// creator  : weidu.exe (version 23600)
// argument : SHADOW2.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~SHADOW2~

IF ~  NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #16966 /* ~Hey there, folks. I assume Husam sent ya. Well, ya better hurry, there ain't much time to dawdle. Just follow me, I'll show ya the entrance to the palace.~ */
  IF ~~ THEN DO ~MoveToPoint([593.1777])
~ EXIT
END
