// creator  : weidu.exe (version 23600)
// argument : OGRMA3.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~OGRMA3~

IF ~  NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #8014 /* ~MMMaaaahaha! Puny peoples come to fight?! Good! It has been much fun killing the little people of Gullykin... but it will be just much fun killing you!~ */
  IF ~~ THEN REPLY #8018 /* ~We've come to put an end to your evil tyranny! You and your minions will bother Gullykin no more! Prepare to die!~ */ GOTO 1
  IF ~~ THEN REPLY #8019 /* ~You'll never get any peace here, ogre scum! If not us, then someone else will come to stop you!~ */ GOTO 2
  IF ~~ THEN REPLY #8020 /* ~Couldn't we have a peaceful solution to this? I'm sure you don't really want to fight a powerful foe like us.~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #8015 /* ~HA! Me prepared for plenty death! All YOURS! You fall for trap, like all others! Me pester little halflings, and "heroes" come to dungeon! They always have better treasure than simple halflings! Now we fight, you die, and me get all you have! RAAAAGH!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #8016 /* ~Ha HA! Me count on it! Many before you come and die! Many more gonna come after you, to face the "great evil" so they be heroes! Fools! I lay trap and bait for all! Pester little tiny-people and richer victims come to die! Now your turn! DIE!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #8017 /* ~Of course me do! Me just pester half-people so fools like you come racing in! You powerful? Good! Powerful fools have best treasure! Now you die like all else!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END
