// creator  : weidu.exe (version 23100)
// argument : HAIRTO.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~HAIRTO~

IF ~~ THEN BEGIN 0 // from: GNARL:0.0
  SAY #688 /* ~Well if you're asking, then yes.  It happens that my Aunt Petunia is a ranger, don't you know?~ */
  IF ~PartyGoldGT(199)
~ THEN REPLY #6979 /* ~You must find a way to cure this malignant ill! I would be eternally grateful and bestow untold riches upon you and your kind.~ */ DO ~TakePartyGold(200)
~ GOTO 2
  IF ~~ THEN REPLY #6980 /* ~I will not be scrutinized for the sake of your rodent!  Mind your own concerns, you stone-headed oaf!~ [EDWINW47] */ GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.1
  SAY #689 /* ~She had the standard followers: a hydra, a shadow dragon, and a solar. She had the dragon trained to roll over, play dead and fetch dwarves. She called him Blackie, I believe.  Loved to run and play and lie in the sun.~ */
  IF ~~ THEN EXTERN ~GNARL~ 1
END

IF ~~ THEN BEGIN 2 // from: 0.0
  SAY #690 /* ~Long and far she'd roam, with Larry the Solar always at her side, fighting evil, mocking druids and the like.~ */
  IF ~~ THEN EXTERN ~GNARL~ 2
END

IF ~~ THEN BEGIN 3 // from: GNARL:3.0
  SAY #691 /* ~Anyway, my point is that Petunia and Larry were out for a stroll in the woods.  She was wearing her fruit armor, which was the style at the time, you understand.  Aunt Petunia always kept up with the style.~ */
  IF ~~ THEN DO ~ActionOverride("Gnarl",EscapeArea())
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: GNARL:4.0
  SAY #692 /* ~Larry had a nasty case of the plague...~ */
  IF ~~ THEN DO ~ActionOverride("Gnarl",Enemy())
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 5 // from: GNARL:2.0
  SAY #693 /* ~Very well.  We'll continue this story at the next opportunity.~ */
  IF ~~ THEN DO ~ActionOverride("Gnarl",Enemy())
Enemy()
~ EXIT
END

IF ~True()
~ THEN BEGIN 6 // from:
  SAY #6988 /* ~Get lost, woman... and stay lost.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END
