// creator  : weidu.exe (version 23100)
// argument : FLAM11.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~FLAM11~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #2 /* Triggers after states #: 1 even though they appear after this state */
~True()
~ THEN BEGIN 0 // from:
  SAY #7549 /* ~Your words are strange, wizard. Stranger still are the thoughts behind them. Er... stand back a step if you don't mind. Boo has expressed a dislike for your company, and I cannot say I am surprised...~ [MINSC71] */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 1 // from:
  SAY #7550 /* ~Is the hamster speaking to you now, Minsc?  Are his thoughts entertaining?~ [EDWIN68] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from:
  SAY #9009 /* ~ I... I need some healing... oh, it's bleeding so much!~ [AERIE15] */
  IF ~~ THEN EXIT
END
