// creator  : weidu.exe (version 23100)
// argument : _SCAR.DLG
// game		 : .
// source	 : ./override/_SCAR.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_SCAR~

IF ~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #74365 /* ~First off let me introduce myself; I'm Scar, second in command of the Flaming Fist.  Though it is not necessary for you to reveal your names, please answer me this: are you the group that was involved in the fiasco at the Nashkel mines?~ */
  IF ~~ THEN REPLY #74366 /* ~Ahhh, nope.~ */ GOTO 1
  IF ~~ THEN REPLY #74367 /* ~Yes, that was us.~ */ GOTO 2
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #74368 /* ~I hope you're telling the truth, though it doesn't really matter.  You're free to go.  If you ever have any trouble, or change your minds about your identity, you can find me outside of the Flaming Fist compound.~ */
  IF ~~ THEN DO ~SetGlobal("ScarMission","GLOBAL",8)
SetGlobal("MACSevenSunsDone","GLOBAL",1)
EscapeArea()
~ UNSOLVED_JOURNAL #74369 /* ~Scar

Scar told us that if we ever had any trouble, we could meet him just outside of the Flaming Fist compound in the southwest section of the city.~ */ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #74370 /* ~Well I'll have to say, you've made quite the commotion up here in Baldur's Gate.  I can't really put my finger on a single source, but there have been many strange happenings going on within the city.  It's been getting harder and harder for me to put trust in someone.  I need outsiders to do some investigations, people with no connections to anyone within the city; would you be interested in working for me in such a capacity?
~ */
  IF ~~ THEN REPLY #74371 /* ~We really don't have the time or the inclination.~ */ GOTO 3
  IF ~~ THEN REPLY #74372 /* ~If it pays well, sure.~ */ GOTO 4
  IF ~Global("X#SCAR2","GLOBAL",0)
InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#SCAR2","GLOBAL",1)~ EXTERN ~_AJANTJ~ 298
  IF ~Global("X#SCAR2","GLOBAL",0)
InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#SCAR2","GLOBAL",1)~ EXTERN ~_VICONJ~ 252
END

IF ~~ THEN BEGIN 3 // from: _VICONJ:252.0 2.0
  SAY #74373 /* ~I'm sorry to hear that, you're free to go.  If you ever have any trouble, or if you change your mind about helping me, you can find me outside of the Flaming Fist compound.~ */
  IF ~~ THEN DO ~SetGlobal("ScarMission","GLOBAL",8)
SetGlobal("MACSevenSunsDone","GLOBAL",1)
EscapeArea()
~ UNSOLVED_JOURNAL #74369 /* ~Scar

Scar told us that if we ever had any trouble, we could meet him just outside of the Flaming Fist compound in the southwest section of the city.~ */ EXIT
END

IF ~~ THEN BEGIN 4 // from: _VICONJ:252.1 2.1
  SAY #74374 /* ~All right then; what I'm about to tell you must be held in the strictest confidence, do you understand?  I need you to begin an investigation of the Seven Suns trading coster.  The Seven Suns leadership has been acting strangely of late.  They've been selling off valuable assets and neglecting many of their more profitable trading ventures.  Considering the importance that the trading coster holds over the economy of the city, the Grand Dukes are noticeably upset.  I've gone to talk to the coster's head, Jhasso.  He rudely rebuffed me, telling me to mind my own business.  I've known Jhasso for many years, and this isn't his usual behavior.  I can't start up an official investigation, as there is no real reason for doing so, that's why I need you.~ */
  IF ~~ THEN REPLY #74375 /* ~We're ready to start, tell us what we need to do and how much money you'll pay us to do it.~ */ GOTO 6
  IF ~~ THEN REPLY #74376 /* ~We're ready to go for it, but there's something you need to know first: we think that the Iron Throne may be behind recent events along the coast.  At the mines in Nashkel and in Cloakwood we've learned much about the goals and methods of the Iron Throne, and it doesn't bode well for the future of this region.~ */ GOTO 5
  IF ~Global("X#GarSca1","GLOBAL",0)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#GarSca1","GLOBAL",1)~ EXTERN ~_GARRIJ~ 108
END

IF ~~ THEN BEGIN 5 // from: 4.1
  SAY #74377 /* ~Well, that sheds new light on things.  There's nothing I can really do about it now, but I'll make sure to look into it.~ */
  IF ~~ THEN GOTO 6
END

IF ~~ THEN BEGIN 6 // from: 5.0 4.0
  SAY #74378 /* ~I want you to break into the Seven Suns compound and find out what's wrong.  Use stealth in your investigations; I don't want this operation to cause too much fuss.  The most important person to watch for is Jhasso.  Once you've found out as much as possible, report back to me at the Flaming Fist compound.  I'll pay you 2,000 gold for this favor.~ */
  IF ~~ THEN GOTO 7
END

IF ~~ THEN BEGIN 7 // from: 6.0
  SAY #74379 /* ~The estate is located on the south-west side of town, I wish all of you the best of luck.  Remember, once you're done at the Seven Sun's estate, it's imperative that you meet me at the Flaming Fist barracks, which are just west of the Seven Suns..~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToScar","GLOBAL",1)
SetGlobal("ScarMission","GLOBAL",1)
SetGlobal("CheckedSevenSuns","GLOBAL",1)
EscapeArea()
~ UNSOLVED_JOURNAL #74380 /* ~The Seven Suns

Scar has hired us to investigate strange goings on in the Seven Suns compound in the southwest section of the city.  Once we have completed our investigation, we are to report to him at the Flaming Fist barracks, which are located just west of the Seven Suns building.~ */ EXIT
END

IF ~Global("ScarMission","GLOBAL",1)
~ THEN BEGIN 8 // from:
  SAY #74381 /* ~I am glad to see you have returned, so what news do you bring me?~ */
  IF ~~ THEN REPLY #74382 /* ~We didn't learn anything, sorry.  Do you have anything else for us to do?~ */ GOTO 9
  IF ~Global("CheckedSevenSuns","GLOBAL",2)
~ THEN REPLY #74383 /* ~According to one of the merchants we met, the Seven Suns has been infiltrated by some sort of shapeshifter.  I don't know what kind of monsters they are, but the merchants are fearful.~ */ GOTO 10
  IF ~GlobalGT("KilledDopple","GLOBAL",4)
~ THEN REPLY #74384 /* ~Doppelgangers had taken over many of the higher echelons in the coster.  The monsters are all dead now, slain by us.~ */ GOTO 13
  IF ~~ THEN REPLY #74385 /* ~We haven't found anything yet, but we want to keep on searching.~ */ EXIT
END

IF ~~ THEN BEGIN 9 // from: 8.0
  SAY #74386 /* ~That's too bad; hopefully it only means that my fears were misplaced.  I want to discuss some of the fears I have about the Iron Throne.  I'll be waiting just outside the doors of the Flaming Fist barracks.  Whenever you have time come talk to me.~ */
  IF ~~ THEN DO ~EraseJournalEntry(79357)
EraseJournalEntry(74380)
EraseJournalEntry(80168)
EraseJournalEntry(80704)
EraseJournalEntry(80748)
EraseJournalEntry(74390)
SetGlobal("MACSevenSunsDone","GLOBAL",1)
SetGlobal("ScarMission","GLOBAL",5)
EscapeArea()
~ UNSOLVED_JOURNAL #74387 /* ~Scar and the Iron Throne

Scar is waiting outside of the Flaming Fist barracks.  He wants to discuss the suspicions he has about the Iron Throne.~ */ EXIT
END

IF ~~ THEN BEGIN 10 // from: 8.1
  SAY #74388 /* ~This is very serious news.  I must ask you another favor.  If you were to return to the compound and destroy this infestation of monsters I would be willing to double your wage.~ */
  IF ~~ THEN REPLY #74389 /* ~Sorry, we've had enough to do with the Seven Suns.  If you have any information about the Iron Throne, we'd like to discuss that instead.~ */ GOTO 11
  IF ~~ THEN REPLY #74391 /* ~Sure we can go back, but the reward better be worth it.~ */ GOTO 12
END

IF ~~ THEN BEGIN 11 // from: 10.0
  SAY #74392 /* ~All right then, if you'd rather discuss the Iron Throne, then I'm perfectly willing.  I have some paperwork to do, then you can meet with me outside of the Flaming Fist barracks.~ */
  IF ~~ THEN DO ~EraseJournalEntry(79357)
EraseJournalEntry(74380)
EraseJournalEntry(80168)
EraseJournalEntry(80704)
EraseJournalEntry(80748)
EraseJournalEntry(74390)
SetGlobal("MACSevenSunsDone","GLOBAL",1)
GiveGoldForce(2000)
AddexperienceParty(5000)
SetGlobal("ScarMission","GLOBAL",5)
AddJournalEntry(74387,QUEST)
EscapeArea()
~ SOLVED_JOURNAL #88930 /* ~The Seven Suns

We reported our discovery of the doppelganger infestation to Scar.  He offered to double our promised wage if we would return to the Seven Suns compound and destroy the doppelgangers, but we declined to do so.~ */ EXIT
END

IF ~~ THEN BEGIN 12 // from: 10.1
  SAY #74393 /* ~I must thank you once again; you're doing a great service to this city.~ */
  IF ~~ THEN DO ~GiveGoldForce(2000)
AddexperienceParty(5000)
SetGlobal("ScarMission","GLOBAL",2)
~ UNSOLVED_JOURNAL #74390 /* ~The Seven Suns

Scar offered to double our promised wage if we would return to the Seven Suns compound and destroy the doppelganger infestation there.~ */ EXIT
END

IF ~~ THEN BEGIN 13 // from: 8.2
  SAY #74394 /* ~You have done very well! I will be doubling your wages for the heroic service you have provided to this city.  We must keep in touch, I may need your help in investigating the Iron Throne.~ */
  IF ~~ THEN DO ~EraseJournalEntry(79357)
EraseJournalEntry(74380)
EraseJournalEntry(80168)
EraseJournalEntry(80704)
EraseJournalEntry(80748)
EraseJournalEntry(74390)
SetGlobal("MACSevenSunsDone","GLOBAL",1)
GiveGoldForce(4000)
AddexperienceParty(5000)
~ SOLVED_JOURNAL #88931 /* ~The Seven Suns

After we informed him that we'd destroyed the doppelgangers that had infiltrated the Seven Suns trading coster, Scar expressed his gratitude and gave us a nice bonus over and above the wage he had originally promised.~ */ GOTO 26
END

IF ~Global("ScarMission","GLOBAL",2)
~ THEN BEGIN 14 // from:
  SAY #74395 /* ~Back so soon.  How did your battle fare?~ */
  IF ~~ THEN REPLY #74396 /* ~We don't think we would be able to defeat all of the doppelgangers.~ */ GOTO 15
  IF ~GlobalGT("KilledDopple","GLOBAL",4)
!Dead("jhasso")
~ THEN REPLY #74397 /* ~The doppelgangers are all dead; Jhasso is back in control of the business.~ */ GOTO 16
  IF ~GlobalGT("KilledDopple","GLOBAL",4)
Dead("jhasso")
~ THEN REPLY #74398 /* ~We killed all the doppelgangers, but we weren't able to save Jhasso.~ */ GOTO 17
END

IF ~~ THEN BEGIN 15 // from: 14.0
  SAY #74399 /* ~That's understandable; the creatures you have described are a very dangerous breed, IF they are the monsters I think they are.  You'll still get an extra 2,000 gold, and you need not worry about retaliation from these creatures, I'll be sending in a detachment of the Flaming Fist to deal with them.  Unfortunately, using these kind of strong-arm tactics on the cities premier merchant coster will bring down a lot of trouble on my head.~ */
  IF ~~ THEN DO ~EraseJournalEntry(79357)
EraseJournalEntry(74380)
EraseJournalEntry(80168)
EraseJournalEntry(80704)
EraseJournalEntry(80748)
EraseJournalEntry(74390)
SetGlobal("MACSevenSunsDone","GLOBAL",1)
GiveGoldForce(2000)
~ SOLVED_JOURNAL #88932 /* ~The Seven Suns

We returned to Scar and informed him that we were not capable of destroying the doppelgangers that had infiltrated the Seven Suns trading coster.  He expressed some disappointment, but still rewarded us generously.~ */ GOTO 26
END

IF ~~ THEN BEGIN 16 // from: 14.1
  SAY #74400 /* ~I'm impressed!  You are as good as your word and obviously very deadly in your work.  I'll give you the wage you deserve, triple of our original agreement.  I want to keep in touch with you, especially if the Iron Throne is up to what you say it is.~ */
  IF ~~ THEN DO ~EraseJournalEntry(79357)
EraseJournalEntry(74380)
EraseJournalEntry(80168)
EraseJournalEntry(80704)
EraseJournalEntry(80748)
EraseJournalEntry(74390)
SetGlobal("MACSevenSunsDone","GLOBAL",1)
AddexperienceParty(2000)
ReputationInc(2)
GiveGoldForce(4000)
~ SOLVED_JOURNAL #88931 /* ~The Seven Suns

After we informed him that we'd destroyed the doppelgangers that had infiltrated the Seven Suns trading coster, Scar expressed his gratitude and gave us a nice bonus over and above the wage he had originally promised.~ */ GOTO 26
END

IF ~~ THEN BEGIN 17 // from: 14.2
  SAY #74401 /* ~It is sad that a good man like Jhasso had to die, but I am impressed that you defeated all of those horrible creatures.  You are a fine group of warriors and worth every bit that I'm about to pay you.  We have to keep in touch, especially if the Iron Throne is as underhanded as you say it is.~ */
  IF ~~ THEN DO ~EraseJournalEntry(79357)
EraseJournalEntry(74380)
EraseJournalEntry(80168)
EraseJournalEntry(80704)
EraseJournalEntry(80748)
EraseJournalEntry(74390)
SetGlobal("MACSevenSunsDone","GLOBAL",1)
AddexperienceParty(1000)
GiveGoldForce(2000)
~ SOLVED_JOURNAL #88931 /* ~The Seven Suns

After we informed him that we'd destroyed the doppelgangers that had infiltrated the Seven Suns trading coster, Scar expressed his gratitude and gave us a nice bonus over and above the wage he had originally promised.~ */ GOTO 26
END

IF ~Global("ScarMission","GLOBAL",5)
~ THEN BEGIN 18 // from:
  SAY #74402 /* ~Hello <CHARNAME>.  I have another job for you.  This one involves a group you have dealt with in the past - the Iron Throne.  Duke Eltan himself wishes to speak to you about this.  Will you come with me?~ */
  IF ~~ THEN REPLY #74403 /* ~Sorry, we have other things on our mind right now.~ */ DO ~EraseJournalEntry(74387)
~ GOTO 20
  IF ~~ THEN REPLY #74404 /* ~Of course we'll come, especially if we have an audience with the Grand Duke.~ */ DO ~EraseJournalEntry(74387)
~ GOTO 22
END

IF ~Global("ScarMission","GLOBAL",8)
~ THEN BEGIN 19 // from:
  SAY #74405 /* ~Greetings, I am Scar, second in command of the Flaming Fist.  My commander, Grand Duke Eltan, has expressed an interest in meeting with all of you.  It has to do with your previous involvement with the Iron Throne.~ */
  IF ~~ THEN REPLY #74406 /* ~We can't come at the moment, there are other, more important, matters at hand.~ */ DO ~EraseJournalEntry(74369)
~ GOTO 20
  IF ~~ THEN REPLY #74407 /* ~Show us the way to this 'Grand Duke'.~ */ DO ~EraseJournalEntry(74369)
~ GOTO 22
END

IF ~~ THEN BEGIN 20 // from: 19.0 18.0
  SAY #74408 /* ~Perhaps you don't understand the importance of your invitation, one of the Grand Dukes has requested an audience, it would be embarrassing for both of us for you not to show up.~ */
  IF ~~ THEN REPLY #74409 /* ~Well, now that you put it that way, I guess we'll come along.~ */ GOTO 22
  IF ~~ THEN REPLY #74410 /* ~Sorry, our minds are made up.~ */ GOTO 21
  IF ~Global("X#GarSca2","GLOBAL",0)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#GarSca2","GLOBAL",1)~ EXTERN ~_GARRIJ~ 109
END

IF ~~ THEN BEGIN 21 // from: 20.1
  SAY #74411 /* ~I'll return to you later, to see if you've changed your minds.~ */
  IF ~~ THEN DO ~SetGlobal("ScarMission","GLOBAL",6)
~ EXIT
  IF ~Global("X#AjantisScar21","GLOBAL",0)
InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#AjantisScar21","GLOBAL",1)~ EXTERN ~_AJANTJ~ 102
END

IF ~~ THEN BEGIN 22 // from: 23.1 20.0 19.1 18.1
  SAY #74412 /* ~Just follow me, I'll take you to the Flaming Fist compound.  The Grand Duke is waiting for us.~ */
  IF ~~ THEN DO ~SetGlobal("ScarMission","GLOBAL",99)
ClearAllActions()
StartCutSceneMode()
StartCutScene("_SCARCUT")
~ EXIT
END

IF ~Global("ScarMission","GLOBAL",6)
~ THEN BEGIN 23 // from:
  SAY #80924 /* ~I've come back to see if you've changed your minds about seeing the Duke.~ */
  IF ~~ THEN REPLY #80925 /* ~We hold by our earlier decision.~ */ GOTO 24
  IF ~~ THEN REPLY #80926 /* ~Okay, take us to your Duke.~ */ GOTO 22
END

IF ~~ THEN BEGIN 24 // from: 23.0
  SAY #80927 /* ~The Duke really wants your assistance in these matters, so I'll return again to see if you're more liable to be reasonable.~ */
  IF ~~ THEN EXIT
END

IF ~Global("ScarMission","Global",99)
~ THEN BEGIN 25 // from:
  SAY #80928 /* ~Let me introduce you to Grand Duke Eltan, one of the lords of the city, commander of the Flaming Fist and member of the Lord's Alliance.~ */
  IF ~~ THEN EXTERN ~_DELTAN~ 0
END

IF ~~ THEN BEGIN 26 // from: 17.0 16.0 15.0 13.0
  SAY #80929 /* ~I have another job you may be interested in.  You'll be well paid for your services, care to hear more?~ */
  IF ~~ THEN REPLY #80930 /* ~We don't have time for another job right now.  We'd rather discuss the Iron Throne.  Do you have any information on them?~ */ GOTO 28
  IF ~~ THEN REPLY #80931 /* ~We're always interested in more work.  What does it entail?~ */ GOTO 29
END

IF ~~ THEN BEGIN 27 // from:
  SAY #80932 /* ~Greetings mercenaries.  I'm Scar, second in command of the Flaming Fist, the city's standing army.  You haven't been in our city for too long have you?  Well, if you're looking for a job I have one that might get your interest.  Do you want to hear more?~ */
  IF ~~ THEN REPLY #79789 /* ~We're not interested.~ */ GOTO 28
  IF ~~ THEN REPLY #80933 /* ~Sure, tell us some more.~ */ GOTO 29
END

IF ~~ THEN BEGIN 28 // from: 29.0 27.0 26.0
  SAY #80934 /* ~All right then, meet me outside of the Flaming Fist barracks and we can discuss the Iron Throne.~ */
  IF ~~ THEN DO ~SetGlobal("ScarMission","GLOBAL",5)
EscapeArea()
~ UNSOLVED_JOURNAL #74387 /* ~Scar and the Iron Throne

Scar is waiting outside of the Flaming Fist barracks.  He wants to discuss the suspicions he has about the Iron Throne.~ */ EXIT
END

IF ~~ THEN BEGIN 29 // from: 27.1 26.1
  SAY #80935 /* ~The problem is this: Every night people have been disappearing from the streets of the city.  My men have been scouring the city trying to find the culprit, but so far to no avail.  People have begun to get scared, and very few are willing to leave their homes at night.  Something has to be done and fast.  Would you be willing to take the job, I'd pay you 300 gold in advance with a 1,000 gold bonus if you discover what's been happening with the disappearing citizens.  What do you say?~ */
  IF ~~ THEN REPLY #80936 /* ~We have other things to do.~ */ GOTO 28
  IF ~~ THEN REPLY #80937 /* ~We agree to your terms.~ */ GOTO 30
END

IF ~~ THEN BEGIN 30 // from: 29.1
  SAY #80938 /* ~Your job is really simple; all I want you to do is patrol the east of the city and find an entrance to the sewers.  Perhaps you'll get lucky and find out what's been happening.  If you do find out what's been happening, come to see me at the Flaming Fist barracks.  Our only clue so far has led us to the sewers, so if you want to explore them first, it would probably be a good idea.  Also, we've found tracks of some many-legged creature, perhaps a centipede-like monster.~ */
  IF ~~ THEN DO ~GivePartyGold(300)
SetGlobal("ScarMission","GLOBAL",3)
SetGlobalTimer("Scar","GLOBAL",10)
~ UNSOLVED_JOURNAL #80939 /* ~Missing citizens

We have agreed to explore the sewers on the eastern side of the city.  People have been disappearing, and it's our job to find out why.  Once we have completed our investigation, we should report our findings to Scar at the Flaming Fist barracks.~ */ EXIT
END

IF ~Global("ScarMission","GLOBAL",3)
~ THEN BEGIN 31 // from:
  SAY #80940 /* ~It's good to see you again, how have things gone?~ */
  IF ~~ THEN REPLY #80941 /* ~Sorry, we failed to learn anything.~ */ DO ~SetGlobal("ScarMission","GLOBAL",4)
~ GOTO 36
  IF ~Dead("sewerogre")
Global("Sewage","GLOBAL",1)
~ THEN REPLY #80942 /* ~We learned that an ogre mage holed up in the sewers was responsible for all the disappearances.  He had several carrion crawlers that would steal out at night to carry off random victims.  The crawlers used their hapless prey as food, whilst the ogre mage took any valuables they might have.~ */ GOTO 32
  IF ~Dead("sewerogre")
~ THEN REPLY #80943 /* ~A crazed ogre mage was sending off his pet carrion crawlers to kill innocent victims.  For what purpose, we cannot say.~ */ GOTO 35
END

IF ~~ THEN BEGIN 32 // from: 31.1
  SAY #80944 /* ~You've done a good job and have earned your bonus in full.  Do you have any of the items possessed by the ogre's victims, by chance?  I'm sure their families would like to have something to remember of their loved ones.  We know for a fact that the Sashenstar family lost a daughter to those creatures.  She had a signet ring inset with a ruby.~ */
  IF ~~ THEN REPLY #80945 /* ~Sorry, we didn't find anything.~ */ GOTO 33
  IF ~PartyHasItem("_RING19")
~ THEN REPLY #80946 /* ~Yes we did, we'll happily return it.~ */ GOTO 34
END

IF ~~ THEN BEGIN 33 // from: 32.0
  SAY #80947 /* ~That's too bad, well, I'm going to need some people to do some investigating of the Iron Throne.  I'm just going to finish up some paperwork, then I'll be just outside the main doors of the Flaming Fist compound.  If you wish to discuss the Iron Throne, just come talk to me there.~ */
  IF ~~ THEN DO ~EraseJournalEntry(80939)
GiveGoldForce(1000)
AddexperienceParty(2000)
SetGlobal("ScarMission","GLOBAL",5)
AddJournalEntry(74387,QUEST)
EscapeArea()
~ SOLVED_JOURNAL #88933 /* ~Missing citizens

We killed the ogre mage responsible for all of the disappearances, and then reported the good news to Scar.~ */ EXIT
END

IF ~~ THEN BEGIN 34 // from: 32.1
  SAY #80948 /* ~I thank you for your honesty, I'll throw in a 3,000 gold bonus for the return of the items.  Anyway, I'm going to need some people to do some investigating of the Iron Throne.  I'm just going to finish up some paper work, then I'll be just outside the main doors of the Flaming Fist compound.  If you wish to discuss the Iron Throne, just come talk to me there.~ */
  IF ~~ THEN DO ~EraseJournalEntry(80939)
TakePartyItem("_RING19")
GiveGoldForce(4000)
AddexperienceParty(3000)
SetGlobal("ScarMission","GLOBAL",5)
AddJournalEntry(74387,QUEST)
EscapeArea()
~ SOLVED_JOURNAL #88933 /* ~Missing citizens

We killed the ogre mage responsible for all of the disappearances, and then reported the good news to Scar.~ */ EXIT
END

IF ~~ THEN BEGIN 35 // from: 31.2
  SAY #80949 /* ~All those poor people, I'm glad you were able to stop the ogre mage, you have earned your bonus.  Anyway, I'm going to need some people to do some investigating of the Iron Throne.  I'm just going to finish up some paper work, then I'll be just outside the main doors of the Flaming Fist compound.  If you wish to discuss the Iron Throne, just come talk to me there.~ */
  IF ~~ THEN DO ~EraseJournalEntry(80939)
GiveGoldForce(1000)
AddexperienceParty(1000)
SetGlobal("ScarMission","GLOBAL",5)
AddJournalEntry(74387,QUEST)
EscapeArea()
~ SOLVED_JOURNAL #88933 /* ~Missing citizens

We killed the ogre mage responsible for all of the disappearances, and then reported the good news to Scar.~ */ EXIT
END

IF ~~ THEN BEGIN 36 // from: 31.0
  SAY #80950 /* ~Well, what are you doing here?  Keep on your nightly patrols and come back once you've found something.  If you feel that you're having no luck, then come and talk to me, and I'll reassign the mission to someone else.  I have something else of importance that you might be interested in.  It involves the Iron Throne.~ */
  IF ~~ THEN EXIT
END

IF ~Global("ScarMission","GLOBAL",4)
GlobalTimerExpired("Scar","GLOBAL")
~ THEN BEGIN 37 // from:
  SAY #80951 /* ~Still no luck?  That's okay, I'll send one of my squads to see if they can find anything out.  Anyway, I have another mission for you.  I'm going to need some people to do some investigating of the Iron Throne.  I'm just going to finish up some paper work, then I'll be just outside the main doors of the Flaming Fist compound.  If you wish to discuss the Iron Throne, just come talk to me there.~ */
  IF ~~ THEN DO ~EraseJournalEntry(80939)
SetGlobal("ScarMission","GLOBAL",5)
EscapeArea()
~ UNSOLVED_JOURNAL #74387 /* ~Scar and the Iron Throne

Scar is waiting outside of the Flaming Fist barracks.  He wants to discuss the suspicions he has about the Iron Throne.~ */ EXIT
END

IF ~~ THEN BEGIN 38 // from:
  SAY #80952 /* ~Before you leave, I must congratulate you, it takes brave people to battle the foul denizens you have described.  As well, I'm going to need some people to do some investigating of the Iron Throne.  I'm just going to finish up some paperwork, then I'll be just outside the main doors of the Flaming Fist compound.  If you wish to discuss the Iron Throne, just come talk to me there.~ */
  IF ~~ THEN DO ~EraseJournalEntry(80939)
SetGlobal("ScarMission","GLOBAL",5)
EscapeArea()
~ UNSOLVED_JOURNAL #74387 /* ~Scar and the Iron Throne

Scar is waiting outside of the Flaming Fist barracks.  He wants to discuss the suspicions he has about the Iron Throne.~ */ EXIT
END

IF ~~ THEN BEGIN 39 // from:
  SAY #80953 /* ~Citizens, please step forward.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 40 // from:
  SAY #80954 /* ~Wait!  Why don't we give them a second chance.  Stop this foolishness, <CHARNAME>.  Just agree to what Eltan has asked of you.~ */
  IF ~~ THEN REPLY #80955 /* ~No!  We won't agree to anything you have to tell us.  Take us to your dungeons, we'll enjoy it there.~ */ GOTO 41
  IF ~~ THEN REPLY #80956 /* ~Sorry, we we've been under a lot of pressure lately, and sometimes it affects our judgement.~ */ EXTERN ~_DELTAN~ 6
END

IF ~~ THEN BEGIN 41 // from: 40.0
  SAY #80957 /* ~You guys are really something.  I don't think you're meant for the dungeons, it's the gallows for you, idiots!~ */
  IF ~~ THEN DO ~Kill(Player1)
Kill(Player2)
Kill(Player3)
Kill(Player4)
Kill(Player5)
Kill(Player6)
~ EXIT
END
