// creator  : weidu.exe (version 23100)
// argument : BBEGG1.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~BBEGG1~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #26163 /* ~Excuse me... might you have a coin to spare my poor, venerable mother?  She would ask for herself, but she lays in a cold, cold room nearly sick to her death, alas...~ */
  IF ~PartyGoldGT(0)
~ THEN REPLY #26168 /* ~Yes, certainly... here is a gold piece for her.~ */ DO ~TakePartyGold(1)
~ GOTO 1
  IF ~~ THEN REPLY #26170 /* ~She's sick, is she?  Perhaps you could bring me to her... I might be able to offer her some help.~ */ GOTO 2
  IF ~Global("TalkedToBeggar","LOCALS",1)
~ THEN REPLY #26184 /* ~Didn't you just ask me for money for her?~ */ GOTO 5
  IF ~~ THEN REPLY #26171 /* ~I'm sorry... I can afford to give you nothing.~ */ GOTO 3
  IF ~~ THEN REPLY #26173 /* ~Move on!  I am sick of you beggars gathering about me like fleas!~ */ GOTO 4
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #26174 /* ~Bless you, my <LADYLORD>!  You are a sweet and generous soul... my mother will be indebted to you forever!~ */
  IF ~!IsValidForPartyDialog("Nalia")
!IsValidForPartyDialog("Keldorn")
!IsValidForPartyDialog("Edwin")~ THEN DO ~SetGlobal("TalkedToBeggar","LOCALS",1)
~ EXIT
  IF ~IsValidForPartyDialog("Nalia")~ THEN DO ~SetGlobal("TalkedToBeggar","LOCALS",1)~ EXTERN ~NALIAJ~ 136
  IF ~!IsValidForPartyDialog("Nalia")
IsValidForPartyDialog("Keldorn")~ THEN DO ~SetGlobal("TalkedToBeggar","LOCALS",1)~ EXTERN ~KELDORJ~ 88
  IF ~!IsValidForPartyDialog("Nalia")
!IsValidForPartyDialog("Keldorn")
IsValidForPartyDialog("Edwin")~ THEN DO ~SetGlobal("TalkedToBeggar","LOCALS",1)~ EXTERN ~EDWINJ~ 53
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #26175 /* ~Hmph.  You could just say 'no', you know... (Always has to be me that runs into them good samaritan types...)~ */
  IF ~!IsValidForPartyDialog("Nalia")
!IsValidForPartyDialog("Anomen")~ THEN DO ~SetGlobal("TalkedToBeggar","LOCALS",1)
~ EXIT
  IF ~IsValidForPartyDialog("Nalia")~ THEN DO ~SetGlobal("TalkedToBeggar","LOCALS",1)
~ EXTERN ~NALIAJ~ 235
  IF ~!IsValidForPartyDialog("Nalia")
IsValidForPartyDialog("Anomen")~ THEN DO ~SetGlobal("TalkedToBeggar","LOCALS",1)
~ EXTERN ~ANOMENJ~ 186
END

IF ~~ THEN BEGIN 3 // from: 0.3
  SAY #26176 /* ~Hmph.  Liar.  Tight-pursed kobold.  Talos have you, I think.  (grumble grumble)~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToBeggar","LOCALS",1)
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.4
  SAY #26181 /* ~Fleas?  FLEAS?!  Get yer behind outta the Bridge, soon, or ye'll suffer for that there kind of comment!  Hmph!!~ */
  IF ~~ THEN DO ~SetGlobal("TalkedToBeggar","LOCALS",1)
~ EXIT
END

IF ~~ THEN BEGIN 5 // from: 0.2
  SAY #26185 /* ~Well, she's still bloody sick, isn't she?  What, you think that us poor people can affords to get the priests to cast 'Cure Disease' on a bloody whim?  Bah!~ */
  IF ~~ THEN EXIT
END
