// creator  : weidu.exe (version 23100)
// argument : _MTBE4.DLG
// game		 : .
// source	 : ./override/_MTBE4.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_MTBE4~

IF ~NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #75473 /* ~Who... who is there?  I was expecting no visitors.  A-armed as you are you are probably thieves, no?  Please, don't hurt me.~ */
  IF ~~ THEN REPLY #75474 /* ~I am no thief.  My apologies for having scared you.~ */ GOTO 1
  IF ~~ THEN REPLY #75475 /* ~You're pretty quick to grasp the situation.  Remain quiet and I'll not hurt you in the least.~ */ GOTO 2
  IF ~~ THEN REPLY #75476 /* ~I've no interest in you at all.  I simply wished to explore the house.~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #75477 /* ~Then what possible reason do you have for being in my home?  The door was closed.  There is no "accidental" way to bypass it.  Please, if you have no business here then leave.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #75478 /* ~I have but meager savings and possessions.  You'll get very little from me.  Please just leave me in peace.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #75479 /* ~You must be deranged to be breaking into homes just to look at them!  Such needless fright you must cause.  Please, leave my home as you found it!~ */
  IF ~~ THEN EXIT
END

IF ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 4 // from:
  SAY #75480 /* ~I'm a weak old man, whose memory's begun to fail.  I don't think you'll find much use with me.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 5 // from:
  SAY #75481 /* ~What you've done is wrong!  Leave!~ */
  IF ~~ THEN EXIT
END
