// creator  : weidu.exe (version 23600)
// argument : NESQRL.DLG
// game     : .
// source   : ./DATA/DIALOG.BIF
// dialog   : lang\en_us/dialog.tlk
// dialogF  : (none)

BEGIN ~NESQRL~

IF ~  NumberOfTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #28260 /* ~Caw! Caw!~ [NEF1] */
  IF ~~ THEN REPLY #28261 /* ~Um, all right.~ */ EXTERN ~NEERAJ~ 132
  IF ~~ THEN REPLY #28262 /* ~What does that mean?~ */ EXTERN ~NEERAJ~ 132
  IF ~~ THEN REPLY #28263 /* ~Am I dreaming, or did that squirrel just caw at us?~ */ EXTERN ~NEERAJ~ 132
END

IF ~  True()
~ THEN BEGIN 1 // from:
  SAY #28260 /* ~Caw! Caw!~ [NEF1] */
  IF ~~ THEN EXIT
END
