// creator  : weidu.exe (version 23600)
// argument : IRON2.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~IRON2~

IF ~  True()
~ THEN BEGIN 0 // from:
  SAY #911 /* ~Please! Don't kill me. I'll tell you where the mines are. Yes, I'll do that for you if you spare me! The entrance is in the bailey to the east. Please let me live.~ */
  IF ~~ THEN DO ~EscapeArea()
~ UNSOLVED_JOURNAL #27173 /* ~A Hidden Base in the Cloakwood
One of the Iron Throne soldiers told us that the entrance to the mine was in the bailey to the east.~ */ EXIT
END

IF ~  StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 1 // from:
  SAY #6264 /* ~Friends! The entrance to the mine is in the eastern bailey.~ */
  IF ~~ THEN UNSOLVED_JOURNAL #27173 /* ~A Hidden Base in the Cloakwood
One of the Iron Throne soldiers told us that the entrance to the mine was in the bailey to the east.~ */ EXIT
END

IF ~~ THEN BEGIN 2 // from:
  SAY #9219 /* ~You're not welcome here! You'll pay with your life!~ */
  IF ~~ THEN EXIT
END
