// creator  : weidu.exe (version 23100)
// argument : FALDOP.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~FALDOP~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #3 /* Triggers after states #: 3 4 5 even though they appear after this state */
~True()
~ THEN BEGIN 0 // from:
  SAY #15468 /* ~I trust all bets have been placed!  Very well!  BEGIN!~ [ANNO102] */
  IF ~~ THEN REPLY #15469 /* ~Aha! I see a wayfarer has come to amuse Kalah!  You must answer a riddle, naturally, ere I will allow you to pass this bridge.  Are you ready to hear it?~ */ DO ~~ GOTO 1
  IF ~~ THEN REPLY #15470 /* ~And why would I want to pass over this bridge?~ */ DO ~JoinParty()
~ EXIT
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #15471 /* ~I'd prefer to know who this Kalah is before I play any of your games.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~~ THEN BEGIN 2 // from:
  SAY #15514 /* ~I'll answer none of your riddles!  Away with you and let me pass!~ */
  IF ~~ THEN DO ~JoinParty()
~ EXIT
END

IF WEIGHT #0 ~false()~ THEN BEGIN 3 // from:
  SAY #15430 /* ~I'll not take part in such base sport.  Nor do I approve of your wagering.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF WEIGHT #1 ~false()~ THEN BEGIN 4 // from:
  SAY #15436 /* ~I am ready to proceed.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF WEIGHT #2 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 5 // from:
  SAY #16691 /* ~Yes, I think I would still like to.  Here is my 50 gold pieces.~ */
  IF ~~ THEN DO ~~ EXIT
END
