// creator  : weidu.exe (version 23600)
// argument : BERRUN.DLG
// game     : .
// source   : ./override/BERRUN.DLG
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~BERRUN~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #0 ~  NumberOfTimesTalkedTo(0)
InParty("JAHEIRA")
!Dead("Jaheira")
~ THEN BEGIN 0 // from:
  SAY #19373 /* ~Hello, there! I recognize Jaheira in your group, so you must be the adventurers I was expecting. I am Berrun Ghastkill, mayor of Nashkel, and I am happy to welcome you. I am sorry we had to meet under these circumstances.~ */
  IF ~~ THEN REPLY #19374 /* ~Save your pleasantries and answer my questions. How did you know of my plans to come to Nashkel?~ */ GOTO 4
  IF ~~ THEN REPLY #19393 /* ~What exactly is the trouble here?~ */ GOTO 7
  IF ~~ THEN REPLY #19396 /* ~I am sure you have mistaken me for someone else. I don't know you at all.~ */ GOTO 6
END

IF WEIGHT #1 ~  NumberOfTimesTalkedTo(0)
InParty("KHALID")
!Dead("Khalid")
~ THEN BEGIN 1 // from:
  SAY #19378 /* ~Hello, there! I recognize Khalid in your group, so you must be the adventurers I was expecting. I am Berrun Ghastkill, mayor of Nashkel, and I am happy to welcome you. I am sorry we had to meet under these circumstances.~ */
  IF ~~ THEN REPLY #19382 /* ~Save your pleasantries and answer my questions. How did you know of my plans to come to Nashkel?~ */ GOTO 5
  IF ~~ THEN REPLY #19395 /* ~What exactly is the trouble here?~ */ GOTO 7
  IF ~~ THEN REPLY #19397 /* ~I am sure you have mistaken me for someone else. I don't know you at all.~ */ GOTO 6
END

IF WEIGHT #2 ~  NumberOfTimesTalkedTo(0)
InParty("XZAR")
!Dead("Xzar")
~ THEN BEGIN 2 // from:
  SAY #19379 /* ~I recognize Xzar among you, so you must be the group I was expecting. Welcome to Nashkel. I am Berrun Ghastkill, the mayor. If you are here to help, you will be treated well, but I expect no treachery on your part.~ */
  IF ~~ THEN REPLY #19400 /* ~What is your trouble, and what do I get for helping?~ */ GOTO 8
  IF ~~ THEN REPLY #19401 /* ~I assure you we are willing to help. What do you need?~ */ GOTO 9
  IF ~~ THEN REPLY #19402 /* ~I don't know you and you don't know me. Move along.~ */ GOTO 10
END

IF WEIGHT #3 ~  NumberOfTimesTalkedTo(0)
InParty("MONTARON")
!Dead("Montaron")
~ THEN BEGIN 3 // from:
  SAY #19380 /* ~I recognize Montaron among you, so you must be the group I was expecting. Welcome to Nashkel. I am Berrun Ghastkill, the mayor. If you are here to help, you will be treated well, but I expect no treachery on your part.~ */
  IF ~~ THEN REPLY #19403 /* ~What is your trouble, and what do I get for helping?~ */ GOTO 8
  IF ~~ THEN REPLY #19404 /* ~I assure you we are willing to help. What do you need?~ */ GOTO 9
  IF ~~ THEN REPLY #19405 /* ~I don't know you and you don't know me. Move along.~ */ GOTO 10
END

IF ~~ THEN BEGIN 4 // from: 0.0
  SAY #19385 /* ~I thought Jaheira would travel with a group that had better manners. I guess even the best of people must work with lowlifes occasionally, if only to get the job done. As for your question, I knew you were coming because I spoke with friends of Jaheira. Mutual acquaintances that I knew would respond to my plea.~ */
  IF ~~ THEN REPLY #19412 /* ~What do you need from me?~ */ GOTO 11
  IF ~~ THEN REPLY #19413 /* ~Acquaintances of hers, but not of mine. I don't know you at all, so leave me be.~ */ GOTO 6
  IF ~Global("X#JaheiraBerrun1","GLOBAL",0)
InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#JaheiraBerrun1","GLOBAL",1)~ EXTERN ~JAHEIJ~ 112
END

IF ~~ THEN BEGIN 5 // from: 1.0
  SAY #19387 /* ~I thought Khalid would travel with a group that had better manners. I guess even the best of people must work with lowlifes occasionally, if only to get the job done. As for your question, I knew you were coming because I spoke with friends of Khalid. Mutual acquaintances that I knew would respond to my plea.~ */
  IF ~~ THEN REPLY #19417 /* ~What do you need from me?~ */ GOTO 11
  IF ~~ THEN REPLY #19418 /* ~Acquaintances of his, but not of mine. I don't know you at all, so leave me be.~ */ GOTO 6
END

IF ~~ THEN BEGIN 6 // from: 5.1 4.1 1.2 0.2
  SAY #19398 /* ~I don't know you either, but that does not concern me. I know that good people are with you, and that we need help. At this point it doesn't matter whether the help comes from strangers or friends, just as long as it comes. I need someone to descend into the mines southeast of town and find what has caused our miners to go missing and our ore to become tainted. It won't solve everything, but it's the first step to easing the effects of the iron shortage.~ */
  IF ~~ THEN REPLY #19422 /* ~I'll help as best I can.~ */ GOTO 12
  IF ~~ THEN REPLY #19423 /* ~What will be in this deal for me? I don't work for free.~ */ GOTO 13
END

IF ~~ THEN BEGIN 7 // from: 1.1 0.1
  SAY #19399 /* ~I can't believe you haven't guessed. Have you heard of the iron shortage? Well, Nashkel is in the thick of it. Our mines are all but shut down because the workers continually go missing, and what ore we do get is tainted somehow. I would send in the town guards, but we need them to protect our citizens from the bandits that raid our caravans. We need you to find out what is wrong in the mines southeast of town.~ */
  IF ~~ THEN REPLY #19426 /* ~I will do what I can.~ */ GOTO 12
  IF ~~ THEN REPLY #19427 /* ~I'll need an appropriate reward for my time.~ */ GOTO 13
  IF ~Global("X#EdwinBerun1","GLOBAL",0)
InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#EdwinBerun1","GLOBAL",1)~ EXTERN ~EDWINJ~ 94
END

IF ~~ THEN BEGIN 8 // from: 3.0 2.0
  SAY #19406 /* ~Concerned about nothing but what is in it for you? I should have expected no less. So be it. We need the Nashkel mines secured. Miners are going missing and the ore we do retrieve is tainted somehow. The town guards are busy enough with bandit raids, so we need you to tackle whatever is underground. The town can give you a reward of 900 gold pieces. We are a small community and that is all we can afford. Please, go now and do what you can.~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToMayor","GLOBAL",1)
EraseJournalEntry(31442)
AddJournalEntry(31442,QUEST_DONE)
AddJournalEntry(31443,QUEST)
~ UNSOLVED_JOURNAL #26877 /* ~Troubles in the Region
The Mayor of Nashkel, Berrun Ghastkill, has asked for my help. I am to go to the mines southeast of Nashkel and find out why the miners have been going missing. Something has also been tainting the ore, causing items made from it to be easily broken. Finding out what is down there is the first step in slowing the effects of the iron shortage.~ */ EXIT
  IF ~Global("X#AjantisBerrun1","GLOBAL",0)
InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#AjantisBerrun1","GLOBAL",1)~ EXTERN ~AJANTJ~ 56
END

IF ~~ THEN BEGIN 9 // from: 3.1 2.1
  SAY #19407 /* ~You are remarkably well-mannered despite the company you keep. You probably already know of part of our problem. The iron shortage has crippled the coast, and our mines are pretty much at the center of it. Miners go missing all too often, and what ore we do get is tainted and worthless. Clearing the mines will not solve all our problems, but it would be a start.~ */
  IF ~~ THEN REPLY #19428 /* ~I will help as best I can.~ */ GOTO 12
  IF ~~ THEN REPLY #19429 /* ~And what will be my reward?~ */ GOTO 13
END

IF ~~ THEN BEGIN 10 // from: 3.2 2.2
  SAY #19384 /* ~Unacceptable and you well know it. Your companions need to verify what is happening here in Nashkel as much as I do. I need someone to descend into the mines southeast of the town, and find out what is causing our problems. Miners are going missing, and the ore we do retrieve is tainted and useless. You will be rewarded for your efforts. I think you can see the benefits of helping me.~ */
  IF ~~ THEN REPLY #19430 /* ~I will do what I can to help.~ */ GOTO 12
  IF ~~ THEN REPLY #19431 /* ~I will not go until I know my reward.~ */ GOTO 13
END

IF ~~ THEN BEGIN 11 // from: 5.0 4.0
  SAY #19420 /* ~I need you to descend into the mines southeast of town, and find out why our miners have been going missing. Hopefully you will also discover why the ore taken from the mine is tainted. Solving these two things won't fix all our problems, but it's the first step to relieving the effects of the iron crisis. Proceed with all possible haste and you will be handsomely rewarded for your efforts. Go now.~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToMayor","GLOBAL",1)
EraseJournalEntry(31442)
AddJournalEntry(31442,QUEST_DONE)
AddJournalEntry(31443,QUEST)
~ UNSOLVED_JOURNAL #26877 /* ~Troubles in the Region
The Mayor of Nashkel, Berrun Ghastkill, has asked for my help. I am to go to the mines southeast of Nashkel and find out why the miners have been going missing. Something has also been tainting the ore, causing items made from it to be easily broken. Finding out what is down there is the first step in slowing the effects of the iron shortage.~ */ EXIT
  IF ~Global("X#BERRUN11","GLOBAL",0)
InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN11","GLOBAL",1)~ EXTERN ~JAHEIJ~ 354
  IF ~Global("X#BERRUN11","GLOBAL",0)
InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN11","GLOBAL",1)~ EXTERN ~AJANTJ~ 248
END

IF ~~ THEN BEGIN 12 // from: 10.0 9.0 7.0 6.0 EDWINJ:94.0
  SAY #19424 /* ~Thank you. You will be the toast of the town if you can help.~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToMayor","GLOBAL",1)
EraseJournalEntry(31442)
AddJournalEntry(31442,QUEST_DONE)
AddJournalEntry(31443,QUEST)
~ UNSOLVED_JOURNAL #26877 /* ~Troubles in the Region
The Mayor of Nashkel, Berrun Ghastkill, has asked for my help. I am to go to the mines southeast of Nashkel and find out why the miners have been going missing. Something has also been tainting the ore, causing items made from it to be easily broken. Finding out what is down there is the first step in slowing the effects of the iron shortage.~ */ EXIT
  IF ~Global("X#BERRUN12","GLOBAL",0)
InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN12","GLOBAL",1)~ EXTERN ~JAHEIJ~ 356
  IF ~Global("X#BERRUN12","GLOBAL",0)
InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN12","GLOBAL",1)~ EXTERN ~AJANTJ~ 249
END

IF ~~ THEN BEGIN 13 // from: 10.1 9.1 7.1 6.1 EDWINJ:94.1
  SAY #19425 /* ~If the gratitude of an entire town is not enough, don't worry. You will be rewarded in gold, if that is all you desire. Go now and do what you can.~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToMayor","GLOBAL",1)
EraseJournalEntry(31442)
AddJournalEntry(31442,QUEST_DONE)
AddJournalEntry(31443,QUEST)
~ UNSOLVED_JOURNAL #26877 /* ~Troubles in the Region
The Mayor of Nashkel, Berrun Ghastkill, has asked for my help. I am to go to the mines southeast of Nashkel and find out why the miners have been going missing. Something has also been tainting the ore, causing items made from it to be easily broken. Finding out what is down there is the first step in slowing the effects of the iron shortage.~ */ EXIT
  IF ~Global("X#BERRUN13","GLOBAL",0)
InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN13","GLOBAL",1)~ EXTERN ~JAHEIJ~ 358
  IF ~Global("X#BERRUN13","GLOBAL",0)
InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN13","GLOBAL",1)~ EXTERN ~AJANTJ~ 250
END

IF WEIGHT #8 /* Triggers after states #: 15 16 17 19 even though they appear after this state */
~  True()
~ THEN BEGIN 14 // from:
  SAY #19436 /* ~We need the mines cleared with all possible haste. Go now. Bring back some sort of proof when you return, especially any documents. I cannot give you any reward without proof.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #5 /* Triggers after states #: 19 even though they appear after this state */
~  PartyHasItem("MISC85")
~ THEN BEGIN 15 // from:
  SAY #19437 /* ~You have returned! It would seem I was right to trust you. The town thanks you wholeheartedly, and is pleased to give you the proper reward. Please take this 900 gold for your efforts. It is a small fortune by anyone's standards. Thank you again.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~Global("X#BERRUN15","GLOBAL",0)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN15","GLOBAL",1)~ GOTO 21
  IF ~Global("X#BERRUN15","GLOBAL",0)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN15","GLOBAL",1)~ EXTERN ~DYNAHJ~ 178
  IF ~Global("X#BERRUN15","GLOBAL",0)
InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN15","GLOBAL",1)~ GOTO 23
  IF ~Global("X#BERRUN15","GLOBAL",0)
InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN15","GLOBAL",1)~ EXTERN ~KIVANJ~ 346
  IF ~Global("X#BERRUN15","GLOBAL",0)
InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN15","GLOBAL",1)~ GOTO 27
  IF ~Global("X#BERRUN15","GLOBAL",0)
InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN15","GLOBAL",1)~ EXTERN ~JAHEIJ~ 360
  IF ~Global("X#BERRUN15","GLOBAL",0)
InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN15","GLOBAL",1)~ GOTO 33
  IF ~Global("X#BERRUN15","GLOBAL",0)
InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN15","GLOBAL",1)~ EXTERN ~XANJ~ 225
END

IF WEIGHT #6 /* Triggers after states #: 19 even though they appear after this state */
~  PartyHasItem("SCRL2W")
~ THEN BEGIN 16 // from:
  SAY #19439 /* ~You have returned! It would seem I was right to trust you. The town thanks you wholeheartedly, and is pleased to give you the proper reward. Please take this 900 gold for your efforts. It is a small fortune by anyone's standards. Thank you again.
~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~Global("X#BERRUN16","GLOBAL",0)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN16","GLOBAL",1)~ GOTO 41
  IF ~Global("X#BERRUN16","GLOBAL",0)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN16","GLOBAL",1)~ EXTERN ~DYNAHJ~ 185
  IF ~Global("X#BERRUN16","GLOBAL",0)
InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN16","GLOBAL",1)~ GOTO 43
  IF ~Global("X#BERRUN16","GLOBAL",0)
InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN16","GLOBAL",1)~ EXTERN ~KIVANJ~ 351
  IF ~Global("X#BERRUN16","GLOBAL",0)
InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN16","GLOBAL",1)~ GOTO 47
  IF ~Global("X#BERRUN16","GLOBAL",0)
InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN16","GLOBAL",1)~ EXTERN ~JAHEIJ~ 363
  IF ~Global("X#BERRUN16","GLOBAL",0)
InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN16","GLOBAL",1)~ GOTO 53
  IF ~Global("X#BERRUN16","GLOBAL",0)
InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN16","GLOBAL",1)~ EXTERN ~XANJ~ 226
END

IF WEIGHT #7 /* Triggers after states #: 19 even though they appear after this state */
~  PartyHasItem("SCRL2W")
~ THEN BEGIN 17 // from:
  SAY #19681 /* ~You have returned! It would seem I was right to trust you. The town thanks you wholeheartedly, and is pleased to give you the proper reward. Please take this 900 gold for your efforts. It is a small fortune by anyone's standards. Thank you again.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~Global("X#BERRUN17","GLOBAL",0)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN17","GLOBAL",1)~ GOTO 61
  IF ~Global("X#BERRUN17","GLOBAL",0)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN17","GLOBAL",1)~ EXTERN ~DYNAHJ~ 192
  IF ~Global("X#BERRUN17","GLOBAL",0)
InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN17","GLOBAL",1)~ GOTO 63
  IF ~Global("X#BERRUN17","GLOBAL",0)
InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN17","GLOBAL",1)~ EXTERN ~KIVANJ~ 356
  IF ~Global("X#BERRUN17","GLOBAL",0)
InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN17","GLOBAL",1)~ GOTO 67
  IF ~Global("X#BERRUN17","GLOBAL",0)
InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN17","GLOBAL",1)~ EXTERN ~JAHEIJ~ 366
  IF ~Global("X#BERRUN17","GLOBAL",0)
InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN17","GLOBAL",1)~ GOTO 73
  IF ~Global("X#BERRUN17","GLOBAL",0)
InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN17","GLOBAL",1)~ EXTERN ~XANJ~ 227
END

IF ~~ THEN BEGIN 18 // from:
  SAY #19682 /* ~You have returned! It would seem I was right to trust you. The town thanks you wholeheartedly, and is pleased to give you the proper reward. Please take this 900 gold for your efforts. It is a small fortune by anyone's standards. Thank you again.~ */
  IF ~~ THEN EXIT
  IF ~Global("X#JaheiraBerrun8","GLOBAL",0)
InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#JaheiraBerrun8","GLOBAL",1)~ EXTERN ~JAHEIJ~ 113
END

IF WEIGHT #4 ~  NumberOfTimesTalkedTo(0)
~ THEN BEGIN 19 // from:
  SAY #751 /* ~You there, you have the look of hearty adventuring stock. I am Berrun Ghastkill, mayor of Nashkel. Might I offer you a proposition? I was expecting some people to help with our troubles, but they seem to have forgotten us. If you are up to it, I would ask that you take a look at the mines southeast of town. The miners claim there are demons or some such roaming about, but they are a superstitious lot and prone to exaggeration. I am more concerned with the state of our ore. All iron removed from the mines is tainted somehow, and useless for smithing. I would have you find out how it happens and who is behind it. You will be rewarded handsomely for your efforts.~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToMayor","GLOBAL",1)
EraseJournalEntry(31442)
AddJournalEntry(31442,QUEST_DONE)
AddJournalEntry(31443,QUEST)
~ UNSOLVED_JOURNAL #26877 /* ~Troubles in the Region
The Mayor of Nashkel, Berrun Ghastkill, has asked for my help. I am to go to the mines southeast of Nashkel and find out why the miners have been going missing. Something has also been tainting the ore, causing items made from it to be easily broken. Finding out what is down there is the first step in slowing the effects of the iron shortage.~ */ EXIT
  IF ~Global("X#BERRUN19","GLOBAL",0)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN19","GLOBAL",1)~ EXTERN ~SHARTJ~ 165
  IF ~Global("X#BERRUN19","GLOBAL",0)
InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN19","GLOBAL",1)~ EXTERN ~EDWINJ~ 154
  IF ~Global("X#BERRUN19","GLOBAL",0)
InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#BERRUN19","GLOBAL",1)~ EXTERN ~KIVANJ~ 361
END

IF ~~ THEN BEGIN 20 // from:
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 21 // from: 15.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 22 // from: DYNAHJ:178.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 23 // from: 15.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 24
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 179
END

IF ~~ THEN BEGIN 24 // from: 23.1 DYNAHJ:179.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 25 // from:
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 26
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 180
END

IF ~~ THEN BEGIN 26 // from: 25.1 DYNAHJ:180.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 27 // from: 15.5
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 29
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 181
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 28
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 347
END

IF ~~ THEN BEGIN 28 // from: 27.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 29
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 181
END

IF ~~ THEN BEGIN 29 // from: 28.1 27.1 DYNAHJ:181.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 30 // from:
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 32
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 182
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 31
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 348
END

IF ~~ THEN BEGIN 31 // from: 30.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 32
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 182
END

IF ~~ THEN BEGIN 32 // from: 31.1 30.1 DYNAHJ:182.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 33 // from: 15.7
  SAY #49959 /* ~We welcome Evereska's help, Xan. Thank you for lending <CHARNAME> a hand with the re-opening of the mines.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 36
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 183
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 35
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 349
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN GOTO 34
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~JAHEIJ~ 361
END

IF ~~ THEN BEGIN 34 // from: 33.5
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 36
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 183
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 35
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 349
END

IF ~~ THEN BEGIN 35 // from: 34.3 33.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 36
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 183
END

IF ~~ THEN BEGIN 36 // from: 35.1 34.1 33.1 DYNAHJ:183.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 37 // from:
  SAY #49959 /* ~We welcome Evereska's help, Xan. Thank you for lending <CHARNAME> a hand with the re-opening of the mines.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 40
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 184
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 39
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 350
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN GOTO 38
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~JAHEIJ~ 362
END

IF ~~ THEN BEGIN 38 // from: 37.5
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 40
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 184
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 39
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 350
END

IF ~~ THEN BEGIN 39 // from: 38.3 37.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 40
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 184
END

IF ~~ THEN BEGIN 40 // from: 39.1 38.1 37.1 DYNAHJ:184.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 41 // from: 16.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 42 // from: DYNAHJ:185.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 43 // from: 16.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 44
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 186
END

IF ~~ THEN BEGIN 44 // from: 43.1 DYNAHJ:186.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 45 // from:
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 46
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 187
END

IF ~~ THEN BEGIN 46 // from: 45.1 DYNAHJ:187.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 47 // from: 16.5
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 49
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 188
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 48
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 352
END

IF ~~ THEN BEGIN 48 // from: 47.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 49
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 188
END

IF ~~ THEN BEGIN 49 // from: 48.1 47.1 DYNAHJ:188.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 50 // from:
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 52
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 189
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 51
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 353
END

IF ~~ THEN BEGIN 51 // from: 50.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 52
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 189
END

IF ~~ THEN BEGIN 52 // from: 51.1 50.1 DYNAHJ:189.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 53 // from: 16.7
  SAY #49959 /* ~We welcome Evereska's help, Xan. Thank you for lending <CHARNAME> a hand with the re-opening of the mines.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 56
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 190
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 55
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 354
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN GOTO 54
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~JAHEIJ~ 364
END

IF ~~ THEN BEGIN 54 // from: 53.5
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 56
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 190
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 55
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 354
END

IF ~~ THEN BEGIN 55 // from: 54.3 53.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 56
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 190
END

IF ~~ THEN BEGIN 56 // from: 55.1 54.1 53.1 DYNAHJ:190.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 57 // from:
  SAY #49959 /* ~We welcome Evereska's help, Xan. Thank you for lending <CHARNAME> a hand with the re-opening of the mines.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 60
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 191
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 59
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 355
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN GOTO 58
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~JAHEIJ~ 365
END

IF ~~ THEN BEGIN 58 // from: 57.5
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 60
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 191
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 59
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 355
END

IF ~~ THEN BEGIN 59 // from: 58.3 57.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 60
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 191
END

IF ~~ THEN BEGIN 60 // from: 59.1 58.1 57.1 DYNAHJ:191.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 61 // from: 17.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 62 // from: DYNAHJ:192.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 63 // from: 17.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 64
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 193
END

IF ~~ THEN BEGIN 64 // from: 63.1 DYNAHJ:193.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 65 // from:
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 66
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 194
END

IF ~~ THEN BEGIN 66 // from: 65.1 DYNAHJ:194.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 67 // from: 17.5
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 69
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 195
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 68
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 357
END

IF ~~ THEN BEGIN 68 // from: 67.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 69
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 195
END

IF ~~ THEN BEGIN 69 // from: 68.1 67.1 DYNAHJ:195.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 70 // from:
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 72
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 196
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 71
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 358
END

IF ~~ THEN BEGIN 71 // from: 70.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 72
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 196
END

IF ~~ THEN BEGIN 72 // from: 71.1 70.1 DYNAHJ:196.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 73 // from: 17.7
  SAY #49959 /* ~We welcome Evereska's help, Xan. Thank you for lending <CHARNAME> a hand with the re-opening of the mines.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 76
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 197
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 75
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 359
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN GOTO 74
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~JAHEIJ~ 367
END

IF ~~ THEN BEGIN 74 // from: 73.5
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 76
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 197
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 75
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 359
END

IF ~~ THEN BEGIN 75 // from: 74.3 73.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 76
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 197
END

IF ~~ THEN BEGIN 76 // from: 75.1 74.1 73.1 DYNAHJ:197.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END

IF ~~ THEN BEGIN 77 // from:
  SAY #49959 /* ~We welcome Evereska's help, Xan. Thank you for lending <CHARNAME> a hand with the re-opening of the mines.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 80
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 198
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 79
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 360
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN GOTO 78
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~JAHEIJ~ 368
END

IF ~~ THEN BEGIN 78 // from: 77.5
  SAY #45243 /* ~Why, <PRO_HESHE> certainly did! Young <CHARNAME> here is a true hero of Nashkel!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 80
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 198
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 79
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~KIVANJ~ 360
END

IF ~~ THEN BEGIN 79 // from: 78.3 77.3
  SAY #49961 /* ~They are!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 80
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~DYNAHJ~ 198
END

IF ~~ THEN BEGIN 80 // from: 79.1 78.1 77.1 DYNAHJ:198.1
  SAY #49963 /* ~That's good to hear!~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("MISC85")
TakePartyItem("SCRL2W")
EraseJournalEntry(31447)
EscapeArea()
~ SOLVED_JOURNAL #26878 /* ~Troubles in the Region
I successfully cleared the Nashkel mines and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill and the thanks of the entire town. Iron will slowly filter back to the coast now, though transporting it is still a treacherous business. The bandits on the roads will have to be dealt with.~ */ EXIT
END
