// creator  : weidu.exe (version 23100)
// argument : MEKIMP01.DLG
// game		 : .
// source	 : ./DATA/DIALOG.BIF
// dialog	 : ./DIALOG.TLK
// dialogF  : (none)

BEGIN ~MEKIMP01~ 1 // non-zero flags may indicate non-pausing dialogue

IF ~True()~ THEN BEGIN 0 // from:
  SAY #34280 /* ~Mirror is mine, manling! Mine!~ */
  IF ~~ THEN DO ~ActionOverride("mekear01",Enemy())
Enemy()~ EXIT
END
