// creator  : weidu.exe (version 23600)
// argument : POGHM5.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~POGHM5~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #1 /* Triggers after states #: 1 even though they appear after this state */
~  True()
~ THEN BEGIN 0 // from:
  SAY #94 /* ~I am pleased to see that you have taken time to pay tribute to wise Oghma.~ */
  IF ~~ THEN REPLY #15577 /* ~I was wondering what you had to offer at this temple of wisdom?~ */ DO ~StartStore("tem2601",LastTalkedToBy(Myself))
~ EXIT
  IF ~~ THEN REPLY #15578 /* ~Good day to you.~ */ EXIT
END

IF WEIGHT #0 ~  StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 1 // from:
  SAY #6364 /* ~Good friend, would you like me to give you a sermon on the wisdom of Oghma? No, well perhaps another time.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from:
  SAY #9108 /* ~It would be wise for you to leave. Now.~ */
  IF ~~ THEN EXIT
END
