// creator  : weidu.exe (version 23100)
// argument : KRYSTI.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~KRYSTI~

IF ~~ THEN BEGIN 0 // from:
  SAY #17034 /* ~No, I'm not interested.~ */
  IF ~~ THEN DO ~~ EXTERN ~SLYTHE~ 1
END

IF ~~ THEN BEGIN 1 // from:
  SAY #17036 /* ~Well, I remember coming in that door behind me. Beyond that it is all a blur. Sorry.~ */
  IF ~~ THEN EXTERN ~SLYTHE~ 3
END

IF ~~ THEN BEGIN 2 // from:
  SAY #17038 /* ~Excellent!  I'll send word to Lord Logan to expect you.  Thank you for your assistance.~ */
  IF ~~ THEN DO ~ActionOverride("Slythe",Enemy())
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from:
  SAY #17320 /* ~Cacofiend~ */
  IF ~~ THEN EXTERN ~SLYTHE~ 2
END
