// creator  : weidu.exe (version 23600)
// argument : BENTHA.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~BENTHA~

IF ~  Dead("ZORDRAL")
~ THEN BEGIN 0 // from:
  SAY #18757 /* ~Thank you for rescuing me. I am Bentha, and yes you could call me a witch, for I do use magic. However, I have no intentions of killing the livestock or "seducing" the young men. Zordral is an old enemy of mine, one who has caused me and my family great pain over the years. If you had not walked in at that moment, I would have been killed. I must thank you again. Is there anything that I can do to help you?~ */
  IF ~~ THEN REPLY #18760 /* ~Do you have any magic trinkets you can give us?~ */ GOTO 1
  IF ~~ THEN REPLY #18761 /* ~Do you have information about the region? We're adventurers, and would be grateful if you could give us any advice.~ */ GOTO 2
  IF ~~ THEN REPLY #18762 /* ~No, a good deed done is enough for us.~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #18763 /* ~Why yes, I do. Here, take this. It might come in useful in times of need. It's a potion that cures all poisons.~ */
  IF ~~ THEN DO ~GiveItem("POTN20",LastTalkedToBy)
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #18764 /* ~Well, I'm not too knowledgeable about the Nashkel region, but I do know that Volothamp Geddarm is staying at the tavern in Nashkel. That man knows everything. He knows more than a mortal man should know.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #18765 /* ~Why, that's very kind of you. But I couldn't let you leave without a small parting gift. Here, take this. It's a potion that will help in any heroic endeavors.~ */
  IF ~~ THEN DO ~GiveItem("POTN09",LastTalkedToBy)
EscapeArea()
~ EXIT
END

IF ~  True()
~ THEN BEGIN 4 // from:
  SAY #11865 /* ~Kill Zordral! He won't stop till you're dead.~ */
  IF ~~ THEN EXIT
END
