// creator  : weidu.exe (version 23600)
// argument : NOBWBAS.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~NOBWBAS~

IF ~  RandomNum(4,1)
~ THEN BEGIN 0 // from:
  SAY #9852 /* ~Well I never! Can you believe the nerve of that Sarevok fellow. After the trust we all placed in him, he turns out to be nothing but the basest of villains. I hope he's caught and punished.~ */
  IF ~~ THEN EXIT
END

IF ~  RandomNum(4,2)
~ THEN BEGIN 1 // from:
  SAY #9853 /* ~Why, I heard it was all a mix up. <CHARNAME> was not actually responsible for killing the Iron Throne merchants, rather it was that new political figure, Sarevok. Actually, I heard that <CHARNAME> saved the remaining Grand Dukes. If it weren't for them, Sarevok would have murdered the other Dukes and taken the city by force!~ */
  IF ~~ THEN EXIT
END

IF ~  RandomNum(4,3)
~ THEN BEGIN 2 // from:
  SAY #9854 /* ~Aren't you <CHARNAME>? You and your companions certainly match the description. Well, on behalf of everyone I know, I'd like to thank you for what you've done. If it weren't for your heroics... Well, I shudder to think how a war with Amn would have turned out. Hopefully someone can catch that villainous Sarevok and put an end to his trouble-making.~ */
  IF ~~ THEN EXIT
END

IF ~  RandomNum(4,4)
~ THEN BEGIN 3 // from:
  SAY #9855 /* ~It's spreading like wildfire! Everyone's talking about what happened at the palace. From what I've heard, that Sarevok fellow isn't as noble as he'd like us all to believe. He tried to have the other Dukes killed, so that he could take over the city.~ */
  IF ~~ THEN EXIT
END
