// creator  : weidu.exe (version 23100)
// argument : MTOWNUL.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~MTOWNUL~

IF ~False()~ THEN BEGIN 0 // from:
  SAY #21336 /* ~Don't waste your breath, I've got nothing special to say.~ */
  IF ~~ THEN REPLY #21364 /* ~The Shadow Thieves?  Where am I?~ */ GOTO 1
  IF ~~ THEN REPLY #21367 /* ~Ah.  More than likely, then, the Bloodscalp has business with you.~ */ GOTO 2
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #21337 /* ~Pleased to meet you.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #21338 /* ~Back off, fool.~ */
  IF ~~ THEN EXIT
END

IF ~False()~ THEN BEGIN 3 // from:
  SAY #21339 /* ~You have arrived. I had worried I might have to discipline Valen for failing to deliver her message. I am Bodhi, and I greet you warmly.~ [BODHIX02] */
  IF ~~ THEN EXIT
END

IF ~False()~ THEN BEGIN 4 // from:
  SAY #21340 /* ~You may be concerned about why we must meet here. There are a number of reasons, only a few of which you need to worry about. First, I shall introduce myself. I am Bodhi.~ [BODHIX10] */
  IF ~~ THEN EXIT
END

IF ~False()~ THEN BEGIN 5 // from:
  SAY #21341 /* ~Good business, my <LADYLORD>.  I don't think I've seen you before... perhaps you might be interested in looking at some well-priced goods that have fallen into my hands?~ */
  IF ~~ THEN REPLY #21370 /* ~Er... yes, well I'll go, then.~ */ GOTO 6
  IF ~~ THEN REPLY #21372 /* ~What kind of place is this?~ */ GOTO 7
END

IF ~~ THEN BEGIN 6 // from: 5.0
  SAY #21342 /* ~Are you trying to tell me that these goods are stolen?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 7 // from: 5.1
  SAY #21343 /* ~Sure, let me see what you have.~ */
  IF ~~ THEN EXIT
END

IF ~False()~ THEN BEGIN 8 // from:
  SAY #21344 /* ~No, I'm not interested in anything.~ */
  IF ~~ THEN EXIT
END

IF ~False()~ THEN BEGIN 9 // from:
  SAY #21345 /* ~I don't think of them as stolen, my <LADYLORD>.  Merely 'previously owned'.  And, truly, the ease of which I acquired them could truly be called akin to merely 'falling' into my hands.~ */
  IF ~~ THEN EXIT
END

IF ~False()~ THEN BEGIN 10 // from:
  SAY #21346 /* ~Well, I'll have no qualms about it.  Let me see what you have to offer.~ */
  IF ~~ THEN EXIT
END

IF ~False()~ THEN BEGIN 11 // from:
  SAY #21347 /* ~Not interested.~ */
  IF ~~ THEN REPLY #21375 /* ~Renal Bloodscalp runs this place.  Chances are he has business with you if he let you in.  You can find him upstairs, on the second floor.  I'd watch yourself around him...~ */ GOTO 12
  IF ~~ THEN REPLY #21376 /* ~I see.  Who are you, again?~ */ GOTO 13
END

IF ~~ THEN BEGIN 12 // from: 11.0
  SAY #21348 /* ~A most prudent choice, and one you'll quickly see is worth your while.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 13 // from: 11.1
  SAY #21349 /* ~That is too bad, my <LADYLORD>.  Perhaps you are in need of a few coppers?  Or shall I find you some swaddling clothes?~ */
  IF ~~ THEN EXIT
END

IF ~False()~ THEN BEGIN 14 // from:
  SAY #21350 /* ~Ah!  It is good to see you again, my <LADYLORD>.  Might you be interested in perusing some goods that have fallen into my hands?~ */
  IF ~~ THEN EXIT
END

IF ~False()~ THEN BEGIN 15 // from:
  SAY #21353 /* ~No, thanks.~ */
  IF ~~ THEN GOTO 16
END

IF ~~ THEN BEGIN 16 // from: 15.0
  SAY #21354 /* ~Aye?  Can I help you?~ */
  IF ~~ THEN EXIT
END

IF ~False()~ THEN BEGIN 17 // from:
  SAY #21356 /* ~Who are you?~ */
  IF ~~ THEN EXIT
END
