// creator  : weidu.exe (version 23600)
// argument : GARRIP.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~GARRIP~

IF ~  !HappinessLT(Myself,UNHAPPY_ANGRY_BOUNDARY)
Global("KickedOut","LOCALS",0)
~ THEN BEGIN 0 // from: 2.1
  SAY #15773 /* ~Ah well, I suppose it will give me the opportunity to work on this new ballad I've been thinking of... I bet you'll never guess who the protagonists are!~ */
  IF ~~ THEN DO ~SetGlobal("KickedOut","LOCALS",1)
ChangeAIScript("",DEFAULT)
~ EXIT
END

IF ~  HappinessLT(Myself,UNHAPPY_ANGRY_BOUNDARY)
~ THEN BEGIN 1 // from:
  SAY #15774 /* ~You're no better than Ms. Silke! It will catch up with you, someday, mark my words.~ */
  IF ~~ THEN DO ~SetGlobal("KickedOut","LOCALS",1)
ChangeAIScript("",DEFAULT)
EscapeArea()
~ EXIT
END

IF ~  !HappinessLT(Myself,UNHAPPY_ANGRY_BOUNDARY)
Global("KickedOut","LOCALS",1)
~ THEN BEGIN 2 // from:
  SAY #15778 /* ~You're back! And just in time, too. I need material for a few more verses of my tribute to our friendship.~ */
  IF ~~ THEN REPLY #15781 /* ~It would be a pleasure to have your company again. A good bard is always a welcome companion.~ */ GOTO 3
  IF ~~ THEN REPLY #15782 /* ~Sorry, but I really don't want you back just yet.~ */ GOTO 0
END

IF ~  False()
~ THEN BEGIN 3 // from: 2.0
  SAY #15796 /* ~We are surely at the beginning of an epic tale. Lead on!~ */
  IF ~~ THEN DO ~SetGlobal("KickedOut","LOCALS",0)
JoinParty()
~ EXIT
END
