// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1090 // lefreut's Character Creation Screens -> Default Button Position: 4.0.4 ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1020 // Mr2150's Random PC Generator: 4.0.4 ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1030 // Portrait Selectors -> BillyYank's Multi-Portrait Mod: 4.0.4 ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1070 // Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI: 4.0.4 ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 4.0.4 ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2000 // Transparent Sidebars: 4.0.4 ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2030 // Adul's Better Quick Loot: 4.0.4 ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2120 // CLUAConsole for mobile: 4.0.4 ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #3050 // lefreut's Improved Inventory Screen -> With Item Comparison: 4.0.4 ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #4040 // Spell Books -> Kilivitz's Classic Spellbooks: 4.0.4 ~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #5041 // lefreut's Improved Fonts -> BG2 vanilla fonts for descriptions: 4.0.4 ~ASCENSION/ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #2000 // Full-body portrait for Bodhi: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #2100 // Alternate Balthazar portrait, by Cuv: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.23 ~ASCENSION/ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.23 ~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v29 ~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v29 ~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v29 ~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v29 ~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v29 ~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v29 ~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v29 ~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v29 ~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v29 ~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v29 ~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v29 ~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v29 ~UB/SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait: v29 ~UB/SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait: v29 ~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v29 ~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v29 ~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v29 ~UB/SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v29 ~UB/SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v29 ~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v29 ~UB/SETUP-UB.TP2~ #0 #22 // Justifier Kit: v29 ~UB/SETUP-UB.TP2~ #0 #23 // Feralan Kit: v29 ~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v29 ~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v29 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: 34.3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4.19 ~B_SPELLS/SETUP-B_SPELLS.TP2~ #0 #101 // Add New Spells -> Install All new spells (including IWDEE spells if applicable): 0.88.16 ~MESPELLS/MESPELLS.TP2~ #0 #11012 // Improve Bless and (if in-game) Curse -> B: Change casting time of Bless and Curse to 1: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #11021 // Make it so that Command takes control of the target for 1 round instead of putting them to sleep: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #11061 // Improve Magical Stone: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #14131 // Increase the duration of Negative Plane Protection to 8 hours: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #14161 // Improve Cloak of Fear: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #15031 // 3E-like Flame Strike and Fire Storm: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #17041 // Make it so Nature's Beauty charms enemies rather than blinding or killing them: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #21161 // Revise Sleep (no Hit Dice limit, but lasts shorter and creatures will wake up when damaged): 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #22201 // Revise Power Word, Sleep (no HP limit, but lasts shorter and the creature will wake up when damaged): 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #21151 // Improve Shocking Grasp, Chill Touch and Ghoul Touch: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #21191 // Improve Larloch's Minor Drain and Vampiric Touch: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #22031 // Improve low-level spells that detect illusions: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #22211 // Improve spells that merely weaken enemies rather than disable them (e.g. Deafness, Ray of Enfeeblement, Contagion): 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #23131 // Have Skull Trap cap at 10d6 damage: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #24041 // Improve Ice Storm -> BG2-style improved Ice Storm: 2d10 damage per round for 4 rounds: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #24131 // Restore original BG1 Otiluke's Resilient Sphere (no saving throw): 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #25031 // Restore original BG1 Cone of Cold (the cone is larger the farther away the target is; the spell's maximum range increases based on caster level): 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #26071 // Make it so Mislead's invisibility becomes partial invisibility when you attack or cast a spell, just like Improved Invisibility (regardless of whether the image is still alive): 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #26111 // Make it so Protection from Magical Weapons only lasts 3 rounds but Absolute Immunity lasts 5 rounds: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #26151 // Improve Chain Lightning: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #27121 // Improve Delayed Blast Fireball (1d6 per level, up to 20d6): 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #29111 // Make Meteor Swarm bombard the area randomly with small meteors rather than a single area of effect: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #29141 // Improve Energy Drain: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #29221 // Revise Comet and Dragon's Breath: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #26171 // Let Contingency and Chain Contingency be cast as a free action: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #14151 // Let Farsight be cast as a free action: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #980 // Let Rangers and Paladins gain spells quicker and up to 6th-level spells: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #990 // Let Rangers and Paladins cast spells at their full caster level: 2.3.0 ~MESPELLS/MESPELLS.TP2~ #0 #1000 // New spells -> Add all the new spells to the game, including the really powerful spells: 2.3.0