// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EET/EET.TP2~ #6 #0 // EET core (Ressourcen werden importiert): V13.4 ~IWD1_EET/SETUP-IWD1_EET.TP2~ #2 #0 // Use instead of etc. ~IWD1_EET/SETUP-IWD1_EET.TP2~ #2 #1 // Icewind Dale: Heart of Winter in Baldur's Gate Enhanced Edition Trilogy ~IWD2_EET/SETUP-IWD2_EET.TP2~ #2 #0 // Icewind Dale 2 in Baldur's Gate Enhanced Edition Trilogy: 1.0 ~ASCENSION/ASCENSION.TP2~ #1 #0 // Umgeschriebenes letztes Kapitel in Thron des Bhaal: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #10 // Balthasar kann erlöst werden: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #20 // Zusätzliche Dialoge mit Sarevok finden definitiv statt: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #30 // Zusätzliche Dialoge mit Imoen finden definitiv statt: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #40 // Wiederhergestellte Bhaalspross-Fähigkeiten: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #50 // Verbesserte Verwandlung zum Schlächter: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #60 // Erweiterte Epiloge für Bioware-NPCs -> David Gaider's erweiterte Epiloge für Bioware NPCs: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1000 // Härterer Kampf gegen Abazigal: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1100 // Härterer Kampf gegen Balthasar: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1200 // Härterer Kampf gegen Demogorgon: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1300 // Härterer Kampf gegen Gromnir: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1400 // Härterer Kampf gegen Illasera: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1500 // Härterer Kampf gegen Yaga-Shura: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #2200 // Erweiterte Epiloge für zusätzliche Beamdog-NPCs, von Shawne: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #2400 // Leicht verbesserte Zwischensequenzen, von DavidW: 2.0.28 ~UB/SETUP-UB.TP2~ #3 #0 // Boo's Entführung von Cliffette: v28 ~UB/SETUP-UB.TP2~ #3 #2 // Kalah und was ihm versprochen wurde: v28 ~UB/SETUP-UB.TP2~ #3 #4 // Gorje Dunkelhügel und die erweiterte Illithium-Quest: v28 ~UB/SETUP-UB.TP2~ #3 #5 // Die Pai'Na/Spinnenfluch-Quest: v28 ~UB/SETUP-UB.TP2~ #3 #6 // Wiederhergestellter "Krummer Kranich": v28 ~UB/SETUP-UB.TP2~ #3 #7 // Wiederherstellung: Zufallsbegegnungen: v28 ~UB/SETUP-UB.TP2~ #3 #8 // Artemis Entreri in Bodhis Lager: v28 ~UB/SETUP-UB.TP2~ #3 #9 // Korrigierte "Schöpfungen" Xzars: v28 ~UB/SETUP-UB.TP2~ #3 #10 // Wiederhergestellte Höllenkreaturen, von SimDing0: v28 ~UB/SETUP-UB.TP2~ #3 #12 // Wiederherstellung: Gegenstände: v28 ~UB/SETUP-UB.TP2~ #3 #15 // Wiederherstellung von NPC-Porträts: v28 ~UB/SETUP-UB.TP2~ #3 #17 // Korrigierte Namen und Biographien der Charaktere: v28 ~UB/SETUP-UB.TP2~ #3 #18 // Wiederhergestellte kleinere Dialoge: v28 ~UB/SETUP-UB.TP2~ #3 #19 // Wiederhergestellte Bhaalbrut-Kräfte, von David Gaider: v28 ~UB/SETUP-UB.TP2~ #3 #20 // Erweiterte Gegenstandsbeschreibungen für ToB: v28 ~UB/SETUP-UB.TP2~ #3 #21 // Thron des Bhaal: Kleine Wiederherstellungen: v28 ~UB/SETUP-UB.TP2~ #3 #23 // Kit: Wilder: v28 ~UB/SETUP-UB.TP2~ #3 #24 // Sarevoks Reue: v28 ~UB/SETUP-UB.TP2~ #3 #25 // The Murder of Acton Balthis, by Kulyok: v28 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #0 // Wiederherstellung von Orten: v10.0 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #1 // Wiederherstellung von Charaktern und Dialogen: v10.0 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #2 // Wiederherstellung von Sounds: v10.0 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #3 // Wiederherstellung von Gegenstaenden: v10.0 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #4 // Wiederherstellung von Optionen beim Wunsch: v10.0 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #5 // Wiederherstellung von EP fuer TdB: v10.0 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #6 // Leichnam Deril: v10.0 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #7 // Wiederherstellung von zufaelligen Begegnungen: v10.0 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #8 // Kleinere Wiederherstellungen: v10.0 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #11 // Wiederherstellung des letzten Traums des Schlaechters: v10.0 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #12 // Alternative Transformation in den Schlaechter: v10.0 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #13 // Wiederherstellung der Cutscene von Waukeens Promenade: v10.0 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #0 // Sentrizeal's Wizard 4 Missing Animation Fix: v1.6 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #1 // Sentrizeal's Elven Ranger Avatar (Female): v1.6 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #2 // Sentrizeal's Elven Ranger Avatar (Male): v1.6 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #3 // Sentrizeal's Elven Ranger Weapon Fix: v1.6 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #4 // Sentrizeal's Human Gladiator Avatar (Female): v1.6 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #5 // Sentrizeal's Human Gladiator Avatar (Male): v1.6 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #6 // Sentrizeal's Human Mercenary Avatar (Female): v1.6 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #7 // Sentrizeal's Human Mercenary Avatar (Male): v1.6 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #8 // Sentrizeal's Elegant Elven Archmagi Avatar (Female): v1.6 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #9 // Sentrizeal's Elegant Elven Archmagi Avatar (Male): v1.6 ~SHTP/SHTP.TP2~ #0 #3 // Shai Huluds Text-Patch fuer BG1:EE: 2024-05-26 ~SHTP/SHTP.TP2~ #0 #4 // Shai Huluds Text-Patch fuer BG:SoD: 2024-05-26 ~SHTP/SHTP.TP2~ #0 #5 // Shai Huluds Text-Patch fuer BG2:EE: 2024-05-26 ~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover ~USARANIM/SETUP-USARANIM.TP2~ #0 #0 // Sarevok Animations Patch: 1.0 ~SETUP-D0QUESTPACK.TP2~ #2 #0 // Generelle KI-Verbesserungen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #1 // Kreatur- & Orts-Verbesserungen -> Alle Kreatur- & Orts-Verbesserungen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #4 // Verschiedene Verbesserungen -> With Additional Random Encounters: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #5 // Zusätzlicher Inhalt bei den Schattendieben: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #6 // Alternative Harfner/Xzar-Handlung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #7 // Verlängerte Reynald-Handlung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #8 // Intrige in der Kupferkrone: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #9 // Rahul Kanakias Trank-Quest: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #10 // Überarbeitet Höllenprüfung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #11 // Verbesserte Oase II -> Dialog- & Kampf-Verbesserung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #13 // Sanik in Brynnlaw retten: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #14 // Einbruch beim Buchhändler: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #15 // Neues Schicksal für die Eicheln der Dryaden: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #16 // Die Tragödie des Besamen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #17 // Weitere Sklaverei-Verwicklungen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #18 // Solamnischen Ritter nach Hause schicken: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #19 // Nazariel, der Leichnam: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #20 // Verhandlung über Belohnungen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #21 // Höllicher Diebstahl: v3.5 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #0 // Endloses BG1: Hauptkomponente: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #1 // Dem Status "Held von Baldurs Tor" mehr Inhalt geben (beinhaltet Quartier des HC im Herzogspalast): 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #2 // Kurze oeffentliche Heldenehrung: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #3 // Sarevoks spezielle Ausruestung: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #4 // Sarevoks Schwert: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #5 // Imoen und Herzogin Jannath (Imoen erhaelt Quartier im Herzogspalast): 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #6 // Herzog Eltan ist im Palast: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #7 // Heiler der Flammenden Faust nach Sarevoks Tod: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #8 // Elminster taucht erneut auf -> jasteys Version: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #10 // Erste Fluechtlinge erreichen Baldurs Tor: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #11 // Ophyllis der Schatzmeister ist im Palastkeller: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #12 // Denkod in der Diebesgilde kommentiert Sarevoks Tod: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #13 // Nach Sarevoks Tod einmal das Labyrinth auslassen: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #14 // Korlasz' Dungeon ist in BG1: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #15 // Fester der Palastkleriker ist im Palast: 20 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #16 // Hauptmann Corwin ist im Palast: 20 ~SODRTD/SODRTD.TP2~ #1 #80 // SoD - Stat-basierte Beobachtungen und Quest-Optionen von "Lauriel's Themed Tweaks Mod": 5.0 ~SODRTD/SODRTD.TP2~ #1 #0 // Hauptkomponente: Tracking-System: 5.0 ~SODRTD/SODRTD.TP2~ #1 #10 // Konsistenzaenderungen an Spieldialogen: 5.0 ~SODRTD/SODRTD.TP2~ #1 #20 // Offiziere wissen Bescheid: 5.0 ~SODRTD/SODRTD.TP2~ #1 #30 // HC erhaelt umfangreichere Antwortmoeglichkeiten: 5.0 ~SODRTD/SODRTD.TP2~ #1 #40 // HC kann den Offizieren berichten: 5.0 ~SODRTD/SODRTD.TP2~ #1 #50 // Zusaetzliche Offiziersreaktionen: 5.0 ~SODRTD/SODRTD.TP2~ #1 #60 // Zusaetzliche Informationsquellen: 5.0 ~SODRTD/SODRTD.TP2~ #1 #70 // Zusaetzliche Kommunikation mit Offizieren: 5.0 ~C#SODBOABRI/C#SODBOABRI.TP2~ #1 #0 // NSCs reagieren auf die Szene an der Eberfellbruecke: v8 ~C#SODBOABRI/C#SODBOABRI.TP2~ #1 #1 // Originale Szene an der Bruecke mit Beschreibungstext versehen: v8 ~C#SODBOABRI/C#SODBOABRI.TP2~ #1 #2 // Szene an Bruecke mit Reaktionsmoeglichkeiten versehen: v8 ~C#SODBOABRI/C#SODBOABRI.TP2~ #1 #3 // HC-Reaktionen fuehren zu Stataenderungen: v8 ~BANTERPACK/SETUP-BANTERPACK.TP2~ #2 #0 // Pocket Plane Banter Pack für BG2: Schatten von Amn: v18 ~BANTERPACK/SETUP-BANTERPACK.TP2~ #2 #2 // Pocket Plane Banter Pack für BG2: Thron des Bhaal: v18 ~IEPBANTERS/IEPBANTERS.TP2~ #1 #0 // - Erweiterte Dialoge der NPC's untereinander für SvA: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #1 #1 // - Dialoge Minsc/Aerie TdB: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #1 #3 // - Anomendialog nach gemeinsamer Nacht: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #1 #4 // - Konflikte: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #1 #5 // Wiederhergestellte Interjektion von Aerie/Jaheira/Anomen im Unterreich: v5.9 ~MSFM/MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57 ~MSFM/MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57 ~MSFM/MSFM.TP2~ #0 #7 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with immunity to time stop: v1.57 ~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.57 ~MSFM/MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.57 ~MSFM/MSFM.TP2~ #0 #13 // Add Wand Case: v1.57 ~MSFM/MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.57 ~MSFM/MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57 ~PCVAMP/SETUP-PCVAMP.TP2~ #0 #0 // Mal des Vampirismus: v1.4 ~BETTERSTATDRAIN/BETTERSTATDRAIN.TP2~ #0 #0 // Better Stat Drain: v1.0 ~BETTERSTATDRAIN/BETTERSTATDRAIN.TP2~ #0 #1 // Give XP for stat drain kills (vanilla items and spells only): v1.0 ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #0 // Epic Locks ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #100 // Epic Traps ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #200 // Epic Trap Setting ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #300 // Epic Pickpocketing ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #400 // Epic Detect Illusions ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #500 // Prevent multiple Potions of Perception or Master Thievery from stacking ~HAMMERS/SETUP-HAMMERS.TP2~ #1 #0 // Wurfhaemmer: v6.1.2 ~HAMMERS/SETUP-HAMMERS.TP2~ #1 #35 // +1 Wurfwaffen: v6.1.2 ~HAMMERS/SETUP-HAMMERS.TP2~ #1 #50 // Zusaetzliche magische Gegenstaende: v6.1.2 ~FAM/SETUP-FAM.TP2~ #0 #0 // Bessere Vertraute: V 1.0 ~ALCHEMY/ALCHEMY.TP2~ #1 #0 // Jan Jansens Alchemie: v8.1.0 ~HDRAIN/SETUP-HDRAIN.TP2~ #0 #0 // I: Stufenentzug fuer Hexxat installieren?: V 1.0 ~HDRAIN/SETUP-HDRAIN.TP2~ #0 #1 // II: Soll Hexxat den Umhang von Dragomir (tagsueber und draußen) automatisch ausruesten?: V 1.0 ~HDRAIN/SETUP-HDRAIN.TP2~ #0 #2 // III: Soll Hexxat den Umhang von Dragomir (nachts oder drinnen) automatisch ablegen, sofern ihr Inventar nicht bereits voll ist?: V 1.0 ~D2-MIRA/D2-MIRA.TP2~ #0 #0 // The Big Metal Unit mod -> Standard Installation: 4.2 ~D2-MIRA/D2-MIRA.TP2~ #0 #2 // Choose revised or vanilla BG2 ammo -> Use revised Scorcher and Frag Grenade (default): 4.2 ~RUPERT/RUPERT.TP2~ #1 #0 // Rupert der Farbstoffhaendler: v3.0.0 ~DROWPETS/SETUP-DROWPETS.TP2~ #0 #0 // Mod: "DROWPETS" installieren?: V 1.0 ~SWORDAP/SWORDAP.TP2~ #2 #0 // Verbesserte Haer'Dalis' Schwerter (Special fuer Kania): v3.1.0 ~DSR/DSR.TP2~ #4 #0 // Daemonen-Beschwoerungs-Ritual (WeiDu): v8.0.0 ~STUFFOFTHEMAGI/STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi -> Use new, less cheesy items AND Add them to creatures' equipment (recommended): 6.0.0 ~HEARTWOOD/HEARTWOOD.TP2~ #3 #0 // Herz des Waldes (WeiDU version): 7.0.0 ~BGGO/BGGO.TP2~ #0 #0 // BGGO for EET, BGT, BGEE, BG2EE, ToB and Tutu: v3.2 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #1 // Ende unabhaengig von den HC-Antworten: v13 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #2 // Keine HC-NPC-Dialoge verpassen -> Nur fuer NPCs in der Gruppe: v13 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #5 // Weitere Dialogoptionen und keine Sackgassen im Questverlauf: v13 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #12 // Ende von SoD: jasteys Ueberarbeitungen -> Volle ueberarbeitete Version: v13 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #20 // Das Portal muss in der Burg Drachenspeer geschlossen werden (Aun Silberweiss ueberlebt immer): v13 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #21 // Ifearnan nimmt den Drachenspeer-Gruftschluessel an sich: v13 ~BG1_IPM/SETUP-BG1_IPM.TP2~ #0 #0 // BG1 Icons Pack: 1.0 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #12 // Cosmetic on-hit audio-visual effect enhancements (fire, cold, acid, electricity) -> IWD-style fire visual + BG-style sound. IWD-style cold visual + sound. BG style elec(recolored) visual + sound. IWD-style acid visual + sound.: v1.0.2 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #17 // IWD-style animations for Nishruu and Hakaeshar: v1.0.2 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #20 // IWD-style animations for metal golems (iron, adamantite): v1.0.2 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #22 // Improved slime-type monster animations: v1.0.2 ~RR/SETUP-RR.TP2~ #3 #0 // Korrigierter Kampf mit zwei Waffen fuer Diebe und Barden: v4.92 ~RR/SETUP-RR.TP2~ #3 #1 // Ueberarbeitung der Diebesklassen: v4.92 ~RR/SETUP-RR.TP2~ #3 #2 // Ueberarbeitung der Hochstufigen Fertigkeiten fuer Diebe: v4.92 ~RR/SETUP-RR.TP2~ #3 #3 // Korrekte Rassenanpassungen der Diebesfertigkeiten: v4.92 ~RR/SETUP-RR.TP2~ #3 #5 // Ueberarbeitung der Hochstufigen Fertigkeiten fuer Barden: v4.92 ~RR/SETUP-RR.TP2~ #3 #6 // Korrekter Zauberfortschritt fuer Barden: v4.92 ~RR/SETUP-RR.TP2~ #3 #7 // Zusaetzliche Ausruestung fuer Diebe und Barden: v4.92 ~RR/SETUP-RR.TP2~ #3 #8 // Aufruestbare Ausruestung: v4.92 ~RR/SETUP-RR.TP2~ #3 #10 // Ueberarbeitete Diebeskuenste -> Standard Traenke der Diebeskunst behalten und ihre Effekte nicht-kommulativ machen: v4.92 ~RR/SETUP-RR.TP2~ #3 #11 // Begegnung mit den Auserwaehlten des Cyric: v4.92 ~RR/SETUP-RR.TP2~ #3 #12 // Verbesserungen bei den Schattendieben: v4.92 ~RR/SETUP-RR.TP2~ #3 #999 // BG2-style icons for RR content: v4.92 ~ITEMUPGRADE/ITEMUPGRADE.TP2~ #2 #0 // Verbesserte Ausrüstung für 'Die Schatten von Amn' -> Original Version (new upgrades in a list): v53 ~ITEMUPGRADE/ITEMUPGRADE.TP2~ #2 #1 // Verbesserte Ausrüstung für 'Thron des Bhaal' -> Original Version (new upgrades in a list): v53 ~RANDOMISER/RANDOMISER.TP2~ #0 #500 // Randomly replace the WIS tome normally found in TotSC with one of the 6 available types: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #510 // Randomly not randomise items: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #520 // Kangaxx further sealed away: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #530 // Randomise scrolls: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #540 // Randomise the heads of the Flail of Ages: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #560 // More Spell Shield scrolls: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #570 // Randomise the appearance of cursed items: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #1300 // Randomise items -> Mode 2: Randomise with WeiDU. No items are lost: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #9000 // Cespenar can forge SoA items: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #10200 // Remove Protection from Undead scrolls from stores -> All scrolls from 9 out of 10 stores: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #10210 // Duergar merchants: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #10300 // Prevent Watcher's Keep statues from disappearing: 7 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #0 // SoD to BG2:EE Item upgrade by Daeros_Trollkiller: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #2 // Remove "Corny Jokes" effect from Jester's Bracers (BG2EE, BGEET): v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #4 // Update names, appearances, icons, and lore values of existing dragonscale-based items to be consistent across Baldur's Gate 1, 2, and with new items introduced by this mod. ***These changes are cosmetic only***: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #5 // Update resist type for original Shadow Dragonscale Armor for consistency with new variants: Acid -> Magic Damage): v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #8 // Force all import-able SoD items to be available in their normal locations ****Requires starting a new game**** -> All importable items with randomized Voidhammer +3/Voidsword +3: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #9 // Change Cromwell's equipment to be more in-line with his forging skills: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #26 // Allow choice of armor imported from Baldur's Gate into Irenecus' dungeon -> Chain Mail +3: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #31 // Cosmetic Enhancements for Existing Items (does not affect function): v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #32 // Remove annoying item effects, ie: blur, shadowed, physical mirror, spell trap. (Does not affect spells): v2.0.5 ~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5 ~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #1 #0 // Silberdrachenblut - Quest Add-On von Gandalf the white: 17 ~ALABASTERSANDS/ALABASTERSANDS.TP2~ #0 #0 // Alabaster Sands: the new area of Athkatla -> Yes, but don't patch existing save games: v1.8.1 ~AC_QUEST/AC_QUEST.TP2~ #0 #0 // Der Lohn fuer die Muehe: 6.0 ~AC_QUEST/AC_QUEST.TP2~ #0 #1 // Ein Fressen fuer die Gnolle: 6.0 ~AC_QUEST/AC_QUEST.TP2~ #0 #3 // Hopsi -> Kompatibilitätsalternative: Ugh und Hopsi befinden sich draussen.: 6.0 ~AC_QUEST/AC_QUEST.TP2~ #0 #4 // Der verlorene Sohn: 6.0 ~AC_QUEST/AC_QUEST.TP2~ #0 #7 // Der grosse Karlini: 6.0 ~AC_QUEST/AC_QUEST.TP2~ #0 #8 // Die Kreischlingszucht: 6.0 ~AC_QUEST/AC_QUEST.TP2~ #0 #9 // Echte Fans: 6.0 ~AC_QUEST/AC_QUEST.TP2~ #0 #11 // Die Schlangen Abbathors -> Veraenderte Version: Quest kann abgeschlossen werden.: 6.0 ~AC_QUEST/AC_QUEST.TP2~ #0 #12 // Ein Halbling unter Augenlosen: 6.0 ~ASSASSINATIONS/ASSASSINATIONS.TP2~ #3 #0 // Assassinations Mod fuer Baldur's Gate II: v19 ~AUTUMNS_TWILIGHT/AUTUMNS_TWILIGHT.TP2~ #3 #0 // Autumn's Twilight MOD: v1.1 ~AUTUMNS_TWILIGHT/AUTUMNS_TWILIGHT.TP2~ #3 #1 // Enemy Difficulty: Hard: v1.1 ~BACKBRYNNLAW/BACKBRYNNLAW.TP2~ #2 #0 // Zurueck nach Brynnlaw Modifikation fuer Baldurs Gate II: v9 ~BGQE/SETUP-BGQE.TP2~ #1 #0 // Schleim-Quest: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #1 // Familienquest in Beregost: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #2 // Babysitting in Nashkell: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #3 // Monstersichtung in Nashkell: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #4 // Gefallener Paladin in Baldurs Tor: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #5 // Unvergaengliche Liebe im Fischerdorf: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #6 // Halbork in Liebesnoeten: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #7 // Unerwartete Hilfe: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #8 // Viele kleine Pfoten: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #9 // Betrunkener nahe dem Tempel von Beregost: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #10 // Ein warmer Platz fuer Noober: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #11 // Brages Schwert: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #12 // Legale Seekarten: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #13 // Erweiterungen Haus der Dame und Haus der Wasserkoenigin: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #14 // Ein besorgter Bauer: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #15 // Leichen fuer einen guten Zweck: 28 ~BGQE/SETUP-BGQE.TP2~ #1 #16 // Cordyrs Quest ohne Sils Tod abschließen: 28 ~BLACKHEARTS EET/SETUP-BLACKHEARTS EET.TP2~ #0 #0 // Install Blackhearts for EET: v1.0 ~BLOODIEDSTINGSOFBAROVIA/BLOODIEDSTINGSOFBAROVIA.TP2~ #0 #0 // The Bloodied Stings of Barovia - a dark Ravenloft adventure for Baldur's Gate 2 EE: v2.4 ~BRIDGESBLOCK/BRIDGESBLOCK.TP2~ #2 #0 // Athkatlan Grounds: Der Brueckenblock: v2.01 ~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.9 ~GODCALL/SETUP-GODCALL.TP2~ #0 #0 // Call Of The Lost Goddess V 1.5 ~GODCALL/SETUP-GODCALL.TP2~ #0 #50 // Install portraits for the major NPCs of the mod ~GODCALL/SETUP-GODCALL.TP2~ #0 #200 // Install AI voiceover for major NPCs of the mod (mostly in English) ~TIDINGS/SETUP-TIDINGS.TP2~ #0 #0 // Dark Tidings: 2.4 ~DC/DC.TP2~ #2 #0 // Dungeon Crawl: v13.1 ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #3 #0 // Eilistraees Lied -> Ja, aber flicke am bestehenden Spielstand nicht herum.: v7.5.1 ~EMAD/SETUP-EMAD.TP2~ #1 #0 // Ein nicht jugendfreies Abenteuer - ein IronModder4 Nicht-Beitrag: v11 ~EMAD/SETUP-EMAD.TP2~ #1 #1 // Das Versprechen eines Trolls: v11 ~EMAD/SETUP-EMAD.TP2~ #1 #2 // Der beste Freund eines Bhaalspross: v11 ~EMAD/SETUP-EMAD.TP2~ #1 #3 // Unter Ihrem Zauber: v11 ~EMAD/SETUP-EMAD.TP2~ #1 #5 // Character-Mischmasch: v11 ~GBTHFKP/GBTHFKP.TP2~ #1 #0 // Erweiterte Diebesgilde: v3.0.0 ~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #2 #0 // Fading Promises: v9 ~FIGHT-THE-HEAVENS/FIGHT-THE-HEAVENS.TP2~ #0 #1 // Main Component: v1.1 ~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #0 // Fishing for Trouble by Yovaneth: v3.2.10 ~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #1 // Fishing for Trouble - Major character portraits: v3.2.10 ~GORGON/SETUP-GORGON.TP2~ #0 #0 // Install The Gorgon's Eye: v4.8 ~GORGON/SETUP-GORGON.TP2~ #0 #1 // NPC Character Portraits -> Give portraits to all characters added from this mod: v4.8 ~GORGON/SETUP-GORGON.TP2~ #0 #4 // Add More Pickpocketable Items: v4.8 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #0 // Erweiterte Handlung um Lady Elgea: Beta_9 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #1 // Erweiterte Anomenhandlung: Beta_9 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #2 // Jerlias Erzladen: Beta_9 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #3 // Elfisches heiliges Wasser im Lathander Tempel: Beta_9 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #4 // Wellenklinge in Schatzkammer: Beta_9 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #5 // Silberdolch in Irenicus Dungeon: Beta_9 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #6 // Barden können in ihrer Feste (5 Kruegen) uebernachten: Beta_9 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #7 // Ein Barde fuer die Bardenfestung: Beta_9 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #8 // Silberschwert gegen Gedankenschinder und Lykanthropen: Beta_9 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #9 // Ein Tunnel fuer Saradush: Beta_9 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #10 // Tempel des Mask im Hafenviertel: Beta_9 ~ISNF/ISNF.TP2~ #3 #0 // Farben der Unendlichkeit: Ich Werde Niemals Vergessen: 6.3 ~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #2 #0 // Improved Asylum Mod: v201 ~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #2 #1 // Spellhold Lich: v201 ~INNERSHADE/SETUP-INNERSHADE.TP2~ #5 #0 // Farben der Unendlichkeit: Innershade -> Ja, aber flicke am bestehenden Spielstand nicht herum.: v11.13 ~JANQUEST/SETUP-JANQUEST.TP2~ #2 #0 // Jans erweiterte Quest ~LORETAKERS/SETUP-LORETAKERS.TP2~ #1 #0 // Loretakers V 1.4: V 1.4 ~LUCY/LUCY.TP2~ #1 #0 // Lucy der Lindwurm: v5.0 ~NTOTSC/NTOTSC.TP2~ #1 #0 // NTotSC fuer BGT-WeiDU, BG:EE und EET: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #1 // Weniger Monster in Abhaengigkeit vom Schweregrad des Spiels: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #2 // Keelor der Zwerg: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #3 // Llindellyns Glueckspfeil: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #5 // Pilar und Gheldehar: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #9 // Kampfbegegnungen: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #10 // Improved Lesser Fiends: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #11 // Improved Haeball: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #12 // Improved Ghotal: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #13 // Reduce Number of Shaman Cloaks -> Remove Cloaks from generic Orc Priests: 5.0.0 ~NWNFORBG/SETUP-NWNFORBG.TP2~ #4 #0 // NWN For BG: 0.98 ~NWNFORBG/SETUP-NWNFORBG.TP2~ #4 #11 // NWN For BG - Worldmap select (EE-games only) -> Use separate worldmap for NWN areas: 0.98 ~NWNFORBG/SETUP-NWNFORBG.TP2~ #4 #20 // Install NWN as a dedicated campaign: 0.98 ~OOZE/OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: v2.97 ~PLANARSPHEREMOD/SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod, main component: v2.9 ~PLANARSPHEREMOD/SETUP-PLANARSPHEREMOD.TP2~ #0 #623 // Planar Sphere Store: v2.9 ~PLANARSPHEREMOD/SETUP-PLANARSPHEREMOD.TP2~ #0 #624 // Waukeen's Promenade Store: v2.9 ~PLANARSPHEREMOD/SETUP-PLANARSPHEREMOD.TP2~ #0 #625 // Planar Sphere Return v2: v2.9 ~SOTSC/SOTSC.TP2~ #5 #0 // Schatten der Schwertküste - Expansion Pack für BGEE: v8.8.1 ~SOUTHERNEDGE/SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: v5.2.1 ~TOA/SETUP-TOA.TP2~ #0 #1 // Tales of Anegh (WeiDU): v2.6 ~TOA/SETUP-TOA.TP2~ #0 #2 // Entferne Sounds: v2.6 ~TOA/SETUP-TOA.TP2~ #0 #3 // Entferne Nomoran aus folgendem Gebiet -> Waukeens Promenade (Kapitel 6): v2.6 ~TOA/SETUP-TOA.TP2~ #0 #10 // Creature Balancing: v2.6 ~TOA/SETUP-TOA.TP2~ #0 #20 // AREA Balancing: v2.6 ~TOA/SETUP-TOA.TP2~ #0 #30 // Dialog & Script Balancing: v2.6 ~TOA/SETUP-TOA.TP2~ #0 #40 // Stores Balancing: v2.6 ~TOA/SETUP-TOA.TP2~ #0 #50 // Item Balancing: v2.6 ~TOTDG/TOTDG.TP2~ #1 #0 // Farben der Unendlichkeit: Die Gaerten der Tiefe -> Ja, aber flicke am bestehenden Spielstand nicht herum.: 12.94 ~TANGLEDISLE/TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.5.2 ~A7-TESTYOURMETTLE/A7-TESTYOURMETTLE.TP2~ #1 #0 // Teste Deinen Mut!: 1.6 ~A7-TESTYOURMETTLE/A7-TESTYOURMETTLE.TP2~ #1 #20 // Den Zauber "Raumkruemmung" in Geschaeften anbieten: 1.6 ~SETUP-TGC1E.TP2~ #2 #0 // Der Graue Clan Episode Eins: Im Kerzenlicht, BGT-WeiDU/EET/BG:EE Ausgabe v1.9 -> Normale Ausgabe: v1.9 ~LONGERROAD/LONGERROAD.TP2~ #0 #0 // Longer Road: 2.0.7 ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #3 #0 // Die Verlockung des lieblichen Gesangs der Sirenen: v16.3 ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #3 #1 // Extended Lighthouse Area: v16.3 ~SLANDOR/SLANDOR.TP2~ #0 #0 // Der Minotaurus und Lilarcor: 2.1 ~REUNION/REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v7 ~SELLSWORDS/SELLSWORDS.TP2~ #2 #0 // The Sellswords mod for Baldur's Gate II: v9.1 ~SNAKES/SNAKES.TP2~ #2 #0 // Die schlüpfrige Bedrohung (nur für BGII:TdB): v4.0.0 ~WHITEQUEEN/WHITEQUEEN.TP2~ #1 #0 // Colours of Infinity - Die Weiße Königin -> Ja, aber flicke am bestehenden Spielstand nicht herum.: v7.3.1 ~TOD/TOD.TP2~ #5 #0 // Der Turm der Täuschung: v4.0.8 ~TOD/TOD.TP2~ #5 #1 // Verbesserter Wächter des Astralsplitters: v4.0.8 ~TOD/TOD.TP2~ #5 #2 // Begegnung mit Ustrain: v4.0.8 ~WHINHILL/WHINHILL.TP2~ #0 #0 // The Journey to the Whin Hill - a Baldur's Gate 2: EE quest -> Yes, but don't patch existing save games: v1.3.1 ~WHINHILL/WHINHILL.TP2~ #0 #2 // The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuvi: v1.3.1 ~WHINHILL/WHINHILL.TP2~ #0 #3 // The Journey to the Whin Hill: Player-Initiated Dialogues for the optional companion - Afu-Zuuvi: v1.3.1 ~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 1.0.1 ~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 1.0.1 ~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #3000 // Mages cast Gate far from themselves: 1.0.1 ~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #3010 // Use pre-EE Spell Deflection Globe (EE only) -> Only for Spell Trap: 1.0.1 ~DW_LANTHORN/DW_LANTHORN.TP2~ #0 #20 // Restored Rhynn Lanthorn lens quest -> Expanded Version (adds four new locations where lenses can be found): v2 ~ADRIAN/ADRIAN.TP2~ #2 #0 // Adrian fuer BGII -> Adrian ist Hexenmeister: v6.1 ~ADRIAN/ADRIAN.TP2~ #2 #10 // Optionales Soundset fuer Adrian installieren (nur englisch)? -> Phaelins Soundset: v6.1 ~ADRIAN/ADRIAN.TP2~ #2 #20 // Crossmod-Inhalte installieren: v6.1 ~ADRIAN/ADRIAN.TP2~ #2 #30 // Adrian toleriert hohen Ruf -> Immer: v6.1 ~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #2 #0 // Installiert Ajantis BG1 Erweiterungen: 21 ~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #2 #30 // Ajantis SoD NPC: Crossmod Content: 21 ~AJANTISBG2/AJANTISBG2.TP2~ #0 #0 // Sir Ajantis NPC fuer BGII: 20 ~AJANTISBG2/AJANTISBG2.TP2~ #0 #1 // Installiere das spezielle BG(II):EE BAM fuer Ajantis' Familienschild: 20 ~AJANTISBG2/AJANTISBG2.TP2~ #0 #44 // Zeitabstaende zwischen den Freundschaftsdialogen und Lovetalks mit Ajantis: -> 1 Stunde und 30 Minuten Realzeit zwischen Dialogen.: 20 ~KIVAN/SETUP-KIVAN.TP2~ #0 #100 // Kivan of Shilmista: v19 ~KIVAN/SETUP-KIVAN.TP2~ #0 #202 // Change Deheriana's Class from Fighter/Mage/Cleric to: -> Specialist-Mage, Diviner: v19 ~KIVAN/SETUP-KIVAN.TP2~ #0 #300 // Install Herd's Alternative Portrait for Kivan.: v19 ~ALORA/ALORA.TP2~ #1 #0 // Chosen of Mystra's Alora NPC Mod (Benoetigt Thron des Bhaal): 2.0 ~ANGELO/SETUP-ANGELO.TP2~ #0 #0 // Angelo NPC MOD for Baldur's Gate II: v9 ~ACBRE/ACBRE.TP2~ #0 #0 // Breagar: Inhalte: 12.2.1 ~ACBRE/ACBRE.TP2~ #0 #2 // Breagar: Crossmods und PID: 12.2.1 ~ACBRE/ACBRE.TP2~ #0 #13 // Zeit zwischen Breagars Gespraechen veraendern? (Default ist 30 Minuten Realzeit zwischen den Gespraechen.) -> 1 Stunde 30 Minuten Realzeit zwischen den Gespraechen: 12.2.1 ~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.3 ~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #1 // Choose a class for Aura: -> Artificer (Thief): 3.3 ~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #10 // Choose a portrait for Aura: -> Second BG1 Default (Lava Del'Vortel): 3.3 ~BRANWEN/BRANWEN.TP2~ #0 #0 // Branwen BG2 NPC mod for players and modders: v8pre ~BRISTLELICK/BRISTLELICK.TP2~ #0 #0 // Bristlelick—the gnoll companion for BGEE: v2.3 ~CORAN/CORAN.TP2~ #3 #0 // Coran NPC-Mod fuer Baldur's Gate II: v9 ~CORAN/CORAN.TP2~ #3 #1 // Loesche alten Coran im Tethirwald (EMPFOHLEN): v9 ~CORANBGFRIEND/CORANBGFRIEND.TP2~ #1 #0 // Coran's Extended BG Friendship Talks: v5.2 ~DVARADIME/DVARADIME.TP2~ #0 #0 // Dvaradime - Baldur's Gate 2: EE NPC: v1.6 ~DVARADIME/DVARADIME.TP2~ #0 #1 // Dvaradime - Player-Initiated Dialogue: v1.6 ~FHAUGY/FHAUGY.TP2~ #0 #0 // Fhaugy - Baldur's Gate 2: EE NPC: v1.03 ~FHAUGY/FHAUGY.TP2~ #0 #1 // Fhaugy: Player-Initiated Dialogues (PIDs): v1.03 ~FALDORNBG2/FALDORNBG2.TP2~ #0 #0 // Faldorn NPC for BG2EE: 1.3 ~FALDORNBG2/FALDORNBG2.TP2~ #0 #1 // Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs): 1.3 ~FADE/SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: 5.6 ~FINCHNPC/FINCHNPC.TP2~ #3 #0 // Fink NPC: v6.0 ~FYALVARA/FYALVARA.TP2~ #0 #2 // Fyalvara - Baldur's Gate 2: EE NPC -> Make Fyalvara a dual-class totemic druid / fighter (may only level up as a fighter): v1.1 ~FYALVARA/FYALVARA.TP2~ #0 #3 // Fyalvara - install Player-Initiated Dialogues?: v1.1 ~HEPHERNAANBG2/HEPHERNAANBG2.TP2~ #0 #0 // The Return of Hephernaan - a Baldur's Gate 2: EE NPC mod: v3.2 ~HEPHERNAANBG2/HEPHERNAANBG2.TP2~ #0 #1 // Player-Initiated Dialogues for Hephernaan: v3.2 ~INLOVEUNDEATH/INLOVEUNDEATH.TP2~ #0 #0 // The Dreadful Tales: In Love, Undeath - a new quest and companion for BG2EE -> Yes, but don't patch existing save games: v1.8.2 ~INLOVEUNDEATH/INLOVEUNDEATH.TP2~ #0 #2 // Xzele: Player-Initiated Dialogues: v1.8.2 ~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #0 #0 // Solaufeins Rettung: Jasteys Solaufein NPC fuer BGII: 5.0 ~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #0 #1 // Solaufein in Ust Natha das Mod-Portrait geben: 5.0 ~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #0 #3 // Alternatives Portrait #2 von Chinasky: 5.0 ~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #0 #4 // Detektion fuer Drow HC: 5.0 ~JUNIPERANDTHESTONELEECH/JUNIPERANDTHESTONELEECH.TP2~ #0 #0 // The Dreadful Tales: Juniper and the Stone Leech - companion and a quest mod for BG2EE ToB: v1.7 ~JUNIPERANDTHESTONELEECH/JUNIPERANDTHESTONELEECH.TP2~ #0 #1 // The Dreadful Tales: Juniper and the Stone Leech - Player-Initiated Dialogues for Juniper: v1.7 ~KHALIDBG2/KHALIDBG2.TP2~ #0 #0 // Khalid for BG2EE: v1.04 ~KHALIDBG2/KHALIDBG2.TP2~ #0 #1 // Khalid for BG2EE: Player-Initiated Dialogues: v1.04 ~KIDO/SETUP-KIDO.TP2~ #0 #0 // Kido the Jester : v8.0 ~KORGAN/KORGAN.TP2~ #4 #0 // Korgans Erlösung: v10.0.1 ~KVEL_BG1/SETUP-KVEL_BG1.TP2~ #0 #0 // Kvel NPC for Baldur's Gate: Enhanced Edition ~LHANND/LHANND.TP2~ #0 #0 // Lhannd - Baldur's Gate 2: EE NPC: v1.5 ~LHANND/LHANND.TP2~ #0 #1 // Lhannd: Player-Initiated Dialogues (PIDs): v1.5 ~MAZZY/MAZZY.TP2~ #2 #0 // Mazzy Freundschaft: v3.5 ~PAINA/PAINA.TP2~ #0 #0 // Pai'Na NPC for BG2:EE ~QUAYLE/QUAYLE.TP2~ #0 #0 // Quayle NPC for Baldur's Gate 2: 7.2 ~QUAYLE/QUAYLE.TP2~ #0 #1 // Quayle NPC: Player-Initiated Dialogues: 7.2 ~SHEENA/SETUP-SHEENA.TP2~ #0 #0 // Install A Half Dragon Tale: v3.1 ~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE ~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #8 // Choose an alternate class for Sirene? -> Undead Hunter ~NEH'TANIEL/NEH'TANIEL.TP2~ #0 #0 // Neh'taniel NPC Mod: v7.0 ~SKIECOST/SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v6.2.1 ~SKIECOST/SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v6.2.1 ~SKIECOST/SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v6.2.1 ~SKIECOST/SKIECOST.TP2~ #0 #3 // Skie: The Cost of One Girl's Soul - The Return of Eddard Silvershield (quest & a joinable NPC): v6.2.1 ~SKIECOST/SKIECOST.TP2~ #0 #4 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Eddard: v6.2.1 ~SKIECOST/SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v6.2.1 ~THEVANISHINGOFSKIESILVERSHIELD/THEVANISHINGOFSKIESILVERSHIELD.TP2~ #0 #0 // The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner: v2.5 ~TIAX/TIAX.TP2~ #0 #0 // Tiax NPC MOD for Baldur's Gate II: v6 ~VALEN/SETUP-VALEN.TP2~ #3 #0 // Valen: v55 ~VARSHOON/VARSHOON.TP2~ #0 #0 // Varshoon - an illithid NPC for BG2: v8.1.1 ~VARSHOON/VARSHOON.TP2~ #0 #1 // New paperdoll for illithids (inventory illustration): v8.1.1 ~VERRBG2/VERRBG2.TP2~ #0 #0 // Verr'Sza – the rakshasa NPC for BG2EE: v2.2 ~WALAHNANBG2/WALAHNANBG2.TP2~ #0 #0 // Walahnan NPC for BG2EE: 1.00 ~WALAHNANBG2/WALAHNANBG2.TP2~ #0 #1 // Walahnan NPC for BG2EE: Player-Initiated Dialogues: 1.00 ~WALAHNAN/WALAHNAN.TP2~ #0 #0 // Walahnan NPC for BGEE: v2.0 ~WILLOWISP/WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: v3.2 ~WILLOWISP/WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: v3.2 ~WILLOWISP/WILLOWISP.TP2~ #0 #3 // Town Medium (Shaman) Kit: v3.2 ~WILLOWISP/WILLOWISP.TP2~ #0 #4 // New items for shamans and undead NPCs: v3.2 ~WILLOWISP/WILLOWISP.TP2~ #0 #5 // Optional: Drider, Dark Treant, Will-o'-wisp Enemies: v3.2 ~WINGS/SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE ~WINGS/SETUP-WINGS.TP2~ #0 #2 // Remove conflict with Hexxat? ~XAN/XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II: v19 ~XAN/XAN.TP2~ #0 #2 // Install alternate class for Xan? -> Change Xan's class to Mage: v19 ~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #2 #0 // Xan's friendship path for BG1: v11 ~XULAYE/XULAYE.TP2~ #0 #0 // Xulaye NPC Mod for BG2:SoA: v2.0 ~XULAYE/XULAYE.TP2~ #0 #1 // Xulaye's Player Initiated Dialogues: v2.0 ~XULAYE/XULAYE.TP2~ #0 #2 // Korgan Fights at the Pits: v2.0 ~XZARANDMONTARON/XZARANDMONTARON.TP2~ #0 #0 // The Return of Xzar and Montaron: v1.2 ~XZARANDMONTARON/XZARANDMONTARON.TP2~ #0 #1 // The Return of Xzar and Montaron - Player-Initiated Dialoges: v1.2 ~YESLICKNPC/YESLICKNPC.TP2~ #0 #1 // Yeslick NPC for BGII: SoA & ToB -> Yeslick is a Fighter-Alaghor of Clangeddin (cleric kit): v5.0 ~YOSHIMOSREMORSE/YOSHIMOSREMORSE.TP2~ #0 #0 // Yoshimo's Remorse: v3.1.1 ~YOSHIMOSREMORSE/YOSHIMOSREMORSE.TP2~ #0 #2 // Yoshimo's Remorse: Fighter/Thief Dual-Class (Only if Yoshimo was never recruited before) -> Bounty Hunter 13 / Fighter: v3.1.1 ~LCA/LCA.TP2~ #0 #0 // Love Conquers All (LCA) ~SETUP-ITEM_PACK.TP2~ #0 #0 // Item Pack: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #1 // Extra Items: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #2 // Tweaked Items: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #3 // Convenient Free Action Items: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #4 // More Distinguishable Items: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #5 // Familiar Faces: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #6 // More Work for Cromwell: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #7 // Pocket Store: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #8 // Item Pack for Tutu/BGT: v1.9 ~OFHEIRLOOMSANDCLASSES/OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new forgeable artifacts for different classes: v2.1 ~A7-WARESOFTHEPLANES/A7-WARESOFTHEPLANES.TP2~ #1 #0 // Waren der Ebenen: 1.4 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v4.5.1 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #21 // Update Existing In-Game Items: v4.5.1 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v4.5.1 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #27 // Add Ruby Ray Scrolls to Trademeet Store: v4.5.1 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #11 // Turn all Dragon Scale Armor into Scale Mail: v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #12 // P&P Mace of Disruption (and similar items): v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #13 // Improved Tome of Golems: v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #14 // Miscellaneous Item Improvements (see readme): v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #15 // Add Potions of Extra Healing in BG1: v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #16 // Nerf BG1 easter egg items: v7 ~RTTITEMPACK/RTTITEMPACK.TP2~ #3 #0 // Das RTT Gegenstaende Pack installieren? **Die Gegenstaende werden zu Ribalds speziellen Gegenstaenden (Abenteurer Markt, Waukeen's Promenade) nach der Zauberfeste hinzugefuegt.**: v1.4 ~UA/UA.TP2~ #0 #3 // Unique Artifacts - core -> Expanded: v7.14 ~UA/UA.TP2~ #0 #6 // Less magical items: v7.14 ~THALAN/THALAN.TP2~ #3 #0 // Thalantyr Item Upgrade: v4.5.1 ~REFINEMENTS/SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities -> Install revised HLAs for all classes: beta 4.36 ~REFINEMENTS/SETUP-REFINEMENTS.TP2~ #0 #40 // Universal lesser mage robes: beta 4.36 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #2 // "Kuroisan", the Acid Kensai: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #1 // The Ritual: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #3 // "Red Badge" Poison-Based Encounter: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #4 // Gebhard Blucher's Lich in the Docks: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #5 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #19 // Mike Barnes' Improved Small Teeth Pass: v0.9.9-beta ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #1 // Install SoD GUI Overhaul Core Component: 22.01.3 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #2 // Add Transparent Tooltip Background: 22.01.3 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #3 // Update several strings in Dialog.tlk: 22.01.3 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #4 // Select Number of Quicksave Slots -> 1: 22.01.3 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #10 // Update portrait Picker: 22.01.3 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #11 // Fix Blurry Portraits: 22.01.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #2900 // Slightly adjust the power or location of some too-powerful items: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3041 // Reduziere die Anzahl der Pfeil des Zauberbruchs in den Läden -> Läden verkaufen maximal 5 Pfeile des Zauberbruchs: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3505 // Wider selection of random scrolls in Baldur's Gate I: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3551 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict the maximum amount of damage in this range: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4000 // Schnellere Bären: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4051 // Verringert den Wert, bei dem sich der Ruf verbessert -> Ruf verbessert sich bei ca. 1/2 des normalen Wertes: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4115 // Thieves assign skill points in multiples of five: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4150 // Den Verhüllten Magiern ermöglichen, das Wirken von Zaubern in den meisten oberirdischen inneren Gebieten in Athkatla zu entdecken: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4162 // Den Preis für eine Lizenz für das Praktizieren von Magie in Athkatla erhöhen -> Lizenz kostet 20.000 GM: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4170 // Erhöht den Preis, der von Gaylan Baele verlangt wird -> Gaylan verlangt 40.000 Goldstücke: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4190 // Wachende Festung zwischen SvA und TdB zugänglich machen (Warnung: Dies wird sie bis zum Ende von SoA unzugänglich machen): 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4215 // Unrealistisch hilfreiche Gegenstände aus bestimmten Gebieten entfernen: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4216 // Unrealistisch zweckmäßige Munition aus bestimmten Gebieten entfernen -> Entfernt nur nichtmagische Munition aus zufälligen Behältern: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4230 // Die Ankunft der "Bonus-Händler" im Abenteurers Allerlei verzögern: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3 ~CRUCIBLE/CRUCIBLE.TP2~ #0 #1 // Install Crucible -> Fully Voiced NPCs using AI: v3.1 ~IWD_EET_END/SETUP-IWD_EET_END.TP2~ #3 #0 // IceWind_End ~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #2 #0 // Die Herausforderungen des Meisters der Verlockung fuer Baldur's Gate: 4.3 ~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #2 #40 // Handel mit Hobart vor Beginn des Abenteuers erlauben: 4.3 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #58 // Mage Chess Changes (RECOMMENDED): v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #63 // Revise IWDEE Spells (RECOMMENDED): v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #62 // Revise Cause Harm / Wound Spells (RECOMMENDED): v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #82 // Overhaul Mage Physical Defense Spells -> Update ONLY (Improved) Mantle and Absolute Immunity: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #59 // Revise Insect Spells: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #68 // Revise Remove/Dispel Magic Cast Level -> Alter Inquisitor Dispel Magic Cast Level: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #97 // Spell Tweaks: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #95 // Update Dispel on Hit Weapons: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #871 // Improved Ilyich -> Lite Mode: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #8 // Improved Sahuagin City: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #9 // Improved Bodhi: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #66 // Improved Irenicus -> Lite Mode: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #11 // Improved Guarded Compound in the Temple District: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #12 // Improved Twisted Rune: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #13 // Gebhard Blucher's Improved Mae'Var: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #14 // Gebhard Blucher's Improved Demon Knights: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #15 // Kensai Ryu's Tougher Kangaxx and Guardians: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #17 // Kensai Ryu's Improved Copper Coronet: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7 // Improved TorGal and De'Arnisse Keep: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #34 // Morpheus562's Tougher Windspear Hills Dungeon: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #35 // Morpheus562's Tougher Planar Prison: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #22 // Tougher Druid Grove: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #47 // Morpheus562's Tougher Planar Sphere: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #83 // Morpheus562's Tougher Umar Hills Dungeon: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #20 // Mike Barnes' Improved North Forest: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #21 // Mike Barnes' Marching Mountains: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #18 // SimDing0's Improved Oasis: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #84 // Morpheus562's Tougher Sendai's Enclave: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #85 // Morpheus562's Tougher Abazigal's Lair: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #86 // Morpheus562's Tougher Watcher's Keep: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #29 // Morpheus562's Improved Drizzt (BGEE): v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #39 // Morpheus562's Improved Drizzt (BG2EE): v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #41 // Morpheus562's Improved Mutamin's Garden and Tougher Basilisks: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #43 // Morpheus562's Improved Gnoll Stronghold and Tougher Gnolls: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #44 // Morpheus562's Improved Bassilus: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #45 // Morpheus562's Improved Party vs. Party Encounters: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #94 // Morpheus562's Tougher Ulcaster: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #42 // Morpheus562's Improved Durlag's Tower: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #88 // BGEE Chapter 2: Improved Nashkel Mines: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #89 // BGEE Chapter 3: Improved Bandit Camp: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #90 // BGEE Chapter 4: Improved Cloakwood Mines: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #91 // BGEE Chapter 5: Iron Throne Headquarters Boss Improvements: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #92 // BGEE Chapter 6: Improved Return to Candlekeep: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #93 // BGEE Chapter 7: Improved BGEE Finale: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #46 // Morpheus562's Improved Generic Enemies: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #48 // Improved Undead: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #52 // Improved Golems: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #49 // Gebhard Blucher's Improved Mind Flayers: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #16 // Smarter Dragons: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #50 // Improved Beholders: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #51 // Improved Vampires: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #53 // Morpheus562's Improved Rakshasa: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #54 // Morpheus562's Improved Celestials: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #56 // Improved Demons: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #76 // Morpheus562's Improved Genies: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #23 // Tougher Fire Giants: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #32 // Morpheus562's Tougher Githyanki: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #33 // Morpheus562's Tougher Yuan-ti: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #80 // Morpheus562's Improved Wolves: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #77 // Streamlined Trolls: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #55 // Smarter Mages: v0.9.9-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #64 // Smarter Divine Casters: v0.9.9-beta ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #25 // Add Set Bonuses to Items: v4.5.1 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #31 // Kensai Ryu's Random Wilderness Encounters: v0.9.9-beta // Recently Uninstalled: ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #78 // Gebhard Blucher's Random City Encounters: v0.9.9-beta