// creator  : weidu.exe (version 23100)
// argument : ROCK.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~ROCK~

IF ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #68589 /* ~Ha, brother! Fools have come for our treasure!~ */
  IF ~~ THEN DO ~SetGlobal("IceSalamanderSpawn","AR3017",1)~ EXIT
  IF ~!Dead("Garock")
See("Garock")
!StateCheck("Garock",STATE_SLEEPING)~ THEN DO ~SetGlobal("IceSalamanderSpawn","AR3017",1)~ EXTERN ~GAROCK~ 0
END
