1. Better scripts for your characters 
BG1EE & BG2EE:
- The Advanced AI script now causes your characters to stay with an opponent instead of just attacking for one round
- Thieves, shamans and monks automatically search for traps and illusions
- Shamans automatically perform the shaman dance in battle
- Bards always sing automatically
- Stalkers automatically hide

IWD1EE:
- aGen: 
    - The character attacks the next enemy it can deal damage to.
    - Turn Undead, Bard's Song, and Hiding in the Shadows are not interrupted by an attack.
- bard0:
    - This script forces a bard to sing constantly, without exception.
- thief3:
    - The thief will search for traps. But if he spots any enemies, he will attack them.

2. No Zeke Sound (relevant only in german) (BG1EE)
- Zeke had a loud English language saying in the German version, which he always repeated. This is hereby removed.

3. No "You must gather your party"-sound (BG1EE)
- This function is also available in other mods, but it only worked for me with this option

4. Ursa now attacks the player (BG1EE)
- Ursa no longer attacks Nexlit, instead attacking the player.

5. Knott reacts to the fight in front of the tent (BG1EE)
- Knott now becomes aggressive if the player has fought in front of the tent.

6. Aldeth hunters join the fight (BG1EE)
- The Hunters of Aldeth in the first Cloakwood area now join the fight against you. This was sometimes not the case.

7. Improvements to quest items (BG1EE, BG2EE)
- The key to the river plug is now a key (BG1EE)
- The Strange Key is now a key (BG1EE)
- Scroll to Mirianne can no longer be sold (BG1EE)
- Dog meat is no longer stackable (BG2EE)
- Acorns are now a gemstone (BG2EE)
- The guardian stone is now a gemstone (BG2EE)
- The portal gemstone is now a gemstone (BG2EE)
- Keystone for the home is now a gemstone (BG2EE)
- Mae'Var's safe key is now a key (BG2EE)
- The red rag is now a book (BG2EE)
- Edwin's documents are now a book (BG2EE)

8. Quieter Entangle Sound Effect (BG2EE)
- The new Sound Effect is from BG1EE

9. More quests give XP (BG1EE, BG2EE)
- Gerde (BG1EE)
- Areana (BG1EE)
- Gandolar (BG1EE)
- The two thieves' trains with narlen (BG1EE)
- When Embarl voluntarily gives up his dagger (BG2EE)

10. More items can be stolen (BG1EE, BG2EE, IWD1EE)
- Armor, boots, helmets and shields
- Ribald's Reaching Ring
- Ring of the Princes of Berinvar, Meronia and Cor Delryn
- Reyna's Golden Girdle of Urnst

11. Melicamp is always successfully transformed (Cheat) (BG1EE)
- Melicamp’s transformation no longer fails.

11. Sorcerers get +3 Lore
- This is the same bonus that mages receive.

12. Consistent Colors for NPCs and Character Creation
- Good Fighters: Red, Yellow
- Evil Fighters: Red, Black
- Good Clerics/Paladins: Blue, Yellow
- Neutral Clerics: Blue, White
- Evil Clerics: Blue, Black
- Druid/Shaman: Green, Brown
- Thief: Black Black
- Ranger: Green Yellow

13. Thaxll'ssillyia regains its old texture
- This means the Shadow Dragon now has a texture again and is no longer black and transparent.

13. Fewer Wave Sounds for the Cloakwood 2 (BG1EE)
- This area had too many overlapping ocean sounds along the coast. This mod reduces them.
