// creator  : weidu.exe (version 23100)
// argument : _SHANK.DLG
// game		 : .
// source	 : ./override/_SHANK.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_SHANK~

IF ~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #86140 /* ~Oh goodie goodie!  I've gone and found ye first!  You are the ward of Gorion, no doubt?~ */
  IF ~~ THEN REPLY #86141 /* ~I am.  What can I do for you?~ */ GOTO 1
  IF ~~ THEN REPLY #86142 /* ~I do not recognize you.  Who are you and what are you doing here?~ */ GOTO 2
  IF ~~ THEN REPLY #86143 /* ~Leave me be!  I have pressing matters that I must attend to.~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #86144 /* ~Oh, our encounter shall be quite simple for you.  Plainly put, I have made it my mission to end your life.  Success will mean a little respect among my peers.  So you see, you can do very little, except die!~ */
  IF ~~ THEN DO ~SetGlobal("Carbos","GLOBAL",1)
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #86146 /* ~Who I am is unimportant, but who YOU are is very much so.  I apologize for this dirty bit of business, but I must seek your death.  A pity, I know, but it would seem your head is worth an exceptional amount to me.  I kill you myself and I need not share credit with anyone.~ */
  IF ~~ THEN DO ~SetGlobal("Carbos","GLOBAL",1)
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #86147 /* ~Far be it from me to keep you from your pressing matters, but I must insist on a moment of your time.  The last moment, actually.  I apologize for not fully explaining my motives, but I am on a rather tight schedule and exposition is simply not my forte.~ */
  IF ~~ THEN DO ~SetGlobal("Carbos","GLOBAL",1)
Enemy()
~ EXIT
END
