IF %BGT_VAR%
Global("X#XzarDruidsExist","GLOBAL",1)
InParty("xzar")
!StateCheck("xzar",CD_STATE_NOTVALID)
THEN
RESPONSE #100
MoveToObject("xzar")
ActionOverride("storm",MoveToObject("blackberry"))
ActionOverride("zosya",MoveToObject("blackberry"))
Dialogue(Player1)
END

IF %BGT_VAR%
Global("X#XzarDruidsExist","GLOBAL",2)
Global("X#BlackShootSpell","LOCALS",0)
XPGT(Player1,20000)
THEN
RESPONSE #100
SetGlobal("X#BlackShootSpell","LOCALS",1)
CreateCreature("%tutu_var%BEARCA",[-1.-1],0)
ActionOverride("bearca",MoveToObject("xzar"))
ActionOverride("bearca",Enemy())
Enemy()
END

IF %BGT_VAR%
Global("X#XzarDruidsExist","GLOBAL",2)
Global("X#BlackShootSpell","LOCALS",0)
!XPGT(Player1,20000)
THEN
RESPONSE #100
SetGlobal("X#BlackShootSpell","LOCALS",1)
Enemy()
END
