// creator  : weidu.exe (version 23100)
// argument : WARSAGE.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~WARSAGE~

IF ~~ THEN BEGIN 0 // from: 12.0 9.0 8.0 5.0 3.0 2.0
  SAY #56577 /* ~Now make haste, our time is precious and matters of battle must take precedence.~ */
  IF ~!Dead("c6bodhi")~ THEN REPLY #56578 /* ~I have to face a powerful Vampire named Bodhi. What would help defeat her?~ */ GOTO 1
  IF ~!Dead("c6bodhi")
OR(4)
Global("AerieVampire","GLOBAL",2)
Global("AnomenVampire","GLOBAL",2)
Global("ViconiaVampire","GLOBAL",2)
Global("JaheiraVampire","GLOBAL",2)
~ THEN REPLY #56579 /* ~A loved one was taken by a vampire. What can I expect when I find them?~ */ GOTO 6
  IF ~OR(4)
PartyHasItem("miscbl")
PartyHasItem("miscbm")
PartyHasItem("miscbn")
PartyHasItem("miscbo")~ THEN REPLY #56580 /* ~Someone I care about has fallen to a vampire. Is there any way to save them?~ */ GOTO 5
  IF ~!Dead("c6bodhi")~ THEN REPLY #56581 /* ~Elhan suggested I try and get help to face Bodhi. Have you suggestions on who to ask?~ */ GOTO 9
  IF ~!PartyHasItem("c6lantho")~ THEN REPLY #56582 /* ~This 'Rhynn Lanthorn,' what is it exactly? Elhan was vague.~ */ GOTO 10
  IF ~~ THEN REPLY #56589 /* ~Thank you, but I do not need to ask you anything at the moment.~ */ GOTO 4
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #56583 /* ~Has Elhan not given you the holy water from our angered temple? I assure you, it is as potent as any can be.~ */
  IF ~~ THEN GOTO 2
END

IF ~~ THEN BEGIN 2 // from: 1.0
  SAY #56584 /* ~Apply directly to the creature, or perhaps there may be other chances to use it as well. Perhaps the creature's environment can be sullied. I do not know more than this.~ */
  IF ~~ THEN GOTO 0
END

IF ~True()~ THEN BEGIN 3 // from:
  SAY #56585 /* ~You are in the service of Elhan?  Ask whatever you wish and I shall answer as best that I am able.~ */
  IF ~~ THEN GOTO 0
END

IF ~~ THEN BEGIN 4 // from: 0.5
  SAY #56586 /* ~Then I wish you safe travels.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: 0.2
  SAY #56590 /* ~I know of no cure for vampirism at this stage. Perhaps the followers of Oghma may have a tome in their collection that can help. I can offer no more than this.~ */
  IF ~~ THEN UNSOLVED_JOURNAL #6589 /* ~The Final Battle with Bodhi.

The elven sage has told me that he knows of no cure for vampirism... if I am to help my comrade be restored from Bodhi's curse, my only hope is to look amongst the amassed knowledge of the followers of Oghma.  There is a temple in Athkatla that I might seek out.~ */ GOTO 0
END

IF ~~ THEN BEGIN 6 // from: 0.1
  SAY #56591 /* ~That is most distressing. I wish I could give you happy news, but I cannot. Brace yourself for the worst, and do not hesitate to strike when you must.~ */
  IF ~~ THEN GOTO 7
END

IF ~~ THEN BEGIN 7 // from: 6.0
  SAY #56592 /* ~Those that are recently turned into vampires cannot resist the will of their master, and even once the controlling beast is dead they possess the taint of undeath.~ */
  IF ~~ THEN GOTO 8
END

IF ~~ THEN BEGIN 8 // from: 7.0
  SAY #56593 /* ~I know of no cure. Seek the followers of Oghma, the god of knowledge. They might have a text on the subject, for they are great collectors of knowledge. That is all I can offer.~ */
  IF ~~ THEN UNSOLVED_JOURNAL #6589 /* ~The Final Battle with Bodhi.

The elven sage has told me that he knows of no cure for vampirism... if I am to help my comrade be restored from Bodhi's curse, my only hope is to look amongst the amassed knowledge of the followers of Oghma.  There is a temple in Athkatla that I might seek out.~ */ GOTO 0
END

IF ~~ THEN BEGIN 9 // from: 0.3
  SAY #56594 /* ~I fear I cannot help you with this. You will have to return to what connections you made during your stay in Athkatla. These resources are yours alone to know.~ */
  IF ~~ THEN GOTO 0
END

IF ~~ THEN BEGIN 10 // from: 0.4
  SAY #56595 /* ~The nature of such things is necessarily vague. Their origins are lost to time, and we only know that they must be treasured.~ */
  IF ~~ THEN GOTO 11
END

IF ~~ THEN BEGIN 11 // from: 10.0
  SAY #56596 /* ~Legends of the Lanthorn maintain that it was perhaps once a mere carriage light, but that our ancestors did light the way to new lands with it at the fore of their processions.~ */
  IF ~~ THEN GOTO 12
END

IF ~~ THEN BEGIN 12 // from: 11.0
  SAY #56597 /* ~It was enchanted such that it dispelled the darkness, forcing the fell creatures of the void to relinquish their hold on nature. At least, those are the stories of old.~ */
  IF ~~ THEN GOTO 0
END
