// creator  : weidu.exe (version 23100)
// argument : JAEL01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~JAEL01~

IF ~True()~ THEN BEGIN 0 // from:
  SAY #57214 /* ~Who are these intruders?  How did they get past the wards?!  Bah!  They must be assassins... let us deal with them!!~ */
  IF ~~ THEN DO ~Enemy()~ EXIT
END
