// creator  : weidu.exe (version 23100)
// argument : MINSC25J.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~MINSC25J~

IF ~~ THEN BEGIN 0 // from: NALIA25J:2.14 MAZZY25J:1.14 KORGA25J:3.14 KELDO25J:1.14 JAN25J:11.14
  SAY #67912 /* ~No!  Say it is not so!  We will no longer fight evil together?  Boo will miss you, <CHARNAME>.  Forever shall we hang our heads in sadness in remembrance of our great butt-kicking friend.~ [MINS2519] */
  IF ~~ THEN GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #67913 /* ~Boo and I will say we knew the hero <CHARNAME>. And people will of course not believe us. And maybe, they will look at us more strangely than they do now.  Or maybe not.~ [MINS2520] */
  IF ~True()~ THEN EXTERN ~FINSOL01~ 28
  IF ~IsValidForPartyDialog("Valygar")
Global("ValygarRomanceActive","GLOBAL",2)~ THEN EXTERN ~VALYG25J~ 3
  IF ~IsValidForPartyDialog("Anomen")
Global("AnomenRomanceActive","GLOBAL",2)~ THEN EXTERN ~ANOME25J~ 11
  IF ~IsValidForPartyDialog("Viconia")
Global("ViconiaRomanceActive","GLOBAL",2)~ THEN EXTERN ~VICON25J~ 8
  IF ~IsValidForPartyDialog("Aerie")
Global("AerieRomanceActive","GLOBAL",2)~ THEN EXTERN ~AERIE25J~ 9
  IF ~IsValidForPartyDialog("Jaheira")
Global("JaheiraRomanceActive","GLOBAL",2)~ THEN EXTERN ~JAHEI25J~ 9
  IF ~IsValidForPartyDialog("Valygar")
!Global("ValygarRomanceActive","GLOBAL",2)~ THEN EXTERN ~VALYG25J~ 2
  IF ~IsValidForPartyDialog("Anomen")
!Global("AnomenRomanceActive","GLOBAL",2)~ THEN EXTERN ~ANOME25J~ 10
  IF ~IsValidForPartyDialog("Viconia")
!Global("ViconiaRomanceActive","GLOBAL",2)~ THEN EXTERN ~VICON25J~ 6
  IF ~IsValidForPartyDialog("Aerie")
!Global("AerieRomanceActive","GLOBAL",2)~ THEN EXTERN ~AERIE25J~ 7
  IF ~IsValidForPartyDialog("Jaheira")
!Global("JaheiraRomanceActive","GLOBAL",2)~ THEN EXTERN ~JAHEI25J~ 7
  IF ~IsValidForPartyDialog("Imoen2")~ THEN EXTERN ~IMOEN25J~ 15
  IF ~IsValidForPartyDialog("Sarevok")
!Alignment("Sarevok",MASK_EVIL)~ THEN EXTERN ~SAREV25J~ 2
  IF ~IsValidForPartyDialog("Sarevok")
Alignment("Sarevok",MASK_EVIL)~ THEN EXTERN ~SAREV25J~ 3
END

IF ~~ THEN BEGIN 2 // from:
  SAY #70389 /* ~Look, Boo:  everyone knows <CHARNAME> now!  See how <PRO_HISHER> fame spreads like a scented cloud from your furry backside when you have had one too many crackers!~ */
  IF ~~ THEN EXTERN ~AMMONK02~ 4
  IF ~IsValidForPartyDialog("Jaheira")~ THEN EXTERN ~JAHEI25J~ 23
END

IF ~~ THEN BEGIN 3 // from: JAN25J:13.2
  SAY #70431 /* ~Too much talk, not enough fight!~ */
  IF ~~ THEN EXTERN ~JAN25J~ 14
END

IF ~~ THEN BEGIN 4 // from: JAHEI25J:27.1 IMOEN25J:26.1
  SAY #70441 /* ~Eh?  He is like bad penny, this one.  An armored, deep-voiced penny of most sinister evil!!~ */
  IF ~~ THEN EXTERN ~SAREV25A~ 68
END

IF ~~ THEN BEGIN 5 // from:
  SAY #70530 /* ~We have been betrayed after all!  Even Boo cannot believe this, look at his tiny head shaking in disbelief.  Or maybe he is cold.  No... definitely disbelief!~ */
  IF ~~ THEN EXTERN ~GORODR1~ 36
END

IF ~~ THEN BEGIN 6 // from:
  SAY #70550 /* ~So he wants to play a game?  Minsc and Boo are fond of all sorts of games, although Boo is far better at the ones that need strategy.  I am sad to say that I am far better at straight-forward butt-kicking.~ */
  IF ~~ THEN EXTERN ~GORCAMB~ 18
END

IF ~~ THEN BEGIN 7 // from:
  SAY #70561 /* ~I don't understand.  The witch has her heart back... why is she not nicer to us?  What?  Oh... yes, I see.  Uh-huh.  Thank you, Boo.  Boo is so smart.~ */
  IF ~~ THEN EXTERN ~HGNYA01~ 30
END

IF ~~ THEN BEGIN 8 // from:
  SAY #71388 /* ~Be not sad, pretty waitress... <CHARNAME> will make them stop.  Or else Minsc and Boo will deliver an order of booted butt stomping to the table of mean, ugly men!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 9 // from:
  SAY #71636 /* ~Oh, Boo, he is going to mention you in his book!  Isn't he a nice man?~ */
  IF ~~ THEN EXTERN ~SARVOLO~ 9
END

IF ~~ THEN BEGIN 10 // from:
  SAY #72330 /* ~Poor Mateo.  He is alone in the world, as Minsc was before Boo found him.  Yes, Boo - you are right!    As heroes we must befriend the friendless.  We must help the helpless.  We must deaccuse the accused.  Er... well, you get the idea.~ */
  IF ~~ THEN EXTERN ~SARCNT01~ 10
  IF ~IsValidForPartyDialog("Korgan")~ THEN EXTERN ~KORGA25J~ 14
END

IF ~~ THEN BEGIN 11 // from:
  SAY #72353 /* ~No... the lady must not die!  You are a bad <PRO_MANWOMAN>, <CHARNAME>!  All who are true heroes of virtue join me in defending this woman against the naughty bad <CHARNAME>!~ */
  IF ~~ THEN DO ~ActionOverride("Keldorn",LeaveParty())
ActionOverride("Keldorn",Enemy())
ActionOverride("Mazzy",LeaveParty())
ActionOverride("Mazzy",Enemy())
ActionOverride("Jaheira",LeaveParty())
ActionOverride("Jaheira",Enemy())
ActionOverride("Minsc",LeaveParty())
ActionOverride("Minsc",Enemy())
ActionOverride("Valygar",LeaveParty())
ActionOverride("Valygar",Enemy())~ EXIT
END

IF ~~ THEN BEGIN 12 // from:
  SAY #72429 /* ~Boo does not trust this Kiser, <CHARNAME>.  See how his nose twitches?  Something smells about this, and it is not stinky clouds from Boo's furry backside.~ */
  IF ~~ THEN EXTERN ~SARKIS01~ 37
END

IF ~~ THEN BEGIN 13 // from: KORGA25J:15.1 KELDO25J:18.1
  SAY #72571 /* ~Mighty heroes like Minsc and <CHARNAME> cannot prove themselves against such unworthy opponents... maybe Boo should tackle them alone.  Minsc is joking, of course.  Let the kobold butt kicking begin!~ */
  IF ~~ THEN EXTERN ~BAZEYE01~ 13
END
