// creator  : weidu.exe (version 23100)
// argument : OBSDEM01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~OBSDEM01~

IF ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #33145 /* ~Another mortal for me to play with.  How precious!  Will you tremble and cry in fear as I flay you?~ */
  IF ~~ THEN REPLY #33148 /* ~You'll have to get your hands on me first.~ */ GOTO 1
  IF ~~ THEN REPLY #33149 /* ~That depends.  Will you tremble and cry as I tear your heart from you?~ */ GOTO 2
  IF ~~ THEN REPLY #33150 /* ~Shut up and fight.~ */ GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.2 0.0
  SAY #33151 /* ~Very well.  My minions and I shall rend you limb from limb.~ */
  IF ~~ THEN DO ~Enemy()~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #33152 /* ~So it is my heart that you want?  Hmmm.  This shall prove very interesting I think.~ */
  IF ~~ THEN DO ~Enemy()~ EXIT
END
