// creator  : weidu.exe (version 23100)
// argument : X#JONI.DLG
// game		 : .
// source	 : ./override/X#JONI.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~X#JONI~

IF ~  Global("X#DynaDeath","GLOBAL",2)
~ THEN BEGIN 0 // from:
  SAY #110031 /* ~The secrecy in which you traveled made me suspect that you had sensed our pursuit, Child of Bhaal. Is that so?~ */
  IF ~~ THEN REPLY #110032 /* ~And why do you need to know this?~ */ DO ~SetGlobal("X#DynaDeath","GLOBAL",3)
~ GOTO 1
  IF ~~ THEN REPLY #110033 /* ~Yes, I have felt the chase. I am glad that it is over... Shall we fight, not bandy words?~ */ DO ~SetGlobal("X#DynaDeath","GLOBAL",3)
~ GOTO 2
  IF ~~ THEN REPLY #110034 /* ~Secrecy? I just like traveling at night. Less heat and dust, you know.~ */ DO ~SetGlobal("X#DynaDeath","GLOBAL",3)
~ GOTO 3
  IF ~~ THEN REPLY #71946 /* ~Who are you?~ */ DO ~SetGlobal("X#DynaDeath","GLOBAL",3)
~ GOTO 4
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #110035 /* ~We are studying you and your siblings; this will add to our knowledge.~ */
  IF ~~ THEN REPLY #110036 /* ~I will tell you nothing.~ */ GOTO 5
  IF ~~ THEN REPLY #110033 /* ~Yes, I have felt the chase. I am glad that it is over... Shall we fight, not bandy words?~ */ GOTO 2
  IF ~~ THEN REPLY #110034 /* ~Secrecy? I just like traveling at night. Less heat and dust, you know.~ */ GOTO 3
  IF ~~ THEN REPLY #71946 /* ~Who are you?~ */ GOTO 4
END

IF ~~ THEN BEGIN 2 // from: 3.0 1.1 0.1
  SAY #110037 /* ~We need you undamaged, silly boy.~ */
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN GOTO 8
  IF ~  OR(2)
!InParty("imoen")
Dead("imoen")
~ THEN EXTERN ~_DYNAHJ~ 997
END

IF ~~ THEN BEGIN 3 // from: 1.2 0.2
  SAY #110038 /* ~I find it commendable that you took good care of yourself.~ */
  IF ~~ THEN GOTO 2
END

IF ~~ THEN BEGIN 4 // from: 1.3 0.3
  SAY #110039 /* ~That is scarcely significant. What matters is who, or rather what, you are. We find that useful, and we shall have you.~ */
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN GOTO 8
  IF ~  OR(3)
!InParty("imoen")
!InMyArea("imoen")
Dead("imoen")
~ THEN EXTERN ~_DYNAHJ~ 997
END

IF ~~ THEN BEGIN 5 // from: 1.0
  SAY #110040 /* ~If it pleases you. It will not change the outcome. We shall have you.~ */
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN GOTO 8
  IF ~  OR(3)
!InParty("imoen")
!InMyArea("imoen")
Dead("imoen")
~ THEN EXTERN ~_DYNAHJ~ 997
END

IF ~~ THEN BEGIN 6 // from:
  SAY #110041 /* ~Starry-eyed fools.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaDeath","GLOBAL",4)
StartCutSceneMode()
StartCutScene("X#DYLSTA")
~ EXIT
END

IF ~~ THEN BEGIN 7 // from:
  SAY #110041 /* ~Starry-eyed fools.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaDeath","GLOBAL",4)
StartCutSceneMode()
StartCutScene("X#DYLSTB")
~ EXIT
END

IF ~~ THEN BEGIN 8 // from: 5.0 4.0 2.0
  SAY #110042 /* ~And the girl, too.~ */
  IF ~~ THEN EXTERN ~_DYNAHJ~ 996
END
