// creator  : weidu.exe (version 23100)
// argument : NASHA.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~NASHA~

IF ~false()~ THEN BEGIN 0 // from:
  SAY #15087 /* ~Trax~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~false()~ THEN BEGIN 1 // from:
  SAY #15088 /* ~Trax's Guard~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~false()~ THEN BEGIN 2 // from:
  SAY #15089 /* ~Trax's Guard~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~false()~ THEN BEGIN 3 // from:
  SAY #15090 /* ~Vaelag~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~false()~ THEN BEGIN 4 // from:
  SAY #15091 /* ~Vaelag~ */
  IF ~~ THEN DO ~~ EXIT
END
