// creator  : weidu.exe (version 23100)
// argument : SHALAS.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~SHALAS~

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #19605 /* ~I can always spare a coin for one who is suffering.~ */
  IF ~~ THEN REPLY #19606 /* ~I'm sorry, I can spare nothing.~ */ GOTO 1
  IF ~~ THEN REPLY #19607 /* ~A likely story, beggar.  Find yourself a more gullible target.~ */ GOTO 2
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #19608 /* ~Ach, yer a kind one, ye are.  Lathander's praises upon ye.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #19609 /* ~Oy, it's th' same all over, ain't it?~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END
