// creator  : weidu.exe (version 23100)
// argument : ALORAP.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~ALORAP~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #4 /* Triggers after states #: 2 3 4 5 even though they appear after this state */
~True()
~ THEN BEGIN 0 // from:
  SAY #15421 /* ~Good. We shall leave immediately.~ */
  IF ~~ THEN REPLY #15422 /* ~Let's get moving then. I have already wasted enough time.~ */ DO ~~ GOTO 2
  IF ~~ THEN REPLY #15445 /* ~Proceed to where?~ */ DO ~~ GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.1
  SAY #15446 /* ~There was a raid almost two weeks ago.  Lehtinan paid off the garrison, naturally, but my wife almost found out what I was up to.  Nasty business, that.~ */
  IF ~~ THEN DO ~JoinParty()
~ EXIT
END

IF WEIGHT #0 ~False()~ THEN BEGIN 2 // from: 0.0
  SAY #15447 /* ~You do show some courage. Go then!~ */
  IF ~~ THEN DO ~~ EXIT
END

IF WEIGHT #1 ~false()~ THEN BEGIN 3 // from:
  SAY #15423 /* ~It might be better if you waited here for a time. You still seem a little weak.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF WEIGHT #2 ~false()~ THEN BEGIN 4 // from:
  SAY #15424 /* ~Let's go then. There is much left to see.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF WEIGHT #3 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 5 // from:
  SAY #16629 /* ~Of course, my Lord.  I expect nothing more.  Do you still wish to spend the evening?~ */
  IF ~~ THEN DO ~~ EXIT
END
