// creator  : weidu.exe (version 23100)
// argument : POGHM2.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~POGHM2~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #6 /* Triggers after states #: 1 3 4 5 6 even though they appear after this state */
~RandomNum(5,5)
~ THEN BEGIN 0 // from:
  SAY #90 /* ~It would be an honor.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 1 // from:
  SAY #6360 /* ~Marvelous work, marvelous work. You've obviously exceeded your lowborn heritage and surged to the vanguard of goonery!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from:
  SAY #9111 /* ~We have greater responsibilities, so I shall fall behind you.  But do not accustom yourself to ordering me about like a common peasant.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #2 ~RandomNum(5,1)
~ THEN BEGIN 3 // from:
  SAY #15958 /* ~I'm not interested.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF WEIGHT #3 ~RandomNum(5,2)
~ THEN BEGIN 4 // from:
  SAY #15959 /* ~You are coming from Rashemen?  I remember it fondly and hope to take Boo to see it once I have completed my dajemma.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF WEIGHT #4 ~RandomNum(5,3)
~ THEN BEGIN 5 // from:
  SAY #15960 /* ~No.  Boo is my hamster.  And Boo is my friend.~ */
  IF ~~ THEN DO ~~ EXIT
END

IF WEIGHT #5 ~RandomNum(5,4)
~ THEN BEGIN 6 // from:
  SAY #15951 /* ~Most excellent!  Examine my wares to your heart's content, casadhi, and I'm sure you will find nothing to displease you!~ */
  IF ~~ THEN DO ~~ EXIT
END
