// creator  : weidu.exe (version 23100)
// argument : DPJON01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~DPJON01~

IF ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #59575 /* ~Life... is strength.~ [DPJON101] */
  IF ~~ THEN GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #59602 /* ~This is not to be contested; it seems logical enough. You live; you affect your world.~ [DPJON102] */
  IF ~~ THEN GOTO 2
END

IF ~~ THEN BEGIN 2 // from: 1.0
  SAY #59603 /* ~But is it what you need?  You are... different... inside.~ [DPJON103] */
  IF ~~ THEN DO ~StartCutSceneMode()
StartCutScene("cut67b")~ EXIT
END

IF ~Global("JonSpeak","LOCALS",0)~ THEN BEGIN 3 // from:
  SAY #59604 /* ~This woman lives and has strength of a sort.~ [DPJON104] */
  IF ~~ THEN GOTO 4
END

IF ~~ THEN BEGIN 4 // from: 3.0
  SAY #59605 /* ~She lost her parents to plague, her husband to war, but she persevered.~ [DPJON105] */
  IF ~~ THEN GOTO 5
END

IF ~~ THEN BEGIN 5 // from: 4.0
  SAY #59606 /* ~Her farm has prospered, her name is respected, and her children are fed and safe. She lived as she thought she should.~ [DPJON106] */
  IF ~~ THEN GOTO 6
END

IF ~~ THEN BEGIN 6 // from: 5.0
  SAY #59607 /* ~And now, she is dead.~ [DPJON107] */
  IF ~~ THEN DO ~SetGlobal("JonSpeak","LOCALS",1)
StartCutSceneMode()
StartCutScene("cut67c")~ EXIT
END

IF ~Global("JonSpeak","LOCALS",1)~ THEN BEGIN 7 // from:
  SAY #59608 /* ~Her land will be divided, her children will move on, and she will be forgotten.~ [DPJON108] */
  IF ~~ THEN GOTO 8
END

IF ~~ THEN BEGIN 8 // from: 7.0
  SAY #59609 /* ~She lived a "good" life, but she had no power.  She was a slave to death.~ [DPJON109] */
  IF ~~ THEN GOTO 9
END

IF ~~ THEN BEGIN 9 // from: 8.0
  SAY #59611 /* ~I wonder if you are destined to be forgotten.  Will your life fade in the shadow of greater beings?~ [DPJON110] */
  IF ~~ THEN GOTO 10
END

IF ~~ THEN BEGIN 10 // from: 9.0
  SAY #59612 /* ~You are born of murder, the very essence of that which takes life.  You have power, if you wish it.~ [DPJON111] */
  IF ~~ THEN REPLY #59614 /* ~I have no interest in the horrors you offer!  None of this is to be believed!~ */ GOTO 11
  IF ~~ THEN REPLY #59615 /* ~These images are interesting to me.  I deserve power because of what I am!~ */ GOTO 14
END

IF ~~ THEN BEGIN 11 // from: 10.0
  SAY #59613 /* ~Really?  But the consequences are so very real.~ [DPJON112] */
  IF ~~ THEN DO ~SetGlobal("JonSpeak","LOCALS",2)
StartCutSceneMode()
StartCutScene("cut67d")~ EXIT
END

IF ~Global("JonSpeak","LOCALS",2)~ THEN BEGIN 12 // from:
  SAY #59616 /* ~Your actions affect so many others than yourself.  You will come to realize how little choice you have.~ [DPJON113] */
  IF ~~ THEN GOTO 13
END

IF ~~ THEN BEGIN 13 // from: 12.0
  SAY #59617 /* ~You will do what you must, become what you must, or others will pay for your cowardice.~ [DPJON114] */
  IF ~~ THEN GOTO 16
END

IF ~~ THEN BEGIN 14 // from: 10.1
  SAY #59618 /* ~Yes, understand what is available to you.~ [DPJON115] */
  IF ~~ THEN DO ~SetGlobal("JonSpeak","LOCALS",3)
StartCutSceneMode()
StartCutScene("cut67e")~ EXIT
END

IF ~Global("JonSpeak","LOCALS",3)~ THEN BEGIN 15 // from:
  SAY #59619 /* ~When the opportunity comes, accept the gifts offered to you.  Follow, our meeting is inevitable.~ [DPJON116] */
  IF ~~ THEN DO ~StartCutSceneMode()
StartCutScene("cut67g")~ EXIT
END

IF ~~ THEN BEGIN 16 // from: 13.0
  SAY #59620 /* ~You *will* accept the gifts offered to you.~ [DPJON117] */
  IF ~~ THEN DO ~StartCutSceneMode()
StartCutScene("cut67f")~ EXIT
END
