// creator  : weidu.exe (version 23600)
// argument : TRAVEL.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~TRAVEL~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #0 ~  NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #7927 /* ~By the gods of health and hearth, it's good to see the Friendly Arm again! Can anyone here imagine a better sight than these hallowed halls looming before you, when you've had bandits at your backside all the way from Baldur's Gate?~ */
  IF ~  ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #7936 /* ~You sound most relieved to have made it here. How treacherous was your passage?~ */ GOTO 1
  IF ~  ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
~ THEN REPLY #7937 /* ~You sound most relieved to have made it here. How treacherous was your passage?~ */ GOTO 2
  IF ~  ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #7938 /* ~Put a cork in it, you blustering fool! I care not a whit for the tale of your passage.~ */ GOTO 3
  IF ~  ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
~ THEN REPLY #7939 /* ~Put a cork in it, you blustering fool! I care not a whit for the tale of your passage.~ */ GOTO 4
  IF ~  ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #7940 /* ~An ale for this weary traveler! Best that we put something in front of his mouth if we are ever to shut him up.~ */ GOTO 5
  IF ~  ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
~ THEN REPLY #7941 /* ~An ale for this weary traveler! Best that we put something in front of his mouth if we are ever to shut him up.~ */ GOTO 6
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #7928 /* ~Treacherous? Treacherous, my friend? Had the earth opened beneath my feet and spewed forth all the vermin infesting all the Nine Hells, it could not have been more treacherous. Banditry at all sides and I had naught but my feet, and how fast they moved to protect me. The singular thought that kept me on my path? This shining beacon; this plane of joy; this well-priced mead hall; call it what you will, but the Friendly Arm is home to me. Bentley! A mead on the house for the good advertising I give you, my friend!~ */
  IF ~~ THEN JOURNAL #7944 /* ~A traveler just out of Baldur's Gate has told us that the Coast Way is a dangerous road to travel. Bandits assault all who travel its length.~ */ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #7929 /* ~Eh? How treacherous? Treacherous enough that I must forgo my usual blustering tale of the journey and push past you friend, lest I die of thirst before I reach the bar. Beware the north if you be allergic to bandits! Bentley! A bottle of your second cheapest wine!~ */
  IF ~~ THEN JOURNAL #7944 /* ~A traveler just out of Baldur's Gate has told us that the Coast Way is a dangerous road to travel. Bandits assault all who travel its length.~ */ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #7930 /* ~And neither, my friend, do I care for your opinion. If you cannot share in my joy and jubilation, then sit to the side and I shall steer it around you. I'll not step on your toes, but be sure you neither step on mine.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.3
  SAY #7931 /* ~For shame! A fellow traveler by the looks, but by the sound you spout you were made irritable by the journey. While I celebrate that it is over, you fret that it happened. Lighten up, as they say, and you'll sleep better at night.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: 0.4
  SAY #7932 /* ~That might have been funny if delivered by someone of better persuasion. Alas, as it stands I am angered as though insulted. One should never dwell on such things though. I shall think no less of you, though I doubt I shall think any MORE of you either. Fare thee well... somewhere else.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 6 // from: 0.5
  SAY #7933 /* ~HA! You know me well, and yet we have never met. No matter, for we are friends until death! So swears Wade of no great distinction. Best that you keep off the trade route north, lest a friendship-ending condition come to pass far sooner than later.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #2 /* Triggers after states #: 9 even though they appear after this state */
~  ReactionGT(LastTalkedToBy(Myself),HOSTILE_UPPER)
~ THEN BEGIN 7 // from:
  SAY #7934 /* ~And so I sesh to the guy, "But if that's you shister, where'sh my WIFE?" HAW! Oh sorry, did I just spit on you? Oh, it's my friend back again! Just trying to drink enough courage to head back on that dusty trail. Perhaps I shall stay a touch longer, though; the sky is clear, but my own head is cloudy.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #3 /* Triggers after states #: 9 even though they appear after this state */
~  ReactionLT(LastTalkedToBy(Myself),NEUTRAL_LOWER)
~ THEN BEGIN 8 // from:
  SAY #7935 /* ~Well how's that for a surprise kick in the head; the sourpuss hast returned to the land of merry-makers. I trust you will be a little more amiable?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #1 ~  StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 9 // from:
  SAY #7942 /* ~Good friends! Have a round on me!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 10 // from:
  SAY #9041 /* ~Not to be rude, but I'd rather you left immediately.~ */
  IF ~~ THEN EXIT
END
