// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EEFIXPACK/SETUP-EEFIXPACK.TP2~ #0 #0 // Core Fixes: Alpha 3 ~EEFIXPACK/SETUP-EEFIXPACK.TP2~ #0 #2 // Game Text Update: Alpha 3 ~EET/EET.TP2~ #0 #0 // EET core (resource importation): v14.0 ~RANDOMROLLS\RANDOMROLLS.TP2~ #0 #0 // Improve randomness of dice rolls: 1.01 ~BUBB_DISABLE_STONESKIN_COLOR\BUBB_DISABLE_STONESKIN_COLOR.TP2~ #0 #0 // Bubb's v2.6+ Disable Stoneskin Color: 1.0 ~BUBB_REVERT_PATHFINDING\BUBB_REVERT_PATHFINDING.TP2~ #0 #0 // Bubb's v2.6.6.0+ Pathfinding Revert: 1.1 ~EEEX\EEEX.TP2~ #0 #0 // EEex: v0.11.0-alpha ~EEEX\EEEX.TP2~ #0 #2 // Enable effect menu module - LShift-on-hover to view spells affecting creature: v0.11.0-alpha ~EEEX\EEEX.TP2~ #0 #3 // Enable empty container module - Highlight empty containers in gray instead of cyan: v0.11.0-alpha ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 4.0.7 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2042 // lefreut's Better Level Up Indicators -> lefreut's Level Up Glow with Click: 4.0.7 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3030 // lefreut's Customize All Characters: 4.0.7 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5040 // lefreut's Improved Fonts -> Non-Italicized fonts for descriptions: 4.0.7 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 4.0.7 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1010 // Hidden Game Options: 4.0.7 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1070 // Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI: 4.0.7 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #81 // Shapeshift corrections -> All transformations: 3.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan Is in the Palace: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves' Maze Once After Sarevok's Death: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #14 // Korlasz' Dungeon is in BG1: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #15 // Fenster the Palace Healer Is in the Palace: 20.1 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 20.1 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #1 // Ending Independent on PC Replies: v14 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #2 // Do Not Miss NPC-PC Dialogues -> For NPCs in Party Only: v14 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v14 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #6 // Use Imoen's SoD Portrait for BGII in EET & BGT: v14 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #12 // SoD Ending: jastey's Tweaks -> Revised Full Version: v14 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #20 // Make Portal Close from Dragonspear Castle (Aun Argent survives always): v14 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v14 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #31 // Make Fledgling Vampire in Bloodbark Grove Perma Killable with Stake -> Only Make it Permanently Killable: v14 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v8 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v8 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v8 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v8 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #0 // Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2: v11.6 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #1 // Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA: v11.6 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #2 // Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw: v11.6 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #3 // Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3: v11.6 ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #0 // Unofficial Item Pack ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #1 // Scarlet Katana ~DSOTSC\DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.2 ~DSOTSC\DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.2 ~DSOTSC\DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.2 ~NTOTSC\NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #9 // Fighting Encounters: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #10 // Improved Lesser Fiends: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #11 // Improved Haeball: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #12 // Improved Ghotal: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #14 // Reduce Number of Shaman Cloaks -> Make Cloaks Undroppable: 5.0.0 ~CTB\SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 3.0 ~CTB\SETUP-CTB.TP2~ #0 #1 // Candlekeep Chores: 3.0 ~CTB\SETUP-CTB.TP2~ #0 #2 // Candlekeep Chores Fast Forward (for CtB v2.2 or later): 3.0 ~CTB\SETUP-CTB.TP2~ #0 #3 // Other Improvements: 3.0 ~COM_ENCOUNTERS\SETUP-COM_ENCOUNTERS.TP2~ #0 #0 // Chosen of Mystra's Encounters (Requires Throne of Bhaal): v1.22 ~COM_ENCOUNTERS\SETUP-COM_ENCOUNTERS.TP2~ #0 #1 // Would you like to install improved druid encounters?: v1.22 ~COM_ENCOUNTERS\SETUP-COM_ENCOUNTERS.TP2~ #0 #2 // Would you like to install improved Shagbag encounters?: v1.22 ~DARKHORIZONS\DARKHORIZONS.TP2~ #0 #0 // "Dark Horizons" Mod: 3.04 ~ROT\SETUP-ROT.TP2~ #0 #0 // Region Of Terror: v5.0 ~ROT\SETUP-ROT.TP2~ #0 #3 // Alternative Maribur area (by Cuttooth): v5.0 ~BONEHILLEET\SETUP-BONEHILLEET.TP2~ #0 #0 // Secret of BoneHill (EET): v34 ~BG1RE\SETUP-BG1RE.TP2~ #0 #103 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> BG-style Version [Adult content] and Show/Install all Components with Warnings.: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #1 // Bardolan's Briefing, by berelinde: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #2 // Scar's Spare Time, by jastey: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #4 // Extension of Bjornin Encounter (Personal Wound Treatment), by jastey: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #6 // Duke Eltan's Spare Minute, by jastey: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #16 // Hull: Heavy Duty, by Lava: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #19 // Melicamp: The Poultry Boy, by Lava: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava (WARNING - refer to the readme!): 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #27 // Ender Sai, the Hero's Reward, by Thimblerig (WARNING - refer to the readme!): 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #31 // Dinner with Thalantyr, by jastey: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #38 // A Dirty Guard in Candlekeep, by Kulyok (mature content. WARNING - refer to the readme!): 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 15pre ~BG1RE\SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 15pre ~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.1.0 ~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.1.0 ~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.1.0 ~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.1.0 ~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.1.0 ~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.1.0 ~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.1.0 ~ASCENSION\ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.1.0 ~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.1.0 ~IWD1_EET\IWD1_EET.TP2~ #1 #1 // Icewind Dale: Heart of Winter in Baldur's Gate Enhanced Edition Trilogy: 1.1 ~IWD2_EET\IWD2_EET.TP2~ #1 #0 // Icewind Dale 2 in Baldur's Gate Enhanced Edition Trilogy: 1.1 ~SOTSC/SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: v9.2 ~PLANARSPHEREMOD\SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod, main component: v2.9 ~PLANARSPHEREMOD\SETUP-PLANARSPHEREMOD.TP2~ #0 #623 // Planar Sphere Store: v2.9 ~PLANARSPHEREMOD\SETUP-PLANARSPHEREMOD.TP2~ #0 #624 // Waukeen's Promenade Store: v2.9 ~PLANARSPHEREMOD\SETUP-PLANARSPHEREMOD.TP2~ #0 #625 // Planar Sphere Return v2: v2.9 ~LONGERROAD\LONGERROAD.TP2~ #0 #0 // Longer Road: 2.0.7 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v10.1 ~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk Near Beregost Temple: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: 31 ~BGQE\SETUP-BGQE.TP2~ #0 #17 // Improved Borda: 31 ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.4 ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.4 ~UB\SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28 ~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28 ~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28 ~UB\SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28 ~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28 ~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28 ~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28 ~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28 ~UB\SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28 ~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28 ~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28 ~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28 ~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28 ~UB\SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28 ~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28 ~UB\SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28 ~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v32 ~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v32 ~BG1NPC\BG1NPC.TP2~ #0 #23 // The BG1 NPC Project: Ajantis Romance Core (teen content) -> Speed: 15 minutes real time minimum between LoveTalks: v32 ~BG1NPC\BG1NPC.TP2~ #0 #33 // The BG1 NPC Project: Branwen's Romance Core (teen content) -> Speed: 15 minutes real time minimum between LoveTalks: v32 ~BG1NPC\BG1NPC.TP2~ #0 #43 // The BG1 NPC Project: Coran's Romance Core (adult content) -> Speed: 15 minutes real time minimum between LoveTalks: v32 ~BG1NPC\BG1NPC.TP2~ #0 #53 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 15 minutes real time minimum between LoveTalks: v32 ~BG1NPC\BG1NPC.TP2~ #0 #63 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 15 minutes real time minimum between LoveTalks: v32 ~BG1NPC\BG1NPC.TP2~ #0 #73 // The BG1 NPC Project: Xan's Romance Core (teen content) -> Speed: 15 minutes real time minimum between LoveTalks: v32 ~BG1NPC\BG1NPC.TP2~ #0 #111 // BGEE Banter Timing Tweak -> Banter Timing: Fast (about 20 minutes between banter dialogs): v32 ~BG1NPC\BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v32 ~BG1NPC\BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v32 ~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v32 ~RE\SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v15 ~RE\SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v15 ~RE\SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v15 ~RE\SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v15 ~RE\SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #10 // A Night with Coran, by magrat: v15 ~RE\SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content): v15 ~RE\SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword: v15 ~RE\SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian: v15 ~RE\SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey: v15 ~RE\SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye: v15 ~RE\SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos: v15 ~RE\SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v15 ~RE\SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan: v15 ~RE\SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian: v15 ~RE\SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v15 ~RE\SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content): v15 ~RE\SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v15 ~RE\SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v15 ~RE\SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat: v15 ~RE\SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat: v15 ~RE\SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content): v15 ~RE\SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd): v15 ~RE\SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v15 ~RE\SETUP-RE.TP2~ #0 #51 // Valygar Romance ToB, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v15 ~RE\SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v15 ~RE\SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v15 ~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: v7.5.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 6.4 ~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 6.4 ~AC_QUEST\AC_QUEST.TP2~ #1 #3 // Jumper -> Alternative for compatibility: Ugh and Jumper are outside.: 6.4 ~AC_QUEST\AC_QUEST.TP2~ #1 #4 // The Lost Son: 6.4 ~AC_QUEST\AC_QUEST.TP2~ #1 #5 // Of Wolves and Men -> Quest uses hut near Thalantyr in High Hedge.: 6.4 ~AC_QUEST\AC_QUEST.TP2~ #1 #7 // The Great Carlini: 6.4 ~AC_QUEST\AC_QUEST.TP2~ #1 #8 // A Home for the Gibberlings: 6.4 ~AC_QUEST\AC_QUEST.TP2~ #1 #9 // Fangirls: 6.4 ~AC_QUEST\AC_QUEST.TP2~ #1 #11 // The Serpents of Abbathor -> Tweaked version: quest can be finished in BG1.: 6.4 ~AC_QUEST\AC_QUEST.TP2~ #1 #12 // A Halfling among the Eyeless: 6.4 ~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.9 ~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: v11.13 ~OOZE\OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: v2.98 ~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: v5.2.1 ~TOTDG\TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.94 ~FR_ROV\SETUP-FR_ROV.TP2~ #0 #0 // Freedom's Reign (SoA or ToB): v9 ~C#SB_SILBER\SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 17.2 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #3 // EEEE: Bear Encounter near the Gnoll Stronghold: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.3 ~EMAD\SETUP-EMAD.TP2~ #0 #0 // A Z-rated Adventure - an IM4 Non-Entry: v11 ~EMAD\SETUP-EMAD.TP2~ #0 #1 // The Promise of a Troll: v11 ~EMAD\SETUP-EMAD.TP2~ #0 #2 // A Bhaalspawn's Best Friend: v11 ~EMAD\SETUP-EMAD.TP2~ #0 #3 // Under Her Spell: v11 ~EMAD\SETUP-EMAD.TP2~ #0 #5 // Character Medley: v11 ~SHARDSOFICE\SETUP-SHARDSOFICE.TP2~ #0 #0 // The Price Of Friendship: v8 ~SHARDSOFICE\SETUP-SHARDSOFICE.TP2~ #0 #1 // Some of My Best Friends Are Slimes: v8 ~TGC1E\TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU/EET/BG:EE edition v1.9 -> Normal edition: v1.9 ~LUCY\LUCY.TP2~ #0 #0 // Lucy the Wyvern: v5.0 ~WHITEQUEEN\WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: v7.3.1 ~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.3 ~SNAKES\SNAKES.TP2~ #0 #0 // The Slithering Menace (for BGII:ToB only): v4.0.0 ~BACKBRYNNLAW\BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9 ~ALTERNATIVES\SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #9 // Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth: v11.6 ~SELLSWORDS\SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v9.1 ~REUNION\REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v7 ~ASSASSINATIONS\ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v19 ~TOD\TOD.TP2~ #0 #0 // Tower of Deception: v4.1.0 ~TOD\TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.1.0 ~TOD\TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.1.0 ~DC\DC.TP2~ #0 #0 // Dungeon Crawl: v13.1 ~DOFD\SETUP-DOFD.TP2~ #0 #0 // DofD: v3.5 ~BLOODANDFAITH\BLOODANDFAITH.TP2~ #0 #0 // Blood and Faith Installation: 1.0 ~G3ANNIVERSARY\SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v13 ~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.5.3 ~WILLOWISP\WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: v3.3 ~WILLOWISP\WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: v3.3 ~WILLOWISP\WILLOWISP.TP2~ #0 #3 // Town Medium (Shaman) Kit: v3.3 ~WILLOWISP\WILLOWISP.TP2~ #0 #5 // Optional: Drider, Dark Treant, Will-o'-wisp Enemies: v3.3 ~WILLOWISP\WILLOWISP.TP2~ #0 #6 // [CHEAT] Enable shaman stronghold for all classes: v3.3 ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 1.0.3 ~TOA\SETUP-TOA.TP2~ #1 #1 // Tales of Anegh (Weidu): v2.6 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB: v1.07 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5 ~THEVANISHINGOFSKIESILVERSHIELD\THEVANISHINGOFSKIESILVERSHIELD.TP2~ #0 #0 // The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner: v2.5 ~BG1AERIE\SETUP-BG1AERIE.TP2~ #0 #5000 // Aerie for BG:EE: 2.5 ~DW_LANTHORN\DW_LANTHORN.TP2~ #0 #20 // Restored Rhynn Lanthorn lens quest -> Expanded Version (adds four new locations where lenses can be found): Beta 3 ~BRIDGESBLOCK\BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: v2.01 ~THECALLING\THECALLING.TP2~ #0 #0 // The Calling: v5 ~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v5 ~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: v5 ~GORGON\SETUP-GORGON.TP2~ #0 #0 // Install The Gorgon's Eye: v4.8 ~GORGON\SETUP-GORGON.TP2~ #0 #1 // NPC Character Portraits -> Give portraits to all characters added from this mod: v4.8 ~GORGON\SETUP-GORGON.TP2~ #0 #4 // Add More Pickpocketable Items: v4.8 ~FADINGPROMISES\SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: v9 ~SLANDOR\SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor: 2.1 ~GBTHFKP\GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: v3.0.0 ~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.6 ~ALABASTERSANDS\ALABASTERSANDS.TP2~ #0 #0 // Alabaster Sands: the new area of Athkatla -> Yes, but don't patch existing save games: v1.8.1 ~BLACKHEARTS\SETUP-BLACKHEARTS.TP2~ #0 #1 // Install Blackhearts for "BGEE" or "EET including BGEE and BG2EE": v2.03 ~FISHINGFORTROUBLE\FISHINGFORTROUBLE.TP2~ #0 #0 // Fishing for Trouble by Yovaneth: v3.2.11 ~FISHINGFORTROUBLE\FISHINGFORTROUBLE.TP2~ #0 #1 // Fishing for Trouble - Major character portraits: v3.2.11 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #4 // Wave Blade in Treasury: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #5 // Silver Dagger in Irenicus Dungeon: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #6 // Bards can spend the night at their stronghold (Five Flagons): Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #7 // A bard for the bard stronghold: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #10 // Temple of Mask in Docks District: Beta_9 ~WHINHILL\WHINHILL.TP2~ #0 #0 // The Journey to the Whin Hill - a Baldur's Gate 2: EE quest -> Yes, but don't patch existing save games: v1.3.1 ~JUNIPERANDTHESTONELEECH\JUNIPERANDTHESTONELEECH.TP2~ #0 #0 // The Dreadful Tales: Juniper and the Stone Leech - companion and a quest mod for BG2EE ToB: v1.8.1 ~A7-WARESOFTHEPLANES\A7-WARESOFTHEPLANES.TP2~ #0 #0 // Wares of the Planes: 2.0 ~BLOODIEDSTINGSOFBAROVIA\BLOODIEDSTINGSOFBAROVIA.TP2~ #0 #0 // The Bloodied Stings of Barovia - a dark Ravenloft adventure for Baldur's Gate 2 EE: v2.5 ~NWNFORBG\SETUP-NWNFORBG.TP2~ #1 #0 // NWN For BG: 1.00 ~NWNFORBG\SETUP-NWNFORBG.TP2~ #1 #10 // NWN For BG - Worldmap select (EE-games only) -> Place NWN locations on BP-BGT Worldmap: 1.00 ~GODCALL\SETUP-GODCALL.TP2~ #1 #0 // Call Of The Lost Goddess V 2.7 ~GODCALL\SETUP-GODCALL.TP2~ #1 #50 // Install portraits for the major NPCs of the mod ~BANK_OF_BALDURS_GATE\BANK_OF_BALDURS_GATE.TP2~ #0 #0 // Bank of Baldur's Gate: v0.3 ~THRONEOFTHEMADGOD\SETUP-THRONEOFTHEMADGOD.TP2~ #1 #0 // Throne of the Mad God V 1.8: V 1.8 ~DRUIDGROVEMAKEOVER\SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover ~BGGO\BGGO.TP2~ #0 #0 // BGGO for EET, BGT, BGEE, BG2EE, ToB and Tutu: v3.2 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #1 // Extended Law System: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #3 // Jopi and his uncle Ragefast: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #4 // Yuxi - Ragefast's imp: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #5 // Husam's story line finished: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #6 // IMPROVED/RESTORED: Ducal Palace: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #8 // Seven Suns: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #9 // Arkhstuff: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #10 // Iron Throne Guard: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #13 // RESTORED: Nashkel Garrison soldier: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #14 // RESTORED: Velvet - Cockfight: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #16 // RESTORED: Caravan merchant: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #17 // RESTORED: Galtoth - the fence: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #18 // Phandalyn waits in Elfsong Tavern: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #20 // RESTORED: Warehouse Workers: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #21 // RESTORED: Nobles: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #22 // RESTORED: Yago's guard in Low Lantern: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #23 // RESTORED: Ignatio Phleed - the invitation seller: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #24 // RESTORED: Shalasin: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #25 // RESTORED: Sir Artolas: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #31 // RESTORED: Beregost guards: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #32 // RESTORED ITEM: Rythe's Last Arrow: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #33 // RESTORED ITEM: The Protector of the Unworthy: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #34 // IMPROVED/FIXED: Counting House: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #35 // Merchants' League investigations: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #37 // Aldeth's betrayal and remorse: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #38 // Tenya and the fishermen: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #40 // Nashkel: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #41 // Stationary soldiers in Nashkel: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #42 // Imoen at Winthrop's inn: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #43 // Priest of Oghma, Gond and Ilmater in Baldur's Gate: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #44 // Extended/Improved dialogues: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #46 // Hulrik and his cows: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #47 // Improved Shop of Silence: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #48 // Ender Sai in Baldur's Gate: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #49 // Sorcerous Sundries: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #52 // Special keg in Elfsong Tavern: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #53 // Black Alaric's Cave: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #54 // RESTORED: Cloakwood druid: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #101 // Backdoor to Gellana's temple: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #1 #102 // Backdoor to Waterqueen's House: 1.0 ~BP_IN_BG\BP_IN_BG.TP2~ #0 #100 // add access to the Black Pits in BGEE/EET: 1.2.1 ~LORETAKERS\SETUP-LORETAKERS.TP2~ #0 #0 // Loretakers V 2.5: V 2.5 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #60 // SoD - Give Imoen a special wand for palace attack scene: v0.5 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #70 // SoD - Allow PC to give aid to Imoen after attack in palace: v0.5 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #100 // SoD - Quest: Scouting the Coast Way Crossing: v0.5 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #180 // BG2EE - Give Imoen innnate Magic Missiles for attack scene: v0.5 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #200 // BG2EE - Use Irenicus in hell movie as dream to restore Bhaalspawn powers: v0.5 ~TIDINGS\SETUP-TIDINGS.TP2~ #1 #0 // Dark Tidings: 2.9 ~KARATUR\KARATUR.TP2~ #0 #0 // T'Was a Slow Boat from Kara-Tur: 2.0.2 ~ARTISANSCARAVANS\ARTISANSCARAVANS.TP2~ #0 #0 // Caravans of Faerûn: A Better Way to Travel ~CANDLEKEEP_REVISITED\CANDLEKEEP_REVISITED.TP2~ #0 #0 // Candlekeep Revisited: BG1 Prologue Expansion ~CANDLEKEEP_REVISITED\CANDLEKEEP_REVISITED.TP2~ #0 #1 // Candlekeep Revisited: BG1 Expanded Starting Sequence ~CANDLEKEEP_REVISITED\CANDLEKEEP_REVISITED.TP2~ #0 #2 // Candlekeep Revisited: Osprey joinable NPC for SoD ~INLOVEUNDEATH\INLOVEUNDEATH.TP2~ #0 #0 // The Dreadful Tales: In Love, Undeath - a new quest and companion for BG2EE -> Yes, but don't patch existing save games: v1.8.2 ~INLOVEUNDEATH\INLOVEUNDEATH.TP2~ #0 #2 // Xzele: Player-Initiated Dialogues: v1.8.2 ~SOS\SOS.TP2~ #0 #0 // Shadows Over Soubar: 2.1.3 ~SOS\SOS.TP2~ #0 #4 // Alternative Soubar area (by Cuttooth): 2.1.3 ~SOS\SOS.TP2~ #0 #1 // Selence arrives to Waukeens Promenade after the meeting with Gaelan in the slums: 2.1.3 ~TURNABOUT\SETUP-TURNABOUT.TP2~ #0 #0 // Ascension: Turnabout: v1.8 ~TURNABOUT\SETUP-TURNABOUT.TP2~ #0 #1 // Balthazar Epilogue Portrait, by Cliffette: v1.8 ~AJOCMOD\SETUP-AJOCMOD.TP2~ #0 #0 // AjocMod Weidu: v1.6.5 ~TORTUREDSOULSLITE\SETUP-TORTUREDSOULSLITE.TP2~ #0 #0 // Tortured Souls Lite: 0.3 ~TORTUREDSOULSLITE\SETUP-TORTUREDSOULSLITE.TP2~ #0 #11 // Kachiko Spawn Point -> Kachiko appears after talking with Renal: 0.3 ~TORTUREDSOULSLITE\SETUP-TORTUREDSOULSLITE.TP2~ #0 #20 // Kachiko Portrait -> Kachiko Original Portrait (poemmaker2): 0.3 ~TORTUREDSOULSLITE\SETUP-TORTUREDSOULSLITE.TP2~ #0 #50 // Add Portraits to Island NPCs?: 0.3 ~VALERIE\VALERIE.TP2~ #0 #0 // Valerie NPC Mod for BG1 Tutu, BGT BG:EE and EET: v1.2 ~GAVIN\GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu, BGT, and BG:EE: v15 ~GAVIN\GAVIN.TP2~ #0 #13 // Gavin: Romance (mature content) -> Speed: 15 minutes real time minimum between LoveTalks: v15 ~GAVIN\GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): v15 ~GAVIN\GAVIN.TP2~ #0 #10 // Gavin: Player Initiated Dialogue: v15 ~GAVIN_BG2\SETUP-GAVIN_BG2.TP2~ #0 #12 // Gavin for BG2 -> Speed: 15 minutes real time minimum between dialogues: v24 ~GAVIN_BG2\SETUP-GAVIN_BG2.TP2~ #0 #1 // Gavin heals the PC when below 50% health (Can be disabled or enabled via player-initiated dialogue): v24 ~GAVIN_BG2\SETUP-GAVIN_BG2.TP2~ #0 #3 // Multi-romance cheat: v24 ~ISRA\ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, EET, BGT and TuTu: v3.5 ~ISRA\ISRA.TP2~ #0 #1 // Valerie/Isra crossmod content: v3.5 ~ISRA\ISRA.TP2~ #0 #2 // Gavin/Isra crossmod content: v3.5 ~ISRA_BG2\ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3.1 ~FADE\SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: 5.6 ~FADE\SETUP-FADE.TP2~ #0 #1 // Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component): 5.6 ~AMBER\AMBER.TP2~ #0 #0 // Amber the NPC MOD: v10 ~SARAHTOB\SETUP-SARAHTOB.TP2~ #0 #0 // Sarah NPC Romance Mod for BG2:ToB -> Use original audio: v8 ~EMILY\EMILY.TP2~ #0 #0 // Emily NPC for BG1EE: 1.65 ~RECORDER\SETUP-RECORDER.TP2~ #0 #0 // Recorder NPC MoD: 1.51 ~VIENXAY\VIENXAY.TP2~ #0 #0 // Vienxay NPC for BG1EE: 1.67 ~HELGA\SETUP-HELGA.TP2~ #0 #0 // Helga NPC Mod: 1.56 ~HELGA\SETUP-HELGA.TP2~ #0 #1 // Helga Alternate Class: Fighter/Priest of Haela -> Fighter/Priest of Haela (Fighter Multi-class): 1.56 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #0 // Skitia NPCs for Baldur's Gate 2: 1.1 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #1 // Helga Alternate Class: Fighter/Priest of Haelga -> Priest of Haelga (Fighter Multi-class): 1.1 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #3 // Skitia NPCs: Romance Theme Soundtrack -> No Romance Theme Music: 1.1 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #4 // Helga Portrait -> Helga Alt Portrait By Acifer: 1.1 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #6 // Kale Portrait -> Kale Alt Portrait By Acifer: 1.1 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #8 // Vienxay Portrait -> Vienxay Default Portrait by Crisshasart: 1.1 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #14 // Lorekeeper tweak: Extend Mmnemonic Retrieval to match IWD Spell Progression? -> IWD Progression: 1.1 ~BRANWEN\BRANWEN.TP2~ #0 #0 // Branwen BG2 NPC mod for players and modders: v8pre ~INDINPC\INDINPC.TP2~ #0 #0 // Indira NPC: v15.1 ~INDINPC\INDINPC.TP2~ #0 #1 // Install Interjections for Indira (BETA): v15.1 ~AURENASEPH\SETUP-AURENASEPH.TP2~ #0 #0 // Auren Aseph for BG2:ToB: v12 ~EVANDRA\SETUP-EVANDRA.TP2~ #0 #0 // Evandra NPC: v2.2 ~EVANDRA\SETUP-EVANDRA.TP2~ #0 #1 // Crossmod Content: v2.2 ~TYRISFLARE\SETUP-TYRISFLARE.TP2~ #0 #0 // Tyris Flare NPC: v12 ~ACBRE\ACBRE.TP2~ #1 #0 // Breagar: Contents: 12.2.2pre ~ACBRE\ACBRE.TP2~ #1 #2 // Breagar: Crossmods and PID: 12.2.2pre ~ACBRE\ACBRE.TP2~ #1 #12 // Change Breagar's dialog timer? (Default is 30 minutes between dialogues.) -> 15 minutes real time between talks: 12.2.2pre ~C#BRAGE\C#BRAGE.TP2~ #0 #0 // Brage's Redemption - Brage Joinable NPC for Baldur's Gate: 10.1 ~C#BRAGE\C#BRAGE.TP2~ #0 #1 // Assign the mod's portrait and soundset to the original Brage in game.: 10.1 ~C#BRAGE\C#BRAGE.TP2~ #0 #5 // Give Brage unique Two-Handed Sword +1: 10.1 ~C#BRAGE\C#BRAGE.TP2~ #0 #10 // Brage's Redemption: Crossmod Content: 10.1 ~C#BRANDOCK\C#BRANDOCK.TP2~ #0 #0 // Brandock the Mage: v1.8 ~C#BRANDOCK\C#BRANDOCK.TP2~ #0 #10 // Brandock the Mage: Crossmod Content: v1.8 ~C#BRANDOCK\C#BRANDOCK.TP2~ #0 #50 // Use Short Cutscene in Thalantyr's Abode: v1.8 ~C#HUSAM\C#HUSAM.TP2~ #0 #0 // Husam NPC for SoD, BGT, BGII:EE, BGII:ToB, and EET: Beta_231118 ~C#HUSAM\C#HUSAM.TP2~ #0 #1 // Assign the mod's portrait and soundset to the original Husam in game: Beta_231118 ~C#HUSAM\C#HUSAM.TP2~ #0 #10 // Husam NPC: Crossmod Content: Beta_231118 ~AUTUMNS_TWILIGHT\AUTUMNS_TWILIGHT.TP2~ #1 #0 // Autumn's Twilight MOD: v1.3 ~AUTUMNS_TWILIGHT\AUTUMNS_TWILIGHT.TP2~ #1 #1 // Enemy Difficulty: Hard: v1.3 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v11.6 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v11.6 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v11.6 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #14 // Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12: v11.6 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #20 // Imoen's chest moves with the campaign, too: v11.6 ~AJANTISBG1\SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: 22 ~AJANTISBG1\SETUP-AJANTISBG1.TP2~ #0 #1 // Install the unique BG:EE BAM for Ajantis' Family Shield: 22 ~GARRICK-TT\GARRICK-TT.TP2~ #1 #0 // Garrick: Tales of a Troubadour: 1.28 ~CHATTYIMOEN\CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: 1.5 ~CHATTYIMOEN\CHATTYIMOEN.TP2~ #0 #10 // Chatty Imoen: Add NPC Interactions: 1.5 ~CORANBGFRIEND\CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks: v5.2 ~XANBG1FRIEND\SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1: v11 ~NEERA\NEERA.TP2~ #0 #0 // Neera Expansion: v1.3.1 ~NEERA\NEERA.TP2~ #0 #1 // How much time would you like between talks (approximately)? -> 15 minutes: v1.3.1 ~NEERA\NEERA.TP2~ #0 #6 // Make Neera romanceable by women: v1.3.1 ~WILSONCHRONICLES\WILSONCHRONICLES.TP2~ #0 #0 // Wilson Chronicles - expansion for our favorite bear companion: v2.4.1 ~JANQUEST\SETUP-JANQUEST.TP2~ #1 #0 // Jan's Extended Quest ~YOSHIMOSREMORSE\YOSHIMOSREMORSE.TP2~ #0 #0 // Yoshimo's Remorse: v3.2 ~DEARNISE\DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v7 ~NALIA_AT_LAST\SETUP-NALIA_AT_LAST.TP2~ #0 #0 // Nalia at Last: A ToB Romance MoD.: 1.11 ~WINGS\SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE ~WINGS\SETUP-WINGS.TP2~ #0 #1 // Restore missing banters? ~WINGS\SETUP-WINGS.TP2~ #0 #2 // Remove conflict with Hexxat? ~KORGAN\KORGAN.TP2~ #1 #0 // Korgan's Redemption: v10.0.1 ~SUBRACE\SUBRACE.TP2~ #1 #100 // Subrace mod for Baldur's Gate Enhanced Edition (BG1, BG:SoD, BG2, EET) -> Change subrace colors (Hair and Skin): 0.3.1 ~C#SOLAUFEIN\C#SOLAUFEIN.TP2~ #1 #0 // Solaufein's Rescue: Jastey's Solaufein NPC for BGII: 5.0 ~C#SOLAUFEIN\C#SOLAUFEIN.TP2~ #1 #1 // Give Solaufein in Ust Natha the Mod's Portrait: 5.0 ~SKIECOST\SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v6.3 ~SKIECOST\SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v6.3 ~SKIECOST\SKIECOST.TP2~ #0 #3 // Skie: The Cost of One Girl's Soul - The Return of Eddard Silvershield (quest & a joinable NPC): v6.3 ~SKIECOST\SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v6.3 ~LCA\LCA.TP2~ #0 #0 // Love Conquers All (LCA) ~KIVAN\SETUP-KIVAN.TP2~ #0 #100 // Kivan of Shilmista: v19 ~YESLICKNPC\YESLICKNPC.TP2~ #0 #1 // Yeslick NPC for BGII: SoA & ToB -> Yeslick is a Fighter-Alaghor of Clangeddin (cleric kit): v5.0 ~XAN\XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II: v19 ~XAN\XAN.TP2~ #0 #1 // Install alternate class for Xan? -> Change Xan's class to Fighter/Mage: v19 ~AJANTISBG2\AJANTISBG2.TP2~ #1 #0 // Sir Ajantis NPC for BGII: 21 ~AJANTISBG2\AJANTISBG2.TP2~ #1 #1 // Install the unique BG(II):EE BAM for Ajantis' Family Shield: 21 ~AJANTISBG2\AJANTISBG2.TP2~ #1 #3 // Installation of adult romance content: 21 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #0 // Water Gardens. New Athkatla's district & new quests: 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #2 // Shar-Teel NPC in BG2. "Nightbringer of Shar" (SoA): 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #3 // New portrait of Shar-Teel (blonde, slightly older): 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #6 // Brave Sir Garrick NPC in BG2 (SoA): 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #11 // ToB-part for Shar-Teel or/and Yeslick, Garrick, Branwen, Skie, Eldoth: 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #20 // Coran & Safana Chronicles (SoA & ToB): 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #25 // Alora (SoA & ToB): 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #30 // Kagain's Corner (SoA & ToB) -> Store with crazy amount of magical items: 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #40 // Faldorn's New Leaf (SoA & ToB): 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #45 // Xzar and Monty Murder Mysteries (SoA & ToB) (R, 18+!): 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #50 // Gnomes in the City: Quayle & Tiax (SoA & ToB): 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #56 // Expanded cirqus quest -> Expanded cirqus quest - VERY difficult battles in circus (EXTREME difficulty): 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #85 // Make Safana a Swashbuckler: 15.4.2 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #87 // Inter Component Banter Pack: 15.4.2 ~FINCHNPC\FINCHNPC.TP2~ #0 #0 // Finch NPC: v6.0 ~FOUNDLING\FOUNDLING.TP2~ #0 #0 // Foundling: Between the Shades -> Yes, but don't patch the existing save games: v5.5.3 ~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE ~C#GREYTHEDOG\SETUP-C#GREYTHEDOG.TP2~ #0 #0 // Grey The Dog NPC: 10 ~SKIECOST\SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v6.3 ~SKIECOST\SKIECOST.TP2~ #0 #4 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Eddard: v6.3 ~JUNIPERANDTHESTONELEECH\JUNIPERANDTHESTONELEECH.TP2~ #0 #1 // The Dreadful Tales: Juniper and the Stone Leech - Player-Initiated Dialogues for Juniper: v1.8.1 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #25 // Imoen 4 Ever in SoD: Give Imoen PID during chapters 8 to 12: v11.6 ~CERND\CERND.TP2~ #0 #0 // Cernd Friendship for BG2: ToB: v1.4 ~DORNFRIENDSHIP\DORNFRIENDSHIP.TP2~ #0 #0 // Dorn Friendship for BG2EE: 1.1 ~HAERDALIS_FRIENDSHIP\HAERDALIS_FRIENDSHIP.TP2~ #0 #0 // Haer'Dalis Friendship for BG2: ToB: v1.2 ~HEXXATFRIENDSHIP\HEXXATFRIENDSHIP.TP2~ #0 #0 // Hexxat Friendship for BG2EE: 1.2 ~IMOENFRIENDSHIP\IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.6 ~KORGANFRIENDSHIP\KORGANFRIENDSHIP.TP2~ #0 #0 // Korgan Friendship for BG2: ToB: v1.6 ~MAZZY\MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5 ~MINSCFRIENDSHIP\MINSCFRIENDSHIP.TP2~ #0 #0 // Minsc Friendship for BG2 and ToB: v1.3 ~SAREVOKFRIENDSHIP\SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: v2.7 ~VALYGARFRIENDSHIP\VALYGARFRIENDSHIP.TP2~ #0 #0 // Valygar Corthala Friendship: v1.5 ~VICONIA\VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.5 ~NEERABANTERS\NEERABANTERS.TP2~ #0 #10 // Neera Banters: Dialogue Banters and Interjections: v0.9.3 ~NEERABANTERS\NEERABANTERS.TP2~ #0 #20 // Neera Banters: Interaction Banters: v0.9.3 ~YOSHIMO\YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: v5.0 ~ISRA_BG2\ISRA_BG2.TP2~ #0 #1 // Isra Crossmod Content: v3.1 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #7 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 15 Minutes: v5.9 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v18 ~SEARCHGUILD\SEARCHGUILD.TP2~ #1 #0 // Detective Guild of Athkatla (by Scheele, Alisia, Austin & Arcanecoast Team): 1.5.1 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.6.2 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.6.2 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.6.2 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.6.2 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #40 // Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin): 4.6.2 ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 1.0.3 ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #3000 // Mages cast Gate far from themselves: 1.0.3 ~CRUCIBLE\CRUCIBLE.TP2~ #0 #3 // Install Crucible -> Mute NPCs: v4.5 ~ANGELO\SETUP-ANGELO.TP2~ #0 #0 // Angelo NPC MOD for Baldur's Gate II: v9 ~ANGELO\SETUP-ANGELO.TP2~ #0 #1 // Angelo's alternative portraits -> Angelo's portrait, edited by SisterVigilante: v9 ~ARATH\ARATH.TP2~ #0 #0 // Arath NPC for BGII: SoA & ToB: v6 ~CORAN\CORAN.TP2~ #0 #0 // Coran NPC MOD for Baldur's Gate II: v9 ~CORAN\CORAN.TP2~ #0 #1 // Delete old Coran from the Forest of Tethyr (RECOMMENDED): v9 ~HALDAMIR\SETUP-HALDAMIR.TP2~ #0 #0 // Haldamir: v4 ~GLAMNPCPACK\SETUP-GLAMNPCPACK.TP2~ #0 #0 // Glam's NPC Pack for BG:EE, BGT and BG TUTU: v7 ~KELSEY\KELSEY.TP2~ #0 #0 // Kelsey: V6 ~KETO\SETUP-KETO.TP2~ #0 #0 // Keto-SOA NPC: V6 ~KETO\SETUP-KETO.TP2~ #0 #1 // Keto/Kelsey Interaction (Requires Kelsey-SOA): V6 ~NINDE\NINDE.TP2~ #0 #0 // Ninde NPC Mod for BGII: v3.0 ~ADRIAN\ADRIAN.TP2~ #0 #0 // Adrian for BGII -> Adrian is a Sorcerer: v6.1 ~YVETTE\SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 5.1 ~BRISTLELICK\BRISTLELICK.TP2~ #0 #0 // Bristlelick—the gnoll companion for BGEE: v2.4 ~DVARADIME\DVARADIME.TP2~ #0 #0 // Dvaradime - Baldur's Gate 2: EE NPC: v1.6 ~DVARADIME\DVARADIME.TP2~ #0 #1 // Dvaradime - Player-Initiated Dialogue: v1.6 ~FALDORNBG2\FALDORNBG2.TP2~ #0 #0 // Faldorn NPC for BG2EE: 1.3 ~FALDORNBG2\FALDORNBG2.TP2~ #0 #1 // Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs): 1.3 ~OPHYSIABG1\OPHYSIABG1.TP2~ #0 #0 // Ophysia, a Skald companion for BG:EE and SoD ~OPHYSIABG1\OPHYSIABG1.TP2~ #0 #10 // Optional: Give Ophysia interjections throughout BG1 content? ~WALAHNAN\WALAHNAN.TP2~ #0 #0 // Walahnan NPC for BGEE: v2.0 ~THEBEAURINLEGACY\THEBEAURINLEGACY.TP2~ #0 #1000 // The Beaurin Legacy for BG2:SoA & ToB & BGII:EE: v5.3 ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #2 // Choose a class for Aura: -> Illusionist / Artificer (Mage / Thief) ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #5 // Choose a portrait for Aura: -> Default Portrait (The Artisan) ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.1 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #10 // Replace original Golem Manual: 6.1 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #15 // Improve enemy spellcaster AI: 6.1 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.1 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.1 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #30 // Fighter Stronghold golems may continue to serve you: 6.1 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #40 // Reduce weapon immunities and resistances for constructed golems: 6.1 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #45 // Identify all mod items: 6.1 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.1 ~DJINNICOMPANION\DJINNICOMPANION.TP2~ #0 #0 // Afaaq, the Djinni Companion -> Full Version (includes quests, banters and more): v2.11 ~DJINNICOMPANION\DJINNICOMPANION.TP2~ #0 #101 // Change banter frequency (only affects the djinni, default: 60 Minutes) -> 15 Minutes: v2.11 ~DJINNICOMPANION\DJINNICOMPANION.TP2~ #0 #200 // Remove Afaaq's banter soundtrack?: v2.11 ~BTL\BTL.TP2~ #0 #0 // Beyond the Law - Kova & Kiyone -> Beyond the Law with Kiyone original sound set: v2.0.0 ~HUBELPOT\HUBELPOT.TP2~ #0 #0 // Hubelpot Thistledown, the Vegetable Merchant NPC mod -> Hubelpot is a Totemic Druid (default kit): v2.1.0 ~JINI\SETUP-JINI.TP2~ #0 #0 // Jini Romance Mod (BGEE NPNPC) created by nullset: v3.2 ~JINI\SETUP-JINI.TP2~ #0 #1 // New Mage/Thief Multiclass Imoen: v3.2 ~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #0 // Kiara-Zaiya for BG2 -> Kiara-Zaiya for BG2 with vanilla sound sets: v2.0.1 ~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #2 // Alternate Monk High level abilities by TG Maestro: v2.0.1 ~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #3 // Original Amaralis battles: v2.0.1 ~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #4 // Tougher Kiara vampire: v2.0.1 ~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #5 // Revised Suldalanessar: v2.0.1 ~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #6 // Jao and party for SOA: another tough fight: v2.0.1 ~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #7 // Tougher Irenicus at the Tree of life: v2.0.1 ~MUR'NETH\MUR'NETH.TP2~ #0 #0 // The Mur'Neth NPC Mod: v14 ~STAR\STAR.TP2~ #0 #0 // Silver Star NPC Mod for BGII:SoA: v2.0.0 ~LUXLEYSOA\LUXLEYSOA.TP2~ #0 #0 // Luxley Family Mod for BGII:SoA: v2.0.0 ~LUXLEYSOA\LUXLEYSOA.TP2~ #0 #1 // Portraits for non-joinable NPCs: v2.0.0 ~TIAX\TIAX.TP2~ #0 #0 // Tiax NPC MOD for Baldur's Gate II: v6 ~RJALI\SETUP-RJALI.TP2~ #0 #2 // Parking Expedite -> Mod Timing A Lot Faster: v12.5 ~RJALI\SETUP-RJALI.TP2~ #0 #3 // Rjali Romance Mod (BG2EE:SoA & TOB NPC) created by nullset: v12.5 ~RJALI\SETUP-RJALI.TP2~ #0 #4 // Rjali's Equipment: v12.5 ~DACE\DACE.TP2~ #0 #0 // Dace Linton NPC Mod for BG2:SoA & ToB: v5.1 ~NEPHELE\NEPHELE.TP2~ #0 #0 // Nephele NPC Mod for BGII: SoA & ToB: v2.7 ~PAINA\PAINA.TP2~ #0 #0 // Pai'Na NPC for BG2:EE ~PETSY\PETSY.TP2~ #0 #0 // Petsy Chattertone: 4.2 ~PETSY\PETSY.TP2~ #0 #1 // Petsy/Nephele crossmod banters: 4.2 ~QUAYLE\QUAYLE.TP2~ #0 #0 // Quayle NPC for Baldur's Gate 2: v7.5 ~QUAYLE\QUAYLE.TP2~ #0 #1 // Quayle NPC: Player-Initiated Dialogues: v7.5 ~CALIN\CALIN.TP2~ #0 #0 // Calin for BG2: v1.3 ~CALIN\CALIN.TP2~ #0 #102 // Select Calin's dialogue timer: (default is one hour; please note that only timered talks are affected by this) -> 15 minutes real time minimum between dialogues: v1.3 ~ADRIAN\ADRIAN.TP2~ #0 #20 // Crossmod content: v6.1 ~IWD_EET-PARTY-BANTER\SETUP-IWD_EET-PARTY-BANTER.TP2~ #0 #0 // Install IWDEET Party Banter: v1.0 ~CORTHALAROMANTIQUE\CORTHALAROMANTIQUE.TP2~ #0 #0 // Corthala Romantique - Main Valygar Romance: v5 ~CORTHALAROMANTIQUE\CORTHALAROMANTIQUE.TP2~ #0 #1 // Corthala Romantique - Bathing scene: v5 ~CORTHALAROMANTIQUE\CORTHALAROMANTIQUE.TP2~ #0 #2 // Install Leonora Content: A Guard for the Sphere: v5 ~KELDORN_ROM\KELDORN_ROM.TP2~ #0 #0 // berelinde's Keldorn Romance: 8.1 ~KELDORN_ROM\KELDORN_ROM.TP2~ #0 #1 // Romance Match -> Romance is available to LG/NG protagonists only (Recommended): 8.1 ~KELDORN_ROM\KELDORN_ROM.TP2~ #0 #5 // More youthful-looking portrait by Senka: 8.1 ~KELDORN_ROM\KELDORN_ROM.TP2~ #0 #6 // Select Keldorn's dialogue timer: -> Speed: minimum 10 minutes (SoA)/15 minutes (ToB) real time between dialogues: 8.1 ~SKITIAROMANCETWEAK\SETUP-SKITIAROMANCETWEAK.TP2~ #0 #0 // Skitia's Romance Tweak for BG2:EE: 1.0 ~ALLTHINGSMAZZY\SETUP-ALLTHINGSMAZZY.TP2~ #0 #0 // All Things Mazzy: Version 3.16 ~ALLTHINGSMAZZY\SETUP-ALLTHINGSMAZZY.TP2~ #0 #2 // For the Good: Additional content that might annoy a truly evil player.: Version 3.16 ~EDWINROMANCE\EDWINROMANCE.TP2~ #0 #0 // Edwin Romance: v4.0 ~EDWINROMANCE\EDWINROMANCE.TP2~ #0 #1 // Restore Edwin's BG1 portrait: v4.0 ~EDWINROMANCE\EDWINROMANCE.TP2~ #0 #2 // Edwin flirts: v4.0 ~EDWINROMANCE\EDWINROMANCE.TP2~ #0 #3 // New ending for Viconia Romance by Laufey: v4.0 ~EDWINROMANCE\EDWINROMANCE.TP2~ #0 #4 // Give Edwina a Portrait: v4.0 ~ALCHEMY\ALCHEMY.TP2~ #0 #0 // Jan's Alchemy: v8.1.0 ~HAERDALISROMANCE\HAERDALISROMANCE.TP2~ #0 #0 // Haer'Dalis Romance (SoA & ToB): v2.2 ~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn Content: v30 ~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal Content: v30 ~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v30 ~C#GREYTHEDOG\SETUP-C#GREYTHEDOG.TP2~ #0 #10 // Grey the Dog: Crossmod Content: 10 ~AJANTISBG1\SETUP-AJANTISBG1.TP2~ #0 #30 // Ajantis SoD NPC: Crossmod Content: 22 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #60 // Two-Handed Axe Item Pack: v11 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #140 // Randomized Enemy Equipment -> Add High Quality Items: v11 ~BUTCHERY\BUTCHERY.TP2~ #0 #10 // DrAzTiK's revisited fight against Tazok and DigDag [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #11 // Rebalancing some generic creatures [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #12 // Rebalancing Tazok and DigDag [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #20 // Groumf and Bourrinos Encounter at Firkraag's Hideout entrance [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #21 // Groumf and Bourrinos Encounter at Brynnlaw [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #22 // Groumf and Bourrinos Encounter in the Underdark [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #32 // Add battle songs in some areas that do not have any [install before or after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #40 // DrAzTiK's Creatures [install before Stratagems, some following components need it]: v5.0.0 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.5 ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5 ~AURORA\SETUP-AURORA.TP2~ #0 #0 // Aurora's Shoes and Boots: v5.3.1 (EE & EET) ~BGEESPAWN\BGEESPAWN.TP2~ #0 #101 // BGEE Leveling Spawns Mod: v0.7 ~BGSPAWN\BGSPAWN.TP2~ #0 #1000 // BGSpawn system based on levels & party members: 1.3.3 ~BGSPAWN\BGSPAWN.TP2~ #0 #2100 // Choose the time between re-spawns -> Re-spawn time = 8 hours (standard ad&d rules): 1.3.3 ~BGSPAWN\BGSPAWN.TP2~ #0 #3400 // Decrease Spawn Point Probability (default is 100%) -> 50%: 1.3.3 ~BGSPAWN\BGSPAWN.TP2~ #0 #4000 // Vampiric Wolf Lord (inspired to DavidW Wolf of Ulcaster): 1.3.3 ~BGSPAWN\BGSPAWN.TP2~ #0 #5000 // BGSpawn random encounters between areas: 1.3.3 ~FIRKRAAG\FIRKRAAG.TP2~ #0 #0 // Super Firkraag Mod for BG2: v1.6 ~DSR\DSR.TP2~ #0 #0 // Demon-summoning ritual (WeiDU): v8.0.0 ~CONVINIENTAMMUNITION\SETUP-CONVINIENTAMMUNITION.TP2~ #0 #0 // Convinient Ammunition: 1.0 ~HEARTWOOD\HEARTWOOD.TP2~ #0 #0 // Heart of the Wood (WeiDU version): 7.0.0 ~RR\SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92 ~RR\SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #0 // Improved Battles - "erebusant's Patching Version" v6: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #1 // Improved Drizzt: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #2 // Improved Mencar Pebblecrusher: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #3 // Improved Mad Cleric: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #4 // Improved House Jae'llat: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #5 // Improved Lord Roenall: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #6 // Improved Master Brain: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #7 // Improved Wraith Sarevok: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #8 // Improved Cohrvale, Bregg & Alamas: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #13 // Improved Fire Giants (requires ToB): 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #14 // Improved Shade Lord: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #15 // Improved Trademeet Crypt: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #16 // Improved Dungeon: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #17 // Much Improved Temple Sewers Party: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #18 // Improved Kiser Jhaeri (requires ToB): 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #19 // Improved Falahar: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #20 // Improved Drow Pit Fights: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #21 // Improved Chromatic Demon: 6.5.1 ~REVISEDBATTLES\SETUP-REVISEDBATTLES.TP2~ #0 #22 // Knights of Dark Renown: 6.5.1 ~DERATS_OGRE\SETUP-DERATS_OGRE.TP2~ #1 #0 // The ogre and the gnome, a story of blue: Version 5 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #1 // Intelligence 19 Rule: v1 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #2 // Sound Volume Fixes: v1 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #3 // Lore-Friendly Spell Names: v1 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #4 // Protection Scroll Fixes: v1 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #5 // Item Restorations: v1 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #6 // Spell Restorations: v1 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #7 // Store Restorations (BG1): v1 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #8 // Quest Restorations (BG1): v1 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #9 // Minor Restorations (BG1): v1 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #10 // Minor Restorations (BG2): v1 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #12 // d'Arnise Keep Text Screens: v1 ~MIH_FR\SETUP-MIH_FR.TP2~ #0 #13 // Artemis Entreri Encounter: v1 ~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 6.0 ~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 6.0 ~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 6.0 ~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 6.0 ~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 6.0 ~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 6.0 ~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 6.0 ~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 6.0 ~VICONIAREVAMPED\SETUP-VICONIAREVAMPED.TP2~ #0 #60 // Add special ability: Embrace of Shar: v7.3 ~VICONIAREVAMPED\SETUP-VICONIAREVAMPED.TP2~ #0 #70 // Apply drow penalty: Day Blindness: v7.3 ~OFHEIRLOOMSANDCLASSES\OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new forgeable artifacts for different classes: v2.2 ~THALAN\THALAN.TP2~ #0 #0 // Thalantyr Item Upgrade: v4.5.1 ~RUAD\RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA): v29.4.0 ~RUAD\RUAD.TP2~ #0 #10 // Ruad Ro'fhessa (ToB): v29.4.0 ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #4 // New Items ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #5 // SoD items ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #6 // Better archery shop ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #2 // Gourmet from Underdark ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #3 // Holy symbols ~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #7 // Reworked free action ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #1 // Personal Items for NPCs: v8 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #2 // Icewind Dale items for Baldur's Gate 1 & 2: v8 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #3 // Planescape Torment items for Baldur's Gate 1 & 2: v8 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #10 // Add Potions of Extra Healing in BG1: v8 ~SETUP-ITEM_PACK.TP2~ #0 #0 // Item Pack: v2.4 ~SETUP-ITEM_PACK.TP2~ #0 #1 // Extra Items: v2.4 ~SETUP-ITEM_PACK.TP2~ #0 #2 // Tweaked Items: v2.4 ~SETUP-ITEM_PACK.TP2~ #0 #4 // More Distinguishable Items: v2.4 ~SETUP-ITEM_PACK.TP2~ #0 #5 // Familiar Faces: v2.4 ~SETUP-ITEM_PACK.TP2~ #0 #6 // More Work for Cromwell: v2.4 ~SETUP-ITEM_PACK.TP2~ #0 #7 // Pocket Store: v2.4 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v4.7 ~D2-WEAPON\D2-WEAPON.TP2~ #0 #0 // Main component (install items) -> Standard Install: 3.2 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v55 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v55 ~ZGVIOLETIOUNSTONE\ZGVIOLETIOUNSTONE.TP2~ #0 #0 // Violet Ioun Stone of Pride: 2 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.2 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.2 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.2 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.2 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.2 ~G3CIP\G3CIP.TP2~ #0 #1 // G3 Community Item Pack -> Items can summon Cowled Wizards: v2 ~VOLCANICARMOURY\SETUP-VOLCANICARMOURY.TP2~ #0 #0 // Volcanic Armoury: 1.6 ~VOLCANO\SETUP-VOLCANO.TP2~ #0 #0 // Improved Volcano! Pack: v2.5 ~SARADAS_MAGIC\SARADAS_MAGIC.TP2~ #1 #0 // saradas_magic for BGEE / EET: 1.2 ~SARADAS_MAGIC_2\SARADAS_MAGIC_2.TP2~ #0 #0 // Saradas Magic NPC Mod for BGII -> Saradas has a monk sprite (original): v2.0.0 ~BOLSA\BOLSA.TP2~ #1 #0 // Bolsa: v6.0.0 ~DARRON\DARRON.TP2~ #1 #0 // Darron: v2.0.0 ~ABYSTORE\ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop: 5.0 ~ROLLES\ROLLES.TP2~ #1 #0 // Rolles Safyer: v5.0.5 ~ROLLES\ROLLES.TP2~ #1 #10 // Bag of Holding in Irenicus Dungeon: v5.0.5 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #0 // Made in Heaven: Arcane Spellpack: v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #2 // Made in Heaven: Divine Spellpack: v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #10 // Made in Heaven: Epic Spellpack (BETA): v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #12 // Remove Fear Will Not Protect You (EXPERIMENTAL): v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #13 // True Meteor Swarm (EXPERIMENTAL): v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #16 // Spell Improvements (see readme): v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #18 // Expanded Temple Services: v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #19 // Sixth level spell scrolls in Siege of Dragonspear: v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #20 // Fourth level Animate Dead for Wizards: v7 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #0 // SoD to BG2:EE Item upgrade by Daeros_Trollkiller: v2.0.5 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #8 // Force all import-able SoD items to be available in their normal locations ****Requires starting a new game**** -> All importable items with randomized Voidhammer +3/Voidsword +3: v2.0.5 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #5 // Update resist type for original Shadow Dragonscale Armor for consistency with new variants: Acid -> Magic Damage): v2.0.5 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #9 // Change Cromwell's equipment to be more in-line with his forging skills: v2.0.5 ~VALHORN\SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla: v2 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #1 // Anomen's extended plot: Beta_9 ~DSOTSC\DSOTSC.TP2~ #0 #1 // DSotSC Wizard spells: v4.2 ~DSOTSC\DSOTSC.TP2~ #0 #2 // DSotSC Priest spells: v4.2 ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #140 // Make Finger of Death's magical damage on a successful save standardized: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #145 // Make Luck last longer and benefit more: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #160 // Make Black Blade of Disaster and golem iron fist unsuitable for backstabs: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #170 // Make Wail of the Banshee cause side effects on successful save and bypass Magic Resistance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #180 // Make Meteor Swarm do more minimum damage and bypass magic resistance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #210 // Make Horror an Enchantment spell: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #220 // Make Ice Storm do more damage, including piercing damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #370 // Make Ray of Enfeeblement a Necromancy spell: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #380 // Make Contagion cause 4 points of Strength and Dexterity damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #390 // Make Death Fog better and closer to PnP somewhat: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #400 // Make Energy Drain take 6 levels instead of 2: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #405 // Make Maze bypass Magic Resistance and make minotaurs immune to it: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #410 // Make Horrid Wilting more effective vs. plants and Water Elementals and increase minimum damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #430 // Make Grease bypass Magic Resistance and more useful tactically: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #440 // Make Comet bypass magic resistance and deal a mix of cold, fire, and crushing damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #441 // Make Tenser's Transformation grant a THAC0 of 0 at max level and APR at the appropriate levels: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #444 // Make Flesh to Stone and Stone to Flesh more unique: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #445 // Make Bigby's spells more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #446 // Make fireball-type spells improve more with level and/or improve explosion animations: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #447 // Make Melf's Acid Arrow have a chance of splashing enemies and bypass magic resistance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #449 // Make Otiluke's Freezing Sphere deal half damage on save: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #451 // Make Chain Lightning scale more strongly and spread faster to enemies: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #452 // Make Icelance upgrade damage every 2 levels up to 10d6: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #499 // Make Seven Eyes' granted abilities more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #500 // Make Control Undead bypass magic resistance and have a -2 penalty to the saving throw: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #502 // Make Hold Undead bypass Magic Resistance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #522 // Make Disintegrate cause damage and slow some golems, as per PnP: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #555 // Make Chromatic Orb more interesting by providing party-only chromatic varieties: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #558 // Make Agannazar's Scorcher not pause the caster: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #561 // Make Web force saves vs. Breath at +0 instead of saves vs. Spell at -2 for balance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #562 // Make Imprisonment prevent movement while the animation plays out: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #100 // Make Glyph of Warding do damage on a failed save and extend damage up to level 20: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #101 // Make Flame Blade be more effective vs. undead, and last for as long as it does in IWDEE: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #110 // Make Bless and Curse last longer and increase the casting speed from 6 to 3: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #130 // Make Hold Person saving throw penalties standardized at -1: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #190 // Make Holy Power grant a THAC0 of 0 at max level and APR at the appropriate levels: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #230 // Make Cloak of Fear work as a temporary aura of fear: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #240 // Make Goodberries more genuinely useful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #250 // Make Earthquake more effective and disable annoyances: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #260 // Make Negative Plane Protection's duration increase somewhat as you level up: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #270 // Make Entangle more powerful and relevant for druids and shamans: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #280 // Make Poison spell do half damage on a failed save: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #300 // Make Iron Skins cast as fast a Stoneskin: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #310 // Make Fire Seeds markedly more useful and powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #320 // Make Nature's Beauty better and more logical in how it works: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #330 // Make Cleric's level 7 version of confusion act like Chaos: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #420 // Make Armor of Faith also add Armor Class and poison damage resistance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #450 // Make cure and cause wound spells other than Heal/Harm more worth using: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #461 // Make Bolt of Glory slightly more effective and reorganize the damage distribution per type of enemy: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #462 // Make Magical Stone bypass magic resistance and deal both magic and missile damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #463 // Make Dolorous Decay more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #464 // Make Wondrous Recall also recall wizard spells, and a higher number of them: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #466 // Make Shield of Archons absorb more spell levels and closer to PnP: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #467 // Make Sunray and False Dawn less OP and/or more balanced: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #468 // Make Call Lightning's damage and scaling more balanced: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #505 // Make Repulse Undead more useful by causing damage and Slow when they're repulsed: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #506 // Make Wall of Moonlight more effective: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #507 // Make Aid a party buff: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #508 // Make Restoration-type spells restore stat draining by mind flayers and shadow-creatures: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #509 // Make Silence 15ft Radius party-friendly: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #510 // Make Righteous Wrath of the Faithful slightly better: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #511 // Make Unfailing Endurance an area spell that cures the fatigue of the whole party: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #512 // Make Alicorn Lance more effective by increasing damage by 1 dice every 2 levels, up to 8d6: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #477 // Make Smashing Wave a bit more powerful and bypass magic resistance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #479 // Make Static Charge electrocute twice as often, but for half the damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #485 // Make Cloudburst last longer and less horrendously bad: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #488 // Make Thorn Spray more powerful and scale with level: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #491 // Make Spike Stones strictly more effective than Spike Growth: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #492 // Make Barkskin last longer, cast faster, and block the first weapon attack: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #496 // Make Doom cast faster: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #513 // Make Whirlwind more effective and able to damage more creatures before dissipating: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #497 // Make Produce Fire a much more effective spell: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #515 // Make Aura of Flaming Death increase fire resistance instead of setting it to 90%: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #539 // Make Holy and Unholy Word more effective: 1.6.3a ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #55 // Cure Spells Bypass Spell Deflection: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1707 // Make Sunray Bypass Magic Resistance: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2105 // Add 1-Round Blindness Effect to Color Spray: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2352 // Increase Range of Icelance: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2514 // Give Lower Resistance an Area of Effect: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2708 // Change Mantle into 'Iron Skin': 2.9.1 ~MESPELLS\MESPELLS.TP2~ #0 #11013 // Improve Bless and (if in-game) Curse -> A and B: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #11021 // Make it so that Command takes control of the target for 1 round instead of putting them to sleep: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #11053 // Improve Entangle -> A and B: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #11061 // Improve Magical Stone: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #14131 // Increase the duration of Negative Plane Protection to 8 hours: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #14161 // Improve Cloak of Fear: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #15031 // 3E-like Flame Strike and Fire Storm: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #15071 // Make it so Champion's Strength sets the target's Strength to 25 (but it still prevents the caster from casting any more spells for the duration): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #21161 // Revise Sleep (no Hit Dice limit, but lasts shorter and creatures will wake up when damaged): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #22201 // Revise Power Word, Sleep (no HP limit, but lasts shorter and the creature will wake up when damaged): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #21151 // Improve Shocking Grasp, Chill Touch and Ghoul Touch: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #21191 // Improve Larloch's Minor Drain and Vampiric Touch: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #22031 // Improve low-level spells that detect illusions: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #22211 // Improve spells that merely weaken enemies rather than disable them (e.g. Deafness, Ray of Enfeeblement, Contagion): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #24042 // Improve Ice Storm -> IWD-style improved Ice Storm: 6d10 damage all at once: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #24131 // Restore original BG1 Otiluke's Resilient Sphere (no saving throw): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #25031 // Restore original BG1 Cone of Cold (the cone is larger the farther away the target is; the spell's maximum range increases based on caster level): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #26071 // Make it so Mislead's invisibility becomes partial invisibility when you attack or cast a spell, just like Improved Invisibility (regardless of whether the image is still alive): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #26151 // Improve Chain Lightning: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #27121 // Improve Delayed Blast Fireball (1d6 per level, up to 20d6): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #29111 // Make Meteor Swarm bombard the area randomly with small meteors rather than a single area of effect: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #29221 // Revise Comet and Dragon's Breath: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #14151 // Let Farsight be cast as a free action: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #23011 // Let Clairvoyance be cast indoors: 2.6.0 ~SUBTLED_ITEM_TWEAKS\SUBTLED_ITEM_TWEAKS.TP2~ #0 #1040 // Add Revised Barkskin to 'Skin of the Forest' Armor: v1.5 ~SUBTLED_ITEM_TWEAKS\SUBTLED_ITEM_TWEAKS.TP2~ #0 #1060 // Make the Gargoyle Cloak Apply Stoneskin Instead of an AC Bonus: v1.5 ~SUBTLED_ITEM_TWEAKS\SUBTLED_ITEM_TWEAKS.TP2~ #0 #1080 // Improve Azlaer's Harp and Methild's Harp: v1.5 ~SHADOWADEPT\SHADOWADEPT.TP2~ #0 #0 // Shadow Magic: Main Component ~SHADOWADEPT\SHADOWADEPT.TP2~ #0 #4 // Shadow Magic: Resource Costs -> No Resource Cost ~SHADOWADEPT\SHADOWADEPT.TP2~ #0 #6 // Shadow Magic: Enhanced Shade Lord (BG2:EE) -> Hardcore Difficulty: Casts up to 9th level spells ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #542 // Change class/kit: Neera -> Fighter / Wild Mage: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #311 // Allied Caelar Argent in Avernus boss battle -> Joins as controllable follower if no free party slots available: v5.3 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v19 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v19 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v19 ~RR\SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92 ~RR\SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92 ~RR\SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92 ~RR\SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92 ~RR\SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.92 ~RR\SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92 ~RR\SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92 ~RR\SETUP-RR.TP2~ #0 #10 // Revised Thievery -> Retain default thievery potions and prevent their effects from stacking: v4.92 ~IHATEUNDEAD\IHATEUNDEAD.TP2~ #0 #1 // Holy Redeemer (Cleric Kit): 3.8.3 ~A7#IMPROVEDARCHER\SETUP-A7#IMPROVEDARCHER.TP2~ #0 #0 // Improved Archer Kit: v3.1 ~A7#IMPROVEDARCHER\SETUP-A7#IMPROVEDARCHER.TP2~ #0 #10 // Add fighter kit: Marksman: v3.1 ~A7#IMPROVEDARCHER\SETUP-A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and two powerful bows to the game: v3.1 ~KLATU\SETUP-KLATU.TP2~ #0 #1010 // The Manual of War: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #0 #2000 // Streamlined Wizard Spell Progression: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #0 #2010 // Streamlined Sorcerer Spell Progression: 1.7.4 ~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v10 ~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #1 // Deva and Planetar Animations: v10 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 4.6 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #10 // Expanded Shamanic Dance for high level characters: 4.6 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #20 // Add spell "Shamanic Pact": 4.6 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #30 // Apply Shamanic Dance improvements to Shaman kits: 4.6 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #40 // Shaman-specific items: 4.6 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #65 // Add the Ironsmith (fighter kit): 5.8.9 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #66 // Give Breagar the Ironsmith kit: 5.8.9 ~CLERIC_THIEF_ARROWS\CLERIC_THIEF_ARROWS.TP2~ #0 #0 // Aura NPC: Cleric/Thief Arrows Usability Fix ~MESPELLS\MESPELLS.TP2~ #0 #1000 // New spells -> Add all the new spells to the game, including the really powerful spells: 2.6.0 ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #120 // Make conjured magical weapons grant 2 APR by default: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1121 // Make flails and morning stars always inflict some piercing damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1361 // Make axes or halberds deal extra damage on critical hits: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1362 // Make maces, clubs, and hammers damage the target's AC temporarily: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1534 // Make some potions more balanced or useful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1537 // Make poison-curing spells cast instantly & protect vs. poison briefly: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1170 // Make Shadow Dragon Scale behave less like a Black Dragon Scale: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1171 // Make Silver Dragon Scale also grant 40% cold resistance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1172 // Make Rings of Elemental Control more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1173 // Make Ring of Gaxx's improved haste last 2 rounds: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1174 // Make Heartwood Ring grant spell slots and regeneration: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1180 // Make Ring of Danger Sense grant defensive traits: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1316 // Make Mercykiller Ring more useful for pure thieves and rangers: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1317 // Make the basic arcane robes more remarkable: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1560 // Make Belt of Skillful Blade also improve piercing damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1561 // Make Cloak of the Stars more useful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1570 // Make Eyes of the Beholder better and grant immunity to matching rays: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1610 // Make Robe of Invocation increase elemental damage and defense: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1620 // Make Thayan Circlet more interesting for wild mages: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1651 // Make Studded Leather of Thorns cause some piercing damage too: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1652 // Make Grandmaster's Armor's better and grant perks to backstabbers: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1653 // Make Thieves' Hood better and grant perks to single-classed thieves: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1654 // Make Star-Strewn Boots better and favor Inquisitors too: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1655 // Make Crown of Lies more consequential when used (SoD): 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1656 // Make the Helmet of Dumathoin slightly more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1657 // Make The Visage grant Aura of Despair once per day and improve powers: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1658 // Make Dragon Helm add protection against acid and saves vs. breath: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1659 // Make the Helm of the Rock more protective and commanding: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1661 // Make Cloak of the Sewers also protect vs. poison: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1662 // Make Montolio's Cloak grant a damage and THAC0 bonus to rangers: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1663 // Make Sandthief Ring consistently grant one use of invisibility per day: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1664 // Make ioun stones and/or circlets protect vs. critical hits: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1666 // Make Bracers of Blinding's more generally useful for everyone: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1667 // Make Xarrnous's Second Sword Arm also add +1 damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1668 // Make The Dale's Protector slightly more powerful and open to all classes: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1669 // Make Gauntlets of Extraordinary Specialization improve THAC0 by 2 and open to all classes: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1671 // Make The Eyes of Truth add a bonus to Detect Illusions and Find Traps: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1672 // Make Stalker Gauntlets also benefit Bounty Hunters and Shadowdancers: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1673 // Make Blessed Bracers more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1674 // Make Whispers of Silence improve stealth and damage from stealth: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1675 // Make Cloak of Displacement add +5% damage resistance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1676 // Make Skull of Death add casting of Finger of Death and protect vs. necromantic death effects: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1677 // Make Wondrous Gloves Wondrous: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1678 // Make Senses of the Cat imbue the user of more cat-like features: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1679 // Make the Horn of Kazgaroth more useful and unique: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1000 // Make throwing poisoned daggers less rare and more likely to poison enemies: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1130 // Make Bone Blade not just a plain +4 dagger: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1140 // Make Dagger of the Star more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1490 // Make Neb's Nasty Cutter never run out of poison: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1630 // Make The Jade's Fang more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1660 // Make Heart of the Golem +2 more unique based on the description: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1670 // Make Werebane more effective vs. lycanthropes: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1680 // Make Stiletto of Demarchess more sadistically powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1681 // Make Elements' Fury more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1682 // Make Acid-Etched Dagger a more powerful +3 weapon: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1683 // Make Gemblade more worth hanging onto for wizards: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1684 // Make basic throwing daggers usable as melee weapons: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1686 // Make Life-Stealer +4 a more powerful cursed weapon: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1530 // Make throwing dagger's damage standardized: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1200 // Make Ixil's Spike allow Haste and Improved Haste and improve it slightly: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1201 // Make Lilarcor have a chance of causing confusion on hit: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1202 // Make Warblade slightly more unique and potent when used by barbarians: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1280 // Make Carsomyr more balanced and affect all evil: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1300 // Make Silver Sword more unique: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1318 // Make Flame of the North able to kill trolls and affect all evil: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1390 // Make Staff of the Magi more balanced: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1410 // Make Ir'revrykal more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1460 // Make Spear of Withering able to poison on contact: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1540 // Make Wave slightly more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1587 // Make Rod of Terror inspire less Terror by not just being awful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1590 // Make Blackmist more blinding and grant immunity to blindness: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1591 // Make Soul Reaver more balanced and deal 1d12 damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1593 // Make Sword of Ruin slightly more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1594 // Make Cleric's staff more unique and benefit clerics: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1595 // Make Halcyon a bit more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1597 // Make Staff of Rhynn actually unique: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1599 // Make Psion's Blade more powerful vs. illithids: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1602 // Make Dragon's Bane act as a +6 weapon vs. dragons and wyverns: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1603 // Make Dragon's Breath act damage-wise as a +4 weapon: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1604 // Make Duskblade more imbued with the essence of necromancy: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1606 // Make the Ravager halberd more balanced: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1607 // Make Gram, the Sword of Grief able to become +6 and rebalance effects: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1608 // Make Aule's Staff more effective for non-fighter wizards and sorcerers: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1609 // Make the Impaler slightly more scary: +5% higher critical hit chance, +5 more impaling damage on crits: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1696 // Make Harbinger more convenient: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1125 // Make Ninjatô of the Scarlet Brotherhood better and more available: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1126 // Make Blackrazor able to hit targets immune to +3: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1127 // Make Peridan more powerful against dragons and wyverns and less misleading in the description: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1210 // Make The Equalizer slightly more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1220 // Make Ras, the Dancing Sword slightly better: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1230 // Make Short Sword of Mask +5 slightly more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1240 // Make Purifier's powers better and affect all evil: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1250 // Make Yamato's passive abilities more substantial: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1260 // Make Usuno's Blade slightly more electrically powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1270 // Make Spectral Brand slightly better: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1315 // Make Dak'kon's Zerth Blade behave as a +3 weapon: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1319 // Make Holy Sword of Tyr affect all evil: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1341 // Make Hindo's Doom a +4 and +5 weapon and inflict extra damage to undead: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1470 // Make Adjatha the Drinker thirstier: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1550 // Make Drizzt's weapons slightly more worth stealing in BG2: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1580 // Make Hawksight slightly more passively powerful with a unique description: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1582 // Make Vexation more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1583 // Make Kachiko's Wakizashi more unique with an upgrade path for Cespenar: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1584 // Make The Brass Blade cast better fireball spells: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1585 // Make Arbane's Sword of Agility's Haste last 1 turn: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1586 // Make Blade of Searing more Searing: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1588 // Make Water's Edge unique in function: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1589 // Make Rashad's Talon unique in function: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1596 // Make The Shadow Blade unique in function: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1598 // Make Cutthroat unique in function: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1605 // Make The Burning Earth better and improve the misleading description: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1701 // Make Ilbratha give the wielder a chance to activate Blur when attacked: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1310 // Make Defender of Easthaven damage reduction a little more moderate: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1311 // Make Krotan's Skullcrusher slightly less generic: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1312 // Make Skullcrusher slightly more crushy: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1313 // Make Gnasher slightly more painful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1314 // Make Jerrod's Mace behave as a +3 weapon: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1320 // Make Flail of Ages +5 allow Haste and Improved Haste and improve it slightly: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1321 // Make Bone Club reflect the description better and improve it slightly: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1324 // Make Wyvern's Tail more poisonous: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1325 // Make Borok's Fist different from Ashideena: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1327 // Make Club of Detonation's better and its fireball power class-agnostic: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1328 // Make Storm Star more shockingly electrifying: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1010 // Make Asp's Nest darts more dangerous: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1330 // Make Darkfire Bow slightly more remarkable: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1340 // Make Taralash slightly more remarkable: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1342 // Make Protector of the Dryads deal +2 damage to orcs, ogres, gnolls, and goblinoids: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1343 // Make Mana bow more magical and more deadly against arcane casters: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1344 // Make Arrows of Biting apply poison faster and improve the misleading description: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1345 // Make Arrows of Fire cause fire damage always, same as Arrows of Ice: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1346 // Make Arrows of Piercing always cause at least half of the extra piercing damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1347 // Make Bolts of Biting slightly more deadly: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1348 // Make projectiles from Shortbow of Gesen as fast as regular arrows: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1371 // Make Arrows of Dispelling force a save vs. Spell at -2 for them to work: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1388 // Make Acid Arrow's extra damage not subject to magic resistance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1190 // Make Rod of Lordly Might usable by any class and more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3500 // Make Shadowstep impossible to use while in the Shadow Plane: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3010 // Make inappropriately aligned creatures in BG2 more correct: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3020 // Make summoned demons grant XP to the party when they kill something: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3050 // Make the Balor's vorpal attack not guaranteed to succeed but affected by a saving throw: 1.6.3a ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #21 // Revised Arcane Opposition Schools -> No Opposition Schools: 2.9.1 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #50 // Bard Class Update: Add IWD Bard Songs: v11 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #100 // Paladin Class Update: IWD Abilities and Skills: v11 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #5 // Revised Paladin Powers: v7 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #12 // Update Skills for Bards -> Add Lockpicking and Find/Disarm Traps: v4.1 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #80 // Add New Paladin Abilities: v4.1 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #150 // Add New Fighter Abilities: v4.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #61 // Cantrips -> Innate Cantrips: 2.9.1 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2002 // Total XP CAP -> Disabled: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #3022 // Familiar death consequences -> Disabled: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4040 // Import party items to SoA: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12 ~BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: v5.1 ~MISCELLANEOUS\MISCELLANEOUS.TP2~ #0 #100 // Miscellaneous Tweaks: v1.25 ~MISCELLANEOUS\MISCELLANEOUS.TP2~ #0 #600 // BG-style archery for SoA/ToB: v1.25 ~MISCELLANEOUS\MISCELLANEOUS.TP2~ #0 #1500 // Revenant Animation Fix: v1.25 ~JAHEIRARECAST\JAHEIRARECAST.TP2~ #0 #1 // Jaheira Recast: Character Sounds -> Use BG1+BG2 Character Sounds: v3.2 ~A7-ACHIEVEMENTS\A7-ACHIEVEMENTS.TP2~ #0 #1 // Steam Achievements as Journal Entries -> Detailed Statistics: 3.0 ~A7-ACHIEVEMENTS\A7-ACHIEVEMENTS.TP2~ #0 #10 // Achievements reward: 3.0 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #70 // Druid Class Update: Use IWD Shapeshifting and Ability Progression: v11 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #71 // Druid Class Update: Allow Elves to be Druids: v11 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #120 // Thief Class Update: Evasion -> Add evasion to thieves and all thief kits: v11 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #10 // Icewind Dale Casting Graphics (Andyr): v11 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #130 // Use IWD Damage Animations: v11 ~TNT\TNT.TP2~ #0 #43 // Cheesy Slayer: full heal on change: v8.37 ~TNT\TNT.TP2~ #0 #44 // Cheesy Slayer: reputation -> no loss: v8.37 ~TNT\TNT.TP2~ #0 #68 // Sensible multiclass restrictions: v8.37 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53 ~METWEAKS\METWEAKS.TP2~ #0 #600 // Allow Shamans to move while dancing ~METWEAKS\METWEAKS.TP2~ #0 #900 // Let Rangers and Paladins cast spells at their full caster level ~METWEAKS\METWEAKS.TP2~ #0 #2000 // Allow cursed scrolls to be used on enemies ~METWEAKS\METWEAKS.TP2~ #0 #3100 // Make it so the Jacil and Wiven encounters aren't replaced by other quests ~METWEAKS\METWEAKS.TP2~ #0 #400 // Remove the limit of two proficiency points in a weapon at character creation ~METWEAKS\METWEAKS.TP2~ #0 #510 // Increase the rate at which warriors get proficiency points -> Fighters get 1 point per level; Rangers and Paladins get 1 point per 2 levels ~METWEAKS\METWEAKS.TP2~ #0 #3150 // Give Belhifet more reasonable immunities ~METWEAKS\METWEAKS.TP2~ #0 #3415 // Increase the speed of all creatures in the game (including party members) -> Set the movement rate to the maximum ~METWEAKS\METWEAKS.TP2~ #0 #3810 // Modify Sneak Attack and Crippling Strike -> Remove the delay, but prevent multiple Crippling Strikes from stacking ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v4.7 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #9 // House Tweaks: Increased Constitution Bonuses -> Constitution Bonuses for All Classes + Regeneration Changes ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #12 // House Tweaks: INT/WIS/CHA-based Bonus Spell Slots ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #14 // House Tweaks: Improved Dialogues (BG:EE) ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #15 // House Tweaks: Not-So-Indestructible Rats ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #16 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE) ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #17 // House Tweaks: Cloak of Dragomir only decreases stats in daylight ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #26 // House Tweaks: Soundset Tweaks for Anomen and Sarevok (BG2:EE) ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #27 // House Tweaks: Experience Books ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #33 // House Tweaks: Passive Trap Detection -> 5% chance per 5 points in Detect Traps, check once per second ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #35 // House Tweaks: Remove all 'Hide in Shadows' Voice Cues ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #36 // House Tweaks: Remove all 'Set Traps' Voice Cues ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #37 // House Tweaks: Make Helmets Invisible on Mage Avatars ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #39 // House Tweaks: Ankheg and Dragonscale Armor Count as Medium Armor ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #40 // House Tweaks: Charisma Bonus to Turn Undead Levels ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #41 // House Tweaks: Trap Activation Tweaks ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #43 // House Tweaks: Set Traps in Enemy Range -> Set Traps in enemy range if invisible, does not break stealth ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #44 // Thief Stronghold Tweak: Ask Jariel to pay your quota in your stead ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #10 // Wilson's strength doesn't stack indefinitely: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #20 // Vernus can be raised: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #50 // Joinable NPCs don't have null kits: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #60 // NPCs don't go in inaccessible locations: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #100 // Hold Person doesn't display multiple strings: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #120 // Dueling fireshields don't go infinite: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #150 // Temple cures work better: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #170 // Celestials cast all of their spells at high levels: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #181 // Antimagic Ray and Spell Shield -> Antimagic rays ignore Spell Shield: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #190 // Death Ward protects against Aec'Letec's Death Gaze: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #210 // Vorpal weapons don't chunk: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #250 // Loosen NPC item restrictions: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #260 // Green Slime poison can be cured: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #280 // Allies against Bodhi are better prepared for vampires: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #310 // Map notes for BGEE quests: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #320 // Standardize inn and tavern music: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #350 // Bigger random spawns: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #360 // Nature's Beauty blindness can be cured: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #410 // Imoen always joins at level 1 outside Candlekeep: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #430 // Kondar works against more kinds of shapeshifters: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #460 // Candlekeep XP boost: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #480 // Alternate Adoy's Belt: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #490 // Liia knows how to cast her spells: 3.1 ~ENCHANT\ENCHANT.TP2~ #0 #0 // Enchant the Missile Launchers ~ENCHANT\ENCHANT.TP2~ #0 #1 // Ammunition Recovery ~ENCHANT\ENCHANT.TP2~ #0 #4 // Fix Fuller's Quest Bolts (BG:EE) ~KLATU\SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7.4 ~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.3 ~ZG_IWD_VOICES\ZG_IWD_VOICES.TP2~ #0 #0 // Icewind Dale Voice Pack for EE 2.6+: 1.2.0 ~ZG_BGNPC_VOICES\ZG_BGNPC_VOICES.TP2~ #0 #0 // Baldur's Gate NPC Voice Pack for EE 2.6+: 0.3.1 ~ZG_PST_VOICES\ZG_PST_VOICES.TP2~ #0 #0 // Planescape Torment Voice Pack for EE 2.6+: 1.3.0 ~ZG_IWD2_VOICES\ZG_IWD2_VOICES.TP2~ #0 #0 // Icewind Dale II Voice Pack for EE 2.6+: 1.2.0 ~ZG_NWN_VOICES\ZG_NWN_VOICES.TP2~ #0 #0 // Neverwinter Nights Voice Pack for EE 2.6+: 0.5.0 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #0 // Sarevok's Assassins: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #1 // The Surgeon's Plight: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #2 // Hunted or Hunter?: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #3 // Enhanced Candlekeep Catacombs: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #4 // Enhanced Ulcaster Ruins: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #5 // Enhanced Xvart Village: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #6 // Enhanced Zombie Farm: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #7 // Enhanced Trademeet Battles: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #8 // P&P Ankhegs: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #9 // P&P Basilisks: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #10 // P&P Dread Wolves: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #11 // P&P Ghouls & Ghasts: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #12 // P&P Oozes, Slimes and Jellies: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #13 // P&P Winter Wolves: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #14 // Tougher Spiders: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #15 // No Chapter 6 Teleport: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #16 // Ulcaster Stays Put: v6 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #17 // More Spectacles of Spectacle Charges: v6 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #190 // Use Character Colors Instead of Item Colors -> For all shields and helmets: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3151 // Remove Annoying Visual Effects from Equipped Items -> Remove all of the above: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1036 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> All of Cloakwood except the mines: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor -> Breakable Iron Non-Magical Shields, Helms, and Armor: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1101 // Do Not Reveal City Maps When Entering Area: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> No restrictions: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina [Davide Carte, Wendy Yung, Weimer]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1258 // Move NPCs to Convenient Locations: Move Ajantis to the Friendly Arm Inn: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1255 // Move NPCs to Convenient Locations: Move Tiax to Beregost: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery [Weimer]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2640 // PnP Potions [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 [Angel]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount [Sabre]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 120: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3195 // Alter Hostile Rest Spawns -> Decrease frequency by 50%: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3290 // Personalize Automatic Save Names -> Use scheme: 000000000-Protagonist-Save-Name: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo Into Minsc's Pack: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2590 // Thieves Can Backstab With More Weapons With "Use Any Item" or as Dual- and Multi-Classes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers [Miloch] -> Unique icons and names: v18 ~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #9999 // Equip items from inventory to fill empty slots: 1.17 ~CHARLATAN\CHARLATAN.TP2~ #0 #0 // Install Charlatan kit for Bards: 2.7 ~CHARLATAN\CHARLATAN.TP2~ #0 #1 // Eldoth, the Charlatan.: 2.7 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.1 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // More Appropriate-Speed Bears: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4051 // Decrease the rate at which reputation improves -> Reputation increases at about 1/2 the normal rate: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4130 // Revised handling of death effects like disintegration, petrification and imprisonment (party members who are disintegrated etc can be resurrected; imprisoned or petrified characters rejoin the party automatically; the game doesn't end if the main character is petrified or imprisoned): 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4145 // Skip the Candlekeep tutorial sections -> Remove the tutorial NPCs from Candlekeep: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4150 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4164 // Increase the price of a license to practise magic in Athkatla -> License costs 50,000 gp: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4174 // Increase the price asked by Gaelan Bayle -> Gaelan wants 120,000 gold pieces: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved BG Textscreens: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 35.21 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #186 // Revised Call Woodland Beings spell: v4.53 ~BUTCHERY\BUTCHERY.TP2~ #0 #41 // Butchery in Irenicus Dungeon (Dwarves) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #43 // Butchery in the Forest of Tethyr (Animals and Druids) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #44 // Butchery in the planar sphere (Demonic creatures) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #45 // 3 butcheries in Spellhold (Golems, Vampires and Trolls) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #46 // Butchery outside de'Arnise Keep (Trolls) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #47 // Butchery in Windspear Hills (Orcs) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #48 // Butchery in Umar Hills (Wolves) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #49 // 2 butcheries in Trademeet and outside Watcher's Keep (Animals) [install) after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #50 // 2 butcheries of Golems in Suldanessellar and Watcher's Keep (Machine of Lum the Mad floor) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #51 // Butchery of Yaga-Shura revisited [install after Ascension and Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #52 // Butchery in the Druid Grove area (Animals and Druids) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #53 // Butchery in the Beholder Hideout (Fanatics) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #54 // Butchery in Bodhi's Hideout (chapter 2, before Underdark) - Vampires [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #55 // Butchery in Bodhi's Hideout (chapter 6, after Underdark) - Vampires [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #56 // 2 butcheries of Sahuagins in Sahuagin City and Watcher's Keep (Githyanki Encampment) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #57 // 4 butcheries of spiders in Pai'Na's Hideout entrance, Temple City (Unseeing Eye Plot), Watcher's Keep first floor (Altar level) and in the area outside Sendai's Hideout [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #58 // 6 butcheries of skeletons in the lower tombs of Athkatla, Shadow Temple Land, Spellhold, Watcher's Keep (Last Seals), and 2 in Nyalee's Hideout [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #80 // More enemies scattered throughout the game [install after Stratagems]: v5.0.0 ~KLATU\SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7.4 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #37 // Level Drain Effects -> Make Level Drain Temporary: 2.9.1 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #14 // Prevent damage during Timestop: v7 ~MIH_TWEAKS\SETUP-MIH_TWEAKS.TP2~ #0 #2 // Spell Level affects Saving Throws: v3 ~MIH_TWEAKS\SETUP-MIH_TWEAKS.TP2~ #0 #3 // Protection from Evil blocks Domination: v3 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #117 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can only be scribed at inns and strongholds: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #152 // PnP Fiends -> Mod-added fiends are also affected: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #155 // Further Revised Fiend Summoning: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #156 // Fiendish gating: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #190 // PnP Elementals: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #191 // Increase the Hit Dice of Elemental Princes: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #211 // Make Death Ward protect against Vorpal Hits: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #217 // Bard songs break invisibility -> All Bard songs break invisibility: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #270 // Unbiased quest rewards: v4.53 ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #100 // Epic Traps ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #300 // Epic Pickpocketing ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #400 // Epic Detect Illusions ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #0 // Epic Locks ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #200 // Epic Trap Setting ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #500 // Prevent multiple Potions of Perception or Master Thievery from stacking ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #600 // New Skill: Use Poison ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v18 ~SUBTLED_STAT_OVERHAULS\SUBTLED_STAT_OVERHAULS.TP2~ #0 #110 // Stat-based Bonus Spell Slots: v1.8 ~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #1001 // Change Planetars to use their SoD solar-based artwork: 1.17 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #400 // 2H Weapon Additional Strength Bonus: v4.1 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #160 // Adjust Cleric/Thief Actionbar: v4.1 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #170 // Update Archer to provide to hit and damage bonuses per the kit description: v4.1 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #312 // Overhaul Proficiency System - Add New Proficiencies and Weapon Styles -> Accelerated Proficiency Progression: v4.1 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #23 // Update Critical Hit Immunity -> Remove Critical Hit Immunity from Difficult Enemies: v4.7 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #27 // Add Ruby Ray Scrolls to Trademeet Store: v4.7 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #28 // Create Potions of Acid Resistance: v4.7 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #25 // Add Set Bonuses to Items: v4.7 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #300 // Update Weapon Fighting Styles: v4.1 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v18 ~SUBTLED_ITEM_TWEAKS\SUBTLED_ITEM_TWEAKS.TP2~ #0 #160 // All Potions Usable by Any Class: v1.5 ~SUBTLED_ITEM_TWEAKS\SUBTLED_ITEM_TWEAKS.TP2~ #0 #1010 // Add Backstab Immunity to the Ring of Danger Sense: v1.5 ~SUBTLED_ITEM_TWEAKS\SUBTLED_ITEM_TWEAKS.TP2~ #0 #1020 // Proper Missile Deflection for the Gloves of Missile Snaring: v1.5 ~SUBTLED_ITEM_TWEAKS\SUBTLED_ITEM_TWEAKS.TP2~ #0 #1030 // Improve Detonating Weapons: v1.5 ~SUBTLED_ITEM_TWEAKS\SUBTLED_ITEM_TWEAKS.TP2~ #0 #1055 // Permanent Fear Protection for the Badge of the Brave: v1.5 ~SUBTLED_ITEM_TWEAKS\SUBTLED_ITEM_TWEAKS.TP2~ #0 #1075 // Make the Martial Staff Grant +APR: v1.5 ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1531 // Make a selection of spells ignore magic resistance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1544 // Make scrolls always cast at the character level regardless of class: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1195 // Make Gloves of Healing worth more than what you get by selling them: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1197 // Make a number of quest items functionally useful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1198 // Make Ring of the Crusade grant combat bonuses vs. demons and devils: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1203 // Make Girdle of Fortitude set Constitution to 18 on equip: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1204 // Make Rhino Beetle Gear have a more balanced set of resistances: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1206 // Make Ring of Purity benefit the good-aligned more: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1207 // Make Protector of the Second more powerful when used by rangers: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1208 // Make Karajah's Life and Death more unique inspired by the description: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1209 // Make The Night's Gift +5 a bit more interesting as an armor: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1211 // Make Orc Leathers grant special bonuses to half-orc wearers: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1212 // Make Skin of the Ghoul +4 protect against all kinds of paralysis: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1213 // Make Armor of Deep Night +4 more unique inspired by the backstory: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1214 // Make Armor of the Viper more interesting: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1215 // Make Aeger's Hide more powerful when used by Barbarians: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1216 // Make Ankheg's Plate grant 20% acid resistance: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1217 // Make Hayes' Robe grant +1 to Armor Class and casting speed to wild mages: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1218 // Make the Plate of the Dark not just a generic +1 full plate: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1271 // Make the belt of gender inversion give a bonus vs. the original gender: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1291 // Make Shakti Figurine last longer and more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1331 // Make Doomplate an armor for those that want to RIP. AND. TEAR.: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1333 // Make the Robe of Vecna the Robe of Larloch: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1334 // Make Ashen Scales more unique beyond enchantment level: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1335 // Make Crimson Chain more unique beyond enchantment level: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1336 // Make Cowl of the Stars more useful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1351 // Make Tzu-Zan's bracers a better competitor to Gauntlets of Crushing: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1650 // Make mage robes without cloaks cloaked: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1538 // Make jewelry more valuable: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1539 // Make every class or just rogues able to use scrolls: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1545 // Make character stats more streamlined or interesting: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1546 // Make shield types more distinct and change shield usability: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1600 // Make everyone able to perform omnidirectional backstabs: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1360 // Make Light Crossbows get +1/2 more APR: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1397 // Make rangers, thieves, and monks hit harder with ranged weapons if invisible: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1548 // Make Void-weapons slightly more effective and logical: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1380 // Make Chaos and Entropy grant 1/2 APR each and improve them slightly: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1480 // Make Yoshimo's Katana more unique and powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1500 // Make Mazzy's weapons more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1510 // Make Delryn's family shield become a +2 shield: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1520 // Make Keldorn's unique gear a bit more effective and convenient: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1640 // Make Abyssal Blades more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1641 // Make the item creation abilities of vanilla NPCs slightly better: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1642 // Make Nalia's ring more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1643 // Make Corthala family blade more powerful and more effective against wizards: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1644 // Make NPC gear no longer bound to unnecessary stat restrictions: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1645 // Make Cernd's cloak more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1646 // Make Sarevok's Deathbringer assault a bit more balanced: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1647 // Make Shar-Teel especially effective when fighting male-gendered opponents: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2240 // Make Hexxat's Blood Drain have a cooldown instead of being usable once per day: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2250 // Make Edwin's amulet nuanced in the privileges it grants to that snake: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2100 // Make Sun Soul Ray and Sun Soulbeam more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #360 // Make Shaman's unique spells more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2120 // Make War Cry significantly more useful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2130 // Make some Thief HLAs more effective: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2150 // Make a selection of HLAs unable to be breached: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2160 // Make Quivering Palm's saving throw improve twice at later levels: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2170 // Make the THAC0 progression of Thieves and Bards better and more streamlined: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2171 // Make vanilla Swashbuckler THAC0 consistent Thief THAC0 improvement is installed: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2190 // Make Poison Weapon improve twice more every 4 levels: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2200 // Make Blackguards able to backstab as if they had a 2x multiplier: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2230 // Make RR's Crippling strike no longer able to increase Strength: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2231 // Give Dragon Disciples direct access to all fire wizard spells and increase fire damage by 5%: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2232 // Make Called Shot directly increase ranged weapon damage: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2260 // Make Blades, Skalds, and Swashbucklers and Priest of Tempus get more warrior-type benefits: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2265 // Make Defensive Spin protect against backstabs for its duration and allow very slow movement: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2270 // Make Whirlwind and Evasion grant once 3 uses of the Improved variants: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2280 // Make single-classed thieves and bards able to throw sand in the enemy's eyes: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #2290 // Make single-classed thieves, bards, and monks able to briefly avoid damaging AoE and projectiles once per day: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3030 // Make celestial summons more powerful or balanced: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3060 // Make that dumb Mencar Pebblemuncher a fair fighter for his level: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3070 // Make lions and other cat creatures not slow as molasses: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3080 // Make creature on-hit effects that should be natural not behave as magical attacks: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3090 // Make Shadow creatures slightly more dangerous: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3100 // Make Beetles more resistant to non-crushing weapons: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3110 // Make Yuan-ti slightly more powerful: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3120 // Make some golem creatures more unique: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3130 // Make minotaurs tougher and more dangerous: 1.6.3a ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #3140 // Make ogre / oni mages regenerating fiends, as per PnP: 1.6.3a ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3010 // Maximum HP Creatures [the bigg] -> For all creatures in game: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3354 // Create Interval Saves [argent77] -> Every 15 minutes (cycle through four saves): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3390 // Automatic Use of Ranger Tracking Skill: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3412 // Explicit Cast Warnings -> All spells (check readme): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3420 // More Sensible Cowled Wizards [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3430 // More Stoneskin Feedback [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3450 // More Sensible Fireshield [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3460 // More Sensible Blade Barrier [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3480 // More Sensible Morentherene [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v18 ~TNT\TNT.TP2~ #0 #2 // Improved trap detection: instant detection: v8.37 ~TNT\TNT.TP2~ #0 #3 // Improved trap detection: increase trap sense range: v8.37 ~TNT\TNT.TP2~ #0 #4 // Trap reminders -> disclose trap type: v8.37 ~TNT\TNT.TP2~ #0 #7 // Trap intuition -> works in combat: v8.37 ~TNT\TNT.TP2~ #0 #9 // Trap intuition: pause game -> all traps: v8.37 ~TNT\TNT.TP2~ #0 #10 // Trap intuition: toggle Find Traps automatically: v8.37 ~TNT\TNT.TP2~ #0 #12 // Trap intuition: center screen -> on the supposed trap: v8.37 ~TNT\TNT.TP2~ #0 #14 // Improved trap detection: core (REQUIRED for any of previous traps components to work): v8.37 ~TNT\TNT.TP2~ #0 #22 // No talking when hiding in shadows: v8.37 ~TNT\TNT.TP2~ #0 #24 // Hassle-free ammo: v8.37 ~TNT\TNT.TP2~ #0 #27 // Throwing weapons damage type -> Both of the above options: v8.37 ~TNT\TNT.TP2~ #0 #28 // Remove blur graphics from items: v8.37 ~TNT\TNT.TP2~ #0 #29 // Sensible Cloak of Mirroring: v8.37 ~TNT\TNT.TP2~ #0 #30 // Effects of scrolls and potions do not stack with themselves: v8.37 ~TNT\TNT.TP2~ #0 #32 // Sensible wand of frost -> AoE: v8.37 ~TNT\TNT.TP2~ #0 #33 // Potion of Really Mirrored Eyes: v8.37 ~TNT\TNT.TP2~ #0 #34 // Unlimited goodberries stacking: v8.37 ~TNT\TNT.TP2~ #0 #35 // Improved Shandalar's cloak: v8.37 ~TNT\TNT.TP2~ #0 #36 // Algernon's cloak: usable once per day: v8.37 ~TNT\TNT.TP2~ #0 #37 // Improved Equalizer: v8.37 ~TNT\TNT.TP2~ #0 #38 // Distinct quest items: v8.37 ~TNT\TNT.TP2~ #0 #42 // Spider form ignores web: v8.37 ~TNT\TNT.TP2~ #0 #46 // True True Sight: v8.37 ~TNT\TNT.TP2~ #0 #47 // Sensible Otiluke's Resilient Sphere: v8.37 ~TNT\TNT.TP2~ #0 #48 // Greater Command AoE: v8.37 ~TNT\TNT.TP2~ #0 #49 // Working Non-Detection: v8.37 ~TNT\TNT.TP2~ #0 #50 // Unstack Chaos Shield: v8.37 ~TNT\TNT.TP2~ #0 #53 // Sensible Blade spins: v8.37 ~TNT\TNT.TP2~ #0 #54 // PnP Protection from Evil: v8.37 ~TNT\TNT.TP2~ #0 #55 // Non-hostile Grease: v8.37 ~TNT\TNT.TP2~ #0 #56 // Tracking!: v8.37 ~TNT\TNT.TP2~ #0 #59 // Close shop steal exploit -> Can't steal from any stores: v8.37 ~TNT\TNT.TP2~ #0 #61 // Cleanup stores: v8.37 ~TNT\TNT.TP2~ #0 #66 // Can't steal Carsomyr: v8.37 ~TNT\TNT.TP2~ #0 #70 // Improved strongholds: v8.37 ~TNT\TNT.TP2~ #0 #71 // Save Melicamp: v8.37 ~TNT\TNT.TP2~ #0 #73 // More map notes: v8.37 ~TNT\TNT.TP2~ #0 #74 // Disable lightning during rain: v8.37 ~TNT\TNT.TP2~ #0 #75 // Mod romance cheats | POWER USER component, consult readme: v8.37 ~TNT\TNT.TP2~ #0 #76 // Disable intro movies: v8.37 ~TNT\TNT.TP2~ #0 #82 // Starting bags -> GSPA + holding - all bottomless!: v8.37 ~TNT\TNT.TP2~ #0 #83 // More mage fencing scrolls in BG1: v8.37 ~TNT\TNT.TP2~ #0 #85 // Faster forging dialogs -> Both Cromwell and Cespenar can forge any item if ingredients are available: v8.37 ~KLATU\SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7.4 ~BP-BGT-WORLDMAP\SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v13.1.1 ~BP-BGT-WORLDMAP\SETUP-BP-BGT-WORLDMAP.TP2~ #0 #4 // Larger worldmap screen window for the worldmap menu.ui -> BG2 style: v13.1.1 ~CDLORE\CDLORE.TP2~ #0 #10 // Books Provide Lore Bonuses: v9 ~CDLORE\CDLORE.TP2~ #0 #20 // Weapon Knowledge Provides Lore Bonuses: v9 ~CDLORE\CDLORE.TP2~ #0 #30 // Party Members Provide Lore Bonuses: v9 ~CDLORE\CDLORE.TP2~ #0 #40 // Defeating Monsters Provides Lore Bonuses: v9 ~CDLORE\CDLORE.TP2~ #0 #50 // Exploring Areas Provides Lore Bonuses: v9 ~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #40 // Vampire NPCs: 1.02 ~CDPORTRAITS\SETUP-CDPORTRAITS.TP2~ #0 #11 // Edwin -> Use BG2 portrait: v3 ~CDPORTRAITS\SETUP-CDPORTRAITS.TP2~ #0 #21 // Imoen -> Use BG2 portrait: v3 ~CDPORTRAITS\SETUP-CDPORTRAITS.TP2~ #0 #31 // Jaheira -> Use BG2 portrait: v3 ~CDPORTRAITS\SETUP-CDPORTRAITS.TP2~ #0 #41 // Minsc -> Use BG2 portrait: v3 ~CDPORTRAITS\SETUP-CDPORTRAITS.TP2~ #0 #51 // Viconia -> Use BG2 portrait: v3 ~HANNAH_PORTRAITS\SETUP-HANNAH_PORTRAITS.TP2~ #0 #10 // Hannah's portrait pack: v3 ~CD_ICPP\SETUP-CD_ICPP.TP2~ #0 #100 // Install All Baldur's Gate Portraits as Player Portraits: v2 ~CD_ICPP\SETUP-CD_ICPP.TP2~ #0 #200 // Install All Baldur's Gate II Portraits as Player Portraits: v2 ~CD_ICPP\SETUP-CD_ICPP.TP2~ #0 #400 // Install Icewind Dale Portraits as Player Portraits -> Icewind Dale AND Icewind Dale II Portraits: v2 ~PICKS_OF_THE_LITTER\PICKS_OF_THE_LITTER.TP2~ #0 #0 // Plasmocat's Picks of the Litter Portrait Pack: v4 ~PLASMOBG1BG2\PLASMOBG1BG2.TP2~ #0 #1000 // Make all portraits available for use by the PC: v5 ~PLASMOPORTRAITS\SETUP-PLASMOPORTRAITS.TP2~ #0 #0 // Copy all portraits for use by player characters: v4 ~IWD_EET_END\SETUP-IWD_EET_END.TP2~ #1 #0 // IWD_EET_End: 1.0 ~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation ~NPC_EE\NPC_EE.TP2~ #0 #1010 // Remove dual-class flag from Imoen (warning, see Readme): 6.5.5 ~NPC_EE\NPC_EE.TP2~ #0 #1020 // Remove dual-class flag from Nalia (warning, see Readme): 6.5.5 ~NPC_EE\NPC_EE.TP2~ #0 #1030 // Remove dual-class flag from Anomen (warning, see Readme): 6.5.5 ~NPC_EE\NPC_EE.TP2~ #0 #1200 // Remove dual-class flag from all other NPCs (warning, see Readme): 6.5.5 ~NPC_EE\NPC_EE.TP2~ #0 #2000 // NPC class/stat/kit choices: 6.5.5 ~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #10 // Add random arcane spell scrolls to arcane casters of their highest memorized level: 1.17 ~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #20 // Add random arcane spell scrolls to divine casters of their highest memorized level: 1.17 ~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #100 // Mixed PnP-BG wisdom-based bonus spells table: 1.17 ~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #101 // Grant Ranger spell slots to Cleric-Ranger multiclasses: 1.17 ~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #1000 // Change Worgs to use IWD2 artwork: 1.17 ~ZSTWEAKS\ZSTWEAKS.TP2~ #0 #1532 // Make all bracers, belts and boots grant +1 HP, so unenchanted variants aren't just garbage. WARNING: Install this component DEAD LAST after other components that modify these items, including components from other mods: 1.6.3a ~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #10000 // Bag of Spilling (move bugged supposed-to-be-available items to a bag in the creature's inventory): 1.17 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12 ~DUAL_TO_KIT\SETUP-DUAL_TO_KIT.TP2~ #0 #3 // DUAL_TO_KIT_MENU -> Enable Dualing Kit to Kit(*): 0.35 ~DUAL_TO_KIT\SETUP-DUAL_TO_KIT.TP2~ #0 #1 // Grant second-class Specialists their Bonus Spell Slots: 0.35 ~DUAL_TO_KIT\SETUP-DUAL_TO_KIT.TP2~ #0 #2 // Grant second-class Kits their Proper Proficiency Selection: 0.35 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 35.21