// creator  : weidu.exe (version 23600)
// argument : CULT1.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~CULT1~

IF ~  NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #21540 /* ~You there! Where do you think you're going?~ */
  IF ~~ THEN REPLY #21547 /* ~Hold your tongue, cur. I do not answer to one such as you.~ */ GOTO 1
  IF ~~ THEN REPLY #21549 /* ~We are merely looking around.~ */ GOTO 2
  IF ~~ THEN REPLY #21551 /* ~We know that the cult resides within and we have come to retrieve the dagger that was stolen from us.~ */ GOTO 3
  IF ~~ THEN REPLY #21580 /* ~Surely the way can be opened for us. Will 200 gold pieces suffice?~ */ GOTO 4
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #21541 /* ~Ungodly ones! This place is not for you. Leave immediately.~ */
  IF ~~ THEN REPLY #21583 /* ~All right, we'll leave. No need to get huffy.~ */ GOTO 5
  IF ~~ THEN REPLY #21584 /* ~If you have a brain, you'll realize that you are the one who should be leaving. Move aside or die!~ */ GOTO 3
  IF ~~ THEN REPLY #21585 /* ~You tire me, cultist. Draw a blade and fight!~ */ DO ~CreateCreature("CULTT2",[826.999],S)
CreateCreature("CULTT2",[826.999],S)
CreateCreature("CULTT2",[826.999],S)
CreateCreature("CULTT2",[1198.504],S)
CreateCreature("CULTT2",[1198.504],S)
CreateCreature("CULTT4",[1207.681],S)
CreateCreature("CULTT4",[1207.681],S)
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #21542 /* ~Look elsewhere. This is private property.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from: 1.1 0.2
  SAY #21543 /* ~You! The usefulness of your party is exhausted. Our god will suffer no intrusions.~ */
  IF ~~ THEN DO ~CreateCreature("CULTT2",[1078.876],S)
CreateCreature("CULTT2",[1078.876],S)
CreateCreature("CULTT2",[1078.876],S)
CreateCreature("CULTT2",[1198.504],S)
CreateCreature("CULTT2",[1198.504],S)
CreateCreature("CULTT4",[1444.409],S)
CreateCreature("CULTT4",[1444.409],S)
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.3
  SAY #21544 /* ~Do not profane this holy place with your corrupted suggestions. Begone!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: 1.0
  SAY #21545 /* ~People like you will be cleansed from this world with fire and blood when the new god awakens.~ */
  IF ~~ THEN DO ~CreateCreature("CULTT2",[1078.876],S)
CreateCreature("CULTT2",[1078.876],S)
CreateCreature("CULTT2",[1078.876],S)
CreateCreature("CULTT2",[1198.504],S)
CreateCreature("CULTT2",[1198.504],S)
CreateCreature("CULTT4",[1444.409],S)
CreateCreature("CULTT4",[1444.409],S)
Enemy()
~ EXIT
END

IF ~  True()
~ THEN BEGIN 6 // from:
  SAY #22012 /* ~I warned you before, but you continue to bother me! Now you must pay for your meddling.~ */
  IF ~~ THEN DO ~CreateCreature("CULTT2",[1078.876],S)
CreateCreature("CULTT2",[1078.876],S)
CreateCreature("CULTT2",[1078.876],S)
CreateCreature("CULTT2",[1198.504],S)
CreateCreature("CULTT2",[1198.504],S)
CreateCreature("CULTT4",[1444.409],S)
CreateCreature("CULTT4",[1444.409],S)
Enemy()
~ EXIT
END
