// creator  : weidu.exe (version 23100)
// argument : LIFE3.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~LIFE3~ 1 // non-zero flags may indicate non-pausing dialogue

IF ~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #11873 /* ~Master! You must hurry! The prisoner will break soon and you will have the answers that you seek.~ */
  IF ~~ THEN GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #11874 /* ~No, Master. I have not had the golem open the cells. He has no key.~ */
  IF ~~ THEN GOTO 2
END

IF ~~ THEN BEGIN 2 // from: 1.0
  SAY #11881 /* ~I beg your forgiveness, Master, but did you not leave the cell key at the table in the jailor's room?~ */
  IF ~~ THEN GOTO 3
END

IF ~~ THEN BEGIN 3 // from: 2.0
  SAY #11888 /* ~Thank you, Master. I shall return to the prison.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Life03Timer","AR0602",5)
DestroySelf()
~ EXIT
END
