// creator  : weidu.exe (version 23100)
// argument : DOPDUR1.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~DOPDUR1~

IF ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #20808 /* ~I... sense something most disturbing and unnatural about this.~ */
  IF ~~ THEN DO ~DialogInterrupt(FALSE)
SetDialog("")
Face(10)
Wait(3)
ForceSpellPoint([1029.897],QUICK_TELEPORT)
Face(12)
Wait(2)
DialogInterrupt(TRUE)
StartDialog("dopdur1",Player1)
~ EXIT
END

IF ~NumTimesTalkedTo(1)~ THEN BEGIN 1 // from:
  SAY #20809 /* ~A flying machine of gnomish design. It looks a bit unstable.~ */
  IF ~~ THEN DO ~DialogInterrupt(FALSE)
SetDialog("")
SetGlobal("dopdur1","GLOBAL",1)
Wait(3)
ForceSpellPoint([1145.850],QUICK_TELEPORT)
Face(10)
Wait(2)
DialogInterrupt(TRUE)
StartDialog("dopdur1",Player1)
~ EXIT
END

IF ~NumTimesTalkedTo(2)~ THEN BEGIN 2 // from:
  SAY #20810 /* ~You!  You are one of the faithless!~ */
  IF ~~ THEN DO ~ReallyForceSpell(Myself,WIZARD_STINKING_CLOUD)
ReallyForceSpell(Myself,DOPPLEGANGER_CHANGE_DEFAULT)
ChangeAIScript("MoveP1",Override)
~ EXIT
END
