// creator  : weidu.exe (version 23100)
// argument : BOUNTY.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~BOUNTY~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #1 /* Triggers after states #: 7 even though they appear after this state */
~NumTimesTalkedToLT(3)
~ THEN BEGIN 0 // from:
  SAY #8705 /* ~So... it must take a very driven man to lead his life always on the road.~ [VICONI73] */
  IF ~NumTimesTalkedTo(0)
ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #8706 /* ~Camitis~ */ GOTO 1
  IF ~NumTimesTalkedTo(1)
ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #8707 /* ~Area effect~ */ GOTO 2
  IF ~NumTimesTalkedTo(2)
ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #8708 /* ~Camitis~ */ GOTO 4
  IF ~NumTimesTalkedTo(0)
ReactionGT(LastTalkedToBy,HOSTILE_UPPER)
ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
~ THEN REPLY #8709 /* ~Who disturbs? I have guests that will not tolerate interruptions!  Glut should have known this!~ [DERILX02] */ GOTO 2
  IF ~NumTimesTalkedToGT(0)
NumTimesTalkedToLT(3)
ReactionGT(LastTalkedToBy,HOSTILE_UPPER)
ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
~ THEN REPLY #8710 /* ~Ehh, do I know you? No, I dinnae think I really do. Get on.~ */ GOTO 4
  IF ~ReactionLT(LastTalkedToBy,NEUTRAL_LOWER)
~ THEN REPLY #8711 /* ~Igarol! I would know your mottled hide anywhere, how are you?~ [CERND73] */ GOTO 4
  IF ~~ THEN REPLY #8712 /* ~I have been thinking, a little.  I have been thinking of the time I have spent with rivvil... the humans... and I have found nothing redeeming or worthwhile in them.~ [VICONI71] */ GOTO 6
  IF ~~ THEN REPLY #8713 /* ~Well, there is hardly anything redeeming or worthwhile in you, either, so get used to it.~ */ GOTO 5
END

IF ~~ THEN BEGIN 1 // from: 5.0 0.0
  SAY #8714 /* ~You shouldn't judge all humans by the actions of a few, Viconia.~ */
  IF ~~ THEN REPLY #8715 /* ~Attack Roll (Left) ~ */ GOTO 4
  IF ~PartyGoldGT(3000)
~ THEN REPLY #8716 /* ~Indeed.  I am despicable, am I?  I am to be destroyed and murdered for no more cause than my race, is this how it is to be on the surface?~ */ DO ~TakePartyGold(3000)
~ GOTO 3
END

IF ~~ THEN BEGIN 2 // from: 5.3 5.1 0.3 0.1
  SAY #8717 /* ~Don't come crying to me, Viconia.  No doubt most of what you get you deserve.~ */
  IF ~~ THEN REPLY #8718 /* ~I am sure it is not like that everywhere... and not with everybody.  But you could certainly try harder, Viconia.~ */ GOTO 4
  IF ~PartyGoldGT(8000)
~ THEN REPLY #8719 /* ~No?  Shall I not judge them by the farmer in Beregost, or by the fanatics who would have burned me alive, or by the countless peasants who have hunted me?~ */ DO ~TakePartyGold(8000)
~ GOTO 3
END

IF ~~ THEN BEGIN 3 // from: 2.1 1.1
  SAY #8720 /* ~Name me one surface dweller who has treated me with ANY civility!~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 5.5 5.4 5.2 2.0 1.0 0.5 0.4 0.2
  SAY #8721 /* ~You arrogant iblith!  Jal khaless zhah waela!  All trust is foolish!  Words to live by.~ */
  IF ~~ THEN DO ~Shout(1)
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 5 // from: 0.7
  SAY #8722 /* ~(giggle!)  Uh... you should probably talk to Rumie, here.  OK?~ */
  IF ~NumTimesTalkedTo(0)
ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #8723 /* ~You know nothing!  Shall I crawl on the ground, exposing my belly to every rivvil waiting with a knife to gut me?  I think not.  Leave me be, <CHARNAME>.~ */ GOTO 1
  IF ~NumTimesTalkedTo(1)
ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #8724 /* ~I have acted... poorly towards you.  I... I wish to apologize.~ [VICONI72] */ GOTO 2
  IF ~NumTimesTalkedTo(2)
ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #8725 /* ~The years have taken your memory, Igarol, though even the greatest crags are eroded by the rivers of time.  It is Cernd, and once you called me neighbor.~ */ GOTO 4
  IF ~NumTimesTalkedTo(0)
ReactionGT(LastTalkedToBy,HOSTILE_UPPER)
ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
~ THEN REPLY #8726 /* ~I have been watching you in combat, Korgan... you fight well for the unblessed.  Perhaps the blood sacrifices that you make to your primitive gods work after all.~ [ANOMEN50] */ GOTO 2
  IF ~NumTimesTalkedToGT(0)
NumTimesTalkedToLT(3)
ReactionGT(LastTalkedToBy,HOSTILE_UPPER)
ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
~ THEN REPLY #8727 /* ~You?  Apologize?  The great and haughty Viconia?~ */ GOTO 4
  IF ~ReactionLT(LastTalkedToBy,NEUTRAL_LOWER)
~ THEN REPLY #8728 /* ~(sigh)  Is it not enough that I permit you to accompany us that I must put up with your constant drivel?~ */ GOTO 4
  IF ~~ THEN REPLY #8729 /* ~Certainly, make fun if you wish, but you... did not deserve my insults.  You are the only surfacer who has treated me fairly, and not demanded something in return.~ */ GOTO 6
END

IF ~~ THEN BEGIN 6 // from: 5.6 0.6
  SAY #8731 /* ~Full Plate Mail~ */
  IF ~~ THEN DO ~Shout(1)
Enemy()
~ EXIT
END

IF WEIGHT #0 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 7 // from:
  SAY #8904 /* ~This is a vicious weapon used by Neb, covered with old blood and coated in a poison that is both quick-acting and extremely deadly.  Only the truly evil would dare to use this item on their own.  Once the poison is used up, however, Neb's Cutter will act as a normal enchanted dagger.

STATISTICS:

Combat Ability: Target must make a saving throw vs. poison or suffer 2 points of damage per second for 10 seconds.
THAC0:  +2 bonus
Damage:  1D4 + 2
Damage type:  piercing
Weight: 1
Speed Factor: 0
Proficiency Type: Dagger
Type:  1-handed
Not Usable By:
 Cleric
 Non-evil alignments~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #2 ~True()
~ THEN BEGIN 8 // from:
  SAY #8905 /* ~Talisman of Rillifane~ */
  IF ~~ THEN DO ~Shout(1)
Enemy()
~ EXIT
END
