// creator  : weidu.exe (version 23100)
// argument : BELDOT.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~BELDOT~

IF ~~ THEN BEGIN 0 // from: BSKIE:0.0
  SAY #14430 /* ~Shade Lord~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~~ THEN BEGIN 1 // from: BSKIE:1.0
  SAY #14431 /* ~Me kiddies are still cryin' to go to the Circus, even after what's happened.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~~ THEN BEGIN 2 // from: BSKIE:5.0
  SAY #14432 /* ~Me bloomers isn't showing, is they?~ */
  IF ~~ THEN DO ~~ EXTERN ~BSKIE~ 2
END

IF ~~ THEN BEGIN 3 // from: BSHART:12.0 BSHART:6.0
  SAY #14433 /* ~One mud puddle in the entire street and me child has to go splashin' in it, special-like.  I'll tan 'is hide!~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 0
END

IF ~~ THEN BEGIN 4 // from: BALORA:3.0
  SAY #14434 /* ~If they spent as much time arrestin' all the thieves in the city as they did the wizards, maybe there'd be some coin for us poor folk, aye?~ */
  IF ~~ THEN DO ~~ EXTERN ~BGARRI~ 3
END

IF ~~ THEN BEGIN 5 // from: BSHART:13.0
  SAY #14546 /* ~Surly~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 1
END

IF ~~ THEN BEGIN 6 // from: BSHART:14.0
  SAY #14547 /* ~Surly~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 2
END

IF ~~ THEN BEGIN 7 // from: BSHART:15.0
  SAY #14548 /* ~Aye, now, your a pretty one, aren't ye?  I knows a fella who'd pay plenty good for some sweet time with a girl like ye.~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 3
END

IF ~~ THEN BEGIN 8 // from: BSHART:0.0
  SAY #14549 /* ~Ah... no thank you.  I am in no need of employment.  <blush>~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 4
END

IF ~~ THEN BEGIN 9 // from: BSHART:1.0
  SAY #14550 /* ~Pushing on the lever of the machine seems to excite the demon that stands in the circle. The magic barrier that surrounds it weakens visibly. If the wheel is turned further, you expect that the magic might disappear altogether.~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 5
END

IF ~~ THEN BEGIN 10 // from: BSKIE:7.0
  SAY #14559 /* ~I can spare a coin.  Here you go, sir, spend it in good health.~ */
  IF ~~ THEN DO ~~ EXTERN ~BGARRI~ 3
END

IF ~~ THEN BEGIN 11 // from: BSKIE:8.0
  SAY #14560 /* ~A pearl to ye, a pearl to ye.  Many thanks.~ */
  IF ~~ THEN DO ~~ EXTERN ~BGARRI~ 2
END

IF ~~ THEN BEGIN 12 // from: BSHART:8.0
  SAY #14610 /* ~Well, what a bloody surprise.  This from a woman who screams murder at the sight of a squirrel.~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 3
END

IF ~~ THEN BEGIN 13 // from: BSHART:9.0
  SAY #14611 /* ~Elder Sorn~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 10
END

IF ~~ THEN BEGIN 14 // from: BSHART:10.0
  SAY #14614 /* ~Nevertheless, I was mortified.  Those poor men in black that he was fighting with!  Such terrible violence!  And now we have nothing to do but head home once again.  (sigh)~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 11
END

IF ~~ THEN BEGIN 15 // from: BSKIE:9.0
  SAY #14617 /* ~Yes, dear.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~~ THEN BEGIN 16 // from: BSKIE:10.0
  SAY #14618 /* ~(sigh)  This Circus still hasn't opened.  The bloody wife is too stubborn to just move on, as well.~ */
  IF ~~ THEN DO ~~ EXTERN ~BSKIE~ 2
END

IF ~InteractingWith("Sharteel")
RandomNum(3,1)
~ THEN BEGIN 17 // from:
  SAY #16373 /* ~Yes, that's right.  An adventurer and traveler.  Now, be off with you.  I've better things to attend to.~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 6
END

IF ~InteractingWith("Sharteel")
RandomNum(3,2)
~ THEN BEGIN 18 // from:
  SAY #16374 /* ~Enough of this.  I've no wish to cause any trouble, sir.~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 7
END

IF ~InteractingWith("Sharteel")
RandomNum(3,3)
~ THEN BEGIN 19 // from:
  SAY #16375 /* ~Please leave me alone.  I'll be on my way.~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 8
END

IF ~InteractingWith("Sharteel")
~ THEN BEGIN 20 // from:
  SAY #16376 /* ~You'll learn the error of incurring my wrath if you continue this foolishness.~ */
  IF ~~ THEN DO ~~ EXTERN ~BSHART~ 9
END

IF ~InteractingWith("Xan")
RandomNum(2,1)
~ THEN BEGIN 21 // from:
  SAY #16377 /* ~I've no wish to continue this, sir.  I'm asking you to desist.~ */
  IF ~~ THEN DO ~~ EXTERN ~BXANNN~ 0
END

IF ~InteractingWith("Xan")
~ THEN BEGIN 22 // from:
  SAY #16378 /* ~Enough.  I've no wish to cause any trouble, here.~ */
  IF ~~ THEN DO ~~ EXTERN ~BXANNN~ 2
END
