// creator  : weidu.exe (version 23100)
// argument : SW2H14.DLG
// game		 : .
// source	 : ./override/SW2H14.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~SW2H14~

IF ~True()~ THEN BEGIN 0 // from:
  SAY #59481 /* ~The sword flashes for a moment, then sighs since you are not impressed with its magnificence.   "So are we gonna... kill something now?"~ [SSWORD50] */
  IF ~Alignment(Player1,MASK_LAWFUL)
!InventoryFull(Player1)
~ THEN REPLY #59482 /* ~Never mind.  Let's just continue on, for now.~ */ GOTO 1
  IF ~GlobalLT("chapter","GLOBAL",8)~ THEN REPLY #59540 /* ~Might you have any advice, o Sentient Sword?~ */ GOTO 2
  IF ~~ THEN REPLY #59541 /* ~What's your status, sword?~ */ GOTO 11
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #59483 /* ~"Oh, sure, get me all excited for nothin'," the sword snorts.  "So, are we gonna kill something soon?  How about now?  No?  How about, uh... now?  No?  Ummm... now? What about now?"~ [SSWORD51] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #59494 /* ~The sword whistles incredulously.  "Advice, eh?  Hmmm... well, besides working on your swordsmanship... you know, besides that... uh, I'd have to think..."~ [SSWORD52] */
  IF ~Global("chapter","GLOBAL",1)
AreaType(DUNGEON)~ THEN GOTO 3
  IF ~Global("chapter","GLOBAL",1)
!AreaType(DUNGEON)~ THEN GOTO 4
  IF ~Global("chapter","GLOBAL",2)~ THEN GOTO 5
  IF ~Global("chapter","GLOBAL",3)~ THEN GOTO 6
  IF ~Global("chapter","GLOBAL",4)~ THEN GOTO 7
  IF ~Global("chapter","GLOBAL",5)~ THEN GOTO 8
  IF ~Global("chapter","GLOBAL",6)~ THEN GOTO 9
  IF ~Global("chapter","GLOBAL",7)~ THEN GOTO 10
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from: 2.0
  SAY #59495 /* ~"I got it.  Oh, I knew I'd come up with it... I'm so sharp!  Kill everything!  Carnage! Slaughter!  Carve your way outta here and I'm gonna sing your praises!  Yah-hah!!"~ [SSWORD53] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: 2.1
  SAY #59496 /* ~"I'm sharp, I can come up with something...  Okay... find someone who knows what you want to know and threaten to kill them!  Yeah!  Then... kill them!  Yeah! Haha! Woo-hoo!!"~ [SSWORD54] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: 2.2
  SAY #59497 /* ~"Hmmm...  find someone rich, and kill them.  Then find someone richer, and kill them too!  Hack and slash your way to fortune!  Woo-hoo!!"~ [SSWORD55] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 6 // from: 2.3
  SAY #59498 /* ~"I think you should sharpen me a bit.  I got more nicks than a Rashemaar ranger's head. Haha!"~ [SSWORD56] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 7 // from: 2.4
  SAY #59499 /* ~"I know!  Start swingin'!  Well, eventually you'll lop off the head off someone important and then the good fights'll REALLY start!"~ [SSWORD57] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 8 // from: 2.5
  SAY #59500 /* ~You can almost picture the sword licking its chops.  "Oh, there's GOT to be LOTS to kill down here!  Just pick a direction and start swinging!  Hahahaa!!"~ [SSWORD58] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 9 // from: 2.6
  SAY #59501 /* ~The sword sighs audibly.  "I refuse to answer any more questions until I'm cleaned and polished thoroughly. Grab a rag already!"~ [SSWORD59] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 10 // from: 2.7
  SAY #59502 /* ~The sword thinks for a long time.  "Ahh... umm... uh, find the wizard guy.  Yeah, sure... find 'im and kill 'im.  Kill kill kill kill KILL!!  Woo-hoo!!"~ [SSWORD60] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 11 // from: 0.2
  SAY #59504 /* ~"What's my status?  Well since when do you care about me, unless I'm impaled in something's guts?  Oh well, fine, let me think for a minute..."~ [SSWORD61] */
  IF ~RandomNum(4,1)~ THEN GOTO 12
  IF ~RandomNum(4,2)~ THEN GOTO 13
  IF ~RandomNum(4,3)~ THEN GOTO 14
  IF ~RandomNum(4,4)~ THEN GOTO 15
END

IF ~~ THEN BEGIN 12 // from: 11.0
  SAY #59507 /* ~"Hmph.  Well, I suppose I'm okay.  Why?  Are we gonna go kill something now?  How about now?  No? Now... maybe?"~ [SSWORD62] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 13 // from: 11.1
  SAY #59508 /* ~"I think you need to take better care of me.  I got more chips than a blind beaver... I look like a second-rate pig-poker!"~ [SSWORD63] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 14 // from: 11.2
  SAY #59509 /* ~"I'd appreciate some quality time in my scabbard. Take a break...  Aw, who am I kidding?  Attack!  Battle!  Kill!!  Ahahahahaaa!"~ [SSWORD64] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 15 // from: 11.3
  SAY #59510 /* ~"Well... uh, since you asked, I would like to register a complaint.  I want to kill a dragon.  Right now.  No, don't look.  Go kill one now. Go find one and kill it.  That's right: kill... now.  That would be SO cool!"~ [SSWORD65] */
  IF ~!IsValidForPartyDialog("Minsc")~ THEN EXIT
  IF ~IsValidForPartyDialog("Minsc")~ THEN EXTERN ~MINSCJ~ 230
END

IF ~~ THEN BEGIN 16 // from:
  SAY #59543 /* ~"Ooh... I agree with the Rashemaar!  Give me to him, willya?  C'mon!  What a pair we'd make!  Oh, me the brains with the edge, him the brawn with the hamster!  A legend in the making..."~ [SSWORD66] */
  IF ~~ THEN EXIT
END
