// creator  : weidu.exe (version 23100)
// argument : SARBUL01.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~SARBUL01~

IF ~Global("Violence","AR5000",0)
Global("StopFighting","AR5000",0)
~ THEN BEGIN 0 // from:
  SAY #71280 /* ~Those dwarves have no respect!  If it wasn't for our town taking them in they'd be dead already!~ */
  IF ~~ THEN GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #71281 /* ~Well, if it's trouble they want we can give it to them!  Are you with us?~ */
  IF ~~ THEN REPLY #71282 /* ~I don't think violence is the answer here.~ */ EXTERN ~SARDW01~ 5
  IF ~~ THEN REPLY #71283 /* ~I don't want to get involved.~ */ GOTO 3
  IF ~~ THEN REPLY #71284 /* ~Let's teach those dwarves a lesson!~ */ GOTO 2
  IF ~~ THEN REPLY #73882 /* ~The real enemy is outside the gates, remember?  You better stop this childish bickering before I lose my temper!~ */ GOTO 6
END

IF ~~ THEN BEGIN 2 // from: 1.2
  SAY #71285 /* ~Let's get those runts!~ */
  IF ~~ THEN DO ~SetGlobal("Violence","AR5000",1)
ActionOverride("sardw01",Enemy())
ActionOverride("sardw02",Enemy())
ActionOverride("sardw03",Enemy())~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 1.1
  SAY #71286 /* ~I don't know how much more I can take from those bearded freaks!~ */
  IF ~~ THEN EXIT
END

IF ~Global("Violence","AR5000",2)~ THEN BEGIN 4 // from:
  SAY #71287 /* ~Those dwarves should have known better!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: SARDW01:5.0
  SAY #73877 /* ~Everything started to go wrong when you dwarves got here!  Now our town is doomed!~ */
  IF ~~ THEN EXTERN ~SARDW01~ 6
END

IF ~~ THEN BEGIN 6 // from: SARDW01:6.1 SARDW01:1.3 1.3
  SAY #73878 /* ~Hey now, stranger.  Just relax.  We know what you Bhaalspawn are like.  All we're doing is blowing off a little steam.~ */
  IF ~~ THEN EXTERN ~SARDW01~ 7
END

IF ~~ THEN BEGIN 7 // from: SARDW01:8.0
  SAY #73879 /* ~We're ready whenever you are, runt!  Just go ahead and try something!~ */
  IF ~~ THEN EXIT
END
