// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EET/EET.TP2~ #0 #0 // EET core (resource importation): V13.4 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #0 // SoD to BG2:EE Item upgrade by Daeros_Trollkiller: v2.0.2 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #3 // Update names, appearances, icons, and lore values of existing dragonscale-based items to be consistent across Baldur's Gate 1, 2, and with new items introduced by this mod. ***These changes are cosmetic only***: v2.0.2 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #4 // Update resist type for original Shadow Dragonscale Armor for consistency with new variants: Acid -> Magic Damage): v2.0.2 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #7 // Force all import-able SoD items to be available in their normal locations ****Requires starting a new game**** -> All importable items with randomized Voidhammer +3/Voidsword +3: v2.0.2 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #8 // Change Cromwell's equipment to be more in-line with his forging skills: v2.0.2 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #30 // Cosmetic Enhancements for Existing Items (does not affect function): v2.0.2 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #31 // Remove annoying item effects, ie: blur, shadowed, physical mirror, spell trap. (Does not affect spells): v2.0.2 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #33 // Enhanced visual on-hit effects. (fire, cold, acid, electricity, magic - cosmetic only) -> IWD-Style on-hit visual effects.: v2.0.2 ~ZG_IWD2_VOICES/ZG_IWD2_VOICES.TP2~ #0 #0 // Icewind Dale II Voice Pack for EE 2.6+: 1.0.3 ~ZG_IWD_VOICES/ZG_IWD_VOICES.TP2~ #0 #0 // Icewind Dale Voice Pack for EE 2.6+: 1.0.0 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #1 // Install SoD GUI Overhaul Core Component: 21.08.0 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #2 // Add Transparent Tooltip Background: 21.08.0 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #3 // Update several strings in Dialog.tlk: 21.08.0 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #7 // Select Number of Quicksave Slots -> 4: 21.08.0 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #10 // Update portrait Picker: 21.08.0 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #11 // Fix Blurry Portraits: 21.08.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #10 // Add in-game option "Enable Debug Mode": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #13 // Add in-game option "Hotkeys On Tooltips": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #14 // Add in-game option "Show trigger icons on tab": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #18 // Add in-game option "Critical Hit Screen Shake": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #19 // Add in-game option "Show extra combat info": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #20 // Add in-game option "Show Game Date and Time on Pause": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #23 // Add in-game option "Pause Game on Map Screen": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #24 // Add in-game option "Enable Fog": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #28 // Add in-game option "Trigger Bored Sounds": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #30 // Add in-game option "Action Feedback": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #32 // Add in-game option "Show Area of Effect Range": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #33 // Add in-game option "Enhanced Path Search": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #34 // Add in-game option "Expire Trap Highlights": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #35 // Add in-game option "Show Learnable Spells": 3.0 ~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #39 // Add in-game option "Force Dialog Pause": 3.0 ~IWD1_EET/SETUP-IWD1_EET.TP2~ #1 #0 // Icwind Dale: Heart of Winter in Baldur's Gate Enhanced Edition Trilogy ~IWD2_EET/SETUP-IWD2_EET.TP2~ #1 #0 // Icwind Dale 2 in Baldur's Gate Enhanced Edition Trilogy ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 2.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 2.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 2.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #3 // EEEE: Bear Encounter near the Gnoll Stronghold: 2.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 2.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 2.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 2.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 2.0 ~SOTSC/SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: 6.23 ~NTOTSC/NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 4.2.0 ~NTOTSC/NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 4.2.0 ~NTOTSC/NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 4.2.0 ~NTOTSC/NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 4.2.0 ~NTOTSC/NTOTSC.TP2~ #0 #9 // Fighting Encounters: 4.2.0 ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v24.1 ~BGQE/SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v24.1 ~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU/EET/BG:EE edition v1.9 -> Normal edition: v1.9 ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.1 ~ASCENSION/ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #61 // Expanded Epilogues for Bioware NPCs -> Alternate epilogues by Shawne: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.19 ~ASCENSION/ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.19 ~MEL_NOT_TURN_PARTY/SETUP-MEL_NOT_TURN_PARTY.TP2~ #0 #0 // Prevent Melissan from turning undead party members ~TOD/TOD.TP2~ #0 #0 // Tower of Deception Mod (Requires Throne of Bhaal): v4.0.5 ~TOD/TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.5 ~TOD/TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.5 ~ASSASSINATIONS/ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v17 ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 10.4 ~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.8 ~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #0 // Fishing for Trouble by Yovaneth: v3.2.8 ~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #1 // Fishing for Trouble - Major character portraits: v3.2.8 ~SOUTHERNEDGE/SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 3.21 ~TANGLEDISLE/TANGLEDISLE.TP2~ #0 #0 // The Tangled Oak Isle: the new area of Athkatla -> Yes, but don't patch existing save games: v2.25 ~EMAD/SETUP-EMAD.TP2~ #0 #1 // The Promise of a Troll: v11 ~EMAD/SETUP-EMAD.TP2~ #0 #3 // Under Her Spell: v11 ~EMAD/SETUP-EMAD.TP2~ #0 #5 // Character Medley: v11 ~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v17 ~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v17 ~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.8 ~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.8 ~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.8 ~IEPBANTERS/IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.8 ~IEPBANTERS/IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.8 ~SODBANTER/SODBANTER.TP2~ #0 #0 // SoD Banter Restoration: v0.6 ~A7-BANTERACCELERATOR/A7-BANTERACCELERATOR.TP2~ #0 #10 // Banter Accelerator -> Frequency: 60 seconds, Probability: 10%: 1.4 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.4 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.4 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.4 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4 ~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28 ~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28 ~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28 ~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28 ~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28 ~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28 ~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28 ~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28 ~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28 ~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28 ~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28 ~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v28 ~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28 ~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28 ~UB/SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28 ~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28 ~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28 ~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28 ~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v12 ~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15 ~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5 ~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v27.1 ~BG1NPC/BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v27.1 ~BG1NPC/BG1NPC.TP2~ #0 #113 // BGEE Banter Timing Tweak -> Banter Timing: Slow (about 40 minutes between banter dialogs): v27.1 ~BG1NPC/BG1NPC.TP2~ #0 #120 // The BG1 NPC Project: Bardic Reputation Adjustment: v27.1 ~BG1NPC/BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v27.1 ~BG1NPC/BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v27.1 ~A7-TESTYOURMETTLE/A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.4 ~A7-TESTYOURMETTLE/A7-TESTYOURMETTLE.TP2~ #0 #11 // Reduced experience for killing monsters -> Reduce by 50%: 1.4 ~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #0 // Made in Heaven: Spell Restorations: v3 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #4 // Revised Paladin Powers: v3 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #7 // Revised Monster/Animal Summoning: v3 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #8 // No Elemental Mind Battle: v3 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #10 // Prevent damage during Timestop: v3 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #11 // Remove All Time Stop Immunity: v3 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #12 // Spell Improvements (see readme): v3 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #14 // Expanded Temple Services: v3 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #15 // Thalantyr the *Conjurer*: v3 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #16 // Sixth Circle Spell Scrolls in Siege of Dragonspear: v3 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #0 // Revised Corporal Undead: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #1 // Revised Dragons: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #9 // Enhanced Battles: Ankheg Pit: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Battles: Candlekeep Catacombs: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Battles: Mutamin's Garden: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #13 // Enhanced Battles: The Spider Plague: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Battles: Thieves' Maze & Undercity: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #15 // Enhanced Battles: Ulcaster Ruins: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Battles: Xvart Village: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Battles: Zombie Farm: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #19 // The Surgeon's Plight: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #20 // Sarevok's Assassins: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #22 // Minor Quest Tweaks (BG1): v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Battles: Bridgefort: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #24 // Enhanced Battles: Cyric's Temple: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Battles: Dwarven Dig Site: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #26 // Enhanced Battles: Korlasz' Tomb: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Battles: Vampire Encounters: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #28 // Complete more/all Vision Quest encounters: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #29 // Increase Enemy Group Size: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #30 // Enhanced Battles: Athkatla Liches: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #31 // Enhanced Battles: Firkraag's Lair: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #32 // Enhanced Battles: Graveyard Catacombs: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #33 // Enhanced Battles: Lower Reaches: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #34 // Enhanced Battles: Slum Sewers: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #35 // Enhanced Battles: Spellhold: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #36 // Enhanced Battles: Suldanessenar: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #37 // Enhanced Battles: Temple Ruins: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #38 // Enhanced Battles: Trademeet: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #39 // Enhanced Battles: Underdark: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #40 // Enhanced Battles: Amkethran: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #41 // Enhanced Battles: Forest of Mir: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #42 // Enhanced Battles: Pocket Plane: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #43 // Enhanced Battles: Saradush: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #44 // Enhanced Battles: Sendai's Enclave: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #45 // Enhanced Battles: Watcher's Keep: v4 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #47 // Minor Quest Tweaks (ToB): v4 ~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #0 // Anomen: v6 ~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #1 // Cernd: v6 ~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #2 // Nalia: v6 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #0 // Sentrizeal's Wizard 4 Missing Animation Fix: v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #1 // Sentrizeal's Elven Ranger Avatar (Female): v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #2 // Sentrizeal's Elven Ranger Avatar (Male): v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #3 // Sentrizeal's Elven Ranger Weapon Fix: v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #4 // Sentrizeal's Human Gladiator Avatar (Female): v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #5 // Sentrizeal's Human Gladiator Avatar (Male): v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #6 // Sentrizeal's Human Mercenary Avatar (Female): v1.3.1 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #10 // Icewind Dale Casting Graphics (Andyr): Release Candidate 1 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #20 // Commoners Use Drab Colors: Release Candidate 1 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #60 // Two Handed Axe Item Pack: Release Candidate 1 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #90 // Expanded Polymorph Self: Release Candidate 1 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #130 // Use IWD Damage Animations: Release Candidate 1 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #50 // IWD Class Updates: Bard: Release Candidate 1 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #72 // IWD Class Updates: Druid -> Install Both of the Above: Release Candidate 1 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #120 // IWD Class Updates: Thief: Release Candidate 1 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: 33.7 ~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 3.0 ~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 3.0 ~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #31 // Reduce experience from monsters and quests -> Reduce by 50 percent: 3.0 ~S3DISCLUBS/S3DISCLUBS.TP2~ #0 #0 // Distinguisable Clubs: V1.1 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #2 // Alternative Healing Potions -> Healing potions work as in Pen & Paper: v6 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #5 // Change item type of Holy Symbols -> Holy Symbols are Amulets: v6 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #7 // Turn generic Full Plate into Field Plate: v6 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #8 // Turn all Dragon Scale Armor into Scale Mail: v6 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #9 // P&P Mace of Disruption (and similar items): v6 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #11 // Add Potions of Extra Healing in BG1: v6 ~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.57 ~MSFM/MSFM.TP2~ #0 #13 // Add Wand Case: v1.57 ~MSFM/MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Move Mirror Image to 3rd Level: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Make Web Slow Instead of Hold: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Set Spell Weapon APR to 2: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3093 // Nerf Edwin's Amulet -> Only +1 Bonus Slots AND Limited to 7th Level: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.1 ~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4020 // Improve Monster Ability Scores: 1.1 ~REBALANCED_POISON_WEAPON/SETUP-REBALANCED_POISON_WEAPON.TP2~ #0 #0 // Rebalance Poison Weapon ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #0 // House Tweaks: Expanded Racial Enemies: 1.91 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #3 // House Tweaks: Rebalanced Weapon Styles: 1.91 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #6 // House Tweaks: Warrior HLAs: 1.91 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #7 // House Tweaks: Improved Dialogues (BG:EE): 1.91 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #8 // House Tweaks: Not-So-Indestructible Rats: 1.91 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #9 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE): 1.91 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #10 // House Tweaks: Cloak of Dragomir only decreases stats in daylight: 1.91 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Faster Troll Unconsciousness: 1.91 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #2 // Do Not Miss NPC-PC Dialogues -> For NPCs in Party Only: v5.1 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v5.1 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #12 // SoD Ending: jastey's Tweaks -> Revised Full Version: v5.1 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #30 // Change Nalia's Avatar to Thief: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Blur Effect from Items, e.g. Cloack of Displacement: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons (Angel): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn (DavidW/Zed Nocear): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1090 // Exotic Item Pack: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1101 // Do Not Reveal City Maps When Entering Area: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds (Baldurdash) -> Keep Class Restrictions: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1226 // Adjust Cromwell's Forging Time -> Eight hours: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1252 // Move NPCs to Convenient Locations: Move Eldoth to the Coast Way: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1255 // Move NPCs to Convenient Locations: Move Tiax to Beregost: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2080 // Delay High Level Abilities: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2120 // Allow Arcane Spellcasting in Heavy Armor: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True Grandmastery (Baldurdash): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2293 // Alter Druid Spell and Level Progression Tables -> Use Cleric Level Progression Changes With Un-Nerfed Druid Spell Table (Blucher): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2358 // Alter Multiclass Restrictions -> Install options one and three (everyone can multiclass anything they can single-class): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-class Restrictions -> Allow non-humans to dual-class: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2400 // Rangers Use Icewind Dale-Heart of Winter Spell Tables (grogerson): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi-Classes: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi-Classes -> Loosen Equipment Restrictions for Druid Multi-Classes: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce (Angel): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3082 // Increase Ammo Stack Size -> Stacks of 80: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3091 // Increase Gem and Jewelry Stacking -> Stacks of 40: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3101 // Increase Potion Stacking -> Stacks of 40: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3111 // Increase Scroll Stacking -> Stacks of 40: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3150 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3160 // Keep Drizzt's Loot, Disable Malchor Harpell: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor (Icendoan/grogerson): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3260 // Recoverable ammunition -> 25% chance to recover after a successful hit: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3270 // Recoverable throwing weapons -> 25% chance to recover after a successful hit: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3292 // Personalize automatic save names -> Use scheme: 000000000-(Protagonist)-Save-Name: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3300 // Death Cam: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3330 // Make party members less likely to die irreversibly: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4080 // Make Khalid a Fighter-Mage (Domi): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4090 // Make Montaron an Assassin (Andyr): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4120 // Give Coran A Legal Dexterity Score of 19: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4130 // Make Xan a Generalist Mage (Mike1072): v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo into Minsc's pack: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4160 // Allow Yeslick to use axes: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel doesn't die in the original challenge: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4140 // Don't Auto-Assign Advanced AI Scripting to Party: v9 ~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover ~METWEAKS/METWEAKS.TP2~ #0 #900 // Let Rangers and Paladins cast spells at their full caster level ~METWEAKS/METWEAKS.TP2~ #0 #1000 // Give Monks a cooler Deflect Missiles ability ~METWEAKS/METWEAKS.TP2~ #0 #1200 // Give Rangers the Tracking ability (from Throne of Bhaal) starting at level 1 ~METWEAKS/METWEAKS.TP2~ #0 #1400 // Power Up Ranger Charm Animal ~METWEAKS/METWEAKS.TP2~ #0 #1800 // Make Assassin backstab multiplier improve faster ~METWEAKS/METWEAKS.TP2~ #0 #2400 // Make enemies change their attack targets more quickly ~METWEAKS/METWEAKS.TP2~ #0 #3100 // Make it so the Jacil and Wiven encounters aren't replaced by other quests ~METWEAKS/METWEAKS.TP2~ #0 #3150 // Give Belhifet more reasonable immunities ~TNT/TNT.TP2~ #0 #27 // Throwing weapons damage type -> Both of the above options: v8.8 ~TNT/TNT.TP2~ #0 #28 // Remove blur graphics from items: v8.8 ~TNT/TNT.TP2~ #0 #29 // Sensible Cloak of Mirroring: v8.8 ~TNT/TNT.TP2~ #0 #30 // Effects of scrolls and potions do not stack with themselves: v8.8 ~TNT/TNT.TP2~ #0 #33 // Potion of Really Mirrored Eyes: v8.8 ~TNT/TNT.TP2~ #0 #35 // Improved Shandalar's cloak: v8.8 ~TNT/TNT.TP2~ #0 #37 // Improved Equalizer: v8.8 ~TNT/TNT.TP2~ #0 #38 // Distinct color for Perdue's sword: v8.8 ~TNT/TNT.TP2~ #0 #39 // Working protection from poison: v8.8 ~TNT/TNT.TP2~ #0 #41 // Spider form ignores web: v8.8 ~TNT/TNT.TP2~ #0 #42 // Cheesy Slayer: full heal on change: v8.8 ~TNT/TNT.TP2~ #0 #44 // Cheesy Slayer: reputation -> reduced loss: v8.8 ~TNT/TNT.TP2~ #0 #45 // True True Sight: v8.8 ~TNT/TNT.TP2~ #0 #46 // Sensible Otiluke's Resilient Sphere: v8.8 ~TNT/TNT.TP2~ #0 #47 // Greater Command AoE: v8.8 ~TNT/TNT.TP2~ #0 #48 // Working Non-Detection: v8.8 ~TNT/TNT.TP2~ #0 #50 // Uncheese Project Image: v8.8 ~TNT/TNT.TP2~ #0 #51 // Uncheese Mislead: v8.8 ~TNT/TNT.TP2~ #0 #52 // Sensible Blade spins: v8.8 ~TNT/TNT.TP2~ #0 #54 // Close shop steal exploit -> Can't steal from fences: v8.8 ~TNT/TNT.TP2~ #0 #65 // Improved strongholds: v8.8 ~TNT/TNT.TP2~ #0 #67 // More map notes: v8.8 ~IMOENISSTONE/SETUP-IMOENISSTONE.TP2~ #0 #0 // Imoen gets turned to stone in Promenade fight: 1.0 ~RANDOMISER/RANDOMISER.TP2~ #0 #500 // Randomly replace the WIS tome normally found in TotSC with one of the 6 available types: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #510 // Randomly not randomise items: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #520 // Kangaxx further sealed away: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #530 // Randomise scrolls: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #540 // Randomise the heads of the Flail of Ages: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #560 // More Spell Shield scrolls: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #570 // Randomise the appearance of cursed items: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #1100 // Randomise items -> Mode 1: Randomise with in-game scripts. No items are lost: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #10210 // Duergar merchants: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #10300 // Prevent Watcher's Keep statues from disappearing: 7 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #41 // Make Branwen a Priest of Tempus: 1.1 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #42 // Make Dynaheir a Sorcerer: 1.1 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #43 // Make Eldoth a Jester: 1.1 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #44 // Make Faldorn an Avenger: 1.1 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #48 // Make Kivan an Archer: 1.1 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #49 // Make Safana a Swashbuckler: 1.1 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #50 // Shar-Teel's Class -> Make Shar-Teel a Berserker: 1.1 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #52 // Make Skie a Shadowdancer: 1.1 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #60 // Dual Class Friendly Stats for Branwen, Dynaheir, Safana and Xzar: 1.1 ~BP-BGT-WORLDMAP/SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v10.2.6 ~WORLDMAP_IWD_EET/WORLDMAP_IWD_EET.TP2~ #1 #0 // worldmap_iwd_eet ~ICEWIND_EET/ICEWIND_EET.TP2~ #1 #0 // IceWind_End ~JAHEIRARECAST/JAHEIRARECAST.TP2~ #0 #0 // Jaheira Recast: Character Sounds -> Use new SoD Character Sounds: v3.0 ~JAHEIRARECAST/JAHEIRARECAST.TP2~ #0 #2 // Jaheira Recast: Dialog Voiceover: v3.0 ~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.02 ~BUBB_DISABLE_STONESKIN_COLOR/BUBB_DISABLE_STONESKIN_COLOR.TP2~ #0 #0 // Bubb's v2.6+ Disable Stoneskin Color: 1.0 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #0 // Item cosmetic enhancements: Includes new icons, projectiles, recoloring, and addition of pulse and solid glows: v1.0.0 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #3 // Remove annoying visual effects from equipped items: blur, cloak of mirroring, reflection shield(does not affect spells with these effects).: v1.0.0 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #5 // Cosmetic on-hit audio-visual effect enhancements (fire, cold, acid, electricity) -> IWD-style on-hit effects: v1.0.0 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #14 // IWD-style spell audio-visual effects: v1.0.0 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #16 // Lightning bolts don't bounce -> Lightning bolts pass through targets until they hit a wall: v1.0.0 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #17 // IWD-style animations for Nishruu and Hakaeshar: v1.0.0 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #18 // IWD-style animations for Elementals -> All elementals: v1.0.0 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #20 // IWD-style animations for metal golems (iron, adamantite): v1.0.0 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #21 // IWD-style Umber Hulks and Umber Hulk Elders: v1.0.0 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #22 // Improved slime-type monster animations: v1.0.0 ~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3540 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level): 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3550 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict a random amount of damage (1d8 per level of the spell, plus 1 point per caster level, to a maximum of 5 points per spell level): 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4160 // Increase the price of a license to practise magic in Athkatla -> License costs 10,000 gp: 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4171 // Increase the price asked by Gaelan Bayle -> Gaelan wants 60,000 gold pieces: 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4190 // Make Watchers' Keep accessible between SoA and ToB (warning: this will make it inaccessible until the end of SoA): 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4210 // Randomise the maze in Watcher's Keep: 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4215 // Remove unrealistically helpful items from certain areas: 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4216 // Remove unrealistically convenient ammunition from the game -> Only remove nonmagical ammo from random containers: 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4240 // Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once): 33.7 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 33.7