// creator  : weidu.exe (version 23100)
// argument : COWLDIE.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~COWLDIE~

IF ~False()~ THEN BEGIN 0 // from:
  SAY #5692 /* ~Sword Dance~ */
  IF ~~ THEN REPLY #5693 /* ~Sir Sarles~ */ GOTO 1
  IF ~~ THEN REPLY #5694 /* ~~ */ GOTO 2
END

IF ~False()~ THEN BEGIN 1 // from: 2.0 0.0
  SAY #5695 /* ~Ring of Gaxx
This ring is relatively unadorned, but the vile magic within radiates intense evil.  Indeed, its creator, Kangaxx, was no less evil himself, even before millennia of undeath honed his power.  It is said that a cadre of Netheril mages fought and imprisoned the demilich once, but being unable to truly destroy him they became liches themselves to stand guard over his remains.  The construction of the ring may have led to their enmity, as each of the gem's nine facets was supposedly empowered by sacrifice and death.

STATISTICS

Armor Class:  +2 Bonus
Saving Throws:  +2 Bonus
Magic Resistance:  +10% Bonus
Special Abilities:  Immunity to Disease and Poison
Equipped Abilities: Wearer regenerates 1 hit point every 3 seconds
Special Use:  Invisibility, once per day
                      Improved Haste, three times per day

Not Usable By:
 Wizard Slayer~ */
  IF ~~ THEN REPLY #5696 /* ~Heeding the Spirit of the Grove

I have decided that the leadership of the grove is not my place, despite what the spirit of the grove describes as my 'destiny'.  I will seek my balance elsewhere and the spirit does not oppose my decision.~ */ GOTO 3
  IF ~~ THEN REPLY #5697 /* ~Heeding the Spirit of the Grove

There is a troll mound within the boundaries of the grove, and the spirit informs me that a shamaness amongst them, Nilthiri, has begun to call great numbers of the creatures to the mound and threatens to disrupt the balance of nature.  I am to go to the mound nearby and end the shamaness' life before too much damage is done.~ */ GOTO 4
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #5698 /* ~Heeding the Spirit of the Grove

Nilthiri is dead and the spirit of the grove has commended me.  I am free to go my own way for a while, although the spirit bade me to return before long, perhaps no more than a couple of weeks, lest I am needed again.  When I do return, I should rest within the grove and the spirit will approach me.~ */
  IF ~~ THEN REPLY #5699 /* ~Heeding the Spirit of the Grove

The spirit has asked me to perform another service for the good of the grove... I am to find the descendant of Marek, a boy named Loren, and protect him from Marek's old enemies which threaten his life.  Loren can be found in Trademeet, perhaps somewhere outside of the city's walls amongst the many tents.~ */ GOTO 1
  IF ~~ THEN REPLY #5700 /* ~Heeding the Spirit of the Grove

Loren, the descendant of Marek and future leader of the grove once I have moved on, has been saved and the creature that possessed him destroyed.  Loren has been brought to the grove for his training, and the spirit informs me that I will not be called on again... at least, not until I am ready to challenge for leadership of the grove as Archdruid.~ */ GOTO 4
END

IF ~~ THEN BEGIN 3 // from: 1.0
  SAY #5701 /* ~Item Drained~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: 2.1 1.1
  SAY #5702 /* ~Galvena's Medallion~ */
  IF ~~ THEN EXIT
END
