// creator  : weidu.exe (version 23100)
// argument : _ATEWERE.DLG
// game		 : .
// source	 : ./override/_ATEWERE.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_ATEWERE~

IF ~Global("Kaishas1","GLOBAL",0)
!Dead("karoug")
~ THEN BEGIN 0 // from:
  SAY #82958 /* ~It is not wise to leave without the permission of the headwoman.~ */
  IF ~~ THEN UNSOLVED_JOURNAL #82911 /* ~The mysterious island

The villagers here all suggest that I talk to their headwoman before wandering about.~ */ EXIT
  IF ~Global("X#VicGateWere","GLOBAL",0)
InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#VicGateWere","GLOBAL",1)~ EXTERN ~_VICONJ~ 47
END

IF ~Global("Kaishas1","GLOBAL",1)
!Dead("karoug")
~ THEN BEGIN 1 // from:
  SAY #82959 /* ~Go well, friends. May the wolf monsters be like blades of grass before your scythe. When you come back to the village, I will be here to greet you.~ */
  IF ~~ THEN EXIT
END

IF ~Global("Kaishas1","GLOBAL",1)
Dead("karoug")
~ THEN BEGIN 2 // from:
  SAY #82960 /* ~Hail, mighty heroes! My duty here is done. The gates stay open forever more!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from:
  SAY #98436 /* ~Grr... I advise you to go, outsider, and seek out Kaishas Gen.~ */
  IF ~~ THEN UNSOLVED_JOURNAL #82911 /* ~The mysterious island

The villagers here all suggest that I talk to their headwoman before wandering about.~ */ EXIT
END
