// creator  : weidu.exe (version 23100)
// argument : TAT.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~TAT~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~~ THEN BEGIN 0 // from: TOT:0.0
  SAY #1940 /* ~Jan! Didya bring me some candy?~ */
  IF ~~ THEN EXTERN ~JANJ~ 22
END

IF ~~ THEN BEGIN 1 // from: TOT:1.0
  SAY #1941 /* ~It's my cat, stupid! I get to flash him.~ */
  IF ~~ THEN EXTERN ~JANJ~ 23
END

IF ~RandomNum(2,1)~ THEN BEGIN 2 // from:
  SAY #1945 /* ~Leave my kitty alone!~ */
  IF ~~ THEN REPLY #1946 /* ~I wasn't going to touch your cat.~ */ GOTO 3
  IF ~~ THEN REPLY #1948 /* ~What will you do if I do touch your cat?~ */ GOTO 4
END

IF ~~ THEN BEGIN 3 // from: 2.0
  SAY #1947 /* ~Shutup! I saw you looking at her.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: 2.1
  SAY #1949 /* ~I'll bite your kneecaps!~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(2,2)~ THEN BEGIN 5 // from:
  SAY #22190 /* ~Kitty always poops in the turnip garden and Ma gets angry.~ */
  IF ~~ THEN EXIT
END
