// creator  : weidu.exe (version 23100)
// argument : FLAMGG.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~FLAMGG~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #2 /* Triggers after states #: 3 even though they appear after this state */
~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #965 /* ~(grunt)~ */
  IF ~~ THEN REPLY #967 /* ~What do you mean?~ */ DO ~TakePartyGold(6)
~ GOTO 1
  IF ~~ THEN REPLY #968 /* ~An itch?  Can you not scratch it?~ */ DO ~TakePartyGold(6)
~ GOTO 1
  IF ~~ THEN REPLY #969 /* ~What can Minsc do to help?  A tragedy, this is!  I will slay those that need slaying!~ */ DO ~TakePartyGold(6)
~ GOTO 1
  IF ~~ THEN REPLY #970 /* ~It is only fair, big-nosed little one.  We will do all that we can to aid you.~ */ DO ~TakePartyGold(6)
~ GOTO 2
  IF ~~ THEN REPLY #19352 /* ~I am Master Tolgerias of the Cowled Wizards, and I seek the murderer of two of our order.  I suspect that you, too, are seeking Valygar Corthala, no?~ */ DO ~TakePartyGold(6)
~ GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.4 0.2 0.1 0.0
  SAY #966 /* ~What is too bad?~ */
  IF ~~ THEN DO ~CreateCreature("SCAR",[1212.1150])
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.3
  SAY #971 /* ~You will not steal Boo from me!  I know your tricks!~ */
  IF ~~ THEN DO ~CreateCreature("SCAR",[1212.1150])
~ EXIT
END

IF WEIGHT #0 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 3 // from:
  SAY #6930 /* ~Slay Living (Necromancy) 
Level: 5
Sphere: Combat
Range: Touch 
Duration: Special
Casting Time: 1 
Area of Effect: Creature touched
Saving Throw: Special

Upon casting this spell, the priest has to touch an opponent in order to visit the effect upon them.  An item is created upon casting, the next attack made is with this item and the priest will then have 18 seconds in order to make this attack.  If the first attack misses, then the item disappears and the spell is wasted, however if the attack succeeds then the victim automatically takes 2d6 + 9 damage.  Also, he must make a save vs. spell or be instantly killed.  The spell can be dispelled if cast between the casting of this spell and the necessary attack.~ */
  IF ~~ THEN JOURNAL #6934 /* ~Getting Inside the Asylum

I got inside the guildhouse through the hiring of one of the courtesans... and at their hue and cry the entire guild has been roused.  Time to fight.~ */ EXIT
END

IF ~~ THEN BEGIN 4 // from:
  SAY #9006 /* ~Well, he is proven weak and undeserving. I give you your lives for this knowledge. Be gone, the way is unbarred. Take the mewling whelp with you as well. Sentimental weakling.~ */
  IF ~~ THEN EXIT
END
