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[obsolete] Big World Setup (BWS): Mod Manager for Baldur's Gate / Enhanced Edition (Trilogy)

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  • A6MZeroA6MZero Member Posts: 3
    Thanks for the replies, for some reason it was third time lucky and it appears to be working this time round. No idea what the problem was, since I didn't do anything different from the 2nd attempt.
  • Maick90Maick90 Member Posts: 52
    This is a long shot, but when i install EET with BWS and not (to my knowledge) choosing any exp-gain-altering component, i get no exp from removing traps and opening locks. Does anyone know how to fix this?
  • GrimLefourbeGrimLefourbe Member Posts: 637
    This should not be the case, you should copy your weidu.log in between spoiler tags.
  • Maick90Maick90 Member Posts: 52
    edited December 2016
    Sorry, i don't know how to put it in the spoiler.
  • GrimLefourbeGrimLefourbe Member Posts: 637
    Well, I can't see anything wrong with it but maybe someone else will, i'll put it in spoiler for you, you can just use [spoiler ] [/spoiler] tags.

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~SETUP-WEIDU.TP2~ #0 #0 // 24000
    ~SETUP-BWS.TP2~ #0 #0 // 20161130 - Updated by agb1 (installation started ti 13.12.2016)
    ~EET/EET.TP2~ #0 #0 // Initialise EET (first mod in install order): 1.0 RC7
    ~EET_CORE.TP2~ #0 #0 // Core EET (game importation): 1.0 RC7 BWP Fix
    ~THALAN/THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.1
    ~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: v13 BWP Fix
    ~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v14 BWP Fix
    ~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v14 BWP Fix
    ~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v14 BWP Fix
    ~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v14 BWP Fix
    ~LUCY/SETUP-LUCY.TP2~ #0 #0 // Lucy the Wyvern: v4 BWP Fix
    ~SETUP-SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor: 1.6 BWP Fix
    ~TELEPORT/TELEPORT.TP2~ #1 #0 // Teleport spell for BG2:SoA: v14 BWP Fix
    ~TELEPORT/TELEPORT.TP2~ #1 #1 // Teleport spell for BG2:ToB: v14 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.2.7 BWP Fix 2
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.2.7 BWP Fix 2
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.2.7 BWP Fix 2
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.2.7 BWP Fix 2
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.2.7 BWP Fix 2
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.2.7 BWP Fix 2
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.2.7 BWP Fix 2
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.2.7 BWP Fix 2
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.2.7 BWP Fix 2
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.2.7 BWP Fix 2
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.2.7 BWP Fix 2
    ~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v26beta2 BWP Fix
    ~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v26beta2 BWP Fix
    ~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v26beta2 BWP Fix
    ~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v26beta2 BWP Fix
    ~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v26beta2 BWP Fix
    ~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v26beta2 BWP Fix
    ~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v26beta2 BWP Fix
    ~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v26beta2 BWP Fix
    ~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v26beta2 BWP Fix
    ~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v26beta2 BWP Fix
    ~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v9 BWP Fix
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds (Baldurdash) -> Keep Class Restrictions: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> P&P Restrictions: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2160 // Alter Weapon Proficiency System -> Rebalanced Weapon Proficiencies: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True Grandmastery (Baldurdash): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP Table: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2291 // Alter Druid Spell and Level Progression Tables -> No Level Progression Changes, PnP Druid/Cleric Spell Table Only: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials (Ardanis/GeN1e): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2352 // Alter Multiclass Restrictions -> Install both of the above options: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single Classes: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-class Restrictions -> Allow non-humans to dual-class: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2380 // Remove Racial Restrictions for Kits: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3012 // Maximum HP for NPCs (the bigg) -> For Party-Joinable NPCs Only: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3080 // Increase Ammo Stack Size -> Unlimited Ammo Stacking: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3090 // Increase Gem and Jewelry Stacking -> Unlimited Gem and Jewelry Stacking: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3100 // Increase Potion Stacking -> Unlimited Potion Stacking: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3110 // Increase Scroll Stacking -> Unlimited Scroll Stacking: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor (Icendoan/grogerson): Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: Beta 5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4120 // Give Coran A Legal Dexterity Score of 19: Beta 5
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1000 // Initialise mod (all other components require this): v30 BWP fix + K4thos' EET compatibility
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3030 // Re-introduce potions of extra-healing: v30 BWP fix + K4thos' EET compatibility
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5050 // Stackable ankheg shells, winterwolf pelts and wyvern heads: v30 BWP fix + K4thos' EET compatibility
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #218 // Regain Bhaalpowers in ToB: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #211 // Make Death Ward protect against Vorpal Hits: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #212 // Make alignment detection spells more accurate: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #230 // Simple Bard script: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #239 // Simple Cleric/Paladin script: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.50 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.50 BWP Fix
    ~KLATU/SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2140 // Allow Arcane Spellcasting in Armor: 1.7
    ~KLATU/SETUP-KLATU.TP2~ #0 #2150 // Allow Thievery in Armor: 1.7
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #1 // Consistent NPC appearance: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3 // Adjust total XP CAP: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #12 // More bandit scalps: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #13 // Put Sword of Chaos +2 in Sarevok's inventory: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #20 // Disable hostile reaction after charm: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #28 // Remove junk from global scripts: 1.3
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #30 // PnP spell scroll caster levels: 1.3
    ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v10.2.1
    ~EET_END.TP2~ #0 #0 // Finalise EET (last mod in install order)
    ~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #0 // Area Patcher: ALPHA 16
    ~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #2001 // Fix AR2300 Script - Prevent infinite loop after Sahuagin king dies: ALPHA 16
    ~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #2003 // Fix AR0406 Script - Remove Lord Jierdan from Copper Coronet after Windspear Hills battle: ALPHA 16
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #0 // Install Marker: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #100 // Gives some original game items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #101 // Gives some Big Picture items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #102 // Gives some CtB items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #103 // Gives some Huple NPC items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #104 // Gives some Iylos items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #105 // Gives some Keto items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #106 // Gives some Kim items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #107 // Gives some Kivan and Deheriana items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #108 // Gives some Lena items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #109 // Gives some Les Exiles de Lunargent items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #110 // Gives some Ninde items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #111 // Gives some Skie ReDone items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #112 // Gives some TDD items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #113 // Gives some Tashia items the Droppable Flag: ALPHA 2
    ~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #115 // Gives some TS items the Droppable Flag: ALPHA 2
    ~LIGHTINGPACK/SETUP-LIGHTINGPACK.TP2~ #0 #2 // Shader script files for lighting control -> Moderately increased contrast, brightness and gamma (recommended): v2.4
    ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #4010 // lefreut's Steal Multiple Items: 1.8
    // Recently Uninstalled: ~SETUP-BWS_FINAL.TP2~ #0 #0 // Make quick-logged WeiDU-entries visible
  • agb1agb1 Member Posts: 249
    @Maick90 - Please run a WeiDU changelog on xpbonus.2da (the file that defines how much XP you get for disarming traps, picking locks or learning spells) to see if any mods changed it:

    1. Press Windows key + R key
    2. Type 'cmd' in the box and hit Enter
    3. Type 'cd' followed by a space followed by the full path to your BG2EE/EET game folder and hit Enter
    4. Type the letter at the beginning of the path followed by ':' and hit Enter
    5. Type 'weidu.exe --log nul --change-log xpbonus.2da' and hit Enter

    Example:

    cd E:\GOG\BG2EE
    E:
    weidu.exe --log nul --change-log xpbonus.2da
  • StoifanStoifan Member Posts: 5
    Ok i had to sign up just to get an answer for my question.

    Iv'e been using BWS for quite some time. Usually for BGT. But now with EET iv'e noticed that some mods get installed into the Baldur's gate 1 enhanced edition folder. Is that how it's supposed to be?

    I mean, with BGT everything got moved to the BG2 folder. So am I missing something or have i missed a F.A.Q somewhere on the main site?

    Using the GoG version btw.
  • agb1agb1 Member Posts: 249
    EET imports content from BG1EE, but some mods haven't been coded to be compatible with EET yet, however EET is able to import certain BG1EE mods into BG2EE if they are installed already on BG1EE before the EET import/conversion process. There's a list here of which mods go before and which go after EET.
  • StoifanStoifan Member Posts: 5
    First, thanks for the fast reply! Been skulking to long here so know the community without knowing them (wierd right!?) Second, seems i messed up with a few dependencies with BG1NPC's (Can't bother with BG 1 without that one anymore).
  • agb1agb1 Member Posts: 249
    PM me your debug log / error if you have one.
  • StoifanStoifan Member Posts: 5
    Ouch, that'd be a problem. Im one of those trial and error fanatics. Uninstall everything, backtrack every step to se which options would be best. But i do remember having errors with aTweaks (I think, not really sure about this one in particular. Will see tomorrow when i finish a new install of BWS) TDD, TDDz and NTotSc. Thought i fixed them although Bg1npc's never got installed this time. Anyways i'll update when it's done tomorrow either if it's thumbs up or thumbs down and if the latter i'll try to save the log for you.
  • AmeerHMAmeerHM Member Posts: 11
    Hey, thought I'd report a couple of bugs (unless they're features, then just ignore me!) that I've come across.

    P.S. this is with the recommended install option.

    1. Montaron is level 13 with 0 exp, next level @ 88k experience points.
    2. The girdle of masculinity/femininity permanently changes my character's gender; removing curse at a temple will restore the avatar (e.g. from female avatar to male avatar) but the character record sheet will still display female. I was able to solve this by changing my gender back to male in EE Keeper, though I have no idea if this has just destroyed any potential romances added by the other mods.
  • agb1agb1 Member Posts: 249
    Having your gender very temporarily changed like that is unlikely to harm any romantic prospects. Montaron at level 13 might be due to the ToB-Style NPCs component of Tweaks Anthology, if you installed that? We just had a report yesterday (?) that that tweak isn't working correctly for EET (giving ToB-starting-level experience to BG1 creatures).
  • AmeerHMAmeerHM Member Posts: 11
    agb1 said:

    Having your gender very temporarily changed like that is unlikely to harm any romantic prospects. Montaron at level 13 might be due to the ToB-Style NPCs component of Tweaks Anthology, if you installed that? We just had a report yesterday (?) that that tweak isn't working correctly for EET (giving ToB-starting-level experience to BG1 creatures).

    Took me like 30 ingame days to change it back lol, so I hope it doesn't. Everyone's stopped referring to me as 'My Lady...' and 'she' now so seems ok! Haha.

    Thank you for the reply though, is there anything I can do to correct the TOB bug, short of uninstalling the mod and restarting the game?

    thanks!
  • agb1agb1 Member Posts: 249
    edited December 2016
    You can use EEKeeper or Near Infinity to modify the NPC's level and experience in your saved game. The problem is (presumably) that the NPC was tweaked to start with an excessive amount of experience, but once you've met the NPC, it will be gaining further experience at the usual rate. Of course you can also roleplay that the NPC is highly experienced but also more than a little bit insane, and therefore balanced by a tendency to rush into battle with his eyes closed (or some other silly thing you decide to have him do to make the game more challenging / fun). Just expect other joinable NPCs you meet will be similarly over-experienced. You also can consider raising the difficulty level for this game as a way to compensate.
  • Maick90Maick90 Member Posts: 52
    agb1 said:

    @Maick90 - Please run a WeiDU changelog on xpbonus.2da (the file that defines how much XP you get for disarming traps, picking locks or learning spells) to see if any mods changed it:

    1. Press Windows key + R key
    2. Type 'cmd' in the box and hit Enter
    3. Type 'cd' followed by a space followed by the full path to your BG2EE/EET game folder and hit Enter
    4. Type the letter at the beginning of the path followed by ':' and hit Enter
    5. Type 'weidu.exe --log nul --change-log xpbonus.2da' and hit Enter

    Example:

    cd E:\GOG\BG2EE
    E:
    weidu.exe --log nul --change-log xpbonus.2da

    Thanks for the reply!
    I did like you instructed and "mods affecting xpbonus.2da:" is followed by nothing. So I guess there is nothing affecting the exp?
  • IncasIncas Member Posts: 38
    edited December 2016
    Ha, nevermind.
  • agb1agb1 Member Posts: 249
    @Maick90 - Do you have an xpbonus.2da file in your override folder? If yes, you can delete it to reset to BG2EE standard XP rules for traps, spell learning and pickpocketing. But I'd suggest leaving it alone while playing the BG1 campaign as the amount of XP given in the BG2EE default table is much higher.
  • Maick90Maick90 Member Posts: 52
    agb1 said:

    @Maick90 - Do you have an xpbonus.2da file in your override folder? If yes, you can delete it to reset to BG2EE standard XP rules for traps, spell learning and pickpocketing. But I'd suggest leaving it alone while playing the BG1 campaign as the amount of XP given in the BG2EE default table is much higher.

    I realized that the problem is, that it matters which character opens the lock etc. A character at level cap opening the lock doesn't give any xp to anyone, but a lower lever character doing it does give xp. What component might be causing this? It's a difficult question to answer because of the huge number of components, but i can't find it.
  • agb1agb1 Member Posts: 249
    EET itself changes xpbonus.2da (reducing the bonuses for early levels) since with EET you are playing the entire trilogy using the same rules table. I'm not sure why it doesn't show up in the change log however.
  • Maick90Maick90 Member Posts: 52
    agb1 said:

    EET itself changes xpbonus.2da (reducing the bonuses for early levels) since with EET you are playing the entire trilogy using the same rules table. I'm not sure why it doesn't show up in the change log however.

    I deleted the xpbonus.2da file from the override of BG2 folder. It did change the scaling of the amount of xp rewarded, but it still doesn't grant any xp if a level capped character does the unlocking. It is silly playing with a 50lvl character over and over again :smiley: but it would be nice it it could still grant the xp for the other characters in the party when doing things.
  • agb1agb1 Member Posts: 249
    Why would it grant experience to other characters that aren't actually doing the action?
  • Maick90Maick90 Member Posts: 52
    agb1
    That is true, it's just that in the base game that's how it used to work. Though it still seems to share the xp of doing those things to the entire party when of lower level.
  • agb1agb1 Member Posts: 249
    When you say base game, do you mean BG1EE, BG2EE or one of the non-EE original BioWare versions?
  • Maick90Maick90 Member Posts: 52
    Enhanced editions
  • agb1agb1 Member Posts: 249
    Both BG1EE and BG2EE or only BG1EE? I'm not sure how the XP distribution from these skills could be modded - I think it is hard-coded in the engine.
  • Maick90Maick90 Member Posts: 52
    I'm pretty sure it's both. Just like the killed enemies xp, the lock/trap/spell xp is spread over to the whole party. I can live with it however :D Thank you for helping me!
  • agb1agb1 Member Posts: 249
    As an experiment, you could try changing the engine_mode in engine.lua (in the game folder). 0 = BGEE, 1 = BG2EE, 2 = IWDEE. Remember to change it back after your test, though - you should keep it at 1 for EET.
  • GrimLefourbeGrimLefourbe Member Posts: 637
    If I understand correctly, your group has a lvl 50 character and you don't get any exp for others when he opens locks? I wouldn't be surprised if this was vanilla behaviour.
  • Maick90Maick90 Member Posts: 52
    edited December 2016

    If I understand correctly, your group has a lvl 50 character and you don't get any exp for others when he opens locks? I wouldn't be surprised if this was vanilla behaviour.

    Before EET i played Enhanced Editions BG1 and BG2, modded with basically Gibberlings Tweak Pack only. Even with the maxed out characer, the xp was rewarded for doing those things and shared with the party. In both BG1:EE and BG2:EE. To agb1, i'll try it at some point.

    EDIT: agb1, i'm not sure what to do with the engine.lua. I changed it 1 to 0 and vice versa in both the BG1 and BG2 main folders of the EET installation. I did some quick tests and it didn't seem to do anything.
    Post edited by Maick90 on
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