// creator  : weidu.exe (version 23100)
// argument : AMASANA.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~AMASANA~

IF ~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #66806 /* ~Please... please spare me... I beg you!~ [AMASAN07] */
  IF ~~ THEN DO ~SetGlobalTimer("AMTemplePlotTimer","GLOBAL",ONE_DAY)
~ EXTERN ~AMMERC03~ 0
END

IF ~~ THEN BEGIN 1 // from:
  SAY #66813 /* ~Hush, father... the townsfolk are scared, they will not intervene.  I must accept the consequences of my actions.~ [AMASAN08] */
  IF ~~ THEN EXTERN ~AMMAYOR~ 3
END

IF ~~ THEN BEGIN 2 // from:
  SAY #66840 /* ~I regret nothing... many were saved by my actions.  If my own life must be forfeit, so be it.~ */
  IF ~~ THEN REPLY #66841 /* ~I cannot permit this travesty of justice to continue!~ */ EXTERN ~AMMERC03~ 6
  IF ~~ THEN REPLY #66842 /* ~This should be good - another martyr bites the dust!~ */ EXTERN ~AMMERC04~ 2
END

IF ~Global("AsanaPlot","GLOBAL",3)~ THEN BEGIN 3 // from:
  SAY #66887 /* ~Thank you, my <LADYLORD>.  I cannot truly repay you for saving my life, though my father might have some small reward for you.  Please excuse me now... this has been most upsetting.~ */
  IF ~~ THEN DO ~SetGlobal("AsanaPlot","GLOBAL",3)
EscapeArea()
~ EXIT
END

IF ~True()
~ THEN BEGIN 4 // from:
  SAY #73787 /* ~Please, do something!~ */
  IF ~~ THEN EXIT
END
