// creator  : weidu.exe (version 23100)
// argument : GPHIL02.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~GPHIL02~

IF ~~ THEN BEGIN 0 // from: GPHIL01:0.0
  SAY #29552 /* ~Don't be moronic.  You must struggle!  Through struggle we grow stronger!  Only the strong survive!  And I am not your brother.~ [PKIX0201] */
  IF ~~ THEN EXTERN ~GPHIL01~ 1
END

IF ~~ THEN BEGIN 1 // from: GPHIL01:1.0
  SAY #29554 /* ~Struggle and adversity bring strength, not futility!  War and violence weed out the weak and unhealthy, strengthening all!  And I am not your son.~ */
  IF ~~ THEN EXTERN ~GPHIL01~ 2
END

IF ~~ THEN BEGIN 2 // from: GPHIL01:2.0
  SAY #29556 /* ~Bah!  Let me show you what comes out of that philosophy, 'friend'!  Huntley?~ */
  IF ~~ THEN EXTERN ~GPHIL03~ 0
END

IF ~~ THEN BEGIN 3 // from: GPHIL03:0.0
  SAY #29558 /* ~Show him what becomes of his philosophy.~ */
  IF ~~ THEN EXTERN ~GPHIL03~ 1
END

IF ~Dead("gphil01")
~ THEN BEGIN 4 // from:
  SAY #29561 /* ~Well, now I suppose you were right, after all.  Dead right.  Hah ha!  But I get the last word.  Come, Huntley... let's go.~ */
  IF ~!IsValidForPartyDialog("Viconia")
!IsValidForPartyDialog("Edwin")~ THEN DO ~SetGlobal("HuntleyEscape","GLOBAL",1)
ActionOverride("gphil03",EscapeArea())
EscapeArea()
~ EXIT
  IF ~IsValidForPartyDialog("Viconia")~ THEN DO ~ActionOverride("gphil03",EscapeArea())
EscapeArea()~ EXTERN ~VICONIJ~ 83
  IF ~!IsValidForPartyDialog("Viconia")
IsValidForPartyDialog("Edwin")~ THEN DO ~ActionOverride("gphil03",EscapeArea())
EscapeArea()~ EXTERN ~EDWINJ~ 92
END

IF ~Dead("gphil03")
!Dead("gphil01")
CombatCounter(0)~ THEN BEGIN 5 // from:
  SAY #50424 /* ~Oh, phooey.  Spoil my fun, will you?  And I was winning that argument, too.~ */
  IF ~~ THEN DO ~EscapeArea()~ EXTERN ~GPHIL01~ 4
END
