// creator  : weidu.exe (version 23100)
// argument : _CULT1.DLG
// game		 : .
// source	 : ./override/_CULT1.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_CULT1~

IF ~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #83444 /* ~You there! Where do you think you're going?~ */
  IF ~~ THEN REPLY #83445 /* ~Hold your tongue, cur. I do not answer to one such as you.~ */ GOTO 1
  IF ~~ THEN REPLY #83446 /* ~We are merely looking around.~ */ GOTO 2
  IF ~~ THEN REPLY #83447 /* ~We know that the cult resides within and we have come to retrieve the dagger that was stolen from us.~ */ GOTO 3
  IF ~~ THEN REPLY #83448 /* ~Surely the way can be opened for us. Will 200 gold pieces suffice?~ */ GOTO 4
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #83449 /* ~Ungodly ones! This place is not for you. Leave immediately.~ */
  IF ~~ THEN REPLY #83450 /* ~All right, we'll leave. No need to get huffy.~ */ GOTO 5
  IF ~~ THEN REPLY #83451 /* ~If you have brain you'll realize that you are the one who should be leaving. Move aside or die!~ */ GOTO 3
  IF ~~ THEN REPLY #83452 /* ~You tire me, cultist. Draw a blade and fight!~ */ DO ~CreateCreature("_CULTT2",[826.999],0)
CreateCreature("_CULTT2",[826.999],0)
CreateCreature("_CULTT2",[826.999],0)
CreateCreature("_CULTT2",[1198.504],0)
CreateCreature("_CULTT2",[1198.504],0)
CreateCreature("_CULTT4",[1207.681],0)
CreateCreature("_CULTT4",[1207.681],0)
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #83453 /* ~Look elsewhere. This is private property.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from: 1.1 0.2
  SAY #83454 /* ~You! The usefulness of your party is exhausted. Our god will suffer no intrusions.~ */
  IF ~~ THEN DO ~CreateCreature("_CULTT2",[1078.876],0)
CreateCreature("_CULTT2",[1078.876],0)
CreateCreature("_CULTT2",[1078.876],0)
CreateCreature("_CULTT2",[1198.504],0)
CreateCreature("_CULTT2",[1198.504],0)
CreateCreature("_CULTT4",[1444.409],0)
CreateCreature("_CULTT4",[1444.409],0)
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.3
  SAY #83455 /* ~Do not profane this holy place with your corrupted suggestions. Begone!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: 1.0
  SAY #83456 /* ~People like you will be cleansed from this world with fire and blood when the new god awakens.~ */
  IF ~~ THEN DO ~CreateCreature("_CULTT2",[1078.876],0)
CreateCreature("_CULTT2",[1078.876],0)
CreateCreature("_CULTT2",[1078.876],0)
CreateCreature("_CULTT2",[1198.504],0)
CreateCreature("_CULTT2",[1198.504],0)
CreateCreature("_CULTT4",[1444.409],0)
CreateCreature("_CULTT4",[1444.409],0)
Enemy()
~ EXIT
END

IF ~True()
~ THEN BEGIN 6 // from:
  SAY #83457 /* ~I warned you before, but you continue to bother me!  Now you must pay for your meddling.~ */
  IF ~~ THEN DO ~CreateCreature("_CULTT2",[1078.876],0)
CreateCreature("_CULTT2",[1078.876],0)
CreateCreature("_CULTT2",[1078.876],0)
CreateCreature("_CULTT2",[1198.504],0)
CreateCreature("_CULTT2",[1198.504],0)
CreateCreature("_CULTT4",[1444.409],0)
CreateCreature("_CULTT4",[1444.409],0)
Enemy()
~ EXIT
END
