// creator  : weidu.exe (version 23600)
// argument : X#SHDRG.DLG
// game     : .
// source   : ./override/X#SHDRG.DLG
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~X#SHDRG~

IF ~~ THEN BEGIN 0 // from:
  SAY #49595 /* ~You dare intrude in our sacred rituals, outsider? And you have dragged one of those false druids with you? For that you shall die, interloper!~ */
  IF ~~ THEN DO ~SetGlobal("X#JaheiraQuest","GLOBAL",3)
ActionOverride("jadruid6a",Enemy())
ActionOverride("jadruid6b",Enemy())
ActionOverride("jadruid6",Enemy())
ActionOverride("jadruid8a",Enemy())
ActionOverride("jadruid8b",Enemy())
ActionOverride("jadruid8b",Attack("beador"))
~ EXIT
END

IF ~~ THEN BEGIN 1 // from:
  SAY #49596 /* ~You dare intrude in our sacred rituals, outsider? And you have dragged one of those false druids with you?~ */
  IF ~~ THEN EXTERN ~FALDOJ~ 100
END

IF ~~ THEN BEGIN 2 // from:
  SAY #49606 /* ~Then you all will die; interlopers and our own false sister!~ */
  IF ~~ THEN DO ~StartCutSceneMode()
CutSceneId(Player1)
ActionOverride("jadruid6a",Enemy())
ActionOverride("jadruid6b",Enemy())
ActionOverride("jadruid6",Enemy())
ActionOverride("jadruid8a",Enemy())
ActionOverride("jadruid8b",Enemy())
ActionOverride("jadruid8b",Attack("beador"))
EndCutSceneMode()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from:
  SAY #49607 /* ~This naïve newcomer would agree to anything less than death for these false druids? We shall dispose of you and your newfound friends, weakling... and deal with the miners, afterwards!~ */
  IF ~~ THEN DO ~StartCutSceneMode()
CutSceneId(Player1)
ActionOverride("jadruid6a",Enemy())
ActionOverride("jadruid6b",Enemy())
ActionOverride("jadruid6",Enemy())
ActionOverride("jadruid8a",Enemy())
ActionOverride("jadruid8b",Enemy())
ActionOverride("jadruid8b",Attack("beador"))
EndCutSceneMode()
~ EXIT
END

IF ~~ THEN BEGIN 4 // from:
  SAY #49608 /* ~Welcome back to the fold, Faldorn. Now let us kill the intruders!~ */
  IF ~~ THEN DO ~StartCutSceneMode()
CutSceneId(Player1)
ActionOverride("faldorn",LeaveParty())
ActionOverride("faldorn",Enemy())
ActionOverride("jadruid6a",Enemy())
ActionOverride("jadruid6b",Enemy())
ActionOverride("jadruid6",Enemy())
ActionOverride("jadruid8a",Enemy())
ActionOverride("jadruid8b",Enemy())
ActionOverride("jadruid8b",Attack("beador"))
EndCutSceneMode()
~ EXIT
END
