// creator  : weidu.exe (version 23100)
// argument : IMOEN25P.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~IMOEN25P~

IF ~Global("KickedOut","LOCALS",0)~ THEN BEGIN 0 // from:
  SAY #65299 /* ~You want me to go?  Are you sure?  Uh... part of me feels that I need to be with you, that something important is happening.  But if you're sure...~ [IMOE2528] */
  IF ~~ THEN REPLY #65300 /* ~Perhaps not.  Stay with me, then.~ */ DO ~SetGlobal("KickedOut","LOCALS",0)
JoinParty()~ EXIT
  IF ~AreaCheck("AR4500")~ THEN REPLY #65301 /* ~I'm sure.  Just wait here for awhile.~ */ DO ~SetGlobal("KickedOut","LOCALS",1)
MoveToPointNoInterrupt([1800.1465])
Face(0)~ GOTO 1
  IF ~!AreaCheck("AR4500")
!AreaCheck("AR4000")
!AreaCheck("AR6200")~ THEN REPLY #65302 /* ~I'll send you back to the pocket plane.  Wait for me there.~ */ DO ~SetGlobal("KickedOut","LOCALS",1)
CreateVisualEffectObject("SPDIMNDR",Myself)
Wait(2)
MoveBetweenAreas("AR4500",[1800.1465],0)
~ EXIT
  IF ~!AreaCheck("AR4500")
!AreaCheck("AR4000")
!AreaCheck("AR6200")~ THEN REPLY #70959 /* ~I'm sure.  Just wait here for awhile.~ */ DO ~SetGlobal("KickedOut","LOCALS",1)
~ GOTO 1
END

IF ~~ THEN BEGIN 1 // from: 0.3 0.1
  SAY #65303 /* ~Al-alright.  Just don't leave me here... please.  I don't think I could stand it, just standing around while everything is going on.~ */
  IF ~~ THEN EXIT
END

IF ~Global("KickedOut","LOCALS",1)~ THEN BEGIN 2 // from:
  SAY #65304 /* ~'Bout time you got back.  I was getting all jittery.~ [IMOE2529] */
  IF ~~ THEN REPLY #65305 /* ~Join the party again, then.~ */ DO ~SetGlobal("KickedOut","LOCALS",0)
JoinParty()~ EXIT
  IF ~~ THEN REPLY #65306 /* ~Just wait here awhile longer.~ */ GOTO 3
END

IF ~~ THEN BEGIN 3 // from: 2.1
  SAY #65307 /* ~Okay, If you say so.~ */
  IF ~~ THEN EXIT
END
