// creator  : weidu.exe (version 23100)
// argument : UHKID03.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~UHKID03~

IF ~~ THEN BEGIN 0 // from: UHKID02:0.0
  SAY #33394 /* ~I want t' be a great warrior like me dad!~ */
  IF ~~ THEN EXTERN ~UHKID01~ 1
END

IF ~~ THEN BEGIN 1 // from: UHKID01:1.0
  SAY #33396 /* ~Bull!  That's wot I says t' that!~ */
  IF ~~ THEN EXTERN ~UHKID01~ 2
END

IF ~~ THEN BEGIN 2 // from: UHKID02:1.0
  SAY #33399 /* ~Yeah, we wants t' be real men!~ */
  IF ~~ THEN EXTERN ~UHKID01~ 3
END

IF ~~ THEN BEGIN 3 // from: UHKID02:3.0
  SAY #33412 /* ~Ah, get over it, Valsben!  At least we're gonna get some swords!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: UHKID01:6.0
  SAY #33418 /* ~Aw, this bites!  I wanted a sword!~ */
  IF ~~ THEN EXTERN ~UHKID02~ 4
END

IF ~~ THEN BEGIN 5 // from: UHKID02:4.0
  SAY #33420 /* ~Sissy!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 6 // from: UHKID01:8.0
  SAY #33430 /* ~Yeah, this bites!  I want to be an adventurer!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 7 // from: UHKID02:6.0
  SAY #33435 /* ~Come on!  Have pity on us!~ */
  IF ~~ THEN REPLY #33436 /* ~Very well.  I will get you some ale and swords.~ */ EXTERN ~UHKID01~ 4
  IF ~~ THEN REPLY #33437 /* ~(sigh)  Fine.  But you'll get some swords and nothing else.~ */ EXTERN ~UHKID01~ 5
  IF ~~ THEN REPLY #33438 /* ~(sigh)  Fine.  But you'll get ale and nothing else.~ */ EXTERN ~UHKID01~ 6
  IF ~~ THEN REPLY #33439 /* ~I said no... and I still mean it!~ */ EXTERN ~UHKID01~ 10
  IF ~~ THEN REPLY #33440 /* ~Either you kids get lost or you're going to see what a real adventurer can do!~ */ EXTERN ~UHKID01~ 11
END

IF ~~ THEN BEGIN 8 // from: UHKID02:7.0
  SAY #33444 /* ~AHHHHH!!  I WANT MY MOMMA!!~ */
  IF ~~ THEN DO ~SetGlobal("AdventureTime","AR1100",1)
~ EXIT
END

IF ~~ THEN BEGIN 9 // from: UHKID02:8.0
  SAY #33447 /* ~Yeah, this bites!~ */
  IF ~~ THEN EXTERN ~UHKID01~ 13
END

IF ~~ THEN BEGIN 10 // from: UHKID01:14.0
  SAY #33454 /* ~Let's go.  This bites!~ */
  IF ~~ THEN EXTERN ~UHKID02~ 9
END

IF ~~ THEN BEGIN 11 // from: UHKID02:10.0
  SAY #33483 /* ~I want to hold my sword!~ */
  IF ~~ THEN EXTERN ~UHKID01~ 18
END

IF ~~ THEN BEGIN 12 // from: UHKID01:19.0
  SAY #33487 /* ~I want my sword now!  I want to hold it!~ */
  IF ~~ THEN EXTERN ~UHKID01~ 20
END

IF ~Global("DirbertMission","GLOBAL",0)
!GlobalGT("ParentsUpset","GLOBAL",0)
!Dead("uhkid01")
!StateCheck("uhkid01",STATE_SLEEPING)
!Dead("uhkid02")
!StateCheck("uhkid02",STATE_SLEEPING)
Global("TalkedToDerbert","GLOBAL",1)~ THEN BEGIN 13 // from:
  SAY #33509 /* ~This sucks!  You're an adventurer, why can't we be one, too?~ */
  IF ~~ THEN EXTERN ~UHKID01~ 9
END

IF ~~ THEN BEGIN 14 // from: UHKID01:24.0
  SAY #33526 /* ~RUN BEFORE IT (hic!) KILLS US ALL!!~ */
  IF ~~ THEN EXTERN ~UHKID02~ 14
END

IF ~~ THEN BEGIN 15 // from: UHKID01:26.0
  SAY #33537 /* ~It's some kind of monster!!~ */
  IF ~~ THEN EXTERN ~UHKID02~ 15
END

IF ~Global("DirbertMission","GLOBAL",0)
!GlobalGT("ParentsUpset","GLOBAL",0)
!Dead("uhkid01")
!StateCheck("uhkid01",STATE_SLEEPING)
!Dead("uhkid02")
!StateCheck("uhkid02",STATE_SLEEPING)
Global("TalkedToDerbert","GLOBAL",0)~ THEN BEGIN 16 // from:
  SAY #37383 /* ~Hmph!  You don't impress me so much.  So what if yer an adventurer?~ */
  IF ~~ THEN EXIT
END

IF ~GlobalGT("DirbertMission","GLOBAL",0)
!GlobalGT("ParentsUpset","GLOBAL",0)
!Dead("uhkid01")
!StateCheck("uhkid01",STATE_SLEEPING)
!Dead("uhkid02")
!StateCheck("uhkid02",STATE_SLEEPING)
Global("TalkedToDerbert","GLOBAL",1)~ THEN BEGIN 17 // from:
  SAY #37384 /* ~Hmph.  I'm gettin' impatient.  So are ya goin' to get us our stuff, or what?~ */
  IF ~~ THEN EXIT
END
