// creator  : weidu.exe (version 23100)
// argument : _POGHM5.DLG
// game		 : .
// source	 : ./override/_POGHM5.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_POGHM5~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #1 /* Triggers after states #: 1 even though they appear after this state */
~True()
~ THEN BEGIN 0 // from:
  SAY #78674 /* ~I am pleased to see that you have taken time to pay tribute to wise Oghma.~ */
  IF ~~ THEN REPLY #78675 /* ~I was wondering what you had to offer at this temple of wisdom?~ */ DO ~StartStore("_TEM2601",LastTalkedToBy(Myself))
~ EXIT
  IF ~~ THEN REPLY #72383 /* ~Good day to you.~ */ EXIT
END

IF WEIGHT #0 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 1 // from:
  SAY #78676 /* ~Good friend, would you like me to give you a sermon on the wisdom of Oghma?  No, well perhaps another time.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from:
  SAY #78677 /* ~It would be wise for you to leave.  Now.~ */
  IF ~~ THEN EXIT
END
