// creator  : weidu.exe (version 23100)
// argument : _MARVIN.DLG
// game		 : .
// source	 : ./override/_MARVIN.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_MARVIN~

IF ~NumberOfTimesTalkedTo(0)
GlobalLT("Chapter","GLOBAL",3)
~ THEN BEGIN 0 // from:
  SAY #77329 /* ~He... hello there.  Is there something you want?~ */
  IF ~~ THEN REPLY #77330 /* ~So, what do you think has been happening with the mines?~ */ GOTO 1
  IF ~~ THEN REPLY #77331 /* ~Nothing we want from you, just get back to your mining.~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #77332 /* ~Didn't you know?  The mines are haunted!  The ghosts of all those that have died in the mine are here to kill us all.  They said they'd spare me.  Liked me they did.  Could see it in their beady little eyes.~ */
  IF ~~ THEN REPLY #77333 /* ~You saw something?~ */ GOTO 2
  IF ~~ THEN REPLY #72423 /* ~Never mind.~ */ GOTO 3
END

IF ~~ THEN BEGIN 2 // from: 1.0
  SAY #77334 /* ~Of course I saw something! Had a nice long conversation with the little chap. Would have asked him to stop haunting us too if the supervisor hadn't kicked me. Said I was sleeping on the job! Can you imagine?~ */
  IF ~~ THEN DO ~EscapeArea()
~ UNSOLVED_JOURNAL #77313 /* ~Investigating the Nashkel mines

The miners talk of evil creatures in the lower levels.~ */ EXIT
END

IF ~~ THEN BEGIN 3 // from: 1.1 0.1
  SAY #77335 /* ~You go down any further, and the ghost will get ya!~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END

IF ~True()
~ THEN BEGIN 4 // from:
  SAY #74685 /* ~Leave us be, there is much work to be done.~ */
  IF ~~ THEN EXIT
END
