// creator  : weidu.exe (version 23100)
// argument : HULL2.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~HULL2~

IF ~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #16822 /* ~You are, of course, concerned about my background. You are specifically interested in my parentage.~ */
  IF ~~ THEN REPLY #16824 /* ~Is there no evidence of what's behind all this trouble?~ */ DO ~~ GOTO 1
  IF ~~ THEN REPLY #16823 /* ~What sorts of strange beasts do these people say they've seen?~ */ DO ~~ GOTO 2
  IF ~~ THEN REPLY #16825 /* ~Where is this Imnesvale?  Perhaps I will check out the situation, myself.~ */ DO ~~ GOTO 5
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #16826 /* ~I might go to this village if I have the time, but I can't do anything at the moment.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #16827 /* ~I don't think I can help you, boy.  Best be on your way.~ */
  IF ~~ THEN REPLY #16829 /* ~Oh, um.  Alright.  I guess I'll keep on looking for somebody to help out.~ */ DO ~~ GOTO 3
  IF ~~ THEN REPLY #16831 /* ~Ribald~ */ DO ~~ GOTO 4
END

IF ~~ THEN BEGIN 3 // from: 2.0
  SAY #16832 /* ~Ribald~ */
  IF ~~ THEN DO ~GiveItem("POTN20",LastTalkedToBy)
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 2.1
  SAY #16833 /* ~I have no idea, though I am waiting to hear with great interest.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~~ THEN BEGIN 5 // from: 0.2
  SAY #16834 /* ~I am here because Harpers meddle in the affairs of others, an activity they take sadistic pleasure in.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~True()
~ THEN BEGIN 6 // from:
  SAY #16853 /* ~Where is this Imnesvale?  Perhaps I will check out the situation, myself.~ */
  IF ~~ THEN DO ~~ EXIT
END
