// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EET/EET.TP2~ #6 #0 // EET core (Ressourcen werden importiert): V13.4 ~IWD1_EET/SETUP-IWD1_EET.TP2~ #2 #0 // Use instead of etc. ~IWD1_EET/SETUP-IWD1_EET.TP2~ #2 #1 // Icewind Dale: Heart of Winter in Baldur's Gate Enhanced Edition Trilogy ~IWD2_EET/SETUP-IWD2_EET.TP2~ #2 #0 // Icewind Dale 2 in Baldur's Gate Enhanced Edition Trilogy ~LICHDOM/LICHDOM.TP2~ #0 #0 // Lichdom for the Baldur's Gate, Enhanced Edition Games. ~ASCENSION/ASCENSION.TP2~ #1 #0 // Umgeschriebenes letztes Kapitel in Thron des Bhaal: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #10 // Balthasar kann erlöst werden: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #20 // Zusätzliche Dialoge mit Sarevok finden definitiv statt: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #30 // Zusätzliche Dialoge mit Imoen finden definitiv statt: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #40 // Wiederhergestellte Bhaalspross-Fähigkeiten: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #50 // Verbesserte Verwandlung zum Schlächter: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #61 // Erweiterte Epiloge für Bioware-NPCs -> Alternative Epiloge von Shawne: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1000 // Härterer Kampf gegen Abazigal: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1100 // Härterer Kampf gegen Balthasar: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1200 // Härterer Kampf gegen Demogorgon: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1300 // Härterer Kampf gegen Gromnir: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1400 // Härterer Kampf gegen Illasera: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #1500 // Härterer Kampf gegen Yaga-Shura: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #2200 // Erweiterte Epiloge für zusätzliche Beamdog-NPCs, von Shawne: 2.0.28 ~ASCENSION/ASCENSION.TP2~ #1 #2400 // Leicht verbesserte Zwischensequenzen, von DavidW: 2.0.28 ~UB/SETUP-UB.TP2~ #3 #0 // Boo's Entführung von Cliffette: v28 ~UB/SETUP-UB.TP2~ #3 #2 // Kalah und was ihm versprochen wurde: v28 ~UB/SETUP-UB.TP2~ #3 #3 // "Katz und Maus" (Bodhi jagt euch durch die Zauberfeste) von Ghreyfain: v28 ~UB/SETUP-UB.TP2~ #3 #4 // Gorje Dunkelhügel und die erweiterte Illithium-Quest: v28 ~UB/SETUP-UB.TP2~ #3 #5 // Die Pai'Na/Spinnenfluch-Quest: v28 ~UB/SETUP-UB.TP2~ #3 #6 // Wiederhergestellter "Krummer Kranich": v28 ~UB/SETUP-UB.TP2~ #3 #7 // Wiederherstellung: Zufallsbegegnungen: v28 ~UB/SETUP-UB.TP2~ #3 #8 // Artemis Entreri in Bodhis Lager: v28 ~UB/SETUP-UB.TP2~ #3 #9 // Korrigierte "Schöpfungen" Xzars: v28 ~UB/SETUP-UB.TP2~ #3 #10 // Wiederhergestellte Höllenkreaturen, von SimDing0: v28 ~UB/SETUP-UB.TP2~ #3 #12 // Wiederherstellung: Gegenstände: v28 ~UB/SETUP-UB.TP2~ #3 #15 // Wiederherstellung von NPC-Porträts: v28 ~UB/SETUP-UB.TP2~ #3 #17 // Korrigierte Namen und Biographien der Charaktere: v28 ~UB/SETUP-UB.TP2~ #3 #18 // Wiederhergestellte kleinere Dialoge: v28 ~UB/SETUP-UB.TP2~ #3 #19 // Wiederhergestellte Bhaalbrut-Kräfte, von David Gaider: v28 ~UB/SETUP-UB.TP2~ #3 #20 // Erweiterte Gegenstandsbeschreibungen für ToB: v28 ~UB/SETUP-UB.TP2~ #3 #21 // Thron des Bhaal: Kleine Wiederherstellungen: v28 ~UB/SETUP-UB.TP2~ #3 #23 // Kit: Wilder: v28 ~UB/SETUP-UB.TP2~ #3 #24 // Sarevoks Reue: v28 ~UB/SETUP-UB.TP2~ #3 #25 // The Murder of Acton Balthis, by Kulyok: v28 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #0 // Wiederherstellung von Orten: v9.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #1 // Wiederherstellung von Charaktern und Dialogen: v9.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #2 // Wiederherstellung von Sounds: v9.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #3 // Wiederherstellung von Gegenstaenden: v9.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #4 // Wiederherstellung von Optionen beim Wunsch: v9.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #5 // Wiederherstellung von EP fuer TdB: v9.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #6 // Leichnam Deril: v9.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #7 // Wiederherstellung von zufaelligen Begegnungen: v9.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #8 // Kleinere Wiederherstellungen: v9.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #11 // Wiederherstellung des letzten Traums des Schlaechters: v9.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #12 // Alternative Transformation in den Schlaechter: v9.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #8 #13 // Wiederherstellung der Cutscene von Waukeens Promenade: v9.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #0 // Sentrizeal's Wizard 4 Missing Animation Fix: v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #1 // Sentrizeal's Elven Ranger Avatar (Female): v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #2 // Sentrizeal's Elven Ranger Avatar (Male): v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #3 // Sentrizeal's Elven Ranger Weapon Fix: v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #4 // Sentrizeal's Human Gladiator Avatar (Female): v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #5 // Sentrizeal's Human Gladiator Avatar (Male): v1.3.1 ~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #6 // Sentrizeal's Human Mercenary Avatar (Female): v1.3.1 ~SHTP/SHTP.TP2~ #0 #3 // Shai Huluds Text-Patch fuer BG1:EE: 2024-05-26 ~SHTP/SHTP.TP2~ #0 #4 // Shai Huluds Text-Patch fuer BG:SoD: 2024-05-26 ~SHTP/SHTP.TP2~ #0 #5 // Shai Huluds Text-Patch fuer BG2:EE: 2024-05-26 ~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover ~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_230919 ~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #1 // Get the Hells Out - Quest Option with Extended BGII Content: Alpha_230919 ~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_230919 ~SETUP-D0QUESTPACK.TP2~ #2 #0 // Generelle KI-Verbesserungen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #1 // Kreatur- & Orts-Verbesserungen -> Alle Kreatur- & Orts-Verbesserungen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #4 // Verschiedene Verbesserungen -> With Additional Random Encounters: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #5 // Zusätzlicher Inhalt bei den Schattendieben: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #6 // Alternative Harfner/Xzar-Handlung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #7 // Verlängerte Reynald-Handlung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #8 // Intrige in der Kupferkrone: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #9 // Rahul Kanakias Trank-Quest: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #10 // Überarbeitet Höllenprüfung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #11 // Verbesserte Oase II -> Dialog- & Kampf-Verbesserung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #13 // Sanik in Brynnlaw retten: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #14 // Einbruch beim Buchhändler: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #15 // Neues Schicksal für die Eicheln der Dryaden: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #16 // Die Tragödie des Besamen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #17 // Weitere Sklaverei-Verwicklungen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #18 // Solamnischen Ritter nach Hause schicken: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #19 // Nazariel, der Leichnam: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #20 // Verhandlung über Belohnungen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #21 // Höllicher Diebstahl: v3.5 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #0 // Endloses BG1: Hauptkomponente: 19 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #1 // Dem Status "Held von Baldurs Tor" mehr Inhalt geben (beinhaltet Quartier des HC im Herzogspalast): 19 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #3 // Sarevoks spezielle Ausruestung: 19 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #4 // Sarevoks Schwert: 19 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #5 // Imoen und Herzogin Jannath (Imoen erhaelt Quartier im Herzogspalast): 19 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #6 // Herzog Eltan ist im Palast: 19 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #7 // Heiler der Flammenden Faust nach Sarevoks Tod: 19 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #8 // Elminster taucht erneut auf -> jasteys Version: 19 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #10 // Erste Fluechtlinge erreichen Baldurs Tor: 19 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #11 // Ophyllis der Schatzmeister ist im Palastkeller: 19 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #12 // Denkod in der Diebesgilde kommentiert Sarevoks Tod: 19 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #1 #13 // Nach Sarevoks Tod einmal das Labyrinth auslassen: 19 ~LONGERROAD/LONGERROAD.TP2~ #0 #0 // Longer Road: 2.0.7 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #0 // Main component: Allow continued play after Sarevok and/or Irenicus is defeated: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #10 // Use BGI ending movie as a dream and give new bhaal-spawn power at first rest: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #20 // Give Sarevok his armor, helm, and sword -> Equipped: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #32 // Clean-up Quests -> Option 1 and use gentler Tamoko quest: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #200 // Close quests and rumors that can't be finished after Sarevok is defeated: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #40 // Clean up the town folk chatter with regard to Sarevok: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #50 // Clean up the wounded from the thieves' maze: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #60 // Elminster makes an appearance outside of the Ducal Palace: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #70 // Duke Eltan's reward option: House near Ducal Palace: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #71 // Duke Eltan's reward option: Cabin in High Hedge: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #72 // Duke Eltan's reward option: Gray house in NW Beregost: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #73 // Duke Eltan's reward option: House across from Flaming Fist compound: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #80 // Add Waves of Refugees to Baldur's Gate: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #130 // Use abbreviated capture scene leading to BG2: v2.4 ~TRANSITIONS/TRANSITIONS.TP2~ #0 #140 // Use Irenicus in hell movie to restore Bhaal-spawn powers after he is defeated: v2.4 ~SODRTD/SODRTD.TP2~ #1 #80 // SoD - Stat-basierte Beobachtungen und Quest-Optionen von "Lauriel's Themed Tweaks Mod": 4.0 ~SODRTD/SODRTD.TP2~ #1 #0 // Hauptkomponente: Tracking-System: 4.0 ~SODRTD/SODRTD.TP2~ #1 #10 // Konsistenzaenderungen an Spieldialogen: 4.0 ~SODRTD/SODRTD.TP2~ #1 #20 // Offiziere wissen Bescheid: 4.0 ~SODRTD/SODRTD.TP2~ #1 #30 // HC erhaelt umfangreichere Antwortmoeglichkeiten: 4.0 ~SODRTD/SODRTD.TP2~ #1 #40 // HC kann den Offizieren berichten: 4.0 ~SODRTD/SODRTD.TP2~ #1 #50 // Zusaetzliche Offiziersreaktionen: 4.0 ~SODRTD/SODRTD.TP2~ #1 #60 // Zusaetzliche Informationsquellen: 4.0 ~SODRTD/SODRTD.TP2~ #1 #70 // Zusaetzliche Kommunikation mit Offizieren: 4.0 ~USARANIM/SETUP-USARANIM.TP2~ #0 #0 // Sarevok Animations Patch: 1.0 ~FAM/SETUP-FAM.TP2~ #0 #0 // Bessere Vertraute: V 1.0 ~BETTERSTATDRAIN/BETTERSTATDRAIN.TP2~ #0 #0 // Better Stat Drain: v1.0 ~BETTERSTATDRAIN/BETTERSTATDRAIN.TP2~ #0 #1 // Give XP for stat drain kills (vanilla items and spells only): v1.0 ~BANTERPACK/SETUP-BANTERPACK.TP2~ #2 #0 // Pocket Plane Banter Pack für BG2: Schatten von Amn: v18 ~BANTERPACK/SETUP-BANTERPACK.TP2~ #2 #2 // Pocket Plane Banter Pack für BG2: Thron des Bhaal: v18 ~IEPBANTERS/IEPBANTERS.TP2~ #1 #0 // - Erweiterte Dialoge der NPC's untereinander für SvA: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #1 #1 // - Dialoge Minsc/Aerie TdB: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #1 #2 // - Imoen Erinnerungsdialoge: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #1 #3 // - Anomendialog nach gemeinsamer Nacht: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #1 #4 // - Konflikte: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #1 #5 // Wiederhergestellte Interjektion von Aerie/Jaheira/Anomen im Unterreich: v5.9 ~HDRAIN/SETUP-HDRAIN.TP2~ #0 #0 // I: Stufenentzug fuer Hexxat installieren?: V 1.0 ~HDRAIN/SETUP-HDRAIN.TP2~ #0 #1 // II: Soll Hexxat den Umhang von Dragomir (tagsueber und draußen) automatisch ausruesten?: V 1.0 ~HDRAIN/SETUP-HDRAIN.TP2~ #0 #2 // III: Soll Hexxat den Umhang von Dragomir (nachts oder drinnen) automatisch ablegen, sofern ihr Inventar nicht bereits voll ist?: V 1.0 ~PCVAMP/SETUP-PCVAMP.TP2~ #0 #0 // Mal des Vampirismus: v1.4 ~DROWPETS/SETUP-DROWPETS.TP2~ #0 #0 // Mod: "DROWPETS" installieren?: V 1.0 ~RUPERT/RUPERT.TP2~ #1 #0 // Rupert der Farbstoffhaendler: v3.0.0 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #2 // Keine HC-NPC-Dialoge verpassen -> Nur fuer NPCs in der Gruppe: v12.1 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #4 // Korlaszs Dungeon ueberspringen: v12.1 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #5 // Weitere Dialogoptionen und keine Sackgassen im Questverlauf: v12.1 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #6 // Imoens SoD Portrait fuer BGII in EET & BGT verwenden: v12.1 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #20 // Das Portal muss in der Burg Drachenspeer geschlossen werden (Aun Silberweiss ueberlebt immer): v12.1 ~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #1 #21 // Ifearnan nimmt den Drachenspeer-Gruftschluessel an sich: v12.1 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #103 // Dolche mit Nah- und Fernkampf korrigieren: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #104 // Ghreyfains Korrekturen der Heiligen Symbole: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #109 // Korrigiertes Verhalten beschworener Daemonen: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #112 // Magierkiller verursachen "Magie fehlwirken" im Fernkampf: v13 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #116 // Zusatzpunkte auf Diebesfaehigkeiten von Barden und Waldlaeufern entfernen: v13 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #0 // SoD to BG2:EE Item upgrade by Daeros_Trollkiller: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #2 // Remove "Corny Jokes" effect from Jester's Bracers (BG2EE, BGEET): v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #4 // Update names, appearances, icons, and lore values of existing dragonscale-based items to be consistent across Baldur's Gate 1, 2, and with new items introduced by this mod. ***These changes are cosmetic only***: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #5 // Update resist type for original Shadow Dragonscale Armor for consistency with new variants: Acid -> Magic Damage): v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #8 // Force all import-able SoD items to be available in their normal locations ****Requires starting a new game**** -> All importable items with randomized Voidhammer +3/Voidsword +3: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #9 // Change Cromwell's equipment to be more in-line with his forging skills: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #26 // Allow choice of armor imported from Baldur's Gate into Irenecus' dungeon -> Chain Mail +3: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #31 // Cosmetic Enhancements for Existing Items (does not affect function): v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #32 // Remove annoying item effects, ie: blur, shadowed, physical mirror, spell trap. (Does not affect spells): v2.0.5 ~RR/SETUP-RR.TP2~ #3 #0 // Korrigierter Kampf mit zwei Waffen fuer Diebe und Barden: v4.92 ~RR/SETUP-RR.TP2~ #3 #1 // Ueberarbeitung der Diebesklassen: v4.92 ~RR/SETUP-RR.TP2~ #3 #2 // Ueberarbeitung der Hochstufigen Fertigkeiten fuer Diebe: v4.92 ~RR/SETUP-RR.TP2~ #3 #3 // Korrekte Rassenanpassungen der Diebesfertigkeiten: v4.92 ~RR/SETUP-RR.TP2~ #3 #5 // Ueberarbeitung der Hochstufigen Fertigkeiten fuer Barden: v4.92 ~RR/SETUP-RR.TP2~ #3 #6 // Korrekter Zauberfortschritt fuer Barden: v4.92 ~RR/SETUP-RR.TP2~ #3 #7 // Zusaetzliche Ausruestung fuer Diebe und Barden: v4.92 ~RR/SETUP-RR.TP2~ #3 #8 // Aufruestbare Ausruestung: v4.92 ~RR/SETUP-RR.TP2~ #3 #10 // Ueberarbeitete Diebeskuenste -> Standard Traenke der Diebeskunst behalten und ihre Effekte nicht-kommulativ machen: v4.92 ~RR/SETUP-RR.TP2~ #3 #11 // Begegnung mit den Auserwaehlten des Cyric: v4.92 ~RR/SETUP-RR.TP2~ #3 #12 // Verbesserungen bei den Schattendieben: v4.92 ~RR/SETUP-RR.TP2~ #3 #999 // BG2-style icons for RR content: v4.92 ~A7-TESTYOURMETTLE/A7-TESTYOURMETTLE.TP2~ #1 #0 // Teste Deinen Mut!: 1.5 ~A7-TESTYOURMETTLE/A7-TESTYOURMETTLE.TP2~ #1 #20 // Den Zauber "Raumkruemmung" in Geschaeften anbieten: 1.5 ~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #1 #0 // Silberdrachenblut - Quest Add-On von Gandalf the white: 15 ~ALABASTERSANDS/ALABASTERSANDS.TP2~ #0 #0 // Alabaster Sands: the new area of Athkatla -> Yes, but don't patch existing save games: v1.7 ~AC_QUEST/AC_QUEST.TP2~ #0 #0 // Der Lohn fuer die Muehe: 5.2 ~AC_QUEST/AC_QUEST.TP2~ #0 #1 // Ein Fressen fuer die Gnolle: 5.2 ~AC_QUEST/AC_QUEST.TP2~ #0 #3 // Hopsi -> Kompatibilitätsalternative: Ugh und Hopsi befinden sich draussen.: 5.2 ~AC_QUEST/AC_QUEST.TP2~ #0 #4 // Der verlorene Sohn: 5.2 ~AC_QUEST/AC_QUEST.TP2~ #0 #7 // Der grosse Karlini: 5.2 ~AC_QUEST/AC_QUEST.TP2~ #0 #8 // Die Kreischlingszucht: 5.2 ~AC_QUEST/AC_QUEST.TP2~ #0 #9 // Echte Fans: 5.2 ~AC_QUEST/AC_QUEST.TP2~ #0 #11 // Die Schlangen Abbathors -> Veraenderte Version: Quest kann abgeschlossen werden.: 5.2 ~AC_QUEST/AC_QUEST.TP2~ #0 #12 // Ein Halbling unter Augenlosen: 5.2 ~ASSASSINATIONS/ASSASSINATIONS.TP2~ #3 #0 // Assassinations Mod fuer Baldur's Gate II: v18 ~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #2 #0 // Improved Asylum Mod: v201 ~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #2 #1 // Spellhold Lich: v201 ~BACKBRYNNLAW/BACKBRYNNLAW.TP2~ #2 #0 // Zurueck nach Brynnlaw Modifikation fuer Baldurs Gate II: v9 ~BGQE/SETUP-BGQE.TP2~ #1 #0 // Schleim-Quest: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #1 // Familienquest in Beregost: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #2 // Babysitting in Nashkell: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #3 // Monstersichtung in Nashkell: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #4 // Gefallener Paladin in Baldurs Tor: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #5 // Unvergaengliche Liebe im Fischerdorf: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #6 // Halbork in Liebesnoeten: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #7 // Unerwartete Hilfe: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #8 // Viele kleine Pfoten: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #9 // Betrunkener nahe dem Tempel von Beregost: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #10 // Ein warmer Platz fuer Noober: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #11 // Brages Schwert: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #12 // Legale Seekarten: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #13 // Erweiterungen Haus der Dame und Haus der Wasserkoenigin: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #14 // Ein besorgter Bauer: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #15 // Leichen fuer einen guten Zweck: 27 ~BGQE/SETUP-BGQE.TP2~ #1 #16 // Cordyrs Quest ohne Sils Tod abschließen: 27 ~BLACKHEARTS EET/SETUP-BLACKHEARTS EET.TP2~ #0 #0 // Install Blackhearts for EET: v1.0 ~BRIDGESBLOCK/BRIDGESBLOCK.TP2~ #2 #0 // Athkatlan Grounds: Der Brueckenblock: 1.91 ~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.9 ~GODCALL/SETUP-GODCALL.TP2~ #0 #0 // Call Of The Lost Goddess V 1.2 ~GODCALL/SETUP-GODCALL.TP2~ #0 #50 // Install portraits for the major NPCs of the mod ~GODCALL/SETUP-GODCALL.TP2~ #0 #200 // Install AI voiceover for major NPCs of the mod (mostly in English) ~COM_ENCOUNTERS/SETUP-COM_ENCOUNTERS.TP2~ #2 #0 // Chosen of Mystra's Encounters (benötigt Thron des Bhaal): v1.21 ~COM_ENCOUNTERS/SETUP-COM_ENCOUNTERS.TP2~ #2 #1 // Soll die Komponente "Verbesserte Druidenbegegnungen" installiert werden?: v1.21 ~COM_ENCOUNTERS/SETUP-COM_ENCOUNTERS.TP2~ #2 #2 // Soll die Komponente "Verbesserte Wassersäufer-Begegnung" installiert werden?: v1.21 ~DARKHORIZONS/SETUP-DARKHORIZONS.TP2~ #2 #0 // "Dark Horizons" Mod: 3.01 ~DROWLIB/DROWLIB.TP2~ #2 #0 // Drow Library: v0.4 ~DC/DC.TP2~ #2 #0 // Dungeon Crawl: v13.1 ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #3 #0 // Eilistraees Lied -> Ja, aber flicke am bestehenden Spielstand nicht herum.: 7.4 ~EMAD/SETUP-EMAD.TP2~ #1 #0 // Ein nicht jugendfreies Abenteuer - ein IronModder4 Nicht-Beitrag: v11 ~EMAD/SETUP-EMAD.TP2~ #1 #1 // Das Versprechen eines Trolls: v11 ~EMAD/SETUP-EMAD.TP2~ #1 #2 // Der beste Freund eines Bhaalspross: v11 ~EMAD/SETUP-EMAD.TP2~ #1 #3 // Unter Ihrem Zauber: v11 ~EMAD/SETUP-EMAD.TP2~ #1 #5 // Character-Mischmasch: v11 ~GBTHFKP/GBTHFKP.TP2~ #1 #0 // Erweiterte Diebesgilde: v3.0.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.2 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.2 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #3 // EEEE: Bear Encounter near the Gnoll Stronghold: 4.2 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.2 ~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.2 ~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #2 #0 // Fading Promises: v9 ~FIGHT-THE-HEAVENS/FIGHT-THE-HEAVENS.TP2~ #0 #1 // Main Component: v1.1 ~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #0 // Fishing for Trouble by Yovaneth: v3.2.10 ~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #1 // Fishing for Trouble - Major character portraits: v3.2.10 ~GORGON/SETUP-GORGON.TP2~ #0 #0 // Install The Gorgon's Eye: v4.5 ~GORGON/SETUP-GORGON.TP2~ #0 #1 // NPC Character Portraits -> Give portraits to all characters added from this mod: v4.5 ~GORGON/SETUP-GORGON.TP2~ #0 #4 // Add More Pickpocketable Items: v4.5 ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.5 ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.5 ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.5 ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.5 ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #40 // Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin): 4.5 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #0 // Erweiterte Handlung um Lady Elgea: Beta_7 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #1 // Erweiterte Anomenhandlung: Beta_7 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #2 // Jerlias Erzladen: Beta_7 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #3 // Elfisches heiliges Wasser im Lathander Tempel: Beta_7 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #4 // Wellenklinge in Schatzkammer: Beta_7 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #5 // Silberdolch in Irenicus Dungeon: Beta_7 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #6 // Barden können in ihrer Feste (5 Kruegen) uebernachten: Beta_7 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #7 // Ein Barde fuer die Bardenfestung: Beta_7 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #8 // Silberschwert gegen Gedankenschinder und Lykanthropen: Beta_7 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #9 // Ein Tunnel fuer Saradush: Beta_7 ~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #0 #10 // Tempel des Mask im Hafenviertel: Beta_7 ~CTBLIBERATE/CTBLIBERATE.TP2~ #0 #0 // Liberation of Hlondeth: v0.3 ~ISNF/ISNF.TP2~ #3 #0 // Farben der Unendlichkeit: Ich Werde Niemals Vergessen: 6.2 ~INLOVEUNDEATH/INLOVEUNDEATH.TP2~ #0 #0 // The Dreadful Tales: In Love, Undeath - a new quest and companion for BG2EE -> Yes, but don't patch existing save games: v1.7 ~INLOVEUNDEATH/INLOVEUNDEATH.TP2~ #0 #2 // Xzele: Player-Initiated Dialogues: v1.7 ~INNERSHADE/SETUP-INNERSHADE.TP2~ #5 #0 // Farben der Unendlichkeit: Innershade -> Ja, aber flicke am bestehenden Spielstand nicht herum.: 11.11 ~JANQUEST/SETUP-JANQUEST.TP2~ #2 #0 // Jans erweiterte Quest ~JUNIPERANDTHESTONELEECH/JUNIPERANDTHESTONELEECH.TP2~ #0 #0 // The Dreadful Tales: Juniper and the Stone Leech - companion and a quest mod for BG2EE ToB: v1.5 ~JUNIPERANDTHESTONELEECH/JUNIPERANDTHESTONELEECH.TP2~ #0 #1 // The Dreadful Tales: Juniper and the Stone Leech - Player-Initiated Dialogues for Juniper: v1.5 ~LORETAKERS/SETUP-LORETAKERS.TP2~ #1 #0 // Loretakers V 1.3: V 1.3 ~LUCY/LUCY.TP2~ #1 #0 // Lucy der Lindwurm: v5.0 ~NWNFORBG/SETUP-NWNFORBG.TP2~ #4 #0 // NWN For BG: 0.98 ~OOZE/OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.94 ~PLANARSPHEREMOD/SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod, main component: v2.9 ~PLANARSPHEREMOD/SETUP-PLANARSPHEREMOD.TP2~ #0 #623 // Planar Sphere Store: v2.9 ~PLANARSPHEREMOD/SETUP-PLANARSPHEREMOD.TP2~ #0 #624 // Waukeen's Promenade Store: v2.9 ~PLANARSPHEREMOD/SETUP-PLANARSPHEREMOD.TP2~ #0 #625 // Planar Sphere Return v2: v2.9 ~SOTSC/SOTSC.TP2~ #5 #0 // Schatten der Schwertküste - Expansion Pack für BGEE: v8.7 ~SOUTHERNEDGE/SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 5.1 ~TOTDG/TOTDG.TP2~ #1 #0 // Farben der Unendlichkeit: Die Gaerten der Tiefe -> Ja, aber flicke am bestehenden Spielstand nicht herum.: 12.91 ~TOA/SETUP-TOA.TP2~ #0 #1 // Tales of Anegh (WeiDU): v2.6 ~TOA/SETUP-TOA.TP2~ #0 #3 // Entferne Nomoran aus folgendem Gebiet -> Waukeens Promenade (Kapitel 6): v2.6 ~TOA/SETUP-TOA.TP2~ #0 #10 // Creature Balancing: v2.6 ~TOA/SETUP-TOA.TP2~ #0 #20 // AREA Balancing: v2.6 ~TOA/SETUP-TOA.TP2~ #0 #30 // Dialog & Script Balancing: v2.6 ~TANGLEDISLE/TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.3 ~SETUP-TGC1E.TP2~ #2 #0 // Der Graue Clan Episode Eins: Im Kerzenlicht, BGT-WeiDU/EET/BG:EE Ausgabe v1.9 -> Normale Ausgabe: v1.9 ~WHITEQUEEN/WHITEQUEEN.TP2~ #1 #0 // Colours of Infinity - Die Weiße Königin -> Ja, aber flicke am bestehenden Spielstand nicht herum.: 7.2 ~C#SODBOABRI/C#SODBOABRI.TP2~ #1 #0 // NSCs reagieren auf die Szene an der Eberfellbruecke: v7 ~C#SODBOABRI/C#SODBOABRI.TP2~ #1 #1 // Originale Szene an der Bruecke mit Beschreibungstext versehen: v7 ~C#SODBOABRI/C#SODBOABRI.TP2~ #1 #2 // Szene an Bruecke mit Reaktionsmoeglichkeiten versehen: v7 ~C#SODBOABRI/C#SODBOABRI.TP2~ #1 #3 // HC-Reaktionen fuehren zu Stataenderungen: v7 ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #3 #0 // Die Verlockung des lieblichen Gesangs der Sirenen: v16.3 ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #3 #1 // Extended Lighthouse Area: v16.3 ~SLANDOR/SLANDOR.TP2~ #0 #0 // Der Minotaurus und Lilarcor: 2.1 ~REUNION/REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v7 ~THERUNE/SETUP-THERUNE.TP2~ #0 #0 // Oberan's Secret: V0.4 ~THERUNE/SETUP-THERUNE.TP2~ #0 #1 // Dragonspear Rune: V0.4 ~THERUNE/SETUP-THERUNE.TP2~ #0 #2 // Athkatla Rune: V0.4 ~SELLSWORDS/SELLSWORDS.TP2~ #2 #0 // The Sellswords mod for Baldur's Gate II: v9.1 ~SNAKES/SNAKES.TP2~ #2 #0 // Die schlüpfrige Bedrohung (nur für BGII:TdB): v4.0.0 ~THEVANISHINGOFSKIESILVERSHIELD/THEVANISHINGOFSKIESILVERSHIELD.TP2~ #0 #0 // The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner: v2.4 ~TOD/TOD.TP2~ #5 #0 // Der Turm der Täuschung: v4.0.8 ~TOD/TOD.TP2~ #5 #1 // Verbesserter Wächter des Astralsplitters: v4.0.8 ~TOD/TOD.TP2~ #5 #2 // Begegnung mit Ustrain: v4.0.8 ~WHINHILL/WHINHILL.TP2~ #0 #0 // The Journey to the Whin Hill - a Baldur's Gate 2: EE quest -> Yes, but don't patch existing save games: v1.3 ~WHINHILL/WHINHILL.TP2~ #0 #2 // The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuvi: v1.3 ~WHINHILL/WHINHILL.TP2~ #0 #3 // The Journey to the Whin Hill: Player-Initiated Dialogues for the optional companion - Afu-Zuuvi: v1.3 ~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.2 ~DSOTSC/DSOTSC.TP2~ #0 #1 // DSotSC Wizard spells: v4.2 ~DSOTSC/DSOTSC.TP2~ #0 #2 // DSotSC Priest spells: v4.2 ~DSOTSC/DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.2 ~DSOTSC/DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.2 ~NTOTSC/NTOTSC.TP2~ #1 #0 // NTotSC fuer BGT-WeiDU, BG:EE und EET: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #1 // Weniger Monster in Abhaengigkeit vom Schweregrad des Spiels: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #2 // Keelor der Zwerg: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #3 // Llindellyns Glueckspfeil: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #5 // Pilar und Gheldehar: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #9 // Kampfbegegnungen: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #10 // Improved Lesser Fiends: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #11 // Improved Haeball: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #12 // Improved Ghotal: 5.0.0 ~NTOTSC/NTOTSC.TP2~ #1 #13 // Reduce Number of Shaman Cloaks -> Remove Cloaks from generic Orc Priests: 5.0.0 ~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 1.0.1 ~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 1.0.1 ~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #3000 // Mages cast Gate far from themselves: 1.0.1 ~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #3010 // Use pre-EE Spell Deflection Globe (EE only) -> Only for Spell Trap: 1.0.1 ~DW_LANTHORN/DW_LANTHORN.TP2~ #0 #20 // Restored Rhynn Lanthorn lens quest -> Expanded Version (adds four new locations where lenses can be found): v2 ~ADRIAN/ADRIAN.TP2~ #2 #0 // Adrian fuer BGII -> Adrian ist Hexenmeister: v6 ~ADRIAN/ADRIAN.TP2~ #2 #20 // Crossmod-Inhalte installieren: v6 ~ADRIAN/ADRIAN.TP2~ #2 #30 // Adrian toleriert hohen Ruf -> Immer: v6 ~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #2 #0 // Installiert Ajantis BG1 Erweiterungen: 20 ~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #2 #30 // Ajantis SoD NPC: Crossmod Content: 20 ~KIVAN/SETUP-KIVAN.TP2~ #0 #100 // Kivan of Shilmista: v18 ~KIVAN/SETUP-KIVAN.TP2~ #0 #202 // Change Deheriana's Class from Fighter/Mage/Cleric to: -> Specialist-Mage, Diviner: v18 ~KIVAN/SETUP-KIVAN.TP2~ #0 #300 // Install Herd's Alternative Portrait for Kivan.: v18 ~ALORA/ALORA.TP2~ #1 #0 // Chosen of Mystra's Alora NPC Mod (Benoetigt Thron des Bhaal): 2.0 ~ANGELO/SETUP-ANGELO.TP2~ #0 #0 // Angelo NPC MOD for Baldur's Gate II: v9 ~ARATH/ARATH.TP2~ #0 #0 // Arath NPC for BGII: SoA & ToB: v6 ~PAINA/PAINA.TP2~ #0 #0 // Pai'Na NPC for BG2:EE ~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE ~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #1 // Choose an alternate portrait for Sirene? -> BG1 Default (sporeboy) ~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #8 // Choose an alternate class for Sirene? -> Undead Hunter ~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.3 ~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #1 // Choose a class for Aura: -> Artificer (Thief): 3.3 ~AURA_BG1/SETUP-AURA_BG1.TP2~ #0 #10 // Choose a portrait for Aura: -> Second BG1 Default (Lava Del'Vortel): 3.3 ~BTL/BTL.TP2~ #0 #0 // Beyond the Law - Kova & Kiyone -> Beyond the Law with Kiyone original sound set: v2.0.0 ~BRANWEN/BRANWEN.TP2~ #0 #0 // Branwen BG2 NPC mod for players and modders: v8pre ~BRISTLELICK/BRISTLELICK.TP2~ #0 #0 // Bristlelick—the gnoll companion for BGEE: v2.3 ~CORAN/CORAN.TP2~ #3 #0 // Coran NPC-Mod fuer Baldur's Gate II: v9 ~CORAN/CORAN.TP2~ #3 #1 // Loesche alten Coran im Tethirwald (EMPFOHLEN): v9 ~CORANBGFRIEND/CORANBGFRIEND.TP2~ #1 #0 // Coran's Extended BG Friendship Talks: v5.2 ~DVARADIME/DVARADIME.TP2~ #0 #0 // Dvaradime - Baldur's Gate 2: EE NPC: v1.3 ~DVARADIME/DVARADIME.TP2~ #0 #1 // Dvaradime - Player-Initiated Dialogue: v1.3 ~EMILY/EMILY.TP2~ #0 #0 // Emily NPC for BG1EE: 1.65 ~FHAUGY/FHAUGY.TP2~ #0 #0 // Fhaugy - Baldur's Gate 2: EE NPC: v1.03 ~FHAUGY/FHAUGY.TP2~ #0 #1 // Fhaugy: Player-Initiated Dialogues (PIDs): v1.03 ~FALDORNBG2/FALDORNBG2.TP2~ #0 #0 // Faldorn NPC for BG2EE: 1.3 ~FALDORNBG2/FALDORNBG2.TP2~ #0 #1 // Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs): 1.3 ~FADE/SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: 5.6 ~FINCHNPC/FINCHNPC.TP2~ #3 #0 // Fink NPC: v6.0 ~FYALVARA/FYALVARA.TP2~ #0 #2 // Fyalvara - Baldur's Gate 2: EE NPC -> Make Fyalvara a dual-class totemic druid / fighter (may only level up as a fighter): v1.1 ~FYALVARA/FYALVARA.TP2~ #0 #3 // Fyalvara - install Player-Initiated Dialogues?: v1.1 ~HEPHERNAANBG2/HEPHERNAANBG2.TP2~ #0 #0 // The Return of Hephernaan - a Baldur's Gate 2: EE NPC mod: v3.1 ~HEPHERNAANBG2/HEPHERNAANBG2.TP2~ #0 #1 // Player-Initiated Dialogues for Hephernaan: v3.1 ~HUBELPOT/HUBELPOT.TP2~ #0 #1 // Hubelpot Thistledown, the Vegetable Merchant NPC mod -> Hubelpot is a Village Druid (alternate kit): v2.1.0 ~HUBELPOT/HUBELPOT.TP2~ #0 #10 // Alternate Portrait by Enkida: v2.1.0 ~KHALIDBG2/KHALIDBG2.TP2~ #0 #0 // Khalid for BG2EE: v1.03 ~KHALIDBG2/KHALIDBG2.TP2~ #0 #1 // Khalid for BG2EE: Player-Initiated Dialogues: v1.03 ~KIDO/SETUP-KIDO.TP2~ #0 #0 // Kido the Jester : v8.0 ~KINDREK/SETUP-KINDREK.TP2~ #0 #0 // Kindrek: v2.8 ~KORGAN/KORGAN.TP2~ #4 #0 // Korgans Erlösung: v10.0.1 ~KVEL_BG1/SETUP-KVEL_BG1.TP2~ #0 #0 // Kvel NPC for Baldur's Gate: Enhanced Edition ~LHANND/LHANND.TP2~ #0 #0 // Lhannd - Baldur's Gate 2: EE NPC: v1.5 ~LHANND/LHANND.TP2~ #0 #1 // Lhannd: Player-Initiated Dialogues (PIDs): v1.5 ~MAZZY/MAZZY.TP2~ #2 #0 // Mazzy Freundschaft: v3.5 ~DUSK/DUSK.TP2~ #1 #0 // Dusk MOD: v1.0.0 ~QUAYLE/QUAYLE.TP2~ #0 #0 // Quayle NPC for Baldur's Gate 2: 7.2 ~QUAYLE/QUAYLE.TP2~ #0 #1 // Quayle NPC: Player-Initiated Dialogues: 7.2 ~RECORDER/SETUP-RECORDER.TP2~ #0 #0 // Recorder NPC MoD: 1.51 ~SARADAS_MAGIC_2/SARADAS_MAGIC_2.TP2~ #0 #1 // Saradas Magic NPC Mod for BGII -> Saradas has a mage sprite (optional): v2.0.0 ~SHEENA/SETUP-SHEENA.TP2~ #0 #0 // Install A Half Dragon Tale: v3.1 ~NEH'TANIEL/NEH'TANIEL.TP2~ #0 #0 // Neh'taniel NPC Mod: v7.0 ~SKIECOST/SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v6.2 ~SKIECOST/SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v6.2 ~SKIECOST/SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v6.2 ~SKIECOST/SKIECOST.TP2~ #0 #3 // Skie: The Cost of One Girl's Soul - The Return of Eddard Silvershield (quest & a joinable NPC): v6.2 ~SKIECOST/SKIECOST.TP2~ #0 #4 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Eddard: v6.2 ~SKIECOST/SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v6.2 ~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #0 #0 // Solaufeins Rettung: Jasteys Solaufein NPC fuer BGII: 5.0 ~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #0 #1 // Solaufein in Ust Natha das Mod-Portrait geben: 5.0 ~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #0 #3 // Alternatives Portrait #2 von Chinasky: 5.0 ~C#SOLAUFEIN/C#SOLAUFEIN.TP2~ #0 #4 // Detektion fuer Drow HC: 5.0 ~TIAX/TIAX.TP2~ #0 #0 // Tiax NPC MOD for Baldur's Gate II: v6 ~TSUJATHA/SETUP-TSUJATHA.TP2~ #0 #0 // Tsujatha created by Sillara of the Tamari: v17 ~VALEN/SETUP-VALEN.TP2~ #3 #0 // Valen: v52 ~VARSHOON/VARSHOON.TP2~ #0 #0 // Varshoon - an illithid NPC for BG2: v8.0 ~VARSHOON/VARSHOON.TP2~ #0 #1 // New paperdoll for illithids (inventory illustration): v8.0 ~VERRBG2/VERRBG2.TP2~ #0 #0 // Verr'Sza – the rakshasa NPC for BG2EE: 2.1 ~VIENXAY/VIENXAY.TP2~ #0 #0 // Vienxay NPC for BG1EE: 1.67 ~WALAHNAN/WALAHNAN.TP2~ #0 #0 // Walahnan NPC for BGEE: v2.0 ~WALAHNANBG2/WALAHNANBG2.TP2~ #0 #0 // Walahnan NPC for BG2EE: 1.00 ~WALAHNANBG2/WALAHNANBG2.TP2~ #0 #1 // Walahnan NPC for BG2EE: Player-Initiated Dialogues: 1.00 ~WILLOWISP/WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 3.0 ~WILLOWISP/WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 3.0 ~WILLOWISP/WILLOWISP.TP2~ #0 #3 // Town Medium (Shaman) Kit: 3.0 ~WILLOWISP/WILLOWISP.TP2~ #0 #4 // New items for shamans and undead NPCs: 3.0 ~WILLOWISP/WILLOWISP.TP2~ #0 #5 // Optional: Drider, Dark Treant, Will-o'-wisp Enemies: 3.0 ~WILSONCHRONICLES/WILSONCHRONICLES.TP2~ #0 #0 // Wilson Chronicles - expansion for our favorite bear companion: v2.4 ~DJINNICOMPANION/DJINNICOMPANION.TP2~ #1 #0 // Afaaq, der Dschinngefaehrte -> Vollversion (beinhaltet Abenteuer, Dialoge und mehr): v2.10 ~DJINNICOMPANION/DJINNICOMPANION.TP2~ #1 #104 // Banter Beschleunigungsskript fuer den Dschinn installieren? (Vorgabe: 60 Minuten) -> 90 Minuten: v2.10 ~DJINNICOMPANION/DJINNICOMPANION.TP2~ #1 #200 // Afaaqs Bantermusik entfernen?: v2.10 ~DJINNICOMPANION/DJINNICOMPANION.TP2~ #1 #300 // Alternatives Dschinnportrait von Ulb: v2.10 ~AJANTISBG2/AJANTISBG2.TP2~ #0 #0 // Sir Ajantis NPC fuer BGII: 20 ~AJANTISBG2/AJANTISBG2.TP2~ #0 #1 // Installiere das spezielle BG(II):EE BAM fuer Ajantis' Familienschild: 20 ~AJANTISBG2/AJANTISBG2.TP2~ #0 #44 // Zeitabstaende zwischen den Freundschaftsdialogen und Lovetalks mit Ajantis: -> 1 Stunde und 30 Minuten Realzeit zwischen Dialogen.: 20 ~WINGS/SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE ~WINGS/SETUP-WINGS.TP2~ #0 #1 // Restore missing banters? ~WINGS/SETUP-WINGS.TP2~ #0 #2 // Remove conflict with Hexxat? ~XAN/XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II: v19 ~XAN/XAN.TP2~ #0 #1 // Install alternate class for Xan? -> Change Xan's class to Fighter/Mage: v19 ~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #2 #0 // Xan's friendship path for BG1: v11 ~XANBG1VOICE/SETUP-XANBG1VOICE.TP2~ #0 #0 // Delete all other Xan audio lines, inlcuding banter and romance lines (recommended): v2 ~XANBG1VOICE/SETUP-XANBG1VOICE.TP2~ #0 #1 // Original BG1 soundset for Xan BG2 NPC: v2 ~LCA/LCA.TP2~ #0 #0 // Love Conquers All (LCA) ~XULAYE/XULAYE.TP2~ #0 #0 // Xulaye NPC Mod for BG2:SoA: v2.0 ~XULAYE/XULAYE.TP2~ #0 #1 // Xulaye's Player Initiated Dialogues: v2.0 ~XULAYE/XULAYE.TP2~ #0 #2 // Korgan Fights at the Pits: v2.0 ~YESLICKNPC/YESLICKNPC.TP2~ #0 #0 // Yeslick NPC for BGII: SoA & ToB -> Yeslick is a regular Fighter-Cleric: v5.0 ~YOSHIMOSREMORSE/YOSHIMOSREMORSE.TP2~ #0 #0 // Yoshimo's Remorse: v3.1.1 ~YOSHIMOSREMORSE/YOSHIMOSREMORSE.TP2~ #0 #2 // Yoshimo's Remorse: Fighter/Thief Dual-Class (Only if Yoshimo was never recruited before) -> Bounty Hunter 13 / Fighter: v3.1.1 ~YVETTE/SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 5.1 ~YVETTE/SETUP-YVETTE.TP2~ #0 #1 // Yvette Romance - alternative class (Pure Heartwarder): 5.1 ~THEBEAURINLEGACY/THEBEAURINLEGACY.TP2~ #0 #1000 // The Beaurin Legacy for BG2:SoA & ToB & BGII:EE: v5.3 ~THEBEAURINLEGACY/THEBEAURINLEGACY.TP2~ #0 #2000 // Change Minyae's class to Enchanter (from Enchanter/Thief): v5.3 ~TIDINGS/SETUP-TIDINGS.TP2~ #5 #0 // Dark Tidings: 2.2 ~BLOODIEDSTINGSOFBAROVIA/BLOODIEDSTINGSOFBAROVIA.TP2~ #0 #0 // The Bloodied Stings of Barovia - a dark Ravenloft adventure for Baldur's Gate 2 EE: v2.2 ~SETUP-BOM.TP2~ #0 #0 // Boards of Magick item pack! ~SETUP-ITEM_PACK.TP2~ #0 #0 // Item Pack: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #1 // Extra Items: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #2 // Tweaked Items: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #3 // Convenient Free Action Items: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #4 // More Distinguishable Items: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #5 // Familiar Faces: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #6 // More Work for Cromwell: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #7 // Pocket Store: v1.9 ~SETUP-ITEM_PACK.TP2~ #0 #8 // Item Pack for Tutu/BGT: v1.9 ~OFHEIRLOOMSANDCLASSES/OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new forgeable artifacts for different classes: v2.1 ~A7-WARESOFTHEPLANES/A7-WARESOFTHEPLANES.TP2~ #1 #0 // Waren der Ebenen: 1.3 ~D2-MIRA/D2-MIRA.TP2~ #0 #0 // The Big Metal Unit mod -> Standard Installation: 4.2 ~D2-MIRA/D2-MIRA.TP2~ #0 #2 // Choose revised or vanilla BG2 ammo -> Use revised Scorcher and Frag Grenade (default): 4.2 ~VOLCANO/SETUP-VOLCANO.TP2~ #1 #0 // Improved Volcano! Pack: v2.5 ~DGITEMS/SETUP-DGITEMS.TP2~ #0 #0 // Mod DGItems for BG2ToB / BGT or BG2EE / EET: 2.0 ~DGITEMS/SETUP-DGITEMS.TP2~ #0 #1000 // Delay some powerful items to ToB (Zodesak store at Amkethran): 2.0 ~ALCHEMY/ALCHEMY.TP2~ #1 #0 // Jan Jansens Alchemie: v8.1.0 ~DSR/DSR.TP2~ #4 #0 // Daemonen-Beschwoerungs-Ritual (WeiDu): v8.0.0 ~BOLSA/BOLSA.TP2~ #1 #0 // Bolsa: v6.0.0 ~ROLLES/ROLLES.TP2~ #1 #0 // Rolles Safyer: v5.0.5 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v4.4 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #21 // Update Existing In-Game Items: v4.4 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v4.4 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #27 // Add Ruby Ray Scrolls to Trademeet Store: v4.4 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #24 // Update Critical Hit Immunity -> Allow Difficult Enemies to Remain Immune to Critical Hits: v4.4 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #25 // Add Set Bonuses to Items: v4.4 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #2 // Icewind Dale items for Baldur's Gate 1 & 2: v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #3 // Planescape Torment items for Baldur's Gate 1 & 2: v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #11 // Turn all Dragon Scale Armor into Scale Mail: v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #12 // P&P Mace of Disruption (and similar items): v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #13 // Improved Tome of Golems: v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #14 // Miscellaneous Item Improvements (see readme): v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #15 // Add Potions of Extra Healing in BG1: v7 ~MIH_IP/SETUP-MIH_IP.TP2~ #0 #16 // Nerf BG1 easter egg items: v7 ~NANSTEIN/NANSTEIN.TP2~ #2 #0 // Nanstein, Chief Mage Engineer of Mountain Sansimportance: V1.3 ~STUFFOFTHEMAGI/STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi -> Use new, less cheesy items AND Add them to creatures' equipment (recommended): 6.0.0 ~HEARTWOOD/HEARTWOOD.TP2~ #3 #0 // Herz des Waldes (WeiDU version): 7.0.0 ~IWDITEMPACK/IWDITEMPACK.TP2~ #0 #100 // 12 new items in Joluv store: 1.3 ~RUAD/RUAD.TP2~ #2 #0 // Ruad Ro'fhessa (SvA): v29.4.0 ~RUAD/RUAD.TP2~ #2 #10 // Ruad Ro'fhessa (TdB): v29.4.0 ~ABYSTORE/ABYSTORE.TP2~ #5 #0 // Laden mit ungewöhnlichen Gegenständen: 5.0 ~DARRON/DARRON.TP2~ #3 #0 // Darron: v2.0.0 ~RENAL/SETUP-RENAL.TP2~ #1 #0 // Sir Renal: 2.6 ~SWORDAP/SWORDAP.TP2~ #2 #0 // Verbesserte Haer'Dalis' Schwerter (Special fuer Kania): v3.1.0 ~MYSTIGAN/SETUP-MYSTIGAN.TP2~ #4 #0 // Mystigan der Händler (TdB erforderlich) ~AURORA/SETUP-AURORA.TP2~ #0 #0 // Aurora's Shoes and Boots: v5.3.1 (EE & EET) ~AURORA/SETUP-AURORA.TP2~ #0 #10 // Small portraits for NPCs -> Merchants and minor NPCs: v5.3.1 (EE & EET) ~AURORA/SETUP-AURORA.TP2~ #0 #420 // Realistic random treasures -> Both 1 and 2 (no treasures lost): v5.3.1 (EE & EET) ~AURORA/SETUP-AURORA.TP2~ #0 #500 // PnP Helmed and Battle Horrors: v5.3.1 (EE & EET) ~AURORA/SETUP-AURORA.TP2~ #0 #520 // Realistic Kobold Commandos: v5.3.1 (EE & EET) ~FR_ROV/SETUP-FR_ROV.TP2~ #0 #0 // Freedom's Reign (SoA or ToB): v9 ~RTTITEMPACK/RTTITEMPACK.TP2~ #3 #0 // Das RTT Gegenstaende Pack installieren? **Die Gegenstaende werden zu Ribalds speziellen Gegenstaenden (Abenteurer Markt, Waukeen's Promenade) nach der Zauberfeste hinzugefuegt.**: v1.4 ~UA/UA.TP2~ #0 #0 // Allow non-unique Amulet of Protection +1: v7.14 ~UA/UA.TP2~ #0 #3 // Unique Artifacts - core -> Expanded: v7.14 ~UA/UA.TP2~ #0 #6 // Less magical items: v7.14 ~THALAN/THALAN.TP2~ #3 #0 // Thalantyr - Item Upgrade: v4.3 ~UNDERREP/SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale II: v12 ~ITEMUPGRADE/ITEMUPGRADE.TP2~ #2 #0 // Verbesserte Ausrüstung für 'Die Schatten von Amn' -> Original Version (new upgrades in a list): v52 ~ITEMUPGRADE/ITEMUPGRADE.TP2~ #2 #1 // Verbesserte Ausrüstung für 'Thron des Bhaal' -> Original Version (new upgrades in a list): v52 ~REFINEMENTS/SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities -> Install revised HLAs for all classes: beta 4.36 ~REFINEMENTS/SETUP-REFINEMENTS.TP2~ #0 #40 // Universal lesser mage robes: beta 4.36 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #710 // Add New HLAs for ALL Classes and Kits: v2.4 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #720 // Update Existing HLAs: v2.4 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #300 // Update Weapon Fighting Styles: v2.4 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #400 // 2H Weapon Additional Strength Bonus: v2.4 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #0 // Base Cleric Changes (required for all components): 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #1 // Use Kits' Colors: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #3 // Install kit: Heartwarder of Sune: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #4 // Install kit: Battleguard of Tempus: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #5 // Install kit: Strifeleader of Cyric: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #6 // Install kit: Nightcloak of Shar: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #7 // Install kit: Alaghor of Clangeddin: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #8 // Install kit: Hoodwinker of Baravar: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #9 // Install kit: Fastpaw of Baervan: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #10 // Install kit: Watcher of Helm: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #11 // Install kit: Stormcaller of Talos: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #12 // Install kit: Dawnbringer of Lathander: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #13 // Install kit: Holy Justice of Tyr: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #14 // Install kit: Lorekeeper of Oghma: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #15 // Install kit: Painbearer of Ilmater: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #16 // Install kit: Dweomerkeeper of Mystra: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #17 // Install kit: Holy Champion of Torm: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #18 // Install kit: Silentwalker of Mask: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #19 // Install kit: Icevassal of Auril: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #20 // Install kit: Talon of Malar: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #21 // Install kit: Waveservant of Umberlee: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #22 // Install kit: Silverstar of Selune: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #23 // Install kit: Malagent of Talona: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #24 // Install kit: Pain of Loviatar: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #25 // Install kit: Dreadruler of Bane: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #28 // Install kit: Doomguide of Kelemvor: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #29 // Install kit: Magistrati of Azuth: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #30 // Install kit: Doomscribe of Jergal: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #31 // Install kit: Holy Strategist of The Red Knight: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #32 // Install kit: Bloodreaver of Garagos: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #33 // Install kit: Seer of Savras: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #34 // Install kit: Necrophant of Velsharoon: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #36 // Install kit: Luckbringer of Tymora: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #37 // Install kit: Black Finger of Beshaba: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #38 // Install kit: Doombringer of Hoar: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #39 // Install kit: Windwalker of Shaundakul: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #40 // Install kit: Wavetamer of Valkur: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #45 // Install kit: Glyphscriber of Deneir: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #46 // Install kit: Trailblazer of Marthammor: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #47 // Install kit: Hawkeye of Solonor: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #48 // Install kit: Horn Guard of Yondalla: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #49 // Install kit: Bloodstalker of Urdlen: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #50 // Install kit: Luckmaiden of Haela: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #51 // Install kit: Truesword of Arvoreen: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #52 // Install kit: Glitterbright of Garl: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #53 // Install kit: Arachne of Lolth: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #54 // Install kit: Eye of Gruumsh: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #55 // Install kit: Feywarden of Corellon: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #56 // Install kit: Sonnlinor of Moradin: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #57 // Aerie, the Fastpaw of Baervan: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #59 // Glint, the Hoodwinker of Baravar: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #60 // Yeslick, the Alaghar of Clangeddin: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #61 // Tiax, the Strifeleader of Cyric: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #62 // Anomen, the Watcher of Helm: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #63 // Branwen, the Battleguard of Tempus: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #64 // Viconia, the Nightcloak of Shar: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #67 // Shar-Teel, the Bloodreaver of Garagos: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #70 // Yvette, the Heartwarder of Sune: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #72 // Finch, the Glyphscriber of Deneir: 1.9.8.2 ~DEITIESOFFAERUN/DEITIESOFFAERUN.TP2~ #0 #81 // Strongholds Alterings (by Kjeron) - Requires the respective kit component: 1.9.8.2 ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 1.1.1 ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 1.1.1 ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #35 // Sorcerer: Revenant Disciple: 1.1.1 ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #37 // Sorcerer: Amorphous Disciple: 1.1.1 ~TOMEANDBLOOD/TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 1.1.1 ~A7-CHAOSSORCERER/A7-CHAOSSORCERER.TP2~ #1 #0 // Klasse "Chaos Hexenmeister": 2.10 ~A7-CHAOSSORCERER/A7-CHAOSSORCERER.TP2~ #1 #30 // "Artefakte der Urtitanen" hinzufuegen: 2.10 ~WILDMAGE/WILDMAGE.TP2~ #1 #1 // Neue Zaubersprüche -> Haugthy pansy: v2.3 ~WILDMAGE/WILDMAGE.TP2~ #1 #2 // Rhialtos Gegenstände beibehalten: v2.3 ~WILDMAGE/WILDMAGE.TP2~ #1 #3 // Sprücheweber -> Originaler Avatar: v2.3 ~WILDMAGE/WILDMAGE.TP2~ #1 #5 // Allgemeine Zauberspruch Modifikationen: v2.3 ~MSFM/MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57 ~MSFM/MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57 ~MSFM/MSFM.TP2~ #0 #7 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with immunity to time stop: v1.57 ~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.57 ~MSFM/MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.57 ~MSFM/MSFM.TP2~ #0 #13 // Add Wand Case: v1.57 ~MSFM/MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.57 ~MSFM/MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #100 // Install Battle Master Kit: v5.4 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #151 // Install Battlerager Kit -> Assign kit to Korgan: v5.4 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #160 // Install Death Knight Kit: v5.4 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #110 // Install Psi Warrior Kit: v5.4 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #141 // Install Deathbringer Prestige Kit -> Assign kit to Sarevok: v5.4 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #210 // Install Champion of the Wild Kit: v5.4 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #300 // Install Champion of the Silver Flame: v5.4 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #310 // Install Templar Kit: v5.4 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #320 // Install Reaver Kit: v5.4 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #600 // Archmage Prestige Kit: v5.4 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #1101 // Install Stormlord Multiclass Kit for Fighter/Druids -> Assign kit to Jaheira (Spear Focus): v5.4 ~RGR_WARDEN/SETUP-RGR_WARDEN.TP2~ #0 #0 // Ranger Warden Kit: v1.0.1 ~A7#IMPROVEDARCHER/A7#IMPROVEDARCHER.TP2~ #2 #20 // Paladin-Kit: Ritterschuetze: v4.3 ~A7#IMPROVEDARCHER/A7#IMPROVEDARCHER.TP2~ #2 #100 // Maechtige Boegen sowie +4 Pfeile und Bolzen dem Spiel hinzufuegen: v4.3 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #0 // Of Paths and Ways: Arcane Trickster (Thief Kit): v1.0 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #1 // Of Paths and Ways: Divine Trickster (Thief Kit): v1.0 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #2 // Of Paths and Ways: Wilderness' Trickster (Thief Kit): v1.0 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #3 // Of Paths and Ways: Arcane Chef (Bard Kit): v1.0 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #4 // Of Paths and Ways: Fleshshaper (Bard Kit): v1.0 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #5 // Of Paths and Ways: Honey-Sipper (Paladin Kit): v1.0 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #6 // Of Paths and Ways: Hallowed Reconnoitrer (Paladin Kit): v1.0 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #7 // Of Paths and Ways: Magivore-Infected (Sorcerer Kit): v1.0 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #8 // Of Paths and Ways: Rose Blade Monk (Monk Kit): v1.0 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #9 // Of Paths and Ways: Night Challenger (Ranger Kit): v1.0 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #10 // Of Paths and Ways: Lucky Tusks (Thief Kit - Half-Orc Exclusive): v1.0 ~OFPATHSANDWAYS/OFPATHSANDWAYS.TP2~ #0 #11 // Of Paths and Ways: 3-Foot-Tall Fury (Fighter Kit - Halfling Exclusive): v1.0 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #8101 // Artisan's Kitpack: Pale Master Spells -> 'Unholy' Necromancy Spells Only (Cause Wounds, Disease, Poison, etc.): 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #8002 // Artisan's Kitpack: 3e-accurate Dragon Disciple -> Original Stat Bonuses: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #10001 // Artisan's Kitpack: Monk Revisions: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1003 // Artisan's Kitpack: Berserker Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1005 // Artisan's Kitpack: Barbarian Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2000 // Artisan's Kitpack: Ranger Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2010 // Artisan's Kitpack: Archer Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2011 // Artisan's Kitpack: Stalker Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2012 // Artisan's Kitpack: Beast Master Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2002 // Artisan's Kitpack: Dark Hunter Ranger Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3000 // Artisan's Kitpack: Paladin Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3010 // Artisan's Kitpack: Cavalier Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3003 // Artisan's Kitpack: Inquisitor Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3011 // Artisan's Kitpack: Undead Hunter Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3004 // Artisan's Kitpack: Blackguard Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3001 // Artisan's Kitpack: Divine Champion Paladin Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #5100 // Artisan's Kitpack: Shapeshifter Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #5002 // Artisan's Kitpack: Hivemaster Druid Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7004 // Artisan's Kitpack: Assassin Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7006 // Artisan's Kitpack: Swashbuckler Overhaul: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7001 // Artisan's Kitpack: Rogue Archer Thief Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit: 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit): 4.8 ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 4.8 ~SETUP-ARTISANSKITPACK_NPC.TP2~ #0 #1101 // Artisan's Kitpack: Give Khalid the Vanguard Kit ~SETUP-ARTISANSKITPACK_NPC.TP2~ #0 #1103 // Artisan's Kitpack: (BG:EE) Make Skitia's Emily an -> Arcane Archer / Mage ~SETUP-ARTISANSKITPACK_NPC.TP2~ #0 #2001 // Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc ~SETUP-ARTISANSKITPACK_NPC.TP2~ #0 #3102 // Artisan's Kitpack: Make Mazzy a Divine Champion ~SETUP-ARTISANSKITPACK_NPC.TP2~ #0 #5101 // Artisan's Kitpack: Give Cernd the Elementalist Kit ~SETUP-ARTISANSKITPACK_NPC.TP2~ #0 #5102 // Artisan's Kitpack: Red Wizard Mage Kit for Edwin ~SETUP-ARTISANSKITPACK_NPC.TP2~ #0 #7102 // Artisan's Kitpack: Make Imoen a -> Trickster ~SETUP-ARTISANSKITPACK_NPC.TP2~ #0 #21001 // Artisan's Kitpack: Give Jan the Arcane Trickster Kit ~SETUP-ARTISANSKITPACK_TWEAK.TP2~ #0 #12012 // Artisan's Kitpack: Beastmaster - Modify Restrictions for Mod Items (install this after any mods that add mod axes, daggers, spears, armor, etc. ~SETUP-ARTISANSKITPACK_TWEAK.TP2~ #0 #1209 // Artisan's Kitpack: Dreadnought - Set Dreadnought to 1 APR (install this if the Dreadnought is getting bonus APR from other mods) ~SETUP-ARTISANSKITPACK_TWEAK.TP2~ #0 #7203 // Artisan's Kitpack: Trickster - Mimic Mod Kit Abilities (install this after other kits!) ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #2 #0 // Verbesserter Schamanentanz: 4.5 ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #2 #10 // Schamanentanz fuer hochstufige Schamanen erweitern: 4.5 ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #2 #20 // Neuer Zauber "Shamanischer Pakt": 4.5 ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #2 #30 // Verbesserten Schamanentanz auf alle Schamanenklassen anwenden: 4.5 ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #2 #40 // Schamanische Gegenstaende: 4.5 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #10 // Rebalanced Spell Schools: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #25 // Revised Arcane Opposition Schools -> BG2-style Opposition Schools, Low-Level Spells Allowed: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #30 // High-Level Spells Penetrate Magic Resistance: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #36 // Level Drain Effects -> Add a Saving Throw Against Level Drain: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #55 // Cure Spells Bypass Spell Deflection: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1609 // Make False Dawn Bypass Magic Resistance: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1707 // Make Sunray Bypass Magic Resistance: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2105 // Add 1-Round Blindness Effect to Color Spray: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2352 // Increase Range of Icelance: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 2.8.3 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2514 // Give Lower Resistance an Area of Effect: 2.8.3 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #0 // Made in Heaven: Arcane Spellpack: v6.1 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #1 // Made in Heaven: Divine Spellpack: v6.1 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #6 // Revised Animate Dead (EXPERIMENTAL): v6.1 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #7 // Augmented Monster/Animal Summoning: v6.1 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #8 // Revised Dispel Magic (EXPERIMENTAL): v6.1 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #9 // No Elemental Mind Battle: v6.1 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #11 // Prevent damage during Timestop: v6.1 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #13 // Spell Improvements (see readme): v6.1 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #14 // Revised Spell Learning XP: v6.1 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #15 // Expanded Temple Services: v6.1 ~MIH_SP/SETUP-MIH_SP.TP2~ #0 #16 // Sixth Circle Spell Scrolls in Siege of Dragonspear: v6.1 ~MESPELLS/MESPELLS.TP2~ #0 #11012 // Improve Bless and (if in-game) Curse -> B: Change casting time of Bless and Curse to 1: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #11021 // Make it so that Command takes control of the target for 1 round instead of putting them to sleep: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #11061 // Improve Magical Stone: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #14131 // Increase the duration of Negative Plane Protection to 8 hours: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #14161 // Improve Cloak of Fear: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #15071 // Make it so Champion's Strength sets the target's Strength to 25 (but it still prevents the caster from casting any more spells for the duration): 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #17041 // Make it so Nature's Beauty charms enemies rather than blinding or killing them: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #21111 // Turn Infravision into True Strike, which grants a large THAC0 bonus for a short duration: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #21161 // Revise Sleep (no Hit Dice limit, but lasts shorter and creatures will wake up when damaged): 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #22201 // Revise Power Word, Sleep (no HP limit, but lasts shorter and the creature will wake up when damaged): 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #21151 // Improve Shocking Grasp, Chill Touch and Ghoul Touch: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #21191 // Improve Larloch's Minor Drain and Vampiric Touch: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #22031 // Improve low-level spells that detect illusions: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #22211 // Improve spells that merely weaken enemies rather than disable them (e.g. Deafness, Ray of Enfeeblement, Contagion): 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #24041 // Improve Ice Storm -> BG2-style improved Ice Storm: 2d10 damage per round for 4 rounds: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #25031 // Restore original BG1 Cone of Cold (the cone is larger the farther away the target is; the spell's maximum range increases based on caster level): 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #26071 // Make it so Mislead's invisibility becomes partial invisibility when you attack or cast a spell, just like Improved Invisibility (regardless of whether the image is still alive): 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #26111 // Make it so Protection from Magical Weapons only lasts 3 rounds but Absolute Immunity lasts 5 rounds: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #26151 // Improve Chain Lightning: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #27121 // Improve Delayed Blast Fireball (1d6 per level, up to 20d6): 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #29111 // Make Meteor Swarm bombard the area randomly with small meteors rather than a single area of effect: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #29141 // Improve Energy Drain: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #29221 // Revise Comet and Dragon's Breath: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #26171 // Let Contingency and Chain Contingency be cast as a free action: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #14151 // Let Farsight be cast as a free action: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #23011 // Let Clairvoyance be cast indoors: 2.5.0 ~MESPELLS/MESPELLS.TP2~ #0 #1000 // New spells -> Add all the new spells to the game, including the really powerful spells: 2.5.0 ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #0 // Epic Locks ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #100 // Epic Traps ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #200 // Epic Trap Setting ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #300 // Epic Pickpocketing ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #400 // Epic Detect Illusions ~EPICTHIEVING/EPICTHIEVING.TP2~ #0 #500 // Prevent multiple Potions of Perception or Master Thievery from stacking ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #12 // Cosmetic on-hit audio-visual effect enhancements (fire, cold, acid, electricity) -> IWD-style fire visual + BG-style sound. IWD-style cold visual + sound. BG style elec(recolored) visual + sound. IWD-style acid visual + sound.: v1.0.2 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #17 // IWD-style animations for Nishruu and Hakaeshar: v1.0.2 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #20 // IWD-style animations for metal golems (iron, adamantite): v1.0.2 ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #22 // Improved slime-type monster animations: v1.0.2 ~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5 ~RANDOMISER/RANDOMISER.TP2~ #0 #500 // Randomly replace the WIS tome normally found in TotSC with one of the 6 available types: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #510 // Randomly not randomise items: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #520 // Kangaxx further sealed away: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #530 // Randomise scrolls: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #540 // Randomise the heads of the Flail of Ages: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #560 // More Spell Shield scrolls: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #570 // Randomise the appearance of cursed items: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #1300 // Randomise items -> Mode 2: Randomise with WeiDU. No items are lost: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #9000 // Cespenar can forge SoA items: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #10200 // Remove Protection from Undead scrolls from stores -> All scrolls from 9 out of 10 stores: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #10210 // Duergar merchants: 7 ~RANDOMISER/RANDOMISER.TP2~ #0 #10300 // Prevent Watcher's Keep statues from disappearing: 7 ~DH_TWEAKS/DH_TWEAKS.TP2~ #2 #0 // Dark Horizons Angleichung für EE: v1.2 ~BUTCHERY/BUTCHERY.TP2~ #0 #10 // DrAzTiK's revisited fight against Tazok and DigDag [install before Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #11 // Rebalancing some generic creatures [install before Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #12 // Rebalancing Tazok and DigDag [install before Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #20 // Groumf and Bourrinos Encounter at Firkraag's Hideout entrance [install before Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #21 // Groumf and Bourrinos Encounter at Brynnlaw [install before Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #22 // Groumf and Bourrinos Encounter in the Underdark [install before Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #32 // Add battle songs in some areas that do not have any [install before or after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #40 // DrAzTiK's Creatures [install before Stratagems, some following components need it]: v5.0.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #2 // "Kuroisan", the Acid Kensai: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #1 // The Ritual: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #3 // "Red Badge" Poison-Based Encounter: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #4 // Gebhard Blucher's Lich in the Docks: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #5 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: v0.8-beta ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #1 // Install SoD GUI Overhaul Core Component: 22.01.3 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #2 // Add Transparent Tooltip Background: 22.01.3 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #3 // Update several strings in Dialog.tlk: 22.01.3 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #4 // Select Number of Quicksave Slots -> 1: 22.01.3 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #10 // Update portrait Picker: 22.01.3 ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #11 // Fix Blurry Portraits: 22.01.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #2900 // Slightly adjust the power or location of some too-powerful items: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3041 // Reduziere die Anzahl der Pfeil des Zauberbruchs in den Läden -> Läden verkaufen maximal 5 Pfeile des Zauberbruchs: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3505 // Wider selection of random scrolls in Baldur's Gate I: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3551 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict the maximum amount of damage in this range: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4000 // Schnellere Bären: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4051 // Verringert den Wert, bei dem sich der Ruf verbessert -> Ruf verbessert sich bei ca. 1/2 des normalen Wertes: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4115 // Thieves assign skill points in multiples of five: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4150 // Den Verhüllten Magiern ermöglichen, das Wirken von Zaubern in den meisten oberirdischen inneren Gebieten in Athkatla zu entdecken: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4162 // Den Preis für eine Lizenz für das Praktizieren von Magie in Athkatla erhöhen -> Lizenz kostet 20.000 GM: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4170 // Erhöht den Preis, der von Gaylan Baele verlangt wird -> Gaylan verlangt 40.000 Goldstücke: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4190 // Wachende Festung zwischen SvA und TdB zugänglich machen (Warnung: Dies wird sie bis zum Ende von SoA unzugänglich machen): 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4215 // Unrealistisch hilfreiche Gegenstände aus bestimmten Gebieten entfernen: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4216 // Unrealistisch zweckmäßige Munition aus bestimmten Gebieten entfernen -> Entfernt nur nichtmagische Munition aus zufälligen Behältern: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #4230 // Die Ankunft der "Bonus-Händler" im Abenteurers Allerlei verzögern: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5000 // Bedienkomfort Gruppen-KI: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #5900 // Einleiten der KI Komponenten (erforderlich für alle taktischen und KI-Komponenten): 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6000 // Klügere allgemeine KI: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6010 // Bessere Hilferufe: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6030 // Klügere Magier: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6040 // Klügere Priester: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6100 // Tränke für NPCs: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6200 // Verbesserte Spinnen: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6300 // Intelligentere Sirenen und Dryaden: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6310 // Etwas härtere Aaskriecher: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6320 // Intelligentere Basilisken: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6500 // Verbesserte Golems: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6510 // Verbesserte Scheusale: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6520 // Klügere Genies: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6540 // Klügere Drachen: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6550 // Klügere Betrachter: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6560 // Klügere Gedankenschinder: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6570 // Klügerer Githyanki: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6580 // Verbesserte Vampire: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6590 // Klügerer letzter Schurke in Thron des Bhaal: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6800 // Klügere Illasera: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6810 // Klügerer Gromnir: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6820 // Klügerer Yaga-Shura: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6830 // Klügerer Abazigal: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6840 // Gibt den Ascension-Versionen von Irenicus und Sendai SCSII Skripte und Fähigkeiten: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #6850 // Gibt Dämonen aus Ascension SCSII Skripte und Fähigkeiten: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7000 // Verbesserte Doppelgänger: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7010 // Härtere Schwarze Krallen und Eisenthron-Wachen: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7020 // Verbesserte Aufstellung für Partys mit Meuchelmördern: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7030 // Auf Dark Side basiernede Kobold-Verbesserung: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7040 // Umplatzierte Kopfgeldjäger: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7050 // Verbessertes Ulcaster: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7060 // Verbesserte Werwolfsinsel: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7070 // Verbesserter Durlags Turm: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7080 // Verbesserte Dämonen Kultisten: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7090 // Verbesserte Mantelwald Druiden: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7100 // Verbesserter Bassilus: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7110 // Verbesserte Drasus Gruppe: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7130 // Verbesserte Rote Zauberer: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7140 // Verbesserte Unterstadt Gruppe: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7150 // Improved Carsa/Kahrk interaction: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7200 // Härterer Kapitel-2-Endkampf: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7210 // Härterer Kapitel-3-Endkampf: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7220 // Härterer Kapitel-4-Endkampf: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7230 // Härterer Kapitel-5-Endkampf: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7250 // Verbesserter Endkampf: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #7900 // Verbesserte nebensächliche Begegnungen: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8020 // Zauber wirkende Halbleichen: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8040 // Zunehmende Schwierigkeit von stufenabhängigen Monster-Gruppierungen: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8050 // Verbesserte Zufällige Begegnungen: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8070 // Verbessertes Blickloses Auge: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8080 // Verbesserte Bodhi (Taktik - Remix): 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8100 // Verbesserter Kampf mit Irenicus in der Zauberfeste: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8110 // Verbesserte Sahuagin: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8120 // Verbesserter Betrachter-Schwarm (basierend auf Quest Pack): 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8140 // Leicht verbesserte Drow: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8150 // Leicht verbesserte Wachende Festung: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8160 // Verbesserter Feuerriesen-Tempel: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8170 // Verbesserte Enklave des Sendai: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8180 // Verbessete Abazigals Lagerstätte: 34.3 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #2 #8190 // Verbesserte nebensächliche Begegnungen: 34.3 ~BUTCHERY/BUTCHERY.TP2~ #0 #41 // Butchery in Irenicus Dungeon (Dwarves) [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #43 // Butchery in the Forest of Tethyr (Animals and Druids) [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #44 // Butchery in the planar sphere (Demonic creatures) [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #45 // 3 butcheries in Spellhold (Golems, Vampires and Trolls) [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #46 // Butchery outside de'Arnise Keep (Trolls) [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #47 // Butchery in Windspear Hills (Orcs) [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #48 // Butchery in Umar Hills (Wolves) [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #49 // 2 butcheries in Trademeet and outside Watcher's Keep (Animals) [install) after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #50 // 2 butcheries of Golems in Suldanessellar and Watcher's Keep (Machine of Lum the Mad floor) [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #51 // Butchery of Yaga-Shura revisited [install after Ascension and Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #52 // Butchery in the Druid Grove area (Animals and Druids) [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #53 // Butchery in the Beholder Hideout (Fanatics) [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #54 // Butchery in Bodhi's Hideout (chapter 2, before Underdark) - Vampires [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #55 // Butchery in Bodhi's Hideout (chapter 6, after Underdark) - Vampires [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #56 // 2 butcheries of Sahuagins in Sahuagin City and Watcher's Keep (Githyanki Encampment) [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #57 // 4 butcheries of spiders in Pai'Na's Hideout entrance, Temple City (Unseeing Eye Plot), Watcher's Keep first floor (Altar level) and in the area outside Sendai's Hideout [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #58 // 6 butcheries of skeletons in the lower tombs of Athkatla, Shadow Temple Land, Spellhold, Watcher's Keep (Last Seals), and 2 in Nyalee's Hideout [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #80 // More enemies scattered throughout the game [install after Stratagems]: v5.0.0 ~BUTCHERY/BUTCHERY.TP2~ #0 #90 // Cosmetic component [install before or after Stratagems]: v5.0.0 ~CRUCIBLE/CRUCIBLE.TP2~ #0 #1 // Install Crucible -> Fully Voiced NPCs using AI: v2.4 ~ICEWIND_EET/ICEWIND_EET.TP2~ #3 #0 // IceWind_End ~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #2 #0 // Die Herausforderungen des Meisters der Verlockung fuer Baldur's Gate: 4.3 ~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #2 #40 // Handel mit Hobart vor Beginn des Abenteuers erlauben: 4.3 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #8 // Improved Sahuagin City: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #10 // Improved Irenicus: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #11 // Improved Guarded Compound in the Temple District: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #12 // Improved Twisted Rune: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #14 // Gebhard Blucher's Improved Demon Knights: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #15 // Kensai Ryu's Tougher Kangaxx and Guardians: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #17 // Kensai Ryu's Improved Copper Coronet: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #19 // Mike Barnes' Improved Small Teeth Pass: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #35 // Morpheus562's Improved Planar Prison Bounty Hunters: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #29 // Morpheus562's Improved Drizzt (BGEE): v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #39 // Morpheus562's Improved Drizzt (BG2EE): v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #43 // Morpheus562's Improved Gnoll Stronghold and Tougher Gnolls: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #44 // Morpheus562's Improved Bassilus: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #45 // Morpheus562's Improved Maulers of Undermountain: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #23 // Tougher Fire Giants: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #32 // Morpheus562's Tougher Githyanki: v0.8-beta ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #33 // Morpheus562's Tougher Yuan-ti: v0.8-beta ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #0 // Revised Corporal Undead: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #1 // Revised Dragons: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #3 // Revised Liches: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #4 // Revised Lycanthropes (EXPERIMENTAL): v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #5 // Revised Magical Beasts: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #7 // Revised Oozes, Slimes & Jellies: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #8 // Revised Vampires: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Battles: Candlekeep Catacombs: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Battles: Mutamin's Garden: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #12 // Enhanced Battles: Ramazith's Tower: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Battles: Thieves' Maze & Undercity: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #15 // Enhanced Battles: Ulcaster Ruins: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Battles: Xvart Village: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Battles: Zombie Farm: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #18 // Enhanced Battles: Durlag's Tower: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #19 // The Surgeon's Plight: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #20 // Sarevok's Assassins: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #21 // Prevent chapter 6 cutscene from moving party to Candlekeep: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #22 // Minor Quest Tweaks (BG1): v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Battles: Bridgefort: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #24 // Enhanced Battles: Cyric's Temple: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Battles: Dwarven Dig Site: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #26 // Enhanced Battles: Korlasz' Tomb: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Battles: Vampire Encounters: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #28 // Complete more/all Vision Quest encounters: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #30 // Enhanced Battles: Athkatla Liches: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #31 // Enhanced Battles: Firkraag's Lair: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #32 // Enhanced Battles: Graveyard Catacombs: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #33 // Enhanced Battles: Lower Reaches: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #34 // Enhanced Battles: Slum Sewers: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #35 // Enhanced Battles: Spellhold: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #36 // Enhanced Battles: Suldanessenar: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #37 // Enhanced Battles: Temple Ruins: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #38 // Enhanced Battles: Trademeet: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #39 // Enhanced Battles: Underdark: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #40 // Enhanced Battles: Amkethran: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #41 // Enhanced Battles: Forest of Mir: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #42 // Enhanced Battles: Pocket Plane: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #43 // Enhanced Battles: Saradush: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #44 // Enhanced Battles: Sendai's Enclave: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #45 // Enhanced Battles: Watcher's Keep: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #46 // Enhanced Battles: Yaga-Shura's Army: v5.1 ~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #47 // Minor Quest Tweaks (ToB): v5.1 ~FIRKRAAG/FIRKRAAG.TP2~ #3 #0 // Super Firkraag Mod für BG2: v1.6 ~MISCELLANEOUS/MISCELLANEOUS.TP2~ #0 #100 // Miscellaneous Tweaks: v1.24 ~MISCELLANEOUS/MISCELLANEOUS.TP2~ #0 #600 // BG-style archery for SoA/ToB: v1.24 ~MISCELLANEOUS/MISCELLANEOUS.TP2~ #0 #1100 // Dragon Breath Fix: v1.24 ~MISCELLANEOUS/MISCELLANEOUS.TP2~ #0 #1000 // Random Stuff No-one Wants: v1.24 ~MISCELLANEOUS/MISCELLANEOUS.TP2~ #0 #1500 // Revenant Animation Fix: v1.24 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #10 // Wilson's strength doesn't stack indefinitely: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #20 // Vernus can be raised: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #30 // Fix Black Pits oversights: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #40 // Enchant Weapon works in contingencies: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #50 // Joinable NPCs don't have null kits: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #60 // NPCs don't go in inaccessible locations: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #70 // Close polymorph immunity loopholes: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #81 // Shapeshift corrections -> All transformations: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #90 // Wish Hardiness doesn't stack with itself: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #100 // Hold Person doesn't display multiple strings: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #120 // Dueling fireshields don't go infinite: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #130 // Standardize Wand of Missiles: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #140 // Inquisitor True Sight is consistent with other versions of the spell: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #150 // Temple cures work better: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #160 // Bala's Axe dispels reasonably well: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #170 // Celestials cast all of their spells at high levels: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #182 // Antimagic Ray and Spell Shield -> Spell Shield blocks one antimagic ray: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #190 // Death Ward protects against Aec'Letec's Death Gaze: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #210 // Vorpal weapons don't chunk: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #220 // Resurrection can heal the living: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #240 // Undead Hunters are better at Turn Undead: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #260 // Green Slime poison can be cured: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #280 // Allies against Bodhi are better prepared for vampires: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #290 // Noober's Game: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #340 // Potion effects don't stack with themselves: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #360 // Nature's Beauty blindness can be cured: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #370 // Fix Imoen's script in BGEE/SoD: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #380 // Prevent characters from acting uncontrollably when under Project Image: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #402 // Alternate targeting for Potions of Fire Breath -> Potions of Fire Breath use Breath Weapon targeting: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #421 // Less reputation loss for killing Phandalyn -> Always lose 3 rep: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #430 // Kondar works against more kinds of shapeshifters: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #463 // Variable drow MR (core component): 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #465 // Choose base drow MR (required) -> Low (35): 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #472 // Choose MR progression rate (required) -> Slow (1 per level, up to level 30): 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #475 // Choose sunlight penalties (required) -> Dazzled (-2 to hit, -2 AC versus missiles): 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #490 // Liia knows how to cast her spells: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #500 // Allow clones of party members to use Advanced AI: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #520 // Warrior and rogue HLAs can't be removed by spell-breakers: 3.1 ~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #530 // Deactivate Spellhold picture monsters until their doors are opened: 3.1 ~TNT/TNT.TP2~ #0 #0 // Smarter familiars: v8.25 ~TNT/TNT.TP2~ #0 #1 // More resilient familiars: v8.25 ~TNT/TNT.TP2~ #0 #22 // No talking when hiding in shadows: v8.25 ~TNT/TNT.TP2~ #0 #27 // Throwing weapons damage type -> Both of the above options: v8.25 ~TNT/TNT.TP2~ #0 #28 // Remove blur graphics from items: v8.25 ~TNT/TNT.TP2~ #0 #29 // Sensible Cloak of Mirroring: v8.25 ~TNT/TNT.TP2~ #0 #30 // Effects of scrolls and potions do not stack with themselves: v8.25 ~TNT/TNT.TP2~ #0 #35 // Improved Shandalar's cloak: v8.25 ~TNT/TNT.TP2~ #0 #36 // Algernon's cloak: usable once per day: v8.25 ~TNT/TNT.TP2~ #0 #37 // Improved Equalizer: v8.25 ~TNT/TNT.TP2~ #0 #38 // Distinct quest items: v8.25 ~TNT/TNT.TP2~ #0 #39 // Working protection from poison: v8.25 ~TNT/TNT.TP2~ #0 #42 // Spider form ignores web: v8.25 ~TNT/TNT.TP2~ #0 #45 // Cheesy Slayer: reputation -> reduced loss: v8.25 ~TNT/TNT.TP2~ #0 #46 // True True Sight: v8.25 ~TNT/TNT.TP2~ #0 #47 // Sensible Otiluke's Resilient Sphere: v8.25 ~TNT/TNT.TP2~ #0 #48 // Greater Command AoE: v8.25 ~TNT/TNT.TP2~ #0 #49 // Working Non-Detection: v8.25 ~TNT/TNT.TP2~ #0 #50 // Unstack Chaos Shield: v8.25 ~TNT/TNT.TP2~ #0 #53 // Sensible Blade spins: v8.25 ~TNT/TNT.TP2~ #0 #55 // Close shop steal exploit -> Can't steal from fences: v8.25 ~TNT/TNT.TP2~ #0 #63 // Can't steal Carsomyr: v8.25 ~TNT/TNT.TP2~ #0 #67 // Improved strongholds: v8.25 ~TNT/TNT.TP2~ #0 #68 // Save Melicamp: v8.25 ~TNT/TNT.TP2~ #0 #75 // Add BG1 tomes stats bonuses to new BG2 characters -> Each stat gets +1: v8.25 ~ZGTWEAKS/ZGTWEAKS.TP2~ #0 #35 // Replace nondroppable magic arrow clones with droppable counterparts -> Decrease affected arrow stacks to 33%: 1.13 ~ZGTWEAKS/ZGTWEAKS.TP2~ #0 #45 // Change the amount of gold carried by creatures -> Decrease to 66%: 1.13 ~ZGTWEAKS/ZGTWEAKS.TP2~ #0 #52 // Change the value of standard jewellery (does not affect amulets/rings with magical effects/abilities) -> Increase to 150%: 1.13 ~ZGTWEAKS/ZGTWEAKS.TP2~ #0 #65 // Change the percentage of the money merchants demand for an item -> Increase to 175%: 1.13 ~ZGTWEAKS/ZGTWEAKS.TP2~ #0 #74 // Change the percentage of the money merchants pay for an item -> Decrease to 75%: 1.13 ~ZGTWEAKS/ZGTWEAKS.TP2~ #0 #1000 // Change Worgs to use IWD2 artwork: 1.13 ~ZGTWEAKS/ZGTWEAKS.TP2~ #0 #1001 // Change Planetars to use their SoD solar-based artwork: 1.13 ~ZGTWEAKS/ZGTWEAKS.TP2~ #0 #10000 // Bag of Spilling (move bugged supposed-to-be-available items to a bag in the creature's inventory): 1.13 ~FOUNDLING/FOUNDLING.TP2~ #0 #0 // Foundling: Between the Shades -> Yes, but don't patch the existing save games: 5.4 ~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #0 // Shadow Magic: Main Component: 3.2 ~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #1 // Shadow Magic: Resource Costs -> Drain Constitution on Cast: 3.2 ~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #5 // Shadow Magic: Shadow Monk monk kit: 3.2 ~SHADOWADEPT/SHADOWADEPT.TP2~ #0 #6 // Shadow Magic: Enhanced Shade Lord (BG2:EE) -> Hardcore Difficulty: Casts up to 9th level spells: 3.2 ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #0 // Bardic Wonders: Blade Overhaul ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #1 // Bardic Wonders: Jester Overhaul ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #2 // Bardic Wonders: Skald Overhaul ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #3 // Bardic Wonders: Abettor of Mask Kit ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #5 // Bardic Wonders: Darkbloom Bard Kit ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #7 // Bardic Wonders: Troubadour Kit ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #9 // Bardic Wonders: Strategist Kit ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #10 // Bardic Wonders: Kapellmeister Kit ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #11 // Bardic Wonders: Items ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #12 // Bardic Wonders: Inspirations ~BARDICWONDERS/BARDICWONDERS.TP2~ #0 #13 // Bardic Wonders: Armored Casting for Bards ~C0WARLOCK/C0WARLOCK.TP2~ #0 #0 // Warlock Kit: 2.5 ~WILL_TO_POWER/WILL_TO_POWER.TP2~ #0 #400 // Add the Psypher, ranger/psion: 2.7 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #111 // Aesthetic & Enchantment Tweaks -> Standardize Enchanted Equipment: v1.3.4 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #120 // Functional Weapon Tweaks: v1.3.4 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #140 // IWD Item Tweaks: v1.3.4 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #160 // All Potions Usable by Any Class: v1.3.4 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1000 // Set Spell Weapon APR to 2: v1.3.4 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1010 // Add Backstab Immunity to the Ring of Danger Sense: v1.3.4 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1020 // Proper Missile Deflection for the Gloves of Missile Snaring: v1.3.4 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1030 // Improve Detonating Weapons: v1.3.4 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1055 // Permanent Fear Protection for the Badge of the Brave: v1.3.4 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1060 // Make the Gargoyle Cloak Apply Stoneskin Instead of an AC Bonus: v1.3.4 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1070 // Make the Dwarven Thrower Hammer Usable by Non-Dwarves: v1.3.4 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1080 // Improve Azlaer's Harp and Methild's Harp: v1.3.4 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #60 // Waffenanimation Verbesserungen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #70 // Icewind Dale Zaubergrafiken (Andyr)]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #110 // Symbol Verbesserungen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #130 // Spielpause bei allen Dialogen erzwingen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #140 // Fix Boo's Squeak: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #150 // Remove "+x" From Unique Item Names: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #160 // Make Magic Shields Glow [plainab/grogerson]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #182 // Einzigartige Behaelter -> Einzigartige Symbole und Namen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3151 // Remove Annoying Visual Effects from Equipped Items -> Remove all of the above: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1010 // Mehr Interjektionen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1020 // Trefferpunkte-Ausloeser fuer die NSC-Verwundet-Dialoge veraendern: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1030 // Wildnisgebiete vor Kapitel 6 offenbaren: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1036 // Mantelwald Gebiete vor Beenden des Banditenlagers bereitstellen -> Alle Wildnisgebiete ausser der Mine: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1040 // Verbesserte Athkatlaner Stadtwache: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1050 // Langsamer Zerfall von Drow Gegenstaenden: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1070 // Verbesserte Multiplayer-Entlassen-Dialoge: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1142 // Edelsteine und Traenke erfordern Identifizierung -> Just potions: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1180 // Weibliche Edwina: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1220 // Cromwell wertet Gegenstaende der Wachenden Festung auf: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1226 // Adjust Cromwell's Forging Time -> Eight hours: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1230 // Allow Cespenar to Use Cromwell Recipes: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1255 // Move NPCs to Convenient Locations: Move Tiax to Beregost: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2090 // Erfahrungspunktgrenze aendern -> Erfahrungspunktgrenze entfernen : v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2140 // Erweiterte Mehrklassenoptionen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2152 // Mehrere Schutzgegenstaende tragen -> Allow armor plus one protection item [Angel]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2170 // Zauber von Schriftrollen (und anderen Gegenstaenden) auf der Stufe des Charakters wirken: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2220 // Aendere magisch erschaffene Waffen zu Null Gewicht: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2240 // Regeltreue ETW0 Tabelle: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2581 // Alter Wisdom-Based Divine Bonus Spell Table -> Use BG/BG2/IWD Table: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2300 // Dreifach-Klassen HLA Tabellen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2312 // Rettungswurf Abzuege fuer gewirkte Zauber von hochstufigen Wesen (BETA) -> Arkane und goettliche Magie: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2330 // Verzoegerung von magischen Fallen entfernen (Ardanis/GeN1e): v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2390 // Alter Paladin Spell Progression Table -> Paladins Use Icewind Dale-Heart of Winter Spell Tables [grogerson]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2400 // Alter Ranger Spell Progression Table -> Rangers Use Icewind Dale-Heart of Winter Spell Tables [grogerson]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2410 // Druids Use 3E Alignment Restrictions: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2500 // Exceptional Strength Weight Limit Changes [sarevok57]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2560 // Allow Monks to Wear Helmets: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #2590 // Thieves Can Backstab With More Weapons With "Use Any Item" or as Dual- and Multi-Classes: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3000 // Hoehere TP beim Stufenaufstieg -> Maximum: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3030 // Einfaches erlernen von Zaubern -> 100% Zauber zu lernen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3050 // Erschoepfung von Genesungszaubern entfernen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3060 // 'Ihr muesst Eure Gruppe erst sammeln'-Sound entfernen (Weimer): v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3121 // Happy Patch (Gruppen-NSCs beschweren sich nicht ueber den Ruf) -> NSCs koennen ueber den Ruf veraergert sein, aber gehen nie (Salk): v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3123 // Gruppen-NSCs bekaempfen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3125 // Neutrale Charaktere machen glueckliche Bemerkungen bei durchschnittlichem Ruf: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3170 // Keine Drow-Spielfiguren fuer die Gruppe im Unterreich: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3200 // Verkaeufliche Gegenstaende (Icelus): v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3205 // Stores Purchase All Item Types: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3280 // Give Every Class/Kit Four Weapon Slots: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3295 // Individuelle Namen fuer automatische Speicherstaende -> Schema anwenden: 000000000-[Protagonist] Save-Name: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3330 // Gruppenmitglieder werden weniger wahrscheinlich unabänderlich sterben: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #3351 // Create Interval Saves [argent77] -> Every 30 minutes (one save only): v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #4000 // Reaktionswuerfe von anschlussfaehigen boesen NSCs anpassen: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #4050 // Aendere Jaheira zu Neutral Gut: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #4100 // Aendere Korgan zu Neutral Boese: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #4110 // Kagain ein zulaessiges Konstitutionsergebnis von 19 geben: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #4120 // Give Coran a Legal Dexterity Score of 19: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #3 #4130 // Make Xan a Generalist Mage [Mike1072]: v16 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #1050 // Cameo NPCs appearance: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2003 // Total XP CAP -> Custom value: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2012 // Additional XP CAP for BG1 -> 500,000: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2022 // Additional XP CAP for SoD -> 500,000: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2032 // Additional XP CAP for SoA -> 8,000,000: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2042 // XP for Traps, Spells and Lockpicking -> Vanilla friendly progressive: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2053 // XP for killing creatures -> Decrease to 25%: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2062 // XP for quests -> Decrease to 50%: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3010 // PnP spell scroll caster levels: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3021 // Familiar death consequences -> Constitution loss for 1 week: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4040 // Import party items to SoA: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4080 // Replace classic BG1 movies with BG:EE ones -> Replace movies: 1.12 ~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.01 ~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.01 ~PPE/SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.01 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #1000 // Main -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #2000 // Followers -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #3000 // BG1NPC -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #4000 // Dark Horizons -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #6000 // Dark Side of the Sword Coast -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #7000 // Eilistraee's Song -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #8000 // Innershade -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #9000 // I Shall Never Forget -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #10000 // Rogue Rebalancing -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #11000 // Sellswords -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #12000 // Tales Of The Deep Gardens -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #14000 // Finch -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #19000 // The White Queen -> Vanilla: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #21000 // Tower of Deception: 0.71 ~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #22000 // Siege of Dragonspear -> Vanilla: 0.71 ~NPC_EE/NPC_EE.TP2~ #0 #2000 // NPC class/stat/kit choices: 6.5.1 ~DUAL_TO_KIT/SETUP-DUAL_TO_KIT.TP2~ #0 #0 // DUAL_TO_KIT_MENU -> Enable Dualclassing into Kits: 0.35 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #2 // Enhanced Edition NSCs anpassen -> Alle NSCs bleiben passiv: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #311 // Verbuendete Caelar Argent im Endkampf in Avernus -> Schliesst sich als kontrollierbare Begleiterin an, wenn in der Gruppe kein freier Platz ist: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #400 // Portrait austauschen: Baeloth -> Alternative Version: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #410 // Portrait austauschen: Dorn -> BG2-Stil: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #420 // Portrait austauschen: Hexxat (BG2-Stil): v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #430 // Portrait austauschen: Neera -> BG2-Stil: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #440 // Portrait austauschen: Rasaad -> BG2-Stil: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #450 // Verbessertes Portrait: Wilson: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #513 // Klassenwechsel: Baeloth -> Chaos Hexenmeister: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #621 // Klassenwechsel: Voghiln -> Klasse selbst auswaehlen: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #643 // Klassenwechsel: Corwin -> Pirscher: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #661 // Klassenwechsel: Hexxat -> Klasse selbst auswaehlen: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #681 // Klassenwechsel: Clara -> Klasse selbst auswaehlen: v4.6 ~A7-CONVENIENTEENPCS/A7-CONVENIENTEENPCS.TP2~ #2 #691 // Klassenwechsel: Caelar Argent (Siehe Hinweise in der Readme!) -> Klasse selbst auswaehlen: v4.6 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #48 // Make Kivan an Archer: 1.1 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #49 // Make Safana a Swashbuckler: 1.1 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #52 // Make Skie a Shadowdancer: 1.1 ~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #60 // Dual Class Friendly Stats for Branwen, Dynaheir, Safana and Xzar: 1.1 ~VICONIAREVAMPED/SETUP-VICONIAREVAMPED.TP2~ #0 #3 // Viconia Revamped -> Dual-class: Nightcloak of Shar: v7.2 ~VICONIAREVAMPED/SETUP-VICONIAREVAMPED.TP2~ #0 #60 // Add special ability: Embrace of Shar: v7.2 ~IWD_EET_INTEGRATION/IWD_EET_INTEGRATION.TP2~ #2 #150 // Add HoW access to BG2: 0.12.2 ~IWD_EET_INTEGRATION/IWD_EET_INTEGRATION.TP2~ #2 #160 // Add IWD1 Easter Egg Content to BG2: 0.12.2 ~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #1 #14 // Installiere Enhanced Powergaming Scripts -> Normale Pre-Buffing Geschwindigkeit: v13.4 ~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #1 #9 // Installiere Enhanced Scripts fuer beschworene Celestials: v13.4 ~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #1 #10 // Installiere Enhanced Scripts fuer Simulacrum: v13.4 ~CELESTIALS/SETUP-CELESTIALS.TP2~ #2 #0 // PnP Celestials: v10 ~CELESTIALS/SETUP-CELESTIALS.TP2~ #2 #1 // Animationen der finden und Planetars: v10 ~SPELL50/SPELL50.TP2~ #0 #10 // Set the Spell Level Cap to: -> 40: v7 ~GAENEMYRANDO/GAENEMYRANDO.TP2~ #0 #4 // EET Spawn Point Randomizer -> Without SoD creatures: V1.1.2 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #0 // Nythrun's Level 1 NPCs: List party-joinable NPCs (required to install any NPC components): v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1 // Tweak weapon proficiencies for some classes (a la Ashes of Embers and aVENGER's Rogue Rebalancing): v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #3 // Joinable NPCs more closely match the player character's experience -> On initial joining only: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #55 // Dudleyfix for BG1 NPCs: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #100 // Update game references to NPC classes/kits: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #220 // Change Anomen's knighthood reward/penalty -> Wisdom +1 on passing; Wis -1 and Con +1 on failing: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1219 // Alora: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1223 // Eldoth Kron: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1226 // Kagain: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1209 // Keldorn Firecam: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1229 // Montaron: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1213 // Nalia De'Arnise: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1214 // Valygar Corthala: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #2000 // Angelo Dosan: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #2250 // Deheriana: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #2320 // Fade: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #2700 // Jon Irenicus: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #2985 // Sheena: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #3200 // Valen: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #3520 // Xulaye: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #4010 // Bub Snikt: v3 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #4080 // Thorfinn Hauskluniff: v3 ~KLATU/SETUP-KLATU.TP2~ #1 #1010 // Das Kompendium des Krieges: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #1020 // Geplante Wünsche: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #1050 // Angemessene XP Belohnungen für Verhüllte Magier: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2000 // Bessere Zauber-Progression für Magier: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2010 // Bessere Zauber-Progression für Hexenmeister: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2040 // Korrigiere Hasardeur-Zauber und -Gegenstände: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2050 // Wunsch daran hindern, den Zaubernden zu unterbrechen: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2060 // Einheitliche Gift Immunität: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2070 // Bewegungsfreiheit verhindert keine Hast oder Bewegungsraten-Boni: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2080 // Ausrüstung durch Auflösung fallenlassen : 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2110 // Behandle alle angeborenen Fähigkeiten als nicht-magisch (nicht betroffen von wilder/toter Magie und Stille): 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2120 // Behandle alle psionischen Fähigkeiten als nicht-magisch (nicht betroffen von wilder/toter Magie und Stille): 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2130 // Behandle alle bardischen Fähigkeiten als nicht-magisch (nicht betroffen von wilder/toter Magie): 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2160 // Entferne Verzögerung von Verbesserter Hast: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #2180 // Charisma hat einen stärkeren Einfluss auf Kaufpreise: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #3010 // Xans romantische Musik stummschalten: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #3020 // Adrians romantische Musik stummschalten: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #3070 // Chaosschild Icons von allen Gegenständen entfernen: 1.7.3 ~KLATU/SETUP-KLATU.TP2~ #1 #3112 // Ändere Aussehen von Vecnas Robe -> Kapuzen-Robe-Aussehen für Vecnas Robe: 1.7.3 ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v24.1 ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v24.1 ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v24.1 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #100 // Die angeborene Infravision von Halbork Charakteren wieder herstellen: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #101 // Verhindern, dass skelettartige Untote von den hirn-absaugenden Angriffen der Gedankenschinder betroffen werden: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #105 // PnP Dimension Door: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #110 // Magische Pfeile und Bolzen fuegen Bonusschaden in Hoehe ihres Verzauberungsgrades zu: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #115 // Zulassen, das Magier eingepraegte Zauber auf Schriftrollen niederschreiben koennen -> Scrolls can be scribed everywhere: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #120 // Bei Paladinen die angeborene Immunitaet gegen Krankheiten wieder herstellen: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #125 // Die Tier-Empathie der Waldlaeufer verbessert sich mit der Erfahrungsstufe: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #130 // Zusaetzliche Rassenmerkmale fuer Zwerge: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #140 // Zusaetzliche Rassenmerkmale fuer Gnome: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #152 // PnP Scheusale -> Mod-added fiends are also affected: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #155 // Further Revised Fiend Summoning: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #156 // Fiendish gating: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #160 // PnP Undead: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #180 // PnP Mephits: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #185 // PnP Fey creatures: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #186 // Revised Call Woodland Beings spell: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #200 // Zulassen, das Bresche die Steinhaut-Effekte, die von Gegenstaenden stammen, entfernt: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #201 // Sofortiges Ausfuehren von Kaempfer-Faehigkeiten: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #203 // Druidische Gestaltwandlung nicht unterbrechbar machen: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #204 // Verhindert, dass durch Ablenkung erzeugte Klone Bardenlieder singen: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #205 // Verhindert, dass durch Projeziertes Ebenbild und Abbild erzeugte Klone einsatzbereite Gegenstaende verwenden: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #211 // Make Death Ward protect against Vorpal Hits: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #210 // Die Verwundbarkeit gegen 'Magie bannen' bei Nishruu und Hakeashar wieder herstellen: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #212 // Mache Gesinnung-Erkennungszauber genauer: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #217 // Bardenlieder heben Unsichtbarkeit auf -> Alle Bardenlieder heben Unsichtbarkeit auf: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #270 // Unbiased quest rewards: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #323 // Dimensionstor-Animationen aus Icewind Dale verwenden -> IWD Animation fuer Zauber verwenden, BG2 Animation fuer andere Sachen behalten: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #301 // Aussehen von Valygars Ruestung aendern: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #315 // Distinctive creature soundsets: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #510 // Erweiterte Tempeldienste: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #3 #999 // BG2-style icons for aTweaks content: v4.53 ~EET_END/EET_END.TP2~ #6 #0 // EET end (letze Mod der Installationsreihenfolge) -> Standardinstallation