// creator  : weidu.exe (version 23100)
// argument : IRON12.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~IRON12~

IF ~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #7588 /* ~Girdle of Hill Giant Strength~ */
  IF ~ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
~ THEN REPLY #7594 /* ~That attitude is candid and refreshing.  If Sarevok is any indication, your siblings are a powerful lot indeed.~ */ GOTO 1
  IF ~ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #7595 /* ~Bleeding heart!  Your egalitarian streak poses more danger than your siblings!  Any brethren of yours is certain to be aware of you, and should be killed on sight.~ */ GOTO 2
  IF ~ReactionLT(LastTalkedToBy,FRIENDLY_LOWER)
~ THEN REPLY #7596 /* ~Slaughtering kindred will ensure dominance of the bloodline.  Any siblings serve only as opposition and rivals, and must be disposed of posthaste!~ */ GOTO 3
  IF ~ReactionGT(LastTalkedToBy,NEUTRAL_UPPER)
~ THEN REPLY #7597 /* ~Prediction is a crapshoot, but where do you see yourself in the future?  What we least expect generally happens.  Do you aspire to, say, politics?~ */ GOTO 4
  IF ~~ THEN REPLY #7598 /* ~Protection From The Elements~ */ DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #7589 /* ~Girdle of Stone Giant Strength~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #7590 /* ~Girdle of Frost Giant Strength~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #7591 /* ~Girdle of Fortitude~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.3
  SAY #7592 /* ~Belt of Inertial Barrier~ */
  IF ~~ THEN DO ~EscapeArea

~ EXIT
END

IF ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 5 // from:
  SAY #7599 /* ~Protection from the Elements (Abjuration) 
Level: 7
Range: Touch 
Duration: 1 round /level
Casting Time: 7
Area of Effect: Creature touched 
Saving Throw: None 

The effect of a protection from the Elements spell lasts no longer than one round per caster level.  When the spell is cast it confers 75% immunity all elemental attacks such as fire, cold and electricity whether magical or non magical such as spells, weapons, wands, breath weapons, etc.  This effect lasts for the duration of the spell or until dispelled. Multiple castings of this spell are not cumulative.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 6 // from:
  SAY #9222 /* ~... Good, good, that's good to hear. And Leona, the boys are letting you play with them now? They're not teasing you anymore?~ */
  IF ~~ THEN EXIT
END
