// creator  : weidu.exe (version 23100)
// argument : _FTOBE8.DLG
// game		 : .
// source	 : ./override/_FTOBE8.DLG
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~_FTOBE8~
//////////////////////////////////////////////////
// WARNING: this file contains non-trivial WEIGHTs
//////////////////////////////////////////////////

IF WEIGHT #1 /* Triggers after states #: 3 even though they appear after this state */
~NumberOfTimesTalkedTo(0)
ReactionGT(LastTalkedToBy(Myself),HOSTILE_UPPER)
~ THEN BEGIN 0 // from:
  SAY #75378 /* ~Oh!  You startled me.  I'm not used to strangers because traveling is so dangerous now.  Please don't linger too long here.  The children are leery of anyone they don't know, and 'tis hard enough keeping them calm when there is just me around.  If only my husband hadn't gone to work the mines at Nashkel...~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #2 /* Triggers after states #: 3 even though they appear after this state */
~NumberOfTimesTalkedTo(0)
ReactionLT(LastTalkedToBy(Myself),NEUTRAL_LOWER)
~ THEN BEGIN 1 // from:
  SAY #75379 /* ~Who are you that you can just barge in here?  With travel so dangerous it's no wonder there are but ruffians like you left in town.  Please leave, lest the children get upset because of the strangers in their house.  They'll hardly sleep now for fear they'll miss even a second with their father if he should come home.  I wish I had their faith.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #3 /* Triggers after states #: 3 even though they appear after this state */
~True()
~ THEN BEGIN 2 // from:
  SAY #75380 /* ~If you don't leave at once I shall call for someone to "help" you.~ */
  IF ~~ THEN EXIT
END

IF WEIGHT #0 ~StateCheck(Myself,STATE_CHARMED)
~ THEN BEGIN 3 // from:
  SAY #75381 /* ~I have nothing to say.~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 4 // from:
  SAY #75349 /* ~You're not welcome here!~ */
  IF ~~ THEN EXIT
END
