// creator  : weidu.exe (version 23100)
// argument : AMINTM01.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~AMINTM01~

IF ~RandomNum(4,1)
ReputationGT(LastTalkedToBy,6)~ THEN BEGIN 0 // from:
  SAY #71653 /* ~There is nothing here for you, my <LADYLORD>.  Please leave us alone.~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(4,2)
ReputationGT(LastTalkedToBy,6)~ THEN BEGIN 1 // from:
  SAY #71654 /* ~We are but poor peasants, my <LADYLORD>.~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(4,3)
ReputationGT(LastTalkedToBy,6)~ THEN BEGIN 2 // from:
  SAY #71655 /* ~If you are looking for a place to sleep, Zakee Rafeya runs a small inn.~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(4,4)
ReputationGT(LastTalkedToBy,6)~ THEN BEGIN 3 // from:
  SAY #71656 /* ~Please don't cause us any trouble.~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(2,1)
!ReputationGT(LastTalkedToBy,6)~ THEN BEGIN 4 // from:
  SAY #71657 /* ~It... it's one of the Bhaalspawn!  Aaaiiiee!!~ */
  IF ~~ THEN DO ~Enemy()
EscapeArea()~ EXIT
END

IF ~RandomNum(2,2)
!ReputationGT(LastTalkedToBy,6)~ THEN BEGIN 5 // from:
  SAY #71658 /* ~Run!  Run before <HESHE> kills us all!!~ */
  IF ~~ THEN DO ~Enemy()
EscapeArea()~ EXIT
END
