// creator  : weidu.exe (version 23100)
// argument : COPGREET.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~COPGREET~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #25269 /* ~Why, hello to you, dear customers!  Welcome to the pit!~ */
  IF ~~ THEN REPLY #25270 /* ~The pit?  You have animal fights back here, too, then?~ */ GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #25271 /* ~Better than that!  Here we have the very best in live entertainment!  Actual combat between man and beast, presented for your viewing pleasure!~ */
  IF ~!IsValidForPartyDialog("Anomen")
!IsValidForPartyDialog("Aerie")~ THEN GOTO 2
  IF ~IsValidForPartyDialog("Anomen")~ THEN EXTERN ~ANOMENJ~ 160
  IF ~!IsValidForPartyDialog("Anomen")
IsValidForPartyDialog("Aerie")~ THEN EXTERN ~AERIEJ~ 40
END

IF ~~ THEN BEGIN 2 // from: 1.0 ANOMENJ:160.1
  SAY #25272 /* ~Witness as the Coronet's own gladiators fight for their lives in the pit!  Feel free to join the nobles in the viewing balcony above, my <LADYLORD>.~ */
  IF ~~ THEN REPLY #25273 /* ~Gladiators?  There are people willing to risk their lives in this pit of yours?~ */ GOTO 3
  IF ~~ THEN REPLY #25274 /* ~Isn't this sort of thing illegal?~ */ GOTO 4
  IF ~~ THEN REPLY #25276 /* ~I see.  When is the next match?~ */ GOTO 5
  IF ~~ THEN REPLY #25277 /* ~Thank you, I'll be on my way.~ */ GOTO 6
END

IF ~~ THEN BEGIN 3 // from: 5.0 4.0 2.0
  SAY #25278 /* ~Willing or unwilling, it makes little difference.  The gladiators fight to amuse our clientele... I'm sure you'll agree they put on an excellent show!~ */
  IF ~~ THEN REPLY #25279 /* ~You mean that they're slaves.~ */ GOTO 7
  IF ~~ THEN REPLY #25275 /* ~Isn't this sort of thing illegal?~ */ GOTO 4
  IF ~~ THEN REPLY #25280 /* ~I see.  When is the next fight?~ */ GOTO 5
  IF ~~ THEN REPLY #25281 /* ~I'll be on my way, then.~ */ GOTO 6
END

IF ~~ THEN BEGIN 4 // from: 7.1 5.1 3.1 2.1
  SAY #25282 /* ~The legalities are such a technicality... the amusements are here for your enjoyment.  Let Lehtinan and his staff worry about such matters as legality.~ */
  IF ~~ THEN REPLY #25283 /* ~So... you're saying that there are fighters willing to risk their lives for the sake of entertainment?~ */ GOTO 3
  IF ~~ THEN REPLY #25284 /* ~I see.  When is the next fight?~ */ GOTO 5
  IF ~~ THEN REPLY #25285 /* ~I'll be on my way, then.~ */ GOTO 6
END

IF ~~ THEN BEGIN 5 // from: 7.0 4.1 3.2 2.2
  SAY #25286 /* ~I understand there is a match ready to be underway very soon!  Go on in, my <LADYLORD> and see for yourself!~ */
  IF ~~ THEN REPLY #25287 /* ~So... you're saying that there are fighters willing to risk their lives for the sake of entertainment?~ */ GOTO 3
  IF ~~ THEN REPLY #25289 /* ~Isn't this sort of thing illegal?~ */ GOTO 4
  IF ~~ THEN REPLY #25288 /* ~I'll be on my way, then.~ */ GOTO 6
END

IF ~~ THEN BEGIN 6 // from: 7.2 5.2 4.2 3.3 2.3
  SAY #25290 /* ~As you wish, my <LADYLORD>.  Enjoy!~ */
  IF ~!IsValidForPartyDialog("Viconia")
!IsValidForPartyDialog("Korgan")~ THEN DO ~SetGlobal("TalkedToFrankie","GLOBAL",1)~ EXIT
  IF ~IsValidForPartyDialog("Viconia")~ THEN EXTERN ~VICONIJ~ 29
  IF ~!IsValidForPartyDialog("Viconia")
IsValidForPartyDialog("Korgan")~ THEN EXTERN ~KORGANJ~ 39
END

IF ~~ THEN BEGIN 7 // from: 3.0
  SAY #25291 /* ~Slavery is such a harsh word, my <LADYLORD>.  Here, we think of them as purchased employees... and an excellent source of entertainment!  Go on in and witness it for yourself!~ */
  IF ~~ THEN REPLY #25293 /* ~I see.  When is the next match?~ */ GOTO 5
  IF ~~ THEN REPLY #25294 /* ~Isn't slavery and this sort of barbarism illegal?~ */ GOTO 4
  IF ~~ THEN REPLY #25295 /* ~I suppose I'll be on my way, then.~ */ GOTO 6
END

IF ~Global("TalkedToFrankie","GLOBAL",1)~ THEN BEGIN 8 // from:
  SAY #25296 /* ~I hope you are enjoying the entertainments of the Copper Coronet, my <LADYLORD>!~ */
  IF ~~ THEN EXIT
END
