// creator  : weidu.exe (version 23100)
// argument : AMFEM02.DLG
// game		 : .
// source	 : ./DATA/25DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~AMFEM02~ 2 // non-zero flags may indicate non-pausing dialogue

IF ~RandomNum(3,1)
!CheckStatLT(LastTalkedToBy,9,CHR)
!ReputationLT(LastTalkedToBy,7)~ THEN BEGIN 0 // from:
  SAY #67189 /* ~The nerve!  One of those loutish mercenaries made an indecent proposal to me!~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(3,2)
!CheckStatLT(LastTalkedToBy,9,CHR)
!ReputationLT(LastTalkedToBy,7)~ THEN BEGIN 1 // from:
  SAY #67190 /* ~I was told that there is an army of dragons ready to launch an attack on us.  They come from somewhere called Abazigal.  Have you ever heard of such a place?~ */
  IF ~~ THEN EXIT
END

IF ~RandomNum(3,3)
!CheckStatLT(LastTalkedToBy,9,CHR)
!ReputationLT(LastTalkedToBy,7)~ THEN BEGIN 2 // from:
  SAY #67193 /* ~They say Esamon once stole an idol from right inside the Monastery!  What a daring, rakish rogue he is!  Uh... please excuse me, I feel a little flushed at the moment.~ */
  IF ~~ THEN EXIT
END

IF ~OR(2)
CheckStatLT(LastTalkedToBy,9,CHR)
ReputationLT(LastTalkedToBy,7)~ THEN BEGIN 3 // from:
  SAY #73789 /* ~Ex-excuse me, most powerful <LADYLORD>... I, ah... I must be going...~ */
  IF ~~ THEN DO ~RunAwayFrom(LastTalkedToBy,45)~ EXIT
END
