// creator  : weidu.exe (version 23100)
// argument : MINSCA.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~MINSCA~

IF ~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #2306 /* ~AHHHH!! Minsc will be free!! These bonds will not hold my wrath! Butts will be liberally kicked in good measure!!~ [MINSC01] */
  IF ~~ THEN REPLY #2356 /* ~Minsc? Your mighty warrior spirit must find these bars unbearable!~ */ GOTO 1
  IF ~~ THEN REPLY #2357 /* ~Can you control your anger long enough to safely leave this place?~ */ GOTO 16
  IF ~~ THEN REPLY #2358 /* ~I remember traveling with you, but how did we get here?~ */ GOTO 17
  IF ~~ THEN REPLY #2371 /* ~If you've anything of value to say do it now, and without such wailing.~ */ GOTO 18
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #2364 /* ~Time is short for talk that is small! Release me! I will rain beatings down upon all who have dared touch me and... and... Dynaheir! She will be avenged!~ */
  IF ~~ THEN REPLY #2393 /* ~Calm yourself! We must keep our heads if we are to escape.~ */ GOTO 19
  IF ~~ THEN REPLY #2394 /* ~Dynaheir? There is another trapped here?~ */ GOTO 7
  IF ~~ THEN REPLY #2395 /* ~I grow weary of your outbursts! If you continue I will leave you here!~ */ GOTO 8
END

IF ~~ THEN BEGIN 2 // from: 16.0
  SAY #2373 /* ~NO! No control! No mercy! I will avenge... avenge... Dynaheir!~ */
  IF ~~ THEN REPLY #2397 /* ~We have to keep our heads if we are to escape this place.~ */ GOTO 19
  IF ~~ THEN REPLY #2516 /* ~You were watching over Dynaheir? Is she trapped here too?~ */ GOTO 7
  IF ~~ THEN REPLY #2517 /* ~I will leave you here if you do not compose yourself at once.~ */ GOTO 8
END

IF ~~ THEN BEGIN 3 // from: 17.0
  SAY #2381 /* ~I know not who has done this, but I will avenge most viciously the wrongs they... the wrongs... Dynaheir! I will cave their skulls for what they have done!~ */
  IF ~~ THEN REPLY #2518 /* ~We must maintain our heads if we are to exit here alive.~ */ GOTO 19
  IF ~~ THEN REPLY #2519 /* ~Dynaheir? Is she trapped here as well? I have not seen her.~ */ GOTO 7
  IF ~~ THEN REPLY #2520 /* ~I will leave you here if you do not compose yourself.~ */ GOTO 8
END

IF ~~ THEN BEGIN 4 // from: 18.0
  SAY #2382 /* ~I will continue my adventures with you and... and... those that do evil will pay dearly for their actions! So swears Minsc! On Dynaheir's grave, so swear I!~ */
  IF ~~ THEN REPLY #2521 /* ~We must maintain our heads if we are to exit here alive.~ */ GOTO 19
  IF ~~ THEN REPLY #2522 /* ~Dynaheir? Was she trapped here as well?~ */ GOTO 7
  IF ~~ THEN REPLY #2523 /* ~I will leave you behind if you do not gain control of yourself.~ */ GOTO 8
END

IF ~~ THEN BEGIN 5 // from: 19.0
  SAY #2383 /* ~I will exact penance from each and every wicked soul that dared lay a finger on...~ */
  IF ~~ THEN GOTO 20
END

IF ~~ THEN BEGIN 6 // from:
  SAY #2384 /* ~Will you help? We must join together once more, and our fury will be such that bards will run their quills dry! Yes, ink will be scarce where e'er we go!~ */
  IF ~~ THEN REPLY #2526 /* ~Join with me, but you better serve me better than you did Dynaheir.~ */ GOTO 21
  IF ~~ THEN REPLY #2527 /* ~Stand by my side, and our enemies will answer for what they have done.~ */ GOTO 22
  IF ~~ THEN REPLY #2528 /* ~Your very being here shows you are weak. I will leave you where you are.~ */ GOTO 24
  IF ~~ THEN REPLY #2529 /* ~I will release you, Minsc, but I think it best that we part ways. I've troubles of my own that must take precedence over your cause.~ */ GOTO 27
END

IF ~~ THEN BEGIN 7 // from: 4.1 3.1 2.1 1.1
  SAY #2411 /* ~Trapped?! Her spirit... her spirit is trapped in a cage created by my failure. I was to guard her, but she... she...~ */
  IF ~~ THEN GOTO 20
END

IF ~~ THEN BEGIN 8 // from: 4.2 3.2 2.2 1.2
  SAY #2524 /* ~Reconsider! I will rage as never before, and those in my path will fall left, right and 'round the back! Dynaheir is... she is dead, and I will not rest...~ */
  IF ~~ THEN GOTO 20
END

IF ~~ THEN BEGIN 9 // from: 21.0
  SAY #2525 /* ~If anything I shall be even more single-minded in my focus! Minsc is Minsc and it shall always be so. Come Boo, we are among friends again!~ */
  IF ~~ THEN REPLY #2545 /* ~Ahh, I see you still have that... rodent. Dare I ask how you have kept it hidden from our captors?~ */ GOTO 29
  IF ~~ THEN REPLY #2546 /* ~Are you talking to a... hamster?  What kind of a warrior are you?~ */ GOTO 30
END

IF ~~ THEN BEGIN 10 // from: 23.0
  SAY #2530 /* ~Come, we must go now. Yes, Minsc and Boo and you, together again. Beware villains! I will force justice down your evil, evil throats!~ */
  IF ~~ THEN REPLY #2548 /* ~Ahh, I see you still have that... rodent. Dare I ask how you have kept it hidden from our captors?~ */ GOTO 29
  IF ~~ THEN REPLY #2549 /* ~Are you talking to a... hamster?  What kind of a warrior are you?~ */ GOTO 30
END

IF ~~ THEN BEGIN 11 // from: 24.0
  SAY #2531 /* ~You are filth... that I called friend! Do not make me add your ass to the kicking list! I would do so reluctantly, but I will do it! Choose your path now!~ */
  IF ~~ THEN REPLY #2532 /* ~You are quite clearly insane. You shall stay right here.~ */ GOTO 26
  IF ~~ THEN REPLY #2533 /* ~I shall try and release you, but I don't know how your cage opens.~ */ GOTO 33
END

IF ~~ THEN BEGIN 12 // from: 28.0
  SAY #2540 /* ~Come Boo, we must go! What? Yes, of course. My hamster says he will miss you, Such loyalty you inspire, even in rodents. Be proud, as Minsc is.~ */
  IF ~~ THEN DO ~SetDialog("minscP")
SetGlobal("MinscMad","AR0602",1)
SetGlobal("KickedOut","LOCALS",1)
EscapeAreaMove("AR0406",1178,1386,0)
~ EXIT
END

IF ~~ THEN BEGIN 13 // from: 29.0 IMOENJ:8.0
  SAY #2547 /* ~Minsc and Boo are Minsc and Boo, and we shall not be separated. Shall we go? The butts of evil await my bootprint!~ */
  IF ~~ THEN REPLY #2555 /* ~Whoah, I've changed my mind. Why don't you go on ahead without me and I'll, uh... catch up with you later. Yeah...~ */ GOTO 27
  IF ~~ THEN REPLY #2557 /* ~Right you are, Minsc! Where e're evil dost lay its dirty feet we shall mop the floor with its buttocks!~ */ GOTO 15
END

IF ~~ THEN BEGIN 14 // from: 31.0 IMOENJ:11.0
  SAY #2550 /* ~Boo is the best purchase I ever made, and despite my head wound I could tell that his previous owner was good and honest. Boo is an asset to us all!~ */
  IF ~~ THEN REPLY #2558 /* ~Why don't you just head off on your own and we'll meet up again... later. Yeah.~ */ GOTO 27
  IF ~~ THEN REPLY #2566 /* ~Then let us be off, and woe be to those that dare to stand in our way.~ */ GOTO 15
END

IF ~~ THEN BEGIN 15 // from: 14.1 13.1
  SAY #2564 /* ~I have lost myself in your words but Boo thinks you're just ducky. Onward!~ */
  IF ~~ THEN DO ~AddExperienceParty(3000)
JoinParty()
~ EXIT
END

IF ~~ THEN BEGIN 16 // from: 0.1
  SAY #19989 /* ~My anger is under complete control! Complete! I will control it as I rip limb from limb, I will control it as I pound head after head, and I will control...~ */
  IF ~~ THEN GOTO 2
END

IF ~~ THEN BEGIN 17 // from: 0.2
  SAY #19990 /* ~Our travels are the stuff of legend! Our victories the subject of song! How could I not follow to find my friends after they disappeared?~ */
  IF ~~ THEN GOTO 3
END

IF ~~ THEN BEGIN 18 // from: 0.3
  SAY #19991 /* ~You speak as a trapped animal, words that I know well.  I hold you no grudge, for we have traveled long together, whether you choose to recall or not.~ */
  IF ~~ THEN GOTO 4
END

IF ~~ THEN BEGIN 19 // from: 4.0 3.0 2.0 1.0
  SAY #19992 /* ~I will not be the only one to lose my head here today! Dynaheir... My charge and friend... she is... she is dead and I am a failure as her guard!~ */
  IF ~~ THEN GOTO 5
END

IF ~~ THEN BEGIN 20 // from: 8.0 7.0 5.0
  SAY #19993 /* ~... They... they killed her as I watched, you see? I know not who they were, but... but I will redeem myself!~ */
  IF ~!IsValidForPartyDialog("Imoen")~ THEN GOTO 32
  IF ~IsValidForPartyDialog("Imoen")
~ THEN EXTERN ~IMOENJ~ 7
END

IF ~~ THEN BEGIN 21 // from: 42.0 6.0
  SAY #19998 /* ~My honor and competence is in question?! Oh, I assure you that nothing shall keep me from exacting my righteous wrath on those responsible for this!~ */
  IF ~~ THEN GOTO 9
END

IF ~~ THEN BEGIN 22 // from: 42.1 6.1
  SAY #20001 /* ~Answer they will, and my sword shall be the question! We shall have fistfuls of sweet, sweet justice, and our enemies will be stains beneath our feet!~ */
  IF ~~ THEN GOTO 23
END

IF ~~ THEN BEGIN 23 // from: 22.0
  SAY #20002 /* ~What... yes but... but... alright. Boo tells me that I am raving again. I did not notice a difference, but I shall heed his words nonetheless.~ */
  IF ~~ THEN GOTO 10
END

IF ~~ THEN BEGIN 24 // from: 38.2 37.2 36.1 34.0 32.2 6.2
  SAY #20003 /* ~You... you turn your back on those in need? You are abandoning me in my hour of shame? You... you are no better than those that killed Dynaheir!~ */
  IF ~~ THEN GOTO 11
END

IF ~~ THEN BEGIN 25 // from: 33.0
  SAY #20007 /* ~RRAAAAGHGHGH!!! I will smack your evil lips to the earth and stomp them with the boot heel of justice! I will...~ */
  IF ~~ THEN GOTO 26
END

IF ~~ THEN BEGIN 26 // from: 39.0 25.0 11.0
  SAY #20008 /* ~I will make sure you do not live long enough to abandon more friends! I will... I will... I will do all of this as soon as I get these bars open! RRAAAARRGH!!!~ */
  IF ~~ THEN DO ~Unlock("Cell02")
OpenDoor("Cell02")
StartDialogueNoSet([PC])
~ EXIT
END

IF ~~ THEN BEGIN 27 // from: 42.2 14.0 13.0 6.3
  SAY #20012 /* ~Then I will quest on my own, and we shall meet again when I am worthy of serving in the company of good and true people!~ */
  IF ~~ THEN GOTO 28
END

IF ~~ THEN BEGIN 28 // from: 27.0
  SAY #20013 /* ~And that we shall meet again I do not doubt, for wherever there is evil walking funny, there is Minsc's foot, doing the work of goodness!~ */
  IF ~~ THEN GOTO 12
END

IF ~~ THEN BEGIN 29 // from: 10.0 9.0
  SAY #20018 /* ~Don't ask questions better left to aged sages. Boo is quick and evasive and there is ever so much of Minsc to search; there is no hope of getting us apart.~ */
  IF ~!IsValidForPartyDialog("Imoen")
~ THEN GOTO 13
  IF ~IsValidForPartyDialog("Imoen")
~ THEN EXTERN ~IMOENJ~ 8
END

IF ~~ THEN BEGIN 30 // from: 10.1 9.1
  SAY #20019 /* ~I am the best kind of warrior! I am large and I carry nature's favor with me where e'er I go!~ */
  IF ~~ THEN GOTO 31
END

IF ~~ THEN BEGIN 31 // from: 30.0
  SAY #20020 /* ~Boo is my animal companion, and while some smaller rangers might compensate for their size by traveling with bears or wolves, I prefer the subtleties provided by a miniature giant space hamster! Yes, subtle!~ */
  IF ~!IsValidForPartyDialog("Imoen")
~ THEN GOTO 14
  IF ~IsValidForPartyDialog("Imoen")
~ THEN EXTERN ~IMOENJ~ 11
END

IF ~~ THEN BEGIN 32 // from: 43.0 20.0
  SAY #25066 /* ~Will you help me? We must join together once more, and our fury will be such that bards will run their quills dry! Yes, ink will be scarce where e'er we go!~ */
  IF ~~ THEN REPLY #25067 /* ~I will try and free you, but I don't know how to open your cell.~ */ GOTO 34
  IF ~~ THEN REPLY #25069 /* ~Yes, Minsc, I will do what I can. Don't get yourself excited.~ */ GOTO 36
  IF ~~ THEN REPLY #25070 /* ~Your being here shows you are weak. I will leave you where you are.~ */ GOTO 24
END

IF ~~ THEN BEGIN 33 // from: 11.1
  SAY #2534 /* ~You lie! You freed yourself, and now you will not free me! Such villainy! Boo sees what you are doing!~ */
  IF ~~ THEN GOTO 25
END

IF ~~ THEN BEGIN 34 // from: 32.0
  SAY #25071 /* ~I do not know either. The bars have no lock at all, they are smithed together. I am proud that they feared me enough to imprison me permanently!~ */
  IF ~~ THEN REPLY #25090 /* ~Are you insane? Perhaps it is best if I didn't release you.~ */ GOTO 24
  IF ~~ THEN REPLY #25091 /* ~Permanently? That's going to make this difficult.~ */ GOTO 38
END

IF ~~ THEN BEGIN 35 // from:
  SAY #25092 /* ~I know you will do it! I only travel with heroes!~ */
  IF ~~ THEN UNSOLVED_JOURNAL #34106 /* ~Find a way to release Minsc from his cell.

Minsc, too, is kept captive in the same room I was.  Obviously our captors fear his strength, as his cell is welded shut; there is no lock to pick and no key to find. I don't know how I will get him out.~ */ EXIT
END

IF ~~ THEN BEGIN 36 // from: 32.1
  SAY #25093 /* ~I can't help it. Freedom is to be mine, and even my permanently welded cell will not deter you! Yes, no lock at all! They feared me that much, and I am proud!~ */
  IF ~~ THEN REPLY #25094 /* ~Ok, Minsc, but it's going to be difficult if the bars are permanently closed.~ */ GOTO 38
  IF ~~ THEN REPLY #25095 /* ~Permanently...? This is not worth the trouble. I'm leaving you here.~ */ GOTO 24
END

IF ~OpenState("Cell02",FALSE)
~ THEN BEGIN 37 // from:
  SAY #25097 /* ~You return! And with the means to rescue me, no doubt! Haha... I see hope in your face! Dirt mostly, but hope is there too.~ [MINSC75] */
  IF ~~ THEN REPLY #25098 /* ~I cannot find a way to open your cell. There is no key or switch.~ */ GOTO 38
  IF ~~ THEN REPLY #25099 /* ~Yes, yes, I will keep looking. Don't get anxious on me.~ */ GOTO 39
  IF ~~ THEN REPLY #25100 /* ~This is not worth my time. I've decided to leave you here.~ */ GOTO 24
END

IF ~~ THEN BEGIN 38 // from: 37.0 36.0 34.1
  SAY #25101 /* ~But you will keep looking, of course! You would never give up, I know this! A hero always succeeds and a hero never stops short of his goal!~ */
  IF ~~ THEN REPLY #25102 /* ~He also needs the key or switch! I don't know where they are!~ */ GOTO 39
  IF ~~ THEN REPLY #25103 /* ~I said I would try and I will, but I will do it in my own time!~ */ GOTO 39
  IF ~~ THEN REPLY #25104 /* ~Blah blah, I've had enough. I'm leaving you here.~ */ GOTO 24
END

IF ~~ THEN BEGIN 39 // from: 38.1 38.0 37.1
  SAY #25105 /* ~You... have brushed me aside with your words. You won't help... Boo can see it now! You do not intend to cut my chains! You only intend to yank them!~ */
  IF ~~ THEN GOTO 26
END

IF ~OpenState("Cell02",TRUE)
~ THEN BEGIN 40 // from:
  SAY #25106 /* ~The bars! They bend and twist with my berserker strength! Minsc and Boo are free! Now you will... nuh... now...~ [MINSC76] */
  IF ~~ THEN DO ~EraseJournalEntry(34106)~ SOLVED_JOURNAL #47518 /* ~Find a way to release Minsc from his cell.

Minsc has freed himself with his anger-heightened strength, bursting from his cage.  Obviously our captor underestimated the wrath of a man and his hamster.~ */ GOTO 41
END

IF ~~ THEN BEGIN 41 // from: 40.0
  SAY #25107 /* ~Ooooh! Ohhh hoho... you are a smart one. I understand now! You said what you did just to get me mad! Mad enough to break free! Haha! You are as smart as Boo sometimes!~ [MINSC77] */
  IF ~~ THEN GOTO 42
END

IF ~~ THEN BEGIN 42 // from: 41.0
  SAY #25108 /* ~Now we can resume our adventures together! There are friends to avenge and villains to smack about the face and neck! Right Boo?~ */
  IF ~~ THEN REPLY #25109 /* ~Join with me, but you must serve me better than you did Dynaheir.~ */ GOTO 21
  IF ~~ THEN REPLY #25110 /* ~Together we shall make our enemies answer for our fallen.~ */ GOTO 22
  IF ~~ THEN REPLY #25111 /* ~Um... yeah. I think perhaps we should... split up.~ */ GOTO 27
END

IF ~~ THEN BEGIN 43 // from: IMOENJ:7.0
  SAY #38542 /* ~I won't cry for the dead! I won't! Ok, maybe a little, but I will staunch the flow of tears with righteous fury! Lullaby and goodnight, evil! Minsc will make you pay!~ */
  IF ~~ THEN GOTO 32
END
