// creator  : weidu.exe (version 23100)
// argument : FLAM7.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~FLAM7~

IF ~NumTimesTalkedTo(0)
~ THEN BEGIN 0 // from:
  SAY #7515 /* ~Dwarf, you speak the truth.  A warrior without peer, like you, must be an offense to nature.  The strongest in the most peril... strange how Fate weaves her tapestry.~ */
  IF ~~ THEN REPLY #7520 /* ~Nothing that could compete heartily with your cock-eyed narrative gems.~ */ GOTO 1
  IF ~~ THEN REPLY #7521 /* ~Is there an epic begging for verse rattling about in your head Edwin?~ [JANJAN60] */ GOTO 2
  IF ~~ THEN REPLY #7522 /* ~Katana~ */ GOTO 3
END

IF ~~ THEN BEGIN 1 // from: 0.0
  SAY #7516 /* ~The harder the conflict, the more glorious be yer triumph, I reckon, spellchucker.  What ye obtain too cheaply, ye esteem too lightly.~ [KORGAN69] */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 2 // from: 0.1
  SAY #7517 /* ~Aye.  The best battler is he who can smile in troubles deep, gather his strength from distress and grow brave in reflection.~ */
  IF ~~ THEN DO ~SendTrigger("FlamingFist7",1)
~ EXIT
END

IF ~~ THEN BEGIN 3 // from: 0.2
  SAY #7518 /* ~Survival of the fittest be the term, and that be the puzzle of the Life.  The Life of adventurers.  Now shut yer yap.~ */
  IF ~~ THEN DO ~SendTrigger("FlamingFist7",1)
~ EXIT
END

IF ~RandomNum(2,1)
StateCheck(Myself,STATE_CHARMED);

~ THEN BEGIN 4 // from:
  SAY #7519 /* ~Jan, your stories are rife with discrepancies, half-truths and bafflegab.  A woeful weaver of yarns you are for one so self-professed with the talents to do so.~ [EDWIN64] */
  IF ~~ THEN EXIT
END

IF ~RandomNum(2,2)
StateCheck(Myself,STATE_CHARMED);

~ THEN BEGIN 5 // from:
  SAY #7523 /* ~Katana~ */
  IF ~~ THEN EXIT
END

IF ~~ THEN BEGIN 6 // from:
  SAY #9008 /* ~You should have followed their lead, Cernd.  You will provide a fine amusement for my guests.  The rest of you had best leave.  This no longer concerns you.~ */
  IF ~~ THEN EXIT
END
