// creator  : weidu.exe (version 23100)
// argument : _DYNAHJ.DLG
// game		 : .
// source	 : ./override/_DYNAHJ.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_DYNAHJ~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #50 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 0 // from:
  SAY #86841 /* ~Stand easy Minsc.  They are to be trusted, for it was their valor that rescued me.~ */
  IF ~~ THEN EXTERN ~_MINSC~ 14
END

IF WEIGHT #51 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 1 // from:
  SAY #86871 /* ~Now Minsc, that thick head is best left where it is, regardless of how little it is used.  Thou shalt continue to accompany me as previously assigned.  No doubt our new friends would welcome a warrior of thy... perseverance.~ */
  IF ~~ THEN REPLY #86872 /* ~I am sorry, but I have space for Dynaheir alone.~ */ EXTERN ~_MINSC~ 12
  IF ~~ THEN REPLY #86873 /* ~If I have my choice, I should prefer to take Minsc on his own.~ */ EXTERN ~_MINSC~ 12
  IF ~~ THEN REPLY #86874 /* ~You are both welcome additions.~ */ EXTERN ~_MINSC~ 15
  IF ~~ THEN REPLY #86875 /* ~Sorry, but I should prefer it if both of your went on your way.~ */ EXTERN ~_MINSC~ 12
END

IF WEIGHT #52 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 2 // from:
  SAY #74200 /* ~The choice thou makes dost puzzle me, but 'tis thine to make.  So be it.~ */
  IF ~~ THEN DO ~LeaveParty()
SetDialogue("_DYNAHP")
~ EXIT
END

IF WEIGHT #53 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 3 // from:
  SAY #86876 /* ~Pay him little mind.  Minsc must make his "dejemma" by seeking adventure, while I must prove my worth to my... sisters in much the same manner.  'Tis an interesting time for the Realms, with great things foretold for the Sword Coast.  Hopefully we shall all find what we seek.~ */
  IF ~~ THEN DO ~ActionOverride("minsc",JoinParty())
JoinParty()
~ EXIT
END

IF WEIGHT #54 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 4 // from:
  SAY #74173 /* ~If thou dost no longer desire my companionship, then so be it.  I shall not force myself where I am not wanted.~ */
  IF ~~ THEN DO ~LeaveParty()
EscapeArea()
~ EXIT
END

IF WEIGHT #55 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 5 // from:
  SAY #74174 /* ~If thou dost no longer desire my companionship, then so be it.  I shall not force myself where I am not wanted.  Come Minsc, we will continue on ourselves.~ */
  IF ~~ THEN DO ~ActionOverride("minsc",ChangeAIScript("",DEFAULT))
ActionOverride("minsc",LeaveParty())
ActionOverride("minsc",EscapeArea())
LeaveParty()
EscapeArea()
~ EXIT
END

IF WEIGHT #56 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 6 // from:
  SAY #74175 /* ~Thou hast proven to be quite a leader.  I shall look forward to when we can again call each other comrade.~ */
  IF ~~ THEN DO ~LeaveParty()
SetDialogue("_DYNAHP")
~ EXIT
END

IF WEIGHT #57 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 7 // from:
  SAY #74176 /* ~Thou hast proven to be quite a leader.  I shall look forward to when we can again call each other comrade.  Come along Minsc.~ */
  IF ~~ THEN DO ~ActionOverride("minsc",ChangeAIScript("",DEFAULT))
ActionOverride("minsc",LeaveParty())
ActionOverride("minsc",SetDialogue("_MINSCP"))
LeaveParty()
SetDialogue("_DYNAHP")
~ EXIT
END

IF WEIGHT #58 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 8 // from: _EDWIN:13.0
  SAY #86877 /* ~I shall watch thee as well, though I expect to receive less pleasure from my task than thou from thine.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #59 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 9 // from: _EDWIN:11.0
  SAY #86878 /* ~Any protection would be courtesy, not necessity.  My power is no less than thine!~ */
  IF ~~ THEN EXTERN ~_EDWIN~ 26
END

IF WEIGHT #60 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 10 // from: _EDWIN:26.0
  SAY #86879 /* ~We are nearly a season's travel from our northern homes, and yet still ye wish to dredge up the old battles?  Fanatical fool!~ */
  IF ~~ THEN EXTERN ~_EDWIN~ 18
END

IF WEIGHT #61 /* Triggers after states #: 12 33 41 53 62 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#JCleanDynaheir","GLOBAL",1)
~ THEN BEGIN 11 // from: _EDWIN:18.0
  SAY #86880 /* ~Thy know not even why I have traveled, only that thou must stop what e'er it is I've come to do?!  Get thyself a hobby, thou dost have too much time on thy hands!~ */
  IF ~~ THEN EXTERN ~_EDWIN~ 19
END

IF WEIGHT #45 /* Triggers after states #: 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DyFriendTalk","GLOBAL",1)
~ THEN BEGIN 12 // from:
  SAY #90558 /* ~Dost thou miss Candlekeep, <CHARNAME>? Surely, thou art not as far afield from thy home as I am, but do thine eyes turn in its direction and fill with tears sometimes?~ */
  IF ~~ THEN REPLY #90559 /* ~To tell you the truth, Dynaheir, everything is happening at such a fast pace that I have no chance to miss the library.~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",2)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 13
  IF ~~ THEN REPLY #90560 /* ~I still walk my native land, Dynaheir. Rashemen is far farther from here than Candlekeep. Say, where is it, by the way?~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",2)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 14
  IF ~~ THEN REPLY #90561 /* ~I do not miss the place, but strangely enough I miss the people, bunch of weirdos that they were...~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",2)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 15
  IF ~~ THEN REPLY #90562 /* ~I miss Candlekeep sorely, and I hope to return there as soon as I am able to find a rare book or collect 10,000 gold pieces!~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",2)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 16
  IF ~~ THEN REPLY #90563 /* ~Do you really care?~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",2)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 17
END

IF ~~ THEN BEGIN 13 // from: 12.0
  SAY #90564 /* ~I understand. Thou art excited with thy first adventure and this conceals all other worries.~ */
  IF ~~ THEN REPLY #90565 /* ~Erm... something like that. Let us go now, Dynaheir.~ */ GOTO 18
  IF ~~ THEN REPLY #90566 /* ~Excited? Of course I am excited! Dynaheir, I am about to become the greatest hero this country has known in centuries! I am the noble avenger hunting the murderer of my father! I am... I am...~ */ GOTO 19
  IF ~~ THEN REPLY #90567 /* ~Nope. All of my thinking ability goes into watching out for myself, Dynaheir. I have no time to daydream if I want to stay alive, and in the night I either have terrible nightmares, or I sleep ready to get up and fight... So it's the worries that conceal everything.~ */ GOTO 20
END

IF ~~ THEN BEGIN 14 // from: 12.1
  SAY #90568 /* ~Rashemen layeth east of here, almost a season's travel, by sea and by land. Betwixt Thay and Ashanath it is. My land is severe and intense, very unlike this mild region. But I bore thee with my mumbling. Let us walk again.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 15 // from: 12.2
  SAY #90569 /* ~People are part of any land and help form our impression of it. Oft we must wonder whether it is the land that changeth people, or people who changeth the land.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 16 // from: 12.3
  SAY #90570 /* ~Thou hast to pay such an enormous fee to visit thine own city of birth?~ */
  IF ~~ THEN REPLY #90571 /* ~*shrug* Supposedly, it helps to keep peace inside of the library, but the latest events... well, whatever.~ */ GOTO 21
  IF ~~ THEN REPLY #90572 /* ~That is correct. I could not even return to bury my foster father properly!~ */ GOTO 22
  IF ~~ THEN REPLY #90573 /* ~It was not I who set the rule. This is how it has always been, Dynaheir.~ */ GOTO 23
END

IF ~~ THEN BEGIN 17 // from: 12.4
  SAY #90574 /* ~Yes, I do. But I can see that thou dost not care for telling.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 18 // from: 24.2 19.0 13.0
  SAY #90575 /* ~These boots were made for walking, and that's just what they'll do.~ [_DYNAH32] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 19 // from: 13.1
  SAY #90576 /* ~Thou art not finishing thy sentence. What art thou?~ */
  IF ~~ THEN REPLY #90577 /* ~A fool who reads too many tales. Stop staring at me, I am done talking. Let's go.~ */ GOTO 18
  IF ~~ THEN REPLY #90578 /* ~I do not know myself, but I think I am something... someone... special.~ */ GOTO 24
  IF ~  Gender(Player1,FEMALE)
~ THEN REPLY #90579 /* ~I think that the 'brooding, mysterious and smashing-looking avenger' describes it adequately, though still falls far from the truth.~ */ GOTO 26
  IF ~  Gender(Player1,MALE)
~ THEN REPLY #90579 /* ~I think that the 'brooding, mysterious and smashing-looking avenger' describes it adequately, though still falls far from the truth.~ */ GOTO 25
  IF ~~ THEN REPLY #90580 /* ~I wish I knew myself.~ */ GOTO 27
END

IF ~~ THEN BEGIN 20 // from: 13.2
  SAY #90581 /* ~Thou hast nightmares? Pity, that one as young as thyself suffers from worries. 'Tis true that few places are presently safe, but should we find such, I counsel thee to rest for a day or two.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 21 // from: 16.0
  SAY #90582 /* ~Something hath happened recently that thou fear'st for the safety of Candlekeep?~ */
  IF ~~ THEN REPLY #90583 /* ~Yeah... You see, assassins came after me, right there, in Candlekeep. From the look of them they were not the sort to rub more than two coppers together, and they were not of the townsfolk. Somehow they must have slipped past the guards.~ */ GOTO 28
  IF ~~ THEN REPLY #90584 /* ~Dynaheir, frankly, it is none of your business.~ */ GOTO 29
END

IF ~~ THEN BEGIN 22 // from: 16.1
  SAY #90585 /* ~'Tis a shame indeed. One ne'er should be denied such a thing.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 23 // from: 16.2
  SAY #90586 /* ~Neither time nor habit changeth folly into wisdom. I reckon that thy Candlekeep robs itself of much commerce in that way.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 24 // from: 19.1
  SAY #90587 /* ~Thou may'st very well be, <CHARNAME>.~ */
  IF ~~ THEN REPLY #90588 /* ~Do you know anything about me?~ */ GOTO 30
  IF ~~ THEN REPLY #90589 /* ~Dynaheir, should I ask you what do you mean by that, you are going to give me a cryptic answer. Am I right?~ */ GOTO 31
  IF ~~ THEN REPLY #90590 /* ~The roads to greatness are many. Now, let us resume travel, lest we never find ours.~ */ GOTO 18
END

IF ~~ THEN BEGIN 25 // from: 19.3
  SAY #90591 /* ~Smashing-looking? I would call thee handsome, but if thou insist'st on words I have no knowledge of, I shall abide by thy wish. <CHARNAME>, the Smashing-Looking I shall call thee in my notes.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 26 // from: 19.2
  SAY #90592 /* ~Woman, thou speak'st like a rash youth. Respect thyself and thy station.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 27 // from: 19.4
  SAY #90593 /* ~*nods absently* Yes, 'tis knowledge that might prove of great interest.~ */
  IF ~~ THEN REPLY #90594 /* ~Dynaheir, I wanted to ask for a while now: do you know more about me than you would lead me to believe?~ */ GOTO 30
  IF ~~ THEN REPLY #90589 /* ~Dynaheir, should I ask you what do you mean by that, you are going to give me a cryptic answer. Am I right?~ */ GOTO 31
END

IF ~~ THEN BEGIN 28 // from: 21.0
  SAY #90595 /* ~Or someone paid for their entrance. Thou seem'st to have powerful and unrelenting enemies, <CHARNAME>. Be wary.~ */
  IF ~~ THEN REPLY #90596 /* ~I am wary. By all gods, living and dead, I am the wariest person ever!~ */ GOTO 32
  IF ~~ THEN REPLY #90597 /* ~It must be some mistake... I am... well, just a youth, trying to climb the ladder of the world. People like me are a copper a dozen!~ */ GOTO 31
  IF ~~ THEN REPLY #90598 /* ~If you want to help, tell me what you know of me instead of giving me hints and cryptic looks!~ */ GOTO 30
END

IF ~~ THEN BEGIN 29 // from: 21.1
  SAY #90599 /* ~Mayhap, thou art right. Then again, maybe not...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 30 // from: 28.2 27.0 24.0
  SAY #90600 /* ~The only thing I know is that I know nothing. It might be that I have a suspicion of sorts about thee. However... 'Tis a difficult matter, old and unclear. Should I reveal it to thee, it would serve only to give thee more doubts.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 31 // from: 28.1 27.1 24.1
  SAY #90601 /* ~Indeed, indeed.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 32 // from: 28.0
  SAY #90602 /* ~'Tis good. Thou art wise beyond thy years.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #46 /* Triggers after states #: 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DyFriendTalk","GLOBAL",3)
~ THEN BEGIN 33 // from:
  SAY #90603 /* ~Dost thou know much of who I am? Of Hathran?~ */
  IF ~~ THEN REPLY #90604 /* ~Of Rashemi witches? You are one, and you are a great mage. That's all I know, and all I need to know of Hathran, Dynaheir.~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",4)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 34
  IF ~~ THEN REPLY #90605 /* ~Hathran? Erm, can you spell it?~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",4)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 35
  IF ~~ THEN REPLY #90606 /* ~I thought you were a witch... Hey, don't kill the messenger!~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",4)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 36
  IF ~~ THEN REPLY #90607 /* ~Did you not call yourself a Wychlaran?~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",4)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 37
END

IF ~~ THEN BEGIN 34 // from: 35.2 33.0
  SAY #90608 /* ~The full absence of curiosity is not commendable amongst my sisters. Peculiarly, so is its excess.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 35 // from: 33.1
  SAY #90609 /* ~With greatest pleasure. Where can my ink-bottle be? Ah, here it is: Ha-th-ran. 'Tis in Common tongue of course.~ */
  IF ~~ THEN REPLY #90610 /* ~Good. Now I know how to spell it. That's enough of the educational activities for the day. Back to the hack-n-slash!~ */ GOTO 38
  IF ~~ THEN REPLY #90611 /* ~So, what is Hathran?~ */ GOTO 36
  IF ~~ THEN REPLY #90612 /* ~Added to my previous knowledge that you are a kick-ass mage, it is all I need to know of Hathran.~ */ GOTO 34
END

IF ~~ THEN BEGIN 36 // from: 35.1 33.2
  SAY #90613 /* ~Oft we are called witches. But betwixt ourselves we are called Hathran. Simply, Hathran are all women with a gift for the Arts. The Unproven are women that were not trained in the Arts. The Ethran are the trained, the Hathran are senior amongst us, and the Othlor are the wisest and most honored.~ */
  IF ~~ THEN REPLY #90614 /* ~Thank you, Dynaheir. That was very interesting.~ */ GOTO 39
  IF ~~ THEN REPLY #90615 /* ~Whatever. Excuse me, for I need to move, lest I grow roots.~ */ GOTO 38
  IF ~~ THEN REPLY #90616 /* ~And the most senior of you is called Amyrlin Seat. Right?~ */ GOTO 40
END

IF ~~ THEN BEGIN 37 // from: 33.3
  SAY #90617 /* ~Indeed, Wychlaran is commonly used. A more polite form is Hathran, but either is appropriate. Simply, Hathran are all women with a gift for the Arts. The Unproven are women that were not trained in the arts. The Ethran are the trained, the Hathran are senior amongst us, and the Othlor are the wisest and most honored.~ */
  IF ~~ THEN REPLY #90618 /* ~Thank you, Dynaheir. It was very interesting.~ */ GOTO 39
  IF ~~ THEN REPLY #90615 /* ~Whatever. Excuse me, for I need to move, lest I grow roots.~ */ GOTO 38
  IF ~~ THEN REPLY #90616 /* ~And the most senior of you is called Amyrlin Seat. Right?~ */ GOTO 40
END

IF ~~ THEN BEGIN 38 // from: 37.1 36.1 35.0
  SAY #90619 /* ~Thou art lively of body. 'Tis a pity that thy mind lacks agility.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 39 // from: 37.0 36.0
  SAY #90620 /* ~'Tis pleasing to know that thou art interested in the lore of distant lands. Many people I met were only disposed to listen of themselves and their own.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 40 // from: 37.2 36.2
  SAY #90621 /* ~Thou must be confusing some foreign custom for Rashemi. No single Hathran is in charge of all the others.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #47 /* Triggers after states #: 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DyFriendTalk","GLOBAL",5)
~ THEN BEGIN 41 // from:
  SAY #90622 /* ~Minsc is nothing if not the most loyal companion! Many a time I was grateful for him traveling with me.~ */
  IF ~~ THEN REPLY #90623 /* ~Oh... So should it be a fairy tale ending then? After traveling far and wide they returned home, got married and lived happily ever after?~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",6)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 42
  IF ~~ THEN REPLY #90624 /* ~I appreciate Minsc's company myself. And yours. Truly, I consider both of you my friends now, even if I have not known you for long.~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",6)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 43
  IF ~~ THEN REPLY #90625 /* ~Maybe, but I'd be cautious if I were you. They do not say without reason, 'It is better to have an enemy than a foolish ally.'~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",6)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",TWELVE_HOURS)
~ GOTO 44
END

IF ~~ THEN BEGIN 42 // from: 41.0
  SAY #90626 /* ~Not all who are friends would marry.~ */
  IF ~  Gender(Player1,MALE)
~ THEN REPLY #90627 /* ~Come on, a man for whom the hamster does all the thinking! That's an ideal for women all over Faerun!~ */ GOTO 45
  IF ~  Gender(Player1,FEMALE)
~ THEN REPLY #90628 /* ~C'mon, a man for whom the hamster does all the thinking! That's an ideal for women all over Faerun!~ */ GOTO 46
  IF ~~ THEN REPLY #90629 /* ~I take it you do not fancy Minsc. I wonder if you can fancy anyone at all...~ */ GOTO 47
  IF ~~ THEN REPLY #90630 /* ~I do not believe you! Why, you were practically mooning over Minsc the other night! And the way he is going crazy every time someone dares to look your way, let alone attack you!~ */ GOTO 48
  IF ~  Gender(Player1,MALE)
~ THEN REPLY #90631 /* ~Really? That's great! Erm... I did not mean to intrude, but are you attached otherwise? Is there any man besides Minsc and Boo in your life?~ */ GOTO 52
END

IF ~~ THEN BEGIN 43 // from: 41.1
  SAY #90632 /* ~That is my feeling towards thee as well. On the road friendships are quickly forged and cemented firmly by the challenges comrades face together.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 44 // from: 41.2
  SAY #90633 /* ~Minsc's finer qualities outweigh his lack of wits. Indeed, I oft observed how his good heart led him to find a way that a passing clever man would not see.~ */
  IF ~~ THEN REPLY #90634 /* ~You are right, Dynaheir. I spoke unkindly, and I apologize.~ */ GOTO 49
  IF ~~ THEN REPLY #90635 /* ~*wink* Is it his heart or his hamster - that's the question.~ */ GOTO 50
  IF ~~ THEN REPLY #90636 /* ~Let us put it this way - I am no lover of hamsters. You would not be without Minsc, and that is the only reason I stand his antics.~ */ GOTO 51
END

IF ~~ THEN BEGIN 45 // from: 42.0
  SAY #90637 /* ~Indeed, thou hast been very convincing. I can see how a passing wise woman may prefer a hamster's company to a man's.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 46 // from: 42.1
  SAY #90638 /* ~'Tis strange. Never have I heard of maidens fancying hamsters over men. It must be a local mindset.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 47 // from: 42.2
  SAY #90639 /* ~That I can do no less than the next woman.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 48 // from: 42.3
  SAY #90640 /* ~Indeed, we look after each other. But not in the way thou hast suggested. We are bonded to protect one another, not promised in marriage.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 49 // from: 44.0
  SAY #90641 /* ~It gladdens my heart to hear it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 50 // from: 44.1
  SAY #90642 /* ~I see not why thou would'st be concerned 'bout a lack of wits in thy companions. Thou hast thyself enough and to spare.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 51 // from: 44.2
  SAY #90643 /* ~Thou art correct. I will not be without Minsc. He is my loyal companion and friend.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 52 // from: 42.4
  SAY #90644 /* ~An attachment of that kind is an unnecessary load for a traveler, <CHARNAME>. Sadness of the heart maketh us blind to the world. Thus I have no attachment presently.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #48 /* Triggers after states #: 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DyFriendTalk","GLOBAL",7)
~ THEN BEGIN 53 // from:
  SAY #90645 /* ~My suspicions are true then. Thou art of Bhaal's seed.~ */
  IF ~~ THEN REPLY #90646 /* ~You know, Dynaheir, I just hate people who keep their knowledge a secret, and then smile wryly and say, 'I thought so all along...'~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",8)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",18000)
~ GOTO 54
  IF ~~ THEN REPLY #90647 /* ~You have advice for me, haven't you?~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",8)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",18000)
~ GOTO 55
  IF ~~ THEN REPLY #90648 /* ~So what? Everyone is someone's seed.~ */ DO ~SetGlobal("X#DyFriendTalk","GLOBAL",8)
RealSetGlobalTimer("X#DyFriendTalkTime","GLOBAL",18000)
~ GOTO 56
END

IF ~~ THEN BEGIN 54 // from: 53.0
  SAY #90649 /* ~Not much is known of the prophecy of Alaundo, <CHARNAME>. Even less is clear. Thou wert but an orphaned child marked strangely by fate when I met thee. There was blood spilt about thee, but still different from what the prophecy sayeth.~ */
  IF ~~ THEN REPLY #90650 /* ~What does it say? What is my destiny?~ */ GOTO 58
  IF ~~ THEN REPLY #90651 /* ~I think you were right about not telling me of your suspicions earlier. Do not tell me any more now!~ */ GOTO 57
END

IF ~~ THEN BEGIN 55 // from: 53.1
  SAY #90652 /* ~'Tis the same advice I ever give thee: 'Be wary.' With but one difference: 'Be as wary of thyself as of others.' Thy prophecy is a cold and dark one.~ */
  IF ~~ THEN REPLY #90650 /* ~What does it say? What is my destiny?~ */ GOTO 58
  IF ~~ THEN REPLY #90651 /* ~I think you were right about not telling me of your suspicions earlier. Do not tell me any more now!~ */ GOTO 57
END

IF ~~ THEN BEGIN 56 // from: 53.2
  SAY #90653 /* ~Indeed. But be wary of thyself and thy wishes, <CHARNAME>. Be ever alert. Thy prophecy is cold and dark.~ */
  IF ~~ THEN REPLY #90650 /* ~What does it say? What is my destiny?~ */ GOTO 58
  IF ~~ THEN REPLY #90651 /* ~I think you were right about not telling me of your suspicions earlier. Do not tell me any more now!~ */ GOTO 57
END

IF ~~ THEN BEGIN 57 // from: 56.1 55.1 54.1
  SAY #90654 /* ~A wise choice. That way what was said would not sway thy decisions. But be wary.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 58 // from: 56.0 55.0 54.0
  SAY #90655 /* ~The words I saw were few, yet chilling.
Armies march and cities burn
The rivers froth with tainted blood
The corpses of those born not innocent
Feed the inferno of boiling hate.~ */
  IF ~~ THEN REPLY #90656 /* ~That's the prophecy? Huh, Alaundo should have hired a bard to make his verses rhyme at least! What mumbo-jumbo!~ */ GOTO 59
  IF ~~ THEN REPLY #90657 /* ~You scare me, Dynaheir. Is there more?~ */ GOTO 60
  IF ~~ THEN REPLY #90658 /* ~These words... They make my heart leap! Am I born to lead great armies and conquer the world? Oh, Dynaheir, thank you!~ */ GOTO 61
END

IF ~~ THEN BEGIN 59 // from: 58.0
  SAY #90659 /* ~'Tis but a small part of the prophecy. The words of ancient sages oft make little sense, until they come true.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 60 // from: 58.1
  SAY #90660 /* ~I know no more than that.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 61 // from: 58.2
  SAY #90661 /* ~I feared that thou would'st say so.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #49 /* Triggers after states #: 104 105 111 112 113 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DYBR1","GLOBAL",1)
~ THEN BEGIN 62 // from:
  SAY #90662 /* ~Yes, Branwen? Thou hast kept thine eyes upon me for some time now. What troubles thee?~ */
  IF ~~ THEN DO ~SetGlobal("X#DYBR1","GLOBAL",2)
~ EXTERN ~_BBRANW~ 162
END

IF ~~ THEN BEGIN 63 // from:
  SAY #98400 /* ~Thou want us to pay a blood debt to thee, Shandalar? Indeed, this is most humble and... revolting. Whilst it relieves mine conscience, I cannot believe that a simple task of retrieving a cloak is a sufficient payment for thy daughters' deaths. Art thou sending us to a deadly maze, wizard? But no matter. Thou named thy price, and we must pay.~ */
  IF ~~ THEN DO ~SetGlobal("KillDaughter","GLOBAL",1)
GiveItem("_MISC2H",LastTalkedToBy)
ActionOverride(Player1,LeaveAreaLUAPanic("FW1008","",[553.492],12))
ActionOverride(Player1,LeaveAreaLUA("FW1008","",[553.492],12))
ActionOverride(Player2,LeaveAreaLUA("FW1008","",[512.496],12))
ActionOverride(Player3,LeaveAreaLUA("FW1008","",[473.497],12))
ActionOverride(Player4,LeaveAreaLUA("FW1008","",[441.489],12))
ActionOverride(Player5,LeaveAreaLUA("FW1008","",[398.486],12))
ActionOverride(Player6,LeaveAreaLUA("FW1008","",[354.469],12))
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_HANDAL2~ 32
END

IF ~~ THEN BEGIN 64 // from:
  SAY #98400 /* ~Thou want us to pay a blood debt to thee, Shandalar? Indeed, this is most humble and... revolting. Whilst it relieves mine conscience, I cannot believe that a simple task of retrieving a cloak is a sufficient payment for thy daughters' deaths. Art thou sending us to a deadly maze, wizard? But no matter. Thou named thy price, and we must pay.~ */
  IF ~~ THEN DO ~SetGlobal("KillDaughter","GLOBAL",1)
GiveItem("_MISC2H",LastTalkedToBy)
ActionOverride(Player1,LeaveAreaLUAPanic("FW1008","",[553.492],12))
ActionOverride(Player1,LeaveAreaLUA("FW1008","",[553.492],12))
ActionOverride(Player2,LeaveAreaLUA("FW1008","",[512.496],12))
ActionOverride(Player3,LeaveAreaLUA("FW1008","",[473.497],12))
ActionOverride(Player4,LeaveAreaLUA("FW1008","",[441.489],12))
ActionOverride(Player5,LeaveAreaLUA("FW1008","",[398.486],12))
ActionOverride(Player6,LeaveAreaLUA("FW1008","",[354.469],12))
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_HANDAL2~ 33
END

IF ~~ THEN BEGIN 65 // from:
  SAY #98400 /* ~Thou want us to pay a blood debt to thee, Shandalar? Indeed, this is most humble and... revolting. Whilst it relieves mine conscience, I cannot believe that a simple task of retrieving a cloak is a sufficient payment for thy daughters' deaths. Art thou sending us to a deadly maze, wizard? But no matter. Thou named thy price, and we must pay.~ */
  IF ~~ THEN DO ~SetGlobal("KillDaughter","GLOBAL",1)
GiveItem("_MISC2H",LastTalkedToBy)
ActionOverride(Player1,LeaveAreaLUAPanic("FW1008","",[553.492],12))
ActionOverride(Player1,LeaveAreaLUA("FW1008","",[553.492],12))
ActionOverride(Player2,LeaveAreaLUA("FW1008","",[512.496],12))
ActionOverride(Player3,LeaveAreaLUA("FW1008","",[473.497],12))
ActionOverride(Player4,LeaveAreaLUA("FW1008","",[441.489],12))
ActionOverride(Player5,LeaveAreaLUA("FW1008","",[398.486],12))
ActionOverride(Player6,LeaveAreaLUA("FW1008","",[354.469],12))
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_HANDAL2~ 34
END

IF ~~ THEN BEGIN 66 // from:
  SAY #99642 /* ~Master Volo? I am delighted to make this acquaintance. Thine 'Guide to the Sword Coast' served me well and true in mine travels.~ */
  IF ~~ THEN DO ~SetGlobal("NashkellAdventures","GLOBAL",3)
~ JOURNAL #76441 /* ~Rumor from Volo: Stranger tales I have told, but none are as fresh in my mind as this one, which is also fresh from the happening as well!  It would seem that the orchestrators of the ever vexing iron shortage supplied themselves and their allies with ore mined from a secret location, and while the coast was in turmoil they built quite the power base at the aforementioned mine.  A group of heroes, for they can only be called such, lay siege to the encampment and ultimately flooded out the evil conspirators in a rushing torrent of water and justice, though not before securing the release of some several dozen enslaved workers.  A serious blow, I am sure, to whatever fiendish plot is brewing in our fair land.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VOLO~ 15
END

IF ~~ THEN BEGIN 67 // from:
  SAY #99642 /* ~Master Volo? I am delighted to make this acquaintance. Thine 'Guide to the Sword Coast' served me well and true in mine travels.~ */
  IF ~~ THEN DO ~SetGlobal("NashkellAdventures","GLOBAL",3)
~ JOURNAL #76443 /* ~Rumor from Volo: Stranger tales I have told, but none are as fresh in my mind as this one, which is also fresh from the happening as well!  It would seem that the orchestrators of the ever vexing iron shortage supplied themselves and their allies with ore mined from a secret location, and while the coast was in turmoil they built quite the power base at the aforementioned mine.  A mysterious group of battle-veteran strangers, for I hesitate to call them heroes, lay siege to the encampment and ultimately flooded out the evil conspirators in a rushing torrent of water and justice, though every slave to the man was lost in the drenching.  'Twould seem they didn't wish to encumber themselves, though I imagine the weight of those dead souls must be nigh unto horrific.  The question to pose then, is whether the devil you know is better than the devil you don't.  We shall wait and see what comes of this.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VOLO~ 16
END

IF ~~ THEN BEGIN 68 // from:
  SAY #99642 /* ~Master Volo? I am delighted to make this acquaintance. Thine 'Guide to the Sword Coast' served me well and true in mine travels.~ */
  IF ~~ THEN DO ~SetGlobal("VoloSarevok","GLOBAL",1)
~ JOURNAL #76445 /* ~Rumor from Volo: Some tales defy all logic or explanation when posed to the sane mind, and it is a story just so that I give to you now.  Much of it is already known, due to the celebrity of those involved, though many may find it truly shocking how deep the seeds of destruction were sown.  Beloved Sarevok, a man among men, set to all but rule the coast, was actually a core architect of the very iron shortage that so unraveled the economy of the land, and had a hand in the poisoning of Duke Eltan that directly led to his rise to power.  We were but seconds away from the first step down that path when from the shadows again stepped the unknown group of my previous tales.  None can say definitively what happened next, though it is certain that Sarevok was pursued to the very bottom of the undercity, and from there he did not return.  I'll wager many would just as soon have seen him chased to the ninth plane itself, as he hurt many of the folk of the land, both direct and indirect.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VOLO~ 17
END

IF ~~ THEN BEGIN 69 // from:
  SAY #99642 /* ~Master Volo? I am delighted to make this acquaintance. Thine 'Guide to the Sword Coast' served me well and true in mine travels.~ */
  IF ~~ THEN EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VOLO~ 18
END

IF ~~ THEN BEGIN 70 // from: _CYTHAN:6.1
  SAY #99645 /* ~So it appears. <CHARNAME>, I like not at all what I see. Dost not let Bhaal overwhelm thee, as he has done with thy brother.~ */
  IF ~~ THEN DO ~Enemy()
~ UNSOLVED_JOURNAL #80063 /* ~On the trail of Sarevok

When Cythandria surrendered she told us that we might find Sarevok at the Undercellars, which can be reached through the sewers.~ */ EXIT
END

IF ~~ THEN BEGIN 71 // from: _FARMBR:4.2
  SAY #99646 /* ~Dost thou have a stone, not a <PRO_RACE>'s heart in thine chest, <CHARNAME>?~ */
  IF ~~ THEN SOLVED_JOURNAL #85613 /* ~Farmer Brun's missing son

An old man was begging for help on his farm north of the Friendly Arm.  Something about his son disappearing.  'Twas not worth my time.~ */ EXIT
  IF ~Global("X#AjantisHelpBrun","GLOBAL",0)
InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#AjantisHelpBrun","GLOBAL",1)~ EXTERN ~_AJANTJ~ 68
END

IF ~~ THEN BEGIN 72 // from:
  SAY #99647 /* ~Thou only mention theft in thy dishonest task, but in truth thou would make us murderers of Charleston and his men. <CHARNAME> surely would disagree to committing such atrocity.~ */
  IF ~  OR(3)
!InParty("ajantis")
!InMyArea("ajantis")
StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN REPLY #86706 /* ~I would have to kill many of the working men if I attacked Charleston.  It would be a veritable slaughter, and I want no part of it.~ */ EXTERN ~_GALLOR~ 2
  IF ~  OR(3)
!InParty("ajantis")
!InMyArea("ajantis")
StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN REPLY #86707 /* ~Magical treasure?  I was under the impression that no one knows what is to be found there.  Why are you so sure of its value?~ */ EXTERN ~_GALLOR~ 3
  IF ~  OR(3)
!InParty("ajantis")
!InMyArea("ajantis")
StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN REPLY #86708 /* ~It's a bloody task that you ask of me.  What would be my reward for such a risk?~ */ EXTERN ~_GALLOR~ 5
  IF ~  OR(3)
!InParty("ajantis")
!InMyArea("ajantis")
StateCheck("ajantis",CD_STATE_NOTVALID)
Global("HelpCharleston","GLOBAL",0)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ EXTERN ~_GALLOR~ 6
  IF ~  OR(3)
!InParty("ajantis")
!InMyArea("ajantis")
StateCheck("ajantis",CD_STATE_NOTVALID)
Global("HelpCharleston","GLOBAL",1)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ EXTERN ~_GALLOR~ 7
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
Global("X#AjantisNoHelpGallor","GLOBAL",0)
~ THEN EXTERN ~_AJANTJ~ 89
END

IF ~~ THEN BEGIN 73 // from: _DELTAN2:0.1
  SAY #99648 /* ~Sarevok's actions art clumsy, compared to the Red Wizard's politicking, but no less vile.~ */
  IF ~~ THEN DO ~GiveItemCreate("_MISC55",LastTalkedToBy,0,0,0)
GiveItemCreate("_SCRL2R",LastTalkedToBy,0,0,0)
AddJournalEntry(88953,QUEST)
DestroySelf()
~ UNSOLVED_JOURNAL #74450 /* ~Slythe and Krystin

We must travel to the Undercellars and find Slythe and Krystin, two of Sarevok's assassins.  Eltan thinks that Sarevok may want to murder the Grand Dukes Belt and Liia.  We must make sure that this doesn't happen.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DELTAN2~ 3
END

IF ~~ THEN BEGIN 74 // from: _DELTAN2:1.1
  SAY #99650 /* ~We shalt do our utmost to prevent such an evil thing, Duke Eltan.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 75 // from:
  SAY #99651 /* ~Already? I fear we would be late to avert the catastrophy.~ */
  IF ~~ THEN REPLY #79266 /* ~Oh no! What do you think their decision will be?~ */ EXTERN ~_OCELLI~ 1
  IF ~~ THEN REPLY #79267 /* ~I wish to hear as little of this city's politics as I can. Go bring your news to a more willing audience.~ */ EXTERN ~_OCELLI~ 2
END

IF ~~ THEN BEGIN 76 // from:
  SAY #99652 /* ~I would caution thee against hiring thyself as a paid assassin to this woman. Matters like this one should'st not be settled by murder.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 77 // from:
  SAY #99653 /* ~I feel presence of foul enchantment here. I oppose vehemently forcing our way into the houses of goodly folk uninvited, but this one we perhaps should investigate.~ */
  IF ~~ THEN REPLY #81841 /* ~You take a single step towards the door and I'll wring your scrawny neck! I just need to examine some of your wares.~ */ EXTERN ~_FELONI~ 1
  IF ~Global("Baldurian","GLOBAL",1)
~ THEN REPLY #81842 /* ~Not to worry, old chum, I merely wish to examine a few statues you supposedly have on premises. I'll be done in a twinkle.~ */ EXTERN ~_FELONI~ 2
  IF ~Global("Baldurian","GLOBAL",1)
~ THEN REPLY #81843 /* ~Hold on a moment friend, I'll make it worth your while. How about 300 gold, just for letting me take a quick look around?  All I want to do is look at some of your statues.~ */ EXTERN ~_FELONI~ 3
  IF ~~ THEN REPLY #81844 /* ~Sorry for bothering you, we'll be on our way out the door.~ */ EXTERN ~_FELONI~ 4
END

IF ~~ THEN BEGIN 78 // from: _DELORN:0.3
  SAY #99654 /* ~I must apologize for our uncouth intrusion. <CHARNAME>, our purpose here is of no high moral regard. We would’st do better to leave these learned maidens to their studies, and forget of the Alatos’ foul request.~ */
  IF ~Global("ASSNUTS","GLOBAL",1)
~ THEN REPLY #81998 /* ~Give me your component to the skyship, or suffer the consequences!~ */ EXTERN ~_DELORN~ 1
  IF ~~ THEN REPLY #81999 /* ~My apologies, but I am new to the estate and have lost my way.  I'll not disturb you again.~ */ EXTERN ~_DELORN~ 2
  IF ~~ THEN REPLY #82000 /* ~Stay your wrath!  I know of your mission here, and would buy what you are guarding.  Name your price.~ */ EXTERN ~_DELORN~ 4
END

IF ~~ THEN BEGIN 79 // from: _ENTILL:10.1
  SAY #99655 /* ~Thou would do well to take the advice. It not only cometh from a sage, but I also concede that haste is needed for the peaceful resolution of this grave matter.~ */
  IF ~~ THEN DO ~EscapeArea()
~ JOURNAL #81529 /* ~An old gent named Entillis Fulsom seems well acquainted with my ongoing investigations into the Iron Throne.  He has recommended to me the assistance of Scar and Duke Eltan, two men associated with the honorable Flaming Fist mercenaries here in Baldur's Gate.  It seems that Entillis is acting with Elminster; while I still cannot grasp their interest in me, I cannot doubt the goodness of their intentions.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ENTILL~ 14
END

IF ~~ THEN BEGIN 80 // from: _ENTILL:11.1
  SAY #99655 /* ~Thou would do well to take the advice. It not only cometh from a sage, but I also concede that haste is needed for the peaceful resolution of this grave matter.~ */
  IF ~~ THEN DO ~EscapeArea()
~ JOURNAL #81529 /* ~An old gent named Entillis Fulsom seems well acquainted with my ongoing investigations into the Iron Throne.  He has recommended to me the assistance of Scar and Duke Eltan, two men associated with the honorable Flaming Fist mercenaries here in Baldur's Gate.  It seems that Entillis is acting with Elminster; while I still cannot grasp their interest in me, I cannot doubt the goodness of their intentions.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ENTILL~ 15
END

IF ~~ THEN BEGIN 81 // from:
  SAY #99657 /* ~Thou art a mage of considerable learning. Thou should'st remember still the curiosity and ambition of youth, for without, you would not have achieved thy present stature. 'Tis thy responsibility to ensure that thine apprentice hath no access to the magicks beyond his comprehension. Surely, thou could have done better than a weak warding glyph and a padlock!~ */
  IF ~~ THEN EXTERN ~_MELICA~ 21
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 36
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 82
END

IF ~~ THEN BEGIN 82 // from: 81.2
  SAY #99658 /* ~Thy master's absentmindedness, however, doth not excuse thy disobedience, Melicamp.~ */
  IF ~~ THEN EXTERN ~_MELICA~ 21
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 36
END

IF ~~ THEN BEGIN 83 // from:
  SAY #99660 /* ~A Dread Lord? 'Tis not a name I recognize, but with the passing of the lords of strife and murder, the Prince of Lies might well have claimed such a title.~ */
  IF ~~ THEN REPLY #85945 /* ~Yes we are.~ */ EXTERN ~_IRON11~ 1
  IF ~~ THEN REPLY #85946 /* ~No!  Now die scum!~ */ DO ~Enemy()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IRON11~ 7
END

IF ~~ THEN BEGIN 84 // from:
  SAY #99662 /* ~Handsome? 'Tis quite shallow, though I suppose that a man of his breeding would possess a certain... dark attractiveness.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 85 // from:
  SAY #99663 /* ~A mage who uses his knowledge to curse a child is to be condemned! Is there no shred of goodness in thine heart that thou would do such a thing? Thy wife and her lover wronged thee... but thou didst the most vile deed out of the three of ye involved!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_YAGO~ 9
END

IF ~~ THEN BEGIN 86 // from: _EMERSO:0.1
  SAY #99665 /* ~Dost thou know more, my good foreman?~ */
  IF ~~ THEN DO ~SetGlobal("EmersonPermission","GLOBAL",1)
SetGlobal("SpokeToEmerson","GLOBAL",1)
EraseJournalEntry(77259)
~ UNSOLVED_JOURNAL #77271 /* ~Investigating the Nashkel mines

Emerson has allowed me to search the Nashkel mine.  He does not know what lies below, though.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EMERSO~ 6
END

IF ~~ THEN BEGIN 87 // from:
  SAY #99667 /* ~I am glad that we offered this poor man some small comfort. Though a dagger seems to be a pitiful defense indeed against the evil that I sense is at work here.~ */
  IF ~GlobalGT("Chapter","GLOBAL",2)
~ THEN DO ~TakePartyItem("_DAGG07")
AddexperienceParty(200)
EraseJournalEntry(77355)
AddJournalEntry(88907,QUEST_DONE)
~ EXIT
  IF ~GlobalLT("Chapter","GLOBAL",3)
~ THEN REPLY #77377 /* ~What do you know about the happenings of the mine?~ */ DO ~TakePartyItem("_DAGG07")
AddexperienceParty(200)
EraseJournalEntry(77355)
AddJournalEntry(88907,QUEST_DONE)
~ EXTERN ~_KYLEE~ 2
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KYLEE~ 4
END

IF ~~ THEN BEGIN 88 // from:
  SAY #99669 /* ~Thou art seeing it all in the stars, my good man?~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 5
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 89
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 4
END

IF ~~ THEN BEGIN 89 // from: 88.2
  SAY #99671 /* ~Then thy sight is sharp indeed.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 5
END

IF ~~ THEN BEGIN 90 // from:
  SAY #99673 /* ~It appears that we had interrupted a tryst, and now we stand to slaughter an innocent man because thou hast scared the girl. A dear price for thy flirting, <CHARNAME>.~ */
  IF ~~ THEN DO ~CreateCreature("_JAMIE",[365.530],0)
EscapeArea()
ReputationInc(-1)
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN DO ~ReputationInc(-1)
~ EXTERN ~_SAMANT~ 8
END

IF ~~ THEN BEGIN 91 // from:
  SAY #99675 /* ~'Twas nobly done, <CHARNAME>.~ */
  IF ~~ THEN DO ~ReputationInc(1)
~ SOLVED_JOURNAL #76034 /* ~Oublek the bounty officer

A man in Nashkel named Oublek mistook me for a bounty hunter named Greywolf.  I cost myself a little gold, but prevented him from making an expensive mistake.  Only good things can come of it.~ */ EXIT
END

IF ~~ THEN BEGIN 92 // from:
  SAY #99676 /* ~Now I wonder just why he had taken thee for someone who practice a disreputable trade. It must be something in thy character that showed through.~ */
  IF ~~ THEN DO ~GivePartyGold(200)
ReputationInc(-1)
~ SOLVED_JOURNAL #76036 /* ~Oublek the bounty officer

Some stooge in Nashkel has mistaken me for a bounty hunter named Greywolf.  A foolish mistake that was very profitable for me.~ */ EXIT
  IF ~Global("X#AjantisNotGreywolf","GLOBAL",0)
InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
Global("X#AjantisNotGreywolf","GLOBAL",0)
~ THEN DO ~SetGlobal("X#AjantisNotGreywolf","GLOBAL",1)
ReputationInc(-1)
~ EXTERN ~_AJANTJ~ 87
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN DO ~ReputationInc(-1)
~ EXTERN ~_OUBLEK~ 30
END

IF ~~ THEN BEGIN 93 // from:
  SAY #99678 /* ~These emeralds will be everywhere out of place, and forever dull. Unless they art again made whole with the marvelous statue that Prism had carved.~ */
  IF ~~ THEN DO ~AddexperienceParty(200)
GivePartyGold(300)
TakePartyItem("_MISC43")
TakePartyItem("_MISC43")
SetGlobal("OublekBounty2","GLOBAL",1)
~ SOLVED_JOURNAL #76040 /* ~Prism the sculptor

Prism's story was a sad tale indeed.  A shame it could not have had a better ending.  Ah well, I profit in the end: 300 gold bounty for the emeralds he stole.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_OUBLEK~ 31
END

IF ~~ THEN BEGIN 94 // from:
  SAY #99680 /* ~'Tis not the ogre I find frightening; 'tis the persistence of those who sent him.~ */
  IF ~~ THEN REPLY #79766 /* ~Wait one moment, you big oaf.  Why would you think that I'm <CHARNAME>?  Do I look like I could be that kind of hero?  <CHARNAME> is a juggernaut of destruction, with flaming eyes, and a roaring voice.  My companions and I, we're just normal folks.~ */ EXTERN ~_LARZE~ 3
  IF ~~ THEN REPLY #79767 /* ~I'm really starting to get tired of threats.  Everywhere I go, I'm threatened.  Well you big lug, you're going to end up like all the rest of them.~ */ EXTERN ~_LARZE~ 1
  IF ~~ THEN REPLY #79768 /* ~How about you just let us go?  I'll be walking out that door, right now... okay?~ */ EXTERN ~_LARZE~ 2
END

IF ~~ THEN BEGIN 95 // from: _AJANTI:3.3
  SAY #99681 /* ~Insulting this knight was ill done, <CHARNAME>.~ */
  IF ~~ THEN REPLY #87346 /* ~Sorry we upset you, Mr. Garbage Can.  We just want to ask you: is that your natural stench we smell or did you make a mess in your armor because our weapons scared you?~ */ EXTERN ~_AJANTI~ 7
  IF ~~ THEN REPLY #438 /* ~Too bad, good bye.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #439 /* ~We apologize for our hasty words, can we start over again?~ */ EXTERN ~_AJANTI~ 2
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTI~ 12
END

IF ~~ THEN BEGIN 96 // from: _AJANTI:4.2
  SAY #99683 /* ~This squire knight looks trustworthy. Why, he reminds me of my loyal Minsc. He will be a valuable addition to this group.~ */
  IF ~~ THEN REPLY #85495 /* ~Good luck on your travels.~ */ EXIT
  IF ~~ THEN REPLY #87348 /* ~Wait!  Perhaps it would be better if we traveled together.~ */ EXTERN ~_AJANTI~ 5
END

IF ~~ THEN BEGIN 97 // from:
  SAY #99684 /* ~I am starting to wonder *whose* haleness of mind I need doubt. *The look she gives you speaks volumes of the torment of a woman who deems herself intelligent, whose sworn sword chats regularly to a giant space hamster, and who believes that she's just witnessed her leader ask a xvart, a kobold and a tasloi for an autograph.*~ */
  IF ~~ THEN DO ~GiveItem("_CRLAUTO",LastTalkedToBy)
ActionOverride("darryl2",EscapeArea())
ActionOverride("darryl",EscapeArea())
EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_LARRY~ 3
END

IF ~~ THEN BEGIN 98 // from:
  SAY #99686 /* ~Thank thee for the gift, astrologer, and for the forewarning of the battle to come.~ */
  IF ~~ THEN DO ~GiveItem("_SCRL07",LastTalkedToBy)
EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_HAFIZ~ 7
END

IF ~~ THEN BEGIN 99 // from: _DRELIK:1.1
  SAY #99688 /* ~<CHARNAME>, thou really should'st consider that acting like a common thief doth not become thee. I do not like using my arts to slay honest men.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DRELIK~ 4
END

IF ~~ THEN BEGIN 100 // from: _DRELIK:2.1
  SAY #99688 /* ~<CHARNAME>, thou really should'st consider that acting like a common thief doth not become thee. I do not like using my arts to slay honest men.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DRELIK~ 5
END

IF ~~ THEN BEGIN 101 // from: _DRELIK:3.1
  SAY #99688 /* ~<CHARNAME>, thou really should'st consider that acting like a common thief doth not become thee. I do not like using my arts to slay honest men.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DRELIK~ 6
END

IF ~~ THEN BEGIN 102 // from:
  SAY #99690 /* ~*sighs* I would hear no end of it, but could thou break into the house, <CHARNAME> and... appropriate the ring?~ */
  IF ~~ THEN DO ~SetGlobal("HelpPetrine","GLOBAL",1)
~ UNSOLVED_JOURNAL #82055 /* ~Petrine's cat

Petrine, one of the countless orphans of Baldur's Gate, has lost the one thing she still holds dear in life: her cat, Angel.  It is difficult not to feel a deep pity for the sweet girl... but she doesn't want my pity, only my help.  According to Petrine, Angel has likely returned to the house of her uncle Bheren, from whose place she has fled and is reluctant to return.  If I could find and return the ring Angel loves to play with, I would probably make Petrine a very happy girl.~ */ EXIT
END

IF ~~ THEN BEGIN 103 // from:
  SAY #99691 /* ~*sighs* I would hear no end of it, but could we break into the house, <CHARNAME> and... appropriate the ring?~ */
  IF ~~ THEN DO ~SetGlobal("HelpPetrine","GLOBAL",1)
~ UNSOLVED_JOURNAL #82055 /* ~Petrine's cat

Petrine, one of the countless orphans of Baldur's Gate, has lost the one thing she still holds dear in life: her cat, Angel.  It is difficult not to feel a deep pity for the sweet girl... but she doesn't want my pity, only my help.  According to Petrine, Angel has likely returned to the house of her uncle Bheren, from whose place she has fled and is reluctant to return.  If I could find and return the ring Angel loves to play with, I would probably make Petrine a very happy girl.~ */ EXIT
END

IF WEIGHT #40 /* Triggers after states #: 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DYRobb1","GLOBAL",1)
~ THEN BEGIN 104 // from:
  SAY #99692 /* ~I wish that thou didst not resort to robbery of innocent people, <CHARNAME>.~ */
  IF ~~ THEN DO ~ReputationInc(-1)
SetGlobal("X#DYRobb1","GLOBAL",2)
~ EXIT
END

IF WEIGHT #41 /* Triggers after states #: 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DYINT1","GLOBAL",1)
~ THEN BEGIN 105 // from:
  SAY #99693 /* ~Tread with care, <CHARNAME>, and dost not kill small crawling things. The local legend hath it that not all folk of Firewine had perished in the magical surge that hath destroyed their town. Some, they say wert transformed into such creatures as slugs or lizards...~ */
  IF ~~ THEN REPLY #99694 /* ~What magical surge?~ */ DO ~SetGlobal("X#DYINT1","GLOBAL",2)
~ GOTO 106
  IF ~~ THEN REPLY #99695 /* ~Well, much as I would not want to kill a prominent elf turned turtle... I am not a pixie to move without touching the ground.~ */ DO ~SetGlobal("X#DYINT1","GLOBAL",2)
~ GOTO 107
  IF ~~ THEN REPLY #99696 /* ~Is there hard evidence to support this claim?~ */ DO ~SetGlobal("X#DYINT1","GLOBAL",2)
~ GOTO 109
END

IF ~~ THEN BEGIN 106 // from: 105.0
  SAY #99697 /* ~I am surprised that thou dost not know the history of thine own land. Firewine was destroyed in a duel between two powerful mages. Their spells wert so potent, and so wild, that they leveled the unfortunate town and turned the river's course away. Now, naught but rubble remains as a reminder to those of mine profession not to exercise their talents for childish strife. For a foul play can turn into a tragedy.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 107 // from: 105.1
  SAY #99698 /* ~I am aware that thou art not a fey, but do exercise caution...~ */
  IF ~~ THEN GOTO 108
END

IF ~~ THEN BEGIN 108 // from: 107.0
  SAY #99699 /* ~'Tis in thine own interest.~ */
  IF ~~ THEN GOTO 109
END

IF ~~ THEN BEGIN 109 // from: 108.0 105.2
  SAY #99700 /* ~The locals say that a lass from Gullykin once freed a wizard by accident and ended up marrying him.~ */
  IF ~~ THEN GOTO 110
END

IF ~~ THEN BEGIN 110 // from: 109.0
  SAY #99701 /* ~It could have been worse, I suppose.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #42 /* Triggers after states #: 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DSGD","GLOBAL",1)
~ THEN BEGIN 111 // from:
  SAY #99702 /* ~I abhor helping thee in such carnage! Thou wilt not use my debt to thee again, to compel me to serve as a thief’s assassin.~ */
  IF ~~ THEN DO ~SetGlobal("X#DSGD","GLOBAL",2)
~ EXIT
END

IF WEIGHT #43 /* Triggers after states #: 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DBAC","GLOBAL",2)
~ THEN BEGIN 112 // from:
  SAY #99703 /* ~Here stands the Keep which asks a traveler to pay for entry with knowledge, not golden coin... Indeed, I can only envy thee, <CHARNAME>, for thou hast grown in such a place of enlightenment. I wish greatly that I had time to study the collections.~ */
  IF ~~ THEN DO ~SetGlobal("X#DBAC","GLOBAL",3)
~ EXIT
END

IF WEIGHT #44 /* Triggers after states #: 119 120 123 124 125 127 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DGFOL","GLOBAL",1)
~ THEN BEGIN 113 // from:
  SAY #99704 /* ~What hath happened here is a lesson for every charlatan who doth not show proper respect to the Arts magical.~ */
  IF ~~ THEN DO ~SetGlobal("X#DGFOL","GLOBAL",2)
~ EXIT
END

IF ~~ THEN BEGIN 114 // from:
  SAY #99874 /* ~Boo's intelligence indeed...~ */
  IF ~~ THEN EXIT
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 41
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 40
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 39
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 24
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 38
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 37
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIAXJ~ 40
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 117
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 23
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 116
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 22
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 115
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 21
END

IF ~~ THEN BEGIN 115 // from: 114.12
  SAY #99876 /* ~Thou flatter me...~ */
  IF ~~ THEN EXIT
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 41
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 40
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 39
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 24
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 38
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 37
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIAXJ~ 40
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 117
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 23
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 116
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 22
END

IF ~~ THEN BEGIN 116 // from: 115.10 114.10
  SAY #99878 /* ~So it appears. *sighs* I wish thou never found the rodent. I am afraid that it would'st make thee forget of everyone else...~ */
  IF ~~ THEN EXIT
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 41
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 40
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 39
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 24
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 38
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 37
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIAXJ~ 40
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 117
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 23
END

IF ~~ THEN BEGIN 117 // from: 116.8 115.8 114.8
  SAY #94999 /* ~*sigh*~ */
  IF ~~ THEN EXIT
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 41
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 40
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 39
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 24
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 38
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_THALAN~ 37
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIAXJ~ 40
END

IF ~~ THEN BEGIN 118 // from:
  SAY #99997 /* ~O flatterer, why would'st not thou step aside so I can cast?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #34 /* Triggers after states #: 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DYQJournalTalk","GLOBAL",1)
~ THEN BEGIN 119 // from:
  SAY #102324 /* ~Thy graciousness in rescue is appreciated. Hast thou also rescued mine journal? It was taken away by the gnolls.~ */
  IF ~~ THEN REPLY #102325 /* ~I'm afraid we haven't seen anything like that.~ */ DO ~AddJournalEntry(102326,QUEST)
SetGlobal("X#DYQJournalTalk","GLOBAL",2)
~ EXIT
  IF ~~ THEN REPLY #102327 /* ~We will not waste our time searching. The gnolls have probably used it for kindling their fires.~ */ DO ~AddJournalEntry(102326,QUEST)
SetGlobal("X#DYQJournalTalk","GLOBAL",2)
~ EXIT
  IF ~~ THEN REPLY #102328 /* ~We will keep our eyes open as we travel. Perhaps someone has already found it.~ */ DO ~AddJournalEntry(102326,QUEST)
SetGlobal("X#DYQJournalTalk","GLOBAL",2)
~ EXIT
END

IF WEIGHT #35 /* Triggers after states #: 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DYGnollsKilled","GLOBAL",1)
~ THEN BEGIN 120 // from:
  SAY #102406 /* ~Tis my journal! Thank thee, <CHARNAME> I had a scroll carefully hidden amongst the pages - 'tis thine.~ */
  IF ~  OR(3)
!InParty("edwin")
!InMyArea("edwin")
StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN DO ~EraseJournalEntry(102326)
EraseJournalEntry(102323)
EraseJournalEntry(102353)
EraseJournalEntry(102355)
EraseJournalEntry(102357)
EraseJournalEntry(102359)
SetGlobal("X#DYGnollsKilled","GLOBAL",2)
SetGlobal("X#DynaJournal","GLOBAL",8)
SetGlobalTimer("X#DJRomanceAbduction","GLOBAL",TWO_DAYS)
TakePartyItem("X#DYJOR1")
DestroyItem("X#DYJOR1")
GiveItemCreate("SCRL9H",Player1,1,1,0)
~ JOURNAL #102407 /* ~Dynaheir's Missing Journal

We have retrieved Dynaheir's missing journal. She has decided to keep close watch on it in the future.~ */ EXIT
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN DO ~EraseJournalEntry(102326)
EraseJournalEntry(102323)
EraseJournalEntry(102353)
EraseJournalEntry(102355)
EraseJournalEntry(102357)
EraseJournalEntry(102359)
SetGlobal("X#DYGnollsKilled","GLOBAL",2)
SetGlobal("X#DynaJournal","GLOBAL",8)
SetGlobalTimer("X#DJRomanceAbduction","GLOBAL",TWO_DAYS)
SetGlobalTimer("X#DJTOED","GLOBAL",ONE_DAY)
TakePartyItem("X#DYJOR1")
DestroyItem("X#DYJOR1")
GiveItemCreate("SCRL9H",Player1,1,1,0)
~ EXTERN ~_BEDWIN~ 316
END

IF ~~ THEN BEGIN 121 // from: _BEDWIN:320.0 _BEDWIN:318.0 _BEDWIN:317.0 _BDYNAH:303.0 _BDYNAH:301.0 _BDYNAH:300.0
  SAY #102428 /* ~I am most concerned, <CHARNAME>. The Thayvian does seem to make much demand on thy goodwill... and mine.~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 324
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BMINSC~ 357
END

IF ~~ THEN BEGIN 122 // from: _BEDWIN:331.0 _BEDWIN:329.0 _BEDWIN:328.0 _BEDWIN:326.0 _BDYNAH:307.0 _BDYNAH:305.0 _BDYNAH:304.0
  SAY #102438 /* ~I am most grateful to thee, Drizzt Do'Urden. Allow me to offer thee this scroll as a token of mine gratitude.~ */
  IF ~~ THEN EXTERN ~X#DRIZZT~ 14
END

IF WEIGHT #36 /* Triggers after states #: 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#EdwinReturnsDyJournal","GLOBAL",1)
~ THEN BEGIN 123 // from:
  SAY #102445 /* ~Thy day hath expired, Red Wizard. I would have my journal back.~ */
  IF ~~ THEN DO ~SetGlobal("X#EdwinReturnsDyJournal","GLOBAL",2)
~ EXTERN ~_BEDWIN~ 335
END

IF WEIGHT #37 /* Triggers after states #: 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#EdwinStealsDyJournal","GLOBAL",1)
~ THEN BEGIN 124 // from:
  SAY #102447 /* ~*loudly* I have noticed that mine journal hath left my backpack. I would want to announce that I have renewed the ward on it.~ */
  IF ~~ THEN DO ~SetGlobal("X#EdwinStealsDyJournal","GLOBAL",2)
~ EXIT
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#EdwinStealsDyJournal","GLOBAL",2)
~ EXTERN ~_BEDWIN~ 336
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#EdwinStealsDyJournal","GLOBAL",2)
~ EXTERN ~_BSKIE~ 391
  IF ~  InParty("safana")
InMyArea("safana")
!StateCheck("safana",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#EdwinStealsDyJournal","GLOBAL",2)
~ EXTERN ~_BSAFAN~ 241
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#EdwinStealsDyJournal","GLOBAL",2)
~ EXTERN ~_BCORAN~ 372
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#EdwinStealsDyJournal","GLOBAL",2)
~ EXTERN ~_BIMOEN~ 398
  IF ~  InParty("montaron")
InMyArea("montaron")
!StateCheck("montaron",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#EdwinStealsDyJournal","GLOBAL",2)
~ EXTERN ~_BMONTA~ 275
END

IF WEIGHT #38 /* Triggers after states #: 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DyWinWon","GLOBAL",1)
~ THEN BEGIN 125 // from:
  SAY #102487 /* ~I am unsure whether to be relieved for thine success in driving away the wizard, <CHARNAME>, or worried.~ */
  IF ~~ THEN DO ~SetGlobal("X#DyWinWon","GLOBAL",2)
~ GOTO 126
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#DyWinWon","GLOBAL",2)
~ EXTERN ~_BKIVAN~ 314
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#DyWinWon","GLOBAL",2)
~ EXTERN ~_BIMOEN~ 399
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#DyWinWon","GLOBAL",2)
~ EXTERN ~_BEDWIN~ 337
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#DyWinWon","GLOBAL",2)
~ EXTERN ~_BMINSC~ 359
END

IF ~~ THEN BEGIN 126 // from: 125.0 _BMINSC:359.0 _BKIVAN:314.0 _BIMOEN:399.0 _BEDWIN:337.0
  SAY #102492 /* ~I do not believe that thy path is safe from this countryman of mine. We ha'st best continue with care.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #39 /* Triggers after states #: 283 304 325 353 376 393 410 438 459 507 534 567 601 650 730 787 815 841 860 907 925 958 960 986 1000 1006 1020 1031 1042 1052 1065 1073 1101 1128 even though they appear after this state */
~  Global("X#DynaJournal","GLOBAL",12)
~ THEN BEGIN 127 // from:
  SAY #102511 /* ~I do not pity the vremon his fate. I hope that... perhaps one of thee can send a message to Rasheman about his demise?~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaJournal","GLOBAL",15)
~ EXTERN ~_BDYNAH~ 317
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#DynaJournal","GLOBAL",15)
~ EXTERN ~_BMINSC~ 360
END

IF ~~ THEN BEGIN 128 // from: _BMINSC:361.7 _BMINSC:361.6 _BMINSC:361.5 _BMINSC:361.4 _BMINSC:361.3 _BMINSC:361.2 _BMINSC:361.1 _BMINSC:361.0 _BDYNAH:318.7 _BDYNAH:318.6 _BDYNAH:318.5 _BDYNAH:318.4 _BDYNAH:318.3 _BDYNAH:318.2 _BDYNAH:318.1 _BDYNAH:318.0
  SAY #102536 /* ~We have but to continue forward into the Undercity to find our fates. Perhaps these items from the fallen vremon can serve us with more success.~ */
  IF ~~ THEN DO ~GiveItemCreate("SCRL8I",Player1,1,1,0)
GiveItemCreate("X#WINAMU",Player1,1,1,0)
~ SOLVED_JOURNAL #102537 /* ~In pursuit of Sarevok

I found Winski Perorate near the entrance to the Undercity. Apparently he was Sarevok's mentor, but he was cast aside as a traitor for daring to rescue Sarevok instead of killing the Grand Dukes as he was supposed to. Dynaheir may not have been tracking this Vremyonni, but he had had a guiding hand in both our quests. War, slaughter, and wholesale death to become a god. I must stop this before Sarevok flees to try his scheme anew.~ */ EXIT
END

IF ~~ THEN BEGIN 129 // from: _FALDOJ:103.2 _AJANTJ:195.2
  SAY #102738 /* ~The vileness of his intent is clear, <CHARNAME>. Thou must stop this madman.~ */
  IF ~~ THEN REPLY #102739 /* ~Leave her be. She's not hurting anyone.~ */ DO ~SetGlobal("X#XzarDryad","GLOBAL",1)
~ EXTERN ~_XZARJ~ 207
  IF ~~ THEN REPLY #102740 /* ~Yeah! Let's do it!~ */ DO ~SetGlobal("X#XzarDryad","GLOBAL",2)
~ EXTERN ~_DRYAD~ 19
END

IF ~~ THEN BEGIN 130 // from: _FALDOJ:104.2 _AJANTJ:196.2
  SAY #102738 /* ~The vileness of his intent is clear, <CHARNAME>. Thou must stop this madman.~ */
  IF ~~ THEN REPLY #102739 /* ~Leave her be. She's not hurting anyone.~ */ DO ~SetGlobal("X#XzarDryad","GLOBAL",1)
~ EXTERN ~_XZARJ~ 211
  IF ~~ THEN REPLY #102740 /* ~Yeah! Let's do it!~ */ DO ~SetGlobal("X#XzarDryad","GLOBAL",2)
~ EXTERN ~_DRYAD~ 19
END

IF ~~ THEN BEGIN 131 // from: _FALDOJ:105.2 _AJANTJ:197.2
  SAY #102738 /* ~The vileness of his intent is clear, <CHARNAME>. Thou must stop this madman.~ */
  IF ~~ THEN REPLY #102739 /* ~Leave her be. She's not hurting anyone.~ */ DO ~SetGlobal("X#XzarDryad","GLOBAL",1)
~ EXTERN ~_XZARJ~ 214
  IF ~~ THEN REPLY #102740 /* ~Yeah! Let's do it!~ */ DO ~SetGlobal("X#XzarDryad","GLOBAL",2)
~ EXTERN ~_DRYAD~ 19
END

IF ~~ THEN BEGIN 132 // from:
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 69
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 71
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 267
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 70
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 266
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 68
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 354
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 67
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 241
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 93
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 66
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 204
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 147
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 65
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 104
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 64
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 108
END

IF ~~ THEN BEGIN 133 // from:
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 75
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 73
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 269
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 72
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 268
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 74
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 355
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 73
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 242
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 94
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 72
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 205
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 148
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 71
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 105
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 70
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 110
END

IF ~~ THEN BEGIN 134 // from:
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 82
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 75
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 271
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 74
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 270
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 81
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 356
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 80
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 243
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 95
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 79
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 206
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 149
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 78
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 106
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 77
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 112
END

IF ~~ THEN BEGIN 135 // from:
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 89
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 77
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 273
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 76
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 272
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 88
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 358
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 87
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 244
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 96
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 86
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 207
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 150
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 85
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 107
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 84
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 114
END

IF ~~ THEN BEGIN 136 // from:
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 96
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 79
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 275
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 78
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 274
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 95
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 360
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 94
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 245
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 97
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 93
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 208
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 151
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 92
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 108
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 91
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 116
END

IF ~~ THEN BEGIN 137 // from: _CORANJ:246.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 103
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 81
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 277
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 80
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 276
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 102
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 362
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 101
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 247
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 98
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 100
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 209
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 152
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 99
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 109
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 98
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 118
END

IF ~~ THEN BEGIN 138 // from: _CORANJ:248.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 110
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 83
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 279
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 82
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 278
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 109
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 364
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 108
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 249
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 99
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 107
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 210
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 153
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 106
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 110
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 105
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 121
END

IF ~~ THEN BEGIN 139 // from: _CORANJ:250.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 118
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 85
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 281
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 84
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 280
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 117
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 366
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 116
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 251
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 100
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 115
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 211
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 154
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 114
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 111
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 113
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 124
END

IF ~~ THEN BEGIN 140 // from: _CORANJ:252.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 126
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 87
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 283
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 86
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 282
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 125
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 368
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 124
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 253
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 101
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 123
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 212
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 155
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 122
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 112
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 121
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 127
END

IF ~~ THEN BEGIN 141 // from: _CORANJ:254.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 135
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 89
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 285
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 88
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 284
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 134
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 370
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 133
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 255
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 102
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 132
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 213
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 156
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 131
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 113
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 130
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 130
END

IF ~~ THEN BEGIN 142 // from: _ELDOTJ:73.17 _CORANJ:256.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 144
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 91
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 287
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 90
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 286
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 143
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 372
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 142
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 257
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 103
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 141
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 214
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 157
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 140
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 114
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 139
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 133
END

IF ~~ THEN BEGIN 143 // from: _ELDOTJ:74.17 _CORANJ:258.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 154
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 93
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 289
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 92
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 288
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 153
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 374
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 152
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 259
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 104
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 151
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 215
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 158
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 150
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 115
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 149
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 136
END

IF ~~ THEN BEGIN 144 // from: _ELDOTJ:75.17 _CORANJ:260.17 _BRANWJ:59.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 164
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 95
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 291
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 94
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 290
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 163
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 376
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 162
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 261
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 105
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 161
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 216
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 159
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 160
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 116
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 159
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 139
END

IF ~~ THEN BEGIN 145 // from: _ELDOTJ:76.17 _CORANJ:262.17 _BRANWJ:60.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 175
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 97
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 293
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 96
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 292
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 174
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 378
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 173
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 263
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 106
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 172
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 217
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 160
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 171
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 117
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 170
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 142
END

IF ~~ THEN BEGIN 146 // from: _ELDOTJ:77.17 _CORANJ:264.17 _BRANWJ:61.17 _AJANTJ:218.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 186
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 99
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 295
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 98
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 294
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 185
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 380
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 184
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 265
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 107
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 183
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 219
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 161
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 182
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 118
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 181
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 145
END

IF ~~ THEN BEGIN 147 // from: _ELDOTJ:78.17 _CORANJ:266.17 _BRANWJ:62.17 _AJANTJ:221.17 _AJANTJ:220.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 197
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 101
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 297
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 100
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 296
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 196
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 382
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 195
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 267
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 108
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 194
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 222
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 162
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 193
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 119
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 192
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 148
END

IF ~~ THEN BEGIN 148 // from: _ELDOTJ:79.17 _CORANJ:268.17 _BRANWJ:63.17 _AJANTJ:225.17 _AJANTJ:224.17 _AJANTJ:223.17
  SAY #103019 /* ~Minsc, thou shalt not utter another word! I refuse, even, to remember those times! We wert chased out of three towns in less than a tenday!~ */
  IF ~~ THEN EXTERN ~_WILLIA~ 208
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 103
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 299
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 102
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 298
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 207
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_IMOEN2~ 384
  IF ~  InParty("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 206
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_CORANJ~ 269
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_ALORAJ~ 109
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_WILLIA~ 205
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_AJANTJ~ 226
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN EXTERN ~_GARRIJ~ 163
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_WILLIA~ 204
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
Alignment(Player1,MASK_EVIL)
~ THEN EXTERN ~_EDWINJ~ 120
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_WILLIA~ 203
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
Gender(Player1,MALE)
~ THEN EXTERN ~_MINSCJ~ 151
END

IF ~~ THEN BEGIN 149 // from:
  SAY #103045 /* ~<CHARNAME>, I am not pleased with thy handling of this matter. This poor man was cursed, and his torment upon his recovery was genuine. Thou should have found a just and merciful man to surrender him to.~ */
  IF ~~ THEN DO ~AddexperienceParty(200)
GiveGoldForce(1000)
SetGlobal("OublekBounty1","GLOBAL",1)
~ SOLVED_JOURNAL #76038 /* ~The tale of Captain Brage

The business with the Nashkel Captain of the Guard was certainly a tragic and confusing story.  For better or worse, Brage has been dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_OUBLEK~ 34
END

IF ~~ THEN BEGIN 150 // from:
  SAY #103045 /* ~<CHARNAME>, I am not pleased with thy handling of this matter. This poor man was cursed, and his torment upon his recovery was genuine. Thou should have found a just and merciful man to surrender him to.~ */
  IF ~~ THEN DO ~AddexperienceParty(200)
GiveGoldForce(1000)
SetGlobal("OublekBounty1","GLOBAL",1)
~ SOLVED_JOURNAL #76038 /* ~The tale of Captain Brage

The business with the Nashkel Captain of the Guard was certainly a tragic and confusing story.  For better or worse, Brage has been dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_OUBLEK~ 36
END

IF ~~ THEN BEGIN 151 // from: _AJANTJ:230.2
  SAY #103045 /* ~<CHARNAME>, I am not pleased with thy handling of this matter. This poor man was cursed, and his torment upon his recovery was genuine. Thou should have found a just and merciful man to surrender him to.~ */
  IF ~~ THEN DO ~AddexperienceParty(200)
GiveGoldForce(1000)
SetGlobal("OublekBounty1","GLOBAL",1)
~ SOLVED_JOURNAL #76038 /* ~The tale of Captain Brage

The business with the Nashkel Captain of the Guard was certainly a tragic and confusing story.  For better or worse, Brage has been dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_OUBLEK~ 38
END

IF ~~ THEN BEGIN 152 // from:
  SAY #103058 /* ~So, thou style thyself an enemy of the Iron Throne openly now? Well, one cannot hide all in a sack, I suppose, so mayhap 'tis for the best.~ */
  IF ~~ THEN EXTERN ~_LASKAL~ 14
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_LASKAL~ 13
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 301
END

IF ~~ THEN BEGIN 153 // from: _AJANTJ:232.3
  SAY #103058 /* ~So, thou style thyself an enemy of the Iron Throne openly now? Well, one cannot hide all in a sack, I suppose, so mayhap 'tis for the best.~ */
  IF ~~ THEN EXTERN ~_LASKAL~ 16
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_LASKAL~ 15
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 302
END

IF ~~ THEN BEGIN 154 // from: _ARDROU:2.2
  SAY #103105 /* ~Thou didst good in helping this poor woman. Now we should'st return to our travails.~ */
  IF ~~ THEN EXTERN ~_ARDROU~ 21
END

IF ~~ THEN BEGIN 155 // from:
  SAY #103105 /* ~Thou didst good in helping this poor woman. Now we should'st return to our travails.~ */
  IF ~~ THEN EXTERN ~_ARDROU~ 22
END

IF ~~ THEN BEGIN 156 // from:
  SAY #103105 /* ~Thou didst good in helping this poor woman. Now we should'st return to our travails.~ */
  IF ~~ THEN EXTERN ~_ARDROU~ 23
END

IF ~~ THEN BEGIN 157 // from:
  SAY #103105 /* ~Thou didst good in helping this poor woman. Now we should'st return to our travails.~ */
  IF ~~ THEN EXTERN ~_ARDROU~ 24
END

IF ~~ THEN BEGIN 158 // from:
  SAY #103105 /* ~Thou didst good in helping this poor woman. Now we should'st return to our travails.~ */
  IF ~~ THEN EXTERN ~_ARDROU~ 25
END

IF ~~ THEN BEGIN 159 // from:
  SAY #103109 /* ~I am grieved, for I foresee that 'tis as thou fear: the spiders do not keep prisoners. Yet, I myself was a captive of no less vicious critters and survived a while before <CHARNAME> came to the rescue.~ */
  IF ~~ THEN REPLY #86246 /* ~Don't have the time, or the inclination.~ */ EXTERN ~_TIBER~ 1
  IF ~~ THEN REPLY #86247 /* ~We'll find your brother for you, don't worry.~ */ EXTERN ~_TIBER~ 3
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIBER~ 9
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 162
END

IF ~~ THEN BEGIN 160 // from: _BRANWJ:75.4
  SAY #103109 /* ~I am grieved, for I foresee that 'tis as thou fear: the spiders do not keep prisoners. Yet, I myself was a captive of no less vicious critters and survived a while before <CHARNAME> came to the rescue.~ */
  IF ~~ THEN REPLY #86246 /* ~Don't have the time, or the inclination.~ */ EXTERN ~_TIBER~ 1
  IF ~~ THEN REPLY #86247 /* ~We'll find your brother for you, don't worry.~ */ EXTERN ~_TIBER~ 3
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIBER~ 10
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 163
END

IF ~~ THEN BEGIN 161 // from: _BRANWJ:76.4
  SAY #103109 /* ~I am grieved, for I foresee that 'tis as thou fear: the spiders do not keep prisoners. Yet, I myself was a captive of no less vicious critters and survived a while before <CHARNAME> came to the rescue.~ */
  IF ~~ THEN REPLY #86246 /* ~Don't have the time, or the inclination.~ */ EXTERN ~_TIBER~ 1
  IF ~~ THEN REPLY #86247 /* ~We'll find your brother for you, don't worry.~ */ EXTERN ~_TIBER~ 3
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIBER~ 11
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 164
END

IF ~~ THEN BEGIN 162 // from:
  SAY #103112 /* ~'Tis a sad lesson that every young adventurer learns eventually. Being brave doth not make one invincible.~ */
  IF ~~ THEN DO ~AddexperienceParty(800)
TakePartyItem("_MISC90")
EraseJournalEntry(86249)
EscapeArea()
~ SOLVED_JOURNAL #88920 /* ~Spiders in the Cloakwood

We recovered Chelak's corpse from Centeol's lair and returned it to Tiber.  He berated himself for having allowed Chelak to pursue his foolhardy plan, and bade us keep the sword known as Spider's Bane.~ */ EXIT
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIBER~ 23
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 124
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIBER~ 22
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 123
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIBER~ 21
END

IF ~~ THEN BEGIN 163 // from: _BREVLI:14.4
  SAY #103150 /* ~This gnome's hunger for things magical is commendable, but the ways in which he wishes to sate it is not. <CHARNAME>, thou dost not truly command us to this... robbery?~ */
  IF ~~ THEN REPLY #85308 /* ~You would be advised to lower your standards before they land you in prison! The Hall of Wonders is nigh-invulnerable, a veritable fortress!  I'll not risk my good name on such a foolhardy task!~ */ EXTERN ~_BREVLI~ 23
  IF ~~ THEN REPLY #85309 /* ~That is certainly a difficult task you've set before me, you windy little man, but I will accept the challenge.~ */ EXTERN ~_BREVLI~ 17
  IF ~~ THEN REPLY #85310 /* ~500 gold for all that, eh? This is not a bad offer, though I think you could do better.~ */ EXTERN ~_BREVLI~ 15
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BREVLI~ 48
END

IF ~~ THEN BEGIN 164 // from: _BREVLI:49.4
  SAY #103150 /* ~This gnome's hunger for things magical is commendable, but the ways in which he wishes to sate it is not. <CHARNAME>, thou dost not truly command us to this... robbery?~ */
  IF ~~ THEN REPLY #85308 /* ~You would be advised to lower your standards before they land you in prison! The Hall of Wonders is nigh-invulnerable, a veritable fortress!  I'll not risk my good name on such a foolhardy task!~ */ EXTERN ~_BREVLI~ 23
  IF ~~ THEN REPLY #85309 /* ~That is certainly a difficult task you've set before me, you windy little man, but I will accept the challenge.~ */ EXTERN ~_BREVLI~ 17
  IF ~~ THEN REPLY #85310 /* ~500 gold for all that, eh? This is not a bad offer, though I think you could do better.~ */ EXTERN ~_BREVLI~ 15
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BREVLI~ 50
END

IF ~~ THEN BEGIN 165 // from: _BREVLI:51.4
  SAY #103150 /* ~This gnome's hunger for things magical is commendable, but the ways in which he wishes to sate it is not. <CHARNAME>, thou dost not truly command us to this... robbery?~ */
  IF ~~ THEN REPLY #85308 /* ~You would be advised to lower your standards before they land you in prison! The Hall of Wonders is nigh-invulnerable, a veritable fortress!  I'll not risk my good name on such a foolhardy task!~ */ EXTERN ~_BREVLI~ 23
  IF ~~ THEN REPLY #85309 /* ~That is certainly a difficult task you've set before me, you windy little man, but I will accept the challenge.~ */ EXTERN ~_BREVLI~ 17
  IF ~~ THEN REPLY #85310 /* ~500 gold for all that, eh? This is not a bad offer, though I think you could do better.~ */ EXTERN ~_BREVLI~ 15
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BREVLI~ 52
END

IF ~~ THEN BEGIN 166 // from:
  SAY #103228 /* ~There is a saying in Rashemen: 'It takes two fools to start a fight.'~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 14
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 320
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 13
END

IF ~~ THEN BEGIN 167 // from:
  SAY #103228 /* ~There is a saying in Rashemen: 'It takes two fools to start a fight.'~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 17
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 321
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 16
END

IF ~~ THEN BEGIN 168 // from: _CORANJ:558.4
  SAY #103228 /* ~There is a saying in Rashemen: 'It takes two fools to start a fight.'~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 20
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 322
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 19
END

IF ~~ THEN BEGIN 169 // from: _CORANJ:559.4
  SAY #103228 /* ~There is a saying in Rashemen: 'It takes two fools to start a fight.'~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 24
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 323
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 23
END

IF ~~ THEN BEGIN 170 // from: _CORANJ:560.4
  SAY #103228 /* ~There is a saying in Rashemen: 'It takes two fools to start a fight.'~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 28
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 324
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 27
END

IF ~~ THEN BEGIN 171 // from: _DAVAEO:0.9
  SAY #103234 /* ~Dost not take his words lightly, <CHARNAME>. I sense power about him; he is indeed a mighty magician.~ */
  IF ~~ THEN EXTERN ~_DAVAEO~ 18
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONJ~ 166
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 331
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DAVAEO~ 17
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 149
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SHARTJ~ 155
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CORANJ~ 563
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
!Class("imoen",MAGE_ALL)
~ THEN EXTERN ~_IMOEN2~ 404
END

IF ~~ THEN BEGIN 172 // from: _DAVAEO:19.8
  SAY #103234 /* ~Dost not take his words lightly, <CHARNAME>. I sense power about him; he is indeed a mighty magician.~ */
  IF ~~ THEN EXTERN ~_DAVAEO~ 21
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONJ~ 167
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 332
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DAVAEO~ 20
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 150
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SHARTJ~ 156
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CORANJ~ 564
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
!Class("imoen",MAGE_ALL)
~ THEN EXTERN ~_IMOEN2~ 405
END

IF ~~ THEN BEGIN 173 // from: _DAVAEO:22.8
  SAY #103234 /* ~Dost not take his words lightly, <CHARNAME>. I sense power about him; he is indeed a mighty magician.~ */
  IF ~~ THEN EXTERN ~_DAVAEO~ 24
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONJ~ 168
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 333
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DAVAEO~ 23
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 151
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SHARTJ~ 157
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CORANJ~ 565
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
!Class("imoen",MAGE_ALL)
~ THEN EXTERN ~_IMOEN2~ 406
END

IF ~~ THEN BEGIN 174 // from: _DEGROD:2.3
  SAY #103256 /* ~'Tis not a just punishment. Enchantments of that sort are not toys to hurl around like a child throwing a tantrum. I urge thee to free these rogues, <CHARNAME>.~ */
  IF ~~ THEN REPLY #79479 /* ~How much are we going to be paid to do you this service?~ */ EXTERN ~_DEGROD~ 4
  IF ~~ THEN REPLY #79480 /* ~How do we turn them from stone back to flesh?~ */ EXTERN ~_DEGROD~ 5
  IF ~~ THEN REPLY #79481 /* ~How did you come by this information?~ */ EXTERN ~_DEGROD~ 3
END

IF ~~ THEN BEGIN 175 // from: _CORANJ:574.3
  SAY #103256 /* ~'Tis not a just punishment. Enchantments of that sort are not toys to hurl around like a child throwing a tantrum. I urge thee to free these rogues, <CHARNAME>.~ */
  IF ~~ THEN REPLY #79479 /* ~How much are we going to be paid to do you this service?~ */ EXTERN ~_DEGROD~ 4
  IF ~~ THEN REPLY #79480 /* ~How do we turn them from stone back to flesh?~ */ EXTERN ~_DEGROD~ 5
  IF ~~ THEN REPLY #79481 /* ~How did you come by this information?~ */ EXTERN ~_DEGROD~ 3
END

IF ~~ THEN BEGIN 176 // from: _CORANJ:575.3
  SAY #103256 /* ~'Tis not a just punishment. Enchantments of that sort are not toys to hurl around like a child throwing a tantrum. I urge thee to free these rogues, <CHARNAME>.~ */
  IF ~~ THEN REPLY #79479 /* ~How much are we going to be paid to do you this service?~ */ EXTERN ~_DEGROD~ 4
  IF ~~ THEN REPLY #79480 /* ~How do we turn them from stone back to flesh?~ */ EXTERN ~_DEGROD~ 5
  IF ~~ THEN REPLY #79481 /* ~How did you come by this information?~ */ EXTERN ~_DEGROD~ 3
END

IF ~~ THEN BEGIN 177 // from: _BERRUN:15.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 22
END

IF ~~ THEN BEGIN 178 // from: _BERRUN:23.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 24
END

IF ~~ THEN BEGIN 179 // from: _BERRUN:25.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 26
END

IF ~~ THEN BEGIN 180 // from: _BERRUN:28.2 _BERRUN:27.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 29
END

IF ~~ THEN BEGIN 181 // from: _BERRUN:31.2 _BERRUN:30.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 32
END

IF ~~ THEN BEGIN 182 // from: _BERRUN:35.2 _BERRUN:34.2 _BERRUN:33.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 36
END

IF ~~ THEN BEGIN 183 // from: _BERRUN:39.2 _BERRUN:38.2 _BERRUN:37.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~ReputationInc(1)
GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 40
END

IF ~~ THEN BEGIN 184 // from: _BERRUN:16.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 42
END

IF ~~ THEN BEGIN 185 // from: _BERRUN:43.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 44
END

IF ~~ THEN BEGIN 186 // from: _BERRUN:45.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 46
END

IF ~~ THEN BEGIN 187 // from: _BERRUN:48.2 _BERRUN:47.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 49
END

IF ~~ THEN BEGIN 188 // from: _BERRUN:51.2 _BERRUN:50.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 52
END

IF ~~ THEN BEGIN 189 // from: _BERRUN:55.2 _BERRUN:54.2 _BERRUN:53.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 56
END

IF ~~ THEN BEGIN 190 // from: _BERRUN:59.2 _BERRUN:58.2 _BERRUN:57.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 60
END

IF ~~ THEN BEGIN 191 // from: _BERRUN:17.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 62
END

IF ~~ THEN BEGIN 192 // from: _BERRUN:63.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 64
END

IF ~~ THEN BEGIN 193 // from: _BERRUN:65.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 66
END

IF ~~ THEN BEGIN 194 // from: _BERRUN:68.2 _BERRUN:67.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 69
END

IF ~~ THEN BEGIN 195 // from: _BERRUN:71.2 _BERRUN:70.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 72
END

IF ~~ THEN BEGIN 196 // from: _BERRUN:75.2 _BERRUN:74.2 _BERRUN:73.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 76
END

IF ~~ THEN BEGIN 197 // from: _BERRUN:79.2 _BERRUN:78.2 _BERRUN:77.2
  SAY #103270 /* ~Mark this young <PRO_MANWOMAN> well, mayor. I sense that 'tis not the last good deed of <PRO_HISHER> thou art hear of.~ */
  IF ~~ THEN DO ~GivePartyGold(900)
AddexperienceParty(1000)
TakePartyItem("_MISC85")
TakePartyItem("_SCRL2W")
EraseJournalEntry(76222)
EscapeArea()
~ SOLVED_JOURNAL #76233 /* ~Troubles in the region

I successfully cleared the Nashkel mines, and was rewarded handsomely for my efforts: 900 gold from Berrun Ghastkill, and the thanks of the entire town.  Iron will slowly filter back to the coast now, though transporting it is still a treacherous business.  The bandits on the roads will have to be dealt with.~ */ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BERRUN~ 80
END

IF ~~ THEN BEGIN 198 // from:
  SAY #103275 /* ~<CHARNAME>, the man Sarevok is a Spawn of Bhaal, and he hath turned to madness. He must be stopped at all costs!~ */
  IF ~~ THEN REPLY #82298 /* ~No way lady, we want to remain among the living.~ */ DO ~SetGlobal("DukeThanks","GLOBAL",1)
~ EXTERN ~_LIIA~ 9
  IF ~~ THEN REPLY #82299 /* ~We have many personal reasons for wanting to hunt him down.  The only problem is trying to find him.~ */ DO ~SetGlobal("DukeThanks","GLOBAL",1)
~ EXTERN ~_LIIA~ 10
  IF ~  Dead("BHEREN")
~ THEN REPLY #99856 /* ~I will hunt Sarevok down, ma’am, but seeing that I could lose my life, I plead your Grace for one favour before I go. There is some unfinished business... a trivial thing. An orphan girl, Petrine and her cat, Angel need a proper guardian. I... I killed her uncle – a mean man who mistreated her, and yet she was left with no soul in the world to protect her. 'Tis a blood debt.~ */ DO ~SetGlobal("DukeThanks","GLOBAL",1)
~ EXTERN ~_LIIA~ 15
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 410
  IF ~  InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XANJ~ 237
END

IF ~~ THEN BEGIN 199 // from:
  SAY #103275 /* ~<CHARNAME>, the man Sarevok is a Spawn of Bhaal, and he hath turned to madness. He must be stopped at all costs!~ */
  IF ~~ THEN REPLY #82298 /* ~No way lady, we want to remain among the living.~ */ DO ~SetGlobal("DukeThanks","GLOBAL",1)
~ EXTERN ~_LIIA~ 9
  IF ~~ THEN REPLY #82299 /* ~We have many personal reasons for wanting to hunt him down.  The only problem is trying to find him.~ */ DO ~SetGlobal("DukeThanks","GLOBAL",1)
~ EXTERN ~_LIIA~ 10
  IF ~  Dead("BHEREN")
~ THEN REPLY #99856 /* ~I will hunt Sarevok down, ma’am, but seeing that I could lose my life, I plead your Grace for one favour before I go. There is some unfinished business... a trivial thing. An orphan girl, Petrine and her cat, Angel need a proper guardian. I... I killed her uncle – a mean man who mistreated her, and yet she was left with no soul in the world to protect her. 'Tis a blood debt.~ */ DO ~SetGlobal("DukeThanks","GLOBAL",1)
~ EXTERN ~_LIIA~ 15
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 411
  IF ~  InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XANJ~ 238
END

IF ~~ THEN BEGIN 200 // from: _FARMBR:0.4
  SAY #103278 /* ~Indeed, we can spare a few hours to help thee, good farmer. Is it not so, <CHARNAME>?~ */
  IF ~~ THEN REPLY #85605 /* ~You need look no further for aid.  What can I do?~ */ EXTERN ~_FARMBR~ 6
  IF ~~ THEN REPLY #85606 /* ~I could help, but surely you must be able to pay something.~ */ EXTERN ~_FARMBR~ 3
  IF ~~ THEN REPLY #85607 /* ~This is not my concern, old man.~ */ EXTERN ~_FARMBR~ 4
  IF ~  Global("X#EdwinSonner","GLOBAL",1)
InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWINJ~ 145
END

IF ~~ THEN BEGIN 201 // from: _FARMBR:1.4
  SAY #103278 /* ~Indeed, we can spare a few hours to help thee, good farmer. Is it not so, <CHARNAME>?~ */
  IF ~~ THEN REPLY #85605 /* ~You need look no further for aid.  What can I do?~ */ EXTERN ~_FARMBR~ 6
  IF ~~ THEN REPLY #85606 /* ~I could help, but surely you must be able to pay something.~ */ EXTERN ~_FARMBR~ 3
  IF ~~ THEN REPLY #85607 /* ~This is not my concern, old man.~ */ EXTERN ~_FARMBR~ 4
  IF ~  Global("X#EdwinSonner","GLOBAL",1)
InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWINJ~ 147
END

IF ~~ THEN BEGIN 202 // from: _FARMBR:2.4
  SAY #103278 /* ~Indeed, we can spare a few hours to help thee, good farmer. Is it not so, <CHARNAME>?~ */
  IF ~~ THEN REPLY #85605 /* ~You need look no further for aid.  What can I do?~ */ EXTERN ~_FARMBR~ 6
  IF ~~ THEN REPLY #85606 /* ~I could help, but surely you must be able to pay something.~ */ EXTERN ~_FARMBR~ 3
  IF ~~ THEN REPLY #85607 /* ~This is not my concern, old man.~ */ EXTERN ~_FARMBR~ 4
  IF ~  Global("X#EdwinSonner","GLOBAL",1)
InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWINJ~ 149
END

IF ~~ THEN BEGIN 203 // from: _FARMBR:6.1
  SAY #103281 /* ~Thou had'st done well in accepting this task, <CHARNAME>.~ */
  IF ~~ THEN DO ~SetGlobal("BrunQuest","GLOBAL",1)
~ UNSOLVED_JOURNAL #85616 /* ~Farmer Brun's missing son

I was north of the Friendly Arm when a farmer named Brun asked me to help find his son, Nathan.  He is worried that bandits may have waylaid the boy.  I shall start looking to the west of their farm, as Brun said he saw some strange tracks in that direction.~ */ EXIT
END

IF ~~ THEN BEGIN 204 // from: _FALDOJ:159.1
  SAY #103281 /* ~Thou had'st done well in accepting this task, <CHARNAME>.~ */
  IF ~~ THEN DO ~SetGlobal("BrunQuest","GLOBAL",1)
~ UNSOLVED_JOURNAL #85616 /* ~Farmer Brun's missing son

I was north of the Friendly Arm when a farmer named Brun asked me to help find his son, Nathan.  He is worried that bandits may have waylaid the boy.  I shall start looking to the west of their farm, as Brun said he saw some strange tracks in that direction.~ */ EXIT
END

IF ~~ THEN BEGIN 205 // from: _FARMBR:10.4
  SAY #103282 /* ~O, <CHARNAME>, thou art a noble <PRO_MANWOMAN>!~ */
  IF ~~ THEN DO ~AddexperienceParty(1000)
ReputationInc(1)
~ SOLVED_JOURNAL #85625 /* ~Farmer Brun's missing son

We gave Farmer Brun some gold, though we didn't want him to think it was charity.  He's a very proud man.~ */ EXIT
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTJ~ 253
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTJ~ 252
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 359
END

IF ~~ THEN BEGIN 206 // from:
  SAY #103293 /* ~I would not be a part of this... enterprise!~ */
  IF ~~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaNoMinscHelpGallor","GLOBAL",1)
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaNoMinscHelpGallor","GLOBAL",1)
~ EXTERN ~_KIVANJ~ 364
END

IF ~~ THEN BEGIN 207 // from:
  SAY #103293 /* ~I would not be a part of this... enterprise!~ */
  IF ~~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaMinscHelpGallor","GLOBAL",1)
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaMinscHelpGallor","GLOBAL",1)
~ EXTERN ~_KIVANJ~ 365
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
OR(3)
!InParty("minsc")
!InMyArea("minsc")
StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaMinscHelpGallor","GLOBAL",1)
~ GOTO 208
END

IF ~~ THEN BEGIN 208 // from: 207.2
  SAY #103293 /* ~I would not be a part of this... enterprise!~ */
  IF ~~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaNoMinscHelpGallor","GLOBAL",1)
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaNoMinscHelpGallor","GLOBAL",1)
~ EXTERN ~_KIVANJ~ 365
END

IF ~~ THEN BEGIN 209 // from:
  SAY #103293 /* ~I would not be a part of this... enterprise!~ */
  IF ~~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaNoMinscHelpGallor","GLOBAL",1)
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaNoMinscHelpGallor","GLOBAL",1)
~ EXTERN ~_KIVANJ~ 367
END

IF ~~ THEN BEGIN 210 // from:
  SAY #103293 /* ~I would not be a part of this... enterprise!~ */
  IF ~~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaMinscHelpGallor","GLOBAL",1)
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaMinscHelpGallor","GLOBAL",1)
~ EXTERN ~_KIVANJ~ 368
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
OR(3)
!InParty("minsc")
!InMyArea("minsc")
StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaMinscHelpGallor","GLOBAL",1)
~ GOTO 211
END

IF ~~ THEN BEGIN 211 // from: 210.2
  SAY #103293 /* ~I would not be a part of this... enterprise!~ */
  IF ~~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaNoMinscHelpGallor","GLOBAL",1)
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("HelpGallor","GLOBAL",1)
SetGlobal("X#DynaNoMinscHelpGallor","GLOBAL",1)
~ EXTERN ~_KIVANJ~ 368
END

IF ~~ THEN BEGIN 212 // from: _ANGELO:0.19
  SAY #103297 /* ~If I wert in the position that thou claim as thine, I would not be quick to accuse innocents.~ */
  IF ~~ THEN REPLY #81037 /* ~You aren't the commander of the Flaming Fist; that title belongs to Duke Eltan, someone who deserves the title.  You're a pretender, and a rather ugly and smelly one at that.  A lobotomized gibberling would make a better leader than you.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 1
  IF ~~ THEN REPLY #81039 /* ~Hey, come on now, we all know that you're in the employ of Sarevok.  We'll pay you more if you let us go.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 2
  IF ~~ THEN REPLY #81040 /* ~Laugh now Angelo; when your arms and legs are dismembered and you're lying on the ground crying like a little baby, hee hee, then we'll see who has the last laugh.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 3
  IF ~~ THEN REPLY #81041 /* ~Couldn't you just let us go? Oh pleaseohpleaseohplease? We won't tell anyone. Honest. Pretty please? Just think about it.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 4
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ANGELO~ 68
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
OR(3)
!InParty("eldoth")
!InMyArea("eldoth")
StateCheck("eldoth",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 171
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 170
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 169
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 67
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 168
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 66
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 167
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 65
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 166
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 64
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SKIEJ~ 165
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ANGELO~ 63
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SKIEJ~ 164
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 370
END

IF ~~ THEN BEGIN 213 // from:
  SAY #103297 /* ~If I wert in the position that thou claim as thine, I would not be quick to accuse innocents.~ */
  IF ~~ THEN REPLY #81037 /* ~You aren't the commander of the Flaming Fist; that title belongs to Duke Eltan, someone who deserves the title.  You're a pretender, and a rather ugly and smelly one at that.  A lobotomized gibberling would make a better leader than you.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 1
  IF ~~ THEN REPLY #81039 /* ~Hey, come on now, we all know that you're in the employ of Sarevok.  We'll pay you more if you let us go.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 2
  IF ~~ THEN REPLY #81040 /* ~Laugh now Angelo; when your arms and legs are dismembered and you're lying on the ground crying like a little baby, hee hee, then we'll see who has the last laugh.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 3
  IF ~~ THEN REPLY #81041 /* ~Couldn't you just let us go? Oh pleaseohpleaseohplease? We won't tell anyone. Honest. Pretty please? Just think about it.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 4
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ANGELO~ 74
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
OR(3)
!InParty("eldoth")
!InMyArea("eldoth")
StateCheck("eldoth",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 179
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 178
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 177
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 73
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 176
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 72
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 175
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 71
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 174
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 70
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SKIEJ~ 173
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ANGELO~ 69
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SKIEJ~ 172
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 371
END

IF ~~ THEN BEGIN 214 // from:
  SAY #103297 /* ~If I wert in the position that thou claim as thine, I would not be quick to accuse innocents.~ */
  IF ~~ THEN REPLY #81037 /* ~You aren't the commander of the Flaming Fist; that title belongs to Duke Eltan, someone who deserves the title.  You're a pretender, and a rather ugly and smelly one at that.  A lobotomized gibberling would make a better leader than you.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 1
  IF ~~ THEN REPLY #81039 /* ~Hey, come on now, we all know that you're in the employ of Sarevok.  We'll pay you more if you let us go.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 2
  IF ~~ THEN REPLY #81040 /* ~Laugh now Angelo; when your arms and legs are dismembered and you're lying on the ground crying like a little baby, hee hee, then we'll see who has the last laugh.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 3
  IF ~~ THEN REPLY #81041 /* ~Couldn't you just let us go? Oh pleaseohpleaseohplease? We won't tell anyone. Honest. Pretty please? Just think about it.~ */ UNSOLVED_JOURNAL #81038 /* ~Afoul of the law

For some reason Duke Eltan is no longer the commander of the Flaming Fist.  A man named Angelo now claims that position.~ */ EXTERN ~_ANGELO~ 4
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ANGELO~ 80
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
OR(3)
!InParty("eldoth")
!InMyArea("eldoth")
StateCheck("eldoth",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 187
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 186
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 185
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 79
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 184
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 78
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 183
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 77
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_SKIEJ~ 182
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
GlobalLT("X#SummonDora","GLOBAL",3)
~ THEN EXTERN ~_ANGELO~ 76
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SKIEJ~ 181
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ANGELO~ 75
  IF ~  InParty("skie")
InMyArea("skie")
!StateCheck("skie",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SKIEJ~ 180
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 372
END

IF ~~ THEN BEGIN 215 // from:
  SAY #103317 /* ~A foul deed must this Ragefast have committed to cause such a strong reaction in someone of a noble descent. 'Tis my experience that they rarely care of the fate of the others. We would do good to make inquiries.~ */
  IF ~~ THEN REPLY #81828 /* ~Whoa, calm down. Lecherous whats like who?~ */ EXTERN ~_HANNAH~ 1
  IF ~~ THEN REPLY #81829 /* ~Why do I get the sense that I really don't want to get into this?~ */ EXTERN ~_HANNAH~ 4
END

IF ~~ THEN BEGIN 216 // from:
  SAY #103317 /* ~A foul deed must this Ragefast have committed to cause such a strong reaction in someone of a noble descent. 'Tis my experience that they rarely care of the fate of the others. We would do good to make inquiries.~ */
  IF ~~ THEN REPLY #81828 /* ~Whoa, calm down. Lecherous whats like who?~ */ EXTERN ~_HANNAH~ 1
  IF ~~ THEN REPLY #81829 /* ~Why do I get the sense that I really don't want to get into this?~ */ EXTERN ~_HANNAH~ 4
END

IF ~~ THEN BEGIN 217 // from:
  SAY #103332 /* ~'Tis vile... so utterly vile! Fire and lightening! I urge thee to... to kill this gnome!~ */
  IF ~~ THEN DO ~EraseJournalEntry(74345)
EraseJournalEntry(74347)
EraseJournalEntry(81065)
EraseJournalEntry(81038)
EraseJournalEntry(81046)
EraseJournalEntry(80978)
StartCutScene("_APCUT02")
~ SOLVED_JOURNAL #88942 /* ~Afoul of the law

A criminal named Neb helped us to break free of our prison in the Flaming Fist compound.  It was extremely irksome to have to curry the favor of such a loathsome murderer, but I can at least take comfort in the fact that I'll never see him again.~ */ EXIT
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_NEB~ 32
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 375
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_NEB~ 31
END

IF ~~ THEN BEGIN 218 // from:
  SAY #103332 /* ~'Tis vile... so utterly vile! Fire and lightening! I urge thee to... to kill this gnome!~ */
  IF ~~ THEN DO ~EraseJournalEntry(74345)
EraseJournalEntry(74347)
EraseJournalEntry(81065)
EraseJournalEntry(81038)
EraseJournalEntry(81046)
EraseJournalEntry(80978)
StartCutScene("_APCUT02")
~ SOLVED_JOURNAL #88942 /* ~Afoul of the law

A criminal named Neb helped us to break free of our prison in the Flaming Fist compound.  It was extremely irksome to have to curry the favor of such a loathsome murderer, but I can at least take comfort in the fact that I'll never see him again.~ */ EXIT
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_NEB~ 35
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 376
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_NEB~ 34
END

IF ~~ THEN BEGIN 219 // from:
  SAY #103332 /* ~'Tis vile... so utterly vile! Fire and lightening! I urge thee to... to kill this gnome!~ */
  IF ~~ THEN DO ~EraseJournalEntry(74345)
EraseJournalEntry(74347)
EraseJournalEntry(81065)
EraseJournalEntry(81038)
EraseJournalEntry(81046)
EraseJournalEntry(80978)
StartCutScene("_APCUT02")
~ SOLVED_JOURNAL #88942 /* ~Afoul of the law

A criminal named Neb helped us to break free of our prison in the Flaming Fist compound.  It was extremely irksome to have to curry the favor of such a loathsome murderer, but I can at least take comfort in the fact that I'll never see him again.~ */ EXIT
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_NEB~ 38
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 377
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_NEB~ 37
END

IF ~~ THEN BEGIN 220 // from:
  SAY #103332 /* ~'Tis vile... so utterly vile! Fire and lightening! I urge thee to... to kill this gnome!~ */
  IF ~~ THEN DO ~EraseJournalEntry(74345)
EraseJournalEntry(74347)
EraseJournalEntry(81065)
EraseJournalEntry(81038)
EraseJournalEntry(81046)
EraseJournalEntry(80978)
StartCutScene("_APCUT02")
~ SOLVED_JOURNAL #88942 /* ~Afoul of the law

A criminal named Neb helped us to break free of our prison in the Flaming Fist compound.  It was extremely irksome to have to curry the favor of such a loathsome murderer, but I can at least take comfort in the fact that I'll never see him again.~ */ EXIT
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_NEB~ 42
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 378
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_NEB~ 41
END

IF ~~ THEN BEGIN 221 // from: _AJANTJ:255.4
  SAY #103332 /* ~'Tis vile... so utterly vile! Fire and lightening! I urge thee to... to kill this gnome!~ */
  IF ~~ THEN DO ~EraseJournalEntry(74345)
EraseJournalEntry(74347)
EraseJournalEntry(81065)
EraseJournalEntry(81038)
EraseJournalEntry(81046)
EraseJournalEntry(80978)
StartCutScene("_APCUT02")
~ SOLVED_JOURNAL #88942 /* ~Afoul of the law

A criminal named Neb helped us to break free of our prison in the Flaming Fist compound.  It was extremely irksome to have to curry the favor of such a loathsome murderer, but I can at least take comfort in the fact that I'll never see him again.~ */ EXIT
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_NEB~ 46
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 379
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_NEB~ 45
END

IF ~~ THEN BEGIN 222 // from:
  SAY #103336 /* ~'Tis an unexpected turn...~ */
  IF ~~ THEN REPLY #80325 /* ~One does not cage those he cares for!  You may break her spirit and she will serve you, but this is not love!  Listen to her!~ */ EXTERN ~_RAGEFA~ 8
  IF ~Global("HelpRamazith","GLOBAL",1)
~ THEN REPLY #80326 /* ~This is an impossible goal!  Best for her that you release her to me, that I might free her under the sight of Ramazith.~ */ EXTERN ~_RAGEFA~ 3
  IF ~~ THEN REPLY #80327 /* ~Your twisted feelings cloud your sight!  Release her, before you both come to harm!~ */ EXTERN ~_RAGEFA~ 7
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 382
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 377
END

IF ~~ THEN BEGIN 223 // from:
  SAY #103340 /* ~If thou art considering leaving these poor men to their death, thou'd better join them. Death by drowning would be nothing, compared to mine treatment!~ */
  IF ~~ THEN REPLY #85884 /* ~Who cares about the other slaves!  Just open the plug so that we can flood this place and get out of here.~ */ EXTERN ~_MINEC2~ 9
  IF ~~ THEN REPLY #85885 /* ~Yes, we talked to Rill.  You don't have to worry about your friends.  They'll all be safe.  Here's the key, now let's do it.~ */ EXTERN ~_MINEC2~ 10
  IF ~~ THEN REPLY #85886 /* ~We don't want to drown the mine just yet.  Stay around here, and we might come back for you later.~ */ EXTERN ~_MINEC2~ 11
END

IF ~~ THEN BEGIN 224 // from:
  SAY #103340 /* ~If thou art considering leaving these poor men to their death, thou'd better join them. Death by drowning would be nothing, compared to mine treatment!~ */
  IF ~~ THEN REPLY #85884 /* ~Who cares about the other slaves!  Just open the plug so that we can flood this place and get out of here.~ */ EXTERN ~_MINEC2~ 9
  IF ~~ THEN REPLY #85885 /* ~Yes, we talked to Rill.  You don't have to worry about your friends.  They'll all be safe.  Here's the key, now let's do it.~ */ EXTERN ~_MINEC2~ 10
  IF ~~ THEN REPLY #85886 /* ~We don't want to drown the mine just yet.  Stay around here, and we might come back for you later.~ */ EXTERN ~_MINEC2~ 11
END

IF ~~ THEN BEGIN 225 // from:
  SAY #103343 /* ~'Tis a very spirited child, but a child nonetheless. I trust that thou hath concluded rightly who is in the wrong here.~ */
  IF ~~ THEN REPLY #85445 /* ~I know not of whom you speak, child.~ */ EXTERN ~_TENYA~ 1
  IF ~ReactionLT(LastTalkedToBy,NEUTRAL_LOWER)
~ THEN REPLY #85446 /* ~Uhhh... they did send me, but I wish only to know what is going on.~ */ EXTERN ~_TENYA~ 2
  IF ~~ THEN REPLY #85447 /* ~It's true!  They sent me to end your villainous deeds!~ */ EXTERN ~_TENYA~ 2
  IF ~ReactionGT(LastTalkedToBy,HOSTILE_UPPER)
~ THEN REPLY #85448 /* ~Ummmm... they did send me, but I wish only to know what is going on.~ */ EXTERN ~_TENYA~ 14
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWINJ~ 151
END

IF ~~ THEN BEGIN 226 // from:
  SAY #103343 /* ~'Tis a very spirited child, but a child nonetheless. I trust that thou hath concluded rightly who is in the wrong here.~ */
  IF ~~ THEN REPLY #85445 /* ~I know not of whom you speak, child.~ */ EXTERN ~_TENYA~ 1
  IF ~ReactionLT(LastTalkedToBy,NEUTRAL_LOWER)
~ THEN REPLY #85446 /* ~Uhhh... they did send me, but I wish only to know what is going on.~ */ EXTERN ~_TENYA~ 2
  IF ~~ THEN REPLY #85447 /* ~It's true!  They sent me to end your villainous deeds!~ */ EXTERN ~_TENYA~ 2
  IF ~ReactionGT(LastTalkedToBy,HOSTILE_UPPER)
~ THEN REPLY #85448 /* ~Ummmm... they did send me, but I wish only to know what is going on.~ */ EXTERN ~_TENYA~ 14
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWINJ~ 152
END

IF ~~ THEN BEGIN 227 // from:
  SAY #103343 /* ~'Tis a very spirited child, but a child nonetheless. I trust that thou hath concluded rightly who is in the wrong here.~ */
  IF ~~ THEN REPLY #85445 /* ~I know not of whom you speak, child.~ */ EXTERN ~_TENYA~ 1
  IF ~ReactionLT(LastTalkedToBy,NEUTRAL_LOWER)
~ THEN REPLY #85446 /* ~Uhhh... they did send me, but I wish only to know what is going on.~ */ EXTERN ~_TENYA~ 2
  IF ~~ THEN REPLY #85447 /* ~It's true!  They sent me to end your villainous deeds!~ */ EXTERN ~_TENYA~ 2
  IF ~ReactionGT(LastTalkedToBy,HOSTILE_UPPER)
~ THEN REPLY #85448 /* ~Ummmm... they did send me, but I wish only to know what is going on.~ */ EXTERN ~_TENYA~ 14
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWINJ~ 153
END

IF ~~ THEN BEGIN 228 // from: _BELAND:0.4
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 3
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 16
END

IF ~~ THEN BEGIN 229 // from: _BELAND:17.4
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 3
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 18
END

IF ~~ THEN BEGIN 230 // from: _BELAND:19.4
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 3
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 20
END

IF ~~ THEN BEGIN 231 // from: _BELAND:22.4 _BELAND:21.4
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 3
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 23
END

IF ~~ THEN BEGIN 232 // from: _EDWINJ:154.4 _BELAND:25.4 _BELAND:24.4
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 3
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 26
END

IF ~~ THEN BEGIN 233 // from: _EDWINJ:155.4 _BELAND:29.4 _BELAND:28.4 _BELAND:27.4
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 3
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 30
END

IF ~~ THEN BEGIN 234 // from: _EDWINJ:156.4 _BELAND:33.4 _BELAND:32.4 _BELAND:31.4
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 3
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 34
END

IF ~~ THEN BEGIN 235 // from: _BELAND:1.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 39
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 38
END

IF ~~ THEN BEGIN 236 // from: _BELAND:40.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 42
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 41
END

IF ~~ THEN BEGIN 237 // from: _BELAND:43.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 45
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 44
END

IF ~~ THEN BEGIN 238 // from: _BELAND:47.5 _BELAND:46.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 49
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 48
END

IF ~~ THEN BEGIN 239 // from: _EDWINJ:157.5 _BELAND:51.5 _BELAND:50.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 53
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 52
END

IF ~~ THEN BEGIN 240 // from: _EDWINJ:158.5 _BELAND:56.5 _BELAND:55.5 _BELAND:54.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 58
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 57
END

IF ~~ THEN BEGIN 241 // from: _EDWINJ:159.5 _BELAND:61.5 _BELAND:60.5 _BELAND:59.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 8
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80386 /* ~A mere pittance to pay for a day's entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 63
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 62
END

IF ~~ THEN BEGIN 242 // from: _BELAND:2.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80389 /* ~A mere pittance to pay for a days entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 68
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 67
END

IF ~~ THEN BEGIN 243 // from: _BELAND:69.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80389 /* ~A mere pittance to pay for a days entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 71
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 70
END

IF ~~ THEN BEGIN 244 // from: _BELAND:72.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80389 /* ~A mere pittance to pay for a days entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 74
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 73
END

IF ~~ THEN BEGIN 245 // from: _BELAND:76.5 _BELAND:75.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80389 /* ~A mere pittance to pay for a days entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 78
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 77
END

IF ~~ THEN BEGIN 246 // from: _EDWINJ:160.5 _BELAND:80.5 _BELAND:79.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80389 /* ~A mere pittance to pay for a days entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 82
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 81
END

IF ~~ THEN BEGIN 247 // from: _EDWINJ:161.5 _BELAND:85.5 _BELAND:84.5 _BELAND:83.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80389 /* ~A mere pittance to pay for a days entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 87
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 86
END

IF ~~ THEN BEGIN 248 // from: _EDWINJ:162.5 _BELAND:90.5 _BELAND:89.5 _BELAND:88.5
  SAY #103351 /* ~I heard that many an artifact here was made, but by the skillful hands and sharp minds, without the use of magic. Will it ever come to pass that the arcane and technical should'st come to a competition for fulfilling a sentient being's need to do things new and wondrous?~ */
  IF ~~ THEN REPLY #80384 /* ~I am afraid I cannot pay the suggested donation.~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80385 /* ~I'll not pay to enter a building open to the public!~ */ EXTERN ~_BELAND~ 5
  IF ~~ THEN REPLY #80389 /* ~A mere pittance to pay for a days entertainment.~ */ DO ~TakePartyGold(1)
~ EXTERN ~_BELAND~ 7
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 92
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BELAND~ 91
END

IF ~~ THEN BEGIN 249 // from:
  SAY #103356 /* ~Whene'er I witness the follies of mages who practice in countries that place no demands on their skills, I wonder if idleness inevitably leads great minds to madness?~ */
  IF ~~ THEN REPLY #77548 /* ~Are you mad, experimenting on creatures and then releasing them into the wild before witnessing the spell's true effect?!~ */ EXTERN ~_NARCIL~ 3
  IF ~~ THEN REPLY #77549 /* ~Fascinating. You must write this spell down for me that my party can make use of it in our adventures.~ */ EXTERN ~_NARCIL~ 4
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
!Class("imoen",MAGE_ALL)
~ THEN EXTERN ~_IMOEN2~ 416
END

IF ~~ THEN BEGIN 250 // from: _ARKUSH:0.2
  SAY #103361 /* ~Divination is a magic that is rarely practiced in Rashemen. Alas, by need, we place more import on battle spells. If thou would allow this lady to delve thy past and future, I would very much like to see how 'tis done.~ */
  IF ~~ THEN REPLY #86634 /* ~Begone.  I have no use for your rambling incantations.  I have access to my own magic.~ */ EXTERN ~_ARKUSH~ 1
  IF ~~ THEN REPLY #86635 /* ~I see no harm in a little divination on your part.  Here is my palm.  What does it tell you?~ */ EXTERN ~_ARKUSH~ 2
END

IF ~~ THEN BEGIN 251 // from:
  SAY #103361 /* ~Divination is a magic that is rarely practiced in Rashemen. Alas, by need, we place more import on battle spells. If thou would allow this lady to delve thy past and future, I would very much like to see how 'tis done.~ */
  IF ~~ THEN REPLY #86634 /* ~Begone.  I have no use for your rambling incantations.  I have access to my own magic.~ */ EXTERN ~_ARKUSH~ 1
  IF ~~ THEN REPLY #86635 /* ~I see no harm in a little divination on your part.  Here is my palm.  What does it tell you?~ */ EXTERN ~_ARKUSH~ 2
END

IF ~~ THEN BEGIN 252 // from: _EDWINJ:163.2
  SAY #103361 /* ~Divination is a magic that is rarely practiced in Rashemen. Alas, by need, we place more import on battle spells. If thou would allow this lady to delve thy past and future, I would very much like to see how 'tis done.~ */
  IF ~~ THEN REPLY #86634 /* ~Begone.  I have no use for your rambling incantations.  I have access to my own magic.~ */ EXTERN ~_ARKUSH~ 1
  IF ~~ THEN REPLY #86635 /* ~I see no harm in a little divination on your part.  Here is my palm.  What does it tell you?~ */ EXTERN ~_ARKUSH~ 2
END

IF ~~ THEN BEGIN 253 // from: _EDWINJ:165.2 _EDWINJ:164.2
  SAY #103361 /* ~Divination is a magic that is rarely practiced in Rashemen. Alas, by need, we place more import on battle spells. If thou would allow this lady to delve thy past and future, I would very much like to see how 'tis done.~ */
  IF ~~ THEN REPLY #86634 /* ~Begone.  I have no use for your rambling incantations.  I have access to my own magic.~ */ EXTERN ~_ARKUSH~ 1
  IF ~~ THEN REPLY #86635 /* ~I see no harm in a little divination on your part.  Here is my palm.  What does it tell you?~ */ EXTERN ~_ARKUSH~ 2
END

IF ~~ THEN BEGIN 254 // from: _DENAK:1.2
  SAY #103364 /* ~Beware, <CHARNAME>. If those art indeed the Red Wizards of Thay, the truth of which I have no reasons to doubt, they art as skilled in arts arcane as they art devious.~ */
  IF ~~ THEN DO ~ActionOverride("brendan",Enemy())
ActionOverride("lasala",Enemy())
ActionOverride("diana",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DENAK~ 13
END

IF ~~ THEN BEGIN 255 // from: _DENAK:14.2
  SAY #103364 /* ~Beware, <CHARNAME>. If those art indeed the Red Wizards of Thay, the truth of which I have no reasons to doubt, they art as skilled in arts arcane as they art devious.~ */
  IF ~~ THEN DO ~ActionOverride("brendan",Enemy())
ActionOverride("lasala",Enemy())
ActionOverride("diana",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DENAK~ 15
END

IF ~~ THEN BEGIN 256 // from: _DENAK:16.2
  SAY #103364 /* ~Beware, <CHARNAME>. If those art indeed the Red Wizards of Thay, the truth of which I have no reasons to doubt, they art as skilled in arts arcane as they art devious.~ */
  IF ~~ THEN DO ~ActionOverride("brendan",Enemy())
ActionOverride("lasala",Enemy())
ActionOverride("diana",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DENAK~ 17
END

IF ~~ THEN BEGIN 257 // from:
  SAY #103366 /* ~This man is surely distraught! Do find out what is wrong here, <CHARNAME>. Mayhap we can help.~ */
  IF ~~ THEN REPLY #77499 /* ~Settle down sir, just settle down.  No one here is going to hurt you.  Tell me what your problem is.~ */ EXTERN ~_HENTOL~ 7
  IF ~ReactionGT(LastTalkedToBy,HOSTILE_UPPER)
~ THEN REPLY #77500 /* ~Yeah!  You had better... give it back.  Right quick too!~ */ EXTERN ~_HENTOL~ 3
  IF ~ReactionLT(LastTalkedToBy,NEUTRAL_LOWER)
~ THEN REPLY #77500 /* ~Yeah!  You had better... give it back.  Right quick too!~ */ EXTERN ~_HENTOL~ 4
  IF ~~ THEN REPLY #77501 /* ~Relax, you simpering fool.  I am just passing by.  You do not interest me in the least.~ */ EXTERN ~_HENTOL~ 5
  IF ~~ THEN REPLY #77502 /* ~I fear I do not have the time to assist you.~ */ EXTERN ~_HENTOL~ 6
  IF ~  InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XANJ~ 242
END

IF ~~ THEN BEGIN 258 // from:
  SAY #103368 /* ~Take pity on this creature, <CHARNAME>. All it wants is to find its peace. Give it the dagger.~ */
  IF ~~ THEN REPLY #77572 /* ~Before we give you the dagger, you should give us something in return.~ */ EXTERN ~_REVEN3~ 2
  IF ~~ THEN REPLY #77573 /* ~What dagger are you talking about exactly?~ */ EXTERN ~_REVEN3~ 3
  IF ~~ THEN REPLY #77574 /* ~Take your dagger and leave us alone, cursed undead!~ */ EXTERN ~_REVEN3~ 4
  IF ~~ THEN REPLY #77575 /* ~We're not giving you the dagger.  Return to your grave, undead beast!~ */ EXTERN ~_REVEN3~ 2
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XZARJ~ 233
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_REVEN3~ 13
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XZARJ~ 232
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XZARJ~ 231
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_REVEN3~ 12
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XZARJ~ 230
END

IF ~~ THEN BEGIN 259 // from:
  SAY #99671 /* ~Then thy sight is sharp indeed.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 7
END

IF ~~ THEN BEGIN 260 // from:
  SAY #99671 /* ~Then thy sight is sharp indeed.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 9
END

IF ~~ THEN BEGIN 261 // from:
  SAY #99669 /* ~Thou art seeing it all in the stars, my good man?~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 11
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 262
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 10
END

IF ~~ THEN BEGIN 262 // from: 261.2
  SAY #99671 /* ~Then thy sight is sharp indeed.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 11
END

IF ~~ THEN BEGIN 263 // from:
  SAY #99669 /* ~Thou art seeing it all in the stars, my good man?~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 14
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 264
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 13
END

IF ~~ THEN BEGIN 264 // from: 263.2
  SAY #99671 /* ~Then thy sight is sharp indeed.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 14
END

IF ~~ THEN BEGIN 265 // from:
  SAY #99669 /* ~Thou art seeing it all in the stars, my good man?~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 17
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 266
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 16
END

IF ~~ THEN BEGIN 266 // from: 265.2
  SAY #99671 /* ~Then thy sight is sharp indeed.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 17
END

IF ~~ THEN BEGIN 267 // from:
  SAY #99669 /* ~Thou art seeing it all in the stars, my good man?~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 20
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN GOTO 268
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 19
END

IF ~~ THEN BEGIN 268 // from: 267.2
  SAY #99671 /* ~Then thy sight is sharp indeed.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GALILE~ 20
END

IF ~~ THEN BEGIN 269 // from: _AJANTI:6.5
  SAY #99683 /* ~This squire knight looks trustworthy. Why, he reminds me of my loyal Minsc. He will be a valuable addition to this group.~ */
  IF ~~ THEN REPLY #87353 /* ~Why not, we could use another warrior.~ */ DO ~JoinParty()
~ EXIT
  IF ~~ THEN REPLY #87354 /* ~Sorry, but we're not interested.~ */ EXTERN ~_AJANTI~ 4
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTI~ 19
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SHARTJ~ 173
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTI~ 18
END

IF ~~ THEN BEGIN 270 // from: _EMERSO:1.1
  SAY #103635 /* ~'Tis unwise to treat those who would help thee with disrespect. Moreover to threaten them. Or dost thou not wish thy mine cleared of the vermin that plagues it?~ */
  IF ~~ THEN DO ~SetGlobal("EmersonPermission","GLOBAL",1)
SetGlobal("SpokeToEmerson","GLOBAL",1)
EraseJournalEntry(77259)
~ UNSOLVED_JOURNAL #77273 /* ~Investigating the Nashkel mines

Emerson has given me a day to conduct a search of the Nashkel mine.  I doubt he would turn the guards on me for taking longer, though.  There are apparently more dangerous things to worry about down there.~ */ EXIT
END

IF ~~ THEN BEGIN 271 // from:
  SAY #103635 /* ~'Tis unwise to treat those who would help thee with disrespect. Moreover to threaten them. Or dost thou not wish thy mine cleared of the vermin that plagues it?~ */
  IF ~~ THEN DO ~SetGlobal("EmersonPermission","GLOBAL",1)
SetGlobal("SpokeToEmerson","GLOBAL",1)
EraseJournalEntry(77259)
~ UNSOLVED_JOURNAL #77273 /* ~Investigating the Nashkel mines

Emerson has given me a day to conduct a search of the Nashkel mine.  I doubt he would turn the guards on me for taking longer, though.  There are apparently more dangerous things to worry about down there.~ */ EXIT
END

IF ~~ THEN BEGIN 272 // from:
  SAY #103666 /* ~This tale must be dark indeed, if she asks for a reward. The foul tales art enough and to spare in this land, and art told freely to every passerby who would listen.~ */
  IF ~PartyGoldGT(9)
~ THEN REPLY #79705 /* ~A dark price for a dark tale but I'll pay and hear it told.~ */ DO ~TakePartyGold(10)
SetGlobal("X#DynaheirIvanne","GLOBAL",1)
~ EXTERN ~_IVANNE~ 1
  IF ~~ THEN REPLY #79706 /* ~Before I lay my money down, tell me the victim's name and whe'er it be fact or fiction.~ */ DO ~SetGlobal("X#DynaheirIvanne","GLOBAL",1)
~ EXTERN ~_IVANNE~ 3
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#DynaheirIvanne","GLOBAL",1)
~ EXTERN ~_IVANNE~ 11
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#DynaheirIvanne","GLOBAL",1)
~ EXTERN ~_GARRIJ~ 249
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#DynaheirIvanne","GLOBAL",1)
~ EXTERN ~_IVANNE~ 10
END

IF ~~ THEN BEGIN 273 // from:
  SAY #103709 /* ~Atonement, not punishment... Thou art a wise man, Nalin. As wise as any Othlor in my land. I trust that thou hast learnt a valuable lesson about justice today, <CHARNAME>.~ */
  IF ~~ THEN EXTERN ~_BRAGE~ 7
END

IF ~~ THEN BEGIN 274 // from:
  SAY #103709 /* ~Atonement, not punishment... Thou art a wise man, Nalin. As wise as any Othlor in my land. I trust that thou hast learnt a valuable lesson about justice today, <CHARNAME>.~ */
  IF ~~ THEN EXTERN ~_BRAGE~ 7
END

IF ~~ THEN BEGIN 275 // from: _AJANTJ:295.1
  SAY #103709 /* ~Atonement, not punishment... Thou art a wise man, Nalin. As wise as any Othlor in my land. I trust that thou hast learnt a valuable lesson about justice today, <CHARNAME>.~ */
  IF ~~ THEN EXTERN ~_BRAGE~ 7
END

IF ~~ THEN BEGIN 276 // from:
  SAY #103784 /* ~Mine advice is... <CHARNAME>, lend thine ear to this child's plea. 'Tis impossible to look at him without pity.~ */
  IF ~~ THEN REPLY #80176 /* ~Prove your intention.  I want gold up front before I take a step your direction.~ */ EXTERN ~_VARCI~ 3
  IF ~~ THEN REPLY #80177 /* ~Lead on, young one; I will follow.~ */ EXTERN ~_VARCI~ 5
  IF ~~ THEN REPLY #80178 /* ~Waste not my time, child!  Begone!~ */ EXTERN ~_VARCI~ 4
  IF ~~ THEN REPLY #80179 /* ~I'll not move a muscle without knowing your intent.  What do you require of me?~ */ EXTERN ~_VARCI~ 2
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 432
END

IF ~~ THEN BEGIN 277 // from: _AJANTJ:968.0
  SAY #105133 /* ~It doth not always happen that a Hathran is accompanied by a berserker on her dajemma. Many of my sisters travel in groups or alone, and so do men.~ */
  IF ~~ THEN EXTERN ~_AJANTJ~ 969
END

IF ~~ THEN BEGIN 278 // from: _AJANTJ:969.0
  SAY #105135 /* ~‘Tis strongly discouraged. Hathran is a mother to her people, sister and daughter. She must love all Rashemi equally... and a dajemma is for seeking knowledge of a different kind.~ */
  IF ~~ THEN EXTERN ~_AJANTJ~ 970
END

IF ~~ THEN BEGIN 279 // from: _AJANTJ:970.0
  SAY #105137 /* ~*Looking at <CHARNAME> thoughtfully* Yet love is a noble emotion. ‘Tis said that it hath enough power to purify souls, like a forge’s fire purifies ore and giveth us shiny metal.~ */
  IF ~~ THEN GOTO 280
END

IF ~~ THEN BEGIN 280 // from: 279.0
  SAY #105138 /* ~It sometimes happens that adventuring companions fall in love. Othlot of Rashemen will not frown on two virtuous hearts that beat as one, if the lovers derive strength and valor from their feeling. ‘Tis indeed great luck to ever have a beloved near, even in the foreign land.~ */
  IF ~~ THEN EXTERN ~_AJANTJ~ 971
END

IF ~~ THEN BEGIN 281 // from: _AJANTJ:971.0
  SAY #105140 /* ~Thou wert saying?~ */
  IF ~~ THEN EXTERN ~_AJANTJ~ 972
END

IF ~~ THEN BEGIN 282 // from: _AJANTJ:972.0
  SAY #105142 /* ~*Dynaheir smiles slowly, knowingly* Indeed... and if by a chance of the draw <CHARNAME> would be interested in a similar bit of Rashemi lore, I should tell her no different.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #3 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",2)
~ THEN BEGIN 283 // from:
  SAY #108381 /* ~I would like to know very much if thou hast been sufficiently educated in the history of the Realms, <CHARNAME>.~ */
  IF ~~ THEN REPLY #108382 /* ~Mine foster father, Gorion, raised me with great care, Dynaheir. I have been educated in many fields, amongst which history was ever one of my favorites.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 284
  IF ~~ THEN REPLY #108383 /* ~History? What good is it for a man who is about to have his guts spilled or his throat cut?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 285
  IF ~~ THEN REPLY #108384 /* ~One can never have sufficient knowledge, Dynaheir. I have been taught by Candlekeep's librarians, and mayhaps, when this crazy race with death is done, I can return to my studies.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 287
  IF ~~ THEN REPLY #108385 /* ~I have learned enough to understand that I have no interest in the past.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 288
  IF ~~ THEN REPLY #108386 /* ~Do I know history? I can *teach* history, Dynaheir!~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 284
END

IF ~~ THEN BEGIN 284 // from: 283.4 283.0
  SAY #108387 /* ~I am quite pleased to hear that. Perhaps, thou would humor an old scholar with a discussion of things past, once we have a longer moment of quiet?~ */
  IF ~~ THEN REPLY #108388 /* ~'Twould be mine greatest pleasure, Dynaheir.~ */ GOTO 289
  IF ~~ THEN REPLY #108389 /* ~Might I be allowed to say that although thou art a scholar, thou art in no way old. We need not be of an age for thee to treat me as an equal.~ */ GOTO 290
  IF ~~ THEN REPLY #108390 /* ~Dynaheir... *sigh* Ever since I left Candlekeep, the present has been dragging me along like a rock caught by a flooding stream in the spring. I am afraid I have no energy left for witty disputes and intricate explorations into the Realms’ past.~ */ GOTO 287
  IF ~~ THEN REPLY #108391 /* ~I am not some fyrra for you to guide and educate!~ */ GOTO 291
  IF ~~ THEN REPLY #108392 /* ~We can... but what's the point? Should we not better take care of our equipment or rest?~ */ GOTO 285
END

IF ~~ THEN BEGIN 285 // from: 287.2 284.4 283.1
  SAY #108393 /* ~Indeed, for the vanquished, no knowledge is required.~ */
  IF ~~ THEN GOTO 286
END

IF ~~ THEN BEGIN 286 // from: 285.0
  SAY #108394 /* ~The victor, on another hand doth require it.~ */
  IF ~~ THEN REPLY #108395 /* ~Victor? Dynaheir, thou speaketh of me in terms reserved for the great. I am but an orphan, trying to elude the fate of his unfortunate father.~ */ GOTO 292
  IF ~~ THEN REPLY #108396 /* ~Ha-ha! Dynaheir, nothing can convince me that one needs to know what year Sembia was established as a sovereign country in order to stick the pointy end of a sword into a xvart's belly or squish a zombie into goo. And these are the kind of victories I-~ */ GOTO 292
  IF ~~ THEN REPLY #108397 /* ~Victor? That has a pleasing ring to it. If you think that I need to banter of the deeds of those who perished ages ago to achieve a greater destiny... Well, you are the wise woman, after all. But you better be right, Hathran, for I dislike wasting my time.~ */ GOTO 296
  IF ~~ THEN REPLY #108398 /* ~Grand words, but what use are the words in a yellowed manuscript to the victor?~ */ GOTO 292
END

IF ~~ THEN BEGIN 287 // from: 284.2 283.2
  SAY #108399 /* ~*quietly* <CHARNAME>, thou wilt never have a peaceful life again. Do not delude thyself. Thou must choose betwixt learning amidst worries and weariness and abandoning learning.~ */
  IF ~~ THEN REPLY #108400 /* ~*sadly* You just reminded me of Gorion... you have similar persistence and the same ability to dispute until you have proven yourself right. Not to mention the love of history.~ */ GOTO 293
  IF ~~ THEN REPLY #108401 /* ~I can but try, Dynaheir. But do not say that I did not warn thee, were I to fall asleep in the middle of our conversation, when the weariness of the day catches up with me.~ */ GOTO 297
  IF ~~ THEN REPLY #108402 /* ~*shrug* If thou wish. But I perceive it as a pointless occupation for a man who is about to have his guts spilled or his throat cut.~ */ GOTO 285
  IF ~~ THEN REPLY #108403 /* ~Mayhap we can start with lighter historical topics, such as “The History of Lady Dynaheir”, for instance. 'Twill surely keep me awake.~ */ GOTO 298
END

IF ~~ THEN BEGIN 288 // from: 283.3
  SAY #108404 /* ~They say that all knowledge newly learned is but old knowledge well-forgotten. History hath many valuable lessons for those with a sharp mind.~ */
  IF ~~ THEN REPLY #108405 /* ~For a King or a General, perhaps. But I am a man of modest means and of unclear destiny.~ */ GOTO 292
  IF ~~ THEN REPLY #108406 /* ~Thou art a wise woman, Dynaheir. We should exercise our minds then, just as we are honing our swords and keeping our supplies from rot.~ */ GOTO 289
  IF ~~ THEN REPLY #108407 /* ~That does not convince me.~ */ GOTO 299
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN REPLY #108408 /* ~Why don't you attempt to educate Kagain then, Dynaheir? Otherwise, the old dwarf is like to expire without learning these all-important things. I am too young for this!~ */ GOTO 299
END

IF ~~ THEN BEGIN 289 // from: 295.1 294.1 293.1 292.1 291.1 290.0 288.1 284.0
  SAY #108409 /* ~These art wise words. I am looking forward to our discourse.~ */
  IF ~~ THEN REPLY #108410 /* ~And so do I. *bow with a flourish to Dynaheir*~ */ EXIT
  IF ~~ THEN REPLY #108411 /* ~It should prove an interesting pastime.~ */ EXIT
  IF ~~ THEN REPLY #108412 /* ~If I may offer the topic of our first discourse... How about "The History of Lady Dynaheir"?~ */ GOTO 298
  IF ~~ THEN REPLY #108413 /* ~And I am curious as to what consequences may arise from such a private counsel.~ */ GOTO 300
END

IF ~~ THEN BEGIN 290 // from: 284.1
  SAY #108414 /* ~If thou wishes. Indeed, thou art experiencing the world at a greater speed than the common man. One may even say that the world is in turn experiencing thee, quite rapidly.~ */
  IF ~~ THEN REPLY #108415 /* ~An acute observation, my lady Dynaheir. Talking to thee is always delightful, and it takes my mind off the dirt and blood and sweat of adventuring.~ */ GOTO 289
  IF ~~ THEN REPLY #108416 /* ~Heh, the world should better brace itself, for I have come to put it into the pocket of my breeches.~ */ GOTO 294
  IF ~~ THEN REPLY #108417 /* ~O Doomsayer, art thou always *that* fond of young orphans, or did I somehow distinguish myself, not knowing it?~ */ GOTO 295
  IF ~~ THEN REPLY #108418 /* ~The hand of destiny moves me, I am sure of that. All these assassination attempts, the tasks that drop into my lap... saving damsels in distress from gnolls. Odd, that. Only a few weeks ago I did no more than dust old books and chat with the guards of Candlekeep!~ */ GOTO 292
END

IF ~~ THEN BEGIN 291 // from: 284.3
  SAY #108419 /* ~No, thou art not a fyrra. Not yet. But anyone can benefit from bandying words with the wise.~ */
  IF ~~ THEN REPLY #108420 /* ~Oh, beat it! We can talk about anything you want later, just leave me be for now.~ */ GOTO 296
  IF ~~ THEN REPLY #108421 /* ~'Tis true. We shall talk of the past then, Dynaheir.~ */ GOTO 289
  IF ~~ THEN REPLY #108422 /* ~Perhaps we could discuss a light historical topic, such as “The History of Lady Dynaheir”. 'Twill surely keep me awake.~ */ GOTO 298
  IF ~~ THEN REPLY #108423 /* ~That does not convince me a single bit!~ */ GOTO 299
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN REPLY #108408 /* ~Why don't you attempt to educate Kagain then, Dynaheir? Otherwise, the old dwarf is like to expire without learning these all-important things. I am too young for this!~ */ GOTO 299
END

IF ~~ THEN BEGIN 292 // from: 290.3 288.0 286.3 286.1 286.0
  SAY #108424 /* ~Thou must be the only lad I know who dost not see himself as a great man in his dreams. Ponder on that: if greatness should come to thee one day, would thou rather be prepared for its obligations and duties or taken unawares?~ */
  IF ~~ THEN REPLY #108420 /* ~Oh, beat it! We can talk about anything you want later, just leave me be for now.~ */ GOTO 296
  IF ~~ THEN REPLY #108421 /* ~'Tis true. We shall talk of the past then, Dynaheir.~ */ GOTO 289
  IF ~~ THEN REPLY #108422 /* ~Perhaps we could discuss a light historical topic, such as “The History of Lady Dynaheir”. 'Twill surely keep me awake.~ */ GOTO 298
  IF ~~ THEN REPLY #108423 /* ~That does not convince me a single bit!~ */ GOTO 299
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN REPLY #108408 /* ~Why don't you attempt to educate Kagain then, Dynaheir? Otherwise, the old dwarf is like to expire without learning these all-important things. I am too young for this!~ */ GOTO 299
END

IF ~~ THEN BEGIN 293 // from: 287.0
  SAY #108425 /* ~I apologize for having touched on an unhealed wound, but would not Gorion want thee to continue thy lessons? Dost thou want not to do so in his memory?~ */
  IF ~~ THEN REPLY #108420 /* ~Oh, beat it! We can talk about anything you want later, just leave me be for now.~ */ GOTO 296
  IF ~~ THEN REPLY #108421 /* ~'Tis true. We shall talk of the past then, Dynaheir.~ */ GOTO 289
  IF ~~ THEN REPLY #108422 /* ~Perhaps we could discuss a light historical topic, such as “The History of Lady Dynaheir”. 'Twill surely keep me awake.~ */ GOTO 298
  IF ~~ THEN REPLY #108423 /* ~That does not convince me a single bit!~ */ GOTO 299
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN REPLY #108408 /* ~Why don't you attempt to educate Kagain then, Dynaheir? Otherwise, the old dwarf is like to expire without learning these all-important things. I am too young for this!~ */ GOTO 299
END

IF ~~ THEN BEGIN 294 // from: 290.1
  SAY #108426 /* ~So dost thou consider thyself destined for greatness? If that is the case, would thou not rather be prepared for its obligations and duties, or would'st thou prefer to be taken unawares?~ */
  IF ~~ THEN REPLY #108420 /* ~Oh, beat it! We can talk about anything you want later, just leave me be for now.~ */ GOTO 296
  IF ~~ THEN REPLY #108421 /* ~'Tis true. We shall talk of the past then, Dynaheir.~ */ GOTO 289
  IF ~~ THEN REPLY #108422 /* ~Perhaps we could discuss a light historical topic, such as “The History of Lady Dynaheir”. 'Twill surely keep me awake.~ */ GOTO 298
  IF ~~ THEN REPLY #108423 /* ~That does not convince me a single bit!~ */ GOTO 299
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN REPLY #108408 /* ~Why don't you attempt to educate Kagain then, Dynaheir? Otherwise, the old dwarf is like to expire without learning these all-important things. I am too young for this!~ */ GOTO 299
  IF ~~ THEN REPLY #108427 /* ~Ah, to be taken unawares by thee...~ */ GOTO 300
END

IF ~~ THEN BEGIN 295 // from: 290.2
  SAY #108428 /* ~Why, but saving me from captivity of course! That alone marks thee for greatness. Would thou not rather be prepared for its obligations and duties or taken unawares?~ */
  IF ~~ THEN REPLY #108420 /* ~Oh, beat it! We can talk about anything you want later, just leave me be for now.~ */ GOTO 296
  IF ~~ THEN REPLY #108421 /* ~'Tis true. We shall talk of the past then, Dynaheir.~ */ GOTO 289
  IF ~~ THEN REPLY #108429 /* ~Perhaps we could discuss a light historical topic, such as "The History of Lady Dynaheir". 'Twill surely keep me awake.~ */ GOTO 298
  IF ~~ THEN REPLY #108423 /* ~That does not convince me a single bit!~ */ GOTO 299
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN REPLY #108408 /* ~Why don't you attempt to educate Kagain then, Dynaheir? Otherwise, the old dwarf is like to expire without learning these all-important things. I am too young for this!~ */ GOTO 299
  IF ~~ THEN REPLY #108427 /* ~Ah, to be taken unawares by thee...~ */ GOTO 300
END

IF ~~ THEN BEGIN 296 // from: 295.0 294.0 293.0 292.0 291.0 286.2
  SAY #108430 /* ~I promise thee that I myself have no liking for wasting time on empty chatter. I can only hope that thou grow to enjoy the benefits of such discourses.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 297 // from: 287.1
  SAY #108431 /* ~I should try to keep thee interested enough not to doze off. But should thou be overwhelmed by thy weariness, thou hath mine word that I would cover thee with thy cloak and let thee rest till morning undisturbed.~ */
  IF ~~ THEN REPLY #108432 /* ~I am starting to suspect that falling asleep might prove even more interesting than the discourse, my caring scholar. *make a leg to Dynaheir*~ */ GOTO 300
  IF ~~ THEN REPLY #108433 /* ~In either case it should prove an interesting pastime.~ */ EXIT
  IF ~~ THEN REPLY #108412 /* ~If I may offer the topic of our first discourse... How about "The History of Lady Dynaheir"?~ */ GOTO 298
  IF ~~ THEN REPLY #108413 /* ~And I am curious as to what consequences may arise from such a private counsel.~ */ GOTO 300
END

IF ~~ THEN BEGIN 298 // from: 297.2 295.2 294.2 293.2 292.2 291.2 289.2 287.3
  SAY #108434 /* ~A history of one who observes histories makes for a boring narration. This is why I have embarked on dajemma as my people have done for years uncounted. And since thou knoweth the most turbulent part of mine journey, what need dost thou have of insignificant details?~ */
  IF ~~ THEN REPLY #108435 /* ~Still, I would like very much to hear the complete story, Dynaheir.~ */ GOTO 301
  IF ~~ THEN REPLY #108436 /* ~'Tis untrue!~ */ GOTO 301
  IF ~~ THEN REPLY #108437 /* ~You are right. In any case, I already know everything I need to know of you: you are an intelligent, beautiful and mysterious witch. And you like history.~ */ GOTO 302
  IF ~~ THEN REPLY #108438 /* ~Whatever. If you do not want to tell, I won't insist.~ */ GOTO 303
END

IF ~~ THEN BEGIN 299 // from: 295.4 295.3 294.4 294.3 293.4 293.3 292.4 292.3 291.4 291.3 288.3 288.2
  SAY #108439 /* ~I would not argue with thee about it now. We shall see... thou may yet cometh to like it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 300 // from: 297.3 297.0 295.5 294.5 289.3
  SAY #108440 /* ~Thou art being excessively forward. I do not take it as an offense, as sometimes it signifies great shyness in a person, and thou hath been raised in seclusion. But pray refrain from further discourtesies, my lord.~ */
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 253
  IF ~  OR(3)
!InParty("minsc")
!InMyArea("minsc")
StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXIT
END

IF ~~ THEN BEGIN 301 // from: 298.1 298.0
  SAY #108441 /* ~Mayhap, when we have nothing of importance to discuss, I should tell thee more.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 302 // from: 298.2
  SAY #108442 /* ~*smiles* 'Twas quite courteous, <CHARNAME>. I thank thee for respecting my... mysteries.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 303 // from: 298.3
  SAY #108443 /* ~*For a brief moment it appears that Dynaheir is about to sigh with relief. But instead she smiles and walks away without another word.*~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #4 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",4)
~ THEN BEGIN 304 // from:
  SAY #108444 /* ~For a scholar of history, the bitterest thing is to see the errors of old repeated. Look now at the commoners, listen to their words, calling for war with Amn.~ */
  IF ~~ THEN REPLY #108445 /* ~Amn threatens their livelihoods, Dynaheir, by poisoning the iron ore. It is not surprising that they are seeking retribution.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 305
  IF ~~ THEN REPLY #108446 /* ~Thou art right, the crowd's anger is fearsome and merciless. A just and strong ruler is needed during times like this, and the Dukes' power is wavering. Alas, it is likely that we will soon see war.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 306
  IF ~~ THEN REPLY #108447 /* ~War is never an error. It purges the corrupted blood of the nation and strengthens its spirit. Snort at me as much as you like, wizardress, but I stand with my people in this.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 307
  IF ~~ THEN REPLY #108448 /* ~*smile at Dynaheir* But only a measly scholar would give up on warning others, for the fright of tasting bile in her mouth.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 308
END

IF ~~ THEN BEGIN 305 // from: 304.0
  SAY #108449 /* ~Retribution will only make the quarrel last, till both sides have long forgotten what was the initial cause for disagreement. And the unending strife can grind even the greatest powers into dust. Dost thou know the history of Narfell and Raumathar?~ */
  IF ~~ THEN REPLY #108450 /* ~No, I have not, my wise comrade. I would gladly hear thee recount the tale. Surely it will bring me the benefit of enlightenment and great enjoyment, for I love the sound of thy voice.~ */ GOTO 309
  IF ~~ THEN REPLY #108451 /* ~I have read a manuscript, but it strikes me that thou art of a nation that descends from Raumvira, and therefore thine account wilt be filled with liveliness, which I failed to find in the scroll.~ */ GOTO 309
  IF ~~ THEN REPLY #108452 /* ~Yes, who does not? They were two great Empires of old that fought until both nigh disappeared. Do you think that Baldur's Gate and Amn have unwittingly stepped onto the same path?~ */ GOTO 312
  IF ~~ THEN REPLY #108453 /* ~Nope, but I have a feeling that it would be illuminated in a matter of seconds. Go ahead, Dyna.~ */ GOTO 313
  IF ~~ THEN REPLY #108454 /* ~Narfell and Raumathar? What's so special about it? The strongest survived, and the weaker one was obliterated! That's how the world is, and if that surprises you, then you are more naive than one would expect from a learned woman of your years.~ */ GOTO 314
END

IF ~~ THEN BEGIN 306 // from: 304.1
  SAY #108455 /* ~What I am afraid of, is that there is indeed a strong hand in this.~ */
  IF ~~ THEN REPLY #108456 /* ~Dynaheir, I do not understand what thou means... Surely, a person of power is what's needed to resolve the crisis.~ */ GOTO 315
  IF ~~ THEN REPLY #108457 /* ~Do not fret, wizardress. *wink at her* <CHARNAME> of Candlekeep is going to set the things straight.~ */ GOTO 316
  IF ~~ THEN REPLY #108458 /* ~But it acts to disturb the peace? Why?~ */ GOTO 317
  IF ~~ THEN REPLY #108459 /* ~Gorion used to say that some think that blood does not leave stains on gold. Let black plague take those who profit from wars!~ */ GOTO 321
END

IF ~~ THEN BEGIN 307 // from: 304.2
  SAY #108460 /* ~Thou suppose? Hast thou heard of the nations of Narfell and Raumathar, and what hath befallen them?~ */
  IF ~~ THEN REPLY #108450 /* ~No, I have not, my wise comrade. I would gladly hear thee recount the tale. Surely it will bring me the benefit of enlightenment and great enjoyment, for I love the sound of thy voice.~ */ GOTO 309
  IF ~~ THEN REPLY #108461 /* ~I have read a manuscript, but it strikes me that thou art of a nation that descends from Raumvira, and therefore thine account wilt be filled with liveliness, which I failed to find in the scroll. Mayhap that explains the difference in our opinions.~ */ GOTO 309
  IF ~~ THEN REPLY #108462 /* ~Yes, who has not? They were two great Empires of old that fought until both nigh disappeared. Do you think that Baldur's Gate and Amn have unwittingly stepped onto the same path?~ */ GOTO 312
  IF ~~ THEN REPLY #108453 /* ~Nope, but I have a feeling that it would be illuminated in a matter of seconds. Go ahead, Dyna.~ */ GOTO 313
  IF ~~ THEN REPLY #108454 /* ~Narfell and Raumathar? What's so special about it? The strongest survived, and the weaker one was obliterated! That's how the world is, and if that surprises you, then you are more naive than one would expect from a learned woman of your years.~ */ GOTO 314
END

IF ~~ THEN BEGIN 308 // from: 304.3
  SAY #108463 /* ~'Tis true. *pauses for a moment and looks at you attentively* Hast thou heard of the nations of Narfell and Raumathar, and what hath befallen them?~ */
  IF ~~ THEN REPLY #108464 /* ~Whoa! I did not mean that you should educate me! But... well, go ahead, if you wish. I'll do anything for those pretty eyes.~ */ GOTO 313
  IF ~~ THEN REPLY #108450 /* ~No, I have not, my wise comrade. I would gladly hear thee recount the tale. Surely it will bring me the benefit of enlightenment and great enjoyment, for I love the sound of thy voice.~ */ GOTO 309
  IF ~~ THEN REPLY #108465 /* ~I have read a manuscript, but it strikes me,that thou art of a nation that descends from Raumvira, and therefore thine account wilt be filled with liveliness, which I failed to find in the scroll.~ */ GOTO 309
  IF ~~ THEN REPLY #108462 /* ~Yes, who has not? They were two great Empires of old that fought until both nigh disappeared. Do you think that Baldur's Gate and Amn have unwittingly stepped onto the same path?~ */ GOTO 312
  IF ~~ THEN REPLY #108454 /* ~Narfell and Raumathar? What's so special about it? The strongest survived, and the weaker one was obliterated! That's how the world is, and if that surprises you, then you are more naive than one would expect from a learned woman of your years.~ */ GOTO 314
END

IF ~~ THEN BEGIN 309 // from: 308.2 308.1 307.1 307.0 305.1 305.0
  SAY #108466 /* ~*Dynaheir's face is serene, the way she puts a strand of hair behind her ear is casual, but you have the awkward feeling that she is unsettled by your words. Was there a shade of a pleased smile at the corner of her mouth?*~ */
  IF ~~ THEN GOTO 310
END

IF ~~ THEN BEGIN 310 // from: 313.0 309.0
  SAY #108467 /* ~Raumathar and Narfell were two great Empires of old. Narfell was a great and cruel empire whose leaders made dark pacts with creatures from other planes. Raumathar was a nation of eastern nomads, who drove into the Endless Wastes, eventually extending as far as Sossal in the north and the Lake of Mists in the south. Their famed battle mages proved an even match for the Narfellian horsemen and demonologists. Although separated by the Great Glacier, the two empires were each other's mortal enemies.~ */
  IF ~~ THEN GOTO 311
END

IF ~~ THEN BEGIN 311 // from: 310.0
  SAY #108468 /* ~After centuries of border disputes, a final war erupted. Great heroes fought in the blood-soaked steppes and marshes, and some names the sands of time spared for us to sing of. Rauthok and Jesthren and Halduplac art all famed for their deeds. It is said that both Narfell and Raumathar summoned all their might for the last battle. Netherworld fiends fought against dragons, dwarves and men died, cities were burned, and in the end, where the two proud Empires once stood, now lay the Endless Wastes.~ */
  IF ~~ THEN REPLY #108469 /* ~Do you think, Dynaheir, that Amn and Baldur's Gate have unwittingly stepped onto the same path?~ */ GOTO 312
  IF ~~ THEN REPLY #108470 /* ~Yes, but unless I am mistaken, these wars shaped thine own nation, wizardress. Was not Rashemen's famed warrior spirit wrought like a fine blade when thy people fought, caught between the two warring Empires? No ill wind blows that does not favor someone.~ */ GOTO 318
  IF ~~ THEN REPLY #108471 /* ~A fine tale, Dynaheir, but we must get along.~ */ GOTO 319
END

IF ~~ THEN BEGIN 312 // from: 314.0 311.0 308.3 307.2 305.2
  SAY #108472 /* ~No, what I am afraid of is that the people of Amn and Baldur's Gate art being manipulated into this war by someone who knows history.~ */
  IF ~~ THEN REPLY #108473 /* ~Dynaheir, I do not understand what thou means...~ */ GOTO 320
  IF ~~ THEN REPLY #108457 /* ~Do not fret, wizardress. *wink at her* <CHARNAME> of Candlekeep is going to set the things straight.~ */ GOTO 316
  IF ~~ THEN REPLY #108474 /* ~You think that someone is trying to instigate war between the two nations. Why?~ */ GOTO 317
  IF ~~ THEN REPLY #108459 /* ~Gorion used to say that some think that blood does not leave stains on gold. Let black plague take those who profit from wars!~ */ GOTO 321
END

IF ~~ THEN BEGIN 313 // from: 308.0 307.3 305.3
  SAY #108475 /* ~Young man, I oft find it hard to believe that thou wert reared in the famed citadel of learning! Very well, I should disregard thy profane manners for more pressing things. Now listen, and try to hear.~ */
  IF ~~ THEN GOTO 310
END

IF ~~ THEN BEGIN 314 // from: 308.4 307.4 305.4
  SAY #108476 /* ~Thou art naïve, if thou believes that there was a winner in that war. Indeed, the land of Narfell still exists today, but its people are primitive and they only differ in their status from the Raumvira, in that they kept the name attached to modern maps, while "Boundless Raumathar" canst only be found in thy library's old scrolls.~ */
  IF ~~ THEN REPLY #108477 /* ~Thou art a passing wise woman, Dynaheir, and I agree with thee. Dost thou think that Amn and Baldur's Gate have unwittingly stepped onto the same path to self-destruction?~ */ GOTO 312
  IF ~~ THEN REPLY #108478 /* ~Yes, yes but unless I am mistaken, these wars shaped thine own nation, wizardress. Was not Rashemen's famed warrior spirit wrought like a fine blade when thy people fought, caught between the two warring Empires? No ill wind blows that does not favor someone.~ */ GOTO 318
  IF ~~ THEN REPLY #108471 /* ~A fine tale, Dynaheir, but we must get along.~ */ GOTO 319
END

IF ~~ THEN BEGIN 315 // from: 306.0
  SAY #108479 /* ~*smiles* Indeed, a hero is needed, but would it be one who rules? I fear that among the powerful there is one who seeks to bring the two nations to collide.~ */
  IF ~~ THEN REPLY #108457 /* ~Do not fret, wizardress. *wink at her* <CHARNAME> of Candlekeep is going to set the things straight.~ */ GOTO 316
  IF ~~ THEN REPLY #108480 /* ~You think that someone is deliberately plotting to start strife between the two nations? Why?~ */ GOTO 317
  IF ~~ THEN REPLY #108459 /* ~Gorion used to say that some think that blood does not leave stains on gold. Let black plague take those who profit from wars!~ */ GOTO 321
END

IF ~~ THEN BEGIN 316 // from: 320.0 315.0 312.1 306.1
  SAY #108481 /* ~*Dynaheir smiles at your jest and says in a matching light tone.* Indeed, thou might just be the one all the ancient tales speak of.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 317 // from: 320.1 315.1 312.2 306.2
  SAY #108482 /* ~I cannot say for sure, <CHARNAME>, but these events do not seem... accidental. There art men who art like ticks - they grow fatter on blood. *thoughtfully* I hope... I hope that thou art not one of them.~ */
  IF ~~ THEN REPLY #108483 /* ~You mean... vampires? I am definitely not a vampire, my beauty, otherwise I would not be chatting with you, but nuzzling your pretty neck.~ */ GOTO 322
  IF ~~ THEN REPLY #108484 /* ~I am good enough at killing, Dynaheir, but I do not enjoy the slaughter.~ */ GOTO 323
  IF ~~ THEN REPLY #108485 /* ~Whatever. Let us just go.~ */ EXIT
  IF ~~ THEN REPLY #108486 /* ~And if I am, then what?~ */ GOTO 324
END

IF ~~ THEN BEGIN 318 // from: 314.1 311.1
  SAY #108487 /* ~My people hath survived, but many wondrous things perished. And it may well be that one such battle will be fought where none shall walk away at all. Oblige me, <CHARNAME>, and remember what I have said.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 319 // from: 314.2 311.2
  SAY #108488 /* ~We will walk then, but... <CHARNAME>, please think of what we have just talked of whilst we art walking.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 320 // from: 312.0
  SAY #108489 /* ~I fear that among the powerful there is one who seeks to bring the two nations to collide.~ */
  IF ~~ THEN REPLY #108457 /* ~Do not fret, wizardress. *wink at her* <CHARNAME> of Candlekeep is going to set the things straight.~ */ GOTO 316
  IF ~~ THEN REPLY #108480 /* ~You think that someone is deliberately plotting to start strife between the two nations? Why?~ */ GOTO 317
  IF ~~ THEN REPLY #108459 /* ~Gorion used to say that some think that blood does not leave stains on gold. Let black plague take those who profit from wars!~ */ GOTO 321
END

IF ~~ THEN BEGIN 321 // from: 320.2 315.2 312.3 306.3
  SAY #108490 /* ~Gorion taught thee well.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 322 // from: 317.0
  SAY #108491 /* ~By the Three! Thou art a brat who knows not when jest is proper and when it is not!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 323 // from: 317.1
  SAY #108492 /* ~*Dynaheir nods contentedly to herself, whispering something. You think that you caught a word "hope".*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 324 // from: 317.3
  SAY #108493 /* ~*Dynaheir shrugs as if what you said does not matter, but she pinches the bridge of her nose slightly, as she always does when she thinks of something important.*~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #5 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",6)
~ THEN BEGIN 325 // from:
  SAY #108494 /* ~Yestereve we talked of war and power, and since then I wonder, <CHARNAME>, if thou art trying to stop this coming war?~ */
  IF ~~ THEN REPLY #108495 /* ~Dyna, you speak to me like I'm a flamin' Duke or somethin'!~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 326
  IF ~~ THEN REPLY #108496 /* ~*grin* To stop it and let my favorite historian run out of things to scribble down in her notebook? I do not think so!~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 327
  IF ~~ THEN REPLY #108497 /* ~Hathran, thou honor me with thy question, but surely thou must realize that 'tis not in my power to stop a war. Why, only a few short weeks ago, my expertise in warfare was limited to fetching a sword to the mighty guard of Candlekeep, Hull.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 328
  IF ~~ THEN REPLY #108498 /* ~I would do what I can, though, by all gods, it is little enough.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 329
  IF ~  Race(Player1,ELF)
~ THEN REPLY #108499 /* ~Seldarine, you are a persistent human! Yes, I would try to stop anything that is threatening the peace of the heartwoods. Human wars are one of these things.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 330
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #108500 /* ~You are a persistent human! Why would I try to stop the human's war, when they throw dirt, when they swear at me whenever they see me?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 331
  IF ~~ THEN REPLY #108501 /* ~No, Dynaheir, I have no inclination to mingle in politics. I only wish to find my foster father's murderer and exact my revenge.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 334
  IF ~~ THEN REPLY #108502 /* ~I told you yesterday - I believe this war is necessary. Besides, this is my chance to win fortune and glory, witch. Why would I thwart my own future?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 335
END

IF ~~ THEN BEGIN 326 // from: 340.0 327.3 325.0
  SAY #108503 /* ~I am speaking to you as a friend who wants to know thine opinions. If thou would not have it, then I shall be silent and draw my conclusions from thine actions alone.~ */
  IF ~~ THEN REPLY #108504 /* ~Right. Let's do that.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108505 /* ~Yeah, I see. Well, for all the good it does, coming from an errand boy, I'd be trying t' stop the mess with Amn.~ */ GOTO 329
  IF ~~ THEN REPLY #108506 /* ~Nay, what for? The war's my chance t' win gold and fame. I'm an orphan, Dyna, and I have to think of how t' earn my bread.~ */ GOTO 335
END

IF ~~ THEN BEGIN 327 // from: 325.1
  SAY #108507 /* ~Thine own country is in peril, and thou art making quips!~ */
  IF ~~ THEN REPLY #108508 /* ~Dynaheir, I'm doing what I can, but why should I be gloomy-faced?~ */ GOTO 336
  IF ~  Class(Player1,BARD)
~ THEN REPLY #108509 /* ~*trying to keep your face straight* Indeed, Hathran, neither words, nor sentiment were proper. *grin* But I had a theory that excitement would suit you, my lady, and now it is confirmed. Thine eyes did'st brighten, and the color of thine eyes did'st remind me of dawns over the Sea of Swords.~ */ GOTO 337
  IF ~~ THEN REPLY #108510 /* ~You must admit, though, that histories write little of peaceful times. And don't you want me to become a war-hero, like that... Rautham we talked about yesterday?~ */ GOTO 338
  IF ~~ THEN REPLY #108511 /* ~Oh, beat it, woman! Who do you think I am to ask me questions like that? A flaming Duke?~ */ GOTO 326
END

IF ~~ THEN BEGIN 328 // from: 325.2
  SAY #108512 /* ~And since then thou wert victorious in battles with monsters that terrify the commoners. Thou leads our company. 'Tis good that thou art humble, but thou must see that thou art not an errand boy any longer. So dost not answer me as one.~ */
  IF ~~ THEN REPLY #108513 /* ~*mockingly* As my lady commands.~ */ GOTO 339
  IF ~~ THEN REPLY #108514 /* ~You are right. Well, here is my answer: I will do what I can to stop this war.~ */ GOTO 329
  IF ~~ THEN REPLY #108515 /* ~Well, lady, if I am to grow into a hero's shoes, the war is just the thing I need to win fame and fortune!~ */ GOTO 335
END

IF ~~ THEN BEGIN 329 // from: 339.1 338.3 337.0 336.0 335.3 333.1 328.1 326.1 325.3
  SAY #108516 /* ~*smiles privately* Too long thou hast been the apprentice of a great man, <CHARNAME>. 'Tis time for thee to speak in a hero's voice. Say that thou will stop the war, say it in such a way that if I were not thy follower already, I would become one.~ */
  IF ~~ THEN REPLY #108517 /* ~*cough* Dynaheir, you embarrass me!~ */ GOTO 341
  IF ~~ THEN REPLY #108518 /* ~This war will not happen. So say I, <CHARNAME> of Candlekeep.~ */ GOTO 342
  IF ~  Class(Player1,PALADIN)
~ THEN REPLY #108519 /* ~I swear a solemn oath to stop the impending war with Amn.~ */ GOTO 342
  IF ~~ THEN REPLY #108520 /* ~This war will not happen. You have my word for it.~ */ GOTO 342
  IF ~~ THEN REPLY #108521 /* ~I will not commit myself to such a horrendously difficult task, Dynaheir.~ */ GOTO 343
  IF ~~ THEN REPLY #108522 /* ~What I have already said was enough, Dynaheir.~ */ GOTO 344
END

IF ~~ THEN BEGIN 330 // from: 325.4
  SAY #108523 /* ~It makes me cringe knowing that thou thinks of the war that will bleed thy country dry as someone else's war. But thou art a Tel'Quessir, and it seems that thou hath inherited thy kin's custom even after a human man's tutelage.~ */
  IF ~~ THEN REPLY #108524 /* ~True. Now leave me be, human.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108525 /* ~I was brought up by a human, yes. But I still have a hard time understanding them. Perhaps, you can help me with that.~ */ GOTO 345
  IF ~~ THEN REPLY #108526 /* ~I am very grateful to Gorion for all his efforts, but I always wanted to find my own kin and live among them. Is that so difficult to accept?~ */ GOTO 346
END

IF ~~ THEN BEGIN 331 // from: 325.5
  SAY #108527 /* ~There art bigots amongst every peoples who judge others with a mule's persistence, a monkey's cruelty and a snake's venom. I have known thee for only a short time, and I have seen that thou art a good man. Those who art willing to look will see the same, and 'tis their opinion that matters. Take heart in this, <CHARNAME>.~ */
  IF ~~ THEN GOTO 332
END

IF ~~ THEN BEGIN 332 // from: 331.0
  SAY #108528 /* ~Consider also that if anything can change mobs' views, 'twill be thine own deeds.~ */
  IF ~~ THEN GOTO 333
END

IF ~~ THEN BEGIN 333 // from: 332.0
  SAY #108529 /* ~Now answer me.~ */
  IF ~~ THEN REPLY #108530 /* ~*mockingly* How charitable of you to take pity on a poor orc.~ */ GOTO 340
  IF ~~ THEN REPLY #108514 /* ~You are right. Well, here is my answer: I will do what I can to stop this war.~ */ GOTO 329
  IF ~~ THEN REPLY #108515 /* ~Well, lady, if I am to grow into a hero's shoes, the war is just the thing I need to win fame and fortune!~ */ GOTO 335
END

IF ~~ THEN BEGIN 334 // from: 655.0 338.2 335.2 325.6
  SAY #108531 /* ~Noble words, that. But if I am not mistaken - no, never mind.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 335 // from: 339.2 333.2 328.2 326.2 325.7
  SAY #108532 /* ~At first what thou speaks makes sense. Still, wars tend to undo many more heroes than they create. In troubled times, one can find glory as a peacemaker, <CHARNAME>. I would strongly advise thee to seek it.~ */
  IF ~~ THEN REPLY #108533 /* ~Many do fall in battles, but many also become heroes. A peacemaker is only one. I have but a slim chance.~ */ GOTO 347
  IF ~~ THEN REPLY #108534 /* ~It is an appealing thought, Dynaheir. I will ponder it.~ */ GOTO 348
  IF ~~ THEN REPLY #108535 /* ~I stand a good chance to be unmade whether I seek war or not, Dynaheir. So I had better find the one who sends assassins after me, and think later of the country's affairs. If I live.~ */ GOTO 334
  IF ~~ THEN REPLY #108536 /* ~All right, Dynaheir. Thou hadst convinced me. I'll give a shot at stopping the war, though I would not hold my breath if I were you. I am little more than an errand boy.~ */ GOTO 329
END

IF ~~ THEN BEGIN 336 // from: 327.0
  SAY #108537 /* ~No reason at all for thee to be gloomy. Yet baiting me was childish, <CHARNAME>.~ */
  IF ~~ THEN GOTO 329
END

IF ~~ THEN BEGIN 337 // from: 327.1
  SAY #108538 /* ~That red? *presses her palm against her cheek* I think thou didst get carried away with thy fantasy. Now, if thou art done with thine... experiments, let us attend to the matters at hand.~ */
  IF ~~ THEN GOTO 329
END

IF ~~ THEN BEGIN 338 // from: 327.2
  SAY #108539 /* ~Thou means Rauthok? Thou dost not have to be a warlord to get into history books, <CHARNAME>. At least in mine history books. Wars tend to undo many more heroes than they create. In troubled times, one can find glory as a peacemaker, <CHARNAME>. I would strongly advise thee to seek it.~ */
  IF ~~ THEN REPLY #108533 /* ~Many do fall in battles, but many also become heroes. A peacemaker is only one. I have but a slim chance.~ */ GOTO 347
  IF ~~ THEN REPLY #108540 /* ~It is an appealing thought, Dynaheir. I will ponder on it.~ */ GOTO 347
  IF ~~ THEN REPLY #108535 /* ~I stand a good chance to be unmade whether I seek war or not, Dynaheir. So I had better find the one who sends assassins after me, and think later of the country's affairs. If I live.~ */ GOTO 334
  IF ~~ THEN REPLY #108541 /* ~You are right, Hathran, though your position surprises me, given the warrior culture of your nation. I do not want to see my country torn by a war, and I will do what I can to prevent it.~ */ GOTO 329
  IF ~~ THEN REPLY #108542 /* ~Oh, I would do anything to get into *your* history book... if you know what I mean. *grin*~ */ GOTO 351
END

IF ~~ THEN BEGIN 339 // from: 328.0
  SAY #108543 /* ~Thou art right, I have spoken too forcefully. As they say in Cormyr, if someone else hath walked the King's Road for thee, thou would not see Suzail. If thou wish, thou can tell me what thou thinks, otherwise I shall be silent and draw my conclusions from thine actions alone.~ */
  IF ~~ THEN REPLY #108504 /* ~Right. Let's do that.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108544 /* ~I see. Well, if thou needs to know, I would stop this war... if I can.~ */ GOTO 329
  IF ~~ THEN REPLY #108545 /* ~And why, o wise one, should I try to stop the war, if that is my chance to win fame and fortune?~ */ GOTO 335
END

IF ~~ THEN BEGIN 340 // from: 333.0
  SAY #108546 /* ~I did not mean to humiliate thee. My intentions were fair.~ */
  IF ~~ THEN GOTO 326
END

IF ~~ THEN BEGIN 341 // from: 343.1 329.0
  SAY #108547 /* ~A man is not born a hero, <CHARNAME>, but becomes one. Willingly or not, but thou stepped on this path. Now to survive, thou needs to know what to do. I shall try to teach thee.~ */
  IF ~~ THEN REPLY #108548 /* ~Why art thou taking such keen interest in mine success, Hathran?~ */ GOTO 348
  IF ~~ THEN REPLY #108549 /* ~Thank you... I guess.~ */ EXIT
  IF ~~ THEN REPLY #108550 /* ~Just leave me be, witch! I can cope on my own.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108551 /* ~*smile* Let me be a hero in mine own way, Dynaheir. Or hadst thou already writ mine history and found I do not fit?~ */ GOTO 349
END

IF ~~ THEN BEGIN 342 // from: 347.1 329.3 329.2 329.1
  SAY #108552 /* ~Well said, <CHARNAME> of Candlekeep. Well said.~ */
  IF ~~ THEN REPLY #108553 /* ~I came across as a complete prat then, didn't I, Dynaheir?~ */ GOTO 352
  IF ~~ THEN REPLY #108554 /* ~I will stop this war, my lady Dynaheir. You have my solemn vow.~ */ EXIT
END

IF ~~ THEN BEGIN 343 // from: 329.4
  SAY #108555 /* ~*Dynaheir looks at you thoughtfully and says nothing. However, you feel that she disapproves of you.~ */
  IF ~~ THEN REPLY #108556 /* ~Oh, quit staring at me! I want no advice from you, nor your friendship. Just do my bidding, will you?~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108557 /* ~Dynaheir... I just cannot do that... I am not a great captain of my people with a shiny sword.~ */ GOTO 341
  IF ~~ THEN REPLY #108558 /* ~Alright, woman. I will stop this flamin' war if you insist so. Just quit looking at me with those eyes. They are burrowing into my mind like augers.~ */ GOTO 350
END

IF ~~ THEN BEGIN 344 // from: 329.5
  SAY #108559 /* ~Then I hope that thou art one of the noblest men, whose casual word is as good as the other's blood oath.~ */
  IF ~~ THEN REPLY #108560 /* ~Why art thou taking such keen interest in me, Hathran?~ */ GOTO 348
  IF ~~ THEN REPLY #108549 /* ~Thank you... I guess.~ */ EXIT
  IF ~~ THEN REPLY #108561 /* ~Just leave me be, witch! Just leave me alone! I have no liking for your games.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108551 /* ~*smile* Let me be a hero in mine own way, Dynaheir. Or hadst thou already writ mine history and found I do not fit?~ */ GOTO 349
END

IF ~~ THEN BEGIN 345 // from: 330.1
  SAY #108562 /* ~Thou canst count on mine assistance in teaching thee the ways of men, <CHARNAME>.~ */
  IF ~~ THEN REPLY #108563 /* ~So does that mean that you are going to make a man out of me? *grin*~ */ GOTO 351
  IF ~~ THEN REPLY #108564 /* ~I count on thine advice, my lady.~ */ EXIT
END

IF ~~ THEN BEGIN 346 // from: 330.2
  SAY #108565 /* ~No... not at all. I understand thee, but since thy desire cannot be fulfilled easily, it would be wise for thee to learn to enjoy the company of humans.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 347 // from: 338.1 338.0 335.0
  SAY #108566 /* ~A slim chance of becoming the one... or a dubious chance of becoming one of many... Is that so difficult to choose, <CHARNAME>?~ */
  IF ~~ THEN REPLY #108567 /* ~Why art thou taking such keen interest in my choices, Hathran?~ */ GOTO 348
  IF ~~ THEN REPLY #108568 /* ~I guess I would rather be the one, then.~ */ GOTO 342
  IF ~~ THEN REPLY #108561 /* ~Just leave me be, witch! Just leave me alone! I have no liking for your games.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108551 /* ~*smile* Let me be a hero in mine own way, Dynaheir. Or hadst thou already writ mine history and found I do not fit?~ */ GOTO 349
END

IF ~~ THEN BEGIN 348 // from: 347.0 344.0 341.0 335.1
  SAY #108569 /* ~I will let thee wonder for now. Some things cannot be explained until the time is right.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 349 // from: 347.3 344.3 341.3
  SAY #108570 /* ~I would be a bad historian if I did such a thing, would I not? *Dynaheir speaks lightly, but you think you hear surprise in her voice.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 350 // from: 343.2
  SAY #108571 /* ~Now, that's better.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 351 // from: 345.0 338.4
  SAY #108572 /* ~By the Three! Dost thou have any thoughts that are not bawdy?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 352 // from: 342.0
  SAY #108573 /* ~*smiles* Mayhaps... if 'prat' is a word for one valiant of spirit.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #6 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",8)
~ THEN BEGIN 353 // from:
  SAY #108574 /* ~*The common room is busy to<DAYNIGHT> and merry. But the jolly atmosphere never touches a small figure curled in an armchair with a notebook on her lap. Despite the various distractions: the shouts of drunks, the haze of cooking smoke, music and dim lights, the wizardress seems to be focused on her writing. Finally, she lifts her head and finds you with her gaze.*~ */
  IF ~~ THEN GOTO 354
END

IF ~~ THEN BEGIN 354 // from: 353.0
  SAY #108575 /* ~<CHARNAME>...~ */
  IF ~~ THEN REPLY #108576 /* ~Dynaheir, be kind! My mind is not on lessons tonight...~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
~ GOTO 355
  IF ~~ THEN REPLY #108577 /* ~*mockingly* Thy called?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
~ GOTO 356
  IF ~~ THEN REPLY #108578 /* ~'Tis a lovely evening, my lady. Thou should join us and be merry. Perhaps, thou would dance with me? The music is rather pleasing...~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
~ GOTO 357
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #108579 /* ~O wizardress, in the robes sewn with ancient runes, you are a spirit who stepped out of a tale of old... or perhaps of my own tale...~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
~ GOTO 359
  IF ~~ THEN REPLY #108580 /* ~So... What's the verdict? You were looking at me all night, Hathran. Do not try to deny it.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 360
END

IF ~~ THEN BEGIN 355 // from: 354.0
  SAY #108581 /* ~Those were mine thoughts exactly, <CHARNAME>. The events doth take a toll on thee, and a man of thy years needs jolly company. Thus, I was going to excuse myself and withdraw for the night.~ */
  IF ~~ THEN REPLY #108582 /* ~Ah, good night, then.~ */ GOTO 361
  IF ~~ THEN REPLY #108583 /* ~Do not go just yet. I will miss you looking at me. Do not bother to deny it... you did.~ */ GOTO 360
  IF ~~ THEN REPLY #108584 /* ~So does a woman of your years, Dynaheir. Put this notebook aside and let me have the first dance.~ */ GOTO 357
  IF ~~ THEN REPLY #108585 /* ~Seeing how you always try to make some stupid noble out of me, I reckon you'd want to teach me dancing. Imagine that I would become a hero indeed... and shame myself at some bloody foreign court by my lack of manners. 'Twould be entirely your fault, Dynaheir. So... why don't you and me-~ */ DO ~SetGlobal("X#DyTeachMeDance","GLOBAL",1)
~ GOTO 362
END

IF ~~ THEN BEGIN 356 // from: 354.1
  SAY #108586 /* ~I see that thou art in good spirits. Thou will not miss me, then. I bid thee good night.~ */
  IF ~~ THEN REPLY #108587 /* ~Fare thee well... *chuckle* till... erm... yonder.~ */ GOTO 361
  IF ~~ THEN REPLY #108588 /* ~Wait, wait! I did not mean to irk you. How about we make up? It would show me that you are not angry if you'd dance with me.~ */ GOTO 363
  IF ~~ THEN REPLY #108589 /* ~Actually I will... I will miss you looking at me. Do not bother to deny it... you did.~ */ GOTO 360
END

IF ~~ THEN BEGIN 357 // from: 368.0 367.1 360.1 359.1 359.0 355.2 354.2
  SAY #108590 /* ~<CHARNAME>... I'd rather not.~ */
  IF ~~ THEN GOTO 358
END

IF ~~ THEN BEGIN 358 // from: 363.0 362.0 357.0
  SAY #108591 /* ~Now, if thou would excuse me, I need to go. There art a few scrolls I need to browse afore I can retire and-~ */
  IF ~~ THEN REPLY #108592 /* ~It's only one dance, Dynaheir! It's not going to slow you down on your way to becoming an archmage, I swear!~ */ GOTO 364
  IF ~~ THEN REPLY #108593 /* ~You remind me of an old anecdote about Elminster... They say that once, when he was asked his preference, the old sage said that a man should have *both* a wife and a lover, so that he could tell the lover that he is going to spend time with his wife, and tell his wife that he is going to visit his lover, and go to the attic to study...~ */ GOTO 366
  IF ~~ THEN REPLY #21619 /* ~If you wish.~ */ DO ~SetGlobal("X#DynaDance","GLOBAL",1)
RestParty()
~ EXIT
  IF ~  OR(2)
Class(Player1,MAGE_ALL)
Class(Player1,BARD_ALL)
~ THEN REPLY #108594 /* ~How about this: you dance with me, and then I go up with you, and we study the scrolls together... That would be very efficient.~ */ GOTO 365
  IF ~  OR(2)
!Class(Player1,MAGE_ALL)
!Class(Player1,BARD_ALL)
~ THEN REPLY #108595 /* ~*with a sly grin* How about this: you dance with me, and then I go up with you, and we study the scrolls together... That would be very efficient.~ */ GOTO 375
  IF ~  OR(2)
Class(Player1,MAGE_ALL)
Class(Player1,BARD_ALL)
~ THEN REPLY #108596 /* ~I would have cast the spell that holds a person in place, but alas, you would not then be able to dance...~ */ DO ~SetGlobal("X#DynaDance","GLOBAL",1)
RestParty()
~ EXIT
  IF ~  CheckStatGT(Player1,12,WIS)
~ THEN REPLY #108597 /* ~Dynaheir, do you... do you know how to dance?~ */ GOTO 366
END

IF ~~ THEN BEGIN 359 // from: 354.3
  SAY #108598 /* ~*smiles* My spirit is ready to walk upstairs, <CHARNAME>. I just wished to bid thee a good night.~ */
  IF ~~ THEN REPLY #108599 /* ~Have mercy on the poet - stay long enough for him to finish the verse... And if you are bored with my tongue's movements, maybe the movement of my legs will please you more? Care for a dance, lady?~ */ GOTO 357
  IF ~~ THEN REPLY #108600 /* ~And what's upstairs, beauty? Only dust and spiders. Here, we can enjoy ourselves. Come, dance with me before going into hiding.~ */ GOTO 357
  IF ~~ THEN REPLY #108601 /* ~Good night, my dream.~ */ DO ~SetGlobal("X#DynaDance","GLOBAL",1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 360 // from: 356.2 355.1 354.4
  SAY #108602 /* ~I do not recall seeking thee out in particular. 'Tis a small room and crowded.~ */
  IF ~~ THEN REPLY #108603 /* ~Ah! But I have counted! You looked at me twenty four times, then frowned - nine times, and smiled to yourself - five times... You even sighed on one occasion and forgot to scribble a note into your journal.~ */ GOTO 367
  IF ~~ THEN REPLY #108604 /* ~Oh, yes, I agree absolutely. You have missed too many opportunities to look at me already for all these obstructions. Let us correct it. How about you get out of this chair and dance a bit? Then you can look at me all you want...~ */ GOTO 357
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #108605 /* ~Of course. How stupid of me to imagine that a lady would think of seeking a dog-ugly face out in a crowd of good-looking humans.~ */ GOTO 368
  IF ~~ THEN REPLY #108606 /* ~That must be it then... Good night.~ */ DO ~SetGlobal("X#DynaDance","GLOBAL",1)
RestParty()
~ EXIT
  IF ~~ THEN REPLY #108607 /* ~Yeah... you are right. It is way too crowded. I am going back to the rooms as well.~ */ DO ~SetGlobal("X#DynaDance","GLOBAL",1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 361 // from: 369.2 367.2 366.2 365.1 364.2 356.0 355.0
  SAY #108608 /* ~*smiles* Good night.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaDance","GLOBAL",1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 362 // from: 355.3
  SAY #108609 /* ~Thou art correct, it would be a useful skill for thee to have. But I cannot be thy dancing teacher.~ */
  IF ~~ THEN GOTO 358
END

IF ~~ THEN BEGIN 363 // from: 367.0 356.1
  SAY #108610 /* ~I am not angry, <CHARNAME>. Take my word for it.~ */
  IF ~~ THEN GOTO 358
END

IF ~~ THEN BEGIN 364 // from: 358.0
  SAY #108611 /* ~*Looks at you with a hint of sadness in her dark eyes* Sometimes, <CHARNAME>, the smallest thing can trigger one's demise.~ */
  IF ~~ THEN REPLY #108612 /* ~Dynaaaaaheir... it's only a dance. What wrong can come of it?~ */ GOTO 369
  IF ~  CheckStatGT(Player1,12,WIS)
~ THEN REPLY #108597 /* ~Dynaheir, do you... do you know how to dance?~ */ GOTO 366
  IF ~~ THEN REPLY #108613 /* ~Well, if you are going to be uptight about it... then I'd better let you go. Good night.~ */ GOTO 361
  IF ~~ THEN REPLY #108614 /* ~Or it can raise a person up...~ */ GOTO 366
END

IF ~~ THEN BEGIN 365 // from: 358.3
  SAY #108615 /* ~No, 'twould not. I do not dance, <CHARNAME>.~ */
  IF ~~ THEN REPLY #108616 /* ~Then it is crucial that you learn. A woman of your grace should show it in more than throwing stones at goblins.~ */ GOTO 370
  IF ~~ THEN REPLY #108617 /* ~Strange. Maidens do not usually spend half an hour trying to talk their way out of a dance with me. Cannot dance, huh!~ */ GOTO 361
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #108618 /* ~You do not dance, lady? Or you do not dance with monsters?~ */ GOTO 369
  IF ~~ THEN REPLY #108619 /* ~Would thou allow me to teach thee? I have enjoyed our conversations and I would like to give thee something in return for thy wise words and good advice.~ */ GOTO 370
  IF ~  Global("X#DyTeachMeDance","GLOBAL",1)
~ THEN REPLY #108620 /* ~I lied, Dynaheir. I know perfectly well how to dance. Let me show you... *smile* You cannot always lead, Hathran.~ */ GOTO 370
  IF ~  Global("X#DyTeachMeDance","GLOBAL",1)
~ THEN REPLY #108621 /* ~Then we will try for the first time together. Come, Hathran, let us consider it another adventure we both plunge into with disregard for the mockery of commoners... Or do you want all of them to laugh at me alone?~ */ GOTO 370
END

IF ~~ THEN BEGIN 366 // from: 364.3 364.1 358.6 358.1
  SAY #108622 /* ~I simply do not know how to dance. It never interested me...~ */
  IF ~~ THEN REPLY #108623 /* ~Never until now. Right?~ */ GOTO 370
  IF ~~ THEN REPLY #108624 /* ~Then it is crucial that you learn! A woman of your grace should show it in more than throwing stones at goblins.~ */ GOTO 370
  IF ~~ THEN REPLY #108617 /* ~Strange. Maidens do not usually spend half an hour trying to talk their way out of a dance with me. Cannot dance, huh!~ */ GOTO 361
  IF ~~ THEN REPLY #108625 /* ~Would thou allow me to teach thee? I have enjoyed our conversations, and I would like to give thee something in return for thy wise words and good advice.~ */ GOTO 370
  IF ~  Global("X#DyTeachMeDance","GLOBAL",1)
~ THEN REPLY #108620 /* ~I lied, Dynaheir. I know perfectly well how to dance. Let me show you... *smile* You cannot always lead, Hathran.~ */ GOTO 370
  IF ~  Global("X#DyTeachMeDance","GLOBAL",1)
~ THEN REPLY #108621 /* ~Then we will try for the first time together. Come, Hathran, let us consider it another adventure we both plunge into with disregard for the mockery of commoners... Or do you want all of them to laugh at me alone?~ */ GOTO 370
END

IF ~~ THEN BEGIN 367 // from: 360.0
  SAY #107294 /* ~Did I now?~ */
  IF ~~ THEN REPLY #108626 /* ~Oh my, that's some cold and dignified look! Prove that you do not care for me, Hathran. Let us dance, and if your eyelashes never flutter... I will accept that.~ */ GOTO 363
  IF ~~ THEN REPLY #108627 /* ~You did... But I only noticed that because I looked your way myself so many times that I lost count... Will you dance with me, Dynaheir?~ */ GOTO 357
  IF ~~ THEN REPLY #108628 /* ~No- no. Good night, Dynaheir.~ */ GOTO 361
END

IF ~~ THEN BEGIN 368 // from: 360.2
  SAY #108629 /* ~Tread carefully, <CHARNAME>. Self-pity is a sure way to self-destruction.~ */
  IF ~~ THEN REPLY #108630 /* ~A moment of weakness, lady. I am moody to<DAYNIGHT>. Dance with me, will you?~ */ GOTO 357
  IF ~~ THEN REPLY #108631 /* ~Oh, quit it. Everybody treats me like dirt under their feet, even you.~ */ GOTO 373
  IF ~~ THEN REPLY #108632 /* ~I care not what you say, human. Get away from me!~ */ DO ~SetGlobal("X#DynaDance","GLOBAL",1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 369 // from: 365.2 364.0
  SAY #108633 /* ~It hath nothing to do with thee, <CHARNAME>. I do not dance at all. It never interested me.~ */
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #108634 /* ~Never until now. But tonight... won't you consider it an exception? And you can write down in your journal how it feels to dance with a half-orc.~ */ GOTO 370
  IF ~~ THEN REPLY #108624 /* ~Then it is crucial that you learn! A woman of your grace should show it in more than throwing stones at goblins.~ */ GOTO 370
  IF ~~ THEN REPLY #108635 /* ~Alright. I do not know what came over me. In all honesty I have never wanted to dance myself. Good night, woman.~ */ GOTO 361
  IF ~~ THEN REPLY #108636 /* ~Would thou allow me to teach thee? I had enjoyed our conversations, and I would like to give thee something in return for thy wise words and good advice.~ */ GOTO 370
  IF ~  Global("X#DyTeachMeDance","GLOBAL",1)
~ THEN REPLY #108620 /* ~I lied, Dynaheir. I know perfectly well how to dance. Let me show you... *smile* You cannot always lead, Hathran.~ */ GOTO 370
  IF ~  Global("X#DyTeachMeDance","GLOBAL",1)
~ THEN REPLY #108621 /* ~Then we will try for the first time together. Come, Hathran, let us consider it another adventure we both plunge into with disregard for the mockery of commoners... Or do you want all of them to laugh at me alone?~ */ GOTO 370
END

IF ~~ THEN BEGIN 370 // from: 369.5 369.4 369.3 369.1 369.0 366.5 366.4 366.3 366.1 366.0 365.5 365.4 365.3 365.0
  SAY #108637 /* ~*Dynaheir gets up and straightens her robes.*~ */
  IF ~~ THEN GOTO 371
END

IF ~~ THEN BEGIN 371 // from: 370.0
  SAY #108638 /* ~Have it thy way, then. Let us dance, <CHARNAME>.~ */
  IF ~~ THEN GOTO 372
END

IF ~~ THEN BEGIN 372 // from: 371.0
  SAY #108639 /* ~*Her narrow dark hand lands itself on your shoulder, and slender fingers tremble slightly in your grasp. Dynaheir smiles and lifts her chin up stubbornly. She is determined to dance the same way she does everything else - in good faith, and well.*~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaDance","GLOBAL",2)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 373 // from: 368.1
  SAY #108640 /* ~Thou know - I have never danced in my life, but I would dance with thee tonight...~ */
  IF ~~ THEN GOTO 374
END

IF ~~ THEN BEGIN 374 // from: 373.0
  SAY #108639 /* ~*Her narrow dark hand lands itself on your shoulder, and slender fingers tremble slightly in your grasp. Dynaheir smiles and lifts her chin up stubbornly. She is determined to dance the same way she does everything else - in good faith, and well.*~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaDance","GLOBAL",2)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 375 // from: 358.4
  SAY #108641 /* ~Why would thou want to study mine- *Dynaheir lifts her eyes and notices your grin.* Thou goatish tickle-brained lewdster! *Dynaheir storms upstairs.*~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaDance","GLOBAL",1)
RestParty()
~ EXIT
END

IF WEIGHT #7 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",10)
~ THEN BEGIN 376 // from:
  SAY #108642 /* ~*Dynaheir greets you with a strange half-smile on her face*.~ */
  IF ~  Global("X#DynaDance","GLOBAL",1)
~ THEN DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 377
  IF ~  Global("X#DynaDance","GLOBAL",2)
~ THEN DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 382
END

IF ~~ THEN BEGIN 377 // from: 376.0
  SAY #108643 /* ~I see from the circles under thine eyes that thou hath stayed up late last night. Didst thou have a good time?~ */
  IF ~~ THEN REPLY #108644 /* ~Oh, a jolly good time, Dynaheir, thank you.~ */ EXIT
  IF ~~ THEN REPLY #108645 /* ~I missed thy company, m'lady, and regretted that thou had not partaken in the merriment. Mayhap next time?~ */ GOTO 378
  IF ~  InParty("branwen")
GlobalGT("P#BranwenRomanceActive","GLOBAL",0)
~ THEN REPLY #108646 /* ~It was wonderful. Branwen kept me company, and it was... wonderful.~ */ GOTO 379
  IF ~~ THEN REPLY #108647 /* ~To tell the truth... *breathe in and say rapidly* I spent most of my night gazing at the light in your window, Dynaheir. Make what you will out of that.~ */ GOTO 381
  IF ~~ THEN REPLY #108648 /* ~'Twas nothing special, really. It's not like we were wined and dined in a Duke's Great Hall.~ */ EXIT
END

IF ~~ THEN BEGIN 378 // from: 377.1
  SAY #108649 /* ~Thou canst enjoy my company all day, <CHARNAME>, but I have no head for wine and no stamina for dancing the night away. *in a softer voice* But I am glad that thou hast enjoyed thyself.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 379 // from: 377.2
  SAY #108650 /* ~Branwen is a woman of honor, and she hath a great heart. Thou did well in courting her.~ */
  IF ~~ THEN GOTO 380
END

IF ~~ THEN BEGIN 380 // from: 379.0
  SAY #108651 /* ~*Dynaheir nodes approvingly, but you think that you can hear regret in her calm voice.*~ */
  IF ~~ THEN REPLY #108652 /* ~Hey, I did not court anyone!~ */ EXIT
  IF ~~ THEN REPLY #108653 /* ~Yes, I think so. If I may confide in you, I think she's the woman for me.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108654 /* ~Do not so readily jump to those conclusions, lady.~ */ EXIT
END

IF ~~ THEN BEGIN 381 // from: 377.3
  SAY #108655 /* ~*Dynaheir holds your stare, and her lips become one straight line. She is angry, but it is hard to say if it is with you or with herself.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 382 // from: 376.1
  SAY #108656 /* ~Thou art good at it... at dancing, I mean.~ */
  IF ~~ THEN REPLY #108657 /* ~Good morning to you, too. So you liked my dancing, then?~ */ GOTO 383
  IF ~~ THEN REPLY #108658 /* ~Lady, you bring out the best in me.~ */ GOTO 384
  IF ~~ THEN REPLY #108659 /* ~I am glad to see thee pleased by mine aptitude.~ */ EXIT
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #108660 /* ~It was a magical night, Dynaheir. I never once thought of how awkward I looked... and I did not care of what others were thinking watching a monster twirl around the fairest maiden in the room. Did you cast a spell, per chance?~ */ GOTO 385
END

IF ~~ THEN BEGIN 383 // from: 382.0
  SAY #108661 /* ~I would lie, if I said that I did not. But-~ */
  IF ~~ THEN REPLY #108662 /* ~I am taking no buts, lady. You liked it and that's about it. *wink*~ */ EXIT
  IF ~~ THEN REPLY #108663 /* ~I know of all the buts... I thought about it after we parted, and I do not want to compare notes with you.~ */ EXIT
  IF ~~ THEN REPLY #108664 /* ~*sigh* But?~ */ GOTO 384
END

IF ~~ THEN BEGIN 384 // from: 386.0 383.2 382.1
  SAY #108665 /* ~I do not want any misunderstandings to come out of it, <CHARNAME>. Thou art young yet and hath not seen the world-~ */
  IF ~  Race(Player1,ELF)
~ THEN REPLY #108666 /* ~And yet I am your elder, Human. Not to mention that my race is far more ancient than yours and is famed for having great knowledge, wisdom, spirituality and... Dynaheir, if you are ever uncertain of my intentions, ask me directly, and I will tell you the truth. Now, let us go.~ */ EXIT
  IF ~  !Race(Player1,ELF)
~ THEN REPLY #108667 /* ~Dynaheir, Gorion taught me many things, but the most important among them was to be able to express myself. If you are ever uncertain of my intentions - ask me directly, and I will tell you the truth. Now, let us go.~ */ EXIT
  IF ~~ THEN REPLY #108668 /* ~And so are you, lady.~ */ GOTO 387
  IF ~~ THEN REPLY #108669 /* ~There will be nothing in the future to cause such... misunderstandings, Dynaheir.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108670 /* ~Whatever will be, will be. Let us not guess too far ahead.~ */ GOTO 388
  IF ~~ THEN REPLY #108671 /* ~You are pale, fair mage. And there are circles under your eyes. Why are you so upset about a dance?~ */ GOTO 389
END

IF ~~ THEN BEGIN 385 // from: 382.3
  SAY #108672 /* ~I cast no spells, <CHARNAME>. Thou never looked awkward, and I was not the fairest maiden in the room.~ */
  IF ~~ THEN GOTO 386
END

IF ~~ THEN BEGIN 386 // from: 385.0
  SAY #108673 /* ~I apologize, but I must speak briskly and with coldness, even to keep thy friendship.~ */
  IF ~~ THEN GOTO 384
END

IF ~~ THEN BEGIN 387 // from: 384.2
  SAY #108674 /* ~<CHARNAME>, I have traveled across half of Faerun, whilst thou hast been hidden away in the citadel of learning. Books art a valuable ally in learning the ways of the world, but only afield does one mature.~ */
  IF ~~ THEN REPLY #108675 /* ~Do not take me for a boy who does not know what he wants, Hathran. I have seen more death than I cared for, and I have grieved. Do not scold me for seeking out joy.~ */ GOTO 390
  IF ~~ THEN REPLY #108676 /* ~Is it a sin, being young?~ */ GOTO 391
  IF ~~ THEN REPLY #108677 /* ~So, I want to learn. I know that I stand to make mistakes. So what?~ */ GOTO 390
  IF ~~ THEN REPLY #108678 /* ~Did I forget to congratulate you on your thousandth birthday, elder Dynaheir?~ */ GOTO 392
  IF ~~ THEN REPLY #108679 /* ~If your aim was to ruin it, you have succeeded. It's ruined.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 388 // from: 384.4
  SAY #108680 /* ~Do not be careless, <CHARNAME>. Then events will not catch thee off guard.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 389 // from: 384.5
  SAY #108681 /* ~Thou art right. 'Tis nothing, of course.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 390 // from: 387.2 387.0
  SAY #108682 /* ~I just want thee to be more cautious, <CHARNAME>. Some people hath a way of influencing... events. Thou might well be one of them.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 391 // from: 387.1
  SAY #108683 /* ~No, 'tis no sin... I just want thee to be more cautious, <CHARNAME>. Some people hath a way of influencing... events. Thou might well be one of them.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 392 // from: 387.3
  SAY #108684 /* ~<CHARNAME>! 'Tis not something thou canst ward off with a quip and a grin. Be cautious, and be alert to what thou art doing and why. Some people hath a way of influencing... events... and others. Thou might well be one of them.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #8 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",12)
~ THEN BEGIN 393 // from:
  SAY #108685 /* ~I envy thee for growing up in Candlekeep. 'Tis the place where the spirit of Alaundo the Seer wanders the grounds.~ */
  IF ~~ THEN REPLY #108686 /* ~*smile* Indeed, the Chant of Unfulfilled Prophecies is never interrupted... Oh Dynaheir, would that thou could see the monks singing of that which has not yet come to be. 'Tis... inspiring.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 394
  IF ~~ THEN REPLY #108687 /* ~Ah, lady, Alaundo's legacy is one of those things a young lad like me would talk to the visitors about in hopes to snatch a coin, without giving it a proper thought. Now I wish I had been more attentive... but it was always there, so I did not care to look at Alaundo's Nine Portents or listen to the Chant of Unfulfilled Prophecies.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 395
  IF ~~ THEN REPLY #108688 /* ~Alaundo? The name rings a bell, but I was never interested in the fortunetellers. All these grand events and dim references to the fall of Kings are not to my liking.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 396
  IF ~~ THEN REPLY #108689 /* ~Dynaheir, you are truly a wonder! Envying my growing with Alaundo's spirit! *guffaw* All I cared about was avoiding becoming one of those unfortunate 30 monks who memorize all nine thousand prophecies by heart. If I were to recite you ten a day, it would take me a good part of three years to go through all of them. The quantity defeats practicality.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 396
  IF ~~ THEN REPLY #108690 /* ~Alaundo followed Augathra the Mad, dost thou know it, my lady?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 397
END

IF ~~ THEN BEGIN 394 // from: 393.0
  SAY #108691 /* ~*cautiously* Thou said... inspiring... How?~ */
  IF ~~ THEN REPLY #108692 /* ~Nobody said it better than Alaundo himself, Hathran. "Knowledge of the future is no key to happiness, nor should it allow complacency, only solace and truth. No matter how terrible is the tragedy, until the future day far yet to come, there will always be tomorrow." I... I especially find meaning in these words since Gorion's death.~ */ GOTO 398
  IF ~~ THEN REPLY #108693 /* ~Well, if a mediocre scholar can achieve grandeur by recording tomes of pointless verses, than there is hope for all of us.~ */ GOTO 399
  IF ~~ THEN REPLY #108694 /* ~I like the gleam in thine eyes not at all, Hathran. So a hunter regards her prey before loosing an arrow.~ */ GOTO 400
END

IF ~~ THEN BEGIN 395 // from: 400.0 396.1 393.1
  SAY #108695 /* ~Thou hast no knowledge of any individual prophecies, then? Hast thou studied the Nine Portents at all?~ */
  IF ~~ THEN REPLY #108696 /* ~Gorion didst recite me some, but I've always thought that one has to be a sage of advanced years to appreciate them.~ */ GOTO 401
  IF ~~ THEN REPLY #108697 /* ~I doth remember the one which they said was about the Time of Troubles. "White bird shall vanish from the North, and great evil shall die and be reborn." Though why it was about the Time of Troubles, I recall not. To mine ears it sounded like a reference to an especially warm summer in the Icewind Dale, with all the snow melting, and the winter returning again after a time...~ */ GOTO 402
  IF ~~ THEN REPLY #108698 /* ~I am ashamed to admit that the only one I recall is anecdotal, Hathran. Year 1263 - The Year of Tressym... "In the town of the moon, Birds for Lady shalt croon... " I recall it whispered that Lady Alustriel simply shrugged, pointing out that Alaundo's prophesies are about as widespread as the tressym that year... who indeed roosted on the rooftops of Silverymoon for a tenday.~ */ GOTO 404
  IF ~~ THEN REPLY #108699 /* ~No... not really... Though wait! What was the chant on the day I left Candlekeep? Hmmm... some doomsaying... *imitate the Chanter* "The Lord of Murder shall perish, but in his doom he shall spawn a score of mortal progeny. Chaos will be sewn from their passage. So sayeth the wise Alaundo.”~ */ GOTO 405
  IF ~~ THEN REPLY #108700 /* ~No... not really... Though wait! What was the chant on the day I left Candlekeep? I think the Voice of the East was singing something like: "In the Year of the Turrets a great host will come from the East like a plague of locusts. So sayeth the wise Alaundo."~ */ GOTO 406
  IF ~~ THEN REPLY #108701 /* ~No... not really... Though wait! What was the chant on the day I left Candlekeep? I think the Voice of the North was singing something like: "When conflict sweeps across the Dales, the great lizards of the North shall descend with fire and fury. So sayeth the great Alaundo."~ */ GOTO 406
  IF ~~ THEN REPLY #108702 /* ~No... not really... Though wait! What was the chant on the day I left Candlekeep? I think the Voice of the South was singing something like: "When shadows descend upon the lands, our divine lords will walk alongside us as equals. So sayeth the great Alaundo."~ */ GOTO 402
  IF ~~ THEN REPLY #108703 /* ~No... not really... Though wait! What was the chant on the day I left Candlekeep? I think the Voice of the West was singing something like: "The wyrm shall wander the east, and such a pestilence will follow in his wake that all who know of his passing shall be stuck down by the plague. So sayeth the wise Alaundo."~ */ GOTO 406
END

IF ~~ THEN BEGIN 396 // from: 399.0 393.3 393.2
  SAY #108704 /* ~Thou art quick enough to dismiss the writings of someone who is considered the only true prophet.~ */
  IF ~~ THEN REPLY #108705 /* ~Alaundo was but a mediocre historian, Dynaheir. Why would his prophecies be better than his histories?~ */ GOTO 401
  IF ~~ THEN REPLY #108706 /* ~Dynaheir, I was never interested... that's all. I hope thou doth not think less of me for that.~ */ GOTO 395
  IF ~~ THEN REPLY #108707 /* ~You, on the other hand, seem to be very interested in Alaundo's prophecies.~ */ GOTO 407
END

IF ~~ THEN BEGIN 397 // from: 393.4
  SAY #108708 /* ~I read of that, but Augathra's visions are all but lost to us... Indeed, she lived seventeen centuries ago, and many of her writings art lost to the sands of time. Alaundo the Seer came to Candlekeep a year afore his death and gave the Nine Portents to the library for safekeeping. Such a wondrous foresight. Thou must be steeped in this lore, <CHARNAME>... Is such not true?~ */
  IF ~~ THEN REPLY #108709 /* ~You seem to be very interested in Alaundo's prophecies, Dynaheir.~ */ GOTO 407
  IF ~~ THEN REPLY #108710 /* ~I do not claim to know all nine thousand prophecies of Alaundo by heart, no. But I remember a fair amount.~ */ GOTO 408
  IF ~~ THEN REPLY #108696 /* ~Gorion didst recite me some, but I've always thought that one has to be a sage of advanced years to appreciate them.~ */ GOTO 401
  IF ~~ THEN REPLY #108711 /* ~I remember the one which they said was about the Time of Troubles. "White bird shall vanish from the North, and great evil shall die and be reborn." Though why it was about the Time of Troubles, I recall not. To me it sounded like a reference to an especially warm summer in the Icewind Dale, with all the snow melting, and the winter returning again after a time...~ */ GOTO 402
  IF ~~ THEN REPLY #108712 /* ~I am ashamed to admit that the only one I recall is anecotal, Hathran. Year 1263 - The Year of Tressym... "In the town of the moon, Birds for Lady shalt croon... " I recall it whispered that Lady Alustriel simply shrugged, pointing out that Alaundo's prophesies are about as widespread as the tressym that year... who indeed roosted on the rooftops of Silverymoon for a tenday.~ */ GOTO 404
  IF ~~ THEN REPLY #108713 /* ~No... not really... Though wait! What was the chant on the day I left Candlekeep? Hmmm... some doomsaying... *imitate the Chanter* "The Lord of Murder shall perish, but in his doom he shall spawn a score of mortal progeny. Chaos will be sewn from their passage. So sayeth the wise Alaundo.~ */ GOTO 405
  IF ~~ THEN REPLY #108700 /* ~No... not really... Though wait! What was the chant on the day I left Candlekeep? I think the Voice of the East was singing something like: "In the Year of the Turrets a great host will come from the East like a plague of locusts. So sayeth the wise Alaundo."~ */ GOTO 406
  IF ~~ THEN REPLY #108701 /* ~No... not really... Though wait! What was the chant on the day I left Candlekeep? I think the Voice of the North was singing something like: "When conflict sweeps across the Dales, the great lizards of the North shall descend with fire and fury. So sayeth the great Alaundo."~ */ GOTO 406
  IF ~~ THEN REPLY #108702 /* ~No... not really... Though wait! What was the chant on the day I left Candlekeep? I think the Voice of the South was singing something like: "When shadows descend upon the lands, our divine lords will walk alongside us as equals. So sayeth the great Alaundo."~ */ GOTO 403
  IF ~~ THEN REPLY #108703 /* ~No... not really... Though wait! What was the chant on the day I left Candlekeep? I think the Voice of the West was singing something like: "The wyrm shall wander the east, and such a pestilence will follow in his wake that all who know of his passing shall be stuck down by the plague. So sayeth the wise Alaundo."~ */ GOTO 406
END

IF ~~ THEN BEGIN 398 // from: 394.0
  SAY #108714 /* ~Forgive me if I inadvertently touched a painful subject, <CHARNAME>. *Dynaheir seems ashamed for some reason and walks away without another word.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 399 // from: 394.1
  SAY #108715 /* ~By the Three! I apologize, <CHARNAME>, thy joke had unsettled me.~ */
  IF ~~ THEN GOTO 396
END

IF ~~ THEN BEGIN 400 // from: 403.1 394.2
  SAY #108716 /* ~Or so looks a scholar who gets to discuss her favored subject.~ */
  IF ~~ THEN GOTO 395
END

IF ~~ THEN BEGIN 401 // from: 403.0 397.2 396.0 395.0
  SAY #108717 /* ~I see. *laughs* So I can not talk on my favored subject. Never mind, we shall discuss something else, then.~ */
  IF ~~ THEN REPLY #108718 /* ~What thou lack in age, my lady Dynaheir, thou doth make up in wisdom: thou may discourse on whatever subject thy choose.~ */ EXIT
  IF ~~ THEN REPLY #108719 /* ~Perhaps another time?~ */ EXIT
  IF ~~ THEN REPLY #108720 /* ~*sigh* Whatever you say.~ */ EXIT
END

IF ~~ THEN BEGIN 402 // from: 397.3 395.6 395.1
  SAY #108721 /* ~Ah, Six Portents. 'Tis largely considered amongst the scholars, that the passage refers to Mystra, as Alaundo oft used birds as a metaphor for deities, and he called the Lady of Magic a dove in prior volumes.~ */
  IF ~~ THEN GOTO 403
END

IF ~~ THEN BEGIN 403 // from: 408.0 406.0 402.0 397.8
  SAY #108722 /* ~Dost thou know more prophecies for the Year of Shadows?~ */
  IF ~~ THEN REPLY #108723 /* ~No, Dynaheir, I fear I do not.~ */ GOTO 401
  IF ~~ THEN REPLY #108694 /* ~I like the gleam in thine eyes not at all, Hathran. So a hunter regards her prey before loosing an arrow.~ */ GOTO 400
  IF ~~ THEN REPLY #108724 /* ~No... not really... Though wait! What was the chant on the day I left Candlekeep? Hmmm... some doomsaying... *Imitate the Chanter* "The Lord of Murder shall perish, but in his doom he shall spawn a score of mortal progeny. Chaos will be sewn from their passage. So sayeth the wise Alaundo.~ */ GOTO 405
END

IF ~~ THEN BEGIN 404 // from: 397.4 395.2
  SAY #108725 /* ~Indeed, it is quite funny. Though I would not dismiss the Portents as easily, for Alaundo's words do come to pass. But thou clearly hast no interest in it. Let us discuss something else, then.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 405 // from: 403.2 397.5 395.3
  SAY #108726 /* ~Dost thou find this one... upsetting?~ */
  IF ~~ THEN REPLY #108727 /* ~They are all like that, Dynaheir. All about plagues, wyrms and wars...~ */ EXIT
  IF ~~ THEN REPLY #108728 /* ~Now that you mention it... I do not know why but it troubles me. It is about Bhaal's resurrection, is it not?~ */ GOTO 409
END

IF ~~ THEN BEGIN 406 // from: 407.0 397.9 397.7 397.6 395.7 395.5 395.4
  SAY #108729 /* ~Quite interesting... But tell me, <CHARNAME>... Dost thou by any chance come across a particular year in thy readings? The one that interests me is the Time of Troubles, the Year of Shadows.~ */
  IF ~~ THEN GOTO 403
END

IF ~~ THEN BEGIN 407 // from: 397.0 396.2
  SAY #108730 /* ~I have a scholar's interest, <CHARNAME>, I studied them while staying in Saerloon a few years ago, on my first dajemma.~ */
  IF ~~ THEN GOTO 406
END

IF ~~ THEN BEGIN 408 // from: 397.1
  SAY #108731 /* ~Perhaps then thou canst recite some for me?~ */
  IF ~~ THEN GOTO 403
END

IF ~~ THEN BEGIN 409 // from: 405.1
  SAY #108732 /* ~*Dynaheir's eyes survey your face closely. Visibly satisfied with what she sees, she says quietly:* Thou art troubled now? Take my advice, <CHARNAME> - remain troubled by these words.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #9 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",14)
~ THEN BEGIN 410 // from:
  SAY #108733 /* ~I need to talk to thee in private, <CHARNAME>.~ */
  IF ~~ THEN REPLY #108734 /* ~Then let us fall behind the others for a few moments.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 411
  IF ~~ THEN REPLY #108735 /* ~*grin self-assuredly* You have my ear, Dynaheir.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 412
  IF ~~ THEN REPLY #108736 /* ~I will not stand for secrets. Speak up, woman, and let everyone hear what you have to say to me.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 413
END

IF ~~ THEN BEGIN 411 // from: 413.1 413.0 410.0
  SAY #108737 /* ~My lord... <CHARNAME>. I owe thee an apology. Thy dream last night-~ */
  IF ~  Global("X#DYRO6Public","GLOBAL",1)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #108738 /* ~Thou wert right, as usual, m'lady. This conversation doth not need to be heard by anyone. We shall speak privately.~ */ EXTERN ~_BMINSC~ 369
  IF ~  Global("X#DYRO6Public","GLOBAL",1)
!InParty("minsc")
~ THEN REPLY #108738 /* ~Thou wert right, as usual, m'lady. This conversation doth not need to be heard by anyone. We shall speak privately.~ */ GOTO 418
  IF ~~ THEN REPLY #108739 /* ~What dream, Dynaheir? I had no dreams...~ */ GOTO 414
  IF ~~ THEN REPLY #108740 /* ~-was quite pleasant. What of it?~ */ GOTO 415
  IF ~~ THEN REPLY #108741 /* ~*Shuffle uneasily, but motion for Dynaheir to continue.*~ */ GOTO 416
  IF ~~ THEN REPLY #108742 /* ~I've had strange dreams lately, Hathran. I saw Gorion and darkness...~ */ GOTO 419
END

IF ~~ THEN BEGIN 412 // from: 410.1
  SAY #108743 /* ~I would have thou wipe that smug smile off thy face, <CHARNAME>. I have come to apologize. Thy dream last night-~ */
  IF ~~ THEN REPLY #108744 /* ~I will smile whatever way I want to. What about last night?~ */ GOTO 416
  IF ~~ THEN REPLY #108745 /* ~I am sorry. I thought that you might want to tell me something I would be happy to hear. But never mind what I thought. What's the matter?~ */ GOTO 415
  IF ~~ THEN REPLY #108746 /* ~I had no dreams, Dynaheir.~ */ GOTO 414
  IF ~~ THEN REPLY #108740 /* ~-was quite pleasant. What of it?~ */ GOTO 415
  IF ~~ THEN REPLY #108741 /* ~*Shuffle uneasily, but motion for Dynaheir to continue.*~ */ GOTO 416
END

IF ~~ THEN BEGIN 413 // from: 410.2
  SAY #108747 /* ~Thou doth not wish to spare my modesty, but I pity thine. Let us move to the side.~ */
  IF ~~ THEN REPLY #108748 /* ~If you insist. I am now curious what I have done that would shame me in the eyes of my comrades.~ */ GOTO 411
  IF ~~ THEN REPLY #108749 /* ~I have done nothing to be embarrassed about, Wychlaran. Speak.~ */ DO ~SetGlobal("X#DYRO6Public","GLOBAL",1)
~ GOTO 411
END

IF ~~ THEN BEGIN 414 // from: 412.2 411.2
  SAY #108750 /* ~Thou dost not remember it then. But if I would not tell thee, I would find no peace with myself, for I wronged thee.~ */
  IF ~~ THEN GOTO 416
END

IF ~~ THEN BEGIN 415 // from: 412.3 412.1 411.3
  SAY #108751 /* ~*blushes slightly* I know. But allow me to explain.~ */
  IF ~~ THEN GOTO 416
END

IF ~~ THEN BEGIN 416 // from: 419.0 418.0 415.0 414.0 412.4 412.0 411.4
  SAY #108752 /* ~My people hath ancient bloods in them, <CHARNAME>, and with it cometh the knowledge of magic runes, tattoos and shamans, the intuitive magic that our ancestors used afore they learnt from scrolls. I have an affinity for some of it - thou hath seen how I can ward off a poison...~ */
  IF ~~ THEN GOTO 417
END

IF ~~ THEN BEGIN 417 // from: 416.0
  SAY #108753 /* ~One other ability that I possess is to send my spirit wandering forth whilst my body is immovable. Thou didst appear distressed, and I was... worried about thee. I considered walking over to thy bedroll and checking upon thee, to make sure that no ill dreams assailed thee... and it took shape. In my thoughts, I looked down at thee, and saw that no trouble is weighing on thy brow. I moved a strand of hair out of thine eyes.~ */
  IF ~~ THEN REPLY #108754 /* ~*quietly* And what is there to apologize for, my lady? *You take Dynaheir's hand into yours and kiss it.*~ */ GOTO 420
  IF ~~ THEN REPLY #108755 /* ~Gods be good! You moved my hair! Dynaheir, how would I ever be able to forgive you?!~ */ GOTO 423
  IF ~~ THEN REPLY #72307 /* ~And?~ */ GOTO 421
  IF ~~ THEN REPLY #108756 /* ~I remember the touch of your hand... I thought I was dreaming.~ */ GOTO 424
END

IF ~~ THEN BEGIN 418 // from: 437.0 411.1
  SAY #108757 /* ~We art alone now apart from that malodorous rodent, but this cannot be helped. Allow me to start from the beginning.~ */
  IF ~~ THEN GOTO 416
END

IF ~~ THEN BEGIN 419 // from: 411.5
  SAY #108758 /* ~*looks concerned* Didst thou? I thought that something was amiss - and that is why I had wronged thee. But allow me to explain myself.~ */
  IF ~~ THEN GOTO 416
END

IF ~~ THEN BEGIN 420 // from: 417.0
  SAY #108759 /* ~Thou art not making it easier. *Dynaheir does not take her hand away.*~ */
  IF ~~ THEN GOTO 421
END

IF ~~ THEN BEGIN 421 // from: 424.3 424.2 424.1 424.0 423.3 423.2 423.1 423.0 420.0 417.2
  SAY #108760 /* ~Alas, since my awareness slipped towards thee unchecked, it brushed thy consciousness.~ */
  IF ~~ THEN GOTO 422
END

IF ~~ THEN BEGIN 422 // from: 421.0
  SAY #108761 /* ~I have seen thy dream... about me.~ */
  IF ~~ THEN REPLY #108762 /* ~Dynaheir, I think it was you who were dreaming. I do not recall anything.~ */ GOTO 425
  IF ~~ THEN REPLY #108763 /* ~And how often, Hathran, do you look into other's dreams?~ */ GOTO 426
  IF ~~ THEN REPLY #108764 /* ~So? I dream about women often and with gusto. Stop fretting, Dynaheir...~ */ GOTO 427
  IF ~~ THEN REPLY #108765 /* ~*faintly* I... erm... would have loved to have dreamed of you in a more appropriate fashion.~ */ GOTO 428
  IF ~~ THEN REPLY #108766 /* ~I forgive you. Be careful with watching my dreams, though. Some of them are not as pleasant. I see blood, darkness, corpses... not for the fainthearted.~ */ GOTO 429
END

IF ~~ THEN BEGIN 423 // from: 417.1
  SAY #108767 /* ~Mussing thy mane is not what bothers me, <CHARNAME>. There is more...~ */
  IF ~~ THEN REPLY #108768 /* ~The more the merrier! Did you drop a tear or two on my pale cheek?~ */ GOTO 421
  IF ~~ THEN REPLY #108769 /* ~Confess thy crimes, Hathran, and I promise to be merciful.~ */ GOTO 421
  IF ~~ THEN REPLY #108770 /* ~Since I cannot come up with a brooding and manly way to answer this... please, go ahead.~ */ GOTO 421
  IF ~~ THEN REPLY #108771 /* ~More? Than thou will have to wait until I take a breath in... I will need to hold it for the revelation.~ */ GOTO 421
END

IF ~~ THEN BEGIN 424 // from: 417.3
  SAY #108772 /* ~Thou wert not dreaming it, thou felt my touch. That I do not regret, for there is no dishonor in comforting a comrade. But there is more...~ */
  IF ~~ THEN REPLY #108768 /* ~The more the merrier! Did you drop a tear or two on my pale cheek?~ */ GOTO 421
  IF ~~ THEN REPLY #108769 /* ~Confess thy crimes, Hathran, and I promise to be merciful.~ */ GOTO 421
  IF ~~ THEN REPLY #108770 /* ~Since I cannot come up with a brooding and manly way to answer this... please, go ahead.~ */ GOTO 421
  IF ~~ THEN REPLY #108773 /* ~More? Than you will have to wait until I take a breath in... I'll hold it for the revelation.~ */ GOTO 421
END

IF ~~ THEN BEGIN 425 // from: 422.0
  SAY #108774 /* ~No, I was not. I am trained to distinguish between a dream and spirit wandering.~ */
  IF ~~ THEN REPLY #108775 /* ~It maketh me wonder what else thou art trained to do, Hathran?~ */ GOTO 430
  IF ~~ THEN REPLY #108776 /* ~Well, you know one of my dreams... If you are a friend to me, I am not afraid to hold you in such confidence.~ */ GOTO 431
  IF ~~ THEN REPLY #108777 /* ~I cannot accuse you of wrongdoing for it was accidental, yet I hope that you understand my need for keeping my distance from you from now on.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108778 /* ~Get away from me, witch! At least until my anger has settled. And you should know well enough when that will happen, with your... soul-spying!~ */ GOTO 432
END

IF ~~ THEN BEGIN 426 // from: 422.1
  SAY #108779 /* ~Thou hath the right to be terse. 'Tis forbidden lore, <CHARNAME>, and I have violated thy private world. I would not do it again, I swear by the Three.~ */
  IF ~~ THEN REPLY #108775 /* ~It maketh me wonder what else thou art trained to do, Hathran?~ */ GOTO 430
  IF ~~ THEN REPLY #108780 /* ~Well, you know one of my dreams... If you are a friend to me, I am not afraid to hold you in such confidence... once.~ */ GOTO 431
  IF ~~ THEN REPLY #108777 /* ~I cannot accuse you of wrongdoing for it was accidental, yet I hope that you understand my need for keeping my distance from you from now on.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108778 /* ~Get away from me, witch! At least until my anger has settled. And you should know well enough when that will happen, with your... soul-spying!~ */ GOTO 432
END

IF ~~ THEN BEGIN 427 // from: 429.0 428.0 422.2
  SAY #108781 /* ~'Tis forbidden lore, and by good reason, <CHARNAME>. When mind to mind touches, strange things happen. Thy will was stronger than mine, and thou brought me into thy dream. What thou hast seen of me was me, only in thy full command.~ */
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #108782 /* ~Now that thou know how my lips taste and how strong my embrace is in the world of sleepers, mayhap thou would want to make a comparison with the real world?~ */ GOTO 433
  IF ~~ THEN REPLY #108783 /* ~I am curious to learn the difference between caressing you in dreams, and in truth. How about you?~ */ GOTO 433
  IF ~~ THEN REPLY #108784 /* ~That's quite a feat - to enter a man's dream. It maketh me wonder what else thou art trained to do, Hathran?~ */ GOTO 430
  IF ~~ THEN REPLY #108785 /* ~Well... If you are a friend to me, I am not afraid to hold you in such confidence.~ */ GOTO 431
  IF ~~ THEN REPLY #108777 /* ~I cannot accuse you of wrongdoing for it was accidental, yet I hope that you understand my need for keeping my distance from you from now on.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108778 /* ~Get away from me, witch! At least until my anger has settled. And you should know well enough when that will happen, with your... soul-spying!~ */ GOTO 432
  IF ~~ THEN REPLY #108786 /* ~Are you flaming trying to tell me that I bloody raped your spirit in my idiotic dream?!~ */ GOTO 434
END

IF ~~ THEN BEGIN 428 // from: 422.3
  SAY #108787 /* ~Dost not seek thy fault where it is none but mine.~ */
  IF ~~ THEN GOTO 427
END

IF ~~ THEN BEGIN 429 // from: 422.4
  SAY #108788 /* ~I am not craven, <CHARNAME>, but in the future the only way I woud'st know what thou art dreaming of would be from thine own words.~ */
  IF ~~ THEN GOTO 427
END

IF ~~ THEN BEGIN 430 // from: 434.2 427.2 426.0 425.0
  SAY #108789 /* ~I am a Hathran, <CHARNAME>, and I am trained as a battle wizard, to read and interpret ancient manuscripts and to observe events. I am trained to take actions that benefit mine nation. I have shown little promise with herbal lore, poisons and healing. Does that satisfy thy curiosity?~ */
  IF ~~ THEN REPLY #108790 /* ~Yes, that's sufficient. Thou art a useful companion.~ */ EXIT
  IF ~~ THEN REPLY #108791 /* ~*grin mischievously* Am I glad that thou hast shown no promise with poisons! I will rest easier in thy company from now on.~ */ EXIT
  IF ~~ THEN REPLY #108792 /* ~You know what, wench? You are scary. I hope that you understand my need to keep my distance from you from now on.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108778 /* ~Get away from me, witch! At least until my anger has settled. And you should know well enough when that will happen, with your... soul-spying!~ */ GOTO 432
END

IF ~~ THEN BEGIN 431 // from: 427.3 426.1 425.1
  SAY #108793 /* ~I am grateful for thy show of trust, and I would not betray it in the future by an ill-thought action. *Dynaheir bows to you slightly.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 432 // from: 430.3 427.5 426.3 425.3
  SAY #108794 /* ~I told thee that 'twas a forbidden thing I did, and I have no intention to err again. But 'tis better for us to talk later when thou art not so red in the face.~ */
  IF ~~ THEN REPLY #108792 /* ~You know what, wench? You are scary. I hope that you understand my need to keep my distance from you from now on.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108795 /* ~Yes, thou art right. 'Tis difficult for me to restrain my fury now.~ */ EXIT
  IF ~~ THEN REPLY #108796 /* ~'Tis merely embarrassment. 'Twill indeed pass, and we shall be on friendly terms once more.~ */ EXIT
END

IF ~~ THEN BEGIN 433 // from: 434.1 434.0 427.1 427.0
  SAY #108797 /* ~'Tis impossible, <CHARNAME>. A mage's armor and weapon is her mind, and it hath to be kept orderly. *Dynaheir turns to go away.*~ */
  IF ~~ THEN REPLY #108798 /* ~*You whisper to her retreating back.* But I love thee...~ */ GOTO 435
  IF ~~ THEN REPLY #108799 /* ~Lady, stop fooling yourself. Sooner or later you will be mine.~ */ EXIT
  IF ~  Class(Player1,MAGE_ALL)
~ THEN REPLY #108800 /* ~Indeed, thank you for reminding me. I will attend immediately to rebuilding my defenses. I would not want to fall because a stray dream distracted me from my spellbook the night before.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~  Class(Player1,SORCERER)
~ THEN REPLY #108801 /* ~I might not have the need of learning spells by heart, but concentration is what keeps me alive. I will attend immediately to rebuilding my defenses.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~  !Class(Player1,MAGE_ALL)
!Class(Player1,SORCERER)
~ THEN REPLY #108802 /* ~That applies to those who have no arcane gift as well. It is dangerous to be distracted by chance revels. I will attend to rebuilding my defenses immediately.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #108803 /* ~If there is no more to life than battles, then is it worth living?~ */ GOTO 435
END

IF ~~ THEN BEGIN 434 // from: 427.6
  SAY #108804 /* ~No, <CHARNAME>, I am not saying that. *coldly* I leave it to thee to recall just how willing I was.~ */
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #108805 /* ~*You smile at the memory.* Would you be as willing in the real world as you were in the world of dreams?~ */ GOTO 433
  IF ~~ THEN REPLY #108806 /* ~We can always study the difference between caressing each other in dreams and in truth, Dynaheir.~ */ GOTO 433
  IF ~~ THEN REPLY #108807 /* ~That's quite a feat - to enter a man's dream. It maketh me wonder what else thou art trained to do, Dynaheir?~ */ GOTO 430
  IF ~~ THEN REPLY #108808 /* ~I take it that it pleased thee not. Let us then put it behind us and remain good friends. There are women who'd find the thought of being attracted to me not quite so distressing.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 435 // from: 433.5 433.0
  SAY #108809 /* ~*You know that Dynaheir heard you, for she stumbles, but she continues walking away. There is nothing to do but catch up with the rest of the party.*~ */
  IF ~~ THEN DO ~SetGlobal("X#DRLove","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 436 // from: _BMINSC:370.0
  SAY #108810 /* ~Minsc... *sighs* We art most grateful for thy efforts.~ */
  IF ~~ THEN EXTERN ~_BMINSC~ 371
END

IF ~~ THEN BEGIN 437 // from: _BMINSC:372.0
  SAY #108811 /* ~Yes, Minsc, I am quite grateful to Boo, as well. Now, if thou would excuse me, I wish to hold my counsel with <CHARNAME>...~ */
  IF ~~ THEN GOTO 418
END

IF WEIGHT #10 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",16)
~ THEN BEGIN 438 // from:
  SAY #108812 /* ~...and so it happened that Thay attempted its first assault in the year 934 through the Gorge of Gauros, but was repelled.~ */
  IF ~~ THEN REPLY #108813 /* ~Oh, Dynaheir, must we talk of events so far removed?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 439
  IF ~~ THEN REPLY #108814 /* ~And now, four hundred years later, they are still unsuccessful. Thy nation has stomach for repelling foreign invaders, Dynaheir.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 441
  IF ~~ THEN REPLY #108815 /* ~Dynaheir, from what you told me of Rashemen... what might Thay possibly want there so badly?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 442
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN REPLY #108816 /* ~*smile* And the latest part of this never-ending struggle plays out right under my nose.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 443
  IF ~~ THEN REPLY #108817 /* ~Were Rashemi women as beautiful then as they are now?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
SetGlobal("X#DY7Beautiful","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 444
END

IF ~~ THEN BEGIN 439 // from: 438.0
  SAY #108818 /* ~Events thus far removed reflect on our present. Indeed, we art ever watchful, <CHARNAME>.~ */
  IF ~~ THEN GOTO 440
END

IF ~~ THEN BEGIN 440 // from: 453.0 452.0 451.0 450.0 449.0 448.0 442.1 441.0 439.0
  SAY #108819 /* ~The last vile attack on Rashemen came not three years past, when Red Wizards attempted to melt the glaciers on the slopes of the Icerim Mountains.~ */
  IF ~~ THEN REPLY #108820 /* ~Dynaheir... you got my attention. Why would Thayvians melt glaciers?~ */ GOTO 445
  IF ~~ THEN REPLY #108821 /* ~By the Nine Hells! But why?!~ */ GOTO 445
  IF ~~ THEN REPLY #108822 /* ~Let me guess - that caused flooding, and the Thay armies tried to march in ,while the Hathran were distracted with repairing damages.~ */ GOTO 446
  IF ~~ THEN REPLY #108823 /* ~And that's right after scheming with Tuigans when they had invaded Thay! One has to hand it to Red Wizards - they are persistent buggers and inventive.~ */ GOTO 447
  IF ~~ THEN REPLY #108824 /* ~'Tis vile! For meltwaters must have rushed down wreaking havoc and destruction on their path!~ */ GOTO 446
  IF ~~ THEN REPLY #108825 /* ~Dynaheir, let us give war history a break for a day.~ */ EXIT
END

IF ~~ THEN BEGIN 441 // from: 438.1
  SAY #108826 /* ~I thank thee for saying this, <CHARNAME>. We might as well take pride in our prowess, for we have no other choice but to be warriors. Thay ever looks askance at our land.~ */
  IF ~~ THEN GOTO 440
END

IF ~~ THEN BEGIN 442 // from: 438.2
  SAY #108827 /* ~'Tis a matter of pride, for Thay's own soil is richer than ours, and their land is gentler to peoples. But they ever want to conquer - Rashemen, Algorond, even Mulhorand. 'Tis some sort of greed that I canst not comprehend.~ */
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BEDWIN~ 352
  IF ~  OR(3)
!InParty("edwin")
!InMyArea("edwin")
StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN GOTO 440
END

IF ~~ THEN BEGIN 443 // from: 438.3
  SAY #108828 /* ~Alas, Edwin Odesseiron is no exception; many in his nation harbor the same stubborn ill will toward Rashemi and indeed to anything in the world that they do not possess. 'Tis difficult to understand such boundless greed...~ */
  IF ~~ THEN EXTERN ~_BEDWIN~ 352
END

IF ~~ THEN BEGIN 444 // from: 454.3 448.2 447.3 446.3 438.4
  SAY #108829 /* ~In troubled times, <CHARNAME>, beauty is naught. The sturdiness of the sword arm and the potency of spells, the true heart and the ability to take charge equal to the ability to serve - that is what matters.~ */
  IF ~~ THEN REPLY #108830 /* ~For a man - yes, but a maiden who looks worse than an average cow wouldst not get my respect, even if she can better Tethir the Dragonslayer in swordplay and outdo Elminster in a wizards’ duel.~ */ GOTO 450
  IF ~~ THEN REPLY #108831 /* ~You are mistaken. In troubled times protecting beauty is one of the things that makes the fighting worthwhile. Be it the beauty of the land, or of its peoples.~ */ GOTO 451
  IF ~~ THEN REPLY #108832 /* ~For a comrade at arms - yes, that's all that matters. But sometimes... sometimes in the most troubled times, in the worst kind of circumstances, camaraderie is not the only connection that forms.~ */ GOTO 452
  IF ~  Class(Player1,BARD)
~ THEN REPLY #108833 /* ~All of it contributes to beauty, Hathran. Thou, for example, is educated and strong of character. Thy heart is honest, and in battle I do not have to look thy way to check if thou need to be delivered. Yet, amongst other maidens thou art like a moon among stars.~ */ GOTO 453
  IF ~~ THEN REPLY #108834 /* ~Such qualities as thou hast described art inseparable from beauty. A pommel gem of a mighty sword is beautiful, but it also balances the weapon and becomes a part of its power. My lady art both beautiful and valorous - and I cannot separate one from the other.~ */ GOTO 453
END

IF ~~ THEN BEGIN 445 // from: 440.1 440.0
  SAY #108835 /* ~To provide a distraction for Hathran, meltwater caused flooding in Immilmar and Mulsantir, and my sisters went to repair damages and salvage what they could. Meanwhile, Thayvian forces crossed the foothills of the High Country.~ */
  IF ~~ THEN REPLY #108823 /* ~And that's right after scheming with Tuigans when they had invaded Thay! One has to hand it to Red Wizards - they are persistent buggers and inventive.~ */ GOTO 447
  IF ~~ THEN REPLY #108836 /* ~How did you manage to stop them?~ */ GOTO 454
  IF ~~ THEN REPLY #108837 /* ~'Tis vile!~ */ GOTO 446
END

IF ~~ THEN BEGIN 446 // from: 445.2 440.4 440.2
  SAY #108838 /* ~*Dynaheir nods curtly.* Yes. In the year 1362, attempting to enter Rashemen through Thesk along the Golden Way, the Thayvians were defeated yet again, but scorched the western shore of the Lake of Tears to bare rock. In the year 1360, they brought the Tuigan Horde upon us...~ */
  IF ~~ THEN REPLY #108839 /* ~Dynaheir, didst thou fight each time in these battles?~ */ GOTO 455
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN REPLY #108840 /* ~One might think that Thayvians would grow tired after 400 years of defeats.~ */ EXTERN ~_BEDWIN~ 353
  IF ~  !InParty("edwin")
~ THEN REPLY #108840 /* ~One might think that Thayvians would grow tired after 400 years of defeats.~ */ GOTO 456
  IF ~  !Global("X#DY7Beauty","GLOBAL",1)
~ THEN REPLY #108841 /* ~Why don't we speak of something lighter, Dynaheir? For example, were the Rashemi women of old as beautiful as they are now?~ */ GOTO 444
  IF ~~ THEN REPLY #108842 /* ~I grew up in a peaceful place, Dynaheir... so it is difficult for me to imagine your plight. Yet... I... pity you, who had to mature knowing that it was not a question of if, but when the next war comes. Please, do not take "pity" adversely.~ */ GOTO 457
END

IF ~~ THEN BEGIN 447 // from: 445.0 440.3
  SAY #108843 /* ~*coldly* You forgot that two years after the union with Tuigans, Thay attempted to enter Rashemen through Thesk along the Golden Way. The Thayvians were defeated yet again, but scorched the western shore of the Lake of Tears to bare rock.~ */
  IF ~~ THEN REPLY #108839 /* ~Dynaheir, didst thou fight each time in these battles?~ */ GOTO 455
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN REPLY #108840 /* ~One might think that Thayvians would grow tired after 400 years of defeats.~ */ EXTERN ~_BEDWIN~ 353
  IF ~  !InParty("edwin")
~ THEN REPLY #108840 /* ~One might think that Thayvians would grow tired after 400 years of defeats.~ */ GOTO 456
  IF ~  !Global("X#DY7Beauty","GLOBAL",1)
~ THEN REPLY #108841 /* ~Why don't we speak of something lighter, Dynaheir? For example, were the Rashemi women of old as beautiful as they are now?~ */ GOTO 444
  IF ~~ THEN REPLY #108842 /* ~I grew up in a peaceful place, Dynaheir... so it is difficult for me to imagine your plight. Yet... I... pity you, who had to mature knowing that it was not a question of if, but when the next war comes. Please, do not take "pity" adversely.~ */ GOTO 457
END

IF ~~ THEN BEGIN 448 // from: _BEDWIN:352.0
  SAY #108844 /* ~*Dynaheir laughs at your impersonation, unexpectedly merry and childish in her excitement.*~ */
  IF ~~ THEN REPLY #108845 /* ~Well, I too thought it would be better than to argue with him. But tell me more of Thay and Rashemen.~ */ GOTO 440
  IF ~~ THEN REPLY #108846 /* ~*Glad that you made the witch forget her serious manner for a moment, you throw your head back and join her in laughing at Edwin's retreat.~ */ EXIT
  IF ~  !Global("X#DY7Beauty","GLOBAL",1)
~ THEN REPLY #108847 /* ~Oh, Dynaheir! I wish you were merrier. Thy smile makes thee look so beautiful! Say, were women of Rashemen just as fair in the Olden times?~ */ GOTO 444
END

IF ~~ THEN BEGIN 449 // from: _BEDWIN:352.1
  SAY #108848 /* ~Be careful with the Red Wizard's advice, <CHARNAME>. We Rashemi know all too well how devious Thayvians can be.~ */
  IF ~~ THEN GOTO 440
END

IF ~~ THEN BEGIN 450 // from: 444.0
  SAY #108849 /* ~Thou hast done naught yet so that thy respect mattered to a woman such as thou hast described. I hope that Gorion taught thee better in other areas. Now, shall we return to the war history?~ */
  IF ~~ THEN GOTO 440
END

IF ~~ THEN BEGIN 451 // from: 444.1
  SAY #108850 /* ~I had not considered that before, <CHARNAME>. 'Tis well said, and a fair reason to swing a sword. Now, shall we return to the war history?~ */
  IF ~~ THEN GOTO 440
END

IF ~~ THEN BEGIN 452 // from: 444.2
  SAY #108851 /* ~That is what bards oft sing sweetly about. But such songs art most often made in the times of peace. But what would thou order when there is no peace, nor respite?~ */
  IF ~~ THEN GOTO 440
END

IF ~~ THEN BEGIN 453 // from: 444.4 444.3
  SAY #108852 /* ~Thou speak fairly, <CHARNAME>, and would I be a maiden of thine years or experiences, I would hear more like that. But I feel that my task is to talk to thee of the world's events, not of mine qualities, real or imaginable. Now, please, pay attention to the war history.~ */
  IF ~~ THEN GOTO 440
END

IF ~~ THEN BEGIN 454 // from: 445.1
  SAY #108853 /* ~The elementals were angered at such defilement of nature and came to our aid. And so Thay was defeated again. But the Red Wizards have little regard even for the Great Mother herself. In the year 1362, whilst retreating, Thayvians scorched the western shore of the Lake of Tears to bare rock. In the year 1360, when they brought the Tuigan Horde upon us, they parted the waters of the lake to allow the Horde to retreat...~ */
  IF ~~ THEN REPLY #108839 /* ~Dynaheir, didst thou fight each time in these battles?~ */ GOTO 455
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN REPLY #108840 /* ~One might think that Thayvians would grow tired after 400 years of defeats.~ */ EXTERN ~_BEDWIN~ 353
  IF ~  !InParty("edwin")
~ THEN REPLY #108840 /* ~One might think that Thayvians would grow tired after 400 years of defeats.~ */ GOTO 456
  IF ~  !Global("X#DY7Beauty","GLOBAL",1)
~ THEN REPLY #108841 /* ~Why don't we speak of something lighter, Dynaheir? For example, were the Rashemi women of old as beautiful as they are now?~ */ GOTO 444
  IF ~~ THEN REPLY #108842 /* ~I grew up in a peaceful place, Dynaheir... so it is difficult for me to imagine your plight. Yet... I... pity you, who had to mature knowing that it was not a question of if, but when the next war comes. Please, do not take "pity" adversely.~ */ GOTO 457
END

IF ~~ THEN BEGIN 455 // from: 454.0 447.0 446.0
  SAY #108854 /* ~I stood with mine sisters in the last battle, but I had been away on my dajemma when the Horde came.~ */
  IF ~~ THEN REPLY #108855 /* ~You have already been on a dajemma?~ */ GOTO 458
  IF ~~ THEN REPLY #108856 /* ~Ah, I see. Still formidable.~ */ EXIT
  IF ~~ THEN REPLY #108842 /* ~I grew up in a peaceful place, Dynaheir... so it is difficult for me to imagine your plight. Yet... I... pity you, who had to mature knowing that it was not a question of if, but when the next war comes. Please, do not take "pity" adversely.~ */ GOTO 457
END

IF ~~ THEN BEGIN 456 // from: 454.2 447.2 446.2 _BEDWIN:353.0
  SAY #108857 /* ~The history teaches us that the Red Wizards would never tire, <CHARNAME>. But as it was said of old: He who came to us with a sword, would die on a sword.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 457 // from: 455.2 454.4 447.4 446.4
  SAY #108858 /* ~I hear it in thy voice that thou did not seek to belittle me, <CHARNAME>. I think that any who hath to sleep with one hand on the hilt of a sword canst understand my people's grief. And thou... thou now dost just that. So I pity thee for thou having to learn such a cruel lesson.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 458 // from: 455.0
  SAY #108859 /* ~Indeed, I went traveling before. If thou wish, I will tell thee of it some other time.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #11 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",18)
~ THEN BEGIN 459 // from:
  SAY #108860 /* ~Thine adventures, <CHARNAME>, they art reminiscent of mine people's custom. Of dajemma.~ */
  IF ~  !InParty("minsc")
~ THEN REPLY #108861 /* ~What is a dajemma, Dynaheir?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 460
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #108862 /* ~You and Minsc keep repeating this word... dajemma. But what is it?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 461
  IF ~~ THEN REPLY #108863 /* ~Indeed. Rashemi's custom is to go to a foreign land. I am but discovering my own.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 462
  IF ~~ THEN REPLY #108864 /* ~'Tis a passing wise custom. One has to see the world and meet different folk afore one can claim that they have fully grown.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 463
  IF ~~ THEN REPLY #108865 /* ~Dynaheir, your people go on dajemma, thinking it a great adventure at best and a drinking contest at worst. I have been chased away from my hometown and hounded across the hills and dales by a mysterious nemesis. How can you compare the two?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 464
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #108866 /* ~Gorion once told me that my mother was a Rashemi by blood. I have no one to tell me if that is true, and how she came so far West... Perhaps I am but continuing a dajemma that was interrupted many years ago...~ */ DO ~SetGlobal("X#HeRashemi","GLOBAL",1)
IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 465
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #108867 /* ~Gorion once told me that my mother was a Rashemi by blood. I have not thought of it lately... with learning who sired me. Perhaps I am but continuing a dajemma that was interrupted many years ago by a terrifying crime.~ */ DO ~SetGlobal("X#HeRashemi","GLOBAL",1)
IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 466
END

IF ~~ THEN BEGIN 460 // from: 459.0
  SAY #108868 /* ~'Tis my people's way of coming of age. Afore a Rashemi turns twenty, they need to journey far afield, seeking for knowledge of foreign lands and of herself. My companion, Minsc, was on such journey.~ */
  IF ~  Dead("minsc")
~ THEN REPLY #108869 /* ~I grieve with thee for our fallen comrade.~ */ GOTO 467
  IF ~  !Dead("minsc")
~ THEN REPLY #108870 /* ~M'lady, I know that thy desire is to have thy companion along, but unfortunately 'tis impossible now. But rest assured, lady, in mine company thou need no other bodyguard.~ */ GOTO 469
  IF ~  CheckStatLT(Player1,11,INT)
Dead("minsc")
~ THEN REPLY #108871 /* ~Bah! The man is better off dead, if you ask me. He was just a walking embarrassment to you.~ */ GOTO 473
  IF ~  !CheckStatLT(Player1,11,INT)
Dead("minsc")
~ THEN REPLY #108871 /* ~Bah! The man is better off dead, if you ask me. He was just a walking embarrassment to you.~ */ GOTO 474
  IF ~  !Dead("minsc")
~ THEN REPLY #108872 /* ~You do not need Minsc, m'lady. He was forever interfering... with his reckless attitudes. I am surprised that a woman of your sophistication put up with such a brute.~ */ GOTO 475
  IF ~  Dead("minsc")
~ THEN REPLY #108873 /* ~He died valiantly, and we buried him with honor. Mourning his passing would insult the bravery with which he didst fall.~ */ GOTO 479
  IF ~  !Dead("minsc")
~ THEN REPLY #108874 /* ~Dynaheir, why should we talk about Minsc? You are on dajemma yourself, aren't you?~ */ GOTO 481
END

IF ~~ THEN BEGIN 461 // from: 459.1
  SAY #108875 /* ~'Tis my people's way of coming of age. Afore a Rashemi turns twenty, they need to journey far afield, seeking for knowledge of foreign lands and of herself. My companion, Minsc, is on such a spiritual journey.~ */
  IF ~~ THEN REPLY #108876 /* ~Minsc - spiritual? *double over with laughter* I... I am so- *Throw a quick glance Minsc's way. The huge warrior walks in front of you, all seven feet of armored muscle with a yellowish hamster perched on his shoulder. Boo turns, throws you a quick glance from its bright beady eyes and leans to sniff Minsc's ear. His whiskers tremble indignantly, and you'd think he is complaining to Minsc about your mockery.* Spiritual journey! I am sorry, Dyna- *Another fit of laughter overcomes you.*~ */ GOTO 485
  IF ~~ THEN REPLY #108874 /* ~Dynaheir, why should we talk about Minsc? You are on dajemma yourself, aren't you?~ */ GOTO 481
  IF ~~ THEN REPLY #108877 /* ~One can regard a coming of age as a journey, regardless if he walks where Shaundakul leads him, or if he never goes beyond the gates of his native city.~ */ GOTO 488
  IF ~~ THEN REPLY #108878 /* ~Then, Dynaheir, I cannot understand why you think that my misadventures are anything like a dajemma. I did not depart on a soul-searching expedition. I have been chased away from my hometown and hounded across the hills and dales by a mysterious nemesis. How can you compare the two?~ */ GOTO 464
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #108866 /* ~Gorion once told me that my mother was a Rashemi by blood. I have no one to tell me if that is true, and how she came so far West... Perhaps I am but continuing a dajemma that was interrupted many years ago...~ */ DO ~SetGlobal("X#HeRashemi","GLOBAL",1)
~ GOTO 465
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #108867 /* ~Gorion once told me that my mother was a Rashemi by blood. I have not thought of it lately... with learning who sired me. Perhaps I am but continuing a dajemma that was interrupted many years ago by a terrifying crime.~ */ DO ~SetGlobal("X#HeRashemi","GLOBAL",1)
~ GOTO 466
END

IF ~~ THEN BEGIN 462 // from: 459.2
  SAY #108879 /* ~Thou art right - thou art discovering it, because thou dost know neither thy own land, nor thy people. The tall walls of Candlekeep have hidden it from thee for many a year, and now thou art just as foreign as I am.~ */
  IF ~~ THEN REPLY #108880 /* ~As you say, lady.~ */ GOTO 491
  IF ~~ THEN REPLY #108881 /* ~I am not that naive of the customs and peoples of Baldur's Gate, Dynaheir. I have been outside of the keep with Gorion, and I have spoken with travelers. Not to mention the books...~ */ GOTO 491
  IF ~~ THEN REPLY #108882 /* ~It seems to me, Dynaheir, that despite the local differences, all lands and peoples are in principle made the same way. Some hold power, and others cower, some help others, and others wrong everyone they meet, some work hard, and others laze their way, some plow fields, and others can never settle. I have seen Candlekeep - and I know as much of the ways of folk as you do, traveler.~ */ GOTO 492
  IF ~  CheckStatGT(Player1,11,WIS)
~ THEN REPLY #108883 /* ~I'd think that on a dajemma, the most important task is to find one’s own self... not one's land.~ */ GOTO 494
END

IF ~~ THEN BEGIN 463 // from: 459.3
  SAY #108884 /* ~The custom is wise, indeed, though 'tis oft mistreated at present.~ */
  IF ~~ THEN REPLY #108885 /* ~How it is mistreated, Dynaheir?~ */ GOTO 495
  IF ~~ THEN REPLY #108886 /* ~*smirk* The rumor is that the young Rashemi nowadays treat it as a jolly excursion and an excuse to engage in drinking and debauchery away from the watchful eyes of their elders.~ */ GOTO 497
  IF ~~ THEN REPLY #108887 /* ~Any good thing can be abused, Dynaheir. But there are some who follow the tradition wholeheartedly; I know this because I see it in you.~ */ GOTO 499
  IF ~  CheckStatGT(Player1,11,WIS)
~ THEN REPLY #108888 /* ~A pity, that. Do they not know that the knowledge they seek is knowledge of themselves?~ */ GOTO 494
END

IF ~~ THEN BEGIN 464 // from: 498.0 496.0 494.0 491.4 490.0 487.0 484.0 480.0 472.0 468.0 461.3 459.4
  SAY #108889 /* ~The circumstances matter little; it is the result that matters. Every day that passes I see in thee more and more the valiant man that thou otherwise would have been delayed in becoming. By that result I judge thine adventuring a dajemma.~ */
  IF ~~ THEN REPLY #108890 /* ~A woman and a sword, they say, maketh a man out of a boy. I now know all that 'tis to know of the way of swords... but of the ways of love I am still ignorant.~ */ DO ~SetGlobal("X#DyDajemma","GLOBAL",1)
~ GOTO 500
  IF ~~ THEN REPLY #108891 /* ~*straighten your shoulders and grin with pleasure* Well, as they say - there is no such ill wind...~ */ DO ~SetGlobal("X#DyDajemma","GLOBAL",1)
~ GOTO 502
  IF ~  !Global("X#DyDajemma","GLOBAL",1)
~ THEN REPLY #108892 /* ~Well, now that we've talked about me... You are on a dajemma yourself, are ye not?~ */ DO ~SetGlobal("X#DyDajemma","GLOBAL",1)
~ GOTO 481
END

IF ~~ THEN BEGIN 465 // from: 466.0 461.4 459.5
  SAY #108893 /* ~Indeed, that might well be... but dost not forget - whoever birthed a child doth not hold sway over what that child becomes. 'Tis up to thee alone to be the man thou want to be... And if I may say, with every day that passes I see in thee more and more the valiant man that thou otherwise would have been delayed in becoming. By that result I judge thine adventuring a dajemma.~ */
  IF ~~ THEN REPLY #108890 /* ~A woman and a sword, they say, maketh a man out of a boy. I now know all that 'tis to know of the way of swords... but of the ways of love I am still ignorant.~ */ DO ~SetGlobal("X#DyDajemma","GLOBAL",1)
~ GOTO 500
  IF ~~ THEN REPLY #108894 /* ~*straighten your shoulders and grin with pleasure* Well, as they say - there is no such ill wind ...~ */ DO ~SetGlobal("X#DyDajemma","GLOBAL",1)
~ GOTO 502
  IF ~~ THEN REPLY #108892 /* ~Well, now that we've talked about me... You are on a dajemma yourself, are ye not?~ */ DO ~SetGlobal("X#DyDajemma","GLOBAL",1)
~ GOTO 481
END

IF ~~ THEN BEGIN 466 // from: 461.5 459.6
  SAY #108895 /* ~Than thou usest the knowledge that Gorion hath bestowed upon thee well. I was afraid that 'twould lead thee to self-destruction, but thou art stronger than any other I have known.~ */
  IF ~~ THEN REPLY #108896 /* ~What strength is in that, Dynaheir? My sire raped my mother, and she carried me to term. By all rights I should have died, for all the evil that I contain. Yet I know it, and I live.~ */ GOTO 465
  IF ~~ THEN REPLY #108897 /* ~I will not be destroyed easily. Speaking of which - we better go, Dynaheir.~ */ EXIT
  IF ~~ THEN REPLY #108898 /* ~Beware, Hathran. Bhaal's blood is strong in me... I am not as inured to its demands as you have said.~ */ GOTO 503
  IF ~~ THEN REPLY #108899 /* ~We have talked enough about my unfortunate heritage. You are on a dajemma yourself, are ye not? Tell me about it.~ */ GOTO 481
END

IF ~~ THEN BEGIN 467 // from: 460.0
  SAY #108900 /* ~Thank you... But he had fallen in battle - the way he would have wanted to die.~ */
  IF ~~ THEN GOTO 468
END

IF ~~ THEN BEGIN 468 // from: 467.0
  SAY #108901 /* ~The living concern me more... And thou especially. I look at thee, and I see how a dajemma should affect a youngling.~ */
  IF ~~ THEN GOTO 464
END

IF ~~ THEN BEGIN 469 // from: 460.1
  SAY #108902 /* ~I would have preferred that thee hadst not denied me the company of mine countryman. I am indebted to thee for my rescue, and I will fight by thy side, despite thy stubborn unwillingness to allow Minsc to travel with us, but I fail to understand thy decision. He is worthy...~ */
  IF ~~ THEN GOTO 470
END

IF ~~ THEN BEGIN 470 // from: 469.0
  SAY #108903 /* ~I know that people would take Minsc and me for lovers, but this is not true. So we would not cause thee embarrassment if that is what concerns thee. My desire to have him near is not romantic, 'tis practical.~ */
  IF ~~ THEN GOTO 471
END

IF ~~ THEN BEGIN 471 // from: 470.0
  SAY #108904 /* ~Think on that.~ */
  IF ~~ THEN GOTO 472
END

IF ~~ THEN BEGIN 472 // from: 471.0
  SAY #108905 /* ~But I must also say that I do know thy worth as a comrade-in-arms, and that thou art not boasting idly. I look at thee, and I see how a dajemma should affect a youngling.~ */
  IF ~~ THEN GOTO 464
END

IF ~~ THEN BEGIN 473 // from: 460.2
  SAY #108906 /* ~*glares at you angrily* Verily, between thee and Minsc there was but one difference - he had a good heart.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 474 // from: 460.3
  SAY #108907 /* ~*glares at you angrily* Mind, <CHARNAME>, is worth nothing without a good and sturdy heart to direct its workings. Think on that.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 475 // from: 460.4
  SAY #108908 /* ~'Tis up to me to decide whose company I keep, <CHARNAME> and why.~ */
  IF ~~ THEN GOTO 476
END

IF ~~ THEN BEGIN 476 // from: 475.0
  SAY #108902 /* ~I would have preferred that thee hadst not denied me the company of mine countryman. I am indebted to thee for my rescue, and I will fight by thy side, despite thy stubborn unwillingness to allow Minsc to travel with us, but I fail to understand thy decision. He is worthy...~ */
  IF ~~ THEN GOTO 477
END

IF ~~ THEN BEGIN 477 // from: 476.0
  SAY #108909 /* ~I know that people would take Minsc and me for lovers, but this is not true. So we would not cause thee embarrassment if that is what concerns thee. My desire to have him near is not romantic, 'tis practical~ */
  IF ~~ THEN GOTO 478
END

IF ~~ THEN BEGIN 478 // from: 477.0
  SAY #108904 /* ~Think on that.~ */
  IF ~~ THEN REPLY #108910 /* ~Oh, just leave me be!~ */ EXIT
  IF ~~ THEN REPLY #108911 /* ~For your part - it may not be romantic, but the way he looks at you, Dynaheir... I just cannot stand it.~ */ EXIT
  IF ~~ THEN REPLY #108912 /* ~Very well, we will get your bodyguard back... Soon.~ */ EXIT
  IF ~~ THEN REPLY #108913 /* ~I will, at that... But tell me, Dynaheir, you are on a dajemma yourself, are ye not?~ */ GOTO 481
END

IF ~~ THEN BEGIN 479 // from: 460.5
  SAY #108914 /* ~Indeed! *chews on her lips thoughtfully* Yet again thou hast said what ought to have been said. And said it with thy heart's conviction, not as empty rhetoric.~ */
  IF ~~ THEN GOTO 480
END

IF ~~ THEN BEGIN 480 // from: 479.0
  SAY #108915 /* ~I look at thee, and I see how a dajemma should affect a youngling.~ */
  IF ~~ THEN GOTO 464
END

IF ~~ THEN BEGIN 481 // from: 499.0 478.3 466.3 465.2 464.2 461.1 460.6
  SAY #108916 /* ~*smile* 'Tis not a dajemma for me - becoming an adult can be done but once in a person's life. I didst travel for the first time when I was sixteen, to Saerloon in Sembia in the company of other Hathran. That journey was interrupted by the war with the Tuigans.~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN GOTO 482
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN GOTO 483
END

IF ~~ THEN BEGIN 482 // from: 481.0
  SAY #108917 /* ~But I told thee of this at length already.~ */
  IF ~  Global("X#DyDajemma","GLOBAL",1)
~ THEN EXIT
  IF ~  !Global("X#DyDajemma","GLOBAL",1)
~ THEN GOTO 484
END

IF ~~ THEN BEGIN 483 // from: 481.1
  SAY #108918 /* ~Something I had discovered led me to return to Sembia last year, and then to come here... 'Twas a long journey, and arduous, but I believe it to be more important than my dajemma. But what a long time we have chattered of me!~ */
  IF ~  Global("X#DyDajemma","GLOBAL",1)
~ THEN EXIT
  IF ~  !Global("X#DyDajemma","GLOBAL",1)
~ THEN GOTO 484
END

IF ~~ THEN BEGIN 484 // from: 483.1 482.1
  SAY #108919 /* ~'Tis thy turn now.~ */
  IF ~~ THEN GOTO 464
END

IF ~~ THEN BEGIN 485 // from: 461.0
  SAY #108920 /* ~Thou knowest that thou act perfectly stupid? *smiles* By the Three, thy laughter is still boyish, <CHARNAME>!~ */
  IF ~~ THEN GOTO 486
END

IF ~~ THEN BEGIN 486 // from: 485.0
  SAY #108921 /* ~'Tis good to hear thee laugh like that - and yet it gladdens me more to see thee when thou act honorably, as a man in his wise years - I see it oft now.~ */
  IF ~~ THEN GOTO 487
END

IF ~~ THEN BEGIN 487 // from: 486.0
  SAY #108922 /* ~I look at thee, and I see how dajemma should affect a youngling.~ */
  IF ~~ THEN GOTO 464
END

IF ~~ THEN BEGIN 488 // from: 461.2
  SAY #108923 /* ~A worthy thought and an argument put courteously.~ */
  IF ~~ THEN GOTO 489
END

IF ~~ THEN BEGIN 489 // from: 488.0
  SAY #108924 /* ~I concede thy point.~ */
  IF ~~ THEN GOTO 490
END

IF ~~ THEN BEGIN 490 // from: 489.0
  SAY #108925 /* ~*smiles* Though thou art good proof to the contrary.~ */
  IF ~~ THEN GOTO 464
END

IF ~~ THEN BEGIN 491 // from: 493.0 462.1 462.0
  SAY #108926 /* ~I did not mean that as a scold, and I do apologize for mine heated tone. A man of thy talents should'st strive to learn as much as he can of the world, lest he should'st be blindfolded and ridden like a horse to destinations unwonted. Thou need to know for thyself what is right and what is not.~ */
  IF ~~ THEN REPLY #108927 /* ~And I thought the Hathran did not mind manipulating others to their ends.~ */ GOTO 504
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #108928 /* ~Art thou speaking to Bhaal's son, or to <CHARNAME>?~ */ GOTO 505
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #108929 /* ~I would not believe my own ears, Hathran. I thought it was thy purpose to hoodwink and ride me... for the greater good, of course.~ */ GOTO 504
  IF ~~ THEN REPLY #108930 /* ~I like thy words, Hathran. Now - on with exploring!~ */ EXIT
  IF ~~ THEN REPLY #108931 /* ~So you think I am on a dajemma, then?~ */ GOTO 464
END

IF ~~ THEN BEGIN 492 // from: 462.2
  SAY #108932 /* ~'Tis a generalization - and like all generalizations, it lies.~ */
  IF ~~ THEN GOTO 493
END

IF ~~ THEN BEGIN 493 // from: 492.0
  SAY #108933 /* ~Lands art different, and so art peoples.~ */
  IF ~~ THEN GOTO 491
END

IF ~~ THEN BEGIN 494 // from: 463.3 462.3
  SAY #108934 /* ~Indeed, it is the most important part of a dajemma. And with thee I see it working better than with many a Rashemi noble, who knows naught of the meaning and the purpose of his trip.~ */
  IF ~~ THEN GOTO 464
END

IF ~~ THEN BEGIN 495 // from: 463.0
  SAY #108935 /* ~Many a young noble thinks it an excuse to travel far and wide, drinking and carousing, instead of learning of the other lands and of themselves. The true meaning of dajemma is to find thine own soul, to see what thou art made of... and yet so many now forget the meaning and the purpose of the trip.~ */
  IF ~~ THEN GOTO 496
END

IF ~~ THEN BEGIN 496 // from: 495.0
  SAY #108936 /* ~<CHARNAME>, with thee I see it working the way it should'st.~ */
  IF ~~ THEN GOTO 464
END

IF ~~ THEN BEGIN 497 // from: 463.1
  SAY #108937 /* ~Indeed, but dost not take those who stray for thy heroes. Rebellion is a proper thing for the young, but youthful rebellion is no substitute for knowing one's own soul. And that is the true meaning of dajemma.~ */
  IF ~~ THEN GOTO 498
END

IF ~~ THEN BEGIN 498 // from: 497.0
  SAY #108936 /* ~<CHARNAME>, with thee I see it working the way it should'st.~ */
  IF ~~ THEN GOTO 464
END

IF ~~ THEN BEGIN 499 // from: 463.2
  SAY #108938 /* ~Indeed, I was following the rules... some may even say too closely... when I went on my dajemma.~ */
  IF ~~ THEN GOTO 481
END

IF ~~ THEN BEGIN 500 // from: 465.0 464.0
  SAY #108939 /* ~I doubt not that thou can follow this path as sturdily as any other. *takes your hand and traces the lines on your palm thoughtfully* There waits for thee a true love... love that is stronger than grief, that is coming out of troubles and pain purer and brighter - like a mithril blade comes out of the heat and soot of a dwarven forge.~ */
  IF ~~ THEN GOTO 501
END

IF ~~ THEN BEGIN 501 // from: 500.0
  SAY #108940 /* ~*smiles weakly* Thou see - thou should'st not worry... 'twill come.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 502 // from: 465.1 464.1
  SAY #108941 /* ~Indeed. *Her eyes come alight as she watches your face.* Indeed.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 503 // from: 505.0 504.0 466.2
  SAY #108942 /* ~*For a moment, Dynaheir hesitates, but then she takes your hands in hers.* Dost not lose hope, <CHARNAME>. Dark is the stream of blood that courses through thy veins, but thy true heart purifies it... And... I am always near if thou need a heartfelt word of encouragement or a counsel.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 504 // from: 491.2 491.0
  SAY #108943 /* ~*shakes her head* Only a player canst move pieces on the chess-board, <CHARNAME>... not a pawn. Thou art a fellow player - and I neither can, nor wish to, move thy hand.~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN GOTO 503
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN EXIT
END

IF ~~ THEN BEGIN 505 // from: 491.1
  SAY #108944 /* ~To <CHARNAME> I spake, *the* son of Bhaal.~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN GOTO 503
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN EXIT
END

IF ~~ THEN BEGIN 506 // from:
  SAY #108954 /* ~I doubt that <CHARNAME> hast missed out on that, Minsc. Stand easy, my friend, for I can take care of myself in such matters.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #12 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",20)
~ THEN BEGIN 507 // from:
  SAY #108955 /* ~I remember how I set out on this journey, <CHARNAME>, so eager to complete the studies I started when I was on my dajemma. It seems like a long time had passed since the Othlor permitted me to leave my position of a Keeper of Manuscripts with the Fyrra of Urlaunt, but in truth it had been only two years today. But eventful years.~ */
  IF ~~ THEN REPLY #108956 /* ~Is Fyrra a local lord, Dynaheir?~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",21)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 508
  IF ~~ THEN REPLY #108957 /* ~*smile* Othlor judged wisely... the Fyrra of Urlaunt can find another Keeper, but <CHARNAME> of Candlekeep needs Dynaheir by his side.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",21)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 509
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #108958 /* ~Something I was wondering about, lady Dynaheir - since Minsc is on his own dajemma, he did not accompany you when you went to Sembia, right? Then how did you meet him?~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",21)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 510
  IF ~~ THEN REPLY #108959 /* ~What lands didst thou pass, Hathran?~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",21)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 511
  IF ~~ THEN REPLY #108960 /* ~Thy studies, Dynaheir - why wert they interrupted in the first place? I thought that a Hathran's dajemma lasts as long as it must.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",21)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 512
END

IF ~~ THEN BEGIN 508 // from: 507.0
  SAY #108961 /* ~Indeed, Fyrra is a local war leader who is entrusted with the defense of a settlement.~ */
  IF ~~ THEN REPLY #108962 /* ~*smile* Well, he has to find another Keeper, then. <CHARNAME> of Candlekeep needs Dynaheir by his side.~ */ GOTO 509
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #108958 /* ~Something I was wondering about, lady Dynaheir - since Minsc is on his own dajemma, he did not accompany you when you went to Sembia, right? Then how did you meet him?~ */ GOTO 510
  IF ~~ THEN REPLY #108959 /* ~What lands didst thou pass, Hathran?~ */ GOTO 511
  IF ~~ THEN REPLY #108960 /* ~Thy studies, Dynaheir - why wert they interrupted in the first place? I thought that a Hathran's dajemma lasts as long as it must.~ */ GOTO 512
END

IF ~~ THEN BEGIN 509 // from: 510.0 508.0 507.1
  SAY #108963 /* ~I want thee to understand that I did not serve Fyrra, but I did my duty to my people - and so I do here even now. Hathran dost not hire out for a time - they always serve Rashemen. To thee I have a blood debt, for thou hast saved mine life. I would stay by thy side for as long as thou require - but my first loyalty is to my country.~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #108964 /* ~*unpleasantly* And if an Othlor would demand my head, thou wouldst deliver it?~ */ GOTO 515
  IF ~~ THEN REPLY #108965 /* ~Rashemen is many days away from here, even as a bird flies, let alone as a man walks. And here I am, the man who had delivered you from thralldom and the horrors of imprisonment - and yet you refuse to pledge your fealty. This sours me and makes me doubt your loyalty.~ */ GOTO 517
  IF ~~ THEN REPLY #108966 /* ~It is always good to know which companions have goals of their own, and do not stand squarely behind me.~ */ GOTO 517
  IF ~~ THEN REPLY #108967 /* ~Blood debt? Is that all that bonds us, Dynaheir?~ */ GOTO 518
  IF ~  Class(Player1,BARD)
~ THEN REPLY #108968 /* ~In every song I know, the hero who saves a gentle maiden marries her... expect for in bawdy verses, of course. You, my not-so-gentle prize, instead of trembling prettily with ill-concealed passion when you see me, throw fireballs. Ah, at least they are *usually* directed at my foes. *teasingly* I ought to make a song of it. 
All the maidens fair
are garden roses white
but the one in my care
is a red rose o'wild... 
~ */ GOTO 520
END

IF ~~ THEN BEGIN 510 // from: 508.1 507.2
  SAY #108969 /* ~I had passed through a small settlement while taking the Golden Way to Thesk. We both started out of Rashemen at about the same time, and he was looking for a companion. 'Twas not easy for him to find one - due to his condition. I myself was uncomfortable with it, but the man hath a true heart, despite lacking sharpness of mind. And he came with me to Sembia, so I did not travel alone this time.~ */
  IF ~~ THEN REPLY #108970 /* ~*smile* <CHARNAME> of Candlekeep needs Minsc by his side... and Dynaheir. The Fyrras can find other berserkers and witches to serve them for now.~ */ GOTO 509
  IF ~~ THEN REPLY #108971 /* ~So, thou went to Sembia. What other lands didst thou pass, Hathran?~ */ GOTO 511
  IF ~~ THEN REPLY #108972 /* ~Thou went to Sembia once more? Thy studies, Dynaheir - why wert they interrupted in the first place? I thought that a Hathran's dajemma lasts as long as it must.~ */ GOTO 512
END

IF ~~ THEN BEGIN 511 // from: 521.0 519.0 517.1 510.1 508.2 507.3
  SAY #108973 /* ~This journey was shorter than my first one. I rode down the Golden Way to the port of Telfamar in Thesk, and sailed to Saerloon. And there, after studying with a friend of mine in the Temple of Mystra, I bought passage across the Dargonmere to Westgate.~ */
  IF ~~ THEN REPLY #108974 /* ~Where were you planning to go from there, Dynaheir?~ */ GOTO 522
  IF ~~ THEN REPLY #108975 /* ~I assume that you were interested in visiting Candlekeep. You could have run across me there... had things turned out differently.~ */ GOTO 523
  IF ~~ THEN REPLY #108976 /* ~A friend of yours? Is she a nice girl, with her nose in a book, just like you?~ */ GOTO 524
  IF ~~ THEN REPLY #108977 /* ~Ah, I see. So what about your dajemma? Did you only travel to Sembia?~ */ GOTO 512
  IF ~~ THEN REPLY #108978 /* ~Well, now I know. You should tell me more one of these days, but not now. Let us move.~ */ EXIT
END

IF ~~ THEN BEGIN 512 // from: 511.3 510.2 508.3 507.4
  SAY #108979 /* ~I went on my dajemma during the times of unrest shortly after the Time of Troubles. Alas, while mine sisters and I toured the Sea of Fallen Stars, it became known that the Tuigans invaded out of the Steppes. Unable to come to the aid of our native Rashemen we volunteered for King Azoun's crusade to fight the horde, to do our part in keeping the realms safe.~ */
  IF ~~ THEN GOTO 513
END

IF ~~ THEN BEGIN 513 // from: 512.0
  SAY #108980 /* ~Afterwards mine companions turned to Sembia... and it was hinted that my dajemma was fulfilled. Yet I was stubborn and chose to continue traveling with the group, as I felt my dajemma had not yet concluded. The Hathran suggested that I apply myself to studying the scrolls in temples of Mystra and Azuth of Saerloon, which I did with great eagerness. There I also found a wonderful study companion and was quite pleased.~ */
  IF ~~ THEN GOTO 514
END

IF ~~ THEN BEGIN 514 // from: 513.0
  SAY #108981 /* ~What I did not know, however, was that mine companions wert engaged into secret negotiations to oust Thay agents from Saerloon. Unfortunately, their activity was betrayed to Thayvians, and after one sister was waylaid and killed, we were ordered to return to Rashemen.~ */
  IF ~~ THEN REPLY #108982 /* ~So you returned to Sembia and finished your research this time. Where were you planning to go from there, Dynaheir?~ */ GOTO 522
  IF ~~ THEN REPLY #108983 /* ~*smile* This time, you traveled alone to make sure that nothing would impede your studies. Were you interested in visiting Candlekeep after leaving Saerloon? You could have run across me there, had things turned out differently.~ */ GOTO 523
  IF ~~ THEN REPLY #108976 /* ~A friend of yours? Is she a nice girl, with her nose in a book, just like you?~ */ GOTO 524
  IF ~~ THEN REPLY #108978 /* ~Well, now I know. You should tell me more one of these days, but not now. Let us move.~ */ EXIT
END

IF ~~ THEN BEGIN 515 // from: 517.0 509.0
  SAY #108984 /* ~*She musses up your hair.* This head stays where it is, if I can help it.~ */
  IF ~~ THEN GOTO 516
END

IF ~~ THEN BEGIN 516 // from: 515.0
  SAY #44015 /* ~Unless...~ */
  IF ~~ THEN REPLY #108985 /* ~Unless?~ */ GOTO 526
  IF ~~ THEN REPLY #108986 /* ~*You give Dynaheir a lopsided smile.* Unless I go mad and start slaughtering people by the score?~ */ GOTO 527
  IF ~~ THEN REPLY #108987 /* ~*Catching Dynaheir's hand in the palm of your hand, you slowly bring it to your lips. Gently, you place a kiss on her beringed fingers.* There is no "unless" Dynaheir. You want me alive, do you not?~ */ GOTO 526
  IF ~~ THEN REPLY #108988 /* ~Well, now I know. We will talk again when we have the chance. Let us go now.~ */ EXIT
END

IF ~~ THEN BEGIN 517 // from: 509.2 509.1
  SAY #108989 /* ~Do not scold me for mine loyalty to mine land, <CHARNAME>. Only grief can come out of this.~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #108990 /* ~*unpleasantly* Well, let us hope that no Othlor would demand my head from thee.~ */ GOTO 515
  IF ~~ THEN REPLY #108991 /* ~This is indeed a grim subject. Tell me of your travels, Hathran. What lands did you pass?~ */ GOTO 511
  IF ~~ THEN REPLY #108992 /* ~Indeed. We... we will talk again... but not now. Let us move.~ */ EXIT
  IF ~~ THEN REPLY #108993 /* ~I do not accept this. I require undivided fealty from you, wench.~ */ GOTO 528
END

IF ~~ THEN BEGIN 518 // from: 509.3
  SAY #108994 /* ~*coughs uncomfortably* It does bond us for certainty. I would not be guessing at things that might or might not be.~ */
  IF ~~ THEN GOTO 519
END

IF ~~ THEN BEGIN 519 // from: 518.0
  SAY #108995 /* ~*Dynaheir looks at you attentively, a clear warning to drop the subject in her dark eyes.* Why, could I not tell thee of mine journeys, of the lands I passed on the way here?~ */
  IF ~~ THEN GOTO 511
END

IF ~~ THEN BEGIN 520 // from: 509.4
  SAY #108996 /* ~*sharply* Didst thou just compose it? Thou should hold thine own gift in more esteem than to waste it on an idle joke.~ */
  IF ~~ THEN GOTO 521
END

IF ~~ THEN BEGIN 521 // from: 520.0
  SAY #108997 /* ~*Dynaheir looks at you attentively, clear warning to drop the subject in her dark eyes.* Why, could I not tell thee of mine journeys, of the lands I passed on the way here?~ */
  IF ~~ THEN GOTO 511
END

IF ~~ THEN BEGIN 522 // from: 525.1 525.0 523.0 514.0 511.0
  SAY #108998 /* ~We traveled to Westgate by sea; from Westgate, Minsc and I traveled to Ireabor, before taking the road connecting Berdusk with Nashkel. In Nashkel we were planning to turn onto the Lion's Way and follow that North to Candlekeep. I had a book of Rashemi folklore with me, a rarity here, that I hoped to use to gain the entry to the library. But we went astray - the rest thou know, <CHARNAME>.~ */
  IF ~~ THEN REPLY #108999 /* ~Heh, Dynaheir, seems to me you cut it short. *Why* did you go astray?~ */ GOTO 529
  IF ~~ THEN REPLY #109000 /* ~Yes, I know the rest... and still I have a feeling that I do not know you at all. Tell me more of yourself, Dynaheir.~ */ GOTO 530
  IF ~  Class(Player1,BARD)
~ THEN REPLY #109001 /* ~Then, thou wert captured by unseemly monsters, and I, the great hero, came along to save thee! Tru-la-la!
The fair maiden I saved
but not a kiss in reward
my rose o'wild me gave
but a spell and a scold!~ */ GOTO 531
  IF ~~ THEN REPLY #109002 /* ~Yes, I indeed, I do. Let us travel now, thusly we can supply you with new tales to tell.~ */ EXIT
END

IF ~~ THEN BEGIN 523 // from: 514.1 511.1
  SAY #109003 /* ~But things turned out as they did, <CHARNAME> - and there is no changing it. I indeed hoped to visit thy home.~ */
  IF ~~ THEN GOTO 522
END

IF ~~ THEN BEGIN 524 // from: 514.2 511.2
  SAY #109004 /* ~*smiles wryly* *He* was a dashing half-elven wizard...~ */
  IF ~~ THEN GOTO 525
END

IF ~~ THEN BEGIN 525 // from: 524.0
  SAY #109005 /* ~A couple of hundred years back...~ */
  IF ~~ THEN REPLY #109006 /* ~So you returned to Sembia and finished your research this time. Where did you go from there, Dynaheir?~ */ GOTO 522
  IF ~~ THEN REPLY #109007 /* ~*wipe sweat off your brow and say casually* Ah, I see.~ */ GOTO 522
  IF ~~ THEN REPLY #108978 /* ~Well, now I know. You should tell me more one of these days, but not now. Let us move.~ */ EXIT
END

IF ~~ THEN BEGIN 526 // from: 527.0 516.2 516.0
  SAY #109008 /* ~Unless the blood in thee will kill thee first, and leave naught but a shell called <CHARNAME>. But then it would be Bhaal's head to roll. I hope that thee wouldst scream for it thyself.~ */
  IF ~~ THEN REPLY #109009 /* ~You scare me, witch.~ */ EXIT
  IF ~~ THEN REPLY #109010 /* ~I... I will not abide such attitude! You cannot *know* such things for sure, and you'd kill me!~ */ GOTO 532
  IF ~~ THEN REPLY #109011 /* ~Fair enough. Let us hope that my defenses hold... and as the last resort I will count on you.~ */ GOTO 533
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109012 /* ~Ah, but it is a sweet death to die by the hand of a beloved. I would not wish for any other.~ */ GOTO 533
END

IF ~~ THEN BEGIN 527 // from: 516.1
  SAY #109013 /* ~*Dynaheir nods curtly.* Thou hadst a plan for this, dost thou not? And thou know that I wouldst not harm thee unless- *She bites her lip.*~ */
  IF ~~ THEN GOTO 526
END

IF ~~ THEN BEGIN 528 // from: 517.3
  SAY #109014 /* ~'Tis thy choice if thou will accept it or not, but I will not serve any man blindly and unconditionally. My loyalty to mine homeland and goodness art sacred to me.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 529 // from: 522.0
  SAY #109015 /* ~*Dynaheir blushes lightly.* 'Twas a silly thing... the eldest son of the ship's owner, apparently a great lord in Westgate, became enamored with me. He forced his kindness and his company upon Minsc and me for too long. We tried to elude him and took a beast's trail. With Minsc's superb knowledge of wilderness 'twas a good idea, but alas, it almost brought about our demise.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 530 // from: 522.1
  SAY #109016 /* ~Another time, perhaps. I am not accustomed to talk at length of myself.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 531 // from: 522.2
  SAY #109017 /* ~*laughs* Oh, but if thou art not scolded, thou art like to do things too daring or too unwise... I am but trying to keep thee alive.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 532 // from: 526.1
  SAY #109018 /* ~*quietly and sadly* If Bhaal conquers thee, thy behavior wouldst show it immediately. He wouldst not hide his instincts.~ */
  IF ~~ THEN GOTO 533
END

IF ~~ THEN BEGIN 533 // from: 532.0 526.3 526.2
  SAY #109019 /* ~I pray that thy defenses hold, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #13 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",22)
~ THEN BEGIN 534 // from:
  SAY #109020 /* ~*Dynaheir sits quietly for a long time, her brow furrowed. The light wind blows smoke her way and drops a spark on her skin. She jumps up with a shout.*~ */
  IF ~~ THEN GOTO 535
END

IF ~~ THEN BEGIN 535 // from: 534.0
  SAY #109021 /* ~Dost not touch me, dog!~ */
  IF ~~ THEN GOTO 536
END

IF ~~ THEN BEGIN 536 // from: 535.0
  SAY #109022 /* ~*laughs uncomfortably*~ */
  IF ~~ THEN GOTO 537
END

IF ~~ THEN BEGIN 537 // from: 536.0
  SAY #109023 /* ~It doth not become me to be so frightful. I have pondered the visions of past fears far too long.~ */
  IF ~~ THEN REPLY #109024 /* ~*Make yapping and howling sounds.*~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",23)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 538
  IF ~~ THEN REPLY #109025 /* ~*Pick up a blanket and roll it over Dynaheir's shoulders.* Here, that should keep thee from harm.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",23)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 539
  IF ~~ THEN REPLY #109026 /* ~*You gather Dynaheir in your arms and press her lightly against your chest.* Here, let me give you something more pleasing to think of.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",23)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 540
  IF ~~ THEN REPLY #109027 /* ~Darn you, witch! You scared the Nine Hells out of me!~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",23)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 554
  IF ~~ THEN REPLY #109028 /* ~The nightmares will pass with time, m'lady.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",23)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 550
END

IF ~~ THEN BEGIN 538 // from: 537.0
  SAY #109029 /* ~Thou art fluent in the gnolls’ tongue, <CHARNAME>.~ */
  IF ~~ THEN REPLY #109030 /* ~*smile widely* YAP!~ */ GOTO 555
  IF ~~ THEN REPLY #109031 /* ~What, no scolding for acting immature and cruelly?~ */ GOTO 542
  IF ~~ THEN REPLY #109032 /* ~I am glad that it cheered you up. You must harbor horrible memories.~ */ GOTO 550
  IF ~~ THEN REPLY #109025 /* ~*Pick up a blanket and roll it over Dynaheir's shoulders.* Here, that should keep thee from harm.~ */ GOTO 539
  IF ~~ THEN REPLY #109033 /* ~*You gather Dynaheir in your arms and press her lightly against your chest.* Let me give you something more pleasing to think of.~ */ GOTO 540
END

IF ~~ THEN BEGIN 539 // from: 538.3 537.1
  SAY #109034 /* ~An armor of wool?~ */
  IF ~~ THEN REPLY #109035 /* ~*shrug in a non-committal way* It will ward off the chill, lady. And sparks.~ */ GOTO 543
  IF ~  !InParty("minsc")
~ THEN REPLY #109036 /* ~This blanket will not shield thee from a sword or an arrow. But the one who gave it to thee... just might.~ */ GOTO 544
  IF ~  !InParty("minsc")
~ THEN REPLY #109037 /* ~Yes. *cough* Well, you go to sleep, Dynaheir, and I will... er... I promise that no gnoll or other mischief-maker will get through me to you.~ */ GOTO 544
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #109036 /* ~This blanket will not shield thee from a sword or an arrow. But the one who gave it to thee... just might.~ */ EXTERN ~_BMINSC~ 373
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #109038 /* ~Yes. *cough* Well, you go to sleep, Dynaheir, and I will... er... I promise that no gnoll or other mischief-maker will get through me to you!~ */ EXTERN ~_BMINSC~ 373
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN REPLY #109039 /* ~Yep. *grin* Cheap and reliable.~ */ EXTERN ~_BCORAN~ 437
  IF ~  !InParty("coran")
~ THEN REPLY #109039 /* ~Yep. *grin* Cheap and reliable.~ */ GOTO 543
  IF ~  OR(2)
Class(Player1,FIGHTER_ALL)
Class(Player1,PALADIN)
~ THEN REPLY #109040 /* ~Well, it worked to make you forget your worries. But if m'lady wants me to help her into mine own armor, I will be delighted to squire for her.~ */ GOTO 545
END

IF ~~ THEN BEGIN 540 // from: 538.4 537.2
  SAY #109041 /* ~Thou think'st that thine embrace will make me forget the deep pit I was thrown into? And the heavy stone cover that the gnolls moved to close the opening for the night, shutting me off in the complete darkness with only a trickle of air coming through a thin slot to disturb the stench?~ */
  IF ~~ THEN GOTO 541
END

IF ~~ THEN BEGIN 541 // from: 540.0
  SAY #109042 /* ~When thou walked me to the surface, I near fainted, so fragrant the air felt... when 'twas in truth full of foul smells of death and vomit and blood...~ */
  IF ~~ THEN GOTO 552
END

IF ~~ THEN BEGIN 542 // from: 538.1
  SAY #109043 /* ~*Smiles sadly, and you notice tightness around her eyes.* I have no scoldings left in me now, <CHARNAME>. I am too... exhausted by fighting off the memories.~ */
  IF ~~ THEN GOTO 550
END

IF ~~ THEN BEGIN 543 // from: 539.6 539.0 _BCORAN:437.0
  SAY #109044 /* ~'Twill indeed. If only it would shield against memories as well...~ */
  IF ~~ THEN GOTO 550
END

IF ~~ THEN BEGIN 544 // from: 539.2 539.1 _BMINSC:373.0
  SAY #109045 /* ~My brave... I can defend myself against a sword or an arrow. I am not afraid of the present danger or of what the future has in store for me. 'Tis memories that assault me...~ */
  IF ~~ THEN GOTO 550
END

IF ~~ THEN BEGIN 545 // from: 539.7
  SAY #109046 /* ~Surely thou art not fishing for a compliment to thy manliness? Thou know quite well that I should collapse under the weight of thy armor! That is why I dost not wander into a battle, plated like a tortoise and mad like a dwarven battlerager, but stay back with my head cool and utter words arcana...~ */
  IF ~~ THEN GOTO 546
END

IF ~~ THEN BEGIN 546 // from: 545.0
  SAY #109047 /* ~But some battles art not won neither by the spell nor by sword. I am fighting mine own memories...~ */
  IF ~~ THEN GOTO 550
END

IF ~~ THEN BEGIN 547 // from: 554.1 _BMINSC:374.0
  SAY #109048 /* ~I am ashamed at myself of mine... nervousness. 'Tis not like me to be unsettled by memories.~ */
  IF ~~ THEN GOTO 550
END

IF ~~ THEN BEGIN 548 // from: 554.2
  SAY #109049 /* ~*irritably* Nothing hath happened just now. I was assaulted by... by memories.~ */
  IF ~~ THEN GOTO 550
END

IF ~~ THEN BEGIN 549 // from: 554.3
  SAY #109050 /* ~*glares at you* Absolutely not! I have been accosted by memories, but I am still as clear-headed as I always have been. And I will chase these memories away shortly.~ */
  IF ~~ THEN GOTO 550
END

IF ~~ THEN BEGIN 550 // from: 549.0 548.0 547.0 546.0 544.0 543.0 542.0 538.2 537.4
  SAY #109051 /* ~They art ever there... I wish that my mind would fail me for the first time in mine life.~ */
  IF ~~ THEN GOTO 551
END

IF ~~ THEN BEGIN 551 // from: 550.0
  SAY #109052 /* ~But no... I remember too well the deep pit I was thrown into. And the heavy stone cover that the gnolls moved to close the opening for the night, shutting me off in the complete darkness with only a trickle of air coming through a thin slot to disturb the stench. When thou walked me to the surface, I near fainted, so fragrant the air felt... when 'twas in truth full of foul smells of death and vomit and blood...~ */
  IF ~~ THEN GOTO 552
END

IF ~~ THEN BEGIN 552 // from: 551.0 541.0
  SAY #109053 /* ~Dost thou think that I can forget those countless days when I occupied myself with trying to devise an escape plan and discounting possibility after possibility?~ */
  IF ~~ THEN GOTO 553
END

IF ~~ THEN BEGIN 553 // from: 552.0
  SAY #109054 /* ~To forget that there were things I was frightened more of than of the death itself?~ */
  IF ~~ THEN REPLY #109055 /* ~No. But I think I can... I can help you somehow...~ */ GOTO 556
  IF ~~ THEN REPLY #109056 /* ~Talk to me. Sometimes the fears of old lessen, when they are spoken out loud to a compassionate listener.~ */ GOTO 557
  IF ~~ THEN REPLY #109057 /* ~They shut you off in that stinking hole?! By all the gods, I'm glad that I killed the whole lot!~ */ GOTO 560
  IF ~~ THEN REPLY #109058 /* ~You have survived, woman. Why allow ill memories to ruin a perfectly nice <DAYNIGHT>?~ */ GOTO 562
END

IF ~~ THEN BEGIN 554 // from: 537.3
  SAY #109059 /* ~I thought that thou would be less... jumpy after <GAMEDAYS> of adventuring.~ */
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #109060 /* ~Has it been that long? Mirtul 1st, and today is... what? <DAYANDMONTH>? Oh... time is flying. I *should* be less jumpy, but I am not. So try not to yelp out loud too often, Dynaheir.~ */ EXTERN ~_BMINSC~ 374
  IF ~  OR(3)
!InParty("minsc")
!InMyArea("minsc")
StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #109060 /* ~Has it been that long? Mirtul 1st, and today is... what? <DAYANDMONTH>? Oh... time is flying. I *should* be less jumpy, but I am not. So try not to yelp out loud too often, Dynaheir.~ */ GOTO 547
  IF ~~ THEN REPLY #109061 /* ~I... I was not scared for myself, but for you. I thought... something had happened.~ */ GOTO 548
  IF ~~ THEN REPLY #109062 /* ~I am afraid that adventuring made me *more* jumpy, Dynaheir. I bet you too startle when you hear a dog yapping!~ */ GOTO 549
END

IF ~~ THEN BEGIN 555 // from: 538.0
  SAY #109063 /* ~*ruffles your hair* Good boy. Now sit! I am going to try to sleep.~ */
  IF ~~ THEN REPLY #109064 /* ~I'd rather lay... *wink* or get laid.~ */ GOTO 566
  IF ~~ THEN REPLY #109065 /* ~*lick her hand* Will do, my good mistress, will do.~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #109066 /* ~*snort and say nothing*~ */ DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 556 // from: 553.0
  SAY #109067 /* ~Thou hast delivered me once already, <CHARNAME>. I should not like to grow into the habit of having someone else to rescue me from all mine difficulties. Rest well.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 557 // from: 553.1
  SAY #109068 /* ~I shall keep this to such time when I turn into a white-haired and toothless crone, and have no matters of import to attend to but to sit on the doorstep and tell children fanciful tales.~ */
  IF ~~ THEN GOTO 558
END

IF ~~ THEN BEGIN 558 // from: 557.0
  SAY #109069 /* ~*snicker* And thou shalt figure in those as a prominent hero, thou hast my word.~ */
  IF ~~ THEN GOTO 559
END

IF ~~ THEN BEGIN 559 // from: 558.0
  SAY #109070 /* ~Now, rest well and worry not about me.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 560 // from: 553.2
  SAY #109071 /* ~Thou hast done well, and I am grateful to thee for deliverance.~ */
  IF ~~ THEN GOTO 561
END

IF ~~ THEN BEGIN 561 // from: 560.0
  SAY #109072 /* ~Rest well now; the deeds of valor art better done with a fresh head on thy shoulders and sure hand.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 562 // from: 553.3
  SAY #109073 /* ~Why indeed?~ */
  IF ~~ THEN GOTO 563
END

IF ~~ THEN BEGIN 563 // from: 562.0
  SAY #109074 /* ~If I cannot be rid of them all together, I shall keep them to such time when I turn into a white-haired and toothless crone, and have no matters of import to attend to but to sit on the doorstep and tell children fanciful tales.~ */
  IF ~~ THEN GOTO 564
END

IF ~~ THEN BEGIN 564 // from: 563.0
  SAY #109069 /* ~*snicker* And thou shalt figure in those as a prominent hero, thou hast my word.~ */
  IF ~~ THEN GOTO 565
END

IF ~~ THEN BEGIN 565 // from: 564.0
  SAY #109070 /* ~Now, rest well and worry not about me.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 566 // from: 555.0
  SAY #109075 /* ~Then I advise thee to find thyself a harlot at thy first convenience. *storms away*~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF WEIGHT #14 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",24)
~ THEN BEGIN 567 // from:
  SAY #109079 /* ~Dost thou remember the Year of Shadows, also known as the Time of Troubles?~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN DO ~SetGlobal("X#DYLoveTalk","GLOBAL",25)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 568
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN DO ~SetGlobal("X#DYLoveTalk","GLOBAL",25)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 569
END

IF ~~ THEN BEGIN 568 // from: 567.0
  SAY #109080 /* ~Thou wert born in its wake.~ */
  IF ~~ THEN REPLY #109081 /* ~Dynaheir, can we talk about something else? ANYTHING! Please... I am tired of hearing of Bane, Myrkul, Tablets of Fate and Bhaal's foresight!~ */ GOTO 570
  IF ~  Race(Player1,HUMAN)
~ THEN REPLY #109082 /* ~I was a boy of eleven years in the Year of Shadows, even if I claimed that I was almost a man grown back then. I have no more idea of the Time of Troubles than a man who stays in his basement has of a thunderstorm. He hears a thunderclap, but he is not soaked through by the rain, the lightning bolts and hail pass him by... Gorion was not eager to talk about it... now I know why. I... I would welcome your account of events, Dynaheir.~ */ GOTO 571
  IF ~  Race(Player1,ELF)
~ THEN REPLY #109083 /* ~Ah, it was some human gods' squabble. Obviously, I should be taking interest in it since my sire proved to be one of them, but I could never interest myself in it. Yet from your lips, my sweet Dynaheir, any tale is welcome. Let it be the tale of the Year of Shadows to<DAYNIGHT>.~ */ GOTO 572
  IF ~  !Race(Player1,HUMAN)
!Race(Player1,ELF)
~ THEN REPLY #109084 /* ~I was young in the Year of Shadows and isolated from the world. I have no more idea of the Time of Troubles than a man who stays in his basement has of a thunderstorm. He hears a thunderclap, but he is not soaked through by the rain, the lightning bolts and hail pass him by... Gorion was not eager to talk about it... now I know why. I... I would welcome your account of events, Dynaheir.~ */ GOTO 571
  IF ~~ THEN REPLY #109085 /* ~I was in Candlekeep back then, the place full of sages and wizards. They did not tell me much, but I could smell their fear. That is how I remember the Time of Troubles.~ */ GOTO 573
  IF ~  Class(Player1,SORCERER)
!Class("dynaheir",SORCERER)
~ THEN REPLY #109086 /* ~Of course I remember the Time of Troubles! I was more powerful than Gorion back then, thanks to my magic blood! Go me!~ */ GOTO 574
  IF ~  Class(Player1,SORCERER)
!Class("dynaheir",SORCERER)
~ THEN REPLY #109087 /* ~Of course I remember the Time of Troubles... The Weave was left unattended, and mages could not access it. Without release, it flooded those of my ilk, and I ached all over and felt that my blood was slow and cold by periods, thickened by magic, and surging with mad outbursts at other times... I almost opened my veins to release it, Dynaheir.~ */ GOTO 574
  IF ~  Class(Player1,SORCERER)
Class("dynaheir",SORCERER)
~ THEN REPLY #109086 /* ~Of course I remember the Time of Troubles! I was more powerful than Gorion back then, thanks to my magic blood! Go me!~ */ GOTO 575
  IF ~  Class(Player1,SORCERER)
Class("dynaheir",SORCERER)
~ THEN REPLY #109087 /* ~Of course I remember the Time of Troubles... The Weave was left unattended, and mages could not access it. Without release, it flooded those of my ilk, and I ached all over and felt that my blood was slow and cold by periods, thickened by magic, and surging with mad outbursts at other times... I almost opened my veins to release it, Dynaheir.~ */ GOTO 575
  IF ~~ THEN REPLY #109088 /* ~Yes, I remember the Year of Shadows. What of it?~ */ GOTO 576
  IF ~  Class(Player1,CLERIC_ALL)
~ THEN REPLY #109089 /* ~It was a time of the crisis of faith, but we were rewarded for our devotion. For after the storm had passed, we were granted the true ability to serve a deity's greatness...~ */ GOTO 577
  IF ~  Class(Player1,DRUID_ALL)
~ THEN REPLY #109090 /* ~Chauntea herself was distraught in this evil year. Odd beings spawned into the world from her womb, storms roamed the seas and wild winds blew across the lands. I was young then, but the upset of the balance hurt my soul...~ */ GOTO 578
END

IF ~~ THEN BEGIN 569 // from: 567.1
  SAY #109091 /* ~Dost thou remember the Godswar?~ */
  IF ~~ THEN REPLY #109092 /* ~I guess... I do, but I am not very interested in it.~ */ GOTO 577
  IF ~  Race(Player1,HUMAN)
~ THEN REPLY #109093 /* ~I was a boy of eleven years in the Year of Shadows, even if I claimed that I was almost a man grown back then. I have no more idea of the Time of Troubles than a man who stays in his basement has of a thunderstorm. He hears a thunderclap, but he is not soaked through by the rain, the lightning bolts and hail pass him by... I would welcome your account of events, Dynaheir.~ */ GOTO 571
  IF ~  Race(Player1,ELF)
~ THEN REPLY #109094 /* ~Ah, it was some human gods' squabble. Yet from your lips, my sweet Dynaheir, any tale is welcome. Let it be the tale of the Year of Shadows to<DAYNIGHT>.~ */ GOTO 572
  IF ~  !Race(Player1,HUMAN)
!Race(Player1,ELF)
~ THEN REPLY #109095 /* ~I was young in the Year of Shadows and isolated from the world. I have no more idea of the Time of Troubles than a man who stays in his basement has of a thunderstorm. He hears a thunderclap, but he is not soaked through by the rain, the lightning bolts and hail pass him by... I would welcome your account of events, Dynaheir.~ */ GOTO 571
  IF ~~ THEN REPLY #109085 /* ~I was in Candlekeep back then, the place full of sages and wizards. They did not tell me much, but I could smell their fear. That is how I remember the Time of Troubles.~ */ GOTO 573
  IF ~  Class(Player1,SORCERER)
!Class("dynaheir",SORCERER)
~ THEN REPLY #109086 /* ~Of course I remember the Time of Troubles! I was more powerful than Gorion back then, thanks to my magic blood! Go me!~ */ GOTO 574
  IF ~  Class(Player1,SORCERER)
!Class("dynaheir",SORCERER)
~ THEN REPLY #109087 /* ~Of course I remember the Time of Troubles... The Weave was left unattended, and mages could not access it. Without release, it flooded those of my ilk, and I ached all over and felt that my blood was slow and cold by periods, thickened by magic, and surging with mad outbursts at other times... I almost opened my veins to release it, Dynaheir.~ */ GOTO 574
  IF ~  Class(Player1,SORCERER)
Class("dynaheir",SORCERER)
~ THEN REPLY #109086 /* ~Of course I remember the Time of Troubles! I was more powerful than Gorion back then, thanks to my magic blood! Go me!~ */ GOTO 575
  IF ~  Class(Player1,SORCERER)
Class("dynaheir",SORCERER)
~ THEN REPLY #109087 /* ~Of course I remember the Time of Troubles... The Weave was left unattended, and mages could not access it. Without release, it flooded those of my ilk, and I ached all over and felt that my blood was slow and cold by periods, thickened by magic, and surging with mad outbursts at other times... I almost opened my veins to release it, Dynaheir.~ */ GOTO 575
  IF ~~ THEN REPLY #109088 /* ~Yes, I remember the Year of Shadows. What of it?~ */ GOTO 576
  IF ~  Class(Player1,CLERIC_ALL)
~ THEN REPLY #109089 /* ~It was a time of the crisis of faith, but we were rewarded for our devotion. For after the storm had passed, we were granted the true ability to serve a deity's greatness...~ */ GOTO 577
  IF ~  Class(Player1,DRUID_ALL)
~ THEN REPLY #109090 /* ~Chauntea herself was distraught in this evil year. Odd beings spawned into the world from her womb, storms roamed the seas and wild winds blew across the lands. I was young then, but the upset of the balance hurt my soul...~ */ GOTO 578
END

IF ~~ THEN BEGIN 570 // from: 568.0
  SAY #109096 /* ~That is why I disapprove of thy mentor for never telling thee the truth. He should have prepared thee better for the challenges of thy heritage. Not unlike how they wean Princes upon the land's custom and his duty for him to grow into a King - and thy duty is harder than that of a Prince.~ */
  IF ~~ THEN REPLY #109097 /* ~Are you trying to correct his failings in a single week? Give it a rest, Dynaheir! I know enough of the Time of Troubles as is.~ */ EXIT
  IF ~~ THEN REPLY #109098 /* ~*sigh* My duty... of course. Well, tell me of the Times of Troubles, then.~ */ GOTO 571
  IF ~~ THEN REPLY #109099 /* ~Thou invented a man that is not me, Dynaheir. Thou bestowed all sorts of qualities and duties onto him, and by some reason thou insist now that this man is me. That's untrue.~ */ GOTO 580
END

IF ~~ THEN BEGIN 571 // from: 579.0 570.1 569.3 569.1 568.3 568.1
  SAY #109100 /* ~In the year 1358 in Dale Reckoning, Bane and Myrkul stole the Tablets of Fate from Lord Ao.~ */
  IF ~~ THEN REPLY #109101 /* ~Er... Dynaheir, I know all that. Let us return to our travels.~ */ EXIT
  IF ~~ THEN REPLY #109102 /* ~And the Tablets of Fate are... ?~ */ GOTO 581
  IF ~~ THEN REPLY #109103 /* ~And that is why Lord Ao cast the gods into mortal bodies... until such time as the Tablets were recovered. Thus started the War of the Avatars.~ */ GOTO 584
END

IF ~~ THEN BEGIN 572 // from: 569.2 568.2
  SAY #109104 /* ~I recall that Labelas Enoreth did not stay impartial to the "human" gods' squabble. So the tale should'st touch even thy proud heart, elf. In the year 1358 in Dale Reckoning, Bane and Myrkul stole the Tablets of Fate from Lord Ao.~ */
  IF ~~ THEN REPLY #109101 /* ~Er... Dynaheir, I know all that. Let us return to our travels.~ */ EXIT
  IF ~~ THEN REPLY #109102 /* ~And the Tablets of Fate are... ?~ */ GOTO 581
  IF ~~ THEN REPLY #109103 /* ~And that is why Lord Ao cast the gods into mortal bodies... until such time as the Tablets were recovered. Thus started the War of the Avatars.~ */ GOTO 584
  IF ~~ THEN REPLY #109105 /* ~Now, how did Labelas manage to distinguish himself so?~ */ GOTO 586
  IF ~~ THEN REPLY #109106 /* ~Ah, now I recall that Enoreth clashed with Silverbeard at Ruathym. But truly, Dynaheir, I think that Vartan Hai Sylvar and you are the only two people to remember the matter!~ */ GOTO 588
END

IF ~~ THEN BEGIN 573 // from: 569.4 568.4
  SAY #109107 /* ~Indeed, 'twas a time when the most ancient fear of all came to life - a world without order. It all started when in the year 1358 in Dale Reckoning, Bane and Myrkul stole the Tablets of Fate from Lord Ao.~ */
  IF ~~ THEN REPLY #109101 /* ~Er... Dynaheir, I know all that. Let us return to our travels.~ */ EXIT
  IF ~~ THEN REPLY #109102 /* ~And the Tablets of Fate are... ?~ */ GOTO 581
  IF ~~ THEN REPLY #109103 /* ~And that is why Lord Ao cast the gods into mortal bodies... until such time as the Tablets were recovered. Thus started the War of the Avatars.~ */ GOTO 584
END

IF ~~ THEN BEGIN 574 // from: 569.6 569.5 568.6 568.5
  SAY #109108 /* ~As a traditional student of the Art, I know not how thou felt; we, mages suffered greatly in the year when Bane and Myrkul stole the Tablets of Fate from Lord Ao.~ */
  IF ~~ THEN REPLY #109109 /* ~I suppose, but it is all back to normal, Bane and Myrkul are dead, and the Weave is restored. So why worry about it? Let us attend to more pressing matters now.~ */ EXIT
  IF ~~ THEN REPLY #109102 /* ~And the Tablets of Fate are... ?~ */ GOTO 581
  IF ~~ THEN REPLY #109103 /* ~And that is why Lord Ao cast the gods into mortal bodies... until such time as the Tablets were recovered. Thus started the War of the Avatars.~ */ GOTO 584
END

IF ~~ THEN BEGIN 575 // from: 569.8 569.7 568.8 568.7
  SAY #109110 /* ~I know how thou felt, for I am a sorceress as well. The so familiar world of the Art was changed greatly in the year when Bane and Myrkul stole the Tablets of Fate from Lord Ao.~ */
  IF ~~ THEN REPLY #109109 /* ~I suppose, but it is all back to normal, Bane and Myrkul are dead, and the Weave is restored. So why worry about it? Let us attend to more pressing matters now.~ */ EXIT
  IF ~~ THEN REPLY #109102 /* ~And the Tablets of Fate are... ?~ */ GOTO 581
  IF ~~ THEN REPLY #109103 /* ~And that is why Lord Ao cast the gods into mortal bodies... until such time as the Tablets were recovered. Thus started the War of the Avatars.~ */ GOTO 584
END

IF ~~ THEN BEGIN 576 // from: 569.9 568.9
  SAY #109111 /* ~Thou remember? Tell me then, what is the greatest thing that changed after the order was restored?~ */
  IF ~~ THEN REPLY #109112 /* ~Dynaaaaaheir, I am in no mood for tests... let us... go fight something, shall we?~ */ EXIT
  IF ~~ THEN REPLY #109113 /* ~Er... I guess there were a bunch of gods that died... and were made. Is that what you are asking?~ */ GOTO 590
  IF ~~ THEN REPLY #109114 /* ~The biggest change, o my learned friend, was that deity's powers from that point on were derived from the fervor and the number of worshipers a deity possesses. Did I pass the test, Dynaheir?~ */ GOTO 577
END

IF ~~ THEN BEGIN 577 // from: 579.3 576.2 569.10 569.0 568.10
  SAY #109115 /* ~It was the greatest change that the cataclysm of the Godswar brought to Toril. What other thing of importance has happened?~ */
  IF ~~ THEN REPLY #109112 /* ~Dynaaaaaheir, I am in no mood for tests... let us... go fight something, shall we?~ */ EXIT
  IF ~~ THEN REPLY #109116 /* ~The death of gods. It will serve for a long time as a reminder of Ao's power, and that all things have an end.~ */ GOTO 592
  IF ~~ THEN REPLY #109117 /* ~If my answer was not what thou sought to hear from me, lady, mayhap thou canst reply thyself, and I will remember thine answer.~ */ GOTO 594
END

IF ~~ THEN BEGIN 578 // from: 569.11 568.11
  SAY #109118 /* ~In our parts one such storm broke down the great fleet of Mulhorand, that was bringing war swiftly to our region. Thay was their target, but I still am grateful for the storms, for what Empire would stop with one successful conquest?~ */
  IF ~~ THEN GOTO 579
END

IF ~~ THEN BEGIN 579 // from: 578.0
  SAY #109119 /* ~By the virtue of who thou art, thou know well how nature was ruffled in the Year of the Shadows. But tell me, dost thou know of the effect it caused to Faerun's peoples?~ */
  IF ~~ THEN REPLY #109120 /* ~No, Dynaheir, I have but a vague idea about it, since my interests always lay with birds, plants, beasts and stone. Tell me of it.~ */ GOTO 571
  IF ~~ THEN REPLY #109121 /* ~No, Dynaheir, and this lore is useless to me, for I have a mind only for things natural. Do not begrudge me that.~ */ EXIT
  IF ~~ THEN REPLY #109113 /* ~Er... I guess there were a bunch of gods that died... and were made. Is that what you are asking?~ */ GOTO 590
  IF ~~ THEN REPLY #109122 /* ~There is no clear division between nature and the divine forces that run through nature. After the Time of Troubles, we the servants of the Great Mother received a great gift. The deity's powers are now derived from the fervor and the number of worshipers they possess - and that means that I strengthen nature through my faith, not just through my actions. Did I pass the test, Dynaheir?~ */ GOTO 577
END

IF ~~ THEN BEGIN 580 // from: 570.2
  SAY #109123 /* ~Perhaps thou art right. I can see a certain danger for myself in it. I will leave thee alone for now and wait until thou art in a mood to discuss such things... if it overtakes thou at all.~ */
  IF ~~ THEN DO ~SetGlobal("X#EncourageDynaheir","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 581 // from: 593.1 575.1 574.1 573.1 572.1 571.1
  SAY #109124 /* ~The Tablets of Fate art the records that contain the deities' obligations and laws. Bane and Myrkul thought to increase their own power by stealing the Tablets. Ao, the Lord of Lords, cast down all the gods, save Helm, into mortal bodies until the Tablets were returned.~ */
  IF ~~ THEN GOTO 582
END

IF ~~ THEN BEGIN 582 // from: 581.0
  SAY #109125 /* ~Four adventurers: Adon, a cleric of Sune, Cyric, Kelemvor, and Midnight were successful in finding the Tablets and returning them to Ao. Three of that company were raised to godhood in place of the slain gods - Bane, Bhaal, Myrkul and Mystra.~ */
  IF ~~ THEN GOTO 583
END

IF ~~ THEN BEGIN 583 // from: 582.0
  SAY #109126 /* ~Other gods had perished as well - Torm, Waukeen and perhaps Leira.~ */
  IF ~~ THEN REPLY #109127 /* ~If I were this Adon, I would be very unhappy - he is the only one who was not granted godhood for the deed! Even that madman Cyric was!~ */ GOTO 595
  IF ~~ THEN REPLY #109128 /* ~Wait! Torm is not dead!~ */ GOTO 596
  IF ~~ THEN REPLY #109129 /* ~Why was Helm spared?~ */ GOTO 597
  IF ~~ THEN REPLY #109130 /* ~So who did what to whom and when?~ */ GOTO 598
  IF ~~ THEN REPLY #109131 /* ~But Mystra is not dead!~ */ GOTO 599
END

IF ~~ THEN BEGIN 584 // from: 594.0 589.0 587.0 575.2 574.2 573.2 572.2 571.2
  SAY #109132 /* ~Four adventurers: Adon, a cleric of Sune, Cyric, Kelemvor, and Midnight were successful in finding the Tablets and returning them to Ao. Three of that company, excepting only Adon, were raised to godhood in place of the slain gods - Bane, Bhaal, Myrkul and Mystra.~ */
  IF ~~ THEN GOTO 585
END

IF ~~ THEN BEGIN 585 // from: 584.0
  SAY #109126 /* ~Other gods had perished as well - Torm, Waukeen and perhaps Leira.~ */
  IF ~~ THEN REPLY #109133 /* ~If I were this Adon, I would have been very unhappy - he is the only one who was not granted godhood for the deed! Even the madman Cyric was!~ */ GOTO 595
  IF ~~ THEN REPLY #109128 /* ~Wait! Torm is not dead!~ */ GOTO 596
  IF ~~ THEN REPLY #109129 /* ~Why was Helm spared?~ */ GOTO 597
  IF ~~ THEN REPLY #109130 /* ~So who did what to whom and when?~ */ GOTO 598
  IF ~~ THEN REPLY #109131 /* ~But Mystra is not dead!~ */ GOTO 599
  IF ~~ THEN REPLY #109134 /* ~Quite right. Thank you, Dynaheir, for recounting the old lore to me yet again.~ */ GOTO 600
END

IF ~~ THEN BEGIN 586 // from: 572.3
  SAY #109135 /* ~Labelas Enoreth clashed with Silverbeard at Ruathym over a misunderstanding and slew Clangeddin's avatar. But indeed, the Seldarine showed little of themselves during the Time of Troubles.~ */
  IF ~~ THEN GOTO 587
END

IF ~~ THEN BEGIN 587 // from: 586.0
  SAY #109136 /* ~It was left to the humans to end the Godswar.~ */
  IF ~~ THEN GOTO 584
END

IF ~~ THEN BEGIN 588 // from: 572.4
  SAY #109137 /* ~Indeed, the Seldarine showed little of themselves during the Time of Troubles.~ */
  IF ~~ THEN GOTO 589
END

IF ~~ THEN BEGIN 589 // from: 588.0
  SAY #109136 /* ~It was left to the humans to end the Godswar.~ */
  IF ~~ THEN GOTO 584
END

IF ~~ THEN BEGIN 590 // from: 579.2 576.1
  SAY #109138 /* ~Yes, some gods had perished - Bane and Myrkul, Mystra, Bhaal, Torm, Waukeen and perhaps Leira.~ */
  IF ~~ THEN GOTO 591
END

IF ~~ THEN BEGIN 591 // from: 590.0
  SAY #109139 /* ~But mortals were granted godhoods as well. Four adventurers: Adon, a cleric of Sune, Cyric, Kelemvor, and Midnight were successful in finding the Tablets and returning them to Ao. Three of that company, excepting only Adon, were raised to godhood in place of the slain gods - Bane, Bhaal, Myrkul and Mystra.~ */
  IF ~~ THEN REPLY #109140 /* ~If I were this Adon, I would have been very unhappy - he is the only one who was not granted godhood for the deed! Even that madman Cyric was!~ */ GOTO 595
  IF ~~ THEN REPLY #109128 /* ~Wait! Torm is not dead!~ */ GOTO 596
  IF ~~ THEN REPLY #109129 /* ~Why was Helm spared?~ */ GOTO 597
  IF ~~ THEN REPLY #109130 /* ~So who did what to whom and when?~ */ GOTO 598
  IF ~~ THEN REPLY #109131 /* ~But Mystra is not dead!~ */ GOTO 599
  IF ~~ THEN REPLY #109134 /* ~Quite right. Thank you, Dynaheir, for recounting the old lore to me yet again.~ */ GOTO 600
END

IF ~~ THEN BEGIN 592 // from: 577.1
  SAY #109141 /* ~*sadly* All things must end. Thou art right.~ */
  IF ~~ THEN GOTO 593
END

IF ~~ THEN BEGIN 593 // from: 592.0
  SAY #109142 /* ~I am sorry, <CHARNAME>, I have started this conversation, but I... I wish to reflect a while. In solitude.~ */
  IF ~~ THEN REPLY #109143 /* ~As you wish, Dynaheir.~ */ EXIT
  IF ~~ THEN REPLY #109144 /* ~Please, continue, Dynaheir. I think... I think it is important that you tell me what you wished me to know.~ */ GOTO 581
END

IF ~~ THEN BEGIN 594 // from: 577.2
  SAY #109145 /* ~I think that thou know it already, but I will repeat the lore to make sure. Gods had been destroyed and made anew during the Year of Shadows, until Ao restored order after the Tablets were recovered.~ */
  IF ~~ THEN GOTO 584
END

IF ~~ THEN BEGIN 595 // from: 591.0 585.0 583.0
  SAY #109146 /* ~Do not rush to judge, <CHARNAME>. It takes a greater strength sometimes to reject divinity than to accept it. Think on it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 596 // from: 591.1 585.1 583.1
  SAY #109147 /* ~True. The noble deity had fallen defending the city of Tantras from Bane. Since he had been true to his duty, Ao raised him as a god again, after the Godswar was over.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 597 // from: 591.2 585.2 583.2
  SAY #109148 /* ~Helm was appointed to defend the Celestial Stairway against all other gods. His power of persuasion, though, was not remarkable, for he had to slay Mystra, instead of avoiding the conflict.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 598 // from: 591.3 585.3 583.3
  SAY #109149 /* ~Bane went to the City of Tantras where He was slain in battle with Torm, but Torm had perished as well. Bhaal was slain by Cyric, who wielded the magical sword Godsbane at Boareskyr Bridge. He also had betrayed his companion, Kelemvor, and killed him, but Ao judged it fair to elevate Kelemvor to godhood and give him the Realm of the Dead. Myrkul was destroyed atop Mount Waterdeep by Midnight, who had the power of Mystra. Mystra herself was dead by Helm's hand, but Midnight chose to keep the mantle and name when she ascended.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 599 // from: 591.4 585.4 583.4
  SAY #109150 /* ~Mystra is dead, killed by Helm while trying to challenge him at the Celestial Stairway. Her servant Midnight wears her name and her mantle now.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 600 // from: 591.5 585.5
  SAY #109151 /* ~'Twas my pleasure. Remember that the lore of the olden oft come to life in the events of the present.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #15 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",26)
~ THEN BEGIN 601 // from:
  SAY #109152 /* ~<CHARNAME>... *quietly* Thou need a healer. Thou art not hale.~ */
  IF ~  !Class(Player1,CLERIC_ALL)
!Class(Player1,DRUID_ALL)
!Class(Player1,PALADIN)
!Class(Player1,RANGER_ALL)
HPPercentLT(Player1,95)
HPPercentGT(Player1,74)
~ THEN REPLY #109153 /* ~It's a scratch, woman. I am surprised you even noticed it!~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",27)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 602
  IF ~  !Class(Player1,CLERIC_ALL)
!Class(Player1,DRUID_ALL)
!Class(Player1,PALADIN)
!Class(Player1,RANGER_ALL)
HPPercentLT(Player1,75)
HPPercentGT(Player1,49)
~ THEN REPLY #109154 /* ~*give Dynaheir a lopsided smile* It's a scratch... Do not worry about it.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",27)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 604
  IF ~  !Class(Player1,CLERIC_ALL)
!Class(Player1,DRUID_ALL)
!Class(Player1,PALADIN)
!Class(Player1,RANGER_ALL)
HPPercentLT(Player1,75)
HPPercentGT(Player1,49)
~ THEN REPLY #109155 /* ~*cringe* I can go for a while longer without having to drink bitter brews or ask a healer to poke my flesh...~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",27)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 605
  IF ~  !Class(Player1,CLERIC_ALL)
!Class(Player1,DRUID_ALL)
!Class(Player1,PALADIN)
!Class(Player1,RANGER_ALL)
HPPercentLT(Player1,50)
~ THEN REPLY #109156 /* ~*cringe* I am... fine. Do not worry about it.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",27)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 606
  IF ~  OR(4)
Class(Player1,CLERIC_ALL)
Class(Player1,DRUID_ALL)
Class(Player1,PALADIN)
Class(Player1,RANGER_ALL)
HPPercentLT(Player1,95)
HPPercentGT(Player1,74)
~ THEN REPLY #109153 /* ~It's a scratch, woman. I am surprised you even noticed it!~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",27)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 607
  IF ~  OR(4)
Class(Player1,CLERIC_ALL)
Class(Player1,DRUID_ALL)
Class(Player1,PALADIN)
Class(Player1,RANGER_ALL)
HPPercentLT(Player1,75)
HPPercentGT(Player1,49)
~ THEN REPLY #109154 /* ~*give Dynaheir a lopsided smile* It's a scratch... Do not worry about it.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",27)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 609
  IF ~  OR(4)
Class(Player1,CLERIC_ALL)
Class(Player1,DRUID_ALL)
Class(Player1,PALADIN)
Class(Player1,RANGER_ALL)
HPPercentLT(Player1,75)
HPPercentGT(Player1,49)
~ THEN REPLY #109157 /* ~*cringe* I can go for a while longer without healing.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",27)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 610
  IF ~  OR(4)
Class(Player1,CLERIC_ALL)
Class(Player1,DRUID_ALL)
Class(Player1,PALADIN)
Class(Player1,RANGER_ALL)
HPPercentLT(Player1,50)
~ THEN REPLY #109158 /* ~*cringe* I *know* when I flaming need to be healed!~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",27)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 611
  IF ~~ THEN REPLY #109159 /* ~My lady's concern touches me. Or does my look simply scare m'lady?~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",27)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 612
  IF ~  Class(Player1,BARD)
~ THEN REPLY #109160 /* ~
The lady-roses all turn white
At the sight of spattering blood
they're greedy for it nonetheless,
wooing heroes bleeding to death...
but my rose o' wild in bloom
won't fade, but instead she'll fume
And without losing her cool
she'll make me look like a fool!~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",27)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 613
  IF ~~ THEN REPLY #109161 /* ~Thou art right, of course. I do need respite and cure for my hurts. But how dost thou know it, Dynaheir? I trust that I uttered no complaint, nor acted unmanfully.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",27)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 614
END

IF ~~ THEN BEGIN 602 // from: 601.0
  SAY #109162 /* ~Doth a wound need to threaten thy life afore thou take help?~ */
  IF ~~ THEN GOTO 603
END

IF ~~ THEN BEGIN 603 // from: 606.0 605.0 604.0 602.0
  SAY #109163 /* ~Thou art hurting badly... I know it.~ */
  IF ~~ THEN REPLY #109164 /* ~And just how do you know it? Did I unknowingly utter a complaint in a most unmanful way?~ */ GOTO 614
  IF ~~ THEN REPLY #109165 /* ~I appreciate your concern, miss D, but I am really fine. As in not hurting at all.~ */ GOTO 616
  IF ~~ THEN REPLY #109166 /* ~What came over you, Dynaheir? It is not the first time I've taken a wound.~ */ GOTO 618
  IF ~~ THEN REPLY #109167 /* ~Aye, I wish you were a healer, not a witch. On the other hand, then I'd run to you every time I splintered my little finger or bruised my toe.~ */ GOTO 619
  IF ~  Global("X#DyCursed","GLOBAL",1)
~ THEN REPLY #109168 /* ~Dynaheir! Watch your language!~ */ GOTO 620
END

IF ~~ THEN BEGIN 604 // from: 601.1
  SAY #109169 /* ~And the Dragonmere is a puddle left after the last rainfall! I do not even recognize thy smile... in that grimace.~ */
  IF ~~ THEN GOTO 603
END

IF ~~ THEN BEGIN 605 // from: 601.2
  SAY #109170 /* ~O, but thou didst walk a while longer - all this time thou spent on arguing with me. Now, get thyself healed!~ */
  IF ~~ THEN GOTO 603
END

IF ~~ THEN BEGIN 606 // from: 601.3
  SAY #109171 /* ~Thou art *half-dead*, thou impertinent boil-brained flap-dragon!~ */
  IF ~~ THEN DO ~SetGlobal("X#DyCursed","GLOBAL",1)
~ GOTO 603
END

IF ~~ THEN BEGIN 607 // from: 601.4
  SAY #109172 /* ~'Tis not surprising that I have noticed it, but surprising that thou hast not.~ */
  IF ~~ THEN GOTO 608
END

IF ~~ THEN BEGIN 608 // from: 611.0 610.0 609.0 607.0
  SAY #109173 /* ~Thou knowest the art of healing, and thou ignore thine own pain. If 'twas one of us, thou would have shown more... skill than that.~ */
  IF ~~ THEN REPLY #109174 /* ~Skill was not what you meant to say, was it?~ */ GOTO 621
  IF ~~ THEN REPLY #109175 /* ~Right. Do you think that insulting my aptitude as a healer will make me feel better or something?!~ */ GOTO 622
  IF ~~ THEN REPLY #109176 /* ~I do not treat the ones I heal as soulless slabs of meat that I have to put back together. I guess I should not do that to myself, as well.~ */ GOTO 624
  IF ~~ THEN REPLY #109177 /* ~I am not overextending myself, Dynaheir. Please, calm down.~ */ GOTO 627
  IF ~~ THEN REPLY #109178 /* ~Aye, I wish we could switch places sometimes. On the other hand, be you a healer, I'd run to you every time I splintered my little finger or bruised my toe.~ */ GOTO 629
END

IF ~~ THEN BEGIN 609 // from: 601.5
  SAY #109179 /* ~Is this a scratch? And this? This is not thine enemy's blood on thy sleeve - 'tis yours, and 'tis fresh.~ */
  IF ~~ THEN GOTO 608
END

IF ~~ THEN BEGIN 610 // from: 601.6
  SAY #109180 /* ~Crawling - mayhaps, but walking upright... I doubt it very much!~ */
  IF ~~ THEN GOTO 608
END

IF ~~ THEN BEGIN 611 // from: 601.7
  SAY #109181 /* ~Then why didst thou not have done it back then?!~ */
  IF ~~ THEN GOTO 608
END

IF ~~ THEN BEGIN 612 // from: 601.8
  SAY #109182 /* ~I have seen enough not to feel faint at the sight of blood, <CHARNAME>, mine or my comrade's.~ */
  IF ~~ THEN REPLY #109183 /* ~'Tis concern, then. Thy tender care for my condition and thine attention heal me already, my gentle friend.~ */ GOTO 631
  IF ~~ THEN REPLY #109184 /* ~*growl* Then stop whining, woman, and leave me be!~ */ GOTO 633
  IF ~~ THEN REPLY #109185 /* ~Ah, I think I know what might both heal me and make you faint, my non-dainty lady. *You catch Dynaheir's chin and plant a kiss on her lips.*~ */ GOTO 635
  IF ~~ THEN REPLY #109186 /* ~Whatever you say, miss D. I am really fine. As in not hurting at all.~ */ GOTO 616
  IF ~~ THEN REPLY #109187 /* ~I thought so, but what came over you, Dynaheir? It is not the first time I've taken a wound.~ */ GOTO 618
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #109188 /* ~Plus I actually look better with my feathers ruffled, no?~ */ GOTO 638
END

IF ~~ THEN BEGIN 613 // from: 601.9
  SAY #109189 /* ~I would appreciate the tune much more were thy voice not hoarse with pain.~ */
  IF ~~ THEN REPLY #109190 /* ~Thy tender care for my condition and thine attention heal me already, my gentle friend.~ */ GOTO 631
  IF ~~ THEN REPLY #109191 /* ~Ah, I think I know what might heal me, my merciful lady. *You catch Dynaheir's chin and plant a kiss on her lips.*~ */ GOTO 635
  IF ~~ THEN REPLY #109186 /* ~Whatever you say, miss D. I am really fine. As in not hurting at all.~ */ GOTO 616
  IF ~~ THEN REPLY #109192 /* ~That's as close to complimenting my singing as I've ever gotten out of you! You must be really worried... but why? It is not the first time I've taken a wound.~ */ GOTO 618
END

IF ~~ THEN BEGIN 614 // from: 603.0 601.10
  SAY #109193 /* ~No, thou didst not, and I imagine that thou would topple into the road dust quite manfully as well...~ */
  IF ~~ THEN GOTO 615
END

IF ~~ THEN BEGIN 615 // from: 614.0
  SAY #109194 /* ~As for how I know of thy condition... I simply do.~ */
  IF ~~ THEN REPLY #109195 /* ~Oh, no, you can not get out of it that easily! How do you know?!~ */ GOTO 638
  IF ~~ THEN REPLY #109186 /* ~Whatever you say, miss D. I am really fine. As in not hurting at all.~ */ GOTO 616
  IF ~~ THEN REPLY #109166 /* ~What came over you, Dynaheir? It is not the first time I've taken a wound.~ */ GOTO 618
  IF ~~ THEN REPLY #109167 /* ~Aye, I wish you were a healer, not a witch. On the other hand, then I'd run to you every time I splintered my little finger or bruised my toe.~ */ GOTO 619
END

IF ~~ THEN BEGIN 616 // from: 620.0 615.1 613.2 612.3 603.1
  SAY #109196 /* ~O, stubborn beef-witted death-token! I can *feel* thy pain, thou...~ */
  IF ~~ THEN GOTO 617
END

IF ~~ THEN BEGIN 617 // from: 616.0
  SAY #109197 /* ~One would sooner fill a bottomless barrel than hear some sense out of thee!~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_CURE_LIGHT_WOUNDS)
~ GOTO 641
END

IF ~~ THEN BEGIN 618 // from: 615.2 613.3 612.4 603.2
  SAY #109198 /* ~No... 'tis not, alas. But to<DAYNIGHT> I can feel thy pain, <CHARNAME>... quite vividly. And I cannot stand thy being hurt so badly. Wait... I think I can try something...~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_CURE_LIGHT_WOUNDS)
~ GOTO 641
END

IF ~~ THEN BEGIN 619 // from: 615.3 603.3
  SAY #109199 /* ~I am not a healer, <CHARNAME>, but if I am the only one from whom thou would accept help... I must at least try to...~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_CURE_LIGHT_WOUNDS)
~ GOTO 641
END

IF ~~ THEN BEGIN 620 // from: 603.4
  SAY #109200 /* ~I would not even try to! Thou deserve a tongue-lashing for thy... impossible mule-headedness!~ */
  IF ~~ THEN GOTO 616
END

IF ~~ THEN BEGIN 621 // from: 608.0
  SAY #109201 /* ~Indeed, I meant to say kindliness...~ */
  IF ~~ THEN REPLY #109202 /* ~And you think that I am not a kind man?~ */ GOTO 645
  IF ~~ THEN REPLY #109203 /* ~Why did you say "skill" then?~ */ GOTO 647
  IF ~~ THEN REPLY #109204 /* ~Right. But you thought that insulting my aptitude as a healer instead would make me feel better or something?!~ */ GOTO 622
END

IF ~~ THEN BEGIN 622 // from: 621.2 608.1
  SAY #109205 /* ~No... I did not aim to offend. I know that thou art talented in what I consider the most complicated art of all.~ */
  IF ~~ THEN GOTO 623
END

IF ~~ THEN BEGIN 623 // from: 622.0
  SAY #109206 /* ~I envy thee the ability to alleviate others' suffering. 'Tis a precious gift. It must be... it must be such a pleasure to hold a hurting comrade and see his pain dissipate under a simple touch... I feel now how badly hurt thou art, I wish I could... *Dynaheir thoughtfully strokes your torn flesh.*~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_CURE_LIGHT_WOUNDS)
~ GOTO 641
END

IF ~~ THEN BEGIN 624 // from: 608.2
  SAY #109207 /* ~Indeed, thine own heart is not crusted over and unfeeling yet. Thou dost not allow thy compassion to, and horror at, the sight of blood to inhibit thy work. 'Tis part of the gift, I suppose.~ */
  IF ~~ THEN GOTO 625
END

IF ~~ THEN BEGIN 625 // from: 624.0
  SAY #109208 /* ~But I am not trained like thee. I see thee bleed, and as of late I know when thou art in pain. And I cannot stand it... I just cannot.~ */
  IF ~~ THEN GOTO 626
END

IF ~~ THEN BEGIN 626 // from: 625.0
  SAY #109206 /* ~I envy thee the ability to alleviate others' suffering. 'Tis a precious gift. It must be... it must be such a pleasure to hold a hurting comrade and see his pain dissipate under a simple touch... I feel now how badly hurt thou art, I wish I could... *Dynaheir thoughtfully strokes your torn flesh.*~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_CURE_LIGHT_WOUNDS)
~ GOTO 641
END

IF ~~ THEN BEGIN 627 // from: 608.3
  SAY #109209 /* ~I am worried, not hysterical.~ */
  IF ~~ THEN GOTO 628
END

IF ~~ THEN BEGIN 628 // from: 627.0
  SAY #109206 /* ~I envy thee the ability to alleviate others' suffering. 'Tis a precious gift. It must be... it must be such a pleasure to hold a hurting comrade and see his pain dissipate under a simple touch... I feel now how badly hurt thou art, I wish I could... *Dynaheir thoughtfully strokes your torn flesh.*~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_CURE_LIGHT_WOUNDS)
~ GOTO 641
END

IF ~~ THEN BEGIN 629 // from: 608.4
  SAY #109210 /* ~Dost not mock my impotency, <CHARNAME>!~ */
  IF ~~ THEN GOTO 630
END

IF ~~ THEN BEGIN 630 // from: 629.0
  SAY #109206 /* ~I envy thee the ability to alleviate others' suffering. 'Tis a precious gift. It must be... it must be such a pleasure to hold a hurting comrade and see his pain dissipate under a simple touch... I feel now how badly hurt thou art, I wish I could... *Dynaheir thoughtfully strokes your torn flesh.*~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_CURE_LIGHT_WOUNDS)
~ GOTO 641
END

IF ~~ THEN BEGIN 631 // from: 613.0 612.0
  SAY #109211 /* ~I am no flirt-gill... I know better than to imagine that mine attentions make thee feel better. I would much prefer to be able to aid thee in a less... airy way.~ */
  IF ~~ THEN GOTO 632
END

IF ~~ THEN BEGIN 632 // from: 631.0
  SAY #109212 /* ~I wish I could... *Dynaheir thoughtfully strokes your torn flesh.*~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_CURE_LIGHT_WOUNDS)
~ GOTO 641
END

IF ~~ THEN BEGIN 633 // from: 612.1
  SAY #109213 /* ~Do that next time we meet a bear! Thou would likely find a soul-mate in it!~ */
  IF ~~ THEN GOTO 634
END

IF ~~ THEN BEGIN 634 // from: 633.0
  SAY #109214 /* ~How canst thou stand it, thou stubborn...~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_CURE_LIGHT_WOUNDS)
~ GOTO 641
END

IF ~~ THEN BEGIN 635 // from: 613.1 612.2
  SAY #109215 /* ~*Dynaheir seems to be reluctant to struggle out of fear of hurting you more. Yet her lips are pressed tightly together under yours until you let her go.*~ */
  IF ~~ THEN GOTO 636
END

IF ~~ THEN BEGIN 636 // from: 635.0
  SAY #109216 /* ~*Dynaheir wipes her mouth with her sleeve.* I am no flirt-gill... I know better than to imagine that a stolen kiss would make thee feel better. I would much prefer to be able to aid thee in a less... airy way.~ */
  IF ~~ THEN GOTO 637
END

IF ~~ THEN BEGIN 637 // from: 636.0
  SAY #109212 /* ~I wish I could... *Dynaheir thoughtfully strokes your torn flesh.*~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_CURE_LIGHT_WOUNDS)
~ GOTO 641
END

IF ~~ THEN BEGIN 638 // from: 615.0 612.5
  SAY #109217 /* ~No, thou dost not. Thou look thy best in a clean tunic and well-rested.~ */
  IF ~~ THEN GOTO 639
END

IF ~~ THEN BEGIN 639 // from: 638.0
  SAY #109218 /* ~Right now it takes heart out of me to see thee...~ */
  IF ~~ THEN GOTO 640
END

IF ~~ THEN BEGIN 640 // from: 639.0
  SAY #109219 /* ~I wish I could take pain away from you. *Dynaheir thoughtfully strokes your torn flesh.*~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_CURE_LIGHT_WOUNDS)
~ GOTO 641
END

IF ~~ THEN BEGIN 641 // from: 640.0 637.0 634.0 632.0 630.0 628.0 626.0 623.0 619.0 618.0 617.0
  SAY #109220 /* ~*weakly* Now... now that's better...~ */
  IF ~~ THEN REPLY #109221 /* ~Dynaheir, are you yourself alright?~ */ GOTO 642
  IF ~~ THEN REPLY #109222 /* ~HOW?! I thought you cannot heal?~ */ GOTO 643
  IF ~~ THEN REPLY #109223 /* ~Thank you, love.~ */ GOTO 645
  IF ~~ THEN REPLY #109224 /* ~Witch!~ */ GOTO 647
  IF ~~ THEN REPLY #109225 /* ~Thou art full of surprises, Dynaheir. Next thing we know thou would tame snakes or stride onward with a greatsword.~ */ GOTO 648
END

IF ~~ THEN BEGIN 642 // from: 641.0
  SAY #109226 /* ~I will be in a moment. I suppose that now I know why mages should not attempt to use the Weave to do gods' work. Mine tutors warned me against it, when it was discovered that I have no talent for healing, unlike many of my sisters. But art thou better my lo... lord?~ */
  IF ~~ THEN REPLY #109227 /* ~I am, thank you.~ */ EXIT
  IF ~~ THEN REPLY #109228 /* ~*smile privately* Yes, my lo... lady.~ */ EXIT
  IF ~~ THEN REPLY #109229 /* ~I think we better rest for... for my sake, of course.~ */ DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 643 // from: 641.1
  SAY #109230 /* ~I... I cannot.~ */
  IF ~~ THEN GOTO 644
END

IF ~~ THEN BEGIN 644 // from: 643.0
  SAY #109231 /* ~I suppose that now I know why mages should not attempt to use the Weave to do gods' work. Mine tutors warned me against it, when it was discovered that I have no talent for healing, unlike many of my sisters. But art thou better my lo... lord?~ */
  IF ~~ THEN REPLY #109227 /* ~I am, thank you.~ */ EXIT
  IF ~~ THEN REPLY #109228 /* ~*smile privately* Yes, my lo... lady.~ */ EXIT
  IF ~~ THEN REPLY #109229 /* ~I think we better rest for... for my sake, of course.~ */ DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 645 // from: 641.2 621.0
  SAY #109232 /* ~*waves at you tiredly* O, stop this... nonsense.~ */
  IF ~~ THEN GOTO 646
END

IF ~~ THEN BEGIN 646 // from: 645.0
  SAY #109233 /* ~I suppose that now I know why mages should'st not attempt to use the Weave to do gods' work. Mine tutors warned me against it, when it was discovered that I have no talent for healing, unlike many of my sisters. But art thou better my lo... lord?~ */
  IF ~~ THEN REPLY #109227 /* ~I am, thank you.~ */ EXIT
  IF ~~ THEN REPLY #109228 /* ~*smile privately* Yes, my lo... lady.~ */ EXIT
  IF ~~ THEN REPLY #109229 /* ~I think we better rest for... for my sake, of course.~ */ DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 647 // from: 641.3 621.1
  SAY #109234 /* ~*sighs* At least thou art well enough to yell.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 648 // from: 641.4
  SAY #109235 /* ~If need is great enough, <CHARNAME>... There is nothing a person cannot do, they say... Yet... 'tis quite taxing to do things that one is not trained or destined to do.~ */
  IF ~~ THEN GOTO 649
END

IF ~~ THEN BEGIN 649 // from: 648.0
  SAY #109233 /* ~I suppose that now I know why mages should'st not attempt to use the Weave to do gods' work. Mine tutors warned me against it, when it was discovered that I have no talent for healing, unlike many of my sisters. But art thou better my lo... lord?~ */
  IF ~~ THEN REPLY #109227 /* ~I am, thank you.~ */ EXIT
  IF ~~ THEN REPLY #109228 /* ~*smile privately* Yes, my lo... lady.~ */ EXIT
  IF ~~ THEN REPLY #109229 /* ~I think we better rest for... for my sake, of course.~ */ DO ~RestParty()
~ EXIT
END

IF WEIGHT #16 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",28)
~ THEN BEGIN 650 // from:
  SAY #109236 /* ~In my travels I observed that 'tis easy to divulge the most intimate details of one's life to a stranger.~ */
  IF ~~ THEN REPLY #109237 /* ~That comes as no surprise. Truly, people who travel all too often belong to the same adventurous type, so it's to be expected that they have a lot in common and often will take to each other instantly.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",29)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 651
  IF ~~ THEN REPLY #109238 /* ~Traveling is a lonely business, Dynaheir. But even a loner needs to talk from time to time. So when we get a chance to finally satisfy that need... it's like the flood gates of a dock opening and releasing the pent up waters... Funnily enough, we all seem to have it imbedded in us to seek approval for our actions from others of our kin.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",29)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 652
  IF ~~ THEN REPLY #109239 /* ~Now, you have presented me with a dilemma, lady. I wish to know more of you, yet if your confidence cannot be given but to a stranger... I hope that you will never tell me much of yourself.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",29)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 653
  IF ~~ THEN REPLY #109240 /* ~Easy to lie, yes. To boast. To trick... But it is needful to tell things in earnest to a trusted friend's ear.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",29)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 654
END

IF ~~ THEN BEGIN 651 // from: 650.0
  SAY #109241 /* ~No, what sends us away from home is different. And 'tis a different road each of us treads, even if our boots leave their prints in the same mud. Dost... dost thou understand what I mean?~ */
  IF ~~ THEN REPLY #109242 /* ~Not a clue! Your usual nonsense, I suppose. But I like the sound of your voice... so please, continue.~ */ GOTO 655
  IF ~~ THEN REPLY #109243 /* ~Perfectly. *smile privately* Thou walk beside me, but what is thy road, Hathran? Where did it start? And why didst thou come this far?~ */ GOTO 656
  IF ~~ THEN REPLY #109244 /* ~O Rashemi, I only wish I understood you. Perhaps I would if you told me more of yourself.~ */ GOTO 656
  IF ~  Class(Player1,BARD)
~ THEN REPLY #109245 /* ~Your graceful foot should have never touched the mud of the road, my lady. I would have carried you in my arms, if only you would have allowed me...~ */ GOTO 657
END

IF ~~ THEN BEGIN 652 // from: 650.1
  SAY #109246 /* ~Thy words ring true. *sighs*~ */
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #109247 /* ~Dynaheir... you will find a better listener in me than in your loyal companion. More... sensitive. Would you... would you try me?~ */ GOTO 658
  IF ~~ THEN REPLY #109248 /* ~I have learned it the hard way, Dynaheir. Often I am scribing my thoughts into my journal and wish for a living word instead of a written one.~ */ DO ~SetGlobal("X#Journal13","GLOBAL",1)
~ GOTO 659
  IF ~~ THEN REPLY #109249 /* ~Perhaps you can spin a tale or two that happened long after the fall of Netheril and which concern a wizardress who does not yet rival Elminster.~ */ GOTO 656
  IF ~~ THEN REPLY #109250 /* ~I asked you before to tell me more of yourself, and you have avoided the subject. Did you have a change of heart?~ */ GOTO 656
END

IF ~~ THEN BEGIN 653 // from: 650.2
  SAY #109251 /* ~My friend... Thou hast succeeded in showing me in a gallant way that the course I was taking was unwise. Indeed, how else would one call a person who'd open her heart to a chanced stranger whilst keeping a friend ignorant?~ */
  IF ~~ THEN REPLY #109252 /* ~Very unwise indeed, m'lady. Would you correct this flaw?~ */ GOTO 656
  IF ~~ THEN REPLY #109253 /* ~I do not know, Dynaheir. The worst betrayal comes from the most trusted friends. The stories about backstabbers are enough to make one wish that he had confided in his enemies...~ */ GOTO 660
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109254 /* ~Thou just called me a friend... But my friendship is a dangerous thing, Hathran. Dost thou want it?~ */ GOTO 661
END

IF ~~ THEN BEGIN 654 // from: 650.3
  SAY #109255 /* ~Art thou a friend?~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109256 /* ~My friendship is a dangerous thing, Hathran. Dost thou want it?~ */ GOTO 661
  IF ~~ THEN REPLY #109257 /* ~Yes I am. Always. Do not be afraid to tell me of yourself. I will never use your trust against you.~ */ GOTO 656
  IF ~~ THEN REPLY #109258 /* ~Let us call it comrade at arms, Dynaheir. But to none I trust more than the people who walk into the fray by my side. I wish for this to be mutual. So... trust me, Hathran. Tell me of yourself.~ */ GOTO 656
  IF ~~ THEN REPLY #109259 /* ~Not really. As far as I am concerned, you are paying off the blood debt to me. It is not imperative that we become friends.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~  Class(Player1,BARD)
~ THEN REPLY #109260 /* ~Yes... *a roguish smile* For now.~ */ GOTO 662
END

IF ~~ THEN BEGIN 655 // from: 651.0
  SAY #109261 /* ~Mayhaps 'tis better that I do not.~ */
  IF ~~ THEN REPLY #109262 /* ~I was just teasing! See how little we know each other! We should make an effort to correct this... Why don't we start with telling a bit more about our past? You go first, since you already know more of my story than I of yours...~ */ GOTO 334
  IF ~~ THEN REPLY #109263 /* ~Yes, it is for the best.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 656 // from: 694.0 684.2 684.1 684.0 674.2 672.0 662.2 662.0 661.1 661.0 660.3 658.2 658.0 657.1 654.2 654.1 653.0 652.3 652.2 651.2 651.1
  SAY #109264 /* ~There is not much to tell, <CHARNAME>. I was born in a settlement called Borovsk at the shores of the Lake of Tears. My father was a local warlord - a fyrra. As I told thee before, I was tested by the Hathran when I was five years of age and proved worthy of becoming one of them.~ */
  IF ~~ THEN REPLY #109265 /* ~So you were taken away?~ */ DO ~SetGlobal("X#DynaToldBorovsk","GLOBAL",1)
~ GOTO 663
  IF ~~ THEN REPLY #109266 /* ~Have you ever returned to Borovsk?~ */ DO ~SetGlobal("X#DynaToldBorovsk","GLOBAL",1)
~ GOTO 664
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109267 /* ~I see a certain similarity. I, too, lost my family and was adopted by a mage who taught me everything I know.~ */ DO ~SetGlobal("X#DynaToldBorovsk","GLOBAL",1)
~ GOTO 669
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109268 /* ~At least, you were allowed to know who your father was... unlike me.~ */ DO ~SetGlobal("X#DynaToldBorovsk","GLOBAL",1)
~ GOTO 670
END

IF ~~ THEN BEGIN 657 // from: 651.3
  SAY #109269 /* ~I walked roads enough to be upset at the muddying of my shoes, minstrel.~ */
  IF ~~ THEN REPLY #109270 /* ~And that is exactly why I wish to be the one who would lift you from the mud to the clouds.~ */ GOTO 672
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN REPLY #109271 /* ~Tell me of these roads, Hathran.~ */ GOTO 656
  IF ~~ THEN REPLY #109272 /* ~I am growing weary of your snapping at me. I'd think that a Hathran might have been taught more courtesy and the way to accept compliments graciously...~ */ GOTO 673
END

IF ~~ THEN BEGIN 658 // from: 652.0
  SAY #109273 /* ~Minsc is a slow thinker, yet not insensitive, <CHARNAME>. Why, with this... rodent, I am afraid he is more sensitive than needed.~ */
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN REPLY #109274 /* ~Minsc is... well... Minsc. Now, tell me of thyself, lady.~ */ GOTO 656
  IF ~~ THEN REPLY #109275 /* ~You have the right of it, Dynaheir. *grin* Entertaining as it is to chat about your bodyguard, we must go.~ */ EXIT
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN REPLY #109276 /* ~Whatever you say. But we digress. You were going to tell me of yourself, if I am not mistaken.~ */ GOTO 656
END

IF ~~ THEN BEGIN 659 // from: 669.0 663.0 652.1
  SAY #109277 /* ~Thou feel lonely sometimes, <CHARNAME>?~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109278 /* ~Stop looking at me as if I were a peculiar artifact brought for you to examine, Dynaheir. Godspawn or not, I have feelings.~ */ GOTO 674
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109279 /* ~Yes, I do. In Candlekeep library Gorion perhaps sought to make a monk out of me, a man who knows neither his kin, nor his native land. But I was not born passionless. I have a normal desire to be surrounded by my soul mates, my people, even if they are not of the same blood as I.~ */ GOTO 675
  IF ~~ THEN REPLY #109280 /* ~Solitude makes me feel lonely, yes.~ */ GOTO 676
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #109281 /* ~And we, the monsters green of face, should not?~ */ GOTO 678
  IF ~  Race(Player1,ELF)
~ THEN REPLY #109282 /* ~Only because I look particularly cute when melancholy overtakes me. A true image of poetic sorrow, you know...~ */ GOTO 680
  IF ~  Global("X#Journal13","GLOBAL",1)
~ THEN REPLY #109283 /* ~Lonely? Nope. My journal is too blunt. I can write about the greatest deed, and see naught in response but the pages covered with script. But if I tell it to a person...~ */ GOTO 682
END

IF ~~ THEN BEGIN 660 // from: 653.1
  SAY #109284 /* ~But could'st one live without faith in one's friends?~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109285 /* ~Yes. Or one simply does not acquire friends. I have resolved myself to such a fate.~ */ GOTO 683
  IF ~~ THEN REPLY #109286 /* ~No, and if I had to die for it, I would.~ */ GOTO 684
  IF ~~ THEN REPLY #109287 /* ~I would not know, Dynaheir. I never tried.~ */ GOTO 684
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN REPLY #109288 /* ~I guess. If needed to. But it would be a cold existence. Now that we have established the value of friendship, perhaps we can make the first step down this road. Please, tell me of yourself, Dynaheir.~ */ GOTO 656
END

IF ~~ THEN BEGIN 661 // from: 654.0 653.2
  SAY #109289 /* ~I am not a dainty sort, <CHARNAME>. Otherwise I would not have sought thee out.~ */
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN REPLY #109290 /* ~Thou art not afraid of me? Prove it then. Trust me. Tell me of thyself.~ */ GOTO 656
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN REPLY #109291 /* ~I guessed that Dynaheir would answer thus, and I was not disappointed. Still, I wish to know more of you.~ */ GOTO 656
  IF ~~ THEN REPLY #109292 /* ~You sought me out... Yes, of course: I am a peculiarity. I was stupid to think that you might... care for me.~ */ GOTO 674
END

IF ~~ THEN BEGIN 662 // from: 654.4
  SAY #109293 /* ~*shakes her head in amusement* Thou art -~ */
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN REPLY #109294 /* ~Irresistible. I know. Now that you've finished praising me, do tell me about yourself.~ */ GOTO 656
  IF ~~ THEN REPLY #109295 /* ~*sigh* More scorn? I think not.~ */ EXIT
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN REPLY #109296 /* ~No, no, lady - do not tell me what I am! I do so like being an enigma... even to myself. But if you want to chat more - I am disposed to hear the lady's story.~ */ GOTO 656
END

IF ~~ THEN BEGIN 663 // from: 656.0
  SAY #70082 /* ~Yes.~ */
  IF ~~ THEN REPLY #109297 /* ~*Cover Dynaheir's hands with yours and press her fingers gently.* Thou art sad, lady.~ */ GOTO 659
  IF ~~ THEN REPLY #109266 /* ~Have you ever returned to Borovsk?~ */ GOTO 664
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109267 /* ~I see a certain similarity. I, too, lost my family and was adopted by a mage who taught me everything I know.~ */ GOTO 669
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109268 /* ~At least, you were allowed to know who your father was... unlike me.~ */ GOTO 670
END

IF ~~ THEN BEGIN 664 // from: 677.2 677.0 671.1 663.1 656.1
  SAY #109298 /* ~I did return. I was warned against it by the Hathran, yet I did.~ */
  IF ~~ THEN GOTO 665
END

IF ~~ THEN BEGIN 665 // from: 664.0
  SAY #109299 /* ~I walked the muddy streets, past the log houses and the self-important roosters on the barn tops, hunting for mine childhood memories. At times, I recognized carved horse-head ornaments, white windowsills or a bunch of stubborn flowers struggling in the dust by the well.~ */
  IF ~~ THEN GOTO 666
END

IF ~~ THEN BEGIN 666 // from: 665.0
  SAY #109300 /* ~Lilacs wert in bloom, leaning heavily on the fences, both purple and white.~ */
  IF ~~ THEN GOTO 667
END

IF ~~ THEN BEGIN 667 // from: 666.0
  SAY #109301 /* ~The wooden temple of the Three still studied its own reflection in the blue waters of the Impresk Lake; I counted its domes... they wert still twelve, built in the liking of the fabled temple of Kitej-grad, which they say once grew invisible and descended to the bottom of the Lake of Tears rather than be destroyed by the Thayvians.~ */
  IF ~~ THEN GOTO 668
END

IF ~~ THEN BEGIN 668 // from: 667.0
  SAY #109302 /* ~'Twas all as I remembered it, yet 'twas different.~ */
  IF ~~ THEN REPLY #109303 /* ~Lilacs and wooden fences? You should have sought out your family!~ */ GOTO 685
  IF ~~ THEN REPLY #109304 /* ~What was not the same, Dynaheir?~ */ GOTO 685
  IF ~~ THEN REPLY #109305 /* ~It sounds... beautiful...~ */ GOTO 687
  IF ~  GlobalLT("Chapter","GLOBAL",6)
~ THEN REPLY #109306 /* ~I wonder how Candlekeep would appear to me?~ */ GOTO 688
END

IF ~~ THEN BEGIN 669 // from: 663.2 656.2
  SAY #109307 /* ~*under her breath* He should have taught thee not to carry thine heart on thy sleeve... but maybe 'twould have been an error, too. The Three help me, for I do like what I see... and 'tis too late to break what Gorion hath built...~ */
  IF ~~ THEN GOTO 659
END

IF ~~ THEN BEGIN 670 // from: 663.3 656.3
  SAY #109308 /* ~But thou didst not mourn thy sire and felt empty hearted for not knowing him.~ */
  IF ~~ THEN GOTO 671
END

IF ~~ THEN BEGIN 671 // from: 670.0
  SAY #109309 /* ~I learnt of Borovsk's devastation when I returned from my first dajemma... None of my family lived, save for the boy who was given to my parents to raise in my stead. He fought bravely by my father's side and was gravely injured - and yet I could not even go sit by his sickbed. Hathran's duty is to all of her peoples... she is a sister to all of them...~ */
  IF ~  CheckStatGT(Player1,15,INT)
CheckStatGT(Player1,13,WIS)
InParty("minsc")
~ THEN REPLY #109310 /* ~I am sorry, Dynaheir... I am truly sorry. But I think you did recover some of your family... Minsc... is he not your step-brother?~ */ GOTO 690
  IF ~~ THEN REPLY #109311 /* ~I cannot believe that you had never returned to Borovsk to see your parents, before your hometown was destroyed!~ */ GOTO 664
  IF ~~ THEN REPLY #109312 /* ~Thou art a cold woman... though 'tis not all of thine own fault, since thou wert trained to place thy duty above all things that humans hold dear... I... I do not know how to judge thee. 'Tis best if we discontinue this conversation for now.~ */ EXIT
  IF ~~ THEN REPLY #109313 /* ~*embrace Dynaheir* I am sorry, Dynaheir, I am so sorry...~ */ GOTO 692
END

IF ~~ THEN BEGIN 672 // from: 657.0
  SAY #109314 /* ~Thou art nothing if not well-spoken, <CHARNAME>...~ */
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN REPLY #109315 /* ~That's why I am a bard by trade. *wink* But even the greatest skalds grow tired of their own old tales. Tell me yours, lady... be my muse this <DAYNIGHT> ~ */ GOTO 656
  IF ~~ THEN REPLY #109316 /* ~I am many more things besides, I assure thee. I hope that thou would discover it... soon.~ */ EXIT
  IF ~~ THEN REPLY #109317 /* ~Thou need but to give me the smallest encouragement, my lady, and I shall serenade thee sweetly all night long, and during the morning I will tell ballads of thy beauty, whilst in the lazy afternoon I shall-~ */ GOTO 673
END

IF ~~ THEN BEGIN 673 // from: 672.2 657.2
  SAY #109318 /* ~Dost thou take me for an idle courtier, <CHARNAME>, or for a harlot? I must assure thee, that I am neither.~ */
  IF ~~ THEN REPLY #109319 /* ~Thine anger, my lady, is misplaced. I merely-~ */ GOTO 693
  IF ~~ THEN REPLY #109320 /* ~Until today, I did not believe in no win battles! But I must concede that this one is.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 674 // from: 661.2 659.0
  SAY #109321 /* ~Thou dost not credit me with having a heart. I would do the same, should I be in thy shoes. *Dynaheir sighs and whispers.* Truly, 'tis for the better.~ */
  IF ~~ THEN REPLY #109322 /* ~Yes, it is.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #109323 /* ~Dynaheir, Dynaheir... the more we talk, the more we are hurting each other. Let us just sit in silence for a while... *you get a hold of Dynaheir's hand and caress her fingers*~ */ GOTO 695
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN REPLY #109324 /* ~No it is not! I *know* that there is more to you than a hound of your Othlor. You know that I am more than a seed of Bhaal. Let us talk... tell me of yourself, for instance... of your life before you became a Hathran.~ */ GOTO 656
END

IF ~~ THEN BEGIN 675 // from: 659.1
  SAY #109307 /* ~*under her breath* He should have taught thee not to carry thine heart on thy sleeve... but maybe 'twould have been an error, too. The Three help me, for I do like what I see... and 'tis too late to break what Gorion hath built...~ */
  IF ~~ THEN REPLY #69550 /* ~What are you talking about?~ */ GOTO 696
  IF ~~ THEN REPLY #109325 /* ~You are mumbling again, witch, and I have no time right now to try to make sense out of it.~ */ EXIT
END

IF ~~ THEN BEGIN 676 // from: 681.0 679.0 659.2
  SAY #109326 /* ~I know it, thy solitude...~ */
  IF ~~ THEN GOTO 677
END

IF ~~ THEN BEGIN 677 // from: 676.0
  SAY #109327 /* ~I was born in a settlement called Borovsk at the shores of the Lake of Tears. My father was a local warlord - a fyrra. As I told thee before, I was tested by the Hathran when I was five years of age and proved worthy of becoming one of them. Then I was taken away from my family.~ */
  IF ~~ THEN REPLY #109266 /* ~Have you ever returned to Borovsk?~ */ GOTO 664
  IF ~~ THEN REPLY #109328 /* ~Oh, stop it. I will not indulge myself in self-pity, and won't let you do it, either!~ */ EXIT
  IF ~~ THEN REPLY #109329 /* ~But there is more to it, is there not?~ */ GOTO 664
END

IF ~~ THEN BEGIN 678 // from: 659.3
  SAY #109330 /* ~Thy deeds have proven thee a man of honor, <CHARNAME>. Thy race and coloring matters not - the way thou feel and act does.~ */
  IF ~~ THEN GOTO 679
END

IF ~~ THEN BEGIN 679 // from: 678.0
  SAY #109331 /* ~*Dynaheir looks at you intently and adds quietly after a short pause.*~ */
  IF ~~ THEN GOTO 676
END

IF ~~ THEN BEGIN 680 // from: 659.4
  SAY #109332 /* ~I am guilty myself of expecting thee to be an otherworldly creature I would never be able to understand. Forgive me, <CHARNAME>, for thy kin inspires suspicion and awe in me. I should try to look past the slant of thine eyes and into thy heart instead.~ */
  IF ~~ THEN GOTO 681
END

IF ~~ THEN BEGIN 681 // from: 680.0
  SAY #109331 /* ~*Dynaheir looks at you intently and adds quietly after a short pause.*~ */
  IF ~~ THEN GOTO 676
END

IF ~~ THEN BEGIN 682 // from: 659.5
  SAY #109333 /* ~*A small smile comes to Dynaheir's lips.* She would call thee a liar... unless thou hast indeed committed those great deeds.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 683 // from: 660.0
  SAY #109334 /* ~Then thou art greatly to be pitied.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 684 // from: 660.2 660.1
  SAY #109335 /* ~This sentiment dost thou credit.~ */
  IF ~~ THEN REPLY #109336 /* ~I guess. Now that we have established the value of friendship, perhaps we can make the first step down this road. Please, tell me of yourself, Dynaheir.~ */ GOTO 656
  IF ~~ THEN REPLY #109337 /* ~I feel greatly honored by your compliment. Since you have learned something new about me to<DAYNIGHT>, it is my turn - so tell me of yourself.~ */ GOTO 656
  IF ~~ THEN REPLY #109338 /* ~Of course. But I have other sentiments that are generally considered a flaw. Impatience, for one... Either you tell me something fun about your adventures, or I am going to go find some goblins to kill!~ */ GOTO 656
  IF ~~ THEN REPLY #109339 /* ~Right you are! But I am growing restless. Let us resume our adventures!~ */ EXIT
END

IF ~~ THEN BEGIN 685 // from: 668.1 668.0
  SAY #109340 /* ~I had the memory of the city, yet it had no memory of me. My father passed by, a strong and likely lad at his heels, and bowed respectfully to my Hathran's gown.~ */
  IF ~~ THEN GOTO 686
END

IF ~~ THEN BEGIN 686 // from: 685.0
  SAY #109341 /* ~My mother I dared not seek out. Foolishly...~ */
  IF ~~ THEN REPLY #109342 /* ~It is sad...~ */ GOTO 692
  IF ~~ THEN REPLY #109343 /* ~Foolishly... why? There is something more to this tale, is there not?~ */ GOTO 697
  IF ~~ THEN REPLY #109344 /* ~Some people stay put, while others fly away from their parents' nest. It was your destiny, lady. And I guess, mine also.~ */ GOTO 698
END

IF ~~ THEN BEGIN 687 // from: 668.2
  SAY #109345 /* ~'Twas... beautiful.~ */
  IF ~~ THEN GOTO 697
END

IF ~~ THEN BEGIN 688 // from: 668.3
  SAY #109346 /* ~Thou can tell me if we come there again... I would listen...~ */
  IF ~~ THEN GOTO 689
END

IF ~~ THEN BEGIN 689 // from: 688.0
  SAY #109347 /* ~Thou should return time and again, <CHARNAME>, for one never knows when 'tis the very last time one hath seen her own people and her own home...~ */
  IF ~~ THEN GOTO 697
END

IF ~~ THEN BEGIN 690 // from: 697.0 671.0
  SAY #109348 /* ~Thy eye is sharp! Indeed, Minsc is the boy that my parents raised in my stead. I recognized him when I met him on the road - the wounds he had received defending Borovsk stole his memories and his wit. But... he is mine brother nonetheless.~ */
  IF ~~ THEN GOTO 691
END

IF ~~ THEN BEGIN 691 // from: 690.0
  SAY #109349 /* ~*Dynaheir looks at you cautiously.* 'Tis against the unwritten laws of mine land that I travel with him...~ */
  IF ~~ THEN REPLY #109350 /* ~Thy secret is safe with me, lady.~ */ EXIT
  IF ~~ THEN REPLY #109351 /* ~To the Nine Hells with the laws! You did the right thing.~ */ EXIT
  IF ~~ THEN REPLY #109312 /* ~Thou art a cold woman... though 'tis not all of thine own fault, since thou wert trained to place thy duty above all things that humans hold dear... I... I do not know how to judge thee. 'Tis best if we discontinue this conversation for now.~ */ EXIT
  IF ~~ THEN REPLY #109313 /* ~*embrace Dynaheir* I am sorry, Dynaheir, I am so sorry...~ */ GOTO 692
END

IF ~~ THEN BEGIN 692 // from: 697.2 691.3 686.0 671.3
  SAY #109352 /* ~*Dynaheir is quiet in your arms, as if she is indeed comforted. She lifts her head to face you and touches your chin momentarily.* This world hands out grief generously. Thou hast drunk of it no less than I.~ */
  IF ~~ THEN REPLY #109353 /* ~*It is so easy at that moment to tip your head and kiss Dynaheir's parted lips that you do it almost instinctively.*~ */ GOTO 700
  IF ~~ THEN REPLY #109354 /* ~And we are both stronger for it. I respect that in you, lady - do not disappoint me.~ */ GOTO 701
  IF ~~ THEN REPLY #109355 /* ~*smile at her gently* We should not make a competition out of it, alright? Let us go now, my friend. Perhaps we can save others the heartaches evildoers left us with.~ */ GOTO 702
  IF ~~ THEN REPLY #109356 /* ~That is why we should never decline when it serves us sweeter brews. Like love...~ */ GOTO 700
END

IF ~~ THEN BEGIN 693 // from: 695.0 673.0
  SAY #109357 /* ~I am old enough to know what thou art doing, <CHARNAME>. Perhaps even better than thou know it thyself. And let me assure thee - no good will come out of it.~ */
  IF ~  Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN EXIT
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN GOTO 694
END

IF ~~ THEN BEGIN 694 // from: 696.1 693.1
  SAY #109358 /* ~Now, I was going to tell thee of mine early years, I think...~ */
  IF ~~ THEN GOTO 656
END

IF ~~ THEN BEGIN 695 // from: 674.1
  SAY #109359 /* ~*Dynaheir looks at your twined hands almost in surprise.*~ */
  IF ~~ THEN GOTO 693
END

IF ~~ THEN BEGIN 696 // from: 675.0
  SAY #109360 /* ~Nothing... nothing really.~ */
  IF ~  Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN EXIT
  IF ~  !Global("X#DynaToldBorovsk","GLOBAL",1)
~ THEN GOTO 694
END

IF ~~ THEN BEGIN 697 // from: 699.0 689.0 687.0 686.1
  SAY #109361 /* ~When I returned from my first dajemma... I learned that Borovsk was destroyed by Thayvians. Burned to the ground... None of my family lived, save the boy who was given to my parents to raise in my stead. He fought bravely by my father's side and was gravely injured - and yet I could not even go sit by his sickbed. A Hathran's duty is to all of her peoples... she is a sister to all of them...~ */
  IF ~  CheckStatGT(Player1,15,INT)
CheckStatGT(Player1,13,WIS)
InParty("minsc")
~ THEN REPLY #109310 /* ~I am sorry, Dynaheir... I am truly sorry. But I think you did recover some of your family... Minsc... is he not your step-brother?~ */ GOTO 690
  IF ~~ THEN REPLY #109312 /* ~Thou art a cold woman... though 'tis not all of thine own fault, since thou wert trained to place thy duty above all things that humans hold dear... I... I do not know how to judge thee. 'Tis best if we discontinue this conversation for now.~ */ EXIT
  IF ~~ THEN REPLY #109313 /* ~*embrace Dynaheir* I am sorry, Dynaheir, I am so sorry...~ */ GOTO 692
END

IF ~~ THEN BEGIN 698 // from: 686.2
  SAY #109362 /* ~Yes, but one flies freer when one knows that there is a place to return to...~ */
  IF ~~ THEN GOTO 699
END

IF ~~ THEN BEGIN 699 // from: 698.0
  SAY #109363 /* ~Thou art luckier in that than I am.~ */
  IF ~~ THEN GOTO 697
END

IF ~~ THEN BEGIN 700 // from: 692.3 692.0
  SAY #109364 /* ~*Dynaheir closes her eyes and sighs.* By the Three... by the Three, 'tis sweet to think that 'tis real... *She frees herself from your arms gently.* We have forgotten ourselves, <CHARNAME>. 'Tis normal for a man of thine years, but I should'st have known better.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 701 // from: 692.1
  SAY #109365 /* ~*Dynaheir's back stiffens.* Thou art a commander I would not wish to disappoint.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 702 // from: 692.2
  SAY #109366 /* ~Nobly spoken, <CHARNAME>. Know that in me thou hast a staunch ally.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 703 // from: _ELDOTJ:141.5 _ELDOTJ:140.5 _ELDOTJ:139.5 _ELDOTJ:138.5 _ELDOTJ:137.5 _CORANJ:1559.5 _CORANJ:1558.5
  SAY #109390 /* ~I need no ribbons, Minsc.~ */
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN GOTO 705
  IF ~  OR(3)
!InParty("minsc")
!InMyArea("minsc")
StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN GOTO 706
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 256
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN GOTO 704
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 255
END

IF ~~ THEN BEGIN 704 // from: _ELDOTJ:141.3 _ELDOTJ:140.3 _ELDOTJ:139.3 _ELDOTJ:138.3 _ELDOTJ:137.3 703.3 _CORANJ:1559.3 _CORANJ:1558.3
  SAY #109392 /* ~I do not-~ */
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN GOTO 705
  IF ~  OR(3)
!InParty("minsc")
!InMyArea("minsc")
StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN GOTO 706
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 256
END

IF ~~ THEN BEGIN 705 // from: _ELDOTJ:141.0 _ELDOTJ:140.0 _ELDOTJ:139.0 _ELDOTJ:138.0 _ELDOTJ:137.0 704.0 703.0 _CORANJ:1559.0 _CORANJ:1558.0
  SAY #109394 /* ~Minsc, folk traditions art quite similar across Faerun; <CHARNAME> dost not need to know Rashemi's particularities.~ */
  IF ~~ THEN REPLY #109395 /* ~Besides, we should let this good merchant lady go, if we are not buying anything.~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109396 /* ~Actually, I find it fascinating! And Boo seems interested. Tell us more, Minsc.~ */ EXTERN ~_MINSCJ~ 257
  IF ~~ THEN REPLY #109397 /* ~I think I should buy a ribbon for you just in case, Dynaheir. What if I were to venture into Rashemen on Midsummer Day? I would be the only man with a girl who does not wear ribbons on my arm. Not good.~ */ GOTO 709
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109398 /* ~
Other maidens spend hours
Talking of ribbons and gems
But the wild rose o' mine
Would not hear any of that...~ */ GOTO 710
  IF ~~ THEN REPLY #109399 /* ~Dost thou claim to know what 'tis that <CHARNAME> wants, Dynaheir? Tell on, Minsc.~ */ GOTO 715
  IF ~~ THEN REPLY #109400 /* ~*softly* I thought you wished me to know more of other's customs and histories, Dynaheir. Has that changed?~ */ GOTO 716
  IF ~  Global("X#HeRashemi","GLOBAL",1)
~ THEN REPLY #109401 /* ~Dynaheir, I wish to know more of my own people.~ */ GOTO 717
END

IF ~~ THEN BEGIN 706 // from: _ELDOTJ:141.1 _ELDOTJ:140.1 _ELDOTJ:139.1 _ELDOTJ:138.1 _ELDOTJ:137.1 704.1 703.1 _CORANJ:1559.1 _CORANJ:1558.1
  SAY #109402 /* ~It reminds me of the Midsummer Festival in Rashemen, when maidens put ribbons in their hair to dance and jump over the bonfires with likely lads.~ */
  IF ~~ THEN GOTO 707
END

IF ~~ THEN BEGIN 707 // from: 706.0
  SAY #109403 /* ~Ah, but folk traditions art quite similar across Faerun; I should not bore thee with Rashemi's particularities.~ */
  IF ~~ THEN REPLY #109395 /* ~Besides, we should let this good merchant lady go, if we are not buying anything.~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109404 /* ~Actually I find it fascinating! Tell me more, Dynaheir.~ */ GOTO 708
  IF ~~ THEN REPLY #109405 /* ~I think I should buy a ribbon for you, Dynaheir. What if I were to venture into Rashemen on Midsummer Day? I would be the only man with a girl who does not wear ribbons on my arm. Not good.~ */ GOTO 709
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109398 /* ~
Other maidens spend hours
Talking of ribbons and gems
But the wild rose o' mine
Would not hear any of that...~ */ GOTO 710
  IF ~~ THEN REPLY #109406 /* ~Dost thou claim to know what it is that <CHARNAME> wants, Dynaheir? Tell on.~ */ GOTO 714
  IF ~~ THEN REPLY #109407 /* ~*softly* I had thought you wished me to know more of other's customs and histories, Dynaheir. Has that changed?~ */ GOTO 716
  IF ~  Global("X#HeRashemi","GLOBAL",1)
~ THEN REPLY #109401 /* ~Dynaheir, I wish to know more of my own people.~ */ GOTO 717
END

IF ~~ THEN BEGIN 708 // from: 717.1 716.1 714.0 707.1
  SAY #109408 /* ~Mead is drunk by the barrelful, and the songs of old are sung until skalds lose their voices. 'Tis also a time of betrothals. The weddings take place in the fall, when the harvest is done, and the winter is coming.~ */
  IF ~~ THEN REPLY #109409 /* ~Mmgh... quite interesting. But we should get moving, and besides, we should let this good merchant lady go, if we are not buying anything.~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109410 /* ~I wish to buy you a ribbon, Dynaheir. What if I were to venture into Rashemen on Midsummer Day? I would be the only man with a girl who does not wear ribbons on my arm.~ */ GOTO 709
END

IF ~~ THEN BEGIN 709 // from: 711.0 710.1 708.1 707.2 705.2
  SAY #109411 /* ~But 'tis more than a season's travel to Rasheman, and should we come there, it would not be for festival.~ */
  IF ~~ THEN REPLY #109412 /* ~And if I asked you to accompany me? I would be a foreigner in your homeland, you know.~ */ GOTO 718
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #109413 /* ~Why? Would you be ashamed of my 'lovely' face?~ */ GOTO 719
  IF ~~ THEN REPLY #109414 /* ~You are right as usual. Besides, I can always get you one once we are there. No need to argue about it now.~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109415 /* ~I am getting you a ribbon, and that's the end of it. You can either participate in choosing the one you like, or throw yourself on the mercy of my taste.~ */ GOTO 720
END

IF ~~ THEN BEGIN 710 // from: 707.3 705.3
  SAY #109416 /* ~I would not believe for a second that thou would rather have me chattering about dresses and ribbons than practicing the arts arcana, Master Bard...~ */
  IF ~~ THEN REPLY #109417 /* ~No, but it would hurt no one if you practiced it with a pretty ribbon in your hair. The one I am going to give you right now.~ */ GOTO 711
  IF ~~ THEN REPLY #109418 /* ~Of course I would not! But on the other hand, right now we do have to discuss ribbons. A ribbon. I would not want to be the only man with a girl who does not wear ribbons on my arm, should we venture into Rashemen on Midsummer Night. So, I am going to get you one, to spare myself a major diplomatic embarrassment in the future!~ */ GOTO 709
  IF ~~ THEN REPLY #109419 /* ~Indeed, why would I want to corrupt my precious mage by getting her ribbons? Maybe it is because I just imagined you with that red band in your hair. It was so delightfully beautiful! But of course I had to weigh in my mind the potential risk that Dynaheir might well spend the whole of two minutes in front of a mirror putting it on instead of studying her scrolls. Then I told to myself: "Wait! You are the man to set that aright! You would go and weave the ribbon in Dynaheir's hair with your own lily-white hands."~ */ GOTO 712
  IF ~~ THEN REPLY #109420 /* ~Ah, you are right. If I had wanted that, I'd have gotten myself a magpie as a familiar and left her for a day or two in some good mistress-seamstress' keeping.~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 711 // from: 710.0
  SAY #109421 /* ~I have no need of a ribbon, <CHARNAME>.~ */
  IF ~~ THEN REPLY #109422 /* ~I think I should buy a ribbon for you, Dynaheir. What if I were to venture into Rashemen on Midsummer Day? I would be the only man with a girl who does not wear ribbons on my arm.~ */ GOTO 709
  IF ~~ THEN REPLY #109423 /* ~If you do not, then you do not.~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 712 // from: 710.2
  SAY #109424 /* ~*laughs* Thou art impossible, minstrel! And I am sure that for mine every word thou would have ten to disprove me!~ */
  IF ~~ THEN GOTO 713
END

IF ~~ THEN BEGIN 713 // from: 712.0
  SAY #108305 /* ~Very well...~ */
  IF ~~ THEN GOTO 720
END

IF ~~ THEN BEGIN 714 // from: 707.4
  SAY #109425 /* ~A churlish word for a churlish word. Fair enough trade.~ */
  IF ~~ THEN REPLY #109426 /* ~I think you have a story to tell.~ */ GOTO 708
  IF ~~ THEN REPLY #109427 /* ~No matter! We should get moving, and besides, we should let this good merchant lady go, if we are not buying anything.~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 715 // from: 705.4
  SAY #109428 /* ~A churlish word for a churlish word. Fair enough trade. I apologize for interrupting thee, Minsc.~ */
  IF ~~ THEN REPLY #109429 /* ~Now, that's better! Please, continue, Minsc!~ */ EXTERN ~_MINSCJ~ 258
  IF ~~ THEN REPLY #109430 /* ~And I apologize in my turn. Minsc is the only one who has not done any wrong. But he still has a story to tell. Please, go ahead, Master Ranger.~ */ EXTERN ~_MINSCJ~ 258
  IF ~~ THEN REPLY #109427 /* ~No matter! We should get moving, and besides, we should let this good merchant lady go, if we are not buying anything.~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 716 // from: 707.5 705.5
  SAY #109431 /* ~*coughs uncomfortably* So I did.~ */
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #109429 /* ~Now, that's better! Please, continue, Minsc!~ */ EXTERN ~_MINSCJ~ 258
  IF ~  !InParty("minsc")
~ THEN REPLY #109432 /* ~Then, please, continue. And do not worry, you do not bore me at all.~ */ GOTO 708
  IF ~~ THEN REPLY #109427 /* ~No matter! We should get moving, and besides, we should let this good merchant lady go, if we are not buying anything.~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 717 // from: 707.6 705.6
  SAY #109433 /* ~I have not thought of this, <CHARNAME>. Indeed, thine interest is quite natural.~ */
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #109429 /* ~Now, that's better! Please, continue, Minsc!~ */ EXTERN ~_MINSCJ~ 258
  IF ~  !InParty("minsc")
~ THEN REPLY #109434 /* ~Then please continue. And do not worry, you do not bore me at all.~ */ GOTO 708
  IF ~~ THEN REPLY #109435 /* ~No matter! We should get moving, anyways, and besides, we should let this good merchant lady go, if we are not buying anything.~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 718 // from: 709.0
  SAY #109436 /* ~I would have no choice but to escort thee. A tender flower like thyself would need a chaperone.~ */
  IF ~~ THEN REPLY #109437 /* ~You would have nothing of me, would you? Very well then, let us go. I should never bother you again.~ */ GOTO 729
  IF ~~ THEN REPLY #109438 /* ~Blast it! Let's get moving!~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109439 /* ~Of course, I do, o mighty protector. Now, which ribbon?~ */ GOTO 720
  IF ~~ THEN REPLY #109415 /* ~I am getting you a ribbon, and that's the end of it. You can either participate in choosing the one you like, or throw yourself on the mercy of my taste.~ */ GOTO 720
END

IF ~~ THEN BEGIN 719 // from: 709.1
  SAY #109440 /* ~The people of thy race are not shunned in Rashemen as here. My people have heard of half-orcs fighting valiantly against Tuigans...~ */
  IF ~~ THEN REPLY #109441 /* ~So it's not my appearance you dislike. It's my personality.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109442 /* ~Then I see no problems whatsoever. Now, which ribbon?-~ */ GOTO 720
  IF ~~ THEN REPLY #109415 /* ~I am getting you a ribbon, and that's the end of it. You can either participate in choosing the one you like, or throw yourself on the mercy of my taste.~ */ GOTO 720
END

IF ~~ THEN BEGIN 720 // from: 728.0 719.2 719.1 718.3 718.2 713.0 709.3
  SAY #109443 /* ~If thou must, I would have thee choose. 'Twill be dearer to me that way. *smiles* But beware. They say that it might tell what thou think'st of me.~ */
  IF ~~ THEN REPLY #109444 /* ~Mistress Setta, a blue ribbon, please.~ */ GOTO 721
  IF ~~ THEN REPLY #109445 /* ~Mistress Setta, a green ribbon, please.~ */ GOTO 722
  IF ~~ THEN REPLY #109446 /* ~Mistress Setta, a pink ribbon, please.~ */ GOTO 723
  IF ~~ THEN REPLY #109447 /* ~Mistress Setta, a purple ribbon, please.~ */ GOTO 724
  IF ~~ THEN REPLY #109448 /* ~Mistress Setta, a red ribbon, please.~ */ GOTO 725
  IF ~~ THEN REPLY #109449 /* ~Mistress Setta, a white ribbon, please.~ */ GOTO 726
  IF ~~ THEN REPLY #109450 /* ~Mistress Setta, a yellow ribbon, please.~ */ GOTO 727
END

IF ~~ THEN BEGIN 721 // from: 720.0
  SAY #109451 /* ~I thank thee, <CHARNAME>. 'Tis the color of peace, and a symbol of the infinite, and some say even of the soul. I will wear it as a sign of our friendship.~ */
  IF ~~ THEN REPLY #109452 /* ~Well... yes. I thought it suited you, that's all.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109453 /* ~Thou art welcome, my friend.~ */ GOTO 729
  IF ~~ THEN REPLY #109454 /* ~Thou art welcome, my soul.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 722 // from: 720.1
  SAY #109455 /* ~A suitable color for a witch. It means both wisdom and madness, good fortune and bad luck.~ */
  IF ~~ THEN REPLY #109456 /* ~Well... I thought it suited you, that's all.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109457 /* ~Indeed, a color for a witch. *You bite off the last word in disgust.*~ */ GOTO 729
  IF ~~ THEN REPLY #109458 /* ~And I have heard it means hope and immortality. And love.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 723 // from: 720.2
  SAY #109459 /* ~Pink?! I would not have thought thee to be a lover of pink.~ */
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN REPLY #109460 /* ~Imoen is a girl. Imoen loves pink. Therefore, all girls love pink.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109456 /* ~Well... I thought it suited you, that's all.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109461 /* ~Hey, quit whining! I am trying to express tender love here!~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109462 /* ~I... I never was! You affect me negatively, Dynaheir. It's better that I stay away from you.~ */ GOTO 729
END

IF ~~ THEN BEGIN 724 // from: 720.3
  SAY #109463 /* ~Didst... didst thou give it to me for a reason or unknowingly?~ */
  IF ~~ THEN REPLY #109464 /* ~It suits me to leave you guessing, Dynaheir.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109465 /* ~It means a discreet confession of a deep and sincere feeling... So let us keep it discreet.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109456 /* ~Well... I thought it suited you, that's all.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 725 // from: 720.4
  SAY #109466 /* ~The color of life and fire. Thou thinkest it mine?~ */
  IF ~~ THEN REPLY #109452 /* ~Well... yes. I thought it suited you, that's all.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109467 /* ~It warns of danger and forbids. You did it so many times with me, Dynaheir, that I believed you.~ */ GOTO 729
  IF ~~ THEN REPLY #109468 /* ~Of course. What else could I have given you? Passion and seduction - it holds it all.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 726 // from: 720.5
  SAY #109469 /* ~But I thank thee, <CHARNAME>. I am glad thou thinkest well of me: white is beauty and perfection.~ */
  IF ~~ THEN REPLY #109452 /* ~Well... yes. I thought it suited you, that's all.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109470 /* ~I admire you, yes. And you are forgetting that 'tis also the color of beginning...~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109471 /* ~I think well of thee indeed. But white hath a rarer meaning, Dynaheir - the color of ending.~ */ GOTO 729
END

IF ~~ THEN BEGIN 727 // from: 720.6
  SAY #109472 /* ~I thank thee, <CHARNAME>. We all need joy in our lives. I shall wear it as a reminder of that simple truth.~ */
  IF ~~ THEN REPLY #109452 /* ~Well... yes. I thought it suited you, that's all.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109473 /* ~Wear it as a reminder that I still expect lies and betrayal from thee. I have not forgotten that thou hast concealed the truth of my heritage from me. And I never will.~ */ GOTO 729
  IF ~~ THEN REPLY #109474 /* ~Thou art welcome, my joy.~ */ DO ~SetGlobal("X#DRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 728 // from:
  SAY #109475 /* ~Minsc, <CHARNAME> is just... he is joking.~ */
  IF ~~ THEN REPLY #109476 /* ~Well, if you do not want to marry me, let me at least buy you a ribbon!~ */ GOTO 720
  IF ~~ THEN REPLY #109477 /* ~Am I? Right, right... I guess I am. Dynaheir, you are perfectly impossible... I do not know why I am even trying!~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
  IF ~~ THEN REPLY #109478 /* ~*smile* I was. Sorry, Minsc. But we should get moving, and besides, we should let this good merchant lady go, if we are not buying anything.~ */ DO ~SetGlobal("X#DRNoRibbon","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 729 // from: 727.1 726.2 725.1 723.3 722.1 721.1 718.0
  SAY #109479 /* ~Thou'rt right. We are battle-companions only.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
ActionOverride("X#SETTA",EscapeArea())
~ EXIT
END

IF WEIGHT #17 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",32)
~ THEN BEGIN 730 // from:
  SAY #109491 /* ~My lord <CHARNAME>-~ */
  IF ~~ THEN REPLY #109492 /* ~<CHARNAME>, Dynaheir. It's <CHARNAME> to you.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",33)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 731
  IF ~~ THEN REPLY #109493 /* ~Don't you ever 'my lord' me, Dynaheir. Ever.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",33)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 731
  IF ~~ THEN REPLY #109494 /* ~What will my lady Dynaheir wish?~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",33)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 732
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109495 /* ~Is aught amiss?~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",33)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 733
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109495 /* ~Is aught amiss?~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",33)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 734
END

IF ~~ THEN BEGIN 731 // from: 730.1 730.0
  SAY #109496 /* ~Thou art my liege lord. I swore to serve thee in return for my rescue.~ */
  IF ~~ THEN REPLY #109497 /* ~I do not consider you my sworn wizardress. I consider you a friend. More than a friend. I hoped that you did the same...~ */ GOTO 735
  IF ~~ THEN REPLY #109498 /* ~If it pleases thee... Though I see not why thou should insist on such formality all of a sudden.~ */ GOTO 736
  IF ~~ THEN REPLY #109499 /* ~Burn Oghma's scroll! So much pomp for killing a few stinking gnolls!~ */ GOTO 737
  IF ~~ THEN REPLY #109500 /* ~True. Let us maintain this distinction then. You were saying?~ */ GOTO 732
END

IF ~~ THEN BEGIN 732 // from: 731.3 730.2
  SAY #109501 /* ~My lord, I have served thee well and true. Now I desire to leave thy service.~ */
  IF ~~ THEN REPLY #109502 /* ~Carrion crawlers eat my eyes! But why?!~ */ GOTO 739
  IF ~~ THEN REPLY #109503 /* ~Wh-what?! Why?!~ */ GOTO 739
  IF ~~ THEN REPLY #109504 /* ~Have I offended thee somehow, lady? If that is so, please, forgive me, for 'twas done unintentionally.~ */ GOTO 740
  IF ~~ THEN REPLY #109505 /* ~I have need of thee, but thou may'st go, if that is in truth thy wish...~ */ GOTO 741
  IF ~~ THEN REPLY #109506 /* ~Very well, you may go. Perhaps we shall meet again.~ */ GOTO 742
END

IF ~~ THEN BEGIN 733 // from: 730.3
  SAY #109507 /* ~Naught but my heart. It failed me, m'lord. It failed me as swiftly and surely as if I were a maiden of thirteen years who had first come to a castle and seen a knight in bright armor, or a learned man so unlike anyone she had seen before. I am in love with thee, my good lord, and I find no remedy for that.~ */
  IF ~~ THEN REPLY #109508 /* ~It's... it's so sudden... Good gods! What am I saying! Now *I* am acting like a girl of thirteen before her dream knight.~ */ GOTO 744
  IF ~~ THEN REPLY #109509 /* ~And I am in love with thee, my good lady, and have not even thought of seeking a remedy for that.~ */ GOTO 745
  IF ~~ THEN REPLY #109510 /* ~What would you have me do about it?~ */ GOTO 747
  IF ~~ THEN REPLY #109511 /* ~Ouch! That bad?~ */ GOTO 751
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109512 /* ~'Tis what they make songs about, is it not? But I cannot make a song. I do not even want to sing a song. I want to marvel at you in silence... to kiss you wordlessly... to-~ */ GOTO 753
END

IF ~~ THEN BEGIN 734 // from: 730.4
  SAY #109513 /* ~Amiss? Naught, save that I love thee.~ */
  IF ~~ THEN REPLY #109514 /* ~Ah, I see. There were times when falling in love with me did not scare a girl half-witless. But now, I guess I should get used to it. Thanks, Dad!~ */ GOTO 748
  IF ~~ THEN REPLY #109515 /* ~And I am in love with thee, my good lady, and I have not even thought of seeking a remedy for it.~ */ GOTO 746
  IF ~~ THEN REPLY #109510 /* ~What would you have me do about it?~ */ GOTO 747
  IF ~  CheckStatGT(Player1,15,INT)
~ THEN REPLY #109516 /* ~I know.~ */ GOTO 749
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109517 /* ~'Tis what they make songs about, is it not? But I cannot make a song. I do not even want to sing a song. I want to marvel at you in silence... to kiss you wordlessly... to - ~ */ GOTO 753
END

IF ~~ THEN BEGIN 735 // from: 731.0
  SAY #109518 /* ~So I did, my lord. But I overstepped the boundaries of propriety. I have fallen in love with thee, my lord, and I found no remedy for that.~ */
  IF ~~ THEN REPLY #109519 /* ~And I am in love with thee, my good lady, and have not even thought of seeking a remedy for it.~ */ GOTO 745
  IF ~~ THEN REPLY #109510 /* ~What would you have me do about it?~ */ GOTO 747
  IF ~~ THEN REPLY #109511 /* ~Ouch! That bad?~ */ GOTO 751
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109512 /* ~'Tis what they make songs about, is it not? But I cannot make a song. I do not even want to sing a song. I want to marvel at you in silence... to kiss you wordlessly... to-~ */ GOTO 753
END

IF ~~ THEN BEGIN 736 // from: 731.1
  SAY #109520 /* ~This is not entirely accidental. I have served thee well and true. Now I desire to leave thy service.~ */
  IF ~~ THEN REPLY #109521 /* ~Carrion crawlers eat my ears! But why?!~ */ GOTO 739
  IF ~~ THEN REPLY #109503 /* ~Wh-what?! Why?!~ */ GOTO 739
  IF ~~ THEN REPLY #109504 /* ~Have I offended thee somehow, lady? If that is so, please, forgive me, for 'twas done unintentionally.~ */ GOTO 740
  IF ~~ THEN REPLY #109505 /* ~I have need of thee, but thou may'st go, if that is in truth thy wish...~ */ GOTO 741
  IF ~~ THEN REPLY #109506 /* ~Very well, you may go. Perhaps we shall meet again.~ */ GOTO 742
END

IF ~~ THEN BEGIN 737 // from: 731.2
  SAY #109522 /* ~I believe that my own life hath a dear price, as is common amongst all human beings.~ */
  IF ~~ THEN GOTO 738
END

IF ~~ THEN BEGIN 738 // from: 737.0
  SAY #109523 /* ~My lord, I am most grateful to thee for my rescue, I shall always be. I have served thee well and true to repay my blood debt, but now I ask to leave thy service.~ */
  IF ~~ THEN REPLY #109521 /* ~Carrion crawlers eat my ears! But why?!~ */ GOTO 739
  IF ~~ THEN REPLY #109503 /* ~Wh-what?! Why?!~ */ GOTO 739
  IF ~~ THEN REPLY #109504 /* ~Have I offended thee somehow, lady? If that is so, please, forgive me, for 'twas done unintentionally.~ */ GOTO 740
  IF ~~ THEN REPLY #109505 /* ~I have need of thee, but thou may'st go, if that is in truth thy wish...~ */ GOTO 741
  IF ~~ THEN REPLY #109506 /* ~Very well, you may go. Perhaps we shall meet again.~ */ GOTO 742
END

IF ~~ THEN BEGIN 739 // from: 741.1 738.1 738.0 736.1 736.0 732.1 732.0
  SAY #109524 /* ~'Tis because my heart has failed me, m'lord. It failed me as swiftly and surely as if I were a maiden of thirteen years who had first come to a castle and seen a knight in bright armor, or a learned man so unlike anyone she had seen before. I am in love with thee, my good lord, and I find no remedy for that.~ */
  IF ~~ THEN REPLY #109525 /* ~It's... it's so sudden... Good gods! What am I saying! Now *I* am acting like a girl of thirteen in front of her dream knight.~ */ GOTO 744
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109526 /* ~Ah, I see. There were times when falling in love with me did not scare a girl half-witless. But now, I guess, I should get used to it. Thanks, Dad!~ */ GOTO 748
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109515 /* ~And I am in love with thee, my good lady, and I have not even thought of seeking a remedy for it.~ */ GOTO 746
  IF ~~ THEN REPLY #109510 /* ~What would you have me do about it?~ */ GOTO 747
  IF ~~ THEN REPLY #109511 /* ~Ouch! That bad?~ */ GOTO 751
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109512 /* ~'Tis what they make songs about, is it not? But I cannot make a song. I do not even want to sing a song. I want to marvel at you in silence... to kiss you wordlessly... to-~ */ GOTO 753
END

IF ~~ THEN BEGIN 740 // from: 741.0 738.2 736.2 732.2
  SAY #109527 /* ~No, my lord, through no fault of thine have I come to this resolution. The only thing that hath failed me is my heart. It failed me as swiftly and surely as if I were a maid of thirteen who had first seen a knight in bright armor... so unlike anyone she had seen before. I am in love with thee, my good lord, and have found no remedy for that.~ */
  IF ~~ THEN REPLY #109525 /* ~It's... it's so sudden... Good gods! What am I saying! Now *I* am acting like a girl of thirteen in front of her dream knight.~ */ GOTO 744
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109526 /* ~Ah, I see. There were times when falling in love with me did not scare a girl half-witless. But now, I guess, I should get used to it. Thanks, Dad!~ */ GOTO 748
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109519 /* ~And I am in love with thee, my good lady, and have not even thought of seeking a remedy for it.~ */ GOTO 746
  IF ~~ THEN REPLY #109511 /* ~Ouch! That bad?~ */ GOTO 751
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109512 /* ~'Tis what they make songs about, is it not? But I cannot make a song. I do not even want to sing a song. I want to marvel at you in silence... to kiss you wordlessly... to-~ */ GOTO 753
END

IF ~~ THEN BEGIN 741 // from: 738.3 736.3 732.3
  SAY #109528 /* ~*with an almost inaudible sigh* Such is my wish, indeed.~ */
  IF ~~ THEN REPLY #109504 /* ~Have I offended thee somehow, lady? If that is so, please, forgive me, for 'twas done unintentionally.~ */ GOTO 740
  IF ~~ THEN REPLY #109529 /* ~May I at least know the reason?.~ */ GOTO 739
  IF ~~ THEN REPLY #109506 /* ~Very well, you may go. Perhaps we shall meet again.~ */ GOTO 742
END

IF ~~ THEN BEGIN 742 // from: 784.3 780.1 776.1 772.3 768.1 763.1 759.1 753.1 752.2 750.0 748.4 748.3 746.0 745.1 744.3 744.2 741.2 738.4 736.4 732.4
  SAY #109530 /* ~I doubt that we shall meet again.~ */
  IF ~~ THEN GOTO 743
END

IF ~~ THEN BEGIN 743 // from: 742.0
  SAY #109531 /* ~Fare thee well, my lo... <CHARNAME>. Fare thee well, <CHARNAME>. I will... I shall watch over thee from afar. That at least I promise.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
LeaveParty()
ActionOverride("minsc",LeaveParty())
EscapeArea()
ActionOverride("minsc",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 744 // from: 740.0 739.0 733.0
  SAY #109532 /* ~Thou dost indeed. Now gather thyself and bid me a fond farewell, as befits a man of thy station and years.~ */
  IF ~~ THEN REPLY #109533 /* ~No, I would not. I neither understand, nor support your decision. If you leave now, you will break your sworn oath to me.~ */ GOTO 754
  IF ~~ THEN REPLY #109534 /* ~Will you stay? I love you.~ */ GOTO 755
  IF ~~ THEN REPLY #109506 /* ~Very well, you may go. Perhaps we shall meet again.~ */ GOTO 742
  IF ~~ THEN REPLY #109535 /* ~*embrace Dynaheir lightly* Fair winds and good luck, Dynaheir.~ */ GOTO 742
END

IF ~~ THEN BEGIN 745 // from: 735.0 733.1
  SAY #109536 /* ~Thou didst not have to, for I did. But 'tis a knot that can be undone only by cutting it asunder. I beg my leave of thee.~ */
  IF ~~ THEN REPLY #109537 /* ~Why does it have to come undone, Dynaheir?~ */ GOTO 756
  IF ~~ THEN REPLY #109538 /* ~You are right. Go. Perhaps we shall meet again.~ */ GOTO 742
  IF ~~ THEN REPLY #109539 /* ~I have been around for long enough to know that going our own ways will not stop me from loving you. And your dreams would not cease, no matter how far you ran. So why resist?~ */ GOTO 756
  IF ~~ THEN REPLY #109540 /* ~I love you, and you - me. You want to leave. This does not make sense, Dynaheir.~ */ GOTO 760
  IF ~~ THEN REPLY #109541 /* ~Stay. Just... stay with me, Hathran, and let us see what happens.~ */ GOTO 764
END

IF ~~ THEN BEGIN 746 // from: 740.2 739.2 734.1
  SAY #109542 /* ~Because thou dost not see the danger, not yet... I beg to take my leave of thee.~ */
  IF ~~ THEN REPLY #109543 /* ~I see it. I just hoped that we could fool fate. But you are right - nobody can trick the fates. Go. Perhaps... perhaps we shall meet again, when I am more in control of my destiny.~ */ GOTO 742
  IF ~~ THEN REPLY #109526 /* ~Ah, I see. There were times when falling in love with me did not scare a girl half-witless. But now, I guess, I should get used to it. Thanks, Dad!~ */ GOTO 748
  IF ~~ THEN REPLY #109544 /* ~And what do you see, Hathran?~ */ GOTO 769
  IF ~~ THEN REPLY #109545 /* ~If you are afraid of me... then go.~ */ GOTO 773
  IF ~~ THEN REPLY #109541 /* ~Stay. Just... stay with me, Hathran, and let us see what happens.~ */ GOTO 764
END

IF ~~ THEN BEGIN 747 // from: 739.3 735.1 734.2 733.2
  SAY #109546 /* ~I want thee to let me go, my lord. If thou dost not love me - do it out of pique. If thou dost - do it out of love.~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109526 /* ~Ah, I see. There were times when falling in love with me did not scare a girl half-witless. But now, I guess, I should get used to it. Thanks, Dad!~ */ GOTO 748
  IF ~~ THEN REPLY #109511 /* ~Ouch! That bad?~ */ GOTO 751
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109545 /* ~If you are afraid of me... then go.~ */ GOTO 773
  IF ~~ THEN REPLY #109547 /* ~Stay. Just... stay with me, Hathran, and let us see what will happen.~ */ GOTO 764
  IF ~~ THEN REPLY #109548 /* ~Not many choices hast thou offered me, Hathran.~ */ GOTO 777
END

IF ~~ THEN BEGIN 748 // from: 755.0 752.3 750.1 747.0 746.1 740.1 739.1 734.0
  SAY #109549 /* ~Come the morrow, thou wilt understand... As thou wilt understand why I ask thee to release me from thy service. Now gather thyself and bid me a fond farewell, as befits a man of thy station and years.~ */
  IF ~~ THEN REPLY #109533 /* ~No, I would not. I neither understand, nor support your decision. If you leave now, you will break your sworn oath to me.~ */ GOTO 754
  IF ~~ THEN REPLY #109539 /* ~I have been around for long enough to know that going our own ways will not stop me from loving you. And your dreams would not cease, no matter how far you ran. So why resist?~ */ GOTO 756
  IF ~~ THEN REPLY #109540 /* ~I love you, and you - me. You want to leave. This does not make sense, Dynaheir.~ */ GOTO 760
  IF ~~ THEN REPLY #109506 /* ~Very well, you may go. Perhaps we shall meet again.~ */ GOTO 742
  IF ~~ THEN REPLY #109535 /* ~*embrace Dynaheir lightly* Fair winds and good luck, Dynaheir.~ */ GOTO 742
END

IF ~~ THEN BEGIN 749 // from: 734.3
  SAY #109550 /* ~Thou see'st much. 'Tis good. Thou dost not need me now as thou didst before.~ */
  IF ~~ THEN GOTO 750
END

IF ~~ THEN BEGIN 750 // from: 749.0
  SAY #109551 /* ~I want thee to... let me go, my lord. If thou dost not love me - do it out of pique. If thou dost - do it out of love.~ */
  IF ~~ THEN REPLY #109506 /* ~Very well, you may go. Perhaps we shall meet again.~ */ GOTO 742
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109526 /* ~Ah, I see. There were times when falling in love with me did not scare a girl half-witless. But now, I guess, I should get used to it. Thanks, Dad!~ */ GOTO 748
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109545 /* ~If you are afraid of me... then go.~ */ GOTO 773
  IF ~~ THEN REPLY #109547 /* ~Stay. Just... stay with me, Hathran, and let us see what will happen.~ */ GOTO 764
  IF ~~ THEN REPLY #109548 /* ~Not many choices hast thou offered me, Hathran.~ */ GOTO 777
END

IF ~~ THEN BEGIN 751 // from: 747.1 740.3 739.4 735.2 733.3
  SAY #109552 /* ~I would not put it so... but if thou wishest... aye, 'tis "that bad."~ */
  IF ~~ THEN GOTO 752
END

IF ~~ THEN BEGIN 752 // from: 751.0
  SAY #109553 /* ~'Tis bad enough for me to ask of thee... to let me go, my lord. If thou dost not love me - do it out of pique. If thou dost - do it out of love.~ */
  IF ~~ THEN REPLY #109533 /* ~No, I would not. I neither understand, nor support your decision. If you leave now, you will break your sworn oath to me.~ */ GOTO 754
  IF ~~ THEN REPLY #109534 /* ~Will you stay? I love you.~ */ GOTO 755
  IF ~~ THEN REPLY #109506 /* ~Very well, you may go. Perhaps we shall meet again.~ */ GOTO 742
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109526 /* ~Ah, I see. There were times when falling in love with me did not scare a girl half-witless. But now, I guess, I should get used to it. Thanks, Dad!~ */ GOTO 748
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109545 /* ~If you are afraid of me... then go.~ */ GOTO 773
  IF ~~ THEN REPLY #109547 /* ~Stay. Just... stay with me, Hathran, and let us see what will happen.~ */ GOTO 764
  IF ~~ THEN REPLY #109548 /* ~Not many choices hast thou offered me, Hathran.~ */ GOTO 777
END

IF ~~ THEN BEGIN 753 // from: 740.4 739.5 735.3 734.4 733.4
  SAY #109554 /* ~Thou hast put thy wish for silence in too many words, bard. Suit them now, and let me speak. Our love is a knot that can be undone only by cutting it asunder. I beg my leave of thee.~ */
  IF ~~ THEN REPLY #109537 /* ~Why does it have to come undone, Dynaheir?~ */ GOTO 756
  IF ~~ THEN REPLY #109555 /* ~Go, if that will make you happy. Go. Perhaps we shall meet again.~ */ GOTO 742
  IF ~~ THEN REPLY #109539 /* ~I have been around for long enough to know that going our own ways will not stop me from loving you. And your dreams would not cease, no matter how far you ran. So why resist?~ */ GOTO 756
  IF ~~ THEN REPLY #109540 /* ~I love you, and you - me. You want to leave. This does not make sense, Dynaheir.~ */ GOTO 760
  IF ~~ THEN REPLY #109547 /* ~Stay. Just... stay with me, Hathran, and let us see what will happen.~ */ GOTO 764
END

IF ~~ THEN BEGIN 754 // from: 752.0 748.0 744.0
  SAY #109556 /* ~Very well. I shall stay as my solemn vow demands. I will do my best to serve thee, my lord.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 755 // from: 752.1 744.1
  SAY #109557 /* ~I am sorry, <CHARNAME>, but all I want of thee is to let me go. If thou dost not love me - do it out of pique. If thou dost - do it out of love.~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109526 /* ~Ah, I see. There were times when falling in love with me did not scare a girl half-witless. But now, I guess, I should get used to it. Thanks, Dad!~ */ GOTO 748
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109545 /* ~If you are afraid of me... then go.~ */ GOTO 773
  IF ~~ THEN REPLY #109547 /* ~Stay. Just... stay with me, Hathran, and let us see what will happen.~ */ GOTO 764
  IF ~~ THEN REPLY #109548 /* ~Not many choices hast thou offered me, Hathran.~ */ GOTO 777
END

IF ~~ THEN BEGIN 756 // from: 753.2 753.0 748.1 745.2 745.0
  SAY #109558 /* ~Because I love thee.~ */
  IF ~~ THEN GOTO 757
END

IF ~~ THEN BEGIN 757 // from: 756.0
  SAY #109559 /* ~For the love of magic, wizards lock themselves in tall towers, exhausting themselves with studies... And paladins die in hopeless battles for their love of justice. A druid gives her own life for her love of all the living things.~ */
  IF ~~ THEN GOTO 758
END

IF ~~ THEN BEGIN 758 // from: 757.0
  SAY #109560 /* ~I wish to protect thee from being hurt, because I love thee. So I must leave thee, <CHARNAME>.~ */
  IF ~~ THEN GOTO 759
END

IF ~~ THEN BEGIN 759 // from: 758.0
  SAY #109561 /* ~No love cometh without a sacrifice. This one is mine to make.~ */
  IF ~~ THEN REPLY #109562 /* ~Nothing could wound me deeper than thy departure.~ */ GOTO 781
  IF ~~ THEN REPLY #109563 /* ~I rely on your opinion, witch. If your departure will keep me safe - then go.~ */ GOTO 742
  IF ~~ THEN REPLY #109564 /* ~And I wish to protect you from being hurt, Dynaheir. Only, it would be quite a feat if you go.~ */ GOTO 782
  IF ~~ THEN REPLY #109565 /* ~You cannot protect me from afar, woman. Listen to reason, if you are afraid of listening to your heart.~ */ GOTO 785
  IF ~~ THEN REPLY #109566 /* ~You see trouble brewing if we stay together? What do you see, Hathran?~ */ GOTO 769
END

IF ~~ THEN BEGIN 760 // from: 753.3 748.2 745.3
  SAY #109567 /* ~It doth, <CHARNAME>.~ */
  IF ~~ THEN GOTO 761
END

IF ~~ THEN BEGIN 761 // from: 760.0
  SAY #109559 /* ~For the love of magic, wizards lock themselves in tall towers, exhausting themselves with studies... And paladins die in hopeless battles for their love of justice. A druid gives her own life for her love of all the living things.~ */
  IF ~~ THEN GOTO 762
END

IF ~~ THEN BEGIN 762 // from: 761.0
  SAY #109568 /* ~I wish to protect thee from being hurt because I love thee. So I must leave thee, <CHARNAME>.~ */
  IF ~~ THEN GOTO 763
END

IF ~~ THEN BEGIN 763 // from: 762.0
  SAY #109561 /* ~No love cometh without a sacrifice. This one is mine to make.~ */
  IF ~~ THEN REPLY #109569 /* ~Nothing can wound me deeper than thy departure.~ */ GOTO 781
  IF ~~ THEN REPLY #109563 /* ~I rely on your opinion, witch. If your departure will keep me safe - then go.~ */ GOTO 742
  IF ~~ THEN REPLY #109564 /* ~And I wish to protect you from being hurt, Dynaheir. Only, it would be quite a feat if you go.~ */ GOTO 782
  IF ~~ THEN REPLY #109565 /* ~You cannot protect me from afar, woman. Listen to reason, if you are afraid of listening to your heart.~ */ GOTO 785
  IF ~~ THEN REPLY #109566 /* ~You see trouble brewing if we stay together? What do you see, Hathran?~ */ GOTO 769
END

IF ~~ THEN BEGIN 764 // from: 755.2 753.4 752.5 750.3 747.3 746.4 745.4
  SAY #109570 /* ~I feared that thou would say that. Indeed, 'tis the most tempting thing - to stay together and let the tide overtake us.~ */
  IF ~~ THEN GOTO 765
END

IF ~~ THEN BEGIN 765 // from: 764.0
  SAY #109571 /* ~No love cometh without a sacrifice.~ */
  IF ~~ THEN GOTO 766
END

IF ~~ THEN BEGIN 766 // from: 765.0
  SAY #109559 /* ~For the love of magic, wizards lock themselves in tall towers, exhausting themselves with studies... And paladins die in hopeless battles for their love of justice. A druid gives her own life for her love of all the living things.~ */
  IF ~~ THEN GOTO 767
END

IF ~~ THEN BEGIN 767 // from: 766.0
  SAY #109568 /* ~I wish to protect thee from being hurt because I love thee. So I must leave thee, <CHARNAME>.~ */
  IF ~~ THEN GOTO 768
END

IF ~~ THEN BEGIN 768 // from: 767.0
  SAY #109572 /* ~This sacrifice is mine to make.~ */
  IF ~~ THEN REPLY #109569 /* ~Nothing can wound me deeper than thy departure.~ */ GOTO 781
  IF ~~ THEN REPLY #109563 /* ~I rely on your opinion, witch. If your departure will keep me safe - then go.~ */ GOTO 742
  IF ~~ THEN REPLY #109564 /* ~And I wish to protect you from being hurt, Dynaheir. Only, it would be quite a feat if you go.~ */ GOTO 782
  IF ~~ THEN REPLY #109565 /* ~You cannot protect me from afar, woman. Listen to reason, if you are afraid of listening to your heart.~ */ GOTO 785
  IF ~~ THEN REPLY #109566 /* ~You see trouble brewing if we stay together? What do you see, Hathran?~ */ GOTO 769
END

IF ~~ THEN BEGIN 769 // from: 786.0 781.0 780.4 776.4 768.4 763.4 759.4 746.2
  SAY #109573 /* ~*sharply* 'Tis not for thee to know. For knowing, thou would seek to prevent. And when one tries to catch and stop the hand of fate, one is dragged through the sands of time, misshaping and breaking what was written. I would not risk thee.~ */
  IF ~~ THEN GOTO 770
END

IF ~~ THEN BEGIN 770 // from: 769.0
  SAY #109574 /* ~*She stays quiet for a few moments.*~ */
  IF ~~ THEN GOTO 771
END

IF ~~ THEN BEGIN 771 // from: 770.0
  SAY #109575 /* ~*murmurs to herself* But is that not what I sought to do?~ */
  IF ~~ THEN GOTO 772
END

IF ~~ THEN BEGIN 772 // from: 771.0
  SAY #109576 /* ~I will stay, <CHARNAME>. Whate'er will be, will be.~ */
  IF ~~ THEN REPLY #109577 /* ~Sometimes you scare me, witch...~ */ EXIT
  IF ~~ THEN REPLY #109578 /* ~I... I am glad that you are staying.~ */ EXIT
  IF ~~ THEN REPLY #109579 /* ~Do not be afraid of what the future has in store. We shall yet drink mead and feast in the tall halls! Together.~ */ EXIT
  IF ~~ THEN REPLY #109580 /* ~O, no, witch. You know the future... If your departure will keep me safe - then go.~ */ GOTO 742
END

IF ~~ THEN BEGIN 773 // from: 755.1 752.4 750.2 747.2 746.3
  SAY #109581 /* ~Not thee... for thee.~ */
  IF ~~ THEN GOTO 774
END

IF ~~ THEN BEGIN 774 // from: 773.0
  SAY #109559 /* ~For the love of magic, wizards lock themselves in tall towers, exhausting themselves with studies... And paladins die in hopeless battles for their love of justice. A druid gives her own life for her love of all the living things.~ */
  IF ~~ THEN GOTO 775
END

IF ~~ THEN BEGIN 775 // from: 774.0
  SAY #109568 /* ~I wish to protect thee from being hurt because I love thee. So I must leave thee, <CHARNAME>.~ */
  IF ~~ THEN GOTO 776
END

IF ~~ THEN BEGIN 776 // from: 775.0
  SAY #109561 /* ~No love cometh without a sacrifice. This one is mine to make.~ */
  IF ~~ THEN REPLY #109562 /* ~Nothing could wound me deeper than thy departure.~ */ GOTO 781
  IF ~~ THEN REPLY #109563 /* ~I rely on your opinion, witch. If your departure will keep me safe - then go.~ */ GOTO 742
  IF ~~ THEN REPLY #109564 /* ~And I wish to protect you from being hurt, Dynaheir. Only, it would be quite a feat if you go.~ */ GOTO 782
  IF ~~ THEN REPLY #109565 /* ~You cannot protect me from afar, woman. Listen to reason, if you are afraid of listening to your heart.~ */ GOTO 785
  IF ~~ THEN REPLY #109566 /* ~You see trouble brewing if we stay together? What do you see, Hathran?~ */ GOTO 769
END

IF ~~ THEN BEGIN 777 // from: 755.3 752.6 750.4 747.4
  SAY #109582 /* ~'Tis because I have none to offer.~ */
  IF ~~ THEN GOTO 778
END

IF ~~ THEN BEGIN 778 // from: 777.0
  SAY #109559 /* ~For the love of magic, wizards lock themselves in tall towers, exhausting themselves with studies... And paladins die in hopeless battles for their love of justice. A druid gives her own life for her love of all the living things.~ */
  IF ~~ THEN GOTO 779
END

IF ~~ THEN BEGIN 779 // from: 778.0
  SAY #109568 /* ~I wish to protect thee from being hurt because I love thee. So I must leave thee, <CHARNAME>.~ */
  IF ~~ THEN GOTO 780
END

IF ~~ THEN BEGIN 780 // from: 779.0
  SAY #109561 /* ~No love cometh without a sacrifice. This one is mine to make.~ */
  IF ~~ THEN REPLY #109562 /* ~Nothing could wound me deeper than thy departure.~ */ GOTO 781
  IF ~~ THEN REPLY #109563 /* ~I rely on your opinion, witch. If your departure will keep me safe - then go.~ */ GOTO 742
  IF ~~ THEN REPLY #109564 /* ~And I wish to protect you from being hurt, Dynaheir. Only, it would be quite a feat if you go.~ */ GOTO 782
  IF ~~ THEN REPLY #109565 /* ~You cannot protect me from afar, woman. Listen to reason, if you are afraid of listening to your heart.~ */ GOTO 785
  IF ~~ THEN REPLY #109566 /* ~You see trouble brewing if we stay together? What do you see, Hathran?~ */ GOTO 769
END

IF ~~ THEN BEGIN 781 // from: 780.0 776.0 768.0 763.0 759.0
  SAY #109583 /* ~*smiles at you fondly* Silly boy. Thou dost not know-~ */
  IF ~~ THEN GOTO 769
END

IF ~~ THEN BEGIN 782 // from: 780.2 776.2 768.2 763.2 759.2
  SAY #109584 /* ~That's right... thou would try to protect me... always.~ */
  IF ~~ THEN GOTO 783
END

IF ~~ THEN BEGIN 783 // from: 782.0
  SAY #109585 /* ~*Murmurs something, and all you can catch are 'omens' and 'fate'.*~ */
  IF ~~ THEN GOTO 784
END

IF ~~ THEN BEGIN 784 // from: 783.0
  SAY #109586 /* ~I will... I will stay, <CHARNAME>. Whate'er will be, will be.~ */
  IF ~~ THEN REPLY #109577 /* ~Sometimes you scare me, witch...~ */ EXIT
  IF ~~ THEN REPLY #109578 /* ~I... I am glad that you are staying.~ */ EXIT
  IF ~~ THEN REPLY #109587 /* ~Do not be afraid of what the future has in store. We shall yet drink mead and feast in the halls! Together.~ */ EXIT
  IF ~~ THEN REPLY #109588 /* ~O, no, witch. Seems to me that you *know* that your departure will keep me safe. Go, woman, and stay away from me!~ */ GOTO 742
END

IF ~~ THEN BEGIN 785 // from: 780.3 776.3 768.3 763.3 759.3
  SAY #109589 /* ~Both reason and heart tell the same tale. But they both lie.~ */
  IF ~~ THEN GOTO 786
END

IF ~~ THEN BEGIN 786 // from: 785.0
  SAY #109590 /* ~I am afraid that 'tis now too late to make amends with destiny.~ */
  IF ~~ THEN GOTO 769
END

IF WEIGHT #18 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",34)
~ THEN BEGIN 787 // from:
  SAY #109591 /* ~An old tale just came to my mind.~ */
  IF ~~ THEN REPLY #109592 /* ~Not now, Dynaheir, please. It has been a tough <DAYNIGHT>.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",35)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 788
  IF ~~ THEN REPLY #109593 /* ~I am glad you have spoken. You have been awfully quiet, my love.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",35)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 795
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109594 /* ~I thought I was the minstrel here and in charge of tale-telling... But I can see how someone would want to talk instead of listening to me. Though, barely. *smile indulgently* Go ahead.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",35)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 791
  IF ~~ THEN REPLY #109595 /* ~A tale? I'd like to hear it, Dynaheir.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",35)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 791
  IF ~~ THEN REPLY #109596 /* ~This is the time for tales to come to mind. The day is done, the meal is not ready yet, the mending of cloaks and polishing armor occupies our hands, but not our minds. Care to share the tale with thy comrades, m'lady?~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",35)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 791
END

IF ~~ THEN BEGIN 788 // from: 794.1 787.0
  SAY #109597 /* ~<CHARNAME>, before thou turn'st to thy rest, I would have thee hear this tale.~ */
  IF ~~ THEN GOTO 789
END

IF ~~ THEN BEGIN 789 // from: 814.0 813.0 812.0 806.3 788.0
  SAY #109598 /* ~'Tis no mistake that 'destiny' and 'destination' are near the same; a man can delay his arrival, but never avoid it.~ */
  IF ~~ THEN GOTO 790
END

IF ~~ THEN BEGIN 790 // from: 789.0
  SAY #109599 /* ~Remember that and blame not thyself when what thou seek'st to prevent yet cometh.~ */
  IF ~~ THEN REPLY #109600 /* ~I say, that if fate means for you to lose, give him a good fight, at least!~ */ GOTO 796
  IF ~~ THEN REPLY #109601 /* ~You worry needlessly, Dynaheir. I have been raised listening to the Chant of Unfulfilled Prophecies in Candlekeep. I know the works of fate when I see them, and I know it laughs at our designs.~ */ GOTO 797
  IF ~~ THEN REPLY #109602 /* ~If there is one thing I have learned in my past travels, it is that bad fortune is simply a combination of horrible planning and ineptitude.~ */ GOTO 799
END

IF ~~ THEN BEGIN 791 // from: 811.0 809.0 808.0 787.4 787.3 787.2
  SAY #109603 /* ~In olden times, there lived a mighty warlord, Helg the Brave.~ */
  IF ~~ THEN GOTO 792
END

IF ~~ THEN BEGIN 792 // from: 791.0
  SAY #109604 /* ~In the high noon of his glory, Helg and his retainers rode out. They happened upon a witch, who hobbled by the way. The lord reined in his horse, telling the witch to have no fear of him or his mighty companions...~ */
  IF ~~ THEN GOTO 793
END

IF ~~ THEN BEGIN 793 // from: 792.0
  SAY #109605 /* ~"Tell me how I shall die," Helg commanded. "And as a reward, thou may'st have any horse that thou likest. But beware if thou should'st lie to me." The witch looked up at Helg and replied, "The witches have no fear of mighty lords and no use for their gifts. My tongue is true; from thy horse will come thy death."~ */
  IF ~~ THEN GOTO 794
END

IF ~~ THEN BEGIN 794 // from: 793.0
  SAY #109606 /* ~Helg sat silent for a time. Like every warrior, he loved his horse. At last he left the saddle and placed the horse in the care of his retainers. "My friend and loyal servant," he said, "never shall I ride thee again."~ */
  IF ~~ THEN REPLY #109607 /* ~I have a feeling it was not as simple as it seemed.~ */ GOTO 800
  IF ~~ THEN REPLY #109608 /* ~Dynaheir, I am too tired to appreciate the tale properly. Tell it to me another day.~ */ GOTO 788
  IF ~~ THEN REPLY #109609 /* ~I am all ears, o wise woman.~ */ GOTO 802
  IF ~~ THEN REPLY #109610 /* ~*embrace Dynaheir's shoulders nonchalantly* If the moral is that every warlord should get a wise woman of his own, I wholeheartedly agree.~ */ GOTO 806
END

IF ~~ THEN BEGIN 795 // from: 787.1
  SAY #109611 /* ~They say in my land that silence is golden, and words but silver...~ */
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109612 /* ~I'd starve in your parts, then. I make money by filtering the wind through my throat and releasing it out of my mouth... in other words - by singing. I know, I should have become a gleeman!~ */ GOTO 807
  IF ~~ THEN REPLY #109613 /* ~Right. Such is the quality of proverbs that for each praising a virtue, another denounces it. How about... "Silence is a virtue of fools"?~ */ GOTO 809
  IF ~~ THEN REPLY #109614 /* ~*Nod your head in agreement, keeping silent to show that you have no desire to speak, ever again.*~ */ GOTO 810
  IF ~~ THEN REPLY #109615 /* ~Quite wise. Why open your mouth and prove yourself a fool, when you can deceive everyone by keeping quiet?~ */ GOTO 809
  IF ~~ THEN REPLY #109616 /* ~So, you broke your silence to tell me that you value silence above all?~ */ GOTO 811
END

IF ~~ THEN BEGIN 796 // from: 806.4 790.0
  SAY #109617 /* ~I know thy spirit is fiery, <CHARNAME>. I love thee for it. But do not let it consume thee. Do not burn thyself for something thou can'st not change.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 797 // from: 806.5 790.1
  SAY #109618 /* ~I would not surrender absolutely to fate. Each of us can bargain. That is the only reason life is worth living. Else thou shalt become kin to the elders who cannot walk and so sit by the road and watch until death cometh to them.~ */
  IF ~~ THEN GOTO 798
END

IF ~~ THEN BEGIN 798 // from: 797.0
  SAY #109619 /* ~Fight if thou must, <CHARNAME>, but pick thy battles with care. And learn to recognize when the battle endeth.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 799 // from: 806.6 790.2
  SAY #109620 /* ~Indeed, 'tis often so. Yet - do not burn thyself for that which thou can'st not change.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 800 // from: 794.0
  SAY #109621 /* ~Thy guess is right.~ */
  IF ~~ THEN GOTO 801
END

IF ~~ THEN BEGIN 801 // from: 800.0
  SAY #109622 /* ~Helg thought the woman meant the horse would fall on him, or fail in battle, but 'twas not her meaning.~ */
  IF ~~ THEN GOTO 802
END

IF ~~ THEN BEGIN 802 // from: 806.2 806.0 801.0 794.2
  SAY #109623 /* ~Some years passed. Between battles and feasts, Helg was long away. At last, he returned. The lord asked after his horse and was told that the noble animal lay dead.~ */
  IF ~~ THEN GOTO 803
END

IF ~~ THEN BEGIN 803 // from: 802.0
  SAY #109624 /* ~"I should not have heeded the mad crone's words!" Helg cried, and demanded to see the resting place of his steed.~ */
  IF ~~ THEN GOTO 804
END

IF ~~ THEN BEGIN 804 // from: 803.0
  SAY #109625 /* ~He was led to where the bones were laid, on a high hill, washed clean by the rains. He knelt in sorrow, and at that moment, an adder crept out of the skull and struck the lord's hand, giving him a mortal wound.~ */
  IF ~~ THEN GOTO 805
END

IF ~~ THEN BEGIN 805 // from: 804.0
  SAY #109626 /* ~So death came to Helg from his horse, and he was known thereafter as Helg the Foretold, or Helg the Fated...~ */
  IF ~~ THEN REPLY #109627 /* ~Snakes... I hate snakes.~ */ DO ~SetGlobal("X#HelgTold","GLOBAL",1)
~ GOTO 812
  IF ~~ THEN REPLY #109628 /* ~The next time a crone predicts a horse will be my death, I will not approach it without an antidote!~ */ DO ~SetGlobal("X#HelgTold","GLOBAL",1)
~ GOTO 812
  IF ~~ THEN REPLY #109629 /* ~Why didst thou tell me this tonight?~ */ DO ~SetGlobal("X#HelgTold","GLOBAL",1)
~ GOTO 813
  IF ~~ THEN REPLY #109630 /* ~*whistle* Clever!~ */ DO ~SetGlobal("X#HelgTold","GLOBAL",1)
~ GOTO 813
  IF ~~ THEN REPLY #109610 /* ~*embrace Dynaheir's shoulders nonchalantly* If the moral is that every warlord should get a wise woman of his own, I wholeheartedly agree.~ */ DO ~SetGlobal("X#HelgTold","GLOBAL",1)
~ GOTO 806
END

IF ~~ THEN BEGIN 806 // from: 805.4 794.3
  SAY #109631 /* ~Thou knowest 'tis not so. *pats your hand with hers*~ */
  IF ~  !Global("X#HelgTold","GLOBAL",1)
~ THEN REPLY #109632 /* ~Well, tell me the rest, then.~ */ GOTO 802
  IF ~~ THEN REPLY #109633 /* ~Would you kiss me?~ */ GOTO 814
  IF ~  !Global("X#HelgTold","GLOBAL",1)
~ THEN REPLY #109634 /* ~What is?~ */ GOTO 802
  IF ~  Global("X#HelgTold","GLOBAL",1)
~ THEN REPLY #109634 /* ~What is?~ */ GOTO 789
  IF ~~ THEN REPLY #109635 /* ~Your tale tells me that when fate means for you to lose, it is worthwhile to give him a good fight!~ */ GOTO 796
  IF ~  Global("X#HelgTold","GLOBAL",1)
~ THEN REPLY #109636 /* ~I have heard tales like thine, witch. I was raised listening to the Chant of Unfulfilled Prophecies in Candlekeep. I know the works of fate when I see them, and I know it laughs at our designs...~ */ GOTO 797
  IF ~  Global("X#HelgTold","GLOBAL",1)
~ THEN REPLY #109637 /* ~Well, Helg should not have gone to look at the bones - it was unhealthy. If not for the snake, he'd have caught a chill on top of that hill or have broken his neck in a tumble or something. It's not 'destiny'! They always blame everything on bad fortune, while in truth it's a combination of horrible planning and ineptitude.~ */ GOTO 799
END

IF ~~ THEN BEGIN 807 // from: 795.0
  SAY #109638 /* ~Nay, we cherish our bards, and I do know thy talent.~ */
  IF ~~ THEN GOTO 808
END

IF ~~ THEN BEGIN 808 // from: 807.0
  SAY #109639 /* ~But for to<DAYNIGHT>, allow me to usurp thy place and tell thee the tale. 'Tis important.~ */
  IF ~~ THEN GOTO 791
END

IF ~~ THEN BEGIN 809 // from: 810.0 795.3 795.1
  SAY #109640 /* ~Proverbs make no claim to all truth. Yet, they conceal lessons for us all. Allow me to tell the tale, <CHARNAME>. 'Tis important...~ */
  IF ~~ THEN GOTO 791
END

IF ~~ THEN BEGIN 810 // from: 795.2
  SAY #109641 /* ~*smiles* Thou art always trying to please me, <CHARNAME>, and I cherish it. Yet...~ */
  IF ~~ THEN GOTO 809
END

IF ~~ THEN BEGIN 811 // from: 795.4
  SAY #109642 /* ~'Tis not that I tire of thy words, 'tis that this tale is one thou must hear.~ */
  IF ~~ THEN GOTO 791
END

IF ~~ THEN BEGIN 812 // from: 805.1 805.0
  SAY #109643 /* ~'Tis wise to keep an antidote. But, before we speak of lighter things, hear this.~ */
  IF ~~ THEN GOTO 789
END

IF ~~ THEN BEGIN 813 // from: 805.3 805.2
  SAY #109644 /* ~I would have thee ponder, <CHARNAME>.~ */
  IF ~~ THEN GOTO 789
END

IF ~~ THEN BEGIN 814 // from: 806.1
  SAY #109645 /* ~*Dynaheir kisses you gently, then closes your mouth with her palm* Please listen, my love.~ */
  IF ~~ THEN GOTO 789
END

IF WEIGHT #19 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",36)
~ THEN BEGIN 815 // from:
  SAY #109646 /* ~Thinkest thou that this starlit land is the most fair thou hast seen?~ */
  IF ~~ THEN REPLY #109647 /* ~No. I was thinking that the woman in front of me is the most beautiful one I have ever seen.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
~ GOTO 816
  IF ~  Race(Player1,ELF)
~ THEN REPLY #109648 /* ~My people have a particular love for stars.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
~ GOTO 817
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #109649 /* ~When in love, lady, even a half-orc raises his eyes to the sky.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
~ GOTO 818
  IF ~~ THEN REPLY #109650 /* ~Sword Coast is the *only* land I have ever seen, Dynaheir...~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
~ GOTO 819
  IF ~~ THEN REPLY #109651 /* ~Or of the foes that might be training their black arrows on us even as we speak. This starlit land is called 'Sword Coast', my dear Dynaheir. And it is known by that name not because of a distant memory of the battles long past.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
~ GOTO 820
END

IF ~~ THEN BEGIN 816 // from: 815.0
  SAY #109652 /* ~Thou art a sweet liar, <CHARNAME>.~ */
  IF ~~ THEN REPLY #109653 /* ~Neither liar, nor sweet, princess. But I love you.~ */ GOTO 821
  IF ~~ THEN REPLY #109654 /* ~Perhaps I should have said - most desirable?~ */ GOTO 822
  IF ~~ THEN REPLY #21619 /* ~If you wish.~ */ GOTO 822
END

IF ~~ THEN BEGIN 817 // from: 815.1
  SAY #109655 /* ~Thy people dost have years enough to marvel at every star and every tree they pass.~ */
  IF ~~ THEN REPLY #109656 /* ~And thou dost not approve?~ */ GOTO 823
  IF ~~ THEN REPLY #109657 /* ~Because we cherish every minute given to us. That's infinitely better than spending the short days in quarrels and wars.~ */ GOTO 823
  IF ~~ THEN REPLY #109658 /* ~In this world, my race faces the winter of its days, Dynaheir. Why won't you humans allow us to pass beyond the mists unchanged and unchallenged by your sprouting culture?~ */ GOTO 823
END

IF ~~ THEN BEGIN 818 // from: 815.2
  SAY #109659 /* ~I ne'er thought a man would make my heart flutter at his words.~ */
  IF ~~ THEN REPLY #109660 /* ~And it does? I trust 'tis not fear that speeds it on?~ */ GOTO 824
  IF ~~ THEN REPLY #109661 /* ~You humans never expect any beauty from me. Why? Because my skin is green? Drow are blacker than the cooking pots in the Feldpost Inn and meaner than the orcs. Yet, I have seen humans marvel and sigh after them. They fear the drow, true, but that very fear adds to their fascination. How is it that black skin is more beautiful than green?~ */ GOTO 825
  IF ~~ THEN REPLY #109662 /* ~If it flutters, I say - let it flutter.~ */ GOTO 824
END

IF ~~ THEN BEGIN 819 // from: 815.3
  SAY #109663 /* ~But not the last, if foresight deceiveth not. And when thou'rt under the unfamiliar sky, thou shalt look up, and thy heart will go small with longing.~ */
  IF ~~ THEN REPLY #109664 /* ~Since thou hast spoken of hearts, should we not speak more of my heart... and thine?~ */ GOTO 824
  IF ~~ THEN REPLY #109665 /* ~And then I would hide my face in your hair and feel right back at home again. My people, Dynaheir, think that a lover's embrace is a mansion...~ */ GOTO 827
  IF ~~ THEN REPLY #109666 /* ~What does your foresight tell you of events not so far removed? Will you be mine tonight?~ */ GOTO 828
END

IF ~~ THEN BEGIN 820 // from: 822.1 821.2 815.4
  SAY #109667 /* ~I admire thee for thy caution, but I would take the worry from thy face. *she kisses you*~ */
  IF ~~ THEN REPLY #109668 /* ~*You hold Dynaheir and caress her back.* Will you be mine tonight?~ */ GOTO 828
  IF ~~ THEN REPLY #109669 /* ~Dynaheir! I am not kidding! There could be enemies all around us, and you are kissing me? Have you sent your wits back to Rashemen?~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #109670 /* ~Dynaheir, I am not a man of barbarian instincts, but if you continue teasing me with kisses, while we are alone in the night, I will stop behaving like an old tree stump.~ */ GOTO 828
  IF ~~ THEN REPLY #109671 /* ~My lady, 'tis becoming increasingly difficult for this man of flesh and blood to sustain a polite conversation.~ */ GOTO 828
END

IF ~~ THEN BEGIN 821 // from: 831.0 830.3 826.0 824.0 823.4 823.2 823.1 816.0
  SAY #109672 /* ~I feel nigh mad standing here, listening to thy talk of love... When I believed myself to be thy friend and advisor, I thought thou might speak to me of thy love for a young girl who had captured thy imagination.~ */
  IF ~~ THEN REPLY #109673 /* ~I can do that, but would you like it more than... this? *Kiss Dynaheir and caress her back.* Will you be mine tonight, Counselor Dynaheir?~ */ GOTO 828
  IF ~~ THEN REPLY #109674 /* ~You are still my adviser and friend, Dynaheir. That never changed.~ */ GOTO 829
  IF ~~ THEN REPLY #109675 /* ~Be silent, woman. Our foes might be training their black arrows on us, even as we speak. This starlit land is called 'Sword Coast'. And it is known by that name not because of a distant memory of the battles long past.~ */ GOTO 820
  IF ~~ THEN REPLY #109676 /* ~I'd rather you stop expressing surprise and outrage at every turn, Dynaheir. You love me. Learn to live with it.~ */ GOTO 832
END

IF ~~ THEN BEGIN 822 // from: 816.2 816.1
  SAY #109677 /* ~Sulk not, <CHARNAME>. I know but little of courting. I will kiss thee rather than speak more.~ */
  IF ~~ THEN REPLY #109668 /* ~*You hold Dynaheir and caress her back.* Will you be mine tonight?~ */ GOTO 828
  IF ~~ THEN REPLY #109675 /* ~Be silent, woman. Our foes might be training their black arrows on us, even as we speak. This starlit land is called 'Sword Coast'. And it is known by that name not because of a distant memory of the battles long past.~ */ GOTO 820
  IF ~~ THEN REPLY #109670 /* ~Dynaheir, I am not a man of barbarian instincts, but if you continue teasing me with kisses, while we are alone in the night, I will stop behaving like an old tree stump.~ */ GOTO 828
  IF ~~ THEN REPLY #109671 /* ~My lady, 'tis becoming increasingly difficult for this man of flesh and blood to sustain a polite conversation.~ */ GOTO 828
END

IF ~~ THEN BEGIN 823 // from: 817.2 817.1 817.0
  SAY #109678 /* ~I sought no fault. 'Tis but that I find it difficult to understand thy people. Where'er I go, humans are moved by the same desires and dreams. Thy people are different.~ */
  IF ~~ THEN REPLY #109679 /* ~Dynaheir, I was raised by a human. I am an elf only by blood. You should not treat me like some outlandish wonder. Especially if we are to become lovers.~ */ GOTO 830
  IF ~~ THEN REPLY #109680 /* ~Let's not turn this starry night into a cultural debate. I love you. Isn't that enough? Do you have to understand how it happened, and why your lips tremble with desire?~ */ GOTO 821
  IF ~  OR(2)
Class(Player1,MAGE_ALL)
Class(Player1,SORCERER)
~ THEN REPLY #109681 /* ~I am tired of counting differences. But if you are such an adept of the 'like takes pleasure in like' maxim, let us count similes. We are both wizards, both young, both adventurous and both madly in love with one another... is not that enough?~ */ GOTO 821
  IF ~~ THEN REPLY #109682 /* ~So why are you standing here with me, and not with a shaggy-haired human?~ */ GOTO 831
  IF ~~ THEN REPLY #109683 /* ~I understand. But I thought that my love cured you of both the excessive awe and fear of me.~ */ GOTO 821
END

IF ~~ THEN BEGIN 824 // from: 819.0 818.2 818.0
  SAY #109684 /* ~I am glad the night hideth my blush... Thy speech stealeth my balance and my peace.~ */
  IF ~~ THEN GOTO 821
END

IF ~~ THEN BEGIN 825 // from: 818.1
  SAY #109685 /* ~But I sigh after thee. I am surprised, yes, but the root of my surprise is not in thee. Thou'rt a man of many virtues which only the shallowest of women would overlook.~ */
  IF ~~ THEN GOTO 826
END

IF ~~ THEN BEGIN 826 // from: 825.0
  SAY #109686 /* ~'Tis the passion in my heart that I cannot explain...~ */
  IF ~~ THEN GOTO 821
END

IF ~~ THEN BEGIN 827 // from: 819.1
  SAY #109687 /* ~What response can a woman give to such words?~ */
  IF ~~ THEN REPLY #109688 /* ~None but open arms and an inviting smile... I would very much like it if you did just that.~ */ GOTO 828
  IF ~~ THEN REPLY #109689 /* ~I am sure you can come up with something. You are the smart one after all. Meanwhile, how about this to help you along? *Kiss Dynaheir and caress her back.* Will you be mine tonight?~ */ GOTO 828
  IF ~~ THEN REPLY #109690 /* ~Well, think on that. Good night.~ */ DO ~SetGlobal("X#DYLovetalk","GLOBAL",39)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 828 // from: 830.0 829.3 829.2 829.1 827.1 827.0 822.3 822.2 822.0 821.0 820.3 820.2 820.0 819.2
  SAY #109691 /* ~*Dynaheir takes your face in her hands and fixes you with an unreadable stare. Her eyes glisten like two dark lakes in the moonlight, holding your gaze. The pause lasts as her warm body is pressed against yours. You realize that she wants you to remember whatever words are yet to be said this night.*~ */
  IF ~~ THEN REPLY #109692 /* ~Stop tormenting me, wizardress... Yes or no?~ */ GOTO 833
  IF ~~ THEN REPLY #109693 /* ~I... I love you, Dynaheir. I love you more than I have ever loved a woman. And I want you to be with me in body and spirit.~ */ GOTO 834
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109694 /* ~It is your chance to prove that your interest in me is not an assignment from Othlors... I know you, Dynaheir. You hold Rashemen's interests high, but you would not dishonor yourself by bedding a man your heart rejects.~ */ GOTO 835
  IF ~~ THEN REPLY #109695 /* ~*Without taking your eyes away from Dynaheir's face, you start undoing the lacing of her robes.*~ */ GOTO 836
  IF ~~ THEN REPLY #109696 /* ~*pull away* I cannot abide your intensity. Nine Hells, I am simply asking you to sleep with me, not give me your life-blood or descend after me into the Abyss!~ */ GOTO 840
END

IF ~~ THEN BEGIN 829 // from: 832.0 821.1
  SAY #109697 /* ~Thou art not a man to rise from the lovers' bed and go about the day's labors as if nothing had passed between us. I am not a woman to lie with a man as his concubine. I will whisper in thine ear even as we lie together. But that will not always be tender nonsense. Wil't thou be strong enough to take it as a sign of love, or wilt thou condemn me as a manipulator?~ */
  IF ~~ THEN REPLY #109698 /* ~I understand. Thank you for warning me. In this case it is for the best if we remain what we are now.~ */ GOTO 840
  IF ~~ THEN REPLY #109699 /* ~Let us play it by ear, Dynaheir! One cannot know such things in advance. It all depends on circumstances.~ */ GOTO 828
  IF ~~ THEN REPLY #109700 /* ~You know me well. But consider that I have observed you as well, my love. That I have studied the way you kiss and listened to the way you sigh. That I have written a treatise on your ways in my heart. Of all women, you are the one who would never be able to fool me with pretend love. Have no fear of me wrongly mistrusting you.~ */ GOTO 828
  IF ~~ THEN REPLY #109701 /* ~Whatever you do, Dynaheir, I would always remember that the choice is mine and mine alone. Now I choose to seduce you... or try to. What do you have to say to this?~ */ GOTO 828
END

IF ~~ THEN BEGIN 830 // from: 823.0
  SAY #109702 /* ~Another human thou claimest to be. Yet I have only to look at thy proud jaw; I have only to listen to thy voice or to hear thy breath when thou'rt in reverie or to put a strand of thy hair behind thine ear to know the difference. And even after I dismiss these things, I see that thine eyes do not just tilt, but that they look past me and into the centuries to come.~ */
  IF ~~ THEN REPLY #109703 /* ~And yet when I say that I love you, I mean what every human means by that. Or halfling, or dwarf, or gnome... or for that matter - anyone who has a heart. But if you are unsure - let me explain. When I say that I love you, I mean that every time I see you, a glad smile creeps on my lips. When you turn away, some sudden sadness grips me. Your words I drink in as if they are water in a desert. And, if that is not prosaic enough to qualify for a human woman... well, I dream of you nigh every night. And trust me, in these dreams we are not walking hand in hand in the blooming gardens.~ */ GOTO 828
  IF ~~ THEN REPLY #109704 /* ~You are repeating yourself, my dear. It is clear that whatever I say or do, my race will always trouble you.~ */ GOTO 840
  IF ~~ THEN REPLY #109705 /* ~So why are you standing here with me and not with a shaggy-haired human?~ */ GOTO 831
  IF ~~ THEN REPLY #109706 /* ~I understand. But I thought that my love had cured you of both the excessive awe and fear of me.~ */ GOTO 821
END

IF ~~ THEN BEGIN 831 // from: 830.2 823.3
  SAY #109707 /* ~Because I love thee, <CHARNAME>, not a shaggy-haired human.~ */
  IF ~~ THEN GOTO 821
END

IF ~~ THEN BEGIN 832 // from: 821.3
  SAY #109708 /* ~The question is not whether I can learn to live with it. I can. The question is, can you come to do the same?~ */
  IF ~~ THEN GOTO 829
END

IF ~~ THEN BEGIN 833 // from: 839.0 835.2 828.0
  SAY #109709 /* ~*Breathes in deeply as if preparing to dive.* Yes.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirLover","GLOBAL",1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 834 // from: 839.1 835.0 828.1
  SAY #109710 /* ~From this hour, I am thine, my beloved.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirLover","GLOBAL",2)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 835 // from: 828.2
  SAY #109711 /* ~And I think thee to be a man too honorable to bed a woman simply to prove her loyalty to thy cause.~ */
  IF ~~ THEN REPLY #109712 /* ~Thou think'st well of me, and I shall not disappoint. Allow me to prove that when I lie with thee, thy loyalty is the last concern in my heart.~ */ GOTO 834
  IF ~~ THEN REPLY #109713 /* ~Actually... actually it's not exactly right.~ */ GOTO 840
  IF ~~ THEN REPLY #109714 /* ~Of course I am! Yes or no, Dynaheir?~ */ GOTO 833
  IF ~~ THEN REPLY #109715 /* ~*Without taking your eyes away from Dynaheir's face you start undoing the lacing of her robes.*~ */ GOTO 836
  IF ~~ THEN REPLY #109716 /* ~*pull away* I cannot abide your intensity. By the Nine Hells, I am simply asking you to sleep with me, not give me your life-blood or descend after me into the Abyss!~ */ GOTO 840
END

IF ~~ THEN BEGIN 836 // from: 835.3 828.3
  SAY #109717 /* ~Allow me to help thee.~ */
  IF ~~ THEN GOTO 837
END

IF ~~ THEN BEGIN 837 // from: 836.0
  SAY #109718 /* ~*In one smooth move, Dynaheir frees herself of her robes, and they fall to the ground.*~ */
  IF ~~ THEN GOTO 838
END

IF ~~ THEN BEGIN 838 // from: 837.0
  SAY #109719 /* ~*She is naked as on her name day in front of you. She traces her body's curves with one hand.*~ */
  IF ~~ THEN GOTO 839
END

IF ~~ THEN BEGIN 839 // from: 838.0
  SAY #109720 /* ~Is this thy desire?~ */
  IF ~~ THEN REPLY #109721 /* ~Yes, that's what I want. Yes or no, Dynaheir?~ */ GOTO 833
  IF ~~ THEN REPLY #109722 /* ~*swallow hard* Among other things... Gods be good, but you are beautiful. So beautiful I cannot think straight.~ */ GOTO 834
  IF ~~ THEN REPLY #109716 /* ~*pull away* I cannot abide your intensity. By the Nine Hells, I am simply asking you to sleep with me, not give me your life-blood or descend after me into the Abyss!~ */ GOTO 840
END

IF ~~ THEN BEGIN 840 // from: 839.2 835.4 835.1 830.1 829.0 828.4
  SAY #109723 /* ~'Tis for the best then that we do not become lovers. I place no restrictions on my love.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
RestParty()
~ EXIT
END

IF WEIGHT #20 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",38)
~ THEN BEGIN 841 // from:
  SAY #109724 /* ~By the Three, thou hast finally exhausted thyself! Must I shake thee awake or wilt thou rise on thine own?~ */
  IF ~  Class(Player1,BARD)
Global("X#DynaheirLover","GLOBAL",2)
~ THEN REPLY #109725 /* ~Other maidens woke me with kisses... and... uh... my wild rose... To the hells with it! Just kiss me, Dynaheir.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 842
  IF ~  Global("X#DynaheirLover","GLOBAL",1)
~ THEN REPLY #109726 /* ~It is not entirely my fault for being so tired, my dearest. You, of all people, should know that.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 844
  IF ~  Global("X#DynaheirLover","GLOBAL",2)
~ THEN REPLY #109727 /* ~*smile sleepily* Neither, sweetling. Nest here, and we will sleep the day away together.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 845
  IF ~  Global("X#DynaheirLover","GLOBAL",2)
~ THEN REPLY #109728 /* ~Do not shake me, wizardress; then I should be stirred not shaken.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 845
  IF ~  Global("X#DynaheirLover","GLOBAL",2)
~ THEN REPLY #109729 /* ~*Lean on your elbow and kiss Dynaheir's temple.* Was I such a bad boy last night that the wicked witch has come for me?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 847
END

IF ~~ THEN BEGIN 842 // from: 858.0 847.3 847.2 846.0 841.0
  SAY #109730 /* ~Here is thy kiss. *kisses you*~ */
  IF ~~ THEN GOTO 843
END

IF ~~ THEN BEGIN 843 // from: 842.0
  SAY #109731 /* ~What other maidens? If thou'lt allow me such enquiry?~ */
  IF ~~ THEN REPLY #109732 /* ~*wink* I am not one to boast about my past victories.~ */ GOTO 848
  IF ~~ THEN REPLY #109733 /* ~To tell the truth, you are the first woman whom I took to my bed.~ */ GOTO 849
  IF ~~ THEN REPLY #109734 /* ~Dynaheir, I was the only young lad in Candlekeep, a place full of mature, intelligent women who sometimes got bored with their studies. You get the picture, right?~ */ GOTO 848
  IF ~~ THEN REPLY #109735 /* ~Imoen, of course. We were of an age and locked in the Keep with old folk.  We have... experimented.~ */ GOTO 848
  IF ~~ THEN REPLY #109736 /* ~O, you would be surprised just how many ladies are ready to comfort a lonely lad who can sing a song or two. I can't be sure of their names, though, love.~ */ GOTO 848
END

IF ~~ THEN BEGIN 844 // from: 841.1
  SAY #109737 /* ~I, of all people, should have known better yestereve. But what is done is done, and thou hast gotten what thou wished. Get up now. Thy destiny awaits thee.~ */
  IF ~~ THEN REPLY #109738 /* ~Dynaheir! What have I done wrong?~ */ GOTO 850
  IF ~~ THEN REPLY #109739 /* ~Women! All right, all right, I'm getting up!~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #109740 /* ~My destiny can wait, beloved.~ */ GOTO 851
END

IF ~~ THEN BEGIN 845 // from: 841.3 841.2
  SAY #109741 /* ~We cannot while away our days between the sheets, O hero.~ */
  IF ~~ THEN GOTO 846
END

IF ~~ THEN BEGIN 846 // from: 845.0
  SAY #109742 /* ~The illustrious deeds await thee.~ */
  IF ~  Class(Player1,BARD)
Global("X#DynaheirLover","GLOBAL",2)
~ THEN REPLY #109725 /* ~Other maidens woke me with kisses... and... uh... my wild rose... To the hells with it! Just kiss me, Dynaheir.~ */ GOTO 842
  IF ~~ THEN REPLY #109743 /* ~My destiny can wait, beloved...~ */ GOTO 851
  IF ~~ THEN REPLY #109744 /* ~No deed is more illustrious than loving each other. I suggest we start our day with that.~ */ GOTO 852
  IF ~~ THEN REPLY #109745 /* ~Did you... did you have a good night, Dynaheir?~ */ GOTO 853
  IF ~~ THEN REPLY #109746 /* ~I see... well, there is nothing to it but to get up then. Destiny! Here comes <CHARNAME>!~ */ EXIT
END

IF ~~ THEN BEGIN 847 // from: 841.4
  SAY #109747 /* ~So I am wicked, and thou art bad. A fitting couple, indeed.~ */
  IF ~~ THEN REPLY #109748 /* ~Yes, let us cook up a world domination plot! Or breakfast.~ */ GOTO 855
  IF ~~ THEN REPLY #109749 /* ~A very fitting one, my love. At least I thought so. Did you... did you have a good night, Dynaheir?~ */ GOTO 853
  IF ~  Class(Player1,BARD)
Global("X#DynaheirLover","GLOBAL",2)
~ THEN REPLY #109725 /* ~Other maidens woke me with kisses... and... uh... my wild rose... To the hells with it! Just kiss me, Dynaheir.~ */ GOTO 842
  IF ~~ THEN REPLY #109750 /* ~You talk too much, lady. I liked it much better when I kept you... otherwise occupied. You surely kiss like no other woman.~ */ GOTO 842
END

IF ~~ THEN BEGIN 848 // from: 843.4 843.3 843.2 843.0
  SAY #109751 /* ~I think that I have heard enough of thy conquests for one morning.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 849 // from: 843.1
  SAY #109752 /* ~Thou wert a virgin, then. *smiles* I hope 'twas all that thou expected.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 850 // from: 844.0
  SAY #109753 /* ~Nothing. *Thou* hadst done nothing wrong. *Thou* hast done nothing wrong. But if thou continue to speak so, thou wilt...~ */
  IF ~~ THEN REPLY #109754 /* ~Women! All right, all right...I am getting up.~ */ DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #109755 /* ~I was impatient last night... impertinent if you will. For that, I apologize. But I expect an apology in return for your rudeness just now. It is no way to treat a lover, Dynaheir.~ */ GOTO 856
  IF ~~ THEN REPLY #109756 /* ~I am no boy to shush into obedience when it pleases you. I am a respected man along the Sword Coast, and I am your lover, lady Dynaheir.~ */ GOTO 859
END

IF ~~ THEN BEGIN 851 // from: 858.1 846.1 844.2
  SAY #109757 /* ~Than thou hast learned nothing from my teaching. Destiny waits for no man. Thou might as easily ask a tidal wave to stay its course. Ride it, <CHARNAME>, or be drowned.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 852 // from: 858.2 854.1 846.2
  SAY #109758 /* ~*softly* Frightening things art happening even as we speak, and thou must oppose them now. Do not tempt thyself to tarry for a woman's kiss when it might prove thy undoing. There... there will be other nights for thee, my love.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 853 // from: 858.3 847.1 846.3
  SAY #109759 /* ~*A teasing smile appears on Dynaheir's lips.* I would say 'eventful'.~ */
  IF ~~ THEN GOTO 854
END

IF ~~ THEN BEGIN 854 // from: 853.0
  SAY #109760 /* ~And how was thine, if I may inquire?~ */
  IF ~~ THEN REPLY #109761 /* ~*return her smile* As eventful as yours.~ */ EXIT
  IF ~~ THEN REPLY #109762 /* ~It was horribly, horribly bad! The only remedy for it would be a witch's body applied liberally to mine. Right now.~ */ GOTO 852
  IF ~~ THEN REPLY #109763 /* ~It was wonderful, Dynaheir. But you have come to wake me... and I am awake. Let us go.~ */ EXIT
END

IF ~~ THEN BEGIN 855 // from: 847.0
  SAY #109764 /* ~I brought thee some bread with cheese and olives. Dried meat too. Not much of a breakfast, my love, but 'twill have to do.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 856 // from: 850.1
  SAY #109765 /* ~*She looks at you attentively.* Thou speak'st differently today - firmly and fairly. Mayhap, thou art one of those men who mature when a woman cometh in their life.~ */
  IF ~~ THEN GOTO 857
END

IF ~~ THEN BEGIN 857 // from: 856.0
  SAY #109766 /* ~Very well then. I accept thine apology, and thou hast mine.~ */
  IF ~~ THEN GOTO 858
END

IF ~~ THEN BEGIN 858 // from: 857.0
  SAY #109767 /* ~Now we must be away. The illustrious deeds await thee.~ */
  IF ~  Class(Player1,BARD)
Global("X#DynaheirLover","GLOBAL",2)
~ THEN REPLY #109725 /* ~Other maidens woke me with kisses... and... uh... my wild rose... To the hells with it! Just kiss me, Dynaheir.~ */ GOTO 842
  IF ~~ THEN REPLY #109743 /* ~My destiny can wait, beloved...~ */ GOTO 851
  IF ~~ THEN REPLY #109744 /* ~No deed is more illustrious than loving each other. I suggest we start our day with that.~ */ GOTO 852
  IF ~~ THEN REPLY #109745 /* ~Did you... did you have a good night, Dynaheir?~ */ GOTO 853
  IF ~~ THEN REPLY #109746 /* ~I see... well, there is nothing to it but to get up then. Destiny! Here comes <CHARNAME>!~ */ EXIT
END

IF ~~ THEN BEGIN 859 // from: 850.2
  SAY #109768 /* ~I will tell thee what thou art - thou art full of thyself. Let the Sword Coast respect thee, for that is what we strive to achieve, but if thou hast a lover, her name is not Dynaheir.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
END

IF WEIGHT #21 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",40)
~ THEN BEGIN 860 // from:
  SAY #109769 /* ~There is blood on thy sleeve.~ */
  IF ~  HPPercentGT(Player1,90)
~ THEN REPLY #109770 /* ~Is it? Then it's not mine, Dynaheir.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 861
  IF ~  HPPercentLT(Player1,91)
HPPercentGT(Player1,75)
~ THEN REPLY #109771 /* ~Is it? Most of it is not mine, Dynaheir.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 861
  IF ~  HPPercentLT(Player1,76)
~ THEN REPLY #109772 /* ~*grimly* At least not all of it is mine, Dynaheir.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 861
  IF ~~ THEN REPLY #109773 /* ~Darn! They do not mention laundry bills in bard's tales! And the washer women charge double for dealing with blood! And TWO times that again for orc's blood!~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 862
  IF ~~ THEN REPLY #109774 /* ~I am glad thou hast noticed. Doth the blood of my foes make me appear stronger?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 864
  IF ~~ THEN REPLY #109775 /* ~Yes. What of it?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 866
END

IF ~~ THEN BEGIN 861 // from: 868.0 865.0 863.0 860.2 860.1 860.0
  SAY #109776 /* ~How doth the blood of thy foes make thee feel?~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109777 /* ~Enraged.~ */ GOTO 869
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109777 /* ~Enraged.~ */ GOTO 870
  IF ~~ THEN REPLY #109778 /* ~Glad, how else? I only live as long as I am able to crush my foes.~ */ GOTO 873
  IF ~~ THEN REPLY #109779 /* ~Tired, Dynaheir. There have been so many. And I still have not gotten the man who started it all...~ */ GOTO 874
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109780 /* ~Nothing. I don't really care...~ */ GOTO 876
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109781 /* ~Nothing. I don't really care.~ */ GOTO 877
END

IF ~~ THEN BEGIN 862 // from: 860.3
  SAY #109782 /* ~And to think that I worried for thee. If thy common sense remaineth, thou'rt truly strong.~ */
  IF ~~ THEN GOTO 863
END

IF ~~ THEN BEGIN 863 // from: 862.0
  SAY #109783 /* ~But tell me...~ */
  IF ~~ THEN GOTO 861
END

IF ~~ THEN BEGIN 864 // from: 860.4
  SAY #109784 /* ~Thy looks mean but little. I would know one thing.~ */
  IF ~~ THEN GOTO 865
END

IF ~~ THEN BEGIN 865 // from: 864.0
  SAY #109785 /* ~Tell me, <CHARNAME>, how dost thou *feel* about it?~ */
  IF ~~ THEN GOTO 861
END

IF ~~ THEN BEGIN 866 // from: 860.5
  SAY #109786 /* ~Do not furrow thy brow. I did not intend to scold thee for uncleanliness.~ */
  IF ~~ THEN GOTO 867
END

IF ~~ THEN BEGIN 867 // from: 866.0
  SAY #109787 /* ~I looked at thee, and I thought first that it was thine, and then... then I thought it might have been the blood of thy foes.~ */
  IF ~~ THEN GOTO 868
END

IF ~~ THEN BEGIN 868 // from: 867.0
  SAY #109788 /* ~Tell me, <CHARNAME>, did'st thou think on't?~ */
  IF ~~ THEN GOTO 861
END

IF ~~ THEN BEGIN 869 // from: 890.0 873.1 861.0
  SAY #109789 /* ~Dost thou hear the voice of thy sire yet?~ */
  IF ~~ THEN REPLY #109790 /* ~I think that my dreams come from my sire, Dynaheir. But he does not hold sway over me neither in the dream world nor here.~ */ GOTO 881
  IF ~~ THEN REPLY #109791 /* ~Perhaps. I am only alive when I drive my enemies in front of me and hear them scream with the fear of their impending death. Me.~ */ GOTO 883
  IF ~~ THEN REPLY #109792 /* ~It has nothing to do with my sire. I like to measure myself against a foe and crush him. Hating them helps winning, so I hate them all.~ */ GOTO 884
  IF ~~ THEN REPLY #109793 /* ~Can one kill in cold blood? 'Tis a butcher's work we do, save that these are neither oxen nor pigs. I must needs be angry to do it at all - or mad. It is for thee to decide whence the feeling cometh.~ */ GOTO 885
END

IF ~~ THEN BEGIN 870 // from: 861.1
  SAY #109794 /* ~And the one who killed thy father - is it he who angers thee?~ */
  IF ~~ THEN REPLY #109795 /* ~Definitely. Just wait until I get my hands on his spiky neck!~ */ GOTO 887
  IF ~~ THEN REPLY #109796 /* ~Him I am not angry with. Him I hate.~ */ GOTO 887
  IF ~~ THEN REPLY #109797 /* ~No... surprisingly no. I feel... curious about him. I have a strange need to understand why he has so much hatred for me, whom he has never met.~ */ GOTO 888
END

IF ~~ THEN BEGIN 871 // from: 890.1 873.2
  SAY #109798 /* ~Very well. Dost thou feel anger toward the man who killed thy father?~ */
  IF ~~ THEN REPLY #109795 /* ~Definitely. Just wait until I get my hands on his spiky neck!~ */ GOTO 887
  IF ~~ THEN REPLY #109796 /* ~Him I am not angry with. Him I hate.~ */ GOTO 887
  IF ~~ THEN REPLY #109797 /* ~No... surprisingly no. I feel... curious about him. I have a strange need to understand why he has so much hatred for me, whom he has never met.~ */ GOTO 888
END

IF ~~ THEN BEGIN 872 // from: 875.1
  SAY #109799 /* ~The man thou hast spoken of. The one who began it all - art thou angered by him? Art thou furious?~ */
  IF ~~ THEN REPLY #109795 /* ~Definitely. Just wait until I get my hands on his spiky neck!~ */ GOTO 887
  IF ~~ THEN REPLY #109796 /* ~Him I am not angry with. Him I hate.~ */ GOTO 887
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109800 /* ~He must be punished for his crimes. I hate him, as I would anyone who had murdered and conspired against others' lives. I am determined to bring him to justice.~ */ GOTO 893
  IF ~~ THEN REPLY #109797 /* ~No... surprisingly no. I feel... curious about him. I have a strange need to understand why he has so much hatred for me, whom he has never met.~ */ GOTO 888
END

IF ~~ THEN BEGIN 873 // from: 861.2
  SAY #109801 /* ~I understand thy feeling - no one wants to die... not needlessly. *Her face is clouded for a moment, and she shakes her head as if to chase away unwelcome thoughts.*~ */
  IF ~~ THEN REPLY #109802 /* ~Dynaheir, art thou well?~ */ GOTO 890
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109803 /* ~There was a certain edge to your question, Dynaheir. And it looks to me that you did not get the answer you were seeking. Ask me plainly.~ */ GOTO 869
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109803 /* ~There was a certain edge to your question, Dynaheir. And it looks to me that you did not get the answer you were seeking. Ask me plainly.~ */ GOTO 871
  IF ~~ THEN REPLY #109804 /* ~Seems to me this conversation upsets you, my dear. Let us talk of something else.~ */ EXIT
END

IF ~~ THEN BEGIN 874 // from: 861.3
  SAY #109805 /* ~*sharply* Every man is tired by his labors; a farmer tires of the plow, a hunter of the chase, a bard of his song.~ */
  IF ~~ THEN GOTO 875
END

IF ~~ THEN BEGIN 875 // from: 874.0
  SAY #109806 /* ~Thy fate is hard, but thou must not lose heart. If thou dost, thou shalt die.~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN GOTO 891
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN GOTO 872
END

IF ~~ THEN BEGIN 876 // from: 861.4
  SAY #109807 /* ~The Son of Bhaal and Heir to the Throne of Blood hath not the luxury of indifference; he is fated either to die or to kill his kin in battle.~ */
  IF ~~ THEN REPLY #109808 /* ~Still, I don't care.~ */ GOTO 894
  IF ~~ THEN REPLY #109809 /* ~I stand to kill Sarevok Anchev, not the brother of <CHARNAME>.~ */ GOTO 895
  IF ~~ THEN REPLY #109810 /* ~Sarevok... there is something about him that fascinates me. To kill him would be a pity.~ */ GOTO 896
END

IF ~~ THEN BEGIN 877 // from: 861.5
  SAY #109811 /* ~Thou dost not? What about thy main adversary, the one who had killed thy father? Dost thou feel something, at least anger, toward the man, the one who slew thy father?~ */
  IF ~~ THEN REPLY #109795 /* ~Definitely. Just wait until I get my hands on his spiky neck!~ */ GOTO 887
  IF ~~ THEN REPLY #109796 /* ~Him I am not angry with. Him I hate.~ */ GOTO 887
  IF ~~ THEN REPLY #109797 /* ~No... surprisingly no. I feel... curious about him. I have a strange need to understand why he has so much hatred for me, whom he has never met.~ */ GOTO 888
END

IF ~~ THEN BEGIN 878 // from: 886.3
  SAY #109812 /* ~Son of Bhaal, Heir to the Throne of Blood! Ignorance is not thy blessing. Think with me, if thou wilt not do so alone.~ */
  IF ~~ THEN GOTO 879
END

IF ~~ THEN BEGIN 879 // from: 878.0
  SAY #109813 /* ~What about Sarevok? How dost thou feel about him?~ */
  IF ~~ THEN GOTO 880
END

IF ~~ THEN BEGIN 880 // from: 879.0
  SAY #109814 /* ~'Tis thy own brother who is thy greatest adversary now. Tell me truly; do not hide behind 'not knowing'.~ */
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109815 /* ~He must be punished for his crimes. I hate him, as I would anyone who had done murder and conspired against others' lives... I am determined to bring him to justice.~ */ GOTO 893
  IF ~~ THEN REPLY #109816 /* ~*hang your head regretfully* I... I do not know...~ */ GOTO 894
  IF ~~ THEN REPLY #109809 /* ~I stand to kill Sarevok Anchev, not the brother of <CHARNAME>.~ */ GOTO 895
  IF ~~ THEN REPLY #109810 /* ~Sarevok... there is something about him that fascinates me. To kill him would be a pity.~ */ GOTO 896
  IF ~~ THEN REPLY #109817 /* ~Would not every man who is not a slave in his heart be angered by his father's killer?~ */ GOTO 900
  IF ~~ THEN REPLY #109818 /* ~My enemy is one, though he hath many faces. In every monster I kill, I hate the one who sent it. Sarevok. 'Tis not beyond reason to hate one man...~ */ GOTO 902
END

IF ~~ THEN BEGIN 881 // from: 886.0 869.0
  SAY #109819 /* ~Thy dreams are worrisome, and I am afraid that thou art right - they come from thy sire.~ */
  IF ~~ THEN GOTO 882
END

IF ~~ THEN BEGIN 882 // from: 881.0
  SAY #109820 /* ~I am yet more troubled by thy self-assurance. How dost thou know what giveth thee that anger?~ */
  IF ~~ THEN REPLY #109821 /* ~What kind of hero would I be, if I doubted every feeling and questioned every decision?~ */ GOTO 898
  IF ~~ THEN REPLY #109817 /* ~Would not every man who is not a slave in his heart be angered by his father's killer?~ */ GOTO 900
  IF ~~ THEN REPLY #109818 /* ~My enemy is one, though he hath many faces. In every monster I kill, I hate the one who sent it. Sarevok. 'Tis not beyond reason to hate one man...~ */ GOTO 902
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109822 /* ~Thou speakest truly, Dynaheir. I should not allow my feelings to distract me. My goal is to bring a murderer to justice.~ */ GOTO 893
END

IF ~~ THEN BEGIN 883 // from: 886.1 869.1
  SAY #109823 /* ~'Tis what I have feared all along. Thou art not the only Bhaalspawn, <CHARNAME>. Sarevok is but the first to show. Thou shalt fight amongst thyselves until but one remaineth, as thy father watcheth and swelleth with thy blood. Then he shall take the winner and be reborn. I cannot kill thee, but I shall not stay to see thy death. It mattereth not to me if thou win or lose. Thy sire hath triumphed over my feeble magic and my weak heart. I wish only to be as far away as I can, so that I will not hear of any misfortune that befalleth thee and be tempted to come to thy aid...~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
LeaveParty()
ActionOverride("minsc",LeaveParty())
EscapeArea()
ActionOverride("minsc",EscapeArea())
~ EXIT
END

IF ~~ THEN BEGIN 884 // from: 886.2 869.2
  SAY #109824 /* ~Thy self-assurance troubleth me. How dost thou know what giveth thee that hate?~ */
  IF ~~ THEN REPLY #109825 /* ~What kind of a hero would I be, if I doubted every feeling and questioned every decision?~ */ GOTO 898
  IF ~~ THEN REPLY #109817 /* ~Would not every man who is not a slave in his heart be angered by his father's killer?~ */ GOTO 900
  IF ~~ THEN REPLY #109818 /* ~My enemy is one, though he hath many faces. In every monster I kill, I hate the one who sent it. Sarevok. 'Tis not beyond reason to hate one man...~ */ GOTO 902
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109822 /* ~Thou speakest truly, Dynaheir. I should not allow my feelings to distract me. My goal is to bring a murderer to justice.~ */ GOTO 893
END

IF ~~ THEN BEGIN 885 // from: 869.3
  SAY #109826 /* ~NEVER place responsibility for thy decisions in the hands of another. Listen to counsel, but decide for thyself, and face what resulteth.~ */
  IF ~~ THEN GOTO 886
END

IF ~~ THEN BEGIN 886 // from: 885.0
  SAY #109827 /* ~I love thee more than my life, but as thou hast a head on thy shoulders, thou should'st use it. Tell me, dost thou hear the voice of thy sire?~ */
  IF ~~ THEN REPLY #109790 /* ~I think that my dreams come from my sire, Dynaheir. But he does not hold sway over me neither in the dream world nor here.~ */ GOTO 881
  IF ~~ THEN REPLY #109828 /* ~Perhaps. I am only alive when I drive my enemies in front of me and hear them scream with fear of their impending death. Me.~ */ GOTO 883
  IF ~~ THEN REPLY #109792 /* ~It has nothing to do with my sire. I like to measure myself against a foe and crush him. Hating them helps winning, so I hate them all.~ */ GOTO 884
  IF ~~ THEN REPLY #109829 /* ~I do not know! I just do not know!~ */ GOTO 878
END

IF ~~ THEN BEGIN 887 // from: 877.1 877.0 872.1 872.0 871.1 871.0 870.1 870.0
  SAY #109830 /* ~Thou dost hate him, then. What if thou defeateth him and hath a chance to pardon him? Wilt thou show mercy?~ */
  IF ~~ THEN REPLY #109831 /* ~If I rendered him incapable of doing harm - why not? I am tired of bloodletting, and his death will not bring Gorion back to life.~ */ GOTO 903
  IF ~~ THEN REPLY #109832 /* ~I think he is beyond redemption, Dynaheir. So, no. I will try to send him to treat with the gods the moment he comes within reach of my sword.~ */ GOTO 904
  IF ~~ THEN REPLY #109833 /* ~Perhaps. I feel... curious about him. I have a strange need to understand why he has so much hatred for me, whom he has never met. Maybe if I spared him, he would... explain what's happening to me.~ */ GOTO 905
END

IF ~~ THEN BEGIN 888 // from: 877.2 872.3 871.2 870.2
  SAY #109834 /* ~There is no mystery about thy interest. He is successful. More than that, he seemeth powerful and grand, and thou desireth to wear his boots. Such power is seductive.~ */
  IF ~~ THEN GOTO 889
END

IF ~~ THEN BEGIN 889 // from: 888.0
  SAY #109835 /* ~What if thou defeateth him and hath a chance to pardon him? Wilt thou show mercy?~ */
  IF ~~ THEN REPLY #109831 /* ~If I rendered him incapable of doing harm - why not? I am tired of bloodletting, and his death will not bring Gorion back to life.~ */ GOTO 903
  IF ~~ THEN REPLY #109832 /* ~I think he is beyond redemption, Dynaheir. So, no. I will try to send him to treat with the gods the moment he comes within reach of my sword.~ */ GOTO 904
END

IF ~~ THEN BEGIN 890 // from: 873.0
  SAY #109836 /* ~*Pats you gently on your shoulder.* I am well, dear.~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109803 /* ~There was a certain edge to your question, Dynaheir. And it looks to me that you did not get the answer you were seeking. Ask me plainly.~ */ GOTO 869
  IF ~  !Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109803 /* ~There was a certain edge to your question, Dynaheir. And it looks to me that you did not get the answer you were seeking. Ask me plainly.~ */ GOTO 871
  IF ~~ THEN REPLY #109804 /* ~Seems to me this conversation upsets you, my dear. Let us talk of something else.~ */ EXIT
END

IF ~~ THEN BEGIN 891 // from: 875.0
  SAY #109837 /* ~*more gently* I wish that I could heal thy weariness, but instead I must contribute to it. I want to know more of this man.~ */
  IF ~~ THEN GOTO 892
END

IF ~~ THEN BEGIN 892 // from: 891.0
  SAY #109838 /* ~Sarevok - how dost thou feel about him?~ */
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109839 /* ~He must be punished for his crimes. I hate him, as I would anyone who had murdered and conspired against other's lives. I am determined to bring him to justice.~ */ GOTO 893
  IF ~~ THEN REPLY #109816 /* ~*hang your head regretfully* I... I do not know...~ */ GOTO 894
  IF ~~ THEN REPLY #109810 /* ~Sarevok... there is something about him that fascinates me. To kill him would be a pity.~ */ GOTO 896
  IF ~~ THEN REPLY #109818 /* ~My enemy is one, though he hath many faces. In every monster I kill, I hate the one who sent it. Sarevok. 'Tis not beyond reason to hate one man...~ */ GOTO 902
END

IF ~~ THEN BEGIN 893 // from: 895.2 892.0 884.3 882.3 880.0 872.2
  SAY #109840 /* ~An answer worthy of a hero, <CHARNAME>. Live up to it, and I shall never worry about thy future.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 894 // from: 892.1 880.1 876.0
  SAY #109841 /* ~*Purses her lips in one thin line, and a crease of worry deepens on her forehead.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 895 // from: 880.2 876.1
  SAY #109842 /* ~Deny it if thou wilt, but the name Kinslayer will be thrown at thee many a time, before 'tis over.~ */
  IF ~~ THEN REPLY #109843 /* ~How could anyone call me Kinslayer *before* this is over, and *before* I actually kill Sarevok?~ */ GOTO 906
  IF ~~ THEN REPLY #109844 /* ~Let them. The main thing is that *I* feel no kinship with him.~ */ EXIT
  IF ~  CheckStatGT(Player1,16,INT)
~ THEN REPLY #109845 /* ~There are others out there... and I will have to fight them as well, won't I? I will do what a man may, Dynaheir. I will try to judge each of them justly, and I will not allow our blood to blind me to the truth.~ */ GOTO 893
END

IF ~~ THEN BEGIN 896 // from: 892.2 880.3 876.2
  SAY #109846 /* ~There is no mystery about why thou findest thy brother intriguing. Sarevok is successful. More than that, he seemeth powerful and grand, and thou desireth to wear his boots. Such power is seductive.~ */
  IF ~~ THEN GOTO 897
END

IF ~~ THEN BEGIN 897 // from: 896.0
  SAY #109847 /* ~But do you *pity* him in truth? What if he is defeated, and thou hast a chance to pardon him? Wilt thou show mercy?~ */
  IF ~~ THEN REPLY #109848 /* ~If I rendered him incapable of doing harm – why not? I am tired of bloodletting, and his death will not bring Gorion back to life.~ */ GOTO 903
  IF ~~ THEN REPLY #109832 /* ~I think he is beyond redemption, Dynaheir. So, no. I will try to send him to treat with the gods the moment he comes within reach of my sword.~ */ GOTO 904
END

IF ~~ THEN BEGIN 898 // from: 884.0 882.0
  SAY #109849 /* ~Do not hesitate when thou must decide, but to decide well, thou must ponder every matter of importance at length, if thou hast the time. Thou hast it now.~ */
  IF ~~ THEN GOTO 899
END

IF ~~ THEN BEGIN 899 // from: 898.0
  SAY #109850 /* ~What if he is defeated, and thou hast a chance to pardon him? Wilt thou show mercy?~ */
  IF ~~ THEN REPLY #109831 /* ~If I rendered him incapable of doing harm - why not? I am tired of bloodletting, and his death will not bring Gorion back to life.~ */ GOTO 903
  IF ~~ THEN REPLY #109832 /* ~I think he is beyond redemption, Dynaheir. So, no. I will try to send him to treat with the gods the moment he comes within reach of my sword.~ */ GOTO 904
END

IF ~~ THEN BEGIN 900 // from: 884.1 882.1 880.4
  SAY #109851 /* ~Thou art not like other men, <CHARNAME>.~ */
  IF ~~ THEN GOTO 901
END

IF ~~ THEN BEGIN 901 // from: 900.0
  SAY #109835 /* ~What if thou defeateth him and hath a chance to pardon him? Wilt thou show mercy?~ */
  IF ~~ THEN REPLY #109831 /* ~If I rendered him incapable of doing harm - why not? I am tired of bloodletting, and his death will not bring Gorion back to life.~ */ GOTO 903
  IF ~~ THEN REPLY #109832 /* ~I think he is beyond redemption, Dynaheir. So, no. I will try to send him to treat with the gods the moment he comes within reach of my sword.~ */ GOTO 904
END

IF ~~ THEN BEGIN 902 // from: 892.3 884.2 882.2 880.5
  SAY #109852 /* ~Indeed. As long as thy hatred doth not lead thee beyond thy reason. Ponder this, <CHARNAME>, and ponder well.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 903 // from: 901.0 899.0 897.0 889.0 887.0
  SAY #109853 /* ~A noble answer and a cool-headed one; some might even say too cool-headed.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 904 // from: 901.1 899.1 897.1 889.1 887.1
  SAY #109854 /* ~Hmm... 'Tis cautious to pass such a complex matter out of the mortal hands to that of the gods. Yet, I can not help but feel that 'tis almost too cautious. Some might say... 'craven'.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 905 // from: 887.2
  SAY #109855 /* ~*Looks at you attentively and mutters something under her breath. You think that you can hear one word: 'blood'.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 906 // from: 895.0
  SAY #109856 /* ~Silly boy, think'st thou 'twill be over, once thou hast killed Sarevok?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #22 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",42)
~ THEN BEGIN 907 // from:
  SAY #109857 /* ~*distractedly* Thou art stately to<DAYNIGHT>, my hero.~ */
  IF ~~ THEN REPLY #109858 /* ~*comb your still wet hair with your hand* You've noticed that I've bathed?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 908
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #109859 /* ~Well, I still have skin on my bones, no flame tongues leap where mine eyes should be, and no scarlet tears stain my cheeks. Considering my heritage, 'tis a grace.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 909
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #109860 /* ~*gloomily* You have not even looked up from your journal, Dynaheir.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 910
  IF ~  !Race(Player1,HALFORC)
~ THEN REPLY #109860 /* ~*gloomily* You have not even looked up from your journal, Dynaheir.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 911
  IF ~~ THEN REPLY #109861 /* ~Stately? As in intimidating and haughty?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 912
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109862 /* ~My wild rose, I prefer 'dashing'. *Lean and kiss Dynaheir lightly on the cheek.*~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 913
END

IF ~~ THEN BEGIN 908 // from: 907.0
  SAY #109863 /* ~I got a whiff of it, yes.~ */
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #109864 /* ~*gloomily* You have not even looked up from your journal, Dynaheir. I suspect you would rather not look at me at all.~ */ GOTO 910
  IF ~  !Race(Player1,HALFORC)
~ THEN REPLY #109864 /* ~*gloomily* You have not even looked up from your journal, Dynaheir. I suspect you would rather not look at me at all.~ */ GOTO 911
  IF ~  OR(2)
Class(Player1,DRUID_ALL)
Class(Player1,RANGER_ALL)
~ THEN REPLY #109865 /* ~Ah, but I added a couple of special herbs to the bath water. There are fragrances, I was taught, that tickle woman's nostrils and hint gently that a certain man is irresistible. Now tell me, Hathran, did I do a proper job of it? *Drape your arm around Dynaheir's shoulders.*~ */ GOTO 914
  IF ~~ THEN REPLY #109866 /* ~*grin* I guess 'twas too much to hope for two compliments in a row from the likes of you...~ */ GOTO 916
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #109867 /* ~
My rose wild got a whiff of mine approach
a quickest puff, a spray, a slightest gust...
Another would have blushed with lust
But thorny one is ready with reproach...~ */ GOTO 917
END

IF ~~ THEN BEGIN 909 // from: 907.1
  SAY #109868 /* ~A grace indeed. I would have called thee 'strikingly handsome', <CHARNAME>, but I did not wish to over-inflate thine ego...~ */
  IF ~~ THEN REPLY #109869 /* ~The scrolls claim Rashemi Hathran's power to be 'benevolent', if 'absolute', Dynaheir. My heart knows that the sway you hold over it is both absolute and benevolent... Is it not?~ */ GOTO 918
  IF ~  Race(Player1,ELF)
~ THEN REPLY #109870 /* ~*stretch lazily* How could it, dearest, if I hear it from all sides?~ */ GOTO 919
  IF ~~ THEN REPLY #109871 /* ~Have I told you that I am the humblest man on the Sword Coast, Dynaheir?~ */ GOTO 919
  IF ~~ THEN REPLY #109866 /* ~*grin* I guess 'twas too much to hope for two compliments in a row from the likes of you...~ */ GOTO 916
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #109864 /* ~*gloomily* You have not even looked up from your journal, Dynaheir. I suspect you would rather not look at me at all.~ */ GOTO 910
  IF ~  !Race(Player1,HALFORC)
~ THEN REPLY #109864 /* ~*gloomily* You have not even looked up from your journal, Dynaheir. I suspect you would rather not look at me at all.~ */ GOTO 911
END

IF ~~ THEN BEGIN 910 // from: 913.4 912.4 909.4 908.0 907.2
  SAY #109872 /* ~But thou art wrong, Ogre. First, I do love looking at thee, and second, *smiles enigmatically* 'tis thee whom I look at as I look into my journal.~ */
  IF ~~ THEN REPLY #109873 /* ~*You close Dynaheir's journal firmly.* Come, darling, I miss your kisses.~ */ DO ~RestParty()
~ EXIT
  IF ~  CheckStatLT(Player1,14,INT)
~ THEN REPLY #109874 /* ~Dynaheir! Stop talking in riddles!~ */ GOTO 920
  IF ~  CheckStatGT(Player1,13,INT)
~ THEN REPLY #109875 /* ~You've drawn my portrait, Dynaheir?~ */ GOTO 921
  IF ~~ THEN REPLY #109876 /* ~Well, keep looking, then. I am going to my bedroll.~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #109877 /* ~I'll have you know that I am no Ogre, I am an Orc... a Half-Orc!~ */ GOTO 922
END

IF ~~ THEN BEGIN 911 // from: 913.5 912.5 909.5 908.1 907.3
  SAY #109878 /* ~But thou art wrong, hero. *smiles enigmatically* 'Tis thee whom I look at as I look into my journal...~ */
  IF ~~ THEN REPLY #109873 /* ~*You close Dynaheir's journal firmly.* Come, darling, I miss your kisses.~ */ DO ~RestParty()
~ EXIT
  IF ~  CheckStatLT(Player1,14,INT)
~ THEN REPLY #109874 /* ~Dynaheir! Stop talking in riddles!~ */ GOTO 920
  IF ~  CheckStatGT(Player1,13,INT)
~ THEN REPLY #109875 /* ~You've drawn my portrait, Dynaheir?~ */ GOTO 921
  IF ~~ THEN REPLY #109876 /* ~Well, keep looking, then. I am going to my bedroll.~ */ DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 912 // from: 907.4
  SAY #109879 /* ~I would have called thee 'strikingly handsome', <CHARNAME>, but I did not wish to over-inflate thine ego.~ */
  IF ~~ THEN REPLY #109869 /* ~The scrolls claim Rashemi Hathran's power to be 'benevolent', if 'absolute', Dynaheir. My heart knows that the sway you hold over it is both absolute and benevolent... Is it not?~ */ GOTO 918
  IF ~  Race(Player1,ELF)
~ THEN REPLY #109870 /* ~*stretch lazily* How could it, dearest, if I hear it from all sides?~ */ GOTO 919
  IF ~~ THEN REPLY #109871 /* ~Have I told you that I am the humblest man on the Sword Coast, Dynaheir?~ */ GOTO 919
  IF ~~ THEN REPLY #109866 /* ~*grin* I guess 'twas too much to hope for two compliments in a row from the likes of you...~ */ GOTO 916
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #109864 /* ~*gloomily* You have not even looked up from your journal, Dynaheir. I suspect you would rather not look at me at all.~ */ GOTO 910
  IF ~  !Race(Player1,HALFORC)
~ THEN REPLY #109864 /* ~*gloomily* You have not even looked up from your journal, Dynaheir. I suspect you would rather not look at me at all.~ */ GOTO 911
END

IF ~~ THEN BEGIN 913 // from: 907.5
  SAY #109880 /* ~'Dashing'? If you will - thou art a minstrel, after all. I would have called thee 'strikingly handsome', <CHARNAME>, but I did not wish to over-inflate thine ego.~ */
  IF ~~ THEN REPLY #109881 /* ~The scrolls claim Rashemi Hathran's power to be 'benevolent', if 'absolute', Dynaheir. My heart knows that the sway you hold over it is both absolute and benevolent'... Is it not?~ */ GOTO 918
  IF ~  Race(Player1,ELF)
~ THEN REPLY #109870 /* ~*stretch lazily* How could it, dearest, if I hear it from all sides?~ */ GOTO 919
  IF ~~ THEN REPLY #109871 /* ~Have I told you that I am the humblest man on the Sword Coast, Dynaheir?~ */ GOTO 919
  IF ~~ THEN REPLY #109866 /* ~*grin* I guess 'twas too much to hope for two compliments in a row from the likes of you...~ */ GOTO 916
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #109864 /* ~*gloomily* You have not even looked up from your journal, Dynaheir. I suspect you would rather not look at me at all.~ */ GOTO 910
  IF ~  !Race(Player1,HALFORC)
~ THEN REPLY #109864 /* ~*gloomily* You have not even looked up from your journal, Dynaheir. I suspect you would rather not look at me at all.~ */ GOTO 911
END

IF ~~ THEN BEGIN 914 // from: 908.2
  SAY #109882 /* ~*nuzzles your neck* Ah, yes, 'tis quite appealing. Quite a change from Eau de Sweat.~ */
  IF ~~ THEN GOTO 915
END

IF ~~ THEN BEGIN 915 // from: 914.0
  SAY #109883 /* ~I only wish I could have captured that, as well.~ */
  IF ~~ THEN REPLY #109873 /* ~*You close Dynaheir's journal firmly.* Come, darling, I miss your kisses.~ */ DO ~RestParty()
~ EXIT
  IF ~  CheckStatLT(Player1,14,INT)
~ THEN REPLY #109874 /* ~Dynaheir! Stop talking in riddles!~ */ GOTO 920
  IF ~  CheckStatGT(Player1,13,INT)
~ THEN REPLY #109875 /* ~You've drawn my portrait, Dynaheir?~ */ GOTO 921
  IF ~~ THEN REPLY #109876 /* ~Well, keep looking, then. I am going to my bedroll.~ */ DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 916 // from: 913.3 912.3 909.3 908.3
  SAY #109884 /* ~I am afraid that, on the contrary, I have been too spendthrift with my compliments on thy appearance. *Glances quickly at her notebook and smiles enigmatically.*~ */
  IF ~~ THEN REPLY #109873 /* ~*You close Dynaheir's journal firmly.* Come, darling, I miss your kisses.~ */ DO ~RestParty()
~ EXIT
  IF ~  CheckStatLT(Player1,14,INT)
~ THEN REPLY #109874 /* ~Dynaheir! Stop talking in riddles!~ */ GOTO 920
  IF ~  CheckStatGT(Player1,13,INT)
~ THEN REPLY #109875 /* ~You've drawn my portrait, Dynaheir?~ */ GOTO 921
END

IF ~~ THEN BEGIN 917 // from: 908.4
  SAY #109885 /* ~I heard that 'twas the minstrels' custom to exaggerate their lovers' cruelty. But in this case, thou would exaggerate indeed; I have just been complimenting thy appearance - almost excessively. *Glances quickly at her journal and smiles enigmatically.*~ */
  IF ~~ THEN REPLY #109873 /* ~*You close Dynaheir's journal firmly.* Come, darling, I miss your kisses.~ */ DO ~RestParty()
~ EXIT
  IF ~  CheckStatLT(Player1,14,INT)
~ THEN REPLY #109874 /* ~Dynaheir! Stop talking in riddles!~ */ GOTO 920
  IF ~  CheckStatGT(Player1,13,INT)
~ THEN REPLY #109875 /* ~You've drawn my portrait, Dynaheir?~ */ GOTO 921
END

IF ~~ THEN BEGIN 918 // from: 913.0 912.0 909.0
  SAY #109886 /* ~Perhaps I should have been complimenting thine intelligence, rather than thine appearance. *Glances quickly at her journal and smiles enigmatically.*~ */
  IF ~~ THEN REPLY #109873 /* ~*You close Dynaheir's journal firmly.* Come, darling, I miss your kisses.~ */ DO ~RestParty()
~ EXIT
  IF ~  CheckStatLT(Player1,14,INT)
~ THEN REPLY #109874 /* ~Dynaheir! Stop talking in riddles!~ */ GOTO 920
  IF ~  CheckStatGT(Player1,13,INT)
~ THEN REPLY #109875 /* ~You've drawn my portrait, Dynaheir?~ */ GOTO 921
END

IF ~~ THEN BEGIN 919 // from: 913.2 913.1 912.2 912.1 909.2 909.1
  SAY #109887 /* ~My humble hero... I am afraid that I but feed thy vanity - indeed, I have just been complimenting thine appearance - almost excessively. *Glances quickly at her journal and smiles enigmatically.*~ */
  IF ~~ THEN REPLY #109873 /* ~*You close Dynaheir's journal firmly.* Come, darling, I miss your kisses.~ */ DO ~RestParty()
~ EXIT
  IF ~  CheckStatLT(Player1,14,INT)
~ THEN REPLY #109874 /* ~Dynaheir! Stop talking in riddles!~ */ GOTO 920
  IF ~  CheckStatGT(Player1,13,INT)
~ THEN REPLY #109875 /* ~You've drawn my portrait, Dynaheir?~ */ GOTO 921
END

IF ~~ THEN BEGIN 920 // from: 919.1 918.1 917.1 916.1 915.1 911.1 910.1
  SAY #109888 /* ~'Tis no riddle. For a fortnight now I have worked on this sketch of thee. 'Tis ready now, and 'tis thine. Tell me later, how thou likest it; my mind is on the model now, not the portrait. *She rips the page out and stuffs it hastily into your pack before kissing you passionately, invitingly.*~ */
  IF ~  OR(2)
Race(Player1,ELF)
Race(Player1,HALF_ELF)
~ THEN DO ~GiveItemCreate("X#DYPORE",Player1,1,0,0)
RestParty()
~ EXIT
  IF ~  Race(Player1,HALFORC)
~ THEN DO ~GiveItemCreate("X#DYPORO",Player1,1,0,0)
RestParty()
~ EXIT
  IF ~  Race(Player1,HUMAN)
OR(3)
Class(Player1,FIGHTER_ALL)
Class(Player1,RANGER_ALL)
Class(Player1,PALADIN_ALL)
~ THEN DO ~GiveItemCreate("X#DYPORF",Player1,1,0,0)
RestParty()
~ EXIT
  IF ~  Race(Player1,HUMAN)
!Class(Player1,FIGHTER_ALL)
!Class(Player1,RANGER_ALL)
!Class(Player1,PALADIN_ALL)
~ THEN DO ~GiveItemCreate("X#DYPORR",Player1,1,0,0)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 921 // from: 919.2 918.2 917.2 916.2 915.2 911.2 910.2
  SAY #109889 /* ~*ruffles your hair* Yes. For a fortnight now I have worked on this sketch of thee. 'Tis ready now, and 'tis thine. Tell me later, how thou likest it; my mind is on the model now, not the portrait. *She rips the page out and stuffs it hastily into your pack before kissing you passionately, invitingly.*~ */
  IF ~  OR(2)
Race(Player1,ELF)
Race(Player1,HALF_ELF)
~ THEN DO ~GiveItemCreate("X#DYPORE",Player1,1,0,0)
RestParty()
~ EXIT
  IF ~  Race(Player1,HALFORC)
~ THEN DO ~GiveItemCreate("X#DYPORO",Player1,1,0,0)
RestParty()
~ EXIT
  IF ~  Race(Player1,HUMAN)
OR(3)
Class(Player1,FIGHTER_ALL)
Class(Player1,RANGER_ALL)
Class(Player1,PALADIN_ALL)
~ THEN DO ~GiveItemCreate("X#DYPORF",Player1,1,0,0)
RestParty()
~ EXIT
  IF ~  Race(Player1,HUMAN)
!Class(Player1,FIGHTER_ALL)
!Class(Player1,RANGER_ALL)
!Class(Player1,PALADIN_ALL)
~ THEN DO ~GiveItemCreate("X#DYPORR",Player1,1,0,0)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 922 // from: 910.4
  SAY #109890 /* ~I am glad thou know'st the difference.~ */
  IF ~~ THEN GOTO 923
END

IF ~~ THEN BEGIN 923 // from: 922.0
  SAY #109891 /* ~Wait! Dost not move for a moment! That expression... *scribbles quickly in her journal*~ */
  IF ~~ THEN GOTO 924
END

IF ~~ THEN BEGIN 924 // from: 923.0
  SAY #109892 /* ~For a fortnight now I have worked on this sketch of thee. 'Tis ready now... and 'tis thine. Tell me later, how thou likest it; my mind is on the model now, not the portrait. *She rips the page out and stuffs it hastily into your pack before kissing you passionately, invitingly.*~ */
  IF ~  OR(2)
Race(Player1,ELF)
Race(Player1,HALF_ELF)
~ THEN DO ~GiveItemCreate("X#DYPORE",Player1,1,0,0)
RestParty()
~ EXIT
  IF ~  Race(Player1,HALFORC)
~ THEN DO ~GiveItemCreate("X#DYPORO",Player1,1,0,0)
RestParty()
~ EXIT
  IF ~  Race(Player1,HUMAN)
OR(3)
Class(Player1,FIGHTER_ALL)
Class(Player1,RANGER_ALL)
Class(Player1,PALADIN_ALL)
~ THEN DO ~GiveItemCreate("X#DYPORF",Player1,1,0,0)
RestParty()
~ EXIT
  IF ~  Race(Player1,HUMAN)
!Class(Player1,FIGHTER_ALL)
!Class(Player1,RANGER_ALL)
!Class(Player1,PALADIN_ALL)
~ THEN DO ~GiveItemCreate("X#DYPORR",Player1,1,0,0)
RestParty()
~ EXIT
END

IF WEIGHT #23 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",44)
~ THEN BEGIN 925 // from:
  SAY #109893 /* ~*Wrapped in blankets, Dynaheir props herself against your chest cozily. She has been studying an old tome she must have picked up either in town or in some horde.*~ */
  IF ~~ THEN GOTO 926
END

IF ~~ THEN BEGIN 926 // from: 925.0
  SAY #109894 /* ~*The wizardress suddenly shuts the book with an angry snap and mutters an oath...* Thou clouted flea-bitten... !~ */
  IF ~~ THEN REPLY #109895 /* ~*lazily* Thou called, Dynaheir?~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",45)
~ GOTO 927
  IF ~~ THEN REPLY #109896 /* ~*Run your fingers through her loose hair falling on your shoulder.* Shh... it can't be that bad.~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",45)
~ GOTO 928
  IF ~~ THEN REPLY #109897 /* ~*Lift yourself onto one elbow.* What's wrong, Dynaheir?~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",45)
~ GOTO 928
  IF ~~ THEN REPLY #109898 /* ~It's just a book, Dynaheir. Besides, I know how it's going to end: the good guys will eventually win, they will get married and have a daughter who will become a dragon-slayer... *yawn*~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",45)
~ GOTO 929
  IF ~~ THEN REPLY #109899 /* ~*startled* Dynaheir! Your language!~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",45)
~ GOTO 927
  IF ~~ THEN REPLY #109900 /* ~...hedge-pig! Reeky onion-eyed measle!~ */ DO ~SetGlobal("X#DYLoveTalk","GLOBAL",45)
~ GOTO 931
END

IF ~~ THEN BEGIN 927 // from: 926.4 926.0
  SAY #109901 /* ~Sorry for waking thee. *she kisses your brow* 'Tis frustrating!~ */
  IF ~~ THEN REPLY #109902 /* ~*Cup her face with your palms and cover it with light kisses.* This should take away some of frustration, dear.~ */ GOTO 928
  IF ~~ THEN REPLY #109896 /* ~*Run your fingers through her loose hair falling on your shoulder.* Shh... it can't be that bad.~ */ GOTO 928
  IF ~~ THEN REPLY #109897 /* ~*Lift yourself onto one elbow.* What's wrong, Dynaheir?~ */ GOTO 928
  IF ~~ THEN REPLY #109898 /* ~It's just a book, Dynaheir. Besides, I know how it's going to end: the good guys will eventually win, they will get married and have a daughter who will become a dragon-slayer... *yawn*~ */ GOTO 929
END

IF ~~ THEN BEGIN 928 // from: 931.2 931.1 931.0 930.3 927.2 927.1 927.0 926.2 926.1
  SAY #109903 /* ~I simply fail to understand an old custom... Why would someone prohibit a branch of knowledge to a learner?~ */
  IF ~~ THEN REPLY #109904 /* ~Whatever are you talking about?~ */ GOTO 932
  IF ~~ THEN REPLY #109905 /* ~There is always forbidden knowledge, Dynaheir. And if one is to believe sages, breaking the rules often leads to great disasters.~ */ GOTO 935
  IF ~  CheckStatGT(Player1,14,INT)
~ THEN REPLY #109906 /* ~There is always a boundary one should not overstep, lest disaster strike, so Mystra limited the mages' power. There are good reasons, Dynaheir.~ */ GOTO 935
  IF ~~ THEN REPLY #109907 /* ~Knowledge is power... if you pardon me for speaking in stale platitudes. As such, I am all for acquiring as much knowledge as I can.~ */ GOTO 937
  IF ~~ THEN REPLY #109908 /* ~What are you forbidden, Dynaheir, and by whom?~ */ GOTO 932
  IF ~~ THEN REPLY #109909 /* ~As a man from Candlekeep, I can only say that a serious student should not be forbidden to learn.~ */ GOTO 939
END

IF ~~ THEN BEGIN 929 // from: 931.3 927.3 926.3
  SAY #109910 /* ~Whilst I do read for pleasure, now is not such a time. Dangers abound, and thy quest is becoming ever more urgent, and ever more complex.~ */
  IF ~~ THEN GOTO 930
END

IF ~~ THEN BEGIN 930 // from: 929.0
  SAY #109911 /* ~I was seeking to perfect my knowledge of the arcane, and one area in which I was not trained is enchanting plain items.~ */
  IF ~  !Class(Player1,MAGE_ALL)
!Class(Player1,SORCERER)
~ THEN REPLY #109912 /* ~Well, you can pick it up quickly, I am sure. What can be so difficult about it?~ */ GOTO 940
  IF ~  OR(2)
Class(Player1,MAGE_ALL)
Class(Player1,SORCERER)
~ THEN REPLY #109913 /* ~I have not been trained in these enchantments either, but I hear that 'tis a complicated subject. Perhaps, with time, we could learn together? We could go to Luskan or Silverymoon, if you wish.~ */ GOTO 932
  IF ~~ THEN REPLY #109914 /* ~That could be useful. I hope it did not prove too difficult for you... what with this swearing and all.~ */ GOTO 940
  IF ~~ THEN REPLY #109915 /* ~I see... But what's so frustrating about it?~ */ GOTO 928
END

IF ~~ THEN BEGIN 931 // from: 926.5
  SAY #109916 /* ~Enough! *Slaps you lightly with the book on your forehead and laughs.* But it doth feel better after relieving one's frustration in such an artless way.~ */
  IF ~~ THEN REPLY #109902 /* ~*Cup her face with your palms and cover it with light kisses.* This should take away some of frustration, dear.~ */ GOTO 928
  IF ~~ THEN REPLY #109896 /* ~*Run your fingers through her loose hair falling on your shoulder.* Shh... it can't be that bad.~ */ GOTO 928
  IF ~~ THEN REPLY #109917 /* ~*Lift yourself on one elbow.* What's wrong, Dynaheir?~ */ GOTO 928
  IF ~~ THEN REPLY #109898 /* ~It's just a book, Dynaheir. Besides, I know how it's going to end: the good guys will eventually win, they will get married and have a daughter who will become a dragon-slayer... *yawn*~ */ GOTO 929
END

IF ~~ THEN BEGIN 932 // from: 930.1 928.4 928.0
  SAY #109918 /* ~*sigh* In Rashemen, men and women both can become wizards. Females, like me, are called Hathran, and males, Vremyonni. The Vremyonni's training is no less stern than ours.~ */
  IF ~~ THEN GOTO 933
END

IF ~~ THEN BEGIN 933 // from: 932.0
  SAY #109919 /* ~One thing that is allowed only to the Vremyonni is enchanting various items.~ */
  IF ~~ THEN GOTO 934
END

IF ~~ THEN BEGIN 934 // from: 933.0
  SAY #109920 /* ~Hathran are forbidden that.~ */
  IF ~~ THEN REPLY #109921 /* ~There is always forbidden knowledge, Dynaheir. And if one believes the sages, breaking the rules often leads to great disasters.~ */ GOTO 935
  IF ~  CheckStatGT(Player1,14,INT)
~ THEN REPLY #109906 /* ~There is always a boundary one should not overstep, lest disaster strike, so Mystra limited the mages' power. There are good reasons, Dynaheir.~ */ GOTO 935
  IF ~~ THEN REPLY #109907 /* ~Knowledge is power... if you pardon me for speaking in stale platitudes. As such, I am all for acquiring as much knowledge as I can.~ */ GOTO 937
  IF ~~ THEN REPLY #109922 /* ~As a man from Candlekeep, I can only say that a serious student should not be forbidden to learn...~ */ GOTO 939
  IF ~  Global("X#HeRashemi","GLOBAL",1)
~ THEN REPLY #109923 /* ~I have heard that the laws of our people come from Othlor. They are wise, and must have had a reason for such a prohibition.~ */ GOTO 943
END

IF ~~ THEN BEGIN 935 // from: 942.1 942.0 934.1 934.0 928.2 928.1
  SAY #109924 /* ~Ah, yes, I know. But I am no Karsus, to aim to cast Avatar spell and wrestle power from Mystryl!~ */
  IF ~~ THEN GOTO 936
END

IF ~~ THEN BEGIN 936 // from: 935.0
  SAY #109925 /* ~How would my ability to enchant a sword or a staff affect the Weave?~ */
  IF ~~ THEN REPLY #109926 /* ~You know what? I think that you should try it. We are long way from Rashemen, who's here to forbid you?~ */ GOTO 945
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109927 /* ~Dynaheir, in life our "wants" often run into our "musts"... or, in this case, “must nots”. Only a weak person allows her desires to overcome her sense of duty.~ */ GOTO 947
  IF ~~ THEN REPLY #109928 /* ~I feel bad about encouraging you to break the rules, but I would dearly like to see if you can make something magical from something mundane.~ */ GOTO 948
  IF ~~ THEN REPLY #109929 /* ~Just once, surely, would not hurt *anyone* or *anything*. And nobody needs to know, but me.~ */ GOTO 945
END

IF ~~ THEN BEGIN 937 // from: 942.2 934.2 928.3
  SAY #109930 /* ~Ah, but unknowingly, thou hast made the most compelling argument. Sometimes the old platitudes are indeed the truth, and one must be reminded.~ */
  IF ~~ THEN GOTO 938
END

IF ~~ THEN BEGIN 938 // from: 937.0
  SAY #109931 /* ~Perhaps the prohibition is there to test the Hathran for pride and greedy ambition.~ */
  IF ~~ THEN REPLY #109932 /* ~I do not see how a stupid veto on making magic items can be a test!~ */ GOTO 950
  IF ~~ THEN REPLY #109933 /* ~We are long way from Rashemen. Who's here to forbid you?~ */ GOTO 945
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109927 /* ~Dynaheir, in life our "wants" often run into our "musts"... or, in this case, “must nots”. Only a weak person allows her desires to overcome her sense of duty.~ */ GOTO 947
  IF ~~ THEN REPLY #109928 /* ~I feel bad about encouraging you to break the rules, but I would dearly like to see if you can make something magical from something mundane.~ */ GOTO 948
  IF ~~ THEN REPLY #109929 /* ~Just once, surely, would not hurt *anyone* or *anything*. And nobody needs to know, but me.~ */ GOTO 945
  IF ~  !Alignment(Player1,LAWFUL_GOOD)
!Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109934 /* ~Dynaheir, if everyone always followed the rules and did what had always been done, no new discoveries would ever be made. Greatness lies in overcoming the fear of being out of the ordinary.~ */ GOTO 952
  IF ~~ THEN REPLY #109935 /* ~I guess you are right. Well, let us sleep, before you decide to drop the sky on our heads, since nobody expressly prohibited you *that*.~ */ DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 939 // from: 942.3 934.3 928.5
  SAY #109936 /* ~'Tis good to be free to learn what thou wish.~ */
  IF ~~ THEN REPLY #109937 /* ~I do not see how a stupid veto on making magic items can be a respected law!~ */ GOTO 950
  IF ~~ THEN REPLY #109933 /* ~We are long way from Rashemen. Who's here to forbid you?~ */ GOTO 945
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109927 /* ~Dynaheir, in life our "wants" often run into our "musts"... or, in this case, “must nots”. Only a weak person allows her desires to overcome her sense of duty.~ */ GOTO 947
  IF ~~ THEN REPLY #109928 /* ~I feel bad about encouraging you to break the rules, but I would dearly like to see if you can make something magical from something mundane.~ */ GOTO 948
  IF ~~ THEN REPLY #109929 /* ~Just once, surely, would not hurt *anyone* or *anything*. And nobody needs to know, but me.~ */ GOTO 945
  IF ~  !Alignment(Player1,LAWFUL_GOOD)
!Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109934 /* ~Dynaheir, if everyone always followed the rules and did what had always been done, no new discoveries would ever be made. Greatness lies in overcoming the fear of being out of the ordinary.~ */ GOTO 952
  IF ~~ THEN REPLY #109938 /* ~I guess you are right. Well, let us sleep before you decide to drop the sky on our heads, since nobody expressly prohibited you *that*.~ */ DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 940 // from: 930.2 930.0
  SAY #109939 /* ~*with a small groan* In Rashemen, men and women both can become wizards. Females, like me, are called Hathran, and males, Vremyonni. The Vremyonni's training is no less stern than ours.~ */
  IF ~~ THEN GOTO 941
END

IF ~~ THEN BEGIN 941 // from: 940.0
  SAY #109919 /* ~One thing that is allowed only to the Vremyonni is enchanting various items.~ */
  IF ~~ THEN GOTO 942
END

IF ~~ THEN BEGIN 942 // from: 941.0
  SAY #109920 /* ~Hathran are forbidden that.~ */
  IF ~~ THEN REPLY #109921 /* ~There is always forbidden knowledge, Dynaheir. And if one believes the sages, breaking the rules often leads to great disasters.~ */ GOTO 935
  IF ~  CheckStatGT(Player1,14,INT)
~ THEN REPLY #109906 /* ~There is always a boundary one should not overstep, lest disaster strike, so Mystra limited the mages' power. There are good reasons, Dynaheir.~ */ GOTO 935
  IF ~~ THEN REPLY #109907 /* ~Knowledge is power... if you pardon me for speaking in stale platitudes. As such, I am all for acquiring as much knowledge as I can.~ */ GOTO 937
  IF ~~ THEN REPLY #109922 /* ~As a man from Candlekeep, I can only say that a serious student should not be forbidden to learn...~ */ GOTO 939
  IF ~  Global("X#HeRashemi","GLOBAL",1)
~ THEN REPLY #109923 /* ~I have heard that the laws of our people come from Othlor. They are wise, and must have had a reason for such a prohibition.~ */ GOTO 943
END

IF ~~ THEN BEGIN 943 // from: 942.4 934.4
  SAY #109940 /* ~Othlor, yes. *Her eyes turn to the East as if hoping to see someone coming from Rashemen.*~ */
  IF ~~ THEN GOTO 944
END

IF ~~ THEN BEGIN 944 // from: 943.0
  SAY #109941 /* ~Othlors are far away.~ */
  IF ~~ THEN REPLY #109942 /* ~But when you return to Rashemen, would they not know?~ */ GOTO 953
  IF ~~ THEN REPLY #109943 /* ~Perhaps you will know when you yourself become Othlor, dear. And one does not become one by breaking rules.~ */ GOTO 956
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109927 /* ~Dynaheir, in life our "wants" often run into our "musts"... or, in this case, “must nots”. Only a weak person allows her desires to overcome her sense of duty.~ */ GOTO 947
  IF ~~ THEN REPLY #109944 /* ~Dynaheir, I do not think you would be at peace with yourself, if you break the rules... 'Tis just not in your nature to rebel. Wait until you return, and then you might be able to get permission.~ */ GOTO 953
  IF ~~ THEN REPLY #109945 /* ~Just do it, Dynaheir. You can deal with the consequences when you face them. And if...~ */ GOTO 952
END

IF ~~ THEN BEGIN 945 // from: 939.4 939.1 938.4 938.1 936.3 936.0
  SAY #109946 /* ~Sadly, 'tis true. *Her eyes turn to the East as if hoping to see someone coming from Rashemen.*~ */
  IF ~~ THEN GOTO 946
END

IF ~~ THEN BEGIN 946 // from: 945.0
  SAY #109941 /* ~Othlors are far away.~ */
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #109947 /* ~Dynaheir, in life our "wants" often run into our "musts"... or, in this case, "must nots". Only a weak person allows her desires to overcome her sense of duty.~ */ GOTO 947
  IF ~~ THEN REPLY #109948 /* ~Dynaheir, I do not think you would be at peace with yourself if you break the rules... 'Tis just not in your nature to rebel. Wait until you return, and then you might be able to get permission.~ */ GOTO 953
  IF ~~ THEN REPLY #109945 /* ~Just do it, Dynaheir. You can deal with the consequences when you face them. And if...~ */ GOTO 952
END

IF ~~ THEN BEGIN 947 // from: 946.0 944.2 939.2 938.2 936.1
  SAY #109949 /* ~Thou art right. *Kisses you and slides under the blankets.* But since thou art the one who insists that I stay away from this heretical work, thou shalt have to work hard to keep me occupied with other things. To help me fight the temptation, of course.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 948 // from: 939.3 938.3 936.2
  SAY #109950 /* ~I understand, but thy curiosity and my pride would lead me far astray, and for no good cause.~ */
  IF ~~ THEN GOTO 949
END

IF ~~ THEN BEGIN 949 // from: 948.0
  SAY #109951 /* ~*Kisses you and slides under the blankets.* Would not thou help me fight the temptation? I need much distraction.~ */
  IF ~  CheckStatGT(Player1,12,CON)
~ THEN REPLY #109952 /* ~I will do my best! *Slip under the blanket after Dynaheir.*~ */ DO ~RestParty()
~ EXIT
  IF ~  CheckStatLT(Player1,13,CON)
~ THEN REPLY #109952 /* ~I will do my best! *Slip under the blanket after Dynaheir.*~ */ DO ~SetGlobal("X#DYMagicItem","GLOBAL",1)
RestParty()
~ EXIT
  IF ~~ THEN REPLY #109953 /* ~I think that this is a temptation worth giving in to, Dynaheir... *Turn away from Dynaheir and pretend to be asleep.*~ */ DO ~SetGlobal("X#DYMagicItem","GLOBAL",1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 950 // from: 939.0 938.0
  SAY #109954 /* ~I understand it, but still I am tempted to break it...~ */
  IF ~~ THEN GOTO 951
END

IF ~~ THEN BEGIN 951 // from: 950.0
  SAY #109951 /* ~*Kisses you and slides under the blankets.* Would not thou help me fight the temptation? I need much distraction.~ */
  IF ~  CheckStatGT(Player1,12,CON)
~ THEN REPLY #109952 /* ~I will do my best! *Slip under the blanket after Dynaheir.*~ */ DO ~RestParty()
~ EXIT
  IF ~  CheckStatLT(Player1,13,CON)
~ THEN REPLY #109952 /* ~I will do my best! *Slip under the blanket after Dynaheir.*~ */ DO ~SetGlobal("X#DYMagicItem","GLOBAL",1)
RestParty()
~ EXIT
  IF ~~ THEN REPLY #109953 /* ~I think that this is a temptation worth giving in to, Dynaheir... *Turn away from Dynaheir and pretend to be asleep.*~ */ DO ~SetGlobal("X#DYMagicItem","GLOBAL",1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 952 // from: 946.2 944.4 939.5 938.5
  SAY #109955 /* ~Thou might be right. *Kisses you restlessly and slides under the blankets.* But still 'tis a law... Will thou not help me fight the temptation? I will need distraction.~ */
  IF ~  CheckStatGT(Player1,12,CON)
~ THEN REPLY #109952 /* ~I will do my best! *Slip under the blanket after Dynaheir.*~ */ DO ~RestParty()
~ EXIT
  IF ~  CheckStatLT(Player1,13,CON)
~ THEN REPLY #109952 /* ~I will do my best! *Slip under the blanket after Dynaheir.*~ */ DO ~SetGlobal("X#DYMagicItem","GLOBAL",1)
RestParty()
~ EXIT
  IF ~~ THEN REPLY #109953 /* ~I think that this is a temptation worth giving in to, Dynaheir... *Turn away from Dynaheir and pretend to be asleep.*~ */ DO ~SetGlobal("X#DYMagicItem","GLOBAL",1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 953 // from: 946.1 944.3 944.0
  SAY #109956 /* ~*quietly muses under her breath* 'Tis not 'when', 'tis 'if'... *She notices that you have heard her.* With the battles we fight, 'tis not unlikely that some of us will fall on the morrow...~ */
  IF ~~ THEN GOTO 954
END

IF ~~ THEN BEGIN 954 // from: 953.0
  SAY #109957 /* ~And mortality, as ever, is the greatest ally to temptation.~ */
  IF ~~ THEN GOTO 955
END

IF ~~ THEN BEGIN 955 // from: 954.0
  SAY #109951 /* ~*Kisses you and slides under the blankets.* Would not thou help me fight the temptation? I need much distraction.~ */
  IF ~  CheckStatGT(Player1,12,CON)
~ THEN REPLY #109952 /* ~I will do my best! *Slip under the blanket after Dynaheir.*~ */ DO ~RestParty()
~ EXIT
  IF ~  CheckStatLT(Player1,13,CON)
~ THEN REPLY #109952 /* ~I will do my best! *Slip under the blanket after Dynaheir.*~ */ DO ~SetGlobal("X#DYMagicItem","GLOBAL",1)
RestParty()
~ EXIT
  IF ~~ THEN REPLY #109953 /* ~I think that this is a temptation worth giving in to, Dynaheir... *Turn away from Dynaheir and pretend to be asleep.*~ */ DO ~SetGlobal("X#DYMagicItem","GLOBAL",1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 956 // from: 944.1
  SAY #109958 /* ~Thou hast a high opinion of me, <CHARNAME>. I value it.~ */
  IF ~~ THEN GOTO 957
END

IF ~~ THEN BEGIN 957 // from: 956.0
  SAY #109959 /* ~And thou art right. *Kisses you and slides under the blankets.* Would not thou help me fight the temptation? I need much distraction.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF WEIGHT #24 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",46)
Global("X#DYMagicItem","GLOBAL",1)
~ THEN BEGIN 958 // from:
  SAY #109960 /* ~*brushes your cheek* I am afraid that I have failed. *sighs* There was nothing mysterious about it; no grand powers came to me, no new insights. It was not worth it.~ */
  IF ~~ THEN GOTO 959
END

IF ~~ THEN BEGIN 959 // from: 958.0
  SAY #109961 /* ~But this, at least, I have for thee.~ */
  IF ~  Class(Player1,BARD_ALL)
~ THEN DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
GiveItemCreate("BRAC25",Player1,1,0,0)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ EXIT
  IF ~  !Class(Player1,BARD_ALL)
~ THEN DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
GiveItemCreate("_BELT04",Player1,1,0,0)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ EXIT
  IF ~  PartyHasItem("_SW1H04")
!PartyHasItem("_SW1H05")
~ THEN DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
TakePartyItem("_SW1H04")
DestroyItem("_SW1H04")
GiveItemCreate("_SW1H05",Player1,1,0,0)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ EXIT
  IF ~  PartyHasItem("_BLUN04")
!PartyHasItem("_BLUN11")
~ THEN DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
TakePartyItem("_BLUN04")
DestroyItem("_BLUN04")
GiveItemCreate("_BLUN11",Player1,1,0,0)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ EXIT
  IF ~  PartyHasItem("_SPER01")
!PartyHasItem("_SPER02")
~ THEN DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
TakePartyItem("_SPER01")
DestroyItem("_SPER01")
GiveItemCreate("_SPER02",Player1,1,0,0)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ EXIT
  IF ~  PartyHasItem("_SLNG01")
!PartyHasItem("_SLNG03")
~ THEN DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
TakePartyItem("_SLNG01")
DestroyItem("_SLNG01")
GiveItemCreate("_SLNG03",Player1,1,0,0)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ EXIT
END

IF WEIGHT #25 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",48)
~ THEN BEGIN 960 // from:
  SAY #109962 /* ~Yet again thou hast prevailed over thy foes.~ */
  IF ~~ THEN REPLY #109963 /* ~And you'd rather that I did not?~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 961
  IF ~~ THEN REPLY #109964 /* ~*Look at Dynaheir, puzzled.*~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 962
  IF ~~ THEN REPLY #109965 /* ~Apparently, though I am surprised that we pulled through this time, Dynaheir.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 963
  IF ~  Alignment(Player1,LAWFUL_GOOD)
~ THEN REPLY #109966 /* ~We fight on the side of righteousness. It's fair that we win.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 964
  IF ~~ THEN REPLY #109967 /* ~I did not know you were one of those crows who prophesied failure at the beginning of each new venture.~ */ DO ~IncrementGlobal("X#DYLoveTalk","GLOBAL",1)
RealSetGlobalTimer("X#DYLoveTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 966
END

IF ~~ THEN BEGIN 961 // from: 966.0 960.0
  SAY #109968 /* ~<CHARNAME>, thou knowest that I pray daily for thy victory.~ */
  IF ~~ THEN GOTO 962
END

IF ~~ THEN BEGIN 962 // from: 969.0 965.0 963.0 961.0 960.1
  SAY #109969 /* ~They say a man is never truly tested before he hath passed through fire and water and fanfare. I think that the test of failure is no less important.~ */
  IF ~~ THEN REPLY #109970 /* ~Dynaheir, for me to fail now means death.~ */ GOTO 967
  IF ~~ THEN REPLY #109971 /* ~I have been through worse than fire and water, Dynaheir. I have been through the trial of blood. Have I failed?~ */ GOTO 968
  IF ~  GlobalGT("Chapter","GLOBAL",4)
~ THEN REPLY #109972 /* ~When they put me out of Candlekeep, I felt as though my childhood home had burned. I have opened the floodgate of the Cloakwood mines, and so drowned both men and monsters. I have heard the songs of my deeds sung in inns and taverns. Do I pass the test?~ */ GOTO 968
  IF ~~ THEN REPLY #109973 /* ~Life and age put us ever on trial and ever judge our actions. Give the trial any name: fire or water, fanfare or failure; find it in any event or as the result of many days. 'Tis never easy, but one cannot avoid it. Every step we take is counted. Have I failed yet?~ */ GOTO 968
END

IF ~~ THEN BEGIN 963 // from: 960.2
  SAY #109974 /* ~'Tis good that thou dost not take thy victory for granted, <CHARNAME>.~ */
  IF ~~ THEN GOTO 962
END

IF ~~ THEN BEGIN 964 // from: 960.3
  SAY #109975 /* ~Destiny may carry the valiant hero to grand victory. Or the brave, noble, and clever boy may lift his father's sword to take vengeance, and find himself defeated.~ */
  IF ~~ THEN GOTO 965
END

IF ~~ THEN BEGIN 965 // from: 964.0
  SAY #109976 /* ~A righteous cause doth not always triumph, though it may give spiritual strength when catastrophe strikes.~ */
  IF ~~ THEN REPLY #109977 /* ~Catastrophe, Dynaheir? Why art thou talking of us losing?~ */ GOTO 962
  IF ~~ THEN REPLY #109978 /* ~Is the parallel between this noble boy's circumstances and mine accidental or intentional?~ */ GOTO 969
  IF ~~ THEN REPLY #109979 /* ~I can just see myself, cut asunder by my dark foe, coughing out the last bit of my blood and thinking in satisfaction: "At least I died for the greater good." For me, to fail now means death.~ */ GOTO 967
END

IF ~~ THEN BEGIN 966 // from: 960.4
  SAY #109980 /* ~By the Three, I swear that thou hast heard me wrong. I do not lament thee before 'tis time.~ */
  IF ~~ THEN GOTO 961
END

IF ~~ THEN BEGIN 967 // from: 969.2 965.2 962.0
  SAY #109981 /* ~I know that, my love, and my heart grows cold when I think of the price of failure now. Thou may not believe it, but the day will come when it will no longer be a matter of life and death. What wilt thou do then? What wilt thou sacrifice simply to win?~ */
  IF ~~ THEN REPLY #109982 /* ~Why dost thou look so far into the future, my love?~ */ GOTO 970
  IF ~~ THEN REPLY #109983 /* ~Judge me by my current deeds. Have I failed yet to do what is right?~ */ GOTO 968
  IF ~~ THEN REPLY #109984 /* ~I trust that I know the price of each thing I reach for. I trust that will not change...~ */ GOTO 971
  IF ~~ THEN REPLY #109985 /* ~Sacrifice is always proof. Proof of love, of faith, of devotion. Yet, thou art wary of it.~ */ GOTO 972
  IF ~~ THEN REPLY #109986 /* ~I have never turned away from a challenge. To turn is cowardice. And when I meet a challenge, I intend to be victorious and count not the cost.~ */ GOTO 973
END

IF ~~ THEN BEGIN 968 // from: 970.1 967.1 962.3 962.2 962.1
  SAY #109987 /* ~Hero, I stand too close to thee to judge. Even if I could, 'twere better that thou learned for thyself.~ */
  IF ~~ THEN REPLY #109988 /* ~A man cannot be a judge in his own case, Dynaheir.~ */ GOTO 974
  IF ~~ THEN REPLY #109989 /* ~*coldly* That was a rhetorical question, Dynaheir.~ */ GOTO 975
  IF ~~ THEN REPLY #109990 /* ~You surely aren't making things any easier, love.~ */ GOTO 976
  IF ~~ THEN REPLY #109991 /* ~And I thought women loved winners. *You smile.* Now, I shall ask the hard questions. What would you do, Dynaheir, if I lost? Would you still love me, if I were defeated and broken?~ */ GOTO 977
END

IF ~~ THEN BEGIN 969 // from: 969.1 965.1
  SAY #109992 /* ~I am a Hathran. I doubt not that thou hast heard that my sisters do nothing without a hidden purpose.~ */
  IF ~~ THEN REPLY #109993 /* ~Dost thou predict catastrophe for me, then? Why dost thou speak of losing?~ */ GOTO 962
  IF ~~ THEN REPLY #109978 /* ~Is the parallel between this noble boy's circumstances and mine accidental or intentional?~ */ GOTO 969
  IF ~~ THEN REPLY #109994 /* ~I can just see myself, cut asunder by my dark foe, coughing out the last bit of my blood and thinking in satisfaction: "At least I died for the greater good." For me to fail now means death.~ */ GOTO 967
END

IF ~~ THEN BEGIN 970 // from: 967.0
  SAY #109995 /* ~Because I would like thee to think of some things of importance afore the tides turn.~ */
  IF ~~ THEN REPLY #109996 /* ~Which tides, Dynaheir?~ */ GOTO 984
  IF ~~ THEN REPLY #109983 /* ~Judge me by my current deeds. Have I failed yet to do what is right?~ */ GOTO 968
  IF ~~ THEN REPLY #109984 /* ~I trust that I know the price of each thing I reach for. I trust that will not change...~ */ GOTO 971
  IF ~~ THEN REPLY #109985 /* ~Sacrifice is always proof. Proof of love, of faith, of devotion. Yet, thou art wary of it.~ */ GOTO 972
  IF ~~ THEN REPLY #109986 /* ~I have never turned away from a challenge. To turn is cowardice. And when I meet a challenge, I intend to be victorious and count not the cost.~ */ GOTO 973
END

IF ~~ THEN BEGIN 971 // from: 970.2 967.2
  SAY #109997 /* ~I am glad to see that thou art confident.~ */
  IF ~~ THEN REPLY #109998 /* ~And I am glad that thou art glad. But we have talked enough - it is time to return to earning this victory!~ */ EXIT
  IF ~~ THEN REPLY #109990 /* ~You surely aren't making things any easier, love.~ */ GOTO 976
  IF ~~ THEN REPLY #109991 /* ~And I thought women loved winners. *You smile.* Now, I shall ask the hard questions. What would you do, Dynaheir, if I lost? Would you still love me, if I were defeated and broken?~ */ GOTO 977
END

IF ~~ THEN BEGIN 972 // from: 970.3 967.3
  SAY #109999 /* ~Sacrifice is chosen for the sake of a greater gain or good. Too often, it is thought to be the only true heroism. Some throw too much onto the pyre, both that which is theirs and, worse, that which is not.~ */
  IF ~~ THEN REPLY #110000 /* ~I will not, and let that be the end of it.~ */ EXIT
  IF ~~ THEN REPLY #110001 /* ~I see what you mean. But maybe if I ask you this now, your answer will help me be more... level-headed when I weigh my choices. All women love winners. *You smile.* What would you do, Dynaheir, if I lost? Would you still love me, were I defeated and broken?~ */ GOTO 977
END

IF ~~ THEN BEGIN 973 // from: 970.4 967.4
  SAY #110002 /* ~Brave men lived before Tethir the Dragonslayer, <CHARNAME>. Not all of them were mourned when they passed into the distant night.~ */
  IF ~~ THEN REPLY #110003 /* ~It's but a matter of finding a good bard or *wink at Dynaheir*... a clever historian.~ */ GOTO 985
  IF ~~ THEN REPLY #109990 /* ~You surely aren't making things any easier, love.~ */ GOTO 976
  IF ~~ THEN REPLY #109991 /* ~And I thought women loved winners. *You smile.* Now, I shall ask the hard questions. What would you do, Dynaheir, if I lost? Would you still love me, if I were defeated and broken?~ */ GOTO 977
END

IF ~~ THEN BEGIN 974 // from: 968.0
  SAY #110004 /* ~'Tis true. Thou art not a self-righteous person, my love. I am glad of that, but I could wish that thou wert more confident.~ */
  IF ~~ THEN REPLY #109998 /* ~And I am glad that thou art glad. But we have talked enough - it is time to return to earning this victory!~ */ EXIT
  IF ~~ THEN REPLY #109990 /* ~You surely aren't making things any easier, love.~ */ GOTO 976
  IF ~~ THEN REPLY #109991 /* ~And I thought women loved winners. *You smile.* Now, I shall ask the hard questions. What would you do, Dynaheir, if I lost? Would you still love me, if I were defeated and broken?~ */ GOTO 977
END

IF ~~ THEN BEGIN 975 // from: 968.1
  SAY #110005 /* ~I see. Perhaps thou art a tad too self-righteous, but under the current circumstances, I am glad to see thee certain.~ */
  IF ~~ THEN REPLY #109998 /* ~And I am glad that thou art glad. But we have talked enough - it is time to return to earning this victory!~ */ EXIT
  IF ~~ THEN REPLY #109990 /* ~You surely aren't making things any easier, love.~ */ GOTO 976
  IF ~~ THEN REPLY #109991 /* ~And I thought women loved winners. *You smile.* Now, I shall ask the hard questions. What would you do, Dynaheir, if I lost? Would you still love me, if I were defeated and broken?~ */ GOTO 977
END

IF ~~ THEN BEGIN 976 // from: 975.1 974.1 973.1 971.1 968.2
  SAY #110006 /* ~'Twas never my purpose.~ */
  IF ~~ THEN REPLY #110007 /* ~If you wish... Well, we have little time for puzzles. Let us move.~ */ EXIT
  IF ~~ THEN REPLY #110008 /* ~*You smile.* Now, I shall ask the hard questions. What would you do, Dynaheir, if I lost? Would you still love me, if I were defeated and broken?~ */ GOTO 977
END

IF ~~ THEN BEGIN 977 // from: 985.1 984.1 976.1 975.2 974.2 973.2 972.1 971.2 968.3
  SAY #110009 /* ~Let me tell thee a tale that should answer thy question...~ */
  IF ~~ THEN GOTO 978
END

IF ~~ THEN BEGIN 978 // from: 977.0
  SAY #110010 /* ~Long ago, when Rashemen was a contested ground between Narfell and Raumathar, there lived a warlord called Y'gor. He saw the crops burned every year, honest folk murdered in the lords' quarrels or drawn away to fill the armies of the Empires. He was not the first to see the evil in that, but he was the first to act.~ */
  IF ~~ THEN GOTO 979
END

IF ~~ THEN BEGIN 979 // from: 978.0
  SAY #110011 /* ~Leaving his wife, the Lady Yara, to rule in his stead, he rode across the realm, gathering troops. He planned to battle Narfell and establish a boundary for Rashemen. He fought many battles, but even the best cause doth not always prevail. Y'gor was betrayed and captured and his army defeated. When he saw his death coming, Y'gor released his hawk to carry the news to his Lady.~ */
  IF ~~ THEN GOTO 980
END

IF ~~ THEN BEGIN 980 // from: 979.0
  SAY #110012 /* ~The Lady Yara stood on the castle walls, waiting for news of her lord, and when the bird came, but Y'gor did not, grief overwhelmed her. But her heart told her that Y'gor still lived.~ */
  IF ~~ THEN GOTO 981
END

IF ~~ THEN BEGIN 981 // from: 980.0
  SAY #110013 /* ~The Lady Yara called to the wind, praising its might, but scolding it for carrying the enemy's arrows. She prayed to the Lake of Tears, asking it to nurture her lord and husband, and promising to add her own tears to its clear waters. The sun she scorned for stealing the warriors' strength with its hot rays.~ */
  IF ~~ THEN GOTO 982
END

IF ~~ THEN BEGIN 982 // from: 981.0
  SAY #110014 /* ~The Three heard Lady Yara's laments. Night had fallen early that day, and Y'gor was turned into a quick squirrel, finding his way from the foe's camp. As a falcon he flew over the forests, as a wolf he crossed steppes... So Y'gor had come home, through the love and loyalty of his wife. When he had discovered how well she had ruled in his absence, and how just, he forever left the rulership to her, occupying himself with the military matters.~ */
  IF ~~ THEN GOTO 983
END

IF ~~ THEN BEGIN 983 // from: 982.0
  SAY #110015 /* ~Some say, to Lord Y'gor every Fyrra traces his roots, and every Hathran - to Lady Yara.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 984 // from: 970.0
  SAY #110016 /* ~The tides of Fate, <CHARNAME>.~ */
  IF ~~ THEN REPLY #110017 /* ~Ah, I see. Well, we have little time for puzzles. Let us move.~ */ EXIT
  IF ~~ THEN REPLY #110008 /* ~*You smile.* Now, I shall ask the hard questions. What would you do, Dynaheir, if I lost? Would you still love me, if I were defeated and broken?~ */ GOTO 977
END

IF ~~ THEN BEGIN 985 // from: 973.0
  SAY #110018 /* ~A good historian doth not lie, even for her lover's sake. And indeed, thine accomplishments art becoming grand enough for more than one account to be made of them. The story that would live for your descendants is not likely to be written by my hand.~ */
  IF ~~ THEN REPLY #110019 /* ~If you wish... Well, we have little time for guessing. Let us move.~ */ EXIT
  IF ~~ THEN REPLY #110020 /* ~*You smile* Now, I shall ask the hard questions. What would you do, Dynaheir, if I lost? Would you still love me, if I were defeated and broken?~ */ GOTO 977
END

IF WEIGHT #26 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DYLoveTalk","GLOBAL",50)
~ THEN BEGIN 986 // from:
  SAY #110021 /* ~*Dynaheir wakes you, and the haze of sleep weighs your brow. The Hathran looks fresh and rested, however, and her eyes sparkle brightly. She places a cool finger on your lips forbidding you to speak.*~ */
  IF ~~ THEN GOTO 987
END

IF ~~ THEN BEGIN 987 // from: 986.0
  SAY #110022 /* ~Shh. Do not say anything. Just listen. I put a spell on thee, so that my words come back to thee in the moment of need, when thou art utterly alone, empty, and cold.~ */
  IF ~~ THEN GOTO 988
END

IF ~~ THEN BEGIN 988 // from: 987.0
  SAY #110023 /* ~Hathran are battle mages, <CHARNAME>. We die in battles, despite the powers we wield; maybe because of them, for a foe will target the strongest opponent first.~ */
  IF ~~ THEN GOTO 989
END

IF ~~ THEN BEGIN 989 // from: 988.0
  SAY #110024 /* ~'Tis not new for us to die, but no newer than living, of course. I have a small talent for Divination, and it ever teases me. So I looked, before I set out on this dajemma, to see if I had time enough. Or perhaps 'twas a woman's curiosity.~ */
  IF ~~ THEN GOTO 990
END

IF ~~ THEN BEGIN 990 // from: 989.0
  SAY #110025 /* ~I saw my death in the crystal, and I saw that it was connected with thy continuing to live and staying who thou art. I saw that it was connected with my love for thee. I thought at first 'twas a fate that could be averted, but now I know better.~ */
  IF ~~ THEN GOTO 991
END

IF ~~ THEN BEGIN 991 // from: 990.0
  SAY #110026 /* ~The foe who waits for thee in Baldur's Gate is great, but above him and beyond him looms a shadow darker than night. I looked at it, and I perceived how small I am in front of it - an ant compared to a giant. Neither my magic nor my love can ward it off. But one thing I can, and I shall, do for thee.~ */
  IF ~~ THEN GOTO 992
END

IF ~~ THEN BEGIN 992 // from: 991.0
  SAY #110027 /* ~From the ancient times, it has been known that death can pay for life. It is mine for thine, <CHARNAME>. I have chosen so.~ */
  IF ~~ THEN GOTO 993
END

IF ~~ THEN BEGIN 993 // from: 992.0
  SAY #110028 /* ~I wish thee to know this: I am glad to make this choice, to die for thee, before thy glory cometh to its zenith; to give thee time to fight evil, to save lives, to stop armies and hatred. Thou wert born to do it, and I would not let thy future be stolen from thee. My life will give thee strength to survive the torment, and my love will fill the void that an enemy would try to create in thy soul. I will cling there and fight for thee.~ */
  IF ~~ THEN GOTO 994
END

IF ~~ THEN BEGIN 994 // from: 993.0
  SAY #110029 /* ~But it will also give thee time to live. Dost not fail me by turning bitter, foul or unhappy. Do not forget what I hope I have taught thee.~ */
  IF ~~ THEN GOTO 995
END

IF ~~ THEN BEGIN 995 // from: 994.0
  SAY #110030 /* ~*She slides away, and the sleep grabs at you again. When you wake, you cannot be sure if that was a dream; certainly Dynaheir behaves as if the words had not been said.*~ */
  IF ~~ THEN DO ~SetGlobal("X#DYLoveTalk","GLOBAL",51)
~ EXIT
END

IF ~~ THEN BEGIN 996 // from:
  SAY #110043 /* ~Thou art the shadow that crept in the shadows. Thou art more dangerous than I sensed. I cannot allow thee to hurt him.~ */
  IF ~~ THEN DO ~ActionOverride("dynaheir",ReallyForceSpellRES("X#DYMEN",Player1))
~ GOTO 999
END

IF ~~ THEN BEGIN 997 // from:
  SAY #110043 /* ~Thou art the shadow that crept in the shadows. Thou art more dangerous than I sensed. I cannot allow thee to hurt him.~ */
  IF ~~ THEN GOTO 998
END

IF ~~ THEN BEGIN 998 // from: 997.0
  SAY #110044 /* ~Run, my love, and fare thee well.~ */
  IF ~~ THEN REPLY #110045 /* ~Dynaheir, I am not leaving you!~ */ EXTERN ~X#JONI~ 6
  IF ~~ THEN REPLY #110046 /* ~Do not worry, we can take him!~ */ EXTERN ~X#JONI~ 6
  IF ~~ THEN REPLY #110047 /* ~I do not understand... what's going on?~ */ EXTERN ~X#JONI~ 6
  IF ~~ THEN REPLY #110048 /* ~*You move to dive through the portal.*~ */ EXTERN ~X#JONI~ 6
END

IF ~~ THEN BEGIN 999 // from: 996.0
  SAY #110044 /* ~Run, my love, and fare thee well.~ */
  IF ~~ THEN REPLY #110045 /* ~Dynaheir, I am not leaving you!~ */ EXTERN ~X#JONI~ 7
  IF ~~ THEN REPLY #110046 /* ~Do not worry, we can take him!~ */ EXTERN ~X#JONI~ 7
  IF ~~ THEN REPLY #110047 /* ~I do not understand... what's going on?~ */ EXTERN ~X#JONI~ 7
  IF ~~ THEN REPLY #110048 /* ~*You move to dive through the portal.*~ */ EXTERN ~X#JONI~ 7
END

IF WEIGHT #27 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DyFlirt7","GLOBAL",1)
~ THEN BEGIN 1000 // from:
  SAY #110049 /* ~Why, 'twas thoughtful of thee to kiss a maiden who asked for belladonna flowers. It hath another name, knowest thou?~ */
  IF ~~ THEN REPLY #110050 /* ~Dynaheir, are you jealous?~ */ DO ~SetGlobal("X#DyFlirt7","GLOBAL",2)
~ GOTO 1001
  IF ~  OR(2)
Class(Player1,DRUID_ALL)
Class(Player1,RANGER_ALL)
~ THEN REPLY #110051 /* ~Yes, yes. The deadly nightshade - a poison. I was surprised myself she wanted it. Perhaps she is a witch and needed it for a brew. Do you advise me against kissing witches?~ */ DO ~SetGlobal("X#DyFlirt7","GLOBAL",2)
~ GOTO 1002
  IF ~~ THEN REPLY #110052 /* ~Hmm... your tone is rather ominous. What is the other name?~ */ DO ~SetGlobal("X#DyFlirt7","GLOBAL",2)
~ GOTO 1003
  IF ~~ THEN REPLY #110053 /* ~*You've missed entirely what Dynaheir had said and sigh, staring after Delainy.* Delainy... such a beautiful name.~ */ DO ~SetGlobal("X#DyFlirt7","GLOBAL",2)
~ GOTO 1005
END

IF ~~ THEN BEGIN 1001 // from: 1000.0
  SAY #110054 /* ~No. But some would say that I saw what price thou place on thy kiss, my lord <CHARNAME>. 'Tis lower than I thought.~ */
  IF ~  OR(2)
Class(Player1,DRUID_ALL)
Class(Player1,RANGER_ALL)
~ THEN REPLY #110055 /* ~That was... an accident. I was just stunned that a girl wanted the deadly nightshade, not roses. Perhaps she is a witch and needed it for a brew. So, you advise me against kissing witches?~ */ GOTO 1002
  IF ~~ THEN REPLY #110052 /* ~Hmm... your tone is rather ominous. What is the other name?~ */ GOTO 1003
  IF ~~ THEN REPLY #110056 /* ~Oh, Dynaheir, she is just a sweet kid. You must know by now that I am attracted to the grace of older women.~ */ GOTO 1004
  IF ~~ THEN REPLY #110053 /* ~*You've missed entirely what Dynaheir had said and sigh, staring after Delainy.* Delainy... such a beautiful name.~ */ GOTO 1005
END

IF ~~ THEN BEGIN 1002 // from: 1004.0 1003.0 1001.0 1000.1
  SAY #110057 /* ~I advise thee against kissing strangers, who ask thee for a bouquet of a dangerous herb. 'Tis only common sense.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1003 // from: 1001.1 1000.2
  SAY #110058 /* ~Deadly nightshade. Even a wool-headed idiot like thee could surmise from this name that the herb is a poisonous one.~ */
  IF ~~ THEN REPLY #110059 /* ~Yikes! And I thought she just wanted to set me a challenge, asking for this... belladonna instead of roses. Perhaps she is a witch and needed it for a brew? So, you advise me against kissing witches?~ */ GOTO 1002
  IF ~~ THEN REPLY #110056 /* ~Oh, Dynaheir, she is just a sweet kid. You must know by now that I am attracted to the grace of older women.~ */ GOTO 1004
  IF ~~ THEN REPLY #110053 /* ~*You've missed entirely what Dynaheir had said and sigh, staring after Delainy.* Delainy... such a beautiful name.~ */ GOTO 1005
END

IF ~~ THEN BEGIN 1004 // from: 1003.1 1001.2
  SAY #110060 /* ~*sighs in exasperation* Why, thou art impossible. Still...~ */
  IF ~~ THEN GOTO 1002
END

IF ~~ THEN BEGIN 1005 // from: 1003.2 1001.3 1000.3
  SAY #110061 /* ~I see. I suppose 'tis only natural that thou should'st be attracted to someone closer to thine own years and upbringing.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
END

IF WEIGHT #28 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DyFlirt1","GLOBAL",1)
~ THEN BEGIN 1006 // from:
  SAY #110062 /* ~Come awake, <CHARNAME>. I sense evil in thy dreams...~ */
  IF ~~ THEN REPLY #110063 /* ~I... I did not stab him!~ */ DO ~SetGlobal("X#DyFlirt1","GLOBAL",2)
~ GOTO 1007
  IF ~~ THEN REPLY #110064 /* ~*With a yelp, you push Dynaheir aside from the flying dagger, only to realize that it was a dream.*~ */ DO ~SetGlobal("X#DyFlirt1","GLOBAL",2)
~ GOTO 1008
  IF ~~ THEN REPLY #110065 /* ~*You mutter.* What am I supposed to learn?~ */ DO ~SetGlobal("X#DyFlirt1","GLOBAL",2)
~ GOTO 1009
END

IF ~~ THEN BEGIN 1007 // from: 1006.0
  SAY #110066 /* ~Thou didst not stab whom, <CHARNAME>?~ */
  IF ~~ THEN REPLY #110067 /* ~'Tis not important, Dynaheir. Just a nightmare.~ */ GOTO 1010
  IF ~~ THEN REPLY #110068 /* ~Mulahey... I saw him in my dream. He was dead... and I could have destroyed him utterly. I just had to drive a dagger right through him. But I did not. I did not even touch the bloody dagger! And then, or maybe because of it, the blade went for my heart, but never reached me. Afterwards someone... something had said - "You WILL learn"... as though I had done something wrong.~ */ GOTO 1011
END

IF ~~ THEN BEGIN 1008 // from: 1006.1
  SAY #110069 /* ~*Dynaheir clings to you, trying to restrain you before she notices that your awareness has returned. Slowly she releases you and asks in an unruffled tone* What was it, <CHARNAME>?~ */
  IF ~~ THEN REPLY #110070 /* ~A dagger, a bloody bone dagger!~ */ GOTO 1014
  IF ~~ THEN REPLY #110067 /* ~'Tis not important, Dynaheir. Just a nightmare.~ */ GOTO 1010
  IF ~~ THEN REPLY #110068 /* ~Mulahey... I saw him in my dream. He was dead... and I could have destroyed him utterly. I just had to drive a dagger right through him. But I did not. I did not even touch the bloody dagger! And then, or maybe because of it, the blade went for my heart, but never reached me. Afterwards someone... something had said - "You WILL learn"... as though I had done something wrong.~ */ GOTO 1011
  IF ~~ THEN REPLY #110071 /* ~*You ignore Dynaheir, trying to piece together the fading memory of the dream and mutter* What am I supposed to learn?~ */ GOTO 1009
END

IF ~~ THEN BEGIN 1009 // from: 1008.3 1006.2
  SAY #110072 /* ~Thou art supposed to learn many things, but 'twould be difficult without the help of others. Tell me what thou hadst seen, and we might make sense of it together.~ */
  IF ~~ THEN REPLY #110068 /* ~Mulahey... I saw him in my dream. He was dead... and I could have destroyed him utterly. I just had to drive a dagger right through him. But I did not. I did not even touch the bloody dagger! And then, or maybe because of it, the blade went for my heart, but never reached me. Afterwards someone... something had said - "You WILL learn"... as though I had done something wrong.~ */ GOTO 1011
  IF ~~ THEN REPLY #110073 /* ~I wish to ponder it on my own, Dynaheir.~ */ EXIT
END

IF ~~ THEN BEGIN 1010 // from: 1008.1 1007.0
  SAY #110074 /* ~If 'tis not important then why art thou sweating? Thou art not easily scared.~ */
  IF ~~ THEN REPLY #110068 /* ~Mulahey... I saw him in my dream. He was dead... and I could have destroyed him utterly. I just had to drive a dagger right through him. But I did not. I did not even touch the bloody dagger! And then, or maybe because of it, the blade went for my heart, but never reached me. Afterwards someone... something had said - "You WILL learn"... as though I had done something wrong.~ */ GOTO 1011
  IF ~~ THEN REPLY #110073 /* ~I wish to ponder it on my own, Dynaheir.~ */ EXIT
END

IF ~~ THEN BEGIN 1011 // from: 1014.0 1010.0 1009.0 1008.2 1007.1
  SAY #110075 /* ~*thoughtfully* You WILL learn...~ */
  IF ~~ THEN GOTO 1012
END

IF ~~ THEN BEGIN 1012 // from: 1011.0
  SAY #110076 /* ~A strange dream that, and ominous. If I were asked to interpret the meaning, I would say that thou wert called upon to commit a blood sacrifice. Yet, thou resisted, and thy punishment came swiftly. Thy courage is admirable.~ */
  IF ~~ THEN GOTO 1013
END

IF ~~ THEN BEGIN 1013 // from: 1012.0
  SAY #110077 /* ~Yet something dark gropes for thee, <CHARNAME>... something sinister. But when the dark seduces thee, it offers rewards and intimidates. Was anything promised to thee if thou had killed Mulahey?~ */
  IF ~  ReputationGT(Player1,9)
~ THEN REPLY #110078 /* ~I think... I think I can heal now. 'Twas not promised, I just know that I can. Should I reject this gift?~ */ GOTO 1015
  IF ~  ReputationLT(Player1,10)
~ THEN REPLY #110079 /* ~I received a gift, Dynaheir. I can drain other people's strength now.~ */ GOTO 1016
  IF ~~ THEN REPLY #110080 /* ~Nope, I do not think so!~ */ GOTO 1017
END

IF ~~ THEN BEGIN 1014 // from: 1008.0
  SAY #110081 /* ~A bone dagger? Tell me everything, <CHARNAME>. 'Tis important.~ */
  IF ~~ THEN REPLY #110068 /* ~Mulahey... I saw him in my dream. He was dead... and I could have destroyed him utterly. I just had to drive a dagger right through him. But I did not. I did not even touch the bloody dagger! And then, or maybe because of it, the blade went for my heart, but never reached me. Afterwards someone... something had said - "You WILL learn"... as though I had done something wrong.~ */ GOTO 1011
  IF ~~ THEN REPLY #110073 /* ~I wish to ponder it on my own, Dynaheir.~ */ EXIT
END

IF ~~ THEN BEGIN 1015 // from: 1013.0
  SAY #110082 /* ~The nature of it is opposite to the destruction that thou wert pushed to inflict in thy dream. I think thy ability cometh from thy resistance to the dark forces at play, not from them.~ */
  IF ~~ THEN REPLY #110083 /* ~Or 'tis a clever wrapping to make me accept the gift.~ */ GOTO 1018
  IF ~~ THEN REPLY #110084 /* ~You are right. Healing is the art that is opposed to death and I will use it to a good end.~ */ GOTO 1019
  IF ~~ THEN REPLY #110085 /* ~*shrug* Well, wherever it comes from it is certainly useful.~ */ GOTO 1017
END

IF ~~ THEN BEGIN 1016 // from: 1013.1
  SAY #110086 /* ~<CHARNAME>, be cautious with such a gift. Destructive magic often consumes more than the caster intended. Ruined cities and lives all around Faerun art the proof of it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1017 // from: 1015.2 1013.2
  SAY #110087 /* ~Be careful, <CHARNAME>, and do not take dreams like this lightly.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1018 // from: 1015.0
  SAY #110088 /* ~It occurred to me as well, but I would not discount thy own strength and thy own good will. 'Tis good to be cautious, but fear leads to paranoia and paranoia leads to destruction. Which is what this... force, perhaps, wished to imprint on thee.~ */
  IF ~~ THEN GOTO 1019
END

IF ~~ THEN BEGIN 1019 // from: 1018.0 1015.1
  SAY #110089 /* ~*With sudden tenderness, Dynaheir wipes the sweat from your brow with a silk handkerchief that was previously hidden in the wide sleeve of her robe. With a start, you realize that she is fully clothed in that hour, unlike the rest of your companions: she had been watching over you.*~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #29 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DyFlirt2","GLOBAL",1)
~ THEN BEGIN 1020 // from:
  SAY #110090 /* ~Doth evil haunt thy dreams again, <CHARNAME>?~ */
  IF ~~ THEN REPLY #110091 /* ~Yes, how did you know?~ */ DO ~SetGlobal("X#DyFlirt2","GLOBAL",2)
~ GOTO 1021
  IF ~~ THEN REPLY #110092 /* ~The dagger... I saw the dagger again!~ */ DO ~SetGlobal("X#DyFlirt2","GLOBAL",2)
~ GOTO 1022
  IF ~~ THEN REPLY #110093 /* ~*You drop your face into your palms and mutter* Just leave me be, Dynaheir.~ */ DO ~SetGlobal("X#DyFlirt2","GLOBAL",2)
~ GOTO 1023
  IF ~~ THEN REPLY #110094 /* ~Whatever it is that sends me the dreams, it keeps insisting that I was made. Made... In the dream, I went through the bandit camp victorious, and the voice taunted me, saying that I do not deserve the credit for this victory. Then I saw a statue, my exact likeness, and it was shattered by that same bone dagger from before. I felt its pain... And I heard someone say: "You were made as you are, and you can also be broken."~ */ DO ~SetGlobal("X#DyFlirt2","GLOBAL",2)
~ GOTO 1025
END

IF ~~ THEN BEGIN 1021 // from: 1020.0
  SAY #110095 /* ~Thy sleep was not peaceful. Even the exhaustion of battle aches and wounds could not explain thy moans.~ */
  IF ~~ THEN REPLY #110092 /* ~The dagger... I saw the dagger again!~ */ GOTO 1022
  IF ~~ THEN REPLY #110093 /* ~*You drop your face into your palms and mutter* Just leave me be, Dynaheir.~ */ GOTO 1023
  IF ~~ THEN REPLY #110094 /* ~Whatever it is that sends me the dreams, it keeps insisting that I was made. Made... In the dream, I went through the bandit camp victorious, and the voice taunted me, saying that I do not deserve the credit for this victory. Then I saw a statue, my exact likeness, and it was shattered by that same bone dagger from before. I felt its pain... And I heard someone say: "You were made as you are, and you can also be broken."~ */ GOTO 1025
END

IF ~~ THEN BEGIN 1022 // from: 1021.0 1020.1
  SAY #110096 /* ~The bone dagger? Did it strike thee again?~ */
  IF ~~ THEN REPLY #110093 /* ~*You drop your face into your palms and mutter* Just leave me be, Dynaheir.~ */ GOTO 1023
  IF ~~ THEN REPLY #110097 /* ~Close enough. In the dream, I went through the bandit camp victorious, and the voice taunted me, saying that I do not deserve the credit for this victory. Then I saw a statue, my exact likeness, and it was shattered by that same bone dagger from before. I felt its pain... And I heard someone say: "You were made as you are, and you can also be broken."~ */ GOTO 1025
END

IF ~~ THEN BEGIN 1023 // from: 1022.0 1021.1 1020.2
  SAY #110098 /* ~*A cascade of icy-cold water falls on your head, stealing your breath away. Once you come to yourself, you see Dynaheir in front of you, holding a bucket. She leans forward and lifts your chin up with two fingers.*~ */
  IF ~~ THEN GOTO 1024
END

IF ~~ THEN BEGIN 1024 // from: 1023.0
  SAY #110099 /* ~What hast thou seen?~ */
  IF ~~ THEN REPLY #110100 /* ~Stop this interrogation!~ */ GOTO 1026
  IF ~~ THEN REPLY #110101 /* ~If you insist... In the dream, I went through the bandit camp victorious, and the voice taunted me, saying that I do not deserve the credit for this victory. Then I saw a statue, my exact likeness, and it was shattered by that same bone dagger from before. I felt its pain... And I heard someone say: "You were made as you are, and you can also be broken."~ */ GOTO 1025
  IF ~~ THEN REPLY #110102 /* ~*You silently wipe your face with a miraculously dry corner of your blanket and pointedly ignore Dynaheir's question.*~ */ GOTO 1027
END

IF ~~ THEN BEGIN 1025 // from: 1026.1 1024.1 1022.1 1021.2 1020.3
  SAY #110103 /* ~Thy nightmares may tell thee many lies, but this one thou should trust the least. Thou art who thou art and thine own man. Thou wert 'made' like every other person. And thou cannot be 'broken' differently than any other.~ */
  IF ~~ THEN REPLY #110104 /* ~And how do you know all this, Dynaheir?~ */ GOTO 1028
  IF ~~ THEN REPLY #110105 /* ~'Tis true. I thank thee for talking to me, Dynaheir. I feel much more reassured.~ */ GOTO 1029
  IF ~~ THEN REPLY #110106 /* ~Do you ever talk in anything besides platitudes?~ */ GOTO 1027
END

IF ~~ THEN BEGIN 1026 // from: 1024.0
  SAY #110107 /* ~Our time for arguing is growing short. Trust that I desire what is best for thee, and that 'tis better if I know what thou hadst seen. But if thou dost not wish to tell, I will not force thee further.~ */
  IF ~~ THEN REPLY #110093 /* ~*You drop your face into your palms and mutter* Just leave me be, Dynaheir.~ */ EXIT
  IF ~~ THEN REPLY #110097 /* ~Close enough. In the dream, I went through the bandit camp victorious, and the voice taunted me, saying that I do not deserve the credit for this victory. Then I saw a statue, my exact likeness, and it was shattered by that same bone dagger from before. I felt its pain... And I heard someone say: "You were made as you are, and you can also be broken."~ */ GOTO 1025
END

IF ~~ THEN BEGIN 1027 // from: 1025.2 1024.2
  SAY #110108 /* ~*Dynaheir leaves you be, but when you're on the road again, you feel Dynaheir's dark eyes turning toward you, sometimes with pity, sometimes with disapproval.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1028 // from: 1025.0
  SAY #110109 /* ~Nightmares art the revelations of our deepest fears. And fears art grounded in lies, be that the lies of others or of thine own heart.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1029 // from: 1025.1
  SAY #110110 /* ~I will always be there for thee... *Dynaheir looks surprised that she had uttered these words.*~ */
  IF ~~ THEN GOTO 1030
END

IF ~~ THEN BEGIN 1030 // from: 1029.0
  SAY #110111 /* ~*coughs* Dost... dost thou feel new powers within thee?~ */
  IF ~  ReputationGT(Player1,9)
~ THEN REPLY #110112 /* ~I think... I think I can cleanse a body from poison now.~ */ EXIT
  IF ~  ReputationLT(Player1,10)
~ THEN REPLY #110113 /* ~I can harm people now... the way the undead do.~ */ EXIT
  IF ~~ THEN REPLY #110114 /* ~I do not know yet, but once I have found it out... I will tell you.~ */ EXIT
END

IF WEIGHT #30 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DyFlirt3","GLOBAL",1)
~ THEN BEGIN 1031 // from:
  SAY #110115 /* ~Thou lookest pensive, <CHARNAME>. Is aught amiss?~ */
  IF ~~ THEN REPLY #110116 /* ~Is pensiveness such an unusual state for me, Dynaheir, that it deserves noting?~ */ DO ~SetGlobal("X#DyFlirt3","GLOBAL",2)
~ GOTO 1032
  IF ~~ THEN REPLY #110117 /* ~O, I merely dreamt of bathing in blood. And enjoying it. What could possibly be amiss?~ */ DO ~SetGlobal("X#DyFlirt3","GLOBAL",2)
~ GOTO 1033
  IF ~~ THEN REPLY #110118 /* ~I dreamt another dream, Dynaheir. The dagger was not there, and I was not killed, yet it had the same feel to it as the other nightmares.~ */ DO ~SetGlobal("X#DyFlirt3","GLOBAL",2)
~ GOTO 1033
END

IF ~~ THEN BEGIN 1032 // from: 1031.0
  SAY #110119 /* ~No, <CHARNAME>, but the red that rims thine eyes worries me.~ */
  IF ~~ THEN REPLY #110120 /* ~I... I appreciate your concern.~ */ GOTO 1034
  IF ~~ THEN REPLY #110121 /* ~*shrug* It's nothing out of the ordinary, so do not worry.~ */ GOTO 1035
  IF ~~ THEN REPLY #110122 /* ~I dreamt another dream, Dynaheir. The dagger was not there, and I was not killed, yet it had the same feel to it as the other nightmares...~ */ GOTO 1033
END

IF ~~ THEN BEGIN 1033 // from: 1035.2 1035.1 1034.2 1034.1 1032.2 1031.2 1031.1
  SAY #110123 /* ~Would thou tell me more?~ */
  IF ~~ THEN REPLY #110124 /* ~It is difficult to describe, Dynaheir. The world was flooded in blood, and I was thrown about in its torrent. Somehow I felt that I was in my own element.~ */ GOTO 1036
  IF ~~ THEN REPLY #110125 /* ~'Twas a scary dream, Dynaheir. I saw blood, it was pouring out of every orifice of the world, and it swept everything away. And I rode the tide of blood and enjoyed every moment. A bad omen, that.~ */ GOTO 1037
  IF ~~ THEN REPLY #110126 /* ~It was quite an exciting dream actually. Rivers frothing with blood and flooding the shores, then the whole world. And I was right in the middle of it. It was a lot of fun, now that I think of it. Well, at least, compared to all the other dreams.~ */ GOTO 1038
END

IF ~~ THEN BEGIN 1034 // from: 1032.0
  SAY #110127 /* ~Thou canst alleviate it, if thou tells me what ails thee.~ */
  IF ~~ THEN REPLY #110128 /* ~*shrug* Nothing in particular, do not worry.~ */ GOTO 1035
  IF ~~ THEN REPLY #110129 /* ~O, I merely dreamt of bathing in blood. And enjoyed it.~ */ GOTO 1033
  IF ~~ THEN REPLY #110122 /* ~I dreamt another dream, Dynaheir. The dagger was not there, and I was not killed, yet it had the same feel to it as the other nightmares...~ */ GOTO 1033
END

IF ~~ THEN BEGIN 1035 // from: 1034.0 1032.1
  SAY #110130 /* ~As thou wish. *She hesitates, then asks stubbornly* 'Twasn't one of thy nightmares?~ */
  IF ~~ THEN REPLY #70083 /* ~No.~ */ EXIT
  IF ~~ THEN REPLY #110131 /* ~Does anything ever elude thee, Hathran?~ */ GOTO 1033
  IF ~~ THEN REPLY #110132 /* ~I am not sure. I dreamt of myself bathing in blood, that was all.~ */ GOTO 1033
END

IF ~~ THEN BEGIN 1036 // from: 1038.0 1037.0 1033.0
  SAY #110133 /* ~But now, in the waking world, dost thou accept that blood is thine element?~ */
  IF ~~ THEN REPLY #110134 /* ~I do not know. I try to think about what these dreams mean - and I cannot find the answer.~ */ GOTO 1039
  IF ~~ THEN REPLY #110135 /* ~No, I do not believe blood is my natural element, nor do I take pleasure in the spilling of blood.~ */ GOTO 1040
  IF ~~ THEN REPLY #110136 /* ~Yes, of course it is. I rarely go for an hour before my clothes are stained from the blood of my foes. I take a blood bath every day. It is not surprising that I dream of it, as well.~ */ GOTO 1041
END

IF ~~ THEN BEGIN 1037 // from: 1033.1
  SAY #110137 /* ~'Tis, indeed.~ */
  IF ~~ THEN GOTO 1036
END

IF ~~ THEN BEGIN 1038 // from: 1033.2
  SAY #110138 /* ~*hesitantly* Thou found it exciting?~ */
  IF ~~ THEN GOTO 1036
END

IF ~~ THEN BEGIN 1039 // from: 1036.0
  SAY #110139 /* ~The answers will come in time, <CHARNAME>, if thou chose to keep looking for them.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1040 // from: 1036.1
  SAY #110140 /* ~*She nods approvingly.* And neither do I.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1041 // from: 1036.2
  SAY #110141 /* ~'Tis one thing to see it in thy dreams, and quite another to wish for it. I have no heart now to ask thee which one thou meant.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #31 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DyFlirt4","GLOBAL",1)
~ THEN BEGIN 1042 // from:
  SAY #110142 /* ~*Dynaheir's palm is firmly planted on your mouth, but seeing that you are aware, she slowly removes it.* Shh. No need to wake up the sleepers. What didst thou see?~ */
  IF ~~ THEN REPLY #110143 /* ~Dynaheir... O, Dynaheir. *You shiver.*~ */ DO ~SetGlobal("X#DyFlirt4","GLOBAL",2)
~ GOTO 1043
  IF ~~ THEN REPLY #110144 /* ~It is not your business.~ */ DO ~SetGlobal("X#DyFlirt4","GLOBAL",2)
~ GOTO 1044
  IF ~~ THEN REPLY #110145 /* ~A childhood memory... I think. With some embellishments.~ */ DO ~SetGlobal("X#DyFlirt4","GLOBAL",2)
~ GOTO 1046
  IF ~~ THEN REPLY #110146 /* ~Gorion died because of me, Dynaheir... because of my father, whoever he was; I am sure of it now, and I am more determined than ever to find out the whole of it. We have to go back to Candlekeep with all haste.~ */ DO ~SetGlobal("X#DyFlirt4","GLOBAL",2)
~ GOTO 1047
  IF ~~ THEN REPLY #110147 /* ~Dark wings, dark dreams. It seems that I am the son of a crow.~ */ DO ~SetGlobal("X#DyFlirt4","GLOBAL",2)
~ GOTO 1048
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #110148 /* ~
I'm a black-eyed son of a raven, 
or so the dark dreams claim -
but why am I fighting, my lady,
and not circling above the graves?~ */ DO ~SetGlobal("X#DyFlirt4","GLOBAL",2)
~ GOTO 1048
  IF ~~ THEN REPLY #110149 /* ~A fountain, a raven and my foster father... *you grin* Sounds like some novel's title, does it not?~ */ DO ~SetGlobal("X#DyFlirt4","GLOBAL",2)
~ GOTO 1048
  IF ~~ THEN REPLY #110150 /* ~Do you never sleep? <CHARNAME> sees weird dreams - I think you'd be used to it by now.~ */ DO ~SetGlobal("X#DyFlirt4","GLOBAL",2)
~ GOTO 1050
END

IF ~~ THEN BEGIN 1043 // from: 1042.0
  SAY #110151 /* ~*She takes you into a timid embrace and waits for you to speak up.*~ */
  IF ~~ THEN REPLY #110152 /* ~*You never speak, but press your cheek against her shoulder, enjoying the warm comfort of her body.*~ */ EXIT
  IF ~~ THEN REPLY #110153 /* ~*You lick your lips.* A childhood memory... I think. With some embellishments.~ */ GOTO 1046
  IF ~~ THEN REPLY #110146 /* ~Gorion died because of me, Dynaheir... because of my father, whoever he was; I am sure of it now, and I am more determined than ever to find out the whole of it. We have to go back to Candlekeep with all haste.~ */ GOTO 1047
  IF ~~ THEN REPLY #110147 /* ~Dark wings, dark dreams. It seems that I am the son of a crow.~ */ GOTO 1048
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #110148 /* ~
I'm a black-eyed son of a raven, 
or so the dark dreams claim -
but why am I fighting, my lady,
and not circling above the graves?~ */ GOTO 1048
  IF ~~ THEN REPLY #110149 /* ~A fountain, a raven and my foster father... *you grin* Sounds like some novel's title, does it not?~ */ GOTO 1048
END

IF ~~ THEN BEGIN 1044 // from: 1042.1
  SAY #110154 /* ~Do let me decide for myself what is my business, and what is not.~ */
  IF ~~ THEN GOTO 1045
END

IF ~~ THEN BEGIN 1045 // from: 1044.0
  SAY #110155 /* ~'Tis thine decision, however, to tell me of thy dream or to keep it secret.~ */
  IF ~~ THEN REPLY #110156 /* ~Thank you for letting me keep my dreams to myself.~ */ EXIT
  IF ~~ THEN REPLY #110153 /* ~*You lick your lips.* A childhood memory... I think. With some embellishments.~ */ GOTO 1046
  IF ~~ THEN REPLY #110146 /* ~Gorion died because of me, Dynaheir... because of my father, whoever he was; I am sure of it now, and I am more determined than ever to find out the whole of it. We have to go back to Candlekeep with all haste.~ */ GOTO 1047
  IF ~~ THEN REPLY #110147 /* ~Dark wings, dark dreams. It seems that I am the son of a crow.~ */ GOTO 1048
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #110148 /* ~
I'm a black-eyed son of a raven, 
or so the dark dreams claim -
but why am I fighting, my lady,
and not circling above the graves?~ */ GOTO 1048
  IF ~~ THEN REPLY #110149 /* ~A fountain, a raven and my foster father... *you grin* Sounds like some novel's title, does it not?~ */ GOTO 1048
END

IF ~~ THEN BEGIN 1046 // from: 1045.1 1043.1 1042.2
  SAY #59268 /* ~Go on.~ */
  IF ~~ THEN REPLY #110157 /* ~I dreamt of Candlekeep. I was a slip a lad then, and I did not care for Gorion talking with Ulraunt, the Keeper of Tomes. They argued, and I sat by the fountain, carelessly playing with the water, as children do. Then I saw a reflection of a raven in the water. Ulraunt told my father that we could stay, but that I would be his death. Strangely enough, I was... and I saw him dead. O, and I had the eyes of the raven when I looked into the water of the fountain again. "Like father, like son," my reflection said... and then I woke up. What do you make out of it?~ */ GOTO 1051
  IF ~~ THEN REPLY #110158 /* ~Too long to tell right now, but it boils down to the suggestion that Gorion died because of me, Dynaheir... because of my father, whoever he was. I am more determined than ever to find the whole of it. We have to go back to Candlekeep, and soon.~ */ GOTO 1047
  IF ~~ THEN REPLY #110147 /* ~Dark wings, dark dreams. It seems that I am the son of a crow.~ */ GOTO 1048
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #110148 /* ~
I'm a black-eyed son of a raven, 
or so the dark dreams claim -
but why am I fighting, my lady,
and not circling above the graves?~ */ GOTO 1048
  IF ~~ THEN REPLY #110149 /* ~A fountain, a raven and my foster father... *you grin* Sounds like some novel's title, does it not?~ */ GOTO 1048
END

IF ~~ THEN BEGIN 1047 // from: 1050.2 1049.2 1046.1 1045.2 1043.2 1042.3
  SAY #110159 /* ~That is a wise course.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1048 // from: 1046.4 1046.3 1046.2 1045.5 1045.4 1045.3 1043.5 1043.4 1043.3 1042.6 1042.5 1042.4
  SAY #110160 /* ~'Tis... inspired, but tells me little of the essence of thy dream, <CHARNAME>.~ */
  IF ~~ THEN GOTO 1049
END

IF ~~ THEN BEGIN 1049 // from: 1048.0
  SAY #110161 /* ~Half-truth is as deceitful as a lie. Tell me the rest, or keep it secret.~ */
  IF ~~ THEN REPLY #110156 /* ~Thank you for letting me keep my dreams to myself.~ */ EXIT
  IF ~~ THEN REPLY #110157 /* ~I dreamt of Candlekeep. I was a slip a lad then, and I did not care for Gorion talking with Ulraunt, the Keeper of Tomes. They argued, and I sat by the fountain, carelessly playing with the water, as children do. Then I saw a reflection of a raven in the water. Ulraunt told my father that we could stay, but that I would be his death. Strangely enough, I was... and I saw him dead. O, and I had the eyes of the raven when I looked into the water of the fountain again. "Like father, like son," my reflection said... and then I woke up. What do you make out of it?~ */ GOTO 1051
  IF ~~ THEN REPLY #110162 /* ~Too long to tell right now, but it boils down to the suggestion that Gorion died because of me, Dynaheir... because of my father, whoever he was; I am sure of it now, and I am more determined than ever to find out the whole of it. We have to go back to Candlekeep with all haste.~ */ GOTO 1047
END

IF ~~ THEN BEGIN 1050 // from: 1042.7
  SAY #110163 /* ~I should tell thee in advance that I would never get used to thy dreams. Now tell me the rest, or keep it secret, as thou will.~ */
  IF ~~ THEN REPLY #110156 /* ~Thank you for letting me keep my dreams to myself.~ */ EXIT
  IF ~~ THEN REPLY #110157 /* ~I dreamt of Candlekeep. I was a slip a lad then, and I did not care for Gorion talking with Ulraunt, the Keeper of Tomes. They argued, and I sat by the fountain, carelessly playing with the water, as children do. Then I saw a reflection of a raven in the water. Ulraunt told my father that we could stay, but that I would be his death. Strangely enough, I was... and I saw him dead. O, and I had the eyes of the raven when I looked into the water of the fountain again. "Like father, like son," my reflection said... and then I woke up. What do you make out of it?~ */ GOTO 1051
  IF ~~ THEN REPLY #110162 /* ~Too long to tell right now, but it boils down to the suggestion that Gorion died because of me, Dynaheir... because of my father, whoever he was; I am sure of it now, and I am more determined than ever to find out the whole of it. We have to go back to Candlekeep with all haste.~ */ GOTO 1047
END

IF ~~ THEN BEGIN 1051 // from: 1050.1 1049.1 1046.0
  SAY #110164 /* ~I think 'twas meant to confuse thee and scare thee, but by oversight or by benevolent fate it also gave thee a guidance. An answer to many of thy questions may be hidden in Candlekeep with thy foster father. Perhaps thou could find out more about thy origin from his records and journals, if he kept any.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #32 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DyFlirt5","GLOBAL",1)
~ THEN BEGIN 1052 // from:
  SAY #110165 /* ~Thou look... determined.~ */
  IF ~~ THEN DO ~SetGlobal("P#KnowBhaal","GLOBAL",1)
SetGlobal("X#DyFlirt5","GLOBAL",2)
~ GOTO 1053
END

IF ~~ THEN BEGIN 1053 // from: 1052.0
  SAY #110166 /* ~Thy face is as hard as if carved of stone. What made it so, hero?~ */
  IF ~~ THEN REPLY #110167 /* ~Too long the dreams have haunted me and made me doubt. Finally, the dream came untainted and true. In it I saw myself for what *I* am, and for what I must become.~ */ GOTO 1054
  IF ~~ THEN REPLY #110168 /* ~It is time for me to fight the murderer of my foster father. It is time for me to kill the closest relation that I have in this world. Sarevok. I must strengthen my heart to do that.~ */ GOTO 1055
  IF ~~ THEN REPLY #110169 /* ~*You smile.* Not kissing you for far too long.~ */ GOTO 1057
END

IF ~~ THEN BEGIN 1054 // from: 1058.1 1053.0
  SAY #106622 /* ~And that would be?~ */
  IF ~~ THEN REPLY #110170 /* ~Myself. With righteous will, I have turned the dark forces within to good purpose. I have remade myself in my own image, despite the taint in my blood. I am not like Sarevok.~ */ GOTO 1059
  IF ~~ THEN REPLY #110171 /* ~I am the antithesis to Sarevok. I shall destroy him and Bhaal within him.~ */ GOTO 1061
  IF ~~ THEN REPLY #110172 /* ~You will see, my witch. You will see.~ */ EXIT
END

IF ~~ THEN BEGIN 1055 // from: 1058.2 1053.1
  SAY #110173 /* ~Indeed. My foresight tells me that Sarevok will not die easily. In the distant future, the threads of thy fate will be interwoven with his again.~ */
  IF ~~ THEN GOTO 1056
END

IF ~~ THEN BEGIN 1056 // from: 1055.0
  SAY #110174 /* ~But for now thou hast to fight him. There is no other way.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1057 // from: 1053.2
  SAY #110175 /* ~*She kisses you sweetly.*~ */
  IF ~~ THEN GOTO 1058
END

IF ~~ THEN BEGIN 1058 // from: 1057.0
  SAY #110176 /* ~But is that all, hero?~ */
  IF ~~ THEN REPLY #110177 /* ~Of course not! A hundred more will not be enough!~ */ EXIT
  IF ~~ THEN REPLY #110178 /* ~You see much, Dynaheir. I saw a dream that came untainted and true for a wonder. In it I saw myself for what *I* am, and for what I must become.~ */ GOTO 1054
  IF ~~ THEN REPLY #110168 /* ~It is time for me to fight the murderer of my foster father. It is time for me to kill the closest relation that I have in this world. Sarevok. I must strengthen my heart to do that.~ */ GOTO 1055
END

IF ~~ THEN BEGIN 1059 // from: 1054.0
  SAY #110179 /* ~This... bravado worries me. Those art the words that a flatterer would whisper in thine ears. Be wary, <CHARNAME>, for there art many ways one could take and arrive at the Realm of Evil.~ */
  IF ~~ THEN GOTO 1060
END

IF ~~ THEN BEGIN 1060 // from: 1059.0
  SAY #110180 /* ~The promise of glory and self-righteousness is one of the shortest and swiftest.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1061 // from: 1054.1
  SAY #110181 /* ~A good intent, for however often Bhaal or the forces of evil should rise, there must be someone to oppose it, if the world is to have any hope.~ */
  IF ~~ THEN GOTO 1062
END

IF ~~ THEN BEGIN 1062 // from: 1061.0
  SAY #110182 /* ~Sarevok, however...~ */
  IF ~~ THEN GOTO 1063
END

IF ~~ THEN BEGIN 1063 // from: 1062.0
  SAY #110183 /* ~*She hesitates.* My foresight tells me that in the distant future the threads of thy fate will be interwoven with his again.~ */
  IF ~~ THEN GOTO 1064
END

IF ~~ THEN BEGIN 1064 // from: 1063.0
  SAY #110184 /* ~But for now thou must fight him. There is no other way.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #33 /* Triggers after states #: 1073 1101 1128 even though they appear after this state */
~  Global("X#DyFlirt6","GLOBAL",1)
~ THEN BEGIN 1065 // from:
  SAY #110185 /* ~*Dynaheir grows somber.*~ */
  IF ~~ THEN REPLY #110186 /* ~What is it, Dynaheir?~ */ DO ~SetGlobal("X#DyFlirt6","GLOBAL",2)
~ GOTO 1066
  IF ~~ THEN REPLY #110187 /* ~*Ignore Dynaheir's distress.*~ */ DO ~SetGlobal("X#DyFlirt6","GLOBAL",2)
~ GOTO 1067
  IF ~  CheckStatGT(Player1,15,WIS)
~ THEN REPLY #110188 /* ~Are you sulking because we met Tamoko, Dynaheir?~ */ DO ~SetGlobal("X#DyFlirt6","GLOBAL",2)
~ GOTO 1068
  IF ~  CheckStatGT(Player1,15,WIS)
~ THEN REPLY #110189 /* ~I am not Sarevok, Dynaheir. I stay true to the one I love.~ */ DO ~SetGlobal("X#DyFlirt6","GLOBAL",2)
~ GOTO 1069
END

IF ~~ THEN BEGIN 1066 // from: 1065.0
  SAY #110190 /* ~'Tis nothing. No, I lie. 'Tis the woman we just met, Tamoko. She made me think of how thou art different from thy brother in thy love for thy companions.~ */
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #110191 /* ~And for you. I am loyal to you, my friend... my love. And I will always remain loyal - despite anything that fate might throw our way.~ */ GOTO 1070
  IF ~~ THEN REPLY #110192 /* ~I beg your pardon, my lady, but my 'brother' belongs on a midden heap for his treacherous mind and vile deeds.~ */ GOTO 1070
  IF ~~ THEN REPLY #110193 /* ~You flatter me, lady.~ */ GOTO 1071
  IF ~~ THEN REPLY #110194 /* ~Of course. *A tiny grin twists your lips, and you mutter.* Women are so naïve...~ */ GOTO 1072
END

IF ~~ THEN BEGIN 1067 // from: 1065.1
  SAY #110195 /* ~*Gradually Dynaheir's mood returns to normal, but it seems that a worry crease settled permanently between her brows. You missed your chance to erase it.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1068 // from: 1065.2
  SAY #110196 /* ~Indeed. She made me think of how thou art different from thy brother in thy love for thy companions.~ */
  IF ~  OR(2)
Alignment(Player1,LAWFUL_GOOD)
Alignment(Player1,LAWFUL_NEUTRAL)
~ THEN REPLY #110191 /* ~And for you. I am loyal to you, my friend... my love. And I will always remain loyal - despite anything that fate might throw our way.~ */ GOTO 1069
  IF ~~ THEN REPLY #110192 /* ~I beg your pardon, my lady, but my 'brother' belongs on a midden heap for his treacherous mind and vile deeds.~ */ GOTO 1070
  IF ~~ THEN REPLY #110193 /* ~You flatter me, lady.~ */ GOTO 1071
  IF ~~ THEN REPLY #110194 /* ~Of course. *A tiny grin twists your lips, and you mutter.* Women are so naïve...~ */ GOTO 1072
END

IF ~~ THEN BEGIN 1069 // from: 1068.0 1065.3
  SAY #110197 /* ~I know. Loyalty and duty art qualities that he neither posses himself, nor strives to cultivate in his followers. He even rejected the woman who sincerely loves him. That is why I believe that thee, not Sarevok, will win in the end.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1070 // from: 1068.1 1066.1 1066.0
  SAY #110198 /* ~And alongside him the woman who loved him? *She raises her palm to stay your objections.* No, dost not say anything. But delay thy judgment of thy brother, until he himself would call for it. Consider then what Tamoko said. No man who had inspired such love in a woman's heart could be entirely evil or gone beyond recall of honor.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1071 // from: 1068.2 1066.2
  SAY #110199 /* ~Complimenting thy beloved is a wonderful moment of love. A wise woman is never afraid of it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1072 // from: 1068.3 1066.3
  SAY #110200 /* ~Or am I mistaken? *Dynaheir sighs.* Love hath no use for forethought.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~  Global("X#BTTalk","GLOBAL",2)
~ THEN BEGIN 1073 // from:
  SAY #110201 /* ~Thou hast been silent of late. I know that Gorion's letter placed a great weight upon thy shoulders, but 'tis no reason to avoid thy friends.~ [DYROM2] */
  IF ~~ THEN REPLY #110202 /* ~*My friends* I do not avoid.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1074
  IF ~~ THEN REPLY #110203 /* ~I am sorry, Dynaheir, I am simply in no mood to talk. To anyone, not even you.~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1075
  IF ~~ THEN REPLY #110204 /* ~You knew about Bhaal being my sire, didn't you? All those hints, those strange glances. There is only one explanation - you knew!~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1076
  IF ~~ THEN REPLY #110205 /* ~Friends? Do I still have friends? Can I ever have friends, being what I am?~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1077
  IF ~~ THEN REPLY #110206 /* ~There are quite a few things I have to consider now that I have discovered the truth about my heritage, Dynaheir. But if you wish to talk... perhaps you can tell me if you knew who I was before I received Gorion's letter?~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1076
END

IF ~~ THEN BEGIN 1074 // from: 1073.0
  SAY #110207 /* ~So 'tis just my love thou refusest?~ */
  IF ~~ THEN REPLY #110208 /* ~LOVE? Dynaheir, how can you claim to love me? After what you have done...~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1078
  IF ~~ THEN REPLY #110209 /* ~Don't you think you deserve my coldness? You knew about Bhaal being my sire, didn't you? All those hints, those strange glances. There is only one explanation - you knew!~ */ GOTO 1076
  IF ~~ THEN REPLY #110203 /* ~I am sorry, Dynaheir, I am simply in no mood to talk. To anyone, not even you.~ */ GOTO 1075
END

IF ~~ THEN BEGIN 1075 // from: 1077.0 1074.2 1073.1
  SAY #110210 /* ~I thought thou wert a man grown, not a boy prone to sulks.~ */
  IF ~~ THEN REPLY #110211 /* ~Your prodding will get you nowhere, witch. I will not talk to you again.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ GOTO 1078
  IF ~~ THEN REPLY #110212 /* ~You want me to talk? Very well then, but you will not like what I have to say.~ */ GOTO 1079
  IF ~~ THEN REPLY #110213 /* ~Oh, Nine Hells! I *tried* to contain myself, but if you insist! You knew about Bhaal being my sire, didn't you? All those hints, those strange glances. There is only one explanation - you knew!~ */ GOTO 1076
  IF ~~ THEN REPLY #110214 /* ~Think what you may, I do not wish to discuss it.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 1076 // from: 1079.2 1079.1 1079.0 1078.0 1075.2 1074.1 1073.4 1073.2
  SAY #110215 /* ~Not knowledge, but suspicion. Perhaps, if thou wilt let me explain?...~ */
  IF ~~ THEN REPLY #110216 /* ~I do not want your lies. If you want to help me, fight for me.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #52194 /* ~I am listening.~ */ GOTO 1082
  IF ~~ THEN REPLY #110217 /* ~Dynaheir, I do not need an explanation. You concealed the truth from me without intention to harm me. Just like Gorion. I wish that both of you would have trusted me, as well as loved me, but-~ */ GOTO 1090
  IF ~~ THEN REPLY #110218 /* ~You had best do so, for I begin to suspect a conspiracy. My destiny was all but stolen from me by my tight-lipped 'allies'.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ GOTO 1080
  IF ~~ THEN REPLY #110219 /* ~If you wish, but truly, this changes nothing. We all must battle our demons to stay on the right path. *sigh* Mine would just seem to have sharper talons than most, but I felt it *before* I was sure. If you know what I mean.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1081
END

IF ~~ THEN BEGIN 1077 // from: 1073.3
  SAY #110220 /* ~Yes, thou have, and thou canst.~ */
  IF ~~ THEN GOTO 1075
END

IF ~~ THEN BEGIN 1078 // from: 1075.0 1074.0
  SAY #110221 /* ~I would know what ills I have done to thee.~ */
  IF ~~ THEN REPLY #110213 /* ~Oh, Nine Hells! I *tried* to contain myself, but if you insist! You knew about Bhaal being my sire, didn't you? All those hints, those strange glances. There is only one explanation - you knew!~ */ GOTO 1076
  IF ~~ THEN REPLY #110214 /* ~Think what you may, I do not wish to discuss it.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 1079 // from: 1075.1
  SAY #110222 /* ~Do try though.~ */
  IF ~~ THEN REPLY #110223 /* ~I have concluded that you knew all about Bhaal being my sire, Dynaheir.~ */ GOTO 1076
  IF ~~ THEN REPLY #110224 /* ~I think that the feelings you profess to have for me are insincere, Dynaheir. You knew from the start that I was a spawn of Bhaal and tried to win my confidence because of this fact.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1076
  IF ~~ THEN REPLY #110225 /* ~Such resolve. Such coolness. Yes, it fits impeccably into the small puzzle you have presented me with. I solved it. All these hints, all these strange glances... there is only one explanation - you knew me for what I was, and played me for a fool.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1076
END

IF ~~ THEN BEGIN 1080 // from: 1076.3
  SAY #110226 /* ~Thou art a fool indeed if thou thinkest that foreknowledge will permit a man to avoid his destiny. And thou'rt twice the fool if thou wishest, like Sarevok, to claim thy sire's inheritance.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1081 // from: 1076.4
  SAY #110227 /* ~Thou felt it? Then perhaps thou knew more than me, <CHARNAME>.~ */
  IF ~~ THEN GOTO 1082
END

IF ~~ THEN BEGIN 1082 // from: 1081.0 1076.1
  SAY #110228 /* ~I have indeed known, for a long time, that there might be a son of Bhaal. Whilst visiting Saerloon in Sembia on my dajemma, I studied with a learned man. He was a priest of Mystra and a librarian in Her temple. I had the benefit of listening to his debates, and once, a dispute touched a rather frivolous topic of "god-children". At the time, 'twas an almost comic notion, for after the Time of Troubles many an unwed mother claimed her offspring to be god's blood.~ */
  IF ~~ THEN GOTO 1083
END

IF ~~ THEN BEGIN 1083 // from: 1082.0
  SAY #110229 /* ~He told us how such a lie may ruin a young life. He had heard a boy once, he said, lay claim to divine blood. Peculiarly, it happened years before the Godswar.~ */
  IF ~~ THEN GOTO 1084
END

IF ~~ THEN BEGIN 1084 // from: 1083.0
  SAY #110230 /* ~I was interested enough to speak to my mentor in private, and he told me of the boy. He was a wild and unsettled child called Sarevok, taller and stronger than some, but not remarkable otherwise. His madness was surely due to the fact that his mother was found murdered a few days before. Perhaps the woman was unstable herself. It was she who had picked a cruel deity for her son's father: Bhaal. Or perhaps the boy did in distress over his mother's violent death.~ */
  IF ~~ THEN GOTO 1085
END

IF ~~ THEN BEGIN 1085 // from: 1084.0
  SAY #110231 /* ~Intrigued, I studied every scroll mentioning Bhaal and came across Alaundo's Portents. Indeed 'twas prophesied that Bhaal would send forth mortal spawn. And then I asked myself, if I were a deity who had foreseen my own death, would I produce my heirs in the year of troubles? Or would I seed them throughout the ages? The dozing seeds, which I could call forth from beyond death.~ */
  IF ~~ THEN GOTO 1086
END

IF ~~ THEN BEGIN 1086 // from: 1085.0
  SAY #110232 /* ~I wished to find this Sarevok, who must, by that time, be a man grown. However, he was gone from Sembia, and I was commanded to return to Rashemen. ‘Twas not till last season that I received permission to come to the Western lands to seek his trail.~ */
  IF ~~ THEN GOTO 1087
END

IF ~~ THEN BEGIN 1087 // from: 1086.0
  SAY #110233 /* ~In Saerloon, my old tutor told me that Sarevok had done well for himself and was now a merchant in Baldur's Gate, dealing with Sembia on behalf of his father, Rieltar Anchev. I gathered what information I could, but it was not enough.~ */
  IF ~~ THEN GOTO 1088
END

IF ~~ THEN BEGIN 1088 // from: 1087.0
  SAY #110234 /* ~Before confronting the man with such an accusation, I determined to find more of Alaundo's prophecy and to see any writing that pertained to Bhaalspawn. Therefore, I started out from Saerloon to go to Candlekeep, where his lore is preserved. Yet things did not go as I planned, and I met thee. The description that thou gave'st of thine assailant made me suspect that 'twas Sarevok himself who came for thee. Added to the unusual circumstances of thy birth and upbringing and the strength of thy character, it made me suspect that thou, also, might be a Bhaalspawn.~ */
  IF ~~ THEN GOTO 1089
END

IF ~~ THEN BEGIN 1089 // from: 1088.0
  SAY #110235 /* ~I had read so much, thought so much, of Bhaalspawn in the past six years. I had waited to meet one. I was intrigued when I thought I recognized the divine essence in thee. The more I knew thee, the more I became convinced that my earlier reasoning was true, and the darkness itself might be turned to the light's work by one like thee. I was not unlike Gorion in thinking so.~ */
  IF ~~ THEN REPLY #110236 /* ~So, you wanted to use me, while keeping me ignorant, just like Gorion did. Harper's causes, general goodness... it makes no difference.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1091
  IF ~~ THEN REPLY #110237 /* ~I wish that both of you would have trusted me, as well as loved me, but-~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1090
  IF ~~ THEN REPLY #110238 /* ~The passion in your voice is unmistakable. But it is not passion for a man. It is passion for your work, your theories... You love me no more than a warrior loves his sword, or a mage loves his scroll case. You love me like a paladin loves his cause, not people whose lives he saves.~ */ GOTO 1092
  IF ~~ THEN REPLY #110239 /* ~So if you had managed to reach Sarevok first, you'd have bedded him? He is grander than I.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1094
  IF ~~ THEN REPLY #110240 /* ~You thought of me before we met? *You smile.* I wonder what you imagined, sitting alone in your small chambers over open tomes, in the flickering candlelight.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1095
  IF ~~ THEN REPLY #110241 /* ~The question is... do you still love that creature of your imagination, or do you love me?~ */ GOTO 1096
  IF ~~ THEN REPLY #110242 /* ~At least I know now why you came to the Sword Coast: to find Sarevok. Perhaps it is good that you ran into me rather than Sarevok. He sounds like a very dangerous man.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1099
END

IF ~~ THEN BEGIN 1090 // from: 1089.1 1076.2
  SAY #110243 /* ~I cannot speak for Gorion, but 'tis love that made me cautious. I wanted to be sure that thou wert a son of Bhaal, before I spoke. Such a revelation might have broken a lesser man. I thought much of it even before I met thee.~ */
  IF ~~ THEN REPLY #110244 /* ~Now there is proof beyond doubt, Gorion's own account and passion in your voice is unmistakable. But it is not passion for a man. It is passion for your work, your theories... You love me no more than a warrior loves his sword or a mage loves his scroll case. You love me like a paladin loves his cause, not people whose lives he saves.~ */ GOTO 1092
  IF ~~ THEN REPLY #110245 /* ~You thought of me before we met? *You smile.* I wonder what you imagined, sitting alone in your small chambers over  open tomes, in the flickering candlelight.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1095
  IF ~~ THEN REPLY #110246 /* ~Let the sleeping dog lie, Dynaheir. My love for you is not broken by this little setback.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
  IF ~  Global("X#DynaheirLover","GLOBAL",0)
~ THEN REPLY #110247 /* ~Prove that you love me and trust me, Dynaheir. *You grab Dynaheir's arm and look at her steadily.* Come to my bedroll tonight.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ GOTO 1097
  IF ~~ THEN REPLY #110248 /* ~What's done cannot be undone. We shall see in the end if Gorion and you both erred or were right.~ */ GOTO 1100
END

IF ~~ THEN BEGIN 1091 // from: 1089.0
  SAY #110249 /* ~*She pales.* I guess one can hardly blame thee in seeing plots where there is none. I will leave thee to mull over it so that thou dost not blame me for manipulating thee in forming thy conclusion.~ */
  IF ~~ THEN REPLY #110250 /* ~Do not stalk away in anger, Dynaheir. I... I was paranoid and unjust.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1098
  IF ~~ THEN REPLY #110251 /* ~*You say nothing, enough hot words have been exchanged between you already.*~ */ EXIT
  IF ~  Global("X#DynaheirLover","GLOBAL",0)
~ THEN REPLY #110247 /* ~Prove that you love me and trust me, Dynaheir. *You grab Dynaheir's arm and look at her steadily.* Come to my bedroll tonight.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ GOTO 1097
  IF ~~ THEN REPLY #110252 /* ~Do not hope that I will change my opinion overnight!~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 1092 // from: 1090.0 1089.2
  SAY #110253 /* ~Bad and unworthy is a paladin who loves not the people he saves; only a poor mage or fighter loveth the tools more than the Art he practices.~ */
  IF ~~ THEN GOTO 1093
END

IF ~~ THEN BEGIN 1093 // from: 1092.0
  SAY #110254 /* ~If thou so desire truth then here it is, the whole of it. I love thee, <CHARNAME> not for, but in spite of what thou art. I will leave thee to mull over it, so that thou dost not blame me for manipulating thee in drawing thy conclusions.~ */
  IF ~~ THEN REPLY #110250 /* ~Do not stalk away in anger, Dynaheir. I... I was paranoid and unjust.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ GOTO 1098
  IF ~~ THEN REPLY #110255 /* ~*You say nothing, for enough hot words have been exchanged between the two of you already.*~ */ EXIT
  IF ~  Global("X#DynaheirLover","GLOBAL",0)
~ THEN REPLY #110247 /* ~Prove that you love me and trust me, Dynaheir. *You grab Dynaheir's arm and look at her steadily.* Come to my bedroll tonight.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ GOTO 1097
  IF ~~ THEN REPLY #110252 /* ~Do not hope that I will change my opinion overnight!~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 1094 // from: 1089.3
  SAY #110256 /* ~*She slaps your face and stalks away.*~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 1095 // from: 1090.1 1089.4
  SAY #110257 /* ~May I keep my old dreams private, <CHARNAME>? *She kisses you gently.* Because they were just that, dreams, and thou art real.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1096 // from: 1089.5
  SAY #110258 /* ~Sometimes 'tis easy to love someone whom thou knoweth well, and sometimes 'tis not easy. But 'tis always impossible to love the one whom thou dost not know, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1097 // from: 1093.2 1091.2 1090.3
  SAY #110259 /* ~And what would that prove? If thou allow the wolves of doubt to gnaw at thy heart, thou shalt say: Dynaheir still loves me not. She has but dishonored herself further.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1098 // from: 1093.0 1091.0
  SAY #110260 /* ~I will do as I said. I will leave thee to decide these things when thy head cools.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1099 // from: 1089.6
  SAY #110261 /* ~In the morn only the weaver knowest what pattern all shall see in the even.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1100 // from: 1090.4
  SAY #110262 /* ~Quite true... In the morn only the weaver knowest what pattern all shall see in the even.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #1 ~  Global("X#BTTalk","GLOBAL",4)
~ THEN BEGIN 1101 // from:
  SAY #110263 /* ~Thy face has a noble cast to it, <CHARNAME>. 'Tis not Bhaal's.~ [DYROM2] */
  IF ~~ THEN REPLY #110264 /* ~Now, that makes me feel so *much* better! At least no elderly dame who knew my father will stop me in the streets squawking: “O, my little dear! You look exactly like your father did at this age!"~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1102
  IF ~~ THEN REPLY #110265 /* ~And what did you expect my face to look like? A skull in a wreath of bloody tears?~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1103
  IF ~  Race(Player1,HUMAN)
~ THEN REPLY #110266 /* ~I suppose I took after my mother.~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1104
  IF ~  Race(Player1,HALF_ELF)
~ THEN REPLY #110267 /* ~Do you think I took entirely after my mother? That she was half-elven herself? That the human in my heritage is not Bhaal?~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1105
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #110268 /* ~Gorion mentioned that my mother was his lover. I suppose that reduces chances of her being a full-blooded orc. Perhaps, the human in my heritage is not Bhaal, after all.~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1106
  IF ~  Race(Player1,ELF)
~ THEN REPLY #110269 /* ~Superficially, there is naught of Bhaal in me. I wish I could say the same about my soul.~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1108
  IF ~~ THEN REPLY #110270 /* ~A pity. It would have helped my cause, had I my sire's looks.~ */ GOTO 1109
END

IF ~~ THEN BEGIN 1102 // from: 1101.0
  SAY #110271 /* ~*Dynaheir cringes.* Thy sire being who he was, 'tis not a likely event.~ */
  IF ~~ THEN REPLY #110265 /* ~And what did you expect my face to look like? A skull in a wreath of bloody tears?~ */ GOTO 1103
  IF ~  Race(Player1,HUMAN)
~ THEN REPLY #110266 /* ~I suppose I took after my mother.~ */ GOTO 1104
  IF ~  Race(Player1,HALF_ELF)
~ THEN REPLY #110267 /* ~Do you think I took entirely after my mother? That she was half-elven herself? That the human in my heritage is not Bhaal?~ */ GOTO 1105
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #110268 /* ~Gorion mentioned that my mother was his lover. I suppose that reduces chances of her being a full-blooded orc. Perhaps, the human in my heritage is not Bhaal, after all.~ */ GOTO 1106
  IF ~  Race(Player1,ELF)
~ THEN REPLY #110272 /* ~Superficially, there is naught of Bhaal in me. I wish I could say the same about my spirit.~ */ GOTO 1108
  IF ~~ THEN REPLY #110273 /* ~*You shrug.* I suppose. An old crone like this could have helped my cause, if I had my sire's looks.~ */ GOTO 1110
END

IF ~~ THEN BEGIN 1103 // from: 1102.0 1101.1
  SAY #110274 /* ~Nothing quite so... spectacular, <CHARNAME>.~ */
  IF ~  Race(Player1,HUMAN)
~ THEN REPLY #110266 /* ~I suppose I took after my mother.~ */ GOTO 1104
  IF ~  Race(Player1,HALF_ELF)
~ THEN REPLY #110267 /* ~Do you think I took entirely after my mother? That she was half-elven herself? That the human in my heritage is not Bhaal?~ */ GOTO 1105
  IF ~  Race(Player1,HALFORC)
~ THEN REPLY #110268 /* ~Gorion mentioned that my mother was his lover. I suppose that reduces chances of her being a full-blooded orc. Perhaps, the human in my heritage is not Bhaal, after all.~ */ GOTO 1106
  IF ~  Race(Player1,ELF)
~ THEN REPLY #110269 /* ~Superficially, there is naught of Bhaal in me. I wish I could say the same about my soul.~ */ GOTO 1108
  IF ~~ THEN REPLY #110275 /* ~A pity. It could have helped my cause.~ */ GOTO 1109
END

IF ~~ THEN BEGIN 1104 // from: 1103.0 1102.1 1101.2
  SAY #110276 /* ~'Tis known that Qilue Veladorn, the seventh of the Seven Sisters, inherited her appearance from her mortal mother, not Mystra, being born a drow. So when thou lookest in the mirror, 'tis thy mortal ancestors' features that thou see'st.~ */
  IF ~~ THEN REPLY #110277 /* ~I know then how my mother looked. What I wonder about is why she had me, and what kind of person she was.~ */ GOTO 1112
  IF ~~ THEN REPLY #110278 /* ~So there is no easy way to detect Bhaalspawn? Anyone... anyone at all could be my sibling? Dwarf, or orc, or drow, or elf?~ */ GOTO 1113
  IF ~~ THEN REPLY #110279 /* ~Right. That is why there is no resemblance between me and Sarevok.~ */ GOTO 1113
  IF ~~ THEN REPLY #110280 /* ~Qilue Veladorn? That is the first time I have heard that name.~ */ GOTO 1114
END

IF ~~ THEN BEGIN 1105 // from: 1103.1 1102.2 1101.3
  SAY #110281 /* ~Indeed, that is what I think. 'Tis known that Qilue Veladorn, the seventh of the Seven Sisters, inherited her appearance from her mortal mother, not Mystra, being born a drow. So when thou lookest in the mirror, 'tis thy mortal ancestors' features that thou see'st.~ */
  IF ~~ THEN REPLY #110277 /* ~I know then how my mother looked. What I wonder about is why she had me, and what kind of person she was.~ */ GOTO 1112
  IF ~~ THEN REPLY #110278 /* ~So there is no easy way to detect Bhaalspawn? Anyone... anyone at all could be my sibling? Dwarf, or orc, or drow, or elf?~ */ GOTO 1113
  IF ~~ THEN REPLY #110279 /* ~Right. That is why there is no resemblance between me and Sarevok.~ */ GOTO 1113
  IF ~~ THEN REPLY #110280 /* ~Qilue Veladorn? That is the first time I have heard that name.~ */ GOTO 1114
END

IF ~~ THEN BEGIN 1106 // from: 1103.2 1102.3 1101.4
  SAY #110282 /* ~'Tis a sign of a noble man to look past appearances. Take heart, <CHARNAME>, in the fact that thy mother had a loyal companion.~ */
  IF ~~ THEN GOTO 1107
END

IF ~~ THEN BEGIN 1107 // from: 1106.0
  SAY #110283 /* ~And, to answer thy question, I think that when thou lookest in the mirror 'tis thy mortal ancestors' features that thou see'st. 'Tis known that Qilue Veladorn, the seventh of the Seven Sisters, inherited her appearance from her mortal mother, not Mystra, being born a drow.~ */
  IF ~~ THEN REPLY #110277 /* ~I know then how my mother looked. What I wonder about is why she had me, and what kind of person she was.~ */ GOTO 1112
  IF ~~ THEN REPLY #110278 /* ~So there is no easy way to detect Bhaalspawn? Anyone... anyone at all could be my sibling? Dwarf, or orc, or drow, or elf?~ */ GOTO 1113
  IF ~~ THEN REPLY #110279 /* ~Right. That is why there is no resemblance between me and Sarevok.~ */ GOTO 1113
  IF ~~ THEN REPLY #110280 /* ~Qilue Veladorn? That is the first time I have heard that name.~ */ GOTO 1114
END

IF ~~ THEN BEGIN 1108 // from: 1103.3 1102.4 1101.5
  SAY #110284 /* ~'Tis not easy to fight a god, even a dead god, but it can be done. Thy mother would not have carried thee, Gorion would not have raised thee as his own, if they did not believe in thy victory.~ */
  IF ~~ THEN REPLY #110285 /* ~*You shake your head* Who knows what they truly wanted, Dynaheir. To tell you the truth, I do not believe what Gorion's letter says. Gorion is an old man, Dynaheir... for a human. But I am *older* still; I must be at least over one hundred and ten or twenty now - from the way I look. Gorion could not have courted my mother before my birth. And if he did it after I was born - that means she did not die in childbirth, and that something was done to my memory; I should have remembered her if they met fifty or so years ago, when Gorion entered the prime of his life. It just does not add up!~ */ GOTO 1117
  IF ~~ THEN REPLY #110278 /* ~So there is no easy way to detect Bhaalspawn? Anyone... anyone at all could be my sibling? Dwarf, or orc, or drow, or elf?~ */ GOTO 1113
  IF ~~ THEN REPLY #110286 /* ~Of course. I must keep faith in their goodness, so that Bhaal cannot divert me into darkness.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 1109 // from: 1103.4 1101.6
  SAY #110287 /* ~And thy cause would be?~ */
  IF ~~ THEN REPLY #110288 /* ~I do not know yet, having just uncovered who I truly am. But something grand.~ */ GOTO 1118
  IF ~~ THEN REPLY #110289 /* ~To inherit my sire's place. To do otherwise would be a waste of divine essence, and quite stupid besides.~ */ GOTO 1119
  IF ~~ THEN REPLY #110290 /* ~To plant pansies all over the Spine of the World - original, pleasing to the eye and showing true humility, while demonstrating that my powers have no limits.~ */ GOTO 1120
END

IF ~~ THEN BEGIN 1110 // from: 1102.5
  SAY #110291 /* ~The crones, who'd swear that thou art a spitting image of anyone or that they had seen thee in their visions could be procured for thee, but I hope that thou art above such foolery and disgrace. Or am I mistaken, and thou hast changed so swiftly?~ */
  IF ~~ THEN GOTO 1111
END

IF ~~ THEN BEGIN 1111 // from: 1110.0
  SAY #110292 /* ~What is thy cause, <CHARNAME>?~ */
  IF ~~ THEN REPLY #110293 /* ~Hmm... you think we can find the crones? Do you? Dynaheir? Where are you going?~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #110288 /* ~I do not know yet, having just uncovered who I truly am. But something grand.~ */ GOTO 1118
  IF ~~ THEN REPLY #110289 /* ~To inherit my sire's place. To do otherwise would be a waste of divine essence, and quite stupid besides.~ */ GOTO 1119
  IF ~~ THEN REPLY #110290 /* ~To plant pansies all over the Spine of the World - original, pleasing to the eye and showing true humility, while demonstrating that my powers have no limits.~ */ GOTO 1120
END

IF ~~ THEN BEGIN 1112 // from: 1107.0 1105.0 1104.0
  SAY #110294 /* ~Thy voice indicates doubt. Dost thou suspect thy mother of wrongdoing?~ */
  IF ~~ THEN REPLY #110295 /* ~What good person would birth a child of the Lord of Murder? *You shiver.* Only one who'd want to use the monster to some righteous cause. And Gorion being a Harper - Dynaheir, I cannot help but think that I was coached to become some sort of weapon. A Harper’s blade against other Bhaalspawn, perhaps?~ */ GOTO 1121
  IF ~~ THEN REPLY #110296 /* ~No. I should not and I would not! I must keep faith in Gorion's and my mother's goodness, so that Bhaal cannot divert me into darkness.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 1113 // from: 1116.0 1108.1 1107.2 1107.1 1105.2 1105.1 1104.2 1104.1
  SAY #110297 /* ~The divine essence will manifest itself, sooner or later. The taint... *She stumbles over the word uncomfortably and stops.*~ */
  IF ~~ THEN REPLY #110298 /* ~Yes, Dynaheir? The taint?~ */ GOTO 1122
  IF ~~ THEN REPLY #110299 /* ~The taint, you say... Why did my mother carry me? What good person would birth a child of the Lord of Murder? *You shiver.* Only one who'd want to use the monster to some righteous cause. And Gorion being a Harper - Dynaheir, I cannot help but think that I was coached to become some sort of weapon. A Harper’s blade against other Bhaalspawn, perhaps?~ */ GOTO 1121
  IF ~~ THEN REPLY #110300 /* ~Then all of us better learn to master the taint. If Sarevok's apparent madness serves anything, it is to show that Bhaal is not quite dead yet, while we live. And if we are to continue living... we will have to fight a thousand battles with him.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 1114 // from: 1107.3 1105.3 1104.3
  SAY #110301 /* ~I am surprised that thou dost not know of her. She is, of course, the least famous of the Seven Sisters, but still. As were the other six of Mystra's mortal daughters, she was conceived by Elue, Mystra's priestess, who was combined with Mystra herself. When Elue was carrying Qilue, her husband was told by a priest that his wife had been possessed by an entity of great magical power.~ */
  IF ~~ THEN GOTO 1115
END

IF ~~ THEN BEGIN 1115 // from: 1114.0
  SAY #110302 /* ~To spare them both any further agony, he beheaded her, forcing Mystra to reveal herself. To save the child, Mystra located Iliryztara Veladorn, a drow adventuress leading a band of renegade dark elves toward the surface. Her unborn daughter had, unknown to her, died due to the rigors of the journey, so Mystra interceded.~ */
  IF ~~ THEN GOTO 1116
END

IF ~~ THEN BEGIN 1116 // from: 1115.0
  SAY #110303 /* ~Qilue was born, thus making her the only one to serve two powers, Elistraee and Mystra.~ */
  IF ~~ THEN REPLY #110304 /* ~O... Quite entertaining. Well, that does not help me much, unless I decide to become Bhaal's Chosen.~ */ GOTO 1113
  IF ~~ THEN REPLY #110305 /* ~Look, Dynaheir, Elue carried babies for the goddess she served. And Iliryztara seem to have made a deal with the deities she did not detest. Now I start to question my mother's motives. She must have served Bhaal, for what good person would birth a child of the Lord of Murder? Or, if she was good at heart... *You shiver.* Did she want to use the monster to some righteous cause? And Gorion being a Harper - Dynaheir, I cannot help but think that I was coached to become some sort of weapon. A Harper’s blade against other Bhaalspawn, perhaps?~ */ GOTO 1121
END

IF ~~ THEN BEGIN 1117 // from: 1108.0
  SAY #110306 /* ~Thou art not an elf, <CHARNAME>. Thou art a demigod. Thou might not have aged like an elf.~ */
  IF ~~ THEN REPLY #110307 /* ~Might? But you are not sure? There could be a simpler explanation. *You shiver.* My life was hidden from me, and this letter is all lies.~ */ GOTO 1123
  IF ~~ THEN REPLY #110308 /* ~That's... probable, I guess. I... I want to believe it, Dynaheir. I must keep faith in my mother's and Gorion's goodness, so that Bhaal cannot divert me into darkness.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 1118 // from: 1111.1 1109.0
  SAY #110309 /* ~As grand as Sarevok? No, do not answer. 'Tis clear that thou dost not yet realize all the implications of thy taint. *She stumbles over the last word uncomfortably and stops.*~ */
  IF ~~ THEN REPLY #110298 /* ~Yes, Dynaheir? The taint?~ */ GOTO 1122
  IF ~~ THEN REPLY #110310 /* ~The taint, you say... Why did my mother carry me? What good person would birth a child of the Lord of Murder? *You shiver.* Only one who would want to use the monster for some cause... and Gorion, being a Harper - Dynaheir, I cannot help but think that I was coached to become some sort of weapon. A Harper’s blade against other Bhaalspawn, perhaps?~ */ GOTO 1121
  IF ~~ THEN REPLY #110300 /* ~Then all of us better learn to master the taint. If Sarevok's apparent madness serves anything, it is to show that Bhaal is not quite dead yet, while we live. And if we are to continue living... we will have to fight a thousand battles with him.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 1119 // from: 1111.2 1109.1
  SAY #110311 /* ~*She shakes her head.* Think, and think hard, before rejecting everything Gorion taught thee and did for thee, and turning instead to the seed from whence thou came'st.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",2)
~ EXIT
END

IF ~~ THEN BEGIN 1120 // from: 1111.3 1109.2
  SAY #110312 /* ~*Dynaheir rolls her eyes and wipes her forehead and murmurs tiredly.* Why dost thou like to waste what little time I have left?~ */
  IF ~~ THEN DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 1121 // from: 1123.2 1123.0 1118.1 1116.1 1113.1 1112.0
  SAY #110313 /* ~This thought is poison!~ */
  IF ~~ THEN REPLY #110314 /* ~Even if it is truth?~ */ GOTO 1124
  IF ~~ THEN REPLY #110315 /* ~You are right. I must keep faith in my mother's and Gorion's goodness, so that Bhaal cannot divert me into darkness.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 1122 // from: 1118.0 1113.0
  SAY #110316 /* ~O, <CHARNAME>, when thou look'st to me like that, like a wounded animal, I feel like cradling thee to my chest. Please, remember that no matter what, no matter where I am, I am always thine ally against Bhaal.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 1123 // from: 1117.0
  SAY #110317 /* ~And why would Gorion lie to thee in the letter he expected thee to find after his death?~ */
  IF ~~ THEN REPLY #110318 /* ~Perhaps, he is still protecting me from the truth. It could be that my mother served Bhaal.~ */ GOTO 1121
  IF ~~ THEN REPLY #110319 /* ~He might not have seen the truth for himself, blinded by his duty to Harpers, or by his love for my mother.~ */ GOTO 1125
  IF ~~ THEN REPLY #110320 /* ~Dynaheir, I cannot help but to think that I was coached to become some sort of a weapon. A Harper's blade against other Bhaalspawn, perhaps? Look at where I was raised - in Candlekeep, where Gorion controlled my every thought. I was raised on the legends about noble heroes and duty. I even had a companion chosen for me - Imoen, gentle, sweet Imoen, whose biggest sins were pranks. And you know what else? Before Gorion died, he told me to find his friends who'd help me - Khalid and Jaheira - who, unsurprisingly, are Harpers!~ */ GOTO 1121
END

IF ~~ THEN BEGIN 1124 // from: 1121.0
  SAY #110321 /* ~*quietly* Even if it is truth...~ */
  IF ~~ THEN REPLY #110322 /* ~I will not live a LIE! I will not be a Harper's puppet! Bhaal, at least, is honest.~ */ GOTO 1127
  IF ~~ THEN REPLY #110315 /* ~You are right. I must keep faith in my mother's and Gorion's goodness, so that Bhaal cannot divert me into darkness.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 1125 // from: 1123.1
  SAY #110323 /* ~There is no knowing it now, <CHARNAME>.~ */
  IF ~~ THEN GOTO 1126
END

IF ~~ THEN BEGIN 1126 // from: 1125.0
  SAY #110324 /* ~If thou wish my counsel, do not doubt those who loved thee, do not question their motives. 'Twill only lead thee to harm.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 1127 // from: 1124.0
  SAY #110325 /* ~Then thou art a fool, <CHARNAME>, that cannot understand who is on his side. Can'st thou not forgive these perceived errors? Do not hoard resentment against something which thou dost not even know to be true. Life ever presents us with difficult choices. The one before thee is difficult. Do not let anger rule thee.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",2)
~ EXIT
END

IF WEIGHT #2 ~  Global("X#BTTalk","GLOBAL",6)
~ THEN BEGIN 1128 // from:
  SAY #110326 /* ~*Only a few short weeks ago, you knew nothing of your father, and had naught but vague dreams of your mother. But with the discovery of Gorion's letter certainties became illusions, illusions became nightmares, and nightmares became reality.*~ */
  IF ~~ THEN GOTO 1129
END

IF ~~ THEN BEGIN 1129 // from: 1128.0
  SAY #110327 /* ~*Where before you were a ward and a pupil, now you are a Bhaalspawn, making decisions that affect many people. Where before you ran chores, now you lead your companions into battles.*~ */
  IF ~~ THEN GOTO 1130
END

IF ~~ THEN BEGIN 1130 // from: 1129.0
  SAY #110328 /* ~*Unbidden, the worrisome thoughts come. Just how real and how stable is this current strange existence? Can you rely on anything to last? Can you rely on anyone to be true to you?*~ */
  IF ~~ THEN REPLY #110329 /* ~*You look at Dynaheir and smile.* My love, one look at you dispels all my troubles.~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1131
  IF ~~ THEN REPLY #110330 /* ~Dynaheir... what would you say if I asked you to swear fealty to me?~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1132
  IF ~~ THEN REPLY #110331 /* ~We have talked a lot lately about my station, Dynaheir. I am a son of a god, a mortal with divine blood. My heritage is evil in nature. You are devoted to goodness. I am fearful of this combination.~ */ DO ~IncrementGlobal("X#BTTalk","GLOBAL",1)
RealSetGlobalTimer("X#BTTalkTime","GLOBAL",DYROM_TIMER)
~ GOTO 1133
END

IF ~~ THEN BEGIN 1131 // from: 1130.0
  SAY #110332 /* ~What were they, hero?~ */
  IF ~~ THEN REPLY #110333 /* ~Nonsense, silly, empty nonsense, Dynaheir.~ */ DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
  IF ~~ THEN REPLY #110330 /* ~Dynaheir... what would you say if I asked you to swear fealty to me?~ */ GOTO 1132
  IF ~~ THEN REPLY #110331 /* ~We have talked a lot lately about my station, Dynaheir. I am a son of a god, a mortal with divine blood. My heritage is evil in nature. You are devoted to goodness. I am fearful of this combination.~ */ GOTO 1133
END

IF ~~ THEN BEGIN 1132 // from: 1131.1 1130.1
  SAY #110334 /* ~I would say that thy distrust saddens me, but if thou thought it would aid thee in remaining virtuous, I would do it. But should I swear to serve thee, thou will then become my liege lord.~ */
  IF ~~ THEN REPLY #110335 /* ~You would do it? So easily? What about your returning to Rashemen?~ */ GOTO 1135
  IF ~~ THEN REPLY #110336 /* ~There is no need. Thy readiness speaks of thy loyalty as much as a binding oath would.~ */ GOTO 1137
  IF ~~ THEN REPLY #110337 /* ~I will have an oath from thee, then.~ */ GOTO 1138
  IF ~~ THEN REPLY #110338 /* ~No, Dynaheir, I don't want an oath. Forgive me. It was... it was my fear that spoke, a fear of myself and of a destiny I cannot fathom. Thee - I do not doubt.~ */ GOTO 1140
END

IF ~~ THEN BEGIN 1133 // from: 1131.2 1130.2
  SAY #110339 /* ~Thou art afraid of betrayal.~ */
  IF ~~ THEN GOTO 1134
END

IF ~~ THEN BEGIN 1134 // from: 1133.0
  SAY #110340 /* ~If the suspicion in thee is stronger than any other feeling thou might have for me, give me thy leave, <CHARNAME>. Or if thou wishes it, I will swear an oath of fealty to thee. But should I swear to serve thee, thou will become my liege lord.~ */
  IF ~~ THEN REPLY #110335 /* ~You would do it? So easily? What about your returning to Rashemen?~ */ GOTO 1135
  IF ~~ THEN REPLY #110336 /* ~There is no need. Thy readiness speaks of thy loyalty as much as a binding oath would.~ */ GOTO 1137
  IF ~~ THEN REPLY #110337 /* ~I will have an oath from thee, then.~ */ GOTO 1138
  IF ~~ THEN REPLY #110338 /* ~No, Dynaheir, I don't want an oath. Forgive me. It was... it was my fear that spoke, a fear of myself and of a destiny I cannot fathom. Thee - I do not doubt.~ */ GOTO 1140
END

IF ~~ THEN BEGIN 1135 // from: 1134.0 1132.0
  SAY #110341 /* ~*quietly* I do not think I shall be returning to Rashemen.~ */
  IF ~~ THEN GOTO 1136
END

IF ~~ THEN BEGIN 1136 // from: 1135.0
  SAY #110342 /* ~Whether 'tis easy or difficult for me is not thy concern. Tell me if thou wishest an oath.~ */
  IF ~~ THEN REPLY #110336 /* ~There is no need. Thy readiness speaks of thy loyalty as much as a binding oath would.~ */ GOTO 1137
  IF ~~ THEN REPLY #110337 /* ~I will have an oath from thee, then.~ */ GOTO 1138
  IF ~~ THEN REPLY #110338 /* ~No, Dynaheir, I don't want an oath. Forgive me. It was... it was my fear that spoke, a fear of myself and of a destiny I cannot fathom. Thee - I do not doubt.~ */ GOTO 1140
END

IF ~~ THEN BEGIN 1137 // from: 1136.0 1134.1 1132.1
  SAY #110343 /* ~Thou art right, <CHARNAME>. *sighs* For better or worse, this is true.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 1138 // from: 1136.1 1134.2 1132.2
  SAY #110344 /* ~Lord <CHARNAME> of Candlekeep, a Son of Bhaal, has asked me to swear to him my fealty. In the name of the Three, I, Lady Dynaheir, Hathran of Rashemen, prepare to swear this oath, in the presence of <PLAYER2>, <PLAYER3>, <PLAYER4>, <PLAYER5>, <PLAYER6>, all honorable men and women.~ */
  IF ~~ THEN GOTO 1139
END

IF ~~ THEN BEGIN 1139 // from: 1138.0
  SAY #110345 /* ~Therefore, let all present come to know that I, the said Dynaheir, acknowledge verily to thee, my lord <CHARNAME>, Son of Bhaal, and to thy successors, that I swear upon the name of the Three that I will always be a faithful vassal to thee and to thy successors in all things in which a vassal is required to be faithful to his lord, and I will defend thee, my lord, and all thy successors, against all malefactors and invaders, at thy request and that of thy successors at my own cost; and I will give to thee power over all my possessions in peace and in war, whenever they shall be claimed by thee or by thy successors.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
GiveItemCreate("X#DYOATH",Player1,1,0,0)
~ EXIT
END

IF ~~ THEN BEGIN 1140 // from: 1136.2 1134.3 1132.3
  SAY #110346 /* ~Nor I thee, <CHARNAME>.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#DynaheirBhaalBreak","GLOBAL",-2)
~ EXIT
END

IF WEIGHT #62 ~  IsGabber(Player1)
OR(3)
Global("X#DynaheirRomanceInactive","GLOBAL",1)
GlobalLT("X#DYLoveTalk","GLOBAL",13)
Global("X#DynaDisableFlirts","GLOBAL",1)
~ THEN BEGIN 1141 // from:
  SAY #115077 /* ~*You find Dynaheir on her own and in a quiet mood; for once, she is not sorting her scrolls or discussing things in a low voice with one of your companions. Perhaps it would be wise to take advantage of the situation and chat with the mysterious Wychlaran.*~ */
  IF ~  InParty("minsc")
HPPercentLT("minsc",90)
~ THEN REPLY #115078 /* ~You look concerned, Dynaheir. What's that about?~ */ GOTO 1197
  IF ~~ THEN REPLY #115079 /* ~*You decide that you cannot be bothered, lest you learn things you do not want to know about Dynaheir.*~ */ EXIT
  IF ~  Global("X#DYCHdone","GLOBAL",1)
RandomNum(4,1)
~ THEN REPLY #115080 /* ~So, Dynaheir, can you tell me more about yourself?~ */ GOTO 1193
  IF ~  Global("X#DYCHdone","GLOBAL",1)
RandomNum(4,2)
~ THEN REPLY #115080 /* ~So, Dynaheir, can you tell me more about yourself?~ */ GOTO 1194
  IF ~  Global("X#DYCHdone","GLOBAL",1)
RandomNum(4,3)
~ THEN REPLY #115080 /* ~So, Dynaheir, can you tell me more about yourself?~ */ GOTO 1195
  IF ~  Global("X#DYCHdone","GLOBAL",1)
RandomNum(4,4)
~ THEN REPLY #115080 /* ~So, Dynaheir, can you tell me more about yourself?~ */ GOTO 1196
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
RandomNum(5,1)
~ THEN REPLY #115081 /* ~*You ask Dynaheir lots of personal questions.*~ */ GOTO 1192
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
RandomNum(5,2)
~ THEN REPLY #115081 /* ~*You ask Dynaheir lots of personal questions.*~ */ GOTO 1193
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
RandomNum(5,3)
~ THEN REPLY #115081 /* ~*You ask Dynaheir lots of personal questions.*~ */ GOTO 1194
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
RandomNum(5,4)
~ THEN REPLY #115081 /* ~*You ask Dynaheir lots of personal questions.*~ */ GOTO 1195
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
RandomNum(5,5)
~ THEN REPLY #115081 /* ~*You ask Dynaheir lots of personal questions.*~ */ GOTO 1196
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
CheckStatGT(Player1,15,INT)
RandomNum(2,1)
~ THEN REPLY #115082 /* ~*You proceed with asking inquisitive questions about Dynaheir's past.* ~ */ GOTO 1192
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
CheckStatGT(Player1,15,INT)
RandomNum(2,2)
~ THEN REPLY #115082 /* ~*You proceed with asking inquisitive questions about Dynaheir's past.* ~ */ GOTO 1193
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,1)
~ THEN REPLY #115082 /* ~*You proceed with asking inquisitive questions about Dynaheir's past.* ~ */ GOTO 1192
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,2)
~ THEN REPLY #115082 /* ~*You proceed with asking inquisitive questions about Dynaheir's past.* ~ */ GOTO 1193
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,3)
~ THEN REPLY #115082 /* ~*You proceed with asking inquisitive questions about Dynaheir's past.* ~ */ GOTO 1194
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,4)
~ THEN REPLY #115082 /* ~*You proceed with asking inquisitive questions about Dynaheir's past.* ~ */ GOTO 1195
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,5)
~ THEN REPLY #115082 /* ~*You proceed with asking inquisitive questions about Dynaheir's past.* ~ */ GOTO 1196
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
CheckStatGT(Player1,15,WIS)
RandomNum(2,1)
~ THEN REPLY #115083 /* ~*You talk about Dynaheir's problems and hopes, in a friendly and kind manner, in hopes of making Dynaheir confide in you.*~ */ GOTO 1192
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
CheckStatGT(Player1,15,WIS)
RandomNum(2,2)
~ THEN REPLY #115083 /* ~*You talk about Dynaheir's problems and hopes, in a friendly and kind manner, in hopes of making Dynaheir confide in you.*~ */ GOTO 1194
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,1)
~ THEN REPLY #115083 /* ~*You talk about Dynaheir's problems and hopes, in a friendly and kind manner, in hopes of making Dynaheir confide in you.*~ */ GOTO 1192
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,2)
~ THEN REPLY #115083 /* ~*You talk about Dynaheir's problems and hopes, in a friendly and kind manner, in hopes of making Dynaheir confide in you.*~ */ GOTO 1193
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,3)
~ THEN REPLY #115083 /* ~*You talk about Dynaheir's problems and hopes, in a friendly and kind manner, in hopes of making Dynaheir confide in you.*~ */ GOTO 1194
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,4)
~ THEN REPLY #115083 /* ~*You talk about Dynaheir's problems and hopes, in a friendly and kind manner, in hopes of making Dynaheir confide in you.*~ */ GOTO 1195
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,5)
~ THEN REPLY #115083 /* ~*You talk about Dynaheir's problems and hopes, in a friendly and kind manner, in hopes of making Dynaheir confide in you.*~ */ GOTO 1196
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
CheckStatGT(Player1,15,CHR)
RandomNum(2,1)
~ THEN REPLY #115084 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Dynaheir into telling you more about herself.* ~ */ GOTO 1192
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
CheckStatGT(Player1,15,CHR)
RandomNum(2,2)
~ THEN REPLY #115084 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Dynaheir into telling you more about herself.* ~ */ GOTO 1195
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,1)
~ THEN REPLY #115084 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Dynaheir into telling you more about herself.* ~ */ GOTO 1192
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,2)
~ THEN REPLY #115084 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Dynaheir into telling you more about herself.* ~ */ GOTO 1193
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,3)
~ THEN REPLY #115084 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Dynaheir into telling you more about herself.* ~ */ GOTO 1195
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,4)
~ THEN REPLY #115084 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Dynaheir into telling you more about herself.* ~ */ GOTO 1194
  IF ~  !Global("X#DYCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,5)
~ THEN REPLY #115084 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Dynaheir into telling you more about herself.* ~ */ GOTO 1196
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",0)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1154
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",1)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1155
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",2)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1156
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",3)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1157
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",4)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1158
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",5)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1159
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",6)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1160
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",7)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1161
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",8)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1162
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",9)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1163
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",10)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1164
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",11)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1165
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",12)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1166
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",13)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1167
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",14)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1168
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",15)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1169
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",16)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1170
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",17)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1171
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",18)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1172
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",19)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1173
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",20)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ DO ~IncrementGlobal("X#DynaInfoRashemen","GLOBAL",1)
~ GOTO 1174
  IF ~  Global("X#DynaInfoRashemen","GLOBAL",21)
~ THEN REPLY #115085 /* ~Dynaheir, could you tell me more of Rashemen?~ */ GOTO 1175
  IF ~  RandomNum(16,1)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1176
  IF ~  RandomNum(16,2)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1177
  IF ~  RandomNum(16,3)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1178
  IF ~  RandomNum(16,4)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1179
  IF ~  RandomNum(16,5)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1180
  IF ~  RandomNum(16,6)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1181
  IF ~  RandomNum(16,7)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1182
  IF ~  RandomNum(16,8)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1183
  IF ~  RandomNum(16,9)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1184
  IF ~  RandomNum(16,10)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1185
  IF ~  RandomNum(16,11)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1186
  IF ~  RandomNum(16,12)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1187
  IF ~  RandomNum(16,13)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1188
  IF ~  RandomNum(16,14)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1189
  IF ~  RandomNum(16,15)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1190
  IF ~  RandomNum(16,16)
~ THEN REPLY #115086 /* ~Dynaheir, could you tell me about the other countries of the East?~ */ GOTO 1191
  IF ~~ THEN REPLY #115087 /* ~*You open your map and smooth it over your knee. Here, under your fingers, lies the Realm of Baldur's Gate.* ~ */ GOTO 1145
  IF ~  Global("X#DynaheirRomanceInactive","GLOBAL",1)
OR(2)
Global("P#BranwenRomanceActive","GLOBAL",3)
Global("P#BranwenRomanceActive","GLOBAL",0)
OR(2)
Global("X#SharInterest","GLOBAL",3)
Global("X#SharInterest","GLOBAL",0)
Global("X#DynaRomCutByOther","GLOBAL",1)
~ THEN REPLY #115088 /* ~Dynaheir, I do not know what have come over me... will you forgive me? I harbor deep feelings for you, and no other woman.~ */ GOTO 1143
  IF ~~ THEN REPLY #115089 /* ~Dynaheir, your voice is... strange.~ */ GOTO 1142
END

IF ~~ THEN BEGIN 1142 // from: 1198.84 1141.72
  SAY #100238 /* ~*coughs*~ */
  IF ~~ THEN DO ~SetName(9492)
SetPlayerSound(Myself,88508,INITIAL_MEETING)
SetPlayerSound(Myself,88509,MORALE)
SetPlayerSound(Myself,88510,HAPPY)
SetPlayerSound(Myself,88511,UNHAPPY_ANNOYED)
SetPlayerSound(Myself,88512,UNHAPPY_SERIOUS)
SetPlayerSound(Myself,88513,UNHAPPY_BREAKING_POINT)
SetPlayerSound(Myself,88514,LEADER)
SetPlayerSound(Myself,88515,TIRED)
SetPlayerSound(Myself,88516,BORED)
SetPlayerSound(Myself,88517,BATTLE_CRY1)
SetPlayerSound(Myself,88517,BATTLE_CRY2)
SetPlayerSound(Myself,88517,BATTLE_CRY3)
SetPlayerSound(Myself,88517,BATTLE_CRY4)
SetPlayerSound(Myself,88517,BATTLE_CRY5)
SetPlayerSound(Myself,88518,DAMAGE)
SetPlayerSound(Myself,88519,DYING)
SetPlayerSound(Myself,88520,HURT)
SetPlayerSound(Myself,88521,AREA_FOREST)
SetPlayerSound(Myself,88522,AREA_CITY)
SetPlayerSound(Myself,88523,AREA_DUNGEON)
SetPlayerSound(Myself,88524,AREA_DAY)
SetPlayerSound(Myself,88525,AREA_NIGHT)
SetPlayerSound(Myself,88526,SELECT_COMMON1)
SetPlayerSound(Myself,88527,SELECT_COMMON2)
SetPlayerSound(Myself,88528,SELECT_COMMON3)
SetPlayerSound(Myself,88526,SELECT_COMMON4)
SetPlayerSound(Myself,88527,SELECT_COMMON5)
SetPlayerSound(Myself,88528,SELECT_COMMON6)
SetPlayerSound(Myself,88529,SELECT_ACTION1)
SetPlayerSound(Myself,88530,SELECT_ACTION2)
SetPlayerSound(Myself,88531,SELECT_ACTION3)
SetPlayerSound(Myself,88529,SELECT_ACTION4)
SetPlayerSound(Myself,88530,SELECT_ACTION5)
SetPlayerSound(Myself,88531,SELECT_ACTION6)
SetPlayerSound(Myself,88529,SELECT_ACTION7)
SetPlayerSound(Myself,88536,INTERACTION1)
SetPlayerSound(Myself,88537,INTERACTION2)
SetPlayerSound(Myself,88538,INTERACTION3)
SetPlayerSound(Myself,88539,INTERACTION4)
SetPlayerSound(Myself,88540,INTERACTION5)
SetPlayerSound(Myself,88541,INSULT)
SetPlayerSound(Myself,88508,COMPLIMENT1)
SetPlayerSound(Myself,88542,SPECIAL1)
SetPlayerSound(Myself,88543,REACT_TO_DIE_GENERAL)
SetPlayerSound(Myself,88544,REACT_TO_DIE_SPECIFIC)
SetPlayerSound(Myself,88545,RESPONSE_TO_COMPLIMENT1)
SetPlayerSound(Myself,88546,RESPONSE_TO_COMPLIMENT2)
SetPlayerSound(Myself,88547,RESPONSE_TO_INSULT1)
SetPlayerSound(Myself,88526,DIALOG_DEFAULT)
SetPlayerSound(Myself,88526,SELECT_RARE1)
SetPlayerSound(Myself,88527,SELECT_RARE2)
SetPlayerSound(Myself,115090,EXISTANCE5)
~ EXIT
END

IF ~~ THEN BEGIN 1143 // from: 1141.71
  SAY #115091 /* ~I do not need thine affections to live, and I do not measure my worth by thy favor. Remember that, hero.~ */
  IF ~~ THEN GOTO 1144
END

IF ~~ THEN BEGIN 1144 // from: 1143.0
  SAY #115092 /* ~Also remember that strong passions course through thy veins. 'Tis only natural, I suppose, but learn to reign them in. Some things that they will call for thee to do will not be as easy to mend as this. And a mended thing is never half as strong as the one unbroken.~ */
  IF ~~ THEN DO ~SetGlobal("X#DynaRomCutByOther","GLOBAL",2)
SetGlobal("X#DynaheirRomanceInactive","GLOBAL",0)
~ EXIT
END

IF ~~ THEN BEGIN 1145 // from: 1141.70
  SAY #115093 /* ~*Dynaheir leans over your shoulder to take a look at the map, as well.*~ */
  IF ~  GlobalLT("Chapter","GLOBAL",3)
~ THEN REPLY #64412 /* ~What say you?~ */ GOTO 1146
  IF ~  Global("Chapter","GLOBAL",3)
OR(2)
Dead("tranzig")
Global("BanditEnemy","GLOBAL",1)
~ THEN REPLY #64412 /* ~What say you?~ */ GOTO 1147
  IF ~  Global("Chapter","GLOBAL",4)
~ THEN REPLY #64412 /* ~What say you?~ */ GOTO 1148
  IF ~  GlobalGT("Chapter","GLOBAL",4)
~ THEN REPLY #64412 /* ~What say you?~ */ GOTO 1149
  IF ~  RandomNum(3,1)
~ THEN REPLY #115094 /* ~*with a smile* I love maps, Dynaheir. There is something thrilling about them, even more so than in tales of adventure.~ */ GOTO 1150
  IF ~  RandomNum(3,2)
~ THEN REPLY #115095 /* ~*with a smile* I love maps, Dynaheir. There is something thrilling about them, even more so than in adventure stories.~ */ GOTO 1151
  IF ~  RandomNum(3,3)
~ THEN REPLY #115096 /* ~*with a smile* I love maps, Dynaheir. There is something thrilling about them, even more so than in the stories about adventures.~ */ GOTO 1456
END

IF ~~ THEN BEGIN 1146 // from: 1145.0
  SAY #115097 /* ~I see that thou art showing thy route on the map. Seems that thou had covered much ground in thine investigation, but there is always another ruin to explore, or a hamlet not yet visited. Let us hope that thou wouldst find thy father's murderer before long, in one of these blank places on thy map...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1147 // from: 1145.1
  SAY #115098 /* ~*She taps her finger where you have indicated the location of the bandits' encampment.* Let us hope Tranzig's word doth not prove false. This region is wild and dangerous. 'Twould risk a deadly waste, to scour them for naught.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1148 // from: 1145.2
  SAY #115099 /* ~*Dynaheir frowns at the forested area so close to Baldur's Gate itself.* The Cloakwood mine is well hidden in these woods. One wouldst never have guessed that it could lie amidst the domain of druids. 'Tis cunning of thine adversary to have found it and used it for his schemes. I wonder how he hast come upon such intelligence, such resources, in the first place?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1149 // from: 1145.3
  SAY #115100 /* ~*Dynaheir studies the city of Baldur's Gate, its quarters and streets.* A grand city, that. Tread cautiously, <CHARNAME>. The wilderness produceth fewer predators than these high and low halls, these palaces.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1150 // from: 1145.4
  SAY #115101 /* ~I share thy fascination, <CHARNAME>... *She traces the contour of the jagged shore on the map lovingly, from Candlekeep to Baldur's Gate.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1151 // from: 1145.5
  SAY #115102 /* ~*She smiles back at you.* I could almost pretend that we wert children, butting our heads together, dreaming of experiencing faraway lands. *She grows serious.* Bookish children overwhelmed by the vastness of the world for the first time. But 'tis not so... ~ */
  IF ~~ THEN REPLY #115103 /* ~No, it is not. We have seen the faraway lands, and have tasted of the adventures they hold.~ */ GOTO 1152
  IF ~~ THEN REPLY #115104 /* ~I remember myself at that age... I pored over maps and swallowed bards' tales. How I tried to understand what true combat feels like, when Jondalar showed me my first forms with a wooden training sword! How I listened to strangers that came to see Gorion, and tried to puzzle out what intrigue is, and what is a plot... How I imitated it in my childish games, swearing that an Evil Overlord's trail will not grow cold, that I will forever love a truehearted soul mate...~ */ GOTO 1153
END

IF ~~ THEN BEGIN 1152 // from: 1151.0
  SAY #115105 /* ~*Thoughtfully, as if reciting a poem she once loved, but had almost forgotten*. ...and it tasted bittersweet, like the waters of the Lake of Tears - like a victory dearly bought, like the kiss of parting lovers...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1153 // from: 1151.1
  SAY #115106 /* ~Thine righteous actions now art the proof that thou hadth played the right sort of games as a child and read the right sort of books, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1154 // from: 1141.32
  SAY #115107 /* ~'Tis my pleasure. Rashemen is the eastmost of the realms explored. Beyond art naught but steppes of grass, where dwell the nomads of the Tuigan Horde and, perhaps, other peoples.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1155 // from: 1141.33
  SAY #115108 /* ~Certainly. The people of my land, Rashemi, or as they art sometimes called, Rashemaar, art shorter and sturdier than thy folk. Among us there art sheepherders, and artisans, skilled in carving stone and scrimshaw.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1156 // from: 1141.34
  SAY #115109 /* ~Thou art curious; if mine account doth not bore thee, Rashemi's main trade goods art skins and firs, and, perhaps, the works of our craftsmen. Jhuild, that they call 'firewine' here, also is a profitable trade. 'Tis strong liquor, if thou didst not realize that yet. ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1157 // from: 1141.35
  SAY #115110 /* ~Rashemen herds of goats and rothe countless in number, and my land hath sufficient mother-load of metals. But Rashemi merchants trade for grain, lumber and cloth.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1158 // from: 1141.36
  SAY #115111 /* ~Why, mayhap 'twould interest thee to know, that we have sjorl - smoked cheese. I miss the flavor, but I had not seen anything similar in thy land.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1159 // from: 1141.37
  SAY #115112 /* ~I have heard a bard here to call Rashemen the 'Land of Berserkers'. The strength of our warriors, indeed lieth in their fearless fury.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1160 // from: 1141.38
  SAY #115113 /* ~Thou knowest, perhaps, already, about the war of conquest waged on Rashemen by its southern neighbor - Thay. Why, in the past hundred winters alone, there were no less than twenty incursions that we fought.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1161 // from: 1141.39
  SAY #115114 /* ~We stand strong against Thay's plots. The Far Land, as they call us, would remain free of the foreign power, be that Thay or Mulhorand.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1162 // from: 1141.40
  SAY #115115 /* ~Our war leaders art called Hutrongs - Iron Lords - and they rule from their palace in the city of Immilmar. Tall art the palace's steel-shod towers and strong must be the man who is chosen to this high seat.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1163 // from: 1141.41
  SAY #115116 /* ~The Iron Lord is chosen by the Hathran - or as they call us here - the witches - of Rashemen. But of my sisters I cannot tell thee much. Minsc was wrong in speaking openly of what I am, for beyond Rashemen, I would have preferred to hide my station, even if I am only an apprentice. But I cannot blame Minsc in earnest, for he is not in full possession of his faculties.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1164 // from: 1141.42
  SAY #115117 /* ~Rashemen hath a mighty army, called the Fangs of Rashemen. 'Tis light cavalry, mainly, spearmen and bowmen, both. In the Battle of the Lake of Tears, the Fangs and Hathran dealt a crushing defeat to the Tuigans, slaying a quarter of the Horde, despite being outnumbered four to one.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1165 // from: 1141.43
  SAY #115118 /* ~The town of Urling is where many of my sisters dwell. When in Rashemen, one knows a Hathran by her black robes and a grey mask.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1166 // from: 1141.44
  SAY #115119 /* ~Unknowingly, thou hadst executed one of Rashemen's laws in killing the gnolls that abducted me. For the penalty for disobeying or harming a Hathran is death. But the Hathran art benevolent: none would invoke it, unless the trespass is unforgivable.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1167 // from: 1141.45
  SAY #115120 /* ~The great Lake Ashane - also called the Lake of Tears - is a battlefield between Thay and Rashemen, as well. To quell Thay's ambitions the Hathran created magic ships - the witch-ships - that roam the lake's water at will, unleashing the poisonous fumes and monstrous beasts on the Thayvian vessels.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1168 // from: 1141.46
  SAY #115121 /* ~Among my people, 'tis honorable to be strong of body and spirit, both among men and women. This spirit demonstrates itself in the amusements of my people. Thou hast not seen Rashemen if thou hast not seen snowracing. 'Tis simply a race in the snow, but 'tis... Thou hast to see it to understand its importance.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1169 // from: 1141.47
  SAY #115122 /* ~To the North of Rashemen lieth many a ruin that the adventurous explore in search of gold - or rather, gemstones, for Rashemi love of precious stones no less than the dwarves - and glory.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1170 // from: 1141.48
  SAY #115123 /* ~The ruins I have spoken of earlier art that of the great citadels of Raumathar - a mighty empire of the ages long past. To the west, there was once a magic kingdom of Narfell. 'Tis not the same as the modern Narfell. The two mighty neighbors had devoured each other; there is a lesson to us in their downfall.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1171 // from: 1141.49
  SAY #115124 /* ~*smiles* Why, Minsc must have told thee of dajemma. 'Tis a ritual journey to adulthood for the youths of my land. 'Tis perilous, but the honors awarded to the one who had returns art great and, besides, these journeys to the distant lands help acquire the insight beyond that of a rustic cowherder and the lore.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1172 // from: 1141.50
  SAY #115125 /* ~Rashemen's harsh climate breeds fierce people. Lake Tirulag, with its frigid waters, is a common site for contests of endurance. But none was hardy enough yet to win the great treasure that is said to be at the bottom of the lake and guarded by a white dragon, almost invisible to normal sight.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1173 // from: 1141.51
  SAY #115126 /* ~As of late, there were many foreign merchants in Rashemen. They travel through the Great Dale. Few art encouraged to stay, though. We do not trust outlanders, and they art not allowed to settle anywhere, but in Mulptan and Shevel.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1174 // from: 1141.52
  SAY #115127 /* ~Even if a foreigner is allowed to stay in Rashemen, he would be watched closely. Outlandish wizards especially art not welcome to linger in Rashemen or practice their Art. 'Tis safer for them as well, for anyone suspected of being a Thayvian wizard, spy, or agent wilt be challenged - and attacked - without delay.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1175 // from: 1141.53
  SAY #115128 /* ~I told thee what thou needed to know, <CHARNAME>. I empathize with thy curiosity, but 'twould be unwise of me to reveal more.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1176 // from: 1141.54
  SAY #115129 /* ~Thay is a powerful and evil nation that lieth in the eastern reaches of the known realms, bounded by Algorond and Thesk in the west, Rashemen in the north, the Inner Sea in the south, and Sunrise Mountains and Endless Waste in the east.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1177 // from: 1141.55
  SAY #115130 /* ~Thay sprawls across the mesas known as the Plateaus of Thay. 'Tis a prosperous nation ancient customs, devious government, and magiocracy.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1178 // from: 1141.56
  SAY #115131 /* ~Thay is ruled by a conclave of mages, called the Red Wizards of Thay. They art as evil as they art paranoid, and they seek no less than to maintain the tight grip on power in their own nation while undercutting the power of other realms. The mages who are not of their cult, and, in particular, those who art involved in ruling rival nations, art viewed as threats to be eliminated. None knows the total number of the Red Wizards.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1179 // from: 1141.57
  SAY #115132 /* ~The nobility of Thay - the Tharchions and Tharchionesses - govern its provinces. But not independently of the direction of the Red Wizards. Their will is known through the chosen spokesmen: the Zulkirs.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1180 // from: 1141.58
  SAY #115133 /* ~Zulkirs of Thay art the most powerful of their magical brotherhood. 'Tis believed that there art eight Zulkirs presently in Thay. The one name only is well-known beyond Thay: Zulkir Szass Tarn.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1181 // from: 1141.59
  SAY #115134 /* ~The Red Wizards' thirst to conquer is both fueled and hampered by internal strife among various factions in their midst. On one hand, they art suspicious of the mercenaries and heroes that art not of themselves, and thus diminish their forces. But, on another hand, the most ambitious faction leaders see the conquest of foreign lands as a way to expand the dominion at home by bringing home victories from the battlefields.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1182 // from: 1141.60
  SAY #115135 /* ~Faith is a secondary matter in Thay, but many evil powers thrive there. Cyric hath found the new following, after the Times of Troubles, as the Thayvians recognize a winner when they see one. Shar, Malar, Loviatar, and Talos art also venerated, and there art many cults devoted to Kossuth, the Elemental Lord of Fire.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1183 // from: 1141.61
  SAY #115136 /* ~During the Tuigan Invasion, the Red Wizards fought the invaders to a draw, then schemed with them to attack our land, Rashemen. 'Tis how the Red Wizard acteth: a show of force and power, followed by devious machinations. .~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1184 // from: 1141.62
  SAY #115137 /* ~The nation of Thesk had long benefited from the Golden Way - the trade rout from the East to the Sea of the Fallen Stars. But to its demise, the Horde used this route, to march into the heart of Faerun. Now, much of Thesk still lieth in ruin. Most of its people were sent fleeing to Impiltur by the advancing Horde.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1185 // from: 1141.63
  SAY #115138 /* ~Thesk is now plagued by the inhuman raiders, sent by Thar of Zenthil Keep to fight the Horde. They remained in the hinterland, raiding and pillaging the lands surrounding the Golden Way.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1186 // from: 1141.64
  SAY #115139 /* ~Thesk is ruled by the merchant-mayors. Telflamm, the port-city on the Sea of the Fallen Stars, and a gateway to the East doth not belong to Thesk, but its Grand Prince holds no authority beyond the city's walls. 'Tis told, that even within 'tis the merchant guilds and traders that hold the reigns, not the nobility. ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1187 // from: 1141.65
  SAY #115140 /* ~Aglarond is a small, heavily wooded and scarcely populated land. It lieth on the northern side of a peninsula that juts out into the eastern end of the Inner Sea. Jagged pinnacles of rock stand at its eastern end; to their east, these fall away into vast and treacherous marshes that largely isolate it from the mainland.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1188 // from: 1141.66
  SAY #115141 /* ~Travel in Aglarond is by griffon, ship, or forest trail. It trades lumber, gems, and some copper for glass, iron, cloth goods, and food when freetrader vessels come to port. Aglarond, however, sends out no trading ships of its own.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1189 // from: 1141.67
  SAY #115142 /* ~Aglarond cannot boast a field army of any size, nor a navy, but within its woods, the foresters art expert and deadly troops, adept at firefighting and at using coastboats handled with lateen sails, oars, and poles to raid by night. These foresters art equally well trained in treetop travel and fighting amid the foliage.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1190 // from: 1141.68
  SAY #115143 /* ~As with all the lands, that art close to Thay, Aglarond is suffering from that proximity: Skirmishes with raiders hoping to win glory for Thay, or mercenaries hired by Thay, art endless. What is worse, in Aglarond Thay sees the obstacle to their domination of the Sea of the Fallen Stars. But Aglarond holds its own against the Red Wizards. At the battles of Singing Sands and Brokenheads, Aglarond's forces turned back invading hosts from Thay, but the cost was great.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1191 // from: 1141.69
  SAY #115144 /* ~Aglarond's main strength is its ruler - the Simbul. She is a powerful mage, and her true aims art unknown. 'Tis said that she secretly roams the northern lands, seeking to influence all manner of events. Such actions art presumably to better Aglarond's safety, although the Simbul is said to be allied with the secret society known as the Harpers.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1192 // from: 1141.27 1141.25 1141.20 1141.18 1141.13 1141.11 1141.6
  SAY #115145 /* ~I am Dynaheir, a witch of Rasheman. I and my comrade Minsc have been sent by the Wychlaran to determine if the prophecies of Alaundo are true. We search for the spawn of Bhaal.~ */
  IF ~~ THEN DO ~SetGlobal("X#DYCHdone","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 1193 // from: 1141.28 1141.21 1141.14 1141.12 1141.7 1141.2
  SAY #115146 /* ~I am worried that Minsc's unfortunate condition is permanent.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1194 // from: 1141.30 1141.22 1141.19 1141.15 1141.8 1141.3
  SAY #115147 /* ~We must not concern ourselves with talk, where an enemy may lurk behind any bush.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1195 // from: 1141.29 1141.26 1141.23 1141.16 1141.9 1141.4
  SAY #115148 /* ~I would'st rather hear more of Candlekeep, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1196 // from: 1141.31 1141.24 1141.17 1141.10 1141.5
  SAY #115149 /* ~My native land, Rashemen, is a long way from here, <CHARNAME>, more than a season's travel.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1197 // from: 1141.0
  SAY #115150 /* ~If thou excuse me, <CHARNAME>, I must see if Minsc's last wound requires healing. When his blood is high after combat, he oft doth not realize how badly he is hurt. ~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #63 ~  IsGabber(Player1)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",12)
~ THEN BEGIN 1198 // from:
  SAY #115151 /* ~*Your eyes find Dynaheir.*~ [DYROM2] */
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115087 /* ~*You open your map and smooth it over your knee. Here, under your fingers, lies the Realm of Baldur's Gate.* ~ */ GOTO 1436
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115152 /* ~*You walk after Dynaheir and enjoy watching her proud bearing and light steps.*~ */ GOTO 1335
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115153 /* ~*Dynaheir's travel attire is utilitarian. A simple dress, with skirts divided for walking and running if needed. The only embellishment that you can see is an embroidered pattern running from the hem to her knee.*~ */ GOTO 1457
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
AreaType(FOREST)
~ THEN REPLY #115154 /* ~*An adventurer's fare is of two sorts, as far as you are concerned. The dry and drier. Well, sometimes there is hard cheese. Far afield, you think wistfully of the deep trenchers of bread loaded with steaming meats and thick gravy, shapely yellow pears soaked in wine, quail stuffed with mushrooms, sea-fish baked with herbs, and crispy golden potatoes that Winthrop used to serve in his inn on feast days.*~ */ GOTO 1472
  IF ~  RandomNum(6,1)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115155 /* ~Dynaheir, I just wanted to say how strange and wonderful it sounds when you address me with a heartfelt 'thou', not an empty 'ye'... dare I hope that you mean it as a sign of trust and friendship?~ */ GOTO 1427
  IF ~  RandomNum(6,2)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115155 /* ~Dynaheir, I just wanted to say how strange and wonderful it sounds when you address me with a heartfelt 'thou', not an empty 'ye'... dare I hope that you mean it as a sign of trust and friendship?~ */ GOTO 1428
  IF ~  RandomNum(6,3)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115155 /* ~Dynaheir, I just wanted to say how strange and wonderful it sounds when you address me with a heartfelt 'thou', not an empty 'ye'... dare I hope that you mean it as a sign of trust and friendship?~ */ GOTO 1429
  IF ~  RandomNum(6,4)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115155 /* ~Dynaheir, I just wanted to say how strange and wonderful it sounds when you address me with a heartfelt 'thou', not an empty 'ye'... dare I hope that you mean it as a sign of trust and friendship?~ */ GOTO 1430
  IF ~  RandomNum(6,5)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115155 /* ~Dynaheir, I just wanted to say how strange and wonderful it sounds when you address me with a heartfelt 'thou', not an empty 'ye'... dare I hope that you mean it as a sign of trust and friendship?~ */ GOTO 1430
  IF ~  RandomNum(6,6)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115155 /* ~Dynaheir, I just wanted to say how strange and wonderful it sounds when you address me with a heartfelt 'thou', not an empty 'ye'... dare I hope that you mean it as a sign of trust and friendship?~ */ GOTO 1430
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(4,1)
~ THEN REPLY #115156 /* ~*You take Dynaheir's hand.*~ */ GOTO 1409
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(4,2)
~ THEN REPLY #115156 /* ~*You take Dynaheir's hand.*~ */ GOTO 1417
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(4,3)
~ THEN REPLY #115156 /* ~*You take Dynaheir's hand.*~ */ GOTO 1418
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
GlobalLT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(4,4)
~ THEN REPLY #115156 /* ~*You take Dynaheir's hand.*~ */ GOTO 1419
  IF ~  RandomNum(3,1)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",16)
GlobalLT("X#DYLoveTalk","GLOBAL",40)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115157 /* ~I dreamt about you again, Dynaheir.~ */ GOTO 1246
  IF ~  RandomNum(3,2)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",16)
GlobalLT("X#DYLoveTalk","GLOBAL",40)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115157 /* ~I dreamt about you again, Dynaheir.~ */ GOTO 1247
  IF ~  RandomNum(3,3)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",16)
GlobalLT("X#DYLoveTalk","GLOBAL",40)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115157 /* ~I dreamt about you again, Dynaheir.~ */ GOTO 1248
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
AreaType(FOREST)
~ THEN REPLY #115158 /* ~*Dynaheir winces and leans against a tree trunk.*~ */ GOTO 1307
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(4,1)
~ THEN REPLY #115159 /* ~*Play with Dynaheir's hair.*~ */ GOTO 1405
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(4,2)
~ THEN REPLY #115159 /* ~*Play with Dynaheir's hair.*~ */ GOTO 1406
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(4,3)
~ THEN REPLY #115159 /* ~*Play with Dynaheir's hair.*~ */ GOTO 1407
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(4,4)
~ THEN REPLY #115159 /* ~*Play with Dynaheir's hair.*~ */ GOTO 1408
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(3,1)
~ THEN REPLY #115160 /* ~*You whisper:* "dynaheir". *The name leaves a sweet taste in your mouth.*~ */ GOTO 1386
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(3,2)
~ THEN REPLY #115160 /* ~*You whisper:* "dynaheir". *The name leaves a sweet taste in your mouth.*~ */ GOTO 1396
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(3,3)
~ THEN REPLY #115160 /* ~*You whisper:* "dynaheir". *The name leaves a sweet taste in your mouth.*~ */ GOTO 1404
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(5,1)
~ THEN REPLY #115161 /* ~*Look into Dynaheir's eyes.*~ */ GOTO 1351
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(5,2)
~ THEN REPLY #115161 /* ~*Look into Dynaheir's eyes.*~ */ GOTO 1369
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(5,3)
~ THEN REPLY #115161 /* ~*Look into Dynaheir's eyes.*~ */ GOTO 1370
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(5,4)
~ THEN REPLY #115161 /* ~*Look into Dynaheir's eyes.*~ */ GOTO 1371
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(5,5)
~ THEN REPLY #115161 /* ~*Look into Dynaheir's eyes.*~ */ GOTO 1372
  IF ~  RandomNum(3,1)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115157 /* ~I dreamt about you again, Dynaheir.~ */ GOTO 1249
  IF ~  RandomNum(3,2)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115157 /* ~I dreamt about you again, Dynaheir.~ */ GOTO 1260
  IF ~  RandomNum(3,3)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115157 /* ~I dreamt about you again, Dynaheir.~ */ GOTO 1261
  IF ~  OR(4)
PartyHasItem("X#DYPORE")
PartyHasItem("X#DYPORF")
PartyHasItem("X#DYPORO")
PartyHasItem("X#DYPORR")
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",35)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115162 /* ~*Look at the portrait Dynaheir made.*~ */ GOTO 1373
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",30)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115163 /* ~Should I be tormented by the question of whether I am worthy of your love, Dynaheir? Of having even the right to court a woman? Should I, Dynaheir?~ */ GOTO 1199
  IF ~  RandomNum(10,1)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115164 /* ~*Take Dynaheir in your arms and kiss her.*~ */ GOTO 1212
  IF ~  RandomNum(10,2)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115164 /* ~*Take Dynaheir in your arms and kiss her.*~ */ GOTO 1213
  IF ~  RandomNum(10,3)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115164 /* ~*Take Dynaheir in your arms and kiss her.*~ */ GOTO 1214
  IF ~  RandomNum(10,4)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115164 /* ~*Take Dynaheir in your arms and kiss her.*~ */ GOTO 1215
  IF ~  RandomNum(10,5)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115164 /* ~*Take Dynaheir in your arms and kiss her.*~ */ GOTO 1216
  IF ~  RandomNum(10,6)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115164 /* ~*Take Dynaheir in your arms and kiss her.*~ */ GOTO 1217
  IF ~  RandomNum(10,7)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115164 /* ~*Take Dynaheir in your arms and kiss her.*~ */ GOTO 1218
  IF ~  RandomNum(10,8)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115164 /* ~*Take Dynaheir in your arms and kiss her.*~ */ GOTO 1219
  IF ~  RandomNum(10,9)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115164 /* ~*Take Dynaheir in your arms and kiss her.*~ */ GOTO 1220
  IF ~  RandomNum(10,10)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115164 /* ~*Take Dynaheir in your arms and kiss her.*~ */ GOTO 1221
  IF ~  AreaType(OUTDOOR)
RandomNum(4,1)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115165 /* ~*As fresh breeze picks up, you notice that Dynaheir shivers for a moment. You move to shield her from the wind.*~ */ GOTO 1222
  IF ~  AreaType(OUTDOOR)
RandomNum(4,2)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115165 /* ~*As fresh breeze picks up, you notice that Dynaheir shivers for a moment. You move to shield her from the wind.*~ */ GOTO 1223
  IF ~  AreaType(OUTDOOR)
RandomNum(4,3)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115165 /* ~*As fresh breeze picks up, you notice that Dynaheir shivers for a moment. You move to shield her from the wind.*~ */ GOTO 1224
  IF ~  AreaType(OUTDOOR)
RandomNum(4,4)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115165 /* ~*As fresh breeze picks up, you notice that Dynaheir shivers for a moment. You move to shield her from the wind.*~ */ GOTO 1225
  IF ~  Race(Player1,ELF)
RandomNum(3,1)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115166 /* ~Oh, Seldarine, what a miserable, dreadful, endless <DAYNIGHT>!~ */ GOTO 1226
  IF ~  Race(Player1,ELF)
RandomNum(3,2)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115166 /* ~Oh, Seldarine, what a miserable, dreadful, endless <DAYNIGHT>!~ */ GOTO 1236
  IF ~  Race(Player1,ELF)
RandomNum(3,3)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115166 /* ~Oh, Seldarine, what a miserable, dreadful, endless <DAYNIGHT>!~ */ GOTO 1227
  IF ~  !Race(Player1,ELF)
RandomNum(3,1)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115167 /* ~Oh, gods, what a miserable, dreadful, endless <DAYNIGHT>!~ */ GOTO 1243
  IF ~  !Race(Player1,ELF)
RandomNum(3,2)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115167 /* ~Oh, gods, what a miserable, dreadful, endless <DAYNIGHT>!~ */ GOTO 1236
  IF ~  !Race(Player1,ELF)
RandomNum(3,3)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115167 /* ~Oh, gods, what a miserable, dreadful, endless <DAYNIGHT>!~ */ GOTO 1244
  IF ~  AreaType(FOREST)
RandomNum(10,1)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115168 /* ~*Offer Dynaheir a red bloom with velvety petals that looks a little bit like a head of a dragon*.~ */ GOTO 1297
  IF ~  AreaType(FOREST)
RandomNum(10,2)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115168 /* ~*Offer Dynaheir a red bloom with velvety petals that looks a little bit like a head of a dragon*.~ */ GOTO 1298
  IF ~  AreaType(FOREST)
RandomNum(10,3)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115168 /* ~*Offer Dynaheir a red bloom with velvety petals that looks a little bit like a head of a dragon*.~ */ GOTO 1303
  IF ~  AreaType(FOREST)
RandomNum(10,4)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115169 /* ~*You pluck a huge orange flower from a nearby tree and offer it to Dynaheir*.~ */ GOTO 1300
  IF ~  AreaType(FOREST)
RandomNum(10,5)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115169 /* ~*You pluck a huge orange flower from a nearby tree and offer it to Dynaheir*.~ */ GOTO 1299
  IF ~  AreaType(FOREST)
RandomNum(10,6)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115169 /* ~*You pluck a huge orange flower from a nearby tree and offer it to Dynaheir*.~ */ GOTO 1304
  IF ~  AreaType(FOREST)
RandomNum(10,7)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115170 /* ~*Give Dynaheir a flower with blooms shaped like tiny bells, sapphire blue in color.*~ */ GOTO 1301
  IF ~  AreaType(FOREST)
RandomNum(10,8)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115170 /* ~*Give Dynaheir a flower with blooms shaped like tiny bells, sapphire blue in color.*~ */ GOTO 1306
  IF ~  AreaType(FOREST)
RandomNum(10,9)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115170 /* ~*Give Dynaheir a flower with blooms shaped like tiny bells, sapphire blue in color.*~ */ GOTO 1305
  IF ~  AreaType(FOREST)
RandomNum(10,10)
!Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",20)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
Class(Player1,BARD_ALL)
~ THEN REPLY #115171 /* ~*Give Dynaheir a wild rose.*~ */ GOTO 1302
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(2,1)
AreaType(FOREST)
OR(2)
Class(Player1,DRUID_ALL)
Class(Player1,RANGER_ALL)
~ THEN REPLY #115172 /* ~*As you walk near Dynaheir, you notice that the beauty of the forest has touched her heart. She steps lightly, breathing in the smell of trees and earth. You quietly recite a poem about strolling in sylvan shadow and the beauty of the leaves overhead.*~ */ GOTO 1269
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(2,2)
AreaType(FOREST)
OR(2)
Class(Player1,DRUID_ALL)
Class(Player1,RANGER_ALL)
~ THEN REPLY #115172 /* ~*As you walk near Dynaheir, you notice that the beauty of the forest has touched her heart. She steps lightly, breathing in the smell of trees and earth. You quietly recite a poem about strolling in sylvan shadow and the beauty of the leaves overhead.*~ */ GOTO 1273
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(2,1)
AreaType(FOREST)
!Class(Player1,DRUID_ALL)
!Class(Player1,RANGER_ALL)
~ THEN REPLY #115172 /* ~*As you walk near Dynaheir, you notice that the beauty of the forest has touched her heart. She steps lightly, breathing in the smell of trees and earth. You quietly recite a poem about strolling in sylvan shadow and the beauty of the leaves overhead.*~ */ GOTO 1274
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(2,2)
AreaType(FOREST)
!Class(Player1,DRUID_ALL)
!Class(Player1,RANGER_ALL)
~ THEN REPLY #115172 /* ~*As you walk near Dynaheir, you notice that the beauty of the forest has touched her heart. She steps lightly, breathing in the smell of trees and earth. You quietly recite a poem about strolling in sylvan shadow and the beauty of the leaves overhead.*~ */ GOTO 1275
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(2,1)
OR(9)
AreaCheck("FW0100")
AreaCheck("FW1100")
AreaCheck("FW0200")
AreaCheck("FW0600")
AreaCheck("FW0700")
AreaCheck("FW0800")
AreaCheck("FW0900")
AreaCheck("FW1200")
AreaCheck("FW1300")
~ THEN REPLY #115173 /* ~*Walking through the city of Baldur's Gate, you pass a courtyard with an old public fountain. Dynaheir leans over it to throw water on her face. You come to sit on the rim of the white basin and look at her. Before you know it, you are murmuring the words of a poem about women, whose kisses are as desirable as cool water under the noon sun.*~ */ GOTO 1276
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(2,2)
OR(9)
AreaCheck("FW0100")
AreaCheck("FW1100")
AreaCheck("FW0200")
AreaCheck("FW0600")
AreaCheck("FW0700")
AreaCheck("FW0800")
AreaCheck("FW0900")
AreaCheck("FW1200")
AreaCheck("FW1300")
~ THEN REPLY #115173 /* ~*Walking through the city of Baldur's Gate, you pass a courtyard with an old public fountain. Dynaheir leans over it to throw water on her face. You come to sit on the rim of the white basin and look at her. Before you know it, you are murmuring the words of a poem about women, whose kisses are as desirable as cool water under the noon sun.*~ */ GOTO 1277
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(2,1)
OR(5)
AreaCheck("FW4800")
AreaCheck("FW3300")
AreaCheck("FW2300")
AreaCheck("FW2626")
AreaCheck("FW4000")
~ THEN REPLY #115174 /* ~*In a rare moment of peace, you see Dynaheir stop and look at the bright flowers pressed against a fence of one of the houses in the village. In her wizard's robes sewn with runes, Dynaheir herself looks like a flower. "Do not move," you say to Dynaheir, "you remind me of a poem". Line by line, you recite to her an old rhyme about a wise woman going to the market. It has a certain flirtatious flair to it that you had not noticed before.*~ */ GOTO 1278
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(2,2)
OR(5)
AreaCheck("FW4800")
AreaCheck("FW3300")
AreaCheck("FW2300")
AreaCheck("FW2626")
AreaCheck("FW4000")
~ THEN REPLY #115174 /* ~*In a rare moment of peace, you see Dynaheir stop and look at the bright flowers pressed against a fence of one of the houses in the village. In her wizard's robes sewn with runes, Dynaheir herself looks like a flower. "Do not move," you say to Dynaheir, "you remind me of a poem". Line by line, you recite to her an old rhyme about a wise woman going to the market. It has a certain flirtatious flair to it that you had not noticed before.*~ */ GOTO 1283
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(8,1)
~ THEN REPLY #115175 /* ~*You recite a verse from an epic poem that you had studied in Candlekeep under Gorion's tutelage.*~ */ GOTO 1284
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(8,2)
~ THEN REPLY #115175 /* ~*You recite a verse from an epic poem that you had studied in Candlekeep under Gorion's tutelage.*~ */ GOTO 1285
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(8,3)
~ THEN REPLY #115176 /* ~*Softly, as if musing to yourself - but making sure that Dynaheir hears - you quote a poem about eternal love.*~ */ GOTO 1286
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(8,4)
~ THEN REPLY #115176 /* ~*Softly, as if musing to yourself - but making sure that Dynaheir hears - you quote a poem about eternal love.*~ */ GOTO 1289
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(8,5)
~ THEN REPLY #115176 /* ~*Softly, as if musing to yourself - but making sure that Dynaheir hears - you quote a poem about eternal love.*~ */ GOTO 1287
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(8,6)
~ THEN REPLY #115176 /* ~*Softly, as if musing to yourself - but making sure that Dynaheir hears - you quote a poem about eternal love.*~ */ GOTO 1289
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(8,7)
~ THEN REPLY #115176 /* ~*Softly, as if musing to yourself - but making sure that Dynaheir hears - you quote a poem about eternal love.*~ */ GOTO 1287
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
RandomNum(8,8)
~ THEN REPLY #115176 /* ~*Softly, as if musing to yourself - but making sure that Dynaheir hears - you quote a poem about eternal love.*~ */ GOTO 1293
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115177 /* ~Dynaheir, our relationship seems to be becoming more than friendship. You are and you will always be my valued friend and companion, but I don't want to take it further than that.~ */ DO ~SetGlobal("X#DynaDisableFlirts","GLOBAL",1)
SetGlobal("X#DynaheirRomanceInactive","GLOBAL",1)
~ EXIT
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115178 /* ~Dynaheir, I like you very much, but, please, don't flirt with me anymore.~ */ DO ~SetGlobal("X#DynaDisableFlirts","GLOBAL",1)
~ EXIT
  IF ~  !Global("X#DynaDisableFlirts","GLOBAL",1)
GlobalGT("X#DYLoveTalk","GLOBAL",2)
!Global("X#DynaheirRomanceInactive","GLOBAL",1)
~ THEN REPLY #115179 /* ~*Say nothing. Do nothing. Sometimes it's best.*~ */ EXIT
  IF ~~ THEN REPLY #115089 /* ~Dynaheir, your voice is... strange.~ */ GOTO 1142
END

IF ~~ THEN BEGIN 1199 // from: 1198.34
  SAY #115180 /* ~Art thou?~ */
  IF ~~ THEN REPLY #115181 /* ~No, I am not. And it bothers me. Am I irresponsible to bestow myself upon a... normal woman?~ */ GOTO 1200
  IF ~~ THEN REPLY #115182 /* ~By birth, I am neither proud, nor noble, nor even rich, but a monster with a heart of murder...~ */ GOTO 1207
  IF ~~ THEN REPLY #115183 /* ~Yes, for I do not know whither my taint will lead me. What if I go mad and start killing both friend and foe? Then those whom I love, those closest to me, would suffer the most. For they would not expect such treachery, such a vile attack... ~ */ GOTO 1208
  IF ~~ THEN REPLY #115184 /* ~My sire forced women to lie with him, so he could beget children on them. That's not exactly an ideal example of courtship.~ */ GOTO 1210
END

IF ~~ THEN BEGIN 1200 // from: 1199.0
  SAY #115185 /* ~'Twill be more responsible than giving thyself to a woman who shares thy heritage. For the gods only know what happens when blood mixes so ominously.~ */
  IF ~~ THEN REPLY #115186 /* ~She needn't be my half-sister, Dynaheir. Just someone as accursed as I am.~ */ GOTO 1201
  IF ~~ THEN REPLY #115187 /* ~I... I had not thought of that.~ */ GOTO 1204
  IF ~~ THEN REPLY #115188 /* ~We are talking about the things that are better left unsaid. Much as I treasure my ability to talk to you about anything, I am afraid that I have made a mistake by broaching it.~ */ GOTO 1205
END

IF ~~ THEN BEGIN 1201 // from: 1200.0
  SAY #115189 /* ~And who that would be? Bane's daughter? A demon from Lower planes? A tiefling?~ */
  IF ~~ THEN GOTO 1202
END

IF ~~ THEN BEGIN 1202 // from: 1201.0
  SAY #115190 /* ~An affinity by curse is the most unusual requirement for a bride that I have seen.~ */
  IF ~~ THEN GOTO 1203
END

IF ~~ THEN BEGIN 1203 // from: 1202.0
  SAY #115191 /* ~Dost not thou perceive just how ridiculous thou sound?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1204 // from: 1200.1
  SAY #115192 /* ~Think on it, then. 'Twill be a beneficial exercise.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1205 // from: 1200.2
  SAY #115193 /* ~If thou regret talking of this thing to me, than 'twas a mistake.~ */
  IF ~~ THEN GOTO 1206
END

IF ~~ THEN BEGIN 1206 // from: 1205.0
  SAY #115194 /* ~And, <CHARNAME>... I am not afraid of thy origins. Not any more.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1207 // from: 1199.1
  SAY #115195 /* ~I know thy heart better than anyone. 'Tis not murder that thou hold dear.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1208 // from: 1199.2
  SAY #115196 /* ~Anyone who loves thee walks a knife's edge, <CHARNAME>.~ */
  IF ~~ THEN GOTO 1209
END

IF ~~ THEN BEGIN 1209 // from: 1208.0
  SAY #115197 /* ~But I would not want it to be any other way. 'Tis thou whom I love, and my heart needs no safeguards.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1210 // from: 1199.3
  SAY #115198 /* ~Then dost not follow it, <CHARNAME>.~ */
  IF ~~ THEN GOTO 1211
END

IF ~~ THEN BEGIN 1211 // from: 1210.0
  SAY #115199 /* ~I would have thought thou would'st know the difference between what thy sire was and what thou art, between his deeds, his destiny, and thine.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1212 // from: 1198.35
  SAY #115200 /* ~*Dynaheir's body is warm against yours; but her lips that part in response to the gentle inquiry of your tongue are even warmer, softer and sweeter.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1213 // from: 1198.36
  SAY #115201 /* ~Oh, my love... oh, my sweet love... *Dynaheir whispers, responding with an eager and passionate kiss of her own.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1214 // from: 1198.37
  SAY #115202 /* ~*Her upturned face is lovely between your palms. Her cheeks blush slightly and her eyes glisten, like dark pebbles on the beach kissed by the waves. Like black stars.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1215 // from: 1198.38
  SAY #115203 /* ~*Dynaheir's narrow finger traces the line of your jaw, and she closes her eyes in delight.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1216 // from: 1198.39
  SAY #115204 /* ~One... two... *You kiss her harder until she stops counting just how many kisses you bestow on her beautiful lips, straight nose, and smooth cheeks...*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1217 // from: 1198.40
  SAY #115205 /* ~*Dynaheir's carefully made plaits come undone as you worry your hand through them. The strands as dark as night spill freely, like a veil, over her face. She lifts her hand slowly and brushes them away, so they do not come between your lips and hers.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1218 // from: 1198.41
  SAY #115206 /* ~*Dynaheir wraps her own arms around your neck and smiles, after you have kissed her.* This is wonderful, my hero.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1219 // from: 1198.42
  SAY #115207 /* ~*Dynaheir prolongs the kiss, tasting and savoring the touch of your mouth.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1220 // from: 1198.43
  SAY #115208 /* ~*It is as if the world comes to the standstill around you. You hear no sound, feel nothing stir, see nothing but Dynaheir. You two are perfectly and blissfully alone, and nothing matters but your lover's kiss.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1221 // from: 1198.44
  SAY #115209 /* ~*You become aware of Dynaheir's heartbeat. It is so rapid, so dazzlingly rapid. Your head swims. Slowly a triumphant thought forms in your mind: "I have kissed Dynaheir."*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1222 // from: 1198.45
  SAY #115210 /* ~*Dynaheir puts her narrow palm on your shoulder* I am quite warm, my friend, truly. Dost not worry thyself over it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1223 // from: 1198.46
  SAY #115211 /* ~*Dynaheir walks after you for a time in silence. When she says something quietly, all you can hear is your own cloak flapping wildly in the wind. But you feel warmer.*~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_RESIST_COLD)
~ EXIT
END

IF ~~ THEN BEGIN 1224 // from: 1198.47
  SAY #115212 /* ~*conversationally* An old druid once told me that the way to defeat cold is to be resigned to it, the way the animals do. If it rains, he said, a fox or a rabbit dost not long for the comfort of a hovel. They accept that when 'tis blowing one gets cold, and one gets wet when 'tis raining. I wish now that I was wiser and had learned from him.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1225 // from: 1198.48
  SAY #115213 /* ~I come from a harsh land where this would be a mild day. When have I grown so accustomed to benevolent climes? Or is it that I grew accustomed to a benevolent man?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1226 // from: 1245.0 1228.0 1198.49
  SAY #115214 /* ~*Dynaheir takes your hand firmly in hers. With a start, you realize that she is trying to will some of her strength into you. Primitive as this communion might be, compared to the bonds of your ancient kin, you find yourself more prepared to face whatever comes your way.*~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_REMOVE_FEAR)
~ EXIT
END

IF ~~ THEN BEGIN 1227 // from: 1198.51
  SAY #115215 /* ~I had always thought thee true to what 'tis said of thy race: lighthearted and jovial. 'Tis so little like thee to complain.~ */
  IF ~~ THEN GOTO 1228
END

IF ~~ THEN BEGIN 1228 // from: 1227.0
  SAY #115216 /* ~*softly* Why would'st not thee call for us to halt and rest?~ */
  IF ~~ THEN REPLY #115217 /* ~Because we cannot stop, Dynaheir. Not here, not now.~ */ GOTO 1226
  IF ~~ THEN REPLY #115218 /* ~Corellon, help me! All I wanted was a bit of sympathy, not a lecture on elven spirit!~ */ GOTO 1229
  IF ~~ THEN REPLY #115219 /* ~*with a sarcastic grin* Why, thank you for the advice, oh wise counselor. I would have never figured out on my own that it is time for us to rest!~ */ GOTO 1233
  IF ~~ THEN REPLY #115220 /* ~Even an elf cannot stay forever blithe facing my doom.~ */ GOTO 1234
END

IF ~~ THEN BEGIN 1229 // from: 1245.1 1228.1
  SAY #115221 /* ~Thou wilt find me sympathetic to thy cause, but I would'st not let thee indulge in self-pity. If thou art tired - rest. If something burdens thee - let us talk. But dost not act like a spoiled child. I am not thy mother to hide thee from reality behind my skirts.~ */
  IF ~~ THEN REPLY #115222 /* ~*coldly* Shall I bring it to your attention that I grew up without the benefit of hiding behind my mother's skirts?~ */ GOTO 1230
  IF ~~ THEN REPLY #115223 /* ~Alright. We rest now.~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #115224 /* ~And what do you think I am doing but trying to talk to you, Dynaheir?~ */ GOTO 1232
END

IF ~~ THEN BEGIN 1230 // from: 1229.0
  SAY #115225 /* ~O, poor lamb. *Dynaheir strokes your hair a little too forcefully for the gesture to be sincere.*~ */
  IF ~~ THEN GOTO 1231
END

IF ~~ THEN BEGIN 1231 // from: 1230.0
  SAY #115226 /* ~*But her hand trembles lightly and each stroke becomes more and more gentle; soon nothing but caress remains in her touch.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1232 // from: 1229.2
  SAY #115227 /* ~*Dynaheir looks at you with her mouth slightly ajar.* I am sorry. 'Twas cold-hearted of me to expect thee to be invulnerable. Thou art not made of stone... *she takes your hand* Let us talk then of... something.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1233 // from: 1245.2 1228.2
  SAY #115228 /* ~*Dynaheir smiles smugly.* I am not surprised. Men can be so unwise in such simple things.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1234 // from: 1245.3 1228.3
  SAY #115229 /* ~Oh, <CHARNAME>, <CHARNAME>... I wish that I could help thee more, but alas, there is little I could do but to fight and die with thee and for thee.~ */
  IF ~~ THEN GOTO 1235
END

IF ~~ THEN BEGIN 1235 // from: 1234.0
  SAY #115230 /* ~*quietly* And to love thee...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1236 // from: 1198.53 1198.50
  SAY #115231 /* ~Dost not invoke gods when they art powerless to help. The divine powers will grant their priests the spells, but they cannot change our circumstances. ~ */
  IF ~~ THEN REPLY #115232 /* ~*crankily* What kind of gods are they, if they can't grant me a smallest wish! ~ */ GOTO 1237
  IF ~~ THEN REPLY #115233 /* ~*you sigh heavily* I know...~ */ EXIT
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #115234 /* ~*testily* Really. And I thought that I'm in this bind because of one particularly fecund god...~ */ GOTO 1239
  IF ~~ THEN REPLY #115235 /* ~And it is better that way. I am sorry, Dynaheir, I should not have succumbed to melancholy.~ */ GOTO 1242
END

IF ~~ THEN BEGIN 1237 // from: 1236.0
  SAY #115236 /* ~What kind of a world 'twould be, if thou could'st get thy wishes by whining like an ill-raised child doth to get a sugar plum? What kind of a person would'st one become, if every want was satisfied with no effort or work on one's part?~ */
  IF ~~ THEN GOTO 1238
END

IF ~~ THEN BEGIN 1238 // from: 1237.0
  SAY #115237 /* ~Besides, 'tis said that one should be wary of one's wishes coming true.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1239 // from: 1236.2
  SAY #115238 /* ~This 'bind' is thy life, <CHARNAME>.~ */
  IF ~~ THEN GOTO 1240
END

IF ~~ THEN BEGIN 1240 // from: 1239.0
  SAY #115239 /* ~There is an old tale about a man who prayed to Ilmater and cried that his life's burdens were too heavy for him to shoulder any longer. Ilmater told him that he would show him other people's burdens and let him chose for himself.~ */
  IF ~~ THEN GOTO 1241
END

IF ~~ THEN BEGIN 1241 // from: 1240.0
  SAY #115240 /* ~So the man looked and found the one that appeared the easiest to him. Ilmater then told him: 'twas thine own, the one thou had'st aired a grievance about.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1242 // from: 1236.3
  SAY #115241 /* ~'Tis alright. The <DAYNIGHT> is indeed far from being agreeable.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1243 // from: 1198.52
  SAY #115242 /* ~*Dynaheir takes your hand firmly in hers. With a start, you realize that she is trying to will some of her strength into you, and, surprisingly, you find yourself more prepared to face whatever comes your way.~ */
  IF ~~ THEN DO ~ReallyForceSpell(Player1,CLERIC_REMOVE_FEAR)
~ EXIT
END

IF ~~ THEN BEGIN 1244 // from: 1198.54
  SAY #115243 /* ~'Tis so little like thee to complain, <CHARNAME>.~ */
  IF ~~ THEN GOTO 1245
END

IF ~~ THEN BEGIN 1245 // from: 1244.0
  SAY #115216 /* ~*softly* Why would'st not thee call for us to halt and rest?~ */
  IF ~~ THEN REPLY #115217 /* ~Because we cannot stop, Dynaheir. Not here, not now.~ */ GOTO 1226
  IF ~~ THEN REPLY #115244 /* ~Ye gods! All I wanted was a bit of sympathy!~ */ GOTO 1229
  IF ~~ THEN REPLY #115245 /* ~*with a sarcastic grin* Why, thank you for the advice, oh wise counselor. I would have never figured it out on my own that it is time for us to rest!~ */ GOTO 1233
  IF ~~ THEN REPLY #115246 /* ~*with despair* How can anyone stay jovial, facing my doom?~ */ GOTO 1234
END

IF ~~ THEN BEGIN 1246 // from: 1198.14
  SAY #115247 /* ~I hope 'twas a good dream...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1247 // from: 1198.15
  SAY #115248 /* ~*Dynaheir smiles uncomfortably.* It must be tiring that the companions of thy days haunt thy nights also by their presence. Why, thou must think me an omnipresent sprite.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1248 // from: 1198.16
  SAY #115249 /* ~If I were thee, I would'st be more concerned by the strange nightmares that thou wert having of late.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1249 // from: 1198.30
  SAY #115247 /* ~I hope 'twas a good dream...~ */
  IF ~~ THEN REPLY #115250 /* ~My best dreams are of you, fair lady.~ */ GOTO 1250
  IF ~  RandomNum(2,1)
OR(2)
Class(Player1,MAGE_ALL)
Class(Player1,SORCERER)
~ THEN REPLY #115251 /* ~I wish there was a way to share it with you, Dynaheir. But I have not come across magicks that could do such a thing. To weave a dream together... a tale where everything is possible.~ */ GOTO 1254
  IF ~  RandomNum(2,2)
OR(2)
Class(Player1,MAGE_ALL)
Class(Player1,SORCERER)
~ THEN REPLY #115251 /* ~I wish there was a way to share it with you, Dynaheir. But I have not come across magicks that could do such a thing. To weave a dream together... a tale where everything is possible.~ */ GOTO 1255
  IF ~  RandomNum(2,1)
!Class(Player1,MAGE_ALL)
!Class(Player1,SORCERER)
~ THEN REPLY #115252 /* ~I wish there was a way to share it with you, Dynaheir. Have you ever come across magicks that could do such a thing? To weave a dream together... a tale where everything is possible.~ */ GOTO 1256
  IF ~  RandomNum(2,2)
!Class(Player1,MAGE_ALL)
!Class(Player1,SORCERER)
~ THEN REPLY #115252 /* ~I wish there was a way to share it with you, Dynaheir. Have you ever come across magicks that could do such a thing? To weave a dream together... a tale where everything is possible.~ */ GOTO 1255
  IF ~~ THEN REPLY #115253 /* ~*after a pause* No, Dynaheir, it was frightening. I dreamt about losing you.~ */ GOTO 1257
  IF ~~ THEN REPLY #115254 /* ~I do not remember the details, but I woke happy and refreshed.~ */ GOTO 1259
END

IF ~~ THEN BEGIN 1250 // from: 1249.0
  SAY #115255 /* ~As mine art of thee.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1251 // from:
  SAY #115256 /* ~'Twould be interesting magic if two could'st create a dream together. I should like to ruminate on such an enchantment. Dost thou wish to meditate on this together?~ */
  IF ~~ THEN REPLY #115257 /* ~But of course. Even if we should not succeed, I dare say the time will be pleasantly spent.~ */ GOTO 1252
  IF ~~ THEN REPLY #115258 /* ~Maybe. If we have sufficient time and ample supplies of spell components.~ */ EXIT
  IF ~~ THEN REPLY #115259 /* ~No offense, but I prefer to work alone, Dynaheir.~ */ GOTO 1253
END

IF ~~ THEN BEGIN 1252 // from: 1251.0
  SAY #115260 /* ~'Tis doubtlessly so.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1253 // from: 1251.2
  SAY #115261 /* ~As thou wish, but I dare hope that thou would'st share the results of thy deliberations on the subject; and so I would too. Thou hast picked my curiosity.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1254 // from: 1249.1
  SAY #115262 /* ~I would have liked that very much, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1255 // from: 1249.4 1249.2
  SAY #115263 /* ~*quietly* I thought that a tale where everything is possible unfolds around us as we speak. Our tale, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1256 // from: 1249.3
  SAY #115264 /* ~None that I know of, but I would very much like to create such an enchantment. Thou hast picked my curiosity.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1257 // from: 1249.5
  SAY #115265 /* ~*Dynaheir appears to be startled for a moment, then lays her hand lightly on your shoulder.* Let us not speak of such ill things.~ */
  IF ~~ THEN GOTO 1258
END

IF ~~ THEN BEGIN 1258 // from: 1257.0
  SAY #115266 /* ~*She speaks aside, not meaning it for you to overhear.* Dost he has a gift of foreboding, or was it a lover's nightmare?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1259 // from: 1249.6
  SAY #115267 /* ~It gladdens my heart to hear that, my hero.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1260 // from: 1198.31
  SAY #115268 /* ~*Dynaheir's lips curve into a teasing smile.* It must be tiring when the companions of thy days haunt thy nights also by their presence. Why, thou must think me an omnipresent spirit.~ */
  IF ~~ THEN REPLY #115269 /* ~*you grin* Of course I do, my spirit!~ */ GOTO 1262
  IF ~~ THEN REPLY #115270 /* ~I do not mind it one single bit, my love!~ */ GOTO 1263
  IF ~~ THEN REPLY #115271 /* ~Tiring? No... I have chosen you to be the companion of my days and my nights. I am happy to extend our union into the dream world. I cannot get enough of you.~ */ GOTO 1265
  IF ~~ THEN REPLY #115272 /* ~Ah, well... er... perhaps.~ */ EXIT
END

IF ~~ THEN BEGIN 1261 // from: 1198.32
  SAY #115273 /* ~'Tis better than the nightmares.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1262 // from: 1260.0
  SAY #115274 /* ~*she matches your grin* And here I thought that thou had encouraged our closeness. How sadly I was mistaken!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1263 // from: 1260.1
  SAY #115275 /* ~'Tis settled, then. I should follow thee be it to the end of Toril or beyond -~ */
  IF ~~ THEN GOTO 1264
END

IF ~~ THEN BEGIN 1264 // from: 1263.0
  SAY #115276 /* ~*quietly, she adds* For as long as I am able. ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1265 // from: 1260.2
  SAY #115277 /* ~*Dynaheir looks at you very directly. She holds your gaze while she speaks evenly.* And I can not get enough of thee.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1266 // from:
  SAY #115278 /* ~If I were thee, I would be more concerned-~ */
  IF ~~ THEN GOTO 1267
END

IF ~~ THEN BEGIN 1267 // from: 1266.0
  SAY #115279 /* ~No, I am not thee, and I wish that thou had more peaceful dreams, as befitting a regular man of thine age.~ */
  IF ~~ THEN GOTO 1268
END

IF ~~ THEN BEGIN 1268 // from: 1267.0
  SAY #115280 /* ~*she smiles amusedly* Even if I should appear in them dressed scantily, or not dressed at all.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1269 // from: 1198.65
  SAY #115281 /* ~So, thou art a romantic as well as a woodsman? Some would say 'tis a desirable combination in a man.~ */
  IF ~~ THEN REPLY #115282 /* ~In the forest, my fair lady, I can provide food for both your stomach and your soul.~ */ GOTO 1270
  IF ~  RandomNum(2,1)
~ THEN REPLY #115283 /* ~Some would say so, yes. What do you think, Dynaheir?~ */ GOTO 1271
  IF ~  RandomNum(2,2)
~ THEN REPLY #115283 /* ~Some would say so, yes. What do you think, Dynaheir?~ */ GOTO 1272
  IF ~~ THEN REPLY #115284 /* ~*You make a show of being so immersed in the poem that you do not hear her question.*~ */ EXIT
END

IF ~~ THEN BEGIN 1270 // from: 1269.0
  SAY #115285 /* ~*She laughs lightly.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1271 // from: 1269.1
  SAY #115286 /* ~*very seriously* I agree.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1272 // from: 1269.2
  SAY #115287 /* ~I have no love for generalities, <CHARNAME>. *after a short pause* But it suits thee.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1273 // from: 1198.66
  SAY #115288 /* ~*She looks at you in wonder.* 'Thou art so much at ease here, <CHARNAME>. 'Tis quite heartening.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1274 // from: 1198.67
  SAY #115289 /* ~Such beautiful words can sooth the most troubled soul. Just like a walk in the forest.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1275 // from: 1198.68
  SAY #115290 /* ~The leaves art lovely indeed. Thank thee for sharing what was in thy heart.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1276 // from: 1198.69
  SAY #115291 /* ~*Dynaheir splashes water at you playfully.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1277 // from: 1198.70
  SAY #115292 /* ~*Dynaheir leans toward you, and her cool lips find yours in a brief kiss.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1278 // from: 1198.71
  SAY #115293 /* ~*Dynaheir arches a brow.* The way thou read it... ~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115294 /* ~I know it is strange... I had not thought it had a double meaning, either. Perhaps that is because I have never before read it to a woman I desired.~ */ GOTO 1279
  IF ~  RandomNum(3,2)
~ THEN REPLY #115294 /* ~I know it is strange... I had not thought it had a double meaning, either. Perhaps that is because I have never before read it to a woman I desired.~ */ GOTO 1280
  IF ~  RandomNum(3,3)
~ THEN REPLY #115294 /* ~I know it is strange... I had not thought it had a double meaning, either. Perhaps that is because I have never before read it to a woman I desired.~ */ GOTO 1281
  IF ~~ THEN REPLY #115295 /* ~You said it, not I.~ */ EXIT
  IF ~~ THEN REPLY #115296 /* ~*In a tone brooking no argument.* That's how it's always been read.~ */ GOTO 1282
END

IF ~~ THEN BEGIN 1279 // from: 1278.0
  SAY #115297 /* ~Mayhap neither have I heard it from a man I desired.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1280 // from: 1278.1
  SAY #115298 /* ~'Tis a likely reason.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1281 // from: 1278.2
  SAY #115299 /* ~*With a distracted gesture, Dynaheir picks a flower. The petals fall on her skirt and her feet, as she tears them away. It is an old game that maidens play, trying to guess if they are being courted or not.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1282 // from: 1278.4
  SAY #115300 /* ~*She arches a mocking eyebrow at you.* Why, 'tis quite a speech from thee.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1283 // from: 1198.72
  SAY #115301 /* ~*Dynaheir nods in rhythm with the poem, and smiles widely at you when you finish. She looks lovely, and you could almost forget that you face a powerful mage.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1284 // from: 1198.73
  SAY #115302 /* ~*Dynaheir listens attentively, and at one point you are sure that she was about to correct a small inaccuracy in your recital, but she does not. She nods her approval briefly, once you are finished.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1285 // from: 1198.74
  SAY #115303 /* ~Impressive that thou hadst remembered it just now, when our own lives art in peril. 'Tis what I often do, for songs like this one bestir the heart.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1286 // from: 1198.75
  SAY #115304 /* ~If Dynaheir heard your musings, she gave no sign of it. Yet her features soften, and she assumes a look that you have come to think of as "tender thoughtfulness". At moments like this, you can almost feel the warmth that washes over you when she glances your way.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1287 // from: 1198.79 1198.77
  SAY #115305 /* ~Love eternal... *she sighs* Thou art so young, yet.~ */
  IF ~~ THEN GOTO 1288
END

IF ~~ THEN BEGIN 1288 // from: 1287.0
  SAY #115306 /* ~*quietly* Or is it I who allowed my soul to grow calloused? ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1289 // from: 1198.78 1198.76
  SAY #115307 /* ~And dost thou want it? The love eternal?~ */
  IF ~~ THEN REPLY #51508 /* ~Yes, of course.~ */ GOTO 1290
  IF ~~ THEN REPLY #115308 /* ~No, but it is a pretty verse, my lady Dynaheir.~ */ GOTO 1291
  IF ~~ THEN REPLY #115309 /* ~I have the same attitude towards it, as I have to death. I do not seek it, but if it comes, I will be ready for it.~ */ GOTO 1292
  IF ~~ THEN REPLY #115310 /* ~*smile quizzically* Sorceress, allow me to keep my secrets.~ */ EXIT
END

IF ~~ THEN BEGIN 1290 // from: 1289.0
  SAY #115311 /* ~*wonderingly* Thou speak with true conviction. May the blessing of the Three rest upon thee.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1291 // from: 1289.1
  SAY #115312 /* ~Yes, quite pretty.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1292 // from: 1289.2
  SAY #115313 /* ~*she chuckles amusedly* Silly boy, thou canst not be prepared for the coming of either one.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1293 // from: 1198.80
  SAY #115314 /* ~*Dynaheir walks closer to you and listens... she takes your hand briefly in her slender palms and says nothing, just holds it and makes you stop. As you turn to her, she rests her cheek briefly - no longer than a heartbeat - against your chest.*~ */
  IF ~~ THEN REPLY #115315 /* ~*You try to pull her closer.*~ */ GOTO 1294
  IF ~~ THEN REPLY #115316 /* ~*You drop your fingers into her dark mane and stroke her hair lightly.*~ */ GOTO 1295
  IF ~~ THEN REPLY #115317 /* ~*You lean forward and kiss the top of her head tenderly.* ~ */ GOTO 1296
  IF ~~ THEN REPLY #115318 /* ~*You let her go, seeking no more than this short communion.*~ */ EXIT
END

IF ~~ THEN BEGIN 1294 // from: 1293.0
  SAY #115319 /* ~*Carefully Dynaheir frees herself from your embrace. You can see her blushing.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1295 // from: 1293.1
  SAY #115320 /* ~*Dynaheir laughs throatily.* This is the way one caresses a cat or a bird, or another creature always on the verge of fleeing...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1296 // from: 1293.2
  SAY #115321 /* ~*Dynaheir lifts her head and looks up into your eyes dreamily.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1297 // from: 1198.55
  SAY #115322 /* ~Why, this is a red dragon bloom. I have seen the red dyes that the gnomes of Cormyr make from its petals. I have used it to mix inks in various shades of red. 'Twas quite interesting.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1298 // from: 1198.56
  SAY #115323 /* ~*Dynaheir fixes the flower in her hair.* 'Tis very beautiful.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1299 // from: 1198.59
  SAY #115324 /* ~*Dynaheir twirls the flower in front of her face, seemingly enjoying its color and fragrance, but you notice that for a moment her lips touch it in a gentle kiss.* ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1300 // from: 1198.58
  SAY #115325 /* ~'Tis shepherd's luck flower - I have seen the drawings in the herbalist's scrolls. 'Tis so called because of its shade that shepherds love, and if I am not mistaken, 'tis more common to the North from here. But if a tree grows, it grows, and asks for no sage's advice.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1301 // from: 1198.61
  SAY #115326 /* ~What a charming woodbell! I have read that it is sometimes called Mielikki's Eyes, and hunters believe that it brings good luck.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1302 // from: 1198.64
  SAY #115327 /* ~Ah, Master Bard, dost thou want to remind me of thy songs whence thou called me a wild rose? Vanity is not befitting to a man of thine years.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1303 // from: 1198.57
  SAY #115328 /* ~*She puts the flower gingerly in her journal. There is little doubt in your mind that it will be kept with her scrolls.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1304 // from: 1198.60
  SAY #115329 /* ~*Murmuring about silliness and space, Dynaheir tosses out a few shreds of some mysterious herb, no doubt a spell ingredient, from a small pouch, and puts the bloom inside.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1305 // from: 1198.63
  SAY #115330 /* ~*The flower nests between Dynaheir's breasts pinned to the corsage of her robes for the rest of the day.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1306 // from: 1198.62
  SAY #115331 /* ~*Dynaheir firmly returns flower to you.* In Rashemen the custom is that women give flowers to the mighty heroes, <CHARNAME>. ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1307 // from: 1198.17
  SAY #115332 /* ~*Balancing herself on one foot, she starts to pull down her knee high boot.*~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115333 /* ~Allow me, Dynaheir.~ */ GOTO 1308
  IF ~  RandomNum(3,2)
~ THEN REPLY #115333 /* ~Allow me, Dynaheir.~ */ GOTO 1317
  IF ~  RandomNum(3,3)
~ THEN REPLY #115333 /* ~Allow me, Dynaheir.~ */ GOTO 1324
  IF ~~ THEN REPLY #115334 /* ~What's the matter, Dynaheir?~ */ GOTO 1317
  IF ~  RandomNum(2,1)
~ THEN REPLY #115335 /* ~Did you get a stone in your shoe?~ */ GOTO 1327
  IF ~  RandomNum(2,2)
~ THEN REPLY #115335 /* ~Did you get a stone in your shoe?~ */ GOTO 1332
  IF ~~ THEN REPLY #115336 /* ~Dynaheir, do not fall behind too much!~ */ EXIT
END

IF ~~ THEN BEGIN 1308 // from: 1333.0 1330.0 1307.0
  SAY #115337 /* ~*Dynaheir stops her jerking and jumping and extends her foot forward.*~ */
  IF ~~ THEN REPLY #115338 /* ~*You kneel in front of her and diligently pull the boot off. You shake out a small stone.* Here you go.~ */ GOTO 1309
  IF ~~ THEN REPLY #115339 /* ~*You kneel in front of her and start pulling the boot down, as slowly as you can.*~ */ GOTO 1310
  IF ~~ THEN REPLY #115340 /* ~*You kneel in front of her, pull down the boot and catch her foot between your palms.* ~ */ GOTO 1311
  IF ~~ THEN REPLY #115341 /* ~*You kneel in front of her, pull down the boot and kiss her rounded knee gently.* ~ */ EXIT
END

IF ~~ THEN BEGIN 1309 // from: 1324.2 1308.0
  SAY #115342 /* ~*Propping herself on your shoulder, Dynaheir puts the boot on.* Thank thee.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1310 // from: 1324.3 1319.0 1308.1
  SAY #115343 /* ~*Dynaheir leans over to you and whispers in your ear.* No matter how tempting, we have no time for this just now, my love.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1311 // from: 1324.4 1319.1 1308.2
  SAY #115344 /* ~*Dynaheir closes her eyes, enjoying the gentle touch of your fingers.*~ */
  IF ~~ THEN REPLY #115345 /* ~You have such a small foot, Dynaheir.~ */ GOTO 1312
  IF ~~ THEN REPLY #115346 /* ~*You play with Dynaheir's toes.*~ */ GOTO 1313
  IF ~~ THEN REPLY #115347 /* ~*There is a ring on Dynaheir's middle toe. You examine it.*~ */ GOTO 1314
  IF ~~ THEN REPLY #115348 /* ~*With a regretful sigh, you slide the boot back on Dynaheir's foot.*~ */ EXIT
END

IF ~~ THEN BEGIN 1312 // from: 1311.0
  SAY #115349 /* ~*Dynaheir looks down on her foot standing on your palm and sighs, pleased.* And thou hast such warm hands... and gentle.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1313 // from: 1311.1
  SAY #115350 /* ~*To your surprise, Dynaheir giggles as girlishly as Imoen would.* Ah, leave that, <CHARNAME>, I am ticklish!~ */
  IF ~~ THEN REPLY #115351 /* ~*you grin* I shall remember that for the future.~ */ EXIT
  IF ~~ THEN REPLY #115348 /* ~*With a regretful sigh, you slide the boot back on Dynaheir's foot.*~ */ EXIT
END

IF ~~ THEN BEGIN 1314 // from: 1311.2
  SAY #115352 /* ~*The ring would be a plain thing, if not for a pattern etched into it. It consists of a multitude of segments, each one having minute differences from the others. After a moment's deliberation, you conclude that the image is that of a snake.*~ */
  IF ~  RandomNum(4,1)
~ THEN GOTO 1315
  IF ~  RandomNum(4,2)
~ THEN GOTO 1316
  IF ~  RandomNum(4,3)
~ THEN GOTO 1316
  IF ~  RandomNum(4,4)
~ THEN GOTO 1316
END

IF ~~ THEN BEGIN 1315 // from: 1314.0
  SAY #115353 /* ~I see that thou art curious about my ring. 'Tis an antiquity from Matzica I have acquired in my travels. The symbol is that of infinity, and that of the interconnection of all things in the world. The snake is supposedly feathered, uniting the sky and the underworld.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1316 // from: 1314.3 1314.2 1314.1
  SAY #115354 /* ~*Dynaheir's slender foot finds its way into the boot. You chalk up the toe ring as another mystery attached to this woman.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1317 // from: 1307.3 1307.1
  SAY #115355 /* ~'Tis just a stone. *Dynaheir continues jerking the boot irritably, and it flies up, dropping down to the ground a few paces away from her. With an exasperated sigh she clutches at her tree* Would'st thou...~ */
  IF ~  RandomNum(2,1)
~ THEN REPLY #115356 /* ~Would'st I... what, Dynaheir? ~ */ GOTO 1318
  IF ~  RandomNum(2,2)
~ THEN REPLY #115356 /* ~Would'st I... what, Dynaheir? ~ */ GOTO 1323
  IF ~~ THEN REPLY #115357 /* ~Of course! Sorry for standing here, gawking. *You collect the boot and bring it back to Dynaheir.*~ */ GOTO 1320
  IF ~~ THEN REPLY #115358 /* ~I think that I should let you learn your lesson; never reject help when it is offered. ~ */ GOTO 1321
  IF ~  RandomNum(3,1)
~ THEN REPLY #115359 /* ~Oh... maybe if you say the magic word, 'please'... ~ */ GOTO 1322
  IF ~  RandomNum(3,2)
~ THEN REPLY #115359 /* ~Oh... maybe if you say the magic word, 'please'... ~ */ GOTO 1323
  IF ~  RandomNum(3,3)
~ THEN REPLY #115359 /* ~Oh... maybe if you say the magic word, 'please'... ~ */ GOTO 1323
END

IF ~~ THEN BEGIN 1318 // from: 1317.0
  SAY #115360 /* ~Help me.~ */
  IF ~~ THEN GOTO 1319
END

IF ~~ THEN BEGIN 1319 // from: 1328.0 1322.0 1320.0 1318.0
  SAY #115361 /* ~*Dynaheir watches you out of the corner of her eye while you pick up her boot.* 'Tis quite chivalrous of thee.~ */
  IF ~~ THEN REPLY #115362 /* ~*You kneel in front of her and pull the boot up, as slowly as you can.*~ */ GOTO 1310
  IF ~~ THEN REPLY #115363 /* ~*You catch her foot between your palms.* ~ */ GOTO 1311
  IF ~~ THEN REPLY #115364 /* ~*You kiss her rounded knee gently.* ~ */ EXIT
END

IF ~~ THEN BEGIN 1320 // from: 1317.2
  SAY #115365 /* ~I am sorry, <CHARNAME>.~ */
  IF ~~ THEN GOTO 1319
END

IF ~~ THEN BEGIN 1321 // from: 1317.3
  SAY #115366 /* ~Thou presume too much, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1322 // from: 1317.4
  SAY #101640 /* ~Please...~ */
  IF ~~ THEN GOTO 1319
END

IF ~~ THEN BEGIN 1323 // from: 1317.6 1317.5 1317.1
  SAY #115367 /* ~Nothing. *Stubbornly Dynaheir walks barefoot on the mud, picks up her boot and pulls it on. It is obvious that she is more likely to bite your nose off than to talk to you.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1324 // from: 1307.2
  SAY #115368 /* ~*Dynaheir laughs melodically* My hero to the rescue...~ */
  IF ~  RandomNum(2,1)
~ THEN REPLY #115369 /* ~*You stand there, watching her laugh, and, before you know it, a smile finds its way on your own lips, as well.*~ */ GOTO 1325
  IF ~  RandomNum(2,2)
~ THEN REPLY #115369 /* ~*You stand there, watching her laugh, and, before you know it, a smile finds its way on your own lips, as well.*~ */ GOTO 1326
  IF ~~ THEN REPLY #115370 /* ~*You kneel in front of her and diligently pull the boot off. You shake out a small stone.* Here you go.*~ */ GOTO 1309
  IF ~~ THEN REPLY #115339 /* ~*You kneel in front of her and start pulling the boot down, as slowly as you can.*~ */ GOTO 1310
  IF ~~ THEN REPLY #115340 /* ~*You kneel in front of her, pull down the boot and catch her foot between your palms.* ~ */ GOTO 1311
  IF ~~ THEN REPLY #115341 /* ~*You kneel in front of her, pull down the boot and kiss her rounded knee gently.* ~ */ EXIT
END

IF ~~ THEN BEGIN 1325 // from: 1324.0
  SAY #115371 /* ~*Dynaheir leans forward and plants a light kiss on your lips.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1326 // from: 1324.1
  SAY #115372 /* ~I love thy smile, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1327 // from: 1307.4
  SAY #115373 /* ~Yes, oh master of the obvious!~ */
  IF ~  RandomNum(2,1)
~ THEN REPLY #115374 /* ~Hey, there is no need to bite my nose off!~ */ GOTO 1329
  IF ~  RandomNum(2,2)
~ THEN REPLY #115374 /* ~Hey, there is no need to bite my nose off!~ */ GOTO 1328
  IF ~~ THEN REPLY #115375 /* ~*Quietly* Well, the most obvious thing would be for me to help you. May I?~ */ GOTO 1330
  IF ~~ THEN REPLY #115376 /* ~*Without another word, you kneel in front of her and diligently pull the boot off. You shake out a small stone.*~ */ GOTO 1331
END

IF ~~ THEN BEGIN 1328 // from: 1332.1 1327.1
  SAY #115377 /* ~Indeed, for thou wilt look terrible without thy nose. Will thou help me?~ */
  IF ~~ THEN GOTO 1319
END

IF ~~ THEN BEGIN 1329 // from: 1332.0 1327.0
  SAY #115378 /* ~Perhaps I should. Then both of us will be acting like fools. ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1330 // from: 1327.2
  SAY #115379 /* ~*She lowers her eyes.* Yes, yes... thank thee.~ */
  IF ~~ THEN GOTO 1308
END

IF ~~ THEN BEGIN 1331 // from: 1332.5 1327.3
  SAY #115380 /* ~*Without looking at you, Dynaheir mumbles.* Here is the culprit...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1332 // from: 1307.5
  SAY #115381 /* ~No, I simply adore leaning on trees and going barefoot for no apparent reason.~ */
  IF ~  RandomNum(2,1)
~ THEN REPLY #115374 /* ~Hey, there is no need to bite my nose off!~ */ GOTO 1329
  IF ~  RandomNum(2,2)
~ THEN REPLY #115374 /* ~Hey, there is no need to bite my nose off!~ */ GOTO 1328
  IF ~  RandomNum(2,1)
~ THEN REPLY #115382 /* ~Really? I'll leave you to it then. Just don't fall behind too much.~ */ EXIT
  IF ~  RandomNum(2,2)
~ THEN REPLY #115382 /* ~Really? I'll leave you to it then. Just don't fall behind too much.~ */ GOTO 1333
  IF ~~ THEN REPLY #115383 /* ~Me too! Why won't we run barefoot together?~ */ GOTO 1334
  IF ~~ THEN REPLY #115376 /* ~*Without another word, you kneel in front of her and diligently pull the boot off. You shake out a small stone.*~ */ GOTO 1331
END

IF ~~ THEN BEGIN 1333 // from: 1332.3
  SAY #115384 /* ~Wait! Wouldst thou... help me?~ */
  IF ~~ THEN GOTO 1308
END

IF ~~ THEN BEGIN 1334 // from: 1332.4
  SAY #115385 /* ~By the Three! I have no business running about barefoot with the would-be hero of the Sword Coast! ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1335 // from: 1198.1
  SAY #115386 /* ~*You notice that Dynaheir's pack is not properly adjusted on her back, and will eventually cause her discomfort.*~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115387 /* ~*You come up to Dynaheir from behind and re-adjust the strap.*~ */ GOTO 1336
  IF ~  RandomNum(3,2)
~ THEN REPLY #115387 /* ~*You come up to Dynaheir from behind and re-adjust the strap.*~ */ GOTO 1337
  IF ~  RandomNum(3,3)
~ THEN REPLY #115387 /* ~*You come up to Dynaheir from behind and re-adjust the strap.*~ */ GOTO 1337
  IF ~~ THEN REPLY #115388 /* ~Come here, Dynaheir; I need to show you something.~ */ GOTO 1344
  IF ~~ THEN REPLY #115389 /* ~*You ignore it. Dynaheir is a big girl, after all.*~ */ EXIT
END

IF ~~ THEN BEGIN 1336 // from: 1335.0
  SAY #115390 /* ~Thank thee kindly, <CHARNAME>. *She casts a grateful, if surprised, glance your way.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1337 // from: 1335.2 1335.1
  SAY #115391 /* ~*Taken unawares as you handle her pack, Dynaheir missteps, stumbles and sways back. You are in a perfect position to help her keep her balance.*~ */
  IF ~  RandomNum(2,1)
~ THEN REPLY #115392 /* ~*You catch Dynaheir in your arms, ignoring her pack's impact on your chest.*~ */ GOTO 1338
  IF ~  RandomNum(2,2)
~ THEN REPLY #115392 /* ~*You catch Dynaheir in your arms, ignoring her pack's impact on your chest.*~ */ GOTO 1339
  IF ~  RandomNum(2,1)
~ THEN REPLY #115393 /* ~*You sidestep and grab Dynaheir by one shoulder, stabilizing her.*~ */ GOTO 1340
  IF ~  RandomNum(2,2)
~ THEN REPLY #115393 /* ~*You sidestep and grab Dynaheir by one shoulder, stabilizing her.*~ */ GOTO 1341
  IF ~  RandomNum(2,1)
~ THEN REPLY #115394 /* ~*You ignore the woman's plight. Huh, you've already done enough.*~ */ GOTO 1342
  IF ~  RandomNum(2,2)
~ THEN REPLY #115394 /* ~*You ignore the woman's plight. Huh, you've already done enough.*~ */ GOTO 1343
END

IF ~~ THEN BEGIN 1338 // from: 1337.0
  SAY #115395 /* ~By the Three! Be careful, <CHARNAME>!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1339 // from: 1337.1
  SAY #115396 /* ~*Almost tenderly, though with a slightly mocking edge to her voice.* However art we to keep thee alive, if thou aim to do the assassin's work thyself?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1340 // from: 1337.2
  SAY #115397 /* ~*It may just be your imagination, but for a short moment, Dynaheir seems to linger, as if savoring the touch of your hand.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1341 // from: 1337.3
  SAY #115398 /* ~*Dynaheir pats your hand that holds her shoulder.* Thank thee, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1342 // from: 1337.4
  SAY #115399 /* ~*hotly* Thou art impossible!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1343 // from: 1337.5
  SAY #115400 /* ~*She chuckles slightly and raises one brow at you.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1344 // from: 1335.3
  SAY #115401 /* ~*A small smile appears at the corner of her lips.* The last time I was subject to such an offer, 'twas from Gvidon, a valiant lad of thirteen - who then placed a rather ugly toad upon my palms.~ */
  IF ~  RandomNum(2,1)
~ THEN REPLY #115402 /* ~Oh, well, nothing quite so exciting. I simply wanted to readjust a strap on your pack. It is too loose - the weight is distributed unevenly.~ */ GOTO 1345
  IF ~  RandomNum(2,2)
~ THEN REPLY #115402 /* ~Oh, well, nothing quite so exciting. I simply wanted to readjust a strap on your pack. It is too loose - the weight is distributed unevenly.~ */ GOTO 1346
  IF ~~ THEN REPLY #115403 /* ~I can imagine the screaming... ~ */ GOTO 1347
END

IF ~~ THEN BEGIN 1345 // from: 1347.0 1344.0
  SAY #115404 /* ~*Dynaheir stands very still, while you run your hands from the small of her back to her shoulders, checking the strap. When you touch her neck, she gives a little start.*~ */
  IF ~~ THEN REPLY #115405 /* ~*Hidden under the waves of her hair, your fingers move slowly to Dynaheir's ear.~ */ GOTO 1348
  IF ~~ THEN REPLY #115406 /* ~*your mouth suddenly dry, you take your hand away and whisper* Just so.~ */ GOTO 1349
  IF ~~ THEN REPLY #115407 /* ~*You pat the pack and smile widely.* Now you are all set to march on.~ */ GOTO 1350
END

IF ~~ THEN BEGIN 1346 // from: 1347.1 1344.1
  SAY #115408 /* ~*Dynaheir pulls on the straps tentatively, readjusting the load.* Yes, yes... Thou art right: 'tis much improved.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1347 // from: 1344.2
  SAY #115409 /* ~We, witches, deal with toads daily. And with bats, lizards, porcupines and rats - on occasion. 'Twill take much worse a thing than a toad to make me scream.~ */
  IF ~  RandomNum(2,1)
~ THEN REPLY #115410 /* ~Of course. I simply wanted to readjust a strap on your pack. It is too loose - the weight is distributed unevenly.~ */ GOTO 1345
  IF ~  RandomNum(2,2)
~ THEN REPLY #115410 /* ~Of course. I simply wanted to readjust a strap on your pack. It is too loose - the weight is distributed unevenly.~ */ GOTO 1346
END

IF ~~ THEN BEGIN 1348 // from: 1345.0
  SAY #115411 /* ~*Dynaheir makes a slight move, as if to shake your fingers off - then freezes in place with a sigh, as you caress her ear.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1349 // from: 1345.1
  SAY #115412 /* ~*Dynaheir swallows, as if her throat too is parched.* Just so.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1350 // from: 1345.2
  SAY #115413 /* ~*Dynaheir looks straight at you, and notices you perusing her lips.* I see. Thank thee.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1351 // from: 1198.25
  SAY #115414 /* ~*Not for the first time, you notice a hint of sadness.*~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115415 /* ~What ails thee, my heart?~ */ GOTO 1352
  IF ~  RandomNum(3,2)
~ THEN REPLY #115415 /* ~What ails thee, my heart?~ */ GOTO 1353
  IF ~  RandomNum(3,3)
~ THEN REPLY #115415 /* ~What ails thee, my heart?~ */ GOTO 1358
  IF ~~ THEN REPLY #115416 /* ~*Leave it be.*~ */ EXIT
  IF ~  RandomNum(3,1)
~ THEN REPLY #115417 /* ~There once was a Cormyrian wizard who employed his magic in ways that displeased his superiors - namely, for pranks. So they called him in regulary for chastisement; but nothing seemed to work. Once, a very frustrated official caught up with him on the street, and asked how so many reprimands and punishments could go unnoticed. The wizard replied, 'Oh, 'tis not entirely wasted: each simulacrum I sent to your office came back a completely changed man!'~ */ GOTO 1362
  IF ~  RandomNum(3,2)
~ THEN REPLY #115418 /* ~A human merchant passed away, and it turned out that he had changed his faith many a time. Gods turned him into a bone of contention, arguing over who should take his soul. After listening for a time, the merchant spoke. 'Listen, I hate to be such a bother. Let's make a deal: I promise to pick only one of you, and stick with my choice for all of fifty years... and all that one has to do is resurrect me.'~ */ GOTO 1363
  IF ~  RandomNum(3,3)
~ THEN REPLY #115419 /* ~A young bard had an argument with his friend, a mage's apprentice. The apprentice said an intelligent man could invent plenty of sure ways to attract any young maiden's favor. The bard argued that such surety is impossible, and not the work of mere intelligence, besides. Suddenly, a beautiful lady walked into the tavern, where they had been lounging, and the bard challenged the mageling to a dare. The apprentice created a bouquet of phantasmal flowers and sent them over with a note that read: 'if your soul is as beautiful and extravagant as these flowers, you will be interested in your secret admirer.' Another note came in reply, just as quickly. It started with: 'no woman wants a man, whose feelings are as pompous and artificial as these flowers.' ~ */ GOTO 1364
END

IF ~~ THEN BEGIN 1352 // from: 1351.0
  SAY #115420 /* ~'Tis nothing, my love. *She plants a light kiss on your brow. For a moment her dark eyes glimmer with affection, but the sadness returns even before your skin cools, in the wake of the warm touch of her soft lips.* ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1353 // from: 1351.1
  SAY #115421 /* ~Dark thoughts art more poisonous than almonds most bitter. Indeed, mine own thoughts should not have been open to the voices of despair. Hold me, <CHARNAME>. Please.~ */
  IF ~~ THEN REPLY #115422 /* ~*You take Dynaheir in your arms.*~ */ GOTO 1354
  IF ~  RandomNum(4,1)
~ THEN REPLY #115423 /* ~We could have more than this. The world and glory can wait for a while. *You motion for the party to halt.*~ */ GOTO 1355
  IF ~  RandomNum(4,2)
~ THEN REPLY #115424 /* ~We could do more than this. The world and glory can wait for a while. *You motion for the party to halt.*~ */ GOTO 1356
  IF ~  RandomNum(4,3)
~ THEN REPLY #115425 /* ~We could do much more than this. The world and glory can wait for a while. *You motion for the party to halt.*~ */ GOTO 1356
  IF ~  RandomNum(4,4)
~ THEN REPLY #115426 /* ~There are other things we could do. The world and glory can wait for a while. *You motion for the party to halt.*~ */ GOTO 1356
  IF ~~ THEN REPLY #115427 /* ~*with a horrified expression* It... it would not be proper, my lady! Everyone is watching!~ */ GOTO 1357
END

IF ~~ THEN BEGIN 1354 // from: 1353.0
  SAY #115428 /* ~*She brushes your shoulder with her cheek. Her eyes look softly into yours.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1355 // from: 1353.1
  SAY #115429 /* ~*Regretfully, she shakes her head.* We cannot tarry...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1356 // from: 1353.4 1353.3 1353.2
  SAY #115430 /* ~Neither glories nor worlds wait on any man - nor on any woman, for that matter. I would have urged thee now to press onward even harder - if not for fear of thou overcome by bandits which do here abound, if thou wert unrested.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1357 // from: 1353.5
  SAY #115431 /* ~Indeed, 'tis not proper.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1358 // from: 1351.2
  SAY #115432 /* ~*She looks at you wonderingly.* How didst thou know?~ */
  IF ~~ THEN REPLY #115433 /* ~*You smile knowingly.* Let it be my secret. For a change.~ */ GOTO 1359
  IF ~~ THEN REPLY #115434 /* ~I can read you, like a book.~ */ GOTO 1360
  IF ~~ THEN REPLY #115435 /* ~I saw it in your eyes...~ */ GOTO 1361
  IF ~~ THEN REPLY #115436 /* ~*shrug* You are a woman, therefore this observation is correct at any time.~ */ EXIT
END

IF ~~ THEN BEGIN 1359 // from: 1358.0
  SAY #115437 /* ~*She lets out a sudden, youthful outburst of laughter.* Thou hast thyself avenged, my lord.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1360 // from: 1358.1
  SAY #115438 /* ~*quizzically* There is more to the reading of a book than deciphering the words; hadst thou not thought on *that*, <CHARNAME>?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1361 // from: 1358.2
  SAY #115439 /* ~*She closes her eyes for a moment, and looks away.* A penance for the little traitors is that they should not look upon thee for a time.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1362 // from: 1351.4
  SAY #115440 /* ~I wish I had thought on that when I was a novice.~ */
  IF ~  RandomNum(3,1)
~ THEN GOTO 1365
  IF ~  RandomNum(3,2)
~ THEN GOTO 1366
  IF ~  RandomNum(3,3)
~ THEN GOTO 1367
END

IF ~~ THEN BEGIN 1363 // from: 1351.5
  SAY #115441 /* ~Once a merchant, always a merchant. I would have thought the Wall of Faithlessness to be reserved for such men.~ */
  IF ~  RandomNum(3,1)
~ THEN GOTO 1365
  IF ~  RandomNum(3,2)
~ THEN GOTO 1366
  IF ~  RandomNum(3,3)
~ THEN GOTO 1367
END

IF ~~ THEN BEGIN 1364 // from: 1351.6
  SAY #115442 /* ~I do not believe that any man could truly understand a woman thus, and I hold it true likewise, that a woman could not thusly perceive a man.~ */
  IF ~  RandomNum(3,1)
~ THEN GOTO 1365
  IF ~  RandomNum(3,2)
~ THEN GOTO 1366
  IF ~  RandomNum(3,3)
~ THEN GOTO 1367
END

IF ~~ THEN BEGIN 1365 // from: 1364.0 1363.0 1362.0
  SAY #115443 /* ~Still, 'tis an amusing story. Quite amusing. *Dynaheir rewards you for your efforts with a smile, one that gives her eyes an especially warm glow.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1366 // from: 1364.1 1363.1 1362.1
  SAY #115444 /* ~*Dynaheir chews on her lips, and a concerned expression returns to her face*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1367 // from: 1364.2 1363.2 1362.2
  SAY #115445 /* ~*Dynaheir turns to you with a gentle and understanding glance. When she speaks, her voice is filled with care.* Thou art far kinder than thou mayst wish to appear, my love.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1368 // from:
  SAY #115446 /* ~*Dynaheir squints at you for a brief moment and chuckles, then gives your hand a little squeeze.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1369 // from: 1198.26
  SAY #115447 /* ~*It is said that the eyes are a mirror of one's soul. You see proof of this when you look into the eyes of Dynaheir, just as dark and enigmatic as the woman you know her to be.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1370 // from: 1198.27
  SAY #115448 /* ~*Beneath their long lashes, Dynaheir's eyes glisten mysteriously, like stars of black coral.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1371 // from: 1198.28
  SAY #115449 /* ~*Right now, Dynaheir's eyes are two inviting wells, deep and dark - seemingly infinite...*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1372 // from: 1198.29
  SAY #115450 /* ~*Dynaheir turns her head a little, and her eyes glimmer through a veil of her hair, like lakes within the depths of a forest - promising healing and rest, but also filled with mysterious, enticing powers.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1373 // from: 1198.33
  SAY #115451 /* ~What think'st thou of it?~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115452 /* ~It's quite good, Dynaheir. I think you managed to capture the very essence of my character.~ */ GOTO 1374
  IF ~  RandomNum(3,2)
~ THEN REPLY #115453 /* ~It's very good, Dynaheir. You've captured the very essence of my character.~ */ GOTO 1375
  IF ~  RandomNum(3,3)
~ THEN REPLY #115454 /* ~It's good, Dynaheir. I think you managed to capture the very essence of my character.~ */ GOTO 1376
  IF ~  RandomNum(3,1)
~ THEN REPLY #115455 /* ~Er... that hood, obscuring all of my face, is its own exact likeness!~ */ GOTO 1377
  IF ~  RandomNum(3,2)
~ THEN REPLY #115455 /* ~Er... that hood, obscuring all of my face, is its own exact likeness!~ */ GOTO 1378
  IF ~  RandomNum(3,3)
~ THEN REPLY #115455 /* ~Er... that hood, obscuring all of my face, is its own exact likeness!~ */ GOTO 1379
  IF ~  RandomNum(3,1)
~ THEN REPLY #115456 /* ~*you shrug* I don't know... It's not like I have anything to compare it with. Nobody had drawn me before now.~ */ GOTO 1380
  IF ~  RandomNum(3,2)
~ THEN REPLY #115457 /* ~*you shrug* I don't know... I have nothing to compare it with. No one has ever drawn me before.~ */ GOTO 1381
  IF ~  RandomNum(3,3)
~ THEN REPLY #115458 /* ~*you shrug* I don't know... There's nothing I can compare it to. You're the only one who's done this.~ */ GOTO 1382
  IF ~  RandomNum(3,1)
Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #115459 /* ~It lacks the aura of Evil... flames leaping from my eyes, black shades, snarl - things like that.~ */ GOTO 1383
  IF ~  RandomNum(3,2)
Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #115459 /* ~It lacks the aura of Evil... flames leaping from my eyes, black shades, snarl - things like that.~ */ GOTO 1384
  IF ~  RandomNum(3,3)
Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #115459 /* ~It lacks the aura of Evil... flames leaping from my eyes, black shades, snarl - things like that.~ */ GOTO 1385
END

IF ~~ THEN BEGIN 1374 // from: 1373.0
  SAY #115460 /* ~Why, I am glad that thou dost like it, my lord.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1375 // from: 1373.1
  SAY #115461 /* ~Thinkest thou, truly? Some had said that I exaggerated thine attractiveness.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1376 // from: 1373.2
  SAY #115462 /* ~*She looks at the portrait critically.* Not quite, <CHARNAME>. I think that mine model hath more chivalry than my efforts reveal.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1377 // from: 1373.3
  SAY #115463 /* ~I draw what passeth before mine eyes.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1378 // from: 1373.4
  SAY #115464 /* ~The drawing of hoods is an art unto itself.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1379 // from: 1373.5
  SAY #115465 /* ~'Tis not what is shown, but what is hinted at, that giveth more freedom to one's imagination. *She laughs.* Each time I look upon this piece, it doth inspire a veritable flight of fant'sy.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1380 // from: 1373.6
  SAY #115466 /* ~Let it be their loss. I quite enjoyed it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1381 // from: 1373.7
  SAY #115467 /* ~Well then, 'tis indeed the best there is. *She flashes a prideful but playful grin.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1382 // from: 1373.8
  SAY #115468 /* ~There will be others, doubt thou not.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1383 // from: 1373.9
  SAY #115469 /* ~Evil seldom looks ominous, <CHARNAME>. Thou wouldst do well to remember such.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1384 // from: 1373.10
  SAY #115470 /* ~Thou might get there yet, for he who fights the monsters... ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1385 // from: 1373.11
  SAY #115471 /* ~Hmph... That could be arranged. *She waves her hands and the drawing comes alive. Fire leaps in 'your' eyes, the face twists in an ugly grimace, skin cracks and smokes...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1386 // from: 1198.22
  SAY #115472 /* ~Why art thou whispering, <CHARNAME>?~ */
  IF ~  RandomNum(2,1)
~ THEN REPLY #115473 /* ~Because my throat is sore from the cries of battle.~ */ GOTO 1387
  IF ~  RandomNum(2,2)
~ THEN REPLY #115474 /* ~Because my throat went dry, shouting in battle...~ */ GOTO 1388
  IF ~  RandomNum(3,1)
~ THEN REPLY #115475 /* ~Sometimes, words said quietly carry more weight than a shout.~ */ GOTO 1389
  IF ~  RandomNum(3,2)
~ THEN REPLY #115476 /* ~Sometimes, a quiet word carries more weight than a shout.~ */ GOTO 1390
  IF ~  RandomNum(3,3)
~ THEN REPLY #115475 /* ~Sometimes, words said quietly carry more weight than a shout.~ */ GOTO 1391
  IF ~~ THEN REPLY #115477 /* ~I am working my way through the full range. Last time, I shouted at the top of my lungs... it is time now for a quiet, contemplative "dynaheir"...~ */ GOTO 1391
END

IF ~~ THEN BEGIN 1387 // from: 1386.0
  SAY #115478 /* ~Then it shalt be soothed. *She kisses your neck, warming your throat...*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1388 // from: 1386.1
  SAY #115479 /* ~Thou art sore, and still thou dost call upon thy Dynaheir? Mine hero! Such hardiness deserveth a reward. *She caresses your cheek.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1389 // from: 1386.2
  SAY #115480 /* ~Indeed...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1390 // from: 1386.3
  SAY #115481 /* ~So may silence wax heavier... when thou wert angry with me, I was nigh unto choking from it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1391 // from: 1386.5 1386.4
  SAY #115482 /* ~*She whispers back* <CHARNAME>...~ */
  IF ~~ THEN GOTO 1392
END

IF ~~ THEN BEGIN 1392 // from: 1391.0
  SAY #115483 /* ~*sotto voce* <CHARNAME>.~ */
  IF ~~ THEN GOTO 1393
END

IF ~~ THEN BEGIN 1393 // from: 1392.0
  SAY #115484 /* ~*she speaks* <CHARNAME>.~ */
  IF ~~ THEN GOTO 1394
END

IF ~~ THEN BEGIN 1394 // from: 1393.0
  SAY #115485 /* ~*she shouts* <CHARNAME>!~ */
  IF ~~ THEN GOTO 1395
END

IF ~~ THEN BEGIN 1395 // from: 1394.0
  SAY #115486 /* ~No, 'tis in all wise the same when I doth say thy name... 'tis the most beautiful sound I know.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1396 // from: 1198.23
  SAY #115482 /* ~*She whispers back* <CHARNAME>...~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115487 /* ~*whisper* Dynaheir...~ */ GOTO 1397
  IF ~  RandomNum(3,2)
~ THEN REPLY #115487 /* ~*whisper* Dynaheir...~ */ GOTO 1398
  IF ~  RandomNum(3,3)
~ THEN REPLY #115487 /* ~*whisper* Dynaheir...~ */ GOTO 1399
  IF ~~ THEN REPLY #115488 /* ~You have a beautiful whisper, lady Dynaheir.~ */ GOTO 1400
  IF ~  RandomNum(3,1)
~ THEN REPLY #115489 /* ~Who is he, this <CHARNAME>, m'lady?..~ */ GOTO 1401
  IF ~  RandomNum(3,2)
~ THEN REPLY #115489 /* ~Who is he, this <CHARNAME>, m'lady?..~ */ GOTO 1402
  IF ~  RandomNum(3,3)
~ THEN REPLY #115489 /* ~Who is he, this <CHARNAME>, m'lady?..~ */ GOTO 1403
END

IF ~~ THEN BEGIN 1397 // from: 1396.0
  SAY #115490 /* ~'Tis a stalemate, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1398 // from: 1396.1
  SAY #115491 /* ~Thou wouldst not outstubborn me! *whispers* <CHARNAME>...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1399 // from: 1396.2
  SAY #115492 /* ~Wherefore behave we in such manner? 'Tis ultimately foolish, yet - 'tis so... *wonderfully* foolish!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1400 // from: 1396.3
  SAY #115493 /* ~And so thou dost, mine hero.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1401 // from: 1396.4
  SAY #115494 /* ~A man of valor.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1402 // from: 1396.5
  SAY #115495 /* ~A great hero.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1403 // from: 1396.6
  SAY #115496 /* ~I saw him once in a dream.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1404 // from: 1198.24
  SAY #115497 /* ~*She turns toward you, and you see a little smile nesting in the corner of her lips.* Thou didst call for me?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1405 // from: 1198.18
  SAY #115498 /* ~*Her hair is smooth and vibrant, black waves that course through the reefs of your fingers.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1406 // from: 1198.19
  SAY #115499 /* ~*She twirls a tress around her own finger and chuckles.* Thou makest me feel like a youngling, sometimes.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1407 // from: 1198.20
  SAY #115500 /* ~*Dynaheir suddenly pulls you close, leaning you forward so that your heads are touching. Then she covers both with a cascade of her thick long hair. In this silken shelter she gives you a kiss.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1408 // from: 1198.21
  SAY #115501 /* ~*She jerks her head irritably. You obviously caught her in the wrong moment. Perhaps you will be luckier another time.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1409 // from: 1198.10
  SAY #115502 /* ~*Her skin is smooth under your fingers, and quite cool.*~ */
  IF ~~ THEN REPLY #115503 /* ~Your skin is like silk, Dynaheir.~ */ GOTO 1410
  IF ~~ THEN REPLY #115504 /* ~*You lift her hand and examine it.* And to think that these slender fingers wrought such powerful magic!~ */ GOTO 1411
  IF ~~ THEN REPLY #115505 /* ~*With a sigh, you let go of Dynaheir's hand.*~ */ GOTO 1412
END

IF ~~ THEN BEGIN 1410 // from: 1409.0
  SAY #115506 /* ~Let us hope that 'twill not be cut to ribbons by a foe, afore the day is done.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1411 // from: 1409.1
  SAY #115507 /* ~Magic is a subtle art.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1412 // from: 1409.2
  SAY #115508 /* ~Why didst thou sigh?~ */
  IF ~~ THEN REPLY #115509 /* ~Dark thoughts cannot be countered by the touch of a maiden's hand. Even if that maiden be as fair as you are, m'lady.~ */ GOTO 1413
  IF ~~ THEN REPLY #115510 /* ~I wished it was you who took my hand.~ */ GOTO 1414
  IF ~~ THEN REPLY #115511 /* ~I know not. A strange and inexplicable longing filled my heart.~ */ GOTO 1415
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #115512 /* ~How can one explain a sigh?~ */ GOTO 1416
END

IF ~~ THEN BEGIN 1413 // from: 1412.0
  SAY #115513 /* ~'Tis a gloomy outlook for someone so young. Though considering the trials thou hast faced, I cannot blame thee for not seeing the world in rose.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1414 // from: 1412.1
  SAY #115514 /* ~Someone ought to teach thee to smile again. I suppose I could start... *She takes your hand.*~ */
  IF ~~ THEN GOTO 1417
END

IF ~~ THEN BEGIN 1415 // from: 1412.2
  SAY #115515 /* ~*She smiles warmly.* Is it so?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1416 // from: 1412.3
  SAY #115516 /* ~I am sure that task be not insurmountable, for a bard of thy talent.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1417 // from: 1414.0 1198.11
  SAY #115517 /* ~*She says nothing, but will not take her hand away. For a few moments, you walk side by side - as if you are just another pair of young lovers in a place as peaceful as Elysium. This casual stroll is both pleasant and strange, when you return to your reality full of battles.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1418 // from: 1198.12
  SAY #115518 /* ~*With unexpected shyness, Dynaheir slides her cool hand out of your palm. It is like snow that you tried to hold, but that slipped through your fingers as it turned to water.* ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1419 // from: 1198.13
  SAY #115519 /* ~*Dynaheir takes your hand in both of hers, and turns it to bring your palm facing upwards. With a smile, she traces lines.* ~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115520 /* ~So, what do you see, Hathran?~ */ GOTO 1420
  IF ~  RandomNum(3,2)
~ THEN REPLY #115520 /* ~So, what do you see, Hathran?~ */ GOTO 1421
  IF ~  RandomNum(3,3)
~ THEN REPLY #115520 /* ~So, what do you see, Hathran?~ */ GOTO 1423
  IF ~~ THEN REPLY #115521 /* ~Dynaheir! *giggle* It tickles!~ */ GOTO 1424
  IF ~~ THEN REPLY #115522 /* ~*You stay silent.*~ */ GOTO 1426
END

IF ~~ THEN BEGIN 1420 // from: 1419.0
  SAY #115523 /* ~Why, thy hand, of course.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1421 // from: 1419.1
  SAY #115524 /* ~*Suddenly she smiles mischievously.* Thou hath great talents, my lord. They may lead thee to greatness or demise, depending on the choices thou shalt make.~ */
  IF ~~ THEN GOTO 1422
END

IF ~~ THEN BEGIN 1422 // from: 1421.0
  SAY #115525 /* ~There, as nice and cryptic as any diviner.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1423 // from: 1419.2
  SAY #115526 /* ~That thou must yearn to bathe, <CHARNAME>!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1424 // from: 1419.3
  SAY #115527 /* ~*She shakes her head in disbelief.* Who would have thought that a veteran of so many battles is ticklish.~ */
  IF ~~ THEN GOTO 1425
END

IF ~~ THEN BEGIN 1425 // from: 1424.0
  SAY #115528 /* ~Truly, the greatest hath the most trivial fears. I am starting to believe that Tethir the Dragonslayer was afraid of cockroaches.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1426 // from: 1419.4
  SAY #115529 /* ~Thou hath a victor's hands, <CHARNAME>, and a ruler's. Let them be generous, willing to mete out justice, and to defend innocence and righteousness!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1427 // from: 1198.4
  SAY #115530 /* ~'Tis true that I value thy companionship.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1428 // from: 1198.5
  SAY #115531 /* ~Thou dost give such words too much power. Mine actions speak louder of mine allegiance and loyalties.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1429 // from: 1198.6
  SAY #115532 /* ~By the Three, but someone in this land doth not find my speech strange! 'Tis... 'tis pleasing.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1430 // from: 1198.9 1198.8 1198.7
  SAY #115533 /* ~Art thou unsure?~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115534 /* ~No, no. It's just that sometimes it sounds... er... strange. I wish that you could simply address me as 'you'.~ */ GOTO 1431
  IF ~  RandomNum(3,2)
~ THEN REPLY #115534 /* ~No, no. It's just that sometimes it sounds... er... strange. I wish that you could simply address me as 'you'.~ */ GOTO 1434
  IF ~  RandomNum(3,3)
~ THEN REPLY #115534 /* ~No, no. It's just that sometimes it sounds... er... strange. I wish that you could simply address me as 'you'.~ */ GOTO 1431
  IF ~~ THEN REPLY #115535 /* ~There was a bard once who wondered:

'Why did we switch from ye to thou?
O, we have reaped our rewards ... ~ */ GOTO 1432
  IF ~  RandomNum(2,1)
~ THEN REPLY #115536 /* ~Yes. You are always so... elusive.~ */ GOTO 1433
  IF ~  RandomNum(2,2)
~ THEN REPLY #115536 /* ~Yes. You are always so... elusive.~ */ GOTO 1435
END

IF ~~ THEN BEGIN 1431 // from: 1430.2 1430.0
  SAY #115537 /* ~Why, my friend, 'twould appear stranger by far, were I to address thee in a different manner than the rest.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1432 // from: 1430.3
  SAY #115538 /* ~A penny's worth of love and warmth
But that which matters most we've lost...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1433 // from: 1430.4
  SAY #115539 /* ~Certainty is a rare luxury in this ever-changing realm, <CHARNAME>. *She smiles warmly.* But I would humor thee this once - I indeed consider thee my friend.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1434 // from: 1430.1
  SAY #115540 /* ~You? Shall I call thee... you, <CHARNAME>? *She sounds uncertain, as if tasting the word.* I will... consider it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1435 // from: 1430.5
  SAY #115541 /* ~Doubt not my friendship, <CHARNAME> - and for its sake, allow me what thou might consider... peculiar? As friends oft do for each other.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1436 // from: 1198.0
  SAY #115093 /* ~*Dynaheir leans over your shoulder to take a look at the map, as well.*~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115542 /* ~Where is Rashemen, Dynaheir?~ */ GOTO 1437
  IF ~  RandomNum(3,2)
~ THEN REPLY #115542 /* ~Where is Rashemen, Dynaheir?~ */ GOTO 1442
  IF ~  RandomNum(3,3)
~ THEN REPLY #115542 /* ~Where is Rashemen, Dynaheir?~ */ GOTO 1443
  IF ~  GlobalLT("Chapter","GLOBAL",4)
~ THEN REPLY #64412 /* ~What say you?~ */ GOTO 1447
  IF ~  Global("Chapter","GLOBAL",4)
~ THEN REPLY #64412 /* ~What say you?~ */ GOTO 1448
  IF ~  Global("Chapter","GLOBAL",5)
~ THEN REPLY #64412 /* ~What say you?~ */ GOTO 1449
  IF ~  GlobalGT("Chapter","GLOBAL",5)
~ THEN REPLY #64412 /* ~What say you?~ */ GOTO 1450
  IF ~  RandomNum(3,1)
~ THEN REPLY #115094 /* ~*with a smile* I love maps, Dynaheir. There is something thrilling about them, even more so than in tales of adventure.~ */ GOTO 1451
  IF ~  RandomNum(3,2)
~ THEN REPLY #115095 /* ~*with a smile* I love maps, Dynaheir. There is something thrilling about them, even more so than in adventure stories.~ */ GOTO 1452
  IF ~  RandomNum(3,3)
~ THEN REPLY #115096 /* ~*with a smile* I love maps, Dynaheir. There is something thrilling about them, even more so than in the stories about adventures.~ */ GOTO 1456
END

IF ~~ THEN BEGIN 1437 // from: 1436.0
  SAY #115543 /* ~'Tis far beyond the bounds of thy map, <CHARNAME>. *She sighs.* I am far away from my homeland, indeed.~ */
  IF ~~ THEN REPLY #115544 /* ~Well, OK then. *You roll the map up.*~ */ EXIT
  IF ~  RandomNum(2,1)
~ THEN REPLY #115545 /* ~Do you... do you regret coming this far?~ */ GOTO 1438
  IF ~  RandomNum(2,2)
~ THEN REPLY #115545 /* ~Do you... do you regret coming this far?~ */ GOTO 1439
  IF ~  RandomNum(2,1)
~ THEN REPLY #115546 /* ~It is just that my map is too small, Dynaheir. In Candlekeep, there were maps on which Rashemen was close enough to the Sword Coast.~ */ GOTO 1440
  IF ~  RandomNum(2,2)
~ THEN REPLY #115546 /* ~It is just that my map is too small, Dynaheir. In Candlekeep, there were maps on which Rashemen was close enough to the Sword Coast.~ */ GOTO 1441
END

IF ~~ THEN BEGIN 1438 // from: 1437.1
  SAY #115547 /* ~No. *Dynaheir looks at you in such a way... it becomes apparent to you that she meant something more than being far from her homeland.* ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1439 // from: 1437.2
  SAY #115548 /* ~The lust for wandering is the most difficult one to satiate, <CHARNAME>. Once thou hast felt it for the first time, thou art doomed to wander far and wide. 'Tis useless to regret it. ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1440 // from: 1437.3
  SAY #115549 /* ~Why, thank thee, <CHARNAME>, for putting it that way. ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1441 // from: 1437.4
  SAY #115550 /* ~*she murmurs* Yes, for if something was meant to come together, 'twill come together... The distance is of little consequence, within the great scale of things.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1442 // from: 1436.1
  SAY #115551 /* ~*Dynaheir's eyes wander the breadth of the map for a short moment. As her glance slides past its eastern edge, she speaks firmly.* There art more pressing matters closer to thy home that await our attention, <CHARNAME>.~ */
  IF ~~ THEN REPLY #115552 /* ~There are. And I will attend to them on my own.~ */ EXIT
  IF ~  GlobalLT("Chapter","GLOBAL",4)
~ THEN REPLY #115553 /* ~What say you about our current situation, then?~ */ GOTO 1447
  IF ~  Global("Chapter","GLOBAL",4)
~ THEN REPLY #115553 /* ~What say you about our current situation, then?~ */ GOTO 1448
  IF ~  Global("Chapter","GLOBAL",5)
~ THEN REPLY #115553 /* ~What say you about our current situation, then?~ */ GOTO 1449
  IF ~  GlobalGT("Chapter","GLOBAL",5)
~ THEN REPLY #115553 /* ~What say you about our current situation, then?~ */ GOTO 1450
END

IF ~~ THEN BEGIN 1443 // from: 1436.2
  SAY #115554 /* ~*Dynaheir lifts the map off of your knee and puts it on the ground. She produces a quill from her pocket, and starts drawing the lands beyond the map's scope...* Here lie Amn, and Tethyr, and Calimshan... Here is the Sea of Fallen Stars, and a peninsula that hosts Aglarond. Here is Thay and Namarra and Rashemen... *Caught up in the sound of her voice, you barely notice that the softly glowing lines she draws hang in the air, like a sort of web...*~ */
  IF ~~ THEN REPLY #115555 /* ~Oh, Dynaheir, it's fascinating!~ */ GOTO 1452
  IF ~~ THEN REPLY #115556 /* ~So that's where Rashemen is... Thank you, Dynaheir.~ */ GOTO 1444
  IF ~~ THEN REPLY #115557 /* ~*Infected by the mood of travel and discovery, you urge Dynaheir to add cities, rivers and strongholds of Rashemen...*~ */ GOTO 1445
END

IF ~~ THEN BEGIN 1444 // from: 1443.1
  SAY #115558 /* ~*Dynaheir waves her hand in the air, and the glowing web dissipates...*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1445 // from: 1443.2
  SAY #115559 /* ~*Dynaheir passes you the quill.* Mayhap thou couldst draw Candlekeep for me?~ */
  IF ~~ THEN REPLY #115560 /* ~*You draw your childhood home, the fortress above the sea cliffs. You show Dynaheir the pentagon of outer walls, the blind one facing the sea, and the solitary gate opposite to it. Then the inner wall, and the main keep with its eleven towers. The gardens and the fountains. The tall temple of Oghma... Winthrop's Inn... The memories flow from within you, and you start recounting the personages and stories of your childhood. ~ */ GOTO 1446
  IF ~~ THEN REPLY #115561 /* ~*You draw the fortress on the cliff. Here is the pentagon of the outer walls, with its blind wall turned toward the sea, and the only gate opposite to it. Then there is the inner wall and the main keep with its eleven towers. The gardens and the fountains. The tall temple of Oghma... Winthrop's Inn... The memories flood you, and you check yourself. It's all irrelevant now. ~ */ EXIT
  IF ~~ THEN REPLY #115562 /* ~Maybe another time, Dynaheir.~ */ EXIT
END

IF ~~ THEN BEGIN 1446 // from: 1445.0
  SAY #115563 /* ~*To your surprise and delight, Dynaheir does not seem bored stiff by your account. She nods as you go on, and laughs at what you yourself think to be funny. A warm feeling washes over you.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1447 // from: 1442.1 1436.3
  SAY #115097 /* ~I see that thou art showing thy route on the map. Seems that thou had covered much ground in thine investigation, but there is always another ruin to explore, or a hamlet not yet visited. Let us hope that thou wouldst find thy father's murderer before long, in one of these blank places on thy map...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1448 // from: 1442.2 1436.4
  SAY #115098 /* ~*She taps her finger where you have indicated the location of the bandits' encampment.* Let us hope Tranzig's word doth not prove false. This region is wild and dangerous. 'Twould risk a deadly waste, to scour them for naught.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1449 // from: 1442.3 1436.5
  SAY #115564 /* ~*Dynaheir frowns at the forested area so close to Baldur's Gate itself.* The Cloakwood mine is well hidden in these woods. One wouldst never have guessed that it could lie amidst the domain of druids. 'Tis cunning of thine adversary to have found it and used it for his schemes. I wonder, how he hast come upon such intelligence, such resources, in the first place?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1450 // from: 1442.4 1436.6
  SAY #115100 /* ~*Dynaheir studies the city of Baldur's Gate, its quarters and streets.* A grand city, that. Tread cautiously, <CHARNAME>. The wilderness produceth fewer predators than these high and low halls, these palaces.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1451 // from: 1436.7
  SAY #115565 /* ~I share thy fascination, <CHARNAME>... *She traces the contour of the jagged shore on the map lovingly, and for a brief moment your hands touch. Her slender fingers flutter slightly, before resuming their course from Candlekeep to Baldur's Gate.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1452 // from: 1443.0 1436.8
  SAY #115566 /* ~*She smiles back at you.* I could almost pretend that we wert children, butting our heads together, dreaming of experiencing faraway lands. *She grows serious.* Bookish children, overwhelmed by the vastness of the world for the first time. But 'tis not so... ~ */
  IF ~~ THEN REPLY #115103 /* ~No, it is not. We have seen the faraway lands, and have tasted of the adventures they hold.~ */ GOTO 1453
  IF ~~ THEN REPLY #115567 /* ~I remember myself at that age... I pored over maps and swallowed bards' tales. How I tried to understand what true combat feels like, when Jondalar showed me my first forms with a wooden training sword! How I listened to strangers that came to see Gorion, and tried to puzzle out what intrigue is, and what is a plot... How I imitated it in my childish games, swearing that an Evil Overlord's trail will not grow cold... and that I will forever love the fairest of maidens...~ */ GOTO 1454
  IF ~~ THEN REPLY #115568 /* ~But we can pretend... just for a moment, Dynaheir... *You lean closer, and butt the side of your head slightly against hers.*~ */ GOTO 1455
END

IF ~~ THEN BEGIN 1453 // from: 1452.0
  SAY #115569 /* ~*thoughtfully, as if reciting a poem she once loved, but had almost forgotten* ...and it tasted bittersweet, like the waters of the Lake of Tears - like a victory dearly bought, like the kiss of parting lovers...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1454 // from: 1452.1
  SAY #115106 /* ~Thine righteous actions now art the proof that thou hadth played the right sort of games as a child and read the right sort of books, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1455 // from: 1452.2
  SAY #115570 /* ~*You slide your forehead against her cheek and her neck... Her skin is warm, and her hair fragrant.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1456 // from: 1436.9 1145.6
  SAY #115571 /* ~*She laughs.* Such a glint I see in thine eyes! And one might have thought, after what thou hast been through, thou wouldst be less excitable about maps and tales. But there hideth joy and curiosity within thee, that I think no hardship could extinguish. 'Tis good...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1457 // from: 1198.2
  SAY #115572 /* ~*Dynaheir sits down for a moment, and some fanciful stitching in her dress catches your attention.*~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115573 /* ~*Run your fingers over the stitching.*~ */ GOTO 1458
  IF ~  RandomNum(3,2)
~ THEN REPLY #115573 /* ~*Run your fingers over the stitching.*~ */ GOTO 1459
  IF ~  RandomNum(3,3)
~ THEN REPLY #115573 /* ~*Run your fingers over the stitching.*~ */ GOTO 1460
  IF ~  RandomNum(3,1)
~ THEN REPLY #115574 /* ~*Run your fingers over the stitching, and 'accidentally' touch the enticingly-rounded knee under it.*~ */ GOTO 1461
  IF ~  RandomNum(3,2)
~ THEN REPLY #115575 /* ~*Run your fingers over the stitching, and 'accidentally' touch her bare knee beneath it.*~ */ GOTO 1462
  IF ~  RandomNum(3,3)
~ THEN REPLY #115576 /* ~*Run your fingers over the stitching, and 'inadvertently' stroke the bare, well-rounded knee beneath it.*~ */ GOTO 1463
  IF ~~ THEN REPLY #115577 /* ~Is this a traditional Rashemi pattern, Dynaheir? I have not seen the like here, on the Sword Coast.~ */ GOTO 1465
  IF ~  RandomNum(3,1)
~ THEN REPLY #115578 /* ~*You look at Dynaheir's knee and ankle revealed by the skirts, and imagination adds the remainder of her legs... and a few things besides. You grin and whistle under your breath.*~ */ GOTO 1466
  IF ~  RandomNum(3,2)
~ THEN REPLY #115579 /* ~*You look at Dynaheir's knee and ankle revealed by the skirts, and imagination quickly adds the rest. And a few things besides. You grin and whistle under your breath.*~ */ GOTO 1467
  IF ~  RandomNum(3,3)
~ THEN REPLY #115579 /* ~*You look at Dynaheir's knee and ankle revealed by the skirts, and imagination quickly adds the rest. And a few things besides. You grin and whistle under your breath.*~ */ GOTO 1468
  IF ~  RandomNum(3,1)
~ THEN REPLY #115580 /* ~*You look at Dynaheir's knee and ankle revealed by the skirts, and imagination quickly adds the rest. You feel your cheeks coloring.*~ */ GOTO 1469
  IF ~  RandomNum(3,2)
~ THEN REPLY #115580 /* ~*You look at Dynaheir's knee and ankle revealed by the skirts, and imagination quickly adds the rest. You feel your cheeks coloring.*~ */ GOTO 1470
  IF ~  RandomNum(3,3)
~ THEN REPLY #115581 /* ~*You look at Dynaheir's knee and ankle revealed by the skirts, and imagination quickly adds the rest. You feel your cheeks color and burn.*~ */ GOTO 1471
END

IF ~~ THEN BEGIN 1458 // from: 1457.0
  SAY #115582 /* ~Taking embroidery lessons, <CHARNAME>?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1459 // from: 1457.1
  SAY #115583 /* ~Cold be thy hands...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1460 // from: 1464.2 1463.2 1457.2
  SAY #115584 /* ~*Dynaheir does not appear to notice.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1461 // from: 1462.1 1457.3
  SAY #115585 /* ~*Dynaheir firmly removes your hand from her knee.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1462 // from: 1457.4
  SAY #115586 /* ~*She raises her brows slightly.*~ */
  IF ~~ THEN REPLY #115587 /* ~*This indication of puzzlement is enough to make you blush, and you pull your hand away.*~ */ EXIT
  IF ~~ THEN REPLY #115588 /* ~*You smirk and roguishly raise one brow in response.*~ */ GOTO 1461
  IF ~~ THEN REPLY #115589 /* ~*You give Dynaheir's knee another gentle stroke, freeing it from the last bit of silk, then quickly lean over and kiss it.*~ */ GOTO 1464
END

IF ~~ THEN BEGIN 1463 // from: 1457.5
  SAY #115590 /* ~*Pointedly, Dynaheir moves away.*~ */
  IF ~~ THEN REPLY #115591 /* ~*You sigh.*~ */ EXIT
  IF ~~ THEN REPLY #115592 /* ~*You scratch the back of your head, puzzled.*~ */ EXIT
  IF ~~ THEN REPLY #115593 /* ~*You call after her, ready to apologize.*~ */ GOTO 1460
END

IF ~~ THEN BEGIN 1464 // from: 1462.2
  SAY #115594 /* ~*Dynaheir rises to her feet and stalks away, her hands gripping her skirts tightly. She does not give you a tongue-lashing, though. You do not know if she is angry with you, or confused.*~ */
  IF ~~ THEN REPLY #115591 /* ~*You sigh.*~ */ EXIT
  IF ~~ THEN REPLY #115592 /* ~*You scratch the back of your head, puzzled.*~ */ EXIT
  IF ~~ THEN REPLY #115593 /* ~*You call after her, ready to apologize.*~ */ GOTO 1460
END

IF ~~ THEN BEGIN 1465 // from: 1457.6
  SAY #115595 /* ~*Dynaheir spreads the hem of her skirt between her fingers and looks at the complex curvilinear pattern, with interwoven vines, leaves and flowers - then nods.* Yes, <CHARNAME>, 'tis a traditional pattern. The Tree of Life they call it, and 'tis done in satin stitch, if I am not mistaken. But surely, embroidery can wait. There art many other things we must discuss before advancing to cut velvets, couched pearls and brocades.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1466 // from: 1457.7
  SAY #115596 /* ~I am glad thou dost find things to grin at, in thy current situation. What with thy adopted father murdered, and assassins on thy trail... whistling is just the thing for thee to do.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1467 // from: 1457.8
  SAY #115597 /* ~*Without looking at you, Dynaheir shifts slightly, and her skirts close over her knee.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1468 // from: 1457.9
  SAY #115598 /* ~*Dynaheir looks up at you and frowns.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1469 // from: 1457.10
  SAY #115599 /* ~*Dynaheir looks up, and for a moment her eyes meet yours. A deep blush creeps up her cheeks as well... then she smiles vaguely, and readjusts her skirts.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1470 // from: 1457.11
  SAY #115600 /* ~Why, thou dost blush like a maid, <CHARNAME>. *But you hear no mockery in her voice... In fact, it is almost breathless.* ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1471 // from: 1457.12
  SAY #115601 /* ~*Dynaheir stands up deliberately.* 'Twas enough... resting. ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1472 // from: 1198.3
  SAY #115602 /* ~<CHARNAME>? Art thou daydreaming?~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115603 /* ~*You chase the thoughts away, as every responsible party leader should.*~ */ GOTO 1473
  IF ~  RandomNum(3,2)
~ THEN REPLY #115603 /* ~*You chase the thoughts away, as every responsible party leader should.*~ */ GOTO 1475
  IF ~  RandomNum(3,3)
~ THEN REPLY #115603 /* ~*You chase the thoughts away, as every responsible party leader should.*~ */ GOTO 1475
  IF ~  RandomNum(3,1)
~ THEN REPLY #115604 /* ~*You sigh, and sink your teeth into a piece of flatbread with the determination of a martyr.*~ */ GOTO 1476
  IF ~  RandomNum(3,2)
~ THEN REPLY #115604 /* ~*You sigh, and sink your teeth into a piece of flatbread with the determination of a martyr.*~ */ GOTO 1477
  IF ~  RandomNum(3,3)
~ THEN REPLY #115604 /* ~*You sigh, and sink your teeth into a piece of flatbread with the determination of a martyr.*~ */ GOTO 1491
  IF ~  RandomNum(3,1)
~ THEN REPLY #115605 /* ~*you mutter* Blood and flatbread day in and day out: oh, the horrible reality of adventuring!~ */ GOTO 1477
  IF ~  RandomNum(3,2)
~ THEN REPLY #115605 /* ~*you mutter* Blood and flatbread day in and day out: oh, the horrible reality of adventuring!~ */ GOTO 1477
  IF ~  RandomNum(3,3)
~ THEN REPLY #115605 /* ~*you mutter* Blood and flatbread day in and day out: oh, the horrible reality of adventuring!~ */ GOTO 1491
  IF ~~ THEN REPLY #115606 /* ~Actually, yes. About food, dammit!~ */ GOTO 1476
END

IF ~~ THEN BEGIN 1473 // from: 1472.0
  SAY #115607 /* ~This hardened expression suits thee well, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1474 // from:
  SAY #115608 /* ~Forgive me if I interfered with thy reverie, my lord.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1475 // from: 1472.2 1472.1
  SAY #115609 /* ~It brings cheer to mine heart to see thee recover thy spirit.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1476 // from: 1472.9 1472.3
  SAY #115610 /* ~My poor hero. Thou must be starving, by our thin fare.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1477 // from: 1491.2 1472.7 1472.6 1472.4
  SAY #115611 /* ~*Dynaheir produces a small pouch.* I have some dried berries here, <CHARNAME>. Wouldst thou... dost thou want any?~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #115612 /* ~Only if we share...~ */ GOTO 1478
  IF ~  RandomNum(3,2)
~ THEN REPLY #115612 /* ~Only if we share...~ */ GOTO 1479
  IF ~  RandomNum(3,3)
~ THEN REPLY #115612 /* ~Only if we share...~ */ GOTO 1485
  IF ~~ THEN REPLY #115613 /* ~No, no. I was acting like a big baby, that's all.~ */ GOTO 1486
  IF ~~ THEN REPLY #115614 /* ~Yes, thank you.~ */ GOTO 1487
END

IF ~~ THEN BEGIN 1478 // from: 1477.0
  SAY #115615 /* ~*Dynaheir spills the berries on her palm and diligently divides them into two equal shares.~ */
  IF ~~ THEN REPLY #115616 /* ~*You eat your berries, picking them one by one from her hand. You try to prolong the pleasure, enjoying both the taste and Dynaheir's closeness.*~ */ EXIT
  IF ~~ THEN REPLY #115617 /* ~*You close Dynaheir's fingers over the berries.* They are yours. Forgive me my silly tantrum, lady.*~ */ EXIT
END

IF ~~ THEN BEGIN 1479 // from: 1477.1
  SAY #115618 /* ~*Dynaheir spills the berries on her palm and diligently divides them into two equal shares. But there is an odd number of them, and one berry remains right in the middle, halfway between the two piles.*~ */
  IF ~~ THEN REPLY #115619 /* ~*Move that lonely berry towards Dynaheir's pile.*~ */ GOTO 1480
  IF ~  RandomNum(3,1)
~ THEN REPLY #115620 /* ~*You finish your half.* We decided to share, no? *You lift the last berry with your lips.*~ */ GOTO 1482
  IF ~  RandomNum(3,2)
~ THEN REPLY #115621 /* ~*You finish your half.* Did we not decide to share? *You pick up the last berry with your lips.*~ */ GOTO 1481
  IF ~  RandomNum(3,3)
~ THEN REPLY #115622 /* ~*You finish your half.* We decided to share, remember? *You pick the last berry with your lips.*~ */ GOTO 1481
  IF ~~ THEN REPLY #115623 /* ~*You take the berry for yourself. The Nine Hells, it's only a berry!*~ */ EXIT
END

IF ~~ THEN BEGIN 1480 // from: 1479.0
  SAY #115624 /* ~*Dynaheir moves it back to your side.*~ */
  IF ~~ THEN REPLY #115625 /* ~Do I have to stuff it down your throat, woman? Eat the damn berry!~ */ GOTO 1483
  IF ~~ THEN REPLY #115626 /* ~*You pick up the berry and hold it up to Dynaheir's lips.* Just one more, m'lady.~ */ GOTO 1484
  IF ~  RandomNum(3,1)
~ THEN REPLY #115627 /* ~We have decided to share, have we not? *You pick up the last berry with your lips.*~ */ GOTO 1482
  IF ~  RandomNum(3,2)
~ THEN REPLY #115628 /* ~We decided to share, didn't we? *You take the last berry between your lips, and wait.*~ */ GOTO 1481
  IF ~  RandomNum(3,3)
~ THEN REPLY #115629 /* ~We are sharing, aren't we? *You grasp her outstretched hand, take the last berry between your lips, and look at her hopefully.*~ */ GOTO 1481
  IF ~~ THEN REPLY #115623 /* ~*You take the berry for yourself. The Nine Hells, it's only a berry!*~ */ EXIT
END

IF ~~ THEN BEGIN 1481 // from: 1480.4 1480.3 1479.3 1479.2
  SAY #115630 /* ~*Dynaheir blushes, laughs and waves her hands at you, as if you are some sort of apparition. There is nothing to do but swallow the berry.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1482 // from: 1480.2 1479.1
  SAY #115631 /* ~*Dynaheir lifts herself up on tiptoes, and pulls the berry from your lips with hers.* 'Tis quite tasty... *she whispers*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1483 // from: 1480.0
  SAY #115632 /* ~Tsk, tsk... thy nerves art all on edge. *Dynaheir turns away and leaves... but not before carefully putting the berry back into the pouch.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1484 // from: 1480.1
  SAY #115633 /* ~*Dynaheir takes the berry from you with her fingers and smiles.* Why, thank you.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1485 // from: 1477.2
  SAY #115634 /* ~To tell thee the truth, I am not hungry. *Dynaheir stuffs the pouch into your pack awkwardly.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1486 // from: 1477.3
  SAY #115635 /* ~As thou sayeth, but if thou doth want something other than flatbread, just ask... ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1487 // from: 1477.4
  SAY #115636 /* ~*Dynaheir watches you eat, and smiles.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1488 // from: 1491.0
  SAY #115637 /* ~Ah, be grateful that thou dost not travel with one of my sisters, Serella. She would'st always say that all food would taste good if one adds horseradish sauce to it. Needless to say that we had to suffer horseradish on everything on the days she cooked. And if one did not clean her plate, why, Serella would just add more horseradish and wait patiently until thou wert finished.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1489 // from: 1491.1
  SAY #115638 /* ~As thou wish.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1490 // from: 1491.7 1491.6 1491.4
  SAY #115639 /* ~Had'st thou been conferring with Xan again, <CHARNAME>? Truly, ye two art bad influence on one another.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1491 // from: 1472.8 1472.5
  SAY #115640 /* ~*she smiles* I think we will be passing a village or town soon enough, <CHARNAME>.~ */
  IF ~~ THEN REPLY #115641 /* ~*mutter* Better sooner than later! This stuff tastes like thatch!~ */ GOTO 1488
  IF ~~ THEN REPLY #115642 /* ~*irritably* I know, I know. Now let me be!~ */ GOTO 1489
  IF ~  RandomNum(2,1)
!InParty("xan")
~ THEN REPLY #115643 /* ~*sigh* You are not helping, merely augmenting my suffering. This stomach wrenching grub is difficult to endure as it is, without being reminded of the gourmet pleasures that civilization has to offer.~ */ GOTO 1477
  IF ~  RandomNum(2,2)
!InParty("xan")
~ THEN REPLY #115643 /* ~*sigh* You are not helping, merely augmenting my suffering. This stomach wrenching grub is difficult to endure as it is, without being reminded of the gourmet pleasures that civilization has to offer.~ */ EXIT
  IF ~  RandomNum(4,1)
InParty("xan")
~ THEN REPLY #115643 /* ~*sigh* You are not helping, merely augmenting my suffering. This stomach wrenching grub is difficult to endure as it is, without being reminded of the gourmet pleasures that civilization has to offer.~ */ GOTO 1490
  IF ~  RandomNum(4,2)
InParty("xan")
~ THEN REPLY #115643 /* ~*sigh* You are not helping, merely augmenting my suffering. This stomach wrenching grub is difficult to endure as it is, without being reminded of the gourmet pleasures that civilization has to offer.~ */ GOTO 1492
  IF ~  RandomNum(4,3)
InParty("xan")
~ THEN REPLY #115643 /* ~*sigh* You are not helping, merely augmenting my suffering. This stomach wrenching grub is difficult to endure as it is, without being reminded of the gourmet pleasures that civilization has to offer.~ */ GOTO 1490
  IF ~  RandomNum(4,4)
InParty("xan")
~ THEN REPLY #115643 /* ~*sigh* You are not helping, merely augmenting my suffering. This stomach wrenching grub is difficult to endure as it is, without being reminded of the gourmet pleasures that civilization has to offer.~ */ GOTO 1490
END

IF ~~ THEN BEGIN 1492 // from: 1491.5
  SAY #115644 /* ~Xan, I can see that thou long to put a word in the edgewise.~ */
  IF ~~ THEN EXTERN ~_XANJ~ 988
END

IF ~~ THEN BEGIN 1493 // from:
  SAY #115646 /* ~I chose the third, Xan.~ */
  IF ~~ THEN EXTERN ~_XANJ~ 989
END

IF ~~ THEN BEGIN 1494 // from:
  SAY #115648 /* ~We will not die for a while, yet.~ */
  IF ~~ THEN EXTERN ~_XANJ~ 990
END

IF ~~ THEN BEGIN 1495 // from:
  SAY #115650 /* ~Small is better than none.~ */
  IF ~~ THEN EXTERN ~_XANJ~ 991
END
