// creator  : weidu.exe (version 23100)
// argument : _TUTH.DLG
// game		 : .
// source	 : ./override/_TUTH.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_TUTH~

IF ~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #78971 /* ~Not to insult your demeanor on our first meeting, but I've met more considerate creatures in the darkest of dungeons.  You had best have a good explanation for this intrusion.  We were assured that these rooms were to be private.~ */
  IF ~~ THEN REPLY #78972 /* ~I don't care what you were assured.  If I wish to interrupt you, I will.~ */ GOTO 1
  IF ~~ THEN REPLY #78973 /* ~My apologies.  I will leave directly.~ */ GOTO 3
  IF ~~ THEN REPLY #78974 /* ~This is a long way to come for privacy.  What might you be talking about here today that's so sensitive?~ */ GOTO 4
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #78975 /* ~I've been to Amn and back dozens of times, but I've never met a creature so determined to die.  Well, perhaps one other, though you are more likely to succeed than he.  Leave now, while you are still able.~ */
  IF ~~ THEN EXIT
END

IF ~True()
~ THEN BEGIN 2 // from:
  SAY #78976 /* ~I gave fair warning, as any gentleman would, and you still squandered your chance to leave gracefully.  Now, we must force you to leave in the most unpleasant manner.~ */
  IF ~~ THEN DO ~ActionOverride("kestor",Enemy())
ActionOverride("rieltar",Enemy())
ActionOverride("bruno",Enemy())
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.1
  SAY #78977 /* ~Save your nice apologies for someone who will reply in kind.  Just go.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.2
  SAY #78978 /* ~Likely you are just compensating for a lonely childhood, but now is not the time to go seeking attention.  Leave us be.~ */
  IF ~~ THEN EXIT
END
