// creator  : weidu.exe (version 23100)
// argument : PPSTOR01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~PPSTOR01~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #47550 /* ~Fresh customers? Good and good. The locals have seen my wares thrice over and are mighty shy with their coin.~ */
  IF ~~ THEN REPLY #47551 /* ~As am I. I'll pass for now. Good day.~ */ GOTO 1
  IF ~~ THEN REPLY #47552 /* ~I'm willing to spend. Let's see what you have.~ */ DO ~StartStore("ppstor01",LastTalkedToBy())~ EXIT
END

IF ~~ THEN BEGIN 1 // from: 2.1 0.0
  SAY #47553 /* ~Bah, come back when you won't waste my time.~ */
  IF ~~ THEN EXIT
END

IF ~NumTimesTalkedToGT(0)~ THEN BEGIN 2 // from:
  SAY #47554 /* ~You again? Have you coin to spend or are you just loitering?~ */
  IF ~~ THEN REPLY #47555 /* ~Let's see what you have available.~ */ DO ~StartStore("ppstor01",LastTalkedToBy())~ EXIT
  IF ~~ THEN REPLY #47556 /* ~Just looking for now. I'll leave you be.~ */ GOTO 1
END
