// creator  : weidu.exe (version 23100)
// argument : VICG3.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~VICG3~ 1 // non-zero flags may indicate non-pausing dialogue

IF ~Global("ViconiaFree","AR1000",0)
RandomNum(3,1)
~ THEN BEGIN 0 // from:
  SAY #29484 /* ~Doesn't take much to stir up a lynch mob, does it?  Ah, well, it's not worth interrupting.  Only some idiot drow elf, looks like.~ */
  IF ~~ THEN EXIT
END

IF ~Global("ViconiaFree","AR1000",0)
RandomNum(3,2)
~ THEN BEGIN 1 // from:
  SAY #29485 /* ~I'm not going to do anything about that mob.  Let them have their fun, I say.~ */
  IF ~~ THEN EXIT
END

IF ~Global("ViconiaFree","AR1000",0)
RandomNum(3,3)
~ THEN BEGIN 2 // from:
  SAY #29489 /* ~Look at that drow squirm!  Hah!  I kinda wonder what she was doin' sneaking around the city, anyway, disguised like that.~ */
  IF ~~ THEN EXIT
END

IF ~Global("ViconiaFree","AR1000",1)
~ THEN BEGIN 3 // from:
  SAY #29501 /* ~Oh, well.  So much for the entertainment, I suppose.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END
