// creator  : weidu.exe (version 23100)
// argument : GAMGUY.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~GAMGUY~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #42988 /* ~Sorry, the gamblin' tables aren't running today.  If you want anything to drink, then just head downstairs and talk to the bartender.~ */
  IF ~~ THEN EXIT
END
