// creator  : weidu.exe (version 23100)
// argument : SENGUA03.DLG
// game		 : .
// source	 : ./override/SENGUA03.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~SENGUA03~

IF ~True()~ THEN BEGIN 0 // from:
  SAY #67473 /* ~So you are the one who has caused so much trouble...  I must admit, I am not impressed.~ */
  IF ~~ THEN REPLY #67474 /* ~I am here for Sendai.  Stand aside or die!~ */ GOTO 1
  IF ~~ THEN REPLY #67475 /* ~Does Sendai think she can stop me by constantly throwing these pathetic slaves in my way?~ */ GOTO 1
  IF ~~ THEN REPLY #67476 /* ~We'll see how impressed you are when you lie dying at my feet!~ */ GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.2 0.1 0.0
  SAY #67477 /* ~Your slaughter-filled progress has greatly alarmed my Mistress.  If I defeat you my reward will be truly worthwhile.~ */
  IF ~~ THEN EXTERN ~SENBEH01~ 0
END

IF ~~ THEN BEGIN 2 // from: SENBEH01:9.0
  SAY #67479 /* ~You... speak the truth, my mono-ocular friend.  I would rather claim the credit for such a deed myself.  Have you a suggestion?~ */
  IF ~~ THEN EXTERN ~SENBEH01~ 1
END

IF ~~ THEN BEGIN 3 // from: SENBEH01:2.0 SENBEH01:1.0
  SAY #67484 /* ~If you do not agree my archers will slay you where you stand.  I am afraid you have little choice.~ */
  IF ~~ THEN REPLY #67488 /* ~It seems I don't have much choice.  Okay, let's get this over with.~ */ EXTERN ~SENBEH01~ 3
  IF ~~ THEN REPLY #67489 /* ~How do I know you won't just betray me if you lose?~ */ EXTERN ~SENBEH01~ 2
  IF ~~ THEN REPLY #67516 /* ~Forget it!  Let your archers do their worst.~ */ GOTO 5
END

IF ~~ THEN BEGIN 4 // from: SENBEH01:3.0
  SAY #67490 /* ~Cast your spell, beholder.  We shall begin immediately.  <CHARNAME>... prepare yourself.~ */
  IF ~~ THEN REPLY #67491 /* ~Fine.  Let's get this over with.~ */ DO ~ActionOverride("senbeh01",DialogueInterrupt(FALSE))
SetGlobal("EgeissagFightPlayer1","GLOBAL",1)
StartCutSceneMode()
ClearAllActions()
StartCutScene("cut232a")~ EXIT
END

IF ~~ THEN BEGIN 5 // from: 3.2
  SAY #67519 /* ~*SIGH*. As you wish.  Open fire.~ */
  IF ~~ THEN DO ~SetGlobal("TurnHostile","AR6106",1)
Enemy()~ EXIT
END

IF ~~ THEN BEGIN 6 // from: SENBEH01:0.0
  SAY #70448 /* ~Eh?  Why do you address me as such, beholder?  You have a most peculiar attitude... I shall have to report it to the mistress soon.~ */
  IF ~~ THEN EXTERN ~SENBEH01~ 8
END

IF ~~ THEN BEGIN 7 // from: SENBEH01:8.0
  SAY #70450 /* ~Hmph.  That may not necessarily happen.~ */
  IF ~~ THEN EXTERN ~SENBEH01~ 9
END
