// creator  : weidu.exe (version 23100)
// argument : _HALFEN.DLG
// game		 : .
// source	 : ./override/_HALFEN.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_HALFEN~

IF ~~ THEN BEGIN 0 // from:
  SAY #76887 /* ~The people of Gullykin don't appreciate those who would pilfer our hard-earned possessions.  Give yourselves up, robbers!~ */
  IF ~~ THEN REPLY #76888 /* ~Come on tiny, give us another chance.  How 'bout I give you this 100 gold?~ */ GOTO 1
  IF ~~ THEN REPLY #76889 /* ~Would 200 gold change your mind about this whole situation?~ */ GOTO 1
  IF ~~ THEN REPLY #76890 /* ~As if you could take us, short stuff.  Come on and try your worst.~ */ EXIT
  IF ~Global("X#VicHalfen","GLOBAL",0)
InParty("viconia")
InMyArea("viconia")
!StateCheck("viconia",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#VicHalfen","GLOBAL",1)~ EXTERN ~_VICONJ~ 54
END

IF ~~ THEN BEGIN 1 // from: 0.1 0.0
  SAY #76891 /* ~Sorry, we don't accept bribes.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from:
  SAY #76892 /* ~You being adventurers and all, the only thing you'd probably be interested in hearing about is the Firewine bridge ruins.  There's supposed to be treasure there, but a tribe of kobolds protects it.  Hey friend, it would be doing a great service to us if you cleared out those kobolds.  They've been causing a lot of trouble lately.~ */
  IF ~~ THEN EXIT
END
