// creator  : weidu.exe (version 23100)
// argument : RECKON.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~RECKON~

IF ~True()~ THEN BEGIN 0 // from:
  SAY #61395 /* ~Hello there. More adventuring fools looking to wander off in the Underdark, eh?  Well, let's have a look at you, then.~ */
  IF ~XPGT(Player1,2000000)~ THEN GOTO 1
  IF ~XPLT(Player1,2000001)~ THEN GOTO 2
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #61396 /* ~Yeah, yeah I suppose you look tough enough to poke around ahead. Careful though; this area is off to the side for a reason.~ */
  IF ~~ THEN REPLY #61398 /* ~Thanks for the warning, though what is your interest in my survival?~ */ GOTO 3
  IF ~~ THEN REPLY #61399 /* ~What business is it of yours if I go this way or not?~ */ GOTO 3
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #61397 /* ~Oh, no, no, you need more experience in adventuring before taking this particular path. It is off to the side for a reason, you know.~ */
  IF ~~ THEN REPLY #61401 /* ~Thanks for the warning, but what is your interest in my survival?~ */ GOTO 3
  IF ~~ THEN REPLY #61402 /* ~And just who are you to tell me where I'm strong enough to go?~ */ GOTO 3
END

IF ~~ THEN BEGIN 3 // from: 2.1 2.0 1.1 1.0
  SAY #61403 /* ~I'm just a friendly stranger who has heard one too many hero complain that they didn't know what they were getting into. Take it for what it's worth. Farewell.~ */
  IF ~~ THEN DO ~EscapeArea()~ EXIT
END
