// creator  : weidu.exe (version 23100)
// argument : CORDYR.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~CORDYR~

IF ~ReputationGT(LastTalkedToBy,14)
Global("HelpCordyr","GLOBAL",0)
~ THEN BEGIN 0 // from:
  SAY #15187 /* ~Ey, now.  <burp>  (Morninglord's bleshin', excuse me.)  I don' be recognizin' ye.~ */
  IF ~~ THEN EXIT
END

IF ~Global("HelpCordyr","GLOBAL",0)
~ THEN BEGIN 1 // from:
  SAY #15188 /* ~ Uncle Quayle taught me well... I know I can be of great use to you!~ [AERIE35] */
  IF ~~ THEN DO ~SetGlobal("HelpCordyr","GLOBAL",1)~ JOURNAL #15775 /* ~~ */ EXIT
END

IF ~!Dead("Sil")
Global("HelpCordyr","GLOBAL",1)
~ THEN BEGIN 2 // from:
  SAY #15199 /* ~~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~Global("HelpCordyr","GLOBAL",1)
ReputationLT(LastTalkedToBy,8)
~ THEN BEGIN 3 // from:
  SAY #15200 /* ~ We... we will continue this another day!~ [ANOMEN03] */
  IF ~~ THEN DO ~GiveItem("SCRL1F",LastTalkedToBy)
AddexperienceParty(1000)
ReputationInc(1)
SetGlobal("HelpCordyr","GLOBAL",2)~ EXIT
END

IF ~Global("HelpCordyr","GLOBAL",1)
~ THEN BEGIN 4 // from:
  SAY #15201 /* ~ Verily, I am pleased at the progress that this ill-conceived group has made.  I had not thought such a thing possible.~ [ANOMEN04] */
  IF ~~ THEN DO ~GiveItem("SCRL1H",LastTalkedToBy)
SetGlobal("HelpCordyr","GLOBAL",2)~ EXIT
END

IF ~false()~ THEN BEGIN 5 // from:
  SAY #15202 /* ~And I don't recognize you.  What of it?~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~True()
~ THEN BEGIN 6 // from:
  SAY #15203 /* ~ Hmph.  I am barely convinced that honor even holds a place of importance, here.  I shall see and judge for myself.~ [ANOMEN05] */
  IF ~~ THEN DO ~~ EXIT
END
