// creator  : weidu.exe (version 23600)
// argument : IRON3.DLG
// game     : .
// source   : ./override/IRON3.DLG
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~IRON3~

IF ~  NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #912 /* ~Is there a reason for you being here? You had better have a good explanation for bothering me!~ */
  IF ~~ THEN REPLY #913 /* ~We're here on business. We wanted to purchase some of your iron.~ */ GOTO 1
  IF ~~ THEN REPLY #914 /* ~We don't really need a reason. We're here to kill you.~ */ GOTO 3
  IF ~~ THEN REPLY #3798 /* ~We're here to sign up as mercenaries.~ */ GOTO 1
  IF ~~ THEN REPLY #3799 /* ~We're here on special business from Baldur's Gate.~ */ GOTO 2
  IF ~Global("X#SHARTEELIRON31","GLOBAL",0)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#SHARTEELIRON31","GLOBAL",1)~ EXTERN ~SHARTJ~ 118
END

IF ~~ THEN BEGIN 1 // from: 0.2 0.0
  SAY #3800 /* ~Not good enough. Surrender yourselves now.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.3
  SAY #3801 /* ~All right then, move along.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.1
  SAY #3802 /* ~We'll see who'll be doing the dying today!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~  StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 4 // from:
  SAY #6265 /* ~You're obviously here on important business, friends. If you want to see Davaeorn, he's on the fourth floor.~ */
  IF ~~ THEN UNSOLVED_JOURNAL #27172 /* ~Flooding the Cloakwood Mine
An Iron Throne guard told us that we could find Davaeorn on the fourth floor of the Cloakwood mine.~ */ EXIT
END

IF ~~ THEN BEGIN 5 // from:
  SAY #9218 /* ~You're not welcome here! You'll pay with your life!~ */
  IF ~~ THEN EXIT
END
