// creator  : weidu.exe (version 23100)
// argument : TIAX.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~TIAX~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #1 /* Triggers after states #: 8 even though they appear after this state */
~NumTimesTalkedTo(0)
ReactionGT(LastTalkedToBy(),NEUTRAL_UPPER)
~ THEN BEGIN 0 // from:
  SAY #636 /* ~As you wish.  I agree we must rescue my father with all haste.  Aunty may also be alive, and it would be best if we could get to her as well.  Let us go then.~ */
  IF ~~ THEN REPLY #4357 /* ~I do not believe you.~ */ GOTO 5
  IF ~~ THEN REPLY #4358 /* ~After the nymph released me I ran to catch up with you and had a little run in with a worg. The worg wounded me.~ */ GOTO 4
  IF ~~ THEN REPLY #4359 /* ~You've found us now, would you like to join my party again?~ */ GOTO 2
END

IF WEIGHT #2 /* Triggers after states #: 8 even though they appear after this state */
~NumTimesTalkedTo(0)
ReactionLT(LastTalkedToBy(),FRIENDLY_LOWER)
ReactionGT(LastTalkedToBy(),HOSTILE_UPPER)
~ THEN BEGIN 1 // from:
  SAY #637 /* ~How would you like to put vegetable peddling behind you for a time and join my party?~ */
  IF ~~ THEN REPLY #4360 /* ~I do not believe you.~ */ GOTO 5
  IF ~~ THEN REPLY #4361 /* ~I don't have a place in my party for you. I may have one at a later time.~ */ GOTO 4
  IF ~~ THEN REPLY #4362 /* ~It is the truth! I would not harm that innocent nymph! She released me from the fairy circle so that I could rejoin my companions. You must believe me!~ */ GOTO 2
END

IF ~~ THEN BEGIN 2 // from: 1.2 0.2
  SAY #638 /* ~Not today, Jan. Goodbye.~ */
  IF ~~ THEN REPLY #4363 /* ~I would be happy to have you join me.~ */ GOTO 5
  IF ~~ THEN REPLY #4364 /* ~How were you wounded?~ */ GOTO 4
  IF ~ReactionGT(LastTalkedToBy(),NEUTRAL_UPPER)
~ THEN REPLY #4365 /* ~I think you killed the nymph to escape. I do not know why you would do that but I am certain that you did.~ */ GOTO 6
  IF ~ReactionLT(LastTalkedToBy(),FRIENDLY_LOWER)
ReactionGT(LastTalkedToBy(),HOSTILE_UPPER)
~ THEN REPLY #4367 /* ~I am very sorry to hear that. You shall find me in Athkatla should you need me. I will be staying at the Copper Coronet. Travel safely, <CHARNAME>.~ */ GOTO 7
END

IF WEIGHT #3 /* Triggers after states #: 8 even though they appear after this state */
~NumTimesTalkedTo(0)
ReactionLT(LastTalkedToBy(),NEUTRAL_LOWER)
~ THEN BEGIN 3 // from:
  SAY #639 /* ~As Uncle Scratchy used to say, 'A true friend is a bald-faced liar'. Let us depart then, my new companion. I've an itch to pepper a few hobgoblins with crossbow bolts.~ */
  IF ~~ THEN DO ~

~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 6.0 2.1 1.1 0.1
  SAY #640 /* ~Did I ever tell you the tale of the Lobotomized Orc, my good knight Anomen?~ [JANJAN44] */
  IF ~~ THEN DO ~

~ EXIT
END

IF ~~ THEN BEGIN 5 // from: 6.1 2.0 1.0 0.0
  SAY #641 /* ~Well anyway, as a child my mammy would give us kids a bowl of gravel, which was all that we could afford, and tell us this parable.  Now listen, knighty, lest you be eating gravel.~ */
  IF ~~ THEN DO ~JoinParty()
~ JOURNAL #4371 /* ~~ */ EXIT
END

IF ~~ THEN BEGIN 6 // from: 2.2
  SAY #4366 /* ~I am pleased to travel with you again.~ */
  IF ~~ THEN REPLY #4369 /* ~Don't you try anything stupid.  I'm watching you.~ */ GOTO 4
  IF ~~ THEN REPLY #4370 /* ~Thieves aren't wanted here.~ */ GOTO 5
END

IF ~~ THEN BEGIN 7 // from: 2.3
  SAY #4368 /* ~When you have thought about this and realized your error, you will find me at the Copper Coronet in Athkatla. I will now take my leave of you.~ */
  IF ~~ THEN DO ~

~ EXIT
END

IF WEIGHT #0 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 8 // from:
  SAY #6417 /* ~Would you require my peerless skill and finesse to break into Mae'Var's suite? As you know well, my magical skills are supreme.~ */
  IF ~~ THEN REPLY #6470 /* ~You have been granted +2 to your constitution.~ */ EXIT
END

IF ~~ THEN BEGIN 9 // from:
  SAY #14749 /* ~Who were those men who took Imoen and the mage?  Where can I find them?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 10 // from:
  SAY #14148 /* ~All those clerics that have gone and disappeared are in the bloody circus, that's what I think.  They've gone on in and haven't come back out.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~~ THEN BEGIN 11 // from:
  SAY #10895 /* ~You're not seriously going to sing it, are you?~ */
  IF ~~ THEN REPLY #10897 /* ~Finger of Death (Necromancy) 
Level: 7
Sphere:  War
Range: Visual sight of caster 
Duration: Permanent
Casting Time: 5
Area of Effect: 1 Creature
Saving Throw: Neg

The finger of death spell snuffs out the victim's life force.  The caster points his finger at the victim after the incantation is complete and unless he saves vs. spell at -2, death occurs.  A creature successfully saving still receives 2d8 points of damage + 1 per level of the caster.~ */ EXIT
  IF ~~ THEN REPLY #10899 /* ~Oh, how did the second verse go?  It's been so long, I'm surprised I remember that much.~ */ DO ~JoinParty()
~ EXIT
END
