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ThacoBell wrote: »
Hi! How goes things?
Ratatoskr wrote: »
Playable Clara and All Things Mazzy: Friendship, romance, NPC conversations and more.
Written, edited, & coded by BCaesar and Ratatoskr.
First version posted on these forums: 1.027, posted on March 27, 2017.
Latest update: Version 1.039. January 24, 2019.
Download location: This thread! (The mod is attached to this post).
Welcome to AllThingsMazzy. This mod is primarily an expansion for Mazzy Fentan, which will someday include new interjections, NPC banters, expanded quest options, a friendship, and a romance among other things. It also includes a playable Clara option that splits off from the Hexxat quest.
We are releasing the mod in parts rather than trying to write and edit everything before coding so that there will be something playable if we ever disappear (instead of a grand idea ending up in the mod graveyard with so many others). And if we ever go AWOL for more than a year, this is up for grabs. Take it and run with it. Additionally, if you want to use part of this mod just ask us, the answer is probably yes.
AllThingsMazzy is still incomplete but the next update should an expanded getting Clara quest, a series of Korgan/Hexxat and Sarevok/Viconia banters, and hopefully parts of the friendship coded in.
**Update version 1.039 also now has a Russian translation courtesy of p_zombie325.
1. All Things Mazzy: The main portion of the mod. Contains both SoA and ToB content.
-Playable Clara - she's a human shadowdancer and can join your party if you kill Hexxat during her intro quest. She's also summonable in TOB whether you rescue her or not.
-Additional conversations between Mazzy and Edwin, Jaheira, Keldorn, Jan, Korgan, and Viconia.
-Additional interjections and expanded quest dialogues for Mazzy
-Mini bonus quest in the docks
See the mod Readme for details and the complete changelog.
2. For the Good:
-An optional addition to the main mod that may annoy an evil player. Currently contains Mazzy's more disruptive interjections and a hostile scene that will trigger if your reputation gets too low.
3. Rest Check Tool:
-Do NOT install this unless you want to test the mod. This is a coding tool to prevent the rest scenes in this mod from triggering on the same rest as any other (that we've coded for) and for 2 minutes of real time after. The code for preventing your mods from triggering with another rest scene is available for anyone to use in their own mod here.
Compatibility & Installation:
This mod should be generally compatible with all other mods, EET and hopefully other forms of BG2 as well. We have tried (and will continue to try) to make it fully compatible with BG2:EE, regular BG2, and most other mods. We've also tried to account for the following mods (meaning that our rest scenes don't trigger on the same rest, and we use their triggers for additional options. e.g. Imoen might have different reactions depending on whether she and player 1 are in an active romance):
Friendships/Banters: Mazzy Friendship, Viconia Friendship, the IEP Banter Project (as of March 25th, 2017)
NPC Romances: De'Arnise Romance, Edwin Romance, Haer'Dalis Romance, Imoen Romance, Keldorn Romance, Sarevok Romance, and the Yoshimo Romance.
Miscellaneous Mods: Alternatives
When you install this mod, you shouldn't need to restart your game. The triggers are structured to work whenever the mod is installed and check for existing situations (rather than adding unique triggers to in-game events). You should be able to do some conversations, kick Mazzy out of your party, delete the mod, play half the game, get Mazzy back in your party, reinstall the mod, and have it pick up right where it left off.
However, when reinstalling a newer version you should still uninstall the older version, delete the folder, and then put in the folder containing the later version of All Things Mazzy.
This thread is primarily for questions, bug-reporting, and for telling us that we're horrible people who have ruined Baldur's Gate II and thus your life. We also welcome dialogue suggestions (either changes, additions or typos).
ThacoBell wrote: »
@BCaesar Nice! I'm looking forward to it. I'm curious about Mazzy joining the order, though. Her ToB epilogue has her finally being accepted into a paladin order. It seems kind of redundant to have her be recognised as the first halfling to join a paladin order... twice?
vonVince wrote: »
Hey! I'm very interested in the Clara module of this mod: have you considered the possibility of cooperating with this this http://www.shsforums.net/topic/56877-mod-clara-the-mistshadow-bg2ee/page-3 mod's maker? He was working on an extensive Clara mod himself, but due to various issues had to put it on-hold - but he has stated that he'd be open for other people helping him with the mod (he had written dialogue and banter, but needed help with coding).
Please think about this if you haven't already - I'd be very interested in seeing more of Clara.
Baptor wrote: »
Keep Clara eh?
Does she keep that annoying "I'm under a spell" voice where she sounds like a robot, or did you give her another soundset?
Timbo0o0o0 wrote: »
Maybe you want to look there:https://forums.beamdog.com/discussion/74406/audio-bazaar/p1
Its an audio bazar, hopefully you find a good fit.
ThacoBell wrote: »
@BCaesar Oh, maybe Ascension changes her epilogue? I recall an epilogue where she is accepted into the Radiant Heart.
megamike15 wrote: »
or you can do what most modders do when they can't make their own voice set and just take one from iwd.