// creator  : weidu.exe (version 23100)
// argument : MUTAMI.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~MUTAMI~

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #18314 /* ~We have been unable to do so, much to our frustration.  Cowled Wizards cannot be assaulted without repercussions or it will lead to... serious problems.~ */
  IF ~~ THEN REPLY #18315 /* ~Who is this murderer, then, and how am I supposed to track him down when you failed?~ */ GOTO 1
  IF ~~ THEN REPLY #18317 /* ~Is there anything else that I should be aware of?~ */ GOTO 1
  IF ~~ THEN REPLY #18318 /* ~(sigh)  I will look into the matter for you if you perform this task.  However I can guarantee nothing.  If this means we do not work together, so be it.~ */ GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.2 0.1 0.0
  SAY #18319 /* ~That is exactly what it means.  Excuse me, I'll be on my way.~ */
  IF ~~ THEN DO ~ActionOverride("BASILMUT",Enemy())
Enemy()
~ EXIT
END
