// creator  : weidu.exe (version 23100)
// argument : AMINTB01.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~AMINTB01~

IF ~RandomNum(2,1)
ReputationGT(LastTalkedToBy,6)~ THEN BEGIN 0 // from:
  SAY #71659 /* ~Who are you?  Are you going to rob us?~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(2,2)
ReputationGT(LastTalkedToBy,6)~ THEN BEGIN 1 // from:
  SAY #71660 /* ~Umm... you should speak to my mother, <SIRMAAM>.~ */
  IF ~~ THEN EXIT
END

IF ~!ReputationGT(LastTalkedToBy,6)~ THEN BEGIN 2 // from:
  SAY #71661 /* ~Eeek!  It's a scary <MANWOMAN>!~ */
  IF ~~ THEN DO ~Enemy()
EscapeArea()~ EXIT
END
