// creator  : weidu.exe (version 23100)
// argument : WCUST03.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~WCUST03~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #28828 /* ~Ye be lookin' a mite out o' place, <GIRLBOY>.  What brings ye above yer station?  Found a gold mine?~ */
  IF ~~ THEN REPLY #28831 /* ~Uh, yes... I should be getting back to it. Excuse me.~ */ GOTO 1
  IF ~~ THEN REPLY #28833 /* ~Whatever do you mean, sir?~ */ GOTO 2
  IF ~InPartySlot(LastTalkedToBy,0)
GlobalLT("chapter","GLOBAL",4)~ THEN REPLY #45549 /* ~A friend of mine has been captured by the Cowled Wizards, and I'm looking for where she's being kept prisoner.~ */ GOTO 7
  IF ~GlobalLT("chapter","GLOBAL",4)~ THEN REPLY #45550 /* ~I'm looking for information on the Shadow Thieves.~ */ GOTO 9
  IF ~~ THEN REPLY #28834 /* ~I'm just looking for a place to sleep.~ */ GOTO 5
END

IF ~~ THEN BEGIN 1 // from: 5.1 4.1 0.0
  SAY #28835 /* ~Bonny good luck, then!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 5.0 0.1
  SAY #28838 /* ~Look about ye. An evil eye from every corner unless ye be loaded with coinage.~ */
  IF ~!IsValidForPartyDialog("Yoshimo")
!IsValidForPartyDialog("Nalia")~ THEN GOTO 3
  IF ~IsValidForPartyDialog("Yoshimo")~ THEN EXTERN ~YOSHJ~ 26
  IF ~!IsValidForPartyDialog("Yoshimo")
IsValidForPartyDialog("Nalia")~ THEN EXTERN ~NALIAJ~ 137
END

IF ~~ THEN BEGIN 3 // from: YOSHJ:26.0 2.0
  SAY #28840 /* ~Was kicked out of this place once or twice as a youth, 'fore I found a vein of mithril.~ */
  IF ~~ THEN GOTO 4
END

IF ~~ THEN BEGIN 4 // from: 3.0
  SAY #28842 /* ~Now the bastards fawn over me but horribly, all the while eyeing me purse.~ */
  IF ~~ THEN REPLY #28844 /* ~The life of the nouveau rich is a hard one.~ */ GOTO 6
  IF ~~ THEN REPLY #28849 /* ~Beautiful tale. Excuse me.~ */ GOTO 1
END

IF ~~ THEN BEGIN 5 // from: 6.1 6.0 0.4
  SAY #28850 /* ~Good for ye! Don't let the bastards look down their crooked noses at ye!~ */
  IF ~~ THEN REPLY #28852 /* ~What do you mean?~ */ GOTO 2
  IF ~~ THEN REPLY #28854 /* ~I won't. Thanks for the advice.~ */ GOTO 1
END

IF ~~ THEN BEGIN 6 // from: 4.0
  SAY #28860 /* ~Aye, it is. You're not rolling in the coin, <GIRLBOY>? Trying to play with the highrollers?~ */
  IF ~~ THEN REPLY #28864 /* ~No, but I suspect that I can afford a room.~ */ GOTO 5
  IF ~~ THEN REPLY #28865 /* ~Yes, I am. They must treat me with respect now, the snoots!~ */ GOTO 5
END

IF ~~ THEN BEGIN 7 // from: 0.2
  SAY #45551 /* ~Ah, then you're out of luck, my friend.  From what I hear, they appear when they want.  They could be coming from Waterdeep, for all you know.~ */
  IF ~~ THEN GOTO 8
END

IF ~~ THEN BEGIN 8 // from: 7.0
  SAY #45552 /* ~To steal a prisoner back from them, you'd need someone just as powerful.  Like the Shadow Thieves themselves, I suppose.  Heh... now that'd be a feat to pull off.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 9 // from: 0.3
  SAY #45553 /* ~Are ye, now?  Can't say I knows much about 'em.  Hopefully, they don't know too much about me, if you take my meaning.~ */
  IF ~~ THEN GOTO 10
END

IF ~~ THEN BEGIN 10 // from: 9.0
  SAY #45554 /* ~I hear, though, that if you want to deal with them, you have to go through the Bloodscalp, himself.  Frightening prospect, that.  But if anyone has real power in this city, it's them.~ */
  IF ~~ THEN GOTO 11
END

IF ~~ THEN BEGIN 11 // from: 10.0
  SAY #45555 /* ~Take my advice, though, as a man of limited wisdom: watch your back.  There's more friends of the Shadow Thieves floating in the Alandor River these days than enemies, or so they say.~ */
  IF ~~ THEN EXIT
END
