// creator  : weidu.exe (version 23100)
// argument : _DESSLO.DLG
// game		 : .
// source	 : ./override/_DESSLO.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_DESSLO~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #2 /* Triggers after states #: 11 12 even though they appear after this state */
~True()
~ THEN BEGIN 0 // from:
  SAY #86343 /* ~Well, a busy day for me today indeed.  Strange noises throughout the night, and now a plethora of people strolling about the wood.  You do look a touch more hospitable than the last two I met though.  Well met, stranger.  I am called Kolssed.~ */
  IF ~~ THEN REPLY #86344 /* ~Stand away from me!  I've very little trust left after last night's events, and I'll not waste any on you!~ */ GOTO 8
  IF ~~ THEN REPLY #86345 /* ~Could you help me?  My foster father and I were attacked last eve, and now I'm not sure where to go.~ */ GOTO 9
  IF ~~ THEN REPLY #86346 /* ~I would have your assistance.  I was ambushed in the night and I require whatever you can give.~ */ GOTO 2
  IF ~~ THEN REPLY #86347 /* ~You saw two people in the wood?  I was told to meet some friends at the Friendly Arm Inn.  Perhaps they and the ones you met are one in the same.~ */ GOTO 1
  IF ~ReactionGT(LastTalkedToBy,HOSTILE_UPPER)
~ THEN REPLY #86348 /* ~Why are you in the woods?  I have heard nothing but how dangerous they are.~ */ GOTO 5
  IF ~ReactionLT(LastTalkedToBy,NEUTRAL_LOWER)
~ THEN REPLY #86348 /* ~Why are you in the woods?  I have heard nothing but how dangerous they are.~ */ GOTO 6
  IF ~Global("X#ImoenKolssed1","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#ImoenKolssed1","GLOBAL",1)~ EXTERN ~_IMOEN2~ 146
END

IF ~~ THEN BEGIN 1 // from: 6.0 5.0 0.3
  SAY #86349 /* ~I doubt these are the ones you seek.  They do not seem the friendly type, and are far afield of the Inn.  If you wish to meet them, I left them not a moment ago just up the road.  You will have to pass them anyway if you wish to go to the Friendly Arm.  There is a crossroads a ways to the east and the Inn is north of that.~ */
  IF ~~ THEN REPLY #86350 /* ~Thanks for your time.  I shall be on my way.~ */ GOTO 4
  IF ~~ THEN REPLY #86345 /* ~Could you help me?  My foster father and I were attacked last eve, and now I'm not sure where to go.~ */ GOTO 2
END

IF ~~ THEN BEGIN 2 // from: 10.1 9.1 8.0 6.1 5.1 1.1 0.2
  SAY #86351 /* ~I have little to give besides advice and good will.  Make friends where you can, as traveling alone is almost certain death.  You will want to surround yourself with like-minded companions, lest you risk making enemies in your own party.  Aside from this little tidbit of wisdom, I'd say you're on your own.  Luck be with you.~ */
  IF ~~ THEN REPLY #86352 /* ~To you as well.~ */ GOTO 4
  IF ~~ THEN REPLY #86353 /* ~Thanks for nothing.~ */ GOTO 3
  IF ~Global("X#ImoenKolssed2","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#ImoenKolssed2","GLOBAL",1)~ EXTERN ~_IMOEN2~ 147
END

IF ~~ THEN BEGIN 3 // from: 2.1
  SAY #86354 /* ~Tsk.  Not a very promising start.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 9.0 2.0 1.0
  SAY #86355 /* ~Fare thee well, as they say.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 5 // from: 0.4
  SAY #86356 /* ~Me?  Oh, I'm a hermit.  Well, I'm rather new at it actually, and I haven't quite got the isolation bit down yet.  Too much of a people-person, I suppose.  Used to be a merchant in Nashkel I did, but lost everything due to the iron shortage.  Been wandering the woods for a while now and it's been rather relaxing, I must say.  Aside from eluding the occasional bandit, that is.  I'm generally left alone because I have nothing of value.~ */
  IF ~~ THEN REPLY #86357 /* ~What of the two people you saw?  I was to seek friends at the Friendly Arm Inn. Perhaps these were them?~ */ GOTO 1
  IF ~~ THEN REPLY #86358 /* ~Could you assist me?  My foster father and I were attacked last eve, and now I'm not sure where to go.~ */ GOTO 2
  IF ~~ THEN REPLY #86359 /* ~Then I've not the time for you.  Leave me.~ */ GOTO 7
END

IF ~~ THEN BEGIN 6 // from: 0.5
  SAY #86360 /* ~I must apologize, but your interest makes me a touch uncomfortable.  Suffice to say that I lost my livelihood due to the iron shortage, and now I take solace in the normally quiet woods.  I am left alone because I carry nothing of value.~ */
  IF ~~ THEN REPLY #86357 /* ~What of the two people you saw?  I was to seek friends at the Friendly Arm Inn. Perhaps these were them?~ */ GOTO 1
  IF ~~ THEN REPLY #86358 /* ~Could you assist me?  My foster father and I were attacked last eve, and now I'm not sure where to go.~ */ GOTO 2
  IF ~~ THEN REPLY #86359 /* ~Then I've not the time for you.  Leave me.~ */ GOTO 7
END

IF ~~ THEN BEGIN 7 // from: 10.0 9.2 8.1 6.2 5.2
  SAY #86361 /* ~As you would have it.  I wish you luck.  You're certainly going to need it.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 8 // from: 0.0
  SAY #86362 /* ~Well, I imagine you're either the cause or a victim of the carnage I heard to the north last night then.  It's a shame what the iron shortage has done to people's manners.  You would do well to treat people you meet with a touch more respect, at least until you determine if they're a threat or not.  You'll not get far if don't make friends, though there are a couple of fellows on the road to the east that would suit your demeanor quite nicely, I am sure.~ */
  IF ~~ THEN REPLY #86363 /* ~I apologize for the outburst, but I am in dire straits.  Can you help me?~ */ GOTO 2
  IF ~~ THEN REPLY #86364 /* ~If I wished your opinion I would have asked for it.  Leave me.~ */ GOTO 7
END

IF ~~ THEN BEGIN 9 // from: 0.1
  SAY #86365 /* ~The carnage to the north must be the aftermath of your little skirmish then.  I am most assuredly sorry about your predicament, though there be little I can do for you.  I've nothing of serviceable value to impart, except common sense and a few directions.  A ways east of here you should find a crossroads.  North of there is the Friendly Arm Inn, and south is the town of Beregost.  Both can offer shelter, though rates at the Friendly Arm are likely better.  It is a friendlier atmosphere for the young adventurer as well.  Staying close to the roads will make your journey safer, but that will depend on where you are heading as well.  I cannot accompany you, though there were a pair of travelers not far up the road.  They might offer assistance, but I would be wary of the cost.  I didn't like the look of them, myself.~ */
  IF ~~ THEN REPLY #86366 /* ~I thank you for your time.  Good luck in your travels.~ */ GOTO 4
  IF ~~ THEN REPLY #86367 /* ~Can you do nothing else?  I could use any help.~ */ GOTO 2
  IF ~~ THEN REPLY #86368 /* ~If all you can offer is mere directions, I have no time for you.  Leave me.~ */ GOTO 7
END

IF ~~ THEN BEGIN 10 // from:
  SAY #86369 /* ~I have no doubt such a harsh request is backed by threats of violence.  No matter, for I have little to give besides advice and good will, misplaced though it may be.  I imagine you're either the cause or a victim of the carnage I heard to the north last night then.  It's a shame what the iron shortage has done to people's manners.  You would do well to treat people you meet with a touch more respect, at least until you determine if they're a threat or not.  You'll not get far if don't make friends, though there are a couple of fellows on the road to the east that would suit your demeanor quite nicely, I am sure.~ */
  IF ~~ THEN REPLY #86364 /* ~If I wished your opinion I would have asked for it.  Leave me.~ */ GOTO 7
  IF ~~ THEN REPLY #86370 /* ~I apologize for my demeanor, but I am in dire straits.  Can you help me?~ */ GOTO 2
END

IF WEIGHT #0 ~InParty("xzar")
~ THEN BEGIN 11 // from:
  SAY #86371 /* ~Keep away, brigands! A hermit needs his peace.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END

IF WEIGHT #1 ~InParty("montaron")
~ THEN BEGIN 12 // from:
  SAY #86371 /* ~Keep away, brigands! A hermit needs his peace.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END
