// creator  : weidu.exe (version 23100)
// argument : TRACEA.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~TRACEA~

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #22968 /* ~Er... nothing, really.~ */
  IF ~~ THEN REPLY #22969 /* ~I've killed all the monsters in the house... can I get inside, now?~ */ GOTO 1
  IF ~~ THEN REPLY #22970 /* ~Sorry.  It's fine that you did that, but I'm afraid it's no longer required.  Move along.~ */ GOTO 2
  IF ~~ THEN REPLY #22971 /* ~Yes... this is the Harper's headquarters, right?~ */ GOTO 3
  IF ~~ THEN REPLY #22973 /* ~You'll learn the folly of your actions, fool!~ */ GOTO 4
  IF ~~ THEN REPLY #22972 /* ~Say that again, in public, and you'll lose your tongue.  We'll be watching you... so ensure that you repeat that information nowhere.  Not get moving.~ */ GOTO 5
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #22974 /* ~Excellent.  I understand you have completed the task at the house.  The Harpers are grateful.  You may go inside... but I warn you to keep to the first floor.~ */
  IF ~~ THEN DO ~CreateCreature("TANAR",[641.583])
~ EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #22975 /* ~The second floor is far too dangerous... anyone but a Harper who goes there will be killed, and we couldn't help you.  At any rate... go on in, if you wish.~ */
  IF ~~ THEN DO ~CreateCreature("TANAR",[641.583])
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #22984 /* ~Letter of Transfer~ */
  IF ~~ THEN DO ~CreateCreature("TANAR",[641.583])
~ EXIT
END

IF ~~ THEN BEGIN 4 // from: 0.3
  SAY #22994 /* ~It signifies us as Harpers within the city, merely, and nothing more than that.~ */
  IF ~~ THEN DO ~CreateCreature("TANAR",[641.583])
~ EXIT
END

IF ~~ THEN BEGIN 5 // from: 0.4
  SAY #22995 /* ~What is this place?~ */
  IF ~~ THEN DO ~CreateCreature("TANAR",[641.583])
~ EXIT
END
