// creator  : weidu.exe (version 23100)
// argument : JAHEIP.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~JAHEIP~

IF ~False()~ THEN BEGIN 0 // from:
  SAY #16097 /* ~Relax, <CHARNAME>, I will not be gone long.  Please, I will explain when I return. I... I do not wish to be apart from you too long.  I will return when I can.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~False()~ THEN BEGIN 1 // from:
  SAY #16098 /* ~Try not to worry, <CHARNAME>, I can take care of myself.  I will return as soon as possible.  I have obligations elsewhere that must be attended to.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~False()~ THEN BEGIN 2 // from:
  SAY #16099 /* ~I have obligations elsewhere. Worry not, I will return shortly. You will survive without me for a time.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~False()~ THEN BEGIN 3 // from:
  SAY #16100 /* ~And what is this about, Jaheira? Should I be concerned? If something is wrong and I can help...~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~!Dead("Khalid")
~ THEN BEGIN 4 // from:
  SAY #16101 /* ~Who is this wench, and why does she think she can split us up so easily? We've not the time for this.~ */
  IF ~~ THEN REPLY #16106 /* ~Yer a heartless piece o' bronze, ye are!~ */ DO ~~ GOTO 8
  IF ~~ THEN REPLY #16108 /* ~Yer a saint, fer sure, me mate.  Me wife will sing yer praises, as will I.~ */ DO ~~ GOTO 6
END

IF ~Dead("Khalid")
~ THEN BEGIN 5 // from:
  SAY #16102 /* ~Very well.  I will assist you.~ */
  IF ~~ THEN REPLY #16107 /* ~Ach, don' worry, mate.  'Tis the same for all here in th' slums.~ */ DO ~~ GOTO 7
  IF ~~ THEN REPLY #16109 /* ~Teleport~ */ DO ~~ GOTO 6
END

IF ~~ THEN BEGIN 6 // from: 5.1 4.1
  SAY #16103 /* ~I will not abide hearing of ill children who cannot be helped.  Here, sir, take 5 gold and buy the child's medicine.~ */
  IF ~~ THEN DO ~ActionOverride("Khalid",ChangeAIScript("",DEFAULT))
ActionOverride("Khalid",LeaveParty())
ActionOverride("Khalid",SetDialog("KhaliP"))
~ EXIT
END

IF ~~ THEN BEGIN 7 // from: 5.0
  SAY #16104 /* ~I certainly wish I could assist you, alas I cannot.~ */
  IF ~~ THEN DO ~JoinParty()
~ EXIT
END

IF ~~ THEN BEGIN 8 // from: 4.0
  SAY #16105 /* ~A likely story.  Begone with you!~ */
  IF ~~ THEN DO ~ActionOverride("Khalid",JoinParty())
JoinParty()
~ EXIT
END
