// creator  : weidu.exe (version 23600)
// argument : RSDMNK04.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~RSDMNK04~

IF ~~ THEN BEGIN 0 // from: RSSORREM:14.0
  SAY #28908 /* ~You have done well, Sorrem. Your admission to the order is now assured.~ [RSF103] */
  IF ~~ THEN EXTERN ~RSSORREM~ 15
END

IF ~  Dead("RSSORREM")
~ THEN BEGIN 1 // from:
  SAY #28909 /* ~That bungler Sorrem has failed. The Sun Soul is here! Slay him and his companions!~ [RSF203] */
  IF ~~ THEN DO ~SetGlobal("SORREM_SEVEN_SUNS","GLOBAL",6)
StartCutSceneMode()
StartCutScene("CUTRS1D")
Enemy()
Shout(99)
EscapeAreaMove("AR1102",758,643,S)
~ EXIT
END
