// creator  : weidu.exe (version 23100)
// argument : BELDIN.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~BELDIN~

IF ~True()
~ THEN BEGIN 0 // from:
  SAY #17170 /* ~Amnish Centurion~ */
  IF ~~ THEN REPLY #17171 /* ~Amnish Centurion~ */ GOTO 1
  IF ~~ THEN REPLY #17172 /* ~You... who have so much power... would raise no hand to aid us?  Damn you!  May the abyss swallow your soul for what you do!~ */ GOTO 1
  IF ~~ THEN REPLY #17173 /* ~Amnish Legionary~ */ GOTO 1
  IF ~~ THEN REPLY #17174 /* ~Amnish Legionary~ */ GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.3 0.2 0.1 0.0
  SAY #17176 /* ~Well, no surprises in that answer. Ingrained response, I would assume.~ */
  IF ~~ THEN DO ~CreateCreature("KOBOLDAB",[2227.2390])
CreateCreature("KOBOLDAB",[2227.2390])
CreateCreature("KOBOLDAB",[2227.2390])
CreateCreature("KOBOLDAB",[2227.2390])
EscapeArea()
~ EXIT
END
