// creator  : weidu.exe (version 23600)
// argument : FTOWBE.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~FTOWBE~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #4 /* Triggers after states #: 4 7 22 23 even though they appear after this state */
~  RandomNum(16,1)
~ THEN BEGIN 0 // from:
  SAY #380 /* ~About time someone dealt with the monster Bassilus! He has killed so many! It's disgraceful he has been allowed to continue so long! Hopefully the reward will speed his capture.~ */
  IF ~~ THEN UNSOLVED_JOURNAL #27097 /* ~Bassilus the Murderer
The townsfolk of Beregost talk of a "monster" named Bassilus who has murdered many innocent folk.~ */ EXIT
END

IF WEIGHT #5 /* Triggers after states #: 4 7 22 23 even though they appear after this state */
~  RandomNum(16,2)
~ THEN BEGIN 1 // from:
  SAY #847 /* ~I cannot talk now; my children are waiting for me at home. Not good to leave them alone for long, but both the husband and me must look for a way to keep gold coming in. Hard to keep food on the table when there is no work to be had.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #6 /* Triggers after states #: 4 7 22 23 even though they appear after this state */
~  RandomNum(16,3)
~ THEN BEGIN 2 // from:
  SAY #848 /* ~Did you come from down south? Do you know anything about the rumors about Amn? My sister tells me that they're gonna invade. I don't like to believe it, but what else could be happening?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from:
  SAY #849 /* ~Shush, Angela, you know Momma doesn't want us to speak to strangers.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~  GlobalGT("Chapter","GLOBAL",2)
~ THEN BEGIN 4 // from:
  SAY #850 /* ~You're the adventurers who killed all them monsters at Nashkel, aren't you? You must be really brave. If we had more like you we'd never have to worry about things like this again.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #7 /* Triggers after states #: 7 22 23 even though they appear after this state */
~  RandomNum(16,4)
~ THEN BEGIN 5 // from:
  SAY #851 /* ~You're those mercenaries that the whole town's been talking about. Well get out of my way. We don't need the likes of you causing trouble. Don't you go and irritate those bandits. It just makes them all the more vicious.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #8 /* Triggers after states #: 7 22 23 even though they appear after this state */
~  RandomNum(16,5)
~ THEN BEGIN 6 // from:
  SAY #852 /* ~Filthy mercenaries. They won't get away with their raiding. Duke Eltan will send the Flaming Fist, and that'll be that. Nobody with any sense wants to risk fighting with the Flaming Fist. They mean business, they do. You get an enforcer on you, and best you run like the dickens.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #1 ~  StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 7 // from:
  SAY #6419 /* ~I'm just a simple little lady, I don't know much at all.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 8 // from:
  SAY #9058 /* ~You'll get nothing from me!~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #9 /* Triggers after states #: 22 23 even though they appear after this state */
~  RandomNum(16,6)
~ THEN BEGIN 9 // from:
  SAY #15961 /* ~I don't know why supplies of iron ore are dwindling. Can't a simple increase in trade solve the crisis? Baldur's Gate is a major route between Waterdeep and Amn. I suppose the bandits have the whole area almost completely cut off and it would cost a lot to send troops out this way. Don't they realize how serious this is?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #10 /* Triggers after states #: 22 23 even though they appear after this state */
~  RandomNum(16,7)
~ THEN BEGIN 10 // from:
  SAY #15962 /* ~I've merchant relatives that routinely make the trip along the Coast Way road. They have said that the route they travel is normally bustling. Surely this could be a veritable floodgate of iron if the need were great.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #11 /* Triggers after states #: 22 23 even though they appear after this state */
~  RandomNum(16,8)
~ THEN BEGIN 11 // from:
  SAY #15943 /* ~Tensions are high all across the coast. Many a person's livelihood depends upon the iron that is now in such short supply. I sure wish I could get my hands on whoever is behind it all. So do a lot of folks around here. Heh, nothing like a common enemy to bring people together.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #12 /* Triggers after states #: 22 23 even though they appear after this state */
~  RandomNum(16,9)
~ THEN BEGIN 12 // from:
  SAY #16035 /* ~It's Amn, I just know it! Spies are poisoning the ore to weaken our borders. Everything points to them. I bet they are behind the bandit raids too! Why don't the Grand Dukes just invade? That would show them!~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #17 /* Triggers after states #: 16 19 20 21 22 23 even though they appear after this state */
~  RandomNum(16,16)
~ THEN BEGIN 13 // from:
  SAY #17701 /* ~Pleasant day to you all. My, my, you all look rather handsome decked out in your adventuring garb. That's what you are isn't it, adventurers? Well, I don't know what you're doing in our little town, from what I hear, the real excitement's happening down in Nashkel.~ */
  IF ~~ THEN REPLY #17703 /* ~What's been going on down in Nashkel?~ */ GOTO 15
  IF ~~ THEN REPLY #17704 /* ~Where we go, excitement follows.~ */ GOTO 14
END

IF ~~ THEN BEGIN 14 // from: 13.1
  SAY #17705 /* ~Why, aren't you the most arrogant people I've come across in a long time. I guess it don't matter, your type's always been that way.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 15 // from: 13.0
  SAY #17707 /* ~From what I've heard, there's some sort of trouble happening at the mines southeast of there.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #13 /* Triggers after states #: 22 23 even though they appear after this state */
~  RandomNum(16,10)
~ THEN BEGIN 16 // from:
  SAY #17779 /* ~Oh, I wish I could be an adventurer like you rather than a simple scullery maid like me. My sister and I would hold off a thousand Amnish soldiers, standing back to back, our arms tiring as twilight falls and mists begin to rise from the moonlit lake...~ */
  IF ~~ THEN REPLY #17780 /* ~Ah, the choice 'tween scullery and skullduggery then, is it? Well, a woman's arms are as strong as a man's and your courage seems stronger yet. You are welcome to join us and your sister, too, should she be willing.~ */ GOTO 17
  IF ~~ THEN REPLY #17781 /* ~I'm afraid it often lacks the romance with which you have imbued it. Kill a single Amnish soldier, and all of Amn is after you. Stand back to back, and your flanks are unprotected. Those mists that rise from your moonlit lake are pretty to behold, but they bring rust with them and the chill of damp steel against your flesh...~ */ GOTO 18
END

IF ~~ THEN BEGIN 17 // from: 16.0
  SAY #17783 /* ~A tempting offer but I guess I should wait for more peaceful times. There's plenty of time to dream and think of pretty pictures when scrubbing floors. Laid in a cold and shallow grave, I doubt I'd have the luxury.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 18 // from: 16.1
  SAY #17786 /* ~You've got some nerve wrecking a woman's pretty illusions like that. In times of trouble they're all we have. And without them, our children will grow up to be petty bureaucrats and mindless cogs in some Gondish machine, all harsh and bitter, never realizing that a world of wonder is still out there, somewhere just beyond their walled horizon!~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #14 /* Triggers after states #: 22 23 even though they appear after this state */
~  RandomNum(16,11)
~ THEN BEGIN 19 // from:
  SAY #17971 /* ~Wow. You guys are real adventurers. Ain't too often that country girls like me get to see a real 'venturer. It must be pretty excitin' to go to far-off places and meet so many different people.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #15 /* Triggers after states #: 22 23 even though they appear after this state */
~  RandomNum(16,12)
~ THEN BEGIN 20 // from:
  SAY #17973 /* ~You people must be crazy to travel the roads these days. With all the bandits about, you gotta be rather foolhardy to leave the safety of town.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #16 /* Triggers after states #: 22 23 even though they appear after this state */
~  RandomNum(16,13)
~ THEN BEGIN 21 // from:
  SAY #17974 /* ~I think my husband may take it the wrong way if he saw the bunch of you talking to me in the street. He's got a real nasty temper, and he's real jealous too. Sorry to be so rude, but it's for your own good.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #2 ~  RandomNum(16,14)
~ THEN BEGIN 22 // from:
  SAY #10924 /* ~You ain't a mage are ya? You got some fancy clothes on ya, so you could be a mage. I don't trust mages, you know. Especially not that Thalantyr fellow west of Beregost. He's mean, he is. Has his minions attack anyone that disturbs him.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #3 ~  RandomNum(16,15)
~ THEN BEGIN 23 // from:
  SAY #10927 /* ~You look the sort that like flashy weapons and trinkets. You should go see Thalantyr west of town. Sure he's grumpy, and he might even have his "pets" attack you, but he usually calls them off if you take the time to talk to him. He's got a lot of magical wares for sale, though he acts like he's doing you a favor taking your gold.~ */
  IF ~~ THEN EXIT
END
