// creator  : weidu.exe (version 23600)
// argument : NOBL11.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~NOBL11~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #0 ~  NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #7489 /* ~Hello. You look like the gambling type. Why don't you try your luck at my table? Come on! Be a sport.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #2 /* Triggers after states #: 2 even though they appear after this state */
~  True()
~ THEN BEGIN 1 // from:
  SAY #7490 /* ~Don't be shy now. You should try your luck here at this table; it seems that Tymora smiles on everyone who's come here before.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #1 ~  StateCheck(Myself,STATE_CHARMED)
CheckStatGT(Myself,9,GOLD)
~ THEN BEGIN 2 // from:
  SAY #7491 /* ~Here friend; if you don't have the money, take this 10 gold.~ */
  IF ~~ THEN DO ~GivePartyGold(10)
~ EXIT
END

IF ~~ THEN BEGIN 3 // from:
  SAY #9145 /* ~Get out of my sight! I'll do nothing for you!~ */
  IF ~~ THEN EXIT
END
