// creator  : weidu.exe (version 23600)
// argument : DROTH.DLG
// game     : .
// source   : ./override/DROTH.DLG
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~DROTH~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #1 /* Triggers after states #: 6 even though they appear after this state */
~  NumberOfTimesTalkedTo(0)
!Dead("Shoal")
~ THEN BEGIN 0 // from:
  SAY #2001 /* ~What be this trouble Shoal? Why you have not destroyed these small-pinks? You're not to make me angry, water-child!~ */
  IF ~~ THEN EXTERN ~SHOAL~ 10
  IF ~Global("X#GarDroth","GLOBAL",0)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#GarDroth","GLOBAL",1)~ EXTERN ~GARRIJ~ 55
END

IF ~~ THEN BEGIN 1 // from:
  SAY #2002 /* ~Pah! They are meat for larder and gold for purse! Kill them we shall!~ */
  IF ~~ THEN EXTERN ~SHOAL~ 11
END

IF ~~ THEN BEGIN 2 // from:
  SAY #2003 /* ~She told you this? You struck soundly to addle her mind so. 'Tis true that I posses her shawl, but water-child my mate. Envy of all others I am! I am Ogre-Mage Droth! I kill and kill WELL!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~Global("X#VicDroth","GLOBAL",0)
InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#VicDroth","GLOBAL",1)~ EXTERN ~VICONJ~ 105
END

IF ~~ THEN BEGIN 3 // from:
  SAY #2004 /* ~You in no position to offer no harm! You face Ogre-Mage Droth, master of this place and water-child. None leave!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 4 // from:
  SAY #2005 /* ~Speak no ill of water-child, meat! I Ogre-Mage, and she is my mate!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 5 // from:
  SAY #2006 /* ~You have killed the water-child Shoal? Die you shall, for her life worth more than your lives all!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF WEIGHT #0 ~  NumberOfTimesTalkedTo(0)
Dead("Shoal")
~ THEN BEGIN 6 // from:
  SAY #11763 /* ~Die, manlings! You kill my favorite toy!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 7 // from:
  SAY #47419 /* ~I kill you, too!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END
