// creator  : weidu.exe (version 23100)
// argument : _JENKAL.DLG
// game		 : .
// source	 : ./override/_JENKAL.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_JENKAL~

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #77723 /* ~WHAT in the nine hells are you doing in my burrow home!  I don't know why you're here, but any assumptions you might have about halfling hospitality, does not apply to me.  When an intruder breaks into my home, I kill 'em.~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
  IF ~Global("X#JENKAL0","GLOBAL",0)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#JENKAL0","GLOBAL",1)~ GOTO 7
  IF ~Global("X#JENKAL0","GLOBAL",0)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#JENKAL0","GLOBAL",1)~ EXTERN ~_ALORAJ~ 144
  IF ~Global("X#JENKAL0","GLOBAL",0)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#JENKAL0","GLOBAL",1)~ GOTO 9
  IF ~Global("X#JENKAL0","GLOBAL",0)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#JENKAL0","GLOBAL",1)~ EXTERN ~_ALORAJ~ 146
  IF ~Global("X#JENKAL0","GLOBAL",0)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#JENKAL0","GLOBAL",1)~ EXTERN ~_MINSCJ~ 244
  IF ~Global("X#JENKAL0","GLOBAL",0)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#JENKAL0","GLOBAL",1)~ EXTERN ~_MINSCJ~ 245
  IF ~Global("X#JENKAL0","GLOBAL",0)
InParty("minsc")
InMyArea("minsc")
!StateCheck("minsc",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#JENKAL0","GLOBAL",1)~ EXTERN ~_MINSCJ~ 247
END

IF ~~ THEN BEGIN 1 // from: _MINSCJ:249.0 _MINSCJ:248.0 _MINSCJ:247.0 _MINSCJ:246.0 _MINSCJ:245.0 _MINSCJ:244.0 18.0 17.0 16.0 15.0 14.0 13.0 12.0 11.0 10.0 9.0 8.0 7.0 0.0
  SAY #77727 /* ~I don't think you quite understand.  The only thing you'll be doing right now, is dying.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: _MINSCJ:249.1 _MINSCJ:248.1 _MINSCJ:247.1 _MINSCJ:246.1 _MINSCJ:245.1 _MINSCJ:244.1 18.1 17.1 16.1 15.1 14.1 13.1 12.1 11.1 10.1 9.1 8.1 7.1 0.1
  SAY #77728 /* ~Now you've done it.  No one calls me shorty.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
  IF ~Global("X#ImoenJenkal1","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#ImoenJenkal1","GLOBAL",1)~ GOTO 4
  IF ~Global("X#ImoenJenkal1","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#ImoenJenkal1","GLOBAL",1)~ EXTERN ~_ALORAJ~ 83
  IF ~Global("X#ImoenJenkal1","GLOBAL",0)
InParty("imoen")
InMyArea("imoen")
!StateCheck("imoen",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#ImoenJenkal1","GLOBAL",1)~ EXTERN ~_IMOEN2~ 179
END

IF ~~ THEN BEGIN 3 // from: _MINSCJ:249.2 _MINSCJ:248.2 _MINSCJ:247.2 _MINSCJ:246.2 _MINSCJ:245.2 _MINSCJ:244.2 18.2 17.2 16.2 15.2 14.2 13.2 12.2 11.2 10.2 9.2 8.2 7.2 0.2
  SAY #77729 /* ~Oh no.  You've found me out.  Yes, I'm the one who has been letting the kobolds into our quaint little town.  It's just too bad that you won't be alive to tell anyone about it.~ */
  IF ~~ THEN DO ~SetGlobal("X#HalflingsHateKobolds","GLOBAL",1)
Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 2.1
  SAY #96121 /* ~Shut up!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 5 // from:
  SAY #96121 /* ~Shut up!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 6 // from: _IMOEN2:179.1
  SAY #96121 /* ~Shut up!~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 7 // from: 0.3
  SAY #103682 /* ~Don't you 'eek' me, girl.~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
END

IF ~~ THEN BEGIN 8 // from:
  SAY #103682 /* ~Don't you 'eek' me, girl.~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
END

IF ~~ THEN BEGIN 9 // from: 0.5
  SAY #103680 /* ~Or maybe I oughta turn you clouts inside out!~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN GOTO 10
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ALORAJ~ 145
END

IF ~~ THEN BEGIN 10 // from: 9.3
  SAY #103682 /* ~Don't you 'eek' me, girl.~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
END

IF ~~ THEN BEGIN 11 // from:
  SAY #103680 /* ~Or maybe I oughta turn you clouts inside out!~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN GOTO 12
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ALORAJ~ 147
END

IF ~~ THEN BEGIN 12 // from: 11.3
  SAY #103682 /* ~Don't you 'eek' me, girl.~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
END

IF ~~ THEN BEGIN 13 // from: _MINSCJ:244.5
  SAY #103680 /* ~Or maybe I oughta turn you clouts inside out!~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN GOTO 14
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ALORAJ~ 149
END

IF ~~ THEN BEGIN 14 // from: _MINSCJ:244.3 13.3
  SAY #103682 /* ~Don't you 'eek' me, girl.~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
END

IF ~~ THEN BEGIN 15 // from: _MINSCJ:246.5 _MINSCJ:245.5
  SAY #103680 /* ~Or maybe I oughta turn you clouts inside out!~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN GOTO 16
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ALORAJ~ 151
END

IF ~~ THEN BEGIN 16 // from: _MINSCJ:246.3 _MINSCJ:245.3 15.3
  SAY #103682 /* ~Don't you 'eek' me, girl.~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
END

IF ~~ THEN BEGIN 17 // from: _MINSCJ:249.5 _MINSCJ:248.5 _MINSCJ:247.5
  SAY #103680 /* ~Or maybe I oughta turn you clouts inside out!~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN GOTO 18
  IF ~  InParty("alora")
InMyArea("alora")
!StateCheck("alora",CD_STATE_NOTVALID)
~ THEN EXTERN ~_ALORAJ~ 153
END

IF ~~ THEN BEGIN 18 // from: _MINSCJ:249.3 _MINSCJ:248.3 _MINSCJ:247.3 17.3
  SAY #103682 /* ~Don't you 'eek' me, girl.~ */
  IF ~~ THEN REPLY #77724 /* ~You're rather obnoxious for a halfling.  We'll just let you have your rant, and we'll be on our way.~ */ GOTO 1
  IF ~~ THEN REPLY #77725 /* ~YOU!  Kill us?!  Don't make us laugh shorty.~ */ GOTO 2
  IF ~~ THEN REPLY #77726 /* ~It sort of smells like kobold in your little hole.  I wonder why that is?  I thought halflings hated kobolds.~ */ GOTO 3
END
