// creator  : weidu.exe (version 23100)
// argument : NALIA25P.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~NALIA25P~

IF ~Global("KickedOut","LOCALS",0)~ THEN BEGIN 0 // from:
  SAY #65648 /* ~You want me to leave?  I'll follow your lead, so whatever you decide is fine.~ [NALI2516] */
  IF ~~ THEN REPLY #65649 /* ~No, stay with the group for now.~ */ DO ~SetGlobal("KickedOut","LOCALS",0)
JoinParty()~ EXIT
  IF ~AreaCheck("AR4500")~ THEN REPLY #65650 /* ~Wait here for awhile.~ */ DO ~SetGlobal("KickedOut","LOCALS",1)
MoveToPointNoInterrupt([1483.1540])
Face(0)~ GOTO 1
  IF ~!AreaCheck("AR4500")
!AreaCheck("AR4000")
!AreaCheck("AR6200")~ THEN REPLY #65651 /* ~I'll send you back to the pocket plane... wait there.~ */ DO ~SetGlobal("KickedOut","LOCALS",1)
CreateVisualEffectObject("SPDIMNDR",Myself)
Wait(2)
MoveBetweenAreas("AR4500",[1483.1540],0)
~ EXIT
  IF ~!AreaCheck("AR4500")
!AreaCheck("AR4000")
!AreaCheck("AR6200")~ THEN REPLY #70973 /* ~Wait here for awhile.~ */ DO ~SetGlobal("KickedOut","LOCALS",1)~ GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.3 0.1
  SAY #65652 /* ~I don't see what good I can be to anyone just standing around.  But I'm sure you have your reasons, so I'll do as you ask.~ */
  IF ~~ THEN EXIT
END

IF ~Global("KickedOut","LOCALS",1)~ THEN BEGIN 2 // from:
  SAY #65653 /* ~It's good to see you again.  I was beginning to get a bit worried.  Is it time to go?~ [NALI2517] */
  IF ~~ THEN REPLY #65654 /* ~Yes, let's go.~ */ DO ~SetGlobal("KickedOut","LOCALS",0)
JoinParty()~ EXIT
  IF ~~ THEN REPLY #65655 /* ~Not yet.  Wait here awhile longer.~ */ GOTO 3
END

IF ~~ THEN BEGIN 3 // from: 2.1
  SAY #65656 /* ~(sigh)  Alright.  I guess it's back to studying my spellbook.  What I wouldn't give for a decent laboratory.~ */
  IF ~~ THEN EXIT
END
