// creator  : weidu.exe (version 23100)
// argument : DELAINY.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~DELAINY~

IF ~~ THEN BEGIN 0 // from:
  SAY #21699 /* ~Never mind who I am.~ */
  IF ~~ THEN REPLY #21700 /* ~I have to go.  Excuse me.~ */ GOTO 1
  IF ~~ THEN REPLY #21701 /* ~Well, he's gone down to the cellar, he has.  Workin' on poor old Lin, he is.  Mighty shame, that.  Hmm.  Gotta be a bottle 'round here somewheres.~ */ GOTO 2
  IF ~~ THEN REPLY #21702 /* ~Might I ask who you are?~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #21703 /* ~Thanks, I'll be on my way.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #21704 /* ~Well, I didn't miss ya before you talked to me, did I?  Or did I?  Terrible thing, losin' your memory.  My medicine's gotta be here... I just had it, I'm sure...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #21705 /* ~Transferred, eh?  Well, that was bloody quick, Lin not even bein' cold or nothin'.  Ah, well, good t' meet ya, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END
