// creator  : weidu.exe (version 23100)
// argument : TRLGRD01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~TRLGRD01~ 2 // non-zero flags may indicate non-pausing dialogue
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #0 ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #45188 /* ~If you're here to see Lord Logan, he is within his office at the moment.  He does not turn away those without appointments, so you may go in and speak to him if you wish.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #3 /* Triggers after states #: 2 3 even though they appear after this state */
~!Dead("Faldorn")
Global("geniesgone","GLOBAL",0)~ THEN BEGIN 1 // from:
  SAY #45190 /* ~I serve Lord Logan, here.  Don't make any trouble and I won't make any for you either.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #1 ~OR(2)
Dead("Faldorn")
Global("geniesgone","GLOBAL",1)
!Global("feudplot","GLOBAL",3)~ THEN BEGIN 2 // from:
  SAY #45192 /* ~Well met, <SIRMAAM>.  I hope everything is well with you?  Lord Logan is still inside, I believe.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #2 ~Global("feudplot","GLOBAL",3)~ THEN BEGIN 3 // from:
  SAY #45194 /* ~Begone, <SIRMAAM>.  We don't take to murderers here in Trademeet.~ */
  IF ~~ THEN EXIT
END
