IF %BGT_VAR%
Global("X#FightTale","GLOBAL",9)
Global("X#WalkEllesime","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("X#WalkEllesime","GLOBAL",1)
ActionOverride("X#ELLES",JumpToPoint([940.501]))
ActionOverride(Player1,MoveToPoint([930.500]))
ActionOverride("coran",MoveToPoint([950.500]))
StartDialogueNoSet("coran")
END
