// creator  : weidu.exe (version 23100)
// argument : _HOUSEN.DLG
// game		 : .
// source	 : ./override/_HOUSEN.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_HOUSEN~

IF ~~ THEN BEGIN 0 // from:
  SAY #85813 /* ~Robbers!  You won't get away with this crime.~ */
  IF ~~ THEN REPLY #85814 /* ~Awwww, come on.  Let us have a chance to make it up to you.  Here: take this 100 gold.~ */ GOTO 1
  IF ~~ THEN REPLY #85815 /* ~Okay, okay, we messed up bad; would this 200 gold convince you to forget our indiscretions?~ */ GOTO 1
  IF ~~ THEN REPLY #85816 /* ~You useless sacks of cow manure!  DIE!~ */ DO ~Shout(1)
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 1 // from: 0.1 0.0
  SAY #85817 /* ~Sure.  Give us the money and you can be on your way.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from:
  SAY #85818 /* ~I'm just a mercenary.  Sorry friend, I don't think there's much I could tell you.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from:
  SAY #75642 /* ~You're not welcome here!  Get out or be thrown out!~ */
  IF ~~ THEN EXIT
END
