// creator  : weidu.exe (version 23100)
// argument : DREAM1.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~DREAM1~

IF ~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #34530 /* ~A dream. A dream of many things, of friends and family. These things always mean something...~ [DREAM1A3] */
  IF ~~ THEN GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #34531 /* ~Don't they?~ [DREAM1A4] */
  IF ~~ THEN DO ~ClearAllActions()
StartCutSceneMode()
StartCutScene("Cut28b")
~ EXIT
END

IF ~NumTimesTalkedTo(1)
~ THEN BEGIN 2 // from:
  SAY #34532 /* ~Do you remember these doors? I remember... I think...~ [DREAM1A5] */
  IF ~~ THEN GOTO 3
END

IF ~~ THEN BEGIN 3 // from: 2.0
  SAY #34533 /* ~Yes, this was my home for so long, but it is too late to go back. They wouldn't have you now. They wouldn't have me. Had no use...~ [DREAM1A6] */
  IF ~~ THEN GOTO 4
END

IF ~~ THEN BEGIN 4 // from: 3.0
  SAY #34534 /* ~Someone else does. He wants something. I... I don't know why. Those in the cowls don't even know. Why don't I know?~ [DREAM1A7] */
  IF ~~ THEN DO ~ClearAllActions()
StartCutSceneMode()
StartCutScene("Cut28c")
~ EXIT
END

IF ~NumTimesTalkedTo(2)
~ THEN BEGIN 5 // from:
  SAY #34535 /* ~Do you remember Gorion? Or the others? I think I do. They were... no... wait...~ [DREAM1A8] */
  IF ~~ THEN GOTO 6
END

IF ~~ THEN BEGIN 6 // from: 5.0
  SAY #34536 /* ~They were the guidance, and there was much more to learn, but it's too late now. They are so far away...~ [DREAM1A9] */
  IF ~~ THEN GOTO 7
END

IF ~~ THEN BEGIN 7 // from: 6.0
  SAY #34537 /* ~You are far away... Too far away to help... Why? Memories should stay... but he digs deeper... pushes everything aside...~ [DREAM1B1] */
  IF ~~ THEN GOTO 8
END

IF ~~ THEN BEGIN 8 // from: 7.0
  SAY #34538 /* ~I don't remember any of you.~ [DREAM1B2] */
  IF ~~ THEN DO ~ClearAllActions()
StartCutSceneMode()
StartCutScene("Cut28d")
~ EXIT
END

IF ~NumTimesTalkedTo(3)
~ THEN BEGIN 9 // from:
  SAY #34542 /* ~Do you remember Sarevok? Or any other? I... I don't know...~ [DREAM1B3] */
  IF ~~ THEN GOTO 10
END

IF ~~ THEN BEGIN 10 // from: 9.0
  SAY #34543 /* ~They sought your death, and mine. They seemed so important at the time, but I... I don't remember them at all. Something else is...
~ [DREAM1B4] */
  IF ~~ THEN GOTO 11
END

IF ~~ THEN BEGIN 11 // from: 10.0
  SAY #34544 /* ~Something else is more dangerous... Closer... I can feel it...~ [DREAM1B5] */
  IF ~~ THEN DO ~ClearAllActions()
StartCutSceneMode()
StartCutScene("Cut28e")
~ EXIT
END

IF ~NumTimesTalkedTo(4)
~ THEN BEGIN 12 // from:
  SAY #34546 /* ~Do you remember... me? I... I can almost see... I want to, but I... too late. You will come too late...~ [DREAM1B6] */
  IF ~~ THEN DO ~ClearAllActions()
StartCutSceneMode()
StartCutScene("Cut28f")
~ EXIT
END
