INFO: Font: loaded font REALMS INFO: Font: Added point size (22) for font REALMS INFO: Font: Added point size (16) for font NORMAL INFO: Font: Added point size (16) for font STONESML INFO: Font: Added point size (20) for font NORMAL INFO: Font: Added point size (19) for font NORMAL INFO: LPRINT: Not running function dwStatusIsLevelling as it is not installed INFO: LPRINT: Not running function dwSetOldHLACount as it is not installed INFO: LPRINT: Not running function dwRecordRangerLevelOld as it is not installed INFO: Font: loaded font TOOLFONT INFO: [string "menu"]:5: attempt to compare number with nil stack traceback: return debug.traceback():1: in main chunk =[C]: in function '__lt' menu:5: in function 'EEex_Sprite_GetAnyStat' menu:15: in function 'canUseExtendedSkill' function onopen0000000004388940 () firstExtendedSkillIndex = #chargen.thief_skill extendedSkills = {} local currentObject = EEex_GameObject_Get(currentID) for i = 1, #extendedskilllist, 1 do local skill = extendedskilllist[i] if canUseExtendedSkill(currentObject, skill) then table.insert(extendedSkills, {['description'] = skill['description'], ['name'] = skill['name'], ['stat'] = skill['stat'], ['value'] = EEex_Sprite_GetAnyStat(currentObject, skill['stat']), ['base'] = EEex_Sprite_GetAnyStat(currentObject, skill['stat']), ['opcode'] = skill['opcode'],}) end end displayExtendedSkills() currentChargenProficiency = nil; currentChargenThiefSkill = nil; ticksPassed = 0; ticksStarting = 0 end:7: in function <..."]:1>"function onopen0000000004388940 () =[C]: in function 'OnLevelUpButtonClick' M_DW_OSD.lua:16: in function '?' M_DW_OSF.lua:37: in function 'dwSystemCall' function action0000000003E47C40 () dwSystemCall('characterScreen:OnLevelUpButtonClick'); end:1: in function <[string "function action0000000003E47C40 () dwSystemC..."]:1> ..."]:3: attempt to perform arithmetic on global 'ticksStarting' (a nil value) stack traceback: return debug.traceback():1: in main chunk =[C]: in function '__add' function actionupdate000000000438D6B0 () currentChargenThiefSkill = nil ticksStarting = ticksStarting + 1 if ticksStarting > 10 then ticksPassed = ticksPassed + 1 if ticksPassed > 7 then if cellNumber == 7 and plusButtonClickable(currentChargenProficiency) then createCharScreen:OnProficiencyPlusMinusButtonClick(chargen.proficiency[currentChargenProficiency].id, true) displayExtendedSkills() elseif cellNumber == 8 and minusButtonClickable(currentChargenProficiency) then createCharScreen:OnProficiencyPlusMinusButtonClick(chargen.proficiency[currentChargenProficiency].id, false) displayExtendedSkills() end ticksPassed = 0 end end ..."]:1> end:3: in function <[string "function actionupdate000000000438D6B0 () ..."]:3: attempt to perform arithmetic on global 'ticksStarting' (a nil value) stack traceback: return debug.traceback():1: in main chunk =[C]: in function '__add' function actionupdate000000000438D6B0 () currentChargenThiefSkill = nil ticksStarting = ticksStarting + 1 if ticksStarting > 10 then ticksPassed = ticksPassed + 1 if ticksPassed > 7 then if cellNumber == 7 and plusButtonClickable(currentChargenProficiency) then createCharScreen:OnProficiencyPlusMinusButtonClick(chargen.proficiency[currentChargenProficiency].id, true) displayExtendedSkills() elseif cellNumber == 8 and minusButtonClickable(currentChargenProficiency) then createCharScreen:OnProficiencyPlusMinusButtonClick(chargen.proficiency[currentChargenProficiency].id, false) displayExtendedSkills() end ticksPassed = 0 end end ..."]:1> end:3: in function <[string "function actionupdate000000000438D6B0 () ..."]:3: attempt to perform arithmetic on global 'ticksStarting' (a nil value) stack traceback: return debug.traceback():1: in main chunk =[C]: in function '__add' function actionupdate000000000438D6B0 () currentChargenThiefSkill = nil ticksStarting = ticksStarting + 1 if ticksStarting > 10 then ticksPassed = ticksPassed + 1 if ticksPassed > 7 then if cellNumber == 7 and plusButtonClickable(currentChargenProficiency) then createCharScreen:OnProficiencyPlusMinusButtonClick(chargen.proficiency[currentChargenProficiency].id, true) displayExtendedSkills() elseif cellNumber == 8 and minusButtonClickable(currentChargenProficiency) then createCharScreen:OnProficiencyPlusMinusButtonClick(chargen.proficiency[currentChargenProficiency].id, false) displayExtendedSkills() end ticksPassed = 0 end end ..."]:1> end:3: in function <[string "function actionupdate000000000438D6B0 () ..."]:3: attempt to compare nil with numberF60 () stack traceback: return debug.traceback():1: in main chunk =[C]: in function '__lt' function action000000000438CF60 () currentChargenThiefSkill = nil if ticksStarting < 10 then if cellNumber == 7 and plusButtonClickable(currentChargenProficiency) then createCharScreen:OnProficiencyPlusMinusButtonClick(chargen.proficiency[currentChargenProficiency].id, true) displayExtendedSkills() elseif cellNumber == 8 and minusButtonClickable(currentChargenProficiency) then createCharScreen:OnProficiencyPlusMinusButtonClick(chargen.proficiency[currentChargenProficiency].id, false) displayExtendedSkills() end end cellNumber = nil ticksPassed = 0 ticksStarting = 0 ..."]:1> end:3: in function <[string "function action000000000438CF60 () INFO: Font: Added point size (16) for font REALMS INFO: Font: Added point size (12) for font STONESML INFO: Font: Added point size (15) for font NORMAL INFO: Font: Added point size (10) for font STONESML