// creator  : weidu.exe (version 23600)
// argument : JAMIE.DLG
// game     : .
// source   : ./override/JAMIE.DLG
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~JAMIE~

IF ~  True()
~ THEN BEGIN 0 // from:
  SAY #18713 /* ~What are you guys up to?! You step away from my girl. Lecherous brigands, if you think you can lay a hand on Samantha and live, you don't know who you're dealing with. I've trained with the guard for a good two years, and I think I'm a little more than a match for the likes of you.~ */
  IF ~  Global("SamanthaJamie","GLOBAL",1)
~ THEN DO ~ActionOverride("Samantha",EscapeArea())
Enemy()
~ EXIT
  IF ~  Global("SamanthaJamie","GLOBAL",2)
~ THEN GOTO 1
  IF ~Global("X#VicJamie","GLOBAL",0)
InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#VicJamie","GLOBAL",1)~ EXTERN ~VICONJ~ 113
END

IF ~~ THEN BEGIN 1 // from: 3.1 0.1
  SAY #31994 /* ~Hmm, I might have spoken too soon. Your thrashing must come another time, when I am not naked and weaponless.~ */
  IF ~~ THEN EXTERN ~SAMANT~ 8
END

IF ~~ THEN BEGIN 2 // from:
  SAY #31996 /* ~Ahem! Samantha, my sweet, we really must do something about that dirty mind of yours. More urgently, however, we must run!~ */
  IF ~~ THEN DO ~ActionOverride("Samantha",EscapeArea())
ActionOverride("Jamie",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 3 // from:
  SAY #47432 /* ~I'm not afraid of you!~ */
  IF ~  Global("SamanthaJamie","GLOBAL",1)
~ THEN DO ~ActionOverride("Samantha",EscapeArea())
Enemy()
~ EXIT
  IF ~  Global("SamanthaJamie","GLOBAL",2)
~ THEN GOTO 1
END
