argent77
argent77
Reactions
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Re: [MOD] Trials of the Luremaster for BG2:EE
The mod is pretty much the same as the original, but with a couple of improvements (such as interjections from party members, small side quest, etc.). Especially the latest version (v3.0) improves cr… (View Post)3 -
Re: New versions of NearInfinity available
@Endarire Near Infinity and WeiDU are separate tools for different fields of application. Your requests should be more aimed at WeiDU or mod managers. @Cahir I'll see if I can add the toolbar buttons… (View Post)1 -
Re: [MOD] Trials of the Luremaster for BG2:EE
Probably not. It's highly likely that there will be resource conflicts since this mod (and probably Tipun's mod as well) largely uses the original IWD naming scheme for TotLM resources. (View Post)2 -
Re: [MOD] Trials of the Luremaster for BG2:EE
A new version is available: Trials of the Luremaster for Baldur's Gate v3.0 In addition to many bugfixes this update greatly improves creatures provided by the mod and brings them closer to their pen… (View Post)11 -
Re: [MOD] Improved Archer Kit (for BGEE, BG2EE, IWD:EE and original BG2/BGT)
New version: Improved Archer Kit v4.0 This is a major update for the Improved Archer Kit. It provides a completely revised "Create ammunition" ability for all kits with enchantments which b… (View Post)4