// creator  : weidu.exe (version 23100)
// argument : BART6.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~BART6~

IF ~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #7641 /* ~Curse you for bringing me to this point! I leave now to never return! You false friend! My sister's memory has been dishonored by your twisted ways.~ [ANOMENA2] */
  IF ~~ THEN REPLY #7648 /* ~May I ask why you are High Merchant? You look more used to armor than finances.~ */ GOTO 1
  IF ~~ THEN REPLY #7649 /* ~Tell me, what trouble plagues your town? I help those in need on occasion.~ */ GOTO 2
  IF ~~ THEN REPLY #7650 /* ~I see. I suppose I should solve your little problem? Is that what you imply?~ */ GOTO 3
  IF ~~ THEN REPLY #7651 /* ~Reflection Shield +1~ */ GOTO 4
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #7642 /* ~We are heading your home right now.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #7643 /* ~I care not. Go on your way for you are no longer welcome in this party.~ */
  IF ~~ THEN REPLY #7652 /* ~You seem more a fighting man. How did you come by the title of High Merchant?~ */ GOTO 5
  IF ~~ THEN REPLY #7653 /* ~I am called <GABBER>. You spoke of trouble? Is there anything I can do?~ */ GOTO 6
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #7644 /* ~Too late! I've given you more than enough time to take us to my home. Get your cursed face out of my sight for I am done with this party.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.3
  SAY #7645 /* ~Nor do I have any desire to be. Burn in the hells and perhaps your cold heart will warm.~ */
  IF ~~ THEN DO ~Enemy()
~ EXIT
END

IF ~~ THEN BEGIN 5 // from: 2.0
  SAY #7646 /* ~Ho, there! You are not welcome here. Begone!~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 6 // from: 2.1
  SAY #7647 /* ~Lord Anomen! Welcome home. Your father waits within. He is in the kitchen, deep in drink.~ */
  IF ~~ THEN EXIT
END
