// creator  : weidu.exe (version 23100)
// argument : BORK.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~BORK~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #2 /* Triggers after states #: 3 even though they appear after this state */
~ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN BEGIN 0 // from:
  SAY #8358 /* ~ I didn't realize there would be so much standing around...~ [AERIE09] */
  IF ~~ THEN REPLY #15319 /* ~Mmmm, I saw you playing the other day.  Perhaps you would... like to sit down for a while with me?~ */ DO ~StartStore("tav0114",LastTalkedToBy())~ EXIT
  IF ~~ THEN REPLY #15320 /* ~Frennedan~ */ DO ~~ EXIT
END

IF WEIGHT #3 /* Triggers after states #: 3 even though they appear after this state */
~ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
ReactionGT(LastTalkedToBy,HOSTILE_UPPER)
~ THEN BEGIN 1 // from:
  SAY #8359 /* ~Acting as you do now merely proves that you were never worthy to become a knight anyway. The Prelate was right to refuse you.~ */
  IF ~~ THEN REPLY #15321 /* ~Frennedan~ */ DO ~StartStore("tav0114",LastTalkedToBy())~ EXIT
  IF ~~ THEN REPLY #15322 /* ~A... tempting offer, my dear.  Perhaps another time.~ */ EXIT
END

IF WEIGHT #4 /* Triggers after states #: 3 even though they appear after this state */
~ReactionLT(LastTalkedToBy,NEUTRAL_LOWER)
~ THEN BEGIN 2 // from:
  SAY #8360 /* ~ I... don't like the looks of this...~ [AERIE10] */
  IF ~~ THEN REPLY #15324 /* ~Activation Stone~ */ DO ~StartStore("tav0114",LastTalkedToBy())~ EXIT
  IF ~~ THEN REPLY #15325 /* ~Air Elemental Statue~ */ EXIT
END

IF WEIGHT #0 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 3 // from:
  SAY #8942 /* ~I said I had nothing to say to you. Get out.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from:
  SAY #8943 /* ~We have a mutual acquaintance, a man named Cernd? We are looking for his wife.~ */
  IF ~~ THEN EXIT
END
