// creator  : weidu.exe (version 23100)
// argument : GRSKEL1.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~GRSKEL1~ 1 // non-zero flags may indicate non-pausing dialogue

IF ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #27040 /* ~Ahhhh... fleshling!  This is OUR land in the evening... this is no place for such as YOU!!~ */
  IF ~~ THEN GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #27041 /* ~DESTROY THE FLESHLING!!~ */
  IF ~~ THEN DO ~Enemy()
CreateCreature("grskel2",[995.3264],10)
CreateCreature("grskel2",[1057.3131],10)~ EXIT
END
