// creator  : weidu.exe (version 23600)
// argument : DOPDUR3.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~DOPDUR3~

IF ~  NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #20814 /* ~Kiel, my first-born, why so stern all the time? Come down from that throne and revel with your family for a spell.~ */
  IF ~~ THEN DO ~DialogueInterrupt(FALSE)
SetDialogue("")
Face(NE)
CreateCreature("islann",[2045.953],S)
CreateCreature("fuerne",[1461.597],S)
SetGlobal("dopdur3","GLOBAL",1)
ActionOverride("FUERNEBOL",MoveToPoint([1638.749]))
ActionOverride("FUERNEBOL",ProtectPoint([1638.749],3))
ActionOverride("ISLANNE",MoveToPoint([1806.895]))
ActionOverride("ISLANNE",ProtectPoint([1806.895],3))
Wait(3)
ForceSpellPoint([1900.714],QUICK_TELEPORT)
Face(NE)
Wait(2)
DialogueInterrupt(TRUE)
StartDialogue("dopdur3",Player1)
~ EXIT
END

IF ~  NumberOfTimesTalkedTo(1)
~ THEN BEGIN 1 // from:
  SAY #20815 /* ~You and I have built ourselves a fortress here, son. The treasure lies safe and the Clan grows strong, so let down your guard a moment, fool...~ */
  IF ~~ THEN DO ~DialogueInterrupt(FALSE)
SetDialogue("")
SetGlobal("dopdur3","GLOBAL",2)
Wait(3)
ForceSpellPoint([2082.580],QUICK_TELEPORT)
Face(NE)
Wait(2)
DialogueInterrupt(TRUE)
StartDialogue("dopdur3",Player1)
~ EXIT
END

IF ~  NumberOfTimesTalkedTo(2)
~ THEN BEGIN 2 // from:
  SAY #20816 /* ~Thsss, Dwarfmeat, if you wish to fight then let us fight and be done with ye!~ */
  IF ~~ THEN DO ~ActionOverride("ISLANNE",ReallyForceSpellPoint([1797.953],WIZARD_CLOUDKILL))
ActionOverride("ISLANNE",ReallyForceSpell("ISLANNE",DOPPLEGANGER_CHANGE_DEFAULT))
ActionOverride("FUERNEBOL",ReallyForceSpellPoint([1656.762],WIZARD_STINKING_CLOUD))
ActionOverride("FUERNEBOL",ReallyForceSpell("FUERNEBOL",DOPPLEGANGER_CHANGE_DEFAULT))
ReallyForceSpellPoint([2065.595],WIZARD_STINKING_CLOUD)
ReallyForceSpell(Myself,DOPPLEGANGER_CHANGE_DEFAULT)
~ EXIT
END
