// creator  : weidu.exe (version 23600)
// argument : HOUSEN.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~HOUSEN~

IF ~~ THEN BEGIN 0 // from:
  SAY #7404 /* ~Robbers! You won't get away with this crime.~ */
  IF ~~ THEN REPLY #7406 /* ~Aw, come on. Let us have a chance to make it up to you. Here: take this 100 gold.~ */ GOTO 1
  IF ~~ THEN REPLY #7407 /* ~Okay, okay, we messed up bad. Would this 200 gold convince you to forget our indiscretions?~ */ GOTO 1
  IF ~~ THEN REPLY #7408 /* ~You useless sacks of cow manure! DIE!~ */ DO ~Shout(1)
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 1 // from: 0.1 0.0
  SAY #7405 /* ~Sure. Give us the money and you can be on your way.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from:
  SAY #7409 /* ~I'm just a mercenary. Sorry friend, I don't think there's much I could tell you.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from:
  SAY #9256 /* ~You're not welcome here! Get out or be thrown out!~ */
  IF ~~ THEN EXIT
END
