// creator  : weidu.exe (version 23100)
// argument : C6ARKAN.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~C6ARKAN~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #2 /* Triggers after states #: 2 3 even though they appear after this state */
~False()~ THEN BEGIN 0 // from:
  SAY #53486 /* ~The assassins are here to support your battle, <CHARNAME>, as the Shadowmaster has commanded.  We will do what we can.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #3 /* Triggers after states #: 2 3 even though they appear after this state */
~False()~ THEN BEGIN 1 // from:
  SAY #53490 /* ~Wh-what?!  Kachiko!  But... but she just died!  If the dead can be turned so quickly by this creature, we must defeat her, <CHARNAME>, we must!!~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~Global("AttackedShadow","GLOBAL",1)~ THEN BEGIN 2 // from:
  SAY #53538 /* ~You dare to turn on us, <CHARNAME>!!  You will suffer the wrath of the Shadow Thieves for this, if you even survive this place!!~ */
  IF ~~ THEN DO ~SetGlobal("AttackedShadow","GLOBAL",2)
~ EXIT
END

IF WEIGHT #1 ~False()~ THEN BEGIN 3 // from:
  SAY #55914 /* ~The deed is done, <CHARNAME>. I shall return to Aran and report of our success. Farewell!~ */
  IF ~~ THEN EXIT
END
