// creator  : weidu.exe (version 23100)
// argument : ALYNAR.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~ALYNAR~

IF ~NumTimesTalkedTo(0)~ THEN BEGIN 0 // from:
  SAY #40839 /* ~<CHARNAME>! A runner told of your coming! I am to direct you to where you are needed! We must hurry if we are to save our besieged knights! Come, this way to the battle!~ */
  IF ~~ THEN DO ~ClearAllActions()
StartCutSceneMode()
StartCutScene("cut29a")~ EXIT
END

IF ~True()~ THEN BEGIN 1 // from:
  SAY #40840 /* ~Here! Here is the fight! I regret that I cannot join the fray, as I must report to the Order the enemy's numbers and tactics! Even if all my friends should fall, someone must live to report of this.~ */
  IF ~~ THEN GOTO 2
END

IF ~~ THEN BEGIN 2 // from: 1.0
  SAY #40841 /* ~Fight well, <CHARNAME>, and see our brethren safely home.~ */
  IF ~~ THEN DO ~EscapeArea()~ EXIT
END
