// creator  : weidu.exe (version 23100)
// argument : DYNAHJ.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~DYNAHJ~

IF ~~ THEN BEGIN 0 // from:
  SAY #16726 /* ~No, of course not.  I shall see what I can do about this slave business.  Farewell until then.~ */
  IF ~~ THEN DO ~~ EXTERN ~MINSC~ 14
END

IF ~~ THEN BEGIN 1 // from:
  SAY #16727 /* ~Bless you, my Lady.  It is almost too much to hope for, but I wish you well.~ */
  IF ~~ THEN REPLY #16728 /* ~That is terrible, but there is little I can do to help you at the moment.~ */ DO ~~ EXTERN ~MINSC~ 12
  IF ~~ THEN REPLY #16729 /* ~Of course, my Lady.  I expect nothing more.  Do you still wish to spend the evening?~ */ DO ~~ EXTERN ~MINSC~ 12
  IF ~~ THEN REPLY #16730 /* ~I do need the rest, actually, so I will stay.  Here is the 50 gold pieces so your mistress will not be angry with you.~ */ EXTERN ~MINSC~ 15
  IF ~~ THEN REPLY #16732 /* ~No, of course not.  Farewell to you.~ */ EXTERN ~MINSC~ 12
END

IF ~~ THEN BEGIN 2 // from:
  SAY #16731 /* ~Yes, I think I would still like to.  Here is my 50 gold pieces.~ */
  IF ~~ THEN DO ~LeaveParty()
SetDialog("DynahP")
~ EXIT
END

IF ~~ THEN BEGIN 3 // from:
  SAY #16733 /* ~Farewell, my Lady.  Thank you for your kindness.~ */
  IF ~~ THEN DO ~ActionOverride("Minsc",JoinParty())
JoinParty()
~ EXIT
END

IF ~HappinessLT(Myself,0)
!InParty("Minsc")
~ THEN BEGIN 4 // from:
  SAY #16734 /* ~A pitiful story.  I would still prefer to spend the night here, however.  Here is my 50 gold pieces.~ */
  IF ~~ THEN DO ~LeaveParty()
EscapeArea()
~ EXIT
END

IF ~HappinessLT(Myself,0)
InParty("Minsc")
~ THEN BEGIN 5 // from:
  SAY #16735 /* ~Excuse me, I think I must be going.~ */
  IF ~~ THEN DO ~ActionOverride("Minsc",ChangeAIScript("",DEFAULT))
ActionOverride("Minsc",LeaveParty())
ActionOverride("Minsc",EscapeArea())
LeaveParty()
EscapeArea()
~ EXIT
END

IF ~!InParty("Minsc")
~ THEN BEGIN 6 // from:
  SAY #16736 /* ~As you wish, my Lady.  I am sorry to disappoint.~ */
  IF ~~ THEN DO ~LeaveParty()
SetDialog("DynahP")
~ EXIT
END

IF ~InParty("Minsc")
~ THEN BEGIN 7 // from:
  SAY #16737 /* ~I have no interest in hiring a slave, whether it for the purpose of companionship or anything else.~ */
  IF ~~ THEN DO ~ActionOverride("Minsc",ChangeAIScript("",DEFAULT))
ActionOverride("Minsc",LeaveParty())
ActionOverride("Minsc",SetDialog("MinscP"))
LeaveParty()
SetDialog("DynahP")
~ EXIT
END

IF ~~ THEN BEGIN 8 // from:
  SAY #16744 /* ~I do not think that I --~ */
  IF ~~ THEN DO ~~ EXIT
END

IF ~~ THEN BEGIN 9 // from:
  SAY #20613 /* ~We like to think so, but it does not always work out that way.  I believe it began a century ago, with what seems a curse in retrospect.~ */
  IF ~~ THEN EXTERN ~EDWIN~ 26
END

IF ~~ THEN BEGIN 10 // from:
  SAY #20614 /* ~Only those that did the deed know, but Harpers were rumored to have aided in the deaths.  None have been welcome in Tethyr since.~ */
  IF ~~ THEN EXTERN ~EDWIN~ 18
END

IF ~~ THEN BEGIN 11 // from:
  SAY #20615 /* ~Tragic atrocities, the exile of the Harpers being the least of them.  I wish it had a happy end, or a moral about balance, but I have yet to find one in it.~ */
  IF ~~ THEN EXTERN ~EDWIN~ 19
END
