// creator  : weidu.exe (version 23100)
// argument : TTMINSCJ.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~TTMINSCJ~

IF ~HPPercentLT(Myself,50)
Global("Hurt","LOCALS",0)
AreaCheck("AR0018")
~ THEN BEGIN 0 // from:
  SAY #39499 /* ~I have suffered a grievous injury, and given Boo rather a large fright. Branwen should heal my wounds, lest you be left with an orphaned hamster.~ [TTMINS92] */
  IF ~~ THEN DO ~SetGlobal("Hurt","LOCALS",1)
~ EXIT
END

IF ~PartyHasItem("ttsword1")
Global("GotSword","LOCALS",0)
~ THEN BEGIN 1 // from:
  SAY #39500 /* ~A fine sword.  A fine SHINY sword.  Use it well, for it is surely enchanted.  Boo's got an eye for such things.~ [TTMINS93] */
  IF ~~ THEN DO ~SetGlobal("GotSword","LOCALS",1)
~ EXIT
END
