// creator  : weidu.exe (version 23100)
// argument : MINSC25P.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~MINSC25P~

IF ~Global("KickedOut","LOCALS",0)~ THEN BEGIN 0 // from:
  SAY #65610 /* ~Is this the end of our heroic tale?  I would be sad at such good-byes, but Boo says I should not be such a great smelly baby.~ [MINS2521] */
  IF ~~ THEN REPLY #65611 /* ~No, stay with the party for now.~ */ DO ~SetGlobal("KickedOut","LOCALS",0)
JoinParty()~ EXIT
  IF ~AreaCheck("AR4500")~ THEN REPLY #65612 /* ~Just wait here awhile, Minsc.~ */ DO ~SetGlobal("KickedOut","LOCALS",1)
MoveToPointNoInterrupt([1631.1204])
Face(0)~ GOTO 1
  IF ~!AreaCheck("AR4500")
!AreaCheck("AR4000")
!AreaCheck("AR6200")~ THEN REPLY #65613 /* ~I'll send you back to the pocket plane... wait there.~ */ DO ~SetGlobal("KickedOut","LOCALS",1)
CreateVisualEffectObject("SPDIMNDR",Myself)
Wait(2)
MoveBetweenAreas("AR4500",[1631.1204],0)
~ EXIT
  IF ~!AreaCheck("AR4500")
!AreaCheck("AR4000")
!AreaCheck("AR6200")~ THEN REPLY #70972 /* ~Just wait here awhile, Minsc.~ */ DO ~SetGlobal("KickedOut","LOCALS",1)~ GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.3 0.1
  SAY #65614 /* ~It shall be as you say!  We shall wait for another reunion, Boo and I.~ */
  IF ~~ THEN EXIT
END

IF ~Global("KickedOut","LOCALS",1)~ THEN BEGIN 2 // from:
  SAY #65615 /* ~Aha!  Our good friend returns!  Minsc and Boo are ready to take the boot to the black butt of evil!~ [MINS2522] */
  IF ~~ THEN REPLY #65616 /* ~Let's go, then.~ */ DO ~SetGlobal("KickedOut","LOCALS",0)
JoinParty()~ EXIT
  IF ~~ THEN REPLY #65617 /* ~Keep waiting here awhile, then.~ */ GOTO 3
END

IF ~~ THEN BEGIN 3 // from: 2.1
  SAY #65618 /* ~This must be a place of great importance, then.  We shall guard it with our lives!~ */
  IF ~~ THEN EXIT
END
