// creator  : weidu.exe (version 23600)
// argument : REVEN2.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~REVEN2~

IF ~  PartyHasItem("DAGG03")
Global("TalkedToRevenant","GLOBAL",0)
~ THEN BEGIN 0 // from:
  SAY #8702 /* ~Return unto meeeeee! RETURN!~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToRevenant","GLOBAL",1)
Enemy()
~ EXIT
END

IF ~  PartyHasItem("DAGG03")
Global("TalkedToRevenant","GLOBAL",1)
~ THEN BEGIN 1 // from:
  SAY #8703 /* ~Nooo discussion... RETURN UNTO ME!~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToRevenant","GLOBAL",2)
~ EXIT
END

IF ~  !PartyHasItem("DAGG03")
~ THEN BEGIN 2 // from:
  SAY #8704 /* ~Thief will pay with DEATH! RETURN! RETURN the dagger!~ */
  IF ~~ THEN EXIT
END
