WeiDU v 23800 Log C:\BG2\setup-eetact2.exe [./chitin.key] loaded, 847235 bytes [./chitin.key] 187 BIFFs, 60119 resources [./goglog.ini] loaded, 1097 bytes [.\weidu.conf] loaded, 17 bytes [.\lang\en_us/dialog.tlk] loaded, 14943350 bytes [.\lang\en_us/dialog.tlk] 126311 string entries Using Language [American English] [American English] has 3 top-level TRA files [eetact2/lang/american/setup.tra] has 29 translation strings [eetact2/lang/american/t2setup.tra] has 46 translation strings [eetact2/lang/american/t2titles.tra] has 41 translation strings Using .\lang\en_us/dialog.tlk The EETACT2/SETUP-EETACT2.TP2 mod has 36 distinct optional components. To save time, you can choose what to do with them at a high level rather than being asked about each one. What should be done with all components that are NOT YET installed? [I]nstall them, [S]kip them, [A]sk about each one? What should be done with all components that are ALREADY installed? [R]e-install them, [U]ninstall them, [S]kip them, [A]sk about each one? SETUP-PLANARSPHEREMOD.TP2 0 0 Installed SETUP-PLANARSPHEREMOD.TP2 0 1 Installed SETUP-PLANARSPHEREMOD.TP2 0 2 Installed SETUP-PLANARSPHEREMOD.TP2 0 3 Installed UB/SETUP-UB.TP2 0 0 Installed UB/SETUP-UB.TP2 0 1 Installed UB/SETUP-UB.TP2 0 2 Installed UB/SETUP-UB.TP2 0 3 Installed UB/SETUP-UB.TP2 0 4 Installed UB/SETUP-UB.TP2 0 5 Installed UB/SETUP-UB.TP2 0 6 Installed UB/SETUP-UB.TP2 0 7 Installed UB/SETUP-UB.TP2 0 8 Installed UB/SETUP-UB.TP2 0 9 Installed UB/SETUP-UB.TP2 0 12 Installed UB/SETUP-UB.TP2 0 17 Installed UB/SETUP-UB.TP2 0 18 Installed UB/SETUP-UB.TP2 0 19 Installed UB/SETUP-UB.TP2 0 24 Installed UB/SETUP-UB.TP2 0 25 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 0 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 1 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 2 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 3 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 5 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 6 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 8 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 11 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 13 Installed SETUP-CTB.TP2 0 0 Installed SETUP-CTB-CHORES.TP2 0 0 Installed SETUP-CTB_FF.TP2 0 0 Installed DC/SETUP-DC.TP2 0 0 Installed ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2 0 0 Installed SELLSWORDS/SETUP-SELLSWORDS.TP2 0 0 Installed SETUP-COM_ENCOUNTERS.TP2 0 0 Installed SETUP-COM_ENCOUNTERS.TP2 0 2 Installed SETUP-THEUNDYING.TP2 0 0 Installed WHITEQUEEN/WHITEQUEEN.TP2 0 0 Installed TOD/SETUP-TOD.TP2 0 0 Installed TOD/SETUP-TOD.TP2 0 1 Installed TOD/SETUP-TOD.TP2 0 2 Installed SETUP-D0QUESTPACK.TP2 0 4 Installed SETUP-D0QUESTPACK.TP2 0 5 Installed SETUP-D0QUESTPACK.TP2 0 6 Installed SETUP-D0QUESTPACK.TP2 0 7 Installed SETUP-D0QUESTPACK.TP2 0 8 Installed SETUP-D0QUESTPACK.TP2 0 10 Installed SETUP-D0QUESTPACK.TP2 0 13 Installed SETUP-D0QUESTPACK.TP2 0 14 Installed SETUP-D0QUESTPACK.TP2 0 15 Installed SETUP-D0QUESTPACK.TP2 0 16 Installed SETUP-D0QUESTPACK.TP2 0 19 Installed SETUP-D0QUESTPACK.TP2 0 20 Installed SETUP-D0QUESTPACK.TP2 0 21 Installed FR_ROV/SETUP-FR_ROV.TP2 0 0 Installed DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2 0 0 Installed DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2 0 102 Installed DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2 0 300 Installed SETUP-BANTERPACK.TP2 0 0 Installed SETUP-BANTERPACK.TP2 0 2 Installed IEPBANTERS/SETUP-IEPBANTERS.TP2 0 0 Installed IEPBANTERS/SETUP-IEPBANTERS.TP2 0 1 Installed IEPBANTERS/SETUP-IEPBANTERS.TP2 0 2 Installed IEPBANTERS/SETUP-IEPBANTERS.TP2 0 5 Installed EPORTRAITS/EPORTRAITS.TP2 0 0 Installed EPORTRAITS/EPORTRAITS.TP2 0 101 Installed EPORTRAITS/EPORTRAITS.TP2 0 102 Installed EPORTRAITS/EPORTRAITS.TP2 0 202 Installed EPORTRAITS/EPORTRAITS.TP2 0 119 Installed EPORTRAITS/EPORTRAITS.TP2 0 103 Installed EPORTRAITS/EPORTRAITS.TP2 0 104 Installed EPORTRAITS/EPORTRAITS.TP2 0 122 Installed EPORTRAITS/EPORTRAITS.TP2 0 123 Installed EPORTRAITS/EPORTRAITS.TP2 0 125 Installed EPORTRAITS/EPORTRAITS.TP2 0 105 Installed EPORTRAITS/EPORTRAITS.TP2 0 106 Installed EPORTRAITS/EPORTRAITS.TP2 0 107 Installed EPORTRAITS/EPORTRAITS.TP2 0 108 Installed EPORTRAITS/EPORTRAITS.TP2 0 109 Installed EPORTRAITS/EPORTRAITS.TP2 0 128 Installed EPORTRAITS/EPORTRAITS.TP2 0 110 Installed EPORTRAITS/EPORTRAITS.TP2 0 112 Installed EPORTRAITS/EPORTRAITS.TP2 0 130 Installed EPORTRAITS/EPORTRAITS.TP2 0 131 Installed EPORTRAITS/EPORTRAITS.TP2 0 115 Installed EPORTRAITS/EPORTRAITS.TP2 0 116 Installed EPORTRAITS/EPORTRAITS.TP2 0 133 Installed EPORTRAITS/EPORTRAITS.TP2 0 117 Installed EPORTRAITS/EPORTRAITS.TP2 0 251 Installed EETACT2/SETUP-EETACT2.TP2 0 10 Installed BIFF may be in hard-drive CD-path [./lang/en_us/DATA/AREAS.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/AREAS.BIF] [./DATA/AREAS.BIF] 2545224 bytes, 318 files, 0 tilesets BIFF may be in hard-drive CD-path [./lang/en_us/DATA/25AREAS.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/25AREAS.BIF] [./DATA/25AREAS.BIF] 659152 bytes, 85 files, 0 tilesets BIFF may be in hard-drive CD-path [./lang/en_us/DATA/NEERA.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/NEERA.BIF] [./DATA/NEERA.BIF] 59145828 bytes, 1858 files, 11 tilesets Install Component [Improved TorGal and De'Arnisse Keep]? [I]nstall, or [N]ot Install or [Q]uit? Skipping [Improved TorGal and De'Arnisse Keep] Install Component [Improved Sahuagin City]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Improved Sahuagin City] [v0.48 alpha 2015062201] Creating Sekolah. Copying and patching 1 file ... [eetact2/dist/tactics2/sahu/impsaha.itm] loaded, 554 bytes Copied [eetact2/dist/tactics2/sahu/impsaha.itm] to [override/impsaha.itm] Copying and patching 1 file ... [eetact2/dist/tactics2/sahu/impsaha.cre] loaded, 2512 bytes Copied [eetact2/dist/tactics2/sahu/impsaha.cre] to [override/impsaha.cre] Copying and patching 1 file ... [eetact2/dist/tactics2/sahu/impsaha.baf] loaded, 1144 bytes Copied [eetact2/dist/tactics2/sahu/impsaha.baf] to [eetact2/tmp/baf/impsaha.baf] Compiling 1 script ... BIFF may be in hard-drive CD-path [./lang/en_us/DATA/DEFAULT.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/DEFAULT.BIF] [./DATA/DEFAULT.BIF] 2820780 bytes, 507 files, 0 tilesets [./override/ACTION.IDS] loaded, 23017 bytes [./override/SPELL.IDS] loaded, 26708 bytes [./override/ANIMATE.IDS] loaded, 7661 bytes [eetact2/tmp/baf/impsaha.baf] PARSE ERROR at line 14 column 1-27 Near Text: ) [Polymorph] argument [SAHUAGIN] not found in [Animate.IDS] [eetact2/tmp/baf/impsaha.baf] PARSE ERROR at line 18 column 1-33 Near Text: ) [Polymorph] argument [SAHUAGIN_LARGE] not found in [Animate.IDS] [eetact2/tmp/baf/impsaha.baf] PARSE ERROR at line 22 column 1-34 Near Text: ) [Polymorph] argument [SALAMANDER_FIRE] not found in [Animate.IDS] [eetact2/tmp/baf/impsaha.baf] PARSE ERROR at line 26 column 1-33 Near Text: ) [Polymorph] argument [SALAMANDER_ICE] not found in [Animate.IDS] Processing 1 dialogues/scripts ... Installing the Sekolah's priestess. Copying and patching 1 file ... BIFF may be in hard-drive CD-path [./lang/en_us/DATA/CREATURE.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/CREATURE.BIF] [./DATA/CREATURE.BIF] 4505472 bytes, 3205 files, 0 tilesets Copied [sahramb3.cre] to [override/sahramb3.cre] Installing the captain and warriors. Copying and patching 1 file ... BIFF may be in hard-drive CD-path [./lang/en_us/DATA/EE.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/EE.BIF] [./DATA/EE.BIF] 26434200 bytes, 233 files, 1 tilesets Copied [sahcpt01.cre] to [override/sahcpt01.cre] Copying and patching 1 file ... Copied [sahextra.cre] to [override/sahextra.cre] Copying and patching 1 file ... Copied [sahgrd01.cre] to [override/sahgrd01.cre] Copying and patching 1 file ... Copied [sahgrd02.cre] to [override/sahgrd02.cre] Copying and patching 1 file ... Copied [sahgrd03.cre] to [override/sahgrd03.cre] Copying and patching 1 file ... Copied [sahrgr01.cre] to [override/sahrgr01.cre] Copying and patching 1 file ... Copied [sahrgr02.cre] to [override/sahrgr02.cre] Copying and patching 1 file ... Copied [sahamb01.cre] to [override/sahamb01.cre] Copying and patching 1 file ... Copied [sahamb02.cre] to [override/sahamb02.cre] Copying and patching 1 file ... Copied [sahamb04.cre] to [override/sahamb04.cre] Copying and patching 1 file ... Copied [sahamb05.cre] to [override/sahamb05.cre] Copying and patching 1 file ... Copied [sahramb1.cre] to [override/sahramb1.cre] Copying and patching 1 file ... Copied [sahramb2.cre] to [override/sahramb2.cre] Copying and patching 1 file ... Copied [sahramb4.cre] to [override/sahramb4.cre] Copying and patching 1 file ... Copied [sahramb5.cre] to [override/sahramb5.cre] Copying and patching 1 file ... Copied [sahrar01.cre] to [override/sahrar01.cre] Copying and patching 1 file ... Copied [sahrnt01.cre] to [override/sahrnt01.cre] Copying and patching 1 file ... Copied [sahsss01.cre] to [override/sahsss01.cre] Copying and patching 1 file ... Copied [sahsss02.cre] to [override/sahsss02.cre] Copying and patching 1 file ... Copied [sahsss03.cre] to [override/sahsss03.cre] Compile the general AI. Compiling 1 script ... Processing 1 dialogues/scripts ... Compiling 1 script ... [eetact2/lang/american/t2setup.tra] has 46 translation strings [eetact2/lang/american/t2setup.tra] has 46 translation strings Processing 1 dialogues/scripts ... Copying 1 file ... [eetact2/tramark.mrk] loaded, 14 bytes Copied [eetact2/tramark.mrk] to [override/my#t2006.mrk] Install Component [Improved Bodhi]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Improved Bodhi] [v0.48 alpha 2015062201] Installing Bodhi's spells. Copying and patching 1 file ... [eetact2/dist/tactics2/bodhi/ibodhi1.spl] loaded, 394 bytes Copied [eetact2/dist/tactics2/bodhi/ibodhi1.spl] to [override/ibodhi1.spl] Copying and patching 1 file ... [eetact2/dist/tactics2/bodhi/ibodhi2.spl] loaded, 490 bytes Copied [eetact2/dist/tactics2/bodhi/ibodhi2.spl] to [override/ibodhi2.spl] Copying and patching 1 file ... [eetact2/dist/tactics2/bodhi/ibodhi3.spl] loaded, 682 bytes Copied [eetact2/dist/tactics2/bodhi/ibodhi3.spl] to [override/ibodhi3.spl] Copying and patching 1 file ... [eetact2/dist/tactics2/bodhi/ibodhi4.spl] loaded, 298 bytes Copied [eetact2/dist/tactics2/bodhi/ibodhi4.spl] to [override/ibodhi4.spl] Copying and patching 1 file ... [eetact2/dist/tactics2/bodhi/ibodhi5.spl] loaded, 586 bytes Copied [eetact2/dist/tactics2/bodhi/ibodhi5.spl] to [override/ibodhi5.spl] Copying and patching 1 file ... [eetact2/dist/tactics2/bodhi/ibodhi6.spl] loaded, 394 bytes Copied [eetact2/dist/tactics2/bodhi/ibodhi6.spl] to [override/ibodhi6.spl] Copying and patching 1 file ... [eetact2/dist/tactics2/bodhi/ibodhi7d.spl] loaded, 442 bytes Copied [eetact2/dist/tactics2/bodhi/ibodhi7d.spl] to [override/ibodhi7d.spl] Copying and patching 1 file ... [eetact2/dist/tactics2/bodhi/ibodhi8.spl] loaded, 346 bytes Copied [eetact2/dist/tactics2/bodhi/ibodhi8.spl] to [override/ibodhi8.spl] Patching Bodhi's weapon. Copying and patching 1 file ... BIFF may be in hard-drive CD-path [./lang/en_us/DATA/ITEMS.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/ITEMS.BIF] [./DATA/ITEMS.BIF] 795256 bytes, 2070 files, 0 tilesets Copied [bodhi.itm] to [override/bodhi.itm] Patching Bodhi chapter 2/3. Copying and patching 1 file ... Copied [bodhi2.cre] to [override/bodhi2.cre] Patching Bodhi chapter 6. Copying and patching 1 file ... Copied [c6bodhi.cre] to [override/c6bodhi.cre] Fortifying Bodhi's mages. Copying and patching 1 file ... [./override/bodtan.cre] loaded, 1868 bytes Copied [bodtan.cre] to [override/impbod1.cre] Copying and patching 1 file ... [./override/bodtan.cre] loaded, 1868 bytes Copied [bodtan.cre] to [override/impbod2.cre] Creating a specific spell to manage protection from undead. Copying and patching 1 file ... BIFF may be in hard-drive CD-path [./lang/en_us/DATA/PROJECT.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/PROJECT.BIF] [./DATA/PROJECT.BIF] 135864 bytes, 200 files, 0 tilesets Copied [spargrpa.pro] to [eetact2/tmp/my#apfu.pro] [./override/PROJECTL.IDS] loaded, 3605 bytes Adding projectile file eetact2/tmp/my#apfu.pro ... [./override/MISSILE.IDS] loaded, 6811 bytes [./override/PROJECTL.IDS] loaded, 3605 bytes BIFF may be in hard-drive CD-path [./lang/en_us/DATA/25DEFLT.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/25DEFLT.BIF] [./DATA/25DEFLT.BIF] 2925684 bytes, 163 files, 0 tilesets Copying and patching 1 file ... [./override/MISSILE.ids] loaded, 6811 bytes Copying and patching 1 file ... [./override/PROJECTL.ids] loaded, 3605 bytes [./override/PROJECTL.IDS] loaded, 3605 bytes [*.IDS] forgotten Appending to files ... [./override/PROJECTL.IDS] loaded, 3605 bytes override/PROJECTL.IDS copied to eetact2/backup/13/PROJECTL.IDS, 3605 bytes Appended text to [PROJECTL.IDS] [./override/missile.ids] loaded, 6811 bytes [./override/MISSILE.IDS] loaded, 6811 bytes [*.IDS] forgotten Appending to files ... [./override/MISSILE.IDS] loaded, 6811 bytes override/MISSILE.IDS copied to eetact2/backup/13/MISSILE.IDS, 6811 bytes Appended text to [MISSILE.IDS] Copying 1 file ... [eetact2/tmp/my#apfu.pro] loaded, 768 bytes Copied [eetact2/tmp/my#apfu.pro] to [override/my#apfu.pro] Added projectile file eetact2/tmp/my#apfu.pro Creating file my#u321.spl; 202 bytes Copying and patching 1 file ... Copied [.../fl-inlined/tmp] to [override/my#u321.spl] Creating file my#u337.spl; 202 bytes Copying and patching 1 file ... Copied [.../fl-inlined/tmp] to [override/my#u337.spl] Copying and patching 1 file ... Copied [scrl09.itm] to [override/scrl09.itm] Disabling protection from undead in area ar0801. Extending game scripts ... [eetact2/lang/american/setup.tra] has 29 translation strings [eetact2/lang/american/setup.tra] has 29 translation strings [./override/STATS.IDS] loaded, 4043 bytes [./override/ACTION.IDS] loaded, 23017 bytes [./override/AR0801.BCS] loaded, 9433 bytes override/ar0801.bcs copied to eetact2/backup/13/ar0801.bcs, 9433 bytes Extended script [ar0801.bcs] with [.../eetact2/my#t2pfu-inline.baf] Disabling protection from undead in area ar0803. Extending game scripts ... [eetact2/lang/american/setup.tra] has 29 translation strings [eetact2/lang/american/setup.tra] has 29 translation strings [./override/AR0803.BCS] loaded, 1858 bytes override/ar0803.bcs copied to eetact2/backup/13/ar0803.bcs, 1858 bytes Extended script [ar0803.bcs] with [.../eetact2/my#t2pfu-inline.baf] Disabling protection from undead in area ar0808. Extending game scripts ... [eetact2/lang/american/setup.tra] has 29 translation strings [eetact2/lang/american/setup.tra] has 29 translation strings [./override/AR0808.BCS] loaded, 7967 bytes override/ar0808.bcs copied to eetact2/backup/13/ar0808.bcs, 7967 bytes Extended script [ar0808.bcs] with [.../eetact2/my#t2pfu-inline.baf] Disabling protection from undead in area ar0809. Extending game scripts ... [eetact2/lang/american/setup.tra] has 29 translation strings [eetact2/lang/american/setup.tra] has 29 translation strings [./override/AR0809.BCS] loaded, 13631 bytes override/ar0809.bcs copied to eetact2/backup/13/ar0809.bcs, 13631 bytes Extended script [ar0809.bcs] with [.../eetact2/my#t2pfu-inline.baf] Copying and patching 1 file ... [eetact2/dist/tactics2/bodhi/c6bodhi.baf] loaded, 14857 bytes Copied [eetact2/dist/tactics2/bodhi/c6bodhi.baf] to [eetact2/tmp/baf/my#t2bod.baf] Compiling Bodhi's AI script. Compiling 1 script ... [eetact2/lang/american/setup.tra] has 29 translation strings [eetact2/lang/american/setup.tra] has 29 translation strings [./override/SPELL.IDS] loaded, 26708 bytes [./override/STATE.IDS] loaded, 1915 bytes Processing 1 dialogues/scripts ... Compiling 1 script ... [eetact2/lang/american/setup.tra] has 29 translation strings [eetact2/lang/american/setup.tra] has 29 translation strings Processing 1 dialogues/scripts ... Compiling Bodhi's dialog extension. Compiling 1 dialogue file ... [eetact2/lang/american/t2impbod.tra] has 8 translation strings [eetact2/lang/american/t2impbod.tra] has 8 translation strings Processing 1 dialogues/scripts ... BIFF may be in hard-drive CD-path [./lang/en_us/DATA/DIALOG.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/DIALOG.BIF] [./DATA/DIALOG.BIF] 4213080 bytes, 2235 files, 0 tilesets [BODHI2.DLG] loaded [./override/C6BODHI.DLG] loaded, 6790 bytes [C6BODHI.DLG] loaded [C6BODHI.DLG] saved 32 states, 68 trans, 2 strig, 35 ttrig, 13 actions override/C6BODHI.dlg copied to eetact2/backup/13/C6BODHI.dlg, 6790 bytes [BODHI2.DLG] saved 33 states, 57 trans, 2 strig, 1 ttrig, 11 actions Patching amul21 - leveldrain protection scriptingstate. Copying and patching 1 file ... Copied [amul21.itm] to [override/amul21.itm] Patching blun25 - leveldrain protection scriptingstate. Copying and patching 1 file ... Copied [blun25.itm] to [override/blun25.itm] Copying 1 file ... [eetact2/tramark.mrk] loaded, 14 bytes Copied [eetact2/tramark.mrk] to [override/my#t2007.mrk] Install Component [Improved Guarded Compound in the Temple District]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Improved Guarded Compound in the Temple District] [v0.48 alpha 2015062201] Patching ar0907.bcs Copying and patching 1 file ... [./override/ar0907.bcs] loaded, 12867 bytes override/ar0907.bcs copied to eetact2/backup/14/ar0907.bcs, 12867 bytes Copied [ar0907.bcs] to [override/ar0907.bcs] Creating the twisted rune *script* Copying and patching 1 file ... [eetact2/dist/tactics2/gc/scrl3i.itm] loaded, 170 bytes Copied [eetact2/dist/tactics2/gc/scrl3i.itm] to [override/t2gcscrl.itm] Patching Koshi's cre file Copying and patching 1 file ... [./override/hlkoshi.cre] loaded, 2064 bytes override/hlkoshi.cre copied to eetact2/backup/14/hlkoshi.cre, 2064 bytes Copied [hlkoshi.cre] to [override/hlkoshi.cre] Patching Olaf's cre file Copying and patching 1 file ... Copied [hlolaf.cre] to [override/hlolaf.cre] Patching Maferan's cre file Copying and patching 1 file ... [./override/hlmafer.cre] loaded, 1216 bytes override/hlmafer.cre copied to eetact2/backup/14/hlmafer.cre, 1216 bytes Copied [hlmafer.cre] to [override/hlmafer.cre] Patching Stalman's cre file Copying and patching 1 file ... [./override/hlstal.cre] loaded, 1536 bytes override/hlstal.cre copied to eetact2/backup/14/hlstal.cre, 1536 bytes Copied [hlstal.cre] to [override/hlstal.cre] Patching Ketta's cre file Copying and patching 1 file ... [./override/hlketta.cre] loaded, 1176 bytes override/hlketta.cre copied to eetact2/backup/14/hlketta.cre, 1176 bytes Copied [hlketta.cre] to [override/hlketta.cre] Patching Sion's cre file Copying and patching 1 file ... [./override/hlsion.cre] loaded, 1572 bytes override/hlsion.cre copied to eetact2/backup/14/hlsion.cre, 1572 bytes Copied [hlsion.cre] to [override/hlsion.cre] Compiling Koshi's AI Copying and patching 1 file ... [eetact2/dist/tactics2/gc/hlkoshi.baf] loaded, 5588 bytes Copied [eetact2/dist/tactics2/gc/hlkoshi.baf] to [eetact2/tmp/baf/my#hlkos.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Compiling Olaf's and Maferan's AI Copying 1 file ... [eetact2/dist/tactics2/gc/hlthug.baf] loaded, 2948 bytes Copied [eetact2/dist/tactics2/gc/hlthug.baf] to [eetact2/tmp/baf/my#hlthu.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Compiling Stalman's AI Copying and patching 1 file ... [eetact2/dist/tactics2/gc/hlstal.baf] loaded, 8957 bytes Copied [eetact2/dist/tactics2/gc/hlstal.baf] to [eetact2/tmp/baf/my#hlsta.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Compiling Ketta's AI Copying and patching 1 file ... [eetact2/dist/tactics2/gc/hlketta.baf] loaded, 5119 bytes Copied [eetact2/dist/tactics2/gc/hlketta.baf] to [eetact2/tmp/baf/my#hlket.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Compiling Sion's AI Copying and patching 1 file ... [eetact2/dist/tactics2/gc/hlsion.baf] loaded, 13566 bytes Copied [eetact2/dist/tactics2/gc/hlsion.baf] to [eetact2/tmp/baf/my#hlsio.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Copying 1 file ... [eetact2/tramark.mrk] loaded, 14 bytes Copied [eetact2/tramark.mrk] to [override/my#t2009.mrk] Install Component [Improved Twisted Rune]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Improved Twisted Rune] [v0.48 alpha 2015062201] Patching ar1008.bcs Copying and patching 1 file ... [./override/ar1008.bcs] loaded, 5244 bytes override/ar1008.bcs copied to eetact2/backup/15/ar1008.bcs, 5244 bytes Copied [ar1008.bcs] to [override/ar1008.bcs] Patching Shangalar cre file Copying and patching 1 file ... [./override/hlshang.cre] loaded, 1500 bytes override/hlshang.cre copied to eetact2/backup/15/hlshang.cre, 1500 bytes Copied [hlshang.cre] to [override/hlshang.cre] Patching Revanek cre file Copying and patching 1 file ... [./override/hlrevan.cre] loaded, 1076 bytes override/hlrevan.cre copied to eetact2/backup/15/hlrevan.cre, 1076 bytes Copied [hlrevan.cre] to [override/hlrevan.cre] Patching Layene cre file Copying and patching 1 file ... [./override/hllayen.cre] loaded, 1840 bytes override/hllayen.cre copied to eetact2/backup/15/hllayen.cre, 1840 bytes Copied [hllayen.cre] to [override/hllayen.cre] Compiling Shangalar AI Copying and patching 1 file ... [eetact2/dist/tactics2/rune/hlshang.baf] loaded, 13160 bytes Copied [eetact2/dist/tactics2/rune/hlshang.baf] to [eetact2/tmp/baf/my#hlsha.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Compiling Revanek AI Copying 1 file ... [eetact2/dist/tactics2/rune/hlrevan.baf] loaded, 3181 bytes Copied [eetact2/dist/tactics2/rune/hlrevan.baf] to [eetact2/tmp/baf/my#hlrev.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Compiling Layene AI Copying and patching 1 file ... [eetact2/dist/tactics2/rune/hllayen.baf] loaded, 11834 bytes Copied [eetact2/dist/tactics2/rune/hllayen.baf] to [eetact2/tmp/baf/my#hllay.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Copying 1 file ... [eetact2/tramark.mrk] loaded, 14 bytes Copied [eetact2/tramark.mrk] to [override/my#t2010.mrk] Install Component ["Kuroisan", the Acid Kensai]? [I]nstall, or [N]ot Install or [Q]uit? Installing ["Kuroisan", the Acid Kensai] [v0.48 alpha 2015062201] Copying and patching 1 file ... [eetact2/dist/tactics2/kuroisan/solak1.cre] loaded, 11508 bytes Copied [eetact2/dist/tactics2/kuroisan/solak1.cre] to [override/solak1.cre] Copying and patching 1 file ... [eetact2/dist/tactics2/kuroisan/solak1.spl] loaded, 538 bytes Copied [eetact2/dist/tactics2/kuroisan/solak1.spl] to [override/solak1.spl] Copying and patching 1 file ... [eetact2/dist/tactics2/kuroisan/solak1.itm] loaded, 698 bytes Copied [eetact2/dist/tactics2/kuroisan/solak1.itm] to [override/solak1.itm] Copying 1 file ... [eetact2/dist/tactics2/kuroisan/solak1b.itm] loaded, 3578 bytes Copied [eetact2/dist/tactics2/kuroisan/solak1b.itm] to [override/solak1b.itm] Compiling 1 script ... Processing 1 dialogues/scripts ... Extending game scripts ... [eetact2/dist/tactics2/kuroisan/solak1me.baf] loaded, 2445 bytes [./override/GTIMES.IDS] loaded, 846 bytes [./override/BALDUR.BCS] loaded, 270339 bytes override/baldur.bcs copied to eetact2/backup/16/baldur.bcs, 270339 bytes Extended script [baldur.bcs] with [eetact2/dist/tactics2/kuroisan/solak1me.baf] Extending game scripts ... [eetact2/dist/tactics2/kuroisan/solak1me.baf] loaded, 2445 bytes [./override/BALDUR25.BCS] loaded, 66903 bytes override/baldur25.bcs copied to eetact2/backup/16/baldur25.bcs, 66903 bytes Extended script [baldur25.bcs] with [eetact2/dist/tactics2/kuroisan/solak1me.baf] Compiling 1 dialogue file ... [eetact2/lang/american/t2kurois.tra] has 20 translation strings [eetact2/lang/american/t2kurois.tra] has 20 translation strings Processing 1 dialogues/scripts ... Adding SOLAK1 to internal list of available DLGs [SOLAK1.DLG] saved 15 states, 29 trans, 2 strig, 7 ttrig, 10 actions Copying 1 file ... [eetact2/tramark.mrk] loaded, 14 bytes Copied [eetact2/tramark.mrk] to [override/my#t2011.mrk] Install Component ["Red Badge" Poison-Based Encounter]? [I]nstall, or [N]ot Install or [Q]uit? Installing ["Red Badge" Poison-Based Encounter] [v0.48 alpha 2015062201] Copying the 4 items. Copying 2 files ... [eetact2/dist/tactics2/redbadge/solasna1.itm] loaded, 362 bytes Copied [eetact2/dist/tactics2/redbadge/solasna1.itm] to [override/solasna1.itm] [eetact2/dist/tactics2/redbadge/solasna4.itm] loaded, 1706 bytes Copied [eetact2/dist/tactics2/redbadge/solasna4.itm] to [override/solasna4.itm] Copying and patching 1 file ... [eetact2/dist/tactics2/redbadge/solasna3.itm] loaded, 458 bytes Copied [eetact2/dist/tactics2/redbadge/solasna3.itm] to [override/solasna3.itm] Copying and patching 1 file ... [eetact2/dist/tactics2/redbadge/solasna5.itm] loaded, 850 bytes Copied [eetact2/dist/tactics2/redbadge/solasna5.itm] to [override/solasna5.itm] Copying the 5 creatures. Copying and patching 1 file ... [eetact2/dist/tactics2/redbadge/solasna1.cre] loaded, 2720 bytes Copied [eetact2/dist/tactics2/redbadge/solasna1.cre] to [override/solasna1.cre] Copying and patching 1 file ... [eetact2/dist/tactics2/redbadge/solasna2.cre] loaded, 2984 bytes Copied [eetact2/dist/tactics2/redbadge/solasna2.cre] to [override/solasna2.cre] Copying and patching 1 file ... [eetact2/dist/tactics2/redbadge/solasna3.cre] loaded, 2964 bytes Copied [eetact2/dist/tactics2/redbadge/solasna3.cre] to [override/solasna3.cre] Copying and patching 1 file ... [eetact2/dist/tactics2/redbadge/solasna4.cre] loaded, 2720 bytes Copied [eetact2/dist/tactics2/redbadge/solasna4.cre] to [override/solasna4.cre] Copying and patching 1 file ... [eetact2/dist/tactics2/redbadge/solasna5.cre] loaded, 2740 bytes Copied [eetact2/dist/tactics2/redbadge/solasna5.cre] to [override/solasna5.cre] Creating file sola02.are; 2544 bytes Copying and patching 1 file ... Copied [.../fl-inlined/tmp] to [override/sola02.are] Compiling the creature scripts. Compiling 4 scripts ... Processing 4 dialogues/scripts ... Extending ar3000.bcs script. Extending game scripts ... [eetact2/dist/tactics2/redbadge/solasnak.baf] loaded, 2328 bytes BIFF may be in hard-drive CD-path [./lang/en_us/DATA/25SCRIPTS.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/25SCRIPTS.BIF] [./DATA/25SCRIPTS.BIF] 4565076 bytes, 1020 files, 0 tilesets Extended script [ar3000.bcs] with [eetact2/dist/tactics2/redbadge/solasnak.baf] Patching and compiling a new area bcs script. Copying 1 file ... [eetact2/touchbcs.bcs] loaded, 8 bytes Copied [eetact2/touchbcs.bcs] to [override/sola02.bcs] Extending game scripts ... Extended script [override/sola02.bcs] with [.../eetact2/my#t2so2-inline.baf] Compiling the dialog file. Compiling 1 dialogue file ... [eetact2/lang/american/t2poison.tra] has 20 translation strings [eetact2/lang/american/t2poison.tra] has 20 translation strings Processing 1 dialogues/scripts ... Adding SOLASNA1 to internal list of available DLGs Adding SOLASNA2 to internal list of available DLGs Adding SOLASNA3 to internal list of available DLGs Adding SOLASNA4 to internal list of available DLGs Adding SOLASNA5 to internal list of available DLGs [SOLASNA3.DLG] saved 3 states, 6 trans, 0 strig, 0 ttrig, 0 actions [SOLASNA5.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 1 actions [SOLASNA1.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions [SOLASNA4.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 1 actions [SOLASNA2.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions Copying 1 file ... [eetact2/tramark.mrk] loaded, 14 bytes Copied [eetact2/tramark.mrk] to [override/my#t2012.mrk] Install Component [Gebhard Blucher's Improved Mae'Var]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Gebhard Blucher's Improved Mae'Var] [v0.48 alpha 2015062201] Extending game scripts ... [eetact2/lang/american/t2setup.tra] has 46 translation strings [eetact2/lang/american/t2setup.tra] has 46 translation strings [./override/AR0301.BCS] loaded, 4817 bytes override/ar0301.bcs copied to eetact2/backup/18/ar0301.bcs, 4817 bytes Extended script [ar0301.bcs] with [.../eetact2/my#t2gbmar0301-inline.baf] Inserting Scratchy, MaeVar's pet Copying and patching 1 file ... Copied [elemep08.cre] to [override/tsmaepet.cre] Copying and patching 1 file ... [./override/ar0301.are] loaded, 6808 bytes Installing MaeVar's familiar Fixing a script content duplicate for Mae'Var and friends override/ar0301.are copied to eetact2/backup/18/ar0301.are, 6808 bytes Copied [ar0301.are] to [override/ar0301.are] Inserting the Assassins Copying and patching 1 file ... [eetact2/dist/tactics2/gbmaevar/copy/mvguard1.cre] loaded, 2584 bytes override/mvguard1.cre copied to eetact2/backup/18/mvguard1.cre, 1176 bytes Copied [eetact2/dist/tactics2/gbmaevar/copy/mvguard1.cre] to [override/mvguard1.cre] Inserting the Priest of Cyric Copying and patching 1 file ... [eetact2/dist/tactics2/gbmaevar/copy/mvpries.cre] loaded, 3544 bytes override/mvpries.cre copied to eetact2/backup/18/mvpries.cre, 1424 bytes Copied [eetact2/dist/tactics2/gbmaevar/copy/mvpries.cre] to [override/mvpries.cre] Inserting Mae'Var Copying 1 file ... [eetact2/dist/tactics2/gbmaevar/copy/tsmaevar.bmp] loaded, 7376 bytes Copied [eetact2/dist/tactics2/gbmaevar/copy/tsmaevar.bmp] to [override/tsmaevar.bmp] Copying and patching 1 file ... [eetact2/dist/tactics2/gbmaevar/copy/maevar.cre] loaded, 3512 bytes override/maevar.cre copied to eetact2/backup/18/maevar.cre, 1996 bytes Copied [eetact2/dist/tactics2/gbmaevar/copy/maevar.cre] to [override/maevar.cre] Compiling AI scripts Compiling 1 script ... [./override/SHOUTIDS.IDS] loaded, 498 bytes Processing 1 dialogues/scripts ... Copying and patching 1 file ... [eetact2/dist/tactics2/gbmaevar/scripts/tsmvbsc.baf] loaded, 2329 bytes Copied [eetact2/dist/tactics2/gbmaevar/scripts/tsmvbsc.baf] to [eetact2/tmp/baf/tsmvbsc.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Copying and patching 1 file ... [eetact2/dist/tactics2/gbmaevar/scripts/tsmvprst.baf] loaded, 5251 bytes Copied [eetact2/dist/tactics2/gbmaevar/scripts/tsmvprst.baf] to [eetact2/tmp/baf/tsmvprst.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Compiling 1 script ... Processing 1 dialogues/scripts ... Copying and patching 1 file ... [eetact2/dist/tactics2/gbmaevar/scripts/tsmvmage.baf] loaded, 6412 bytes Copied [eetact2/dist/tactics2/gbmaevar/scripts/tsmvmage.baf] to [eetact2/tmp/baf/tsmvmage.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Extending game scripts ... [./override/TSMV01.BCS] loaded, 2526 bytes Extended script [tsmv01.bcs] with [.../eetact2/my#t2mva-inline.baf] Copying 1 file ... [eetact2/tramark.mrk] loaded, 14 bytes Copied [eetact2/tramark.mrk] to [override/my#t2013.mrk] Install Component [Gebhard Blucher's Lich in the Docks]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Gebhard Blucher's Lich in the Docks] [v0.48 alpha 2015062201] Beta test - Please choose how the simulacrum script is selected. (choose #1 if you don't know what this is about) script for the simulacrum/image: 1. Original behaviour 2. Inverting logic User answer: "1" Copying and patching 1 file ... Deactivation: random smugler at Spawn Point 1 Deactivation: random smugler at Spawn Point 2 Copied [ar0318.are] to [override/ar0318.are] Copying 2 files ... [eetact2/dist/tactics2/gblich/copy/gblich01.bmp] loaded, 7014 bytes Copied [eetact2/dist/tactics2/gblich/copy/gblich01.bmp] to [override/gblich01.bmp] [eetact2/dist/tactics2/gblich/copy/gblichob.cre] loaded, 4284 bytes Copied [eetact2/dist/tactics2/gblich/copy/gblichob.cre] to [override/gblichob.cre] Copying and patching 1 file ... [eetact2/dist/tactics2/gblich/copy/gblich01.cre] loaded, 2772 bytes Copied [eetact2/dist/tactics2/gblich/copy/gblich01.cre] to [override/gblich01.cre] Copying and patching 1 file ... [eetact2/dist/tactics2/gblich/../mages/wwundead.spl] loaded, 586 bytes override/wwundead.spl copied to eetact2/backup/19/wwundead.spl, 586 bytes Copied [eetact2/dist/tactics2/gblich/../mages/wwundead.spl] to [override/wwundead.spl] Compiling 2 scripts ... [./override/KIT.IDS] loaded, 860 bytes Processing 2 dialogues/scripts ... Compiling 1 script ... [eetact2/dist/tactics2/gblich/scripts/gblichob.baf] loaded, 2124 bytes Processing 1 dialogues/scripts ... Compiling 1 script ... [eetact2/dist/tactics2/gblich/scripts/ar0318.baf] loaded, 782 bytes Processing 1 dialogues/scripts ... Compiling 1 dialogue file ... Processing 1 dialogues/scripts ... Adding GBLICH01 to internal list of available DLGs [GBLICH01.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions Copying 1 file ... [eetact2/tramark.mrk] loaded, 14 bytes Copied [eetact2/tramark.mrk] to [override/my#t2014.mrk] Install Component [Gebhard Blucher's Improved Demon Knights]? [I]nstall, or [N]ot Install or [Q]uit? Skipping [Gebhard Blucher's Improved Demon Knights] Install Component [Kensai Ryu's Tougher Kangaxx and Guardians]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Kensai Ryu's Tougher Kangaxx and Guardians] [v0.48 alpha 2015062201] Which Kangaxx version would you like to install? 1. W.Weimer's version of Kangaxx: script, spell and creature (original behaviour) 2. Use the unmodified version - can be overridden by others mods. (e.g. Stratagems). User answer: "1" Would you like to install the Kangaxx Guardians (first floor)? 1. Kensai Ryu's guardians 2. No guardians User answer: "1" Copying and patching 1 file ... [eetact2/dist/tactics2/krkang/../mages/wwundead.spl] loaded, 586 bytes override/wwundead.spl copied to eetact2/backup/21/wwundead.spl, 586 bytes Copied [eetact2/dist/tactics2/krkang/../mages/wwundead.spl] to [override/wwundead.spl] Copying 1 file ... [eetact2/dist/tactics2/krkang/copy/rat01.cre] loaded, 1076 bytes Copied [eetact2/dist/tactics2/krkang/copy/rat01.cre] to [override/rat01.cre] Copying and patching 1 file ... [./override/hldemi.cre] loaded, 1592 bytes override/hldemi.cre copied to eetact2/backup/21/hldemi.cre, 1592 bytes Copied [hldemi.cre] to [override/hldemi.cre] Copying 1 file ... [eetact2/touchbcs.bcs] loaded, 8 bytes Copied [eetact2/touchbcs.bcs] to [override/my#hldli.bcs] Extending game scripts ... Extended script [override/my#hldli.bcs] with [.../eetact2/my#t2kangaxx-inline.baf] Installing the guardians Copying 4 files ... [eetact2/dist/tactics2/krkang/copy/archlich.cre] loaded, 3568 bytes Copied [eetact2/dist/tactics2/krkang/copy/archlich.cre] to [override/archlich.cre] [eetact2/dist/tactics2/krkang/copy/krlich2.cre] loaded, 2688 bytes Copied [eetact2/dist/tactics2/krkang/copy/krlich2.cre] to [override/krlich2.cre] [eetact2/dist/tactics2/krkang/copy/krdwarf.cre] loaded, 2336 bytes Copied [eetact2/dist/tactics2/krkang/copy/krdwarf.cre] to [override/krdwarf.cre] [eetact2/dist/tactics2/krkang/copy/krdualwf.cre] loaded, 2028 bytes Copied [eetact2/dist/tactics2/krkang/copy/krdualwf.cre] to [override/krdualwf.cre] Compiling the fighter AI Copying 1 file ... [eetact2/dist/tactics2/krkang/copy/krfight.bcs] loaded, 8105 bytes Copied [eetact2/dist/tactics2/krkang/copy/krfight.bcs] to [override/krfight.bcs] Compiling the archlich AI Ignore the warning related to the spells -> patched via R_B_B Copying and patching 1 file ... [eetact2/dist/tactics2/krkang/copy/archlich.bcs] loaded, 34692 bytes Copied [eetact2/dist/tactics2/krkang/copy/archlich.bcs] to [override/archlich.bcs] Compiling the lich AI Copying and patching 1 file ... [eetact2/dist/tactics2/krkang/copy/krlich.bcs] loaded, 36937 bytes Copied [eetact2/dist/tactics2/krkang/copy/krlich.bcs] to [override/krlich.bcs] Creatures in the area. Copying 1 file ... [eetact2/touchbcs.bcs] loaded, 8 bytes Copied [eetact2/touchbcs.bcs] to [override/ar0330.bcs] Extending game scripts ... Extended script [override/ar0330.bcs] with [.../eetact2/my#t2ar0330-inline.baf] Copying 1 file ... [eetact2/tramark.mrk] loaded, 14 bytes Copied [eetact2/tramark.mrk] to [override/my#t2016.mrk] Install Component [Kensai Ryu's Gnome Fighter/Illusionist in the Docks]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Kensai Ryu's Gnome Fighter/Illusionist in the Docks] [v0.48 alpha 2015062201] Copying 2 files ... [eetact2/dist/tactics2/krgnome/copy/krfam01.cre] loaded, 1664 bytes Copied [eetact2/dist/tactics2/krgnome/copy/krfam01.cre] to [override/krfam01.cre] [eetact2/dist/tactics2/krgnome/copy/krfam02.cre] loaded, 1724 bytes Copied [eetact2/dist/tactics2/krgnome/copy/krfam02.cre] to [override/krfam02.cre] Copying and patching 1 file ... [eetact2/dist/tactics2/krgnome/copy/krgnome.cre] loaded, 3280 bytes Copied [eetact2/dist/tactics2/krgnome/copy/krgnome.cre] to [override/krgnome.cre] Copying 1 file ... [eetact2/dist/tactics2/krgnome/../krkang/copy/rat01.cre] loaded, 1076 bytes override/rat01.cre copied to eetact2/backup/22/rat01.cre, 1076 bytes Copied [eetact2/dist/tactics2/krgnome/../krkang/copy/rat01.cre] to [override/rat01.cre] Compiling 1 script ... override/ar0326.bcs copied to eetact2/backup/22/ar0326.bcs, 318 bytes Processing 1 dialogues/scripts ... Compiling 2 scripts ... Processing 2 dialogues/scripts ... Compiling 1 script ... [eetact2/dist/tactics2/krgnome/scripts/krgnome.baf] loaded, 18176 bytes Processing 1 dialogues/scripts ... Compiling 1 dialogue file ... Processing 1 dialogues/scripts ... Adding KRGNOME to internal list of available DLGs [KRGNOME.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions Copying 1 file ... [eetact2/tramark.mrk] loaded, 14 bytes Copied [eetact2/tramark.mrk] to [override/my#t2017.mrk] Install Component [Kensai Ryu's Improved Crypt King]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Kensai Ryu's Improved Crypt King] [v0.48 alpha 2015062201] Alpha test only. (choose #1 if you don't know what this is about) extra undead scripts for testing 1. Original behaviour 2. Add script for test - don't install... User answer: "1" Compiling 1 script ... Processing 1 dialogues/scripts ... Copying 1 file ... [eetact2/tramark.mrk] loaded, 14 bytes Copied [eetact2/tramark.mrk] to [override/my#t2018.mrk] Install Component [Ishan's "Always Toughest Random Spawns in Dungeons"]? [I]nstall, or [N]ot Install or [Q]uit? Skipping [Ishan's "Always Toughest Random Spawns in Dungeons"] Install Component [Gebhard Blucher's Random City Encounters]? [I]nstall, or [N]ot Install or [Q]uit? Installing [Gebhard Blucher's Random City Encounters] [v0.48 alpha 2015062201] Copying and patching 20 files ... [eetact2/dist/tactics2/gbrand/copy/gbband1a.cre] loaded, 1116 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbband1a.cre] to [override/gbband1a.cre] [eetact2/dist/tactics2/gbrand/copy/gbband1b.cre] loaded, 1116 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbband1b.cre] to [override/gbband1b.cre] [eetact2/dist/tactics2/gbrand/copy/gbband1c.cre] loaded, 1332 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbband1c.cre] to [override/gbband1c.cre] [eetact2/dist/tactics2/gbrand/copy/gbband1d.cre] loaded, 1420 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbband1d.cre] to [override/gbband1d.cre] [eetact2/dist/tactics2/gbrand/copy/gbene01a.cre] loaded, 1708 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene01a.cre] to [override/gbene01a.cre] [eetact2/dist/tactics2/gbrand/copy/gbene01b.cre] loaded, 1708 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene01b.cre] to [override/gbene01b.cre] [eetact2/dist/tactics2/gbrand/copy/gbene01c.cre] loaded, 2704 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene01c.cre] to [override/gbene01c.cre] [eetact2/dist/tactics2/gbrand/copy/gbene01d.cre] loaded, 2792 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene01d.cre] to [override/gbene01d.cre] [eetact2/dist/tactics2/gbrand/copy/gbene01e.cre] loaded, 2892 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene01e.cre] to [override/gbene01e.cre] [eetact2/dist/tactics2/gbrand/copy/gbene01f.cre] loaded, 2504 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene01f.cre] to [override/gbene01f.cre] [eetact2/dist/tactics2/gbrand/copy/gbene02a.cre] loaded, 1828 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene02a.cre] to [override/gbene02a.cre] [eetact2/dist/tactics2/gbrand/copy/gbene02b.cre] loaded, 2100 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene02b.cre] to [override/gbene02b.cre] [eetact2/dist/tactics2/gbrand/copy/gbene02c.cre] loaded, 6824 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene02c.cre] to [override/gbene02c.cre] [eetact2/dist/tactics2/gbrand/copy/gbene02d.cre] loaded, 3868 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene02d.cre] to [override/gbene02d.cre] [eetact2/dist/tactics2/gbrand/copy/gbene02e.cre] loaded, 3492 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene02e.cre] to [override/gbene02e.cre] [eetact2/dist/tactics2/gbrand/copy/gbene02f.cre] loaded, 3208 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbene02f.cre] to [override/gbene02f.cre] [eetact2/dist/tactics2/gbrand/copy/gbhrep1a.cre] loaded, 1704 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbhrep1a.cre] to [override/gbhrep1a.cre] [eetact2/dist/tactics2/gbrand/copy/gbhrep1b.cre] loaded, 1136 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbhrep1b.cre] to [override/gbhrep1b.cre] [eetact2/dist/tactics2/gbrand/copy/gbhrep1c.cre] loaded, 1696 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbhrep1c.cre] to [override/gbhrep1c.cre] [eetact2/dist/tactics2/gbrand/copy/gbhrep1d.cre] loaded, 1300 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbhrep1d.cre] to [override/gbhrep1d.cre] Copying and patching 1 file ... [eetact2/dist/tactics2/gbrand/copy/gbhrep1e.cre] loaded, 1836 bytes Copied [eetact2/dist/tactics2/gbrand/copy/gbhrep1e.cre] to [override/gbhrep1e.cre] Copying and patching 1 file ... [./override/amncen1.cre] loaded, 1156 bytes override/amncen1.cre copied to eetact2/backup/25/amncen1.cre, 1156 bytes Copied [amncen1.cre] to [override/amncen1.cre] Compiling 1 script ... [eetact2/dist/tactics2/gbrand/aiscripts/gbshout1.baf] loaded, 1654 bytes Processing 1 dialogues/scripts ... Compiling 5 scripts ... Processing 5 dialogues/scripts ... Compiling 11 scripts ... [eetact2/dist/tactics2/gbrand/aiscripts/gbene01a.baf] loaded, 7336 bytes [eetact2/dist/tactics2/gbrand/aiscripts/gbene01b.baf] loaded, 6959 bytes [eetact2/dist/tactics2/gbrand/aiscripts/gbene01d.baf] loaded, 15597 bytes [eetact2/dist/tactics2/gbrand/aiscripts/gbene01e.baf] loaded, 8270 bytes [eetact2/dist/tactics2/gbrand/aiscripts/gbene01f.baf] loaded, 12629 bytes [eetact2/dist/tactics2/gbrand/aiscripts/gbene02a.baf] loaded, 5645 bytes [eetact2/dist/tactics2/gbrand/aiscripts/gbene02b.baf] loaded, 5884 bytes [eetact2/dist/tactics2/gbrand/aiscripts/gbene02c.baf] loaded, 6373 bytes [eetact2/dist/tactics2/gbrand/aiscripts/gbene02d.baf] loaded, 15743 bytes [eetact2/dist/tactics2/gbrand/aiscripts/gbene02e.baf] loaded, 13648 bytes [eetact2/dist/tactics2/gbrand/aiscripts/gbene02f.baf] loaded, 20242 bytes Processing 11 dialogues/scripts ... Copying and patching 1 file ... [eetact2/dist/tactics2/gbrand/aiscripts/gbene01c.baf] loaded, 9723 bytes Copied [eetact2/dist/tactics2/gbrand/aiscripts/gbene01c.baf] to [eetact2/tmp/baf/gbene01c.baf] Compiling 1 script ... [eetact2/tmp/baf/gbene01c.baf] loaded, 9234 bytes Processing 1 dialogues/scripts ... Compiling the Bodhi's trap. Copying and patching 1 file ... [eetact2/dist/tactics2/gbrand/aiscripts/bodhitrp.baf] loaded, 3755 bytes Copied [eetact2/dist/tactics2/gbrand/aiscripts/bodhitrp.baf] to [eetact2/tmp/baf/t2btrp.baf] Extending game scripts ... [eetact2/tmp/baf/t2btrp.baf] loaded, 3648 bytes BIFF may be in hard-drive CD-path [./lang/en_us/DATA/SCRIPTS.BIF] BIFF may be in hard-drive CD-path [./cache/DATA/SCRIPTS.BIF] [./DATA/SCRIPTS.BIF] 6554628 bytes, 2652 files, 0 tilesets Extended script [bodhitrp.bcs] with [eetact2/tmp/baf/t2btrp.baf] Compiling the new vampire encounters. Copying and patching 1 file ... [./override/vampsttp.bcs] loaded, 15268 bytes !!! FAILED PATCH CHUNK: !!! FAILED PATCH CHUNK: !!! FAILED PATCH CHUNK: !!! FAILED PATCH CHUNK: !!! FAILED PATCH CHUNK: The following patch: @@ -1,6 +1,7 @@ IF Detect([PC]) Range([PC],20) + !Range("ShThDr01",30) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") @@ -9,6 +10,7 @@ GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",0) Global("WorkingForBodhi","GLOBAL",0) + !GlobalTimerNotExpired("GBTrapsAll","GLOBAL") !GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) @@ -16,6 +18,7 @@ THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",1) + SetGlobalTimer("GBTrapsAll","GLOBAL",360) SetGlobalTimer("VampShadTimer","GLOBAL",3600) CreateCreatureObject("VVHAREIS",Myself,0,0,0) CreateCreatureObject("VVSHAD1",Myself,0,0,0) @@ -26,6 +29,7 @@ IF Detect([PC]) Range([PC],20) + !Range("ShThDr01",30) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") @@ -34,6 +38,7 @@ GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",1) Global("WorkingForBodhi","GLOBAL",0) + !GlobalTimerNotExpired("GBTrapsAll","GLOBAL") GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) @@ -41,6 +46,7 @@ THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",2) + SetGlobalTimer("GBTrapsAll","GLOBAL",360) SetGlobalTimer("VampShadTimer","GLOBAL",3600) CreateCreatureObject("VVSALIA",Myself,0,0,0) CreateCreatureObject("VVSHAD4",Myself,0,0,0) @@ -53,6 +59,7 @@ IF Detect([PC]) Range([PC],20) + !Range("ShThDr01",30) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") @@ -61,6 +68,7 @@ GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",2) Global("WorkingForBodhi","GLOBAL",0) + !GlobalTimerNotExpired("GBTrapsAll","GLOBAL") GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) @@ -68,6 +76,7 @@ THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",3) + SetGlobalTimer("GBTrapsAll","GLOBAL",360) SetGlobalTimer("VampShadTimer","GLOBAL",3600) CreateCreatureObject("VVSANSUK",Myself,0,0,0) END @@ -75,6 +84,7 @@ IF Detect([PC]) Range([PC],20) + !Range("ShThDr01",30) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") @@ -83,6 +93,7 @@ GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",3) Global("WorkingForBodhi","GLOBAL",0) + !GlobalTimerNotExpired("GBTrapsAll","GLOBAL") GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) @@ -90,6 +101,7 @@ THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",4) + SetGlobalTimer("GBTrapsAll","GLOBAL",360) SetGlobalTimer("VampShadTimer","GLOBAL",3600) CreateCreatureObject("VVPARIS",Myself,0,0,0) CreateCreatureObject("VVSHAD6",Myself,0,0,0) @@ -100,6 +112,7 @@ IF Detect([PC]) Range([PC],20) + !Range("ShThDr01",30) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") @@ -108,6 +121,7 @@ GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",4) Global("WorkingForBodhi","GLOBAL",0) + !GlobalTimerNotExpired("GBTrapsAll","GLOBAL") GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) @@ -115,6 +129,7 @@ THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",5) + SetGlobalTimer("GBTrapsAll","GLOBAL",360) SetGlobalTimer("VampShadTimer","GLOBAL",3600) CreateCreatureObject("VVTANOV",Myself,0,0,0) CreateCreatureObject("VVMALE3",Myself,0,0,0) failed on the following text: IF Detect([PC]) Range([PC],20) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") !AreaCheck("AR0700") CombatCounter(0) GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",5) GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) TimeLT(DAWN_START) THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",6) SetGlobalTimer("VampShadTimer","GLOBAL",TWELVE_HOURS) CreateCreatureObject("VVRYOKOI",Myself,0,0,0) CreateCreatureObject("VVMALE5",Myself,0,0,0) CreateCreatureObject("VVMALE6",Myself,0,0,0) CreateCreatureObject("VVMALE7",Myself,0,0,0) CreateCreatureObject("VVFEMAL1",Myself,0,0,0) CreateCreatureObject("VVFEMAL2",Myself,0,0,0) CreateCreatureObject("VVFEMAL3",Myself,0,0,0) CreateCreatureObject("VVARKAN",Myself,0,0,0) CreateCreatureObject("VVCAT",Myself,0,0,0) ActionOverride("VVRYOKOI",FaceObject("VVMALE5")) ActionOverride("VVARKAN",FaceObject("VVMALE5")) ActionOverride("VVCAT",FaceObject("VVMALE5")) ActionOverride("VVMALE5",FaceObject("VVARKAN")) ActionOverride("VVMALE6",FaceObject("VVARKAN")) ActionOverride("VVMALE7",FaceObject("VVARKAN")) ActionOverride("VVFEMAL1",FaceObject("VVARKAN")) ActionOverride("VVFEMAL2",FaceObject("VVARKAN")) ActionOverride("VVFEMAL3",FaceObject("VVARKAN")) END IF Detect([PC]) Range([PC],20) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") !AreaCheck("AR0700") CombatCounter(0) GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",6) GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) TimeLT(DAWN_START) THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",7) SetGlobalTimer("VampShadTimer","GLOBAL",TWELVE_HOURS) CreateCreatureObject("VVBODHI",Myself,0,0,0) CreateCreatureObject("VVSHAD7",Myself,0,0,0) CreateCreatureObject("VVSHAD8",Myself,0,0,0) CreateCreatureObject("VVSHAD9",Myself,0,0,0) CreateCreatureObject("VVSHAD10",Myself,0,0,0) CreateCreatureObject("VVSHAD11",Myself,0,0,0) CreateCreatureObject("VVSHAD12",Myself,0,0,0) ActionOverride("VVBODHI",FaceObject("VVSHAD7")) ActionOverride("VVSHAD7",FaceObject("VVBODHI")) ActionOverride("VVSHAD8",FaceObject("VVBODHI")) ActionOverride("VVSHAD9",FaceObject("VVBODHI")) ActionOverride("VVSHAD10",FaceObject("VVBODHI")) ActionOverride("VVSHAD11",FaceObject("VVBODHI")) ActionOverride("VVSHAD12",FaceObject("VVBODHI")) END IF Detect([PC]) Range([PC],20) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") !AreaCheck("AR0700") CombatCounter(0) GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",0) Global("WorkingForBodhi","GLOBAL",0) !GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) TimeLT(DAWN_START) THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",1) SetGlobalTimer("VampShadTimer","GLOBAL",TWELVE_HOURS) CreateCreatureObject("VVHAREIS",Myself,0,0,0) CreateCreatureObject("VVSHAD1",Myself,0,0,0) CreateCreatureObject("VVSHAD2",Myself,0,0,0) CreateCreatureObject("VVSHAD3",Myself,0,0,0) END IF Detect([PC]) Range([PC],20) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") !AreaCheck("AR0700") CombatCounter(0) GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",1) Global("WorkingForBodhi","GLOBAL",0) GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) TimeLT(DAWN_START) THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",2) SetGlobalTimer("VampShadTimer","GLOBAL",TWELVE_HOURS) CreateCreatureObject("VVSALIA",Myself,0,0,0) CreateCreatureObject("VVSHAD4",Myself,0,0,0) CreateCreatureObject("VVSHAD5",Myself,0,0,0) ActionOverride("VVSALIA",FaceObject("VVSHAD4")) ActionOverride("VVSHAD4",FaceObject("VVSALIA")) ActionOverride("VVSHAD5",FaceObject("VVSALIA")) END IF Detect([PC]) Range([PC],20) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") !AreaCheck("AR0700") CombatCounter(0) GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",2) Global("WorkingForBodhi","GLOBAL",0) GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) TimeLT(DAWN_START) THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",3) SetGlobalTimer("VampShadTimer","GLOBAL",TWELVE_HOURS) CreateCreatureObject("VVSANSUK",Myself,0,0,0) END IF Detect([PC]) Range([PC],20) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") !AreaCheck("AR0700") CombatCounter(0) GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",3) Global("WorkingForBodhi","GLOBAL",0) GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) TimeLT(DAWN_START) THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",4) SetGlobalTimer("VampShadTimer","GLOBAL",TWELVE_HOURS) CreateCreatureObject("VVPARIS",Myself,0,0,0) CreateCreatureObject("VVSHAD6",Myself,0,0,0) ActionOverride("VVPARIS",FaceObject("VVSHAD6")) ActionOverride("VVSHAD6",FaceObject("VVPARIS")) END IF Detect([PC]) Range([PC],20) OR(3) Global("AmaWaukeen","GLOBAL",0) Dead("shthass1") !AreaCheck("AR0700") CombatCounter(0) GlobalLT("Chapter","GLOBAL",4) Global("VampShadWar","GLOBAL",4) Global("WorkingForBodhi","GLOBAL",0) GlobalTimerExpired("VampShadTimer","GLOBAL") OR(2) TimeGT(24) TimeLT(DAWN_START) THEN RESPONSE #100 SetGlobal("VampShadWar","GLOBAL",5) SetGlobalTimer("VampShadTimer","GLOBAL",TWELVE_HOURS) CreateCreatureObject("VVTANOV",Myself,0,0,0) CreateCreatureObject("VVMALE3",Myself,0,0,0) CreateCreatureObject("VVMALE4",Myself,0,0,0) ActionOverride("VVTANOV",MoveToObject([PC])) ActionOverride("VVMALE3",MoveToObject([PC])) ActionOverride("VVMALE4",MoveToObject([PC])) END ERROR: Cannot apply patch .../eetact2/vampsttp-inline.patch (5 bad chunks). ERROR: [vampsttp.bcs] -> [override] Patching Failed (COPY) (Failure("Cannot Apply Patch")) Stopping installation because of error. Stopping installation because of error. ERROR Installing [Gebhard Blucher's Random City Encounters], rolling back to previous state Unable to Unlink [eetact2/backup/25/OTHER.25]: Unix.Unix_error(1, "unlink", "eetact2/backup/25/OTHER.25") [eetact2/backup/25/UNSETSTR.25] SET_STRING uninstall info not found Will uninstall 43 files for [EETACT2/SETUP-EETACT2.TP2] component 25. Restoring backed-up [eetact2/backup/25/amncen1.cre] eetact2/backup/25/amncen1.cre copied to override/amncen1.cre, 1156 bytes Uninstalled 43 files for [EETACT2/SETUP-EETACT2.TP2] component 25. Unable to Unlink [eetact2/backup/25/READLN.25]: Unix.Unix_error(20, "unlink", "eetact2/backup/25/READLN.25") Unable to Unlink [eetact2/backup/25/READLN.25.TEXT]: Unix.Unix_error(20, "unlink", "eetact2/backup/25/READLN.25.TEXT") SETUP-PLANARSPHEREMOD.TP2 0 0 Installed SETUP-PLANARSPHEREMOD.TP2 0 1 Installed SETUP-PLANARSPHEREMOD.TP2 0 2 Installed SETUP-PLANARSPHEREMOD.TP2 0 3 Installed UB/SETUP-UB.TP2 0 0 Installed UB/SETUP-UB.TP2 0 1 Installed UB/SETUP-UB.TP2 0 2 Installed UB/SETUP-UB.TP2 0 3 Installed UB/SETUP-UB.TP2 0 4 Installed UB/SETUP-UB.TP2 0 5 Installed UB/SETUP-UB.TP2 0 6 Installed UB/SETUP-UB.TP2 0 7 Installed UB/SETUP-UB.TP2 0 8 Installed UB/SETUP-UB.TP2 0 9 Installed UB/SETUP-UB.TP2 0 12 Installed UB/SETUP-UB.TP2 0 17 Installed UB/SETUP-UB.TP2 0 18 Installed UB/SETUP-UB.TP2 0 19 Installed UB/SETUP-UB.TP2 0 24 Installed UB/SETUP-UB.TP2 0 25 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 0 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 1 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 2 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 3 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 5 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 6 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 8 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 11 Installed ARESTORATIONP/SETUP-ARESTORATIONP.TP2 1 13 Installed SETUP-CTB.TP2 0 0 Installed SETUP-CTB-CHORES.TP2 0 0 Installed SETUP-CTB_FF.TP2 0 0 Installed DC/SETUP-DC.TP2 0 0 Installed ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2 0 0 Installed SELLSWORDS/SETUP-SELLSWORDS.TP2 0 0 Installed SETUP-COM_ENCOUNTERS.TP2 0 0 Installed SETUP-COM_ENCOUNTERS.TP2 0 2 Installed SETUP-THEUNDYING.TP2 0 0 Installed WHITEQUEEN/WHITEQUEEN.TP2 0 0 Installed TOD/SETUP-TOD.TP2 0 0 Installed TOD/SETUP-TOD.TP2 0 1 Installed TOD/SETUP-TOD.TP2 0 2 Installed SETUP-D0QUESTPACK.TP2 0 4 Installed SETUP-D0QUESTPACK.TP2 0 5 Installed SETUP-D0QUESTPACK.TP2 0 6 Installed SETUP-D0QUESTPACK.TP2 0 7 Installed SETUP-D0QUESTPACK.TP2 0 8 Installed SETUP-D0QUESTPACK.TP2 0 10 Installed SETUP-D0QUESTPACK.TP2 0 13 Installed SETUP-D0QUESTPACK.TP2 0 14 Installed SETUP-D0QUESTPACK.TP2 0 15 Installed SETUP-D0QUESTPACK.TP2 0 16 Installed SETUP-D0QUESTPACK.TP2 0 19 Installed SETUP-D0QUESTPACK.TP2 0 20 Installed SETUP-D0QUESTPACK.TP2 0 21 Installed FR_ROV/SETUP-FR_ROV.TP2 0 0 Installed DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2 0 0 Installed DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2 0 102 Installed DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2 0 300 Installed SETUP-BANTERPACK.TP2 0 0 Installed SETUP-BANTERPACK.TP2 0 2 Installed IEPBANTERS/SETUP-IEPBANTERS.TP2 0 0 Installed IEPBANTERS/SETUP-IEPBANTERS.TP2 0 1 Installed IEPBANTERS/SETUP-IEPBANTERS.TP2 0 2 Installed IEPBANTERS/SETUP-IEPBANTERS.TP2 0 5 Installed EPORTRAITS/EPORTRAITS.TP2 0 0 Installed EPORTRAITS/EPORTRAITS.TP2 0 101 Installed EPORTRAITS/EPORTRAITS.TP2 0 102 Installed EPORTRAITS/EPORTRAITS.TP2 0 202 Installed EPORTRAITS/EPORTRAITS.TP2 0 119 Installed EPORTRAITS/EPORTRAITS.TP2 0 103 Installed EPORTRAITS/EPORTRAITS.TP2 0 104 Installed EPORTRAITS/EPORTRAITS.TP2 0 122 Installed EPORTRAITS/EPORTRAITS.TP2 0 123 Installed EPORTRAITS/EPORTRAITS.TP2 0 125 Installed EPORTRAITS/EPORTRAITS.TP2 0 105 Installed EPORTRAITS/EPORTRAITS.TP2 0 106 Installed EPORTRAITS/EPORTRAITS.TP2 0 107 Installed EPORTRAITS/EPORTRAITS.TP2 0 108 Installed EPORTRAITS/EPORTRAITS.TP2 0 109 Installed EPORTRAITS/EPORTRAITS.TP2 0 128 Installed EPORTRAITS/EPORTRAITS.TP2 0 110 Installed EPORTRAITS/EPORTRAITS.TP2 0 112 Installed EPORTRAITS/EPORTRAITS.TP2 0 130 Installed EPORTRAITS/EPORTRAITS.TP2 0 131 Installed EPORTRAITS/EPORTRAITS.TP2 0 115 Installed EPORTRAITS/EPORTRAITS.TP2 0 116 Installed EPORTRAITS/EPORTRAITS.TP2 0 133 Installed EPORTRAITS/EPORTRAITS.TP2 0 117 Installed EPORTRAITS/EPORTRAITS.TP2 0 251 Installed EETACT2/SETUP-EETACT2.TP2 0 10 Installed EETACT2/SETUP-EETACT2.TP2 0 12 Installed ~Improved Sahuagin City~ EETACT2/SETUP-EETACT2.TP2 0 13 Installed ~Improved Bodhi~ EETACT2/SETUP-EETACT2.TP2 0 14 Installed ~Improved Guarded Compound in the Temple District~ EETACT2/SETUP-EETACT2.TP2 0 15 Installed ~Improved Twisted Rune~ EETACT2/SETUP-EETACT2.TP2 0 16 Installed ~"Kuroisan", the Acid Kensai~ EETACT2/SETUP-EETACT2.TP2 0 17 Installed ~"Red Badge" Poison-Based Encounter~ EETACT2/SETUP-EETACT2.TP2 0 18 Installed ~Gebhard Blucher's Improved Mae'Var~ EETACT2/SETUP-EETACT2.TP2 0 19 Installed ~Gebhard Blucher's Lich in the Docks~ EETACT2/SETUP-EETACT2.TP2 0 21 Installed ~Kensai Ryu's Tougher Kangaxx and Guardians~ EETACT2/SETUP-EETACT2.TP2 0 22 Installed ~Kensai Ryu's Gnome Fighter/Illusionist in the Docks~ EETACT2/SETUP-EETACT2.TP2 0 23 Installed ~Kensai Ryu's Improved Crypt King~ ERROR: Failure("Cannot Apply Patch") PLEASE email the file SETUP-EETACT2.DEBUG to Bug reports to https://forums.beamdog.com/discussion/41242/tactics-mod-bg2ee-compatibility-conversion-and-beta-test#latest Original Mod by Westley Weimer: weimer@cs.berkeley.edu ( http://www.weidu.org ) Adaptation for BG2EE by Musigny on https://forum.baldursgate.com Using Language [American English] [American English] has 3 top-level TRA files [eetact2/lang/american/setup.tra] has 29 translation strings [eetact2/lang/american/t2setup.tra] has 46 translation strings [eetact2/lang/american/t2titles.tra] has 41 translation strings Install Component [Gebhard Blucher's Random City Encounters]? [I]nstall, or [N]ot Install or [Q]uit?