// creator  : weidu.exe (version 23100)
// argument : ARNMAN11.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~ARNMAN11~

IF ~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #39144 /* ~Now... where did he go?  I could have sworn I saw him come through this part of the crawl only a second ago!~ */
  IF ~~ THEN DO ~OpenDoor("DOOR05")
CreateCreature("ARNMAN10",[3563.2121],0)
ActionOverride("arnman10",MoveToObject("arnman11")
~ EXIT
END

IF ~~ THEN BEGIN 1 // from: ARNMAN10:0.0
  SAY #39147 /* ~You can't evade me forever!  The crawl is only so big!  I'll get you, yet!!~ */
  IF ~~ THEN DO ~MoveToPointNoInterrupt([3692.1740])
EscapeArea()
~ EXTERN ~ARNMAN10~ 1
END
