// creator  : weidu.exe (version 23100)
// argument : _MTBE10.DLG
// game		 : .
// source	 : ./override/_MTBE10.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_MTBE10~

IF ~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #75408 /* ~Who?  Oh... forgive my disposition, but we were expecting some overdue friends.  Mr. Colquatle will be most disappointed.  Please do not bother him.~ */
  IF ~~ THEN EXIT
END

IF ~NumberOfTimesTalkedTo(1)
~ THEN BEGIN 1 // from:
  SAY #75409 /* ~I doubt you will get much of a warm reception here.  Mr. Coquatle is in quite a state.~ */
  IF ~~ THEN EXIT
END

IF ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 2 // from:
  SAY #75410 /* ~I'm sure Mr. Colquatle would find you the most enjoyable guest.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from:
  SAY #75411 /* ~You've made no friends here!  Move along!~ */
  IF ~~ THEN EXIT
END
