// creator  : weidu.exe (version 23100)
// argument : _HEPHIS.DLG
// game		 : .
// source	 : ./override/_HEPHIS.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_HEPHIS~

IF ~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #75273 /* ~Ninety-nine tankards of ale on the wall,
Ninety-nine tankards of ale!
Take one down and pass it around...
Ninety-eight tankards of ale on the wall!~ */
  IF ~~ THEN EXIT
END

IF ~NumberOfTimesTalkedTo(1)
~ THEN BEGIN 1 // from:
  SAY #75274 /* ~Seventy-six tankards of ale on the wall,
seventy-six tankards of ale!
Take one down and pass it around...
Seventy-five tankards of ale on the wall!~ */
  IF ~~ THEN EXIT
END

IF ~NumberOfTimesTalkedTo(2)
~ THEN BEGIN 2 // from:
  SAY #75275 /* ~Thirty-eight tankards of ale on the wall,
Thirty-eight tankards of ale!
Take one down and pass it around...
Thirty-seven tankards of ale on the wall!~ */
  IF ~~ THEN EXIT
END

IF ~NumberOfTimesTalkedTo(3)
~ THEN BEGIN 3 // from:
  SAY #75276 /* ~Two tankards of ale on the wall,
Two tankards of ale!
Take one down and pass it around...
One tankard of ale on the wall!~ */
  IF ~~ THEN EXIT
END

IF ~NumberOfTimesTalkedTo(4)
~ THEN BEGIN 4 // from:
  SAY #75277 /* ~One tankard of ale on the wall,
One last tankard of ale!
Take one down and pass it around and...

Will you stop pestering me, already, dammit? Honestly, you people are damned nigh impossible to handle, some days! Now where was I?~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END
