// creator  : weidu.exe (version 23100)
// argument : ZEKE.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~ZEKE~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #1 /* Triggers after states #: 4 even though they appear after this state */
~True()
~ THEN BEGIN 0 // from:
  SAY #10692 /* ~Wand of Frost Key~ */
  IF ~~ THEN REPLY #10694 /* ~Wand of Summoning Key~ */ GOTO 1
  IF ~PartyGoldGT(499)
~ THEN REPLY #10695 /* ~Wand of Lightning Key~ */ GOTO 2
  IF ~~ THEN REPLY #10696 /* ~Wand of Cloudkill Key
~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #10702 /* ~Wand of Missiles Key~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #10703 /* ~Acorns~ */
  IF ~~ THEN DO ~GiveItem("SCRLPET",LastTalkedToBy)
TakePartyGold(500)
EscapeArea()
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #10704 /* ~Greetings, greetings! I wasn't sure I would see your face again but the gods work in mysterious ways, don't they? What brings you to the Radiant Heart today?~ [KELDORA6] */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~InParty("BRANWEN")
~ THEN BEGIN 4 // from:
  SAY #20680 /* ~Mmm hmm.~ */
  IF ~~ THEN DO ~EscapeArea()
~ EXIT
END
