// creator  : weidu.exe (version 23100)
// argument : RATCHI.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~RATCHI~

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #19770 /* ~I says quiet!~ */
  IF ~~ THEN REPLY #19771 /* ~Shady Character~ */ GOTO 1
  IF ~~ THEN REPLY #19772 /* ~I guess I can't blame you for forgetting.  All I remember is us getting jumped near Baldur's Gate. It was quick...~ */ GOTO 3
  IF ~~ THEN REPLY #19773 /* ~Shady Character~ */ GOTO 2
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #19774 /* ~The blessing of Helm upon you!  Thank you for saving me from the life of a slave!~ */
  IF ~~ THEN DO ~CreateCreature("KOBCOMM",[2159.1673])
CreateCreature("KOBCOMM",[2211.1848])
CreateCreature("KOBCOMM",[2455.1828])
CreateCreature("KOBCOMM",[2534.1769])
CreateCreature("KOBCOMM",[2594.1739])
CreateCreature("KOBCOMM",[2660.1972])
CreateCreature("KOBCOMM",[2647.2091])
CreateCreature("KOBCOMM",[2047.2233])
CreateCreature("KOBCOMM",[1972.2088])
CreateCreature("KOBCOMM",[1931.1913])
CreateCreature("KOBCOMM",[2727.2113])
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.2
  SAY #19775 /* ~Can I trust you? I don't remember a thing.~ */
  IF ~~ THEN DO ~CreateCreature("KOBCOMM",[2159.1673])
CreateCreature("KOBCOMM",[2211.1848])
CreateCreature("KOBCOMM",[2455.1828])
CreateCreature("KOBCOMM",[2534.1769])
CreateCreature("KOBCOMM",[2594.1739])
CreateCreature("KOBCOMM",[2660.1972])
CreateCreature("KOBCOMM",[2647.2091])
CreateCreature("KOBCOMM",[2047.2233])
CreateCreature("KOBCOMM",[1972.2088])
CreateCreature("KOBCOMM",[1931.1913])
CreateCreature("KOBCOMM",[2727.2113])
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.1
  SAY #19776 /* ~Doing things? What do you mean?~ */
  IF ~~ THEN REPLY #19777 /* ~Alright, I'm moving. I ache all over though.~ */ GOTO 4
  IF ~~ THEN REPLY #19778 /* ~Save me!  Help me, please!~ */ GOTO 4
END

IF ~~ THEN BEGIN 4 // from: 3.1 3.0
  SAY #19779 /* ~Get lost.  It be none o' yer business.~ */
  IF ~~ THEN DO ~CreateCreature("KOBCOMM",[2159.1673])
CreateCreature("KOBCOMM",[2211.1848])
CreateCreature("KOBCOMM",[2455.1828])
CreateCreature("KOBCOMM",[2534.1769])
CreateCreature("KOBCOMM",[2594.1739])
CreateCreature("KOBCOMM",[2660.1972])
CreateCreature("KOBCOMM",[2647.2091])
CreateCreature("KOBCOMM",[2047.2233])
CreateCreature("KOBCOMM",[1972.2088])
CreateCreature("KOBCOMM",[1931.1913])
CreateCreature("KOBCOMM",[2727.2113])
Enemy()
~ EXIT
END
