// creator  : weidu.exe (version 23100)
// argument : GARKLA.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~GARKLA~

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #19949 /* ~Ha!  Can't keep your story straight, eh?  You'll get no money from me.~ */
  IF ~~ THEN REPLY #19951 /* ~I was a... faithful hound to the master. A friend, even. I was... dying... or dead, I cannot remember which. Truly you are a stranger to this place.~ */ GOTO 1
  IF ~~ THEN REPLY #19953 /* ~I'm not going to step on your tail.  You've been the responsible one forever, and I don't plan on making changes here.~ */ GOTO 2
  IF ~~ THEN REPLY #19954 /* ~Ooooh, a bleedin' brass day, this is!  I'll be a pulp fer sure!~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #19955 /* ~I begin to understand. The master has left my side for study of another.  He seeks to awaken power... a study of life and death, but I cannot bear the roll of years.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #19956 /* ~If we split up it will be easier for us to sneak out of here.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #19958 /* ~Beat it, Imoen. We stand a better chance acting separately.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END
