IF

        Kit(Player1,SWANG)

        OR(2)

          AttackedBy([PC],DEFAULT)

	  HitBy([PC],CRUSHING)

	Allegiance(Myself,NEUTRAL)

THEN

	RESPONSE #100

         IncrementGlobal("LISwaFal","GLOBAL",1)

         Continue()

END



IF





        Kit(Player1,SWANG)




        OR(2)





          AttackedBy(Player1,DEFAULT)





	  HitBy(Player1,CRUSHING)





	Allegiance(Myself,NEUTRAL)





THEN





	RESPONSE #100





         SetGlobal("LISwaFal","GLOBAL",3)





         Continue()





END



