// creator  : weidu.exe (version 23100)
// argument : _FARM3.DLG
// game		 : .
// source	 : ./override/_FARM3.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_FARM3~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #1 /* Triggers after states #: 1 even though they appear after this state */
~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #76461 /* ~What are ya doing in my home!  Get outta here 'fore I have ta hurt ya.~ */
  IF ~~ THEN DO ~SetGlobalTimer("Farmer","GLOBAL",20)
~ EXIT
END

IF WEIGHT #0 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 1 // from:
  SAY #76462 /* ~I don't know much, 'cept how lonely it is without a woman.  I've lived 23 years on this farm all alone, ever since my Lisa died.  -sniff-~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #2 ~GlobalTimerExpired("Farmer","GLOBAL")
~ THEN BEGIN 2 // from:
  SAY #76463 /* ~I told ya ta get out, now GET OUT!~ */
  IF ~~ THEN DO ~SetGlobalTimer("Farmer2","GLOBAL",40)
~ EXIT
END

IF WEIGHT #3 ~GlobalTimerExpired("Farmer2","GLOBAL")
~ THEN BEGIN 3 // from:
  SAY #76464 /* ~Come on now, could ya leave... please?~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from:
  SAY #74940 /* ~Get out of my sight!  I'll do nothing for you!~ */
  IF ~~ THEN EXIT
END
