// creator  : weidu.exe (version 23100)
// argument : _CHANTE2.DLG
// game		 : .
// source	 : ./override/_CHANTE2.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_CHANTE2~

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #78900 /* ~<CHARNAME>, you look distressed. What is it, child?~ */
  IF ~~ THEN REPLY #78901 /* ~Nothing. It's nothing. I'm just finding it very hot in here.~ */ GOTO 1
  IF ~~ THEN REPLY #78902 /* ~There is trouble here, Chanter. You must help me.~ */ GOTO 2
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #78903 /* ~Hot? This keep suffers from as many chill drafts as it always has... You look feverish, <CHARNAME>. Go see one of the priests, that they might tend to it.~ */
  IF ~~ THEN REPLY #78904 /* ~Aye, Chanter, I will do that.~ */ DO ~EscapeArea()
~ EXIT
  IF ~~ THEN REPLY #78905 /* ~I'm sorry, the world has made a liar of me. In truth, my brow sweats more from fear than from fever. There is something wrong within these drafty halls and I fear I need your help.~ */ GOTO 2
END

IF ~~ THEN BEGIN 2 // from: 1.1 0.1
  SAY #78906 /* ~You are right, I have felt it, too. Pray tell me how this aging frame can help you.~ */
  IF ~~ THEN REPLY #78907 /* ~I must know who has visited the Keep lately and where they have spent their time.~ */ GOTO 3
  IF ~~ THEN REPLY #78908 /* ~As Chanter, you know the history of this Keep better than any other. I have grown up here, I have played within its walls, but there were many places I was never allowed to go. I am older now and I will go where I must but please, are there any places in this Keep of which I was never told?~ */ GOTO 4
END

IF ~~ THEN BEGIN 3 // from: 2.0
  SAY #78909 /* ~There have been a few nameless scullery maids, some new Watchers. As for visitors to the library, though, two men from the Iron Throne arrived... what was it, two days ago? Three? They're here for a meeting with two Knights of the Shield who I believe made their arrival yesterday. Much of their time has been spent on the third floor, arranging preliminaries for the meeting. A man named Koveras has arrived as well but he's mainly kept to himself, researching some of Alaundo's prophecies regarding the Time of Troubles, which we keep on the second floor. Other than that, well... there's only been you.~ */
  IF ~~ THEN DO ~EscapeArea()
~ UNSOLVED_JOURNAL #78910 /* ~Return to Candlekeep

The Chanter tells me that two men from the Iron Throne are on the third floor of the Central Keep, meeting with two others from the Knights of the Shield.  About what, I cannot fathom, but I suspect my path lies in their direction nonetheless.  The Chanter also mentioned another stranger, a man named Koveras, who has been studying the prophecies of Alaundo where they are kept on the second floor.  Who's to say whether or not he is connected to this mystery?  All the same, it is no doubt wise to be aware of his presence here.~ */ EXIT
END

IF ~~ THEN BEGIN 4 // from: 2.1
  SAY #78911 /* ~But... what right have you to ask that, child!?~ */
  IF ~~ THEN REPLY #78912 /* ~I'm not a child anymore, Chanter... The entire Keep is in danger, even its most secret and sacred places... Please, Chanter. Gorion would have had it so.~ */ GOTO 5
END

IF ~~ THEN BEGIN 5 // from: 4.0
  SAY #78913 /* ~Sigh... I am growing old and the young are not so young anymore, nor the carefree so carefree... Alaundo the Seer, the one who founded this fortress of knowledge and whose prophecies I chant each day, he is entombed deep in the bowels of this place... I tell you this, <CHARNAME>, because you're right, it is time you knew. But I beg of you, in Gorion's name, do not venture into those trapped and warded halls unless some higher power than myself bids you go. Your stepfather would never forgive me for your loss... I must go now, child... <CHARNAME>... It is time to chant the Seer's prophecies as I always have.~ */
  IF ~~ THEN DO ~EscapeArea()
~ UNSOLVED_JOURNAL #78914 /* ~Return to Candlekeep

I always knew that this home of mine held deep secrets and now, by the Chanter's grace, one of these has been revealed to me.  He tells me that the very rock below this Keep is perforated by crypts wherein lie what remains of Alaundo the Seer and who knows what else.  How to enter these crypts, I do not know, and how to survive their traps, I know even less.  The Chanter has begged me not to enter them, on my step-father's honor... I can only obey... unless fate dictates otherwise.~ */ EXIT
END
