// creator  : weidu.exe (version 23100)
// argument : AEWIMER1.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~AEWIMER1~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~CombatCounter(0)~ THEN BEGIN 0 // from:
  SAY #41008 /* ~I must thank you for the timely rescue. I was worried my life was at in its last moments. Please, let me pay you something that I might show my gratitude.~ */
  IF ~~ THEN REPLY #41009 /* ~I think I'll be taking everything you have, actually. Hand it all over.~ */ GOTO 1
  IF ~~ THEN REPLY #41010 /* ~No, I refuse to accept anything. I was only helping as any decent person would.~ */ GOTO 2
  IF ~~ THEN REPLY #41011 /* ~You are too kind. I thank you for anything you can spare.~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #41012 /* ~What! You are no more a hero than those blasted monsters! What has become of this land!?~ */
  IF ~~ THEN DO ~SetGlobal("AewimerEscape","AR1200",1)~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #41013 /* ~You are far too noble, but if that is your wish, so be it. I thank you, and will speak well of you in my travels.~ */
  IF ~~ THEN DO ~ReputationInc(1)
SetGlobal("AewimerEscape","AR1200",1)~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #41014 /* ~It is my pleasure. I am only too happy to trade my life for a few paltry coins or trinkets. Safe travels to you, I cannot thank you enough.~ */
  IF ~~ THEN DO ~GiveGoldForce(175)
SetGlobal("AewimerEscape","AR1200",1)~ EXIT
END
