// creator  : weidu.exe (version 23100)
// argument : KORGA25J.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~KORGA25J~

IF ~~ THEN BEGIN 0 // from:
  SAY #67767 /* ~Everywhere ye go, ye find bloody do-gooders sticking thar noses in where they canna be welcome!~ */
  IF ~~ THEN EXTERN ~SARBAR01~ 8
END

IF ~~ THEN BEGIN 1 // from: MAZZY25J:2.0
  SAY #67768 /* ~Har!  A little pickle tickle with the Sister in the back of the church, eh?  Ye know what they say... nun is better!  HAR! HAR! HAR!~ */
  IF ~~ THEN EXTERN ~SARBAR01~ 9
END

IF ~~ THEN BEGIN 2 // from: KELDO25J:1.21
  SAY #67876 /* ~Hmph.  I nay see the difficulty for ye, <CHARNAME>.  Take yer power... ye fought for it hard an' well enough, there be no need to give it up and no-one worth givin' it up for.~ [KORG2519] */
  IF ~~ THEN GOTO 3
END

IF ~~ THEN BEGIN 3 // from: 2.0
  SAY #67878 /* ~And besides all o' that... if ye becomes a power ye can reward us all the better for following ye about all these months.  I've had enough of yer smell... some gold would be fine, indeed!  Har har!!~ [KORG2520] */
  IF ~True()~ THEN EXTERN ~FINSOL01~ 28
  IF ~IsValidForPartyDialogue("Valygar")
Global("ValygarRomanceActive","GLOBAL",2)~ THEN EXTERN ~VALYG25J~ 3
  IF ~IsValidForPartyDialog("Anomen")
Global("AnomenRomanceActive","GLOBAL",2)~ THEN EXTERN ~ANOME25J~ 11
  IF ~IsValidForPartyDialog("Viconia")
Global("ViconiaRomanceActive","GLOBAL",2)~ THEN EXTERN ~VICON25J~ 8
  IF ~IsValidForPartyDialog("Aerie")
Global("AerieRomanceActive","GLOBAL",2)~ THEN EXTERN ~AERIE25J~ 9
  IF ~IsValidForPartyDialog("Jaheira")
Global("JaheiraRomanceActive","GLOBAL",2)~ THEN EXTERN ~JAHEI25J~ 9
  IF ~IsValidForPartyDialogue("Valygar")
!Global("ValygarRomanceActive","GLOBAL",2)~ THEN EXTERN ~VALYG25J~ 2
  IF ~IsValidForPartyDialog("Anomen")
!Global("AnomenRomanceActive","GLOBAL",2)~ THEN EXTERN ~ANOME25J~ 10
  IF ~IsValidForPartyDialog("Viconia")
!Global("ViconiaRomanceActive","GLOBAL",2)~ THEN EXTERN ~VICON25J~ 6
  IF ~IsValidForPartyDialog("Aerie")
!Global("AerieRomanceActive","GLOBAL",2)~ THEN EXTERN ~AERIE25J~ 7
  IF ~IsValidForPartyDialog("Jaheira")
!Global("JaheiraRomanceActive","GLOBAL",2)~ THEN EXTERN ~JAHEI25J~ 7
  IF ~IsValidForPartyDialog("Imoen2")~ THEN EXTERN ~IMOEN25J~ 15
  IF ~IsValidForPartyDialog("Sarevok")
!Alignment("Sarevok",MASK_EVIL)~ THEN EXTERN ~SAREV25J~ 2
  IF ~IsValidForPartyDialog("Sarevok")
Alignment("Sarevok",MASK_EVIL)~ THEN EXTERN ~SAREV25J~ 3
  IF ~IsValidForPartyDialog("Minsc")~ THEN EXTERN ~MINSC25J~ 0
  IF ~IsValidForPartyDialog("Nalia")~ THEN EXTERN ~NALIA25J~ 1
  IF ~IsValidForPartyDialog("HaerDalis")~ THEN EXTERN ~HAERD25J~ 1
  IF ~IsValidForPartyDialog("Jan")~ THEN EXTERN ~JAN25J~ 3
  IF ~IsValidForPartyDialog("Cernd")~ THEN EXTERN ~CERND25J~ 0
  IF ~IsValidForPartyDialog("Mazzy")~ THEN EXTERN ~MAZZY25J~ 0
  IF ~IsValidForPartyDialog("Edwin")~ THEN EXTERN ~EDWIN25J~ 0
END

IF ~~ THEN BEGIN 4 // from:
  SAY #70380 /* ~The lass shoulda known better than to get between a mercenary and his coin!~ */
  IF ~~ THEN EXTERN ~AMMAYOR~ 6
  IF ~IsValidForPartyDialog("Nalia")~ THEN EXTERN ~NALIA25J~ 4
END

IF ~~ THEN BEGIN 5 // from:
  SAY #70410 /* ~I've no objection to testin' me mettle against a demon prince, <CHARNAME> - though ye should make sure the reward be worth the trouble!~ */
  IF ~~ THEN EXTERN ~GORAPP1~ 11
  IF ~IsValidForPartyDialog("Cernd")~ THEN EXTERN ~CERND25J~ 4
  IF ~IsValidForPartyDialog("Jaheira")~ THEN EXTERN ~JAHEI25J~ 24
END

IF ~~ THEN BEGIN 6 // from: JAN25J:13.1
  SAY #70432 /* ~Stow it, ye runty windbag!  I can't hear the dying screams of me enemies if yer prattlin' on!~ */
  IF ~~ THEN EXTERN ~JAN25J~ 14
END

IF ~~ THEN BEGIN 7 // from:
  SAY #70472 /* ~(snort)  I kin just imagine the kind o' deal yon laddie has in store for ye, <CHARNAME>.  I've made a deal or two o' that sort, meself.~ */
  IF ~~ THEN EXTERN ~SAREV25A~ 14
END

IF ~~ THEN BEGIN 8 // from:
  SAY #70521 /* ~So go into yon dungeon and clear it out yerselves, ye blasted sissies!  What good are ye, anyway?!~ */
  IF ~~ THEN EXTERN ~GORODR1~ 12
END

IF ~~ THEN BEGIN 9 // from:
  SAY #70528 /* ~So ye sent us in to be torn t' bloody chunks?!  I'm tempted to show ye how we treated yer sorry demon!  <CHARNAME>, let's hack this sot apart and be done with 'em all!~ */
  IF ~~ THEN EXTERN ~GORODR1~ 36
END

IF ~~ THEN BEGIN 10 // from:
  SAY #70536 /* ~Hmph.  (grumble, grumble... I haven't been talked t' like I were a wee stupid babe except by the last bloke I bloody well beheaded...)~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 11 // from: MAZZY25J:7.1
  SAY #71307 /* ~I see violence in yer stares... go ahead and make yer move ye greasy, grabby gits!  I promise ye won't live past happy hour!~ */
  IF ~~ THEN EXTERN ~SARBUL06~ 3
END

IF ~~ THEN BEGIN 12 // from: MAZZY25J:8.1 KELDO25J:12.1 JAHEI25J:38.1
  SAY #71451 /* ~Look at them point-ears run!  Move them gangly legs, or the soldiers are gonna get ye!  HAR! HAR! HAR!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 13 // from:
  SAY #71634 /* ~Damn right.~ */
  IF ~~ THEN EXTERN ~SARVOLO~ 9
END

IF ~~ THEN BEGIN 14 // from: MINSC25J:10.1
  SAY #72342 /* ~I sense the whiff o' potential profit, <CHARNAME>!  Grieving mothers be a soft touch!~ */
  IF ~~ THEN EXTERN ~SARCNT01~ 10
END

IF ~~ THEN BEGIN 15 // from: KELDO25J:18.2
  SAY #72569 /* ~Kobolds?  I can hardly even work up a sweat against those ankle biting flea-bags anymore, <CHARNAME>!  But wholesale slaughter can be fun, too, aye!~ */
  IF ~~ THEN EXTERN ~BAZEYE01~ 13
  IF ~IsValidForPartyDialog("Minsc")~ THEN EXTERN ~MINSC25J~ 13
END
