// creator  : weidu.exe (version 23600)
// argument : X#DIALA.DLG
// game     : .
// source   : ./override/X#DIALA.DLG
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~X#DIALA~

IF ~~ THEN BEGIN 0 // from:
  SAY #48220 /* ~They did not deserve mercy! They... they lied when they said that the bandits left them without goods to sell...We are the *goods*...*sob* the slaves...~ */
  IF ~~ THEN EXTERN ~X#MINUW~ 0
END

IF ~~ THEN BEGIN 1 // from:
  SAY #48222 /* ~Look, Minuwiel! *points at Xan*~ */
  IF ~~ THEN EXTERN ~X#MINUW~ 1
END

IF ~~ THEN BEGIN 2 // from:
  SAY #48224 /* ~We are saved!~ */
  IF ~~ THEN EXTERN ~X#SIENE~ 1
END

IF ~~ THEN BEGIN 3 // from:
  SAY #48242 /* ~But the roads are dangerous...~ */
  IF ~~ THEN EXTERN ~X#MINUW~ 2
END

IF ~~ THEN BEGIN 4 // from:
  SAY #48275 /* ~Thank you, my lord, and you, dear <PRO_MANWOMAN>...~ */
  IF ~~ THEN EXTERN ~X#MINUW~ 3
END

IF ~~ THEN BEGIN 5 // from:
  SAY #33625 /* ~Please...~ */
  IF ~~ THEN EXTERN ~X#SKODD~ 3
  IF ~  Race(Player1,ELF)
~ THEN EXTERN ~BXANNN~ 302
  IF ~  !Race(Player1,ELF)
~ THEN EXTERN ~BXANNN~ 301
END

IF ~~ THEN BEGIN 6 // from:
  SAY #48275 /* ~Thank you, my lord, and you, dear <PRO_MANWOMAN>...~ */
  IF ~~ THEN EXTERN ~X#MINUW~ 5
END
