// creator  : weidu.exe (version 23100)
// argument : CAUTER.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~CAUTER~

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #19261 /* ~No, I'm nothing of the sort!~ */
  IF ~~ THEN REPLY #19262 /* ~Stand aside and you'll not be hurt.~ */ GOTO 1
  IF ~~ THEN REPLY #19263 /* ~Liar!  We'll not allow our employer to be hounded in this manner!!~ */ GOTO 2
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #19264 /* ~Well, move on, then!  Get out of here!~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #19265 /* ~Well, you have one!  We'll not allow our friend to be hounded in this manner!!~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from:
  SAY #19266 /* ~Attack!  Attack, quickly!!~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END
