// creator  : weidu.exe (version 23100)
// argument : CULT1.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~CULT1~

IF ~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #21540 /* ~Grief?  Surely magic can be beneficial, as well.~ */
  IF ~~ THEN REPLY #21547 /* ~Perhaps if your family had been more pious and gave the gods their due, you would not be having the problems you are.~ */ GOTO 1
  IF ~~ THEN REPLY #21549 /* ~I don't think magic is foul if it put to good use.~ */ GOTO 2
  IF ~~ THEN REPLY #21551 /* ~Surely you agree that magic is also responsible for great beauty and wondrous miracles?~ */ GOTO 3
  IF ~~ THEN REPLY #21580 /* ~Yes.  Yes, it is.  I... never mind.  Let us be going.~ */ GOTO 4
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #21541 /* ~You think what has been true for your family is true for all magic?~ */
  IF ~~ THEN REPLY #21583 /* ~My family is... best not discussed.~ */ GOTO 5
  IF ~~ THEN REPLY #21584 /* ~Why do you ask?~ */ GOTO 3
  IF ~~ THEN REPLY #21585 /* ~This is no time to talk, Valygar.~ */ DO ~CreateCreature("CULTT2",[826.999])
CreateCreature("CULTT2",[826.999])
CreateCreature("CULTT2",[826.999])
CreateCreature("CULTT2",[1198.504])
CreateCreature("CULTT2",[1198.504])
CreateCreature("CULTT4",[1207.681])
CreateCreature("CULTT4",[1207.681])
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #21542 /* ~Enough, Valygar.  This is no time for talk.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from: 1.1 0.2
  SAY #21543 /* ~Enough, Valygar.  This is not time for talk.~ */
  IF ~~ THEN DO ~CreateCreature("CULTT2",[1078.876])
CreateCreature("CULTT2",[1078.876])
CreateCreature("CULTT2",[1078.876])
CreateCreature("CULTT2",[1198.504])
CreateCreature("CULTT2",[1198.504])
CreateCreature("CULTT4",[1444.409])
CreateCreature("CULTT4",[1444.409])
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.3
  SAY #21544 /* ~That is simply how I feel.  You may be a good person, but your magic will twist you in the end.  But perhaps I should keep my opinions to myself.  I apologize.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: 1.0
  SAY #21545 /* ~I suppose I would know little about that.  I worship no god, and take no comfort from knowing of their existence.~ */
  IF ~~ THEN DO ~CreateCreature("CULTT2",[1078.876])
CreateCreature("CULTT2",[1078.876])
CreateCreature("CULTT2",[1078.876])
CreateCreature("CULTT2",[1198.504])
CreateCreature("CULTT2",[1198.504])
CreateCreature("CULTT4",[1444.409])
CreateCreature("CULTT4",[1444.409])
Enemy()
~ EXIT
END

IF ~True()
~ THEN BEGIN 6 // from:
  SAY #22012 /* ~I see you have returned. Ahh, I gather by your face that you have succeeded. Excellent. I will relieve you of your bounty and give you your next assignment.~ [BODHIX20] */
  IF ~~ THEN DO ~CreateCreature("CULTT2",[1078.876])
CreateCreature("CULTT2",[1078.876])
CreateCreature("CULTT2",[1078.876])
CreateCreature("CULTT2",[1198.504])
CreateCreature("CULTT2",[1198.504])
CreateCreature("CULTT4",[1444.409])
CreateCreature("CULTT4",[1444.409])
Enemy()
~ EXIT
END
