// creator  : weidu.exe (version 23100)
// argument : _SHARTJ.DLG
// game		 : .
// source	 : ./override/_SHARTJ.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_SHARTJ~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF ~~ THEN BEGIN 0 // from:
  SAY #81047 /* ~Why are you doing this, Angelo?~ */
  IF ~~ THEN EXTERN ~_ANGELO~ 5
END

IF ~~ THEN BEGIN 1 // from:
  SAY #81048 /* ~Your daughter is who speaks to you, Angelo; or have you somehow forgotten?~ */
  IF ~~ THEN EXTERN ~_ANGELO~ 6
END

IF WEIGHT #45 /* Triggers after states #: 4 9 20 33 45 53 59 60 61 62 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#JCleanSharteel","GLOBAL",1)
~ THEN BEGIN 2 // from:
  SAY #81049 /* ~Ah, I'm finally released from this infernal duty! I swear by every god in a million pantheons that I will NEVER lose a duel to another overly masculine thug in my life.~ */
  IF ~~ THEN DO ~LeaveParty()
EscapeArea()
~ EXIT
END

IF WEIGHT #46 /* Triggers after states #: 4 9 20 33 45 53 59 60 61 62 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#JCleanSharteel","GLOBAL",1)
~ THEN BEGIN 3 // from:
  SAY #81050 /* ~Damn it, you lose one well-fought duel to an oafish lout of a man and you get attached. I almost hate to say it but you've earned my respect.~ */
  IF ~~ THEN DO ~LeaveParty()
SetDialogue("_SHARTP")
~ EXIT
END

IF WEIGHT #35 /* Triggers after states #: 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#ShLowReputation","GLOBAL",1)
~ THEN BEGIN 4 // from:
  SAY #95318 /* ~I took this group for cowards and fools. But I confess, I am enjoying myself. Our actions are profitable and bloody. Your leadership keeps the men in line. Why do you travel with them? I wouldn't, had I not lost that fight.~ */
  IF ~~ THEN REPLY #95319 /* ~Men aren't that bad, Shar-Teel.~ */ DO ~SetGlobal("X#ShLowReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 5
  IF ~~ THEN REPLY #95320 /* ~But you did lose it, so you should know it's possible for a man to be a better fighter than you.~ */ DO ~SetGlobal("X#ShLowReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 6
  IF ~~ THEN REPLY #95321 /* ~Sometimes males can be *useful*, if you know what I mean.~ */ DO ~SetGlobal("X#ShLowReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 7
  IF ~~ THEN REPLY #95322 /* ~We can always use meat shields and monster fodder. What's better than males for that?~ */ DO ~SetGlobal("X#ShLowReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 8
END

IF ~~ THEN BEGIN 5 // from: 4.0
  SAY #95323 /* ~You are stupid, after all. Men are trash with no redeeming features. You'll learn that soon enough.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 6 // from: 4.1
  SAY #95324 /* ~You dare! He was lucky. You're lucky I promised to serve you, or I'd gut him and you, too, right now, to prove it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 7 // from: 4.2
  SAY #95325 /* ~Hah! I'd never suspected. When I want a man, I grab one in a town I'm passing through, but I can understand wanting easier access to them.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 8 // from: 4.3
  SAY #95326 /* ~Hah, yes, I suppose we can, at that. Just so long as they stay out of my way.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #36 /* Triggers after states #: 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#ShMedReputation","GLOBAL",1)
~ THEN BEGIN 9 // from:
  SAY #95327 /* ~I took this group for cowards and fools. And I become more certain of it with each passing day. At least you keep the males in line. Why do you choose such poor companions, great leader? I wouldn't stay if I hadn't lost that fight.~ */
  IF ~~ THEN REPLY #95319 /* ~Men aren't that bad, Shar-Teel.~ */ DO ~SetGlobal("X#SHPC2","LOCALS",1)
SetGlobal("X#ShMedReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 10
  IF ~~ THEN REPLY #95320 /* ~But you did lose it, so you should know it's possible for a man to be a better fighter than you.~ */ DO ~SetGlobal("X#SHPC2","LOCALS",1)
SetGlobal("X#ShMedReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 11
  IF ~~ THEN REPLY #95321 /* ~Sometimes males can be *useful*, if you know what I mean.~ */ DO ~SetGlobal("X#SHPC1","LOCALS",1)
SetGlobal("X#ShMedReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 12
  IF ~~ THEN REPLY #95322 /* ~We can always use meat shields and monster fodder. What's better than males for that?~ */ DO ~SetGlobal("X#SHPC2","LOCALS",1)
SetGlobal("X#ShMedReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 13
END

IF ~~ THEN BEGIN 10 // from: 9.0
  SAY #95328 /* ~You are an idiot. And you deserve exactly what you're going to get.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 11 // from: 9.1
  SAY #95329 /* ~You dare! He was lucky, no more. When my debt is paid, I'll slaughter the both of you to prove it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 12 // from: 9.2
  SAY #95330 /* ~Hah! I'd never suspected, but must you keep them so close in the meantime? Can't you find your entertainments in towns?~ */
  IF ~~ THEN REPLY #95331 /* ~You misunderstand me, Shar-Teel. I didn't mean that I use men for intimate pleasures.~ */ GOTO 14
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN REPLY #95332 /* ~Ah, but men with the stamina of Ajantis are hard to find.~ */ GOTO 15
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #95333 /* ~Ah, but men with the stamina of Minsc are hard to find.~ */ GOTO 15
  IF ~  InParty("yeslick")
InMyArea("yeslick")
!StateCheck("yeslick",CD_STATE_NOTVALID)
~ THEN REPLY #95334 /* ~Ah, but men with the stamina of Yeslick are hard to find.~ */ GOTO 15
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN REPLY #95335 /* ~Ah, but men with the stamina of Edwin are hard to find.~ */ GOTO 15
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN REPLY #95336 /* ~Ah, but men with the stamina of Kagain are hard to find.~ */ GOTO 15
  IF ~  InParty("montaron")
InMyArea("montaron")
!StateCheck("montaron",CD_STATE_NOTVALID)
~ THEN REPLY #95337 /* ~Ah, but men with the stamina of Montaron are hard to find.~ */ GOTO 15
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
~ THEN REPLY #95338 /* ~Ah, but men with the stamina of Tiax are hard to find.~ */ GOTO 15
  IF ~~ THEN REPLY #95339 /* ~I don't like to wait. We don't visit towns often enough.~ */ GOTO 16
END

IF ~~ THEN BEGIN 13 // from: 9.3
  SAY #95340 /* ~You seem awfully concerned for your meat shields. Pah, just keep them away from me, or they may be broken before you want them to be.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 14 // from: 12.0
  SAY #95341 /* ~Too bad. That's all they're good for. You'd better learn that quickly.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 15 // from: 12.7 12.6 12.5 12.4 12.3 12.2 12.1
  SAY #95342 /* ~Mmm, no, I suppose not. Would you mind if I borrowed him?~ */
  IF ~~ THEN REPLY #73528 /* ~Go ahead.~ */ GOTO 17
  IF ~~ THEN REPLY #95343 /* ~Listen, sister, I saw him first and he is mine. Take one of the others.~ */ GOTO 18
  IF ~~ THEN REPLY #95344 /* ~Well, I sort of... I like him, but... you know, I have no idea what he thinks of me... so if he likes you better... I wish you both every happiness.~ */ GOTO 19
END

IF ~~ THEN BEGIN 16 // from: 12.8
  SAY #95345 /* ~You have a point.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 17 // from: 15.0
  SAY #95346 /* ~Ha! Deal. We can compare notes one of those days.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 18 // from: 15.1
  SAY #95347 /* ~Hey, cool down, sis. He is only a male. And not the best one at that.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 19 // from: 15.2
  SAY #95348 /* ~This is pathetic! Quit stuttering, and act like the stronger sex should. Take him or leave him to me, but do not whine. I don’t care for listening to sobs when I play between the sheets.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #37 /* Triggers after states #: 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#ShHighReputation","GLOBAL",1)
~ THEN BEGIN 20 // from:
  SAY #95349 /* ~I took this group for cowards and fools. But I had no idea you were quite this stupid. You are so pathetic that I wonder what you hide in your pants. Are you really a man? No, you're something worse - a woman who bows her head to men willingly.~ */
  IF ~~ THEN REPLY #95350 /* ~I don't bow to men, Shar-Teel. The men in this group are my comrades and my equals. And so are women, unless they show disrespect.~ */ DO ~SetGlobal("X#ShHighReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 21
  IF ~~ THEN REPLY #95351 /* ~Pathetic? I lead by respect, Shar-Teel. You're the one who only joined after being shown that a man could beat you. ~ */ DO ~SetGlobal("X#ShHighReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 22
  IF ~~ THEN REPLY #95352 /* ~I don't bow to men. I lead.~ */ DO ~SetGlobal("X#ShHighReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 23
  IF ~~ THEN REPLY #95353 /* ~Men are useful for relaxation, Shar-Teel. You need not worry that I consider them more than that.~ */ DO ~SetGlobal("X#ShHighReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 25
  IF ~~ THEN REPLY #95354 /* ~Every leader needs meat shields. ~ */ DO ~SetGlobal("X#ShHighReputation","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 24
END

IF ~~ THEN BEGIN 21 // from: 20.0
  SAY #95355 /* ~I almost wish I could watch when you learn how stupid you truly are. But you will die long before that.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 22 // from: 20.1
  SAY #95356 /* ~You dare! Die, both of you!~ */
  IF ~~ THEN DO ~LeaveParty()
ActionOverride("sharteel",Attack(Player1))
~ EXIT
END

IF ~~ THEN BEGIN 23 // from: 20.2
  SAY #95357 /* ~Pretty words. I've seen enough to know you only fool yourself.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 24 // from: 20.4
  SAY #95358 /* ~Meat shields, hmm? But the question is, are they your meat shields, or am I?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 25 // from: 20.3
  SAY #95330 /* ~Hah! I'd never suspected, but must you keep them so close in the meantime? Can't you find your entertainments in towns?~ */
  IF ~~ THEN REPLY #95331 /* ~You misunderstand me, Shar-Teel. I didn't mean that I use men for intimate pleasures.~ */ GOTO 26
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN REPLY #95332 /* ~Ah, but men with the stamina of Ajantis are hard to find.~ */ GOTO 27
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #95333 /* ~Ah, but men with the stamina of Minsc are hard to find.~ */ GOTO 27
  IF ~  InParty("yeslick")
InMyArea("yeslick")
!StateCheck("yeslick",CD_STATE_NOTVALID)
~ THEN REPLY #95334 /* ~Ah, but men with the stamina of Yeslick are hard to find.~ */ GOTO 27
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN REPLY #95335 /* ~Ah, but men with the stamina of Edwin are hard to find.~ */ GOTO 27
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN REPLY #95336 /* ~Ah, but men with the stamina of Kagain are hard to find.~ */ GOTO 27
  IF ~  InParty("montaron")
InMyArea("montaron")
!StateCheck("montaron",CD_STATE_NOTVALID)
~ THEN REPLY #95337 /* ~Ah, but men with the stamina of Montaron are hard to find.~ */ GOTO 27
  IF ~  InParty("tiax")
InMyArea("tiax")
!StateCheck("tiax",CD_STATE_NOTVALID)
~ THEN REPLY #95338 /* ~Ah, but men with the stamina of Tiax are hard to find.~ */ GOTO 27
  IF ~~ THEN REPLY #95339 /* ~I don't like to wait. We don't visit towns often enough.~ */ GOTO 28
END

IF ~~ THEN BEGIN 26 // from: 25.0
  SAY #95359 /* ~No, of course you don't. You're far too stupid. You let them use you, instead.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 27 // from: 25.7 25.6 25.5 25.4 25.3 25.2 25.1
  SAY #95360 /* ~Really? I must test this for myself.~ */
  IF ~~ THEN REPLY #73528 /* ~Go ahead.~ */ GOTO 29
  IF ~~ THEN REPLY #95343 /* ~Listen, sister, I saw him first and he is mine. Take one of the others.~ */ GOTO 30
  IF ~~ THEN REPLY #95361 /* ~Well, I sort of... I like him, but...you know, I have no idea what he thinks of me... so if he likes you better... I wish you both every happiness.~ */ GOTO 29
END

IF ~~ THEN BEGIN 28 // from: 25.8
  SAY #95345 /* ~You have a point.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 29 // from: 30.2 27.2 27.0
  SAY #95362 /* ~Ha! She does not even fight for her male! *spits*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 30 // from: 27.1
  SAY #95363 /* ~You don't have the strength to keep him. He's mine for as long as I want him.~ */
  IF ~~ THEN REPLY #95364 /* ~I said no, Shar-Teel. Leave him alone or leave the group.~ */ GOTO 31
  IF ~~ THEN REPLY #95365 /* ~Don't have the strength? Let's see. Put up your blade!~ */ GOTO 32
  IF ~~ THEN REPLY #95366 /* ~Shar-Teel, he is not yours because you said so. Trust me on that. Now, stop making us both look a fool, and fall back in line.~ */ GOTO 29
END

IF ~~ THEN BEGIN 31 // from: 30.0
  SAY #95367 /* ~*spits* I am pleased to oblige.~ */
  IF ~~ THEN DO ~LeaveParty()
SetLeavePartyDialogueFile()
ChangeAIScript("",DEFAULT)
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 32 // from: 30.1
  SAY #95368 /* ~Now we are talking business!~ */
  IF ~~ THEN DO ~LeaveParty()
ActionOverride("sharteel",Attack(Player1))
~ EXIT
END

IF WEIGHT #38 /* Triggers after states #: 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#ShMale","GLOBAL",1)
~ THEN BEGIN 33 // from:
  SAY #95369 /* ~I would never have joined a group led by a male, if I hadn't lost that fight. But I must admit, for a male, you're almost decent. Our actions are profitable and bloody.~ */
  IF ~  CheckStatGT(Player1,13,CHR)
~ THEN REPLY #95370 /* ~I'm glad you've been enjoying your time with the group.~ */ DO ~SetGlobal("X#ShMale","GLOBAL",2)
SetGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",TWELVE_HOURS)
~ GOTO 35
  IF ~  !CheckStatGT(Player1,13,CHR)
~ THEN REPLY #95370 /* ~I'm glad you've been enjoying your time with the group.~ */ DO ~SetGlobal("X#ShMale","GLOBAL",2)
SetGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",TWELVE_HOURS)
~ GOTO 34
  IF ~  CheckStatGT(Player1,13,CHR)
~ THEN REPLY #95371 /* ~You've been a useful member of the group.~ */ DO ~SetGlobal("X#ShMale","GLOBAL",2)
SetGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",TWELVE_HOURS)
~ GOTO 35
  IF ~  !CheckStatGT(Player1,13,CHR)
~ THEN REPLY #95371 /* ~You've been a useful member of the group.~ */ DO ~SetGlobal("X#ShMale","GLOBAL",2)
SetGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",TWELVE_HOURS)
~ GOTO 34
  IF ~~ THEN REPLY #95372 /* ~You've been a good follower.~ */ DO ~SetGlobal("X#ShMale","GLOBAL",2)
SetGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",TWELVE_HOURS)
~ GOTO 36
  IF ~~ THEN REPLY #95373 /* ~You've remembered your place admirably since I showed it to you, wench.~ */ DO ~SetGlobal("X#ShMale","GLOBAL",2)
SetGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",TWELVE_HOURS)
~ GOTO 37
END

IF ~~ THEN BEGIN 34 // from: 33.3 33.1
  SAY #95374 /* ~And you're strong, as well. If only you weren't so ugly, I could see us having some fun.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 35 // from: 33.2 33.0
  SAY #95375 /* ~You're strong, as well. And easy to look at. Why don't you take off your clothes and let me see if you feel as good as you look?~ */
  IF ~~ THEN REPLY #51784 /* ~I'm all for that!~ */ GOTO 38
  IF ~~ THEN REPLY #95376 /* ~Are you serious? You want to make love to me? ~ */ GOTO 39
  IF ~~ THEN REPLY #95377 /* ~Erm... Flattered as I am, I'm afraid I must decline, Shar-Teel.~ */ GOTO 40
  IF ~~ THEN REPLY #95378 /* ~I would never touch you!~ */ GOTO 40
END

IF ~~ THEN BEGIN 36 // from: 33.4
  SAY #95379 /* ~*spits* I follow only to repay my debt.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 37 // from: 33.5
  SAY #95380 /* ~*Shar-Teel’s face turns crimson, her fists clench, and you can hear her teeth grind.* Male, when my debt is repaid, you will regret each and every one of those words.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 38 // from: 39.0 35.0
  SAY #95381 /* ~Ha! I like your attitude. Why won't you tell the rest to set up the camp, while we have fun?~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",1)
SetGlobal("X#ShartSex","GLOBAL",1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 39 // from: 35.1
  SAY #95382 /* ~No, no. Forget the "love" crap, before you turn my stomach. I want to dance with you under the blankets, you idiot.~ */
  IF ~~ THEN REPLY #95383 /* ~Then let's do it.~ */ GOTO 38
  IF ~~ THEN REPLY #95384 /* ~I don't want to have something so mindless with you, Shar-Teel... I want to love you.~ */ GOTO 41
  IF ~~ THEN REPLY #95377 /* ~Erm... Flattered as I am, I'm afraid I must decline, Shar-Teel.~ */ GOTO 40
  IF ~~ THEN REPLY #95378 /* ~I would never touch you!~ */ GOTO 40
END

IF ~~ THEN BEGIN 40 // from: 39.3 39.2 35.3 35.2
  SAY #95385 /* ~Your loss, male.~ */
  IF ~~ THEN DO ~RestParty()
SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 41 // from: 39.1
  SAY #95386 /* ~Ewww. Get away from me.~ */
  IF ~~ THEN REPLY #95387 /* ~*say nothing*~ */ GOTO 42
  IF ~~ THEN REPLY #95388 /* ~Wait, Shar-Teel. Forget the love thing. I do want you, after all.~ */ GOTO 43
  IF ~~ THEN REPLY #95389 /* ~Wait, Shar-Teel. You just started to open up to me - don't walk away now! Do not turn away in anger. Let us talk...~ */ GOTO 44
END

IF ~~ THEN BEGIN 42 // from: 41.0
  SAY #95390 /* ~*Shar-Teel storms off*~ */
  IF ~~ THEN DO ~RestParty()
SetGlobal("X#SharInterest","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 43 // from: 41.1
  SAY #95391 /* ~Get away from me and stay away, male! ~ */
  IF ~~ THEN DO ~RestParty()
SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 44 // from: 41.2
  SAY #95392 /* ~I see you are even stupider than most men. I thought your body might be good for fun. I did not offer you anything special, and I certainly didn't say I cared for you. Since your male ego is so delicate, I'll be leaving, before you bother me with more of your insipid attempts at courtship. If I ever see you again, I will kill you.~ */
  IF ~~ THEN DO ~LeaveParty()
SetLeavePartyDialogueFile()
ChangeAIScript("",DEFAULT)
EscapeArea()
~ EXIT
END

IF WEIGHT #39 /* Triggers after states #: 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#SharMorning1","GLOBAL",1)
~ THEN BEGIN 45 // from:
  SAY #95393 /* ~Well, that was - one interesting night.~ */
  IF ~~ THEN REPLY #95394 /* ~I enjoyed that very much. Did you?~ */ DO ~SetGlobal("X#SharMorning1","GLOBAL",2)
~ GOTO 46
  IF ~~ THEN REPLY #95395 /* ~Interesting? Is that good or bad?~ */ DO ~SetGlobal("X#SharMorning1","GLOBAL",2)
~ GOTO 46
  IF ~~ THEN REPLY #95396 /* ~What are you talking about, woman?~ */ DO ~SetGlobal("X#SharMorning1","GLOBAL",2)
~ GOTO 47
END

IF ~~ THEN BEGIN 46 // from: 45.1 45.0
  SAY #95397 /* ~Your enthusiasm was enjoyable, in a way. I'm afraid your lack of experience showed, but all in all, it was a fair night.~ */
  IF ~~ THEN REPLY #95398 /* ~Well, I'm glad at least one of us enjoyed it a little.~ */ GOTO 48
  IF ~~ THEN REPLY #95399 /* ~So that's it, then?~ */ GOTO 49
  IF ~~ THEN REPLY #95400 /* ~Fair enough to do it again? ~ */ GOTO 49
  IF ~~ THEN REPLY #95401 /* ~But... Shar-Teel...~ */ GOTO 50
END

IF ~~ THEN BEGIN 47 // from: 45.2
  SAY #95402 /* ~Of nothing important. Go on, stop staring at me.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 48 // from: 51.1 50.1 46.0
  SAY #95403 /* ~Fair enough.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 49 // from: 46.2 46.1
  SAY #95404 /* ~I don't really see a need to try this again, male. We've both learned enough about each other.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 50 // from: 46.3
  SAY #95405 /* ~What? Why are you looking at me like that?~ */
  IF ~~ THEN REPLY #95406 /* ~You sound like... didn't it mean anything to you?~ */ GOTO 51
  IF ~~ THEN REPLY #95407 /* ~Nothing, never mind.~ */ GOTO 48
END

IF ~~ THEN BEGIN 51 // from: 50.0
  SAY #95408 /* ~It was an amusing diversion, nothing more.~ */
  IF ~~ THEN REPLY #95409 /* ~But... You led me to believe... I thought you cared about me. ~ */ GOTO 52
  IF ~~ THEN REPLY #41371 /* ~I see.~ */ GOTO 48
END

IF ~~ THEN BEGIN 52 // from: 51.0
  SAY #95392 /* ~I see you are even stupider than most men. I thought your body might be good for fun. I did not offer you anything special, and I certainly didn't say I cared for you. Since your male ego is so delicate, I'll be leaving, before you bother me with more of your insipid attempts at courtship. If I ever see you again, I will kill you.~ */
  IF ~~ THEN DO ~LeaveParty()
SetLeavePartyDialogueFile()
ChangeAIScript("",DEFAULT)
EscapeArea()
~ EXIT
END

IF WEIGHT #40 /* Triggers after states #: 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#ShHighMale","GLOBAL",1)
~ THEN BEGIN 53 // from:
  SAY #95410 /* ~I would never have joined a group led by a male if I hadn't lost that fight. But I never dreamed it would be quite this bad. You roam the countryside, doing good, helping the helpless, rescuing stray cows. And you drag me with you. I've had enough.~ */
  IF ~~ THEN REPLY #95411 /* ~Go, if you wish. I never wanted to compel your unwilling company.~ */ DO ~SetGlobal("X#ShHighMale","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 54
  IF ~~ THEN REPLY #95412 /* ~What about your debt?~ */ DO ~SetGlobal("X#ShHighMale","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 55
  IF ~  ReputationGT(Player1,13)
~ THEN REPLY #95413 /* ~I do what brings us profit in the long run.~ */ DO ~SetGlobal("X#ShHighMale","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 57
  IF ~  !ReputationGT(Player1,13)
~ THEN REPLY #95413 /* ~I do what brings us profit in the long run.~ */ DO ~SetGlobal("X#ShHighMale","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 56
  IF ~~ THEN REPLY #95414 /* ~You'll leave when I tell you that you can leave!~ */ DO ~SetGlobal("X#ShHighMale","GLOBAL",2)
RealSetGlobalTimer("X#SharPCTalks","GLOBAL",SIX_HOURS)
~ GOTO 58
END

IF ~~ THEN BEGIN 54 // from: 55.0 53.0
  SAY #95415 /* ~*Shar-Teel spits on the ground.* I swear by every god in a million pantheons that I will NEVER lose a duel to another overly masculine thug in my life!~ */
  IF ~~ THEN DO ~LeaveParty()
SetLeavePartyDialogueFile()
ChangeAIScript("",DEFAULT)
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 55 // from: 53.1
  SAY #95416 /* ~My debt was paid long ago, fool, especially with such infernal work.~ */
  IF ~~ THEN REPLY #95417 /* ~Then go, and good riddance.~ */ GOTO 54
  IF ~  ReputationGT(Player1,13)
~ THEN REPLY #95413 /* ~I do what brings us profit in the long run.~ */ GOTO 57
  IF ~  ReputationLT(Player1,13)
~ THEN REPLY #95413 /* ~I do what brings us profit in the long run.~ */ GOTO 56
  IF ~~ THEN REPLY #95418 /* ~Your debt is not paid until I say it is!~ */ GOTO 58
END

IF ~~ THEN BEGIN 56 // from: 55.2 53.3
  SAY #95419 /* ~Maybe you are not a stupid oaf after all. I'll give you a day to prove it.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharPissed","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 57 // from: 55.1 53.2
  SAY #95420 /* ~I find that hard to believe, but I'll give you a day to prove it.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharPissed","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 58 // from: 55.3 53.4
  SAY #95421 /* ~If a rematch you want, I'll be pleased to give you one - to the death, this time. ~ */
  IF ~~ THEN DO ~LeaveParty()
ActionOverride("sharteel",Attack(Player1))
~ EXIT
END

IF WEIGHT #41 /* Triggers after states #: 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#SharPissed","GLOBAL",2)
~ THEN BEGIN 59 // from:
  SAY #95422 /* ~So much for your claims of having profit on your mind. We're still known far and wide as a group of sniveling do-gooders, and I've had it! I swear by every god in a million pantheons that I will NEVER lose a duel to another overly masculine thug in my life.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharPissed","GLOBAL",3)
SetLeavePartyDialogueFile()
ChangeAIScript("",DEFAULT)
LeaveParty()
EscapeArea()
~ EXIT
END

IF WEIGHT #42 /* Triggers after states #: 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#SHKI1","LOCALS",1)
~ THEN BEGIN 60 // from:
  SAY #95423 /* ~Braiding hair, elf-boy? Do you think to pass for a girl in case if I decide to suit my words and kill every sleazy man I see? ~ */
  IF ~~ THEN DO ~SetGlobal("X#SHKI1","LOCALS",2)
~ EXTERN ~_BKIVAN~ 266
END

IF WEIGHT #43 /* Triggers after states #: 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#SHSK1","GLOBAL",2)
~ THEN BEGIN 61 // from:
  SAY #95433 /* ~Fine slaughter all the way. I am growing to admire <CHARNAME>.~ */
  IF ~~ THEN DO ~SetGlobal("X#SHSK1","GLOBAL",3)
~ EXTERN ~_BSKIE~ 122
END

IF WEIGHT #44 /* Triggers after states #: 67 69 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#SHXZ2","LOCALS",1)
~ THEN BEGIN 62 // from:
  SAY #95442 /* ~You’ll be sleeping nowhere near me, madman. That I have to tolerate your presence during our travels is bad enough; I hardly wish you leering over me while I sleep.~ */
  IF ~~ THEN DO ~SetGlobal("X#SHXZ2","LOCALS",2)
~ EXTERN ~_BXZAR~ 92
END

IF ~~ THEN BEGIN 63 // from:
  SAY #98426 /* ~You will hate the moment your father plucked your mother, <CHARNAME>, if you don't quit ogling this milksop. *For emphasis, Shar-Teel cuffs you.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 64 // from:
  SAY #98473 /* ~You... you... deserve this chit. Bugger off, <CHARNAME>.~ */
  IF ~~ THEN DO ~SetGlobal("WillHelpEscape","GLOBAL",1)
EraseJournalEntry(82699)
EscapeArea()
~ SOLVED_JOURNAL #82725 /* ~Flowers for Delainy

I delivered flowers to Delainy with a smile, and she rewarded me with a kiss.  Despite her affections, Delainy was quite rattled that I asked her to accompany me elsewhere... not so much because I asked, I think, but because she considered it.  Different worlds, as the poets say.  She will remain my friend among strangers.~ */ EXIT
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
OR(2)
Global("P#BranwenRomanceActive","GLOBAL",1)
Global("P#BranwenRomanceActive","GLOBAL",2)
~ THEN EXTERN ~_ELAINY1~ 73
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
OR(2)
Global("P#BranwenRomanceActive","GLOBAL",1)
Global("P#BranwenRomanceActive","GLOBAL",2)
~ THEN EXTERN ~_BRANWJ~ 22
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN EXTERN ~_ELAINY1~ 72
END

IF ~~ THEN BEGIN 65 // from:
  SAY #98473 /* ~You... you... deserve this chit. Bugger off, <CHARNAME>.~ */
  IF ~~ THEN DO ~SetGlobal("WillHelpEscape","GLOBAL",1)
EraseJournalEntry(82699)
EscapeArea()
~ SOLVED_JOURNAL #82729 /* ~Flowers for Delainy

I thought that Delainy was interested in more than friendship, but she seems a little shy.  Perhaps I should take her away from here, and show her the sights on the mainland.  She is rather nice...~ */ EXIT
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
OR(2)
Global("P#BranwenRomanceActive","GLOBAL",1)
Global("P#BranwenRomanceActive","GLOBAL",2)
~ THEN EXTERN ~_ELAINY1~ 79
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
OR(2)
Global("P#BranwenRomanceActive","GLOBAL",1)
Global("P#BranwenRomanceActive","GLOBAL",2)
~ THEN EXTERN ~_BRANWJ~ 25
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN EXTERN ~_ELAINY1~ 78
END

IF ~~ THEN BEGIN 66 // from:
  SAY #98473 /* ~You... you... deserve this chit. Bugger off, <CHARNAME>.~ */
  IF ~~ THEN DO ~SetGlobal("WillHelpEscape","GLOBAL",1)
EraseJournalEntry(82699)
EscapeArea()
~ SOLVED_JOURNAL #82725 /* ~Flowers for Delainy

I delivered flowers to Delainy with a smile, and she rewarded me with a kiss.  Despite her affections, Delainy was quite rattled that I asked her to accompany me elsewhere... not so much because I asked, I think, but because she considered it.  Different worlds, as the poets say.  She will remain my friend among strangers.~ */ EXIT
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
OR(2)
Global("P#BranwenRomanceActive","GLOBAL",1)
Global("P#BranwenRomanceActive","GLOBAL",2)
~ THEN EXTERN ~_ELAINY1~ 85
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
OR(2)
Global("P#BranwenRomanceActive","GLOBAL",1)
Global("P#BranwenRomanceActive","GLOBAL",2)
~ THEN EXTERN ~_BRANWJ~ 28
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN EXTERN ~_ELAINY1~ 84
END

IF WEIGHT #33 /* Triggers after states #: 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#SharMirianneLetter","GLOBAL",1)
~ THEN BEGIN 67 // from:
  SAY #99771 /* ~*reads from the letter* '...I trust this letter reaches you. The halfling I hired to carry it struck me as an honest enough chap. Always and forever...' Blah-blah-blah...~ */
  IF ~~ THEN GOTO 68
END

IF ~~ THEN BEGIN 68 // from: 67.0
  SAY #99772 /* ~So, honest enough chap, while the fat merchant waits out in Waterdeep, you are here watering the dust of the road with your blood... HA! Honesty never saved anyone yet. The sword hand did.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharMirianneLetter","GLOBAL",2)
~ EXIT
END

IF WEIGHT #34 /* Triggers after states #: 321 333 343 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#SharMale","GLOBAL",1)
~ THEN BEGIN 69 // from:
  SAY #99773 /* ~Hmm... so that's how it feels to think with hair on your chest. Paaathetic. Now, if you don't take the bloody thing off me in a hurry, I'll let my sword do the talking. And wipe this bloody grin right off your face.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharMale","GLOBAL",2)
~ EXIT
END

IF ~~ THEN BEGIN 70 // from:
  SAY #99774 /* ~I hope so, too!~ */
  IF ~~ THEN DO ~EraseJournalEntry(74345)
EraseJournalEntry(74347)
EraseJournalEntry(81065)
EraseJournalEntry(81038)
EraseJournalEntry(81046)
EraseJournalEntry(80978)
StartCutScene("_APCUT02")
~ SOLVED_JOURNAL #81059 /* ~Afoul of the law

It would seem that Shar-Teel is the daughter of commander Angelo Dosan.  He has released us because of this, though I fear that this will be the only time he does us a favor.  We will have to be careful not to be caught again.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ANGELO~ 11
END

IF ~~ THEN BEGIN 71 // from:
  SAY #99776 /* ~Now you are talking, woman! Ha, sometimes I even feel regret that I have to kill them the moment I start respecting them!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_LARYSS~ 3
END

IF ~~ THEN BEGIN 72 // from: _VAX:0.3
  SAY #99778 /* ~If you have forgotten how to kill morons, <CHARNAME>, I'd gladly remind you...~ */
  IF ~~ THEN REPLY #76531 /* ~Are you some sort of moron?  The fastest dart thrower in the west?!  That's the stupidest thing I've ever heard of.  Bring it on Vax.  You tell Zal to show us his stuff.~ */ EXTERN ~_VAX~ 1
  IF ~~ THEN REPLY #76532 /* ~Well, I don't really want any trouble.  Take the money, and just please let us alone.~ */ EXTERN ~_VAX~ 2
  IF ~~ THEN REPLY #76533 /* ~I have no desire to fight a pair of idiots, nor am I going to give you any of our money.  Get lost.~ */ EXTERN ~_VAX~ 1
END

IF ~~ THEN BEGIN 73 // from: _VAX:2.1
  SAY #99779 /* ~You gave away our loot to these... these... men? You... idiot!~ */
  IF ~~ THEN DO ~TakePartyGold(250000)
ActionOverride("zal",EscapeArea())
EscapeArea()
ActionOverride("sharteel",LeaveParty())
ActionOverride("sharteel",Enemy())
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN DO ~ActionOverride("sharteel",LeaveParty())
ActionOverride("sharteel",Enemy())
~ EXTERN ~_VAX~ 3
END

IF ~~ THEN BEGIN 74 // from: _PROST1:5.3
  SAY #99781 /* ~Want to bet on it, hussy? Let's see who'd come on top after I swing my sword, and you - your curves...~ */
  IF ~~ THEN EXIT
  IF ~  OR(2)
Gender(Player1,FEMALE)
!Class(Player1,FIGHTER_ALL)
OR(5)
Gender(Player2,MALE)
Gender(Player3,MALE)
Gender(Player4,MALE)
Gender(Player5,MALE)
Gender(Player6,MALE)
~ THEN EXTERN ~_PROST1~ 12
  IF ~  Gender(Player1,MALE)
Class(Player1,FIGHTER_ALL)
~ THEN EXTERN ~_PROST1~ 11
END

IF ~~ THEN BEGIN 75 // from: _XZAR:21.2
  SAY #99784 /* ~Ha! A halfman and a mage... Together they would do for a quarter of a valuable companion!~ */
  IF ~~ THEN REPLY #88216 /* ~Yes, I would like your companionship.~ */ DO ~ActionOverride("montaron",JoinParty())
JoinParty()
~ EXIT
  IF ~~ THEN REPLY #52412 /* ~No, I haven't changed my mind.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
!Dead("montaron")
See("montaron")
~ THEN EXTERN ~_XZAR~ 26
END

IF ~~ THEN BEGIN 76 // from:
  SAY #99786 /* ~Well, we'd pay you your weight in gold or half-a-copper. If I were you, I'd take the copper, puny man.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Montaron","GLOBAL",SIX_DAYS)
SetGlobalTimer("Xzar","GLOBAL",FOUR_DAYS)
SetGlobal("VisitNashkell","GLOBAL",1)
ActionOverride("xzar",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MONTAR~ 17
END

IF ~~ THEN BEGIN 77 // from:
  SAY #99788 /* ~Travel in peace? You aren't only half-man, you are also a half-wit! In peace... Bah! Are you done recruiting pathetic males yet, <CHARNAME>?~ */
  IF ~~ THEN DO ~SetGlobalTimer("Montaron","GLOBAL",NINE_DAYS)
SetGlobalTimer("Xzar","GLOBAL",SEVEN_DAYS)
SetGlobal("VisitNashkell","GLOBAL",1)
ActionOverride("xzar",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MONTAR~ 18
END

IF ~~ THEN BEGIN 78 // from:
  SAY #99789 /* ~Grasshopper, we do not need a man in the party. Moreover an elf who looks like he has not eaten a decent meal in days, but presumes that nobleness shines out of his ass!~ */
  IF ~~ THEN REPLY #88493 /* ~We don't have the time to devote to that right now. Perhaps in the future...~ */ EXTERN ~_KIVAN~ 9
  IF ~~ THEN REPLY #88494 /* ~Go ahead, we'll follow to wherever you take us.~ */ DO ~SetGlobalTimer("Kivan","GLOBAL",FIVE_DAYS)
JoinParty()
~ EXTERN ~_KIVAN~ 10
  IF ~GlobalLT("Chapter","GLOBAL",4)
~ THEN REPLY #88495 /* ~We'll help you against the bandits, but only if you tell us why you've spent months hunting them.~ */ EXTERN ~_KIVAN~ 7
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVAN~ 15
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
OR(2)
InParty("xan")
InParty("coran")
~ THEN GOTO 79
END

IF ~~ THEN BEGIN 79 // from: 78.4
  SAY #99790 /* ~<CHARNAME>! Do you hear what I am saying? Stop ogling him... Demons and devils of the Abyss! Do you have a 'thing' for male elves? Must be the pointed ears; Woman, we need to talk.~ */
  IF ~~ THEN REPLY #88493 /* ~We don't have the time to devote to that right now. Perhaps in the future...~ */ EXTERN ~_KIVAN~ 9
  IF ~~ THEN REPLY #88494 /* ~Go ahead, we'll follow to wherever you take us.~ */ DO ~SetGlobalTimer("Kivan","GLOBAL",FIVE_DAYS)
JoinParty()
~ EXTERN ~_KIVAN~ 10
  IF ~GlobalLT("Chapter","GLOBAL",4)
~ THEN REPLY #88495 /* ~We'll help you against the bandits, but only if you tell us why you've spent months hunting them.~ */ EXTERN ~_KIVAN~ 7
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVAN~ 15
END

IF ~~ THEN BEGIN 80 // from: _XAN:5.1
  SAY #99792 /* ~No! NO! Not this bleating coward. I swear I heard the walls shake while we did battle, because of him trembling. And that voice! Xan sounds like a wailing wolf with a severe cold!~ */
  IF ~~ THEN DO ~JoinParty()
~ SOLVED_JOURNAL #87669 /* ~Xan

I rescued an elf named Xan from the mines in Nashkel.  Quite a despondent fellow, actually.  He was investigating the problems in the region just as I am, so I accepted his offer to join with me.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XAN~ 11
END

IF ~~ THEN BEGIN 81 // from: _YESLIC:3.1
  SAY #99793 /* ~This Yeslick character, he what... Reminds you of your great-great-great grandfather or something? <CHARNAME>, might I remind you that we are here to 'adventure', not to look after senile dwarves?~ */
  IF ~~ THEN DO ~SetGlobalTimer("Yeslick","GLOBAL",FIVE_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #87902 /* ~Flooding the Cloakwood mine

The dwarf Yeslick has told us a great deal about the Cloakwood mine.  He and his clan used to work in the mine, but they dug into an underground river.  In the ensuing flood, most of Yeslick's clan died.  Yeslick later met the man known as Rieltar, an important figure in the Iron Throne.  With Yeslick's help Rieltar reopened the mine for the Iron Throne.  Yeslick tells us that a mage called Davaeorn runs the mine from the fourth level.  If we were to get a key from him we could flood the entire mine site.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_YESLIC~ 9
END

IF ~~ THEN BEGIN 82 // from: _QUAYLE:4.1
  SAY #99795 /* ~Let me guess... you took this Quayle along, because you are planning on showing him a basilisk, and then selling him as a lawn ornament?~ */
  IF ~~ THEN DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_QUAYLE~ 10
END

IF ~~ THEN BEGIN 83 // from: _TIAX:5.1
  SAY #99797 /* ~What is this supposed to be? A scaled down model of mankind? As in lots of wind, arrogance, self-righteousness, grand purposes, boasting and zilch in common sense, let alone usefulness.~ */
  IF ~~ THEN DO ~JoinParty()
~ JOURNAL #87518 /* ~I have met and joined with a gnome named Tiax.  I am to help him rule the world (though I quite think he is off his rocker).~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIAX~ 12
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 84
END

IF ~~ THEN BEGIN 84 // from: 83.2
  SAY #99798 /* ~<CHARNAME>, have you lost your ever-lovin' mind? No? Well, you are likely, in *this* company.~ */
  IF ~~ THEN DO ~JoinParty()
~ JOURNAL #87518 /* ~I have met and joined with a gnome named Tiax.  I am to help him rule the world (though I quite think he is off his rocker).~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TIAX~ 12
END

IF ~~ THEN BEGIN 85 // from:
  SAY #99800 /* ~What forces do I ask? He only looks big. Strip him of his armor... and there'd be nothing left. It's like a wet cat, you know.~ */
  IF ~~ THEN REPLY #87350 /* ~Sounds good to us, we're always on the lookout for another sword arm.~ */ DO ~JoinParty()
~ EXIT
  IF ~~ THEN REPLY #87351 /* ~Sorry, we don't have the need for another companion.~ */ EXTERN ~_AJANTI~ 4
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTI~ 13
END

IF ~~ THEN BEGIN 86 // from:
  SAY #99802 /* ~Look at you! Strong, sturdy and with a money sense. If only dwarves were taller!~ */
  IF ~~ THEN DO ~SetGlobalTimer("Kagain","GLOBAL",EIGHT_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #87424 /* ~Kagain's quest

We've joined up with Kagain, a dwarf who wants to find a missing noble.  The missing noble is the son of Entar Silvershield, and so he's really desperate to find the kid.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KAGAIN~ 16
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 87
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KAGAIN~ 15
END

IF ~~ THEN BEGIN 87 // from: 86.2
  SAY #99804 /* ~Now, keep talking like that, and I'd be tempted to check the truth of this maxim for myself.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Kagain","GLOBAL",EIGHT_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #87424 /* ~Kagain's quest

We've joined up with Kagain, a dwarf who wants to find a missing noble.  The missing noble is the son of Entar Silvershield, and so he's really desperate to find the kid.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KAGAIN~ 16
END

IF ~~ THEN BEGIN 88 // from:
  SAY #99806 /* ~Flaming Fist officer, looking for us? And NICE? I'd say we have to worry - those weaklings might well stoop so low as to ambush us.~ */
  IF ~~ THEN REPLY #74833 /* ~By the way, how did you know my name?~ */ EXTERN ~_CHLOE~ 2
  IF ~~ THEN REPLY #74834 /* ~She's in the Jovial Juggler, you said? Where is that?~ */ EXTERN ~_CHLOE~ 3
  IF ~~ THEN REPLY #74835 /* ~Thank you, child. You have earned your gold piece. I will go to the Jovial Juggler and meet with Officer Vai shortly.~ */ EXTERN ~_CHLOE~ 4
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 89
END

IF ~~ THEN BEGIN 89 // from: 88.3
  SAY #99807 /* ~Ah, well, it's all for the best: we'd kill the whole lot without having to chase them one by one.~ */
  IF ~~ THEN REPLY #74833 /* ~By the way, how did you know my name?~ */ EXTERN ~_CHLOE~ 2
  IF ~~ THEN REPLY #74834 /* ~She's in the Jovial Juggler, you said? Where is that?~ */ EXTERN ~_CHLOE~ 3
  IF ~~ THEN REPLY #74835 /* ~Thank you, child. You have earned your gold piece. I will go to the Jovial Juggler and meet with Officer Vai shortly.~ */ EXTERN ~_CHLOE~ 4
END

IF ~~ THEN BEGIN 90 // from: _TAUGOS:0.3
  SAY #99808 /* ~Who's small, TenBUMMER? Who's weak? My name is Shar-Teel, and I am thinking of taking up a new hobby: clipping talons. Sloooowly. ~ */
  IF ~~ THEN EXTERN ~_TAUGOS~ 3
END

IF ~~ THEN BEGIN 91 // from:
  SAY #99809 /* ~Look, his knees turned to jelly. Squeeze this male slug harder, and he'd cough out anything you want to know, <CHARNAME>.~ */
  IF ~~ THEN REPLY #85717 /* ~Are you kidding? With a face like yours, it's a compliment!~ */ EXTERN ~_KNOTT~ 2
  IF ~~ THEN REPLY #85718 /* ~Keep your voice down or my next move won't be a threat. I want to know how this whole place is laid out and I want to know it now.~ */ EXTERN ~_KNOTT~ 3
END

IF ~~ THEN BEGIN 92 // from:
  SAY #99810 /* ~I'd missed opening that black lobster's shell with my sword by a hairbreadth! I'm growing hungry for that dish, <CHARNAME>. And these good Dukes would pay top coin for Sarevok's head, no doubt.~ */
  IF ~~ THEN DO ~Wait(10)
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_LIIA~ 14
END

IF ~~ THEN BEGIN 93 // from: _TOWNCR:2.1
  SAY #99812 /* ~Now, that's a bounty to my liking! A smart coin for a pleasurable task!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 94 // from:
  SAY #99813 /* ~So you should be, whore!~ */
  IF ~~ THEN REPLY #80062 /* ~As you should be, coward.  Now you die!~ */ EXTERN ~_CYTHAN~ 6
  IF ~~ THEN REPLY #80064 /* ~Give us all of your possessions and then get out of our sight!~ */ EXTERN ~_CYTHAN~ 7
END

IF ~~ THEN BEGIN 95 // from:
  SAY #99814 /* ~Not for the pleasure of conversing with whores, that's for sure.~ */
  IF ~~ THEN REPLY #80052 /* ~Who are you to threaten us?~ */ EXTERN ~_CYTHAN~ 1
  IF ~~ THEN REPLY #80053 /* ~Someone told us that this would be the place to go.~ */ EXTERN ~_CYTHAN~ 4
  IF ~~ THEN REPLY #80054 /* ~Shut up and defend yourself!~ */ EXTERN ~_CYTHAN~ 2
END

IF ~~ THEN BEGIN 96 // from:
  SAY #99815 /* ~As they say - a corpse a night keeps your spirits high!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MARL~ 20
END

IF ~~ THEN BEGIN 97 // from:
  SAY #99817 /* ~And if I won't get lost, then what? I hope that you got the guts to attack us, so I can spill them.~ */
  IF ~~ THEN REPLY #75221 /* ~No need to get all bent out of shape.  There's plenty of bar for us all.~ */ EXTERN ~_MARL~ 4
  IF ~~ THEN REPLY #75222 /* ~Sorry! I don't want any trouble, I'll just go on my way.~ */ EXTERN ~_MARL~ 3
  IF ~~ THEN REPLY #75223 /* ~I'll go where I like pal!  You got a problem with that?!~ */ EXTERN ~_MARL~ 5
  IF ~~ THEN REPLY #75224 /* ~You say one more word and I swear I'll run you through!  Back off!~ */ EXTERN ~_MARL~ 2
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MARL~ 21
END

IF ~~ THEN BEGIN 98 // from: _SILKE:4.1
  SAY #99819 /* ~I don't care a fig for what they did to you, actress, but I am always ready to bash men's heads.~ */
  IF ~~ THEN DO ~SetGlobal("SilkeJob","GLOBAL",1)
CreateCreature("_MERSIL",[3834.1755],0)
CreateCreature("_MERSIL2",[3793.1723],0)
CreateCreature("_MERSIL3",[3876.1774],0)
ClearAllActions()
StartCutSceneMode()
StartCutScene("_ILKECUT")
~ EXIT
END

IF ~~ THEN BEGIN 99 // from:
  SAY #99820 /* ~Hey, too bad. You talk business!~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_HANNAH~ 5
END

IF ~~ THEN BEGIN 100 // from:
  SAY #99822 /* ~*laughs* Heewwwlp mwweee, kind sirs! What a milksop! Go help him yourself! After all, you're as able-bodied as we are... and you look like trash, but that's nothing that a shiny chain and a smear of foe's blood can't fix.~ */
  IF ~~ THEN REPLY #77427 /* ~Sorry lady, but we don't have the time for this.~ */ EXIT
  IF ~~ THEN REPLY #77428 /* ~What is the name of this friend of yours?~ */ EXTERN ~_LENA~ 1
  IF ~~ THEN REPLY #77429 /* ~Take us to this friend, we're always ready to aid a lady in distress.~ */ EXTERN ~_LENA~ 2
END

IF ~~ THEN BEGIN 101 // from:
  SAY #99823 /* ~Oh, right! Here comes the 'daddy'! *Now* the fun starts. And you, <CHARNAME>, are a freak - picking fights with girls that are no taller than your knee!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 102 // from:
  SAY #99824 /* ~Ha-ha-ha! That's talking business! <CHARNAME>, if you run from this fight, I'll lose the last of my respect for you. Watch as I drain all the piss from this one... because I swear by the Hells, that's what passes for blood in the Flaming Fist.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FLAM5~ 19
END

IF ~~ THEN BEGIN 103 // from: _VICONI:0.2
  SAY #99826 /* ~I grew up on the tales of mighty drow women. And now this... *spits* wailing hussy. I guess I should learn to live with disappointment.~ */
  IF ~~ THEN REPLY #88115 /* ~Sorry lady, it's not our business.~ */ EXTERN ~_VICONI~ 2
  IF ~~ THEN REPLY #88116 /* ~Calm down, we'll help you.  Just tell us who you are.~ */ EXTERN ~_VICONI~ 1
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONI~ 17
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 104
END

IF ~~ THEN BEGIN 104 // from: 103.3
  SAY #99827 /* ~Perhaps, the drow exile the weak-spirited to the surface. *That* would explain a lot.~ */
  IF ~~ THEN REPLY #88115 /* ~Sorry lady, it's not our business.~ */ EXTERN ~_VICONI~ 2
  IF ~~ THEN REPLY #88116 /* ~Calm down, we'll help you.  Just tell us who you are.~ */ EXTERN ~_VICONI~ 1
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONI~ 17
END

IF ~~ THEN BEGIN 105 // from: _VAI:6.1
  SAY #99829 /* ~Accounts? Reports? Bah! Woman, you don't look like a worm. Why would you entangle yourself with a band of feeble goons?~ */
  IF ~~ THEN DO ~ReputationInc(1)
EraseJournalEntry(75732)
AddJournalEntry(88904,QUEST_DONE)
EscapeArea()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VAI~ 10
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 106
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VAI~ 9
END

IF ~~ THEN BEGIN 106 // from: _VAI:9.2 105.2
  SAY #99831 /* ~Go scribble, then. But the fighting is outside, and you're missing out on all the fun in this rotten inn.~ */
  IF ~~ THEN DO ~ReputationInc(1)
EraseJournalEntry(75732)
AddJournalEntry(88904,QUEST_DONE)
EscapeArea()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VAI~ 10
END

IF ~~ THEN BEGIN 107 // from:
  SAY #99833 /* ~Throwing underpants? Pfaugh! How about throwing up?! I'll hand you your ass on a silver plate with one hand tied behind my back and another...~ */
  IF ~~ THEN REPLY #77688 /* ~Ye natty clap-dragon.  We're making a challenge, so draw steel and we'll see who's the best swordsman on the Sword Coast.~ */ EXTERN ~_MEILUM~ 4
  IF ~~ THEN REPLY #77689 /* ~Well, it was nice meeting you Meilum.  Maybe we'll meet again, and you could show us a few of your techniques.~ */ EXTERN ~_MEILUM~ 5
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 108
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MEILUM~ 8
END

IF ~~ THEN BEGIN 108 // from: 107.2
  SAY #99835 /* ~<CHARNAME>, let's show this little pissant who's boss!~ */
  IF ~~ THEN REPLY #77688 /* ~Ye natty clap-dragon.  We're making a challenge, so draw steel and we'll see who's the best swordsman on the Sword Coast.~ */ EXTERN ~_MEILUM~ 4
  IF ~~ THEN REPLY #77689 /* ~Well, it was nice meeting you Meilum.  Maybe we'll meet again, and you could show us a few of your techniques.~ */ EXTERN ~_MEILUM~ 5
END

IF ~~ THEN BEGIN 109 // from:
  SAY #99836 /* ~Personally, I do not bother myself with memorizing male names. A whistle will do...~ */
  IF ~~ THEN REPLY #77691 /* ~Nope... can't say that we've heard of anyone known as Meilum the (heh heh) "Masterful".~ */ EXTERN ~_MEILUM~ 3
  IF ~~ THEN REPLY #77692 /* ~Yes... now that I've thought harder, I do remember the name Meilum.  Wow, I'm in the presence of a real sword saint.~ */ EXTERN ~_MEILUM~ 1
END

IF ~~ THEN BEGIN 110 // from:
  SAY #99837 /* ~I do not fight with scum for free.~ */
  IF ~~ THEN REPLY #77694 /* ~Well why don't you draw your sword then, so that we can see who the better swordsman is:  you or our party.~ */ EXTERN ~_MEILUM~ 4
  IF ~~ THEN REPLY #77695 /* ~No I'm not insulting you.  Just calm down.  We'll be on our way now.~ */ EXTERN ~_MEILUM~ 6
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 111
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MEILUM~ 9
END

IF ~~ THEN BEGIN 111 // from: 110.2
  SAY #99839 /* ~No, I do not fight them for free: I kill them.~ */
  IF ~~ THEN REPLY #77694 /* ~Well why don't you draw your sword then, so that we can see who the better swordsman is:  you or our party.~ */ EXTERN ~_MEILUM~ 4
  IF ~~ THEN REPLY #77695 /* ~No I'm not insulting you.  Just calm down.  We'll be on our way now.~ */ EXTERN ~_MEILUM~ 6
END

IF ~~ THEN BEGIN 112 // from:
  SAY #99840 /* ~Look at this! Men in skirts on a perch! Woo-hoo! Sc-a-a-a-ry!~ */
  IF ~~ THEN REPLY #74552 /* ~Just wait a moment!  We won't bother you, just let us go on our way... and you'll never see us again.~ */ EXTERN ~_DENAK~ 1
  IF ~~ THEN REPLY #74553 /* ~We're not scared of a bunch of posturing red-robed freaks!~ */ EXTERN ~_DENAK~ 2
  IF ~~ THEN REPLY #74554 /* ~Please don't kill us.  We don't want to die.~ */ EXTERN ~_DENAK~ 1
END

IF ~~ THEN BEGIN 113 // from:
  SAY #99841 /* ~So, Edwin, looks like you are not the only man to wear red skirts in the wild! Oooo, do not go, my pretties. Once your fearsome friend has taken the podium, you could start a real beauty contest there! *makes a smooching sound* C'mon, Edwin, shake it, baaaby!~ */
  IF ~~ THEN DO ~ActionOverride("brendan",EscapeArea())
ActionOverride("lasala",EscapeArea())
ActionOverride("diana",EscapeArea())
EscapeArea()
~ EXIT
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DENAK~ 4
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DENAK~ 10
END

IF ~~ THEN BEGIN 114 // from:
  SAY #99843 /* ~*under her breath* Huh, your gut feeling about us is right, iron moron. We have no explanation that you'd consider *good*. Now, speaking about feelings, how about gutting this stinking fish, <CHARNAME>?~ */
  IF ~~ THEN REPLY #85936 /* ~We're here on business.  We wanted to purchase some of your iron.~ */ EXTERN ~_IRON3~ 1
  IF ~~ THEN REPLY #85937 /* ~We don't really need a reason.  We're here to kill you.~ */ EXTERN ~_IRON3~ 3
  IF ~~ THEN REPLY #85938 /* ~We're here to sign up as mercenaries.~ */ EXTERN ~_IRON3~ 1
  IF ~~ THEN REPLY #85939 /* ~We're here on special business from Baldur's Gate.~ */ EXTERN ~_IRON3~ 2
END

IF ~~ THEN BEGIN 115 // from: _TAZOK:1.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 39
END

IF ~~ THEN BEGIN 116 // from: _TAZOK:6.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 40
END

IF ~~ THEN BEGIN 117 // from: _TAZOK:7.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 41
END

IF ~~ THEN BEGIN 118 // from: _TAZOK:10.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
SetGlobal("JoinedBandits","GLOBAL",0)
Shout(2727)
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 42
END

IF ~~ THEN BEGIN 119 // from: _TAZOK:12.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 43
END

IF ~~ THEN BEGIN 120 // from: _TAZOK:14.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 44
END

IF ~~ THEN BEGIN 121 // from: _TAZOK:15.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 45
END

IF ~~ THEN BEGIN 122 // from: _TAZOK:20.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 46
END

IF ~~ THEN BEGIN 123 // from: _TAZOK:21.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 47
END

IF ~~ THEN BEGIN 124 // from: _TAZOK:24.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
SetGlobal("JoinedBandits","GLOBAL",0)
Shout(2727)
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 48
END

IF ~~ THEN BEGIN 125 // from: _TAZOK:26.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 49
END

IF ~~ THEN BEGIN 126 // from: _TAZOK:28.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",EscapeArea())
ActionOverride("raiken",EscapeArea())
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 50
END

IF ~~ THEN BEGIN 127 // from: _TAZOK:34.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~ClearAllActions()
SetGlobal("BeatTazok","GLOBAL",2)
SetGlobal("FoughtTazok","GLOBAL",2)
SetGlobal("JoinedBandits","GLOBAL",0)
SetGlobal("X#KBCTE","GLOBAL",1)
ActionOverride("banditcr",Enemy())
~ JOURNAL #98972 /* ~Tazok has recognized Kivan, and our plan to infiltrate the bandit's camp has failed.~ */ EXTERN ~_TAZOK~ 35
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 51
END

IF ~~ THEN BEGIN 128 // from: _TAZOK:35.1
  SAY #99844 /* ~The bigger they are, the harder they fall, and I always wanted a pouch made out of ogre ears.~ */
  IF ~~ THEN DO ~EndCutSceneMode()
ActionOverride("teven",Enemy())
ActionOverride("raiken",Enemy())
SetGlobal("JoinedBandits","GLOBAL",0)
ActionOverride("banditcr",Enemy())
EscapeArea()
SetGlobal("X#KBCTE","GLOBAL",1)
~ UNSOLVED_JOURNAL #98974 /* ~Kivan and Tazok

Unsurprisingly, my companion Kivan was recognized by Tazok, but he did not get his chance to skewer the half-ogre. The bandit was apparently too busy to deal with the revenge-crazy elf. Tazok is traveling to a mine site. This mine site could be the home base of whoever controls the bandits.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TAZOK~ 52
END

IF ~~ THEN BEGIN 129 // from:
  SAY #99846 /* ~I've heard of you... You are Greywolf, and you will be making your apologies to Ysena in Hades to<DAYNIGHT>, or my name is not Shar-Teel!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 11
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 131
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 10
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 130
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 9
END

IF ~~ THEN BEGIN 130 // from: 129.4
  SAY #99848 /* ~The one and only, though you'll find me a little more than just a brat. You betrayed Ysena to the Fists, because of a quarrel over the reward for a run-away slave. I've been wanting to meet you for a long time, Greywolf - do you know why?~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 11
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 131
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 10
END

IF ~~ THEN BEGIN 131 // from: 130.2 129.2
  SAY #99850 /* ~So I can skewer your guts through with the point of my sword.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 11
END

IF ~~ THEN BEGIN 132 // from:
  SAY #99846 /* ~I've heard of you... You are Greywolf, and you will be making your apologies to Ysena in Hades to<DAYNIGHT>, or my name is not Shar-Teel!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 14
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 134
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 13
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 133
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 12
END

IF ~~ THEN BEGIN 133 // from: 132.4
  SAY #99848 /* ~The one and only, though you'll find me a little more than just a brat. You betrayed Ysena to the Fists, because of a quarrel over the reward for a run-away slave. I've been wanting to meet you for a long time, Greywolf - do you know why?~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 14
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 134
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 13
END

IF ~~ THEN BEGIN 134 // from: 133.2 132.2
  SAY #99850 /* ~So I can skewer your guts through with the point of my sword.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 14
END

IF ~~ THEN BEGIN 135 // from:
  SAY #99852 /* ~The girl Petrine says that you were *not* kind to her. To cut it short, she wants that cat. Hand it over, you bastard, or I will bring your head over to her!~ */
  IF ~~ THEN DO ~ActionOverride("BHEREN",Enemy())
ActionOverride("sharteel",Kill("BHEREN"))
~ EXIT
END

IF ~~ THEN BEGIN 136 // from:
  SAY #99853 /* ~Kill the *pesky* thing? With pleasure!~ */
  IF ~~ THEN DO ~ActionOverride("BHEREN",Enemy())
ActionOverride("sharteel",Kill("BHEREN"))
~ EXIT
END

IF ~~ THEN BEGIN 137 // from:
  SAY #99858 /* ~That goes to show that even among Chill, men are as pathetic as elsewhere.~ */
  IF ~~ THEN DO ~Shout(1)
Enemy()
~ JOURNAL #78002 /* ~I have encountered a demihuman group of bandits!  Iron and gold were what they wished.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CATTAC~ 7
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 138
END

IF ~~ THEN BEGIN 138 // from: 137.2
  SAY #99859 /* ~We will fight for our coin, you dolt, unless <CHARNAME> is a worthless rag.~ */
  IF ~~ THEN DO ~Shout(1)
Enemy()
~ JOURNAL #78002 /* ~I have encountered a demihuman group of bandits!  Iron and gold were what they wished.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CATTAC~ 7
END

IF ~~ THEN BEGIN 139 // from:
  SAY #99861 /* ~What?! You're a coward, <CHARNAME>. *she spits* I don't even want to dirty my blade on your craven blood. Starve! I'm going to take what's mine from Chill.~ */
  IF ~~ THEN DO ~TakePartyGold(2000000000)
Shout(2)
EscapeArea()
ActionOverride("sharteel",LeaveParty())
ActionOverride("sharteel",EscapeArea())
~ JOURNAL #78002 /* ~I have encountered a demihuman group of bandits!  Iron and gold were what they wished.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN DO ~ActionOverride("sharteel",LeaveParty())
ActionOverride("sharteel",EscapeArea())
~ EXTERN ~_CATTAC~ 8
END

IF ~~ THEN BEGIN 140 // from: _ZARGAL:1.1
  SAY #99863 /* ~Ha-ha! This man dares to call himself the strongest in *my* presence?! Perhaps, I can keep him as a fool for a day or two, before cutting his throat.~ */
  IF ~~ THEN DO ~ActionOverride("geltik",Enemy())
ActionOverride("malkax",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ZARGAL~ 4
END

IF ~~ THEN BEGIN 141 // from: _SILKE:8.1
  SAY #99865 /* ~You called me cowardly?! Big mistake, sister. I'd even say a lethal one! I was considering to help you against this lot for pure sport, but not any more.~ */
  IF ~~ THEN EXTERN ~_GARRIC~ 5
END

IF ~~ THEN BEGIN 142 // from: _SENDAI:0.3
  SAY #99866 /* ~This woman asks for a taste of our steel, <CHARNAME>. Shall we give it to her, or will you act a coward and try to *spits* appease her?~ */
  IF ~~ THEN REPLY #76539 /* ~Are you saying that Amn does not threaten Baldur's Gate?~ */ EXTERN ~_SENDAI~ 1
  IF ~~ THEN REPLY #76540 /* ~I am tired of being insulted by every pompous idiot that I come across.  Draw steel!~ */ EXTERN ~_SENDAI~ 2
  IF ~~ THEN REPLY #76541 /* ~Who are you, and what do you want?~ */ EXTERN ~_SENDAI~ 3
END

IF ~~ THEN BEGIN 143 // from: _SENDAI:3.2
  SAY #99867 /* ~Bah, <CHARNAME>, the witless cow just gave you their numbers: three, and two of them are *men*. Pathetic. She's not worthy of that sweet blade she waves in front of your nose; I itch to take it for my own!~ */
  IF ~~ THEN REPLY #76548 /* ~What kind of monster would hunt his fellow human like a wild animal?~ */ EXTERN ~_SENDAI~ 5
  IF ~~ THEN REPLY #76549 /* ~Those are fighting words missy, and I think you'll soon regret you ever said them.~ */ EXTERN ~_SENDAI~ 2
END

IF ~~ THEN BEGIN 144 // from: _STEPHA:4.1
  SAY #99868 /* ~Gutless worm! Slug! Coward! ... Man. *spits* ~ */
  IF ~~ THEN DO ~EscapeArea()
~ JOURNAL #86009 /* ~After defeating the mage Davaeorn I questioned his sniveling apprentice, Stephan Re'Cap.  He confirmed much of what I already knew: the Iron Throne is the organization behind the iron crisis, though I think their name is just a coincidence.  Mulahey was to destroy the effectiveness of the Nashkel mine, while bandits stopped incoming caravans.  The perceived threat of the shortage likely inflamed fears and exaggerated the problem.

The Iron Throne was going to try to look like the saviors of the day, riding in with their stores of iron to equip the troops, or something like that.  With the bandit raids and the rumors about Amn, the Iron Throne figured that the Dukes of Baldur's Gate would think they needed arms and ore quickly in case of Amnish attack.  They figured they could get exorbitant prices, or better yet, sanctions against competitors and an easing of trade laws for themselves only.  In sum, a quick way to install themselves as an underground power on the coast while maintaining a veneer of respectability as a merchant consortium... unless they got caught, of course.

The three regional leaders of the Iron Throne placed Davaeorn in charge of the mine.  Stephan also said that Davaeorn was getting orders from someone else too, and that he complained about it a lot, but he never said a name.  The main building for the Iron Throne is apparently in Baldur's Gate, somewhere in the southwest part of the city.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_STEPHA~ 8
END

IF ~~ THEN BEGIN 145 // from: _STEPHA:5.2
  SAY #99868 /* ~Gutless worm! Slug! Coward! ... Man. *spits* ~ */
  IF ~~ THEN REPLY #86011 /* ~Just get out of here, you coward!~ */ EXTERN ~_STEPHA~ 4
  IF ~~ THEN REPLY #86012 /* ~I will not be persuaded! You will die!~ */ EXTERN ~_STEPHA~ 6
END

IF ~~ THEN BEGIN 146 // from: _STEPHA:6.1
  SAY #99868 /* ~Gutless worm! Slug! Coward! ... Man. *spits* ~ */
  IF ~~ THEN DO ~EscapeArea()
~ JOURNAL #86009 /* ~After defeating the mage Davaeorn I questioned his sniveling apprentice, Stephan Re'Cap.  He confirmed much of what I already knew: the Iron Throne is the organization behind the iron crisis, though I think their name is just a coincidence.  Mulahey was to destroy the effectiveness of the Nashkel mine, while bandits stopped incoming caravans.  The perceived threat of the shortage likely inflamed fears and exaggerated the problem.

The Iron Throne was going to try to look like the saviors of the day, riding in with their stores of iron to equip the troops, or something like that.  With the bandit raids and the rumors about Amn, the Iron Throne figured that the Dukes of Baldur's Gate would think they needed arms and ore quickly in case of Amnish attack.  They figured they could get exorbitant prices, or better yet, sanctions against competitors and an easing of trade laws for themselves only.  In sum, a quick way to install themselves as an underground power on the coast while maintaining a veneer of respectability as a merchant consortium... unless they got caught, of course.

The three regional leaders of the Iron Throne placed Davaeorn in charge of the mine.  Stephan also said that Davaeorn was getting orders from someone else too, and that he complained about it a lot, but he never said a name.  The main building for the Iron Throne is apparently in Baldur's Gate, somewhere in the southwest part of the city.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_STEPHA~ 9
END

IF ~~ THEN BEGIN 147 // from:
  SAY #99870 /* ~I have no liking whatsoever for dealing with the Fists. Have done, <CHARNAME>!~ */
  IF ~~ THEN REPLY #81438 /* ~Then I shall proceed there forthwith.~ */ EXTERN ~_CAEDMO~ 5
  IF ~~ THEN REPLY #81439 /* ~What does he wish to say to me?~ */ EXTERN ~_CAEDMO~ 3
END

IF ~~ THEN BEGIN 148 // from:
  SAY #99871 /* ~All right! I *love* this household!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JARDAK~ 2
END

IF ~~ THEN BEGIN 149 // from:
  SAY #101258 /* ~Die now, filth!~ */
  IF ~~ THEN EXTERN ~X#KABAND~ 1
END

IF ~~ THEN BEGIN 150 // from: _RIELTA:0.5
  SAY #103152 /* ~*spits* I, for one, have no desire to prove myself a gentle MAN! I'm one tough woman, and if you won't shut up and fight, I'll push your manners down your throat with my boots!~ */
  IF ~~ THEN DO ~SetGlobal("Criminal","GLOBAL",1)
~ EXTERN ~_RIELTA~ 1
  IF ~  InParty("yeslick")
InMyArea("yeslick")
!StateCheck("yeslick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_YESLIJ~ 42
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN EXTERN ~_RIELTA~ 21
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CORANJ~ 309
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_RIELTA~ 20
END

IF ~~ THEN BEGIN 151 // from:
  SAY #103224 /* ~Finally! You two have too much liking for talking. Gods, but I love bloodshed.~ */
  IF ~~ THEN DO ~ActionOverride("lindin",Enemy())
ActionOverride("baerin",Enemy())
ActionOverride("peter",Enemy())
Enemy()
~ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 28
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 324
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 27
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DYNAHJ~ 170
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 26
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CORANJ~ 560
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIRIAN~ 25
END

IF ~~ THEN BEGIN 152 // from:
  SAY #103237 /* ~As they say:
Met mage by morning,
adventurer take warning
dead mage at night
adventurer's delight.~ */
  IF ~~ THEN EXTERN ~_DAVAEO~ 12
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONJ~ 163
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 328
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DAVAEO~ 11
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 146
END

IF ~~ THEN BEGIN 153 // from:
  SAY #103237 /* ~As they say:
Met mage by morning,
adventurer take warning
dead mage at night
adventurer's delight.~ */
  IF ~~ THEN EXTERN ~_DAVAEO~ 14
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONJ~ 164
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 329
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DAVAEO~ 13
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 147
END

IF ~~ THEN BEGIN 154 // from:
  SAY #103237 /* ~As they say:
Met mage by morning,
adventurer take warning
dead mage at night
adventurer's delight.~ */
  IF ~~ THEN EXTERN ~_DAVAEO~ 16
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONJ~ 165
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 330
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DAVAEO~ 15
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 148
END

IF ~~ THEN BEGIN 155 // from:
  SAY #103237 /* ~As they say:
Met mage by morning,
adventurer take warning
dead mage at night
adventurer's delight.~ */
  IF ~~ THEN EXTERN ~_DAVAEO~ 18
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONJ~ 166
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 331
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DAVAEO~ 17
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 149
END

IF ~~ THEN BEGIN 156 // from:
  SAY #103237 /* ~As they say:
Met mage by morning,
adventurer take warning
dead mage at night
adventurer's delight.~ */
  IF ~~ THEN EXTERN ~_DAVAEO~ 21
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONJ~ 167
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 332
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DAVAEO~ 20
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 150
END

IF ~~ THEN BEGIN 157 // from: _YESLIJ:94.5
  SAY #103237 /* ~As they say:
Met mage by morning,
adventurer take warning
dead mage at night
adventurer's delight.~ */
  IF ~~ THEN EXTERN ~_DAVAEO~ 24
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONJ~ 168
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 333
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DAVAEO~ 23
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 151
END

IF ~~ THEN BEGIN 158 // from: _SHISTA:8.2
  SAY #103263 /* ~Ha, this place is too drab. How about I redecorate it with your blood?!~ */
  IF ~~ THEN DO ~EraseJournalEntry(78995)
ForceSpell(Myself,DOPPLEGANGER_CHANGE_DEFAULT)
Enemy()
~ UNSOLVED_JOURNAL #79016 /* ~Return to Candlekeep

Shistal was not Shistal!  I mean... Shistal, one of the monks that I knew and lived by, was replaced by a Doppelganger!  I talked the imposter into revealing himself, but there are likely more of them around.  How will I know who is a friend and who is an enemy?~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SHISTA~ 10
END

IF ~~ THEN BEGIN 159 // from: _SHISTA:11.2
  SAY #103263 /* ~Ha, this place is too drab. How about I redecorate it with your blood?!~ */
  IF ~~ THEN DO ~EraseJournalEntry(78995)
ForceSpell(Myself,DOPPLEGANGER_CHANGE_DEFAULT)
Enemy()
~ UNSOLVED_JOURNAL #79016 /* ~Return to Candlekeep

Shistal was not Shistal!  I mean... Shistal, one of the monks that I knew and lived by, was replaced by a Doppelganger!  I talked the imposter into revealing himself, but there are likely more of them around.  How will I know who is a friend and who is an enemy?~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SHISTA~ 12
END

IF ~~ THEN BEGIN 160 // from: _SHISTA:13.2
  SAY #103263 /* ~Ha, this place is too drab. How about I redecorate it with your blood?!~ */
  IF ~~ THEN DO ~EraseJournalEntry(78995)
ForceSpell(Myself,DOPPLEGANGER_CHANGE_DEFAULT)
Enemy()
~ UNSOLVED_JOURNAL #79016 /* ~Return to Candlekeep

Shistal was not Shistal!  I mean... Shistal, one of the monks that I knew and lived by, was replaced by a Doppelganger!  I talked the imposter into revealing himself, but there are likely more of them around.  How will I know who is a friend and who is an enemy?~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_SHISTA~ 14
END

IF ~~ THEN BEGIN 161 // from:
  SAY #103273 /* ~It's sure nice to be appreciated. Mayor, I can clear the mines of your 'demons' with my right hand tied behind my back.~ */
  IF ~~ THEN UNSOLVED_JOURNAL #76222 /* ~Troubles in the region

The Mayor of Nashkel, Berrun Ghastkill, has asked for my help.  I am to go to the mines southeast of Nashkel, and find out why the miners have been going missing.  Something has also been tainting the ore, causing items made from it to be easily broken.  Finding out what is down there is the first step in slowing the effects of the iron shortage.~ */ EXIT
END

IF ~~ THEN BEGIN 162 // from:
  SAY #103273 /* ~It's sure nice to be appreciated. Mayor, I can clear the mines of your 'demons' with my right hand tied behind my back.~ */
  IF ~~ THEN UNSOLVED_JOURNAL #76222 /* ~Troubles in the region

The Mayor of Nashkel, Berrun Ghastkill, has asked for my help.  I am to go to the mines southeast of Nashkel, and find out why the miners have been going missing.  Something has also been tainting the ore, causing items made from it to be easily broken.  Finding out what is down there is the first step in slowing the effects of the iron shortage.~ */ EXIT
END

IF ~~ THEN BEGIN 163 // from:
  SAY #103273 /* ~It's sure nice to be appreciated. Mayor, I can clear the mines of your 'demons' with my right hand tied behind my back.~ */
  IF ~~ THEN UNSOLVED_JOURNAL #76222 /* ~Troubles in the region

The Mayor of Nashkel, Berrun Ghastkill, has asked for my help.  I am to go to the mines southeast of Nashkel, and find out why the miners have been going missing.  Something has also been tainting the ore, causing items made from it to be easily broken.  Finding out what is down there is the first step in slowing the effects of the iron shortage.~ */ EXIT
END

IF ~~ THEN BEGIN 164 // from:
  SAY #103292 /* ~These diggers have no life to speak of, anyways. What with this drooling over some long-dead housewife's garbage?~ */
  IF ~~ THEN REPLY #86706 /* ~I would have to kill many of the working men if I attacked Charleston.  It would be a veritable slaughter, and I want no part of it.~ */ EXTERN ~_GALLOR~ 2
  IF ~~ THEN REPLY #86707 /* ~Magical treasure?  I was under the impression that no one knows what is to be found there.  Why are you so sure of its value?~ */ EXTERN ~_GALLOR~ 3
  IF ~Global("HelpCharleston","GLOBAL",0)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ EXTERN ~_GALLOR~ 6
  IF ~Global("HelpCharleston","GLOBAL",1)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ EXTERN ~_GALLOR~ 7
END

IF ~~ THEN BEGIN 165 // from:
  SAY #103291 /* ~Nine hundred gold sounds like a fair price for the job. Don't be a pansy, <CHARNAME>, accept the offer!~ */
  IF ~~ THEN REPLY #86706 /* ~I would have to kill many of the working men if I attacked Charleston.  It would be a veritable slaughter, and I want no part of it.~ */ DO ~SetGlobal("X#SharGallor","GLOBAL",1)
~ EXTERN ~_GALLOR~ 2
  IF ~~ THEN REPLY #86707 /* ~Magical treasure?  I was under the impression that no one knows what is to be found there.  Why are you so sure of its value?~ */ DO ~SetGlobal("X#SharGallor","GLOBAL",1)
~ EXTERN ~_GALLOR~ 3
  IF ~Global("HelpCharleston","GLOBAL",0)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ DO ~SetGlobal("X#SharGallor","GLOBAL",1)
~ EXTERN ~_GALLOR~ 6
  IF ~Global("HelpCharleston","GLOBAL",1)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ DO ~SetGlobal("X#SharGallor","GLOBAL",1)
~ EXTERN ~_GALLOR~ 7
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#SharGallor","GLOBAL",1)
~ GOTO 166
END

IF ~~ THEN BEGIN 166 // from: 165.4
  SAY #103292 /* ~These diggers have no life to speak of, anyways. What with this drooling over some long-dead housewife's garbage?~ */
  IF ~~ THEN REPLY #86706 /* ~I would have to kill many of the working men if I attacked Charleston.  It would be a veritable slaughter, and I want no part of it.~ */ EXTERN ~_GALLOR~ 2
  IF ~~ THEN REPLY #86707 /* ~Magical treasure?  I was under the impression that no one knows what is to be found there.  Why are you so sure of its value?~ */ EXTERN ~_GALLOR~ 3
  IF ~Global("HelpCharleston","GLOBAL",0)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ EXTERN ~_GALLOR~ 6
  IF ~Global("HelpCharleston","GLOBAL",1)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ EXTERN ~_GALLOR~ 7
END

IF ~~ THEN BEGIN 167 // from:
  SAY #103291 /* ~Nine hundred gold sounds like a fair price for the job. Don't be a pansy, <CHARNAME>, accept the offer!~ */
  IF ~~ THEN REPLY #86706 /* ~I would have to kill many of the working men if I attacked Charleston.  It would be a veritable slaughter, and I want no part of it.~ */ DO ~SetGlobal("X#SharGallor","GLOBAL",1)
~ EXTERN ~_GALLOR~ 2
  IF ~~ THEN REPLY #86707 /* ~Magical treasure?  I was under the impression that no one knows what is to be found there.  Why are you so sure of its value?~ */ DO ~SetGlobal("X#SharGallor","GLOBAL",1)
~ EXTERN ~_GALLOR~ 3
  IF ~Global("HelpCharleston","GLOBAL",0)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ DO ~SetGlobal("X#SharGallor","GLOBAL",1)
~ EXTERN ~_GALLOR~ 6
  IF ~Global("HelpCharleston","GLOBAL",1)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ DO ~SetGlobal("X#SharGallor","GLOBAL",1)
~ EXTERN ~_GALLOR~ 7
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#SharGallor","GLOBAL",1)
~ GOTO 168
END

IF ~~ THEN BEGIN 168 // from: 167.4
  SAY #103292 /* ~These diggers have no life to speak of, anyways. What with this drooling over some long-dead housewife's garbage?~ */
  IF ~~ THEN REPLY #86706 /* ~I would have to kill many of the working men if I attacked Charleston.  It would be a veritable slaughter, and I want no part of it.~ */ EXTERN ~_GALLOR~ 2
  IF ~~ THEN REPLY #86707 /* ~Magical treasure?  I was under the impression that no one knows what is to be found there.  Why are you so sure of its value?~ */ EXTERN ~_GALLOR~ 3
  IF ~Global("HelpCharleston","GLOBAL",0)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ EXTERN ~_GALLOR~ 6
  IF ~Global("HelpCharleston","GLOBAL",1)
~ THEN REPLY #86709 /* ~I need little excuse to partake in bloodshed.  Consider them dead tonight.~ */ EXTERN ~_GALLOR~ 7
END

IF ~~ THEN BEGIN 169 // from:
  SAY #103316 /* ~Law? Laws are for weaklings. Just kill the lecher. Who'd cry for a man, anyway?~ */
  IF ~~ THEN REPLY #81828 /* ~Whoa, calm down. Lecherous whats like who?~ */ EXTERN ~_HANNAH~ 1
  IF ~~ THEN REPLY #81829 /* ~Why do I get the sense that I really don't want to get into this?~ */ EXTERN ~_HANNAH~ 4
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DYNAHJ~ 216
END

IF ~~ THEN BEGIN 170 // from:
  SAY #103318 /* ~You got that last bit right, sister! Only they are no callous brutes; more like vapid maggots, dirty pigs, loud-mouthed weaklings, faeces of a diarrheatic monkey...~ */
  IF ~~ THEN REPLY #81831 /* ~If the world were rid of men, how would we survive as a species?~ */ EXTERN ~_HANNAH~ 2
  IF ~~ THEN REPLY #81832 /* ~Why that's a horror! I will seek him out and look into this matter immediately!~ */ EXTERN ~_HANNAH~ 3
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KHALIJ~ 118
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 372
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
OR(3)
!InParty("khalid")
!InMyArea("khalid")
StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 371
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_HANNAH~ 8
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN EXTERN ~_VICONJ~ 172
END

IF ~~ THEN BEGIN 171 // from:
  SAY #103378 /* ~Unless you are starting a collection of toy knights or need an anchor for a boat, <CHARNAME>, I would not bother with 'joining forces' with this pompous bastard.~ */
  IF ~~ THEN REPLY #87353 /* ~Why not, we could use another warrior.~ */ DO ~JoinParty()
~ EXIT
  IF ~~ THEN REPLY #87354 /* ~Sorry, but we're not interested.~ */ EXTERN ~_AJANTI~ 4
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTI~ 15
END

IF ~~ THEN BEGIN 172 // from:
  SAY #103378 /* ~Unless you are starting a collection of toy knights or need an anchor for a boat, <CHARNAME>, I would not bother with 'joining forces' with this pompous bastard.~ */
  IF ~~ THEN REPLY #87353 /* ~Why not, we could use another warrior.~ */ DO ~JoinParty()
~ EXIT
  IF ~~ THEN REPLY #87354 /* ~Sorry, but we're not interested.~ */ EXTERN ~_AJANTI~ 4
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTI~ 17
END

IF ~~ THEN BEGIN 173 // from:
  SAY #103378 /* ~Unless you are starting a collection of toy knights or need an anchor for a boat, <CHARNAME>, I would not bother with 'joining forces' with this pompous bastard.~ */
  IF ~~ THEN REPLY #87353 /* ~Why not, we could use another warrior.~ */ DO ~JoinParty()
~ EXIT
  IF ~~ THEN REPLY #87354 /* ~Sorry, but we're not interested.~ */ EXTERN ~_AJANTI~ 4
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTI~ 19
END

IF ~~ THEN BEGIN 174 // from:
  SAY #103413 /* ~To name this one a slime would be an offense to slimes! <CHARNAME>, the only way I would agree to have this creep Eldoth around, is if I can beat him bloody when times are too quiet for my taste.~ */
  IF ~~ THEN REPLY #87736 /* ~Sure, we could use the extra help and your scheme sounds like it could work.~ */ EXTERN ~_ELDOTH~ 7
  IF ~~ THEN REPLY #87738 /* ~Are you always this slimy, or is this one of your better days?  Go find someone else to help in your worthless schemes.~ */ EXTERN ~_ELDOTH~ 6
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ELDOTH~ 33
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIJ~ 197
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ELDOTH~ 32
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIJ~ 196
END

IF ~~ THEN BEGIN 175 // from:
  SAY #103413 /* ~To name this one a slime would be an offense to slimes! <CHARNAME>, the only way I would agree to have this creep Eldoth around, is if I can beat him bloody when times are too quiet for my taste.~ */
  IF ~~ THEN REPLY #87736 /* ~Sure, we could use the extra help and your scheme sounds like it could work.~ */ EXTERN ~_ELDOTH~ 7
  IF ~~ THEN REPLY #87738 /* ~Are you always this slimy, or is this one of your better days?  Go find someone else to help in your worthless schemes.~ */ EXTERN ~_ELDOTH~ 6
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ELDOTH~ 35
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIJ~ 199
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ELDOTH~ 34
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIJ~ 198
END

IF ~~ THEN BEGIN 176 // from:
  SAY #103464 /* ~Saving talking chickens from big bad wolves! Bah! It'd be much merrier if those were Flaming Fists that accosted you.~ */
  IF ~~ THEN EXIT
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MELICA~ 43
  IF ~  InParty("faldorn")
InMyArea("faldorn")
!StateCheck("faldorn",CD_STATE_NOTVALID)
~ THEN EXTERN ~_FALDOJ~ 181
END

IF ~~ THEN BEGIN 177 // from:
  SAY #103513 /* ~Not only have you agreed to kill a woman, but you insist on bringing this burdensome... weakling along! Look at him! He bends nigh in two under the weight of his staff! Are you blind or stupid, <CHARNAME>?~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Edwin","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #74242 /* ~Edwin and Dynaheir

I have agreed to kill a witch named Dynaheir for Edwin, for a price yet to be determined.  She is somewhere to the west of Nashkel, in a gnoll stronghold.~ */ EXIT
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWIN~ 90
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 449
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWIN~ 89
END

IF ~~ THEN BEGIN 178 // from:
  SAY #103513 /* ~Not only have you agreed to kill a woman, but you insist on bringing this burdensome... weakling along! Look at him! He bends nigh in two under the weight of his staff! Are you blind or stupid, <CHARNAME>?~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Edwin","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #74242 /* ~Edwin and Dynaheir

I have agreed to kill a witch named Dynaheir for Edwin, for a price yet to be determined.  She is somewhere to the west of Nashkel, in a gnoll stronghold.~ */ EXIT
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWIN~ 93
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 450
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWIN~ 92
END

IF ~~ THEN BEGIN 179 // from:
  SAY #103513 /* ~Not only have you agreed to kill a woman, but you insist on bringing this burdensome... weakling along! Look at him! He bends nigh in two under the weight of his staff! Are you blind or stupid, <CHARNAME>?~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Edwin","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #74242 /* ~Edwin and Dynaheir

I have agreed to kill a witch named Dynaheir for Edwin, for a price yet to be determined.  She is somewhere to the west of Nashkel, in a gnoll stronghold.~ */ EXIT
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWIN~ 96
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 451
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWIN~ 95
END

IF ~~ THEN BEGIN 180 // from:
  SAY #103513 /* ~Not only have you agreed to kill a woman, but you insist on bringing this burdensome... weakling along! Look at him! He bends nigh in two under the weight of his staff! Are you blind or stupid, <CHARNAME>?~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Edwin","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #74242 /* ~Edwin and Dynaheir

I have agreed to kill a witch named Dynaheir for Edwin, for a price yet to be determined.  She is somewhere to the west of Nashkel, in a gnoll stronghold.~ */ EXIT
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWIN~ 100
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 452
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWIN~ 99
END

IF ~~ THEN BEGIN 181 // from:
  SAY #103513 /* ~Not only have you agreed to kill a woman, but you insist on bringing this burdensome... weakling along! Look at him! He bends nigh in two under the weight of his staff! Are you blind or stupid, <CHARNAME>?~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Edwin","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #74242 /* ~Edwin and Dynaheir

I have agreed to kill a witch named Dynaheir for Edwin, for a price yet to be determined.  She is somewhere to the west of Nashkel, in a gnoll stronghold.~ */ EXIT
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWIN~ 104
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 453
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_EDWIN~ 103
END

IF ~~ THEN BEGIN 182 // from:
  SAY #103531 /* ~Do you expect me to start screaming at the top of my lungs, because of your stupid lizards? I killed two yesterday; see this belt? Bring them on; I can use more! And I'll let you keep the eyes, heh.~ */
  IF ~~ THEN REPLY #77934 /* ~Is it just me, or is the world filled with wackos.  Okay, Mr. psycho gnome, I hope you don't take this the wrong way, but we're really not interested in your rock garden.~ */ EXTERN ~_MUTAMI~ 1
  IF ~~ THEN REPLY #77935 /* ~You murdering psychopath!  Your lizards have killed people, and we're not about to let them keep on killing.~ */ EXTERN ~_MUTAMI~ 1
  IF ~~ THEN REPLY #77936 /* ~Ummmm.  Well it was really nice talking to you, but we have to go.~ */ EXTERN ~_MUTAMI~ 1
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 389
END

IF ~~ THEN BEGIN 183 // from:
  SAY #103531 /* ~Do you expect me to start screaming at the top of my lungs, because of your stupid lizards? I killed two yesterday; see this belt? Bring them on; I can use more! And I'll let you keep the eyes, heh.~ */
  IF ~~ THEN REPLY #77934 /* ~Is it just me, or is the world filled with wackos.  Okay, Mr. psycho gnome, I hope you don't take this the wrong way, but we're really not interested in your rock garden.~ */ EXTERN ~_MUTAMI~ 1
  IF ~~ THEN REPLY #77935 /* ~You murdering psychopath!  Your lizards have killed people, and we're not about to let them keep on killing.~ */ EXTERN ~_MUTAMI~ 1
  IF ~~ THEN REPLY #77936 /* ~Ummmm.  Well it was really nice talking to you, but we have to go.~ */ EXTERN ~_MUTAMI~ 1
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 390
END

IF ~~ THEN BEGIN 184 // from:
  SAY #103566 /* ~I don't know who is more stupid - this man who speaks to his hamster, or you for inviting him along. Minsc is strong though and knows his place. Hmmm... that Dynaheir has the same taste in men as I do.~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Minsc","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #86853 /* ~Rescuing Dynaheir

I have agreed to help Minsc rescue his friend.  She is held captive at a gnoll stronghold, far west of Nashkel.~ */ EXIT
  IF ~Global("X#MinscImoenJoin3","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,MALE)
!Class(Player1,MAGE_ALL)
!Class(Player1,CLERIC_ALL)
!Class(Player1,BARD_ALL)
!Class(Player1,DRUID_ALL)
~ THEN DO ~SetGlobal("X#MinscImoenJoin3","GLOBAL",1)~ EXTERN ~_IMOEN2~ 198
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 31
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTJ~ 279
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 30
END

IF ~~ THEN BEGIN 185 // from:
  SAY #103566 /* ~I don't know who is more stupid - this man who speaks to his hamster, or you for inviting him along. Minsc is strong though and knows his place. Hmmm... that Dynaheir has the same taste in men as I do.~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Minsc","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #86853 /* ~Rescuing Dynaheir

I have agreed to help Minsc rescue his friend.  She is held captive at a gnoll stronghold, far west of Nashkel.~ */ EXIT
  IF ~Global("X#MinscImoenJoin3","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,MALE)
!Class(Player1,MAGE_ALL)
!Class(Player1,CLERIC_ALL)
!Class(Player1,BARD_ALL)
!Class(Player1,DRUID_ALL)
~ THEN DO ~SetGlobal("X#MinscImoenJoin3","GLOBAL",1)~ EXTERN ~_IMOEN2~ 198
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 34
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTJ~ 280
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 33
END

IF ~~ THEN BEGIN 186 // from:
  SAY #103566 /* ~I don't know who is more stupid - this man who speaks to his hamster, or you for inviting him along. Minsc is strong though and knows his place. Hmmm... that Dynaheir has the same taste in men as I do.~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Minsc","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #86853 /* ~Rescuing Dynaheir

I have agreed to help Minsc rescue his friend.  She is held captive at a gnoll stronghold, far west of Nashkel.~ */ EXIT
  IF ~Global("X#MinscImoenJoin3","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,MALE)
!Class(Player1,MAGE_ALL)
!Class(Player1,CLERIC_ALL)
!Class(Player1,BARD_ALL)
!Class(Player1,DRUID_ALL)
~ THEN DO ~SetGlobal("X#MinscImoenJoin3","GLOBAL",1)~ EXTERN ~_IMOEN2~ 198
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 37
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTJ~ 281
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 36
END

IF ~~ THEN BEGIN 187 // from:
  SAY #103566 /* ~I don't know who is more stupid - this man who speaks to his hamster, or you for inviting him along. Minsc is strong though and knows his place. Hmmm... that Dynaheir has the same taste in men as I do.~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Minsc","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #86853 /* ~Rescuing Dynaheir

I have agreed to help Minsc rescue his friend.  She is held captive at a gnoll stronghold, far west of Nashkel.~ */ EXIT
  IF ~Global("X#MinscImoenJoin3","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,MALE)
!Class(Player1,MAGE_ALL)
!Class(Player1,CLERIC_ALL)
!Class(Player1,BARD_ALL)
!Class(Player1,DRUID_ALL)
~ THEN DO ~SetGlobal("X#MinscImoenJoin3","GLOBAL",1)~ EXTERN ~_IMOEN2~ 198
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 40
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTJ~ 282
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 39
END

IF ~~ THEN BEGIN 188 // from:
  SAY #103566 /* ~I don't know who is more stupid - this man who speaks to his hamster, or you for inviting him along. Minsc is strong though and knows his place. Hmmm... that Dynaheir has the same taste in men as I do.~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Minsc","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #86853 /* ~Rescuing Dynaheir

I have agreed to help Minsc rescue his friend.  She is held captive at a gnoll stronghold, far west of Nashkel.~ */ EXIT
  IF ~Global("X#MinscImoenJoin3","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,MALE)
!Class(Player1,MAGE_ALL)
!Class(Player1,CLERIC_ALL)
!Class(Player1,BARD_ALL)
!Class(Player1,DRUID_ALL)
~ THEN DO ~SetGlobal("X#MinscImoenJoin3","GLOBAL",1)~ EXTERN ~_IMOEN2~ 198
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 44
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTJ~ 283
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 43
END

IF ~~ THEN BEGIN 189 // from:
  SAY #103566 /* ~I don't know who is more stupid - this man who speaks to his hamster, or you for inviting him along. Minsc is strong though and knows his place. Hmmm... that Dynaheir has the same taste in men as I do.~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Minsc","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #86853 /* ~Rescuing Dynaheir

I have agreed to help Minsc rescue his friend.  She is held captive at a gnoll stronghold, far west of Nashkel.~ */ EXIT
  IF ~Global("X#MinscImoenJoin3","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,MALE)
!Class(Player1,MAGE_ALL)
!Class(Player1,CLERIC_ALL)
!Class(Player1,BARD_ALL)
!Class(Player1,DRUID_ALL)
~ THEN DO ~SetGlobal("X#MinscImoenJoin3","GLOBAL",1)~ EXTERN ~_IMOEN2~ 198
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 48
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTJ~ 284
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 47
END

IF ~~ THEN BEGIN 190 // from:
  SAY #103566 /* ~I don't know who is more stupid - this man who speaks to his hamster, or you for inviting him along. Minsc is strong though and knows his place. Hmmm... that Dynaheir has the same taste in men as I do.~ */
  IF ~~ THEN DO ~RevealAreaOnMap("FW5100")
JoinParty()
~ EXIT
  IF ~GlobalLT("HelpMinsc","GLOBAL",2)
!Dead("dynaheir")
~ THEN DO ~RevealAreaOnMap("FW5100")
SetGlobalTimer("Minsc","GLOBAL",TEN_DAYS)
JoinParty()
~ UNSOLVED_JOURNAL #86853 /* ~Rescuing Dynaheir

I have agreed to help Minsc rescue his friend.  She is held captive at a gnoll stronghold, far west of Nashkel.~ */ EXIT
  IF ~Global("X#MinscImoenJoin3","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
Gender(Player1,MALE)
!Class(Player1,MAGE_ALL)
!Class(Player1,CLERIC_ALL)
!Class(Player1,BARD_ALL)
!Class(Player1,DRUID_ALL)
~ THEN DO ~SetGlobal("X#MinscImoenJoin3","GLOBAL",1)~ EXTERN ~_IMOEN2~ 198
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 52
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AJANTJ~ 285
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSC~ 51
END

IF ~~ THEN BEGIN 191 // from:
  SAY #103571 /* ~This is so tempting... <CHARNAME>, I want to see this mageling's wrath! And kill him for threatening me, of course.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AERRAGH~ 3
END

IF ~~ THEN BEGIN 192 // from:
  SAY #103571 /* ~This is so tempting... <CHARNAME>, I want to see this mageling's wrath! And kill him for threatening me, of course.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AERRAGH~ 5
END

IF ~~ THEN BEGIN 193 // from: _XANJ:280.2
  SAY #103571 /* ~This is so tempting... <CHARNAME>, I want to see this mageling's wrath! And kill him for threatening me, of course.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_AERRAGH~ 7
END

IF ~~ THEN BEGIN 194 // from:
  SAY #103575 /* ~Oh, these tender males of Nashkel! One's gone off his rocker, and another weeps over his fate! I hope that nobody *here* dares to tell me that men are the stronger sex!~ */
  IF ~~ THEN DO ~EscapeArea()
~ UNSOLVED_JOURNAL #76197 /* ~Troubles in the region

Apparently the iron coming out of the Nashkel mine is "rotten," and there are "demons" in the lower levels.  Furthermore, a member of the guard named Brage went on a murderous rampage and is still loose.  Nashkel is a troubled city indeed.~ */ EXIT
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BARDOL~ 10
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KIVANJ~ 397
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_BARDOL~ 9
END

IF ~~ THEN BEGIN 195 // from:
  SAY #103609 /* ~And Gallor can have his sarcophagus, if you are afraid of the stupid curses.~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToCharleston","GLOBAL",2)
~ EXTERN ~_CHARLE~ 21
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 32
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 477
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 31
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 476
END

IF ~~ THEN BEGIN 196 // from:
  SAY #103608 /* ~Consider this, <CHARNAME>. *She points to all the corpses* We're all but done -just need to finish off this one. We don't even have to go far to bury him properly. This tomb is roomy enough. *Laughs.*~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToCharleston","GLOBAL",2)
~ EXTERN ~_CHARLE~ 21
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 34
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 479
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 33
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 478
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#SharGallor","GLOBAL",1)
~ THEN GOTO 197
END

IF ~~ THEN BEGIN 197 // from: 196.5
  SAY #103609 /* ~And Gallor can have his sarcophagus, if you are afraid of the stupid curses.~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToCharleston","GLOBAL",2)
~ EXTERN ~_CHARLE~ 21
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 34
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 479
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 33
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 478
END

IF ~~ THEN BEGIN 198 // from:
  SAY #103609 /* ~And Gallor can have his sarcophagus, if you are afraid of the stupid curses.~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToCharleston","GLOBAL",2)
~ EXTERN ~_CHARLE~ 21
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 42
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 485
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 41
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 484
END

IF ~~ THEN BEGIN 199 // from:
  SAY #103608 /* ~Consider this, <CHARNAME>. *She points to all the corpses* We're all but done -just need to finish off this one. We don't even have to go far to bury him properly. This tomb is roomy enough. *Laughs.*~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToCharleston","GLOBAL",2)
~ EXTERN ~_CHARLE~ 21
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 44
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 487
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 43
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 486
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Global("X#GALLOR5","GLOBAL",1)
~ THEN GOTO 200
END

IF ~~ THEN BEGIN 200 // from: 199.5
  SAY #103609 /* ~And Gallor can have his sarcophagus, if you are afraid of the stupid curses.~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToCharleston","GLOBAL",2)
~ EXTERN ~_CHARLE~ 21
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 44
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 487
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CHARLE~ 43
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN EXTERN ~_IMOEN2~ 486
END

IF ~~ THEN BEGIN 201 // from:
  SAY #103614 /* ~You sound glad to discover that your adversary is the weaker critter. Hells and demons, but you are a pathetic one, even for a male! <CHARNAME>, this idiot would be of no use for us. We can kill the wyverns without having to share the reward with him.~ */
  IF ~~ THEN REPLY #88062 /* ~Yea.~ */ EXTERN ~_CORAN~ 5
  IF ~~ THEN REPLY #88063 /* ~Nay.~ */ EXTERN ~_CORAN~ 6
  IF ~  InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CORAN~ 23
  IF ~  InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_CORAN~ 22
  IF ~  InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XANJ~ 285
END

IF ~~ THEN BEGIN 202 // from:
  SAY #103619 /* ~Now, I can understand the desire to kill, but other than that, you sicken me, woman. Not only are you a consort, but you are *proud* of this! You call a male your Lord and vie for his favor! *spit* I much prefer killing men, but in this case, I would take great pleasure in slaying you!~ */
  IF ~~ THEN REPLY #80056 /* ~So you're one of his bimbos.  Who cares?  Defend yourself!~ */ EXTERN ~_CYTHAN~ 2
  IF ~~ THEN REPLY #80057 /* ~I doubt you'll ever be his 'favored one.'  Sarevok is evil to the core... help us defeat him, and we'll let you go free.~ */ EXTERN ~_CYTHAN~ 3
END

IF ~~ THEN BEGIN 203 // from: _QUAYLJ:48.2
  SAY #103619 /* ~Now, I can understand the desire to kill, but other than that, you sicken me, woman. Not only are you a consort, but you are *proud* of this! You call a male your Lord and vie for his favor! *spit* I much prefer killing men, but in this case, I would take great pleasure in slaying you!~ */
  IF ~~ THEN REPLY #80056 /* ~So you're one of his bimbos.  Who cares?  Defend yourself!~ */ EXTERN ~_CYTHAN~ 2
  IF ~~ THEN REPLY #80057 /* ~I doubt you'll ever be his 'favored one.'  Sarevok is evil to the core... help us defeat him, and we'll let you go free.~ */ EXTERN ~_CYTHAN~ 3
END

IF ~~ THEN BEGIN 204 // from:
  SAY #103620 /* ~Daddy? You call your father 'daddy' and run to him to heal your stupid cat? *Stares at the nodding girl for a moment.* Beat it, brat! Your dead cat's hair irritates my eyes.~ */
  IF ~~ THEN DO ~AddexperienceParty(200)
ReputationInc(1)
SetGlobal("HelpDrienne","GLOBAL",1)
GiveItem("_SCRL09",LastTalkedToBy)
TakePartyItem("_MISC62")
EraseJournalEntry(76670)
~ SOLVED_JOURNAL #76676 /* ~Drienne's cat

From the sound of it, this isn't the first time Drienne's cat has died... nine lives, my arse.  Give me my own personal necromancer, and I'll do the same!  She has given me one of her father's scrolls, however.  Whatever it is, it should prove interesting.~ */ EXIT
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DRIENN~ 13
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 431
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_DRIENN~ 12
END

IF ~~ THEN BEGIN 205 // from:
  SAY #103651 /* ~I was just thinking how refreshing it would be to kick some man in the groin. And break his skinny necks afterwards… Stop gawking, <CHARNAME>. There is coin to be made and fun to be had. On we go!~ */
  IF ~~ THEN REPLY #74994 /* ~Sorry kid, we're not interested.~ */ EXTERN ~_GARRIC~ 3
  IF ~~ THEN REPLY #74995 /* ~That sounds fair, why don't you show us to this mistress of yours.~ */ EXTERN ~_GARRIC~ 2
END

IF ~~ THEN BEGIN 206 // from:
  SAY #103651 /* ~I was just thinking how refreshing it would be to kick some man in the groin. And break his skinny necks afterwards… Stop gawking, <CHARNAME>. There is coin to be made and fun to be had. On we go!~ */
  IF ~~ THEN REPLY #74994 /* ~Sorry kid, we're not interested.~ */ EXTERN ~_GARRIC~ 3
  IF ~~ THEN REPLY #74995 /* ~That sounds fair, why don't you show us to this mistress of yours.~ */ EXTERN ~_GARRIC~ 2
END

IF ~~ THEN BEGIN 207 // from:
  SAY #103660 /* ~Or do you like them... scrawny?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 16
END

IF ~~ THEN BEGIN 208 // from:
  SAY #103659 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Not to mention another *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 17
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 209
END

IF ~~ THEN BEGIN 209 // from: 208.3
  SAY #103660 /* ~Or do you like them... scrawny?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 17
END

IF ~~ THEN BEGIN 210 // from:
  SAY #103658 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 18
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 212
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 211
END

IF ~~ THEN BEGIN 211 // from: 210.4
  SAY #103659 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Not to mention another *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 18
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 212
END

IF ~~ THEN BEGIN 212 // from: 211.3 210.3
  SAY #103660 /* ~Or do you like them... scrawny?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 18
END

IF ~~ THEN BEGIN 213 // from:
  SAY #103657 /* ~<CHARNAME>, a bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 19
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 216
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 215
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 214
END

IF ~~ THEN BEGIN 214 // from: 213.5
  SAY #103658 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 19
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 216
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 215
END

IF ~~ THEN BEGIN 215 // from: 214.4 213.4
  SAY #103659 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Not to mention another *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 19
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 216
END

IF ~~ THEN BEGIN 216 // from: 215.3 214.3 213.3
  SAY #103660 /* ~Or do you like them... scrawny?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 19
END

IF ~~ THEN BEGIN 217 // from:
  SAY #103656 /* ~Look at your narrow chest! Look at your slumped shoulders! Look at your skinny legs! I bet you'd be whining for a rest after a half-day's march!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 20
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 221
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 220
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 219
  IF ~  !Class(Player1,BARD)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 218
END

IF ~~ THEN BEGIN 218 // from: 217.6
  SAY #103657 /* ~<CHARNAME>, a bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 20
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 221
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 220
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 219
END

IF ~~ THEN BEGIN 219 // from: 218.5 217.5
  SAY #103658 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 20
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 221
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 220
END

IF ~~ THEN BEGIN 220 // from: 219.4 218.4 217.4
  SAY #103659 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Not to mention another *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 20
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 221
END

IF ~~ THEN BEGIN 221 // from: 220.3 219.3 218.3 217.3
  SAY #103660 /* ~Or do you like them... scrawny?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 20
END

IF ~~ THEN BEGIN 222 // from:
  SAY #103655 /* ~You, Garrick, an ASSET?! Even a bard should not exaggerate so shamelessly! You, who had to hire help to fight three peasants?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 21
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 227
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 226
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 225
  IF ~  !Class(Player1,BARD)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 224
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 223
END

IF ~~ THEN BEGIN 223 // from: 222.7
  SAY #103656 /* ~Look at your narrow chest! Look at your slumped shoulders! Look at your skinny legs! I bet you'd be whining for a rest after a half-day's march!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 21
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 227
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 226
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 225
  IF ~  !Class(Player1,BARD)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 224
END

IF ~~ THEN BEGIN 224 // from: 223.6 222.6
  SAY #103657 /* ~<CHARNAME>, a bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 21
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 227
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 226
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 225
END

IF ~~ THEN BEGIN 225 // from: 224.5 223.5 222.5
  SAY #103658 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 21
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 227
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 226
END

IF ~~ THEN BEGIN 226 // from: 225.4 224.4 223.4 222.4
  SAY #103659 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Not to mention another *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 21
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 227
END

IF ~~ THEN BEGIN 227 // from: 226.3 225.3 224.3 223.3 222.3
  SAY #103660 /* ~Or do you like them... scrawny?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 21
END

IF ~~ THEN BEGIN 228 // from:
  SAY #103655 /* ~You, Garrick, an ASSET?! Even a bard should not exaggerate so shamelessly! You, who had to hire help to fight three peasants?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 23
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 233
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 232
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 231
  IF ~  !Class(Player1,BARD)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 230
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 229
END

IF ~~ THEN BEGIN 229 // from: 228.7
  SAY #103656 /* ~Look at your narrow chest! Look at your slumped shoulders! Look at your skinny legs! I bet you'd be whining for a rest after a half-day's march!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 23
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 233
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 232
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 231
  IF ~  !Class(Player1,BARD)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 230
END

IF ~~ THEN BEGIN 230 // from: 229.6 228.6
  SAY #103657 /* ~<CHARNAME>, a bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 23
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 233
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 232
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 231
END

IF ~~ THEN BEGIN 231 // from: 230.5 229.5 228.5
  SAY #103658 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 23
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 233
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 232
END

IF ~~ THEN BEGIN 232 // from: 231.4 230.4 229.4 228.4
  SAY #103659 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Not to mention another *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 23
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 233
END

IF ~~ THEN BEGIN 233 // from: 232.3 231.3 230.3 229.3 228.3
  SAY #103660 /* ~Or do you like them... scrawny?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 23
END

IF ~~ THEN BEGIN 234 // from:
  SAY #103655 /* ~You, Garrick, an ASSET?! Even a bard should not exaggerate so shamelessly! You, who had to hire help to fight three peasants?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 25
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 239
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 238
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 237
  IF ~  !Class(Player1,BARD)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 236
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 235
END

IF ~~ THEN BEGIN 235 // from: 234.7
  SAY #103656 /* ~Look at your narrow chest! Look at your slumped shoulders! Look at your skinny legs! I bet you'd be whining for a rest after a half-day's march!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 25
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 239
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 238
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 237
  IF ~  !Class(Player1,BARD)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 236
END

IF ~~ THEN BEGIN 236 // from: 235.6 234.6
  SAY #103657 /* ~<CHARNAME>, a bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 25
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 239
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 238
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 237
END

IF ~~ THEN BEGIN 237 // from: 236.5 235.5 234.5
  SAY #103658 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 25
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 239
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 238
END

IF ~~ THEN BEGIN 238 // from: 237.4 236.4 235.4 234.4
  SAY #103659 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Not to mention another *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 25
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 239
END

IF ~~ THEN BEGIN 239 // from: 238.3 237.3 236.3 235.3 234.3
  SAY #103660 /* ~Or do you like them... scrawny?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 25
END

IF ~~ THEN BEGIN 240 // from:
  SAY #103655 /* ~You, Garrick, an ASSET?! Even a bard should not exaggerate so shamelessly! You, who had to hire help to fight three peasants?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 27
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 245
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 244
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 243
  IF ~  !Class(Player1,BARD)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 242
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 241
END

IF ~~ THEN BEGIN 241 // from: 240.7
  SAY #103656 /* ~Look at your narrow chest! Look at your slumped shoulders! Look at your skinny legs! I bet you'd be whining for a rest after a half-day's march!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 27
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 245
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 244
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 243
  IF ~  !Class(Player1,BARD)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 242
END

IF ~~ THEN BEGIN 242 // from: 241.6 240.6
  SAY #103657 /* ~<CHARNAME>, a bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 27
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 245
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 244
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 243
END

IF ~~ THEN BEGIN 243 // from: 242.5 241.5 240.5
  SAY #103658 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 27
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 245
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 244
END

IF ~~ THEN BEGIN 244 // from: 243.4 242.4 241.4 240.4
  SAY #103659 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Not to mention another *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 27
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 245
END

IF ~~ THEN BEGIN 245 // from: 244.3 243.3 242.3 241.3 240.3
  SAY #103660 /* ~Or do you like them... scrawny?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 27
END

IF ~~ THEN BEGIN 246 // from:
  SAY #103655 /* ~You, Garrick, an ASSET?! Even a bard should not exaggerate so shamelessly! You, who had to hire help to fight three peasants?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 29
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 251
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 250
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 249
  IF ~  !Class(Player1,BARD)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 248
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 247
END

IF ~~ THEN BEGIN 247 // from: 246.7
  SAY #103656 /* ~Look at your narrow chest! Look at your slumped shoulders! Look at your skinny legs! I bet you'd be whining for a rest after a half-day's march!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 29
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 251
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 250
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 249
  IF ~  !Class(Player1,BARD)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 248
END

IF ~~ THEN BEGIN 248 // from: 247.6 246.6
  SAY #103657 /* ~<CHARNAME>, a bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 29
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 251
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 250
  IF ~  Class(Player1,BARD)
Gender(Player1,FEMALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 249
END

IF ~~ THEN BEGIN 249 // from: 248.5 247.5 246.5
  SAY #103658 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Especially a *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 29
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 251
  IF ~  Class(Player1,BARD)
Gender(Player1,MALE)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 250
END

IF ~~ THEN BEGIN 250 // from: 249.4 248.4 247.4 246.4
  SAY #103659 /* ~<CHARNAME>, *another* bard in a party is not a good thing. Not to mention another *male* bard!~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 29
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
Gender(Player1,FEMALE)
~ THEN GOTO 251
END

IF ~~ THEN BEGIN 251 // from: 250.3 249.3 248.3 247.3 246.3
  SAY #103660 /* ~Or do you like them... scrawny?~ */
  IF ~~ THEN REPLY #75015 /* ~Sorry, but we don't have any need for another companion.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #75016 /* ~Sure, the more the merrier.~ */ DO ~JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GARRIC~ 29
END

IF ~~ THEN BEGIN 252 // from:
  SAY #99850 /* ~So I can skewer your guts through with the point of my sword.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 16
END

IF ~~ THEN BEGIN 253 // from:
  SAY #99850 /* ~So I can skewer your guts through with the point of my sword.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 18
END

IF ~~ THEN BEGIN 254 // from:
  SAY #99848 /* ~The one and only, though you'll find me a little more than just a brat. You betrayed Ysena to the Fists, because of a quarrel over the reward for a run-away slave. I've been wanting to meet you for a long time, Greywolf - do you know why?~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 20
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 255
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 19
END

IF ~~ THEN BEGIN 255 // from: 254.2
  SAY #99850 /* ~So I can skewer your guts through with the point of my sword.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 20
END

IF ~~ THEN BEGIN 256 // from:
  SAY #99848 /* ~The one and only, though you'll find me a little more than just a brat. You betrayed Ysena to the Fists, because of a quarrel over the reward for a run-away slave. I've been wanting to meet you for a long time, Greywolf - do you know why?~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 23
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 257
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 22
END

IF ~~ THEN BEGIN 257 // from: 256.2
  SAY #99850 /* ~So I can skewer your guts through with the point of my sword.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 23
END

IF ~~ THEN BEGIN 258 // from:
  SAY #99846 /* ~I've heard of you... You are Greywolf, and you will be making your apologies to Ysena in Hades to<DAYNIGHT>, or my name is not Shar-Teel!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 26
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 260
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 25
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 259
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 24
END

IF ~~ THEN BEGIN 259 // from: 258.4
  SAY #99848 /* ~The one and only, though you'll find me a little more than just a brat. You betrayed Ysena to the Fists, because of a quarrel over the reward for a run-away slave. I've been wanting to meet you for a long time, Greywolf - do you know why?~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 26
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 260
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 25
END

IF ~~ THEN BEGIN 260 // from: 259.2 258.2
  SAY #99850 /* ~So I can skewer your guts through with the point of my sword.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 26
END

IF ~~ THEN BEGIN 261 // from:
  SAY #99846 /* ~I've heard of you... You are Greywolf, and you will be making your apologies to Ysena in Hades to<DAYNIGHT>, or my name is not Shar-Teel!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 30
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 263
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 29
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 262
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 28
END

IF ~~ THEN BEGIN 262 // from: 261.4
  SAY #99848 /* ~The one and only, though you'll find me a little more than just a brat. You betrayed Ysena to the Fists, because of a quarrel over the reward for a run-away slave. I've been wanting to meet you for a long time, Greywolf - do you know why?~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 30
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 263
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 29
END

IF ~~ THEN BEGIN 263 // from: 262.2 261.2
  SAY #99850 /* ~So I can skewer your guts through with the point of my sword.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 30
END

IF ~~ THEN BEGIN 264 // from:
  SAY #99846 /* ~I've heard of you... You are Greywolf, and you will be making your apologies to Ysena in Hades to<DAYNIGHT>, or my name is not Shar-Teel!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 34
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 266
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 33
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 265
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 32
END

IF ~~ THEN BEGIN 265 // from: 264.4
  SAY #99848 /* ~The one and only, though you'll find me a little more than just a brat. You betrayed Ysena to the Fists, because of a quarrel over the reward for a run-away slave. I've been wanting to meet you for a long time, Greywolf - do you know why?~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 34
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 266
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 33
END

IF ~~ THEN BEGIN 266 // from: 265.2 264.2
  SAY #99850 /* ~So I can skewer your guts through with the point of my sword.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_GREYWO~ 34
END

IF ~~ THEN BEGIN 267 // from:
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 17
END

IF ~~ THEN BEGIN 268 // from:
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 18
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 269
END

IF ~~ THEN BEGIN 269 // from: 268.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 18
END

IF ~~ THEN BEGIN 270 // from:
  SAY #103671 /* ~So the total is - one no-nonsense woman and a dead weight - her husband. *snorts*~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 19
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 272
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 271
END

IF ~~ THEN BEGIN 271 // from: 270.3
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 19
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 272
END

IF ~~ THEN BEGIN 272 // from: 271.2 270.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 19
END

IF ~~ THEN BEGIN 273 // from:
  SAY #103671 /* ~So the total is - one no-nonsense woman and a dead weight - her husband. *snorts*~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 21
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 275
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 274
END

IF ~~ THEN BEGIN 274 // from: 273.3
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 21
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 275
END

IF ~~ THEN BEGIN 275 // from: 274.2 273.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 21
END

IF ~~ THEN BEGIN 276 // from:
  SAY #103671 /* ~So the total is - one no-nonsense woman and a dead weight - her husband. *snorts*~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 23
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 278
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 277
END

IF ~~ THEN BEGIN 277 // from: 276.3
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 23
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 278
END

IF ~~ THEN BEGIN 278 // from: 277.2 276.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 23
END

IF ~~ THEN BEGIN 279 // from:
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 25
END

IF ~~ THEN BEGIN 280 // from:
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 26
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 281
END

IF ~~ THEN BEGIN 281 // from: 280.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 26
END

IF ~~ THEN BEGIN 282 // from:
  SAY #103671 /* ~So the total is - one no-nonsense woman and a dead weight - her husband. *snorts*~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 27
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 284
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 283
END

IF ~~ THEN BEGIN 283 // from: 282.3
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 27
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 284
END

IF ~~ THEN BEGIN 284 // from: 283.2 282.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 27
END

IF ~~ THEN BEGIN 285 // from:
  SAY #103671 /* ~So the total is - one no-nonsense woman and a dead weight - her husband. *snorts*~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 29
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 287
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 286
END

IF ~~ THEN BEGIN 286 // from: 285.3
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 29
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 287
END

IF ~~ THEN BEGIN 287 // from: 286.2 285.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 29
END

IF ~~ THEN BEGIN 288 // from:
  SAY #103671 /* ~So the total is - one no-nonsense woman and a dead weight - her husband. *snorts*~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 31
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 290
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 289
END

IF ~~ THEN BEGIN 289 // from: 288.3
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 31
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 290
END

IF ~~ THEN BEGIN 290 // from: 289.2 288.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ UNSOLVED_JOURNAL #87852 /* ~Jaheira and Khalid

Jaheira and Khalid would have me accompany them to Nashkel.~ */ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 31
END

IF ~~ THEN BEGIN 291 // from:
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 33
END

IF ~~ THEN BEGIN 292 // from:
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 34
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 293
END

IF ~~ THEN BEGIN 293 // from: 292.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 34
END

IF ~~ THEN BEGIN 294 // from:
  SAY #103671 /* ~So the total is - one no-nonsense woman and a dead weight - her husband. *snorts*~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 35
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 296
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 295
END

IF ~~ THEN BEGIN 295 // from: 294.3
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 35
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 296
END

IF ~~ THEN BEGIN 296 // from: 295.2 294.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 35
END

IF ~~ THEN BEGIN 297 // from:
  SAY #103671 /* ~So the total is - one no-nonsense woman and a dead weight - her husband. *snorts*~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 37
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 299
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 298
END

IF ~~ THEN BEGIN 298 // from: 297.3
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 37
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 299
END

IF ~~ THEN BEGIN 299 // from: 298.2 297.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 37
END

IF ~~ THEN BEGIN 300 // from:
  SAY #103671 /* ~So the total is - one no-nonsense woman and a dead weight - her husband. *snorts*~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 39
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 302
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 301
END

IF ~~ THEN BEGIN 301 // from: 300.3
  SAY #103672 /* ~If I were her, I'd hide that weakling somewhere safe, if I really wanted him...~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 39
  IF ~  OR(2)
Gender(Player1,MALE)
!Class(Player1,DRUID_ALL)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN GOTO 302
END

IF ~~ THEN BEGIN 302 // from: 301.2 300.2
  SAY #103673 /* ~Must be a druid thing... No woman I know, with half a brain, would waste her time on him.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Jaheira","GLOBAL",FOUR_DAYS)
SetGlobalTimer("Khalid","GLOBAL",TWELVE_DAYS)
ActionOverride("khalid",JoinParty())
JoinParty()
~ EXIT
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIR~ 39
END

IF ~~ THEN BEGIN 303 // from:
  SAY #103688 /* ~I respect your attitude, dwarf, which is more than I can say for other males. Now let's see how well you can dance to my blade's whistling a bloody nocturne?~ */
  IF ~~ THEN REPLY #75851 /* ~Why are you doing this?  I've done nothing to you.~ */ EXTERN ~_KARLAT~ 1
  IF ~~ THEN REPLY #75852 /* ~Whatever you're being paid, I'll double it.~ */ EXTERN ~_KARLAT~ 2
  IF ~~ THEN REPLY #75853 /* ~I hope you've the will to back up those words.~ */ EXTERN ~_KARLAT~ 3
END

IF ~~ THEN BEGIN 304 // from:
  SAY #103688 /* ~I respect your attitude, dwarf, which is more than I can say for other males. Now let's see how well you can dance to my blade's whistling a bloody nocturne?~ */
  IF ~~ THEN REPLY #75851 /* ~Why are you doing this?  I've done nothing to you.~ */ EXTERN ~_KARLAT~ 1
  IF ~~ THEN REPLY #75852 /* ~Whatever you're being paid, I'll double it.~ */ EXTERN ~_KARLAT~ 2
  IF ~~ THEN REPLY #75853 /* ~I hope you've the will to back up those words.~ */ EXTERN ~_KARLAT~ 3
END

IF ~~ THEN BEGIN 305 // from:
  SAY #103689 /* ~Not bad, <CHARNAME>. I wish I got half that for every man I killed, but a man has to be a freak before he is worth anything. Figures.~ */
  IF ~~ THEN DO ~GiveGoldForce(5000)
SetGlobal("BassilusDead","GLOBAL",2)
AddexperienceParty(1000)
TakePartyItem("_MISC04")
EraseJournalEntry(75178)
EraseJournalEntry(78059)
EraseJournalEntry(74880)
EraseJournalEntry(86597)
EraseJournalEntry(74268)
EraseJournalEntry(74289)
EraseJournalEntry(74854)
~ SOLVED_JOURNAL #78051 /* ~Bassilus the murderer

I have been well rewarded for dispatching the foul Bassilus.  No doubt this 5,000 gold shall come in quite handy.~ */ EXIT
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KELDDA~ 17
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 437
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_KELDDA~ 16
END

IF ~~ THEN BEGIN 306 // from:
  SAY #103716 /* ~Then I shall brag that I've killed Death itself on the morrow!~ */
  IF ~~ THEN REPLY #75971 /* ~I surrender!  I don't wish a fight, just don't hurt me.~ */ EXTERN ~_NIMBUL~ 2
  IF ~~ THEN REPLY #75972 /* ~What?  I'm not surrendering to anything!~ */ EXTERN ~_NIMBUL~ 1
END

IF ~~ THEN BEGIN 307 // from: _XANJ:296.2
  SAY #103716 /* ~Then I shall brag that I've killed Death itself on the morrow!~ */
  IF ~~ THEN REPLY #75971 /* ~I surrender!  I don't wish a fight, just don't hurt me.~ */ EXTERN ~_NIMBUL~ 2
  IF ~~ THEN REPLY #75972 /* ~What?  I'm not surrendering to anything!~ */ EXTERN ~_NIMBUL~ 1
END

IF ~~ THEN BEGIN 308 // from: _XANJ:297.2
  SAY #103716 /* ~Then I shall brag that I've killed Death itself on the morrow!~ */
  IF ~~ THEN REPLY #75971 /* ~I surrender!  I don't wish a fight, just don't hurt me.~ */ EXTERN ~_NIMBUL~ 2
  IF ~~ THEN REPLY #75972 /* ~What?  I'm not surrendering to anything!~ */ EXTERN ~_NIMBUL~ 1
END

IF ~~ THEN BEGIN 309 // from: _PERDUE:0.7
  SAY #103723 /* ~It's a slam dunk that we did! Every man on Faerun fits this description! *laughs*~ */
  IF ~~ THEN REPLY #75809 /* ~A dog's head?~ */ EXTERN ~_PERDUE~ 1
  IF ~ReactionLT(LastTalkedToBy,NEUTRAL_LOWER)
~ THEN REPLY #75810 /* ~Yeah, he's behind you right now. Har, har, har.~ */ EXTERN ~_PERDUE~ 2
  IF ~~ THEN REPLY #75811 /* ~Uh, can't say that I have...~ */ EXTERN ~_PERDUE~ 3
  IF ~~ THEN REPLY #75812 /* ~Who's asking?~ */ EXTERN ~_PERDUE~ 4
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_PERDUE~ 24
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN EXTERN ~_MINSCJ~ 252
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_PERDUE~ 23
END

IF ~~ THEN BEGIN 310 // from: _RAIKEN:0.3
  SAY #103734 /* ~Women do not grow wise by losing their swords, you brain-dead fool. It's men who do. Manhood for wits - I say it's a bargain!~ */
  IF ~~ THEN REPLY #10322 /* ~You'll not take us alive!~ */ EXTERN ~_RAIKEN~ 1
  IF ~~ THEN REPLY #78000 /* ~We'll not fight you.  In fact, we want to join your group.~ */ EXTERN ~_RAIKEN~ 3
  IF ~~ THEN REPLY #10334 /* ~We don't want any trouble.  Take what you want and leave us be.~ */ EXTERN ~_RAIKEN~ 2
END

IF ~~ THEN BEGIN 311 // from:
  SAY #103734 /* ~Women do not grow wise by losing their swords, you brain-dead fool. It's men who do. Manhood for wits - I say it's a bargain!~ */
  IF ~~ THEN REPLY #10322 /* ~You'll not take us alive!~ */ EXTERN ~_RAIKEN~ 1
  IF ~~ THEN REPLY #78000 /* ~We'll not fight you.  In fact, we want to join your group.~ */ EXTERN ~_RAIKEN~ 3
  IF ~~ THEN REPLY #10334 /* ~We don't want any trouble.  Take what you want and leave us be.~ */ EXTERN ~_RAIKEN~ 2
END

IF ~~ THEN BEGIN 312 // from: _TAMOKO:16.2
  SAY #103761 /* ~He's left you, and you still beg for him? I cannot figure out if that is a sign of your strength or your weakness. Stupidity, most likely. Mysterious Kara-Turian soul, my ass.~ */
  IF ~~ THEN REPLY #80509 /* ~You are a fool to want to help him. He is unredeemable, and I shall deal with him as I see fit!~ */ DO ~SetGlobal("P#KnowBhaal","GLOBAL",1)
SetGlobal("X#TamokoBhaal","GLOBAL",1)
~ EXTERN ~_TAMOKO~ 12
  IF ~~ THEN REPLY #80507 /* ~I shall strive to stop him, and will do what I can to see that he lives.~ */ DO ~SetGlobal("P#KnowBhaal","GLOBAL",1)
SetGlobal("X#TamokoBhaal","GLOBAL",1)
~ EXTERN ~_TAMOKO~ 17
END

IF ~~ THEN BEGIN 313 // from: _TAMOKO:29.2
  SAY #103761 /* ~He's left you, and you still beg for him? I cannot figure out if that is a sign of your strength or your weakness. Stupidity, most likely. Mysterious Kara-Turian soul, my ass.~ */
  IF ~~ THEN REPLY #80509 /* ~You are a fool to want to help him. He is unredeemable, and I shall deal with him as I see fit!~ */ DO ~SetGlobal("P#KnowBhaal","GLOBAL",1)
SetGlobal("X#TamokoBhaal","GLOBAL",1)
~ EXTERN ~_TAMOKO~ 12
  IF ~~ THEN REPLY #80507 /* ~I shall strive to stop him, and will do what I can to see that he lives.~ */ DO ~SetGlobal("P#KnowBhaal","GLOBAL",1)
SetGlobal("X#TamokoBhaal","GLOBAL",1)
~ EXTERN ~_TAMOKO~ 17
END

IF ~~ THEN BEGIN 314 // from: _TAMOKO:30.2
  SAY #103761 /* ~He's left you, and you still beg for him? I cannot figure out if that is a sign of your strength or your weakness. Stupidity, most likely. Mysterious Kara-Turian soul, my ass.~ */
  IF ~~ THEN REPLY #80509 /* ~You are a fool to want to help him. He is unredeemable, and I shall deal with him as I see fit!~ */ DO ~SetGlobal("P#KnowBhaal","GLOBAL",1)
SetGlobal("X#TamokoBhaal","GLOBAL",1)
~ EXTERN ~_TAMOKO~ 12
  IF ~~ THEN REPLY #80507 /* ~I shall strive to stop him, and will do what I can to see that he lives.~ */ DO ~SetGlobal("P#KnowBhaal","GLOBAL",1)
SetGlobal("X#TamokoBhaal","GLOBAL",1)
~ EXTERN ~_TAMOKO~ 17
END

IF ~~ THEN BEGIN 315 // from: _TEYNGA:2.2
  SAY #103767 /* ~You and your girl stand no chance against me and my boy. He's the ugly one. Now, that we have been properly introduced, what are you waiting for, <CHARNAME>? Let's kill this scum.~ */
  IF ~~ THEN REPLY #76806 /* ~Greedy bandits. You infest our roads with your stink.  Draw steel!~ */ EXTERN ~_TEYNGA~ 1
  IF ~~ THEN REPLY #76807 /* ~Here's our money.  Can we leave now?~ */ EXTERN ~_TEYNGA~ 3
END

IF ~~ THEN BEGIN 316 // from: _VICONJ:254.2
  SAY #103767 /* ~You and your girl stand no chance against me and my boy. He's the ugly one. Now, that we have been properly introduced, what are you waiting for, <CHARNAME>? Let's kill this scum.~ */
  IF ~~ THEN REPLY #76806 /* ~Greedy bandits. You infest our roads with your stink.  Draw steel!~ */ EXTERN ~_TEYNGA~ 1
  IF ~~ THEN REPLY #76807 /* ~Here's our money.  Can we leave now?~ */ EXTERN ~_TEYNGA~ 3
END

IF ~~ THEN BEGIN 317 // from: _TOWNCR:0.8
  SAY #99812 /* ~Now, that's a bounty to my liking! A smart coin for a pleasurable task!~ */
  IF ~~ THEN UNSOLVED_JOURNAL #74854 /* ~Bassilus the murderer

We have heard of a bounty of 5,000 gold upon the head of a man named Bassilus.  Kelddath Ormlyr will give us the reward; he can be found in the temple of Lathander just east of Beregost.~ */ EXIT
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TOWNCR~ 24
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XZARJ~ 258
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TOWNCR~ 23
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XZARJ~ 257
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TOWNCR~ 22
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN EXTERN ~_XZARJ~ 256
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TOWNCR~ 21
END

IF ~~ THEN BEGIN 318 // from: _TRANZI:7.5
  SAY #103777 /* ~Look, he soiled himself! Let's kill him, so there is no chance that this weakling procreates. That's unless his manhood forever remains stuck between his own buttocks, like a mongrel dog's tail, from the fright we'd given him today. *laughs*~ */
  IF ~~ THEN REPLY #75315 /* ~No mercy for such as you!~ */ EXTERN ~_TRANZI~ 10
  IF ~~ THEN REPLY #75316 /* ~Spill your guts then!  If what you say satisfies us, then we'll let you live.~ */ DO ~EraseJournalEntry(75310)
~ SOLVED_JOURNAL #75317 /* ~Confronting Tranzig

I fought Tranzig into submission, and he revealed that he was a messenger for the bandits.  His job was to deliver messages between someone named Tazok and the now-deceased Mulahey.~ */ EXTERN ~_TRANZI~ 8
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TRANZI~ 22
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 447
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TRANZI~ 21
END

IF ~~ THEN BEGIN 319 // from: _TRANZI:23.5
  SAY #103777 /* ~Look, he soiled himself! Let's kill him, so there is no chance that this weakling procreates. That's unless his manhood forever remains stuck between his own buttocks, like a mongrel dog's tail, from the fright we'd given him today. *laughs*~ */
  IF ~~ THEN REPLY #75315 /* ~No mercy for such as you!~ */ EXTERN ~_TRANZI~ 10
  IF ~~ THEN REPLY #75316 /* ~Spill your guts then!  If what you say satisfies us, then we'll let you live.~ */ DO ~EraseJournalEntry(75310)
~ SOLVED_JOURNAL #75317 /* ~Confronting Tranzig

I fought Tranzig into submission, and he revealed that he was a messenger for the bandits.  His job was to deliver messages between someone named Tazok and the now-deceased Mulahey.~ */ EXTERN ~_TRANZI~ 8
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TRANZI~ 25
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 448
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TRANZI~ 24
END

IF ~~ THEN BEGIN 320 // from: _TRANZI:26.5
  SAY #103777 /* ~Look, he soiled himself! Let's kill him, so there is no chance that this weakling procreates. That's unless his manhood forever remains stuck between his own buttocks, like a mongrel dog's tail, from the fright we'd given him today. *laughs*~ */
  IF ~~ THEN REPLY #75315 /* ~No mercy for such as you!~ */ EXTERN ~_TRANZI~ 10
  IF ~~ THEN REPLY #75316 /* ~Spill your guts then!  If what you say satisfies us, then we'll let you live.~ */ DO ~EraseJournalEntry(75310)
~ SOLVED_JOURNAL #75317 /* ~Confronting Tranzig

I fought Tranzig into submission, and he revealed that he was a messenger for the bandits.  His job was to deliver messages between someone named Tazok and the now-deceased Mulahey.~ */ EXTERN ~_TRANZI~ 8
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TRANZI~ 28
  IF ~  InParty("jaheira")
InMyArea("jaheira")
!StateCheck("jaheira",CD_STATE_NOTVALID)
~ THEN EXTERN ~_JAHEIJ~ 449
  IF ~  InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN EXTERN ~_TRANZI~ 27
END

IF WEIGHT #0 ~  Global("X#SharInterestTalk","GLOBAL",2)
~ THEN BEGIN 321 // from:
  SAY #110713 /* ~What are you putting your bedroll next to mine for?~ [SHART99] */
  IF ~~ THEN REPLY #110714 /* ~Am I? Don't get any ideas, wench. It was just an accident.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",3)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 322
  IF ~~ THEN REPLY #110715 /* ~Oh, quit this stupid game. It's not like you to tease a man with pretended resistance.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",3)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 323
  IF ~~ THEN REPLY #110716 /* ~You want me, girl. Do not deny it.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",3)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 323
  IF ~~ THEN REPLY #110717 /* ~Oh, no... it's not what you are thinking, Shar-Teel. I wanted to talk.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",3)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 325
END

IF ~~ THEN BEGIN 322 // from: 321.0
  SAY #110718 /* ~An accident? Then move your stupid blankets away from mine and make sure this accident never happens again, moron. And stop looking at me like that, before I cut your eyes out.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 323 // from: 326.2 321.2 321.1
  SAY #110719 /* ~You think I am playing *games* with you? What do you take me for?~ */
  IF ~~ THEN GOTO 324
END

IF ~~ THEN BEGIN 324 // from: 323.0
  SAY #110720 /* ~I am serious, you stupid pig!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharLoveFight","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 325 // from: 321.3
  SAY #110721 /* ~*grins* Just to talk? Ha!~ */
  IF ~~ THEN GOTO 326
END

IF ~~ THEN BEGIN 326 // from: 325.0
  SAY #110722 /* ~*reaches with her hand for the front of your breeches* Wouldn't you rather?~ */
  IF ~~ THEN REPLY #110723 /* ~*stay Shar-Teel's hand* No, I mean it, I want to talk.~ */ GOTO 327
  IF ~~ THEN REPLY #110724 /* ~*cough* Now, that you mentioned it... you do that *rather* better than talking.~ */ GOTO 330
  IF ~~ THEN REPLY #110725 /* ~I knew you wanted me, girl. So what was that crap about not wanting me close at hand?~ */ GOTO 323
END

IF ~~ THEN BEGIN 327 // from: 326.0
  SAY #110726 /* ~And you are sleeping alone tonight, you base-born tongue-waggler.~ */
  IF ~~ THEN GOTO 328
END

IF ~~ THEN BEGIN 328 // from: 327.0
  SAY #110727 /* ~Or go find yourself a whore. I care not.~ */
  IF ~~ THEN GOTO 329
END

IF ~~ THEN BEGIN 329 // from: 328.0
  SAY #110728 /* ~Talking, bah!~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 330 // from: 343.2 333.1 326.1
  SAY #110729 /* ~Listen, you, lover-boy, and listen carefully.~ */
  IF ~~ THEN GOTO 331
END

IF ~~ THEN BEGIN 331 // from: 330.0
  SAY #110730 /* ~*She crooks her finger at you.*~ */
  IF ~~ THEN GOTO 332
END

IF ~~ THEN BEGIN 332 // from: 331.0
  SAY #110731 /* ~*I* will tell you when I want you. Now leave me alone.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF WEIGHT #1 ~  Global("X#SharLoveFight","GLOBAL",2)
~ THEN BEGIN 333 // from:
  SAY #110732 /* ~That should be lesson enough for you.~ [SHART99] */
  IF ~~ THEN REPLY #110733 /* ~Oh, no. I am not leaving it like that. No woman refuses me, attacks me and lives to tell the tale. Fight me, bitch, to the death!~ */ DO ~SetGlobal("X#SharLoveFight","GLOBAL",3)
~ GOTO 334
  IF ~  !InParty("dynaheir")
!InParty("branwen")
~ THEN REPLY #110734 /* ~You cut me, you crazy bitch!~ */ DO ~SetGlobal("X#SharLoveFight","GLOBAL",3)
~ GOTO 330
  IF ~  InParty("dynaheir")
!InParty("branwen")
~ THEN REPLY #110734 /* ~You cut me, you crazy bitch!~ */ DO ~SetGlobal("X#SharLoveFight","GLOBAL",3)
~ GOTO 339
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
~ THEN REPLY #110734 /* ~You cut me, you crazy bitch!~ */ DO ~SetGlobal("X#SharLoveFight","GLOBAL",3)
~ GOTO 340
  IF ~~ THEN REPLY #110735 /* ~Ah, Shar-Teel, why must you be so cruel?~ */ DO ~SetGlobal("X#SharLoveFight","GLOBAL",3)
~ GOTO 335
END

IF ~~ THEN BEGIN 334 // from: 343.0 333.0
  SAY #110736 /* ~Gladly! I wanted a rematch for the longest time, and I enjoy nothing more than a fight to the death. Don't worry, I'll keep a special trophy to remember you by.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 335 // from: 333.4
  SAY #110737 /* ~If I was cruel, you would be dead now. Revoltingly, I felt pity for you.~ */
  IF ~~ THEN GOTO 336
END

IF ~~ THEN BEGIN 336 // from: 335.0
  SAY #110738 /* ~But that does not mean that I am going to go all sappy.~ */
  IF ~~ THEN GOTO 337
END

IF ~~ THEN BEGIN 337 // from: 336.0
  SAY #110730 /* ~*She crooks her finger at you.*~ */
  IF ~~ THEN GOTO 338
END

IF ~~ THEN BEGIN 338 // from: 337.0
  SAY #110731 /* ~*I* will tell you when I want you. Now leave me alone.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 339 // from: 343.3 333.2
  SAY #110739 /* ~So I did. Go run and complain to the wizard, boy. She may pity you, but I have no desire to listen to your whining.~ */
  IF ~~ THEN REPLY #110740 /* ~You might be a crazy bitch, but it's you who I want. I am not going to run to anybody.~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #110741 /* ~I think I will indeed try my luck with Dynaheir. She is a *lady*.~ */ GOTO 341
  IF ~~ THEN REPLY #110742 /* ~Dynaheir is wonderful. I thought she'd never have me; but you aren't easy, either. That should teach me never to settle for second best. If I have to work to win a woman's attention, I'd better go for the one I truly want.~ */ DO ~SetGlobal("X#SharInterest","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 340 // from: 333.3
  SAY #110743 /* ~So I did. Go run and complain to the blonde priestess who dares to call herself a warrior, boy. I have no desire to listen to your whining.~ */
  IF ~~ THEN REPLY #110740 /* ~You might be a crazy bitch, but it's you who I want. I am not going to run to anybody.~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #110744 /* ~I think I will indeed try my luck with Branwen. She is a healer...~ */ GOTO 342
  IF ~~ THEN REPLY #110745 /* ~Branwen is... magnificent. I thought she'd never have me; but you aren't easy, either. That should teach me never to settle for second best. If I have to work to win a woman's attention, I'd better go for the one I truly want.~ */ DO ~SetGlobal("X#SharInterest","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 341 // from: 339.1
  SAY #110746 /* ~*snorts* Well, go for it. I certainly won't be jealous of a man who likes *ladies*.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 342 // from: 340.1
  SAY #110747 /* ~*snorts* Well, you go, then. Maybe after she patches you up I'll think of some future uses for you.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF WEIGHT #2 ~  Global("X#SharLoveFight","GLOBAL",4)
~ THEN BEGIN 343 // from:
  SAY #110748 /* ~You are still a strong warrior, I see.~ */
  IF ~~ THEN REPLY #110749 /* ~Oh, no. I am not leaving it like that. No woman refuses me, attacks me and lives to tell the tale. Fight me, bitch, to the death.~ */ DO ~SetGlobal("X#SharLoveFight","GLOBAL",5)
~ GOTO 334
  IF ~  CheckStatGT(Player1,13,CHR)
~ THEN REPLY #110750 /* ~Yes, I am. And I am still as good under the sheets as you remember, too.~ */ DO ~SetGlobal("X#SharLoveFight","GLOBAL",5)
~ GOTO 344
  IF ~  !InParty("dynaheir")
!InParty("branwen")
~ THEN REPLY #110751 /* ~You attacked me, you crazy bitch!~ */ DO ~SetGlobal("X#SharLoveFight","GLOBAL",5)
~ GOTO 330
  IF ~  InParty("dynaheir")
InMyArea("dynaheir")
!StateCheck("dynaheir",CD_STATE_NOTVALID)
!InParty("branwen")
~ THEN REPLY #110751 /* ~You attacked me, you crazy bitch!~ */ DO ~SetGlobal("X#SharLoveFight","GLOBAL",5)
~ GOTO 339
  IF ~  InParty("branwen")
InMyArea("branwen")
!StateCheck("branwen",CD_STATE_NOTVALID)
~ THEN REPLY #110751 /* ~You attacked me, you crazy bitch!~ */ DO ~SetGlobal("X#SharLoveFight","GLOBAL",5)
~ GOTO 349
  IF ~~ THEN REPLY #110752 /* ~Ah, Shar-Teel, why must I fight you? I wish you could be courted in a more... conventional way...~ */ DO ~SetGlobal("X#SharLoveFight","GLOBAL",5)
~ GOTO 351
END

IF ~~ THEN BEGIN 344 // from: 343.1
  SAY #110753 /* ~Hades! Fighting does make my blood run high.~ */
  IF ~~ THEN GOTO 345
END

IF ~~ THEN BEGIN 345 // from: 344.0
  SAY #110754 /* ~*Shar-Teel throws her sword on the ground and jumps at you, pushing you to the ground with all her weight. She sits herself on your chest and presses a dagger to the base of your neck, while her lips cover yours.*~ */
  IF ~~ THEN GOTO 346
END

IF ~~ THEN BEGIN 346 // from: 345.0
  SAY #110755 /* ~*Between the hungry kisses she growls:*~ */
  IF ~~ THEN GOTO 347
END

IF ~~ THEN BEGIN 347 // from: 346.0
  SAY #110756 /* ~Do not try your luck again, lover-boy. I will tell you when I want you under my blankets!~ */
  IF ~~ THEN GOTO 348
END

IF ~~ THEN BEGIN 348 // from: 347.0
  SAY #110757 /* ~Like right now...~ */
  IF ~~ THEN DO ~RestParty()
SetGlobal("X#ShartSex","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 349 // from: 343.4
  SAY #110743 /* ~So I did. Go run and complain to the blonde priestess who dares to call herself a warrior, boy. I have no desire to listen to your whining.~ */
  IF ~~ THEN REPLY #110740 /* ~You might be a crazy bitch, but it's you who I want. I am not going to run to anybody.~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #110758 /* ~I think I will indeed try my luck with Branwen.~ */ GOTO 350
  IF ~~ THEN REPLY #110745 /* ~Branwen is... magnificent. I thought she'd never have me; but you aren't easy, either. That should teach me never to settle for second best. If I have to work to win a woman's attention, I'd better go for the one I truly want.~ */ DO ~SetGlobal("X#SharInterest","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 350 // from: 349.1
  SAY #110759 /* ~Bah! Go. At least I will not have to worry any more that the hussy slipped poison into my wine.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 351 // from: 343.5
  SAY #110760 /* ~Keep wishing.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF WEIGHT #47 /* Triggers after states #: 369 403 438 448 479 501 514 525 535 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#SharInterestTalk","GLOBAL",4)
~ THEN BEGIN 352 // from:
  SAY #110761 /* ~Don't think I haven't noticed you looking my way wantonly.~ */
  IF ~~ THEN GOTO 353
END

IF ~~ THEN BEGIN 353 // from: 352.0
  SAY #110762 /* ~Who do you think I am to bed with a man every night, my mother? I won't let you put a bastard in my belly and make me beg for your favors because of it.~ */
  IF ~~ THEN REPLY #110763 /* ~Slow down, Shar-Teel. Is that what you're worried about, getting pregnant? There are ways we can make sure that doesn't happen. I can always restrain myself manfully.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",5)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 354
  IF ~~ THEN REPLY #110764 /* ~It's kind of difficult to compare you to your mother, either way, when I never met her. Just who is your mother?~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",5)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 355
  IF ~~ THEN REPLY #110765 /* ~Ah, so that was my plan all along? Never mind the assassins; never mind avenging my father's murder! Sure, my life's goal is to sire a bastard child on Shar-Teel! Women...~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",5)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 356
  IF ~~ THEN REPLY #110766 /* ~You know, Shar-Teel, I think that something is seriously wrong with you. Do you want to talk?~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",5)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 358
  IF ~~ THEN REPLY #110767 /* ~You are hallucinating...~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",5)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 357
END

IF ~~ THEN BEGIN 354 // from: 353.0
  SAY #110768 /* ~*snorts* As if I would go to such trouble just to share a bedroll with a-a boy, not even a man.~ */
  IF ~~ THEN REPLY #110769 /* ~If I have to prove myself to you, I will. What do you want from me? A dragon's head?~ */ GOTO 359
  IF ~  InParty("yeslick")
InMyArea("yeslick")
!StateCheck("yeslick",CD_STATE_NOTVALID)
~ THEN REPLY #110770 /* ~Enough. If I am too young for your taste, go er... seduce Yeslick.~ */ GOTO 360
  IF ~  !InParty("yeslick")
~ THEN REPLY #110771 /* ~Enough. If I am too young for your taste, go find yourself an older man.~ */ GOTO 360
  IF ~~ THEN REPLY #110766 /* ~You know, Shar-Teel, I think that something is seriously wrong with you. Do you want to talk?~ */ GOTO 358
  IF ~~ THEN REPLY #110772 /* ~Er... let us lay my experiences aside for a moment. Tell me something about yourself. For example... eh... You mentioned your mother. Who is she?~ */ GOTO 355
END

IF ~~ THEN BEGIN 355 // from: 357.0 356.0 354.4 353.1
  SAY #110773 /* ~Was. She was a whore, and now she is dead.~ */
  IF ~~ THEN REPLY #110774 /* ~I see. How did she die?~ */ GOTO 361
  IF ~~ THEN REPLY #110775 /* ~A whore? Well, when they said that the apple fell by the apple tree, they did not mean you, huh?~ */ GOTO 362
  IF ~~ THEN REPLY #106609 /* ~Fascinating.~ */ GOTO 361
END

IF ~~ THEN BEGIN 356 // from: 353.2
  SAY #110776 /* ~Don't you 'women' me! I am not my mother!~ */
  IF ~~ THEN REPLY #110777 /* ~I know, I heard. You are not your mother. In the spirit of enlightenment, perhaps you can tell me just who is your mother?~ */ GOTO 355
  IF ~~ THEN REPLY #110766 /* ~You know, Shar-Teel, I think that something is seriously wrong with you. Do you want to talk?~ */ GOTO 358
END

IF ~~ THEN BEGIN 357 // from: 353.4
  SAY #110778 /* ~Hallucinating?! How dare you! I am not my mother!~ */
  IF ~~ THEN REPLY #110779 /* ~I know, I heard. Just who is your mother?~ */ GOTO 355
  IF ~~ THEN REPLY #110766 /* ~You know, Shar-Teel, I think that something is seriously wrong with you. Do you want to talk?~ */ GOTO 358
END

IF ~~ THEN BEGIN 358 // from: 367.2 364.2 363.2 357.1 356.1 354.3 353.3
  SAY #110780 /* ~Wrong with me? The only thing wrong with me is that I was fool enough to take your yapping seriously! Go sniff after another woman, mongrel, and don't bore me with your 'talking'.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharKind","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 359 // from: 354.0
  SAY #110781 /* ~Your own head, more like. My own sword can get me as many dragon's heads as I want.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 360 // from: 354.2 354.1
  SAY #110782 /* ~Of all the things I hate about men, worst of all is their idea that a woman is somehow incomplete without one of them. If I want another man, I'll choose one then.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 361 // from: 355.2 355.0
  SAY #110783 /* ~She died in birthing her husband's third child.~ */
  IF ~~ THEN REPLY #110784 /* ~Husband? I thought you said she was a whore?~ */ GOTO 363
  IF ~~ THEN REPLY #110785 /* ~Was that child... you, Shar-Teel?~ */ GOTO 364
  IF ~~ THEN REPLY #110786 /* ~That must have been a tragedy for you... I am sorry, Shar-Teel.~ */ GOTO 365
  IF ~~ THEN REPLY #110787 /* ~And that's why you're worried about getting pregnant now?~ */ GOTO 366
END

IF ~~ THEN BEGIN 362 // from: 355.1
  SAY #110788 /* ~Yes, she was.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 363 // from: 361.0
  SAY #110789 /* ~She was, before my father knocked her up. As he tells it, she then threatened to tell everyone that she was pregnant by the hero of Fort Flame's defense, and ruin his career with the Flaming Fist. He agreed to marry her.~ */
  IF ~~ THEN REPLY #110790 /* ~Well, whoever she was, it must have been a tragedy for you to lose her... I am sorry, Shar-Teel.~ */ GOTO 365
  IF ~~ THEN REPLY #110787 /* ~And that's why you're worried about getting pregnant now?~ */ GOTO 366
  IF ~~ THEN REPLY #110791 /* ~You know, Shar-Teel, I think something is seriously wrong with you. Do you want to talk about it some more? I am always ready to listen.~ */ GOTO 358
  IF ~~ THEN REPLY #110792 /* ~What... what was your mother's name, Shar-Teel?~ */ GOTO 367
END

IF ~~ THEN BEGIN 364 // from: 361.1
  SAY #110793 /* ~She was.~ */
  IF ~~ THEN REPLY #110792 /* ~What... what was your mother's name, Shar-Teel?~ */ GOTO 367
  IF ~~ THEN REPLY #110787 /* ~And that's why you're worried about getting pregnant now?~ */ GOTO 366
  IF ~~ THEN REPLY #110794 /* ~Oh, dear. You know, Shar-Teel, I think that something is seriously wrong with you. Do you want to talk about it some more? I am always ready to listen.~ */ GOTO 358
END

IF ~~ THEN BEGIN 365 // from: 363.0 361.2
  SAY #110795 /* ~It was not much of a tragedy, you fool. I was the third child of Angelo and Verana Dosan.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 366 // from: 364.1 363.1 361.3
  SAY #110796 /* ~I fear nothing, you moron.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 367 // from: 364.0 363.3
  SAY #110797 /* ~*shrugs* Verana, if you need to know.~ */
  IF ~~ THEN REPLY #110798 /* ~It's a beautiful name, you know. And so is Shar-Teel...~ */ GOTO 368
  IF ~~ THEN REPLY #110799 /* ~Ah, well.~ */ EXIT
  IF ~~ THEN REPLY #110800 /* ~So her name was Verana, not 'a whore'. You know, Shar-Teel, I think that something is seriously wrong with you. I hope that this talk helped you to ease your burden a little.~ */ GOTO 358
END

IF ~~ THEN BEGIN 368 // from: 367.0
  SAY #110801 /* ~Oh, go away.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharKind","GLOBAL",1)
~ EXIT
END

IF WEIGHT #3 ~  Global("X#SharInterestTalk","GLOBAL",6)
~ THEN BEGIN 369 // from:
  SAY #110802 /* ~They hail you as a hero now.~ */
  IF ~~ THEN REPLY #110803 /* ~Yes, they do.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 370
  IF ~~ THEN REPLY #110804 /* ~They hail *us* as heroes, Shar-Teel. It's a big difference.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 371
  IF ~~ THEN REPLY #110805 /* ~You've noticed? I am flattered.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 370
  IF ~~ THEN REPLY #110806 /* ~I don't care what they say about me. Wealth and victory are what I fought for.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 373
  IF ~~ THEN REPLY #110807 /* ~Gearing up for another of your tirades?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 375
END

IF ~~ THEN BEGIN 370 // from: 369.2 369.0
  SAY #110808 /* ~Don't puff yourself up too much. They called my father a hero, and he was a pathetic excuse for a man.~ */
  IF ~~ THEN REPLY #110809 /* ~Your father was a hero, Shar-Teel?~ */ GOTO 377
  IF ~~ THEN REPLY #110810 /* ~Are there more members of your family out there? I'd like to get this over with quickly, by listening to all your hatreds for them at once.~ */ GOTO 382
  IF ~~ THEN REPLY #110811 /* ~Why do you hate your father, Shar-Teel?~ */ GOTO 383
END

IF ~~ THEN BEGIN 371 // from: 369.1
  SAY #110812 /* ~Makes no difference to me. I love bloodshed, and I love coins. Give that to me, and you can have your 'hero' thing.~ */
  IF ~~ THEN GOTO 372
END

IF ~~ THEN BEGIN 372 // from: 371.0
  SAY #110813 /* ~But don't go around proud like a duck who just laid an egg. They used to call my father a hero, and he was a pathetic excuse for a man.~ */
  IF ~~ THEN REPLY #110809 /* ~Your father was a hero, Shar-Teel?~ */ GOTO 377
  IF ~~ THEN REPLY #110810 /* ~Are there more members of your family out there? I'd like to get this over with quickly, by listening to all your hatreds for them at once.~ */ GOTO 382
  IF ~~ THEN REPLY #110811 /* ~Why do you hate your father, Shar-Teel?~ */ GOTO 383
END

IF ~~ THEN BEGIN 373 // from: 369.3
  SAY #110814 /* ~Now those words I respect. I love bloodshed, and I love coins. Give that to me, and someone else can call himself a hero.~ */
  IF ~~ THEN GOTO 374
END

IF ~~ THEN BEGIN 374 // from: 373.0
  SAY #110815 /* ~They used to call my father a hero, and he is a pathetic excuse for a man.~ */
  IF ~~ THEN REPLY #110809 /* ~Your father was a hero, Shar-Teel?~ */ GOTO 377
  IF ~~ THEN REPLY #110810 /* ~Are there more members of your family out there? I'd like to get this over with quickly, by listening to all your hatreds for them at once.~ */ GOTO 382
  IF ~~ THEN REPLY #110811 /* ~Why do you hate your father, Shar-Teel?~ */ GOTO 383
END

IF ~~ THEN BEGIN 375 // from: 369.4
  SAY #110816 /* ~And what if I am? Are you too weak to take an honest opinion?~ */
  IF ~~ THEN GOTO 376
END

IF ~~ THEN BEGIN 376 // from: 375.0
  SAY #110817 /* ~You are just like my father, then. They called *him* a hero, and he was a pathetic excuse for a man.~ */
  IF ~~ THEN REPLY #110809 /* ~Your father was a hero, Shar-Teel?~ */ GOTO 377
  IF ~~ THEN REPLY #110810 /* ~Are there more members of your family out there? I'd like to get this over with quickly, by listening to all your hatreds for them at once.~ */ GOTO 382
  IF ~~ THEN REPLY #110811 /* ~Why do you hate your father, Shar-Teel?~ */ GOTO 383
END

IF ~~ THEN BEGIN 377 // from: 382.0 376.0 374.0 372.0 370.0
  SAY #110818 /* ~Oh, yes, he certainly was a hero.~ */
  IF ~~ THEN GOTO 378
END

IF ~~ THEN BEGIN 378 // from: 377.0
  SAY #110819 /* ~When the New World of Maztica was discovered, Duke Eltan of the Flaming Fist was among those intrigued by it. Like all males, he had stupid dreams. He thought he would succeed where Balduran failed, in his fool's quest to reach Anchorome. Eltan gathered together a fleet and sent the Flaming Fist west. Some sailed to Chult, and others sought Anchorome itself. With male leadership, the expedition was a disaster.~ */
  IF ~~ THEN GOTO 379
END

IF ~~ THEN BEGIN 379 // from: 378.0
  SAY #110820 /* ~Disease, fierce storms, rampaging Sahuagin, savage Elven warriors, attacks by whale-like beasts on the ships - you name it. Of the more than five hundred mercenaries who had sought out Anchorome, less than a hundred remained to flee Elven territories and establish a besieged settlement at Fort Flame. Among their number was a Commander who distinguished himself in battle against the Sahuagin, a man by the name of Scar. My father was a little known private.~ */
  IF ~~ THEN GOTO 380
END

IF ~~ THEN BEGIN 380 // from: 379.0
  SAY #110821 /* ~By the time the expedition had reached the site of Fort Flame, he had personally slain a Sahuagin and three Elves. When the initial Elven surprise attack had fallen like a hammer on the already weary remnants of the Flaming Fist expedition, my father had been one of the few to hold to his position, while many of the other pathetic Flaming Fist soldiers broke and fled. In the end, his position held, a counterattack routed the Elves, and all who had manned their posts became heroes. Commander Scar himself led the counterattack, and took down the names of the defenders for later commendation.~ */
  IF ~~ THEN GOTO 381
END

IF ~~ THEN BEGIN 381 // from: 380.0
  SAY #110822 /* ~When some of the expedition's survivors returned to Baldur's Gate, Angelo and Scar were among them. They were greeted as heroes, and Angelo was hailed as a respected war hero and promoted to lieutenant.~ */
  IF ~  GlobalGT("Chapter","GLOBAL",6)
~ THEN REPLY #110823 /* ~I do not believe it! A man like that would not have betrayed Duke Eltan!~ */ GOTO 384
  IF ~~ THEN REPLY #110824 /* ~He sounds like a hero indeed.~ */ GOTO 387
  IF ~~ THEN REPLY #110811 /* ~Why do you hate your father, Shar-Teel?~ */ GOTO 383
END

IF ~~ THEN BEGIN 382 // from: 376.1 374.1 372.1 370.1
  SAY #110825 /* ~I have two brothers, Azar and Sask. They are worthless worms, just like my father and you.~ */
  IF ~~ THEN REPLY #110826 /* ~I thought you said that your father was a hero?~ */ GOTO 377
  IF ~~ THEN REPLY #110811 /* ~Why do you hate your father, Shar-Teel?~ */ GOTO 383
  IF ~~ THEN REPLY #110827 /* ~Thank you for sharing. Now, let's get moving.~ */ EXIT
END

IF ~~ THEN BEGIN 383 // from: 382.1 381.2 376.2 374.2 372.2 370.2
  SAY #110828 /* ~Because it's all a lie. He is for sale to anyone with enough money to buy his loyalty. Once the war was over, and he was posted in Baldur's Gate, he arrested only those criminals who couldn't afford to bribe him. He rose to prominence in the Fist by recruiting similarly corrupt men... Men, not women. Female Flaming Fist members in his sector are passed over and ignored.~ */
  IF ~~ THEN REPLY #110829 /* ~I didn't know you adhered to a code of honor, Shar-Teel.~ */ GOTO 389
  IF ~~ THEN REPLY #110830 /* ~If he made a good living out of it... what's the problem?~ */ GOTO 391
  IF ~~ THEN REPLY #110831 /* ~So, you hate him, because he does not involve women in his machinations?~ */ GOTO 393
END

IF ~~ THEN BEGIN 384 // from: 381.0
  SAY #110832 /* ~He would, and he did.~ */
  IF ~~ THEN GOTO 385
END

IF ~~ THEN BEGIN 385 // from: 384.0
  SAY #110833 /* ~He is strong, yes. But that does not mean that he is honest.~ */
  IF ~~ THEN GOTO 386
END

IF ~~ THEN BEGIN 386 // from: 385.0
  SAY #110834 /* ~He is for sale to anyone with enough money to buy his loyalty. Once the war was over, and he was posted in Baldur's Gate, he arrested only those criminals who couldn't afford to bribe him. He rose to prominence in the Fist by recruiting similarly corrupt men... Men, not women. Female Flaming Fist members in his sector are passed over and ignored.~ */
  IF ~~ THEN REPLY #110829 /* ~I didn't know you adhered to a code of honor, Shar-Teel.~ */ GOTO 389
  IF ~~ THEN REPLY #110830 /* ~If he made a good living out of it... what's the problem?~ */ GOTO 391
  IF ~~ THEN REPLY #110831 /* ~So, you hate him, because he does not involve women in his machinations?~ */ GOTO 393
END

IF ~~ THEN BEGIN 387 // from: 381.1
  SAY #110835 /* ~Yes, a hero. On the surface.~ */
  IF ~~ THEN GOTO 388
END

IF ~~ THEN BEGIN 388 // from: 387.0
  SAY #110836 /* ~The truth is very different... He is for sale to anyone with enough money to buy his loyalty. Once the war was over, and he was posted in Baldur's Gate, he arrested only those criminals who couldn't afford to bribe him. He rose to prominence in the Fist by recruiting similarly corrupt men... Men, not women. Female Flaming Fist members in his sector are passed over and ignored.~ */
  IF ~~ THEN REPLY #110829 /* ~I didn't know you adhered to a code of honor, Shar-Teel.~ */ GOTO 389
  IF ~~ THEN REPLY #110830 /* ~If he made a good living out of it... what's the problem?~ */ GOTO 391
  IF ~~ THEN REPLY #110831 /* ~So, you hate him, because he does not involve women in his machinations?~ */ GOTO 393
END

IF ~~ THEN BEGIN 389 // from: 392.0 388.0 386.0 383.0
  SAY #110837 /* ~Ysena taught me that to earn respect, one has to be above selling oneself.~ */
  IF ~~ THEN GOTO 390
END

IF ~~ THEN BEGIN 390 // from: 389.0
  SAY #110838 /* ~My father... is more of a whore than my mother was.~ */
  IF ~~ THEN REPLY #110839 /* ~I see. But I feel that there is more to your hatred of him than him being a corrupt man. Did he... violate you in some way?~ */ GOTO 395
  IF ~~ THEN REPLY #110840 /* ~And that's why you hate him?~ */ GOTO 393
END

IF ~~ THEN BEGIN 391 // from: 388.1 386.1 383.1
  SAY #110841 /* ~He covers up for corrupt merchants who want their slave trading or drug dealing kept quiet, he befriends politicians who do not want their boozing or whoring to become public knowledge.~ */
  IF ~~ THEN GOTO 392
END

IF ~~ THEN BEGIN 392 // from: 391.0
  SAY #110842 /* ~He is the most despised thing among thieves - a Fist for sale.~ */
  IF ~~ THEN REPLY #110829 /* ~I didn't know you adhered to a code of honor, Shar-Teel.~ */ GOTO 389
  IF ~~ THEN REPLY #110839 /* ~I see. But I feel that there is more to your hatred of him than him being a corrupt man. Did he... violate you in some way?~ */ GOTO 395
  IF ~~ THEN REPLY #110840 /* ~And that's why you hate him?~ */ GOTO 393
END

IF ~~ THEN BEGIN 393 // from: 392.2 390.1 388.2 386.2 383.2
  SAY #110843 /* ~I hate him, because he doesn't consider women worthy of being anything more than a man's bed-warmer and a kitchen slave! I spent all my childhood serving my father and brothers, because I'm female! My brothers are his pride and joy, and I... he *laughed* when he saw me training with the sword. He did not beat me... he just laughed and told me to stop fooling with men's things and pick up a broom, instead.~ */
  IF ~~ THEN GOTO 394
END

IF ~~ THEN BEGIN 394 // from: 393.0
  SAY #110844 /* ~If not for Ysena...~ */
  IF ~  Global("X#SHCHdone","GLOBAL",1)
~ THEN REPLY #110845 /* ~I take it Ysena was some sort of mentor to you.~ */ GOTO 398
  IF ~  !Global("X#SHCHdone","GLOBAL",1)
~ THEN REPLY #110846 /* ~Ysena... Who was Ysena?~ */ GOTO 398
  IF ~~ THEN REPLY #110847 /* ~Oh, well. I have heard enough for one <DAYNIGHT>. Let's keep moving.~ */ EXIT
  IF ~~ THEN REPLY #110848 /* ~Well, maybe he was not that far off the mark. Of course, he was rude about expressing the idea, but wouldn't you be happier nicely dressed and married to a likely lad than plodding through the wilderness in heavy armor, doing a butcher's job...~ */ GOTO 399
END

IF ~~ THEN BEGIN 395 // from: 392.1 390.0
  SAY #110849 /* ~Violated? Ha! I was not good enough for that.~ */
  IF ~~ THEN GOTO 396
END

IF ~~ THEN BEGIN 396 // from: 395.0
  SAY #110850 /* ~I spent all my childhood serving my father and brothers, because I'm female! My brothers are his pride and joy, and I... he *laughed* when he saw me training with the sword. He did not beat me or anything... he just laughed and told me to stop fooling with men's things and pick up a broom, instead.~ */
  IF ~~ THEN GOTO 397
END

IF ~~ THEN BEGIN 397 // from: 396.0
  SAY #110844 /* ~If not for Ysena...~ */
  IF ~  Global("X#SHCHdone","GLOBAL",1)
~ THEN REPLY #110851 /* ~Ysena... She was your mentor of sorts, was she not?~ */ GOTO 398
  IF ~  !Global("X#SHCHdone","GLOBAL",1)
~ THEN REPLY #110846 /* ~Ysena... Who was Ysena?~ */ GOTO 398
  IF ~~ THEN REPLY #110847 /* ~Oh, well. I have heard enough for one <DAYNIGHT>. Let's keep moving.~ */ EXIT
  IF ~~ THEN REPLY #110848 /* ~Well, maybe he was not that far off the mark. Of course, he was rude about expressing the idea, but wouldn't you be happier nicely dressed and married to a likely lad than plodding through the wilderness in heavy armor, doing a butcher's job...~ */ GOTO 399
END

IF ~~ THEN BEGIN 398 // from: 397.1 397.0 394.1 394.0
  SAY #110852 /* ~Do I look like a bard to you?~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 399 // from: 397.3 394.3
  SAY #110853 /* ~Have you gone insane? Perhaps, wild dogs have given you rabies?~ */
  IF ~~ THEN REPLY #110854 /* ~No, Shar-Teel, I truly think that one day the right man will come into your life, and your attitude will change. I even hope that it has already happened...~ */ GOTO 400
  IF ~~ THEN REPLY #110855 /* ~*shake yourself* They must have. Remind me to go kill more of them, one of these days. In revenge... and I enjoy watching their death throes.~ */ GOTO 401
  IF ~~ THEN REPLY #110856 /* ~I was just kidding, Shar. Don't you have a sense of humor?~ */ GOTO 402
END

IF ~~ THEN BEGIN 400 // from: 399.0
  SAY #110857 /* ~Eewww... stay away from me, gooey one.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 401 // from: 399.1
  SAY #110858 /* ~That's better.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 402 // from: 399.2
  SAY #110859 /* ~I have a very good sense of humor. *Shar-Teel slaps you on your face so hard that your head booms like a great bell. She looks at your stunned expression and laughs.*~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #4 ~  Global("X#SharInterestTalk","GLOBAL",8)
~ THEN BEGIN 403 // from:
  SAY #110860 /* ~I guess I'll tell you about Ysena.~ */
  IF ~  Global("X#SHCHdone","GLOBAL",1)
~ THEN REPLY #110861 /* ~I don't want to hear it. It will just be more man-hating crap.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 404
  IF ~  !Global("X#SHCHdone","GLOBAL",1)
~ THEN REPLY #110862 /* ~Only if it won't be more man-hating crap.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 404
  IF ~~ THEN REPLY #110863 /* ~Of course. I must confess that I was curious to know more.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 405
  IF ~~ THEN REPLY #110864 /* ~Go right ahead.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 405
  IF ~  Class(Player1,FIGHTER_ALL)
~ THEN REPLY #110865 /* ~That's boring. Let's do some practice fighting, instead.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 406
END

IF ~~ THEN BEGIN 404 // from: 403.1 403.0
  SAY #110866 /* ~Burn in Hells!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 405 // from: 403.3 403.2
  SAY #110867 /* ~I was twelve then, and was at the market to buy food to cook a dinner for my father and two brothers. By chance, I stumbled into a warrior woman, dressed in plate armor. It was severely marked and dented from battle. She had long stringy white hair and those piercing blue eyes... I had never seen eyes like that. She snarled at me, grabbed me by my arm and slammed me against a wall.~ */
  IF ~~ THEN REPLY #110868 /* ~And that's where Ysena came and saved you from this bitch?~ */ GOTO 407
  IF ~~ THEN REPLY #110869 /* ~Fascinating!~ */ GOTO 408
  IF ~~ THEN REPLY #110870 /* ~I would not stand for anyone treating me like that!~ */ GOTO 412
END

IF ~~ THEN BEGIN 406 // from: 403.4
  SAY #110871 /* ~Sure, sounds good.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 407 // from: 405.0
  SAY #110872 /* ~You fool, that was Ysena!~ */
  IF ~~ THEN REPLY #110873 /* ~And you like this woman?~ */ GOTO 408
  IF ~~ THEN REPLY #110870 /* ~I would not stand for anyone treating me like that!~ */ GOTO 412
END

IF ~~ THEN BEGIN 408 // from: 407.0 405.1
  SAY #110874 /* ~Can't you keep your mouth shut, while I am telling you of the greatest mercenary in Baldur's Gate?~ */
  IF ~~ THEN GOTO 409
END

IF ~~ THEN BEGIN 409 // from: 408.0
  SAY #110875 /* ~You are flea's piss compared to her.~ */
  IF ~~ THEN GOTO 410
END

IF ~~ THEN BEGIN 410 // from: 409.0
  SAY #110876 /* ~So, she hits me on the wall and says: "Little brats shouldn't get in the way of their betters. Run away quickly, and perhaps I won't break your arm for your impudence. Go on, get out of here!"~ */
  IF ~~ THEN GOTO 411
END

IF ~~ THEN BEGIN 411 // from: 410.0
  SAY #110877 /* ~She hurled me into the street, barely glancing at me.~ */
  IF ~~ THEN REPLY #110878 /* ~That was an act of wanton cruelty!~ */ GOTO 416
  IF ~~ THEN REPLY #110879 /* ~She did not even care about what she'd done to you?~ */ GOTO 416
  IF ~~ THEN REPLY #110870 /* ~I would not stand for anyone treating me like that!~ */ GOTO 412
END

IF ~~ THEN BEGIN 412 // from: 411.2 407.1 405.2
  SAY #110880 /* ~You are not *that* tough, even now. If Ysena had met you when you were twelve, she'd have squashed you like an overripe fig. I was lucky that my ribs did not crack.~ */
  IF ~~ THEN GOTO 413
END

IF ~~ THEN BEGIN 413 // from: 412.0
  SAY #110881 /* ~But I did not care about my bruises. I said to myself, "There goes a woman who has the will and strength to deal out abuse as she sees fit. Just like a man..."~ */
  IF ~~ THEN GOTO 414
END

IF ~~ THEN BEGIN 414 // from: 413.0
  SAY #110882 /* ~So I followed her. When the woman noticed she was being tailed, she hid to see who was following her. When she saw that it was I again, she became enraged. She leapt out of the shadows and wrapped her fingers around my neck, lifting me in the air with one hand.~ */
  IF ~~ THEN GOTO 415
END

IF ~~ THEN BEGIN 415 // from: 414.0
  SAY #110883 /* ~I still remember how malevolent her eyes had been when she said: "You filthy little brat! Didn't I tell you to run along home!? If I have to tell you again, I'll break you in half! What are you, a pick-pocket? If I find anything missing, I'll cut your stinking little-" ~ */
  IF ~~ THEN REPLY #110884 /* ~What *did* you want with her?~ */ GOTO 420
  IF ~~ THEN REPLY #110885 /* ~And what did you reply?~ */ GOTO 425
  IF ~~ THEN REPLY #110886 /* ~You know, it's quite brave to harass mean-looking warriors when you are a skinny twelve-year-old. Even then you had spunk.~ */ GOTO 429
END

IF ~~ THEN BEGIN 416 // from: 411.1 411.0
  SAY #110887 /* ~It meant nothing to her! But to me...~ */
  IF ~~ THEN GOTO 417
END

IF ~~ THEN BEGIN 417 // from: 416.0
  SAY #110888 /* ~I did not care about my bruises. I said to myself, "There goes a woman who has the will and strength to deal out abuse as she sees fit. Just like a man..."~ */
  IF ~~ THEN GOTO 418
END

IF ~~ THEN BEGIN 418 // from: 417.0
  SAY #110882 /* ~So I followed her. When the woman noticed she was being tailed, she hid to see who was following her. When she saw that it was I again, she became enraged. She leapt out of the shadows and wrapped her fingers around my neck, lifting me in the air with one hand.~ */
  IF ~~ THEN GOTO 419
END

IF ~~ THEN BEGIN 419 // from: 418.0
  SAY #110889 /* ~I still remember the malevolence in her eyes when she said: "You filthy little urchin! Didn't I tell you to run along home!? If I have to tell you again, I'll break you in half! What are you, a pick-pocket? If I find anything missing, I'll cut your stinking little-" ~ */
  IF ~~ THEN REPLY #110884 /* ~What *did* you want with her?~ */ GOTO 420
  IF ~~ THEN REPLY #110885 /* ~And what did you reply?~ */ GOTO 425
  IF ~~ THEN REPLY #110890 /* ~You know, it's quite brave thing to harass mean-looking warriors when you are a skinny twelve-year-old. Even then you had spunk.~ */ GOTO 429
END

IF ~~ THEN BEGIN 420 // from: 419.0 415.0
  SAY #110891 /* ~I wanted to be her!~ */
  IF ~~ THEN GOTO 421
END

IF ~~ THEN BEGIN 421 // from: 420.0
  SAY #110892 /* ~I asked her if I could train with her, and she seemed to be taken aback for a moment. But she decided to try me out.~ */
  IF ~~ THEN GOTO 422
END

IF ~~ THEN BEGIN 422 // from: 421.0
  SAY #110893 /* ~"Why would I bother training a scraggly, weak little girl like you?" she asked.~ */
  IF ~~ THEN GOTO 423
END

IF ~~ THEN BEGIN 423 // from: 422.0
  SAY #110894 /* ~And so I said it. For the very first time, I voiced what I desired for years! "Because I want to have power, I want to have control, and most of all I want to kill every man who has ever disrespected me!"~ */
  IF ~~ THEN GOTO 424
END

IF ~~ THEN BEGIN 424 // from: 423.0
  SAY #110895 /* ~She shook me one more time and then smiled. And so I became Ysena's pupil.~ */
  IF ~~ THEN REPLY #110896 /* ~Perhaps she saw something of her own youth in you.~ */ GOTO 433
  IF ~~ THEN REPLY #110897 /* ~Perhaps she was simply bored and wished to humor you for her own amusement.~ */ GOTO 433
  IF ~~ THEN REPLY #110898 /* ~Just what did your apprenticeship entail? What did Ysena do?~ */ GOTO 434
END

IF ~~ THEN BEGIN 425 // from: 419.1 415.1
  SAY #110892 /* ~I asked her if I could train with her, and she seemed to be taken aback for a moment. But she decided to try me out.~ */
  IF ~~ THEN GOTO 426
END

IF ~~ THEN BEGIN 426 // from: 425.0
  SAY #110893 /* ~"Why would I bother training a scraggly, weak little girl like you?" she asked.~ */
  IF ~~ THEN GOTO 427
END

IF ~~ THEN BEGIN 427 // from: 426.0
  SAY #110894 /* ~And so I said it. For the very first time, I voiced what I desired for years! "Because I want to have power, I want to have control, and most of all I want to kill every man who has ever disrespected me!"~ */
  IF ~~ THEN GOTO 428
END

IF ~~ THEN BEGIN 428 // from: 427.0
  SAY #110895 /* ~She shook me one more time and then smiled. And so I became Ysena's pupil.~ */
  IF ~~ THEN REPLY #110896 /* ~Perhaps she saw something of her own youth in you.~ */ GOTO 433
  IF ~~ THEN REPLY #110897 /* ~Perhaps she was simply bored and wished to humor you for her own amusement.~ */ GOTO 433
  IF ~~ THEN REPLY #110898 /* ~Just what did your apprenticeship entail? What did Ysena do?~ */ GOTO 434
END

IF ~~ THEN BEGIN 429 // from: 419.2 415.2
  SAY #110899 /* ~So I did. And because I did, I asked Ysena if I could train with her, and she seemed to be taken aback for a second. But she decided to try me out.~ */
  IF ~~ THEN GOTO 430
END

IF ~~ THEN BEGIN 430 // from: 429.0
  SAY #110893 /* ~"Why would I bother training a scraggly, weak little girl like you?" she asked.~ */
  IF ~~ THEN GOTO 431
END

IF ~~ THEN BEGIN 431 // from: 430.0
  SAY #110894 /* ~And so I said it. For the very first time, I voiced what I desired for years! "Because I want to have power, I want to have control, and most of all I want to kill every man who has ever disrespected me!"~ */
  IF ~~ THEN GOTO 432
END

IF ~~ THEN BEGIN 432 // from: 431.0
  SAY #110895 /* ~She shook me one more time and then smiled. And so I became Ysena's pupil.~ */
  IF ~~ THEN REPLY #110896 /* ~Perhaps she saw something of her own youth in you.~ */ GOTO 433
  IF ~~ THEN REPLY #110897 /* ~Perhaps she was simply bored and wished to humor you for her own amusement.~ */ GOTO 433
  IF ~~ THEN REPLY #110898 /* ~Just what did your apprenticeship entail? What did Ysena do?~ */ GOTO 434
END

IF ~~ THEN BEGIN 433 // from: 432.1 432.0 428.1 428.0 424.1 424.0
  SAY #110900 /* ~What does it matter? What matters is that Ysena took me as her apprentice.~ */
  IF ~~ THEN REPLY #110901 /* ~I guess.~ */ EXIT
  IF ~~ THEN REPLY #110898 /* ~Just what did your apprenticeship entail? What did Ysena do?~ */ GOTO 434
END

IF ~~ THEN BEGIN 434 // from: 433.1 432.2 428.2 424.2
  SAY #110902 /* ~Anything that brought money. Robbery, pirate raids, slave trade...~ */
  IF ~~ THEN REPLY #110903 /* ~A strong woman. And so are you. I respect that.~ */ GOTO 435
  IF ~~ THEN REPLY #110904 /* ~Maybe we should make a contact with her? She sounds like a prominent figure in Baldur's Gate underworld.~ */ GOTO 436
  IF ~~ THEN REPLY #110905 /* ~Slave trade? I thought you were better than that!~ */ GOTO 437
END

IF ~~ THEN BEGIN 435 // from: 434.0
  SAY #110906 /* ~*looks at you suspiciously* You better not be trying to worm your way under my blankets.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 436 // from: 434.1
  SAY #110907 /* ~Ysena is dead. And so we will be, if we don't start paying attention to our surroundings.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 437 // from: 434.2
  SAY #110908 /* ~Why? Every man or woman got what they deserve. If they are not powerful enough to defend themselves, woe to them! It's the right of the strong to decide the fate of the weak. So if a powerful person wants slaves, weak ones become slaves. I'd rather be with the strong ones and profit myself than become a slave or worse, defend slaves from their masters! They only got what they deserved by being weak.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #5 ~  Global("X#SharInterestTalk","GLOBAL",10)
~ THEN BEGIN 438 // from:
  SAY #110909 /* ~*Shar-Teel stretches and extends her long, muscular legs toward you.* Here, lover-boy. Take my boots off.~ */
  IF ~~ THEN REPLY #110910 /* ~*Kneel by Shar-Teel and take one of her boots in your hands.*~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 439
  IF ~~ THEN REPLY #110911 /* ~I would prefer stripping the breeches off you. You can keep the boots on.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 441
  IF ~~ THEN REPLY #110912 /* ~Just because I listened to the ramblings about your life, it does not mean that you can wipe your feet on me, Shar-Teel.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 442
  IF ~~ THEN REPLY #110913 /* ~And I thought you knew how to remove your own footwear without adult supervision.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 441
END

IF ~~ THEN BEGIN 439 // from: 438.0
  SAY #110914 /* ~Shit, I slept with a slave! Ewww...~ */
  IF ~~ THEN GOTO 440
END

IF ~~ THEN BEGIN 440 // from: 439.0
  SAY #110915 /* ~*Shar-Teel kicks you in the face with her heel.*~ */
  IF ~~ THEN DO ~ActionOverride(Player1,ApplyDamagePercent(Player1,5,CRUSHING))
SetGlobal("X#SharInterest","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 441 // from: 442.1 438.3 438.1
  SAY #110916 /* ~You have a sharp tongue and muscles to back it up; I like it. How about we give another go to the wrestling between the sheets?~ */
  IF ~~ THEN REPLY #110917 /* ~I would not say 'no’ to that!~ */ GOTO 443
  IF ~~ THEN REPLY #110918 /* ~Sorry, Shar-Teel. I lost interest in you.~ */ GOTO 444
  IF ~~ THEN REPLY #110919 /* ~A she-bear would make a better lover than you, Shar-Teel.~ */ GOTO 445
END

IF ~~ THEN BEGIN 442 // from: 438.2
  SAY #110920 /* ~I was starting to think you were turning into a gooey-eyed sop.~ */
  IF ~~ THEN REPLY #110921 /* ~Now you know that I am not. And?~ */ GOTO 446
  IF ~~ THEN REPLY #110922 /* ~I was having similar thoughts. Thank you for conducting this little experiment that has convinced us both otherwise.~ */ GOTO 441
  IF ~~ THEN REPLY #110923 /* ~Beat it. I am too tired to listen to your bitching to<DAYNIGHT>.~ */ DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 443 // from: 446.0 441.0
  SAY #110924 /* ~Then shut your mouth and dive in.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 444 // from: 446.1 441.1
  SAY #110925 /* ~Easy come, easy go.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 445 // from: 446.2 441.2
  SAY #110926 /* ~And have you tried a she-bear?~ */
  IF ~~ THEN REPLY #110927 /* ~No need; I have you to crush my bones and bite my neck... come here, you.~ */ GOTO 447
  IF ~~ THEN REPLY #110928 /* ~I am thinking about it.~ */ DO ~SetGlobal("X#SharInterest","GLOBAL",3)
RestParty()
~ EXIT
  IF ~~ THEN REPLY #110929 /* ~No, but I heard of a man who did. He lived with her for the whole winter, and then she ate him. Now that I have recalled that sad tale, I think I much prefer you.~ */ GOTO 447
  IF ~~ THEN REPLY #110930 /* ~*smirk* Close enough.~ */ GOTO 447
END

IF ~~ THEN BEGIN 446 // from: 442.0
  SAY #110931 /* ~How about we give another go to wrestling between the sheets?~ */
  IF ~~ THEN REPLY #110917 /* ~I would not say 'no’ to that!~ */ GOTO 443
  IF ~~ THEN REPLY #110918 /* ~Sorry, Shar-Teel. I lost interest in you.~ */ GOTO 444
  IF ~~ THEN REPLY #110919 /* ~A she-bear would make a better lover than you, Shar-Teel.~ */ GOTO 445
END

IF ~~ THEN BEGIN 447 // from: 445.3 445.2 445.0
  SAY #110932 /* ~She-bear? I think I like that. But try to call me darling, and I will kill you.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF WEIGHT #6 ~  Global("X#SharInterestTalk","GLOBAL",12)
~ THEN BEGIN 448 // from:
  SAY #110933 /* ~I have told you all about my past, <CHARNAME>. I say you have one on me.~ */
  IF ~  !Class(Player1,BARD_ALL)
~ THEN REPLY #110934 /* ~Do you expect me to tell you my life story? You must be crazy! I am no bard!~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 449
  IF ~  Class(Player1,BARD_ALL)
~ THEN REPLY #110935 /* ~My past is in my songs, she-bear.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 450
  IF ~  CheckStatLT(Player1,17,STR)
~ THEN REPLY #110936 /* ~And that's how I want to keep it, Shar-Teel.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 451
  IF ~  CheckStatGT(Player1,16,STR)
~ THEN REPLY #110936 /* ~And that's how I want to keep it, Shar-Teel.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 453
  IF ~  Global("P#KnowBhaal","GLOBAL",0)
~ THEN REPLY #110937 /* ~Very well. I do not know where I was born, or to whom. My own memory starts abruptly in my early years. It's as if somebody tore the first few pages from a book.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 454
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110938 /* ~Very well. I only now have uncovered that Bhaal had sired me. I neither know where I was born, nor who my mother was. As Gorion wrote, she died giving birth to me. My own memory starts abruptly in my early years. It's as if somebody tore the first few pages from a book.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 455
  IF ~  Global("P#KnowBhaal","GLOBAL",0)
~ THEN REPLY #110939 /* ~I was born somewhere, I suppose; Gorion, a powerful mage, adopted me and raised me in Candlekeep. It's a fortress, with a library in its main Keep. On Mythrul 1st this year, Gorion told me to pack up quickly, and we fled from someone. That 'someone' ambushed us and murdered Gorion. He failed in his attempt to kidnap or kill me, but he has sent others to attempt to do what he failed. All I have been doing since leaving Candlekeep is trying to find the miscreant. And a couple of odd jobs in between.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 458
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110940 /* ~I believe that Bhaal, the Lord of Murder, knocked up my mother. Her former lover, a powerful mage by the name of Gorion, adopted me and raised me in Candlekeep. It's a fortress with a library in its main Keep. On Mythrul 1st of this year, Gorion told me to pack up quickly, and we fled from my half-brother, Sarevok. He ambushed us and murdered Gorion. He failed in his attempt to kidnap or kill me, but he has sent others to attempt to do what he failed. All I have been doing since leaving Candlekeep is trying to find him. And a couple of odd jobs in between.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 461
END

IF ~~ THEN BEGIN 449 // from: 448.0
  SAY #110941 /* ~Bah, you still can put a few words together!~ */
  IF ~  CheckStatLT(Player1,8,INT)
~ THEN REPLY #110942 /* ~Me can do dat, Shar-Teel. But many sentences... Er... problem! 'Specially all in a row.~ */ GOTO 467
  IF ~  CheckStatLT(Player1,18,STR)
~ THEN REPLY #110943 /* ~I have the advantage of secrecy over you, and I'm not about to give that up.~ */ GOTO 451
  IF ~  CheckStatGT(Player1,17,STR)
~ THEN REPLY #110943 /* ~I have the advantage of secrecy over you, and I'm not about to give that up.~ */ GOTO 453
  IF ~  Global("P#KnowBhaal","GLOBAL",0)
~ THEN REPLY #110937 /* ~Very well. I do not know where I was born, or to whom. My own memory starts abruptly in my early years. It's as if somebody tore the first few pages from a book.~ */ GOTO 454
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110938 /* ~Very well. I only now have uncovered that Bhaal had sired me. I neither know where I was born, nor who my mother was. As Gorion wrote, she died giving birth to me. My own memory starts abruptly in my early years. It's as if somebody tore the first few pages from a book.~ */ GOTO 455
  IF ~  Global("P#KnowBhaal","GLOBAL",0)
~ THEN REPLY #110944 /* ~I was born somewhere, I suppose; Gorion, a powerful mage, adopted me and raised me in Candlekeep. It's a fortress, with a library in its main Keep. On Mythrul 1st this year, Gorion told me to pack up quickly, and we fled from someone. That 'someone' ambushed us and murdered Gorion. He failed in his attempt to kidnap or kill me, but he has sent others to attempt to do what he failed. All I have been doing since leaving Candlekeep is trying to find him. And a couple of odd jobs in between.~ */ GOTO 458
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110940 /* ~I believe that Bhaal, the Lord of Murder, knocked up my mother. Her former lover, a powerful mage by the name of Gorion, adopted me and raised me in Candlekeep. It's a fortress with a library in its main Keep. On Mythrul 1st of this year, Gorion told me to pack up quickly, and we fled from my half-brother, Sarevok. He ambushed us and murdered Gorion. He failed in his attempt to kidnap or kill me, but he has sent others to attempt to do what he failed. All I have been doing since leaving Candlekeep is trying to find him. And a couple of odd jobs in between.~ */ GOTO 461
END

IF ~~ THEN BEGIN 450 // from: 448.1
  SAY #110945 /* ~I'll be damned if I would waste my time listening to your wailing! Tell it plain!~ */
  IF ~~ THEN REPLY #110946 /* ~My *wailing?* I am a very good bard, I will have you know! One of the best in the West, for that matter.~ */ GOTO 467
  IF ~  Global("P#KnowBhaal","GLOBAL",0)
~ THEN REPLY #110947 /* ~Very well. I do not know where I was born, or to whom. My own memory starts abruptly in my early years. It's as if somebody tore the first few pages from a book~ */ GOTO 454
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110938 /* ~Very well. I only now have uncovered that Bhaal had sired me. I neither know where I was born, nor who my mother was. As Gorion wrote, she died giving birth to me. My own memory starts abruptly in my early years. It's as if somebody tore the first few pages from a book.~ */ GOTO 455
  IF ~  Global("P#KnowBhaal","GLOBAL",0)
~ THEN REPLY #110948 /* ~If you insist. I was born somewhere, I suppose; Gorion, a powerful mage, adopted me and raised me in Candlekeep. It's a fortress, with a library in its main Keep. On Mythrul 1st this year, Gorion told me to pack up quickly, and we fled from someone. That 'someone' ambushed us and murdered Gorion. He failed in his attempt to kidnap or kill me, but he has sent others to attempt to do what he failed. All I have been doing since leaving Candlekeep is trying to find him. And a couple of odd jobs in between...~ */ GOTO 458
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110949 /* ~If you insist. I believe that Bhaal, the Lord of Murder, knocked up my mother. Her former lover, a powerful mage by the name of Gorion, adopted me and raised me in Candlekeep. It's a fortress with a library in its main Keep. On Mythrul 1st of this year, Gorion told me to pack up quickly, and we fled from my half-brother, Sarevok. He ambushed us and murdered Gorion. He failed in his attempt to kidnap or kill me, but he has sent others to attempt to do what he failed. All I have been doing since leaving Candlekeep is trying to find him. And a couple of odd jobs in between.~ */ GOTO 461
END

IF ~~ THEN BEGIN 451 // from: 449.1 448.2
  SAY #110950 /* ~*shrugs* Fair enough. You are weaker than me, so you need some edge to remain my equal.~ */
  IF ~~ THEN GOTO 452
END

IF ~~ THEN BEGIN 452 // from: 451.0
  SAY #110951 /* ~On the other hand, it also suits a man to have a bit of mystery 'bout him.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 453 // from: 449.2 448.3
  SAY #110952 /* ~You gangrenous mongrel! *swings her gauntleted hand at you*~ */
  IF ~~ THEN REPLY #110953 /* ~Hush, Shar-Teel. People tell personal stuff like that when they feel like it, and you are trying to club it out of me? What's next? Will you try to wrestle my journal away?~ */ GOTO 464
  IF ~~ THEN REPLY #110954 /* ~I'll tell you all you need to know, in time.~ */ GOTO 468
  IF ~~ THEN REPLY #110955 /* ~Does your anger perhaps indicate that you are more curious about me than you want to show? That perhaps you *gasp* trust me?~ */ GOTO 470
  IF ~  Global("P#KnowBhaal","GLOBAL",0)
~ THEN REPLY #110956 /* ~Alright, alright! I got the er... hint. I do not know where I was born, or to whom. My own memory starts abruptly in my early years. It's as if somebody tore the first few pages from a book.~ */ GOTO 454
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110938 /* ~Very well. I only now have uncovered that Bhaal had sired me. I neither know where I was born, nor who my mother was. As Gorion wrote, she died giving birth to me. My own memory starts abruptly in my early years. It's as if somebody tore the first few pages from a book.~ */ GOTO 455
  IF ~  Global("P#KnowBhaal","GLOBAL",0)
~ THEN REPLY #110957 /* ~If you insist. I was born somewhere, I suppose; Gorion, a powerful mage, adopted me and raised me in Candlekeep. It's a fortress, with a library in its main Keep. On Mythrul 1st this year, Gorion told me to pack up quickly, and we fled from someone. That 'someone' ambushed us and murdered Gorion. He failed in his attempt to kidnap or kill me, but he has sent others to attempt to do what he failed. All I have been doing since leaving Candlekeep is trying to find him. And a couple of odd jobs in between.~ */ GOTO 458
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110940 /* ~I believe that Bhaal, the Lord of Murder, knocked up my mother. Her former lover, a powerful mage by the name of Gorion, adopted me and raised me in Candlekeep. It's a fortress with a library in its main Keep. On Mythrul 1st of this year, Gorion told me to pack up quickly, and we fled from my half-brother, Sarevok. He ambushed us and murdered Gorion. He failed in his attempt to kidnap or kill me, but he has sent others to attempt to do what he failed. All I have been doing since leaving Candlekeep is trying to find him. And a couple of odd jobs in between.~ */ GOTO 461
END

IF ~~ THEN BEGIN 454 // from: 453.3 450.1 449.3 448.4
  SAY #110958 /* ~I don't want to sit here like a stump for hours, while you go on about *books*!~ */
  IF ~~ THEN REPLY #110959 /* ~Flower, that's the only way I'd tell the story. Do you want to hear or not?~ */ GOTO 471
  IF ~~ THEN REPLY #110960 /* ~I was weaned in a library, she-bear. It's natural that I slip to books and chapters when I speak of my childhood.~ */ GOTO 472
  IF ~  Global("P#KnowBhaal","GLOBAL",0)
~ THEN REPLY #110957 /* ~If you insist. I was born somewhere, I suppose; Gorion, a powerful mage, adopted me and raised me in Candlekeep. It's a fortress, with a library in its main Keep. On Mythrul 1st this year, Gorion told me to pack up quickly, and we fled from someone. That 'someone' ambushed us and murdered Gorion. He failed in his attempt to kidnap or kill me, but he has sent others to attempt to do what he failed. All I have been doing since leaving Candlekeep is trying to find him. And a couple of odd jobs in between.~ */ GOTO 458
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110940 /* ~I believe that Bhaal, the Lord of Murder, knocked up my mother. Her former lover, a powerful mage by the name of Gorion, adopted me and raised me in Candlekeep. It's a fortress with a library in its main Keep. On Mythrul 1st of this year, Gorion told me to pack up quickly, and we fled from my half-brother, Sarevok. He ambushed us and murdered Gorion. He failed in his attempt to kidnap or kill me, but he has sent others to attempt to do what he failed. All I have been doing since leaving Candlekeep is trying to find him. And a couple of odd jobs in between.~ */ GOTO 461
END

IF ~~ THEN BEGIN 455 // from: 453.4 450.2 449.4 448.5
  SAY #110961 /* ~Your sire - now, that was a God to my liking!~ */
  IF ~~ THEN GOTO 456
END

IF ~~ THEN BEGIN 456 // from: 455.0
  SAY #110962 /* ~Too bad I have to settle for the son!~ */
  IF ~~ THEN GOTO 457
END

IF ~~ THEN BEGIN 457 // from: 456.0
  SAY #110963 /* ~Are you truly his blood, going on like that about *books*?~ */
  IF ~~ THEN REPLY #110964 /* ~Doubt not my blood, flower. It sings in me. But that's the only way I'll tell the story. Do you still want to hear or not?~ */ GOTO 473
  IF ~~ THEN REPLY #110965 /* ~Yes, I was conceived from the Lord of Murder's seed, but I was weaned in a library, she-bear. It's natural that I slip to books and chapters when I speak of my childhood.~ */ GOTO 475
  IF ~~ THEN REPLY #110966 /* ~Well, go find my father, then. They say some of his essence still floats under Boaraskyr bridge.~ */ EXIT
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110967 /* ~Yes. I believe that Bhaal, the Lord of Murder, knocked up my mother. Her former lover, a powerful mage by the name of Gorion, adopted me and raised me in Candlekeep. It's a fortress with a library in its main Keep. On Mythrul 1st of this year, Gorion told me to pack up quickly, and we fled from my half-brother, Sarevok. He ambushed us and murdered Gorion. He failed in his attempt to kidnap or kill me, but he has sent others to attempt to do what he failed. All I have been doing since leaving Candlekeep is trying to find him. And a couple of odd jobs in between.~ */ GOTO 461
END

IF ~~ THEN BEGIN 458 // from: 478.1 477.1 454.2 453.5 450.3 449.5 448.6
  SAY #110968 /* ~You've had a few hard years then, too.~ */
  IF ~~ THEN GOTO 459
END

IF ~~ THEN BEGIN 459 // from: 458.0
  SAY #110969 /* ~That does not make you less of a pox-ridden son of a pig, though.~ */
  IF ~~ THEN GOTO 460
END

IF ~~ THEN BEGIN 460 // from: 459.0
  SAY #110970 /* ~Move it, or do you expect me to fall on your chest lady-like and weep for you?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 461 // from: 478.0 477.0 457.3 454.3 453.6 450.4 449.6 448.7
  SAY #110961 /* ~Your sire - now, that was a God to my liking!~ */
  IF ~~ THEN GOTO 462
END

IF ~~ THEN BEGIN 462 // from: 461.0
  SAY #110969 /* ~That does not make you less of a pox-ridden son of a pig, though.~ */
  IF ~~ THEN GOTO 463
END

IF ~~ THEN BEGIN 463 // from: 462.0
  SAY #110970 /* ~Move it, or do you expect me to fall on your chest lady-like and weep for you?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 464 // from: 453.0
  SAY #110971 /* ~Your what?! A diary! You keep a diary!~ */
  IF ~~ THEN GOTO 465
END

IF ~~ THEN BEGIN 465 // from: 464.0
  SAY #110972 /* ~*For a few moments Shar-Teel laughs so hard she cannot speak.*~ */
  IF ~~ THEN GOTO 466
END

IF ~~ THEN BEGIN 466 // from: 465.0
  SAY #110973 /* ~I did not think you were a 'diary' sort of man!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 467 // from: 450.0 449.0
  SAY #110974 /* ~Bah, whatever! It's not your tales I am after.~ */
  IF ~~ THEN GOTO 476
END

IF ~~ THEN BEGIN 468 // from: 453.1
  SAY #110975 /* ~What am I - a LADY, to shoo me away with polite lies and promises?~ */
  IF ~~ THEN GOTO 469
END

IF ~~ THEN BEGIN 469 // from: 468.0
  SAY #110976 /* ~Bah, for all I care, you can stuff your biography where the sun never shines!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 470 // from: 474.1 471.1 453.2
  SAY #110977 /* ~Yeah... RIGHT! *Shar-Teel storms away, but she did not punch you in the face. Probably, for her it's just like blushing for any other woman.*~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 471 // from: 454.0
  SAY #110978 /* ~Go ahead, but don't call me one of those annoying, smelly things again.~ */
  IF ~~ THEN REPLY #110979 /* ~The way you put it, I am even more inclined to call you my flower, Shar-Teel. The similarity is stunning!~ */ GOTO 476
  IF ~~ THEN REPLY #110980 /* ~I was thinking of a different kind of flower. The spiny, hardy ones that they say grow in the deserts. They survive the harshest temperatures, the sandstorms and droughts. Even through such adversity, they still manage to bloom. Their blossoms are much prettier than your garden variety daises.~ */ GOTO 470
  IF ~~ THEN REPLY #110981 /* ~I grew up in Candlekeep, the place where they keep the tomes that you hate so much, under the wise tutelage of Gorion. He was a very powerful mage, and we had a quiet life, until one fair day, I was summoned to my foster father. He was quite agitated when he commanded me to get ready for the long road ahead. Two men had attempted to murder me on that very day, and I knew my life was about to change forever.~ */ GOTO 478
END

IF ~~ THEN BEGIN 472 // from: 454.1
  SAY #110982 /* ~O, go on, otherwise you'd never finish!~ */
  IF ~~ THEN REPLY #110983 /* ~I grew up in Candlekeep, the place where they keep the tomes that you hate so much, under the wise tutelage of Gorion. He was a very powerful mage, and we had a quiet life until... until one fair day, I was summoned to my foster father. He was quite agitated when he commanded me to get ready for the long road ahead. Two men had attempted to murder me on that very day, and I knew my life was about to change forever.~ */ GOTO 478
END

IF ~~ THEN BEGIN 473 // from: 457.0
  SAY #110984 /* ~It sings in you, and you call me one of those annoying, smelly things?! I would have thought that a Spawn of Bhaal would be able to think of something 'decent' to call a woman.~ */
  IF ~~ THEN GOTO 474
END

IF ~~ THEN BEGIN 474 // from: 473.0
  SAY #110985 /* ~Bah, get on with it already. I see no foes, anyway.~ */
  IF ~~ THEN REPLY #110979 /* ~The way you put it, I am even more inclined to call you my flower, Shar-Teel. The similarity is stunning!~ */ GOTO 476
  IF ~~ THEN REPLY #110980 /* ~I was thinking of a different kind of flower. The spiny, hardy ones that they say grow in the deserts. They survive the harshest temperatures, the sandstorms and droughts. Even through such adversity, they still manage to bloom. Their blossoms are much prettier than your garden variety daises.~ */ GOTO 470
  IF ~~ THEN REPLY #110983 /* ~I grew up in Candlekeep, the place where they keep the tomes that you hate so much, under the wise tutelage of Gorion. He was a very powerful mage, and we had a quiet life until... until one fair day, I was summoned to my foster father. He was quite agitated when he commanded me to get ready for the long road ahead. Two men had attempted to murder me on that very day, and I knew my life was about to change forever.~ */ GOTO 478
END

IF ~~ THEN BEGIN 475 // from: 457.1
  SAY #110986 /* ~Bah, go ahead, I see no foes, anyway.~ */
  IF ~~ THEN REPLY #110987 /* ~I grew up in Candlekeep, the place where they keep the tomes that you hate so much, under the wise tutelage of Gorion. He was a very powerful mage, and we had a quiet life until... until one fair day, I was summoned to my foster father. He was quite agitated when he commanded me to get ready for the long road ahead. When I remembered that I was accosted on that very day by two men who tried to kill me, I knew that something was afoot, and my life was about to be changed forever.~ */ GOTO 478
END

IF ~~ THEN BEGIN 476 // from: 474.0 471.0 467.0
  SAY #110988 /* ~*laughs roughly* One day I'd cut out your tongue, lover-boy. For now, I'll just do this. *Shar-Teel kisses you harshly, and then her teeth close like a trap, leaving your lower lip bloody.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 477 // from:
  SAY #110989 /* ~Finally, some actions! Keeps, books, phew! *spits on the ground*~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110990 /* ~It turned out that we fled from my own half-brother, Sarevok. He ambushed us and killed Gorion. He failed at his attempt to get me, but he has been trying hard to correct that glitch. All I have been doing since leaving Candlekeep is trying to find the miscreant. And a couple of odd jobs in between.~ */ GOTO 461
  IF ~  Global("P#KnowBhaal","GLOBAL",0)
~ THEN REPLY #110991 /* ~There is little left to tell. We left the Keep and fled from... someone. That 'someone' ambushed us and murdered Gorion... He did not get me, though, but he has sure been trying hard to correct that glitch in his plans. All I have been doing since leaving Candlekeep is trying to find the miscreant. And a couple of odd jobs in between.~ */ GOTO 458
END

IF ~~ THEN BEGIN 478 // from: 475.0 474.2 472.0 471.2
  SAY #110989 /* ~Finally, some actions! Keeps, books, phew! *spits on the ground*~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #110990 /* ~It turned out that we fled from my own half-brother, Sarevok. He ambushed us and killed Gorion. He failed at his attempt to get me, but he has been trying hard to correct that glitch. All I have been doing since leaving Candlekeep is trying to find the miscreant. And a couple of odd jobs in between.~ */ GOTO 461
  IF ~  Global("P#KnowBhaal","GLOBAL",0)
~ THEN REPLY #110991 /* ~There is little left to tell. We left the Keep and fled from... someone. That 'someone' ambushed us and murdered Gorion... He did not get me, though, but he has sure been trying hard to correct that glitch in his plans. All I have been doing since leaving Candlekeep is trying to find the miscreant. And a couple of odd jobs in between.~ */ GOTO 458
END

IF WEIGHT #7 ~  Global("X#SharInterestTalk","GLOBAL",14)
~ THEN BEGIN 479 // from:
  SAY #110992 /* ~Hey, you are bleeding, <CHARNAME>.~ */
  IF ~~ THEN REPLY #110993 /* ~Yes, my gentle angel, I am. Will you kiss me better?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 480
  IF ~~ THEN REPLY #110994 /* ~*shrug* Apparently.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 482
  IF ~  HPPercentLT("sharteel",99)
~ THEN REPLY #110995 /* ~And so are you, she-bear.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 483
  IF ~~ THEN REPLY #110996 /* ~I am proud to be involved with such an observant woman!~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 484
END

IF ~~ THEN BEGIN 480 // from: 484.3 483.3 482.0 479.0
  SAY #110997 /* ~*Shar-Teel cocks her head to one side and examines you critically. Then she punches you precisely where your wounded flesh is the most painful.*~ */
  IF ~  CheckStatGT(Player1,14,CON)
~ THEN REPLY #110998 /* ~*You grind your teeth, but remain standing.*~ */ GOTO 485
  IF ~  CheckStatGT(Player1,14,CON)
~ THEN REPLY #110999 /* ~*You hit Shar-Teel right back.*~ */ GOTO 486
  IF ~  !CheckStatGT(Player1,14,CON)
~ THEN DO ~ActionOverride(Player1,PlayDead(90))
~ EXIT
END

IF ~~ THEN BEGIN 481 // from: 484.2 483.2
  SAY #111000 /* ~Neither do I. It's all nonsense.~ */
  IF ~~ THEN GOTO 482
END

IF ~~ THEN BEGIN 482 // from: 481.0 479.1
  SAY #111001 /* ~You get that looked at, you hear me?~ */
  IF ~~ THEN REPLY #111002 /* ~What do you know, wench? There is no need.~ */ GOTO 480
  IF ~~ THEN REPLY #111003 /* ~Alright, she-bear.~ */ GOTO 487
  IF ~~ THEN REPLY #111004 /* ~Can that be care that I hear in your voice?~ */ GOTO 488
END

IF ~~ THEN BEGIN 483 // from: 479.2
  SAY #111005 /* ~Ha! Right you are. Shall we mingle our bloods?~ */
  IF ~~ THEN REPLY #111006 /* ~*take her by her chin* No, I have other designs for you than making you my blood sister. The custom frowns on bedding one.~ */ GOTO 489
  IF ~~ THEN REPLY #111007 /* ~I... I will view such a vow as the highest honor, Shar-Teel.~ */ GOTO 490
  IF ~~ THEN REPLY #111008 /* ~I can live without it.~ */ GOTO 481
  IF ~~ THEN REPLY #111009 /* ~How marvelously dramatic!~ */ GOTO 480
END

IF ~~ THEN BEGIN 484 // from: 479.3
  SAY #111010 /* ~So, you are proud of me? Say, should I slash my wrist now, and so we can mingle our bloods?~ */
  IF ~~ THEN REPLY #111011 /* ~*Take her by her chin* No, I have other designs for you than making you my blood sister. The custom frowns on bedding one.~ */ GOTO 489
  IF ~~ THEN REPLY #111007 /* ~I... I will view such a vow as the highest honor, Shar-Teel.~ */ GOTO 490
  IF ~~ THEN REPLY #111008 /* ~I can live without it.~ */ GOTO 481
  IF ~~ THEN REPLY #111009 /* ~How marvelously dramatic!~ */ GOTO 480
END

IF ~~ THEN BEGIN 485 // from: 480.0
  SAY #111012 /* ~Well, at least you can back up your mouth with your muscle.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 486 // from: 480.1
  SAY #111013 /* ~*Shar-Teel takes the punch stoically without blocking.* I'm glad you aren't a weakling that is afraid to pick a fight with a woman. *She wipes her bleeding nose and snorts.* More of that red sticky stuff... so, shall we mingle our bloods?~ */
  IF ~~ THEN REPLY #111006 /* ~*take her by her chin* No, I have other designs for you than making you my blood sister. The custom frowns on bedding one.~ */ GOTO 489
  IF ~~ THEN REPLY #111007 /* ~I... I will view such a vow as the highest honor, Shar-Teel.~ */ GOTO 490
END

IF ~~ THEN BEGIN 487 // from: 482.1
  SAY #111014 /* ~The sooner you do it, the better, you wool-headed idiot!~ */
  IF ~~ THEN REPLY #111015 /* ~Alright, alright... I am going!~ */ EXIT
  IF ~~ THEN REPLY #111004 /* ~Can that be care that I hear in your voice?~ */ GOTO 488
END

IF ~~ THEN BEGIN 488 // from: 487.1 482.2
  SAY #111016 /* ~Why do you always say such stupid things?~ */
  IF ~~ THEN REPLY #111017 /* ~I do not know. I guess I am an idiot who worries what you think about him.~ */ GOTO 491
  IF ~~ THEN REPLY #111018 /* ~I do not know. A man's curiosity, perhaps.~ */ EXIT
  IF ~~ THEN REPLY #111019 /* ~Curse my big mouth!~ */ EXIT
  IF ~~ THEN REPLY #111020 /* ~Are you going to hit me or something, if I answer this question?~ */ GOTO 492
END

IF ~~ THEN BEGIN 489 // from: 486.0 484.0 483.0
  SAY #111021 /* ~And who said you're going t'bed me?~ */
  IF ~~ THEN REPLY #111022 /* ~Your eyes did.~ */ GOTO 493
  IF ~~ THEN REPLY #111023 /* ~No one. I just... hoped... you might want to.~ */ GOTO 496
  IF ~~ THEN REPLY #111024 /* ~I did.~ */ GOTO 497
END

IF ~~ THEN BEGIN 490 // from: 486.1 484.1 483.1
  SAY #111025 /* ~But you know the price of that honor, lover-boy? I would never sleep with my blood brother.~ */
  IF ~~ THEN REPLY #111026 /* ~Wait, wait! I have changed my mind, Shar-Teel.~ */ GOTO 498
  IF ~~ THEN REPLY #111027 /* ~That's fine. My respect for you far exceeds my carnal desires.~ */ GOTO 499
  IF ~~ THEN REPLY #111028 /* ~Let me put it this way, Shar-Teel. I can take any woman I wish when we pass through the next village. Some will come willingly, some will need persuasion, but none of them can give me more than that. You can.~ */ GOTO 500
END

IF ~~ THEN BEGIN 491 // from: 488.0
  SAY #111029 /* ~Fool! Pathetic male fool!~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 492 // from: 488.3
  SAY #111030 /* ~So you are afraid of me? That's good. Men, like dogs, should know their place.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 493 // from: 489.0
  SAY #111031 /* ~I would have plucked out these traitors, but I need them to fight! Maybe I should poke yours out, so they could not see-~ */
  IF ~~ THEN GOTO 494
END

IF ~~ THEN BEGIN 494 // from: 493.0
  SAY #111032 /* ~But they are... beautiful, your eyes.~ */
  IF ~~ THEN GOTO 495
END

IF ~~ THEN BEGIN 495 // from: 494.0
  SAY #111033 /* ~*she spits* Get away from me, fool! Pathetic male fool!~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 496 // from: 489.1
  SAY #111034 /* ~Ha! Keep hoping. Hopes adorn a man.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 497 // from: 489.2
  SAY #111035 /* ~Never listen to liars, <CHARNAME>.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 498 // from: 490.0
  SAY #111036 /* ~And so did I. By every god in a million pantheons, I swear I knew men were weak, but that weak?~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 499 // from: 490.1
  SAY #111037 /* ~Well, mayhap you are prepared to give up your carnal desires, but I am not.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 500 // from: 490.2
  SAY #111038 /* ~And you want me to be standing by watching, while you are jumping whores? I think not!~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #8 ~  Global("X#SharInterestTalk","GLOBAL",16)
~ THEN BEGIN 501 // from:
  SAY #111039 /* ~That Gorion you keep talking about, was he good to you?~ */
  IF ~~ THEN REPLY #111040 /* ~I was not talking about Gorion, Shar-Teel. At least not to you.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 502
  IF ~~ THEN REPLY #111041 /* ~He was very kind to me, yes.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 503
  IF ~~ THEN REPLY #111042 /* ~*shrug* He fed me, clothed me and made sure I memorized lots of useless lore. Would you call that 'being good' to someone?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 504
END

IF ~~ THEN BEGIN 502 // from: 501.0
  SAY #111043 /* ~Then it's past time you do. I told you of my father.~ */
  IF ~~ THEN REPLY #111044 /* ~You told me how much you hate your father, and you expect me to tell you how much I hated Gorion. But since I loved Gorion, I prefer not to talk about it to you.~ */ GOTO 503
  IF ~~ THEN REPLY #111045 /* ~*sigh* Very well. He fed me, clothed me and made sure I memorized lots of useless lore. Would you call that 'being good' to someone?~ */ GOTO 504
  IF ~~ THEN REPLY #111046 /* ~Shar-Teel, if I had a choice between you and a mongrel dog for a confidante, I would go for the owner of a wagging tail.~ */ GOTO 506
END

IF ~~ THEN BEGIN 503 // from: 502.0 501.1
  SAY #111047 /* ~Right. Why then do you not have his name? Did he begrudge it to you, because you are a bastard-born?~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #111048 /* ~Demi-gods need no last names, Shar-Teel. I am <CHARNAME>, and it is sufficient.~ */ EXIT
  IF ~~ THEN REPLY #111049 /* ~Where did you get this nonsense from? Of course I have Gorion's last name!~ */ GOTO 507
  IF ~~ THEN REPLY #111050 /* ~I... I suppose he wanted me to be known under my mother's name.~ */ GOTO 508
  IF ~~ THEN REPLY #111051 /* ~Are you happier for being Shar-Teel Dosan, Shar-Teel?~ */ GOTO 509
  IF ~~ THEN REPLY #111052 /* ~Because Greymantle does not suit me?~ */ GOTO 510
  IF ~~ THEN REPLY #111053 /* ~I do not even *know* what Gorion's last name was. He was called the Grey and Greymantle, and he was also known as Spellweaver, and the Harper's Hand...~ */ GOTO 511
END

IF ~~ THEN BEGIN 504 // from: 502.1 501.2
  SAY #111054 /* ~He did better by you than mine father did by me...~ */
  IF ~~ THEN GOTO 505
END

IF ~~ THEN BEGIN 505 // from: 504.0
  SAY #111055 /* ~But at least mine gave me his bloody name. Why don't you have Gorion's name? Did he begrudge it to you, because you are a bastard born?~ */
  IF ~  Global("P#KnowBhaal","GLOBAL",1)
~ THEN REPLY #111048 /* ~Demi-gods need no last names, Shar-Teel. I am <CHARNAME>, and it is sufficient.~ */ EXIT
  IF ~~ THEN REPLY #111049 /* ~Where did you get this nonsense from? Of course I have Gorion's last name!~ */ GOTO 507
  IF ~~ THEN REPLY #111050 /* ~I... I suppose he wanted me to be known under my mother's name.~ */ GOTO 508
  IF ~~ THEN REPLY #111051 /* ~Are you happier for being Shar-Teel Dosan, Shar-Teel?~ */ GOTO 509
  IF ~~ THEN REPLY #111052 /* ~Because Greymantle does not suit me?~ */ GOTO 510
  IF ~~ THEN REPLY #111053 /* ~I do not even *know* what Gorion's last name was. He was called the Grey and Greymantle, and he was also known as Spellweaver, and the Harper's Hand...~ */ GOTO 511
END

IF ~~ THEN BEGIN 506 // from: 502.2
  SAY #111056 /* ~Yeah, I figured you'd want someone who'd roll over on her back the moment you looked at her. *Shar-Teel spits.* Bah, go find yourself one like that, then.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 507 // from: 505.1 503.1
  SAY #111057 /* ~Gah, shut up. Gorion this, Gorion that, I have Gorion's last name... I am sick and tired of hearing about your stupid Gorion!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 508 // from: 505.2 503.2
  SAY #111058 /* ~More like he did not give a shit what a bastard's ass calls himself. It's so like men...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 509 // from: 505.3 503.3
  SAY #111059 /* ~I use that name to spite my father, so he can choke on my 'fame'! I will shout it for the crowds to loathe on my way to gallows.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 510 // from: 511.0 505.4 503.4
  SAY #111060 /* ~*She snorts.* It sure does not fit you.~ */
  IF ~~ THEN REPLY #111061 /* ~And you are what, weighing my name against Dosan, in case we get married?~ */ GOTO 512
  IF ~~ THEN REPLY #111062 /* ~What's in my name for you, she-bear?~ */ GOTO 513
  IF ~~ THEN REPLY #111063 /* ~I am glad we agree on something...~ */ EXIT
  IF ~~ THEN REPLY #90129 /* ~Whatever.~ */ EXIT
END

IF ~~ THEN BEGIN 511 // from: 505.5 503.5
  SAY #111064 /* ~That's pathetic. I like dwarven names. Battlerager, Stoutshield, Bloodaxe - those are good names!~ */
  IF ~  Race(Player1,DWARF)
~ THEN REPLY #111065 /* ~Then ye should be thrilled that I did not take Gorion's.~ */ GOTO 510
  IF ~~ THEN REPLY #111066 /* ~You're what, picking a man with a decent name to marry, so that you can be rid of Dosan?~ */ GOTO 512
  IF ~~ THEN REPLY #111063 /* ~I am glad we agree on something...~ */ EXIT
  IF ~~ THEN REPLY #90129 /* ~Whatever.~ */ EXIT
END

IF ~~ THEN BEGIN 512 // from: 511.1 510.0
  SAY #111067 /* ~Ye gods! I would not marry in the first place, and in the second, even if I did under the spell of feeble-mindedness, no doubt, I would never change my name. I have too much fun using it to *spite* my father. He chokes on my 'fame'! I would shout it for the crowds to loathe on my way to gallows.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 513 // from: 510.1
  SAY #111068 /* ~Exactly the same as in the rest of you... NOTHING!~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #9 ~  Global("X#SharInterestTalk","GLOBAL",18)
~ THEN BEGIN 514 // from:
  SAY #111069 /* ~I grow tired of travelling with you.~ */
  IF ~~ THEN REPLY #111070 /* ~Why is that, Shar-Teel?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 515
  IF ~~ THEN REPLY #111071 /* ~Then get lost. Just don't whine.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 517
  IF ~~ THEN REPLY #111072 /* ~Well, that's too bad. You are my sworn sword, so tough it out.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 518
END

IF ~~ THEN BEGIN 515 // from: 514.0
  SAY #111073 /* ~I don't know. Blood pours freely around you, and there is plenty of loot.~ */
  IF ~~ THEN GOTO 516
END

IF ~~ THEN BEGIN 516 // from: 515.0
  SAY #111074 /* ~It's just... something gnaws at me. Something...~ */
  IF ~~ THEN REPLY #111075 /* ~Once you know what it is, do tell me, Shar-Teel. I treasure you too much to let stupid things drive you away.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ GOTO 519
  IF ~~ THEN REPLY #111076 /* ~You must have eaten something at that last inn we stopped. I told you that it smelled funny. Well, by the morrow it'll either kill you or make you stronger. Either way, there is nothing to worry about.~ */ GOTO 520
  IF ~~ THEN REPLY #111077 /* ~Something? That's rather... vague.~ */ GOTO 521
  IF ~~ THEN REPLY #111078 /* ~As far as I am concerned, you can get lost any time you want. Just don't whine.~ */ GOTO 517
END

IF ~~ THEN BEGIN 517 // from: 518.0 516.3 514.1
  SAY #111079 /* ~Whine? WHINE? You rotten bag of pig entrails!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
LeaveParty()
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 518 // from: 514.2
  SAY #111080 /* ~I don't want to *tough it out*, you creep!~ */
  IF ~~ THEN REPLY #111071 /* ~Then get lost. Just don't whine.~ */ GOTO 517
  IF ~~ THEN REPLY #111081 /* ~I knew it would come to that! Women are just not cut out to be fighters. They get their days, and immediately swords are too heavy, chain mail makes them look fat and something... *SOMETHING* is bothering them... *you spit* Something!~ */ GOTO 522
  IF ~~ THEN REPLY #111082 /* ~I am sorry, I can see now that it really bothers you. Once you know what it is, do tell me, Shar-Teel. I treasure you too much to let stupid things drive you away.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ GOTO 519
END

IF ~~ THEN BEGIN 519 // from: 518.2 516.0
  SAY #111083 /* ~Here! Here it is again, that weird feeling in my stomach! As if someone hit my solar plexus with a club and knocked the wind out of my lungs...~ */
  IF ~~ THEN REPLY #111084 /* ~Your stomach? Well, that explains it! You must have eaten something at that last inn we stopped. I told you that it smelled funny. Well, by the morrow it'll either kill you or make you stronger. Either way, there is nothing to worry about.~ */ GOTO 520
  IF ~~ THEN REPLY #111085 /* ~*You hide a smile.* It... it will get better with time. I promise you, Shar-Teel. Just... trust me on that one, alright?~ */ GOTO 523
  IF ~~ THEN REPLY #111086 /* ~Hmm... does it, by any chance, coincide with you looking at me or touching me or hearing my voice?~ */ GOTO 524
END

IF ~~ THEN BEGIN 520 // from: 521.0 519.0 516.1
  SAY #111087 /* ~*She frowns.* It did not look all that bad, and I was hungry, dammit!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 521 // from: 516.2
  SAY #111088 /* ~Well, it's a weird feeling in my stomach. As if someone hit me into my solar plexus with a club and knocked the wind out of my lungs... yet, nobody did.~ */
  IF ~~ THEN REPLY #111084 /* ~Your stomach? Well, that explains it! You must have eaten something at that last inn we stopped. I told you that it smelled funny. Well, by the morrow it'll either kill you or make you stronger. Either way, there is nothing to worry about.~ */ GOTO 520
  IF ~~ THEN REPLY #111085 /* ~*You hide a smile.* It... it will get better with time. I promise you, Shar-Teel. Just... trust me on that one, alright?~ */ GOTO 523
  IF ~~ THEN REPLY #111086 /* ~Hmm... does it, by any chance, coincide with you looking at me or touching me or hearing my voice?~ */ GOTO 524
END

IF ~~ THEN BEGIN 522 // from: 518.1
  SAY #111089 /* ~Hey, bugger off! I am bloody tougher than anyone in this stupid party, and I can prove it any time. So just leave me alone.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 523 // from: 521.1 519.1
  SAY #111090 /* ~*To your surprise, Shar-Teel puts her palm on your forearm and squeezes...gently.* Alright.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 524 // from: 521.2 519.2
  SAY #111091 /* ~Yeah... that's right. *Shar-Teel cocks her head to one shoulder and looks at you with disgust.* Who would have thought that you are revolting enough to move a woman to vomiting?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #10 ~  Global("X#SharInterestTalk","GLOBAL",20)
~ THEN BEGIN 525 // from:
  SAY #111092 /* ~I'm used to brainless males, but from our time together, I know that you're better than many. I wouldn't be able to stand your presence otherwise.~ */
  IF ~~ THEN REPLY #111093 /* ~Your apology is accepted.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 527
  IF ~~ THEN REPLY #111094 /* ~What I want is for you to show some respect, not an apology.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 527
  IF ~~ THEN REPLY #111095 /* ~Well, I can't stand you at all. Begone, preferably into a wyvern's jaws.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 526
  IF ~~ THEN REPLY #111096 /* ~Gee, thanks. Now shut up.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 526
END

IF ~~ THEN BEGIN 526 // from: 527.2 525.3 525.2
  SAY #111097 /* ~Well, you've just proved me wrong for the last time. Gods, you'd think I'd have learned my lesson by now! All men are scum!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 527 // from: 525.1 525.0
  SAY #111098 /* ~What makes you think I'm apologizing?! Apologies are for slavering dogs. I won't be apologizing for my words or my actions, so don't hold your breath waiting for it. By the looks of you, you'd die far too quickly, and where's the fun in that?~ */
  IF ~~ THEN REPLY #111099 /* ~That's it. Now you die.~ */ GOTO 529
  IF ~~ THEN REPLY #111100 /* ~Some would say that willingness to apologize directly corresponds to strength of character.~ */ GOTO 528
  IF ~~ THEN REPLY #111101 /* ~You're right, apologies ARE for dogs. So don't expect me to be saying 'sorry' for the punch you're about to receive.~ */ GOTO 526
  IF ~~ THEN REPLY #111102 /* ~Yes, apologies are for the weak. I am glad we are agreed.~ */ GOTO 531
END

IF ~~ THEN BEGIN 528 // from: 527.1
  SAY #111103 /* ~Then those 'some' are the weaklings... or fools.~ */
  IF ~~ THEN REPLY #111104 /* ~The only fool is you, Shar-Teel. You may possess strength of body, but your character is severely lacking.~ */ GOTO 530
  IF ~~ THEN REPLY #111105 /* ~And why is it so foolish to think this way? There is nobility in this thought - something I'm sure that the warrior in you can appreciate.~ */ GOTO 532
  IF ~~ THEN REPLY #111106 /* ~You do have a point.~ */ GOTO 531
END

IF ~~ THEN BEGIN 529 // from: 527.0
  SAY #111107 /* ~Really? No, I think *you'll* be dying today.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
LeaveParty()
Attack(Player1)
~ EXIT
END

IF ~~ THEN BEGIN 530 // from: 528.0
  SAY #111108 /* ~And where has strength of character ever gotten anyone?! I don't care for judgments, especially from a dog such as yourself. Get lost.~ */
  IF ~~ THEN REPLY #111109 /* ~Not just yet. Why is it so foolish to think this way? There is nobility in this thought - something I'm sure the warrior in you can appreciate.~ */ GOTO 532
  IF ~~ THEN REPLY #111110 /* ~Have it your way.~ */ EXIT
END

IF ~~ THEN BEGIN 531 // from: 532.2 528.2 527.3
  SAY #111111 /* ~Then I have no quarrel with you. Ha! Your squeaks of agreement would be amusing if they weren't so pathetic.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 532 // from: 530.0 528.1
  SAY #111112 /* ~Nobility itself is foolish. Look at the - pfeh! - 'knights' of the city, rotting in their armor as they stand like slabs of meat, doing nothing, killing nothing. Chivalry won't lead to power. The strong know this. You should, too.~ */
  IF ~~ THEN REPLY #111113 /* ~I do know this, Shar-Teel. I was trying to get a new idea into that skull of yours.~ */ GOTO 533
  IF ~~ THEN REPLY #111114 /* ~Then we will remain at odds on this point. I care more for strength of mind than strength of body. Your bodily strength will fail you one day... your mind will not.~ */ GOTO 534
  IF ~~ THEN REPLY #111115 /* ~You're right. Apologies ARE for the weak... why did I not see it before?~ */ GOTO 531
END

IF ~~ THEN BEGIN 533 // from: 532.0
  SAY #111116 /* ~Well, when I want my mind filled with idiotic ideas about nobility, then I'll come to you.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 534 // from: 532.1
  SAY #111117 /* ~We'll see you when you're old and imbecilic, bowing to those who know where power lies.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #11 ~  Global("X#SharInterestTalk","GLOBAL",22)
~ THEN BEGIN 535 // from:
  SAY #111118 /* ~*Shar-Teel whistles* <CHARNAME>! Come here!~ */
  IF ~~ THEN REPLY #111119 /* ~*You ignore her.*~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 536
  IF ~~ THEN REPLY #111120 /* ~*You cringe.* I wish you'd stop doing it, Shar-Teel.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 537
  IF ~~ THEN REPLY #111121 /* ~Yes, Shar-Teel?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 538
  IF ~~ THEN REPLY #111122 /* ~*Without saying a word, you come up to Shar-Teel, wrap your arms around her shoulders and kiss her neck.*~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 544
END

IF ~~ THEN BEGIN 536 // from: 535.0
  SAY #111123 /* ~I said 'COME HERE'!~ */
  IF ~  GlobalGT("X#SharKind","GLOBAL",3)
~ THEN REPLY #111124 /* ~No, you did not. You've whistled. I am not a mongrel dog.~ */ GOTO 545
  IF ~~ THEN REPLY #111125 /* ~*You continue to ignore her.*~ */ GOTO 546
  IF ~~ THEN REPLY #111122 /* ~*Without saying a word, you come up to Shar-Teel, wrap your arms around her shoulders and kiss her neck.*~ */ GOTO 544
  IF ~~ THEN REPLY #111126 /* ~Listen to me, Shar-Teel, and listen carefully. I want you to be with me, but I will not be diminished to a dog's or a slave's state for the sake of keeping you in my bedroll.~ */ GOTO 548
END

IF ~~ THEN BEGIN 537 // from: 535.1
  SAY #111127 /* ~*She leans her head backward and barks out laughter.*~ */
  IF ~~ THEN REPLY #111128 /* ~Shut up, wench.~ */ GOTO 547
  IF ~~ THEN REPLY #111126 /* ~Listen to me, Shar-Teel, and listen carefully. I want you to be with me, but I will not be diminished to a dog's or a slave's state for the sake of keeping you in my bedroll.~ */ GOTO 548
  IF ~~ THEN REPLY #111129 /* ~You have quite a sense of humor, she-bear. Perhaps you can explain the joke, and we will laugh together? Or *wink* make smiles?~ */ GOTO 554
END

IF ~~ THEN BEGIN 538 // from: 535.2
  SAY #111130 /* ~*in a cranky mocking voice* Yieees, Shar-teel?~ */
  IF ~~ THEN GOTO 539
END

IF ~~ THEN BEGIN 539 // from: 538.0
  SAY #111131 /* ~What are you, a dog? It was fun to hear you ask 'how high?' when I said 'jump!', but I am sick of it.~ */
  IF ~~ THEN GOTO 540
END

IF ~~ THEN BEGIN 540 // from: 539.0
  SAY #111132 /* ~You are weaker than most men. *spits* Men, phew! You are weaker than a floor rug!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 541 // from: 545.0
  SAY #111133 /* ~*cringes in disgust* Yes, that's what I mean. Too bad you aren't a tiefling, or you'd be wiggling your tail.~ */
  IF ~~ THEN GOTO 542
END

IF ~~ THEN BEGIN 542 // from: 541.0
  SAY #111134 /* ~It was fun to hear you ask 'how high?' when I said 'jump!', but I am sick of it.~ */
  IF ~~ THEN GOTO 543
END

IF ~~ THEN BEGIN 543 // from: 542.0
  SAY #111132 /* ~You are weaker than most men. *spits* Men, phew! You are weaker than a floor rug!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 544 // from: 536.2 535.3
  SAY #111135 /* ~*She starts struggling.* What the hell are you doing, you, baseborn son of a strumpet?~ */
  IF ~~ THEN REPLY #111128 /* ~Shut up, wench.~ */ GOTO 547
  IF ~~ THEN REPLY #111126 /* ~Listen to me, Shar-Teel, and listen carefully. I want you to be with me, but I will not be diminished to a dog's or a slave's state for the sake of keeping you in my bedroll.~ */ GOTO 548
  IF ~~ THEN REPLY #111136 /* ~*quietly you let go of her* I was kissing you, she-bear. A vile thing to do to someone you consider attractive, of course. Good thing you can take care of yourself! Foul man that I am, I was about to give you even rougher treatment. Like unlacing that leather vest and tormenting those pink hard buds that I remember seeing underneath.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ GOTO 549
END

IF ~~ THEN BEGIN 545 // from: 546.0 536.0
  SAY #111137 /* ~*She gives you a crooked smile.* Why, that's quite some news. The way you've been acting lately, I thought you were my dog.~ */
  IF ~~ THEN REPLY #111138 /* ~Woof-woof!~ */ GOTO 541
  IF ~~ THEN REPLY #111126 /* ~Listen to me, Shar-Teel, and listen carefully. I want you to be with me, but I will not be diminished to a dog's or a slave's state for the sake of keeping you in my bedroll.~ */ GOTO 548
  IF ~~ THEN REPLY #111129 /* ~You have quite a sense of humor, she-bear. Perhaps you can explain the joke, and we will laugh together? Or *wink* make smiles?~ */ GOTO 554
  IF ~~ THEN REPLY #111139 /* ~*quietly* I was trying to get to know you, she-bear. To understand you... people do it when they do not wish to belittle or exploit their... their beloved.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ GOTO 553
END

IF ~~ THEN BEGIN 546 // from: 536.1
  SAY #111140 /* ~Bah! Seems you do have some spine, after all.~ */
  IF ~~ THEN GOTO 545
END

IF ~~ THEN BEGIN 547 // from: 544.0 537.0
  SAY #111141 /* ~What, you don't like my jokes? Bah! At least you do have enough zest to fight back. Some male weaklings consider it beneath them.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 548 // from: 545.1 544.1 537.1 536.3
  SAY #111142 /* ~Do you do it on purpose?! Speak in these long, crooked sentences, and your voice is all... all... you know, like you are saying something very profound? And your eyes look into mine. I feel like you are a snake trying to crawl into my breeches... under my very skin!~ */
  IF ~~ THEN REPLY #111143 /* ~Shh... calm down. There are no snakes here. It's just how I always speak.~ */ EXIT
  IF ~~ THEN REPLY #111139 /* ~*quietly* I was trying to get to know you, she-bear. To understand you... people do it when they do not wish to belittle or exploit their... their beloved.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ GOTO 553
END

IF ~~ THEN BEGIN 549 // from: 544.2
  SAY #111144 /* ~*Shar-Teel slowly expels air.* Now that's... that's the best thing you have said all week. *She takes you into a tight hug.* You know, you can do that... that vile thing...~ */
  IF ~~ THEN GOTO 550
END

IF ~~ THEN BEGIN 550 // from: 549.0
  SAY #111145 /* ~*If you did not know that it was Shar-Teel you were looking at, you could have said that her smile was shy.*~ */
  IF ~~ THEN GOTO 551
END

IF ~~ THEN BEGIN 551 // from: 550.0
  SAY #111146 /* ~And bugger the rest of the world!~ */
  IF ~~ THEN GOTO 552
END

IF ~~ THEN BEGIN 552 // from: 551.0
  SAY #111147 /* ~*No, it could not have possibly been shyness...*~ */
  IF ~~ THEN DO ~FadeToColor([40.0],0)
Wait(3)
FadeFromColor([40.0],0)
SetGlobal("X#SharBunk","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 553 // from: 548.1 545.3
  SAY #111148 /* ~You... you... SHUT THE BLOODY NINE HELLS UP!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 554 // from: 545.2 537.2
  SAY #111149 /* ~Explain the joke to you? I'll put it simple-like: you are a joke. Beats me why I am still with you.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #48 /* Triggers after states #: 557 572 590 606 625 640 657 669 688 704 705 717 741 760 771 788 812 815 816 849 880 even though they appear after this state */
~  Global("X#SharBunk","GLOBAL",2)
~ THEN BEGIN 555 // from:
  SAY #111150 /* ~Mmgh... that was GOOD!~ */
  IF ~~ THEN GOTO 556
END

IF ~~ THEN BEGIN 556 // from: 555.0
  SAY #111151 /* ~Now, let's go bash some heads! My blood has never run so high!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharBunk","GLOBAL",3)
ReallyForceSpell("sharteel",CLERIC_DRAW_UPON_HOLY_MIGHT)
~ EXIT
END

IF WEIGHT #12 ~  Global("X#SharInterestTalk","GLOBAL",24)
~ THEN BEGIN 557 // from:
  SAY #111152 /* ~How I hate all these commoners, farmers, merchants and the like scum!~ */
  IF ~~ THEN REPLY #111153 /* ~And why do you hate them, she-bear?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 558
  IF ~~ THEN REPLY #111154 /* ~And why do you hate them, pumpkin?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 559
  IF ~~ THEN REPLY #111155 /* ~*sigh* The list of those you like... nay, I should have said 'those you do not hate with passion' grows thin. Out of purely scientific interest: does it include anyone but Ysena and yourself?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 560
  IF ~~ THEN REPLY #111156 /* ~Do you... do you like yourself, Shar-Teel?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
IncrementGlobal("X#SharKind","GLOBAL",1)
~ GOTO 568
END

IF ~~ THEN BEGIN 558 // from: 567.3 560.3 557.0
  SAY #111157 /* ~Because they live those miserable lives, obeying petty ugly lords, lying, stealing and murdering no less than bandits, but call it all 'honest living' and feel morally superior to us. They are all so full of it, that I wish I could just kill them all.~ */
  IF ~~ THEN REPLY #111158 /* ~Wow, Shar-Teel, you are surely exaggerating. They are pathetic, of course, and more boring than Gorion's lectures, but stealing and murdering? They have no guts for that.~ */ GOTO 561
  IF ~  ReputationLT("sharteel",8)
~ THEN REPLY #111159 /* ~I think we are doing a pretty good job of it as it is, Shar-Teel. Don't you think?~ */ GOTO 562
  IF ~~ THEN REPLY #111160 /* ~*You chuckle.* With your bloodlust and cravings you would made a fearsome vampire, she-bear.~ */ GOTO 563
  IF ~~ THEN REPLY #111161 /* ~As well you'd be killing sheep. Just as boring.~ */ GOTO 564
  IF ~~ THEN REPLY #111162 /* ~Much as I share your disdain for the commoners, I will not risk my standing in the society's eyes. Power, Shar-Teel, is what gives you the ability to kill and be praised for it. In fact, I'd measure a person's power by the number he could order killed. If nobody dares count, then you're a god.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",-2)
~ GOTO 566
END

IF ~~ THEN BEGIN 559 // from: 557.1
  SAY #111163 /* ~Because they say things like 'pumpkin' to those they bed. Now bugger off.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 560 // from: 557.2
  SAY #111164 /* ~I like you.~ */
  IF ~~ THEN REPLY #111165 /* ~*You cough.* What?~ */ GOTO 567
  IF ~~ THEN REPLY #111166 /* ~Shar-Teel... please, do not get angry, but... do you like yourself?~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ GOTO 568
  IF ~~ THEN REPLY #111167 /* ~And what I am to do with your 'liking'? Shove, it girl. We have no time for it.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",-2)
~ GOTO 569
  IF ~~ THEN REPLY #111168 /* ~That's good to know, she-bear. Now, tell me, why do you hate commoners?~ */ GOTO 558
END

IF ~~ THEN BEGIN 561 // from: 558.0
  SAY #111169 /* ~They have no guts to do it openly, like you or I would do. But they do it in their stealthy, creepy ways. *She spits.* Stinkers.~ */
  IF ~  ReputationLT(Player1,8)
~ THEN REPLY #111170 /* ~I think we are doing a pretty good job of killing them, Shar-Teel. Don't you think?~ */ GOTO 562
  IF ~~ THEN REPLY #111171 /* ~Alright, I agree. But killing them? As well you'd be killing sheep. Boring.~ */ GOTO 564
  IF ~~ THEN REPLY #111172 /* ~Much as I share your disdain for the commoners, I will not risk my standing in the society's eyes by going on a mass-murdering spree. Power, Shar-Teel, is what gives you the ability to kill and be praised for it. In fact, I'd measure a person's power by the number he could order killed. If nobody dares count, then you're a god.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",-2)
~ GOTO 566
END

IF ~~ THEN BEGIN 562 // from: 561.0 558.1
  SAY #111173 /* ~Yeah... now that I think about it, yeah, pretty good job. Gods, I love bloodshed!~ */
  IF ~~ THEN REPLY #111160 /* ~*You chuckle.* With your bloodlust and cravings you would made a fearsome vampire, she-bear.~ */ GOTO 563
  IF ~~ THEN REPLY #111174 /* ~Well, let's get on with it then, shall we?~ */ EXIT
END

IF ~~ THEN BEGIN 563 // from: 562.0 558.2
  SAY #111175 /* ~*She snarls.* If I were a vampire, I'd choke on their thin blood! Besides, I love life too much... well, when I feel alive, that is. You know, when blood rushes to my head at the sight of our foes, when my blade cuts asunder everyone who opposes me, even when my muscles ache in the mornings after a good fight.~ */
  IF ~~ THEN REPLY #111176 /* ~Well, let's go do some living, then.~ */ EXIT
  IF ~~ THEN REPLY #111177 /* ~Aye, I understand. Though as of late, there is one more thing that makes me feel alive, apart from battles.~ */ GOTO 570
END

IF ~~ THEN BEGIN 564 // from: 561.1 558.3
  SAY #111178 /* ~No, not like sheep. Sheep are too stupid to understand that they deserve to die on your sword.~ */
  IF ~~ THEN GOTO 565
END

IF ~~ THEN BEGIN 565 // from: 564.0
  SAY #111179 /* ~Commoners... commoners do understand. They beg you for mercy and say that it is unfair... but they know that it's a lie. In the end, they all see the truth - they are the weak ones to be weeded out. That's why they cry. That's why their sobs and wailing do not irritate me the way the bleating of sheep does.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 566 // from: 561.2 558.4
  SAY #111180 /* ~I see what you are saying. If only one could take power with her sword alone... but it's the whispers and lies that you need to endure to come into power that I cannot stand. There should be a place somewhere where the strength of the sword hand is your mandate to power. Like in a wolf's pack.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 567 // from: 560.0
  SAY #111181 /* ~I said: I LIKE YOU.~ */
  IF ~~ THEN REPLY #111182 /* ~I like you too, Shar-Teel.~ */ EXIT
  IF ~~ THEN REPLY #111166 /* ~Shar-Teel... please, do not get angry, but... do you like yourself?~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ GOTO 568
  IF ~~ THEN REPLY #111167 /* ~And what I am to do with your 'liking'? Shove, it girl. We have no time for it.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",-2)
~ GOTO 569
  IF ~~ THEN REPLY #111168 /* ~That's good to know, she-bear. Now, tell me, why do you hate commoners?~ */ GOTO 558
END

IF ~~ THEN BEGIN 568 // from: 567.1 560.1 557.3
  SAY #111183 /* ~What kind of a stupid question is that? I am strong, and I let no man or woman bullshit me. Of course I like myself.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 569 // from: 567.2 560.2
  SAY #111184 /* ~The Bloody Nine Hells! *You notice a thin trickle of red that makes its way from the corner of her mouth down to her chin. She must have bitten hard on her tongue.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 570 // from: 563.1
  SAY #111185 /* ~What thing?~ */
  IF ~~ THEN REPLY #111186 /* ~It does not matter. Let us go.~ */ EXIT
  IF ~~ THEN REPLY #111187 /* ~*slowly, pausing after each word* Your hot, sweaty, trembling...~ */ GOTO 571
END

IF ~~ THEN BEGIN 571 // from: 570.1
  SAY #111188 /* ~*snorts* I got the picture, lover-boy. Yes, that's pretty good too.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #13 ~  Global("X#SharInterestTalk","GLOBAL",26)
~ THEN BEGIN 572 // from:
  SAY #111189 /* ~What are you staring at me for? Get under the blankets!~ */
  IF ~~ THEN REPLY #111190 /* ~Yes, ma'am!~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 573
  IF ~~ THEN REPLY #111191 /* ~You will have to move the coverlet aside for me to get into the bedroll...~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 574
  IF ~~ THEN REPLY #111192 /* ~I am not in the mood for that, Shar-Teel.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 575
END

IF ~~ THEN BEGIN 573 // from: 572.0
  SAY #111193 /* ~Wait, wait. I am curious, why you were looking at me like this, before I called?~ */
  IF ~~ THEN REPLY #111194 /* ~You see, Shar-Teel, we are always doing it in the dark, or under the blankets... I never really had a chance to take a good look at you. I was wondering if you'd like to let me see all of you.~ */ GOTO 576
  IF ~~ THEN REPLY #111195 /* ~I was just staring into the space, Shar-Teel. It comes over me sometimes.~ */ GOTO 577
END

IF ~~ THEN BEGIN 574 // from: 572.1
  SAY #111196 /* ~Oh, yeah... what? Why are you staring at me that way?~ */
  IF ~~ THEN REPLY #111195 /* ~I was just staring into the space, Shar-Teel. It comes over me sometimes.~ */ GOTO 577
  IF ~~ THEN REPLY #111197 /* ~You see, Shar-Teel, we are always doing it in the dark, or under the blankets... I never really had a chance to take a good look at you. Will you permit it?~ */ GOTO 576
  IF ~~ THEN REPLY #111198 /* ~Come here, she-bear, I'll show you what I was staring at, and a couple of other things besides.~ */ DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 575 // from: 589.0 587.2 577.1 572.2
  SAY #111199 /* ~Then be damned.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 576 // from: 574.1 573.0
  SAY #111200 /* ~I might, but favor for favor, lover-boy. You'd do the same, and you go first.~ */
  IF ~  CheckStatGT(Player1,15,CON)
~ THEN REPLY #111201 /* ~It's a deal...~ */ GOTO 580
  IF ~  CheckStatGT(Player1,10,CON)
CheckStatLT(Player1,16,CON)
~ THEN REPLY #111201 /* ~It's a deal...~ */ GOTO 586
  IF ~  CheckStatLT(Player1,11,CON)
~ THEN REPLY #111201 /* ~It's a deal...~ */ GOTO 587
  IF ~~ THEN REPLY #111202 /* ~Nay, I've changed my mind.~ */ GOTO 578
  IF ~~ THEN REPLY #111203 /* ~But I was the first one to ask!~ */ GOTO 579
END

IF ~~ THEN BEGIN 577 // from: 574.0 573.1
  SAY #111204 /* ~Yes, I've noticed that, lover-boy. *She laughs throatily.* But you are in luck tonight. I am willing to overlook your stupidity.~ */
  IF ~~ THEN REPLY #103752 /* ~Well, thanks!~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #111205 /* ~*snort* Lucked out, did I? You know what? I am not in the mood.~ */ GOTO 575
END

IF ~~ THEN BEGIN 578 // from: 579.3 576.3
  SAY #111206 /* ~Good, less innuendo, then.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 579 // from: 576.4
  SAY #111207 /* ~Life is not fair, is it?.~ */
  IF ~  CheckStatGT(Player1,15,CON)
~ THEN REPLY #111208 /* ~Ah, have it your way...~ */ GOTO 580
  IF ~  CheckStatGT(Player1,10,CON)
CheckStatLT(Player1,16,CON)
~ THEN REPLY #111208 /* ~Ah, have it your way...~ */ GOTO 586
  IF ~  CheckStatLT(Player1,11,CON)
~ THEN REPLY #111208 /* ~Ah, have it your way...~ */ GOTO 587
  IF ~~ THEN REPLY #111209 /* ~Right. *You lick your lips.* I... I've changed my mind.~ */ GOTO 578
END

IF ~~ THEN BEGIN 580 // from: 579.0 576.0
  SAY #111210 /* ~Ha! You are not as scrawny as I thought, lover-boy...~ */
  IF ~~ THEN REPLY #111211 /* ~Neither are you... come here, she-bear.~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #111212 /* ~Why do you always aim to offend, Shar-Teel?~ */ GOTO 581
  IF ~~ THEN REPLY #111213 /* ~Not that bad, eh?~ */ GOTO 582
  IF ~~ THEN REPLY #111214 /* ~I wish I could share the carefully hidden pleasure that I hear in your voice and see in your eyes. You look just plain ugly.~ */ GOTO 583
END

IF ~~ THEN BEGIN 581 // from: 586.1 580.1
  SAY #111215 /* ~Oh, let's not start this now!~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 582 // from: 586.2 580.2
  SAY #111216 /* ~Not bad at all...~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 583 // from: 580.3
  SAY #111217 /* ~Then go find yourself some pretty whore! *Shar-Teel grabs her clothes and rushes past you. She makes a point of pushing you out of her way with all her strength, so you land on your bottom... it will take a lot to mend this, if it can be mended at all.*~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-5)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 584 // from: 586.3
  SAY #111218 /* ~Then go find yourself some pretty whore! *Shar-Teel grabs her clothes and rushes past you. She makes a point of pushing you out of her way with all her strength, so you land on your bottom...*~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 585 // from: 588.0 587.0
  SAY #111219 /* ~...and you are a swine. An ugly, smelly, squealing swine.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 586 // from: 579.1 576.1
  SAY #111220 /* ~Ha! You are just as scrawny as I thought you would be, lover-boy...~ */
  IF ~~ THEN REPLY #111221 /* ~That makes two of us... come here, she-bear.~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #111212 /* ~Why do you always aim to offend, Shar-Teel?~ */ GOTO 581
  IF ~~ THEN REPLY #111222 /* ~But not *that* bad, eh?~ */ GOTO 582
  IF ~~ THEN REPLY #111223 /* ~I wish I could share the carefully hidden pleasure that I hear in your voice and see in your eyes. You look plain ugly.~ */ GOTO 584
END

IF ~~ THEN BEGIN 587 // from: 579.2 576.2
  SAY #111224 /* ~Ha! Oh, my! Now I can see why you dived into the blankets so quickly. Just look at these skinny legs, the sunken chest, and the stick-thin arms... any slug and most jellyfish are more muscular than you! *She shudders.* How did I come to share my bed with you?~ */
  IF ~~ THEN REPLY #111225 /* ~That's funny... coming from a behemoth of a woman. I should be the one to shudder. Your neck is as thick as my thigh; your arms are knobbier than stumps and just as rough. One would have to summon the entire City Watch to find your waistline. And, dear, a woman, a real woman is supposed to have two brows, not one prickly caterpillar! You are definitely the most ugly wench I have slept with. *sigh* But one can't be too choosy in the field.~ */ GOTO 585
  IF ~~ THEN REPLY #111226 /* ~You know, Shar-Teel, I look at you, and I think that your calves and shoulders are bulging with muscle, and that your hair is cropped too short, and that your body is all covered in scars... but...~ */ GOTO 588
  IF ~~ THEN REPLY #111227 /* ~*with as much dignity as you can muster* I think I am going to sleep now. ALONE.~ */ GOTO 575
END

IF ~~ THEN BEGIN 588 // from: 587.1
  SAY #111228 /* ~But?~ */
  IF ~~ THEN REPLY #111229 /* ~But in the night all cats are grey.~ */ GOTO 585
  IF ~~ THEN REPLY #111230 /* ~But I like it - the scars, the calves, the prickly hair - because it's you.~ */ GOTO 589
END

IF ~~ THEN BEGIN 589 // from: 588.1
  SAY #111231 /* ~Oh... well. All men are weaklings and you know a thing or two about dancing between the sheets... so... *She nuzzles your neck almost tenderly.*~ */
  IF ~~ THEN REPLY #111232 /* ~*With as much dignity as you can muster* I think I am going to sleep now. ALONE.~ */ GOTO 575
  IF ~~ THEN REPLY #111233 /* ~*You take Shar-Teel in your embrace and kiss her forehead.* So let us dance...~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",2)
RestParty()
~ EXIT
END

IF WEIGHT #14 ~  Global("X#SharInterestTalk","GLOBAL",28)
~ THEN BEGIN 590 // from:
  SAY #111234 /* ~I noticed that you handle me like a rotten egg: with extreme caution and disgust. Don't you dare to deny it!~ */
  IF ~~ THEN REPLY #111235 /* ~Alright, I won't deny it.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 591
  IF ~~ THEN REPLY #111236 /* ~I will not deny you anything, Shar-Teel. I think... I think there have been enough people who did, starting with your own father. Yet, disgust is hardly a word I would use to describe what I feel toward you.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 593
  IF ~~ THEN REPLY #111237 /* ~*You cringe.* Language, Shar-Teel, language! Why you persist in using the most bizarre and obnoxious expressions is beyond me.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 593
  IF ~~ THEN REPLY #111238 /* ~*You try to sound tough.* Cut it out, you crazy witch of a woman. I've done nothing of the sort.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 594
  IF ~~ THEN REPLY #111239 /* ~How could one claim to know all there is to know about men, be so cynical and yet remain... so clueless?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 595
END

IF ~~ THEN BEGIN 591 // from: 595.1 594.0 590.0
  SAY #111240 /* ~Well, look at me the wrong way another time, and I will beat you to pulp.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 592 // from: 594.1
  SAY #111241 /* ~*She snorts.* And that would be, lover-boy? Speak plainly!~ */
  IF ~~ THEN REPLY #111242 /* ~Why, 'love’, of course.~ */ GOTO 596
  IF ~~ THEN REPLY #111243 /* ~I love you, Shar-Teel.~ */ GOTO 596
  IF ~~ THEN REPLY #111244 /* ~I care about you. You do not make it easy, she-bear, but I do care.~ */ GOTO 597
  IF ~~ THEN REPLY #111239 /* ~How could one claim to know all there is to know about men, be so cynical and yet remain... so clueless?~ */ GOTO 595
  IF ~~ THEN REPLY #111245 /* ~What sprang to my mind just now is: "Wipe your nose."~ */ GOTO 599
  IF ~~ THEN REPLY #111246 /* ~*stifling a yawn* You are a great fighter. I respect you for that.~ */ GOTO 600
  IF ~~ THEN REPLY #111247 /* ~We had a conversation like that already, remember? My opinion of you has not changed. You are a comrade at arms whom I value.~ */ GOTO 601
END

IF ~~ THEN BEGIN 593 // from: 590.2 590.1
  SAY #111248 /* ~*She snorts.* And which words would you use, lover-boy?~ */
  IF ~~ THEN REPLY #111249 /* ~Why, 'love', of course.~ */ GOTO 596
  IF ~~ THEN REPLY #111243 /* ~I love you, Shar-Teel.~ */ GOTO 596
  IF ~~ THEN REPLY #111250 /* ~I have come to care about you. You do not make it easy, she-bear, but I do care.~ */ GOTO 597
  IF ~~ THEN REPLY #111251 /* ~In your case, I prefer to communicate without words, Shar-Teel. If you were any other woman I would have said... ah, forget it.~ */ GOTO 598
  IF ~~ THEN REPLY #111239 /* ~How could one claim to know all there is to know about men, be so cynical and yet remain... so clueless?~ */ GOTO 595
  IF ~~ THEN REPLY #111245 /* ~What sprang to my mind just now is: "Wipe your nose."~ */ GOTO 599
  IF ~~ THEN REPLY #111246 /* ~*stifling a yawn* You are a great fighter. I respect you for that.~ */ GOTO 600
  IF ~~ THEN REPLY #111247 /* ~We had a conversation like that already, remember? My opinion of you has not changed. You are a comrade at arms whom I value.~ */ GOTO 601
END

IF ~~ THEN BEGIN 594 // from: 590.3
  SAY #111252 /* ~So you did! Even now you sound... false. You look like a thief who is trying to disarm a trap!~ */
  IF ~~ THEN REPLY #111253 /* ~*You lie.* I assure you that you are mistaken.~ */ GOTO 591
  IF ~~ THEN REPLY #111254 /* ~*You tell the truth* I assure you that you are mistaken. There is no double meaning in my words, and I treat you like I have always treated you... nothing has changed.~ */ GOTO 592
  IF ~~ THEN REPLY #111255 /* ~That is because you are a trap. Every time I try to be sincere or kind with you, you slap me back. I have to guard my words to avoid fighting with you.~ */ GOTO 602
  IF ~~ THEN REPLY #111239 /* ~How could one claim to know all there is to know about men, be so cynical and yet remain... so clueless?~ */ GOTO 595
END

IF ~~ THEN BEGIN 595 // from: 594.3 593.4 592.3 590.4
  SAY #111256 /* ~I will not let you to snare me into a senseless argument. You talk, talk, talk... always talk. You are like... a spider who sets poisonous webs to catch me.~ */
  IF ~~ THEN REPLY #111257 /* ~You know, I grow tired of this. I won't speak to you again.~ */ GOTO 603
  IF ~~ THEN REPLY #111258 /* ~Stupid girl. You would not know semantics if it danced a tarantella on your nose and shouted: "Hey! Look at me, I'm Semantics!" ~ */ GOTO 591
  IF ~~ THEN REPLY #111259 /* ~I am sorry, Shar-Teel, I was just trying to... to befriend you. I have come to care about you. You do not make it easy, she-bear, but I do care.~ */ GOTO 597
  IF ~~ THEN REPLY #111260 /* ~*You breath in, as if preparing to dive.* I love you, Shar-Teel, that's why I try to talk to you. I did not mean to poison you or any such thing.~ */ GOTO 596
  IF ~~ THEN REPLY #111261 /* ~Well, next time I wish to attract your attention, I will simply charge at you wielding the biggest club I can find. Is that what you want?~ */ GOTO 604
END

IF ~~ THEN BEGIN 596 // from: 598.0 595.3 593.1 593.0 592.1 592.0
  SAY #111262 /* ~Well, I can't help you any with that. I'm not a lying bitch who pretends to be tougher than nails, but secretly wishes for a man to come and save her from her 'plight'. Love me all you want, I just need a lively man in my bed to spice up the adventuring. Don't try to 'reform' me, and we both get what we want out of each other.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 597 // from: 598.1 595.2 593.2 592.2
  SAY #111263 /* ~Then you feel just like I do. *She spits.* The Nine Hells, that must be the most idiotic conversation I've had in my whole life.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 598 // from: 593.3
  SAY #111264 /* ~But I'm not any other woman. Say what you wish, or shut your trap.~ */
  IF ~~ THEN REPLY #111243 /* ~I love you, Shar-Teel.~ */ GOTO 596
  IF ~~ THEN REPLY #111250 /* ~I have come to care about you. You do not make it easy, she-bear, but I do care.~ */ GOTO 597
  IF ~~ THEN REPLY #111265 /* ~*You remain silent.*~ */ EXIT
  IF ~~ THEN REPLY #111257 /* ~You know, I grow tired of this. I won't speak to you again.~ */ GOTO 603
END

IF ~~ THEN BEGIN 599 // from: 593.5 592.4
  SAY #111266 /* ~*She bursts out into a hoarse laughter.* You are something, aren't you?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 600 // from: 593.6 592.5
  SAY #111267 /* ~*She shrugs.* Of course I am. Now shut your trap, and let's go kill someone already. The coins won't jump into our pockets on their own, you know.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 601 // from: 593.7 592.6
  SAY #111268 /* ~Good. Don't think that I will lose my wits because I bed you. I'm not a lying bitch who pretends to be tougher than nails, but secretly wishes for a man to come and save her from her 'plight'. I do need a lively man in my bed once in a while to spice up the adventuring, and you suit me just fine. Don't try to 'reform' me, and we both get what we want out of each other.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 602 // from: 594.2
  SAY #111269 /* ~*She cringes.* Ye gods, I was bedding a coward. Ewww...~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 603 // from: 598.3 595.0
  SAY #111270 /* ~Good, a man should not speak unless spoken to.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 604 // from: 595.4
  SAY #111271 /* ~That could be fun, yes. But a sword, if you could handle it properly, is better. Jokes aside, though...~ */
  IF ~~ THEN GOTO 605
END

IF ~~ THEN BEGIN 605 // from: 604.0
  SAY #111272 /* ~Don't think that I will lose my wits because I bed you. I'm not a lying bitch who pretends to be tougher than nails, but secretly wishes for a man to come and save her from her 'plight'. I do need a lively man in my bed once in a while to spice up the adventuring, and you suit me just fine. Don't try to 'reform' me, and we both get what we want out of each other.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #15 ~  Global("X#SharInterestTalk","GLOBAL",30)
~ THEN BEGIN 606 // from:
  SAY #111273 /* ~Listen, I never told the whole of it to anyone, except Ysena. But I suppose I can trust you.~ */
  IF ~~ THEN GOTO 607
END

IF ~~ THEN BEGIN 607 // from: 606.0
  SAY #111274 /* ~I told you how I became Ysena's pupil, but don't think she was the sort who coddles her apprentices like infants. She used me to do what needed to be done. Ysena always said that if I died, it would only be my own fault. 'You can never rely on others to take care of you or to save you. It's tough to be on your own, Shar-Teel, but anything else will put you on a leash eventually.' ~ */
  IF ~~ THEN REPLY #111275 /* ~Shar-Teel, can I ask you just one question? Why did you risk your independence and trade the life of a sworn sword for a mere twenty gold pieces?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 608
  IF ~~ THEN REPLY #111276 /* ~Wise advice. Go on.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 610
END

IF ~~ THEN BEGIN 608 // from: 607.0
  SAY #111277 /* ~I was hungry, and you were too many to kill. That duel crap always worked for me in the past.~ */
  IF ~~ THEN GOTO 609
END

IF ~~ THEN BEGIN 609 // from: 608.0
  SAY #111278 /* ~But it has nothing to do with what I was going to tell you...~ */
  IF ~~ THEN GOTO 610
END

IF ~~ THEN BEGIN 610 // from: 609.0 607.1
  SAY #111279 /* ~Once, I was sent to deliver a message to one of Ysena's contacts... the head of a local bandit gang loosely associated with Chill. I made the rendezvous with the taskmaster as instructed, but some worm betrayed our location to the Fist, and we were attacked. Those of us who survived the ambush were marched to a nearby tree. They barked some legal tripe, waved a document in our faces, then set about hanging us. One of the Fist threw a noose around my neck, but when he caught sight of my face, he turned and shouted to his company - 'Look here, this water rat is a girl!' The Captain waved for them to cut me down and said all quiet like: 'There's a better way to teach her a lesson.' Then he gave me over to his soldiers... to do with as they pleased.~ */
  IF ~~ THEN GOTO 611
END

IF ~~ THEN BEGIN 611 // from: 610.0
  SAY #111280 /* ~I was hurting inside out when they were through with me, since it pleased some of them to soften me up with their fists and boots before having their go. The Captain then commanded them to leave me where I lay. But before he left, the bastard pulled his horse alongside me and dismounted. He lifted my head off the ground by the hair, cringing at the blood and dirt that stained his glove. Then he whispered into my ear: "You should consider yourself lucky, little girl... I'm setting you free. I trust that you've learned your lesson and won't entangle yourself with such scum again. Remember," he said, "bad things happen to vile people."~ */
  IF ~~ THEN GOTO 612
END

IF ~~ THEN BEGIN 612 // from: 611.0
  SAY #111281 /* ~I was so weak that I could barely breath, though I burned to follow after and kill the whole wretched lot of them. When I could move again, I crawled back to Ysena.~ */
  IF ~~ THEN GOTO 613
END

IF ~~ THEN BEGIN 613 // from: 612.0
  SAY #111282 /* ~"You'll live," she said briskly. Then she asked: "Since you have returned, I assume that you indeed learned your lesson." And when I nodded she said she'd hear what I've learned.~ */
  IF ~~ THEN GOTO 614
END

IF ~~ THEN BEGIN 614 // from: 613.0
  SAY #111283 /* ~And I told her, just as I'll tell you now: There is nothing- no pain, no humiliation, no threat, fear, or obligation- nothing... that can keep a strong person from doing what she wants.~ */
  IF ~~ THEN REPLY #111284 /* ~*gulp* O... okay.~ */ GOTO 615
  IF ~~ THEN REPLY #111285 /* ~That's the feel-good story of the year!~ */ GOTO 616
  IF ~~ THEN REPLY #111286 /* ~Why did you tell that to me, Shar-Teel?~ */ GOTO 617
  IF ~~ THEN REPLY #111287 /* ~*You hit your palm with your fist.* If I ever run into this Captain...~ */ GOTO 618
END

IF ~~ THEN BEGIN 615 // from: 614.0
  SAY #111288 /* ~Hmm... I thought you've had a stronger stomach than that.~ */
  IF ~~ THEN GOTO 617
END

IF ~~ THEN BEGIN 616 // from: 614.1
  SAY #111289 /* ~*She shrugs.* If you say so.~ */
  IF ~~ THEN GOTO 617
END

IF ~~ THEN BEGIN 617 // from: 618.0 616.0 615.0 614.2
  SAY #111290 /* ~I told that old story to you, because I've noticed how you allow all sorts of stupid things to influence you. Gorion, dreams, mercy, honor - all that nonsense.~ */
  IF ~~ THEN REPLY #111291 /* ~How in the Hells would you know what influences me?!~ */ GOTO 619
  IF ~~ THEN REPLY #111292 /* ~I see. You disapprove of others pressuring me into things, and so you decide to influence me in turn. I must say, Shar-Teel, you are acting very... womanly.~ */ GOTO 620
  IF ~~ THEN REPLY #111293 /* ~I... I would hardly call it nonsense, Shar-Teel. Our actions affect so many people, and I'd rather they not suffer because of me.~ */ GOTO 621
  IF ~~ THEN REPLY #111294 /* ~You are babbling, wench.~ */ GOTO 620
  IF ~~ THEN REPLY #111295 /* ~Eww! I've done no such thing!~ */ GOTO 622
END

IF ~~ THEN BEGIN 618 // from: 614.3
  SAY #111296 /* ~He is mine, <CHARNAME>. I don't need some idiotic knight in shiny armor to pay back my debts. And I'll beat you bloody if you start acting like one!~ */
  IF ~~ THEN GOTO 617
END

IF ~~ THEN BEGIN 619 // from: 617.0
  SAY #111297 /* ~*She snorts.* Call it a gut feeling, lover-boy. I think you've mellowed since we first met, and I'm not at all impressed.~ */
  IF ~~ THEN REPLY #111298 /* ~I see. So you think that certain... people or ideas pressure me into doing things differently, and so you decide to influence me in turn. I must say, Shar-Teel, you are acting very... womanly.~ */ GOTO 620
  IF ~~ THEN REPLY #111299 /* ~Like it or not, I am changing. Our actions affect so many people, and I'd rather they not suffer because of me.~ */ GOTO 621
  IF ~~ THEN REPLY #111294 /* ~You are babbling, wench.~ */ GOTO 620
  IF ~~ THEN REPLY #111295 /* ~Eww! I've done no such thing!~ */ GOTO 622
  IF ~~ THEN REPLY #111300 /* ~Listen, you are the last person I would like to have a philosophical debate with. Just know this - I always act having my best interests at heart and follow naught but my own desires. Right now I require the freedom to move around without the Fist harassing me at every turn.~ */ GOTO 623
END

IF ~~ THEN BEGIN 620 // from: 621.1 619.2 619.0 617.3 617.1
  SAY #111301 /* ~I gave you an honest piece of my mind - so yes, I suppose I am acting like a woman. You pathetic dolt! Now quit whining like some mongrel dog with your tail caught in a door, and march on. You do better with your mouth shut.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 621 // from: 619.1 617.2
  SAY #111302 /* ~They suffer, because they are weak. They deserved it. But you - you lower yourself to their level, when you start considering their worthless hurts.~ */
  IF ~~ THEN REPLY #111303 /* ~So, Shar-Teel, you deserved to be raped by the Fist then?~ */ GOTO 624
  IF ~~ THEN REPLY #111294 /* ~You are babbling, wench.~ */ GOTO 620
  IF ~~ THEN REPLY #111304 /* ~Ye gods... You are right. I am wrong. Let us go.~ */ EXIT
  IF ~~ THEN REPLY #111305 /* ~There is a certain something in your words, Shar-Teel. I will have to think on that.~ */ EXIT
  IF ~~ THEN REPLY #111300 /* ~Listen, you are the last person I would like to have a philosophical debate with. Just know this - I always act having my best interests at heart and follow naught but my own desires. Right now I require the freedom to move around without the Fist harassing me at every turn.~ */ GOTO 623
END

IF ~~ THEN BEGIN 622 // from: 619.3 617.4
  SAY #111306 /* ~Pathetic boor... and a blind one to boot.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 623 // from: 621.4 619.4
  SAY #111307 /* ~Listen to yourself! You are bleating like some... man! All your 'designs' boil down to finding one person or another around the Coast and killing him. And to keep doing *that* unobstructed you are afraid of warming your hands with Fist blood? How pathetic is this?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 624 // from: 621.0
  SAY #111308 /* ~No. And I will prove it by gutting each and every one of these men.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #16 ~  Global("X#SharInterestTalk","GLOBAL",32)
~ THEN BEGIN 625 // from:
  SAY #111309 /* ~You know what... I'd actually care if you died, and that's more than I can say for any other person. Thought I'd tell you, you seem to like that sort of stuff.~ */
  IF ~~ THEN REPLY #111310 /* ~I am flattered, Shar-Teel.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 626
  IF ~~ THEN REPLY #111311 /* ~Shit. Now I feel obliged to waste money on resurrection if your body hits the floor.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 627
  IF ~~ THEN REPLY #111312 /* ~Should I delight in it or be scared, she-bear?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 628
  IF ~~ THEN REPLY #111313 /* ~If I did die, Shar-Teel, what would you do?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 630
END

IF ~~ THEN BEGIN 626 // from: 630.0 629.0 625.0
  SAY #111314 /* ~Whatever jerk downs you - I'd make him choke on his own guts, that's what I'd do.~ */
  IF ~~ THEN REPLY #111315 /* ~Why are you so sure it would be a man to kill me?~ */ GOTO 631
  IF ~~ THEN REPLY #111316 /* ~Perhaps it would be a woman, as beautiful as she is perilous, who should first seduce me and then drain my life drop by drop... That's how I always wanted to die. But not before I've reached good and ripe age, mind you.~ */ GOTO 633
  IF ~~ THEN REPLY #111311 /* ~Shit. Now I feel obliged to waste money on resurrection if your body hits the floor.~ */ GOTO 627
  IF ~~ THEN REPLY #111317 /* ~Hmm, I am glad that I don't have to worry about you being bored stiff in mourning for me.~ */ GOTO 634
END

IF ~~ THEN BEGIN 627 // from: 626.2 625.1
  SAY #111318 /* ~Nah, it ain't worth it. Just make sure that you get whoever did it, so I could meet him on the other side and prove that it was a simple turn of luck that he beat me.~ */
  IF ~~ THEN REPLY #111319 /* ~Shar-Teel, Shar-Teel. The afterlife is so complex, you might never meet your adversary, even if I killed him.~ */ GOTO 635
  IF ~~ THEN REPLY #111320 /* ~Aye, I sure would.~ */ GOTO 636
  IF ~~ THEN REPLY #111321 /* ~I'd capture him and then resurrect you, so you could do it yourself.~ */ GOTO 637
  IF ~~ THEN REPLY #111322 /* ~She-bear, there is no other woman like you in all of the Realms. While I live I want you with me.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ GOTO 639
END

IF ~~ THEN BEGIN 628 // from: 625.2
  SAY #111323 /* ~*She spits.* Whatever you bloody want.~ */
  IF ~~ THEN GOTO 629
END

IF ~~ THEN BEGIN 629 // from: 628.0
  SAY #111324 /* ~One more thing that ought to put a smile on your face.~ */
  IF ~~ THEN GOTO 626
END

IF ~~ THEN BEGIN 630 // from: 625.3
  SAY #111325 /* ~What do you mean, what would I do? A!~ */
  IF ~~ THEN GOTO 626
END

IF ~~ THEN BEGIN 631 // from: 626.0
  SAY #111326 /* ~'Cause I'd let no other woman come within an arrowshot of you.~ */
  IF ~~ THEN GOTO 632
END

IF ~~ THEN BEGIN 632 // from: 631.0
  SAY #111327 /* ~*She pushes you with her elbow and laughs roughly.* Did you buy that, lover-boy?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 633 // from: 626.1
  SAY #111328 /* ~You let some bloody bitch seduce you, and we both get what we want - you'd die right there beside her, and I'd get to choke a jerk on his own guts.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 634 // from: 626.3
  SAY #111329 /* ~I am never bored, lover-boy, unless the bloodshed stops. And I tell you, lover-boy - that ain't gonna happen in our lifetime, thank Bane.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 635 // from: 627.0
  SAY #111330 /* ~Yes, but I want to know that I at least stand a chance. A very good chance, even, since all of us are likely to end up in the Nine Hells regardless.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 636 // from: 627.1
  SAY #111331 /* ~Thanks, I'd like to know that I might get a chance to get another stab in even after it's over.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 637 // from: 627.2
  SAY #111332 /* ~You are something, lover-boy, aren't you? *Almost shyly, she kisses your cheek.*~ */
  IF ~~ THEN GOTO 638
END

IF ~~ THEN BEGIN 638 // from: 637.0
  SAY #111333 /* ~Ah, what the hell! *She grabs your head into her hands and plants a hard and deep kiss onto your lips.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 639 // from: 627.3
  SAY #111334 /* ~Well, you keep going about misty-eyed like that, and your lifespan will be reduced to mere hours.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #17 ~  Global("X#SharInterestTalk","GLOBAL",34)
~ THEN BEGIN 640 // from:
  SAY #111335 /* ~Does it amuse you to chase your foster father's murderer?~ */
  IF ~~ THEN REPLY #111336 /* ~This is a strange question, Shar-Teel. What brought it up?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 641
  IF ~~ THEN REPLY #111337 /* ~I feel many things in turn - angry, frustrated, haunted, ambivalent - but never amused. My foster father's death is too important to make light of.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 642
  IF ~~ THEN REPLY #111338 /* ~Yes, sometimes.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 643
  IF ~~ THEN REPLY #111339 /* ~*You shrug.* Pretty much everything amuses me. Life's one funny pot o'honey, she-bear.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 644
  IF ~~ THEN REPLY #111340 /* ~No. I do not feel amused. Should I?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 646
END

IF ~~ THEN BEGIN 641 // from: 640.0
  SAY #111341 /* ~What's strange about it?~ */
  IF ~~ THEN REPLY #111342 /* ~Your choice of words... Amused. I feel many things by turns - angry, frustrated, haunted, ambivalent - but never amused. My foster father's death is too important to make light of.~ */ GOTO 642
  IF ~~ THEN REPLY #111343 /* ~Someone wondering about how I feel is, at the very least, a novel experience.~ */ GOTO 645
  IF ~~ THEN REPLY #111344 /* ~Nothing, I guess. No. I do not feel amused. Should I?~ */ GOTO 646
  IF ~~ THEN REPLY #111345 /* ~Nothing, I guess. Yes... I do feel amused sometimes.~ */ GOTO 643
END

IF ~~ THEN BEGIN 642 // from: 645.0 641.0 640.1
  SAY #111346 /* ~Anger is good, but too much anger when you aren't fighting is no good for you. Just think what you'll do to this black-armored bastard, once you get your hands on him, and you'd feel better.~ */
  IF ~~ THEN REPLY #111347 /* ~My imagination fails me, but perhaps you could help me out with that. Well... what should I do with the miscreant?~ */ GOTO 647
  IF ~~ THEN REPLY #111348 /* ~If I'm amused, it's at the endlessness of our chase... how the goal always seems so close, yet continues to eludes me. And at how incredibly foolish I am to think that all of this really matters in the great scheme of things.~ */ GOTO 648
  IF ~~ THEN REPLY #111349 /* ~I told you already: I will not make light of anything connected with my father's murder, and I will not lower myself to imagining the prizes I've yet to win.~ */ EXIT
END

IF ~~ THEN BEGIN 643 // from: 645.1 641.3 640.2
  SAY #111350 /* ~Only sometimes? What exactly do you find amusing?~ */
  IF ~~ THEN REPLY #111339 /* ~*You shrug.* Pretty much everything amuses me. Life's one funny pot o'honey, she-bear.~ */ GOTO 644
  IF ~~ THEN REPLY #111351 /* ~The endlessness of our chase... how the goal always seems so close, yet continues to eludes me. And at how incredibly foolish I am to think that all of this really matters in the great scheme of things.~ */ GOTO 648
  IF ~~ THEN REPLY #111352 /* ~That I let myself be dragged into it. I cannot bring myself to care about Gorion's death. I would be just as happily tanning in Calimshan as dodging the petty assassins here, yet somehow I stick with this idiotic game.~ */ GOTO 649
  IF ~~ THEN REPLY #111353 /* ~Killing. It's always fun. Nobody dies just like the next man. And, unlike jokes, kills never grow old or repetitive... unless some priestly ass resurrects your former prey, that is. Of course, there are ways to prevent that, too...~ */ GOTO 650
END

IF ~~ THEN BEGIN 644 // from: 645.2 643.0 640.3
  SAY #111354 /* ~No, it's not! More like a barrel o'blood with a slice of gore on the side, if you ask me.~ */
  IF ~~ THEN REPLY #111355 /* ~But I did not ask you, did I?~ */ GOTO 652
  IF ~~ THEN REPLY #111356 /* ~If you wish, she-bear, if you wish.~ */ EXIT
  IF ~~ THEN REPLY #111357 /* ~My, you are one fine speaker, Shar-Teel.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ GOTO 653
END

IF ~~ THEN BEGIN 645 // from: 641.1
  SAY #111358 /* ~Enjoy it, while you can. So, how about answering my question?~ */
  IF ~~ THEN REPLY #111359 /* ~I feel many things by turns - angry, frustrated, haunted, ambivalent - but never amused. My foster father's death is too important to make light of.~ */ GOTO 642
  IF ~~ THEN REPLY #111338 /* ~Yes, sometimes.~ */ GOTO 643
  IF ~~ THEN REPLY #111339 /* ~*You shrug.* Pretty much everything amuses me. Life's one funny pot o'honey, she-bear.~ */ GOTO 644
  IF ~~ THEN REPLY #111340 /* ~No. I do not feel amused. Should I?~ */ GOTO 646
END

IF ~~ THEN BEGIN 646 // from: 645.3 641.2 640.4
  SAY #111360 /* ~Yeah! Otherwise, why bother? It's so stupid...~ */
  IF ~~ THEN REPLY #111361 /* ~Well, I do not. So, shut up.~ */ GOTO 652
  IF ~~ THEN REPLY #111362 /* ~What's stupid? Me, trying to avenge my foster father's murder, is stupid? I'll not have you making light of it!~ */ GOTO 654
  IF ~~ THEN REPLY #111363 /* ~I just don't. Sorry if that disappoints you, Shar-Teel.~ */ GOTO 648
END

IF ~~ THEN BEGIN 647 // from: 654.0 651.0 642.0
  SAY #111364 /* ~Impale him, boil him in oil, burn his innards with acid, quarter him - those are all good, but why chose? Get someone to raise him for you, and try it over and over, until you finally find a satisfactory death for him.~ */
  IF ~~ THEN REPLY #111365 /* ~Wise advice, Shar-Teel.~ */ EXIT
  IF ~~ THEN REPLY #111366 /* ~I... I think I will leave it to you.~ */ EXIT
  IF ~~ THEN REPLY #111367 /* ~I'll just slay him in one on one combat, Shar-Teel. It is the honorable thing to do.~ */ GOTO 655
  IF ~~ THEN REPLY #111368 /* ~I was going to try a novel approach: make him repent and atone for his crimes...~ */ GOTO 656
END

IF ~~ THEN BEGIN 648 // from: 646.2 643.1 642.1
  SAY #111369 /* ~By Myrkul, you are such a bore!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 649 // from: 643.2
  SAY #111370 /* ~*She snorts.* Well, stubbornness is a common trait of all asses. Being a man, it just comes natural to you.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 650 // from: 643.3
  SAY #111371 /* ~Aye, a man after my heart. Speaking of which, what are you going to do with your father's murderer, once we catch him?~ */
  IF ~~ THEN GOTO 651
END

IF ~~ THEN BEGIN 651 // from: 650.0
  SAY #111372 /* ~I agree with you, resurrecting him would be a good idea.~ */
  IF ~~ THEN GOTO 647
END

IF ~~ THEN BEGIN 652 // from: 646.0 644.0
  SAY #111373 /* ~That's because you are a pathetic fool.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-2)
~ EXIT
END

IF ~~ THEN BEGIN 653 // from: 644.2
  SAY #111374 /* ~*shoves you on your shoulder roughly* We think alike, lover-boy, that's why you like what I say.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 654 // from: 646.1
  SAY #111375 /* ~You look ugly when you pout. Quit sulking and think about something pleasing. How about what we'll do to the murderer of your foster father, once we catch him?~ */
  IF ~~ THEN GOTO 647
END

IF ~~ THEN BEGIN 655 // from: 647.2
  SAY #111376 /* ~Yes, that works too... Just make it bloody...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 656 // from: 647.3
  SAY #111377 /* ~Eww... I didn't know you were into it. Poke his eyes out, and lop his feet and hands off, before setting him on his road to redemption. That'll bring about the change quicker.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #18 ~  Global("X#SharInterestTalk","GLOBAL",36)
~ THEN BEGIN 657 // from:
  SAY #111378 /* ~Sulking, lover-boy?~ */
  IF ~~ THEN REPLY #111379 /* ~What on Toril gave you that impression?~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",37)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 658
  IF ~~ THEN REPLY #111380 /* ~No, not really, why?~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",37)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 658
  IF ~~ THEN REPLY #111381 /* ~I think you are sulking yourself, she-bear.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",37)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 659
  IF ~~ THEN REPLY #111382 /* ~Kids sulk, adults brood, Shar-Teel.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",37)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 660
  IF ~~ THEN REPLY #111383 /* ~I allowed the grim thoughts to overcome me, yes. Do you have a remedy?~ */ GOTO 661
END

IF ~~ THEN BEGIN 658 // from: 657.1 657.0
  SAY #111384 /* ~You looked... I don't know. Never mind.~ */
  IF ~~ THEN REPLY #111381 /* ~I think you are sulking yourself, she-bear.~ */ GOTO 659
  IF ~~ THEN REPLY #111385 /* ~Shar-Teel?~ */ GOTO 662
  IF ~~ THEN REPLY #111386 /* ~How did I look?~ */ GOTO 664
  IF ~~ THEN REPLY #111387 /* ~How about we just hit the sack, she-bear?~ */ GOTO 665
END

IF ~~ THEN BEGIN 659 // from: 661.1 660.0 658.0 657.2
  SAY #111388 /* ~I am not sulking! I never sulk. Look at our cooking pot - you cover it too tightly, and the steam just bursts through the seal, throwing your dinner all over the place. It’s the same with sulking. I'm not stupid- I vent my anger just fine... in every battle.~ */
  IF ~~ THEN REPLY #111389 /* ~*sigh* Or on me...~ */ GOTO 666
  IF ~~ THEN REPLY #111390 /* ~Don't remind me about the cooking pot. <PLAYER2> has no talent for cooking - I dread tonight's stew more than I dread the Iron Throne.~ */ GOTO 667
  IF ~~ THEN REPLY #111391 /* ~Fine, fine, then what's the problem?~ */ GOTO 662
END

IF ~~ THEN BEGIN 660 // from: 657.3
  SAY #111392 /* ~I care not which idiotic word you prefer! Brood or sulk - it's all the same.~ */
  IF ~~ THEN REPLY #111381 /* ~I think you are sulking yourself, she-bear.~ */ GOTO 659
  IF ~~ THEN REPLY #111385 /* ~Shar-Teel?~ */ GOTO 662
  IF ~~ THEN REPLY #111383 /* ~I allowed the grim thoughts to overcome me, yes. Do you have a remedy?~ */ GOTO 661
END

IF ~~ THEN BEGIN 661 // from: 660.2 657.4
  SAY #111393 /* ~*She shrugs.* Well, I suppose, we can dive into the bedroll, while the nosh is boiling.~ */
  IF ~~ THEN REPLY #111394 /* ~Good idea, she-bear!~ */ GOTO 665
  IF ~~ THEN REPLY #111395 /* ~Shar-Teel? Are you... are you sulking yourself?~ */ GOTO 659
END

IF ~~ THEN BEGIN 662 // from: 667.1 664.0 660.1 659.2 658.1
  SAY #111396 /* ~Stop looking at me like... like that! I don't know. I just felt like talking... but didn't have much to say.~ */
  IF ~~ THEN GOTO 663
END

IF ~~ THEN BEGIN 663 // from: 662.0
  SAY #111397 /* ~We've already tallied up today's kills, and sorted the jewels and coin, and-~ */
  IF ~~ THEN REPLY #111398 /* ~And the grub is not ready yet, so we can't go about snorting at <PLAYER2>'s cooking skills or lack of there of. Shar-Teel, maybe you could just sit closer to me, and we can stare at the fire in silence? It could be... er... different.~ */ GOTO 668
  IF ~~ THEN REPLY #111399 /* ~Uhm... How about we just hit the sack, she-bear?~ */ GOTO 665
END

IF ~~ THEN BEGIN 664 // from: 658.2
  SAY #111400 /* ~What are you, stupid? I told you how. Bloody sulky.~ */
  IF ~~ THEN GOTO 662
END

IF ~~ THEN BEGIN 665 // from: 667.0 663.1 661.0 658.3
  SAY #111401 /* ~Well, look who's all perked up now.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 666 // from: 659.0
  SAY #111402 /* ~Ha! It's the strong one's right to do what she pleases. Now shut up, you bore me with your chattering.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 667 // from: 659.1
  SAY #111403 /* ~I think I got an idea on how to spice things up. *She slaps your rear.*~ */
  IF ~~ THEN REPLY #111394 /* ~Good idea, she-bear!~ */ GOTO 665
  IF ~~ THEN REPLY #111404 /* ~Something in your tone makes me think this isn't exactly what your seeking.~ */ GOTO 662
END

IF ~~ THEN BEGIN 668 // from: 663.0
  SAY #111405 /* ~This is so ridiculous. *Despite her words, Shar-Teel allows herself to slip into your arms. She lays her upon your shoulder... then dozes off.*~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
RestParty()
~ EXIT
END

IF WEIGHT #19 ~  Global("X#SharInterestTalk","GLOBAL",38)
~ THEN BEGIN 669 // from:
  SAY #111406 /* ~You know what I really want?~ */
  IF ~~ THEN REPLY #111407 /* ~To kill every man in Faerun?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 670
  IF ~~ THEN REPLY #111408 /* ~I have no clue. What is that you really want, Shar-Teel?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 671
  IF ~~ THEN REPLY #111409 /* ~Nope. What?~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 671
  IF ~~ THEN REPLY #111410 /* ~I neither know, nor care.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 683
  IF ~~ THEN REPLY #111411 /* ~I'm glad you've mentioned this. It's something we should have discussed a long time ago. You're a drifter, Shar-Teel, wandering aimlessly and killing passers-by. You need to set some goals, work for something in your life.~ */ DO ~IncrementGlobal("X#SharInterestTalk","GLOBAL",1)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 684
END

IF ~~ THEN BEGIN 670 // from: 669.0
  SAY #111412 /* ~*She slaps you.* I hate it when people start putting words in your mouth! Especially when they pervert them. No one ever listens, they just enjoy the sound of their own voices!~ */
  IF ~~ THEN REPLY #111413 /* ~O, fine. Go ahead yell your throat out. But don't expect me to listen.~ */ DO ~IncrementGlobal("X#SharKind","GLOBAL",-1)
~ EXIT
  IF ~~ THEN REPLY #111414 /* ~Alright, alright. I got the point. Please, tell me what is it that you really want, Shar-Teel?~ */ GOTO 671
  IF ~~ THEN REPLY #111415 /* ~You want a serious talk, do you? Alright, I'll give you one. You're a drifter, Shar-Teel... wandering aimlessly and killing passers-by. You need to set some goals, work for something in your life.~ */ GOTO 684
END

IF ~~ THEN BEGIN 671 // from: 684.0 670.1 669.2 669.1
  SAY #111416 /* ~I want to get out from under Fist's reach. Go somewhere, perhaps down to Calimshan... I hear, a strong person can make a fortune there in the slave trade.~ */
  IF ~~ THEN GOTO 676
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN GOTO 672
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN GOTO 673
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN GOTO 674
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN GOTO 675
  IF ~  !InParty("viconia")
!InParty("eldoth")
!InParty("imoen")
!InParty("kagain")
~ THEN GOTO 676
END

IF ~~ THEN BEGIN 672 // from: 671.1
  SAY #111417 /* ~So I was thinking... Let's take the kitty. Dump everyone, especially this drow slut, and travel together for a time. Go someplace nice.~ */
  IF ~~ THEN GOTO 676
END

IF ~~ THEN BEGIN 673 // from: 671.2
  SAY #111418 /* ~On the other hand, I'm growing frustrated with having to associate with scum, especially the slimy bard. Let's squish the slug, take the kitty, dump everyone else and travel together for a time. Go someplace nice.~ */
  IF ~~ THEN GOTO 676
END

IF ~~ THEN BEGIN 674 // from: 671.3
  SAY #111419 /* ~I was looking at that stupid girl that trails after you as if she is glued to your cloak... and I just can't stand it any more. Let's snap her neck, or dump her with the rest, take the kitty and travel together for a time. Go someplace nice.~ */
  IF ~~ THEN GOTO 676
END

IF ~~ THEN BEGIN 675 // from: 671.4
  SAY #111420 /* ~I was thinking... that dwarf is a good fighter, but the rest... let's dump this pathetic squad, take the kitty and travel together for a time. Go someplace nice.~ */
  IF ~~ THEN GOTO 676
END

IF ~~ THEN BEGIN 676 // from: 675.0 674.0 673.0 672.0 671.5 671.0
  SAY #111421 /* ~I figure you're not that pathetic, at least as far as men go. It could be a bloody, fun and profitable expedition, and we'll not be weighed by whiners and fools.~ */
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN REPLY #111422 /* ~I do not feel comfortable about letting Imoen go. Yes, she is annoying as the Nine Hells itself, but she is useful.~ */ GOTO 677
  IF ~  InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN REPLY #111423 /* ~Drop Imoen? Are you out of your bloody mind? She is my bestest friend!~ */ GOTO 678
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN REPLY #111424 /* ~I would not want to lose Viconia's divine spells. Shar is a powerful goddess, and she favors the drow.~ */ GOTO 679
  IF ~  InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN REPLY #111425 /* ~Do not you dare say such things of Viconia! If I could choose, it would have been her, not you!~ */ GOTO 680
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN REPLY #111426 /* ~Eldoth is a slug, but he sure knows how to sing... I'll keep him for a while.~ */ GOTO 681
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN REPLY #111427 /* ~Kill Eldoth? And who's going to sing? And the man has a knack for plotting. You have neither talent; in fact, all you can do is to swing that sword of yours. So, if I were you, I'd shut up about dumping people.~ */ GOTO 682
  IF ~~ THEN REPLY #111428 /* ~Sounds like a good plan, Shar-Teel, but we can't do it just now. Let me sort out this mess with my father's murderer, and then - we will hit the road together.~ */ GOTO 685
  IF ~  RandomNum(4,1)
~ THEN REPLY #111429 /* ~No, Shar-Teel, absolutely not.~ */ GOTO 686
  IF ~  RandomNum(4,2)
~ THEN REPLY #111429 /* ~No, Shar-Teel, absolutely not.~ */ GOTO 687
  IF ~  RandomNum(4,3)
~ THEN REPLY #111429 /* ~No, Shar-Teel, absolutely not.~ */ GOTO 687
  IF ~  RandomNum(4,4)
~ THEN REPLY #111429 /* ~No, Shar-Teel, absolutely not.~ */ GOTO 687
END

IF ~~ THEN BEGIN 677 // from: 676.0
  SAY #111430 /* ~Well, go kiss this little bitch, then.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 678 // from: 676.1
  SAY #111431 /* ~O, really? And I thought you were less pathetic than other men. Listen to yourself... 'beeeestest frieeend... *She spits.* Well, remember that I did offer you a cut.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
GivePartyGold(-100000)
ActionOverride(Player1,ApplyDamagePercent(Player1,50,CRUSHING))
LeaveParty()
EscapeArea()
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 679 // from: 676.2
  SAY #111432 /* ~You are such a fool! I am such a fool! The drow *told* me that she could have you if she wanted... Well, go lick her boots, then.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 680 // from: 676.3
  SAY #111433 /* ~*Her gaze growing cold.* Well, remember that I did offer you a cut.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
GivePartyGold(-100000)
ActionOverride(Player1,ApplyDamagePercent(Player1,50,CRUSHING))
LeaveParty()
EscapeArea()
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 681 // from: 676.4
  SAY #111434 /* ~*She spits and says nothing.*~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-1)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 682 // from: 676.5
  SAY #111435 /* ~I should have guessed that you've swayed that way, weakling. Well, remember that I did offer you a cut.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
GivePartyGold(-100000)
ActionOverride(Player1,ApplyDamagePercent(Player1,50,CRUSHING))
LeaveParty()
EscapeArea()
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 683 // from: 669.3
  SAY #111436 /* ~Well, it might be that the next time you start unlacing your breeches, I won't care what you want neither.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 684 // from: 670.2 669.4
  SAY #111437 /* ~As a matter of fact, I do have a goal. Listen up, <CHARNAME>...~ */
  IF ~~ THEN GOTO 671
END

IF ~~ THEN BEGIN 685 // from: 676.6
  SAY #111438 /* ~Alright then. But move your ass swifter, <CHARNAME>. I'm growing restless in the company you keep. Morons and weaklings all.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 686 // from: 676.7
  SAY #111439 /* ~*Her gaze grow very cold.* Well, remember that I did offer you a cut.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
GivePartyGold(-100000)
ActionOverride(Player1,ApplyDamagePercent(Player1,50,CRUSHING))
LeaveParty()
EscapeArea()
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 687 // from: 676.10 676.9 676.8
  SAY #111440 /* ~Well, if it's no, then it's no.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-1)
RestParty()
~ EXIT
END

IF WEIGHT #20 ~  Global("X#SharInterestTalk","GLOBAL",40)
~ THEN BEGIN 688 // from:
  SAY #111441 /* ~This Candlekeep place! *She snorts.* It was so bloody quiet there that they called for guards when a spider tried to kill a fly!~ */
  IF ~~ THEN GOTO 689
END

IF ~~ THEN BEGIN 689 // from: 688.0
  SAY #111442 /* ~Don't know how you could stay there for so long.~ */
  IF ~~ THEN REPLY #111443 /* ~I wonder myself, Shar-Teel.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",41)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 690
  IF ~  CheckStatGT(Player1,11,INT)
~ THEN REPLY #111444 /* ~I was instructed in many things that I wished to learn. Quietness, Shar-Teel, is not always synonymous to boredom.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",41)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 691
  IF ~~ THEN REPLY #111445 /* ~They fed me alright, and I was trying to put away some money before leaving. It was not that bad, you know.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",41)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 693
  IF ~~ THEN REPLY #111446 /* ~I ran away a few times, but Gorion always brought me back, Shar-Teel. When your guardian is a powerful mage, you do not have much choice but to obey his wishes.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",41)
RealSetGlobalTimer("X#SharInterestTime","GLOBAL",SHROM_TIMER)
~ GOTO 695
END

IF ~~ THEN BEGIN 690 // from: 689.0
  SAY #111447 /* ~Wonder... you always wonder and do next to nothing. Why, if those monsters did not attack us, I think you would not even get into fights. Pathetic.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 691 // from: 689.1
  SAY #111448 /* ~Yeah... but a stupid male flapping his tongue always is.~ */
  IF ~~ THEN GOTO 692
END

IF ~~ THEN BEGIN 692 // from: 691.0
  SAY #111449 /* ~'Quetneeeesss, Shaaar-Teeeeel... Phew.~ */
  IF ~~ THEN REPLY #111450 /* ~Why did it irritate you so?~ */ GOTO 697
  IF ~~ THEN REPLY #111451 /* ~O, it is useless to try to talk to you! You should go live with goblins or orcs.~ */ GOTO 698
  IF ~~ THEN REPLY #97007 /* ~*sigh* Whatever.~ */ EXIT
END

IF ~~ THEN BEGIN 693 // from: 689.2
  SAY #111452 /* ~Good grub part I understand. I hate watered beer and salted meat day in and day out myself, but saving money... That Jessup guy said you were running errands. Phew. One can make more money on the road in one day than a serf can do in a month. That's, if a stupid fat man with a thick purse happens along.~ */
  IF ~~ THEN GOTO 694
END

IF ~~ THEN BEGIN 694 // from: 693.0
  SAY #111453 /* ~So stop telling me how nice it is to be an errand boy in a shit-hole like Candlekeep.~ */
  IF ~~ THEN REPLY #111454 /* ~Erm... Shar-Teel, I did not-~ */ GOTO 699
  IF ~~ THEN REPLY #111455 /* ~Alright.~ */ EXIT
  IF ~~ THEN REPLY #111456 /* ~*You sigh patiently.* Candlekeep is a famous center of learning, Shar-Teel, and I was a ward to one of its most brilliant mages.~ */ GOTO 700
END

IF ~~ THEN BEGIN 695 // from: 689.3
  SAY #111457 /* ~If you're a chicken. My father was a powerful warrior, or so some say. When I'd run away, he'd beat me, but I kept running away.~ */
  IF ~~ THEN GOTO 696
END

IF ~~ THEN BEGIN 696 // from: 695.0
  SAY #111458 /* ~Then I found Ysena. And nobody would go against her wishes, not even my father. Where there is the will, there is a way, <CHARNAME>~ */
  IF ~~ THEN REPLY #111459 /* ~*sarcastically* You are obviously made of tougher stuff than me.~ */ GOTO 701
  IF ~~ THEN REPLY #111460 /* ~*soothingly* You are obviously made of tougher stuff than me.~ */ GOTO 702
  IF ~~ THEN REPLY #68652 /* ~Uh-huh.~ */ EXIT
  IF ~~ THEN REPLY #111461 /* ~I never gave up looking for the way out, Shar-Teel, and I did find it in the end.~ */ GOTO 703
END

IF ~~ THEN BEGIN 697 // from: 692.0
  SAY #111462 /* ~Because I hate it when you act condescending.~ */
  IF ~~ THEN REPLY #111463 /* ~I only act condescending when you act stupid.~ */ GOTO 701
  IF ~~ THEN REPLY #111464 /* ~I am sorry, I did not mean for it to sound that way, Shar-Teel.~ */ GOTO 703
  IF ~~ THEN REPLY #68652 /* ~Uh-huh.~ */ EXIT
END

IF ~~ THEN BEGIN 698 // from: 692.1
  SAY #111465 /* ~Maybe I will; at least they would be more interesting to talk to than you!~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 699 // from: 694.0
  SAY #111466 /* ~What, you are deaf, too? No wonder that you could not even be an errand boy!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 700 // from: 694.2
  SAY #111467 /* ~*She shrugs.* Close enough that the difference does not matter.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 701 // from: 697.0 696.0
  SAY #111468 /* ~You are such a moron.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 702 // from: 696.1
  SAY #111469 /* ~Well, I guess I am, at that. *She smiles contentedly.*~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 703 // from: 697.1 696.3
  SAY #111470 /* ~*Shar-Teel's mouth snaps shut. Then she takes your hand and stares at it.* I... I did not mean to yell at you, lover-boy. I just hated that place, Candlekeep. Castles, they all have prisons and gallows... and guards.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",1)
~ EXIT
END

IF WEIGHT #21 ~  Global("X#SharFallenTalk","GLOBAL",1)
Class(Player1,PALADIN_ALL)
~ THEN BEGIN 704 // from:
  SAY #111471 /* ~I always said: Scratch a paladin/ranger with a blade and you’ll find a man underneath.  Patina is coming right off you, eh, library boy?~ */
  IF ~~ THEN REPLY #111472 /* ~Yes, it’s crumbling. The bullshit notions Gorion forced upon me, do not apply to the world outside Candlekeep’s walls.~ */ DO ~SetGlobal("X#SharFallenTalk","GLOBAL",2)
~ GOTO 716
  IF ~~ THEN REPLY #111473 /* ~Shut your mouth! There is a wound in my heart that will not be healed! And you, you dare!~ */ DO ~SetGlobal("X#SharFallenTalk","GLOBAL",2)
~ GOTO 715
  IF ~~ THEN REPLY #111474 /* ~Given your views on the goody two-shoes and men in general, I am not sure if you are complimenting or scorning me. ~ */ DO ~SetGlobal("X#SharFallenTalk","GLOBAL",2)
~ GOTO 713
END

IF WEIGHT #22 ~  Global("X#SharFallenTalk","GLOBAL",1)
Class(Player1,RANGER_ALL)
~ THEN BEGIN 705 // from:
  SAY #111475 /* ~I always said: Scratch a ranger with a blade and you’ll find a man underneath.  Patina is coming right off you, eh, library boy?~ */
  IF ~~ THEN REPLY #111472 /* ~Yes, it’s crumbling. The bullshit notions Gorion forced upon me, do not apply to the world outside Candlekeep’s walls.~ */ DO ~SetGlobal("X#SharFallenTalk","GLOBAL",2)
~ GOTO 716
  IF ~~ THEN REPLY #111473 /* ~Shut your mouth! There is a wound in my heart that will not be healed! And you, you dare!~ */ DO ~SetGlobal("X#SharFallenTalk","GLOBAL",2)
~ GOTO 715
  IF ~~ THEN REPLY #111474 /* ~Given your views on the goody two-shoes and men in general, I am not sure if you are complimenting or scorning me. ~ */ DO ~SetGlobal("X#SharFallenTalk","GLOBAL",2)
~ GOTO 713
END

IF ~~ THEN BEGIN 706 // from: 714.0
  SAY #111476 /* ~I see that your head is still too big for you. Ha! I’ll see to it that self-righteous swelling goes down. "I allow  the party".  Ha!~ */
  IF ~~ THEN GOTO 707
END

IF ~~ THEN BEGIN 707 // from: 706.0
  SAY #111477 /* ~But at least you’re talking like someone I can come to respect. If that’s not all hot air, of course. ~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 708 // from: 715.4
  SAY #111478 /* ~If you wanted subtlety you’d become a mumbler of spells. Sure, you used to spew drivel all day long, but you were strong too.~ */
  IF ~~ THEN GOTO 713
END

IF ~~ THEN BEGIN 709 // from: 715.3
  SAY #111479 /* ~Bugger off! My blade is too good for you. Fall on your own.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 710 // from: 715.2 715.1
  SAY #111480 /* ~Guess not. And I guess that you are not a bloody fool to regret this. ~ */
  IF ~~ THEN GOTO 713
END

IF ~~ THEN BEGIN 711 // from: 715.0
  SAY #111481 /* ~Then crawl to those righteous fools, and lick their boots. Maybe they’d let you back in.~ */
  IF ~~ THEN GOTO 712
END

IF ~~ THEN BEGIN 712 // from: 711.0
  SAY #111482 /* ~*Spits* A spineless worm.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 713 // from: 710.0 708.0 705.2 704.2
  SAY #111483 /* ~Becoming an ordinary man is not something to boast about, no. But compared to….~ */
  IF ~~ THEN GOTO 714
END

IF ~~ THEN BEGIN 714 // from: 713.0
  SAY #111484 /* ~Bloody hells, so maybe I do have hopes for you. So what?!~ */
  IF ~~ THEN REPLY #111485 /* ~I thought that the way things were going, you’d be pleased with a certain…levity I allowed the party. ~ */ GOTO 706
  IF ~~ THEN REPLY #111486 /* ~So I’m pleased to hear that. So what?~ */ GOTO 716
  IF ~~ THEN REPLY #111487 /* ~*Spit* And for that I abandoned the light? The bloody Nine Hells! There is a wound in my heart that will not be healed! And you, you dare!~ */ GOTO 715
END

IF ~~ THEN BEGIN 715 // from: 714.2 705.1 704.1
  SAY #111488 /* ~I’m a woman made to dare. And if you don’t stop shrieking like a hen, I’ll make you a real wound in your heart.~ */
  IF ~~ THEN REPLY #111489 /* ~You cannot possibly understand the tragedy of losing the Blessing, of drifting away from the Light and knowing, knowing all along that it’s your own fault and not having the strength to do anything about it. ~ */ GOTO 711
  IF ~  Class(Player1,PALADIN_ALL)
~ THEN REPLY #111490 /* ~Thank you. I needed this. I guess, I was not cut out to be a paladin. ~ */ GOTO 710
  IF ~  Class(Player1,RANGER_ALL)
~ THEN REPLY #111491 /* ~Thank you. I needed this. I guess, I was not cut out to be a ranger. ~ */ GOTO 710
  IF ~~ THEN REPLY #111492 /* ~Bring your sword, Shar-Teel. Here is my chest. ~ */ GOTO 709
  IF ~~ THEN REPLY #111493 /* ~Subtlety is not your strong suit, huh? You need a sledge-hammer to drive your point across.~ */ GOTO 708
END

IF ~~ THEN BEGIN 716 // from: 714.1 705.0 704.0
  SAY #111494 /* ~Now you’re talking like someone I can come to respect. If that’s not all hot air, of course. ~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",1)
~ EXIT
END

IF WEIGHT #23 ~  Global("X#SharInterestTalk","GLOBAL",42)
~ THEN BEGIN 717 // from:
  SAY #111495 /* ~Well, <CHARNAME>, I think the moment our battle with Sarevok will be finished, you'd run for home. Men always miss their homes. Pathetic.~ */
  IF ~~ THEN REPLY #111496 /* ~I do miss Candlekeep. Since I left, it seems that I've found nothing but peril, darkness and no shortage of bastards willing to slit my throat in exchange for coin.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",43)
~ GOTO 718
  IF ~~ THEN REPLY #111497 /* ~Candlekeep is long behind me. The wider world offers me more by way of blood and coin.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",43)
~ GOTO 719
  IF ~~ THEN REPLY #111498 /* ~Pfah! Candlekeep, home of good-for-nothing monks and peasants disguised as soldiers. I only regret the years of my life I've wasted there.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",43)
~ GOTO 719
  IF ~~ THEN REPLY #111499 /* ~Candlekeep was my home and a place of peace. I will return one day, although it's adventure that I want now.~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",43)
~ GOTO 720
  IF ~~ THEN REPLY #111500 /* ~Must you always talk in the thinly veiled insults?~ */ DO ~SetGlobal("X#SharInterestTalk","GLOBAL",43)
~ GOTO 730
END

IF ~~ THEN BEGIN 718 // from: 717.0
  SAY #111501 /* ~And I was one of them. The bastards willing to slit your throat, I mean.~ */
  IF ~~ THEN REPLY #111502 /* ~You still are willing, aren't you?~ */ GOTO 723
  IF ~~ THEN REPLY #111503 /* ~I thought we were friends, Shar-Teel.~ */ GOTO 725
  IF ~~ THEN REPLY #111504 /* ~I'm aware of that, which is why I have my eye on you.~ */ GOTO 729
END

IF ~~ THEN BEGIN 719 // from: 721.2 720.2 717.2 717.1
  SAY #111505 /* ~Ah! Well, you're not completely stupid. I had expected vomit-inducing sentiment from you, not healthy wanderlust.~ */
  IF ~~ THEN REPLY #111506 /* ~I'm full of surprises.~ */ GOTO 732
  IF ~~ THEN REPLY #111507 /* ~Well, if it's vomit-inducing sentiment you're after...~ */ GOTO 733
  IF ~~ THEN REPLY #111508 /* ~My appetite for adventure surprised me, too. From the state of your boots, I think you feel the same way.~ */ GOTO 735
END

IF ~~ THEN BEGIN 720 // from: 717.3
  SAY #111509 /* ~And what's your idea of adventure? This tramping along roads, scurrying to fulfill tasks for pissant amounts of gold... a street cat has a better life! At least, it gets to taste blood on its duty.~ */
  IF ~~ THEN REPLY #111510 /* ~Your penchant for animal imagery is amusing, Shar-Teel. We've been pigs, dogs, rats and street cats now. What’s next, goats?~ */ GOTO 721
  IF ~~ THEN REPLY #111511 /* ~With an attitude like that, it's not surprising that you don't have many friends.~ */ GOTO 725
  IF ~~ THEN REPLY #111512 /* ~Don't put words in my mouth. Adventure to me means fighting, a test of strength on strength.~ */ GOTO 719
END

IF ~~ THEN BEGIN 721 // from: 720.0
  SAY #111513 /* ~Ha! I suppose that's your way of fighting, as well - sidestep the blow, instead of taking it like a true warrior.~ */
  IF ~~ THEN REPLY #111511 /* ~With an attitude like that, it's not surprising that you don't have many friends.~ */ GOTO 725
  IF ~~ THEN REPLY #111514 /* ~You take all the blows square on? I suppose it would explain the astonishing lack of intelligence you demonstrate time and again.~ */ GOTO 722
  IF ~~ THEN REPLY #111515 /* ~I take the blows that are fair and have substance, rather than those full of windy breath. To answer your question before, I see adventure as a chance to test myself and my powers. Fulfilling tasks is only a small part.~ */ GOTO 719
END

IF ~~ THEN BEGIN 722 // from: 721.1
  SAY #111516 /* ~Pfeh. You fight your way, I'll fight mine, and we'll see who dies of cowardice. Beyond that, I've nothing further to say to you. Now get lost, before I give in to the urge to smash your face.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 723 // from: 718.0
  SAY #111517 /* ~Of course. For a fair amount of coin, I'll do so. Or when boredom strikes.~ */
  IF ~~ THEN REPLY #111518 /* ~You don't have too many friends, do you?~ */ GOTO 725
  IF ~~ THEN REPLY #111519 /* ~You realize that the same goes for you. Bore me, and your life ends, Shar-Teel.~ */ GOTO 729
END

IF ~~ THEN BEGIN 724 // from: 734.2 729.0
  SAY #111520 /* ~That's something that can change anytime. I don't care much for your company.~ */
  IF ~~ THEN REPLY #111521 /* ~You lie. Why travel with me, if you feel this way?~ */ GOTO 726
  IF ~~ THEN REPLY #111522 /* ~I'll not give up on your friendship, Shar-Teel. You've stayed with me this long, so you must enjoy my company~ */ GOTO 727
END

IF ~~ THEN BEGIN 725 // from: 737.0 735.0 734.0 730.0 723.0 721.0 720.1 718.1
  SAY #111523 /* ~Friends? Pfaugh - I have no need for friends.~ */
  IF ~~ THEN REPLY #111521 /* ~You lie. Why travel with me, if you feel this way?~ */ GOTO 726
  IF ~~ THEN REPLY #111524 /* ~Yet you are willing to travel with me.~ */ GOTO 726
  IF ~~ THEN REPLY #111525 /* ~And neither have I. At least, not for a dour she-warrior who is more trouble than she's worth.~ */ GOTO 731
  IF ~~ THEN REPLY #111522 /* ~I'll not give up on your friendship, Shar-Teel. You've stayed with me this long, so you must enjoy my company~ */ GOTO 727
END

IF ~~ THEN BEGIN 726 // from: 725.1 725.0 724.0
  SAY #111526 /* ~You're no more to me than an extra body between me and the enemy. Beyond that, you're not much more than a source of gold. And annoyance. A LOT of annoyance.~ */
  IF ~~ THEN REPLY #111527 /* ~If that's the way you feel, then leave. I have no need for someone like you here.~ */ GOTO 728
  IF ~~ THEN REPLY #111528 /* ~If we didn't need your strength, I would have killed you for saying that. Speak no more, Shar-Teel, unless you want to die.~ */ GOTO 731
  IF ~~ THEN REPLY #111529 /* ~Again you lie. Insults come to you so naturally that I doubt you even realize what you're saying.~ */ GOTO 727
END

IF ~~ THEN BEGIN 727 // from: 726.2 725.3 724.1
  SAY #111530 /* ~If you must beg for my acceptance, I will say that you keep me from being bored to tears. Something about you attracts enemies like flies. It's probably the stench all men seem to have.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 728 // from: 726.0
  SAY #111531 /* ~Gladly.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
LeaveParty()
GivePartyAllEquipment()
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 729 // from: 723.1 718.2
  SAY #111532 /* ~I expected no less from you. I'll be watching my back, as well.~ */
  IF ~~ THEN REPLY #111533 /* ~It doesn't have to be this way. We should learn to work together, if we wish to travel together.~ */ GOTO 724
  IF ~~ THEN REPLY #111534 /* ~Then we shall continue in an uneasy truce. It is a shame that we cannot trust each other, Shar-Teel.~ */ GOTO 736
END

IF ~~ THEN BEGIN 730 // from: 732.2 732.0 717.4
  SAY #70082 /* ~Yes.~ */
  IF ~~ THEN REPLY #111535 /* ~I only wish to be friends.~ */ GOTO 725
  IF ~~ THEN REPLY #111536 /* ~In that case, I'd prefer it if you didn't talk at all.~ */ GOTO 731
END

IF ~~ THEN BEGIN 731 // from: 734.1 732.1 730.1 726.1 725.2
  SAY #111537 /* ~Then consider these my final words to you, scum.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 732 // from: 719.0
  SAY #111538 /* ~You certainly are full of something.~ */
  IF ~~ THEN REPLY #111539 /* ~Must you always insult me?~ */ GOTO 730
  IF ~~ THEN REPLY #111540 /* ~As are you, bitch. I tire of your acid tongue.~ */ GOTO 731
  IF ~~ THEN REPLY #111541 /* ~Do you even think before you spew out the latest insult?~ */ GOTO 730
END

IF ~~ THEN BEGIN 733 // from: 719.1
  SAY #111542 /* ~NO.~ */
  IF ~~ THEN GOTO 734
END

IF ~~ THEN BEGIN 734 // from: 733.0
  SAY #111543 /* ~Oh, a joke, <CHARNAME>? You're ever the fool.~ */
  IF ~~ THEN REPLY #111544 /* ~But the ghost of a smile crossed your face. Perhaps, before long, we'll be toasting each other's friendship by the fire.~ */ GOTO 725
  IF ~~ THEN REPLY #111545 /* ~And you're ever dour. I'll tell you once and for all, Shar-Teel, lighten up, woman, or shut up.~ */ GOTO 731
  IF ~~ THEN REPLY #111546 /* ~Well, you're the one who's willingly traveling with a 'fool'.~ */ GOTO 724
END

IF ~~ THEN BEGIN 735 // from: 719.2
  SAY #111547 /* ~I'm no wet-eared adventurer, <CHARNAME>. I travel, because it stops guards from beheading me in the night, or worse, locking me in a cell to fester.~ */
  IF ~~ THEN REPLY #111548 /* ~But it must be a lonely life. Don't you wish for companionship, perhaps a friend or two to talk to on your travels?~ */ GOTO 725
  IF ~~ THEN REPLY #111549 /* ~Your life has not been easy.~ */ GOTO 737
END

IF ~~ THEN BEGIN 736 // from: 729.1
  SAY #111550 /* ~It's a shame that you're a useless pig, but then, we can't change destiny.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 737 // from: 735.1
  SAY #111551 /* ~No, but it's been eventful. And bloody. Beyond that, I have no wants.~ */
  IF ~~ THEN REPLY #111552 /* ~How about friends?~ */ GOTO 725
  IF ~~ THEN REPLY #111553 /* ~I pity you, Shar-Teel, and your tiny mindset.~ */ GOTO 738
END

IF ~~ THEN BEGIN 738 // from: 737.1
  SAY #111554 /* ~There are worse things than a fool's pity. Don't waste my time with your attentions, if you pity me.~ */
  IF ~~ THEN REPLY #111555 /* ~It is the only thing about you that I pity. The rest is admirable. You have my attention, whether you like it or not.~ */ GOTO 739
  IF ~~ THEN REPLY #111556 /* ~Then that's the last scrap of advice I'll take from you. From now on, you are nothing to me but a useful sword arm.~ */ GOTO 740
END

IF ~~ THEN BEGIN 739 // from: 738.0
  SAY #111557 /* ~I think the answer to that is surely the 'not', <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 740 // from: 738.1
  SAY #111558 /* ~Believe me when I say that I prefer it that way.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF WEIGHT #24 ~  Global("X#SharFloater1","GLOBAL",1)
~ THEN BEGIN 741 // from:
  SAY #111559 /* ~So, how did you like my father, <CHARNAME>?~ */
  IF ~~ THEN REPLY #111560 /* ~He seemed to care about you, Shar-Teel. In his own way.~ */ DO ~SetGlobal("X#SharFloater1","GLOBAL",2)
~ GOTO 742
  IF ~~ THEN REPLY #111561 /* ~I have not made up my mind about him, Shar-Teel.~ */ DO ~SetGlobal("X#SharFloater1","GLOBAL",2)
~ GOTO 743
  IF ~~ THEN REPLY #111562 /* ~He is a disgusting exemplar, all right.~ */ DO ~SetGlobal("X#SharFloater1","GLOBAL",2)
~ GOTO 744
  IF ~~ THEN REPLY #111563 /* ~I think you two have things in common.~ */ DO ~SetGlobal("X#SharFloater1","GLOBAL",2)
~ GOTO 745
  IF ~~ THEN REPLY #111564 /* ~He is a good enough man, I suppose. He let us off the hook and all that.~ */ DO ~SetGlobal("X#SharFloater1","GLOBAL",2)
~ GOTO 746
END

IF ~~ THEN BEGIN 742 // from: 741.0
  SAY #111565 /* ~CARE about me? All he cares about is his reputation among other corrupted swine like him!~ */
  IF ~~ THEN REPLY #111566 /* ~Then you two have even more things in common than I previously thought.~ */ GOTO 745
  IF ~~ THEN REPLY #111567 /* ~He let us go and all that, because of you.~ */ GOTO 746
  IF ~~ THEN REPLY #111568 /* ~And these 'corrupted swine' would have berated him for hanging his own daughter? I think not, Shar-Teel. There is a shred of honor left in him. And he... he must love you, Shar-Teel... in his own way.~ */ GOTO 747
  IF ~~ THEN REPLY #111569 /* ~Alright, have it your own way. He is a bastard and a crook.~ */ GOTO 744
  IF ~~ THEN REPLY #111570 /* ~I just... have not made up my mind about him, Shar-Teel.~ */ GOTO 743
END

IF ~~ THEN BEGIN 743 // from: 742.4 741.1
  SAY #111571 /* ~And when do you ever 'make up' your miserable little mind? Does it hurt so much to think? You are pathetic!~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-1)
~ EXIT
END

IF ~~ THEN BEGIN 744 // from: 742.3 741.2
  SAY #111572 /* ~You say it like you don't care either way!~ */
  IF ~~ THEN REPLY #111573 /* ~Shar-Teel, please... I have more important things on my mind than assessing each and every of your father's shortcomings and the exact degree of his vileness.~ */ GOTO 748
  IF ~~ THEN REPLY #111574 /* ~It goes against my upbringing to utilize the exact expressions brought up to my mind by the meeting with your father in front of a lady.~ */ GOTO 749
  IF ~~ THEN REPLY #111575 /* ~I said exactly what you wanted to hear. Now leave me be.~ */ GOTO 750
  IF ~~ THEN REPLY #111576 /* ~Well, let us say that I was relieved that the necessity of my asking him for your hand in marriage is practically nil.~ */ GOTO 751
END

IF ~~ THEN BEGIN 745 // from: 742.0 741.3
  SAY #111577 /* ~WHAT? I am nothing like my father!~ */
  IF ~~ THEN REPLY #111578 /* ~Right you are. You are nothing like your father.~ */ GOTO 750
  IF ~~ THEN REPLY #111579 /* ~You are both strong and have no respect for the written law.~ */ GOTO 754
  IF ~~ THEN REPLY #111580 /* ~You both serve an accomplished bastard of a master.~ */ GOTO 755
  IF ~~ THEN REPLY #111581 /* ~You have his looks, Shar-Teel.~ */ GOTO 756
  IF ~~ THEN REPLY #111582 /* ~I remember that you said that he treated women worse than dirt under his feet. I think that you treat men in exactly the same way.~ */ GOTO 757
END

IF ~~ THEN BEGIN 746 // from: 742.1 741.4
  SAY #111583 /* ~Why do you defend him?~ */
  IF ~~ THEN REPLY #111584 /* ~Ye, gods! I did not fancy seeing myself hung by my neck until I died. I liked it well enough that he released us. Compared to that, all your complaints about him are petty.~ */ GOTO 759
  IF ~~ THEN REPLY #111585 /* ~Shar-Teel, I do not like where this conversation is heading.~ */ EXIT
  IF ~~ THEN REPLY #111586 /* ~I should not have. He is a pathetic male swine.~ */ GOTO 750
END

IF ~~ THEN BEGIN 747 // from: 742.2
  SAY #111587 /* ~And that is why he said that he hopes to never see me again? You are an idiot, if you think he loves me. To love means to respect! And he never respected a woman in his life!~ */
  IF ~~ THEN REPLY #111588 /* ~You treat men in exactly the same way that you say he treats women. The disdain toward the opposite sex must run in your family.~ */ GOTO 757
  IF ~~ THEN REPLY #111589 /* ~Whatever you say, she-bear.~ */ GOTO 750
END

IF ~~ THEN BEGIN 748 // from: 744.0
  SAY #111590 /* ~Well, maybe then I have better things to do than helping you to catch your father's murderer!~ */
  IF ~  RandomNum(2,1)
~ THEN EXIT
  IF ~  RandomNum(2,2)
~ THEN DO ~LeaveParty()
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 749 // from: 744.1
  SAY #111591 /* ~*She snorts.* I am no lady, but thanks anyway. You swear like a peasant.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 750 // from: 747.1 746.2 745.0 744.2
  SAY #111592 /* ~Bah.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 751 // from: 744.3
  SAY #111593 /* ~*She guffaws.* You bet!~ */
  IF ~~ THEN GOTO 752
END

IF ~~ THEN BEGIN 752 // from: 751.0
  SAY #111594 /* ~Asking my hand in marriage! What a load of...~ */
  IF ~~ THEN GOTO 753
END

IF ~~ THEN BEGIN 753 // from: 752.0
  SAY #111595 /* ~Tell you what - I hear that the gentle born ladies find it noble to set a challenge for their suitors, like killing a dragon or defeating some other critter. I decided to set one for you: if you ever want to marry me, bugger the dragons' hides. Bring me my father's head. On a pike.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 754 // from: 745.1
  SAY #111596 /* ~*grudgingly* You have that right, lover-boy. Only I do not crawl on my belly, and I lick nobody's boots.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 755 // from: 745.2
  SAY #111597 /* ~*angrily* You got the bastard part right, lover-boy. Only I do not crawl on my belly, and I lick nobody's boots.~ */
  IF ~  RandomNum(2,1)
~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-1)
~ EXIT
  IF ~  RandomNum(2,2)
~ THEN DO ~LeaveParty()
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 756 // from: 745.3
  SAY #111598 /* ~*sullenly* Bugger off.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 757 // from: 747.0 745.4
  SAY #111599 /* ~What! You pathetic fool! What are you smirking at?! At least I am justified in my views.~ */
  IF ~~ THEN GOTO 758
END

IF ~~ THEN BEGIN 758 // from: 757.0
  SAY #111600 /* ~I... Alright. I will think about it. Later.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 759 // from: 746.0
  SAY #111601 /* ~*She hisses.* I wish he did not. You deserve a noose.~ */
  IF ~~ THEN DO ~IncrementGlobal("X#SharKind","GLOBAL",-2)
~ EXIT
END

IF WEIGHT #25 ~  Global("X#SharFloater2","GLOBAL",1)
~ THEN BEGIN 760 // from:
  SAY #111602 /* ~Well, that's it, lover-boy. Don't fret, I won't let your brother to gut you like a fish. That privilege is mine!~ */
  IF ~~ THEN REPLY #111603 /* ~*You smile.* You are ever so tender, she-bear. Don't you have anything better for me than scorn?~ */ DO ~SetGlobal("X#SharFloater2","GLOBAL",2)
~ GOTO 761
  IF ~~ THEN REPLY #111604 /* ~*quietly* Come here for a moment, Shar-Teel.~ */ DO ~SetGlobal("X#SharFloater2","GLOBAL",2)
~ GOTO 762
  IF ~~ THEN REPLY #111605 /* ~And I won't let him so much as break a nail on your fingers!~ */ DO ~SetGlobal("X#SharFloater2","GLOBAL",2)
~ GOTO 763
  IF ~~ THEN REPLY #111606 /* ~Thank you, Shar-Teel. It's very reassuring.~ */ DO ~SetGlobal("X#SharFloater2","GLOBAL",2)
~ GOTO 764
END

IF ~~ THEN BEGIN 761 // from: 763.0 760.0
  SAY #111607 /* ~You get yourself killed, lover-boy, and I'd give you a tongue lashing that would make you regret that you have ears! *She abruptly wraps you in a bear hug.* Be careful, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 762 // from: 764.0 760.1
  SAY #111608 /* ~What for? *But her voice drops almost to a whisper, and she walks over to you.*~ */
  IF ~~ THEN REPLY #111609 /* ~*You lift her chin and kiss her.* For this, she-bear.~ */ GOTO 765
  IF ~~ THEN REPLY #111610 /* ~*You caress her cheek.* I do not want to die without telling you this: I love you, Shar-Teel.~ */ GOTO 765
  IF ~~ THEN REPLY #111611 /* ~*You embrace her.* Shar-Teel, should I die there... should I die, I want you to-~ */ GOTO 769
  IF ~~ THEN REPLY #72423 /* ~Never mind.~ */ GOTO 770
END

IF ~~ THEN BEGIN 763 // from: 760.2
  SAY #111612 /* ~*quietly* It's not me he is after, lover boy.~ */
  IF ~~ THEN GOTO 761
END

IF ~~ THEN BEGIN 764 // from: 760.3
  SAY #111613 /* ~I am glad that you have found it amusing. *She turns away quickly; could the glimmer that you have glimpsed in her eyes be a tear?*~ */
  IF ~~ THEN REPLY #111604 /* ~*quietly* Come here for a moment, Shar-Teel.~ */ GOTO 762
  IF ~~ THEN REPLY #72423 /* ~Never mind.~ */ GOTO 770
END

IF ~~ THEN BEGIN 765 // from: 769.0 762.1 762.0
  SAY #111614 /* ~Stop it! I am not going into battle in a plate covered by mush...~ */
  IF ~~ THEN GOTO 766
END

IF ~~ THEN BEGIN 766 // from: 765.0
  SAY #111615 /* ~Ah, bugger that!~ */
  IF ~~ THEN GOTO 767
END

IF ~~ THEN BEGIN 767 // from: 766.0
  SAY #111616 /* ~*Shar-Teel kisses you hard.*~ */
  IF ~~ THEN GOTO 768
END

IF ~~ THEN BEGIN 768 // from: 767.0
  SAY #111617 /* ~Fight well, <CHARNAME>, and don't even think to get yourself killed.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 769 // from: 762.2
  SAY #111618 /* ~I will do nothing of the kind!~ */
  IF ~~ THEN GOTO 765
END

IF ~~ THEN BEGIN 770 // from: 764.1 762.3
  SAY #111619 /* ~Yeah. Never mind.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #26 ~  Global("X#SharRing","GLOBAL",1)
~ THEN BEGIN 771 // from:
  SAY #111620 /* ~*Shar-Teel is sorting lazily through the latest booty. It seems that she has spent more time at it than usual.*~ */
  IF ~~ THEN REPLY #111621 /* ~Did anything attract your interest in particular, she-bear?~ */ DO ~SetGlobal("X#SharRing","GLOBAL",2)
~ GOTO 772
  IF ~~ THEN REPLY #111622 /* ~*Kneel by Shar-Teel and try to figure out what had caught her eye.*~ */ DO ~SetGlobal("X#SharRing","GLOBAL",2)
~ GOTO 773
  IF ~~ THEN REPLY #111623 /* ~*Leave her to her scavenging.*~ */ DO ~SetGlobal("X#SharRing","GLOBAL",2)
~ GOTO 774
END

IF ~~ THEN BEGIN 772 // from: 771.0
  SAY #111624 /* ~None of your bloody business. These are the party's spoils, and I'll take what I want for my share.~ */
  IF ~~ THEN REPLY #111625 /* ~Yes, yes, of course. I was just curious what is was that could attract your attention and still be smaller than a battle axe.~ */ GOTO 776
  IF ~~ THEN REPLY #111626 /* ~How else should I know that you aren't taking more than your due?~ */ GOTO 779
  IF ~~ THEN REPLY #111627 /* ~It is my business to know, she-bear. It's the only way I stay alive. Now, what is it that you took for yourself?~ */ GOTO 776
  IF ~~ THEN REPLY #111628 /* ~Shar-Teel, we sell every prize that we win, apart from gear that we can use. So put that back immediately... whatever it is that you took. And have the decency not to steal from your own companions.~ */ GOTO 780
END

IF ~~ THEN BEGIN 773 // from: 771.1
  SAY #111629 /* ~*Shar-Teel seems unable to let go of a plain ring with a half-translucent grey stone in it. When she twists it in her hands, you see bright red streaks veining through it.*~ */
  IF ~~ THEN REPLY #111630 /* ~Bloodstone! No wonder you liked it, Shar-Teel!~ */ GOTO 781
  IF ~~ THEN REPLY #111631 /* ~Shar-Teel, we sell every prize that we win, apart from gear that we can use. So put that back immediately... whatever it is that you took. Have the decency not to steal from your own companions.~ */ GOTO 780
END

IF ~~ THEN BEGIN 774 // from: 771.2
  SAY #111632 /* ~*With a contented sigh, Shar-Teel stashes away a plain ring with a half-translucent grey stone set in it; red streaks vein through the quartz in a complex web.*~ */
  IF ~~ THEN GOTO 775
END

IF ~~ THEN BEGIN 775 // from: 774.0
  SAY #111633 /* ~*Upon noticing that you're observing her, she scowls at you.* These are the party's spoils. I'll take what I want for my share.~ */
  IF ~~ THEN REPLY #111630 /* ~Bloodstone! No wonder you liked it, Shar-Teel!~ */ GOTO 781
  IF ~~ THEN REPLY #111634 /* ~Shar-Tee, we sell every prize that we win, apart from gear that we can use. So put that back immediately... whatever it is that you took. Have the decency not to steal from your own companions.~ */ GOTO 780
  IF ~~ THEN REPLY #111635 /* ~A ring? Well, take it. I hope you are not planning to propose to me, with your twisted sense of gender roles.~ */ GOTO 782
  IF ~~ THEN REPLY #111636 /* ~You want this... trinket? Shar-Teel, I'm surprised!~ */ GOTO 783
END

IF ~~ THEN BEGIN 776 // from: 779.0 772.2 772.0
  SAY #111637 /* ~*Shar-Teel glares.* I lay claim to this!~ */
  IF ~~ THEN GOTO 777
END

IF ~~ THEN BEGIN 777 // from: 776.0
  SAY #111638 /* ~*She thrusts her hand at you, so quickly that she almost breaks your windpipe. Lucky for you that your reflexes are still in tact... You dodge the blow just in time.*~ */
  IF ~~ THEN GOTO 778
END

IF ~~ THEN BEGIN 778 // from: 777.0
  SAY #111639 /* ~*In her palm, she holds plain ring with a half-translucent grey stone set in it; red streaks vein through quartz in a complex web.*~ */
  IF ~~ THEN REPLY #111630 /* ~Bloodstone! No wonder you liked it, Shar-Teel!~ */ GOTO 781
  IF ~~ THEN REPLY #111640 /* ~Shar-Teel, we sell every prize that we win, apart from gear that we can use. So put that back immediately. Have the decency not to steal from your own companions.~ */ GOTO 780
  IF ~~ THEN REPLY #111635 /* ~A ring? Well, take it. I hope you are not planning to propose to me, with your twisted sense of gender roles.~ */ GOTO 782
  IF ~~ THEN REPLY #111636 /* ~You want this... trinket? Shar-Teel, I'm surprised!~ */ GOTO 783
END

IF ~~ THEN BEGIN 779 // from: 772.1
  SAY #111641 /* ~*An unpleasant smile creeps over Shar-Teel's lips.* You just have to trust me, lover-boy. Or do you want to fight over what I have taken?~ */
  IF ~~ THEN REPLY #111642 /* ~What was it that attracted your attention and was smaller than a battle axe?~ */ GOTO 776
  IF ~~ THEN REPLY #111643 /* ~N-no. Please, have whatever you want. It's a gift.~ */ GOTO 784
  IF ~~ THEN REPLY #111644 /* ~Yes, as a matter of fact, I do!~ */ GOTO 785
  IF ~~ THEN REPLY #111645 /* ~Shar-Teel, we sell every prize that we win, apart from gear that we canuse. So put that back immediately... whatever it is that you took. Have the decency not to steal from your companions.~ */ GOTO 780
END

IF ~~ THEN BEGIN 780 // from: 779.3 778.1 775.1 773.1 772.3
  SAY #111646 /* ~*Shar-Teel openly grabs the closest saddlebag and leaves.*~ */
  IF ~~ THEN REPLY #111647 /* ~*Challenge her passage.*~ */ DO ~LeaveParty()
Enemy()
Attack(Player1)
~ EXIT
  IF ~~ THEN REPLY #111648 /* ~*Let her go.*~ */ DO ~GiveGoldForce(-500)
LeaveParty()
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 781 // from: 778.0 775.0 773.0
  SAY #111649 /* ~I like stones - they are hard and tough, and this one has spirit.~ */
  IF ~~ THEN REPLY #111650 /* ~If you like red stones, I will give you a ruby, once we come across one, she-bear.~ */ GOTO 786
  IF ~~ THEN REPLY #111651 /* ~*shrug* Well, take it, then. I hope you are not planning to propose to me with this stupid ring, seeing how you have such a twisted sense of gender roles and all.~ */ GOTO 782
  IF ~~ THEN REPLY #111652 /* ~Spirit, Shar-Teel? Did you turn to some barbarian beliefs?~ */ GOTO 787
  IF ~~ THEN REPLY #111653 /* ~Right, right. I am glad you like it.~ */ DO ~SetGlobal("X#SharRing","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 782 // from: 781.1 778.2 775.2
  SAY #111654 /* ~No chance of that, dolt. I intend to marry a shy virginal boy... blushing prettily at the sight of me from under his golden curls.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharRing","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 783 // from: 778.3 775.3
  SAY #111655 /* ~As if I cared. I like it, and I'll take it!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharRing","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 784 // from: 779.1
  SAY #111656 /* ~Good. That's how I like it. *Shar-Teel pockets a bloodstone ring. It looks plain, but for the red streaks that vein through grey quartz in a complex web.*~ */
  IF ~~ THEN DO ~SetGlobal("X#SharRing","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 785 // from: 779.2
  SAY #111657 /* ~I will oblige! *Shar-Teel bares her blade.*~ */
  IF ~~ THEN REPLY #111647 /* ~*Challenge her passage.*~ */ DO ~LeaveParty()
Enemy()
Attack(Player1)
~ EXIT
  IF ~~ THEN REPLY #111658 /* ~*Let her be.*~ */ DO ~TakePartyItem("_RING15")
DestroyItem("_RING15")
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 786 // from: 787.0 781.0
  SAY #111659 /* ~Bah. Rubies, sapphires, emeralds - these are for soft women with the imaginations of magpies, attracted to shiny things. Let them pay us in singing coin for them. This one, it has character. And I like the name. Bloodstone.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharRing","GLOBAL",3)
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 787 // from: 781.2
  SAY #111660 /* ~One has to be blind to miss that the stone is greedy for slaughter.~ */
  IF ~~ THEN GOTO 786
END

IF WEIGHT #27 ~  Global("X#SharBook","GLOBAL",1)
~ THEN BEGIN 788 // from:
  SAY #111661 /* ~Why are you making us to lug about this dead weight? Books won't fetch us more than a copper!~ */
  IF ~~ THEN REPLY #111662 /* ~Perhaps I am nostalgic, she-bear. Remember, I grew up in a library.~ */ DO ~SetGlobal("X#SharBook","GLOBAL",2)
~ GOTO 789
  IF ~~ THEN REPLY #111663 /* ~A man who wouldn't stoop to pick up a copper is not worth a copper! Those merchants might not give us a fortune for books, but we still make a profit on 'em, Shar-Teel, since we paid naught in the first place.~ */ DO ~SetGlobal("X#SharBook","GLOBAL",2)
~ GOTO 790
  IF ~~ THEN REPLY #111664 /* ~If I told you to carry a sack full of stones, you'd carry it. So don't ask stupid questions. I am in command here. Is that understood, Shar-Teel?~ */ DO ~SetGlobal("X#SharBook","GLOBAL",2)
~ GOTO 791
  IF ~  InParty(Player4)
CheckStatGT(Player1,16,STR)
~ THEN REPLY #111665 /* ~Why, to build muscles and endurance, of course. Let's face it, some of our companions are weaklings.~ */ DO ~SetGlobal("X#SharBook","GLOBAL",2)
~ GOTO 793
  IF ~  InParty(Player4)
CheckStatLT(Player1,17,STR)
~ THEN REPLY #111665 /* ~Why, to build muscles and endurance, of course. Let's face it, some of our companions are weaklings.~ */ DO ~SetGlobal("X#SharBook","GLOBAL",2)
~ GOTO 794
  IF ~  !InParty(Player4)
~ THEN REPLY #111666 /* ~Why, to build muscles and endurance, of course.~ */ DO ~SetGlobal("X#SharBook","GLOBAL",2)
~ GOTO 795
END

IF ~~ THEN BEGIN 789 // from: 788.0
  SAY #111667 /* ~Like that's something to be proud about!~ */
  IF ~~ THEN REPLY #111668 /* ~Books have their uses, she-bear.~ */ GOTO 796
  IF ~~ THEN REPLY #111669 /* ~You know what? If I told you to carry a sack full of stones, you'd carry it. So don't ask stupid questions. I am in command here. Is that understood, Shar-Teel?~ */ GOTO 791
  IF ~  InParty(Player4)
CheckStatGT(Player1,16,STR)
~ THEN REPLY #111670 /* ~Hmm... Think about it this way: we need books to build muscles and endurance. Let's face it, some of our companions are weaklings.~ */ GOTO 793
  IF ~  InParty(Player4)
CheckStatLT(Player1,17,STR)
~ THEN REPLY #111670 /* ~Hmm... Think about it this way: we need books to build muscles and endurance. Let's face it, some of our companions are weaklings.~ */ GOTO 794
  IF ~  !InParty(Player4)
~ THEN REPLY #111671 /* ~Hmm... Think about it this way: we need books to build muscles and endurance.~ */ GOTO 795
END

IF ~~ THEN BEGIN 790 // from: 788.1
  SAY #111672 /* ~Yeah, one has to count coppers to count gold afterwards. I like profits as well as the next woman, but <CHARNAME>, if we get caught stealing *books* from some measly towner's house, I'd cut your arm before the Fists get to it. As well as your tongue.~ */
  IF ~  Class(Player1,THIEF_ALL)
~ THEN REPLY #111673 /* ~Don't be afraid, my fragile beauty. We won't get caught. I'm too good for that.~ */ GOTO 797
  IF ~~ THEN REPLY #111668 /* ~Books have their uses, she-bear.~ */ GOTO 796
  IF ~~ THEN REPLY #111669 /* ~You know what? If I told you to carry a sack full of stones, you'd carry it. So don't ask stupid questions. I am in command here. Is that understood, Shar-Teel?~ */ GOTO 791
  IF ~  InParty(Player4)
CheckStatGT(Player1,16,STR)
~ THEN REPLY #111670 /* ~Hmm... Think about it this way: we need books to build muscles and endurance. Let's face it, some of our companions are weaklings.~ */ GOTO 793
  IF ~  InParty(Player4)
CheckStatLT(Player1,17,STR)
~ THEN REPLY #111670 /* ~Hmm... Think about it this way: we need books to build muscles and endurance. Let's face it, some of our companions are weaklings.~ */ GOTO 794
  IF ~  !InParty(Player4)
~ THEN REPLY #111674 /* ~Hmm... Think about it this way: We need books to build muscles and endurance.~ */ GOTO 795
END

IF ~~ THEN BEGIN 791 // from: 790.2 789.1 788.2
  SAY #111675 /* ~O, you think me stupid, do you? Let me repeat to you what you've just said... So you can be sure it wasn't lost on me.~ */
  IF ~~ THEN GOTO 792
END

IF ~~ THEN BEGIN 792 // from: 791.0
  SAY #111676 /* ~You said that you are a cur, who imagines he can run with wolves. Well, I have news for you - wolves must fight for leadership of the pack.~ */
  IF ~  CheckStatLT(Player1,18,STR)
~ THEN REPLY #111677 /* ~I see your point, Shar-Teel. You are the strongest, so I should let you lead.~ */ GOTO 798
  IF ~  CheckStatGT(Player1,17,STR)
~ THEN REPLY #111678 /* ~Shar-Teel, we are both strong and want to lead the pack. But you are a woman and I am a man, therefore I shall grant you your wish. The leadership is yours.~ */ GOTO 798
  IF ~~ THEN REPLY #111679 /* ~A, a man should never lower himself to arguing with a woman. You don't want us carrying books, dear? Fine. We will not carry books.~ */ GOTO 800
  IF ~~ THEN REPLY #111680 /* ~Then let us fight, bitch!~ */ GOTO 799
END

IF ~~ THEN BEGIN 793 // from: 790.3 789.2 788.3
  SAY #111681 /* ~Yeah, well. Next time we're in town, round us up some more muscle, so we can replace this sorry excuse for a party.~ */
  IF ~~ THEN REPLY #111682 /* ~*You are glad that you've pacified Shar-Teel.*~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #111683 /* ~*You may be pushing your luck, but you feel a veritable dare-devil to<DAYNIGHT>...* Books have other uses as well, she-bear.~ */ GOTO 796
END

IF ~~ THEN BEGIN 794 // from: 790.4 789.3 788.4
  SAY #111684 /* ~If carrying books around improved strength, you should have been as strong as a troll, after all those years running errands for the monks in Candlekeep. But then, think of the monks themselves. Why, they should be stronger than the giants!~ */
  IF ~~ THEN REPLY #111685 /* ~*You are glad that you've managed to pacify Shar-Teel.*~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #111683 /* ~*You may be pushing your luck, but you feel a veritable dare-devil to<DAYNIGHT>...* Books have other uses as well, she-bear.~ */ GOTO 796
  IF ~~ THEN REPLY #111686 /* ~Actually, the Candlekeep monks that venerate Oghma are all strong and fair wrestlers besides, just like their deity.~ */ GOTO 801
END

IF ~~ THEN BEGIN 795 // from: 790.5 789.4 788.5
  SAY #111687 /* ~We? *I* am strong enough. As for you... If carrying books around improved strength, you should have been as strong as a troll, after all those years running errands for the monks in Candlekeep. But then, think of the monks themselves. Why, they should be stronger than giants!~ */
  IF ~~ THEN REPLY #111685 /* ~*You are glad that you've managed to pacify Shar-Teel.*~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #111683 /* ~*You may be pushing your luck, but you feel a veritable dare-devil to<DAYNIGHT>...* Books have other uses as well, she-bear.~ */ GOTO 796
  IF ~~ THEN REPLY #111686 /* ~Actually, the Candlekeep monks that venerate Oghma are all strong and fair wrestlers besides, just like their deity.~ */ GOTO 801
END

IF ~~ THEN BEGIN 796 // from: 803.1 797.1 795.1 794.1 793.1 790.1 789.0
  SAY #111688 /* ~Don't you be taking this preaching tone with me again, lover-boy.~ */
  IF ~~ THEN REPLY #111689 /* ~You are obviously tired, Shar-Teel. Let's leave this argument till... never.~ */ DO ~RestParty()
~ EXIT
  IF ~  PartyHasItem("_BOOK36")
CheckStatGT(Player1,15,CHR)
~ THEN REPLY #111690 /* ~*You smile lazily and open the History of the Dead Three carefully.* Just listen for a moment. This one has murders and betrayal, and the struggle of gods... You start reading: "In ages past there was but one god of strife, death, and the dead, and he was known as Jergal, Lord of the End of Everything..."~ */ GOTO 804
  IF ~  PartyHasItem("_BOOK35")
CheckStatGT(Player1,15,CHR)
~ THEN REPLY #111691 /* ~*You smile lazily and open the History of the Dales and Elven Court carefully.* Just listen for a moment. This one has plenty of battles and bloodshed. You start reading: "The founding of the Dalelands long preceded the creation of any of the existing Dales by hundreds of years, and the year numbering system known as Dalereckoning is actually a commemoration of humankind being given permission to settle in the lands north and west of the Inner Sea..."~ */ GOTO 804
  IF ~  PartyHasItem("_BOOK40")
CheckStatGT(Player1,15,CHR)
~ THEN REPLY #111692 /* ~*You smile lazily and open the History of the Fateful Coin carefully.* Just listen for a moment. This one is about luck and fate of each and every one of us. You start reading: "Old tales tell that luck plays a crucial role in each person's life. When each new-born baby enters the Realms, Tymora flips a coin formed from the remnants of the original goddess of luck, Tyche..."~ */ GOTO 804
  IF ~  PartyHasItem("_BOOK41")
CheckStatGT(Player1,15,CHR)
~ THEN REPLY #111693 /* ~*You smile lazily and open the History of the Last March of Giants carefully.* Just listen for a moment. This one is about the dangers of loyalty. You might like it. You start reading: "East of the Great Rift in the Eastern Shaar once stood a land of the titans. This empire rose at the dawn of time in Faerun, and its lords thought to challenge the gods in their arrogance. In punishment, the powers cursed the reigning monarch with fascination and his brethren with devotion..."~ */ GOTO 804
  IF ~  PartyHasItem("_BOOK36")
CheckStatLT(Player1,16,CHR)
~ THEN REPLY #111690 /* ~*You smile lazily and open the History of the Dead Three carefully.* Just listen for a moment. This one has murders and betrayal, and the struggle of gods... You start reading: "In ages past there was but one god of strife, death, and the dead, and he was known as Jergal, Lord of the End of Everything..."~ */ GOTO 806
  IF ~  PartyHasItem("_BOOK35")
CheckStatLT(Player1,16,CHR)
~ THEN REPLY #111691 /* ~*You smile lazily and open the History of the Dales and Elven Court carefully.* Just listen for a moment. This one has plenty of battles and bloodshed. You start reading: "The founding of the Dalelands long preceded the creation of any of the existing Dales by hundreds of years, and the year numbering system known as Dalereckoning is actually a commemoration of humankind being given permission to settle in the lands north and west of the Inner Sea..."~ */ GOTO 806
  IF ~  PartyHasItem("_BOOK40")
CheckStatLT(Player1,16,CHR)
~ THEN REPLY #111694 /* ~*You smile lazily and open the History of the Fateful Coin carefully.* Just listen for a moment. This one is about luck and fate of each and every one of us. You start reading: "Old tales tell that luck plays a crucial role in each person's life. When each new-born baby enters the Realms, Tymora flips a coin formed from the remnants of the original goddess of luck, Tyche..." ~ */ GOTO 806
  IF ~  PartyHasItem("_BOOK41")
CheckStatLT(Player1,16,CHR)
~ THEN REPLY #111693 /* ~*You smile lazily and open the History of the Last March of Giants carefully.* Just listen for a moment. This one is about the dangers of loyalty. You might like it. You start reading: "East of the Great Rift in the Eastern Shaar once stood a land of the titans. This empire rose at the dawn of time in Faerun, and its lords thought to challenge the gods in their arrogance. In punishment, the powers cursed the reigning monarch with fascination and his brethren with devotion..."~ */ GOTO 806
END

IF ~~ THEN BEGIN 797 // from: 790.0
  SAY #111695 /* ~*snorts* I've seen far better thieves than you caught in Baldur's Gate. Now bugger off.~ */
  IF ~~ THEN REPLY #111685 /* ~*You are glad that you've managed to pacify Shar-Teel.*~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #111696 /* ~*You may be pushing your luck, but you feel a veritable dare-devil to<DAYNIGHT>...* Books have their uses, she-bear.~ */ GOTO 796
  IF ~~ THEN REPLY #111697 /* ~Coming from you, I shall take this as a declaration of love.~ */ GOTO 802
END

IF ~~ THEN BEGIN 798 // from: 792.1 792.0
  SAY #111698 /* ~*She spits.* A leader who surrenders his position for asking. Now, that's pathetic.~ */
  IF ~~ THEN DO ~LeaveParty()
EscapeArea()
RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 799 // from: 792.3
  SAY #111699 /* ~*A malevolent grin twists Shar-Teel's mouth.* Finally.~ */
  IF ~~ THEN DO ~LeaveParty()
Enemy()
Attack(Player1)
~ EXIT
END

IF ~~ THEN BEGIN 800 // from: 792.2
  SAY #111700 /* ~How about we carry your dead body instead, *dear*?~ */
  IF ~~ THEN DO ~LeaveParty()
Enemy()
Attack(Player1)
~ EXIT
END

IF ~~ THEN BEGIN 801 // from: 795.2 794.2
  SAY #111701 /* ~*She snorts derisively.* Who is there to wrestle with in Candlekeep? Rats? Choristers?~ */
  IF ~~ THEN REPLY #111685 /* ~*You are glad that you've managed to pacify Shar-Teel.*~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #111702 /* ~The... the other monks of Oghma, she-bear.~ */ GOTO 803
END

IF ~~ THEN BEGIN 802 // from: 797.2
  SAY #111703 /* ~Try it, and I will deal you out a blow strong enough to render you deaf.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 803 // from: 801.1
  SAY #111704 /* ~Hardened by carrying the books and unrolling the scrolls, no doubt. Will you stop being stupid already? I'm about to lose my patience with you.~ */
  IF ~~ THEN REPLY #111685 /* ~*You are glad that you've managed to pacify Shar-Teel.*~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #111696 /* ~*You may be pushing your luck, but you feel a veritable dare-devil to<DAYNIGHT>...* Books have their uses, she-bear.~ */ GOTO 796
END

IF ~~ THEN BEGIN 804 // from: 796.4 796.3 796.2 796.1
  SAY #111705 /* ~*She curls up by you, propping her head against your thigh. Some unreadable expression appears on her grim face. A dreamer is not how you'd describe her at the moment, but she seems to enjoy it.*~ */
  IF ~~ THEN GOTO 805
END

IF ~~ THEN BEGIN 805 // from: 804.0
  SAY #111706 /* ~*With a sudden certainty, you know that nobody ever read books to her aloud when she was little.*~ */
  IF ~~ THEN REPLY #111707 /* ~*You place your hand on Shar-Teel's head.*~ */ GOTO 808
  IF ~~ THEN REPLY #111708 /* ~*You continue reading.*~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #111709 /* ~*You cough.* I was thinking, Shar-Teel, did anyone ever read books to you when you were little? Your father or your mother?~ */ GOTO 809
END

IF ~~ THEN BEGIN 806 // from: 810.0 796.8 796.7 796.6 796.5
  SAY #111710 /* ~What a stupid waste of time! If I ever wanted to read the bloody book, I could do it on my own much faster.~ */
  IF ~~ THEN GOTO 807
END

IF ~~ THEN BEGIN 807 // from: 806.0
  SAY #111711 /* ~*She grabs the book out of your hands and stuffs it back into the pack.*~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF ~~ THEN BEGIN 808 // from: 805.0
  SAY #111712 /* ~*Shar-Teel turns over... the same strange docile expression on her face.*~ */
  IF ~~ THEN REPLY #111713 /* ~*You lean over and kiss her gently.*~ */ GOTO 811
  IF ~~ THEN REPLY #111708 /* ~*You continue reading.*~ */ DO ~RestParty()
~ EXIT
  IF ~~ THEN REPLY #111714 /* ~*You cough.* I was thinking, Shar-Teel, have anyone ever read you books when you were little? Your father or your mother?~ */ GOTO 809
END

IF ~~ THEN BEGIN 809 // from: 808.2 805.2
  SAY #111715 /* ~No. *She cuts off your reply and glares at you in offense.*~ */
  IF ~~ THEN GOTO 810
END

IF ~~ THEN BEGIN 810 // from: 809.0
  SAY #111716 /* ~And who needs that, anyway?~ */
  IF ~~ THEN GOTO 806
END

IF ~~ THEN BEGIN 811 // from: 808.0
  SAY #111717 /* ~*Shar-Teel responds to your kiss and rises slowly, following your lips, until she can embrace you. In the ominous silence, Shar-Teel's caresses are the most delicate you've ever enjoyed from her. This is the only time the fighter has given herself to you, instead of taking you. Perhaps, come morning, she'll regret it...*~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF WEIGHT #28 ~  Global("X#SharDelFlower","GLOBAL",1)
~ THEN BEGIN 812 // from:
  SAY #111718 /* ~You pick a single bud for this light-skirt, and I'd shove it right up where the sun never shines! Yes, and to help it slide right in, I'd push it along with my sword.~ */
  IF ~~ THEN REPLY #111719 /* ~Don't worry, it's just flowers.~ */ DO ~SetGlobal("X#SharDelFlower","GLOBAL",2)
~ GOTO 813
  IF ~~ THEN REPLY #111720 /* ~That's the imagery I did not need...~ */ DO ~SetGlobal("X#SharDelFlower","GLOBAL",2)
~ GOTO 813
  IF ~~ THEN REPLY #111721 /* ~Are you... jealous?~ */ DO ~SetGlobal("X#SharDelFlower","GLOBAL",2)
~ GOTO 814
END

IF ~~ THEN BEGIN 813 // from: 812.1 812.0
  SAY #111722 /* ~I've warned you!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 814 // from: 812.2
  SAY #111592 /* ~Bah.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #29 ~  Global("X#SharDelFlower","GLOBAL",3)
~ THEN BEGIN 815 // from:
  SAY #111723 /* ~You... you have picked this stinking weeds for your hussy! Don't bother to deny it, you, creep!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharDelFlower","GLOBAL",4)
SetGlobal("X#SharInterest","GLOBAL",3)
LeaveParty()
Enemy()
Attack(Player1)
~ EXIT
END

IF WEIGHT #30 ~  Global("X#SharFlirtEarly","GLOBAL",1)
~ THEN BEGIN 816 // from:
  SAY #111724 /* ~*Your formidable mate, Shar-Teel, turns toward you, all strength and grace, if little of pleasantness.*~ [X#BLANK] */
  IF ~  RandomNum(31,1)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 817
  IF ~  RandomNum(31,2)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 818
  IF ~  RandomNum(31,3)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 819
  IF ~  RandomNum(31,4)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 820
  IF ~  RandomNum(31,5)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 821
  IF ~  RandomNum(31,6)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 822
  IF ~  RandomNum(31,7)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 823
  IF ~  RandomNum(31,8)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 824
  IF ~  RandomNum(31,9)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 825
  IF ~  RandomNum(31,10)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 826
  IF ~  RandomNum(31,11)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 827
  IF ~  RandomNum(31,12)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 828
  IF ~  RandomNum(31,13)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 829
  IF ~  RandomNum(31,14)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 830
  IF ~  RandomNum(31,15)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 831
  IF ~  RandomNum(31,16)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 832
  IF ~  RandomNum(31,17)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 833
  IF ~  RandomNum(31,18)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 834
  IF ~  RandomNum(31,19)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 836
  IF ~  RandomNum(31,20)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 837
  IF ~  RandomNum(31,21)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 838
  IF ~  RandomNum(31,22)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 839
  IF ~  RandomNum(31,23)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 840
  IF ~  RandomNum(31,24)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 842
  IF ~  RandomNum(31,25)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 843
  IF ~  RandomNum(31,26)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 844
  IF ~  RandomNum(31,27)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 845
  IF ~  RandomNum(31,28)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 846
  IF ~  RandomNum(31,29)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 847
  IF ~  RandomNum(31,30)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 848
  IF ~  RandomNum(31,31)
~ THEN DO ~SetGlobal("X#SharFlirtEarly","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtEarlyTime","GLOBAL",SHROM_TIMER)
~ GOTO 841
END

IF ~~ THEN BEGIN 817 // from: 816.0
  SAY #111725 /* ~*She glowers at you, until you start feeling that your attire is about to start smoking under this smoldering gaze.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 818 // from: 816.1
  SAY #111726 /* ~"One day," she announces gloomily, "One day, I'll gut you like a fish."~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 819 // from: 816.2
  SAY #111727 /* ~*She grips your shoulders and twists them, till your muscles are strained near to breaking.* What? It was you who were asking for a back massage, you, lout.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 820 // from: 816.3
  SAY #111728 /* ~*She envelops you into a bear hug, nigh lifting you off the ground. Embracement factor aside, it feels surprisingly safe being encircled with her strong arms.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 821 // from: 816.4
  SAY #111729 /* ~*growls* Men!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 822 // from: 816.5
  SAY #111730 /* ~*growls* Don't ever stare at my ass like that!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 823 // from: 816.6
  SAY #111731 /* ~*growls* So, that's what you meant about putting more padding under my armor! Jerk! You want them bigger, go find a cow!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 824 // from: 816.7
  SAY #111732 /* ~*growls* Don't smile, it makes you look hopeful and stupid.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 825 // from: 816.8
  SAY #111733 /* ~*growls* If you want to get some tonight, you'd better find us a tough fight. I need my blood high to suffer you again!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 826 // from: 816.9
  SAY #111734 /* ~*growls* What?!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 827 // from: 816.10
  SAY #111735 /* ~*shoots you a crooked smile* Lover-boy.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 828 // from: 816.11
  SAY #111736 /* ~*with a grim scowl* Lover-boy.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 829 // from: 816.12
  SAY #111737 /* ~*She scowls, but there are so many emotions tangled in her scowl that you dare not interpret this facial impression one way or another.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 830 // from: 816.13
  SAY #111738 /* ~*She scowls... Oh, how she scowls. Like no one else under the sun, the moon and the stars.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 831 // from: 816.14
  SAY #111739 /* ~*She glowers... Her eyes are like stars... shooting stars... or Melf’s Minute Meteors... Uhm, make it Melf's Acid Arrows.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 832 // from: 816.15
  SAY #111740 /* ~*She scowls... It's her ninety-eighth scowl since the last sunrise. She is well underway to beat her yesterday's personal best.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 833 // from: 816.16
  SAY #111741 /* ~*She scowls...* Don't you dare to tell me not to scowl, dolt!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 834 // from: 816.17
  SAY #111742 /* ~*She looks at you and tries to scowl. She fails.* What the...~ */
  IF ~~ THEN GOTO 835
END

IF ~~ THEN BEGIN 835 // from: 834.0
  SAY #111743 /* ~*The scowl blooms again on her lips*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 836 // from: 816.18
  SAY #111744 /* ~*She looks at you and tries to scowl. She smiles instead and turns away quickly.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 837 // from: 816.19
  SAY #111745 /* ~*She looks at you, and her hand comes to rest on her sword hilt involuntarily.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 838 // from: 816.20
  SAY #111746 /* ~*She gives you such a dark look that shivers run up your spine*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 839 // from: 816.21
  SAY #111747 /* ~Oh, bugger off.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 840 // from: 816.22
  SAY #111748 /* ~*She gives you a rough shove on your back. A veiled caress, perhaps.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 841 // from: 816.30
  SAY #111749 /* ~*Shar-Teel pats your face, smothering dirt and grime that resided there, and adding to it generously.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 842 // from: 816.23
  SAY #111750 /* ~*Shar-Teel bits off a broken fingernail and spits it on the ground. It seems that it was purely accidental that she looked your way while er... grooming herself.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 843 // from: 816.24
  SAY #111751 /* ~*Shar-Teel rolls her shoulders back and forth in an impressive display of her raw power.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 844 // from: 816.25
  SAY #111752 /* ~*She snarls, showing a row of surprisingly white, even teeth. Only one is broken, which is a testimony to her skill in battle and brawl.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 845 // from: 816.26
  SAY #111753 /* ~*She pushes back her hair, mated with sweat and blood, and stares at you, unblinking. Her eyes are surprisingly... pretty.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 846 // from: 816.27
  SAY #111754 /* ~*Shar-Teel squints at you, as if you were a mortal enemy or something impossibly bright.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 847 // from: 816.28
  SAY #111755 /* ~*Shar-Teel grabs your arm, above elbow.* Move along, and shut your trap. You must have swallowed a dozen of flies already while gawking at me.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 848 // from: 816.29
  SAY #111756 /* ~*Shar-Teel elbows you sharply.* Huh.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #31 ~  Global("X#SharFlirtLate","GLOBAL",1)
~ THEN BEGIN 849 // from:
  SAY #111757 /* ~*Shar-Teel, the mighty she-warrior that shares your blankets by night, walks over to you.*~ [X#BLANK] */
  IF ~  RandomNum(30,1)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 850
  IF ~  RandomNum(30,2)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 851
  IF ~  RandomNum(30,3)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 852
  IF ~  RandomNum(30,4)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 853
  IF ~  RandomNum(30,5)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 854
  IF ~  RandomNum(30,6)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 855
  IF ~  RandomNum(30,7)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 856
  IF ~  RandomNum(30,8)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 857
  IF ~  RandomNum(30,9)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 858
  IF ~  RandomNum(30,10)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 859
  IF ~  RandomNum(30,11)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 860
  IF ~  RandomNum(30,12)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 861
  IF ~  RandomNum(30,13)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 862
  IF ~  RandomNum(30,14)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 863
  IF ~  RandomNum(30,15)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 864
  IF ~  RandomNum(30,16)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 865
  IF ~  RandomNum(30,17)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 866
  IF ~  RandomNum(30,18)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 867
  IF ~  RandomNum(30,19)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 868
  IF ~  RandomNum(30,20)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 869
  IF ~  RandomNum(30,21)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 870
  IF ~  RandomNum(30,22)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 871
  IF ~  RandomNum(30,23)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 872
  IF ~  RandomNum(30,24)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 873
  IF ~  RandomNum(30,25)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 874
  IF ~  RandomNum(30,26)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 875
  IF ~  RandomNum(30,27)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 876
  IF ~  RandomNum(30,28)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 877
  IF ~  RandomNum(30,29)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 878
  IF ~  RandomNum(30,30)
~ THEN DO ~SetGlobal("X#SharFlirtLate","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtLateTime","GLOBAL",SHROM_TIMER)
~ GOTO 879
END

IF ~~ THEN BEGIN 850 // from: 849.0
  SAY #111758 /* ~*She half-turns, and the motion reminds you of how she rises in the mornings, pads over to the pile of clothes to find her things and from there throws that last hungry look your way.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 851 // from: 849.1
  SAY #111759 /* ~*She grunts.* You'd better not put a stupid spell on me to get me into your bedroll.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 852 // from: 849.2
  SAY #111760 /* ~*She shakes her fist under your nose.* Don't you think that I am some gullible girl to fall for smooth talking!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 853 // from: 849.3
  SAY #111761 /* ~*She rams into you with sudden fierceness...*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 854 // from: 849.4
  SAY #111762 /* ~*Shar-Teel walks by your side for a few moments, then suddenly trips you. She is certainly amused by you landing onto your face.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 855 // from: 849.5
  SAY #111763 /* ~*Shar-Teel's eyes narrow to two dagger points. It is with a certain relief that you notice that you are not the object of her glare. She was simply looking around.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 856 // from: 849.6
  SAY #111764 /* ~*She... yawns.* What, it's not like you got more sleep than I last night, lover-boy.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 857 // from: 849.7
  SAY #111765 /* ~Bloody Hells! Bugger this stupid- *Ah, that had nothing to do with you. Shar-Teel swears by the same reason that the elves sing - it's their nature.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 858 // from: 849.8
  SAY #111765 /* ~Bloody Hells! Bugger this stupid- *Ah, that had nothing to do with you. Shar-Teel swears by the same reason that the elves sing - it's their nature.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 859 // from: 849.9
  SAY #111766 /* ~*She takes your hand in hers gently. At least she meant to. It ends up being a rough gesture of a sailor who tugs on a rope to check a knot.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 860 // from: 849.10
  SAY #111767 /* ~You're on the right track, lover-boy. Just talk less before we slaughter.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 861 // from: 849.11
  SAY #111768 /* ~Shit. I'm sweating like a pig, with all this marching around. Let's fight someone already, or we can stop, and you can loosen my shirt for me.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 862 // from: 849.12
  SAY #111769 /* ~Stand still, lover-boy. *She dabs blood off your face with an edge of her weatherworn cloak.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 863 // from: 849.13
  SAY #111770 /* ~You are flimsy like a flea. Aye, and just as irritating when you jump on me. *laughs*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 864 // from: 849.14
  SAY #111771 /* ~*She grabs your bottom and gives it a hard squeeze. Luckily, she did not get to the bone.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 865 // from: 849.15
  SAY #111772 /* ~You know what? Try not to lose an eye. I bloody like them.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 866 // from: 849.16
  SAY #111773 /* ~Sometimes I wish that I had a room to keep my trophies, like hunters do. I'd put up all the stuffed man-heads on the walls, and sit there in the evenings... So peaceful.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 867 // from: 849.17
  SAY #111774 /* ~*dreamily* I heard that there are spiders that gobble down their mates after copulating.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 868 // from: 849.18
  SAY #111775 /* ~*growls* Watch where you're going! You keep popping up near me. It's bloody frustrating!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 869 // from: 849.19
  SAY #111776 /* ~*guffaws and shakes her head* Lover-boy, burst my gut!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 870 // from: 849.20
  SAY #111777 /* ~*She notices that you look at her and pointedly ignores you.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 871 // from: 849.21
  SAY #111778 /* ~*Shar-Teel undoes her straps and takes off her helmet. She rolls her head from one shoulder to the other, affording you a fine view of the smooth column of her neck. Then she motions for you to help her to set the helm back in place.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 872 // from: 849.22
  SAY #111779 /* ~*She looks you over and purses her lips.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 873 // from: 849.23
  SAY #111780 /* ~*She wets her lips.* Long past time for a drink of something other than putrid water.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 874 // from: 849.24
  SAY #111781 /* ~Raised by monks, huh. In the citadel of learning, huh. And turned out alright. Go figure.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 875 // from: 849.25
  SAY #111782 /* ~I heard a bard whining another day, about love. How it makes her weaker. Don't know what she's doing wrong, but every time I lay with you, it's like that spell that boosts one's strength.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 876 // from: 849.26
  SAY #111783 /* ~Why, you do look like there is no single thought in your head. Stop gaping at me and keep walking - you do it by placing one foot in front of another, in case you'd have forgotten.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 877 // from: 849.27
  SAY #111784 /* ~I was dreaming another night - we were dancing on a pile of bloody corpses. And right next to it there was a pile of gold, just as large. I hope it's prophetic.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 878 // from: 849.28
  SAY #111785 /* ~*She kicks you in your shin.* That's for drooling.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 879 // from: 849.29
  SAY #111786 /* ~*Her hand lands heavily on your shoulder.* You do better when you don't think much, lover-boy. Such a pretty face - why spoil it with wrinkles?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #32 ~  Global("X#SharFlirtKind","GLOBAL",1)
~ THEN BEGIN 880 // from:
  SAY #111787 /* ~*Your lover Shar-Teel strides by your side, with a dangerous grace of a true blade master.*~ [X#BLANK] */
  IF ~  RandomNum(30,1)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 881
  IF ~  RandomNum(30,2)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 882
  IF ~  RandomNum(30,3)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 883
  IF ~  RandomNum(30,4)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 884
  IF ~  RandomNum(30,5)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 885
  IF ~  RandomNum(30,6)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 886
  IF ~  RandomNum(30,7)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 887
  IF ~  RandomNum(30,8)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 888
  IF ~  RandomNum(30,9)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 889
  IF ~  RandomNum(30,10)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 891
  IF ~  RandomNum(30,11)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 892
  IF ~  RandomNum(30,12)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 893
  IF ~  RandomNum(30,13)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 894
  IF ~  RandomNum(30,14)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 895
  IF ~  RandomNum(30,15)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 896
  IF ~  RandomNum(30,16)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 897
  IF ~  RandomNum(30,17)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 898
  IF ~  RandomNum(30,18)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 899
  IF ~  RandomNum(30,19)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 900
  IF ~  RandomNum(30,20)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 901
  IF ~  RandomNum(30,21)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 902
  IF ~  RandomNum(30,22)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 903
  IF ~  RandomNum(30,23)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 904
  IF ~  RandomNum(30,24)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 905
  IF ~  RandomNum(30,25)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 906
  IF ~  RandomNum(30,26)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 909
  IF ~  RandomNum(30,27)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 910
  IF ~  RandomNum(30,28)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 913
  IF ~  RandomNum(30,29)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 914
  IF ~  RandomNum(30,30)
~ THEN DO ~SetGlobal("X#SharFlirtKind","GLOBAL",0)
RealSetGlobalTimer("X#SharFlirtKindTime","GLOBAL",SHROM_TIMER)
~ GOTO 915
END

IF ~~ THEN BEGIN 881 // from: 880.0
  SAY #111788 /* ~*She looks at you, her head cocked to one side, and a slow smile stretches her lips.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 882 // from: 880.1
  SAY #111789 /* ~*A low, rumbling growl starts deep in her chest.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 883 // from: 880.2
  SAY #111790 /* ~*With sudden intensity, Shar-Teel presses her lips onto yours. She swirls her tongue inside your mouth - a tornado touchdown, no more, no less...*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 884 // from: 880.3
  SAY #111791 /* ~*Shar-Teel walking side by side with a man, without trying to hurt or kill him... that is something you've thought impossible but a few short weeks ago.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 885 // from: 880.4
  SAY #111792 /* ~*Shar-Teel might walk side by side with you, but there is no more tameness to her than to a hunting she-bear.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 886 // from: 880.5
  SAY #111793 /* ~*She touches your face. With true gentleness... And recoils, grimmer than any snake.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 887 // from: 880.6
  SAY #111794 /* ~A few more scars, and you'd stop looking like a babe in the woods. Or not.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 888 // from: 880.7
  SAY #111795 /* ~You need a tattoo here, on your cheek. Something fierce - to remind me of how you are between the sheets.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 889 // from: 880.8
  SAY #111796 /* ~We will never die, hey-hoo!
while there is gold for taking
and the sun is bright, hey-hoo!
Over the bloodied sails!~ */
  IF ~~ THEN GOTO 890
END

IF ~~ THEN BEGIN 890 // from: 889.0
  SAY #111797 /* ~Have you ever thought of taking up pirating, <CHARNAME>? I heard there are good pickings in the Race, near the Pirate Isles.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 891 // from: 880.9
  SAY #111798 /* ~*excitedly* That was quite a sight, when I beheaded him. There is nothing sweeter than one powerful blow to send the head flying up in a fountain of blood!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 892 // from: 880.10
  SAY #111799 /* ~*She balls her hands into fists.* I'm itching for a fight, lover-boy. And for a blood sausage. And- *She suddenly stops. It remains for you to guess what was it that she was thinking about.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 893 // from: 880.11
  SAY #111800 /* ~You'd make one heck of a woman, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 894 // from: 880.12
  SAY #111801 /* ~You are like an orcish arrowhead with hooks. I keep feeling you inside me, and I' m afraid to pull it out. And I don't mean when we lay together. I mean... I mean all the time.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 895 // from: 880.13
  SAY #111802 /* ~I still can run you through the guts with my sword and open you up like a fish. *She sounds comforted by the thought.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 896 // from: 880.14
  SAY #111803 /* ~*She gives you an angry glare and stalks away.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 897 // from: 880.15
  SAY #111804 /* ~*The sword leading, she feints an attack at you and grins approvingly as you, used to being always on your toes in her presence, sidestep it easily.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 898 // from: 880.16
  SAY #111805 /* ~*She cuts the air with the rib of her palm, in a quick, sweeping motion.* And all shall fall before us, <CHARNAME>!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 899 // from: 880.17
  SAY #111806 /* ~*She gives you a playful tug on your hair.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 900 // from: 880.18
  SAY #111807 /* ~*She is preoccupied with painting a half-mask on her face with ochre.* Ysena considered it lucky, <CHARNAME>. Mask's favor won't hurt.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 901 // from: 880.19
  SAY #111808 /* ~*Shar-Teel moves closer to you, and her thigh brushes past yours a few times.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 902 // from: 880.20
  SAY #111809 /* ~*Shar-Teel casually wraps her arm around your waist and pats your hip.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 903 // from: 880.21
  SAY #111810 /* ~*Shar-Teel's hand travels down your back and dives behind your belt. You can feel her sword-roughened hot palm on your lower back.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 904 // from: 880.22
  SAY #111811 /* ~*Shar-Teel grips you chin and forces you to lean your head and kiss her.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 905 // from: 880.23
  SAY #111812 /* ~*Shar-Teel eyes what's below your beltline. You think that there is approval, rather than amusement, in her eyes.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 906 // from: 880.24
  SAY #111813 /* ~Men are pathe-~ */
  IF ~~ THEN GOTO 907
END

IF ~~ THEN BEGIN 907 // from: 906.0
  SAY #111814 /* ~Well, there are exceptions.~ */
  IF ~~ THEN GOTO 908
END

IF ~~ THEN BEGIN 908 // from: 907.0
  SAY #111815 /* ~An exception.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 909 // from: 880.25
  SAY #111816 /* ~*Shar-Teel scowls at you. Come to think of it, you are so used to her scowling by now that you find it almost endearing.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 910 // from: 880.26
  SAY #111817 /* ~*She pokes you into your ribs.*~ */
  IF ~~ THEN GOTO 911
END

IF ~~ THEN BEGIN 911 // from: 910.0
  SAY #111818 /* ~Lover-boy...~ */
  IF ~~ THEN GOTO 912
END

IF ~~ THEN BEGIN 912 // from: 911.0
  SAY #111819 /* ~*None of your ribs are broken. As a matter of fact, it was just a light and silly poke.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 913 // from: 880.27
  SAY #111820 /* ~*Her fingers touch your wrist and withdraw.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 914 // from: 880.28
  SAY #111821 /* ~*Shar-Teel cleans her nails with her dagger. She pays you no mind.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 915 // from: 880.29
  SAY #111822 /* ~*Shar-Teel's eyes blaze from under her furrowed brow. The battle lust is writ all over her face still. Then she seems to have noticed you. Her lips half-part, and her eyes darken.*~ */
  IF ~~ THEN GOTO 916
END

IF ~~ THEN BEGIN 916 // from: 915.0
  SAY #111823 /* ~I want you, lover-boy. Now.~ */
  IF ~~ THEN DO ~RestParty()
~ EXIT
END

IF WEIGHT #49 ~  IsGabber(Player1)
~ THEN BEGIN 917 // from:
  SAY #114171 /* ~*You look at Shar-Teel, and as sure as the Nine Hells are hot, she scowls at you. You are not sure if you are taken aback or curious. Perhaps if you can make Shar-Teel talk about herself, you would understand this grim warrior better.*~ [X#BLANKD] */
  IF ~~ THEN REPLY #114172 /* ~*You decide that you cannot be bothered, lest you learn things you do not want to know about Shar-Teel.*~ */ EXIT
  IF ~  Gender(Player1,MALE)
Global("X#SHCHdone","GLOBAL",1)
RandomNum(4,1)
~ THEN REPLY #114173 /* ~So, Shar-Teel, can you tell me more about yourself?~ */ GOTO 1210
  IF ~  Gender(Player1,MALE)
Global("X#SHCHdone","GLOBAL",1)
RandomNum(4,2)
~ THEN REPLY #114173 /* ~So, Shar-Teel, can you tell me more about yourself?~ */ GOTO 1211
  IF ~  Gender(Player1,MALE)
Global("X#SHCHdone","GLOBAL",1)
RandomNum(4,3)
~ THEN REPLY #114173 /* ~So, Shar-Teel, can you tell me more about yourself?~ */ GOTO 1212
  IF ~  Gender(Player1,MALE)
Global("X#SHCHdone","GLOBAL",1)
RandomNum(4,4)
~ THEN REPLY #114173 /* ~So, Shar-Teel, can you tell me more about yourself?~ */ GOTO 1213
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
RandomNum(5,1)
~ THEN REPLY #114174 /* ~*You ask Shar-Teel lots of personal questions.*~ */ GOTO 1208
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
RandomNum(5,2)
~ THEN REPLY #114174 /* ~*You ask Shar-Teel lots of personal questions.*~ */ GOTO 1210
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
RandomNum(5,3)
~ THEN REPLY #114174 /* ~*You ask Shar-Teel lots of personal questions.*~ */ GOTO 1211
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
RandomNum(5,4)
~ THEN REPLY #114174 /* ~*You ask Shar-Teel lots of personal questions.*~ */ GOTO 1212
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
RandomNum(5,5)
~ THEN REPLY #114174 /* ~*You ask Shar-Teel lots of personal questions.*~ */ GOTO 1213
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,INT)
RandomNum(2,1)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1208
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,INT)
RandomNum(2,2)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1210
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,1)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1208
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,2)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1210
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,3)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1211
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,4)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1212
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,5)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1213
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,WIS)
RandomNum(2,1)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1208
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,WIS)
RandomNum(2,2)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1211
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,1)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1208
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,2)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1210
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,3)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1211
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,4)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1212
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,5)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1213
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,CHR)
RandomNum(2,1)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1208
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,CHR)
RandomNum(2,2)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1212
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,1)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1208
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,2)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1210
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,3)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1212
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,4)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1211
  IF ~  Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,5)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1213
  IF ~  !Gender(Player1,MALE)
Global("X#SHCHdone","GLOBAL",1)
RandomNum(4,1)
~ THEN REPLY #114173 /* ~So, Shar-Teel, can you tell me more about yourself?~ */ GOTO 1210
  IF ~  !Gender(Player1,MALE)
Global("X#SHCHdone","GLOBAL",1)
RandomNum(4,2)
~ THEN REPLY #114173 /* ~So, Shar-Teel, can you tell me more about yourself?~ */ GOTO 1211
  IF ~  !Gender(Player1,MALE)
Global("X#SHCHdone","GLOBAL",1)
RandomNum(4,3)
~ THEN REPLY #114173 /* ~So, Shar-Teel, can you tell me more about yourself?~ */ GOTO 1212
  IF ~  !Gender(Player1,MALE)
Global("X#SHCHdone","GLOBAL",1)
RandomNum(4,4)
~ THEN REPLY #114173 /* ~So, Shar-Teel, can you tell me more about yourself?~ */ GOTO 1213
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
RandomNum(5,1)
~ THEN REPLY #114174 /* ~*You ask Shar-Teel lots of personal questions.*~ */ GOTO 1209
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
RandomNum(5,2)
~ THEN REPLY #114174 /* ~*You ask Shar-Teel lots of personal questions.*~ */ GOTO 1210
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
RandomNum(5,3)
~ THEN REPLY #114174 /* ~*You ask Shar-Teel lots of personal questions.*~ */ GOTO 1211
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
RandomNum(5,4)
~ THEN REPLY #114174 /* ~*You ask Shar-Teel lots of personal questions.*~ */ GOTO 1212
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
RandomNum(5,5)
~ THEN REPLY #114174 /* ~*You ask Shar-Teel lots of personal questions.*~ */ GOTO 1213
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,INT)
RandomNum(2,1)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1209
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,INT)
RandomNum(2,2)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1210
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,1)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1209
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,2)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1210
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,3)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1211
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,4)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1212
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,INT)
RandomNum(5,5)
~ THEN REPLY #114175 /* ~*You proceed with asking inquisitive questions about Shar-Teel's past.* ~ */ GOTO 1213
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,WIS)
RandomNum(2,1)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1209
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,WIS)
RandomNum(2,2)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1211
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,1)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1209
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,2)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1210
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,3)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1211
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,4)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1212
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,WIS)
RandomNum(5,5)
~ THEN REPLY #114176 /* ~*You talk about Shar-Teel's problems and hopes, in a friendly and kind manner, in hopes of making Shar-Teel confide in you.*~ */ GOTO 1213
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,CHR)
RandomNum(2,1)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1209
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
CheckStatGT(Player1,15,CHR)
RandomNum(2,2)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1212
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,1)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1209
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,2)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1210
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,3)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1212
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,4)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1211
  IF ~  !Gender(Player1,MALE)
!Global("X#SHCHdone","GLOBAL",1)
!CheckStatGT(Player1,15,CHR)
RandomNum(5,5)
~ THEN REPLY #114177 /* ~*You are used to hearing things from the bottom of people's hearts... so you try to charm Shar-Teel into telling you more about herself.* ~ */ GOTO 1213
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,1)
~ THEN REPLY #114178 /* ~*You embrace Shar-Teel's waist.*~ */ GOTO 1204
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,2)
~ THEN REPLY #114178 /* ~*You embrace Shar-Teel's waist.*~ */ GOTO 1205
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,3)
~ THEN REPLY #114178 /* ~*You embrace Shar-Teel's waist.*~ */ GOTO 1206
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,4)
~ THEN REPLY #114178 /* ~*You embrace Shar-Teel's waist.*~ */ GOTO 1207
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,1)
~ THEN REPLY #114179 /* ~*You wink at Shar-Teel.*~ */ GOTO 1203
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,2)
~ THEN REPLY #114179 /* ~*You wink at Shar-Teel.*~ */ GOTO 1202
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,3)
~ THEN REPLY #114179 /* ~*You wink at Shar-Teel.*~ */ GOTO 1201
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,4)
~ THEN REPLY #114179 /* ~*You wink at Shar-Teel.*~ */ GOTO 1200
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
~ THEN REPLY #114180 /* ~*You take Shar-Teel's face in your hands, force it upwards and plant a hard kiss on her lips.~ */ GOTO 1196
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,1)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1183
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,2)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1184
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,3)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1185
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,4)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1186
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,5)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1187
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalGT("X#SharKind","GLOBAL",6)
GlobalLT("X#SharKind","GLOBAL",11)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,1)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1188
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalGT("X#SharKind","GLOBAL",6)
GlobalLT("X#SharKind","GLOBAL",11)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,2)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1189
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalGT("X#SharKind","GLOBAL",6)
GlobalLT("X#SharKind","GLOBAL",11)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,3)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1190
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalGT("X#SharKind","GLOBAL",10)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,1)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1191
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalGT("X#SharKind","GLOBAL",10)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,2)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1192
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalGT("X#SharKind","GLOBAL",10)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,3)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1193
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalGT("X#SharKind","GLOBAL",10)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,4)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1194
  IF ~  !Global("X#SharInterest","GLOBAL",3)
Global("X#ShartSex","GLOBAL",1)
GlobalGT("X#SharKind","GLOBAL",10)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,5)
~ THEN REPLY #114181 /* ~Tell me, Shar-Teel, did I manage to change your opinion on men?~ */ GOTO 1195
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(11,1)
~ THEN REPLY #114182 /* ~You always berate men, Shar-Teel. Is there at least one thing you can commend them upon?~ */ GOTO 990
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(11,2)
~ THEN REPLY #114182 /* ~You always berate men, Shar-Teel. Is there at least one thing you can commend them upon?~ */ GOTO 991
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(11,3)
~ THEN REPLY #114182 /* ~You always berate men, Shar-Teel. Is there at least one thing you can commend them upon?~ */ GOTO 992
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(11,4)
~ THEN REPLY #114182 /* ~You always berate men, Shar-Teel. Is there at least one thing you can commend them upon?~ */ GOTO 993
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(11,5)
~ THEN REPLY #114182 /* ~You always berate men, Shar-Teel. Is there at least one thing you can commend them upon?~ */ GOTO 994
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(11,6)
~ THEN REPLY #114182 /* ~You always berate men, Shar-Teel. Is there at least one thing you can commend them upon?~ */ GOTO 995
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(11,7)
~ THEN REPLY #114182 /* ~You always berate men, Shar-Teel. Is there at least one thing you can commend them upon?~ */ GOTO 1028
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(11,8)
~ THEN REPLY #114182 /* ~You always berate men, Shar-Teel. Is there at least one thing you can commend them upon?~ */ GOTO 1029
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(11,9)
~ THEN REPLY #114182 /* ~You always berate men, Shar-Teel. Is there at least one thing you can commend them upon?~ */ GOTO 1033
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(11,10)
~ THEN REPLY #114182 /* ~You always berate men, Shar-Teel. Is there at least one thing you can commend them upon?~ */ GOTO 1034
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(11,11)
~ THEN REPLY #114182 /* ~You always berate men, Shar-Teel. Is there at least one thing you can commend them upon?~ */ GOTO 1035
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,1)
Gender(Player1,FEMALE)
~ THEN REPLY #114183 /* ~Men are pathetic!~ */ GOTO 987
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,2)
Gender(Player1,FEMALE)
~ THEN REPLY #114183 /* ~Men are pathetic!~ */ GOTO 983
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,3)
Gender(Player1,FEMALE)
~ THEN REPLY #114183 /* ~Men are pathetic!~ */ GOTO 982
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,4)
Gender(Player1,FEMALE)
~ THEN REPLY #114183 /* ~Men are pathetic!~ */ GOTO 978
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,5)
Gender(Player1,FEMALE)
~ THEN REPLY #114183 /* ~Men are pathetic!~ */ GOTO 972
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,6)
Gender(Player1,FEMALE)
~ THEN REPLY #114183 /* ~Men are pathetic!~ */ GOTO 969
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,7)
Gender(Player1,FEMALE)
~ THEN REPLY #114183 /* ~Men are pathetic!~ */ GOTO 965
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,8)
Gender(Player1,FEMALE)
~ THEN REPLY #114183 /* ~Men are pathetic!~ */ GOTO 960
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,9)
Gender(Player1,FEMALE)
~ THEN REPLY #114183 /* ~Men are pathetic!~ */ GOTO 957
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,10)
Gender(Player1,FEMALE)
~ THEN REPLY #114183 /* ~Men are pathetic!~ */ GOTO 953
  IF ~  Global("X#SharPIDMen","GLOBAL",0)
~ THEN REPLY #114184 /* ~I am sick and tired of your unfair and hateful outbursts about men's inferiority!~ */ GOTO 930
  IF ~  Global("X#SharPIDMen","GLOBAL",1)
~ THEN REPLY #114184 /* ~I am sick and tired of your unfair and hateful outbursts about men's inferiority!~ */ GOTO 947
  IF ~  Global("X#SharPIDMen","GLOBAL",2)
~ THEN REPLY #114184 /* ~I am sick and tired of your unfair and hateful outbursts about men's inferiority!~ */ GOTO 948
  IF ~  Global("X#SharPIDMen","GLOBAL",3)
~ THEN REPLY #114184 /* ~I am sick and tired of your unfair and hateful outbursts about men's inferiority!~ */ GOTO 949
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,1)
~ THEN REPLY #114185 /* ~Shar-Teel, do you have any insights on our present situation, apart from slicing whoever opposes us into thin shreds?~ */ GOTO 929
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,2)
~ THEN REPLY #114185 /* ~Shar-Teel, do you have any insights on our present situation, apart from slicing whoever opposes us into thin shreds?~ */ GOTO 928
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,3)
~ THEN REPLY #114185 /* ~Shar-Teel, do you have any insights on our present situation, apart from slicing whoever opposes us into thin shreds?~ */ GOTO 927
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,4)
~ THEN REPLY #114185 /* ~Shar-Teel, do you have any insights on our present situation, apart from slicing whoever opposes us into thin shreds?~ */ GOTO 926
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,5)
~ THEN REPLY #114185 /* ~Shar-Teel, do you have any insights on our present situation, apart from slicing whoever opposes us into thin shreds?~ */ GOTO 925
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,1)
~ THEN REPLY #114186 /* ~So, Shar-Teel... Dammit, you don't even know what I was going to say, and already you scowl! Can't you lighten up?~ */ GOTO 924
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,2)
~ THEN REPLY #114186 /* ~So, Shar-Teel... Dammit, you don't even know what I was going to say, and already you scowl! Can't you lighten up?~ */ GOTO 923
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,3)
~ THEN REPLY #114186 /* ~So, Shar-Teel... Dammit, you don't even know what I was going to say, and already you scowl! Can't you lighten up?~ */ GOTO 922
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,4)
~ THEN REPLY #114186 /* ~So, Shar-Teel... Dammit, you don't even know what I was going to say, and already you scowl! Can't you lighten up?~ */ GOTO 920
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,5)
~ THEN REPLY #114186 /* ~So, Shar-Teel... Dammit, you don't even know what I was going to say, and already you scowl! Can't you lighten up?~ */ GOTO 919
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(2,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
AreaType(CITY)
!AreaType(OUTDOOR)
~ THEN REPLY #114187 /* ~*Challenge Shar-Teel to an arm-wrestling match.*~ */ GOTO 1083
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(2,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
AreaType(CITY)
!AreaType(OUTDOOR)
~ THEN REPLY #114187 /* ~*Challenge Shar-Teel to an arm-wrestling match.*~ */ GOTO 1086
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
CheckStatGT(Player1,16,STR)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(2,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114188 /* ~*Grab Shar-Teel's bottom and give it a firm squeeze.*~ */ GOTO 1104
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
CheckStatLT(Player1,17,STR)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114188 /* ~*Grab Shar-Teel's bottom and give it a firm squeeze.*~ */ GOTO 1102
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
CheckStatLT(Player1,17,STR)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114188 /* ~*Grab Shar-Teel's bottom and give it a firm squeeze.*~ */ GOTO 1106
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
CheckStatLT(Player1,17,STR)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114188 /* ~*Grab Shar-Teel's bottom and give it a firm squeeze.*~ */ GOTO 1107
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114189 /* ~*Walk your fingers up Shar-Teel's spine.* ~ */ GOTO 1109
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114189 /* ~*Walk your fingers up Shar-Teel's spine.* ~ */ GOTO 1110
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114189 /* ~*Walk your fingers up Shar-Teel's spine.* ~ */ GOTO 1111
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114189 /* ~*Walk your fingers up Shar-Teel's spine.* ~ */ GOTO 1112
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114189 /* ~*Walk your fingers up Shar-Teel's spine.* ~ */ GOTO 1113
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114189 /* ~*Walk your fingers up Shar-Teel's spine.* ~ */ GOTO 1114
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114190 /* ~*Smile at Shar-Teel.* ~ */ GOTO 1115
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114190 /* ~*Smile at Shar-Teel.* ~ */ GOTO 1116
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114190 /* ~*Smile at Shar-Teel.* ~ */ GOTO 1118
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,4)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114190 /* ~*Smile at Shar-Teel.* ~ */ GOTO 1119
  IF ~  GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(2,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114191 /* ~Shar-Teel, you are a wonder. ~ */ GOTO 1120
  IF ~  GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(2,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114192 /* ~Shar-Teel, you are a wonder.~ */ GOTO 1121
  IF ~  GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(2,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114192 /* ~Shar-Teel, you are a wonder.~ */ GOTO 1122
  IF ~  GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(2,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114192 /* ~Shar-Teel, you are a wonder.~ */ GOTO 1124
  IF ~  GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(6,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114193 /* ~*Touch Shar-Teel's face.* ~ */ GOTO 1125
  IF ~  GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(6,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114194 /* ~*Touch Shar-Teel's face.*~ */ GOTO 1126
  IF ~  GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(6,3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114193 /* ~*Touch Shar-Teel's face.* ~ */ GOTO 1129
  IF ~  GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(6,4)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114193 /* ~*Touch Shar-Teel's face.* ~ */ GOTO 1130
  IF ~  GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(6,5)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114193 /* ~*Touch Shar-Teel's face.* ~ */ GOTO 1131
  IF ~  GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(6,6)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114193 /* ~*Touch Shar-Teel's face.* ~ */ GOTO 1132
  IF ~  GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114193 /* ~*Touch Shar-Teel's face.* ~ */ GOTO 1133
  IF ~  GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114193 /* ~*Touch Shar-Teel's face.* ~ */ GOTO 1134
  IF ~  GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114193 /* ~*Touch Shar-Teel's face.* ~ */ GOTO 1135
  IF ~  GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,4)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114193 /* ~*Touch Shar-Teel's face.* ~ */ GOTO 1136
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114195 /* ~*Hold hands with Shar-Teel.* ~ */ GOTO 1137
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114195 /* ~*Hold hands with Shar-Teel.* ~ */ GOTO 1138
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",2)
GlobalLT("X#SharInterestTalk","GLOBAL",21)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114195 /* ~*Hold hands with Shar-Teel.* ~ */ GOTO 1139
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114196 /* ~*Drape your arm over Shar-Teel's shoulders.* ~ */ GOTO 1140
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114196 /* ~*Drape your arm over Shar-Teel's shoulders.* ~ */ GOTO 1142
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114196 /* ~*Drape your arm over Shar-Teel's shoulders.* ~ */ GOTO 1144
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,4)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114196 /* ~*Drape your arm over Shar-Teel's shoulders.* ~ */ GOTO 1147
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114197 /* ~*Tickle Shar-Teel.* ~ */ GOTO 1148
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114197 /* ~*Tickle Shar-Teel.* ~ */ GOTO 1150
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114197 /* ~*Tickle Shar-Teel.* ~ */ GOTO 1151
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,4)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114197 /* ~*Tickle Shar-Teel.* ~ */ GOTO 1151
  IF ~  GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(2,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114198 /* ~*Shove Shar-Teel aside in a friendly manner.* ~ */ GOTO 1154
  IF ~  GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(2,1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114198 /* ~*Shove Shar-Teel aside in a friendly manner.* ~ */ GOTO 1155
  IF ~  GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(2,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114198 /* ~*Shove Shar-Teel aside in a friendly manner.* ~ */ GOTO 1156
  IF ~  GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(2,2)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114198 /* ~*Shove Shar-Teel aside in a friendly manner.* ~ */ GOTO 1158
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
AreaType(OUTDOOR)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,1)
~ THEN REPLY #114199 /* ~*Present Shar-Teel with the rose.* ~ */ GOTO 1159
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
AreaType(OUTDOOR)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,2)
~ THEN REPLY #114199 /* ~*Present Shar-Teel with the rose.* ~ */ GOTO 1161
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
AreaType(OUTDOOR)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,3)
~ THEN REPLY #114199 /* ~*Present Shar-Teel with the rose.* ~ */ GOTO 1164
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
AreaType(OUTDOOR)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,4)
~ THEN REPLY #114199 /* ~*Present Shar-Teel with the rose.* ~ */ GOTO 1165
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
AreaType(OUTDOOR)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,5)
~ THEN REPLY #114199 /* ~*Present Shar-Teel with the rose.* ~ */ GOTO 1161
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
AreaType(OUTDOOR)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,6)
~ THEN REPLY #114199 /* ~*Present Shar-Teel with the rose.* ~ */ GOTO 1164
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
AreaType(OUTDOOR)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,7)
~ THEN REPLY #114199 /* ~*Present Shar-Teel with the rose.* ~ */ GOTO 1165
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
AreaType(OUTDOOR)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,8)
~ THEN REPLY #114199 /* ~*Present Shar-Teel with the rose.* ~ */ GOTO 1161
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
AreaType(OUTDOOR)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,9)
~ THEN REPLY #114199 /* ~*Present Shar-Teel with the rose.* ~ */ GOTO 1164
  IF ~  GlobalGT("X#SharInterestTalk","GLOBAL",20)
AreaType(OUTDOOR)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(10,10)
~ THEN REPLY #114199 /* ~*Present Shar-Teel with the rose.* ~ */ GOTO 1165
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
HasItem("_DAGG04",Player1)
Global("X#ShDagr","LOCALS",0)
~ THEN REPLY #114200 /* ~*Present Shar-Teel with the dagger.* ~ */ GOTO 1169
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
HasItem("_DAGG04",Player1)
Global("X#ShDagr","LOCALS",1)
~ THEN REPLY #114200 /* ~*Present Shar-Teel with the dagger.* ~ */ GOTO 1170
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
HasItem("_DAGG04",Player1)
Global("X#ShDagr","LOCALS",2)
~ THEN REPLY #114200 /* ~*Present Shar-Teel with the dagger.* ~ */ GOTO 1171
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
HasItem("_DAGG04",Player1)
Global("X#ShDagr","LOCALS",3)
~ THEN REPLY #114200 /* ~*Present Shar-Teel with the dagger.* ~ */ GOTO 1172
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,1)
~ THEN REPLY #114201 /* ~Will you fight with me for sport, Shar-Teel?~ */ GOTO 1180
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,2)
~ THEN REPLY #114201 /* ~Will you fight with me for sport, Shar-Teel?~ */ GOTO 1181
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(3,3)
~ THEN REPLY #114201 /* ~Will you fight with me for sport, Shar-Teel?~ */ GOTO 1182
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,1)
~ THEN REPLY #114202 /* ~*Hug Shar-Teel*~ */ GOTO 1074
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,2)
~ THEN REPLY #114202 /* ~*Hug Shar-Teel*~ */ GOTO 1075
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,3)
~ THEN REPLY #114202 /* ~*Hug Shar-Teel*~ */ GOTO 1076
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
GlobalLT("X#SharKind","GLOBAL",7)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,4)
~ THEN REPLY #114202 /* ~*Hug Shar-Teel*~ */ GOTO 1077
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,1)
~ THEN REPLY #114202 /* ~*Hug Shar-Teel*~ */ GOTO 1078
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,2)
~ THEN REPLY #114202 /* ~*Hug Shar-Teel*~ */ GOTO 1079
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,3)
~ THEN REPLY #114202 /* ~*Hug Shar-Teel*~ */ GOTO 1080
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
GlobalGT("X#SharKind","GLOBAL",6)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,4)
~ THEN REPLY #114202 /* ~*Hug Shar-Teel*~ */ GOTO 1081
  IF ~  !Global("X#SharAmulet","GLOBAL",1)
Global("X#SharRing","GLOBAL",3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
PartyHasItem("_AMUL13")
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,1)
~ THEN REPLY #114203 /* ~Shar-Teel, I think this amulet will match well with your bloodstone ring.~ */ GOTO 1069
  IF ~  !Global("X#SharAmulet","GLOBAL",1)
Global("X#SharRing","GLOBAL",3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
PartyHasItem("_AMUL13")
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,2)
~ THEN REPLY #114203 /* ~Shar-Teel, I think this amulet will match well with your bloodstone ring.~ */ GOTO 1070
  IF ~  !Global("X#SharAmulet","GLOBAL",1)
Global("X#SharRing","GLOBAL",3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
PartyHasItem("_AMUL13")
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,3)
~ THEN REPLY #114203 /* ~Shar-Teel, I think this amulet will match well with your bloodstone ring.~ */ GOTO 1071
  IF ~  !Global("X#SharAmulet","GLOBAL",1)
Global("X#SharRing","GLOBAL",3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
PartyHasItem("_AMUL13")
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,4)
~ THEN REPLY #114203 /* ~Shar-Teel, I think this amulet will match well with your bloodstone ring.~ */ GOTO 1072
  IF ~  !Global("X#SharAmulet","GLOBAL",1)
Global("X#SharRing","GLOBAL",3)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
PartyHasItem("_AMUL13")
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,5)
~ THEN REPLY #114203 /* ~Shar-Teel, I think this amulet will match well with your bloodstone ring.~ */ GOTO 1073
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,1)
!Class(Player1,BARD_ALL)
~ THEN REPLY #114204 /* ~*Look at Shar-Teel while murmuring a lovesong.*~ */ GOTO 1053
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,2)
!Class(Player1,BARD_ALL)
~ THEN REPLY #114204 /* ~*Look at Shar-Teel while murmuring a lovesong.*~ */ GOTO 1054
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,3)
!Class(Player1,BARD_ALL)
~ THEN REPLY #114204 /* ~*Look at Shar-Teel while murmuring a lovesong.*~ */ GOTO 1055
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,4)
!Class(Player1,BARD_ALL)
~ THEN REPLY #114204 /* ~*Look at Shar-Teel while murmuring a lovesong.*~ */ GOTO 1056
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,5)
!Class(Player1,BARD_ALL)
~ THEN REPLY #114204 /* ~*Look at Shar-Teel while murmuring a lovesong.*~ */ GOTO 1214
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,1)
Class(Player1,BARD_ALL)
~ THEN REPLY #114204 /* ~*Look at Shar-Teel while murmuring a lovesong.*~ */ GOTO 1057
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,2)
Class(Player1,BARD_ALL)
~ THEN REPLY #114204 /* ~*Look at Shar-Teel while murmuring a lovesong.*~ */ GOTO 1058
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,3)
Class(Player1,BARD_ALL)
~ THEN REPLY #114204 /* ~*Look at Shar-Teel while murmuring a lovesong.*~ */ GOTO 1059
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,4)
Class(Player1,BARD_ALL)
~ THEN REPLY #114204 /* ~*Look at Shar-Teel while murmuring a lovesong.*~ */ GOTO 1060
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(5,5)
Class(Player1,BARD_ALL)
~ THEN REPLY #114204 /* ~*Look at Shar-Teel while murmuring a lovesong.*~ */ GOTO 1219
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,1)
~ THEN REPLY #114205 /* ~*Study the patterns sketched in blood on Shar-Teel's armor.*~ */ GOTO 1036
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,2)
~ THEN REPLY #114205 /* ~*Study the patterns sketched in blood on Shar-Teel's armor.*~ */ GOTO 1045
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,3)
~ THEN REPLY #114205 /* ~*Study the patterns sketched in blood on Shar-Teel's armor.*~ */ GOTO 1046
  IF ~  OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
!Global("X#SharDisableFlirts","GLOBAL",1)
RandomNum(4,4)
~ THEN REPLY #114205 /* ~*Study the patterns sketched in blood on Shar-Teel's armor.*~ */ GOTO 1052
  IF ~  !Global("X#SharDisableFlirts","GLOBAL",1)
OR(2)
Global("X#SharInterest","GLOBAL",1)
Global("X#SharInterest","GLOBAL",2)
~ THEN REPLY #114206 /* ~Shar-Teel, I beg you, do not flirt with me any more!~ */ DO ~SetGlobal("X#SharDisableFlirts","GLOBAL",1)
~ EXIT
  IF ~~ THEN REPLY #114207 /* ~Shar-Teel, you sound... strange.~ */ GOTO 918
END

IF ~~ THEN BEGIN 918 // from: 917.208
  SAY #100238 /* ~*coughs*~ */
  IF ~~ THEN DO ~SetName(9506)
SetPlayerSound(Myself,88549,INITIAL_MEETING)
SetPlayerSound(Myself,88550,MORALE)
SetPlayerSound(Myself,88551,HAPPY)
SetPlayerSound(Myself,88552,UNHAPPY_ANNOYED)
SetPlayerSound(Myself,88553,UNHAPPY_SERIOUS)
SetPlayerSound(Myself,88554,UNHAPPY_BREAKING_POINT)
SetPlayerSound(Myself,88555,LEADER)
SetPlayerSound(Myself,88556,TIRED)
SetPlayerSound(Myself,88557,BORED)
SetPlayerSound(Myself,88558,BATTLE_CRY1)
SetPlayerSound(Myself,88558,BATTLE_CRY2)
SetPlayerSound(Myself,88558,BATTLE_CRY3)
SetPlayerSound(Myself,88558,BATTLE_CRY4)
SetPlayerSound(Myself,88558,BATTLE_CRY5)
SetPlayerSound(Myself,77521,DAMAGE)
SetPlayerSound(Myself,77522,DYING)
SetPlayerSound(Myself,88559,HURT)
SetPlayerSound(Myself,88560,AREA_FOREST)
SetPlayerSound(Myself,88561,AREA_CITY)
SetPlayerSound(Myself,88562,AREA_DUNGEON)
SetPlayerSound(Myself,88563,AREA_DAY)
SetPlayerSound(Myself,88564,AREA_NIGHT)
SetPlayerSound(Myself,88565,SELECT_COMMON1)
SetPlayerSound(Myself,88566,SELECT_COMMON2)
SetPlayerSound(Myself,88567,SELECT_COMMON3)
SetPlayerSound(Myself,88565,SELECT_COMMON4)
SetPlayerSound(Myself,88566,SELECT_COMMON5)
SetPlayerSound(Myself,88567,SELECT_COMMON6)
SetPlayerSound(Myself,88568,SELECT_ACTION1)
SetPlayerSound(Myself,88569,SELECT_ACTION2)
SetPlayerSound(Myself,88570,SELECT_ACTION3)
SetPlayerSound(Myself,88568,SELECT_ACTION4)
SetPlayerSound(Myself,88569,SELECT_ACTION5)
SetPlayerSound(Myself,88570,SELECT_ACTION6)
SetPlayerSound(Myself,88568,SELECT_ACTION7)
SetPlayerSound(Myself,88575,INTERACTION1)
SetPlayerSound(Myself,88576,INTERACTION2)
SetPlayerSound(Myself,88577,INTERACTION3)
SetPlayerSound(Myself,88578,INTERACTION4)
SetPlayerSound(Myself,88579,INTERACTION5)
SetPlayerSound(Myself,77974,INSULT)
SetPlayerSound(Myself,88580,45)
SetPlayerSound(Myself,88581,COMPLIMENT1)
SetPlayerSound(Myself,88582,REACT_TO_DIE_GENERAL)
SetPlayerSound(Myself,88583,REACT_TO_DIE_SPECIFIC)
SetPlayerSound(Myself,88584,RESPONSE_TO_COMPLIMENT1)
SetPlayerSound(Myself,88585,RESPONSE_TO_INSULT1)
SetPlayerSound(Myself,88586,RESPONSE_TO_INSULT2)
SetPlayerSound(Myself,88565,DIALOG_DEFAULT)
SetPlayerSound(Myself,88565,SELECT_RARE1)
SetPlayerSound(Myself,88566,SELECT_RARE2)
SetPlayerSound(Myself,114208,EXISTANCE5)
~ EXIT
END

IF ~~ THEN BEGIN 919 // from: 917.117
  SAY #114209 /* ~No. Now shut up.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 920 // from: 917.116
  SAY #114210 /* ~I can. *Starts singing with a malicious gleam in her eyes*~ */
  IF ~~ THEN GOTO 921
END

IF ~~ THEN BEGIN 921 // from: 920.0
  SAY #114211 /* ~Step aside, you stupid vermin
If you fancy not my sword
If you aren't a coward, though
Step right up and fight me bold!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 922 // from: 917.115
  SAY #114212 /* ~*Slaps at you with the flat of her blade, as if you were an annoying fly.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 923 // from: 917.114
  SAY #114213 /* ~*Shar-Teel only scowls harder. You get a feeling that next she'll bite you.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 924 // from: 917.113
  SAY #114214 /* ~Yes, when you'd say something of value for a change. Like 'Attack!'~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 925 // from: 917.112
  SAY #114215 /* ~Had I known that you spend most of your time bantering, not fighting, I would have never sold you my sword hand.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 926 // from: 917.111
  SAY #70083 /* ~No.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 927 // from: 917.110
  SAY #114216 /* ~Why kill only those who 'oppose us'? Stop being such a noble fool, and let's get some blood flowing.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 928 // from: 917.109
  SAY #114217 /* ~Dicing some of them could be fun.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 929 // from: 917.108
  SAY #111592 /* ~Bah.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 930 // from: 917.104
  SAY #114218 /* ~You won my sword, not my tongue. I will say what I want, and when I want.~ */
  IF ~~ THEN REPLY #114219 /* ~Can't you ever shut up?~ */ GOTO 931
  IF ~~ THEN REPLY #114220 /* ~I don't understand just where this hatred is coming from. Can't you see that every person is different, both men and women?~ */ GOTO 932
  IF ~  Gender(Player1,MALE)
~ THEN REPLY #114221 /* ~You are a boor and a blight on womanhood yourself, Shar-Teel. So be clever now and show some respect for your betters.~ */ GOTO 933
  IF ~  Gender(Player1,FEMALE)
~ THEN REPLY #114221 /* ~You are a boor and a blight on womanhood yourself, Shar-Teel. So be clever now and show some respect for your betters.~ */ GOTO 934
  IF ~~ THEN REPLY #114222 /* ~So stupid... So proud of her own stupidity...~ */ GOTO 935
END

IF ~~ THEN BEGIN 931 // from: 930.0
  SAY #114223 /* ~I was not the one who started this cretin conversation, you dolt.~ */
  IF ~  RandomNum(2,1)
~ THEN REPLY #114224 /* ~Just go easy on men, will you? It really upsets me.~ */ GOTO 936
  IF ~  RandomNum(2,2)
~ THEN REPLY #114224 /* ~Just go easy on men, will you? It really upsets me.~ */ GOTO 937
  IF ~~ THEN REPLY #114225 /* ~Oh, the flaming Nine Hells!~ */ GOTO 940
  IF ~~ THEN REPLY #114226 /* ~You are hopeless...~ */ GOTO 941
END

IF ~~ THEN BEGIN 932 // from: 930.1
  SAY #114227 /* ~It's weakness I hate, and I see plenty in men.~ */
  IF ~  RandomNum(2,1)
~ THEN REPLY #114224 /* ~Just go easy on men, will you? It really upsets me.~ */ GOTO 936
  IF ~  RandomNum(2,2)
~ THEN REPLY #114224 /* ~Just go easy on men, will you? It really upsets me.~ */ GOTO 937
  IF ~~ THEN REPLY #114225 /* ~Oh, the flaming Nine Hells!~ */ GOTO 940
  IF ~~ THEN REPLY #114226 /* ~You are hopeless...~ */ GOTO 941
END

IF ~~ THEN BEGIN 933 // from: 946.2 930.2
  SAY #114228 /* ~No one is the better over me, you arrogant fool! And I'd let my sword prove it to you!~ */
  IF ~~ THEN DO ~LeaveParty()
Enemy()
Attack(Player1)
~ EXIT
END

IF ~~ THEN BEGIN 934 // from: 946.3 930.3
  SAY #114229 /* ~A woman you might be, but as weak as a man in spirit and character! I have no use for you.~ */
  IF ~~ THEN DO ~LeaveParty()
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 935 // from: 946.4 930.4
  SAY #114230 /* ~You're going to meet the last person who called me stupid in a flash!~ */
  IF ~~ THEN DO ~LeaveParty()
Enemy()
Attack(Player1)
~ EXIT
END

IF ~~ THEN BEGIN 936 // from: 932.0 931.0
  SAY #114231 /* ~*Shar-Teel spits leisurely on the ground. She obviously has no intent to abide your demand.*~ */
  IF ~~ THEN DO ~SetGlobal("X#SharPIDMen","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 937 // from: 932.1 931.1
  SAY #114232 /* ~Men are pathetic sissies who only know one thing well - boasting.~ */
  IF ~~ THEN GOTO 938
END

IF ~~ THEN BEGIN 938 // from: 937.0
  SAY #114233 /* ~They're lucky to stay alive in my presence.~ */
  IF ~~ THEN GOTO 939
END

IF ~~ THEN BEGIN 939 // from: 938.0
  SAY #114234 /* ~It's too much honor to treat them as anything, but the clots of slime.~ */
  IF ~~ THEN REPLY #114235 /* ~Are you done?~ */ GOTO 942
  IF ~~ THEN REPLY #114225 /* ~Oh, the flaming Nine Hells!~ */ GOTO 940
  IF ~~ THEN REPLY #114226 /* ~You are hopeless...~ */ GOTO 941
END

IF ~~ THEN BEGIN 940 // from: 946.0 944.1 939.1 932.2 931.2
  SAY #114236 /* ~Now, that's better. Next time don't open up your mouth, if you have nothing worth saying.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharPIDMen","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 941 // from: 946.1 944.2 939.2 932.3 931.3
  SAY #114237 /* ~No, I am hopeful. Very hopeful that you shut your teeth, and don't open up your mouth, unless you have something worth saying.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharPIDMen","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 942 // from: 939.0
  SAY #114238 /* ~Men are worse than worthless!~ */
  IF ~~ THEN GOTO 943
END

IF ~~ THEN BEGIN 943 // from: 942.0
  SAY #114239 /* ~They are self-centered, and they only have blubber at their core.~ */
  IF ~~ THEN GOTO 944
END

IF ~~ THEN BEGIN 944 // from: 943.0
  SAY #114240 /* ~No race has men that are not dispensable.~ */
  IF ~~ THEN REPLY #114235 /* ~Are you done?~ */ GOTO 945
  IF ~~ THEN REPLY #114225 /* ~Oh, the flaming Nine Hells!~ */ GOTO 940
  IF ~~ THEN REPLY #114226 /* ~You are hopeless...~ */ GOTO 941
END

IF ~~ THEN BEGIN 945 // from: 944.0
  SAY #114241 /* ~Most of them should be killed at birth leaving only the strongest ones for reproduction and pleasure uses-~ */
  IF ~~ THEN GOTO 946
END

IF ~~ THEN BEGIN 946 // from: 945.0
  SAY #114242 /* ~*It is obvious that Shar-Teel will not stop any time soon.*~ */
  IF ~~ THEN REPLY #114225 /* ~Oh, the flaming Nine Hells!~ */ GOTO 940
  IF ~~ THEN REPLY #114226 /* ~You are hopeless...~ */ GOTO 941
  IF ~  Gender(Player1,MALE)
~ THEN REPLY #114221 /* ~You are a boor and a blight on womanhood yourself, Shar-Teel. So be clever now and show some respect for your betters.~ */ GOTO 933
  IF ~  Gender(Player1,FEMALE)
~ THEN REPLY #114221 /* ~You are a boor and a blight on womanhood yourself, Shar-Teel. So be clever now and show some respect for your betters.~ */ GOTO 934
  IF ~~ THEN REPLY #114222 /* ~So stupid... So proud of her own stupidity...~ */ GOTO 935
END

IF ~~ THEN BEGIN 947 // from: 917.105
  SAY #114243 /* ~Live with it.~ */
  IF ~~ THEN DO ~SetGlobal("X#SharPIDMen","GLOBAL",2)
~ EXIT
END

IF ~~ THEN BEGIN 948 // from: 917.106
  SAY #114244 /* ~Bugger off, already! One more time, and I will beat you bloody!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharPIDMen","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 949 // from: 917.107
  SAY #114245 /* ~I told you to stop pestering me! Now do your worst!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharPIDMen","GLOBAL",4)
LeaveParty()
Enemy()
Attack(Player1)
~ EXIT
END

IF ~~ THEN BEGIN 950 // from: 953.2
  SAY #114246 /* ~Actually, it is surprising. Why would any woman be behind a man?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 951 // from: 953.1
  SAY #114247 /* ~Who cares?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 952 // from: 953.0
  SAY #114248 /* ~Don't forget another essential part of being a man: boasting.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 953 // from: 917.103
  SAY #114249 /* ~Whiners!~ */
  IF ~~ THEN REPLY #114250 /* ~I am convinced that men only learn a language to satisfy their deep need to complain.~ */ GOTO 952
  IF ~~ THEN REPLY #114251 /* ~Yes! How can you even tell if a man is happy?~ */ GOTO 951
  IF ~~ THEN REPLY #114252 /* ~It is unsurprising that behind every successful man there is a surprised woman~ */ GOTO 950
END

IF ~~ THEN BEGIN 954 // from: 957.2
  SAY #114253 /* ~You have seen nothing yet. Watch me when I have the sword out...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 955 // from: 957.1
  SAY #114254 /* ~Give me a better reason to keep a man alive!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 956 // from: 957.0
  SAY #114255 /* ~And I am not afraid to use it!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 957 // from: 917.102
  SAY #114256 /* ~I hate every man. Who is next? *Her face is a study of bloodlust.*~ */
  IF ~~ THEN REPLY #114257 /* ~You sure have an attitude, Shar-Teel!~ */ GOTO 956
  IF ~~ THEN REPLY #114258 /* ~Whoever. Just make sure he remembers your name. To scream it later.~ */ GOTO 955
  IF ~~ THEN REPLY #114259 /* ~You are multitalented, Shar-Teel. You can talk about men and piss them off at the same time.~ */ GOTO 954
END

IF ~~ THEN BEGIN 958 // from: 960.1
  SAY #114260 /* ~But men only have two: everything they say and everything they do.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 959 // from: 960.0
  SAY #114261 /* ~But do not have to. *She smiles darkly and pats the hilt of her sword.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 960 // from: 917.101
  SAY #114262 /* ~An epitome of pathetic!~ */
  IF ~~ THEN REPLY #114263 /* ~They are living proof however that women can take a joke.~ */ GOTO 959
  IF ~~ THEN REPLY #114264 /* ~Women's faults are many, but...~ */ GOTO 958
END

IF ~~ THEN BEGIN 961 // from: 965.2
  SAY #114265 /* ~They should really be buried with their wives, instead of letting them leach onto the next woman.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 962 // from: 963.0
  SAY #114266 /* ~That's why they keep an ample supply of bolts on the ships, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 963 // from: 965.1
  SAY #114267 /* ~Sounds right to me: men would screw up anything.~ */
  IF ~~ THEN REPLY #114268 /* ~Just 'screw', Shar-Teel.~ */ GOTO 962
  IF ~~ THEN REPLY #68652 /* ~Uh-huh.~ */ EXIT
END

IF ~~ THEN BEGIN 964 // from: 965.0
  SAY #114269 /* ~And have not seen a man up close.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 965 // from: 917.100
  SAY #114270 /* ~Marriage is a mystery to me.~ */
  IF ~~ THEN REPLY #114271 /* ~All the women moaning about finding a husband have obviously never had one, Shar-Teel.~ */ GOTO 964
  IF ~~ THEN REPLY #114272 /* ~Women marry because they are pressed into it by men, who do not want to miss their opportunity to make a woman miserable.~ */ GOTO 963
  IF ~~ THEN REPLY #114273 /* ~Men have to marry: ever seen a widower? It's a man who's lost most of his brain!~ */ GOTO 961
END

IF ~~ THEN BEGIN 966 // from: 969.2
  SAY #114274 /* ~*spits*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 967 // from: 969.1
  SAY #114275 /* ~I don't fancy either, but once you hang them and cut them down... I guess you can walk over the corpses, though I prefer my killings to be bloodier.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 968 // from: 969.0
  SAY #114276 /* ~And you'd rather they got out of your face!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 969 // from: 917.99
  SAY #114277 /* ~They are like crossbows: keep one around, and you're going to want to shoot it.~ */
  IF ~~ THEN REPLY #114278 /* ~I think they are rather like helmets: good in emergencies, but usually just look silly.~ */ GOTO 968
  IF ~~ THEN REPLY #114279 /* ~More like high heels, if you ask me: they're easy to walk on, once you get the hang of it.~ */ GOTO 967
  IF ~~ THEN REPLY #114280 /* ~Absolutely! Also they remind me of curling irons: they're always hot and always in your hair.~ */ GOTO 966
END

IF ~~ THEN BEGIN 970 // from: 972.2
  SAY #114281 /* ~A dagger? I'd rather use a bastard sword on the bastard.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 971 // from: 972.1
  SAY #114282 /* ~You will do better next time. There is plenty man-flesh for target practice around.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 972 // from: 917.98
  SAY #114283 /* ~You shouldn't say anything about the dead unless it's good.~ */
  IF ~~ THEN REPLY #114284 /* ~He was a man. Good.~ */ EXIT
  IF ~~ THEN REPLY #114285 /* ~Huh, I think I missed him, actually, but my aim is improving.~ */ GOTO 971
  IF ~~ THEN REPLY #114286 /* ~I found the fastest way to this man's heart: it's through his chest with a sharp dagger.~ */ GOTO 970
END

IF ~~ THEN BEGIN 973 // from: 975.1
  SAY #114287 /* ~A 'perfect man' is a contradiction in terms, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 974 // from: 975.0
  SAY #114288 /* ~Why find one when you can kill and rob many?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 975 // from: 978.2
  SAY #114289 /* ~*shrugs* Why would you even look?~ */
  IF ~~ THEN REPLY #114290 /* ~I want to find one who can afford me!~ */ GOTO 974
  IF ~~ THEN REPLY #114291 /* ~*sigh* I guess you are right. Real men aren't perfect, and perfect men aren't real.~ */ GOTO 973
END

IF ~~ THEN BEGIN 976 // from: 978.1
  SAY #114292 /* ~And the actors are the worst out of that sorry lot.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 977 // from: 978.0
  SAY #114293 /* ~I have no love for swine, but at least pigs don't turn into men when they are drunk.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 978 // from: 917.97
  SAY #114294 /* ~They are all swine.~ */
  IF ~~ THEN REPLY #114295 /* ~No, no. Men are not pigs. Pigs are gentle, sensitive, and intelligent animals. Men are just animals!~ */ GOTO 977
  IF ~~ THEN REPLY #114296 /* ~All men are bastards, some are just better actors.~ */ GOTO 976
  IF ~~ THEN REPLY #114297 /* ~I have seen gibberlings, orcs and many other fabled creatures of legends since I left Candlekeep. But a good man... haven't spotted one so far!~ */ GOTO 975
END

IF ~~ THEN BEGIN 979 // from: 981.0
  SAY #114298 /* ~Nah, that would be fighting. They fight when they want to show off. Pathetic.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 980 // from: 982.1
  SAY #114299 /* ~A man who dares to do that is only trying to pull her down to his level.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 981 // from: 982.0
  SAY #114300 /* ~They never do, though. Instead they flash their stupidity in your face by talking about things they know nothing about.~ */
  IF ~~ THEN REPLY #114301 /* ~Like women... I am from Candlekeep library, so let me tell you: the thinnest book in the world is what men know about women.~ */ GOTO 979
END

IF ~~ THEN BEGIN 982 // from: 917.96
  SAY #114302 /* ~And they are the most pathetic when they try to deny it.~ */
  IF ~~ THEN REPLY #114303 /* ~They should take lessons from fish. They would not get into trouble, if they only kept their mouths shut!~ */ GOTO 981
  IF ~~ THEN REPLY #114304 /* ~Especially when they try to do it by berating women.~ */ GOTO 980
END

IF ~~ THEN BEGIN 983 // from: 917.95
  SAY #114305 /* ~And stupid to boot.~ */
  IF ~~ THEN REPLY #114306 /* ~Gods must love fools, indeed...~ */ GOTO 986
  IF ~~ THEN REPLY #114307 /* ~Never let a man's mind wander, it's too little to be out by itself.~ */ GOTO 985
  IF ~~ THEN REPLY #114308 /* ~So when a woman makes a fool of a man... it is usually an improvement!~ */ GOTO 984
END

IF ~~ THEN BEGIN 984 // from: 983.2
  SAY #114309 /* ~Nay, it's when she makes a corpse out of a man, than it's really an improvement.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 985 // from: 983.1
  SAY #114310 /* ~Well, I certainly would not be in a search party when it gets lost.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 986 // from: 983.0
  SAY #114311 /* ~Since they made so many men... Even the gods can be wrong, and this is the error I like to correct with my sword.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 987 // from: 917.94
  SAY #114312 /* ~Yeah, they have their manhood and brain, but not enough blood supply to run both at the same time.~ */
  IF ~~ THEN REPLY #114313 /* ~They have adapted, though... We know where the men's brains are, don't we?~ */ GOTO 989
  IF ~~ THEN REPLY #114314 /* ~Huh, that's why most men prefer looks to brains... because most men see better than they think!~ */ GOTO 988
END

IF ~~ THEN BEGIN 988 // from: 987.1
  SAY #114315 /* ~If they think at all.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 989 // from: 987.0
  SAY #114316 /* ~Ha, that's why we, women, do not have men's brains! We do not have the accessory to put them in!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 990 // from: 917.83
  SAY #114317 /* ~Of course. Men are especially gifted in the areas of stupidity, boasting and whining.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 991 // from: 917.84
  SAY #70083 /* ~No.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 992 // from: 917.85
  SAY #114318 /* ~They make as good meat shields as women.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 993 // from: 917.86
  SAY #114319 /* ~Killing these weaklings is rewarding... when they carry fat purses.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 994 // from: 917.87
  SAY #114320 /* ~Luckily lots of them join the Flaming Fist, so I can derive double pleasure: not only I teach a scumbag a lesson, I also slaughter another male pig.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 995 // from: 917.88
  SAY #114321 /* ~One Chultian man-eater in Yesna's employ said that men tasted good when roasted with dill and hot peppers.~ */
  IF ~~ THEN GOTO 996
END

IF ~~ THEN BEGIN 996 // from: 995.0
  SAY #114322 /* ~Never tried eating men I killed, but I'd take her word on it. What a woman!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 997 // from: 1028.1
  SAY #114323 /* ~Never saw any valor in the eyes of men who face my blade. *laughs* But then again, it's not their eyes I go for from the low guard.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 998 // from: 1028.2
  SAY #114324 /* ~You like valiant man? Now I understand why we have to endure the company of that polished tortoise, Ajantis! The only thing that is hard about him is his words!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 999 // from: 1028.3
  SAY #114325 /* ~Ysena used to say that if a woman thinks that men are brave, her best cure is to tell the one she bedded that she is with child.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1000 // from: 1028.4
  SAY #114326 /* ~O, please! *She points a finger Khalid's way and snorts with laughter.* Brave!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1001 // from: 1028.5
  SAY #114327 /* ~And what use is that? Apart from running away in a hurry whenever the battle gets hot?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1002 // from: 1028.6
  SAY #114328 /* ~Quayle calls himself smart and boasts about having the biggest brain of all men. And you know what? The only thing he proves is that the larger a man's brain, the more it is filled with nonsense.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1003 // from: 1028.7
  SAY #114329 /* ~Loyal? Oh yes! To the content of their codpieces!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1004 // from: 1028.8
  SAY #114330 /* ~So? *Nods Kivan's way.* Seems to me that only half-mad men are loyal to tears. You like *that*?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1005 // from: 1028.9
  SAY #114331 /* ~As useful as an umbrella to a fish.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1006 // from: 1028.10
  SAY #114332 /* ~Useful like Montaron in a bar brawl? The man is four foot tall and calls himself a fighter!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1007 // from: 1028.11
  SAY #114333 /* ~Why is that then that men waste good gold on whores, when they can rape all they want while pillaging?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1008 // from: 1028.12
  SAY #114334 /* ~Meaning that they only fight when there is gold in it like Kagain? That's pathetic!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1009 // from: 1028.13
  SAY #114335 /* ~Wise? These boastful scumbags are *wise*? Shar's blessing, but they'd say and do anything for a chance to show off.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1010 // from: 1028.14
  SAY #114336 /* ~Right, just like Coran is wise. Ever been to a village that he had passed through and did not have to fight with some enraged boor?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1011 // from: 1028.15
  SAY #114337 /* ~Huh, I see nothing of value in the round-eyed wool heads wailing songs to the moon or accosting every passing woman with poetry.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1012 // from: 1028.16
  SAY #114338 /* ~Romantic? The only thing Garrick is marginally good for is that his horrified yells are louder than the screeching of dying xvarts.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1013 // from: 1028.17
  SAY #114339 /* ~You mean they lie so easily that you can't believe a single word they are saying?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1014 // from: 1028.18
  SAY #114340 /* ~So, I bet we are about to see you utilizing the latest stinking mixture by Xzar as a weapon? Just damp it away from me *this* time or you will both die!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1015 // from: 1028.19
  SAY #114341 /* ~Bril-brilliant? *Shar-Teel cannot speak overwhelmed by a fit of laughter. In retrospect you have never seen her laughing so hard.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1016 // from: 1028.20
  SAY #114342 /* ~Only in their own sick imagination! Bah, just look at Edwin mumbling his wet dreams under his nose!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1017 // from: 1028.21
  SAY #114343 /* ~You tried one? Ha, who would have thought that sweat and tears would taste sweet...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1018 // from: 1028.22
  SAY #114344 /* ~Like Eldoth is sweet with Skie? If anything about this snake is sweet it is his poison, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1019 // from: 1028.23
  SAY #114345 /* ~Excessive cheerfulness is a sign of lunacy.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1020 // from: 1028.24
  SAY #114346 /* ~How very accurate! Why, now I know why they say: 'more cheerful than a grave or Xan...'~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1021 // from: 1028.25
  SAY #114347 /* ~Men are the weaker sex, <CHARNAME>. That's all that can be said about it.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1022 // from: 1028.26
  SAY #114348 /* ~Men are the weaker sex, <CHARNAME>. And if one by some mischance is born strong - well, he ends up needing a hamster to serve as his brains.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1023 // from: 1028.27
  SAY #114349 /* ~Their heads, or rather their brains are so level that it becomes indistinguishable...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1024 // from: 1028.28
  SAY #114350 /* ~Gah, perhaps you are right: Yeslick's head is so level that you can spar on top of it, while he is taking a nap in the middle of the battle!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1025 // from: 1028.29
  SAY #114351 /* ~They could have been if they weren't so stupid - you always end up telling them what, how, when and how long, sis. And that's after all the practice they get by themselves.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1026 // from: 1028.30
  SAY #114352 /* ~Don't flatter yourself.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1027 // from: 1028.31
  SAY #114353 /* ~What kind of idiotic answer is that?!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1028 // from: 917.89
  SAY #114354 /* ~Yeah. All men are pa-the-tic: it saves a woman both time and effort. Oh, stop creasing your forehead: there is no other word to describe manhood, <CHARNAME>, but pathetic.~ */
  IF ~~ THEN REPLY #114355 /* ~Er... I guess you are right.~ */ EXIT
  IF ~  !InParty("ajantis")
~ THEN REPLY #114356 /* ~Valiant.~ */ GOTO 997
  IF ~  InParty("ajantis")
InMyArea("ajantis")
!StateCheck("ajantis",CD_STATE_NOTVALID)
~ THEN REPLY #114356 /* ~Valiant.~ */ GOTO 998
  IF ~  !InParty("khalid")
~ THEN REPLY #114357 /* ~Brave.~ */ GOTO 999
  IF ~  InParty("khalid")
InMyArea("khalid")
!StateCheck("khalid",CD_STATE_NOTVALID)
~ THEN REPLY #114357 /* ~Brave.~ */ GOTO 1000
  IF ~  !InParty("quayle")
~ THEN REPLY #19808 /* ~Smart.~ */ GOTO 1001
  IF ~  InParty("quayle")
InMyArea("quayle")
!StateCheck("quayle",CD_STATE_NOTVALID)
~ THEN REPLY #19808 /* ~Smart.~ */ GOTO 1002
  IF ~  !InParty("kivan")
~ THEN REPLY #114358 /* ~Loyal.~ */ GOTO 1003
  IF ~  InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN REPLY #114358 /* ~Loyal.~ */ GOTO 1004
  IF ~  !InParty("montaron")
~ THEN REPLY #114359 /* ~Useful.~ */ GOTO 1005
  IF ~  InParty("montaron")
InMyArea("montaron")
!StateCheck("montaron",CD_STATE_NOTVALID)
~ THEN REPLY #114359 /* ~Useful.~ */ GOTO 1006
  IF ~  !InParty("kagain")
~ THEN REPLY #114360 /* ~Pragmatic.~ */ GOTO 1007
  IF ~  InParty("kagain")
InMyArea("kagain")
!StateCheck("kagain",CD_STATE_NOTVALID)
~ THEN REPLY #114360 /* ~Pragmatic.~ */ GOTO 1008
  IF ~  !InParty("coran")
~ THEN REPLY #114361 /* ~Wise.~ */ GOTO 1009
  IF ~  InParty("coran")
InMyArea("coran")
!StateCheck("coran",CD_STATE_NOTVALID)
~ THEN REPLY #114361 /* ~Wise.~ */ GOTO 1010
  IF ~  !InParty("garrick")
~ THEN REPLY #114362 /* ~Romantic.~ */ GOTO 1011
  IF ~  InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN REPLY #114362 /* ~Romantic.~ */ GOTO 1012
  IF ~  !InParty("xzar")
~ THEN REPLY #114363 /* ~Inventive.~ */ GOTO 1013
  IF ~  InParty("xzar")
InMyArea("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
~ THEN REPLY #114363 /* ~Inventive.~ */ GOTO 1014
  IF ~  !InParty("edwin")
~ THEN REPLY #114364 /* ~Brilliant.~ */ GOTO 1015
  IF ~  InParty("edwin")
InMyArea("edwin")
!StateCheck("edwin",CD_STATE_NOTVALID)
~ THEN REPLY #114364 /* ~Brilliant.~ */ GOTO 1016
  IF ~  !InParty("eldoth")
~ THEN REPLY #114365 /* ~Sweet.~ */ GOTO 1017
  IF ~  InParty("eldoth")
InMyArea("eldoth")
!StateCheck("eldoth",CD_STATE_NOTVALID)
~ THEN REPLY #114365 /* ~Sweet.~ */ GOTO 1018
  IF ~  !InParty("xan")
~ THEN REPLY #114366 /* ~Cheerful.~ */ GOTO 1019
  IF ~  InParty("xan")
InMyArea("xan")
!StateCheck("xan",CD_STATE_NOTVALID)
~ THEN REPLY #114366 /* ~Cheerful.~ */ GOTO 1020
  IF ~  !InParty("minsc")
~ THEN REPLY #114367 /* ~Strong.~ */ GOTO 1021
  IF ~  InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN REPLY #114367 /* ~Strong.~ */ GOTO 1022
  IF ~  !InParty("yeslick")
~ THEN REPLY #114368 /* ~Level-headed.~ */ GOTO 1023
  IF ~  InParty("yeslick")
InMyArea("yeslick")
!StateCheck("yeslick",CD_STATE_NOTVALID)
~ THEN REPLY #114368 /* ~Level-headed.~ */ GOTO 1024
  IF ~  Gender(Player1,FEMALE)
~ THEN REPLY #114369 /* ~Sexy.~ */ GOTO 1025
  IF ~  Gender(Player1,MALE)
~ THEN REPLY #114369 /* ~Sexy.~ */ GOTO 1026
  IF ~~ THEN REPLY #114370 /* ~Let us agree to disagree, Shar-Teel.~ */ GOTO 1027
END

IF ~~ THEN BEGIN 1029 // from: 917.90
  SAY #114371 /* ~Are you a fool or some kind of a blissfully ignorant orphan abandoned in the care of an old monk in a desolate library where normal people are forbidden entry?~ */
  IF ~~ THEN REPLY #114372 /* ~I am a fool.~ */ GOTO 1030
  IF ~~ THEN REPLY #114373 /* ~I am the... er... the latter.~ */ GOTO 1031
  IF ~~ THEN REPLY #114374 /* ~Uhm... neither.~ */ GOTO 1032
END

IF ~~ THEN BEGIN 1030 // from: 1029.0
  SAY #114375 /* ~*laughs* I can see that!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1031 // from: 1029.1
  SAY #114376 /* ~Then bloody see the world before opening your trap!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1032 // from: 1029.2
  SAY #114352 /* ~Don't flatter yourself.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1033 // from: 917.91
  SAY #114377 /* ~*She spits on the ground. It is obviously the only answer you are going to get.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1034 // from: 917.92
  SAY #114378 /* ~I can find a use or two for the stronger ones between the sheets. But they get used up so quickly...~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1035 // from: 917.93
  SAY #114379 /* ~Men make perfect... corpses.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1036 // from: 917.203
  SAY #114380 /* ~Why are you staring at me?~ */
  IF ~  RandomNum(3,1)
~ THEN REPLY #114381 /* ~I have just discovered a new artform, Shar-Teel. These blood glyphs on your armor are quite unique, and oddly fascinating.~ */ GOTO 1037
  IF ~  RandomNum(3,2)
~ THEN REPLY #114381 /* ~I have just discovered a new artform, Shar-Teel. These blood glyphs on your armor are quite unique, and oddly fascinating.~ */ GOTO 1038
  IF ~  RandomNum(3,3)
~ THEN REPLY #114381 /* ~I have just discovered a new artform, Shar-Teel. These blood glyphs on your armor are quite unique, and oddly fascinating.~ */ GOTO 1046
  IF ~~ THEN REPLY #114382 /* ~Because.~ */ GOTO 1039
  IF ~~ THEN REPLY #114383 /* ~I was just looking for weak spots on your armor. In case you attack me again.~ */ GOTO 1043
END

IF ~~ THEN BEGIN 1037 // from: 1036.0
  SAY #114384 /* ~So they are. And they read: "Hail Shar-Teel the Victorious!"~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1038 // from: 1036.1
  SAY #114385 /* ~And I'll be fascinated once you have as many ornaments as I do.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1039 // from: 1036.3
  SAY #91942 /* ~Fine.~ */
  IF ~~ THEN REPLY #8995 /* ~Shut up.~ */ GOTO 1040
END

IF ~~ THEN BEGIN 1040 // from: 1043.1 1039.0
  SAY #114386 /* ~Shut up yourself.~ */
  IF ~~ THEN REPLY #114387 /* ~No, you shut up.~ */ GOTO 1041
  IF ~~ THEN REPLY #114388 /* ~*You think it wiser to leave Shar-Teel the last word.*~ */ EXIT
END

IF ~~ THEN BEGIN 1041 // from: 1040.0
  SAY #114389 /* ~Eunuch.~ */
  IF ~~ THEN REPLY #114390 /* ~I am not, bitch!~ */ GOTO 1042
  IF ~~ THEN REPLY #114388 /* ~*You think it wiser to leave Shar-Teel the last word.*~ */ EXIT
END

IF ~~ THEN BEGIN 1042 // from: 1041.0
  SAY #114391 /* ~Not for long!~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
ActionOverride("sharteel",LeaveParty())
ActionOverride("sharteel",Enemy())
ActionOverride("sharteel",Attack(Player1))
~ EXIT
END

IF ~~ THEN BEGIN 1043 // from: 1036.4
  SAY #114392 /* ~You'd find none, cur.~ */
  IF ~~ THEN REPLY #114393 /* ~Actually, that seam on your armor looks promising.~ */ GOTO 1044
  IF ~~ THEN REPLY #8995 /* ~Shut up.~ */ GOTO 1040
  IF ~~ THEN REPLY #114388 /* ~*You think it wiser to leave Shar-Teel the last word.*~ */ EXIT
END

IF ~~ THEN BEGIN 1044 // from: 1043.0
  SAY #114394 /* ~No matter. I'd kill you first, anyway.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1045 // from: 917.204
  SAY #114395 /* ~*Shar-Teel notices your interest. As she uncovers the source of it, she grins widely and her eyes gleam with pride. The moment of benevolence is short-lived however, as her grin turns to scowl.* Mind you own business, dolt.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1046 // from: 1036.2 917.205
  SAY #114396 /* ~Have you ever noticed, that no matter how different the blood of various creatures is when fresh, it all turns nearly black once dry?~ */
  IF ~~ THEN REPLY #114397 /* ~Not really, she-bear. Some of it is lighter, some darker. And I've noticed that goblins blood has a greenish tint to it.~ */ GOTO 1047
  IF ~~ THEN REPLY #114398 /* ~It fits well with your color scheme.~ */ GOTO 1048
  IF ~~ THEN REPLY #114399 /* ~One day we should go to the Abyss and hunt demons. Their blood must be brighter than that of mere mortals.~ */ GOTO 1049
  IF ~~ THEN REPLY #114400 /* ~I don't care which color it is. The main thing is that it is not mine.~ */ GOTO 1050
  IF ~~ THEN REPLY #114401 /* ~Eeew, Shar-Teel... that's so un-ladylike. You should be discussing shades of silk, not shades of blood.".~ */ GOTO 1051
END

IF ~~ THEN BEGIN 1047 // from: 1046.0
  SAY #114402 /* ~Your jaw is going to have greenish tint if you don't leave me alone.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1048 // from: 1046.1
  SAY #114403 /* ~It fits well with everything.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1049 // from: 1046.2
  SAY #114404 /* ~See that we do. A demon hunt sounds like something I'd enjoy... even in your miserable company.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1050 // from: 1046.3
  SAY #114405 /* ~Figures. You're a queasy sort. I hate weaklings that faint at the sight of blood. Look at it, mongrel, and know that yours is no different.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1051 // from: 1046.4
  SAY #114406 /* ~Silk? Yesna had an assassin who could strangle a person with wisps of silk. *She spits.* The coward was blood-shy, too.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1052 // from: 917.206
  SAY #114407 /* ~Your eyes are about to fall out of their sockets. And I'm about to help them along.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1053 // from: 917.193
  SAY #114408 /* ~*Shar-Teel arches a proud eyebrow at you.* Didn't know that you enjoyed your own wailing. I prefer the laments of my foes.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1054 // from: 917.194
  SAY #114409 /* ~*chuckles* Communing with jackals again, <CHARNAME>?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1055 // from: 1064.0 1063.0 917.195
  SAY #114410 /* ~Listen, if you have to sing, make it a decent song, not the whining sort.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1056 // from: 917.196
  SAY #114411 /* ~*Shar-Teel starts singing a marching song. She generously compensates for the occasional false note with loudness.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1057 // from: 917.198
  SAY #114412 /* ~*Shar-Teel arches a proud eyebrow at you.* I prefer listening to your singing when I fight. It mixes in nicely with the laments of my foes.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1058 // from: 917.199
  SAY #114409 /* ~*chuckles* Communing with jackals again, <CHARNAME>?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1059 // from: 917.200
  SAY #114413 /* ~Listen, if you have to sing, make it a decent song, not this whining sort. How about that one you sang yesterday about slaying a thousand orcs?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1060 // from: 917.201
  SAY #114411 /* ~*Shar-Teel starts singing a marching song. She generously compensates for the occasional false note with loudness.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1061 // from: 1219.0
  SAY #114414 /* ~*snort* I'm sure that I'd appreciated it more if I were a jackal. Hear how eagerly they joined in with you?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1062 // from: 1219.1
  SAY #114415 /* ~*snort* I'm sure that I'd appreciate it more if I were a mongrel. Hear how eagerly they joined in with you?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1063 // from: 1219.2
  SAY #114416 /* ~*Shar-Teel stuffs her fingers into her ears.* I can't believe that I'm saying it, but this is worse than usual!~ */
  IF ~~ THEN GOTO 1055
END

IF ~~ THEN BEGIN 1064 // from: 1219.3
  SAY #114417 /* ~O, burn you! I have better things to do then wail.~ */
  IF ~~ THEN GOTO 1055
END

IF ~~ THEN BEGIN 1065 // from: 1219.4
  SAY #114418 /* ~*Shar-Teel pays no heed to your words and continues on as before. Satisfied with the cacophony she'd produced, she nods and mutters.* That's how well we sing together, lover-boy.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1066 // from: 1219.5
  SAY #114419 /* ~*Shar-Teel's voice, just like everything else about her, is strong. What surprises you is that her deep and slightly hoarse contralto compliments your own voice marvelously. You two sing well together.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1067 // from: 1219.6
  SAY #114420 /* ~*Shar-Teel laughs with you, almost merrily.* Now I know how to shut you up!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1068 // from: 1219.7
  SAY #114421 /* ~*points right back* What else did you expect: I was copying you!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1069 // from: 917.188
  SAY #114422 /* ~*Shar-Teel takes the necklace gingerly, as if you've offered her a snake.* What a stupid thing to hang about your neck... A well made gorget, now, that's another matter! Maybe I can sell it. *She proceeds to stash the amulet away.*~ */
  IF ~~ THEN DO ~TakePartyItem("_AMUL13")
DestroyItem("_AMUL13")
SetGlobal("X#SharAmulet","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 1070 // from: 917.189
  SAY #114423 /* ~Find yourself a whore, if you want a woman all decked out like one.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1071 // from: 917.190
  SAY #114424 /* ~I will take what I want from the loot whenever I wish to! And I do not want this... trinket.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1072 // from: 917.191
  SAY #114425 /* ~I will take what I want from the loot whenever I wish to! And since that stupid necklace did catch my eye, I claim it!~ */
  IF ~~ THEN DO ~TakePartyItem("_AMUL13")
DestroyItem("_AMUL13")
SetGlobal("X#SharAmulet","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 1073 // from: 917.192
  SAY #114426 /* ~What bloody ring? *But a sparkle in Shar-Teel's eye tells you that she remembers very well what ring you are talking about.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1074 // from: 917.180
  SAY #114427 /* ~*Shar-Teel's entire body stiffens in your arms. When you release her, she looks rather shocked, but recovers fairly quickly... Though she does throw more than a few suspicious glances in your direction afterwards.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1075 // from: 917.181
  SAY #114428 /* ~*Shar-Teel appears to take this as a wrestling challenge. She squeezes you in a body hug and the two of you tumble to the ground in a tangled and warmly breathing mass of limbs. While you don't mind having Shar-Teel's weight pressing down against you, she doesn't seem quite as comfortable and breaks the clinch all too soon. After she made sure she'd won, of course.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1076 // from: 917.182
  SAY #114429 /* ~*She knees you in the groin.* Ah - you caught me by surprise, <CHARNAME>. Take a few deep breaths and you'll soon recover. That seemed to work for all the other men, anyway.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1077 // from: 917.183
  SAY #114430 /* ~*While you enjoy the close, personal contact with Shar-Teel's body, she appears to have different ideas. As you envelop her in your arms, she twists up and out of your grasp, then punches you gently in the back.* You leave yourself open to attack in such a position, <CHARNAME>. I wouldn't try this too often.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1078 // from: 917.184
  SAY #114431 /* ~*Shar-Teel's entire body stiffens in your arms for a split moment. Then she relaxes and leans against you.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1079 // from: 917.185
  SAY #114432 /* ~*Shar-Teel does not pull away from you; she stands erect in your embrace, like a statue. However, you feel her quickening heartbeat, as you press her closer to your chest.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1080 // from: 917.186
  SAY #114433 /* ~Must you do that, lover-boy? *It is difficult to say if Shar-Teel is truly irritated, or pleased, but trying to sound irritated.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1081 // from: 917.187
  SAY #114434 /* ~I'd rather you left this touchy-feely stuff for between the sheets games. It's time for slaughter now, not-~ */
  IF ~~ THEN GOTO 1082
END

IF ~~ THEN BEGIN 1082 // from: 1081.0
  SAY #114435 /* ~*Shar-Teel twists herself out of your arms and turns away. Unsaid, 'love' hangs between you, listless, like a banner on a windless day.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1083 // from: 917.118
  SAY #114436 /* ~*A confident grin broadens across Shar-Teel's face, as she offers a grimy hand for you to grasp.*~ */
  IF ~~ THEN GOTO 1084
END

IF ~~ THEN BEGIN 1084 // from: 1083.0
  SAY #114437 /* ~*Her palm is rough and calloused, though you hardly have a chance to notice as your hand is quickly crushed in a tight and powerful grip. The look of concentration in Shar-Teel's eyes is matched only by your own determination not to lose.*~ */
  IF ~~ THEN GOTO 1085
END

IF ~~ THEN BEGIN 1085 // from: 1084.0
  SAY #114438 /* ~*You plant your elbow into the rough surface of the table and heave with all your strength, though the contest does not stop you from noticing the way Shar-Teel's muscles slowly and rather impressively build beneath her skin.*~ */
  IF ~~ THEN GOTO 1087
END

IF ~~ THEN BEGIN 1086 // from: 917.119
  SAY #114439 /* ~*A confident grin broadens across Shar-Teel's face as she offers a grimy hand for you to grasp. Before long, you are underway.*~ */
  IF ~~ THEN GOTO 1087
END

IF ~~ THEN BEGIN 1087 // from: 1086.0 1085.0
  SAY #114440 /* ~*Your hands are painfully clamped together and you can feel Shar-Teel's hot breath blowing onto your whitened knuckles.*~ */
  IF ~  CheckStatGT(Player1,14,STR)
!CheckStatGT(Player1,18,STR)
~ THEN REPLY #114441 /* ~*Heave harder.*~ */ GOTO 1088
  IF ~  CheckStatGT(Player1,14,STR)
!CheckStatLT(Player1,18,STR)
~ THEN REPLY #114442 /* ~*Squeeze Shar-Teel's knuckles together.*~ */ GOTO 1089
  IF ~  !CheckStatGT(Player1,14,STR)
~ THEN REPLY #114443 /* ~*Your grip is slipping.*~ */ GOTO 1093
  IF ~  CheckStatGT(Player1,18,STR)
~ THEN REPLY #114441 /* ~*Heave harder.*~ */ GOTO 1094
  IF ~  CheckStatGT(Player1,18,STR)
~ THEN REPLY #114444 /* ~*Release Shar-Teel's hand and kiss her.*~ */ GOTO 1096
  IF ~  CheckStatGT(Player1,18,STR)
~ THEN REPLY #114445 /* ~*Try to break Shar-Teel's knuckles.*~ */ GOTO 1100
END

IF ~~ THEN BEGIN 1088 // from: 1087.0
  SAY #114446 /* ~*Despite your best efforts, Shar-Teel is simply too strong for you. With a final grunt of effort, she slams your fist into the splintery wood and gloats at you from across the table.* That was invigorating, <CHARNAME>. You were always going to lose, but you lasted longer than I expected.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1089 // from: 1087.1
  SAY #114447 /* ~*You tighten your fist and grind Shar-Teel's knuckles together. She gives a slight grimace of pain, but grits her teeth and redoubles her efforts.*~ */
  IF ~~ THEN GOTO 1090
END

IF ~~ THEN BEGIN 1090 // from: 1089.0
  SAY #114448 /* ~*Despite your best efforts, Shar-Teel is simply too strong for you. With a final grunt of effort, she slams your fist into the splintery wood and glares at you from across the table. She rubs her reddened knuckles slowly, as if contemplating how her uninjured fingers would feel wrapped around your neck.*~ */
  IF ~~ THEN GOTO 1091
END

IF ~~ THEN BEGIN 1091 // from: 1090.0
  SAY #114449 /* ~I should have known a male dog would stoop to cheating.~ */
  IF ~~ THEN GOTO 1092
END

IF ~~ THEN BEGIN 1092 // from: 1091.0
  SAY #114450 /* ~*She stands abruptly, shoving the table painfully into your chest.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1093 // from: 1087.2
  SAY #114451 /* ~*Despite your best efforts, Shar-Teel is simply too strong for you. She slams your fist into the splintery table with ease and presents you with one of the most irritating, gloating grins you have ever seen.* Don't cry now, <CHARNAME>. Losing is something you should be used to.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1094 // from: 1087.3
  SAY #114452 /* ~*Shar-Teel's eyes widen in surprise as you calmly wrench her fist into the table. The surprise turns into a glare, which then melts into an expression of sullen acceptance.* That would be the second time I've lost to you in a battle of strength. I guess I should congratulate you.~ */
  IF ~~ THEN GOTO 1095
END

IF ~~ THEN BEGIN 1095 // from: 1094.0
  SAY #114453 /* ~*She pushes away from the table abruptly and stands, looking slightly troubled.* Let's not waste any more time here, <CHARNAME>. We've obviously not been fighting enough lately.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1096 // from: 1087.4
  SAY #114454 /* ~*With the sudden loss of resistance, Shar-Teel's hand plummets toward the table. You lunge in for the kiss.*~ */
  IF ~~ THEN GOTO 1097
END

IF ~~ THEN BEGIN 1097 // from: 1096.0
  SAY #114455 /* ~*Unfortunately, your lunge has left you unbalanced, and your lips instead connect with the side of Shar-Teel's head. The force behind your propulsion was perhaps also misjudged, as you find a significant proportion of your weight making your kiss's landing a heavy one indeed.*~ */
  IF ~~ THEN GOTO 1098
END

IF ~~ THEN BEGIN 1098 // from: 1097.0
  SAY #114456 /* ~*In the battle between your lips and Shar-Teel's skull, her skull wins. You fall back from the table, nursing a bruised and aching jaw.*~ */
  IF ~~ THEN GOTO 1099
END

IF ~~ THEN BEGIN 1099 // from: 1098.0
  SAY #114457 /* ~*Shar-Teel has not come off much better. She rubs her head in irritation.* You don't have to resort to foolish tricks to try beating me, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1100 // from: 1087.5
  SAY #114458 /* ~*You tighten your fist and squeeze Shar-Teel's knuckles so that the bones grind together. She yelps in pain and pushes away from the table, then punches you hard across the side of your head with her uninjured hand. She leans over you and speaks in a low, furious voice.* Remind me NEVER to play with cheating male dogs! Useless guttertrash!~ */
  IF ~~ THEN GOTO 1101
END

IF ~~ THEN BEGIN 1101 // from: 1100.0
  SAY #114459 /* ~*She spits at you and stamps away. It is clear you won't be getting another chance to go near her.*~ */
  IF ~~ THEN DO ~SetGlobal("X#SharInterest","GLOBAL",3)
~ EXIT
END

IF ~~ THEN BEGIN 1102 // from: 917.121
  SAY #114460 /* ~*The moment your fingers make contact with Shar-Teel's well-toned posterior, she turns around and beats you over the head with her sword. Perhaps Shar-Teel has some feeling for you, after all, since she used the flat of the blade instead of its edge.*~ */
  IF ~~ THEN GOTO 1103
END

IF ~~ THEN BEGIN 1103 // from: 1102.0
  SAY #114461 /* ~*You black out for a few blissful minutes.*~ */
  IF ~~ THEN DO ~ActionOverride(Player1,PlayDead(15))
~ EXIT
END

IF ~~ THEN BEGIN 1104 // from: 917.120
  SAY #114460 /* ~*The moment your fingers make contact with Shar-Teel's well-toned posterior, she turns around and beats you over the head with her sword. Perhaps Shar-Teel has some feeling for you, after all, since she used the flat of the blade instead of its edge.*~ */
  IF ~~ THEN GOTO 1105
END

IF ~~ THEN BEGIN 1105 // from: 1104.0
  SAY #114462 /* ~*Your head aches for the rest of the day.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1106 // from: 917.122
  SAY #114463 /* ~*Shar-Teel turns and gives you a dangerous look* The last man who tried to touch me without permission can no longer be regarded as a man.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1107 // from: 917.123
  SAY #114464 /* ~*You spend a highly enjoyable moment with your hands firmly locked around Shar-Teel's rump. The moment does not last however, as Shar-Teel reaches around and gives YOU a firm squeeze. Right where it hurts.*~ */
  IF ~~ THEN GOTO 1108
END

IF ~~ THEN BEGIN 1108 // from: 1107.0
  SAY #114465 /* ~*The smirk on her face shows that she enjoyed that very much as well.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1109 // from: 917.124
  SAY #114466 /* ~*Shar-Teel shies from your grasp, so quickly that you are later unsure just how it happened. You find your fingers locked in an unbreakable squeeze. She stares at you unflinching until you reach the understanding... that there is a time and a place for these actions - and that time is not now.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1110 // from: 917.125
  SAY #114467 /* ~*She absently swats at your fingers.* Curse these idiot flies!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1111 // from: 917.126
  SAY #114468 /* ~*Shar-Teel sighs and assumes a bored expression.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1112 // from: 917.127
  SAY #114469 /* ~*Shar-Teel arches her back with the grace of a large feline... the dangerous type.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1113 // from: 917.128
  SAY #114470 /* ~*Shar-Teel shakes her head.* Thank you for reminding me that you have two things in common with ants: the talent for being incredibly annoying and brain size.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1114 // from: 917.129
  SAY #114471 /* ~*Shar-Teel backpedals and slides her fingers along your spine. She chuckles as you shiver under her touch.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1115 // from: 917.130
  SAY #114472 /* ~I'm glad that at least ONE of us is happy. Close your mouth, before you start drooling.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1116 // from: 917.131
  SAY #114473 /* ~How is it that men can be so content with their lot in life?~ */
  IF ~~ THEN GOTO 1117
END

IF ~~ THEN BEGIN 1117 // from: 1116.0
  SAY #114474 /* ~Ah, yes. Stupidity.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1118 // from: 917.132
  SAY #114475 /* ~*She grins in return.* Thinking of our next victim, <CHARNAME>?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1119 // from: 917.133
  SAY #114476 /* ~*She rolls her eyes.* Men are pathetic.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1120 // from: 917.134
  SAY #114477 /* ~*Shar-Teel treats you to a scornful look.* Flattery will get you nowhere.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1121 // from: 917.135
  SAY #114478 /* ~*Shar-Teel's upper lip rises in a sneer*. You would do better to prove yourself in battle than trying to get on my good side with mere words.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1122 // from: 917.136
  SAY #114479 /* ~*Her expression remains a unreadable as ever. You detect a very slight reddening of her ears - but only because you are watching her so closely for a reaction.*~ */
  IF ~~ THEN GOTO 1123
END

IF ~~ THEN BEGIN 1123 // from: 1122.0
  SAY #114480 /* ~*When she realizes you are staring, she glowers at you.* Aren't there *better* things to look out for? Enemies to run through and the like? If all men were as easily distracted as you are, they'd all be long dead, and I, for one, would be much happier.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1124 // from: 917.137
  SAY #114481 /* ~*Shar-Teel tosses back her thick, tawny locks.* Well, not *everything* you say is completely stupid.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1125 // from: 917.138
  SAY #114482 /* ~*Shar-Teel jerks back from your fingers, her eyes narrow and untrusting.* What in hells are you doing?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1126 // from: 917.139
  SAY #114483 /* ~*Shar-Teel's skin is firm and smooth to touch, although the layer of dirt encasing it makes that harder to judge. The skin decorated by her violet tattoo is rougher under your fingers, and at such close quarters you can hear that her breath has quickened. You cannot tell whether this is due to passion or anger. After a moment, she jerks away and glares at you.*~ */
  IF ~~ THEN GOTO 1127
END

IF ~~ THEN BEGIN 1127 // from: 1126.0
  SAY #114484 /* ~Touch my face again, and I'll beat you black and blue.~ */
  IF ~~ THEN GOTO 1128
END

IF ~~ THEN BEGIN 1128 // from: 1127.0
  SAY #114485 /* ~*Most probably anger.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1129 // from: 917.140
  SAY #114486 /* ~Don't even think of fondling me, <CHARNAME>, unless you like the taste of steel.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1130 // from: 917.141
  SAY #114487 /* ~*Shar-Teel smacks you across your jaw with the hilt of her sword in return. The twitters of the birds that subsequently encircle your head do little to drown out her snicker.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1131 // from: 917.142
  SAY #114488 /* ~*Shar-Teel prods at your cheeks with grubby fingers, the jabs going dangerously close to your eyes, as her lips widen in a mockery of a coquettish smile. She suddenly squeezes your jaw in a painful grip.* How do *you* like having your features rearranged?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1132 // from: 917.143
  SAY #114489 /* ~*Shar-Teel jumps away.* Idiot!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1133 // from: 917.144
  SAY #114490 /* ~*Shar-Teel frowns, but endures your touch.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1134 // from: 917.145
  SAY #114491 /* ~Has some wizard cast a blindness spell on you, <CHARNAME> that you don't know me by looking? If so, go find yourself a priest! I have no patience for this foolery.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1135 // from: 917.146
  SAY #114492 /* ~*For a moment Shar-Teel closes her eyes and looks almost peaceful. Afraid that she'd blow up at any moment you take your hand away gingerly. Shar-Teel opens her eyes and glares at you.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1136 // from: 917.147
  SAY #114493 /* ~*Shar-Teel prods at your cheeks with grubby fingers, the jabs going dangerously close to your eyes. Her lips widen in a mockery of some coquettish smile.* You've a smooth face, my boy. Not a scar. Phew.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1137 // from: 917.148
  SAY #114494 /* ~*Shar-Teel looks at your hand as if it was diseased, then pulls away with a snort of disgust.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1138 // from: 917.149
  SAY #114495 /* ~*Shar-Teel escapes your grip.* You're wasting a hand that could be used for fighting, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1139 // from: 917.150
  SAY #114496 /* ~*Shar-Teel rolls her eyes.* What next, <CHARNAME>, flowery meadows?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1140 // from: 917.151
  SAY #114497 /* ~*Shar-Teel nearly pulls your arm out of its socket as she wrenches away.*~ */
  IF ~~ THEN GOTO 1141
END

IF ~~ THEN BEGIN 1141 // from: 1140.0
  SAY #114498 /* ~WHY are you touching me?!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1142 // from: 917.152
  SAY #114499 /* ~*Shar-Teel makes a face, then with a shrug of her mighty shoulders, twitches your arm away.*~ */
  IF ~~ THEN GOTO 1143
END

IF ~~ THEN BEGIN 1143 // from: 1142.0
  SAY #114500 /* ~I don't need you this close to be able to smell you. Take a bath, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1144 // from: 917.153
  SAY #114501 /* ~*Shar-Teel gives you a cool look.* Too tired to travel further? Well, you're a man, after all. I shouldn't expect anything different.~ */
  IF ~~ THEN GOTO 1145
END

IF ~~ THEN BEGIN 1145 // from: 1144.0
  SAY #114502 /* ~*She slings an arm around your waist and mockingly drags you forward a few paces.*~ */
  IF ~~ THEN GOTO 1146
END

IF ~~ THEN BEGIN 1146 // from: 1145.0
  SAY #114503 /* ~There. Don't say I never help you. *She grins.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1147 // from: 917.154
  SAY #114504 /* ~Man, can't you see that we would lose precious moments trying to entangle ourselves if we are attacked? Typical.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1148 // from: 917.155
  SAY #114505 /* ~*Shar-Teel's expression is nonplussed, as she looks at your frantically wriggling fingers.*~ */
  IF ~~ THEN GOTO 1149
END

IF ~~ THEN BEGIN 1149 // from: 1148.0
  SAY #114506 /* ~*She probably can't feel it through the armour.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1150 // from: 917.156
  SAY #114507 /* ~*Shar-Teel's furious expression is only marred by a snort of laughter, which escapes through her nose. Her face flames, and she pushes you away roughly.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1151 // from: 917.158 917.157
  SAY #114508 /* ~*Shar-Teel remains perfectly still, watching your efforts with a detached curiosity. Only her stiff shoulders tell you that her immobility is a matter of self control* ~ */
  IF ~~ THEN GOTO 1152
END

IF ~~ THEN BEGIN 1152 // from: 1151.0
  SAY #114509 /* ~*She is showing you how tough she is.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1153 // from:
  SAY #114510 /* ~I've heard, in Calimshan they drench prisoners in syrup and place then naked on the fire ants' anthill. You are now putting me in a mind to try this one on you.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1154 // from: 917.159
  SAY #114511 /* ~*Shar-Teel looks at you quizzically, then shoves you right back. If you are not mistaken, that would be a grin on her lips.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1155 // from: 917.160
  SAY #114512 /* ~*Shar-Teel begins to speak, then suddenly starts and points at something behind you. You turn to look, and feel a comradely blow hit you between your shoulder blades. When you turn back, Shar-Teel is swaggering off in another direction, and from her expression, you suspect that chocolate would not melt in her mouth.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1156 // from: 917.161
  SAY #114513 /* ~*Shar-Teel shoves you back, which prompts more shoving from you. This quickly degenerates into general horseplay and friendly manhandling, accompanied by a few Shar-Teel grunts of amusement.*~ */
  IF ~~ THEN GOTO 1157
END

IF ~~ THEN BEGIN 1157 // from: 1156.0
  SAY #114514 /* ~*She abruptly stops the revelry, adjusts her armour and glares at you, though without her usual malice.* Let's stop with the idiocy, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1158 // from: 917.162
  SAY #114515 /* ~*Shar-Teel narrows her eyes at you.* Not now, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1159 // from: 917.163
  SAY #114516 /* ~*Shar-Teel tears off the steel elements of her armor, pulls on a pair of thigh high leather boots, then whips you with the rose.*~ */
  IF ~~ THEN GOTO 1160
END

IF ~~ THEN BEGIN 1160 // from: 1159.0
  SAY #114517 /* ~*Or at least you wish she would.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1161 // from: 917.170 917.167 917.164
  SAY #114518 /* ~*Shar-Teel's expression is one of poorly masked confusion. She takes the rose, straightens her shoulders, then slowly and deliberately uses the petals to wipe her sword.*~ */
  IF ~~ THEN GOTO 1162
END

IF ~~ THEN BEGIN 1162 // from: 1161.0
  SAY #114519 /* ~*As the rose is gradually cut to pieces along the blade, her expression turns to disgust.*~ */
  IF ~~ THEN GOTO 1163
END

IF ~~ THEN BEGIN 1163 // from: 1162.0
  SAY #114520 /* ~Useless! *The rest of the rose is thrown away.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1164 // from: 917.171 917.168 917.165
  SAY #114521 /* ~*Shar-Teel flings the rose back in your face. The sweet scent does nothing to ease the pain of the thorns buried in your cheek. As your eyes fill with reflexive tears, you note that at least you raised a smile on her face.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1165 // from: 917.172 917.169 917.166
  SAY #114522 /* ~*Shar-Teel crushes the rose with her fist, wincing as the sharp thorns pierce her flesh. She drops the crumpled mess of petals to the ground, then grabs your hand and squeezes it firmly. You feel the base of the thorns pricking into your palm as you stare into her eyes for a long moment. Her grip grows tighter and the thorns scrape uncomfortably.*~ */
  IF ~  CheckStatLT("Player1",14,STR)
~ THEN REPLY #114523 /* ~*Let go with a whimper.* ~ */ GOTO 1168
  IF ~  !CheckStatLT("Player1",14,STR)
~ THEN REPLY #114524 /* ~*Continue to hold her hand.* ~ */ GOTO 1166
END

IF ~~ THEN BEGIN 1166 // from: 1165.1
  SAY #114525 /* ~*You continue to gaze into her eyes for a long, silent moment.*~ */
  IF ~~ THEN GOTO 1167
END

IF ~~ THEN BEGIN 1167 // from: 1166.0
  SAY #114526 /* ~*When she lets go, your palm is crisscrossed with a smattering of thorns and her blood. She presses her hand against your cheek gruffly before turning away. From the expression that was on her face, you appear to have passed some sort of test.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1168 // from: 1165.0
  SAY #114527 /* ~*She smirks and drops your hand, then wipes her palm across her hip carelessly.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1169 // from: 917.173
  SAY #114528 /* ~The only good blade is a sword. *Shar-Teel tosses the dagger over her shoulder.*~ */
  IF ~~ THEN DO ~ActionOverride(Player1,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player2,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player3,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player4,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player5,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player6,GiveItem("_DAGG04","sharteel"))
DropItem("_DAGG04",[-1.-1])
SetGlobal("X#ShDagr","LOCALS",1)
~ EXIT
END

IF ~~ THEN BEGIN 1170 // from: 917.174
  SAY #114529 /* ~I said don't want this, <CHARNAME>, or are you too stupid to understand a simple statement?~ */
  IF ~~ THEN DO ~ActionOverride(Player1,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player2,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player3,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player4,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player5,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player6,GiveItem("_DAGG04","sharteel"))
DropItem("_DAGG04",[-1.-1])
SetGlobal("X#ShDagr","LOCALS",2)
~ EXIT
END

IF ~~ THEN BEGIN 1171 // from: 917.175
  SAY #114530 /* ~The next time I see this, it's going into your stomach, <CHARNAME>.~ */
  IF ~~ THEN DO ~ActionOverride(Player1,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player2,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player3,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player4,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player5,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player6,GiveItem("_DAGG04","sharteel"))
DropItem("_DAGG04",[-1.-1])
SetGlobal("X#ShDagr","LOCALS",3)
~ EXIT
END

IF ~~ THEN BEGIN 1172 // from: 917.176
  SAY #114531 /* ~*She grasps the dagger and thrusts it toward your stomach.*~ */
  IF ~  CheckStatGT(Player1,15,DEX)
~ THEN REPLY #114532 /* ~*Step out of the way.*~ */ GOTO 1173
  IF ~  !CheckStatGT(Player1,15,DEX)
~ THEN REPLY #114532 /* ~*Step out of the way.*~ */ GOTO 1175
  IF ~~ THEN REPLY #114533 /* ~*Stand your ground.*~ */ GOTO 1177
END

IF ~~ THEN BEGIN 1173 // from: 1172.0
  SAY #114534 /* ~*The blade misses you by a fraction of an inch. Shar-Teel straightens up and regards you with something that, from anybody else, might have been called respect.* Few men could have avoided that blow. You're learning, <CHARNAME>.~ */
  IF ~~ THEN GOTO 1174
END

IF ~~ THEN BEGIN 1174 // from: 1173.0
  SAY #114535 /* ~*You notice that she pockets the dagger as she turns away.*~ */
  IF ~~ THEN DO ~ActionOverride(Player1,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player2,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player3,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player4,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player5,GiveItem("_DAGG04","sharteel"))
ActionOverride(Player6,GiveItem("_DAGG04","sharteel"))
SetGlobal("X#ShDagr","LOCALS",4)
~ EXIT
END

IF ~~ THEN BEGIN 1175 // from: 1172.1
  SAY #114536 /* ~*Despite your sidestep, the blade is driven a fraction of an inch into your stomach before the thrust stops. Shar-Teel straightens up and regards the flesh wound with disdain.* You brought this on yourself, <CHARNAME>.~ */
  IF ~~ THEN GOTO 1176
END

IF ~~ THEN BEGIN 1176 // from: 1175.0
  SAY #114537 /* ~*She drops the dagger to the ground and places a boot on the blade. Making sure your attention is on her, she reached down, grasps the handle and wrenches upwards. The dagger's blade is bent, the entire weapon rendered useless. After holding your eyes for a moment, she turns and walks away.*~ */
  IF ~~ THEN DO ~ApplyDamage(Player1,1,PIERCING)
TakePartyItem("_DAGG04")
DestroyItem("_DAGG04")
SetGlobal("X#ShDagr","LOCALS",4)
~ EXIT
END

IF ~~ THEN BEGIN 1177 // from: 1172.2
  SAY #114538 /* ~*The blade drives into your stomach easily enough, yet does not travel more than a fraction of an inch before Shar-Teel pulls it back. She looks at you in confusion.*~ */
  IF ~~ THEN GOTO 1178
END

IF ~~ THEN BEGIN 1178 // from: 1177.0
  SAY #114539 /* ~Brave, <CHARNAME>, but stupid. I said you were over-brawny before, and you've proved me correct. Learn when your life is threatened, and you might live longer.~ */
  IF ~~ THEN GOTO 1179
END

IF ~~ THEN BEGIN 1179 // from: 1178.0
  SAY #114537 /* ~*She drops the dagger to the ground and places a boot on the blade. Making sure your attention is on her, she reached down, grasps the handle and wrenches upwards. The dagger's blade is bent, the entire weapon rendered useless. After holding your eyes for a moment, she turns and walks away.*~ */
  IF ~~ THEN DO ~ApplyDamage(Player1,2,PIERCING)
TakePartyItem("_DAGG04")
DestroyItem("_DAGG04")
SetGlobal("X#ShDagr","LOCALS",4)
~ EXIT
END

IF ~~ THEN BEGIN 1180 // from: 917.177
  SAY #114540 /* ~It will be my pleasure to make you bleed.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1181 // from: 917.178
  SAY #114541 /* ~As long as you don't cry *too* hard when I cut you, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1182 // from: 917.179
  SAY #114542 /* ~*snorts* For sport? I prefer more challenging opponents than you, <CHARNAME>.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1183 // from: 917.70
  SAY #114543 /* ~If you want to bed someone who changes opinions - try Drizzt.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1184 // from: 917.71
  SAY #114544 /* ~You? *doubles over with laughter* You... you are lucky I am in a good mood, or you'd be collecting your teeth from the ground.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1185 // from: 917.72
  SAY #114545 /* ~Convictions are not negotiable, dumb ass.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1186 // from: 917.73
  SAY #114546 /* ~Yeah, of course. Before I thought that men were pathetic, useless and spineless worms. Now I add *blabber mouthed* to it!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1187 // from: 917.74
  SAY #114547 /* ~*Examines you critically, her eyes sharp as two daggers.* Let's see. Pathetic - check, thinks with the hair on his chest - check, meows as a new born kitten - check, will hopefully die before he procreates – check. No, I think my opinion on males stands.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1188 // from: 917.75
  SAY #114548 /* ~Didn't your Gorion teach you to keep your mouth shut? *It sounds like she had said it automatically.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1189 // from: 917.76
  SAY #114549 /* ~*She thinks awhile, and when you lose hope of her ever replying, she speaks.* No, no... you did not. But keep trying, it's fun to watch.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1190 // from: 917.77
  SAY #114550 /* ~What bloody difference does it make? I'm wed to my sword.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1191 // from: 917.78
  SAY #114551 /* ~I'm taking pride in how well I've trained you. If I am placed in charge of the whole mankind, maybe then there is hope for your weaker sex.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1192 // from: 917.79
  SAY #114552 /* ~*grudgingly* You are the better man than any I've met; but it only shows how ugly the rest of men are.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1193 // from: 917.80
  SAY #114553 /* ~*amusedly* I came to think of you in terms of 'lousy, but mine'. I don't waste my time on pondering about others.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1194 // from: 917.81
  SAY #114554 /* ~That you have to ask me this question to prove something to yourself is your answer.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1195 // from: 917.82
  SAY #114555 /* ~If I were in the mood I would have said 'yes', just to see you dance with joy. Men are so gullible, insecure and plain paaa-the-tic!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1196 // from: 917.69
  SAY #114556 /* ~*Shar-Teel immediately stomps on your foot with her heel.*~ */
  IF ~~ THEN REPLY #114557 /* ~*Despite the pain, you keep kissing her.*~ */ GOTO 1197
  IF ~~ THEN REPLY #114558 /* ~*With a croak, you let go of her.*~ */ EXIT
  IF ~~ THEN REPLY #114559 /* ~Is that all you got, wench?~ */ GOTO 1198
END

IF ~~ THEN BEGIN 1197 // from: 1196.0
  SAY #114560 /* ~*Shar-Teel shoves you roughly away and demonstratively wipes her lips dry.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1198 // from: 1196.2
  SAY #114561 /* ~*Shar-Teel's knee strikes into your groin.*~ */
  IF ~~ THEN REPLY #114558 /* ~*With a croak, you let go of her.*~ */ EXIT
  IF ~~ THEN REPLY #114559 /* ~Is that all you got, wench?~ */ GOTO 1199
END

IF ~~ THEN BEGIN 1199 // from: 1198.1
  SAY #114562 /* ~I'll give you this one for your perseverance... *Shar-Teel's lips part, responding to your kiss.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1200 // from: 917.68
  SAY #114563 /* ~You got a nervous tick or something, lover-boy?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1201 // from: 917.67
  SAY #114564 /* ~*Shar-Teel shrugs her shoulders.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1202 // from: 917.66
  SAY #114565 /* ~*Shar-Teel crosses her arms over her chest and stares at you unblinking, until you blush and turn away. You hear her laughing behind your back.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1203 // from: 917.65
  SAY #114566 /* ~*Shar-Teel scowls in response.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1204 // from: 917.61
  SAY #114567 /* ~*Shar-Teel's elbow connects hard on your ribs.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1205 // from: 917.62
  SAY #114568 /* ~*Shar-Teel wriggles away with a disgusted grunt.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1206 // from: 917.63
  SAY #114569 /* ~*Shar-Teel snarls at you.* Pushing your luck again, lover-boy?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1207 // from: 917.64
  SAY #114570 /* ~*Shar-Teel's presses herself against you briefly, but then pushes you away with both hands.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1208 // from: 917.26 917.24 917.19 917.17 917.12 917.10 917.5
  SAY #114571 /* ~Hey! I am no whore for you to sweet talk! That was my mother's thing. I want nothing of it, and I will not humiliate myself by talking to some male. That's what Ysena taught me - men are the weaker sex, not women. If you do not know Ysena, it's not my fault that you are a fool. She was the greatest mercenary that has ever lived. I ran into Ysena when I went to buy food for my oh so powerful brothers. *laughs* A few months under her - and I could beat both of them up... and my father... I think I can take him on now. After him saying that a girl is born for handling ladles, not swords! HA! Bugger him!~ */
  IF ~~ THEN DO ~SetGlobal("X#SHCHdone","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 1209 // from: 917.56 917.54 917.49 917.47 917.42 917.40 917.35
  SAY #114572 /* ~What? What do you want to know? I am Ysena's pupil. If you do not know Ysena, it's not my fault that you are a fool. She was the greatest mercenary that lived. I ran into Ysena when I went to buy food for my oh so powerful brothers. *laughs* A few months under her - and I could beat both of them up... and my father... I think I can take him on now. After him saying that a girl is born for handling ladles, not swords! HA! Bugger him! I am not going to be a whore like my mother! I want to fight. Now step out of my way!~ */
  IF ~~ THEN DO ~SetGlobal("X#SHCHdone","GLOBAL",1)
~ EXIT
END

IF ~~ THEN BEGIN 1210 // from: 917.57 917.50 917.43 917.41 917.36 917.31 917.27 917.20 917.13 917.11 917.6 917.1
  SAY #114573 /* ~I love bloodshed, and if you weren't flapping your tongue at me, I'd get some!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1211 // from: 917.59 917.51 917.48 917.44 917.37 917.32 917.29 917.21 917.18 917.14 917.7 917.2
  SAY #114574 /* ~Why are you stuffing me with words? Do I look like a goose to you? Get back to the road, and maybe we will get to fight someone yet. My blood is high for killing.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1212 // from: 917.58 917.55 917.52 917.45 917.38 917.33 917.28 917.25 917.22 917.15 917.8 917.3
  SAY #114575 /* ~Bugger off! Or do you want me to roll your entrails on my sword and knit a sweater out of it, like a good little lady should? ~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1213 // from: 917.60 917.53 917.46 917.39 917.34 917.30 917.23 917.16 917.9 917.4
  SAY #114576 /* ~You are pissing me off with your stupid questions. Just shoot, shovel and shut up... I'll do the rest. Takes a woman's courage to fight upfront.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1214 // from: 917.197
  SAY #114577 /* ~*Shar-Teel joins in, pitching up her voice in a mocking imitation of a sensual performance.*~ */
  IF ~~ THEN GOTO 1217
  IF ~  !AreaType(FOREST)
~ THEN GOTO 1216
  IF ~  AreaType(FOREST)
~ THEN GOTO 1215
END

IF ~~ THEN BEGIN 1215 // from: 1214.2
  SAY #114578 /* ~*Your horrific duet continues until the wolves join in.*~ */
  IF ~~ THEN GOTO 1217
  IF ~  !AreaType(FOREST)
~ THEN GOTO 1216
END

IF ~~ THEN BEGIN 1216 // from: 1215.1 1214.1
  SAY #114579 /* ~*Your horrific duet continues until the dogs join in.*~ */
  IF ~~ THEN GOTO 1217
END

IF ~~ THEN BEGIN 1217 // from: 1216.0 1215.0 1214.0
  SAY #114580 /* ~*Shar-Teel snorts.* It's nice to be appreciated by the crowd.~ */
  IF ~~ THEN GOTO 1218
END

IF ~~ THEN BEGIN 1218 // from: 1217.0
  SAY #114581 /* ~*At least she stopped singing.*~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 1219 // from: 917.202
  SAY #114577 /* ~*Shar-Teel joins in, pitching up her voice in a mocking imitation of a sensual performance.*~ */
  IF ~  AreaType(FOREST)
~ THEN REPLY #114582 /* ~*coldly* Was I mad to expect someone like you to appreciate art.~ */ GOTO 1061
  IF ~  !AreaType(FOREST)
~ THEN REPLY #114583 /* ~*coldly* Was I mad to expect someone like you to appreciate art?~ */ GOTO 1062
  IF ~~ THEN REPLY #114584 /* ~*You laugh and adjust your voice accordingly.*~ */ GOTO 1063
  IF ~  RandomNum(3,1)
~ THEN REPLY #114585 /* ~Come, she-bear, I want to hear your singing voice. Give it a try.~ */ GOTO 1064
  IF ~  RandomNum(3,2)
~ THEN REPLY #114585 /* ~Come, she-bear, I want to hear your singing voice. Give it a try.~ */ GOTO 1065
  IF ~  RandomNum(3,3)
~ THEN REPLY #114585 /* ~Come, she-bear, I want to hear your singing voice. Give it a try.~ */ GOTO 1066
  IF ~~ THEN REPLY #114586 /* ~The effect is so comic that you cannot help but laugh.* ~ */ GOTO 1067
  IF ~~ THEN REPLY #114587 /* ~*laugh and point at Shar-Teel* What a dolt!~ */ GOTO 1068
END
