// creator  : weidu.exe (version 23100)
// argument : TEMAMN01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~TEMAMN01~ 1 // non-zero flags may indicate non-pausing dialogue

IF ~True()~ THEN BEGIN 0 // from:
  SAY #32241 /* ~I wouldn't enter the sewers if I were you. You'll get yer eyes torn out by those crazies down there.~ */
  IF ~~ THEN REPLY #32242 /* ~Eyes torn out by crazies?~ */ GOTO 1
  IF ~~ THEN REPLY #32258 /* ~Thanks for the advice. I'll stay out of the sewers.~ */ GOTO 2
  IF ~~ THEN REPLY #32260 /* ~I'm well armed and prepared. I'm sure that I'll be fine.~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #32261 /* ~Aye, this is where they think the priests have been going when they disappear. When they come back, they've been blinded and converted to this Unseeing Eye religion.~ */
  IF ~~ THEN REPLY #32264 /* ~What are you talking about?~ */ GOTO 4
  IF ~~ THEN REPLY #32266 /* ~Thanks for the warning.~ */ GOTO 2
  IF ~~ THEN REPLY #32269 /* ~Why doesn't someone go down there and find out what's going on?~ */ GOTO 5
END

IF ~~ THEN BEGIN 2 // from: 5.0 1.1 0.1
  SAY #32268 /* ~Just doing my job.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #32272 /* ~Do as you wish. I warned you.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: 1.0
  SAY #32274 /* ~You haven't heard? Well, never mind. Just stay out of the sewers if you know what's good for you.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: 1.2
  SAY #32276 /* ~We've sent the centurions down but they haven't found anything. It's a mystery alright.~ */
  IF ~~ THEN REPLY #32277 /* ~Thanks for the information.~ */ GOTO 2
  IF ~~ THEN REPLY #32278 /* ~I'm well prepared. Perhaps I can solve this mystery.~ */ GOTO 6
END

IF ~~ THEN BEGIN 6 // from: 5.1
  SAY #32279 /* ~You should go speak with one of the temple superiors. One of them might be willing to offer a reward for your troubles.~ */
  IF ~~ THEN EXIT
END
