// creator  : weidu.exe (version 23100)
// argument : _OGRECO.DLG
// game		 : .
// source	 : ./override/_OGRECO.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_OGRECO~

IF ~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #86799 /* ~You no bother now, me eat.  We fight after me fat-happy.~ */
  IF ~~ THEN EXIT
END

IF ~NumberOfTimesTalkedTo(1)
~ THEN BEGIN 1 // from:
  SAY #86800 /* ~Me fight now then!  Make you dessert!  Pound you to pudding!  Mmmm... pudding.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END
