// creator  : weidu.exe (version 23100)
// argument : ARNMAN04.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~ARNMAN04~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #39038 /* ~Hoi, greetings to ya.  Me name's Mitsu, an' don't go tryin' to make it rhyme with any funny nicknames, now, because I'm small an' such.  I'm a Shadow Thief, just as you are.~ */
  IF ~!IfValidForPartyDialogue("KELDORN")
!IfValidForPartyDialogue("ANOMEN")
!IfValidForPartyDialogue("JAHEIRA")
!IfValidForPartyDialogue("MAZZY")~ THEN GOTO 1
  IF ~IfValidForPartyDialogue("KELDORN")
~ THEN EXTERN ~KELDORJ~ 115
  IF ~!IfValidForPartyDialogue("KELDORN")
IfValidForPartyDialogue("ANOMEN")~ THEN EXTERN ~ANOMENJ~ 188
  IF ~!IfValidForPartyDialogue("KELDORN")
!IfValidForPartyDialogue("ANOMEN")
IfValidForPartyDialogue("JAHEIRA")~ THEN EXTERN ~JAHEIRAJ~ 364
  IF ~!IfValidForPartyDialogue("KELDORN")
!IfValidForPartyDialogue("ANOMEN")
!IfValidForPartyDialogue("JAHEIRA")
IfValidForPartyDialogue("MAZZY")~ THEN EXTERN ~MAZZYJ~ 133
END

IF ~~ THEN BEGIN 1 // from: 0.0 ANOMENJ:188.0
  SAY #39039 /* ~Well, now that that business is out o' the way, let me give ya a proper greetin'.  Welcome to the guild, right an' true.  I suppose yer here to either train or meet Aran, eh?~ */
  IF ~~ THEN GOTO 2
END

IF ~~ THEN BEGIN 2 // from: 1.0
  SAY #39040 /* ~Me, I'd take the trainin'.  Aran Linvail is not a man t' be messed with, an' it's best to avoid him altogether just in case yer messin' with him by accident, see?~ */
  IF ~~ THEN GOTO 3
END

IF ~~ THEN BEGIN 3 // from: 2.0
  SAY #39041 /* ~But I'm sure ya will do just fine.~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(6,1)~ THEN BEGIN 4 // from:
  SAY #39042 /* ~I'm sure yer wondering just what Mitsu is doing amongst the Shadow Thieves.  They don't have many halflings here, right?  Well, that's true... but not many halflings take their thievery so seriously.~ */
  IF ~~ THEN GOTO 5
END

IF ~~ THEN BEGIN 5 // from: 4.0
  SAY #39043 /* ~Me, I do.  And the fact that I can pass fer a human child... a helpless, cute human child... gives me the edge when I want to rob a mark.~ */
  IF ~~ THEN GOTO 6
END

IF ~~ THEN BEGIN 6 // from: 5.0
  SAY #39044 /* ~All I have t' do is bat me eyes, see?  And I make a moue and say, "Please, sir... I can't find my way home?  Can you help me?"  Ha!  Works like a charm!~ */
  IF ~!IfValidForPartyDialogue("KELDORN")
!IfValidForPartyDialogue("ANOMEN")~ THEN EXIT
  IF ~IfValidForPartyDialogue("KELDORN")~ THEN EXTERN ~KELDORJ~ 116
  IF ~!IfValidForPartyDialogue("KELDORN")
IfValidForPartyDialogue("ANOMEN")~ THEN EXTERN ~ANOMENJ~ 189
END

IF ~RandomNum(6,2)
!Dead("arnman03")~ THEN BEGIN 7 // from:
  SAY #39045 /* ~Cuchul, you'll keep yer wanderin' eyes t' yerself, if ya knows what's best for ya...~ */
  IF ~~ THEN EXTERN ~ARNMAN03~ 12
END

IF ~~ THEN BEGIN 8 // from: ARNMAN03:12.0
  SAY #39047 /* ~I knows what it stirs, boy.  Jus' keep it locked up, and there won't be any need for me dagger to get itchy.~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(6,3)~ THEN BEGIN 9 // from:
  SAY #39048 /* ~Ya know... I was just in the graveyard district the other day, leanin' against a tombstone an' counting coins from a mark I'd hit in the promenade, right?~ */
  IF ~~ THEN GOTO 10
END

IF ~~ THEN BEGIN 10 // from: 9.0
  SAY #39049 /* ~An' this nobleman walks up to me... I'm in me little girl dress, mind... an' he asks if I'm lost.  So I goes with it, cryin' and shiverin' and actin' all helpless, like.~ */
  IF ~~ THEN GOTO 11
END

IF ~~ THEN BEGIN 11 // from: 10.0
  SAY #39050 /* ~He brings me to 'is mansion in the Bridge and puts me up for three days, havin' his servants lord over me head and toe.  'Twas a marvelous thing, milk baths an' shiny sheets, smellin' sweet as ya please.~ */
  IF ~~ THEN GOTO 12
END

IF ~~ THEN BEGIN 12 // from: 11.0
  SAY #39051 /* ~I gave 'im a kiss on the forehead, too, 'cause he's such a gentleman.  'Course... that's when I had him tied up in his chair and robbed his safe an' all.  Good haul.  Nice man.~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(6,4)~ THEN BEGIN 13 // from:
  SAY #39052 /* ~Don't let that Tassa order ya around, none.  She's just Aran's mistress... and while that means ya don't touch her and don't piss 'er off too much, it doesn't mean ya has to listen to her, s'right?~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(6,5)
!Dead("arnman03")~ THEN BEGIN 14 // from:
  SAY #39053 /* ~Are ya plannin' on running the crawl?  'Tis a maze of pipes down there, an' dangerous with all th' Shadow Thieves huntin' each other in the dark.  Tsk.  Haven't done it meself in a while.~ */
  IF ~~ THEN GOTO 15
END

IF ~~ THEN BEGIN 15 // from: 14.0
  SAY #39054 /* ~What about you, Cuchul?  When's the last time ye've run the crawl?~ */
  IF ~~ THEN EXTERN ~ARNMAN03~ 13
END

IF ~~ THEN BEGIN 16 // from: ARNMAN03:13.0
  SAY #39056 /* ~Ha!  Really?  Must be just you, Cuchul.  Me, she leaves alone jus' fine.  I runs the course only if I feels like it.  Maybe some of our trainin's just more advanced than others', s'right?~ */
  IF ~~ THEN EXTERN ~ARNMAN03~ 14
END

IF ~RandomNum(6,6)~ THEN BEGIN 17 // from:
  SAY #39058 /* ~I truly wish Aran would find another place fer Booter to tend his work.  'Tis a distraction when yer trainin', listenin' to the screams and smellin' those bits he doesn't clean up.~ */
  IF ~~ THEN GOTO 18
END

IF ~~ THEN BEGIN 18 // from: 17.0
  SAY #39060 /* ~Hmm...'course he could be doin' it purposeful like, as well.  Keeps ya mindful of certain things, s'right?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 19 // from: ANOMENJ:189.0
  SAY #48684 /* ~Ooo, you're an uppity one. I bet you're a firebrand when your anger is... aroused.~ */
  IF ~~ THEN EXTERN ~ANOMENJ~ 190
END

IF ~~ THEN BEGIN 20 // from: ANOMENJ:190.0
  SAY #48686 /* ~So be it. Bye bye, mon cowboy.~ */
  IF ~~ THEN EXIT
END
