// creator  : weidu.exe (version 23100)
// argument : QUAYLEM.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~QUAYLEM~

IF ~~ THEN BEGIN 0 // from:
  SAY #20303 /* ~Little Aerie, is that you? I have no eyes, no eyes!~ */
  IF ~~ THEN EXTERN ~AERIEJ~ 0
END

IF ~!InParty("Aerie")
NumTimesTalkedTo(0)
~ THEN BEGIN 1 // from:
  SAY #20304 /* ~You there!  I am not what I seem to be!  It is I... Quayle.~ */
  IF ~~ THEN GOTO 2
END

IF ~~ THEN BEGIN 2 // from: 1.0
  SAY #20305 /* ~Some of these beasts are illusions, and some are real.  Don't attack the illusions!~ */
  IF ~~ THEN GOTO 3
END

IF ~~ THEN BEGIN 3 // from: 2.0
  SAY #20306 /* ~If you attack the illusions, you'll have acknowledged them, and then their damage will become real to you.~ */
  IF ~~ THEN EXIT
END
