// creator  : weidu.exe (version 23100)
// argument : REVEN2.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~REVEN2~

IF ~PartyHasItem("DAGG03")
Global("TalkedToRevenant","GLOBAL",0)
~ THEN BEGIN 0 // from:
  SAY #8702 /* ~Oh, to taste the airs of home... It has been a long time since last I passed this way.~ [KELDOR85] */
  IF ~~ THEN DO ~SetGlobal("TalkedToRevenant","GLOBAL",1)
Enemy()
~ EXIT
END

IF ~PartyHasItem("DAGG03")
Global("TalkedToRevenant","GLOBAL",1)
~ THEN BEGIN 1 // from:
  SAY #8703 /* ~Reti~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToRevenant","GLOBAL",2)
~ EXIT
END

IF ~!PartyHasItem("DAGG03")
~ THEN BEGIN 2 // from:
  SAY #8704 /* ~Reti~ */
  IF ~~ THEN EXIT
END
