// creator  : weidu.exe (version 23600)
// argument : ERLIN.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~ERLIN~

IF ~  False()
~ THEN BEGIN 0 // from:
  SAY #14221 /* ~Leave 'em be, Enna. They know what they're lookin' for, and there ain't no room on this farm for secrets anyways.~ */
  IF ~~ THEN EXIT
END

IF ~  False()
~ THEN BEGIN 1 // from:
  SAY #14222 /* ~By Beshaba's curse, what have you done to my Enna!~ */
  IF ~~ THEN EXIT
END

IF ~  False()
~ THEN BEGIN 2 // from:
  SAY #14232 /* ~This is private land. We don't encourage no pokin' around.~ */
  IF ~~ THEN EXIT
END

IF ~  False()
~ THEN BEGIN 3 // from:
  SAY #14233 /* ~If ye're lookin' for trouble, you found it, stranger. Talos! Myrkul! Malar! Sic 'em, boys!~ */
  IF ~~ THEN EXIT
END

IF ~  False()
~ THEN BEGIN 4 // from:
  SAY #14234 /* ~You look like you could use a chicken. Here, friend, this one's on the house.~ */
  IF ~~ THEN EXIT
END

IF ~  False()
~ THEN BEGIN 5 // from:
  SAY #14235 /* ~You don't hear well, do you...? I said this is private land.~ */
  IF ~~ THEN EXIT
END
