// creator  : weidu.exe (version 23600)
// argument : FTOBE7.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~FTOBE7~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #1 /* Triggers after states #: 3 even though they appear after this state */
~  NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #8179 /* ~Who might you be? No, don't answer because I really don't care. You have gone and tracked up my kitchen with nary an invitation, nor even an unlocked door! You better get going, or the only thing worse than the guard coming to take you off, will be if they don't get there in time to save you from me! Out!~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #2 /* Triggers after states #: 3 even though they appear after this state */
~  NumberOfTimesTalkedTo(1)
~ THEN BEGIN 1 // from:
  SAY #8180 /* ~Shoo!~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #3 /* Triggers after states #: 3 even though they appear after this state */
~  NumberOfTimesTalkedTo(2)
~ THEN BEGIN 2 // from:
  SAY #8181 /* ~Don't make me break mine foot off in your nethers! Get going!~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~  StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 3 // from:
  SAY #8182 /* ~If you want, I could give you an entire course on cooking. But knowing you adventurer types, you won't be around long enough.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from:
  SAY #9061 /* ~You're not welcome here!~ */
  IF ~~ THEN EXIT
END
