// creator  : weidu.exe (version 23100)
// argument : CROWEN01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~CROWEN01~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #45354 /* ~If you need an ale or whatnot you'll have to get it from Groncaner at the bar. Our patrons serve themselves.~ */
  IF ~~ THEN REPLY #45355 /* ~I don't require anyone to wait upon me. I'll serve myself like the rest when I buy.~ */ GOTO 1
  IF ~~ THEN REPLY #45356 /* ~Is this their choice, or is the service here just that bad?~ */ GOTO 2
  IF ~~ THEN REPLY #45357 /* ~A bar full of commoners. No one knows who should serve who.~ */ GOTO 2
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #45358 /* ~You'll fit right in then. We treat everyone equal in here, mostly because they are. The nobles stay in the city.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.2 0.1
  SAY #45359 /* ~There is no service at all, if you must know. Everyone is equal in here. The nobles and landowners stay in the city.~ */
  IF ~~ THEN GOTO 3
END

IF ~~ THEN BEGIN 3 // from: 2.0
  SAY #45360 /* ~If you must pretend to have a grand stature, go do it where they appreciate it.~ */
  IF ~~ THEN EXIT
END
