Freakydoo Mods [ Gus - I have installed the mod components requested from BG2 Tweaks Pack v16. If there were any changes to the requested components, I included a comment beside the component. No comment means all went well for that component. Please note that this modfile is only for BG1EE v1.3.2070 and wont work when the game is updated to version 2.x/3.x. We will have to see what the modding arrangements are when the update occurs as to whether the same procedure is used or it can be done on the device... Modfiles: I wasn't sure whether you still wanted the NPC_EE changes so I have made two modfiles. Freaky01.zip = Mod components only from BG2 Tweaks Freaky02.zip = Mod components from both BG2 Tweaks and NPC_EE Freaky03.zip = Mod components from both BG2 Tweaks and NPC_EE requested Select only one as they will conflict. Make sure you remove the current NPC_EE.zip modfile as this will also conflict (there can only be one dialog.tlk but each modfile contains one...) To install, remove NPC_EE.zip and copy either freaky01.zip, freak02.zip or freak03.zip to your '/android/data/com.beamdog.baldursgateiienhancededition/files' folder (the one with baldur.ini) and play. To uninstall, remove the file and you have a clean install. ] Mods from BG2 Tweaks v16: ~~~~~~~~~~~~~~~~~~~~~~~~ Cosmetic Changes This batch of tweaks generally changes the look and feel of the game, without making general rule changes or altering the underlying mechanics of the engine. Nalia Avatar Change [Gus - BG2 Only - Not Installed] Viconia Skin Color Change Avatar Morphing Script Weapon Animation Tweaks Icewind Dale Casting Graphics (Andyr) Restore SoA Load Screen Logo [Gus - BG2 Only - Not Installed] Commoners Use Drab Colors Icon Improvements Change Avatar When Wearing Robes or Armor (Galactygon) Force All Dialogue to Pause Fix Boo's Squeak Content Tweaks These components make alterations to content in order to provide a better player experience. More Interjections Alter HP Triggers for NPC Wounded Dialogues [Gus - BG2 Only - Not Installed] Reveal Wilderness Areas Before Chapter Six [Gus - BG2 Only - Not Installed] Make Cloakwood Areas Available Before Completing the Bandit Camp [Gus - All of Cloakwood Except the Mines] Improved Athkatlan City Guard (Andyr) [Gus - BG2 Only - Not Installed] Gradual Drow Item Disintegration [Gus - BG2 Only - Not Installed] Improved Kick-out Dialogues (Weimer) Add Bags of Holding Exotic Items Pack Reveal City Maps Add Map Notes [Gus - Tutu Only - Not Installed] Stores Sell Larger Stacks of Items Reputation Resets at Beginning of BG2 [Gus - BG2 Only - Not Installed] Gems and Potions Require Identification Shapeshifter Rebalancing (Weimer) Multiple Strongholds (Sabre, Baldurdash, Weimer) - with class restrictions. [Gus - BG2 Only - Not Installed] Bonus Merchants (Baldurdash, Weimer) [Gus - BG2 Only - Not Installed] Imoen ToB Dialogue Fix (JCompton) [Gus - BG2 Only - Not Installed] Romance Bug Fixes (Sabre, Richardson) [Gus - BG2 Only - Not Installed] Use BG Walking Speeds (BETA) [Gus - Slows down walking speed - Not Installed - If you really want this then let me know...] Allow Cromwell to Upgrade Watcher's Keep Items [Gus - BG2 Only - Not Installed] Give Cespenar Cromwell's Recipes [Gus - BG2 Only - Not Installed] Rule Changes These components make alterations to rules, game mechanics, and other aspects of the underlying game. Universal Clubs Description Updates for Universal Clubs Component Weapon Styles for All Delay High Level Abilities [Gus - BG2 Only - Not Installed] Allow Stealth and Thieving Abilities in Heavy Armor per P&P Descriptions Updates for Stealth and Thieving Abilities in Heavy Armor Component [Gus - Part of Stealth and Thieving in Armor] Allow Arcane Spellcasting in Armor Descriptions Updates for Allow Arcane Spellcasting in Armor Component [Gus - Part of Arcane Spellcasting in Armor] Expanded Dual-Class Options Wear Multiple Protection Items - no restrictions Cast Spells from Scrolls (and Other Items) at Character Level Multi-Class Grand Mastery (Weimer) True Grand Mastery (Schumacher, Weimer) Change Magically Created Weapons to Zero Weight Weapons Consistent Component Un-Nerfed THAC0 Table Un-Nerfed Sorcerer Spell Progression Table Alter Mage Spell Progression Table [Gus - used PnP Table] Alter Bard Spell Progression Table [Gus - used PnP Table] Alter Cleric Spell Progression Table [Gus - used PnP Table] Alter Druid Spell and Level Progression Tables [Gus - used No Level Progression Changes, Un-Nerfed Druid Spell Table Only] Add Save Penalties for Spells Cast by High-Level Casters [Gus - Used Arcane & Divine Magic] Trap Cap Removal (Ardanis/GeN1e) Remove Delay for Magical Traps (Ardanis/GeN1e) Remove Summoning Cap Remove Summoning Cap for Celestials (Ardanis/GeN1e) [Gus - BG2 Only - Not Installed] Alter Multiclass Restrictions - allow both Remove Racial Restrictions for Single Classes Alter Dual-class Restrictions - allow both. Remove Racial Restrictions for Kits Convenience Tweaks and/or Cheats These components seek to remove annoying aspects of the game or to make it easier. Remove Fatigue from Restoration Spells Shut Up "You Must Gather Your Party ..." Unlimited Ammo Stacks - set to max Unlimited Jewelry and Gem Stacks - set to max Unlimited Potion Stacks -set to max Unlimited Scroll Stacks -set to max Neutral Characters Make Happy Comments at Mid-Range Reputation (Luiz) No Drow Avatars on Party In Underdark (Weimer) [Gus - BG2 Only - Not Installed] Sellable Items (Icelus) Sensible Entrance Points Joinable NPC Tweaks Components in this category directly affect joinable NPCs. Adjust Evil Joinable NPC Reactions ToB-Style NPCs Consistent Stats: Edwin bb2ee stats Consistent Stats: Jaheira bg2ee stats Change Jaheira to Neutral Good Alignment Consistent Stats: Minsc bg2ee stats Consistent Stats: Viconia bg2ee stats Change Korgan to Neutral Evil Alignment [Gus - BG2 Only - Not Installed] --------------------------- Mods from NPC_EE v2.6.4: ~~~~~~~~~~~~~~~~~~~~~~~ Imoen - Bard Khalid - Ranger/Cleric (if it isn't already, you could also change your baldur.ini so that 'Game Options', 'Cleric Ranger Spells', '0', gives you all spells for both Cleric and Druid as you level up) Dynaheir - Sorcerer Coran - Ranger Branwen - Fighter/Cleric Xzar - Necromancer/Cleric Xan - Fighter/Mage NPC Kit Class installed ( from readme - this will add an innate ability to every single-class NPC allowing them to take a kit - or, if they already have a kit, to switch to a new one.) Multiclass Kits for NPCs installed (from readme - This will give the kit-choice innate ability to multiclass NPCs AND multiclass PCs. They can only choose kits in one of their classes. The order of priorities is this: 1) rangers; 2) clerics; 3) fighters; 4) druids' 5) thieves; 6) mages. ) When you meet an NPC, you can change their class kit by using the inate ability (only once as stated in the readme...). ---------------------------------- I was hoping you could make a few changes to npc_ee.. i just noticed there were options. Make Imoen a multiclass mage/thief Make Jaheira a single-class druid Make Khalid a multiclass ranger/cleric Make Minsc a fighter Make Dynaheir a sorcerer Make Coran a single-class thief Component 240: choose a new class for Branwen no change Component 260: choose a new class for safana... no change Make Xzar a multiclass necromancer/cleric Make Montaron a single-class thief Component 460: choose a new class for Alora. No change Make Xan a bard, or a fighter/mage Component 580: choose a new class for Viconia no change Component 620: choose a new class for Neera no change Component 680: choose a new class for Yoshimo n/a Make Yoshimo a multiclass fighter/thief Component 700: choose a new class for Valygar n/a Make Valygar a multiclass fighter/thief, or a single-class fighter Component 720: choose a new class for Nalia n/a Make Nalia a bard, or a multiclass cleric/mage, or a sorcerer Component 760: choose a new class for Mazzy n/a Make Mazzy a fighter/cleric, or a paladin ----------------------------------