// creator  : weidu.exe (version 23100)
// argument : PRIS02.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~PRIS02~ 1 // non-zero flags may indicate non-pausing dialogue

IF ~RandomNum(3,1)
~ THEN BEGIN 0 // from:
  SAY #29790 /* ~I am innocent!  Innocent, I swear!!~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(3,2)
~ THEN BEGIN 1 // from:
  SAY #29791 /* ~They... they're going to ship us off to Maztica to be laborers!  You can't let that happen to us!!~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(3,3)
~ THEN BEGIN 2 // from:
  SAY #29792 /* ~I... I've been framed!  Yes, framed!~ */
  IF ~~ THEN EXIT
END
