// creator  : weidu.exe (version 23100)
// argument : KPMAID01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~KPMAID01~

IF ~GlobalLT("kprevolt","GLOBAL",0)
InPartySlot(LastTalkedToBy,0)~ THEN BEGIN 0 // from:
  SAY #40154 /* ~Oh!  H-hello, <PRO_LADYLORD> <CHARNAME>.  I... I am Chanelle, one of the keep's maids.  I must say... I miss Lord de'Arnise terribly, but you've done such a fine job, here, nobody can complain, really.~ */
  IF ~~ THEN EXIT
END

IF ~Global("kprevolt","GLOBAL",0)
InPartySlot(LastTalkedToBy,0)~ THEN BEGIN 1 // from:
  SAY #40155 /* ~I am Chanelle, my <PRO_LADYLORD>.  I... I have been in the keep, here, for as long as I can remember.  Lord de'Arnise was... was my guardian since I was very young.  I shall miss him terribly.~ */
  IF ~~ THEN EXIT
END

IF ~GlobalGT("kprevolt","GLOBAL",0)
GlobalLT("kprevolt","GLOBAL",6)
InPartySlot(LastTalkedToBy,0)~ THEN BEGIN 2 // from:
  SAY #40156 /* ~I am one of your maids, Chanelle, my <PRO_LADYLORD>.  I... I can't believe all the terrible things they're saying about you.  After you freed us all from the trolls... it just isn't fair!~ */
  IF ~~ THEN EXIT
END

IF ~GlobalGT("kprevolt","GLOBAL",5)
InPartySlot(LastTalkedToBy,0)~ THEN BEGIN 3 // from:
  SAY #40157 /* ~I am Chanelle, one of the keep's maids, my <PRO_LADYLORD>.  I am afraid to say that I shall likely be leaving... soon.  The people here are so angry... there may be a danger to us all.~ */
  IF ~~ THEN EXIT
END

IF ~InPartySlot(LastTalkedToBy,"Nalia")~ THEN BEGIN 4 // from:
  SAY #40158 /* ~Oh... hello, Mistress Nalia.  I... I just want to say that I am terribly sorry about your father.  I, too, shall miss him terribly.  He... he was like a father to me...~ */
  IF ~~ THEN EXIT
END

IF ~!InPartySlot(LastTalkedToBy,0)~ THEN BEGIN 5 // from:
  SAY #40159 /* ~Greetings to you, <SIRMAAM>.  I am Chanelle, one of the keep's maids.  I trust that there is nothing you need, currently?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 6 // from: KPDOMO01:85.0
  SAY #40467 /* ~H-hello...~ */
  IF ~~ THEN EXTERN ~KPDOMO01~ 86
END

IF ~~ THEN BEGIN 7 // from: KPDOMO01:86.0
  SAY #40469 /* ~Oh... alright.  Umm... Jessup, here, has been courting me for some time.  He's... a ranger from the local forests.  And... Malvolio is a landowner from over in the Roenall lands.~ */
  IF ~~ THEN GOTO 8
END

IF ~~ THEN BEGIN 8 // from: 7.0
  SAY #40470 /* ~Malvolio, too, has been courting me... although I can't say that I'm all that interested...~ */
  IF ~~ THEN EXTERN ~KPRANG02~ 0
END

IF ~~ THEN BEGIN 9 // from: KPRANG01:1.0
  SAY #40476 /* ~It was promised by Lord de'Arnise to me, my <PRO_LADYLORD>.  I... I don't expect you to keep his promise... but I was hoping you would.  It would make a world of difference to Jessup and I!~ */
  IF ~~ THEN EXTERN ~KPDOMO01~ 87
END

IF ~~ THEN BEGIN 10 // from: KPRANG01:2.0
  SAY #40481 /* ~Well... you DO drink quite a lot, Jessup...~ */
  IF ~~ THEN EXTERN ~KPRANG01~ 3
END

IF ~~ THEN BEGIN 11 // from: KPRANG02:5.0
  SAY #40491 /* ~Th-thank you, my <PRO_LADYLORD>.  You are... too kind.~ */
  IF ~~ THEN DO ~ActionOverride("kprang01",MoveToPoint([1549.1192])
ActionOverride("kprang01",EscapeArea())
ActionOverride("kprang02",MoveToPoint([1480.1235])
ActionOverride("kprang02",EscapeArea())
MoveToPoint([1499.1196])
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 12 // from: KPRANG02:6.0
  SAY #40494 /* ~Al... alright.~ */
  IF ~~ THEN DO ~ActionOverride("kprang01",MoveToPoint([1549.1192])
ActionOverride("kprang01",EscapeArea())
ActionOverride("kprang02",MoveToPoint([1480.1235])
ActionOverride("kprang02",EscapeArea())
MoveToPoint([1499.1196])
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 13 // from: KPDOMO01:88.1
  SAY #40495 /* ~Oh, thank you, my <PRO_LADYLORD>, thank you!~ */
  IF ~~ THEN EXTERN ~KPRANG01~ 5
END

IF ~~ THEN BEGIN 14 // from: KPRANG01:6.0
  SAY #40501 /* ~It... it's alright, Jessup!  Our love will see us through!~ */
  IF ~~ THEN EXTERN ~KPRANG02~ 7
END

IF ~~ THEN BEGIN 15 // from: KPRANG01:5.1
  SAY #40504 /* ~That... that's wonderful!  Thank you again, my <PRO_LADYLORD>, you are very kind!~ */
  IF ~~ THEN EXTERN ~KPRANG01~ 7
END

IF ~~ THEN BEGIN 16 // from: KPRANG01:8.0
  SAY #40509 /* ~We can build a home... oh, thank you, my <PRO_LADYLORD>.  I am grateful that you kept Lord de'Arnise's word... it means so much to me...~ */
  IF ~~ THEN EXTERN ~KPRANG02~ 7
END

IF ~~ THEN BEGIN 17 // from: KPDOMO01:88.2
  SAY #40510 /* ~No!  N-no!  Why are you doing this to me?!  Oooh...~ */
  IF ~~ THEN DO ~MoveToPoint([1499.1196])
EscapeArea()
~ EXTERN ~KPRANG01~ 9
END
