// creator  : weidu.exe (version 23600)
// argument : TAMOKO3.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~TAMOKO3~

IF ~~ THEN BEGIN 0 // from:
  SAY #1665 /* ~Do you remember me? I am the one who told you that the personal healer of Duke Eltan is not what he seems. True, those were not my exact words, but seeing that you have done nothing, I thought it prudent to reiterate in your minds what you should be doing.~ */
  IF ~~ THEN REPLY #1684 /* ~What do you want us to do? Who is this healer?~ */ JOURNAL #7168 /* ~A mysterious woman told us to investigate the man who is Eltan's healer.~ */ GOTO 2
  IF ~~ THEN REPLY #1685 /* ~We understood you the first time.~ */ EXIT
END

IF ~~ THEN BEGIN 1 // from:
  SAY #1666 /* ~It is stupid for you to attack me, I am not the enemy. I will forget this one act of foolishness on your part.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.0
  SAY #1667 /* ~Just follow the healer when he leaves the Flaming Fist stronghold. He leaves at midnight every night. If you follow him you'll learn his true identity. Remember, don't kill him immediately, otherwise they'll just send another one in the exact form. If you can kill him in full view of Eltan, then the Duke will be alerted to the real identity of his healer.~ */
  IF ~~ THEN DO ~EscapeArea()
~ JOURNAL #7169 /* ~According to the mysterious woman, we should follow Eltan's healer. He leaves the Flaming Fist stronghold at midnight, every night.~ */ EXIT
END

IF ~  Global("TamokoMove","GLOBAL",1)
~ THEN BEGIN 3 // from:
  SAY #1668 /* ~Hello again. I have been searching for you for some time now.~ */
  IF ~  Global("RescuedEltan","GLOBAL",1)
~ THEN DO ~SetGlobal("TamokoMove","GLOBAL",3)
~ GOTO 4
  IF ~  Global("RescuedEltan","GLOBAL",0)
~ THEN DO ~SetGlobal("TamokoMove","GLOBAL",3)
~ GOTO 5
END

IF ~~ THEN BEGIN 4 // from: 3.0
  SAY #1669 /* ~Do you now trust what I say? You found out for yourselves that the healer was an assassin. I have new information for you.~ */
  IF ~~ THEN GOTO 6
END

IF ~~ THEN BEGIN 5 // from: 3.1
  SAY #1670 /* ~I have more information that you may wish to hear.~ */
  IF ~~ THEN GOTO 6
END

IF ~~ THEN BEGIN 6 // from: 5.0 4.0
  SAY #1671 /* ~Before I tell you anything more you must make me a promise.~ */
  IF ~~ THEN REPLY #1686 /* ~We make no promises, lady, for anybody.~ */ GOTO 9
  IF ~~ THEN REPLY #1687 /* ~What promise do we have to make?~ */ GOTO 7
END

IF ~~ THEN BEGIN 7 // from: 6.1
  SAY #1672 /* ~You must promise me that you will defeat Sarevok, the man behind all of your woes. You must destroy his plans, stop his mad scheme in its tracks. You must strip him of dignity and pride, but you must not kill him. You must promise me that. Without my help you'll never defeat him, he is a better man than you. Promise me you'll spare his life in defeat, and I will give you what you need to defeat him.~ */
  IF ~~ THEN REPLY #1688 /* ~We don't need your help, wench. We're going to kill the murdering bastard when we find him.~ */ GOTO 9
  IF ~~ THEN REPLY #1689 /* ~You have our word, we'll spare his rotten life.~ */ GOTO 10
  IF ~~ THEN REPLY #1690 /* ~Why would you care if he lived or died?~ */ GOTO 8
END

IF ~~ THEN BEGIN 8 // from: 7.2
  SAY #1673 /* ~NO QUESTIONS! It is enough, what I have told you, I will tell you no more. Now what is your decision?~ */
  IF ~~ THEN REPLY #1691 /* ~Yes, we agree.~ */ GOTO 10
  IF ~~ THEN REPLY #1692 /* ~We're going to kill Sarevok and kill him but good. Sorry, no deal.~ */ GOTO 9
END

IF ~~ THEN BEGIN 9 // from: 8.1 7.0 6.0
  SAY #1674 /* ~You'll never kill Sarevok, stupid fools. Now you've forced my hand. Damn you, and damn all your kind.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 10 // from: 8.0 7.1
  SAY #1675 /* ~You need to go to the Undercellar. There you will find Slythe and Krystin. They are the assassins who have killed Entar Silvershield and have tried to kill you. If you kill them, you'll be able to learn much. I can tell you no more, except that you should hurry. Time runs short.~ */
  IF ~~ THEN DO ~SetGlobal("TamokoMove","GLOBAL",2)
EscapeArea()
~ JOURNAL #7170 /* ~The mysterious woman told us that two assassins named Slythe and Krystin are holding out at the Undercellar.~ */ EXIT
END

IF ~  Global("TamokoMove","GLOBAL",2)
~ THEN BEGIN 11 // from:
  SAY #1676 /* ~You lied to me! I told you not to lie to me. You were to leave him alone. He hates me now because of my betrayal. He finally figured it out. After all, he couldn't believe that a pathetic group such as you could undo all of his plans. Now he hates me, went berserk in fury, tried to kill me. Now I have to kill you. I have to make it up to him.~ */
  IF ~~ THEN REPLY #1693 /* ~Now wait one moment, Tamoko, why not just leave Sarevok to his own fate? Don't throw away your life.~ */ DO ~SetGlobal("TamokoMove","GLOBAL",3)
~ GOTO 13
  IF ~~ THEN REPLY #1694 /* ~Why the hell did you betray him in the first place?~ */ DO ~SetGlobal("TamokoMove","GLOBAL",3)
~ GOTO 12
  IF ~~ THEN REPLY #1695 /* ~Sure, if you want to die, we're ready to help you along.~ */ DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 12 // from: 11.1
  SAY #1677 /* ~I thought I could save him from his own sick plot; he would have died if he won, or at least he'd no longer be human, I'd have lost him. But now all he holds for me is hatred. I have to erase that hatred.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 13 // from: 11.0
  SAY #1678 /* ~I'll do what I want with my life. Now defend yourselves.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END
