// creator  : weidu.exe (version 23100)
// argument : FULLER2.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~FULLER2~

IF ~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #16835 /* ~<CHARNAME>! Please.~ */
  IF ~~ THEN REPLY #16836 /* ~I can show you where it is on your map.  I'm sure Minister Lloyd would be ever so grateful if you could aid the village.  Everyone is terrible frightened!~ */ DO ~~ GOTO 1
  IF ~~ THEN REPLY #16837 /* ~Ahh, you are being playful.  He said as such just to get a reaction from you, Jaheira.  I imagine he cares for you somewhat. I wonder what Khalid would say...~ */ DO ~~ GOTO 2
  IF ~~ THEN REPLY #16838 /* ~Galvarey, siblings we are in Harper blood, but if you do not cease your tongue I shall remove it!~ */ DO ~~ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #16839 /* ~Fine, fine, I meant no offense. No, <CHARNAME>, you are not here for my amusement. You are here because of who and what you are.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #16840 /* ~Lots of people say she's come back to bring her vengeance upon us.  Mother says it's just stories, but I don't know.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #16841 /* ~People have been saying lots of things.  Some say it's creatures made by magic... others say it's just a big wolf pack huntin' in the hills.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~True()
~ THEN BEGIN 4 // from:
  SAY #16852 /* ~Where is this Imnesvale?  Perhaps I will check out the situation, myself.~ */
  IF ~~ THEN DO ~~ EXIT
END
