// creator  : weidu.exe (version 23100)
// argument : AMCST01.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~AMCST01~ 4 // non-zero flags may indicate non-pausing dialogue

IF ~RandomNum(7,1)~ THEN BEGIN 0 // from:
  SAY #67125 /* ~Hmph.  Zakee's prices are outrageous!  I suppose there's not much supply right now... but why should the tavern get everything?~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(7,2)~ THEN BEGIN 1 // from:
  SAY #67126 /* ~The mercenaries keep the tavern well-supplied with Calimshite ales.  But no food for the villagers!  Not that I'm, ah, complaining, overly... (burp!)~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(7,3)~ THEN BEGIN 2 // from:
  SAY #67127 /* ~We're all doomed.  Balthazar is raising an army to fight drow and mind flayers, of all things... we'll all be destroyed!~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(7,4)~ THEN BEGIN 3 // from:
  SAY #67128 /* ~The monks used to help us. They used to guard Amkethran.  (sigh)~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(7,5)~ THEN BEGIN 4 // from:
  SAY #67129 /* ~Balthazar has cut off Amkethran from the outside world.  We can't even leave if we like, because Balthazar would never let us return!~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(7,6)~ THEN BEGIN 5 // from:
  SAY #67130 /* ~Some people have said that Balthazar plans to launch an attack soon into Tethyr, but that's bull.  I heard some of the mercenaries talking about fighting dragons.  Dragons!~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(7,7)~ THEN BEGIN 6 // from:
  SAY #67131 /* ~If it were not for the smugglers, we would all be dead by now.  I pray that Esamon finds some way to save us!~ */
  IF ~~ THEN EXIT
END
