// creator  : weidu.exe (version 23100)
// argument : GRVLCH01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~GRVLCH01~

IF ~True()~ THEN BEGIN 0 // from:
  SAY #59588 /* ~Long have I rested in the halls below the Old City. Long have I been at peace. Your disturbance shall not go unpunished!~ */
  IF ~~ THEN DO ~Enemy()~ EXIT
END
