// creator  : weidu.exe (version 23100)
// argument : _BART11.DLG
// game		 : .
// source	 : ./override/_BART11.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_BART11~

IF ~RandomNum(3,1)
~ THEN BEGIN 0 // from:
  SAY #81837 /* ~Mind your manners with the patrons.  Everybody is just here to relax.  So, would you like a drink?~ */
  IF ~~ THEN REPLY #70082 /* ~Yes.~ */ DO ~StartStore("_TAV0721",LastTalkedToBy(Myself))
~ EXIT
  IF ~~ THEN REPLY #70083 /* ~No.~ */ EXIT
END

IF ~RandomNum(3,2)
~ THEN BEGIN 1 // from:
  SAY #81838 /* ~Careful you have too much of the drink.  You don't want to be stumbling through Baldur's Gate without your wits in good order.  So, would you like a drink?~ */
  IF ~~ THEN REPLY #70082 /* ~Yes.~ */ DO ~StartStore("_TAV0721",LastTalkedToBy(Myself))
~ EXIT
  IF ~~ THEN REPLY #70083 /* ~No.~ */ EXIT
END

IF ~RandomNum(3,3)
~ THEN BEGIN 2 // from:
  SAY #81839 /* ~As long as you're buying, you're welcome here.  So, would you like a drink?~ */
  IF ~~ THEN REPLY #70082 /* ~Yes.~ */ DO ~StartStore("_TAV0721",LastTalkedToBy(Myself))
~ EXIT
  IF ~~ THEN REPLY #70083 /* ~No.~ */ EXIT
END
