// creator  : weidu.exe (version 23100)
// argument : FIRWLF02.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~FIRWLF02~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #33562 /* ~Falik at your service.  My companion Grancor needs help with finding a... a I can't remember what, but if you talk to him he'll tell you.~ */
  IF ~~ THEN EXIT
END

IF ~True()
~ THEN BEGIN 1 // from:
  SAY #33563 /* ~Have you spoken with Grancor, huh?~ */
  IF ~~ THEN EXIT
END
