// creator  : weidu.exe (version 23100)
// argument : BPROST1.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~BPROST1~ 2 // non-zero flags may indicate non-pausing dialogue
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #4 /* Triggers after states #: 4 5 6 7 even though they appear after this state */
~Gender(LastTalkedToBy,MALE)
RandomNum(2,1)
~ THEN BEGIN 0 // from:
  SAY #25825 /* ~'Allo, darling.  Is there something that ye cares t' sample... such as my affordable an' delightful little charms, mmm?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #5 /* Triggers after states #: 4 5 6 7 even though they appear after this state */
~Gender(LastTalkedToBy,MALE)
RandomNum(2,2)
~ THEN BEGIN 1 // from:
  SAY #25826 /* ~Are ye sure ye wouldn't like a... souvenir, me sweetie?~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #6 /* Triggers after states #: 4 5 6 7 even though they appear after this state */
~Gender(LastTalkedToBy,FEMALE)
RandomNum(2,1)
~ THEN BEGIN 2 // from:
  SAY #25827 /* ~Don't mind me, honey... I be jus' mindin' me business and tryin' to keep me skin on me bones.  If ye takes me meanin', that is.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #7 /* Triggers after states #: 4 5 6 7 even though they appear after this state */
~Gender(LastTalkedToBy,FEMALE)
RandomNum(2,2)
~ THEN BEGIN 3 // from:
  SAY #25828 /* ~If it's a bit of fun ye're lookin' for, honey, I'm sure that Bertrand will please ye sure enough...  (giggle)~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~Global("BProst1Aerie","LOCALS",0)
IsValidForPartyDialog("Aerie")
RandomNum(2,1)~ THEN BEGIN 4 // from:
  SAY #25829 /* ~Hoy, there, honey... yer sweet enough, ye could makes quite a livin' on the streets.  The men sure would take a shinin' to ye...~ */
  IF ~~ THEN DO ~SetGlobal("BProst1Aerie","LOCALS",1)
~ EXTERN ~AERIEJ~ 30
END

IF WEIGHT #1 ~Global("BProst1HaerDalis","LOCALS",0)
IsValidForPartyDialog("HaerDalis")
RandomNum(2,1)~ THEN BEGIN 5 // from:
  SAY #25832 /* ~Hmmm... aren't you one of those actors from the Flagons?  How about I give you my... special actor's discount?~ */
  IF ~~ THEN DO ~SetGlobal("BProst1HaerDalis","LOCALS",1)
~ EXTERN ~HAERDAJ~ 43
END

IF WEIGHT #2 ~Global("BProst1Anomen","LOCALS",0)
IsValidForPartyDialog("Anomen")
RandomNum(2,1)~ THEN BEGIN 6 // from:
  SAY #48742 /* ~Hmmmn... you look like a big strong fella, there.  How about it, darling?  Care for a trip down avenues of pleasure you've never imagined?~ */
  IF ~~ THEN DO ~SetGlobal("BProst1Anomen","LOCALS",1)~ EXTERN ~ANOMENJ~ 194
END

IF WEIGHT #3 ~Global("BProst1Valygar","LOCALS",0)
IsValidForPartyDialog("Valygar")
RandomNum(2,1)~ THEN BEGIN 7 // from:
  SAY #48743 /* ~Oooo... I think I've seen you before.  You in the leather.  Weren't you in the scouts?  You have such... muscles... I think I'd love to see you again!~ */
  IF ~~ THEN DO ~SetGlobal("BProst1Valygar","LOCALS",1)~ EXTERN ~VALYGARJ~ 49
END
