// creator  : weidu.exe (version 23100)
// argument : BECKY.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~BECKY~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~Gender(Player1, MALE)
!Dead("Diane")
!StateCheck("Diane",STATE_SLEEPING)~ THEN BEGIN 0 // from:
  SAY #30861 /* ~Oh my.  You're <CHARNAME>, the famous adventurer.  You're twice as handsome as the legends say.  I'm Rebecca.~ */
  IF ~~ THEN REPLY #30874 /* ~It's a pleasure to meet you Rebecca, but your flattery is too kind.~ */ GOTO 1
  IF ~~ THEN REPLY #30876 /* ~You have me mistaken for someone else.~ */ GOTO 2
  IF ~~ THEN REPLY #30877 /* ~Get out of my face foolish girl!~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #30869 /* ~It is not flattery, but truth I speak.  I would give anything to travel with you.  I'm good in a fight.  Just last week I broke my brother's nose, and he's nearly twice my size.  May I join you?~ */
  IF ~~ THEN EXTERN ~DIANE~ 0
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #30871 /* ~Oh.  I'd hoped that you might be someone important so that I could travel with you.  You are nobody, so goodbye.~ */
  IF ~~ THEN DO ~EscapeArea()~ EXTERN ~DIANE~ 4
END

IF ~~ THEN BEGIN 3 // from: 9.1 0.2
  SAY #30895 /* ~For a hero, you're certainly rude.~ */
  IF ~~ THEN DO ~EscapeArea()~ EXTERN ~DIANE~ 5
END

IF ~~ THEN BEGIN 4 // from:
  SAY #30896 /* ~Very well, a daughter's duty is never done.  If you ever change your mind, please come back and see me.~ */
  IF ~~ THEN DO ~EscapeArea()~ EXTERN ~DIANE~ 4
END

IF ~~ THEN BEGIN 5 // from: 13.0 11.1
  SAY #30897 /* ~Oh great, I'll just run and grab my things!  Mother, did you hear...~ */
  IF ~~ THEN EXTERN ~DIANE~ 1
END

IF ~~ THEN BEGIN 6 // from:
  SAY #30907 /* ~I must go and pursue my own life.~ */
  IF ~~ THEN EXTERN ~DIANE~ 2
END

IF ~~ THEN BEGIN 7 // from:
  SAY #30918 /* ~But mother, you promised me it!  It is mine by right.~ */
  IF ~~ THEN EXTERN ~DIANE~ 3
END

IF ~~ THEN BEGIN 8 // from:
  SAY #30921 /* ~But I can't part with the necklace.  I am so sorry <CHARNAME> but I cannot accompany you.  Farewell.~ */
  IF ~~ THEN DO ~EscapeArea()~ EXIT
END

IF ~Gender(Player1, FEMALE)~ THEN BEGIN 9 // from:
  SAY #30948 /* ~<CHARNAME>!  The hero from the North. I'm so pleased to finally meet you.~ */
  IF ~~ THEN REPLY #30956 /* ~Hello.  Who are you?~ */ GOTO 10
  IF ~~ THEN REPLY #30957 /* ~Go away child.~ */ GOTO 3
END

IF ~~ THEN BEGIN 10 // from: 9.0
  SAY #30952 /* ~I'm Rebecca.  You're my idol, <CHARNAME>.  I have been following your exploits for months.~ */
  IF ~~ THEN GOTO 11
END

IF ~~ THEN BEGIN 11 // from: 10.0
  SAY #30959 /* ~One day I hope to be half the hero that you are.  If you need another sword hand, I'd be happy to join you.~ */
  IF ~~ THEN REPLY #30960 /* ~I do not need another companion.~ */ GOTO 12
  IF ~~ THEN REPLY #30961 /* ~Of course, you may join us.~ */ GOTO 5
  IF ~~ THEN REPLY #30963 /* ~Why would I need you?~ */ GOTO 13
END

IF ~~ THEN BEGIN 12 // from: 13.1 11.0
  SAY #30884 /* ~Good bye and good luck.~ */
  IF ~~ THEN DO ~EscapeArea()~ EXTERN ~DIANE~ 4
END

IF ~~ THEN BEGIN 13 // from: 11.2
  SAY #30965 /* ~I'm good in a fight.  Just last week I broke my brother's nose, and he's nearly twice my size.  Please, may I join you?~ */
  IF ~~ THEN REPLY #30966 /* ~Yes, you may.~ */ GOTO 5
  IF ~~ THEN REPLY #30967 /* ~No thanks.~ */ GOTO 12
END
