// creator  : weidu.exe (version 23100)
// argument : NOBWBA.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~NOBWBA~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #2 /* Triggers after states #: 3 even though they appear after this state */
~RandomNum(6,1)
~ THEN BEGIN 0 // from:
  SAY #1640 /* ~The Slaver?  He ain't allowed here.  Made his fortune on stolen babies.  I was damn glad to see Jaheira ruin him.  Have I seen him?  No and I wouldn't want to.~ */
  IF ~~ THEN JOURNAL #7091 /* ~~ */ EXIT
END

IF WEIGHT #3 /* Triggers after states #: 3 even though they appear after this state */
~RandomNum(6,2)
~ THEN BEGIN 1 // from:
  SAY #1641 /* ~What were you saying about Belgrade's death? Did you know who was behind it?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #4 /* Triggers after states #: 3 even though they appear after this state */
~RandomNum(6,3)
~ THEN BEGIN 2 // from:
  SAY #1642 /* ~Do you know where Belgrade may have gone the day he died?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 3 // from:
  SAY #6326 /* ~Obviously, we must make amends. But how shall we do so?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from:
  SAY #9123 /* ~My god has a face and name, heretic.  He leaves me free to draw his grand design upon the souls of the lapsed and faithless.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #5 ~RandomNum(6,4)
~ THEN BEGIN 5 // from:
  SAY #17994 /* ~I believe that I have the acorns you are talking about.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #6 ~RandomNum(6,5)
~ THEN BEGIN 6 // from:
  SAY #17995 /* ~Why should I trust a murderer?  You did kill two of the Cowled Wizards, did you not?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #7 ~RandomNum(6,6)
~ THEN BEGIN 7 // from:
  SAY #17996 /* ~What you suggest sounds interesting.  But will the Cowled Wizards not oppose us?~ */
  IF ~~ THEN EXIT
END
