// creator  : weidu.exe (version 23100)
// argument : _NOBL4.DLG
// game		 : .
// source	 : ./override/_NOBL4.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_NOBL4~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #2 /* Triggers after states #: 7 9 even though they appear after this state */
~NumberOfTimesTalkedTo(0)
!Dead("noblewoman4")
~ THEN BEGIN 0 // from:
  SAY #86165 /* ~Step up to the heat, young one.  You'll NEED a good fire to warm the chill stares of those monks.  Most inhospitable, they are.  Isn't that so, Lovey?~ */
  IF ~~ THEN EXTERN ~_NOBW4~ 0
END

IF ~~ THEN BEGIN 1 // from: _NOBW4:1.0
  SAY #86176 /* ~It's worth a try my dear, although our clothes may only be the half of it.  They certainly couldn't react any worse than they have.  I thank you for the suggestion <<CHARNAME>> and for putting it tactfully.  Good eve to you.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: _NOBW4:0.2
  SAY #86177 /* ~I am quite sure we meant no insult.  'Tis just that we have come a long way to be treated in such an unwelcome manner.  I would think the value of the entrance fee should buy you a touch more than a night at the Inn and a glaring stare as you flip through the odd tome.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from: _NOBW4:2.0
  SAY #86178 /* ~Indeed, Lovey.  You may have lived here <CHARNAME>, but from your tone I wager you've forgotten much of the tact they should have taught.  Leave us please.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: _NOBW4:0.3
  SAY #86179 /* ~I shouldn't answer that, Lovey.  Seems as though this scoundrel might be trying to get a bit too familiar.  Sizing up the potential loot, I should think.  Best that you move along, lest the local constabulary gets involved.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: _NOBW4:3.0
  SAY #86180 /* ~A capital idea, Lovey.  Perhaps I should do the same?  Leave the finery under lock and key whilst we brush up on our reading?  I can think of no safer a place than here.  I doubt very much that a scoundrel would pay the book fee into this place to burgle the Inn.  Laughable!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 6 // from: _NOBW4:0.5
  SAY #86181 /* ~Perhaps.  But if they wish no one to enter it is a simple matter of not letting anyone enter at all.  'Twould certainly be a shame if they did, though.  Such a storehouse of knowledge has limited use if no one can use the stored knowledge.  Ah well... 'tis cozy enough here by the fire to wash away any troubles I otherwise have with the place.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 7 // from:
  SAY #86182 /* ~It is obvious what you need my good friend.  Living in this library fortress must leave you with little in the way of monetary funds.  Here, take this 20 gold; It is but a trifle to me, but I'm sure it'll put you on the right track.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 8 // from:
  SAY #86183 /* ~I think you should be going before you end up scaring the missus.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #1 ~True()
~ THEN BEGIN 9 // from:
  SAY #86184 /* ~I'm sorry, but my wife and I would like some time alone; isn't that right lovey?~ */
  IF ~~ THEN EXIT
END
