// creator  : weidu.exe (version 23100)
// argument : GERHAR.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~GERHAR~

IF ~Global("JanLissaPlot","GLOBAL",7)
~ THEN BEGIN 0 // from: 16.0
  SAY #1986 /* ~Who in the blazes are ye? Small noses, rancid smell... hmm... be ye gibberlings?~ */
  IF ~~ THEN REPLY #1987 /* ~We are friends of your nephew Jan. We're here to discover what you know of Jaella's illness.~ */ GOTO 1
  IF ~~ THEN REPLY #1988 /* ~We are the Gibberlings Three. As merry a band as you ever did see.~ */ GOTO 2
  IF ~~ THEN REPLY #1989 /* ~Pardon me?~ */ GOTO 3
  IF ~~ THEN REPLY #1990 /* ~Quit your rambling, old one, and tell us what you know of Jaella's illness.~ */ GOTO 4
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #1991 /* ~Wee Janny? Methinks I'd recognize me own nephew.~ */
  IF ~~ THEN REPLY #1992 /* ~No, no! I'm not Jan, I'm the leader of his party.~ */ GOTO 5
  IF ~CheckStatGT(LastTalkedToBy,14,CHR)
~ THEN REPLY #1993 /* ~Aw, Uncle Gerhardt, how could you treat your own nephew so?~ */ GOTO 6
  IF ~CheckStatLT(LastTalkedToBy,15,CHR)
~ THEN REPLY #1994 /* ~Come now Uncle, I am your nephew.~ */ GOTO 7
END

IF ~~ THEN BEGIN 2 // from: 14.1 5.1 0.1
  SAY #1995 /* ~Well I've nary a sausage to feed ye. Have ye come to devour Athkatla?~ */
  IF ~~ THEN REPLY #1996 /* ~Indeed! It's been quite tasty so far. Listen, we're not here to devour everything. In fact, we'd like to help a little girl named Jaella.~ */ GOTO 8
  IF ~~ THEN REPLY #1997 /* ~No, we haven't. We will devour you if you don't tell us what we need to know.~ */ GOTO 4
  IF ~~ THEN REPLY #1998 /* ~Let us stop this charade. Jan sent us down here to ask you a few questions.~ */ GOTO 5
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #1999 /* ~Aye, stupid too. Gibberlings fer sure. Well I've nary a sausage to feed ye. Have ye come to devour Athkatla?~ */
  IF ~~ THEN REPLY #2000 /* ~Indeed! It's been quite tasty so far. Listen, we're not here to devour everything. In fact, we'd like to help a little girl named Jaella.~ */ GOTO 8
  IF ~~ THEN REPLY #2001 /* ~No, we haven't. We will devour you if you don't tell us what we need to know.~ */ GOTO 4
  IF ~~ THEN REPLY #2002 /* ~Let us stop this charade. I'm only here to ask you a few questions.~ */ GOTO 5
END

IF ~~ THEN BEGIN 4 // from: 3.1 2.1 0.3
  SAY #2003 /* ~I'll tell you nothing. Here, hold this for me.~ */
  IF ~~ THEN REPLY #2004 /* ~If I must.~ */ GOTO 9
  IF ~~ THEN REPLY #2005 /* ~I will not. Answer my questions.~ */ GOTO 10
END

IF ~~ THEN BEGIN 5 // from: 3.2 2.2 1.0
  SAY #2006 /* ~That boy's full of questions, true, true, true. Are you hungry? Methinks I've got some sausages under me bed.~ */
  IF ~~ THEN REPLY #2007 /* ~I'm fine, really. Do you have any idea what might be causing that little girl's illness?~ */ GOTO 11
  IF ~~ THEN REPLY #2008 /* ~Thank you, I am feeling a bit peckish.~ */ GOTO 2
END

IF ~~ THEN BEGIN 6 // from: 1.1
  SAY #2009 /* ~Shiver me turnips, it is you! Now run to the chicken and get me some sausages, laddie!~ */
  IF ~~ THEN REPLY #2010 /* ~If you could just answer my question...~ */ GOTO 11
  IF ~~ THEN REPLY #2011 /* ~Uh, the chicken?~ */ GOTO 12
END

IF ~~ THEN BEGIN 7 // from: 1.2
  SAY #2013 /* ~Nay. Now leave me to me workin' before I paddle yer bottom.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 8 // from: 3.0 2.0
  SAY #2014 /* ~Aye, she's been hurt. Poor lass - WHERE'S THAT CURSED POTION?~ */
  IF ~~ THEN REPLY #2015 /* ~Can this hurt be healed, Gerhardt?~ */ GOTO 13
  IF ~~ THEN REPLY #2016 /* ~Which particular potion did you need?~ */ GOTO 14
END

IF ~~ THEN BEGIN 9 // from: 4.0
  SAY #2017 /* ~Why did ye drop it?~ */
  IF ~~ THEN REPLY #2018 /* ~It burned me.~ */ GOTO 15
END

IF ~~ THEN BEGIN 10 // from: 4.1
  SAY #2019 /* ~Ye are truly a naughty child. Now piss off before I paddle yer bottom!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 11 // from: 14.0 6.0 5.0
  SAY #2020 /* ~Ye've come about the girl, eh?~ */
  IF ~~ THEN REPLY #2021 /* ~Yes. Do you know anything about her illness?~ */ GOTO 13
END

IF ~~ THEN BEGIN 12 // from: 6.1
  SAY #2023 /* ~Chicken, chicken. Yes, the chicken! Go!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 13 // from: 11.0 8.0
  SAY #2024 /* ~'Tis a hurt of the mind. Only one rich in such powers can heal her.~ */
  IF ~~ THEN REPLY #2026 /* ~What are you talking about?~ */ GOTO 16
  IF ~~ THEN REPLY #2027 /* ~Where can I find such a person?~ */ GOTO 17
END

IF ~~ THEN BEGIN 14 // from: 8.1
  SAY #2029 /* ~Not a potion, boorish fool. A sausage. Are you hungry? Methinks I've got some sausages under me bed.~ */
  IF ~~ THEN REPLY #2030 /* ~I'm fine, really. Do you have any idea what might be causing that little girl's illness?~ */ GOTO 11
  IF ~~ THEN REPLY #2031 /* ~Thank you, I am feeling a bit peckish.~ */ GOTO 2
END

IF ~~ THEN BEGIN 15 // from: 9.0
  SAY #2032 /* ~'Tis no more than what ye deserved. Ye are truly a naughty child. Now piss off before I paddle yer bottom!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 16 // from: 13.0
  SAY #2033 /* ~Without focus you shall never pass. To heal Jaella's mind your own must be hale. Try once again.~ */
  IF ~~ THEN GOTO 0
END

IF ~~ THEN BEGIN 17 // from: 18.0 13.1
  SAY #2034 /* ~The Hidden is the one you seek. Go to Jysstev at her estate in the Government District. She shall lead you to the Hidden. Now where's that sausage...~ */
  IF ~!IsValidForPartyDialog("Edwin")
!IsValidForPartyDialog("Nalia")
!IsValidForPartyDialog("Anomen")~ THEN DO ~AddexperienceParty(3300)
SetGlobal("JanLissaPlot","GLOBAL",8)
SetGlobalTimer("JaellaDead","GLOBAL",TEN_DAYS)
~ UNSOLVED_JOURNAL #34719 /* ~Jan returns home to help his former love, Lissa.

Jan's uncle seems to think that we need the aid of something called 'the Hidden' to heal Lissa's daughter.  He directed me to the Lady Jysstev, who lives in an estate in the Government District, saying that she could lead me to it.  I should go and tell Jan of this news immediately.~ */ EXIT
  IF ~IsValidForPartyDialog("Edwin")~ THEN DO ~AddexperienceParty(3300)
SetGlobal("JanLissaPlot","GLOBAL",8)
SetGlobalTimer("JaellaDead","GLOBAL",TEN_DAYS)~ UNSOLVED_JOURNAL #34719 /* ~Jan returns home to help his former love, Lissa.

Jan's uncle seems to think that we need the aid of something called 'the Hidden' to heal Lissa's daughter.  He directed me to the Lady Jysstev, who lives in an estate in the Government District, saying that she could lead me to it.  I should go and tell Jan of this news immediately.~ */ EXTERN ~EDWINJ~ 137
  IF ~!IsValidForPartyDialog("Edwin")
IsValidForPartyDialog("Nalia")~ THEN DO ~AddexperienceParty(3300)
SetGlobal("JanLissaPlot","GLOBAL",8)
SetGlobalTimer("JaellaDead","GLOBAL",TEN_DAYS)~ UNSOLVED_JOURNAL #34719 /* ~Jan returns home to help his former love, Lissa.

Jan's uncle seems to think that we need the aid of something called 'the Hidden' to heal Lissa's daughter.  He directed me to the Lady Jysstev, who lives in an estate in the Government District, saying that she could lead me to it.  I should go and tell Jan of this news immediately.~ */ EXTERN ~NALIAJ~ 294
  IF ~!IsValidForPartyDialog("Edwin")
!IsValidForPartyDialog("Nalia")
IsValidForPartyDialog("Anomen")~ THEN DO ~AddexperienceParty(3300)
SetGlobal("JanLissaPlot","GLOBAL",8)
SetGlobalTimer("JaellaDead","GLOBAL",TEN_DAYS)~ UNSOLVED_JOURNAL #34719 /* ~Jan returns home to help his former love, Lissa.

Jan's uncle seems to think that we need the aid of something called 'the Hidden' to heal Lissa's daughter.  He directed me to the Lady Jysstev, who lives in an estate in the Government District, saying that she could lead me to it.  I should go and tell Jan of this news immediately.~ */ EXTERN ~ANOMENJ~ 286
END

IF ~~ THEN BEGIN 18 // from:
  SAY #2035 /* ~Truth! Listen then, Seeker. To heal an innocent you must take the mind's path. Find the Hidden and perhaps he shall grant your boon. Travel soon ere the child and leaves thy conscience torn asunder!~ */
  IF ~~ THEN GOTO 17
END

IF ~Global("JanLissaPlot","GLOBAL",8)
~ THEN BEGIN 19 // from:
  SAY #2036 /* ~I've wasted me life... where's that sausage? Are YOU still here? Get moving child! Now! Now!~ */
  IF ~~ THEN EXIT
END

IF ~True()
~ THEN BEGIN 20 // from:
  SAY #34527 /* ~Where's that blasted chicken? Methinks he swiped me sausage.~ */
  IF ~~ THEN EXIT
END
