// creator  : weidu.exe (version 23100)
// argument : PPLDR01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~PPLDR01~

IF ~True()~ THEN BEGIN 0 // from:
  SAY #58610 /* ~Wot's 'is?  Look now, boys... looks like we've some volunteers to do some rowin' on the ships, aye?~ */
  IF ~~ THEN GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #58611 /* ~So how about it, <GIRLBOY>?  Ye goin' to come an' be a slave quietly, or do we have t' rough ye up a bit, hm?~ */
  IF ~~ THEN REPLY #58612 /* ~Let me think for a moment.  Ummmm... no thanks.~ */ GOTO 2
  IF ~~ THEN REPLY #58613 /* ~Maybe you could just back off now and leave with your lives, scum.~ */ GOTO 2
  IF ~~ THEN REPLY #58614 /* ~I'm not looking for any trouble.~ */ GOTO 3
END

IF ~~ THEN BEGIN 2 // from: 1.1 1.0
  SAY #58615 /* ~So be it.  This one'll make us a fine slave, boys... take <HIMHER>!~ */
  IF ~~ THEN DO ~Enemy()~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 1.2
  SAY #58616 /* ~Well, ye've found it, now, haven't ye?  Enough yap, take <HIMHER>!~ */
  IF ~~ THEN DO ~Enemy()~ EXIT
END
