// creator  : weidu.exe (version 23100)
// argument : FULORD.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~FULORD~

IF ~True()~ THEN BEGIN 0 // from:
  SAY #46185 /* ~Strange that more have not come to the funeral, though the market has fluctuated lately and many nobles are absorbed in their figures and books.~ */
  IF ~InParty("Nalia")
See("Nalia")
!Dead("Nalia")
!StateCheck("Nalia",STATE_SLEEPING)
Global("LordTalkedNalia","GLOBAL",0)~ THEN EXTERN ~NALIAJ~ 210
  IF ~OR(4)
!InParty("Nalia")
!See("Nalia")
Dead("Nalia")
StateCheck("Nalia",STATE_SLEEPING)
~ THEN GOTO 4
  IF ~InParty("Nalia")
See("Nalia")
!Dead("Nalia")
!StateCheck("Nalia",STATE_SLEEPING)
Global("LordTalkedNalia","GLOBAL",1)~ THEN GOTO 5
END

IF ~~ THEN BEGIN 1 // from:
  SAY #46187 /* ~Oh, Nalia, I quite agree. He may not have been the most cutthroat of businessmen, but your father deserved respect.~ */
  IF ~~ THEN EXTERN ~NALIAJ~ 211
END

IF ~~ THEN BEGIN 2 // from:
  SAY #46189 /* ~My pleasure, my dear, though the honor to say such is mine. I hope I can aspire to gauge my integrity by comparison to your father's.~ */
  IF ~~ THEN EXTERN ~NALIAJ~ 212
END

IF ~~ THEN BEGIN 3 // from:
  SAY #46191 /* ~I thank you, my dear. Now go, and don't let the dark cloud above this place seep into your heart.~ */
  IF ~~ THEN DO ~SetGlobal("LordTalkedNalia","GLOBAL",1)~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.1
  SAY #46192 /* ~Not that you would be able to relate to that. Then again, perhaps it is rather better that you do not. You at least showed up, whoever you are.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: 0.2
  SAY #46193 /* ~Would that Lord de'Arnise were here now. He always brightened a room with his antics.~ */
  IF ~~ THEN EXIT
END
