// creator  : weidu.exe (version 23100)
// argument : _INNKE2.DLG
// game		 : .
// source	 : ./override/_INNKE2.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_INNKE2~

IF ~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #86148 /* ~Well hello there, young one!  Come to visit your old pal Winthrop, have ye?  Well, don't forget the 5,000 gold piece book entrance fee, as per Candlekeep custom, doncha know.~ */
  IF ~ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
~ THEN REPLY #86149 /* ~That is outrageous!  What kind of a fool do you take me for?!  Stuff your Inn, and stuff your company!~ */ GOTO 1
  IF ~ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #86149 /* ~That is outrageous!  What kind of a fool do you take me for?!  Stuff your Inn, and stuff your company!~ */ GOTO 4
  IF ~ReactionGT(LastTalkedToBy,HOSTILE_UPPER)
~ THEN REPLY #86150 /* ~You always were the big kidder, Winthrop.  That gets funnier very nearly every time I hear it.  Well, perhaps not quite so often.~ */ GOTO 2
  IF ~ReactionLT(LastTalkedToBy,NEUTRAL_LOWER)
~ THEN REPLY #86150 /* ~You always were the big kidder, Winthrop.  That gets funnier very nearly every time I hear it.  Well, perhaps not quite so often.~ */ GOTO 5
  IF ~ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #86151 /* ~I fear I do not have that kind of entry fee with me.  I suppose I shall return when I do.~ */ GOTO 4
  IF ~ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
~ THEN REPLY #86151 /* ~I fear I do not have that kind of entry fee with me.  I suppose I shall return when I do.~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #86152 /* ~Ever the humorless brat ye always were!  It's but for the reputation of your father that I give ye endless chances to redeem yer manner.  I will tolerate ye here today, but bother me not.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.2
  SAY #86153 /* ~Haw! Just having a bit o' fun with ye, my friend. Them monks may be walking about with poles in their nethers, but you know you are always welcome here in my sight. Gorion did well by you, he did. So, is there anything I can do for ya. Some drinks, a room to sleep, or anything to buy?~ */
  IF ~~ THEN REPLY #61551 /* ~No thanks.~ */ GOTO 8
  IF ~~ THEN REPLY #86154 /* ~Sure, what do you have?~ */ DO ~StartStore("_INN2616",LastTalkedToBy(Myself))
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.5
  SAY #86155 /* ~A charming child ye always were, but I fear ye lack the sense of humor your father and I shared. You must know that you are welcome here always. Stay as you will as long as ye like.  So, is there anything I can do for ya.  Some drinks, a room to sleep, or anything to buy?~ */
  IF ~~ THEN REPLY #86156 /* ~Nothing for me, thank you.~ */ GOTO 8
  IF ~~ THEN REPLY #86154 /* ~Sure, what do you have?~ */ DO ~StartStore("_INN2616",LastTalkedToBy(Myself))
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.4 0.1
  SAY #86157 /* ~I fear ye have spent too much time around those stiff-necked monks and mistaken my attempt at humor for a serious demand.  Perish the thought that I should charge for your company. Any child of Gorion is more than welcome in my Inn. So, is there anything I can do for ya. Some drinks, a room to sleep, or anything to buy?~ */
  IF ~~ THEN REPLY #86158 /* ~Nothing for me right now.~ */ GOTO 8
  IF ~~ THEN REPLY #86159 /* ~Yes, what do you have?~ */ DO ~StartStore("_INN2616",LastTalkedToBy(Myself))
~ EXIT
END

IF ~~ THEN BEGIN 5 // from: 0.3
  SAY #86160 /* ~I shall take no offense because of your esteemed parentage, but please refrain from making jest of me in my own home. Stay as you will, as long as you like. So, is there anything I can do for ya. Some drinks, a room to sleep, or anything to buy?~ */
  IF ~~ THEN REPLY #61158 /* ~No, thank you.~ */ GOTO 8
  IF ~~ THEN REPLY #86161 /* ~Yes, tell me what you have.~ */ DO ~StartStore("_INN2616",LastTalkedToBy(Myself))
~ EXIT
END

IF ~True()
~ THEN BEGIN 6 // from:
  SAY #86162 /* ~As good to see ye again as any other I could have laid eyes on. Make yourself as comfortable as you will.  If you wish for anything, just ask.~ */
  IF ~~ THEN DO ~StartStore("_INN2616",LastTalkedToBy(Myself))
~ EXIT
END

IF ~~ THEN BEGIN 7 // from:
  SAY #86163 /* ~It's good to see you well, young one. Drop by the Inn any time if ye need a short respite from the monotony of the library.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 8 // from: 5.0 4.0 3.0 2.0
  SAY #86164 /* ~Well, it was good speaking with you.~ */
  IF ~~ THEN EXIT
END
