// creator  : weidu.exe (version 23100)
// argument : _BSKIE.DLG
// game		 : .
// source	 : ./override/_BSKIE.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_BSKIE~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #38 /* Triggers after states #: 133 139 144 147 152 161 167 171 175 182 190 195 201 206 213 216 220 226 232 238 244 251 256 264 271 275 279 284 286 290 295 304 312 318 321 324 349 356 even though they appear after this state */
~  InteractingWith("eldoth")
RandomNum(4,1)
Global("X#BIOSK1","LOCALS",0)
~ THEN BEGIN 0 // from:
  SAY #87164 /* ~Eldoth, why do you treat our companions so badly?~ [_SKIEE27] */
  IF ~~ THEN DO ~SetGlobal("X#BIOSK1","LOCALS",1)
~ EXTERN ~_BELDOT~ 0
END

IF WEIGHT #39 /* Triggers after states #: 133 139 144 147 152 161 167 171 175 182 190 195 201 206 213 216 220 226 232 238 244 251 256 264 271 275 279 284 286 290 295 304 312 318 321 324 349 356 even though they appear after this state */
~  InteractingWith("eldoth")
RandomNum(4,2)
Global("X#BIOSK2","LOCALS",0)
~ THEN BEGIN 1 // from:
  SAY #87165 /* ~I love you, Eldoth.~ [_SKIEE28] */
  IF ~~ THEN DO ~SetGlobal("X#BIOSK2","LOCALS",1)
~ EXTERN ~_BELDOT~ 1
END

IF ~~ THEN BEGIN 2 // from: _BELDOT:16.0 _BELDOT:2.0
  SAY #87166 /* ~Why do you always have to make fun of me!  I hate you!  Get away from me!~ [_SKIEE29] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from: _BGARRI:0.0
  SAY #87167 /* ~I'd love to hear your music, Garrick.~ [_SKIEE30] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: _BGARRI:1.0
  SAY #87168 /* ~Eldoth is a kind man.  He cares about me, Garrick.~ [_SKIEE31] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: _BGARRI:5.0
  SAY #87167 /* ~I'd love to hear your music, Garrick.~ [_SKIEE30] */
  IF ~~ THEN EXTERN ~_BELDOT~ 2
END

IF ~~ THEN BEGIN 6 // from: _BGARRI:4.0
  SAY #87167 /* ~I'd love to hear your music, Garrick.~ [_SKIEE30] */
  IF ~~ THEN EXTERN ~_BMINSC~ 4
END

IF ~~ THEN BEGIN 7 // from: _BGARRI:6.0
  SAY #87167 /* ~I'd love to hear your music, Garrick.~ [_SKIEE30] */
  IF ~~ THEN EXTERN ~_BELDOT~ 10
END

IF ~~ THEN BEGIN 8 // from: _BGARRI:7.0
  SAY #87167 /* ~I'd love to hear your music, Garrick.~ [_SKIEE30] */
  IF ~~ THEN EXTERN ~_BELDOT~ 11
END

IF WEIGHT #40 /* Triggers after states #: 133 139 144 147 152 161 167 171 175 182 190 195 201 206 213 216 220 226 232 238 244 251 256 264 271 275 279 284 286 290 295 304 312 318 321 324 349 356 even though they appear after this state */
~  InteractingWith("eldoth")
RandomNum(4,3)
Global("X#BIOSK3","LOCALS",0)
~ THEN BEGIN 9 // from:
  SAY #87164 /* ~Eldoth, why do you treat our companions so badly?~ [_SKIEE27] */
  IF ~~ THEN DO ~SetGlobal("X#BIOSK3","LOCALS",1)
~ EXTERN ~_BELDOT~ 15
END

IF WEIGHT #41 /* Triggers after states #: 133 139 144 147 152 161 167 171 175 182 190 195 201 206 213 216 220 226 232 238 244 251 256 264 271 275 279 284 286 290 295 304 312 318 321 324 349 356 even though they appear after this state */
~  InteractingWith("eldoth")
RandomNum(4,4)
Global("X#BIOSK4","LOCALS",0)
~ THEN BEGIN 10 // from:
  SAY #87164 /* ~Eldoth, why do you treat our companions so badly?~ [_SKIEE27] */
  IF ~~ THEN DO ~SetGlobal("X#BIOSK4","LOCALS",1)
~ EXTERN ~_BELDOT~ 16
END

IF ~~ THEN BEGIN 11 // from: _BAJANT:38.0
  SAY #89230 /* ~Erm... I...~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 28
END

IF ~~ THEN BEGIN 12 // from: _BELDOT:29.27 _BEDWIN:21.27 _BDYNAH:21.27 _BCORAN:15.27 _BBRANW:8.27 _BAJANT:111.27 _ALORAJ:14.27
  SAY #89429 /* ~You won't be having too many, I hope?~ */
  IF ~~ THEN EXIT
  IF ~  InParty("yeslick")
InMyArea("yeslick")
!StateCheck("yeslick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BYESLI~ 26
  IF ~  InParty("montaron")
InParty("xzar")
~ THEN EXTERN ~_BXZAR~ 18
  IF ~  InParty("montaron")
InParty("xzar")
~ THEN EXTERN ~_BMONTA~ 19
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BXZAR~ 17
  IF ~  InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BXANNN~ 6
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BVICON~ 28
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BTIAX~ 18
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN GOTO 13
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BSHART~ 16
  IF ~  InParty("safana")
InMyArea("safana")
!StateCheck("safana",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BSAFAN~ 13
  IF ~  InParty("quayle")
InMyArea("quayle")
!StateCheck("quayle",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BQUAYL~ 10
  IF ~  InParty("montaron")
InMyArea("montaron")
!StateCheck("montaron",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BMONTA~ 18
  IF ~  InParty("dynaheir")
InParty("minsc")
~ THEN EXTERN ~_BMINSC~ 10
  IF ~  InParty("dynaheir")
InParty("minsc")
~ THEN EXTERN ~_BDYNAH~ 22
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BMINSC~ 9
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BKIVAN~ 16
  IF ~  !InParty("jaheira")
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BKHALI~ 17
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BKAGAI~ 26
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
!InParty("khalid")
~ THEN EXTERN ~_BJAHEI~ 11
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BJAHEI~ 10
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BKHALI~ 16
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BJAHEI~ 9
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BIMOEN~ 9
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BGARRI~ 12
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BFALDO~ 10
  IF ~  InParty("eldoth")
InParty("skie")
~ THEN EXTERN ~_BELDOT~ 30
END

IF ~~ THEN BEGIN 13 // from: 12.8 _BSHART:16.8 _BSAFAN:13.8 _BQUAYL:10.8 _BMONTA:18.8 _BMINSC:10.8 _BMINSC:9.8 _BKIVAN:16.8 _BKHALI:17.8 _BKHALI:16.8 _BKAGAI:26.8 _BJAHEI:11.8 _BJAHEI:10.8 _BJAHEI:9.8 _BIMOEN:9.8 _BGARRI:12.8 _BFALDO:10.8 _BELDOT:30.8 _BELDOT:29.8 _BEDWIN:21.8 _BDYNAH:22.8 _BDYNAH:21.8 _BCORAN:15.8 _BBRANW:8.8 _BAJANT:111.8 _ALORAJ:14.8
  SAY #89448 /* ~I remember sneaking out to the local tavern when I was still living at home. This should be fun!~ */
  IF ~~ THEN EXIT
  IF ~  InParty("yeslick")
InMyArea("yeslick")
!StateCheck("yeslick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BYESLI~ 26
  IF ~  InParty("montaron")
InParty("xzar")
~ THEN EXTERN ~_BXZAR~ 18
  IF ~  InParty("montaron")
InParty("xzar")
~ THEN EXTERN ~_BMONTA~ 19
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BXZAR~ 17
  IF ~  InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BXANNN~ 6
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BVICON~ 28
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BTIAX~ 18
END

IF ~~ THEN BEGIN 14 // from: _BBRANW:125.0
  SAY #90023 /* ~So what?~ */
  IF ~~ THEN EXTERN ~_BBRANW~ 126
END

IF ~~ THEN BEGIN 15 // from: _BGARRI:30.0 _BBRANW:126.0
  SAY #90026 /* ~Oh, but I know, and that's what makes it so much fun, Branwen! The blood... and the valour... and all the exciting combat and such... It's just such a wonderful adventure!~ */
  IF ~~ THEN EXTERN ~_BBRANW~ 127
END

IF ~~ THEN BEGIN 16 // from: _BBRANW:128.0
  SAY #90029 /* ~Oh, just a lotion I used to get regularly from one of the higher class merchants. I'm running out of my supply though... Darn it, and I don't have the money to buy any more vials! I guess being an adventurer has downsides after all.~ */
  IF ~~ THEN EXTERN ~_BBRANW~ 129
END

IF ~~ THEN BEGIN 17 // from: _BBRANW:129.0
  SAY #90031 /* ~Really? Well, I can see I have a *lot* to teach you, Branwen.~ */
  IF ~~ THEN EXIT
  IF ~  InParty("quayle")
InMyArea("quayle")
!StateCheck("quayle",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BQUAYL~ 16
END

IF ~~ THEN BEGIN 18 // from: _CORANJ:76.2 _CORANJ:71.2
  SAY #90226 /* ~Oh! She is so cute! *giggle* I want a babe of my own!~ */
  IF ~~ THEN EXTERN ~_CORANJ~ 72
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELDOT~ 53
END

IF ~~ THEN BEGIN 19 // from: _BDYNAH:130.0
  SAY #90831 /* ~Ah, yes! Good old Ancient Empires! My tutor was fascinated by the endless wars they waged on each other. He made me write a dozen essays on who won those wars. In the end, I told him that nobody won.~ */
  IF ~~ THEN EXTERN ~_BDYNAH~ 131
END

IF ~~ THEN BEGIN 20 // from: _BDYNAH:131.0
  SAY #90833 /* ~Huh, my tutor did not think so. He spent hours telling me how Narfell is still a nation in its own right and that is why it should be considered a victor.~ */
  IF ~~ THEN GOTO 21
END

IF ~~ THEN BEGIN 21 // from: 20.0
  SAY #90834 /* ~But I think - Narfell has nothing of its former glory remaining, and its people are no longer what they used to be. To me it's clear that Narfell was destroyed, as well as Raumathar! What kind of a victory is that?~ */
  IF ~~ THEN EXTERN ~_BDYNAH~ 132
END

IF ~~ THEN BEGIN 22 // from: _BDYNAH:132.0
  SAY #90836 /* ~I know! It was so unfair!~ */
  IF ~~ THEN EXTERN ~_BDYNAH~ 133
END

IF ~~ THEN BEGIN 23 // from: _BDYNAH:134.0
  SAY #90839 /* ~Ahem, lately I've been sort of cut off from events... With my father locking me away and all.~ */
  IF ~~ THEN EXTERN ~_BDYNAH~ 135
END

IF ~~ THEN BEGIN 24 // from: _BDYNAH:135.0
  SAY #90841 /* ~Impending? My father says that it is all the doings of some lunatic who blows rumors out of proportion. There's not going to be any war.~ */
  IF ~~ THEN EXTERN ~_BDYNAH~ 136
END

IF ~~ THEN BEGIN 25 // from: _BDYNAH:136.0
  SAY #90843 /* ~Well, that's what my father says.~ */
  IF ~~ THEN EXTERN ~_BDYNAH~ 137
END

IF ~~ THEN BEGIN 26 // from: _BDYNAH:137.0
  SAY #90845 /* ~Dynaheir! Don't you go attacking my poor Eldoth too! He loves me! That's all that matters! Not his birth, nor his means!~ */
  IF ~~ THEN EXTERN ~_BDYNAH~ 138
END

IF ~~ THEN BEGIN 27 // from: _BEDWIN:135.0
  SAY #91051 /* ~My talents go beyond my stunning looks, Edwin. Have you heard me singing? *blush* Eldoth says I have a remarkable voice.~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 136
END

IF ~~ THEN BEGIN 28 // from: _BEDWIN:136.0
  SAY #91053 /* ~No... my father insisted me on taking artistic speech classes. I assumed that he would want me to talk in public often. But it is so difficult to tell what my father's desires are... Even if I get to see him, I can never guess anything from his face or words. That is why I love Eldoth so... All of his feelings towards me are written so clearly in his wonderful eyes...~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 137
END

IF ~~ THEN BEGIN 29 // from: _BEDWIN:137.0
  SAY #91055 /* ~I guess I can improvise on the topic you have suggested... Eldoth's eyes...
"The eyes of my lover are like two lakes filled with passion...
I can see the ripples of desire induced on their surface by my glance, like it was gentle wind...
Every time I look into their depth I feel myself submerging into their warm caress and
I do not mind loosing my breath and drowning..."~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 138
END

IF ~~ THEN BEGIN 30 // from: _BEDWIN:138.0
  SAY #91057 /* ~But I have just started!~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 139
END

IF ~~ THEN BEGIN 31 // from: _BEDWIN:139.0
  SAY #91059 /* ~Ah! I see you are starting to look through your scrolls... you must be busy, I am sorry for distracting you. Men have so many important things to attend to, it always surprises me.~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 140
END

IF ~~ THEN BEGIN 32 // from: _BEDWIN:140.0
  SAY #91061 /* ~Then I will go think of my love to Eldoth.~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 141
END

IF ~~ THEN BEGIN 33 // from: _ELDOTJ:24.0
  SAY #91096 /* ~I... I heard them aright, then? Duke... my father... dead...~ */
  IF ~~ THEN EXTERN ~_ELDOTJ~ 25
END

IF ~~ THEN BEGIN 34 // from: _ELDOTJ:27.0
  SAY #91132 /* ~I will, for there is something we should discuss.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 87
END

IF ~~ THEN BEGIN 35 // from: _BELDOT:87.0
  SAY #91134 /* ~Do you know, darling, some of the others have hinted to me that you don’t care about me? That you’re only after my money?~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 88
END

IF ~~ THEN BEGIN 36 // from: _BELDOT:88.0
  SAY #91136 /* ~Oh, I know that, darling! I just think it's funny how spiteful and petty *some* people can be.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 89
END

IF ~~ THEN BEGIN 37 // from: _BELDOT:89.0
  SAY #91138 /* ~Silly! We have the world and time and love. What more could we possibly desire?~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 90
END

IF ~~ THEN BEGIN 38 // from: _BELDOT:70.0
  SAY #91140 /* ~I’m not apart, damn you! I just... want... to go home...~ */
  IF ~~ THEN DO ~SetGlobal("X#SkieLeftEldoth","GLOBAL",1)
LeaveParty()
EscapeArea()
~ EXTERN ~_BELDOT~ 71
END

IF ~~ THEN BEGIN 39 // from: _BELDOT:70.1
  SAY #91141 /* ~I... know, but... what can I do? What will I do?~ */
  IF ~~ THEN REPLY #91142 /* ~You can stand with us and prevent many more deaths.~ */ GOTO 42
  IF ~~ THEN REPLY #91143 /* ~Apparently, you will lose all touch with reality. Leave, if you want. I don’t care.~ */ GOTO 41
  IF ~~ THEN REPLY #91144 /* ~Skie, I don’t know if the priests can... undo this but... either way... you owe it to *yourself* not to abandon the quest now.~ */ GOTO 43
END

IF ~~ THEN BEGIN 40 // from: _BELDOT:70.2
  SAY #91145 /* ~Thank you, <CHARNAME>...~ */
  IF ~~ THEN DO ~SetGlobal("X#SkieLeftEldoth","GLOBAL",1)
SetLeavePartyDialogueFile()
ChangeAIScript("",DEFAULT)
LeaveParty()
EscapeArea()
~ EXTERN ~_BELDOT~ 73
END

IF ~~ THEN BEGIN 41 // from: 39.1
  SAY #91146 /* ~You are so... so insensitive, <CHARNAME>! But what can one expect from someone of such... mean extraction.~ */
  IF ~~ THEN DO ~SetGlobal("X#SkieLeftEldoth","GLOBAL",1)
SetLeavePartyDialogueFile()
ChangeAIScript("",DEFAULT)
LeaveParty()
EscapeArea()
~ EXTERN ~_BELDOT~ 71
END

IF ~~ THEN BEGIN 42 // from: 39.0
  SAY #91147 /* ~Can I? CAN I??? I could not prevent... father’s... FATHER!!!~ */
  IF ~~ THEN DO ~SetGlobal("X#SkieLeftEldoth","GLOBAL",1)
SetLeavePartyDialogueFile()
ChangeAIScript("",DEFAULT)
LeaveParty()
EscapeArea()
~ EXTERN ~_BELDOT~ 71
END

IF ~~ THEN BEGIN 43 // from: 39.2
  SAY #91148 /* ~Me? What can I do? You... you will avenge us, <CHARNAME>... won’t you?~ */
  IF ~~ THEN REPLY #91149 /* ~Yes. I will have our vengeance. Go in peace, lady.~ */ GOTO 44
  IF ~~ THEN REPLY #91150 /* ~Skie, I need you here... to be certain that I do not fail.~ */ GOTO 45
END

IF ~~ THEN BEGIN 44 // from: 43.0
  SAY #91151 /* ~O...~ */
  IF ~~ THEN DO ~SetGlobal("X#SkieLeftEldoth","GLOBAL",1)
SetLeavePartyDialogueFile()
ChangeAIScript("",DEFAULT)
LeaveParty()
EscapeArea()
~ EXTERN ~_BELDOT~ 72
END

IF ~~ THEN BEGIN 45 // from: 43.1
  SAY #91152 /* ~You? You... need *me*? Then it shall be so, <CHARNAME>.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 74
END

IF ~~ THEN BEGIN 46 // from: _BELDOT:74.0
  SAY #91153 /* ~I am Lady Silvershield and I have spoken, my dear.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 75
END

IF ~~ THEN BEGIN 47 // from: _BELDOT:139.0
  SAY #91239 /* ~I think Garrick's songs are pretty, Eldoth, dear.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 54
END

IF ~~ THEN BEGIN 48 // from: _BELDOT:140.0
  SAY #91242 /* ~Yes, but I heard the singing and came back. You know how much I enjoy beautiful singing like-~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 141
END

IF ~~ THEN BEGIN 49 // from: _BELDOT:141.0
  SAY #91244 /* ~Oh, don’t be silly. Why, my dear, I would think you were *jealous* of him, if I didn’t know you so well.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 50 // from: _BELDOT:175.0
  SAY #91305 /* ~You called, Eldoth?~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 176
END

IF ~~ THEN BEGIN 51 // from: _BELDOT:176.0
  SAY #91307 /* ~Kivan wants to serenade me? *giggles*~ */
  IF ~~ THEN EXTERN ~_BKIVAN~ 44
END

IF ~~ THEN BEGIN 52 // from: _BELDOT:177.0
  SAY #91310 /* ~What... what do you mean? You find me unattractive?~ */
  IF ~~ THEN EXTERN ~_BKIVAN~ 45
END

IF ~~ THEN BEGIN 53 // from: _BKIVAN:45.0
  SAY #91312 /* ~Well! I *still* don’t think that’s very flattering! *flounces off*~ */
  IF ~~ THEN EXTERN ~_BKIVAN~ 46
END

IF ~~ THEN BEGIN 54 // from: _BELDOT:217.0
  SAY #91384 /* ~What? Am I becoming worn and haggard already? Aged before my time? *giggle* Are you saying you can’t love me in the character of an old grandmamma?~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 218
END

IF ~~ THEN BEGIN 55 // from: _BELDOT:218.0
  SAY #91386 /* ~Well, I’ve been thinking...~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 219
END

IF ~~ THEN BEGIN 56 // from: _BELDOT:219.0
  SAY #91388 /* ~(Phhhht!) *I* have been doing it anyway. We’ve been doing an awful lot of fighting – this horrible conspiracy – and... one... one of those we... who died... looked rather like me.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 220
END

IF ~~ THEN BEGIN 57 // from: _BELDOT:220.0
  SAY #91390 /* ~Oh, hush. No. I mean she was about my size and hair color. Similar complexion and the face... well, the manner of her passing made those differences moot. So, if we meet another like that... couldn’t we dress her in my clothes? Put this signet ring on her? Wouldn’t that help?~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 221
END

IF ~~ THEN BEGIN 58 // from: _BELDOT:221.0
  SAY #91392 /* ~Why... about Daddy, of course. If he thinks I’m dead, wouldn’t he have no reason to send people to try to force me back there?~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 222
END

IF ~~ THEN BEGIN 59 // from: _BELDOT:222.0
  SAY #91394 /* ~What of it? If Daddy sends bounty hunters and they catch us, I’ll just tell them who I am. They could hardly blame you for murdering me if I’m standing right beside you!~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 223
END

IF ~~ THEN BEGIN 60 // from: _BELDOT:223.0
  SAY #91396 /* ~Oh. I hadn’t thought of that.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 224
END

IF ~~ THEN BEGIN 61 // from: _BELDOT:224.0
  SAY #91398 /* ~Uh-huh. You remember that fellow upstairs? His body could have passed for *you*... at least to someone who only had your description.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 225
END

IF ~~ THEN BEGIN 62 // from: _BFALDO:204.0
  SAY #91752 /* ~Ah! Would everyone please, please, please stop telling me stupid things like that! Mating! Eldoth is-~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 205
END

IF ~~ THEN BEGIN 63 // from: _BFALDO:205.0
  SAY #91754 /* ~Eldoth does NOT have to fight for me! He won my heart with his poetry!~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 206
END

IF ~~ THEN BEGIN 64 // from: _BFALDO:206.0
  SAY #91756 /* ~My... my... hips...~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 207
END

IF ~~ THEN BEGIN 65 // from: _BFALDO:207.0
  SAY #91758 /* ~How can you be so primitive! Even for a barbarian... I am attractive to males, yes, but NOT because of the size of my... hips or my ability to milk... It is my intelligence, kind heart, and adventurous demeanor that makes me so desirable.~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 208
END

IF ~~ THEN BEGIN 66 // from: _BFALDO:209.0
  SAY #91761 /* ~The necessity to bear your company alone gives me nightmares, Faldorn. You are a scary sort.~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 210
END

IF ~~ THEN BEGIN 67 // from: _BFALDO:210.0
  SAY #91763 /* ~The silkworms crawling all over me. Brrr... I am going to put on a linen shirt and hope that will not inspire you to discuss some larva or another.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 68 // from: _BIMOEN:68.1 _BALORA:185.1
  SAY #91989 /* ~And don't forget me!~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 116
END

IF ~~ THEN BEGIN 69 // from: _BSHART:60.3 _BGARRI:160.3
  SAY #92084 /* ~I'd love to hear your song, Garrick.~ */
  IF ~~ THEN EXTERN ~_BSHART~ 61
  IF ~  !InParty("skie")
~ THEN EXTERN ~_BGARRI~ 162
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BGARRI~ 161
END

IF ~~ THEN BEGIN 70 // from: _BGARRI:164.0
  SAY #80046 /* ~Yes?~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 165
END

IF ~~ THEN BEGIN 71 // from: _BGARRI:165.0 _BELDOT:264.0
  SAY #92092 /* ~You wanted to say what?~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 166
END

IF ~~ THEN BEGIN 72 // from: _BGARRI:166.0
  SAY #92094 /* ~Oh, thanks, Garrick. You're a sweet young man.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 167
END

IF ~~ THEN BEGIN 73 // from: _BIMOEN:76.0
  SAY #92386 /* ~Indeed, although I thought you liked adventuring, Imoen.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 77
END

IF ~~ THEN BEGIN 74 // from: _BIMOEN:199.0
  SAY #92646 /* ~Yes, of course, what is it?~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 200
END

IF ~~ THEN BEGIN 75 // from: _BIMOEN:200.0
  SAY #92648 /* ~You, too? I thought at least you might be able to see beyond what the others do.~ */
  IF ~~ THEN GOTO 76
END

IF ~~ THEN BEGIN 76 // from: 75.0
  SAY #92649 /* ~You are joking, right? Imoen, this isn't funny, you know.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 201
END

IF ~~ THEN BEGIN 77 // from: _BIMOEN:201.0
  SAY #92651 /* ~No! You're lying! He would never say something like that!~ */
  IF ~~ THEN GOTO 78
END

IF ~~ THEN BEGIN 78 // from: 77.0
  SAY #92652 /* ~Leave me alone! Leave me alone, you... trollop!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 79 // from: _BIMOEN:202.0
  SAY #92654 /* ~Oh, no need to worry. I asked Eldoth about that, and he said he was just jesting with you. *laughs* No need to worry.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 203
END

IF ~~ THEN BEGIN 80 // from: _BIMOEN:203.0
  SAY #92656 /* ~Of course! Eldoth'd never lie to me like that!~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 204
END

IF ~~ THEN BEGIN 81 // from: _BIMOEN:205.0
  SAY #92659 /* ~I-I don't have to think about it. I know that Eldoth loves me!~ */
  IF ~~ THEN GOTO 82
END

IF ~~ THEN BEGIN 82 // from: 81.0
  SAY #92660 /* ~Please, Imoen, please drop this. I'd like someone else here to talk to, who won't continuously urge me to break up with Eldoth.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 206
END

IF ~~ THEN BEGIN 83 // from: _BIMOEN:208.0
  SAY #92664 /* ~Ugh. Not again. Why can't we bring more variety with us? I mean, even on the merchant caravans I heard they have better food than this.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 209
END

IF ~~ THEN BEGIN 84 // from: _BIMOEN:234.0
  SAY #92711 /* ~Indeed!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 85 // from: _BIMOEN:235.0
  SAY #92712 /* ~Yes, that sounds like a good idea! I'm sure there will be plenty left over...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 86 // from: _BQUAYL:73.19
  SAY #92734 /* ~I still think Quayle's nose is quite broad. Much larger than anything I have seen previously.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 251
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BKAGAI~ 88
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BQUAYL~ 77
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BKAGAI~ 87
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BALORA~ 191
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELDOT~ 275
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BIMOEN~ 250
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BGARRI~ 195
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_GOOD)
~ THEN EXTERN ~_BIMOEN~ 249
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_GOOD)
~ THEN EXTERN ~_BQUAYL~ 76
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_GOOD)
~ THEN EXTERN ~_BCORAN~ 262
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_NEUTRAL)
~ THEN EXTERN ~_BCORAN~ 261
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_NEUTRAL)
~ THEN EXTERN ~_BQUAYL~ 75
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_NEUTRAL)
~ THEN EXTERN ~_BCORAN~ 260
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BMINSC~ 71
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BQUAYL~ 74
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BMINSC~ 70
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN GOTO 87
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BIMOEN~ 248
END

IF ~~ THEN BEGIN 87 // from: 86.17 _BQUAYL:73.17 _BIMOEN:248.17
  SAY #92736 /* ~I guess you're right. *touches her own nose* I... I wonder if there is a mirror somewhere?~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 251
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BKAGAI~ 88
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BQUAYL~ 77
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BKAGAI~ 87
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BALORA~ 191
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELDOT~ 275
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BIMOEN~ 250
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BGARRI~ 195
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_GOOD)
~ THEN EXTERN ~_BIMOEN~ 249
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_GOOD)
~ THEN EXTERN ~_BQUAYL~ 76
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_GOOD)
~ THEN EXTERN ~_BCORAN~ 262
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_NEUTRAL)
~ THEN EXTERN ~_BCORAN~ 261
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_NEUTRAL)
~ THEN EXTERN ~_BQUAYL~ 75
  IF ~  InParty("coran")
Alignment("coran",CHAOTIC_NEUTRAL)
~ THEN EXTERN ~_BCORAN~ 260
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BMINSC~ 71
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BQUAYL~ 74
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BMINSC~ 70
END

IF ~~ THEN BEGIN 88 // from: _BKAGAI:185.0
  SAY #93306 /* ~Do you know, I rather dislike hearing my beloved’s devotion spoken of in such crass terms.~ */
  IF ~~ THEN EXTERN ~_BKAGAI~ 186
END

IF ~~ THEN BEGIN 89 // from: _BKAGAI:186.0
  SAY #93308 /* ~You... dare! Dare to speak of our love as though it were a... sideshow in the marketplace!~ */
  IF ~~ THEN EXTERN ~_BKAGAI~ 187
END

IF ~~ THEN BEGIN 90 // from: _BKAGAI:187.0
  SAY #93310 /* ~Then be informed, base peasant, that my love for Eldoth is *not* an article of commerce!~ */
  IF ~~ THEN EXTERN ~_BKAGAI~ 188
END

IF ~~ THEN BEGIN 91 // from: _BKHALI:182.0
  SAY #93520 /* ~Of course. But first I *must* thank you for your part in releasing me from that posh dungeon. All the amenities but one – the freedom to do what I *ought* to be doing.~ */
  IF ~~ THEN EXTERN ~_BKHALI~ 183
END

IF ~~ THEN BEGIN 92 // from: _BKHALI:183.0
  SAY #93522 /* ~Oh, I know he *planned* it. Of course he would. And I am *so* pleased that he’s found some really nice friends to help him. The poor darling is *so* trusting. He’s taken some perfectly awful people at face value and suffered terribly for his belief in them.~ */
  IF ~~ THEN EXTERN ~_BKHALI~ 184
END

IF ~~ THEN BEGIN 93 // from: _BKHALI:184.0
  SAY #93524 /* ~Oh, I know what you’re going to say. Eldoth comes across as smug, cynical and worldly – but that’s just an act! He really is terribly naïve but, please, don’t tell him I said so. I wouldn’t want to hurt the dear, dreamy boy.~ */
  IF ~~ THEN EXTERN ~_BKHALI~ 185
END

IF ~~ THEN BEGIN 94 // from: _BKIVAN:190.0
  SAY #94129 /* ~I thought... oh, never mind... You will laugh...~ */
  IF ~~ THEN EXTERN ~_BKIVAN~ 191
END

IF ~~ THEN BEGIN 95 // from: _BKIVAN:191.0
  SAY #94131 /* ~I thought that you... you might be Shaundakul's avatar. You are tall, and handsome, and dark-haired. You are dressed in the plain leather, and you step lightly...~ */
  IF ~~ THEN EXTERN ~_BKIVAN~ 192
END

IF ~~ THEN BEGIN 96 // from: _BKIVAN:192.0
  SAY #94133 /* ~No, not really. You look very much flesh and blood to me. *blushes*~ */
  IF ~~ THEN EXTERN ~_BKIVAN~ 193
END

IF ~~ THEN BEGIN 97 // from: _BELDOT:281.0
  SAY #94136 /* ~Why, Eldoth dear, I am talking to Kivan.~ */
  IF ~~ THEN EXTERN ~_BKIVAN~ 194
END

IF ~~ THEN BEGIN 98 // from: _BELDOT:282.0
  SAY #94139 /* ~Oh, Eldoth, you are jealous! That's so sweet... Please, stop being a grouch. You know that I love you and only you!~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 283
END

IF ~~ THEN BEGIN 99 // from: _BELDOT:283.0
  SAY #94141 /* ~I do know, please, believe me! I am so happy with you!~ */
  IF ~~ THEN EXTERN ~_BKIVAN~ 195
END

IF ~~ THEN BEGIN 100 // from: _BKIVAN:196.0
  SAY #94144 /* ~*giggles* It's about Eldoth, isn't it? Everybody is so very generous with advice about Eldoth. Why, I will need a Bag of Holding soon to carry it 'round.~ */
  IF ~~ THEN EXTERN ~_BKIVAN~ 197
END

IF ~~ THEN BEGIN 101 // from: _BKIVAN:197.0
  SAY #94146 /* ~*blushes* -is soooo last year. You have a sharp eye, elf. But you see, I had no time at all to pack with <CHARNAME> and Eldoth coming rushing in through the doors like a thunderstorm to rescue me... Oh, so exciting!~ */
  IF ~~ THEN EXTERN ~_BKIVAN~ 198
END

IF ~~ THEN BEGIN 102 // from: _BKIVAN:198.0
  SAY #94148 /* ~Oh, I saw those ones. But they all are so... brown.~ */
  IF ~~ THEN EXTERN ~_BKIVAN~ 199
END

IF ~~ THEN BEGIN 103 // from: _BKIVAN:199.0
  SAY #94150 /* ~Hmmm... "adventurer's brown" sounds interesting. Maybe I'll take another look.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 104 // from: _BMONTA:187.0
  SAY #94792 /* ~I wouldn't have thought the company of thieves would disturb *you*.~ */
  IF ~~ THEN EXTERN ~_BMONTA~ 188
END

IF ~~ THEN BEGIN 105 // from: _BMONTA:188.0
  SAY #94794 /* ~You will not find Eldoth or myself less ready or resourceful than your other companions.~ */
  IF ~~ THEN EXTERN ~_BMONTA~ 189
END

IF ~~ THEN BEGIN 106 // from: _BMONTA:189.0
  SAY #94796 /* ~You know nothing of love! Of two hearts, two souls attuned in perfect harmony...~ */
  IF ~~ THEN EXTERN ~_BMONTA~ 190
END

IF ~~ THEN BEGIN 107 // from: _BQUAYL:216.0
  SAY #95043 /* ~Why, Eldoth and myself, sir!~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 217
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELDOT~ 299
END

IF ~~ THEN BEGIN 108 // from: _BQUAYL:217.0
  SAY #95046 /* ~Uh, nope.~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 218
END

IF ~~ THEN BEGIN 109 // from: _BQUAYL:218.0
  SAY #95048 /* ~Uh, like I said, nope.~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 219
END

IF ~~ THEN BEGIN 110 // from: _BQUAYL:219.0
  SAY #95050 /* ~Yes, we did. I'm not quite sure why you're asking, though, Quayle...~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 220
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELDOT~ 300
END

IF ~~ THEN BEGIN 111 // from: _BQUAYL:220.0
  SAY #95053 /* ~Well then, none taken... I guess!~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 221
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELDOT~ 301
END

IF ~~ THEN BEGIN 112 // from: _BQUAYL:221.0
  SAY #95056 /* ~I don't think we humans are all quite as stupid as you think, sir.~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 222
END

IF ~~ THEN BEGIN 113 // from: _BQUAYL:222.0
  SAY #95058 /* ~Oh, ok then.~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 223
END

IF ~~ THEN BEGIN 114 // from:
  SAY #95125 /* ~Ooh, let’s see. There’s a simply marvelous seamstress near my father’s house.~ */
  IF ~~ THEN GOTO 115
END

IF ~~ THEN BEGIN 115 // from: 114.0
  SAY #95126 /* ~She does an amazing job with silks, velvets, even leather, which might be more to your taste. Would you like me to show you where she is?~ */
  IF ~~ THEN EXTERN ~_BSAFAN~ 90
END

IF ~~ THEN BEGIN 116 // from: _BSAFAN:169.0
  SAY #95264 /* ~Well, none of them can hold a candle to Eldoth. The rest are so boring. They’re just interested in my father’s money.~ */
  IF ~~ THEN EXTERN ~_BSAFAN~ 170
END

IF ~~ THEN BEGIN 117 // from: _BSAFAN:170.0
  SAY #95266 /* ~Oh yes, he just loves me for myself. I’m so happy that we’re finally going adventuring together, just as he’s always promised!~ */
  IF ~~ THEN EXTERN ~_BSAFAN~ 171
END

IF ~~ THEN BEGIN 118 // from: _BSAFAN:172.0
  SAY #95269 /* ~Ooh, I love your stories. What’s this one about?~ */
  IF ~~ THEN EXTERN ~_BSAFAN~ 173
END

IF ~~ THEN BEGIN 119 // from: _BSAFAN:173.0
  SAY #95271 /* ~Oh, I know just how she feels!~ */
  IF ~~ THEN EXTERN ~_BSAFAN~ 174
END

IF ~~ THEN BEGIN 120 // from: _BSAFAN:175.0
  SAY #95274 /* ~That’s awful! Didn’t she have anyone to take care of her?~ */
  IF ~~ THEN EXTERN ~_BSAFAN~ 176
END

IF ~~ THEN BEGIN 121 // from: _BSAFAN:177.0
  SAY #95277 /* ~But it’s so much nicer with someone like Eldoth around. I never have to worry about anything.~ */
  IF ~~ THEN EXTERN ~_BSAFAN~ 178
END

IF ~~ THEN BEGIN 122 // from:
  SAY #95434 /* ~I don't think what we're doing is morally right.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 305
END

IF ~~ THEN BEGIN 123 // from: _BELDOT:311.0
  SAY #95588 /* ~I... I'd rather not, dear. You teach them a lesson, and I'll...~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 312
END

IF ~~ THEN BEGIN 124 // from: _BELDOT:312.0
  SAY #95590 /* ~But... they are our... friends...~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 313
END

IF ~~ THEN BEGIN 125 // from: _BELDOT:314.0
  SAY #95593 /* ~Y-yes...~ */
  IF ~~ THEN EXTERN ~_BSHART~ 169
END

IF ~~ THEN BEGIN 126 // from: _BSHART:165.0
  SAY #95596 /* ~Nooooo! Eldoth... Oh, Eldoth! I... I should have helped him... but I thought he can... manage you, rabid beast. He... He always said that a woman should let a man do the fighting... *sniff*~ */
  IF ~~ THEN EXTERN ~_BSHART~ 170
END

IF ~~ THEN BEGIN 127 // from: _BSHART:164.0
  SAY #95598 /* ~You... you are right. *sniff* Eldoth... you broke my heart!~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 316
END

IF ~~ THEN BEGIN 128 // from: _BSHART:164.2
  SAY #95600 /* ~Stay... stay back from my beloved, you creep!~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 317
END

IF ~~ THEN BEGIN 129 // from: _BSHART:164.1
  SAY #95602 /* ~You... you are all the same! I do not like this "adventuring" any more! I am going HOME!~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 318
END

IF ~~ THEN BEGIN 130 // from: _BELDOT:319.0
  SAY #95706 /* ~Perhaps we can again share a kiss? It has been long since I felt your lips on mine.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 320
END

IF ~~ THEN BEGIN 131 // from: _BELDOT:320.0
  SAY #95708 /* ~Eldoth, no! I've told you before, not until we are married!~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 321
END

IF ~~ THEN BEGIN 132 // from: _BELDOT:321.0
  SAY #95710 /* ~No, Eldoth, I'm sorry, but... I can't.~ */
  IF ~~ THEN EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BDYNAH~ 250
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BJAHEI~ 250
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BIMOEN~ 335
  IF ~  InParty("safana")
InMyArea("safana")
!StateCheck("safana",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BSAFAN~ 209
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BVICON~ 129
END

IF WEIGHT #2 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKAJ1","LOCALS",0)
CombatCounter(0)
InParty("ajantis")
InParty("eldoth")
!See([ENEMY])
See("ajantis")
See("eldoth")
InParty(Myself)
!StateCheck("ajantis",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN BEGIN 133 // from:
  SAY #95716 /* ~Ajantis? Why are you walking so close to me, may I ask?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKAJ1","LOCALS",1)
~ EXTERN ~_BAJANT~ 205
END

IF ~~ THEN BEGIN 134 // from: _BAJANT:205.0
  SAY #95718 /* ~I can take care of myself, Ajantis. I know how to handle a bow and a dagger and I do hit our enemies... usually... sometimes... often enough... Point is, I'm an independent woman with enough wits to survive the road on my own.~ */
  IF ~~ THEN EXTERN ~_BAJANT~ 206
END

IF ~~ THEN BEGIN 135 // from: _BAJANT:206.0
  SAY #95720 /* ~What do you mean? Surely <CHARNAME> can see foes coming from miles away!~ */
  IF ~~ THEN EXTERN ~_BAJANT~ 207
END

IF ~~ THEN BEGIN 136 // from: _BAJANT:207.0
  SAY #95722 /* ~Ajantis, you're starting to scare me. What vipers?~ */
  IF ~~ THEN EXTERN ~_BAJANT~ 208
END

IF ~~ THEN BEGIN 137 // from: _BAJANT:208.0
  SAY #95724 /* ~You're... you're talking about Eldoth, right? Well, stop it! I'm so sick and tired of my friends saying that Eldoth is trouble! I love him, and he loves me. I know he'd never hurt me in any way!~ */
  IF ~~ THEN EXTERN ~_BAJANT~ 209
END

IF ~~ THEN BEGIN 138 // from: _BAJANT:209.0
  SAY #95726 /* ~Just... leave me and Eldoth alone!~ */
  IF ~~ THEN EXTERN ~_BAJANT~ 210
END

IF WEIGHT #3 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKAL1","LOCALS",0)
CombatCounter(0)
InParty("alora")
!See([ENEMY])
See("alora")
InParty(Myself)
!StateCheck("alora",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 139 // from:
  SAY #95728 /* ~Alora? How long have you been living in the Baldur's Gate?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKAL1","LOCALS",1)
~ EXTERN ~_BALORA~ 231
END

IF ~~ THEN BEGIN 140 // from: _BALORA:231.0
  SAY #95730 /* ~It's kind of depressing here right now, though, the way everyone's afraid of war.~ */
  IF ~~ THEN EXTERN ~_BALORA~ 232
END

IF ~~ THEN BEGIN 141 // from: _BALORA:232.0
  SAY #95732 /* ~Oh, I know. We'd both better be extra careful...~ */
  IF ~~ THEN EXTERN ~_BALORA~ 233
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN GOTO 142
END

IF ~~ THEN BEGIN 142 // from: 141.1
  SAY #95733 /* ~I, at least, have Eldoth to protect me if something happens, but what about you?~ */
  IF ~~ THEN EXTERN ~_BALORA~ 233
END

IF ~~ THEN BEGIN 143 // from: _BALORA:233.0
  SAY #95735 /* ~*chuckles* No doubt.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #4 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKAL2","LOCALS",0)
CombatCounter(0)
InParty("alora")
!See([ENEMY])
See("alora")
InParty(Myself)
!StateCheck("alora",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 144 // from:
  SAY #95736 /* ~Ah! I just adore adventuring! For starters, I get to pick locks, and I have always found it to be a great fun.~ */
  IF ~~ THEN DO ~SetGlobal("X#SKAL2","LOCALS",1)
~ EXTERN ~_BALORA~ 234
END

IF ~~ THEN BEGIN 145 // from: _BALORA:234.0
  SAY #95738 /* ~Yes! I was so excited when I broke my first lock. It was on a small cupboard in the kitchen, in which the cook kept all the sweet cakes...~ */
  IF ~~ THEN EXTERN ~_BALORA~ 235
END

IF ~~ THEN BEGIN 146 // from: _BALORA:235.0
  SAY #95740 /* ~Let's just say that I found out why my mother only let me have a single sweet cake at tea-time and leave it at that...~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #5 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKAL3","LOCALS",0)
CombatCounter(0)
AreaType(DUNGEON)
InParty("alora")
!See([ENEMY])
See("alora")
InParty(Myself)
!StateCheck("alora",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 147 // from:
  SAY #95741 /* ~Have you ever trekked through a dungeon, Alora? Oh, it sounds like so much fun: vast treasure, deadly traps, fierce monsters, certain death around every corner!~ */
  IF ~~ THEN DO ~SetGlobal("X#SKAL3","LOCALS",1)
~ EXTERN ~_BALORA~ 236
END

IF ~~ THEN BEGIN 148 // from: _BALORA:236.0
  SAY #95743 /* ~Eh? Cookies?~ */
  IF ~~ THEN EXTERN ~_BALORA~ 237
END

IF ~~ THEN BEGIN 149 // from: _BALORA:237.0
  SAY #95745 /* ~Oh, yes, please! *crunch, crunch*. These are delicious. Where did you buy these?~ */
  IF ~~ THEN EXTERN ~_BALORA~ 238
END

IF ~~ THEN BEGIN 150 // from: _BALORA:238.0
  SAY #95747 /* ~Oh... Where did you swipe these from? They taste very... familiar...~ */
  IF ~~ THEN EXTERN ~_BALORA~ 239
END

IF ~~ THEN BEGIN 151 // from: _BALORA:239.0
  SAY #95749 /* ~Hey, I thought I recognized these cookies! The cook at our mansion makes these!~ */
  IF ~~ THEN EXTERN ~_BALORA~ 240
END

IF WEIGHT #6 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKBR1","LOCALS",0)
CombatCounter(0)
InParty("branwen")
!See([ENEMY])
See("branwen")
InParty(Myself)
!StateCheck("branwen",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 152 // from:
  SAY #95751 /* ~Branwen? You're a battle-hardened warrior monster-slashing type, right?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKBR1","LOCALS",1)
~ EXTERN ~_BBRANW~ 224
END

IF ~~ THEN BEGIN 153 // from: _BBRANW:224.0
  SAY #95753 /* ~I was wondering... Do you have any combat-advice for a beginning adventurer?~ */
  IF ~~ THEN EXTERN ~_BBRANW~ 225
END

IF ~~ THEN BEGIN 154 // from: _BBRANW:225.0
  SAY #95755 /* ~Alright. How about this?~ */
  IF ~~ THEN EXTERN ~_BBRANW~ 226
END

IF ~~ THEN BEGIN 155 // from: _BBRANW:226.0
  SAY #95757 /* ~Oh, so... What can I do?~ */
  IF ~~ THEN EXTERN ~_BBRANW~ 227
END

IF ~~ THEN BEGIN 156 // from: _BBRANW:227.0
  SAY #95759 /* ~Like this? Oh, ooops...~ */
  IF ~~ THEN EXTERN ~_BBRANW~ 228
END

IF ~~ THEN BEGIN 157 // from: _BBRANW:228.0
  SAY #95761 /* ~Sorry, it slipped out of my hand. You... you aren't hurt?~ */
  IF ~~ THEN EXTERN ~_BBRANW~ 229
END

IF ~~ THEN BEGIN 158 // from: _BBRANW:229.0
  SAY #95763 /* ~AAAAAAHHHHH!!!~ */
  IF ~~ THEN EXTERN ~_BBRANW~ 230
END

IF ~~ THEN BEGIN 159 // from: _BBRANW:230.0
  SAY #95765 /* ~You... you just looked very scary when you suddenly jumped forward like that!~ */
  IF ~~ THEN EXTERN ~_BBRANW~ 231
END

IF ~~ THEN BEGIN 160 // from: _BBRANW:231.0
  SAY #95767 /* ~One of my dance instructors agreed to teach me some fighting-stances after class. I mean, everybody can do it! How hard can it be to fight?~ */
  IF ~~ THEN EXTERN ~_BBRANW~ 232
END

IF WEIGHT #7 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKCO1","GLOBAL",0)
CombatCounter(0)
InParty("coran")
!See([ENEMY])
See("coran")
InParty(Myself)
!StateCheck("coran",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 161 // from:
  SAY #95769 /* ~Coran, I heard about your... ahem... misadventure with Brielbara. I was wondering... what do you find so attractive about human women?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKCO1","GLOBAL",1)
~ EXTERN ~_BCORAN~ 321
END

IF ~~ THEN BEGIN 162 // from: _BCORAN:321.0
  SAY #95771 /* ~*sighs* Eldoth is right, I am ill mannered... despite all those courtesies my governess tried to teach me...~ */
  IF ~~ THEN EXTERN ~_BCORAN~ 322
END

IF ~~ THEN BEGIN 163 // from: _BCORAN:322.0
  SAY #95773 /* ~Exotic? That’s it? That’s why?~ */
  IF ~~ THEN EXTERN ~_BCORAN~ 323
END

IF ~~ THEN BEGIN 164 // from: _BCORAN:323.0
  SAY #80046 /* ~Yes?~ */
  IF ~~ THEN EXTERN ~_BCORAN~ 324
END

IF ~~ THEN BEGIN 165 // from: _BCORAN:324.0
  SAY #95776 /* ~You mean that humans are hotheaded and reckless?~ */
  IF ~~ THEN EXTERN ~_BCORAN~ 325
END

IF ~~ THEN BEGIN 166 // from: _BCORAN:325.0
  SAY #95778 /* ~Oh, did I misunderstand you, then?~ */
  IF ~~ THEN EXTERN ~_BCORAN~ 326
END

IF WEIGHT #8 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKCO1","GLOBAL",1)
Global("X#SKCO2","GLOBAL",0)
CombatCounter(0)
InParty("coran")
InParty("eldoth")
!See([ENEMY])
See("coran")
See("eldoth")
InParty(Myself)
!StateCheck("coran",CD_STATE_NOTVALID)
!StateCheck("eldoth",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 167 // from:
  SAY #95779 /* ~I was thinking of what you have said about humans being quick to love.~ */
  IF ~~ THEN DO ~SetGlobal("X#SKCO2","GLOBAL",1)
~ EXTERN ~_BCORAN~ 327
END

IF ~~ THEN BEGIN 168 // from: _BCORAN:327.0
  SAY #95781 /* ~You do not know humans very well, Coran. I, for example, loved Eldoth passionately from the very moment I saw him, but I also did a lot of thinking before I decided that he is the man I am willing to tie my destiny with.~ */
  IF ~~ THEN EXTERN ~_BCORAN~ 328
END

IF ~~ THEN BEGIN 169 // from: _BCORAN:328.0
  SAY #95783 /* ~Why, I had never been taught to think... only how to smile and to tell niceties... But I learned, Coran, I did. I think it took me the whole of two hours!~ */
  IF ~~ THEN EXTERN ~_BCORAN~ 329
END

IF ~~ THEN BEGIN 170 // from: _BCORAN:329.0
  SAY #95785 /* ~Yes, and it was the best decision in my whole life! And the very first one too!~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #9 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKDY1","LOCALS",0)
CombatCounter(0)
InParty("dynaheir")
!See([ENEMY])
See("dynaheir")
InParty(Myself)
!StateCheck("dynaheir",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 171 // from:
  SAY #95786 /* ~I've seen you scowling in my direction again, Dynaheir. What have I done to grieve you this time?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKDY1","LOCALS",1)
~ EXTERN ~_BDYNAH~ 251
END

IF ~~ THEN BEGIN 172 // from: _BDYNAH:251.0
  SAY #95788 /* ~What? You want me gone? But... this isn't still about that accident with the trap, is it? I told you it was an accident!~ */
  IF ~~ THEN EXTERN ~_BDYNAH~ 252
END

IF ~~ THEN BEGIN 173 // from: _BDYNAH:252.0
  SAY #95790 /* ~But it didn't! We all got out of the way before the flame hit us. You're only angry because your robes got singed!~ */
  IF ~~ THEN EXTERN ~_BDYNAH~ 253
END

IF ~~ THEN BEGIN 174 // from: _BDYNAH:253.0
  SAY #95792 /* ~My 'abilities' may not be perfect, but I'm improving all the time, Dynaheir. Give me a chance! I'm still learning!~ */
  IF ~~ THEN EXTERN ~_BDYNAH~ 254
END

IF WEIGHT #10 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKED1","LOCALS",0)
CombatCounter(0)
InParty("edwin")
!See([ENEMY])
See("edwin")
InParty(Myself)
!StateCheck("edwin",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 175 // from:
  SAY #95794 /* ~Edwin? Would you mind, if I asked you a question?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKED1","LOCALS",1)
~ EXTERN ~_BEDWIN~ 254
END

IF ~~ THEN BEGIN 176 // from: _BEDWIN:254.0
  SAY #95796 /* ~I was just wondering, Edwin. You are of noble birth, like me, and... what's your opinion of adventuring? Is it not grand to sleep under the stars, watching the night sky? Is it not grand to have friends so close as these, whom you can trust with your life?~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 255
END

IF ~~ THEN BEGIN 177 // from: _BEDWIN:255.0
  SAY #95798 /* ~Erm, I'd hate to say this, Edwin, but there aren't any chimps in Sembia. Nor any other monkeys. The climate's all wrong there for their kind.~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 256
END

IF ~~ THEN BEGIN 178 // from: _BEDWIN:256.0
  SAY #95800 /* ~Oh! Of course! It is quite fashionable to read Bigby's Magical Theorum lately among the nobles of Baldur’s Gate. But, Edwin? Planar vortices are described ad nauseum in volume THIRTEEN of Bigby's Magical Theorem, not part twelve.~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 257
END

IF ~~ THEN BEGIN 179 // from: _BEDWIN:257.0
  SAY #95802 /* ~What? What did I say?!~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 258
END

IF ~~ THEN BEGIN 180 // from: _BEDWIN:258.0
  SAY #95804 /* ~Excuse me? What list?~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 259
END

IF ~~ THEN BEGIN 181 // from: _BEDWIN:259.0
  SAY #95806 /* ~*pouts* You're a very silly man, Edwin.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #11 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKED2","LOCALS",0)
CombatCounter(0)
InParty("edwin")
!See([ENEMY])
See("edwin")
InParty(Myself)
!StateCheck("edwin",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 182 // from:
  SAY #95807 /* ~Edwin, I've been thinking.~ */
  IF ~~ THEN DO ~SetGlobal("X#SKED2","LOCALS",1)
~ EXTERN ~_BEDWIN~ 260
END

IF ~~ THEN BEGIN 183 // from: _BEDWIN:260.0
  SAY #95809 /* ~Is everything you wear red? Sure, the robe is obvious, but...~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 261
END

IF ~~ THEN BEGIN 184 // from: _BEDWIN:261.0
  SAY #95811 /* ~Yes, but... red socks? Red shoes? Red moneypouch? Red belt?~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 262
END

IF ~~ THEN BEGIN 185 // from: _BEDWIN:262.0
  SAY #95813 /* ~Well, I remember reading how colors represent different emotions, you see? Sometimes, even unconsciously, people dress themselves in a specific color to reflect their mood and mental states.~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 263
END

IF ~~ THEN BEGIN 186 // from: _BEDWIN:263.0
  SAY #95815 /* ~Actually, Edwin, if the books were correct, you are one big walking cry for help.~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 264
END

IF ~~ THEN BEGIN 187 // from: _BEDWIN:264.0
  SAY #95816 /* ~Yes... Desperate for love, attention, affection and passion, which absence you proclaim to the world by wearing those outrageously red clothing.~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 265
END

IF ~~ THEN BEGIN 188 // from: _BEDWIN:265.0
  SAY #95818 /* ~Good gods! Yours must be a nation of people with permanent low self-esteem and lack of affection!~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 266
END

IF ~~ THEN BEGIN 189 // from: _BEDWIN:266.0
  SAY #95820 /* ~But... I was only making conversation, Edwin!~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 267
END

IF WEIGHT #12 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKED3","LOCALS",0)
CombatCounter(0)
InParty("edwin")
!See([ENEMY])
See("edwin")
InParty(Myself)
!StateCheck("edwin",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 190 // from:
  SAY #95822 /* ~Edwin? I uhm... borrowed Mordenkainen's Advanced Divinations from the last merchant. Actually, I took it, because I think he charged us unfairly. Have you ever read it?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKED3","LOCALS",1)
~ EXTERN ~_BEDWIN~ 268
END

IF ~~ THEN BEGIN 191 // from: _BEDWIN:268.0
  SAY #95824 /* ~Tell me about it... Oh, and all those footnotes! Going back and forth between them really got on my nerves after a while.~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 269
END

IF ~~ THEN BEGIN 192 // from: _BEDWIN:269.0
  SAY #95826 /* ~Oh, yes! Remember page 47? *chuckles* One long sentence... When I read that, I could just hear Mordenkainen's deep, monotonous voice rereading what he had just written... I almost fell asleep, and it was my watch!~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 270
END

IF ~~ THEN BEGIN 193 // from: _BEDWIN:270.6
  SAY #95828 /* ~I always like to be well-read and...~ */
  IF ~~ THEN EXIT
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BEDWIN~ 272
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELDOT~ 323
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BEDWIN~ 271
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN GOTO 194
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELDOT~ 322
END

IF ~~ THEN BEGIN 194 // from: 193.4 _BELDOT:322.4 _BEDWIN:270.4
  SAY #95830 /* ~Y-yes, Eldoth. I'm sorry... love.~ */
  IF ~~ THEN EXIT
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BEDWIN~ 272
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELDOT~ 323
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BEDWIN~ 271
END

IF WEIGHT #13 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKEL1","GLOBAL",0)
CombatCounter(0)
InParty("eldoth")
!See([ENEMY])
See("eldoth")
InParty(Myself)
!StateCheck("eldoth",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 195 // from:
  SAY #95834 /* ~Eldoth, are you there?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKEL1","GLOBAL",1)
~ EXTERN ~_BELDOT~ 324
END

IF ~~ THEN BEGIN 196 // from: _BELDOT:324.0
  SAY #95836 /* ~I just wanted to say I love you.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 325
END

IF ~~ THEN BEGIN 197 // from: _BELDOT:325.0
  SAY #95838 /* ~But what are you doing? It looks like you are counting money. There doesn’t seem to be much there.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 326
END

IF ~~ THEN BEGIN 198 // from: _BELDOT:326.0
  SAY #95840 /* ~Oh, dear! I... never thought about adventurers’ being poor...~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 327
END

IF ~~ THEN BEGIN 199 // from: _BELDOT:327.0
  SAY #95842 /* ~But... just because we’re in love... that doesn’t mean we have to be poverty-stricken. I think that Daddy...~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 328
END

IF ~~ THEN BEGIN 200 // from: _BELDOT:328.0
  SAY #95844 /* ~Nonsense! I’m still his daughter. He owes it to me to see that I have a decent income.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 329
END

IF WEIGHT #14 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKEL2","GLOBAL",1)
Global("X#SKEL3","GLOBAL",0)
CombatCounter(0)
InParty("eldoth")
!See([ENEMY])
See("eldoth")
InParty(Myself)
!StateCheck("eldoth",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 201 // from:
  SAY #95851 /* ~Eldoth? Do you sometimes think about our future?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKEL3","GLOBAL",1)
~ EXTERN ~_BELDOT~ 330
END

IF ~~ THEN BEGIN 202 // from: _BELDOT:330.0
  SAY #95853 /* ~I mean, do you see us as famous adventurers, traveling the world and surviving by our wits alone? Or maybe as a duo of troubadours, playing our music? Or maybe we'd be celebrated rulers, loved by our subjects?~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 331
END

IF ~~ THEN BEGIN 203 // from: _BELDOT:331.0
  SAY #95855 /* ~Eldoth, please, you know that I play the violin and the piano very well... And there's an image that's been playing through my mind for a while now.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 332
END

IF ~~ THEN BEGIN 204 // from: _BELDOT:332.0
  SAY #95857 /* ~What do you think our children will look like? I bet that if we had a girl, she'd have my brown long hair and your piercing eyes.~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 333
END

IF ~~ THEN BEGIN 205 // from: _BELDOT:333.0
  SAY #95859 /* ~Eldoth, wait! Eldoth! *pouts*~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #15 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKFA1","LOCALS",0)
CombatCounter(0)
See("faldorn")
!See([ENEMY])
InParty("faldorn")
InParty(Myself)
!StateCheck("faldorn",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 206 // from:
  SAY #95860 /* ~Ermm, Faldorn. Errm, well, erm, how do I put this nicely?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKFA1","LOCALS",1)
~ EXTERN ~_BFALDO~ 297
END

IF ~~ THEN BEGIN 207 // from: _BFALDO:297.0
  SAY #95862 /* ~Oh, the Nine Hells! I'll just say it. Faldorn, you smell.~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 298
END

IF ~~ THEN BEGIN 208 // from: _BFALDO:298.0
  SAY #95864 /* ~You smell like humus, Faldorn, no offence.~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 299
END

IF ~~ THEN BEGIN 209 // from: _BFALDO:299.0
  SAY #95866 /* ~Never mind the soap and perfume! You don't even use water! Why don't you clean up at least a little, and maybe some of us will dare to walk downwind of you?~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 300
END

IF ~~ THEN BEGIN 210 // from: _BFALDO:300.0
  SAY #95868 /* ~But, Faldorn...~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 301
END

IF ~~ THEN BEGIN 211 // from: _BFALDO:301.0
  SAY #95870 /* ~What?!?~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 302
END

IF ~~ THEN BEGIN 212 // from: _BFALDO:302.0
  SAY #95872 /* ~*gulps*~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #16 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKFA2","LOCALS",0)
CombatCounter(0)
InParty("faldorn")
!See([ENEMY])
See("faldorn")
InParty(Myself)
!StateCheck("faldorn",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 213 // from:
  SAY #95873 /* ~I broke a nail.~ [_SKIEE18] */
  IF ~~ THEN DO ~SetGlobal("X#SKFA2","LOCALS",1)
~ EXTERN ~_BFALDO~ 303
END

IF ~~ THEN BEGIN 214 // from: _BFALDO:303.0
  SAY #95875 /* ~Of course it is not a wound, impossible brat, but I feel upset about it, nonetheless. It has been a month now that I was trying to grow them.~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 304
END

IF ~~ THEN BEGIN 215 // from: _BFALDO:304.0
  SAY #95877 /* ~Faldorn, I just wanted to have beautiful nails... But with this exciting adventuring lifestyle, I am afraid it is something I must give up. I wonder if it is possible at all to be a great adventurer and have nice, long...~ */
  IF ~~ THEN EXTERN ~_BFALDO~ 305
END

IF WEIGHT #17 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKGA1","LOCALS",0)
CombatCounter(0)
InParty("garrick")
!See([ENEMY])
See("garrick")
InParty(Myself)
!StateCheck("garrick",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 216 // from:
  SAY #95879 /* ~Garrick? Yes?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKGA1","LOCALS",1)
~ EXTERN ~_BGARRI~ 240
END

IF ~~ THEN BEGIN 217 // from: _BGARRI:240.0
  SAY #95881 /* ~Erm, sorry to startle you, but you were looking in my direction and I thought you wanted to ask me a question.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 241
END

IF ~~ THEN BEGIN 218 // from: _BGARRI:241.0
  SAY #95883 /* ~Are you sure you're fine? Your face is turning red! I hope you're not coming down with something! It's been raining a lot, after all.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 242
END

IF ~~ THEN BEGIN 219 // from: _BGARRI:242.0
  SAY #95885 /* ~Okay, but we could ask <CHARNAME> if we can visit a temple, if you start feeling worse. When you're on the road, you have to know how to take care of yourself, after all. Just look at my new Yeti-skin boots; all polished and ready for everything. You can drag these through the mud, and they'll still look pretty. And they say I'm not ready for a life on the road! Just look at my lovely silk traveler’s tunic and tell me I'm not well equipped for adventure!~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 243
END

IF WEIGHT #18 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKGA2","GLOBAL",0)
CombatCounter(0)
InParty("garrick")
!See([ENEMY])
See("garrick")
InParty(Myself)
!StateCheck("garrick",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 220 // from:
  SAY #95887 /* ~Garrick? I loved the poem you've read when we were around the campfire last night. Have you written any more?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKGA2","GLOBAL",1)
~ EXTERN ~_BGARRI~ 244
END

IF ~~ THEN BEGIN 221 // from: _BGARRI:244.0
  SAY #95889 /* ~I like your poetry, Garrick. Eldoth's work is more... grimmer and darker. All so fatalistic and angsty, so it's nice to hear some happy endings and cheerful songs.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 245
END

IF ~~ THEN BEGIN 222 // from: _BGARRI:246.0
  SAY #95892 /* ~'Glooms'?~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 247
END

IF ~~ THEN BEGIN 223 // from: _BGARRI:247.0
  SAY #95894 /* ~No, it's lovely the way it is. Thank you for sharing it with me.~ */
  IF ~~ THEN EXIT
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN GOTO 225
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BGARRI~ 249
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN GOTO 224
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BGARRI~ 248
END

IF ~~ THEN BEGIN 224 // from: 223.3 _BGARRI:248.3
  SAY #95896 /* ~He loves me, I love him. Is there need for anything more?~ */
  IF ~~ THEN EXIT
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN GOTO 225
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BGARRI~ 249
END

IF ~~ THEN BEGIN 225 // from: 224.1 223.1 _BGARRI:249.1 _BGARRI:248.1
  SAY #95898 /* ~I... I don't want to talk about this. Thanks for the poem, Garrick, we'll... we'll talk later.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #19 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKGA3","GLOBAL",0)
Global("X#SKGA4","GLOBAL",0)
Global("X#SKGA5","GLOBAL",0)
CombatCounter(0)
AreaType(FOREST)
InParty("garrick")
InParty("eldoth")
!See([ENEMY])
See("garrick")
See("eldoth")
InParty(Myself)
!StateCheck("garrick",CD_STATE_NOTVALID)
!StateCheck("eldoth",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 226 // from:
  SAY #95899 /* ~Look at all those beautiful flowers! Our mansion's gardens are nothing compared to this spectacle. ~ */
  IF ~~ THEN DO ~SetGlobal("X#SKGA3","GLOBAL",1)
~ EXTERN ~_BGARRI~ 250
END

IF ~~ THEN BEGIN 227 // from: _BGARRI:250.0
  SAY #95901 /* ~Good eye, Garrick. That's a red rhodelia, a rare find in this climate.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 251
END

IF ~~ THEN BEGIN 228 // from: _BGARRI:251.0
  SAY #95903 /* ~Garrick, what are you doing?~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 252
END

IF ~~ THEN BEGIN 229 // from: _BGARRI:252.0
  SAY #95905 /* ~Oh, Garrick. *blushes slightly* Don't be silly.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 253
END

IF ~~ THEN BEGIN 230 // from: _BGARRI:253.0
  SAY #95907 /* ~Garrick, I... *blushes deeply*. I mean, you... you're a sweet man, but...~ */
  IF ~~ THEN GOTO 231
END

IF ~~ THEN BEGIN 231 // from: 230.0
  SAY #95908 /* ~... my heart already belongs to another, Garrick. I'm very sorry, but I do love Eldoth very much. Perhaps, if I wouldn't have been with him, things could have been different.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 254
END

IF WEIGHT #20 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKGA4","GLOBAL",0)
CombatCounter(0)
AreaType(FOREST)
Global("X#SKGA3","GLOBAL",0)
Global("X#SKGA5","GLOBAL",0)
InParty("garrick")
Dead("eldoth")
!See([ENEMY])
See("garrick")
InParty(Myself)
!StateCheck("garrick",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 232 // from:
  SAY #95899 /* ~Look at all those beautiful flowers! Our mansion's gardens are nothing compared to this spectacle. ~ */
  IF ~~ THEN DO ~SetGlobal("X#SKGA4","GLOBAL",1)
~ EXTERN ~_BGARRI~ 255
END

IF ~~ THEN BEGIN 233 // from: _BGARRI:255.0
  SAY #95901 /* ~Good eye, Garrick. That's a red rhodelia, a rare find in this climate.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 256
END

IF ~~ THEN BEGIN 234 // from: _BGARRI:256.0
  SAY #95903 /* ~Garrick, what are you doing?~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 257
END

IF ~~ THEN BEGIN 235 // from: _BGARRI:257.0
  SAY #95905 /* ~Oh, Garrick. *blushes slightly* Don't be silly.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 258
END

IF ~~ THEN BEGIN 236 // from: _BGARRI:258.0
  SAY #95907 /* ~Garrick, I... *blushes deeply*. I mean, you... you're a sweet man, but...~ */
  IF ~~ THEN GOTO 237
END

IF ~~ THEN BEGIN 237 // from: 236.0
  SAY #95910 /* ~... it is... too soon. I still can't believe Eldoth is gone, and I will never see him again. I... it's just... too soon. But you are sweet, Garrick. Perhaps, in time...~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 259
END

IF WEIGHT #21 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKGA5","GLOBAL",0)
CombatCounter(0)
Global("X#SKGA3","GLOBAL",0)
Global("X#SKGA4","GLOBAL",0)
AreaType(FOREST)
InParty("garrick")
!InParty("eldoth")
!Dead("eldoth")
!See([ENEMY])
See("garrick")
InParty(Myself)
!StateCheck("garrick",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 238 // from:
  SAY #95899 /* ~Look at all those beautiful flowers! Our mansion's gardens are nothing compared to this spectacle. ~ */
  IF ~~ THEN DO ~SetGlobal("X#SKGA4","GLOBAL",1)
~ EXTERN ~_BGARRI~ 260
END

IF ~~ THEN BEGIN 239 // from: _BGARRI:260.0
  SAY #95901 /* ~Good eye, Garrick. That's a red rhodelia, a rare find in this climate.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 261
END

IF ~~ THEN BEGIN 240 // from: _BGARRI:261.0
  SAY #95903 /* ~Garrick, what are you doing?~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 262
END

IF ~~ THEN BEGIN 241 // from: _BGARRI:262.0
  SAY #95905 /* ~Oh, Garrick. *blushes slightly* Don't be silly.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 263
END

IF ~~ THEN BEGIN 242 // from: _BGARRI:263.0
  SAY #95907 /* ~Garrick, I... *blushes deeply*. I mean, you... you're a sweet man, but...~ */
  IF ~~ THEN GOTO 243
END

IF ~~ THEN BEGIN 243 // from: 242.0
  SAY #95912 /* ~... my heart already belongs to another, Garrick. I'm very sorry, but I do love Eldoth very much, and I don't want to betray everything he's done for me by courting another man behind his back. Perhaps, if I wouldn't have been with him, things could have been different.~ */
  IF ~~ THEN EXTERN ~_BGARRI~ 264
END

IF WEIGHT #22 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKIM1","LOCALS",0)
CombatCounter(0)
InParty("imoen")
!See([ENEMY])
See("imoen")
InParty(Myself)
!StateCheck("imoen",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 244 // from:
  SAY #95913 /* ~Imoen, I understand you've only entered our exciting life of adventure recently, just like I did. So, what was your life like, before you left it behind to find excitement?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKIM1","LOCALS",1)
~ EXTERN ~_BIMOEN~ 337
END

IF ~~ THEN BEGIN 245 // from: _BIMOEN:337.0
  SAY #95915 /* ~What's to miss? I mean, I did have a good life, but it's as much as a prison if anything else. I mean, how many state dinners can you have? How many clothes can you have in your wardrobe? How many times can you bathe in donkey-milk before you notice the tedium? How many jewels can one have before you notice the futility of it all, if you are not free to truly experience?~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 338
END

IF ~~ THEN BEGIN 246 // from: _BIMOEN:338.0
  SAY #95917 /* ~I mean, we had a luxurious carriage in which we rode through the streets of Baldur's Gate to the ducal palace and the upscale shops. It would have been much more exciting to actually walk there and talk to people, you know?~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 339
END

IF ~~ THEN BEGIN 247 // from: _BIMOEN:339.0
  SAY #95918 /* ~I mean, I might have lived in one of the largest estates on the Sword Coast with a whole division of servants, but in the end, it's four walls keeping you inside, stifling your gentle spirit.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 340
END

IF ~~ THEN BEGIN 248 // from: _BIMOEN:340.0
  SAY #95919 /* ~Imoen? Are you alright?~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 341
END

IF ~~ THEN BEGIN 249 // from: _BIMOEN:341.0
  SAY #95921 /* ~Have you heard a word I said?~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 342
END

IF ~~ THEN BEGIN 250 // from: _BIMOEN:342.0
  SAY #95923 /* ~Well, if that's what you want to hear... Oh, I'll tell you at the campfire tonight. <CHARNAME> is looking funny at us.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #23 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKIM2","LOCALS",0)
CombatCounter(0)
InParty("imoen")
!See([ENEMY])
See("imoen")
InParty(Myself)
!StateCheck("imoen",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 251 // from:
  SAY #95924 /* ~Imoen? Don't you feel this kind of traveling can have some inconveniences? I've not bathed since this morning and I'm feeling a bit grimy.~ */
  IF ~~ THEN DO ~SetGlobal("X#SKIM2","LOCALS",1)
~ EXTERN ~_BIMOEN~ 343
END

IF ~~ THEN BEGIN 252 // from: _BIMOEN:343.0
  SAY #95926 /* ~But... I can't shake the feeling of the filth clinging on to me.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 344
END

IF ~~ THEN BEGIN 253 // from: _BIMOEN:344.0
  SAY #95928 /* ~Imoen! You're holding a piece of mud!~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 345
END

IF ~~ THEN BEGIN 254 // from: _BIMOEN:345.0
  SAY #95930 /* ~Eek! There's mud-splats all over my clean clothes!~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 346
END

IF ~~ THEN BEGIN 255 // from: _BIMOEN:346.0
  SAY #95932 /* ~It's... not so bad, I suppose and... aw, I broke a nail!~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 347
END

IF WEIGHT #24 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKIM3","LOCALS",0)
CombatCounter(0)
InParty("imoen")
InParty("eldoth")
!See([ENEMY])
See("imoen")
See("eldoth")
InParty(Myself)
!StateCheck("imoen",CD_STATE_NOTVALID)
!StateCheck("eldoth",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 256 // from:
  SAY #95934 /* ~So, Imoen, do you have any pass-times you enjoy?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKIM3","LOCALS",1)
~ EXTERN ~_BIMOEN~ 348
END

IF ~~ THEN BEGIN 257 // from: _BIMOEN:348.0
  SAY #95936 /* ~Oh, yes, besides all these minor hobbies.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 349
END

IF ~~ THEN BEGIN 258 // from: _BIMOEN:349.0
  SAY #95938 /* ~Ermmm, that dance was meant for Eldoth, Imoen.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 350
END

IF ~~ THEN BEGIN 259 // from: _BIMOEN:350.0
  SAY #95940 /* ~I... I'll just have to try harder next time, that's all. Now, how about I teach you dancing?~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 351
END

IF ~~ THEN BEGIN 260 // from: _BIMOEN:351.0
  SAY #95942 /* ~Sure, well... Ah, we'll use this fence over here. Do as I do... First, lay your leg on the fence like so... yes, you're doing fine. Now, raise your arms, slowly arch your back forward and bend towards your toes.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 352
END

IF ~~ THEN BEGIN 261 // from: _BIMOEN:352.0
  SAY #95944 /* ~Imoen? What was that sound?~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 353
END

IF ~~ THEN BEGIN 262 // from: _BIMOEN:353.0
  SAY #95946 /* ~Oh, sweet Sune! *giggles*.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 354
END

IF ~~ THEN BEGIN 263 // from: _BIMOEN:354.0
  SAY #95948 /* ~It's just a setback, Imoen.~ */
  IF ~~ THEN EXTERN ~_BIMOEN~ 355
END

IF WEIGHT #25 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKJA1","LOCALS",0)
CombatCounter(0)
InParty("jaheira")
!See([ENEMY])
See("jaheira")
InParty(Myself)
!StateCheck("jaheira",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 264 // from:
  SAY #95950 /* ~*sighs* I'm a bit peckish. Could we take a short break to have something to eat?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKJA1","LOCALS",1)
~ EXTERN ~_BJAHEI~ 252
END

IF ~~ THEN BEGIN 265 // from: _BJAHEI:252.0
  SAY #95952 /* ~Great! I'll have two warm-roasted baguettes with some smoked salmon, some slices of tomato, a little garlic butter and some hard-boiled quail's eggs to go with that.~ */
  IF ~~ THEN EXTERN ~_BJAHEI~ 253
END

IF ~~ THEN BEGIN 266 // from: _BJAHEI:253.0
  SAY #95954 /* ~Oh, poo. If it's really that much trouble, I'd be willing to forgo on the garlic butter.~ */
  IF ~~ THEN EXTERN ~_BJAHEI~ 254
END

IF ~~ THEN BEGIN 267 // from: _BJAHEI:254.0
  SAY #95956 /* ~Emmm, as long as the salmon is fresh, it's fine, I suppose.~ */
  IF ~~ THEN EXTERN ~_BJAHEI~ 255
END

IF ~~ THEN BEGIN 268 // from: _BJAHEI:255.0
  SAY #95958 /* ~I'll... pass, thank you. Is there any tomato?~ */
  IF ~~ THEN EXTERN ~_BJAHEI~ 256
END

IF ~~ THEN BEGIN 269 // from: _BJAHEI:256.0
  SAY #95960 /* ~So there won't be any quail's eggs either?~ */
  IF ~~ THEN EXTERN ~_BJAHEI~ 257
END

IF ~~ THEN BEGIN 270 // from: _BJAHEI:257.0
  SAY #95962 /* ~*sighs* Forget I asked for anything. Let's just move on. Oh, and help remind me to pick up a huge picnic-basket filled with delicious delicacies the next time we visit an inn.~ */
  IF ~~ THEN EXTERN ~_BJAHEI~ 258
END

IF WEIGHT #26 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKJA2","LOCALS",0)
HPPercentLT("skie",75)
InParty("jaheira")
CombatCounter(0)
!See([ENEMY])
See("jaheira")
InParty(Myself)
!StateCheck("jaheira",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 271 // from:
  SAY #95964 /* ~*wheeze* It... it hurts...~ */
  IF ~~ THEN DO ~SetGlobal("X#SKJA2","LOCALS",1)
~ EXTERN ~_BJAHEI~ 259
END

IF ~~ THEN BEGIN 272 // from: _BJAHEI:259.0
  SAY #95966 /* ~Did... *cough* did you see me, Jaheira? Did... did you see me stab that...~ */
  IF ~~ THEN EXTERN ~_BJAHEI~ 260
END

IF ~~ THEN BEGIN 273 // from: _BJAHEI:260.0
  SAY #95968 /* ~I... *gasps* This is... what I read about. The battle... The blood is rushing through my veins.~ */
  IF ~~ THEN EXTERN ~_BJAHEI~ 261
END

IF ~~ THEN BEGIN 274 // from: _BJAHEI:261.0
  SAY #95970 /* ~I didn't think adventure would hurt this much... *wheeze*~ */
  IF ~~ THEN EXTERN ~_BJAHEI~ 262
END

IF WEIGHT #27 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKKH1","LOCALS",0)
CombatCounter(0)
InParty("khalid")
InParty("eldoth")
!See([ENEMY])
See("khalid")
See("eldoth")
InParty(Myself)
!StateCheck("khalid",CD_STATE_NOTVALID)
!StateCheck("eldoth",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 275 // from:
  SAY #95972 /* ~Thank you for helping me fix dinner for our friends the other night. I'm afraid my cooking skills leave a bit to be desired.~ */
  IF ~~ THEN DO ~SetGlobal("X#SKKH1","LOCALS",1)
~ EXTERN ~_BKHALI~ 237
END

IF ~~ THEN BEGIN 276 // from: _BKHALI:237.0
  SAY #95974 /* ~He's... only harsh because he wants me to learn quicker. Besides, I know he means well. He only wants what's best for me, after all. I just have to adjust, that's all.~ */
  IF ~~ THEN EXTERN ~_BKHALI~ 238
END

IF ~~ THEN BEGIN 277 // from: _BKHALI:238.0
  SAY #95976 /* ~But... he really means well. I... I just have to try harder for him.~ */
  IF ~~ THEN EXTERN ~_BKHALI~ 239
END

IF ~~ THEN BEGIN 278 // from: _BKHALI:239.0
  SAY #95978 /* ~I love Eldoth, Khalid. Not someone else... And that is my final word on the matter.~ */
  IF ~~ THEN EXTERN ~_BKHALI~ 240
END

IF WEIGHT #28 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKMI1","LOCALS",0)
CombatCounter(0)
InParty("minsc")
!See([ENEMY])
See("minsc")
InParty(Myself)
!StateCheck("minsc",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 279 // from:
  SAY #95980 /* ~Minsc, may I ask you something?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKMI1","LOCALS",1)
~ EXTERN ~_BMINSC~ 299
END

IF ~~ THEN BEGIN 280 // from: _BMINSC:299.0
  SAY #95982 /* ~I was wondering if that tattoo on your face...did it hurt? Was it painful?~ */
  IF ~~ THEN EXTERN ~_BMINSC~ 300
END

IF ~~ THEN BEGIN 281 // from: _BMINSC:300.0
  SAY #95984 /* ~Oh... so it's an image thing. I understand.~ */
  IF ~~ THEN GOTO 282
END

IF ~~ THEN BEGIN 282 // from: 281.0
  SAY #95985 /* ~All I want is a Kara-Tur symbol. I'm not too concerned about "striking fear into the hearts of the enemy".~ */
  IF ~~ THEN EXTERN ~_BMINSC~ 301
END

IF ~~ THEN BEGIN 283 // from: _BMINSC:301.0
  SAY #95987 /* ~Style, of course!~ */
  IF ~~ THEN EXTERN ~_BMINSC~ 302
END

IF WEIGHT #29 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKMI2","LOCALS",0)
CombatCounter(0)
InParty("minsc")
!See([ENEMY])
See("minsc")
InParty(Myself)
!StateCheck("minsc",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 284 // from:
  SAY #95990 /* ~Ahhh! Minsc! Keep that vermin away from me! It might be ridden with all kinds of diseases!~ */
  IF ~~ THEN DO ~SetGlobal("X#SKMI2","LOCALS",1)
~ EXTERN ~_BMINSC~ 304
END

IF ~~ THEN BEGIN 285 // from: _BMINSC:304.0
  SAY #95992 /* ~Oh... er... I'm sorry, Minsc. Here, take some of my washing herbs. Maybe you can give Boo a nice bath?~ */
  IF ~~ THEN EXTERN ~_BMINSC~ 305
END

IF WEIGHT #30 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKSA1","LOCALS",0)
InParty("safana")
CombatCounter(0)
!See([ENEMY])
See("safana")
InParty(Myself)
!StateCheck("safana",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 286 // from:
  SAY #95997 /* ~What a lovely brooch, my dear.~ */
  IF ~~ THEN DO ~SetGlobal("X#SKSA1","LOCALS",1)
~ EXTERN ~_BSAFAN~ 211
END

IF ~~ THEN BEGIN 287 // from: _BSAFAN:211.0
  SAY #95999 /* ~Do you know, I was *very* tempted by one almost exactly like that... but the shopkeeper wanted *far* too much for it.~ */
  IF ~~ THEN EXTERN ~_BSAFAN~ 212
END

IF ~~ THEN BEGIN 288 // from: _BSAFAN:212.0
  SAY #96001 /* ~Ooooh, naughty!~ */
  IF ~~ THEN EXTERN ~_BSAFAN~ 213
END

IF ~~ THEN BEGIN 289 // from: _BSAFAN:213.0
  SAY #96003 /* ~Teehee! We really *shouldn’t* go “shopping” after the third glass, should we, dear?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #31 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKSH1","GLOBAL",0)
CombatCounter(0)
InParty("sharteel")
InParty("eldoth")
!See([ENEMY])
InParty(Myself)
See("sharteel")
See("eldoth")
!StateCheck("sharteel",CD_STATE_NOTVALID)
!StateCheck("eldoth",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 290 // from:
  SAY #94999 /* ~*sigh*~ */
  IF ~~ THEN DO ~SetGlobal("X#SKSH1","GLOBAL",1)
~ EXTERN ~_BSHART~ 190
END

IF ~~ THEN BEGIN 291 // from: _BSHART:190.0
  SAY #96005 /* ~Oh, I'm sorry... It's just that Eldoth said that I'd put on weight lately. But... but I've hardly been touching my food... *sigh* It's not fair!~ */
  IF ~~ THEN EXTERN ~_BSHART~ 191
END

IF ~~ THEN BEGIN 292 // from: _BSHART:191.0
  SAY #96007 /* ~You... you don't understand! I've got to look *just* right! If I don't, Eldoth might find another girl, and... and not want to be with me anymore. He might not love me...~ */
  IF ~~ THEN EXTERN ~_BSHART~ 192
END

IF ~~ THEN BEGIN 293 // from: _BSHART:192.0
  SAY #96009 /* ~Wha... What do you know? Nothing! Eldoth loves me, he... he said so!~ */
  IF ~~ THEN EXTERN ~_BSHART~ 193
END

IF ~~ THEN BEGIN 294 // from: _BSHART:193.0
  SAY #96011 /* ~*sobs* You jus... just leave me alone, Shar! You know nothing... nothing!~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #32 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKQU1","LOCALS",0)
CombatCounter(0)
InParty("quayle")
!See([ENEMY])
See("quayle")
InParty(Myself)
!StateCheck("quayle",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 295 // from:
  SAY #96012 /* ~Hey, a funny old gnome! Could you juggle some turnips for me?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKQU1","LOCALS",1)
~ EXTERN ~_BQUAYL~ 251
END

IF ~~ THEN BEGIN 296 // from: _BQUAYL:251.0
  SAY #96014 /* ~'Twas no insult, sir Gnome. I simply wanted to...~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 252
END

IF ~~ THEN BEGIN 297 // from: _BQUAYL:252.0
  SAY #96016 /* ~But I only wanted to...~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 253
END

IF ~~ THEN BEGIN 298 // from: _BQUAYL:253.0
  SAY #96018 /* ~But, Quayle, I...~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 254
END

IF ~~ THEN BEGIN 299 // from: _BQUAYL:254.0
  SAY #96020 /* ~Quayle, I only asked you to...~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 255
END

IF ~~ THEN BEGIN 300 // from: _BQUAYL:255.0
  SAY #96022 /* ~So, then you're not the gnome wearing the fake red nose and the polka-dotted suit that traveled with the circus which visited Baldur's Gate two years ago?~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 256
END

IF ~~ THEN BEGIN 301 // from: _BQUAYL:256.0
  SAY #96024 /* ~I remember it so well, because it was just before my mother died... we went to the circus together, the last time we ever got to spend time together. I just wanted to... re-live the memory, I suppose...~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 257
END

IF ~~ THEN BEGIN 302 // from: _BQUAYL:257.0
  SAY #96026 /* ~Thank you, Quayle. I'd really appreciate that.~ */
  IF ~~ THEN EXTERN ~_BQUAYL~ 258
END

IF ~~ THEN BEGIN 303 // from: _BQUAYL:258.0
  SAY #96028 /* ~I won’t. Thank you.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #33 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKTI1","LOCALS",0)
CombatCounter(0)
InParty("tiax")
!See([ENEMY])
See("tiax")
InParty(Myself)
!StateCheck("tiax",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 304 // from:
  SAY #96029 /* ~*warily* Why are you staring at me, Tiax?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKTI1","LOCALS",1)
~ EXTERN ~_BTIAX~ 118
END

IF ~~ THEN BEGIN 305 // from: _BTIAX:118.0
  SAY #96031 /* ~There was a time when you weren't... umm, like you are now? ~ */
  IF ~~ THEN EXTERN ~_BTIAX~ 119
END

IF ~~ THEN BEGIN 306 // from: _BTIAX:119.0
  SAY #46347 /* ~Oh?~ */
  IF ~~ THEN EXTERN ~_BTIAX~ 120
END

IF ~~ THEN BEGIN 307 // from: _BTIAX:120.0
  SAY #96034 /* ~Erm...~ */
  IF ~~ THEN EXTERN ~_BTIAX~ 121
END

IF ~~ THEN BEGIN 308 // from: _BTIAX:121.0
  SAY #96036 /* ~That's... errr... fascinating, Tiax. I thought that Garl Glittergold's followers led the Gnomish priesthood, though.~ */
  IF ~~ THEN EXTERN ~_BTIAX~ 122
END

IF ~~ THEN BEGIN 309 // from: _BTIAX:122.0
  SAY #96038 /* ~And why do I remind you of yourself back then?~ */
  IF ~~ THEN EXTERN ~_BTIAX~ 123
END

IF ~~ THEN BEGIN 310 // from: _BTIAX:123.0
  SAY #96040 /* ~And... and what was the result?~ */
  IF ~~ THEN EXTERN ~_BTIAX~ 124
END

IF ~~ THEN BEGIN 311 // from: _BTIAX:124.0
  SAY #96042 /* ~Oh. I... I see. Well, all's well that ends well, I suppose...~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #34 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKTI2","LOCALS",0)
CombatCounter(0)
AreaType(FOREST)
InParty("tiax")
!See([ENEMY])
See("tiax")
InParty(Myself)
!StateCheck("tiax",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 312 // from:
  SAY #96043 /* ~Ow! I think I've got a splinter in my foot. ~ */
  IF ~~ THEN DO ~SetGlobal("X#SKTI2","LOCALS",1)
~ EXTERN ~_BTIAX~ 125
END

IF ~~ THEN BEGIN 313 // from: _BTIAX:125.0
  SAY #96045 /* ~Ummmm... Tiax? ~ */
  IF ~~ THEN EXTERN ~_BTIAX~ 126
END

IF ~~ THEN BEGIN 314 // from: _BTIAX:126.0
  SAY #96047 /* ~Tiax?~ */
  IF ~~ THEN EXTERN ~_BTIAX~ 127
END

IF ~~ THEN BEGIN 315 // from: _BTIAX:127.0
  SAY #96047 /* ~Tiax?~ */
  IF ~~ THEN EXTERN ~_BTIAX~ 128
END

IF ~~ THEN BEGIN 316 // from: _BTIAX:128.0
  SAY #96050 /* ~TIAX!!!~ */
  IF ~~ THEN EXTERN ~_BTIAX~ 129
END

IF ~~ THEN BEGIN 317 // from: _BTIAX:129.0
  SAY #96052 /* ~It's just a splinter. A very annoying splinter, mind you. Tiax? Could you please take the pincers from my kit and pull it out?~ */
  IF ~~ THEN EXTERN ~_BTIAX~ 130
END

IF WEIGHT #35 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKVI1","LOCALS",0)
CombatCounter(0)
InParty("viconia")
InParty("eldoth")
!See([ENEMY])
InParty(Myself)
See("viconia")
See("eldoth")
!StateCheck("viconia",CD_STATE_NOTVALID)
!StateCheck("eldoth",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 318 // from:
  SAY #96054 /* ~Viconia? I just can't understand why you're being so unreasonable! I mean, we're adventurers in the same group. Aren't we all supposed to be friends?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKVI1","LOCALS",1)
~ EXTERN ~_BVICON~ 131
END

IF ~~ THEN BEGIN 319 // from: _BVICON:132.0
  SAY #96058 /* ~Take that back! Eldoth would never, ever lie to me!~ */
  IF ~~ THEN EXTERN ~_BVICON~ 133
END

IF ~~ THEN BEGIN 320 // from: _BVICON:134.0
  SAY #96062 /* ~Don't you dare lay a hand on my Eldoth!!!~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 336
END

IF WEIGHT #36 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKVI2","LOCALS",0)
CombatCounter(0)
InParty("viconia")
InParty("eldoth")
!See([ENEMY])
InParty(Myself)
See("viconia")
See("eldoth")
!StateCheck("viconia",CD_STATE_NOTVALID)
!StateCheck("eldoth",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 321 // from:
  SAY #96065 /* ~The way you deal with men is so... ungentle, Viconia. Why do you have to offend my poor dear Eldoth so?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKVI2","LOCALS",1)
~ EXTERN ~_BVICON~ 136
END

IF ~~ THEN BEGIN 322 // from: _BVICON:136.0
  SAY #96067 /* ~Ahh! I... uhm... ergh! I wouldn't expect you to understand Eldoth. It seems that most people don't. But I love him, and that's all that matters. Eldoth always tells me that love conquers all, and... and that love's the only thing a girl like me needs. He's right, you know.~ */
  IF ~~ THEN EXTERN ~_BVICON~ 137
END

IF ~~ THEN BEGIN 323 // from: _BVICON:138.0
  SAY #96071 /* ~Oh, Eldoth... I have a headache again. You'll make it all better, won't you?~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 338
END

IF WEIGHT #37 /* Triggers after states #: 349 356 even though they appear after this state */
~  Global("X#SKXA1","LOCALS",0)
CombatCounter(0)
InParty("xan")
!See([ENEMY])
See("xan")
InParty(Myself)
!StateCheck("xan",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 324 // from:
  SAY #96073 /* ~Xan, will you please stop groaning? You're being very depressing!~ */
  IF ~~ THEN DO ~SetGlobal("X#SKXA1","LOCALS",1)
~ EXTERN ~_BXANNN~ 159
END

IF ~~ THEN BEGIN 325 // from: _BXANNN:159.0
  SAY #96075 /* ~No, you are depressing. How long do elves live? A thousand years? Do you want to be depressed and down for a millennia long?~ */
  IF ~~ THEN EXTERN ~_BXANNN~ 160
END

IF ~~ THEN BEGIN 326 // from: _BXANNN:160.0
  SAY #96077 /* ~No doubt you'll find a way to rain on their joyful parade, too. Come on, Xan, this is adventure! The joy of life, the feeling of being truly free!~ */
  IF ~~ THEN EXTERN ~_BXANNN~ 161
END

IF ~~ THEN BEGIN 327 // from: _BXANNN:161.0 _BVICON:139.0
  SAY #96080 /* ~Oooo...~ */
  IF ~~ THEN EXTERN ~_BXANNN~ 162
END

IF ~~ THEN BEGIN 328 // from: _BXANNN:162.0
  SAY #96082 /* ~Keener than ever! I'll marvel when I first see a dragon... *mutters* and having a wyrm stomp on you might be a nice bonus.~ */
  IF ~~ THEN EXTERN ~_BXANNN~ 163
END

IF ~~ THEN BEGIN 329 // from: _BVICON:218.0
  SAY #96602 /* ~I'm sorry, did I do something wrong?~ */
  IF ~~ THEN EXTERN ~_BVICON~ 219
END

IF ~~ THEN BEGIN 330 // from: _BVICON:219.0
  SAY #96604 /* ~You don't need to go feeling sorry for me, Viconia. Eldoth loves me, and I love him. I guess if you can't understand this-~ */
  IF ~~ THEN EXTERN ~_BVICON~ 220
END

IF ~~ THEN BEGIN 331 // from: _BVICON:220.0
  SAY #96606 /* ~No, that's not it at all! It's just sad that you can't understand the way that... ooh, I have a headache!~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 344
END

IF ~~ THEN BEGIN 332 // from: _BVICON:221.0
  SAY #96602 /* ~I'm sorry, did I do something wrong?~ */
  IF ~~ THEN EXTERN ~_BVICON~ 222
END

IF ~~ THEN BEGIN 333 // from: _BVICON:222.0
  SAY #96610 /* ~I can't believe you would say that! *sniffle* Do you need to be so mean all the time?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 334 // from: _BXANNN:260.0
  SAY #97036 /* ~Xan... Erm... if there was a tournament held for it, you would have been the least likely man to get me out of my breeches.~ */
  IF ~~ THEN EXTERN ~_BXANNN~ 261
END

IF ~~ THEN BEGIN 335 // from: _BXANNN:261.0
  SAY #97038 /* ~I am glad to hear that! As I said, you are the last man... But what brought this nonsensical question then?~ */
  IF ~~ THEN EXTERN ~_BXANNN~ 262
END

IF ~~ THEN BEGIN 336 // from: _BXANNN:262.0
  SAY #97040 /* ~I am Skie Silvershield, and nothing will change that, Xan. My father will eventually understand how the things are between Eldoth and me, and then he will welcome us back. Of course, becoming famous adventurers is going to help. Adventurer, not some beggar or a mercenary! I absolutely have to dress appropriately.~ */
  IF ~~ THEN EXTERN ~_BXANNN~ 263
END

IF ~~ THEN BEGIN 337 // from: _BXZAR:234.0
  SAY #97315 /* ~Eh... thank you...~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 235
END

IF ~~ THEN BEGIN 338 // from: _BXZAR:235.0
  SAY #97317 /* ~I knew it. Now comes the comment about the air between my ears, right?~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 236
END

IF ~~ THEN BEGIN 339 // from: _BXZAR:236.0
  SAY #97319 /* ~Mm-hmmm. You’re still serious, right?~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 237
END

IF ~~ THEN BEGIN 340 // from: _BXZAR:237.0
  SAY #97321 /* ~I prefer to live my dreams during waking, thank you very much.~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 238
END

IF ~~ THEN BEGIN 341 // from: _BXZAR:238.0
  SAY #97323 /* ~Well, that’s one way of looking...~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 239
END

IF ~~ THEN BEGIN 342 // from: _BXZAR:239.0
  SAY #97325 /* ~I am perfectly willing to remove myself from influence over your dream life.~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 240
END

IF ~~ THEN BEGIN 343 // from: _BYESLI:216.0
  SAY #97668 /* ~By all means, sir!~ */
  IF ~~ THEN EXTERN ~_BYESLI~ 217
END

IF ~~ THEN BEGIN 344 // from: _BYESLI:217.0
  SAY #97670 /* ~That's... rather... well, forward of you.~ */
  IF ~~ THEN EXTERN ~_BYESLI~ 218
END

IF ~~ THEN BEGIN 345 // from: _BYESLI:218.0
  SAY #97672 /* ~No, no. I mean... oh, why not. I only wish I *could* miss him, but... well, there's nothing to miss. I never really saw him. He was always working on behalf of the City, the Dukes, the people... he had no time for me, and so very little time for my mother.~ */
  IF ~~ THEN EXTERN ~_BYESLI~ 219
END

IF ~~ THEN BEGIN 346 // from: _BYESLI:219.0
  SAY #97674 /* ~Yeslick, this is my life now! Away from the stuffy balls and the carpeted halls of home, on the road to adventure with Eldoth alongside me, always! This is... this is freedom! You, you've travelled, you have no idea what it was like for me at home.~ */
  IF ~~ THEN EXTERN ~_BYESLI~ 220
END

IF ~~ THEN BEGIN 347 // from: _BYESLI:220.0
  SAY #97676 /* ~Oh? And... what is that?~ */
  IF ~~ THEN EXTERN ~_BYESLI~ 221
END

IF ~~ THEN BEGIN 348 // from: _BYESLI:221.0
  SAY #97678 /* ~I... no more, Yeslick. Please.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~  InParty("montaron")
Global("X#SKMO1","LOCALS",0)
CombatCounter(0)
!See([ENEMY])
See("montaron")
!StateCheck("montaron",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 349 // from:
  SAY #98107 /* ~Montaron, you're staring again! *sigh* Have I smudged my eyeshadow... what I'd give for a mirror...~ */
  IF ~~ THEN DO ~SetGlobal("X#SKMO1","LOCALS",1)
~ EXTERN ~_BMONTA~ 239
END

IF ~~ THEN BEGIN 350 // from: _BMONTA:239.0
  SAY #98109 /* ~I am not hanging around! I... I am an adventurer at heart, like you and <CHARNAME>. But father... No! He has nothing to do with this! Nothing!~ */
  IF ~~ THEN EXTERN ~_BMONTA~ 240
END

IF ~~ THEN BEGIN 351 // from: _BMONTA:240.0
  SAY #98111 /* ~Anger? *sigh* It's... er... just silly things, really. Like how he is always telling me to dress like a lady and not a street urchin, even though *I* should be allowed to dress how I feel! Or... or when he insists on embarrassing me in front of people by telling them "what a beautiful baby" I was! Or..~ */
  IF ~~ THEN EXTERN ~_BMONTA~ 241
END

IF ~~ THEN BEGIN 352 // from: _BMONTA:241.0
  SAY #98113 /* ~...me to say the "right words", when he is introducing me to his oafish friends at his silly parties! Not to mention trying to marry me off to every noble boy this side of Waterdeep, *never* letting me have any privacy, and worst of all, not letting me out of the house without *six* armed guards to watch over me! Oh... he just makes me *so* mad!~ */
  IF ~~ THEN EXTERN ~_BMONTA~ 242
END

IF ~~ THEN BEGIN 353 // from: _BMONTA:242.0
  SAY #98115 /* ~Not too many... only about half the city watch. He's always telling me it's "for your own safety, Skie"... but I can *never* get any time alone, with all those eyes watching me. That's why I used the secret door to get out at night.~ */
  IF ~~ THEN EXTERN ~_BMONTA~ 243
END

IF ~~ THEN BEGIN 354 // from: _BMONTA:243.0
  SAY #98117 /* ~*smile* No, there really is one - politics here in town *may* become rather rough at times. It's along the northern wall just underneath the second hanging basket... Hey, you know what, Monty, you're nice. If a little curious.~ */
  IF ~~ THEN EXTERN ~_BMONTA~ 244
END

IF ~~ THEN BEGIN 355 // from: _BMONTA:244.0
  SAY #98119 /* ~As I said; you're a little curious. Don't forget though: *giggles* curiosity killed the cat!~ */
  IF ~~ THEN EXTERN ~_BMONTA~ 245
END

IF WEIGHT #1 ~  InParty("xzar")
Global("X#SKXZ1","LOCALS",0)
CombatCounter(0)
!See([ENEMY])
See("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 356 // from:
  SAY #98121 /* ~Hmm... What's this? Hey, Xzar! You dropped something.~ */
  IF ~~ THEN DO ~SetGlobal("X#SKXZ1","LOCALS",1)
~ EXTERN ~_BXZAR~ 265
END

IF ~~ THEN BEGIN 357 // from: _BXZAR:265.0
  SAY #98123 /* ~It's only a tatty notebo... hey... what's this? "That new girl's noble blood should serve adequately - a vial, or maybe three - in case of mishap. When she is asleep, perchance..."~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 266
END

IF ~~ THEN BEGIN 358 // from: _BXZAR:266.0
  SAY #98125 /* ~Hey! I *saw* you drop it!~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 267
END

IF ~~ THEN BEGIN 359 // from: _BXZAR:267.0
  SAY #98127 /* ~Uh... have you actually managed to *lose* money by adventuring?~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 268
END

IF ~~ THEN BEGIN 360 // from: _BXZAR:268.0
  SAY #98129 /* ~Er... I'm right here, beside you, Xzar. What's the ritual of Barzenak?~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 269
END

IF ~~ THEN BEGIN 361 // from: _BXZAR:269.0
  SAY #98131 /* ~Well, let me think. There wa... Hey! Your not thinking about turning me into a zombie, are you?~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 270
END

IF ~~ THEN BEGIN 362 // from: _BXZAR:270.0
  SAY #98133 /* ~I hope someone made a zombie of *him*.~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 271
END

IF ~~ THEN BEGIN 363 // from: _BXZAR:271.0
  SAY #98135 /* ~Stuf... ugh... that's horrible, Xzar! Why must you be *so* disgusting?~ */
  IF ~~ THEN EXTERN ~_BXZAR~ 272
END

IF WEIGHT #42 ~  InParty("sharteel")
Global("X#SKSH2","LOCALS",0)
CombatCounter(0)
!See([ENEMY])
See("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
!StateCheck(Myself,CD_STATE_NOTVALID)
~ THEN BEGIN 364 // from:
  SAY #98236 /* ~Shar-Teel, do you *really* believe that strength of arm is all that is needed in this world?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKSH2","LOCALS",1)
~ EXTERN ~_BSHART~ 245
END

IF ~~ THEN BEGIN 365 // from: _BSHART:245.0
  SAY #98238 /* ~And what if the world refuses to be bludgeoned by that strong arm, no matter how much heart is put into it?~ */
  IF ~~ THEN EXTERN ~_BSHART~ 246
END

IF ~~ THEN BEGIN 366 // from: _BSHART:246.0
  SAY #98240 /* ~So, you're going to conquer the world? With just one arm, too. Most enterprising of you.~ */
  IF ~~ THEN EXTERN ~_BSHART~ 247
END

IF ~~ THEN BEGIN 367 // from: _BSHART:247.0
  SAY #98242 /* ~My remarks are not blind stabs in the dark, but thoughtful inquiries, based on fact and conjecture. Some of us call that 'intelligence'.~ */
  IF ~~ THEN EXTERN ~_BSHART~ 248
END

IF ~~ THEN BEGIN 368 // from: _DORAA:0.0
  SAY #98854 /* ~Dora? What are you doing here? Did father send you to find me?~ */
  IF ~~ THEN EXTERN ~_DORAA~ 1
END

IF ~~ THEN BEGIN 369 // from: _DORAA:1.0
  SAY #98856 /* ~Because if he did, you can tell him that I am not going back to that cage, I've had it with his lectures, I've had enough of hi... ~ */
  IF ~~ THEN EXTERN ~_DORAA~ 2
END

IF ~~ THEN BEGIN 370 // from: _DORAA:2.0
  SAY #98858 /* ~Wha... dea... dead?~ */
  IF ~~ THEN GOTO 371
END

IF ~~ THEN BEGIN 371 // from: 370.0
  SAY #98859 /* ~Bu... but how? I mean... dead... I don... I don't understand... how is this...~ */
  IF ~~ THEN EXTERN ~_DORAA~ 3
END

IF ~~ THEN BEGIN 372 // from: _DORAA:3.0
  SAY #98861 /* ~The... Shadow Thieves? But tha... that doesn’t make sense... I mean, why... *sniff*... why him?~ */
  IF ~~ THEN EXTERN ~_DORAA~ 4
END

IF ~~ THEN BEGIN 373 // from: _DORAA:5.0
  SAY #98864 /* ~*sob* Whe... where is Walter now?~ */
  IF ~~ THEN EXTERN ~_DORAA~ 6
END

IF ~~ THEN BEGIN 374 // from: _DORAA:6.0
  SAY #98866 /* ~Leave?... No... please, Dora, you... you can't leave... *sniff* You are all the family I have... *sniff* Don't leave me...~ */
  IF ~~ THEN EXTERN ~_DORAA~ 7
END

IF ~~ THEN BEGIN 375 // from: _DORAA:8.0
  SAY #98869 /* ~I... I... I don't know what to say...~ */
  IF ~~ THEN EXTERN ~_DORAA~ 9
END

IF ~~ THEN BEGIN 376 // from: _DORAA:0.1
  SAY #98871 /* ~Dora? Wait... where is father? Angelo said tha... that he was dead... is it true?~ */
  IF ~~ THEN EXTERN ~_DORAA~ 10
END

IF ~~ THEN BEGIN 377 // from: _DORAA:10.0
  SAY #98873 /* ~Bu... but how? I mean... dead... I don't understand... how is this...~ */
  IF ~~ THEN EXTERN ~_DORAA~ 11
END

IF ~~ THEN BEGIN 378 // from: _DORAA:11.0
  SAY #98875 /* ~The... Shadow Thieves? But tha... that doesn’t make sense... I mean why... *sniff*... why him?~ */
  IF ~~ THEN EXTERN ~_DORAA~ 12
END

IF ~~ THEN BEGIN 379 // from: _DORAA:13.0
  SAY #98864 /* ~*sob* Whe... where is Walter now?~ */
  IF ~~ THEN EXTERN ~_DORAA~ 14
END

IF ~~ THEN BEGIN 380 // from: _DORAA:14.0
  SAY #98866 /* ~Leave?... No... please, Dora, you... you can't leave... *sniff* You are all the family I have... *sniff* Don't leave me...~ */
  IF ~~ THEN EXTERN ~_DORAA~ 15
END

IF ~~ THEN BEGIN 381 // from: _DORAA:16.0
  SAY #98869 /* ~I... I... I don't know what to say...~ */
  IF ~~ THEN EXTERN ~_DORAA~ 17
END

IF ~~ THEN BEGIN 382 // from: _DORAA:17.0
  SAY #98878 /* ~So it is true... We... we should go. I don't think that I could face the house now... not while father's murderers still walk the streets. Can.. can we get going? I... I need some time to think about this.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 383 // from:
  SAY #98880 /* ~Clearly, I *am* out here though and must depart. I have matters of great urgency to attend to. ~ */
  IF ~~ THEN EXTERN ~X#JESSUP~ 1
END

IF ~~ THEN BEGIN 384 // from:
  SAY #98882 /* ~Did my father give orders about what you should do in the event I did 'go gallavanting' once more?~ */
  IF ~~ THEN EXTERN ~X#JESSUP~ 2
END

IF ~~ THEN BEGIN 385 // from: _BELDOT:359.0
  SAY #98886 /* ~Oooh! Thank you! It's very pretty but... isn't it rather warm for this time of year?~ */
  IF ~~ THEN EXTERN ~_BELDOT~ 360
END

IF ~~ THEN BEGIN 386 // from: _BELDOT:360.0
  SAY #98888 /* ~You're right. I can only hope...that my eyeshadow doesn't run.~ */
  IF ~~ THEN DO ~GiveItemCreate("_CLCK06","skie",1,0,0)
~ EXIT
END

IF ~~ THEN BEGIN 387 // from: _BXZAR:282.5 _BSAFAN:236.5 _BFALDO:333.5 _BEDWIN:312.5
  SAY #101105 /* ~Ooooh... no maore battles, please. Can't we just take the money and go?~ */
  IF ~~ THEN REPLY #101107 /* ~We could always remove the problem for you, for perhaps 2000 gold? The Guild would charge far more...~ */ EXTERN ~X#KARRIS~ 19
  IF ~~ THEN REPLY #101108 /* ~I'll take it! Go to the Helm and Cloak. He's waiting for news of our success there.~ */ EXTERN ~X#KARRIS~ 17
  IF ~~ THEN REPLY #101109 /* ~I'll leave it. Goodbye, Karris. Have fun scouring the city.~ */ EXTERN ~X#KARRIS~ 13
  IF ~  InParty("tiax")
~ THEN REPLY #101110 /* ~Look,this is silly. Tiax, err... I mean "Telliax," is definitely, completely, thoroughly alive. And very, very annoying.~ */ EXTERN ~X#KARRIS~ 15
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELDOT~ 370
END

IF ~~ THEN BEGIN 388 // from: _BYESLI:252.12 _BXZAR:283.12 _BXANNN:291.12 _BSAFAN:237.12 _BQUAYL:279.12 _BMONTA:268.12 _BKIVAN:308.12 _BKHALI:272.12 _BKAGAI:272.12 _BJAHEI:301.12 _BIMOEN:396.12 _BGARRI:290.12 _BFALDO:334.12 _BELDOT:371.12 _BAJANT:254.12
  SAY #101145 /* ~Oh, this is so exciting!~ */
  IF ~~ THEN REPLY #101118 /* ~Are you questioning my word? Many have died for much lesser offences.~ */ EXTERN ~X#KARRIS~ 10
  IF ~~ THEN REPLY #101154 /* ~Ahh, well... perhaps he is not worth protecting after all. I lied. I know the whereabouts of Belgin.~ */ EXTERN ~X#KARRIS~ 14
  IF ~~ THEN REPLY #101155 /* ~Well, that puts things in a different light. Belgin sought us out to help, because we know that Telliax is alive.~ */ EXTERN ~X#KARRIS~ 15
  IF ~~ THEN REPLY #101156 /* ~This is getting frustrating. You know, I don't think this conversation is making headway. I will discuss this with you later.~ */ EXTERN ~X#KARRIS~ 13
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BALORA~ 259
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BSHART~ 254
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BVICON~ 267
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BBRANW~ 258
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BEDWIN~ 313
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BDYNAH~ 281
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BMINSC~ 350
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BCORAN~ 367
END

IF ~~ THEN BEGIN 389 // from: _BYESLI:253.11 _BXZAR:284.11 _BXANNN:292.11 _BSAFAN:238.11 _BQUAYL:280.11 _BMONTA:269.11 _BKIVAN:309.11 _BKHALI:273.11 _BKAGAI:273.11 _BJAHEI:302.11 _BIMOEN:397.11 _BGARRI:291.11 _BFALDO:335.11 _BELDOT:372.11 _BAJANT:255.11
  SAY #101173 /* ~I'm sure traipsing all over the city like this has simply ruined my pedicure.~ */
  IF ~~ THEN REPLY #101181 /* ~Farewell, Karris. May your adventures be as successful as mine have been.~ */ DO ~SetGlobal("X#TiaxQuest","GLOBAL",5)
SetGlobal("X#KarrisPlacement","GLOBAL",2)
~ JOURNAL #101126 /* ~Tiax and Karris

I proved to Karris's party that Tiax is alive and well. He's heading back to Amn, and Belgin should be safe. Belgin is waiting for us at the inn, so we had best go find him and claim our reward.~ */ EXIT
  IF ~  !Dead("x#belgin")
~ THEN REPLY #101182 /* ~Well, this was fun. Not exactly what I had in mind, but we at least get to go find out what Belgin thinks this was worth. May your adventures be as successful as mine have been.~ */ DO ~SetGlobal("X#TiaxQuest","GLOBAL",5)
SetGlobal("X#KarrisPlacement","GLOBAL",2)
~ JOURNAL #101126 /* ~Tiax and Karris

I proved to Karris's party that Tiax is alive and well. He's heading back to Amn, and Belgin should be safe. Belgin is waiting for us at the inn, so we had best go find him and claim our reward.~ */ EXIT
  IF ~~ THEN REPLY #101183 /* ~Hey, Karris, stop where you are. That was way too little reward. Perhaps you would care to empty your pockets immediately? Otherwise, we will be forced to destroy you.~ */ EXTERN ~X#KARRIS~ 10
  IF ~  Dead("x#belgin")
~ THEN REPLY #101184 /* ~Well, that went well. We kill the twerp, then clear his name, and walk away smelling like roses.~ */ DO ~SetGlobal("X#TiaxQuest","GLOBAL",5)
SetGlobal("X#KarrisPlacement","GLOBAL",2)
~ JOURNAL #101185 /* ~I told Karris's party that Tiax is alive and well. He's heading back to Amn, and Belgin would be safe, if it weren't for the detail that his new job is pushing up daisies.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BSHART~ 255
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BVICON~ 268
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BBRANW~ 259
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BEDWIN~ 314
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BDYNAH~ 282
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BMINSC~ 351
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BCORAN~ 368
END

IF ~~ THEN BEGIN 390 // from: _BRILLA:42.15
  SAY #101262 /* ~No... no... Why have not you told me, <CHARNAME>? M-m-y brother... o, no!~ */
  IF ~~ THEN DO ~SetGlobal("X#KagainCaravan","GLOBAL",6)
TakePartyItem("X#SILSH")
DestroyItem("X#SILSH")
AddexperienceParty(3000)
ActionOverride("brilla",EscapeArea())
~ EXIT
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BRILLA~ 50
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ELDOTJ~ 72
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SKIEJ~ 90
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SKIEJ~ 89
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BRILLA~ 49
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BRILLA~ 48
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BRILLA~ 47
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SKIEJ~ 88
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BRILLA~ 46
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SKIEJ~ 87
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BRILLA~ 45
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SKIEJ~ 86
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BRILLA~ 44
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BRILLA~ 43
END

IF ~~ THEN BEGIN 391 // from: _DYNAHJ:124.2 _BSAFAN:241.2 _BMONTA:275.2 _BIMOEN:398.2 _BCORAN:372.2
  SAY #102452 /* ~Well, I think it's not morally right to take away the years' work of a scholar. But... er... sometimes things that are immoral are a fun challenge.~ */
  IF ~~ THEN EXIT
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BEDWIN~ 336
END

IF WEIGHT #43 ~  Global("P#CRSK1","LOCALS",0)
!GlobalGT("P#CoranLover","GLOBAL",0)
Global("P#CoranFriend","GLOBAL",1)
Global("P#CoRomReaction","GLOBAL",1)
InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
!StateCheck("skie",CD_STATE_NOTVALID)
InParty("eldoth")
See("eldoth")
CombatCounter(0)
!See([ENEMY])
~ THEN BEGIN 392 // from:
  SAY #106746 /* ~An adventuring company, and nigh everyone in love! Ah, it's so romantic!~ */
  IF ~~ THEN DO ~SetGlobal("P#CRSK1","LOCALS",1)
~ EXTERN ~_BCORAN~ 426
END

IF ~~ THEN BEGIN 393 // from: _BCORAN:426.0
  SAY #106748 /* ~Yes! Oh, Coran, you alone understands me it seems... besides Eldoth, of course.~ */
  IF ~~ THEN GOTO 394
END

IF ~~ THEN BEGIN 394 // from: 393.0
  SAY #106749 /* ~Funny... I have never thought of this before.~ */
  IF ~~ THEN EXTERN ~_BCORAN~ 427
END

IF ~~ THEN BEGIN 395 // from: _BCORAN:427.0
  SAY #106751 /* ~The same people who keep telling me that Eldoth will cast me off, expect you to run out on <CHARNAME>... except for <CHARNAME>, I guess. *giggle*~ */
  IF ~~ THEN GOTO 396
END

IF ~~ THEN BEGIN 396 // from: 395.0
  SAY #106752 /* ~We... we will prove them all wrong, and have a good laugh about it twenty years down the road.~ */
  IF ~~ THEN GOTO 397
END

IF ~~ THEN BEGIN 397 // from: 396.0
  SAY #106753 /* ~Won't we, Coran?~ */
  IF ~~ THEN EXTERN ~_BCORAN~ 428
END

IF WEIGHT #44 ~  Global("X#SKREDY1","LOCALS",0)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",29)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
CombatCounter(0)
!See([ENEMY])
InParty("dynaheir")
See("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN BEGIN 398 // from:
  SAY #110401 /* ~So, Dynaheir... have you been in love before <CHARNAME>?~ */
  IF ~~ THEN DO ~SetGlobal("X#SKREDY1","LOCALS",1)
~ EXTERN ~_BDYNAH~ 337
END

IF ~~ THEN BEGIN 399 // from: _BDYNAH:337.0
  SAY #110403 /* ~Well... I... er... recognize all the signs.  After you say something, you glance at <CHARNAME>. Or after you've smiled. And the other day when <CHARNAME> took a wound I swear that you turned paler than him. Eldoth was just the same when we first met, and he was unsure of my feelings, silly boy.~ */
  IF ~~ THEN EXTERN ~_BDYNAH~ 338
END

IF ~~ THEN BEGIN 400 // from: _BDYNAH:338.0
  SAY #110405 /* ~Splattering blood... eek... I hate that myself. It's something I didn't quite expect... Eldoth never told me anything about it... Or about the... uhm... smell when bodies become bloated in the sun... Erm... excuse me, Dynaheir, but I... I think I'm going to sick up...~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #45 ~  Global("X#XASKRE1","LOCALS",0)
CombatCounter(0)
!See([ENEMY])
InParty("xan")
See("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
!StateCheck("skie",CD_STATE_NOTVALID)
Global("X#XARomanceActive","GLOBAL",2)
!Global("X#XARomanceInactive","GLOBAL",1)
Race(Player1,ELF)
~ THEN BEGIN 401 // from:
  SAY #113123 /* ~My hair is a mess. *sigh* I will never get used to adventuring. No mirrors, no table to put my pins on, and only one brush!~ */
  IF ~~ THEN DO ~SetGlobal("X#XASKRE1","LOCALS",1)
~ GOTO 403
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#XASKRE1","LOCALS",1)
~ GOTO 402
END

IF ~~ THEN BEGIN 402 // from: 401.1
  SAY #113124 /* ~And Eldoth wouldn't help me with it, either. He says that it is a task suited for women!~ */
  IF ~~ THEN GOTO 403
END

IF ~~ THEN BEGIN 403 // from: 402.0 401.0
  SAY #113125 /* ~<CHARNAME> is luckier than me: I've read somewhere that elven couples braid each other's hair whenever they have a chance. I wish somebody would do it for me... *giggle* No, Xan, I didn't mean you, <CHARNAME> might get jealous!~ */
  IF ~~ THEN EXTERN ~_BXANNN~ 374
END

IF ~~ THEN BEGIN 404 // from: _BXANNN:374.0
  SAY #113127 /* ~But I like adventuring! My life is now here, with <CHARNAME> and my friends!~ */
  IF ~~ THEN EXIT
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BXANNN~ 376
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN GOTO 407
  IF ~  !InParty("eldoth")
~ THEN GOTO 406
  IF ~  !InParty("eldoth")
~ THEN EXTERN ~_BXANNN~ 375
  IF ~  InParty("garrick")
!InParty("eldoth")
~ THEN EXTERN ~_BGARRI~ 309
  IF ~  !InParty("eldoth")
~ THEN GOTO 405
END

IF ~~ THEN BEGIN 405 // from: 404.6
  SAY #113128 /* ~*sniff* I just wish Eldoth was here, too.~ */
  IF ~~ THEN EXIT
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BXANNN~ 376
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN GOTO 407
  IF ~  !InParty("eldoth")
~ THEN GOTO 406
  IF ~  !InParty("eldoth")
~ THEN EXTERN ~_BXANNN~ 375
  IF ~  InParty("garrick")
!InParty("eldoth")
~ THEN EXTERN ~_BGARRI~ 309
END

IF ~~ THEN BEGIN 406 // from: _BXANNN:375.3 405.3 404.3 _BGARRI:309.3
  SAY #113131 /* ~I... I loved him, and I won't let you sully his name! *sniff* Leave me alone, all of you, just leave me alone!~ */
  IF ~~ THEN EXIT
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BXANNN~ 376
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN GOTO 407
END

IF ~~ THEN BEGIN 407 // from: _BXANNN:375.2 406.2 405.2 404.2 _BGARRI:309.2
  SAY #113132 /* ~*giggle* And soon, you'll learn to like it, too! Now that you've got <CHARNAME>, you'll be as happy as Eldoth and me.~ */
  IF ~~ THEN EXIT
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BXANNN~ 376
END

IF ~~ THEN BEGIN 408 // from: _BYESLI:260.33 _BYESLI:259.33 _BYESLI:258.33 _BXZAR:302.33 _BXZAR:301.33 _BXZAR:300.33 _BXANNN:430.33 _BXANNN:429.33 _BXANNN:428.33 _BSAFAN:258.33 _BSAFAN:257.33 _BSAFAN:256.33 _BQUAYL:294.33 _BQUAYL:293.33 _BQUAYL:292.33 _BMONTA:284.33 _BMONTA:283.33 _BMONTA:282.33 _BKIVAN:353.33 _BKIVAN:352.33 _BKIVAN:351.33 _BKHALI:296.33 _BKHALI:295.33 _BKHALI:294.33 _BKAGAI:285.33 _BKAGAI:284.33 _BKAGAI:283.33 _BJAHEI:321.33 _BJAHEI:320.33 _BJAHEI:319.33 _BIMOEN:427.33 _BIMOEN:426.33 _BIMOEN:425.33 _BGARRI:312.33 _BGARRI:311.33 _BGARRI:310.33 _BFALDO:366.33 _BFALDO:365.33 _BFALDO:364.33 _BELDOT:395.33 _BELDOT:394.33 _BELDOT:393.33 _BAJANT:313.33 _BAJANT:312.33 _BAJANT:311.33
  SAY #113874 /* ~I don't know, <CHARNAME>. It sounds like a lovely idea. Instant fame or notoriety, but without the hard work.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~X#LP1REP~ 7
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 282
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 281
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 280
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 278
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 277
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 276
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 308
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 307
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 306
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 303
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 302
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 301
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 337
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 336
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 335
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 359
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 358
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 357
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 428
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 427
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 426
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 425
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 424
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 423
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 414
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 413
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 412
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 475
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 474
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 473
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
Global("X#SkieRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ GOTO 410
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
Global("X#SkieRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ GOTO 409
END

IF ~~ THEN BEGIN 409 // from: _BYESLI:260.32 _BYESLI:259.32 _BYESLI:258.32 _BXZAR:302.32 _BXZAR:301.32 _BXZAR:300.32 _BXANNN:430.32 _BXANNN:429.32 _BXANNN:428.32 408.32 _BSAFAN:258.32 _BSAFAN:257.32 _BSAFAN:256.32 _BQUAYL:294.32 _BQUAYL:293.32 _BQUAYL:292.32 _BMONTA:284.32 _BMONTA:283.32 _BMONTA:282.32 _BKIVAN:353.32 _BKIVAN:352.32 _BKIVAN:351.32 _BKHALI:296.32 _BKHALI:295.32 _BKHALI:294.32 _BKAGAI:285.32 _BKAGAI:284.32 _BKAGAI:283.32 _BJAHEI:321.32 _BJAHEI:320.32 _BJAHEI:319.32 _BIMOEN:427.32 _BIMOEN:426.32 _BIMOEN:425.32 _BGARRI:312.32 _BGARRI:311.32 _BGARRI:310.32 _BFALDO:366.32 _BFALDO:365.32 _BFALDO:364.32 _BELDOT:395.32 _BELDOT:394.32 _BELDOT:393.32 _BAJANT:313.32 _BAJANT:312.32 _BAJANT:311.32
  SAY #113875 /* ~Wouldn't it be nice if it meant a discount at the finer stores?~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~X#LP1REP~ 7
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 282
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 281
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 280
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 278
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 277
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 276
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 308
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 307
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 306
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 303
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 302
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 301
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 337
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 336
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 335
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 359
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 358
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 357
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 428
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 427
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 426
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 425
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 424
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 423
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 414
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 413
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 412
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 475
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 474
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 473
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
Global("X#SkieRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ GOTO 410
END

IF ~~ THEN BEGIN 410 // from: _BYESLI:260.31 _BYESLI:259.31 _BYESLI:258.31 _BXZAR:302.31 _BXZAR:301.31 _BXZAR:300.31 _BXANNN:430.31 _BXANNN:429.31 _BXANNN:428.31 409.31 408.31 _BSAFAN:258.31 _BSAFAN:257.31 _BSAFAN:256.31 _BQUAYL:294.31 _BQUAYL:293.31 _BQUAYL:292.31 _BMONTA:284.31 _BMONTA:283.31 _BMONTA:282.31 _BKIVAN:353.31 _BKIVAN:352.31 _BKIVAN:351.31 _BKHALI:296.31 _BKHALI:295.31 _BKHALI:294.31 _BKAGAI:285.31 _BKAGAI:284.31 _BKAGAI:283.31 _BJAHEI:321.31 _BJAHEI:320.31 _BJAHEI:319.31 _BIMOEN:427.31 _BIMOEN:426.31 _BIMOEN:425.31 _BGARRI:312.31 _BGARRI:311.31 _BGARRI:310.31 _BFALDO:366.31 _BFALDO:365.31 _BFALDO:364.31 _BELDOT:395.31 _BELDOT:394.31 _BELDOT:393.31 _BAJANT:313.31 _BAJANT:312.31 _BAJANT:311.31
  SAY #113876 /* ~I don't suppose an adventurous past would hurt my triumphant return to society. As long as it didn't involve any undue deprivation, of course.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~X#LP1REP~ 7
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 282
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 281
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 280
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 278
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 277
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 276
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 308
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 307
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 306
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 303
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 302
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 301
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 337
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 336
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 335
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 359
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 358
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 357
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 428
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 427
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 426
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 425
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 424
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 423
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 414
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 413
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 412
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 475
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 474
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 473
END

IF ~~ THEN BEGIN 411 // from: _BYESLI:263.33 _BYESLI:262.33 _BYESLI:261.33 _BXZAR:305.33 _BXZAR:304.33 _BXZAR:303.33 _BXANNN:433.33 _BXANNN:432.33 _BXANNN:431.33 _BSAFAN:261.33 _BSAFAN:260.33 _BSAFAN:259.33 _BQUAYL:297.33 _BQUAYL:296.33 _BQUAYL:295.33 _BMONTA:287.33 _BMONTA:286.33 _BMONTA:285.33 _BKIVAN:356.33 _BKIVAN:355.33 _BKIVAN:354.33 _BKHALI:299.33 _BKHALI:298.33 _BKHALI:297.33 _BKAGAI:288.33 _BKAGAI:287.33 _BKAGAI:286.33 _BJAHEI:325.33 _BJAHEI:324.33 _BJAHEI:323.33 _BIMOEN:430.33 _BIMOEN:429.33 _BIMOEN:428.33 _BGARRI:315.33 _BGARRI:314.33 _BGARRI:313.33 _BFALDO:369.33 _BFALDO:368.33 _BFALDO:367.33 _BELDOT:398.33 _BELDOT:397.33 _BELDOT:396.33 _BAJANT:316.33 _BAJANT:315.33 _BAJANT:314.33
  SAY #113874 /* ~I don't know, <CHARNAME>. It sounds like a lovely idea. Instant fame or notoriety, but without the hard work.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~X#LP2REP~ 7
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 285
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 284
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 283
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 281
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 280
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 279
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 312
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 311
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 310
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 306
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 305
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 304
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 340
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 339
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 338
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 362
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 361
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 360
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 434
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 433
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 432
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 431
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 430
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 429
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 417
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 416
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 415
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 478
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 477
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 476
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
Global("X#SkieRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ GOTO 413
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
Global("X#SkieRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ GOTO 412
END

IF ~~ THEN BEGIN 412 // from: _BYESLI:263.32 _BYESLI:262.32 _BYESLI:261.32 _BXZAR:305.32 _BXZAR:304.32 _BXZAR:303.32 _BXANNN:433.32 _BXANNN:432.32 _BXANNN:431.32 411.32 _BSAFAN:261.32 _BSAFAN:260.32 _BSAFAN:259.32 _BQUAYL:297.32 _BQUAYL:296.32 _BQUAYL:295.32 _BMONTA:287.32 _BMONTA:286.32 _BMONTA:285.32 _BKIVAN:356.32 _BKIVAN:355.32 _BKIVAN:354.32 _BKHALI:299.32 _BKHALI:298.32 _BKHALI:297.32 _BKAGAI:288.32 _BKAGAI:287.32 _BKAGAI:286.32 _BJAHEI:325.32 _BJAHEI:324.32 _BJAHEI:323.32 _BIMOEN:430.32 _BIMOEN:429.32 _BIMOEN:428.32 _BGARRI:315.32 _BGARRI:314.32 _BGARRI:313.32 _BFALDO:369.32 _BFALDO:368.32 _BFALDO:367.32 _BELDOT:398.32 _BELDOT:397.32 _BELDOT:396.32 _BAJANT:316.32 _BAJANT:315.32 _BAJANT:314.32
  SAY #113875 /* ~Wouldn't it be nice if it meant a discount at the finer stores?~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~X#LP2REP~ 7
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 285
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 284
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 283
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 281
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 280
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 279
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 312
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 311
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 310
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 306
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 305
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 304
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 340
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 339
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 338
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 362
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 361
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 360
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 434
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 433
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 432
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 431
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 430
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 429
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 417
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 416
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 415
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 478
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 477
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 476
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
Global("X#SkieRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ GOTO 413
END

IF ~~ THEN BEGIN 413 // from: _BYESLI:263.31 _BYESLI:262.31 _BYESLI:261.31 _BXZAR:305.31 _BXZAR:304.31 _BXZAR:303.31 _BXANNN:433.31 _BXANNN:432.31 _BXANNN:431.31 412.31 411.31 _BSAFAN:261.31 _BSAFAN:260.31 _BSAFAN:259.31 _BQUAYL:297.31 _BQUAYL:296.31 _BQUAYL:295.31 _BMONTA:287.31 _BMONTA:286.31 _BMONTA:285.31 _BKIVAN:356.31 _BKIVAN:355.31 _BKIVAN:354.31 _BKHALI:299.31 _BKHALI:298.31 _BKHALI:297.31 _BKAGAI:288.31 _BKAGAI:287.31 _BKAGAI:286.31 _BJAHEI:325.31 _BJAHEI:324.31 _BJAHEI:323.31 _BIMOEN:430.31 _BIMOEN:429.31 _BIMOEN:428.31 _BGARRI:315.31 _BGARRI:314.31 _BGARRI:313.31 _BFALDO:369.31 _BFALDO:368.31 _BFALDO:367.31 _BELDOT:398.31 _BELDOT:397.31 _BELDOT:396.31 _BAJANT:316.31 _BAJANT:315.31 _BAJANT:314.31
  SAY #113876 /* ~I don't suppose an adventurous past would hurt my triumphant return to society. As long as it didn't involve any undue deprivation, of course.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~X#LP2REP~ 7
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 285
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 284
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 283
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 281
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 280
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 279
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 312
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 311
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 310
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 306
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 305
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 304
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 340
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 339
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 338
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 362
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 361
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 360
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 434
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 433
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 432
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 431
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 430
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 429
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 417
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 416
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 415
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 478
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 477
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 476
END

IF ~~ THEN BEGIN 414 // from: _BYESLI:266.33 _BYESLI:265.33 _BYESLI:264.33 _BXZAR:308.33 _BXZAR:307.33 _BXZAR:306.33 _BXANNN:436.33 _BXANNN:435.33 _BXANNN:434.33 _BSAFAN:264.33 _BSAFAN:263.33 _BSAFAN:262.33 _BQUAYL:300.33 _BQUAYL:299.33 _BQUAYL:298.33 _BMONTA:290.33 _BMONTA:289.33 _BMONTA:288.33 _BKIVAN:359.33 _BKIVAN:358.33 _BKIVAN:357.33 _BKHALI:302.33 _BKHALI:301.33 _BKHALI:300.33 _BKAGAI:291.33 _BKAGAI:290.33 _BKAGAI:289.33 _BJAHEI:329.33 _BJAHEI:328.33 _BJAHEI:327.33 _BIMOEN:433.33 _BIMOEN:432.33 _BIMOEN:431.33 _BGARRI:318.33 _BGARRI:317.33 _BGARRI:316.33 _BFALDO:372.33 _BFALDO:371.33 _BFALDO:370.33 _BELDOT:401.33 _BELDOT:400.33 _BELDOT:399.33 _BAJANT:319.33 _BAJANT:318.33 _BAJANT:317.33
  SAY #113874 /* ~I don't know, <CHARNAME>. It sounds like a lovely idea. Instant fame or notoriety, but without the hard work.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~X#LP3REP~ 7
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 288
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 287
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 286
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 284
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 283
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 282
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 316
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 315
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 314
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 309
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 308
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 307
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 343
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 342
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 341
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 365
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 364
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 363
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 440
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 439
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 438
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 437
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 436
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 435
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 420
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 419
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 418
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 481
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 480
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 479
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
Global("X#SkieRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ GOTO 416
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
Global("X#SkieRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ GOTO 415
END

IF ~~ THEN BEGIN 415 // from: _BYESLI:266.32 _BYESLI:265.32 _BYESLI:264.32 _BXZAR:308.32 _BXZAR:307.32 _BXZAR:306.32 _BXANNN:436.32 _BXANNN:435.32 _BXANNN:434.32 414.32 _BSAFAN:264.32 _BSAFAN:263.32 _BSAFAN:262.32 _BQUAYL:300.32 _BQUAYL:299.32 _BQUAYL:298.32 _BMONTA:290.32 _BMONTA:289.32 _BMONTA:288.32 _BKIVAN:359.32 _BKIVAN:358.32 _BKIVAN:357.32 _BKHALI:302.32 _BKHALI:301.32 _BKHALI:300.32 _BKAGAI:291.32 _BKAGAI:290.32 _BKAGAI:289.32 _BJAHEI:329.32 _BJAHEI:328.32 _BJAHEI:327.32 _BIMOEN:433.32 _BIMOEN:432.32 _BIMOEN:431.32 _BGARRI:318.32 _BGARRI:317.32 _BGARRI:316.32 _BFALDO:372.32 _BFALDO:371.32 _BFALDO:370.32 _BELDOT:401.32 _BELDOT:400.32 _BELDOT:399.32 _BAJANT:319.32 _BAJANT:318.32 _BAJANT:317.32
  SAY #113875 /* ~Wouldn't it be nice if it meant a discount at the finer stores?~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~X#LP3REP~ 7
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 288
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 287
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 286
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 284
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 283
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 282
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 316
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 315
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 314
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 309
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 308
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 307
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 343
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 342
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 341
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 365
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 364
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 363
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 440
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 439
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 438
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 437
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 436
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 435
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 420
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 419
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 418
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 481
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 480
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 479
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
Global("X#SkieRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ GOTO 416
END

IF ~~ THEN BEGIN 416 // from: _BYESLI:266.31 _BYESLI:265.31 _BYESLI:264.31 _BXZAR:308.31 _BXZAR:307.31 _BXZAR:306.31 _BXANNN:436.31 _BXANNN:435.31 _BXANNN:434.31 415.31 414.31 _BSAFAN:264.31 _BSAFAN:263.31 _BSAFAN:262.31 _BQUAYL:300.31 _BQUAYL:299.31 _BQUAYL:298.31 _BMONTA:290.31 _BMONTA:289.31 _BMONTA:288.31 _BKIVAN:359.31 _BKIVAN:358.31 _BKIVAN:357.31 _BKHALI:302.31 _BKHALI:301.31 _BKHALI:300.31 _BKAGAI:291.31 _BKAGAI:290.31 _BKAGAI:289.31 _BJAHEI:329.31 _BJAHEI:328.31 _BJAHEI:327.31 _BIMOEN:433.31 _BIMOEN:432.31 _BIMOEN:431.31 _BGARRI:318.31 _BGARRI:317.31 _BGARRI:316.31 _BFALDO:372.31 _BFALDO:371.31 _BFALDO:370.31 _BELDOT:401.31 _BELDOT:400.31 _BELDOT:399.31 _BAJANT:319.31 _BAJANT:318.31 _BAJANT:317.31
  SAY #113876 /* ~I don't suppose an adventurous past would hurt my triumphant return to society. As long as it didn't involve any undue deprivation, of course.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~X#LP3REP~ 7
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 288
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 287
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Global("X#AloraRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BALORA~ 286
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 284
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 283
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharTeelRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BSHART~ 282
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 316
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 315
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
Global("X#ViconiaRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BVICON~ 314
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 309
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 308
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
Global("X#TiaxRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BTIAX~ 307
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 343
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 342
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
Global("P#BranwenRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BBRANW~ 341
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 365
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 364
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Global("X#EdwinRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BEDWIN~ 363
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 440
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 439
  IF ~  !InParty("minsc")
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Global("X#DynaheirRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 438
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 437
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 436
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#DynaMinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BDYNAH~ 435
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 420
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 419
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Global("X#MinscRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BMINSC~ 418
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 481
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 480
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
Global("X#CoranRep","GLOBAL",0)
~ THEN DO ~IncrementGlobal("X#SkieRep","GLOBAL",1)
~ EXTERN ~_BCORAN~ 479
END
