// creator  : weidu.exe (version 23100)
// argument : TELLAN.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~TELLAN~

IF ~True()~ THEN BEGIN 0 // from:
  SAY #23674 /* ~AAAAAHHHHH!~ */
  IF ~~ THEN REPLY #23676 /* ~You wouldn't know it, but the slums, here, be far safer than the Docks.  The thieves run the Docks completely, they do.~ */ GOTO 1
  IF ~~ THEN REPLY #23678 /* ~I don't see why they don't just collect all the wizards, includin' them cowled ones, and dump 'em in a hole somewhere.~ */ GOTO 2
  IF ~~ THEN REPLY #23681 /* ~I don't know why they have one o' the guards here in the slums... he gets paid so much money he might as well be blind, aye?~ */ GOTO 5
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #23686 /* ~MmmMMMmmMmm.  Just wonderfully, my love.~ */
  IF ~~ THEN DO ~Enemy()~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #23691 /* ~Mmmm.  Like I'm ready to float off into the clouds, my love...~ */
  IF ~~ THEN REPLY #23696 /* ~I would sooner jump into a whirlpool than to sit here for endless hours, as you must surely do.~ */ GOTO 3
  IF ~~ THEN REPLY #23706 /* ~Madam Nin~ */ GOTO 4
END

IF ~~ THEN BEGIN 3 // from: 2.0
  SAY #23714 /* ~Kerstia~ */
  IF ~~ THEN DO ~Enemy()~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 2.1
  SAY #23717 /* ~They really should order some elven wines, here.  It would class up the place considerably.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from: 0.2
  SAY #23720 /* ~Virah~ */
  IF ~~ THEN DO ~Enemy()~ EXIT
END
