// creator  : weidu.exe (version 23100)
// argument : PPALTK1.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~PPALTK1~

IF ~~ THEN BEGIN 0 // from: PPALT:0.0
  SAY #51747 /* ~Yip! We discovered! No time! No time! Avatar not focused! Crystal not ready!~ */
  IF ~!Dead("ppaltk2")~ THEN EXTERN ~PPALTK2~ 0
  IF ~Dead("ppaltk2")~ THEN EXTERN ~PPALT~ 1
END
