// creator  : weidu.exe (version 23100)
// argument : MOURNER7.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~MOURNER7~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~NumTimesTalkedTo(0)
Global("TalkedToArenthis","GLOBAL",0)
!Dead("arenthis")
!StateCheck("arenthis",STATE_SLEEPING)~ THEN BEGIN 0 // from:
  SAY #26672 /* ~... (sniff!)~ */
  IF ~~ THEN EXTERN ~ARENTHIS~ 0
END

IF ~True()~ THEN BEGIN 1 // from:
  SAY #26724 /* ~(sniff!)  ... go 'way!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from:
  SAY #26738 /* ~Risa.  My name is Risa.~ */
  IF ~~ THEN EXTERN ~ARENTHIS~ 15
END

IF ~~ THEN BEGIN 3 // from: KAMIR:18.0
  SAY #26741 /* ~Are you a knight?  Your armor's awfully shiny.~ */
  IF ~~ THEN EXTERN ~KAMIR~ 19
END

IF ~~ THEN BEGIN 4 // from: KAMIR:19.0
  SAY #26743 /* ~N-no...~ */
  IF ~~ THEN EXTERN ~KAMIR~ 20
END

IF ~~ THEN BEGIN 5 // from: KAMIR:20.0
  SAY #26745 /* ~Don't you have any children?~ */
  IF ~~ THEN EXTERN ~KAMIR~ 21
END

IF ~~ THEN BEGIN 6 // from: KAMIR:21.0
  SAY #26747 /* ~Oh... you must be very sad...~ */
  IF ~~ THEN EXTERN ~KAMIR~ 22
END

IF ~~ THEN BEGIN 7 // from: KAMIR:22.0
  SAY #26749 /* ~O-okay... where do you live?~ */
  IF ~~ THEN EXTERN ~KAMIR~ 23
END
