// creator  : weidu.exe (version 23100)
// argument : _KIRIAN.DLG
// game		 : .
// source	 : ./override/_KIRIAN.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_KIRIAN~

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #77941 /* ~Hey Lindin, look over here, we've run across some travelers.~ */
  IF ~~ THEN GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #77942 /* ~Hey there, my name's Kirian.  Me and my buds are an adventuring band.  You look to be the same, except (snicker), a little worse for wear.  Still learning the ropes of the business, eh?~ */
  IF ~~ THEN REPLY #77943 /* ~What are you talking about, little girl, we've much more experience than the rag-tag band of yours you call an adventuring party.~ */ GOTO 4
  IF ~~ THEN REPLY #77944 /* ~Watch your mouth, lest I smash it.~ */ GOTO 3
  IF ~~ THEN REPLY #77945 /* ~Ya, ya, say what you want, we'll be going now.~ */ GOTO 2
  IF ~Global("X#ImoenKirian1","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN DO ~SetGlobal("X#ImoenKirian1","GLOBAL",1)~ EXTERN ~_IMOEN2~ 181
  IF ~Global("X#ImoenKirian2","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN DO ~SetGlobal("X#ImoenKirian2","GLOBAL",1)~ EXTERN ~_IMOEN2~ 182
END

IF ~~ THEN BEGIN 2 // from: 8.1 7.1 6.1 4.1 3.1 1.2 _IMOEN2:402.1 _IMOEN2:182.2 _IMOEN2:181.2
  SAY #77946 /* ~Ha ha! Look at the losers run; too scared that they'd get their butts whupped.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",EscapeArea())
ActionOverride("baerin",EscapeArea())
ActionOverride("peter",EscapeArea())
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 8.0 7.0 6.0 4.0 1.1 _IMOEN2:402.0 _IMOEN2:182.1 _IMOEN2:181.1
  SAY #77947 /* ~That sounds like a challenge!  Hey Baerin, Peter, Lindin!  I think these little pipsqueaks think they can take us.  Boy oh boy, you just moved into the big time.  We're not some small town hick adventurers, we're Waterdhavian: born and bred.  Maybe you want to rethink your earlier statements?~ */
  IF ~~ THEN REPLY #77948 /* ~I think you psychopaths need a good lesson, and we'll be the ones to administer it to you.~ */ GOTO 5
  IF ~~ THEN REPLY #77949 /* ~Look, we don't want any trouble.  So we'll just be on our way and pretend that none of this happened.~ */ GOTO 2
END

IF ~~ THEN BEGIN 4 // from: 1.0 _IMOEN2:182.0 _IMOEN2:181.0
  SAY #77950 /* ~Really?  Come on now, let's be real.  Look at yourselves.  The bunch of you have about as much style as a pack of gibberlings.  The way you hold yourselves, pathetic.  All you are is a bunch of hicks who slapped on some armor and weapons and decided that they could be adventurers.  It's real sad.~ */
  IF ~~ THEN REPLY #77951 /* ~SAD!!  I'll show you sad, you arrogant little girl.  You've had it coming since we started talking.  Draw steel, bitch!~ */ GOTO 3
  IF ~~ THEN REPLY #77952 /* ~We don't want any trouble, just let us alone.~ */ GOTO 2
  IF ~Global("X#KIRIAN3","GLOBAL",0)
InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#KIRIAN3","GLOBAL",1)~ GOTO 6
  IF ~Global("X#KIRIAN3","GLOBAL",0)
InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#KIRIAN3","GLOBAL",1)~ EXTERN ~_VICONJ~ 157
  IF ~Global("X#KIRIAN3","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#KIRIAN3","GLOBAL",1)~ EXTERN ~_IMOEN2~ 402
END

IF ~~ THEN BEGIN 5 // from: 3.0
  SAY #77953 /* ~Ohh, and what kind of lesson is that going to be?  Are you going to paddle my rump with a big bad sword.  HEY GUYS!  Let's take these chimps out.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~Global("X#KIRIAN5","GLOBAL",0)
InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#KIRIAN5","GLOBAL",1)~ GOTO 9
  IF ~Global("X#KIRIAN5","GLOBAL",0)
InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#KIRIAN5","GLOBAL",1)~ EXTERN ~_KIVANJ~ 318
  IF ~Global("X#KIRIAN5","GLOBAL",0)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#KIRIAN5","GLOBAL",1)~ GOTO 11
  IF ~Global("X#KIRIAN5","GLOBAL",0)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#KIRIAN5","GLOBAL",1)~ EXTERN ~_DYNAHJ~ 166
  IF ~Global("X#KIRIAN5","GLOBAL",0)
InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#KIRIAN5","GLOBAL",1)~ GOTO 15
  IF ~Global("X#KIRIAN5","GLOBAL",0)
InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#KIRIAN5","GLOBAL",1)~ EXTERN ~_CORANJ~ 558
  IF ~Global("X#KIRIAN5","GLOBAL",0)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#KIRIAN5","GLOBAL",1)~ GOTO 21
  IF ~Global("X#KIRIAN5","GLOBAL",0)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#KIRIAN5","GLOBAL",1)~ EXTERN ~_SHARTJ~ 151
END

IF ~~ THEN BEGIN 6 // from: 4.2
  SAY #103223 /* ~Ha! Listen to this, guys! The dark-skinned one actually believes in the Underdark!~ */
  IF ~~ THEN REPLY #77951 /* ~SAD!!  I'll show you sad, you arrogant little girl.  You've had it coming since we started talking.  Draw steel, bitch!~ */ GOTO 3
  IF ~~ THEN REPLY #77952 /* ~We don't want any trouble, just let us alone.~ */ GOTO 2
END

IF ~~ THEN BEGIN 7 // from:
  SAY #103223 /* ~Ha! Listen to this, guys! The dark-skinned one actually believes in the Underdark!~ */
  IF ~~ THEN REPLY #77951 /* ~SAD!!  I'll show you sad, you arrogant little girl.  You've had it coming since we started talking.  Draw steel, bitch!~ */ GOTO 3
  IF ~~ THEN REPLY #77952 /* ~We don't want any trouble, just let us alone.~ */ GOTO 2
END

IF ~~ THEN BEGIN 8 // from: _IMOEN2:402.2
  SAY #103223 /* ~Ha! Listen to this, guys! The dark-skinned one actually believes in the Underdark!~ */
  IF ~~ THEN REPLY #77951 /* ~SAD!!  I'll show you sad, you arrogant little girl.  You've had it coming since we started talking.  Draw steel, bitch!~ */ GOTO 3
  IF ~~ THEN REPLY #77952 /* ~We don't want any trouble, just let us alone.~ */ GOTO 2
END

IF ~~ THEN BEGIN 9 // from: 5.1
  SAY #103231 /* ~Yours, you mean.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 10 // from: _KIVANJ:318.1
  SAY #103231 /* ~Yours, you mean.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 11 // from: 5.3
  SAY #103229 /* ~Let's show 'em what we've got!~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 12
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 319
END

IF ~~ THEN BEGIN 12 // from: _KIVANJ:319.1 11.1
  SAY #103231 /* ~Yours, you mean.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 13 // from:
  SAY #103229 /* ~Let's show 'em what we've got!~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 14
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 320
END

IF ~~ THEN BEGIN 14 // from: _KIVANJ:320.1 13.1
  SAY #103231 /* ~Yours, you mean.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 15 // from: 5.5
  SAY #103227 /* ~How do you feel about being killed by them?~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 17
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 321
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 16
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DYNAHJ~ 167
END

IF ~~ THEN BEGIN 16 // from: 15.3
  SAY #103229 /* ~Let's show 'em what we've got!~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 17
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 321
END

IF ~~ THEN BEGIN 17 // from: _KIVANJ:321.1 16.1 15.1
  SAY #103231 /* ~Yours, you mean.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 18 // from:
  SAY #103227 /* ~How do you feel about being killed by them?~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 20
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 322
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 19
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DYNAHJ~ 168
END

IF ~~ THEN BEGIN 19 // from: 18.3
  SAY #103229 /* ~Let's show 'em what we've got!~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 20
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 322
END

IF ~~ THEN BEGIN 20 // from: _KIVANJ:322.1 19.1 18.1
  SAY #103231 /* ~Yours, you mean.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 21 // from: 5.7
  SAY #103225 /* ~Let's see how you like yours.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 24
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 323
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 23
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DYNAHJ~ 169
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN GOTO 22
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CORANJ~ 559
END

IF ~~ THEN BEGIN 22 // from: 21.5
  SAY #103227 /* ~How do you feel about being killed by them?~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 24
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 323
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 23
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DYNAHJ~ 169
END

IF ~~ THEN BEGIN 23 // from: 22.3 21.3
  SAY #103229 /* ~Let's show 'em what we've got!~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 24
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 323
END

IF ~~ THEN BEGIN 24 // from: _KIVANJ:323.1 23.1 22.1 21.1
  SAY #103231 /* ~Yours, you mean.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 25 // from:
  SAY #103225 /* ~Let's see how you like yours.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 28
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 324
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 27
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DYNAHJ~ 170
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN GOTO 26
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CORANJ~ 560
END

IF ~~ THEN BEGIN 26 // from: 25.5
  SAY #103227 /* ~How do you feel about being killed by them?~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 28
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 324
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 27
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DYNAHJ~ 170
END

IF ~~ THEN BEGIN 27 // from: 26.3 25.3
  SAY #103229 /* ~Let's show 'em what we've got!~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN GOTO 28
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 324
END

IF ~~ THEN BEGIN 28 // from: _KIVANJ:324.1 27.1 26.1 25.1
  SAY #103231 /* ~Yours, you mean.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
END
