// creator  : weidu.exe (version 23100)
// argument : BELLAM.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~BELLAM~

IF ~NumTimesTalkedTo(0)
ReputationLT(LastTalkedToBy,15)
~ THEN BEGIN 0 // from:
  SAY #15247 /* ~I'm afraid I can't afford to help you out, Garroll.~ */
  IF ~~ THEN REPLY #15253 /* ~Yer a kind, kind shoul you ish, me <LADYLORD>.  Wish all yer coin, I shpose yer here for the 'entertainment' in th' back, aye?~ */ GOTO 2
  IF ~~ THEN REPLY #15250 /* ~I'm afraid I can't afford to help you out, Garroll.~ */ GOTO 3
  IF ~~ THEN REPLY #15254 /* ~Gaylan Bael~ */ GOTO 4
END

IF ~ReputationGT(LastTalkedToBy,14)
NumTimesTalkedTo(0)~ THEN BEGIN 1 // from:
  SAY #15255 /* ~ For honor and glory!~ [ANOMEN31] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.0
  SAY #15256 /* ~Cor Delryn~ */
  IF ~~ THEN REPLY #15258 /* ~Delryn's Door Guard~ */ GOTO 3
  IF ~~ THEN REPLY #15257 /* ~Cor Delryn~ */ GOTO 4
END

IF ~~ THEN BEGIN 3 // from: 2.0 0.1
  SAY #15261 /* ~Sir Ryan Trawl~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: 2.1 0.2
  SAY #15262 /* ~Sir Ryan Trawl~ */
  IF ~~ THEN JOURNAL #15783 /* ~Getting Inside the Asylum

We have arrived on the island safely, and Bodhi has informed me that Saemon will be aiding as a guide of sorts, bringing me to someone who will help me get inside the asylum.  As for Bodhi herself, she has left and said she will meet up with me afterwards.~ */ EXIT
END

IF ~false()~ THEN BEGIN 5 // from:
  SAY #15263 /* ~Oh, dash all rightsh, it ish.  I be knowin' whatsh itsh like, aye?  Sitsh down, friend.  Lahtinan owesh me an ale, he doesh.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~True()~ THEN BEGIN 6 // from:
  SAY #15264 /* ~Ah, yer a cheapshkate if I ever sheen one.  <burp>  Gah.~ */
  IF ~~ THEN EXIT
END
