// creator  : weidu.exe (version 23100)
// argument : UDSLV04.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~UDSLV04~ 1 // non-zero flags may indicate non-pausing dialogue

IF ~RandomNum(2,1)~ THEN BEGIN 0 // from:
  SAY #52890 /* ~(growl!  snap!)  I go!  I work!  I work!  (snap!)~ */
  IF ~~ THEN DO ~RunAwayFrom(LastTalkedToBy,10)~ EXIT
END

IF ~RandomNum(2,2)~ THEN BEGIN 1 // from:
  SAY #52891 /* ~(snap!)  No beat!  Me slave!  Work hard!!  (growl! snap!)~ */
  IF ~~ THEN EXIT
END
