// creator  : weidu.exe (version 23100)
// argument : COPCUST3.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~COPCUST3~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~!Dead("Lehtinan")
RandomNum(4,1)~ THEN BEGIN 0 // from:
  SAY #23705 /* ~This sort of place would normally be beneath me... but it has some of the most wonderful entertainments, you see.  If you know how to ask for them.~ */
  IF ~~ THEN EXIT
END

IF ~Dead("Lehtinan")
RandomNum(4,2)~ THEN BEGIN 1 // from:
  SAY #23708 /* ~Ahhh... I do miss the days of being fabulously entertained in the back rooms.  But Hendak does still run a fine place.~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(4,1)
~ THEN BEGIN 2 // from:
  SAY #23711 /* ~I saw the most beautiful young woman in here, once.  Sadly, she left on some sort of adventure.  (sigh)  I wonder if I'll see her again.~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(4,2)
~ THEN BEGIN 3 // from:
  SAY #23713 /* ~Have you seen that huge sphere?  How absolutely dreadful.  I seem to remember something about it... some story about a wizard?  Hm.  Whatever.~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(4,3)
~ THEN BEGIN 4 // from:
  SAY #23715 /* ~That's the only thing I hate about coming here... beggars!  Beggars everywhere!~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(4,4)
~ THEN BEGIN 5 // from:
  SAY #23717 /* ~They really should order some elven wines, here.  It would class up the place considerably.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 6 // from:
  SAY #23721 /* ~I've won several matches with those dogs of Surly's!  What a delightfully vicious little game!~ */
  IF ~~ THEN EXIT
END
