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(BG1) Senile old Firebead

WispWisp Member Posts: 1,102
edited November 2012 in Fixed
The Firebead you meet in Beregost has dialogue that only makes sense if he's talking to the protagonist, but he will say it to anyone who wanders in off the street. By making sure it is Player1 being spoken to, this inconsistency can be avoided.

<<<<<<<< .../fl/firebe.d ADD_STATE_TRIGGER firebe 0 ~IsGabber(Player1)~ 1 2 5 6 >>>>>>>> COMPILE ".../fl/firebe.d"

Originally found and fixed in BGT.

Post edited by Tanthalas on
AndreaColombo

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