// creator  : weidu.exe (version 23100)
// argument : _MUTAMI.DLG
// game		 : .
// source	 : ./override/_MUTAMI.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_MUTAMI~

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #77933 /* ~Greetingssss... I am Mutamin.  I hope you enjoy the artwork my pretty lizards have sculpted.  They sculpt with their eyessss.  They sculpt when nasty travelers come by, yesssss.  I don't like nasty travelers.  They should keep to the roads.~ */
  IF ~~ THEN REPLY #77934 /* ~Is it just me, or is the world filled with wackos.  Okay, Mr. psycho gnome, I hope you don't take this the wrong way, but we're really not interested in your rock garden.~ */ GOTO 1
  IF ~~ THEN REPLY #77935 /* ~You murdering psychopath!  Your lizards have killed people, and we're not about to let them keep on killing.~ */ GOTO 1
  IF ~~ THEN REPLY #77936 /* ~Ummmm.  Well it was really nice talking to you, but we have to go.~ */ GOTO 1
  IF ~Global("X#MUTAMI0","GLOBAL",0)
InParty("kivan")
InMyArea("kivan")
!StateCheck("kivan",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#MUTAMI0","GLOBAL",1)~ EXTERN ~_KIVANJ~ 388
  IF ~Global("X#MUTAMI0","GLOBAL",0)
InParty("sharteel")
InMyArea("sharteel")
!StateCheck("sharteel",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#MUTAMI0","GLOBAL",1)~ EXTERN ~_SHARTJ~ 182
  IF ~Global("X#MUTAMI0","GLOBAL",0)
InParty("garrick")
InMyArea("garrick")
!StateCheck("garrick",CD_STATE_NOTVALID)
~ THEN DO ~SetGlobal("X#MUTAMI0","GLOBAL",1)~ EXTERN ~_GARRIJ~ 240
END

IF ~~ THEN BEGIN 1 // from: 0.2 0.1 0.0 _KIVANJ:390.2 _KIVANJ:390.1 _KIVANJ:390.0 _KIVANJ:389.2 _KIVANJ:389.1 _KIVANJ:389.0 _KIVANJ:388.2 _KIVANJ:388.1 _KIVANJ:388.0 _GARRIJ:240.2 _GARRIJ:240.1 _GARRIJ:240.0
  SAY #77937 /* ~You will go nowhere!  You will join the beautiful work of art that standssss before you.  You will become a piece of the art... forever.~ */
  IF ~~ THEN DO ~ActionOverride("basilmut",Enemy())
Enemy()
~ EXIT
END
