// creator  : weidu.exe (version 23100)
// argument : UDELDER.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~UDELDER~ 1 // non-zero flags may indicate non-pausing dialogue

IF ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #52273 /* ~What?!  *YOU* are not my contact amongst your kind!  I have been betrayed!!~ */
  IF ~~ THEN DO ~Enemy()~ EXIT
END
