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Character Scripts

EilerEiler Member Posts: 93
edited December 2013 in Fixed
Some of the scripts seem to be misnamed. For example the Fighter (Defensive) script appears to cause the fighter to periodically attempt to stealth. Also when using this script the "fighter" flees melee instead of assisting engaged party members. Currently I work around it by assigning Cleric (Defensive) to the fighters.
Post edited by Balquo on

Comments

  • mercurymeltdownmercurymeltdown Member Posts: 49
    I had some similar problems with scripts. I just turned them off but it would be nice to get them working
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