// creator  : weidu.exe (version 23100)
// argument : DGMAG01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~DGMAG01~ 1 // non-zero flags may indicate non-pausing dialogue

IF ~!See([ENEMY])
~ THEN BEGIN 0 // from:
  SAY #49601 /* ~For the Grove! All intruders shall die!~ */
  IF ~~ THEN DO ~SetGlobal("SpawnDGTrolls","AR1900",2)
~ EXIT
END
