// creator  : weidu.exe (version 23100)
// argument : _MTBE2.DLG
// game		 : .
// source	 : ./override/_MTBE2.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_MTBE2~

IF ~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #75705 /* ~Burglars!  Explain thyself, lest the guards loose you from your life!~ */
  IF ~ReactionGT(LastTalkedToBy(Myself),HOSTILE_UPPER)
~ THEN REPLY #75706 /* ~No need to call the guards; I just had a desire to see this fine house from within.~ */ GOTO 1
  IF ~ReactionLT(LastTalkedToBy(Myself),NEUTRAL_LOWER)
~ THEN REPLY #75706 /* ~No need to call the guards; I just had a desire to see this fine house from within.~ */ GOTO 2
  IF ~ReactionGT(LastTalkedToBy(Myself),HOSTILE_UPPER)
~ THEN REPLY #75707 /* ~Call the guards and you'll not live to see them arrive!~ */ GOTO 3
  IF ~ReactionLT(LastTalkedToBy(Myself),NEUTRAL_LOWER)
~ THEN REPLY #75707 /* ~Call the guards and you'll not live to see them arrive!~ */ GOTO 4
  IF ~~ THEN REPLY #75708 /* ~I meant no harm!  I shall leave at once!~ */ GOTO 5
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #75709 /* ~I don't know whether you are a fool or a liar, but it's best for thee that I cannot decide.  You have a chance to leave before I call the watchmen.  Best that you make your next move a wise one.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #75710 /* ~You mock me!  It's obvious you are a rogue in sheep's clothing!  Leave immediately or I'll have the guards set upon you!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #75711 /* ~So be it then!  I would rather that than lose mine hard-earned property to a skulking brigand such as yourself!  If you kill me, surely the guard shall dispatch you as well.  Run while you can!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.3
  SAY #75712 /* ~It would seem I am at a disadvantage, but know this:  If I ever see you again I'll not hesitate to call upon the guard, and you shall suffer a long while without seeing the sun, at the very least!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: 0.4
  SAY #75713 /* ~As well you should!  Begone from mine home!~ */
  IF ~~ THEN EXIT
END

IF ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 6 // from:
  SAY #75688 /* ~The only thing I know of that might pique you interest are the rumors I've heard of an abandoned wizards' school to the east.  I couldn't tell you where it is, but it's supposed to overflow with magical treasure.~ */
  IF ~~ THEN EXIT
  IF ~Global("MACUlcasterJournal","GLOBAL",0)
~ THEN UNSOLVED_JOURNAL #75714 /* ~The Wizard's School

We charmed a man named Berden. He told us that there was an abandoned wizard school to the east, and that there was much treasure to be found there.~ */ EXIT
END

IF ~~ THEN BEGIN 7 // from:
  SAY #75471 /* ~You've outstayed your welcome!~ */
  IF ~~ THEN EXIT
END
