// creator  : weidu.exe (version 23100)
// argument : _GANTOL.DLG
// game		 : .
// source	 : ./override/_GANTOL.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_GANTOL~

IF ~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #81333 /* ~ZzzzzzzZZZZzzzzzzzZZZzzzz~ */
  IF ~~ THEN GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #81334 /* ~Zzz*cough... wha... who's... who's there?~ */
  IF ~~ THEN REPLY #81335 /* ~Your death if you don't keep still and quiet!  I'll take my fill and you will live another day!~ */ GOTO 2
  IF ~~ THEN REPLY #81336 /* ~Meow-w-w.~ */ GOTO 4
  IF ~~ THEN REPLY #81337 /* ~The jig's up!  Out, we must get out!~ */ GOTO 3
END

IF ~~ THEN BEGIN 2 // from: 10.0 7.0 5.0 1.0
  SAY #81338 /* ~You arrogant whelp!  I've faced worse than you in my bedclothes before, and damned if I'll let you touch a stitch of what is mine!  Guards!  Intruders about to die!  Bring mops!~ */
  IF ~~ THEN DO ~CreateCreature("_GANTOL2",[246.433],0)
DestroySelf()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 10.1 7.1 5.1 1.2
  SAY #81339 /* ~What in blazes?!  I'm invaded by cowards!~ */
  IF ~~ THEN DO ~CreateCreature("_GANTOL2",[246.433],0)
DestroySelf()
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 1.1
  SAY #81340 /* ~Grrmble... blasted cat.  Hrmph... snork... zzzzzz.~ */
  IF ~~ THEN EXIT
END

IF ~  !InParty("branwen")
NumberOfTimesTalkedTo(1)
~ THEN BEGIN 5 // from:
  SAY #81341 /* ~Zzzzz... wha... wait a minute.  I don't own a cat.  Who's there?~ */
  IF ~~ THEN REPLY #81335 /* ~Your death if you don't keep still and quiet!  I'll take my fill and you will live another day!~ */ GOTO 2
  IF ~~ THEN REPLY #81337 /* ~The jig's up!  Out, we must get out!~ */ GOTO 3
  IF ~~ THEN REPLY #81342 /* ~I'm a stray, go back to sleep.  Shhhhhhhhhh.~ */ GOTO 6
END

IF ~~ THEN BEGIN 6 // from: 5.2
  SAY #81343 /* ~YAWN... that makes sense... g'nite kitty... zzzzzz.~ */
  IF ~~ THEN EXIT
END

IF ~NumberOfTimesTalkedTo(2)
~ THEN BEGIN 7 // from:
  SAY #81344 /* ~Zzzz*Grumble... noisiest talking cat I ever heard... wha... what did I just say?  Noisiest talking ca... Guards!  Guards!~ */
  IF ~~ THEN REPLY #81335 /* ~Your death if you don't keep still and quiet!  I'll take my fill and you will live another day!~ */ GOTO 2
  IF ~~ THEN REPLY #81337 /* ~The jig's up!  Out, we must get out!~ */ GOTO 3
END

IF ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 8 // from:
  SAY #81345 /* ~I'm kind of tired right now, friends.  I really don't know anything that would help you much at all.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 9 // from:
  SAY #81346 /* ~I'll learn you some respect!  You'll not leave here walking!~ */
  IF ~~ THEN EXIT
END

IF ~  NumberOfTimesTalkedTo(1)
InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
~ THEN BEGIN 10 // from:
  SAY #98532 /* ~Zzzzz... wha... wait a minute. I don't own a cat. Who's there?~ */
  IF ~~ THEN REPLY #98533 /* ~Your death, if you don't keep still and quiet! I'll take my fill, and you will live another day!~ */ GOTO 2
  IF ~~ THEN REPLY #98534 /* ~The jig's up! Out, we must get out!~ */ GOTO 3
  IF ~~ THEN REPLY #98535 /* ~I'm a stray, go back to sleep. Shhhhhhhhhh...~ */ EXTERN ~_BRANWJ~ 55
END
