// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EEFIXPACK/SETUP-EEFIXPACK.TP2~ #0 #0 // Core Fixes: Beta 2 ~EET/EET.TP2~ #6 #0 // EET core (Ressourcen werden importiert): v14.0 ~ASCENSION/ASCENSION.TP2~ #1 #0 // Umgeschriebenes letztes Kapitel in Thron des Bhaal: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #10 // Balthasar kann erlöst werden: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #20 // Zusätzliche Dialoge mit Sarevok finden definitiv statt: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #30 // Zusätzliche Dialoge mit Imoen finden definitiv statt: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #40 // Wiederhergestellte Bhaalspross-Fähigkeiten: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #61 // Erweiterte Epiloge für Bioware-NPCs -> Alternative Epiloge von Shawne: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #1000 // Härterer Kampf gegen Abazigal: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #1100 // Härterer Kampf gegen Balthasar: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #1200 // Härterer Kampf gegen Demogorgon: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #1300 // Härterer Kampf gegen Gromnir: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #1400 // Härterer Kampf gegen Illasera: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #1500 // Härterer Kampf gegen Yaga-Shura: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #2200 // Erweiterte Epiloge für zusätzliche Beamdog-NPCs, von Shawne: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #1 #2400 // Leicht verbesserte Zwischensequenzen, von DavidW: 2.1.0 ~UB/SETUP-UB.TP2~ #3 #0 // Boo's Entführung von Cliffette: v28 ~UB/SETUP-UB.TP2~ #3 #2 // Kalah und was ihm versprochen wurde: v28 ~UB/SETUP-UB.TP2~ #3 #4 // Gorje Dunkelhügel und die erweiterte Illithium-Quest: v28 ~UB/SETUP-UB.TP2~ #3 #5 // Die Pai'Na/Spinnenfluch-Quest: v28 ~UB/SETUP-UB.TP2~ #3 #6 // Wiederhergestellter "Krummer Kranich": v28 ~UB/SETUP-UB.TP2~ #3 #7 // Wiederherstellung: Zufallsbegegnungen: v28 ~UB/SETUP-UB.TP2~ #3 #8 // Artemis Entreri in Bodhis Lager: v28 ~UB/SETUP-UB.TP2~ #3 #9 // Korrigierte "Schöpfungen" Xzars: v28 ~UB/SETUP-UB.TP2~ #3 #10 // Wiederhergestellte Höllenkreaturen, von SimDing0: v28 ~UB/SETUP-UB.TP2~ #3 #12 // Wiederherstellung: Gegenstände: v28 ~UB/SETUP-UB.TP2~ #3 #15 // Wiederherstellung von NPC-Porträts: v28 ~UB/SETUP-UB.TP2~ #3 #17 // Korrigierte Namen und Biographien der Charaktere: v28 ~UB/SETUP-UB.TP2~ #3 #18 // Wiederhergestellte kleinere Dialoge: v28 ~UB/SETUP-UB.TP2~ #3 #19 // Wiederhergestellte Bhaalbrut-Kräfte, von David Gaider: v28 ~UB/SETUP-UB.TP2~ #3 #20 // Erweiterte Gegenstandsbeschreibungen für ToB: v28 ~UB/SETUP-UB.TP2~ #3 #21 // Thron des Bhaal: Kleine Wiederherstellungen: v28 ~UB/SETUP-UB.TP2~ #3 #23 // Kit: Wilder: v28 ~UB/SETUP-UB.TP2~ #3 #24 // Sarevoks Reue: v28 ~UB/SETUP-UB.TP2~ #3 #25 // The Murder of Acton Balthis, by Kulyok: v28 ~SHTP\SHTP.TP2~ #0 #3 // Shai Huluds Text-Patch fuer BG1:EE: 2025-12-29 ~SHTP\SHTP.TP2~ #0 #4 // Shai Huluds Text-Patch fuer BG:SoD: 2025-12-29 ~SHTP\SHTP.TP2~ #0 #5 // Shai Huluds Text-Patch fuer BG2:EE: 2025-12-29 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #4 #1500 // Magierzauber aus Icewind Dale: Enhanced Edition hinzufuegen: 35.21 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #4 #1510 // Priesterzauber aus Icewind Dale: Enhanced Edition hinzufuegen: 35.21 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #4 #2030 // Genesungszauber anpassen: 35.21 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #4 #2080 // Schwache Zauber verbessern: 35.21 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #0 // Endloses BG1: Hauptkomponente: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #1 // Dem Status "Held von Baldurs Tor" mehr Inhalt geben (beinhaltet Quartier des HC im Herzogspalast): 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #2 // Kurze oeffentliche Heldenehrung: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #3 // Sarevoks spezielle Ausruestung: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #4 // Sarevoks Schwert: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #5 // Imoen und Herzogin Jannath (Imoen erhaelt Quartier im Herzogspalast): 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #6 // Herzog Eltan ist im Palast: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #7 // Heiler der Flammenden Faust nach Sarevoks Tod: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #8 // Elminster taucht erneut auf -> jasteys Version: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #10 // Erste Fluechtlinge erreichen Baldurs Tor: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #11 // Ophyllis der Schatzmeister ist im Palastkeller: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #12 // Denkod in der Diebesgilde kommentiert Sarevoks Tod: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #13 // Nach Sarevoks Tod einmal das Labyrinth auslassen: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #15 // Fester der Palastkleriker ist im Palast: 20.2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #1 #16 // Hauptmann Corwin ist im Palast: 20.2 ~IWD1_EET\IWD1_EET.TP2~ #2 #0 // Use instead of etc.: 1.2 ~IWD1_EET\IWD1_EET.TP2~ #2 #1 // Icewind Dale: Heart of Winter in Baldur's Gate Enhanced Edition Trilogy: 1.2 ~IWD2_EET\IWD2_EET.TP2~ #2 #0 // Icewind Dale 2 in Baldur's Gate Enhanced Edition Trilogy: 1.1 ~NWNFORBG\SETUP-NWNFORBG.TP2~ #4 #0 // NWN For BG: 1.00 ~NWNFORBG\SETUP-NWNFORBG.TP2~ #4 #11 // NWN For BG - Worldmap select (EE-games only) -> Use separate worldmap for NWN areas: 1.00 ~NWNFORBG\SETUP-NWNFORBG.TP2~ #4 #20 // Install NWN as a dedicated campaign: 1.00 ~DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2~ #0 #1 // Install SoD GUI Overhaul Core Component: 22.01.3 ~DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2~ #0 #2 // Add Transparent Tooltip Background: 22.01.3 ~DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2~ #0 #3 // Update several strings in Dialog.tlk: 22.01.3 ~DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2~ #0 #4 // Select Number of Quicksave Slots -> 1: 22.01.3 ~DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2~ #0 #10 // Update portrait Picker: 22.01.3 ~DRAGONSPEAR_UI++\DRAGONSPEAR_UI++.TP2~ #0 #11 // Fix Blurry Portraits: 22.01.3 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #0 // Wiederherstellung von Orten: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #1 // Wiederherstellung von Charaktern und Dialogen: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #2 // Wiederherstellung von Sounds: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #3 // Wiederherstellung von Gegenstaenden: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #4 // Wiederherstellung von Optionen beim Wunsch: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #5 // Wiederherstellung von EP fuer TdB: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #6 // Leichnam Deril: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #7 // Wiederherstellung von zufaelligen Begegnungen: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #8 // Kleinere Wiederherstellungen: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #11 // Wiederherstellung des letzten Traums des Schlaechters: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #12 // Alternative Transformation in den Schlaechter: v10.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #8 #13 // Wiederherstellung der Cutscene von Waukeens Promenade: v10.1 ~SENTRIZEAL_AA_PACK\SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #0 // Sentrizeal's Wizard 4 Missing Animation Fix: v1.6 ~SENTRIZEAL_AA_PACK\SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #1 // Sentrizeal's Elven Ranger Avatar (Female): v1.6 ~SENTRIZEAL_AA_PACK\SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #2 // Sentrizeal's Elven Ranger Avatar (Male): v1.6 ~SENTRIZEAL_AA_PACK\SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #3 // Sentrizeal's Elven Ranger Weapon Fix: v1.6 ~SENTRIZEAL_AA_PACK\SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #4 // Sentrizeal's Human Gladiator Avatar (Female): v1.6 ~SENTRIZEAL_AA_PACK\SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #5 // Sentrizeal's Human Gladiator Avatar (Male): v1.6 ~SENTRIZEAL_AA_PACK\SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #6 // Sentrizeal's Human Mercenary Avatar (Female): v1.6 ~SENTRIZEAL_AA_PACK\SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #7 // Sentrizeal's Human Mercenary Avatar (Male): v1.6 ~SENTRIZEAL_AA_PACK\SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #8 // Sentrizeal's Elegant Elven Archmagi Avatar (Female): v1.6 ~SENTRIZEAL_AA_PACK\SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #9 // Sentrizeal's Elegant Elven Archmagi Avatar (Male): v1.6 ~DRUIDGROVEMAKEOVER\SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover ~USARANIM\SETUP-USARANIM.TP2~ #0 #0 // Sarevok Animations Patch: 1.0 ~MSFM\MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57 ~MSFM\MSFM.TP2~ #0 #7 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with immunity to time stop: v1.57 ~MSFM\MSFM.TP2~ #0 #10 // Add circlets: v1.57 ~MSFM\MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.57 ~MSFM\MSFM.TP2~ #0 #13 // Add Wand Case: v1.57 ~MSFM\MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.57 ~MSFM\MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57 ~BG1_IPM\SETUP-BG1_IPM.TP2~ #0 #0 // BG1 Icons Pack: 1.0 ~RUPERT\RUPERT.TP2~ #1 #0 // Rupert der Farbstoffhaendler: v3.0.0 ~BGGO\BGGO.TP2~ #0 #0 // Baldurs Gate Graphical Overhaul Core: v3.6 ~BGGO\BGGO.TP2~ #0 #4 // Baldurs Gate Graphical Overhaul Alternate Graphics: v3.6 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #2 #0 // Pocket Plane Banter Pack für BG2: Schatten von Amn: v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #2 #2 // Pocket Plane Banter Pack für BG2: Thron des Bhaal: v18 ~IEPBANTERS\IEPBANTERS.TP2~ #1 #0 // - Erweiterte Dialoge der NPC's untereinander für SvA: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #1 #1 // - Dialoge Minsc/Aerie TdB: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #1 #3 // - Anomendialog nach gemeinsamer Nacht: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #1 #4 // - Konflikte: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #1 #5 // Wiederhergestellte Interjektion von Aerie/Jaheira/Anomen im Unterreich: v5.9 ~CORANBGFRIEND\CORANBGFRIEND.TP2~ #1 #0 // Coran's Extended BG Friendship Talks: v5.2 ~MAZZY\MAZZY.TP2~ #2 #0 // Mazzy Freundschaft: v3.5 ~XANBG1FRIEND\SETUP-XANBG1FRIEND.TP2~ #2 #0 // Xan's friendship path for BG1: v11 ~KORGAN\KORGAN.TP2~ #4 #0 // Korgans Erlösung: v10.0.1 ~SODRTD\SODRTD.TP2~ #1 #0 // Hauptkomponente: Tracking-System: 6.0 ~SODRTD\SODRTD.TP2~ #1 #10 // Konsistenzaenderungen an Spieldialogen: 6.0 ~SODRTD\SODRTD.TP2~ #1 #20 // Offiziere wissen Bescheid: 6.0 ~SODRTD\SODRTD.TP2~ #1 #30 // HC erhaelt umfangreichere Antwortmoeglichkeiten: 6.0 ~SODRTD\SODRTD.TP2~ #1 #40 // HC kann den Offizieren berichten: 6.0 ~SODRTD\SODRTD.TP2~ #1 #50 // Zusaetzliche Offiziersreaktionen: 6.0 ~SODRTD\SODRTD.TP2~ #1 #60 // Zusaetzliche Informationsquellen: 6.0 ~SODRTD\SODRTD.TP2~ #1 #70 // Zusaetzliche Kommunikation mit Offizieren: 6.0 ~C#SODBOABRI\C#SODBOABRI.TP2~ #1 #0 // NSCs reagieren auf die Szene an der Eberfellbruecke: v8 ~C#SODBOABRI\C#SODBOABRI.TP2~ #1 #1 // Originale Szene an der Bruecke mit Beschreibungstext versehen: v8 ~C#SODBOABRI\C#SODBOABRI.TP2~ #1 #2 // Szene an Bruecke mit Reaktionsmoeglichkeiten versehen: v8 ~C#SODBOABRI\C#SODBOABRI.TP2~ #1 #3 // HC-Reaktionen fuehren zu Stataenderungen: v8 ~DROWPETS\SETUP-DROWPETS.TP2~ #0 #0 // Mod: "DROWPETS" installieren?: V 1.0 ~PCVAMP\SETUP-PCVAMP.TP2~ #0 #0 // Mal des Vampirismus: v1.4 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #1 #1 // Ende unabhaengig von den HC-Antworten: v13 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #1 #2 // Keine HC-NPC-Dialoge verpassen -> Nur fuer NPCs in der Gruppe: v13 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #1 #5 // Weitere Dialogoptionen und keine Sackgassen im Questverlauf: v13 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #1 #12 // Ende von SoD: jasteys Ueberarbeitungen -> Volle ueberarbeitete Version: v13 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #1 #20 // Das Portal muss in der Burg Drachenspeer geschlossen werden (Aun Silberweiss ueberlebt immer): v13 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #1 #21 // Ifearnan nimmt den Drachenspeer-Gruftschluessel an sich: v13 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #2 #10 // Verbesserte Ausruestung fuer 'Die Schatten von Amn' -> Ueberarbeitete Version (neue Verbesserungen werden genauso wie die bestehenden Verbesserungen praesentiert): v57 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #2 #11 // Verbesserte Ausruestung fuer 'Thron des Bhaal' -> Ueberarbeitete Version (neue Verbesserungen werden genauso wie die bestehenden Verbesserungen praesentiert): v57 ~C#SB_SILBER\SETUP-C#SB_SILBER.TP2~ #1 #0 // Silberdrachenblut - Quest Add-On von Gandalf the white: 17.3 ~FOWLWISH\FOWLWISH.TP2~ #0 #0 // A Fowl Wish: 1.4 ~ALABASTERSANDS\ALABASTERSANDS.TP2~ #0 #0 // Alabaster Sands: the new area of Athkatla -> Yes, but don't patch existing save games: v2.0 ~LORETAKERS\SETUP-LORETAKERS.TP2~ #1 #0 // Loretakers V 2.6: V 2.6 ~AC_QUEST\AC_QUEST.TP2~ #0 #0 // Der Lohn fuer die Muehe: 7.0 ~AC_QUEST\AC_QUEST.TP2~ #0 #1 // Ein Fressen fuer die Gnolle: 7.0 ~AC_QUEST\AC_QUEST.TP2~ #0 #3 // Hopsi -> Kompatibilitätsalternative: Ugh und Hopsi befinden sich draussen.: 7.0 ~AC_QUEST\AC_QUEST.TP2~ #0 #4 // Der verlorene Sohn: 7.0 ~AC_QUEST\AC_QUEST.TP2~ #0 #7 // Der grosse Karlini: 7.0 ~AC_QUEST\AC_QUEST.TP2~ #0 #8 // Die Kreischlingszucht: 7.0 ~AC_QUEST\AC_QUEST.TP2~ #0 #9 // Echte Fans: 7.0 ~AC_QUEST\AC_QUEST.TP2~ #0 #11 // Die Schlangen Abbathors -> Veraenderte Version: Quest kann abgeschlossen werden.: 7.0 ~AC_QUEST\AC_QUEST.TP2~ #0 #12 // Ein Halbling unter Augenlosen: 7.0 ~ASSASSINATIONS\ASSASSINATIONS.TP2~ #3 #0 // Assassinations Mod fuer Baldur's Gate II: v19 ~BACKBRYNNLAW\BACKBRYNNLAW.TP2~ #2 #0 // Zurueck nach Brynnlaw Modifikation fuer Baldurs Gate II: v9 ~BGQE\SETUP-BGQE.TP2~ #1 #0 // Schleim-Quest: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #1 // Familienquest in Beregost: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #2 // Babysitting in Nashkell: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #3 // Monstersichtung in Nashkell: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #4 // Gefallener Paladin in Baldurs Tor: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #5 // Unvergaengliche Liebe im Fischerdorf: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #6 // Halbork in Liebesnoeten: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #7 // Unerwartete Hilfe: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #8 // Viele kleine Pfoten: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #9 // Betrunkener nahe dem Tempel von Beregost: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #10 // Ein warmer Platz fuer Noober: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #11 // Brages Schwert: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #12 // Legale Seekarten: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #13 // Erweiterungen Haus der Dame und Haus der Wasserkoenigin: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #14 // Ein besorgter Bauer: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #15 // Leichen fuer einen guten Zweck: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #16 // Cordyrs Quest ohne Sils Tod abschließen: 31 ~BGQE\SETUP-BGQE.TP2~ #1 #17 // Verbesserter Borda: 31 ~BLACKHEARTS\SETUP-BLACKHEARTS.TP2~ #0 #1 // Install Blackhearts for "BGEE" or "EET including BGEE and BG2EE": v2.03 ~BLOODIEDSTINGSOFBAROVIA\BLOODIEDSTINGSOFBAROVIA.TP2~ #0 #0 // The Bloodied Stings of Barovia - a dark Ravenloft adventure for Baldur's Gate 2 EE: v2.6.2 ~BRIDGESBLOCK\BRIDGESBLOCK.TP2~ #2 #0 // Athkatlan Grounds: Der Brueckenblock: v2.02 ~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.9 ~GODCALL\SETUP-GODCALL.TP2~ #0 #0 // Call Of The Lost Goddess: v3.0 ~GODCALL\SETUP-GODCALL.TP2~ #0 #200 // Install AI voiceover for major NPCs of the mod (mostly in English): v3.0 ~CRUCIBLE\CRUCIBLE.TP2~ #0 #1 // Install Crucible -> Fully Voiced NPCs using AI: v5.1 ~SETUP-D0QUESTPACK.TP2~ #2 #1 // Kreatur- & Orts-Verbesserungen -> Alle Kreatur- & Orts-Verbesserungen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #401 // Verschiedene Verbesserungen -> Without Additonal Random Encounters: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #6 // Alternative Harfner/Xzar-Handlung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #7 // Verlängerte Reynald-Handlung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #8 // Intrige in der Kupferkrone: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #9 // Rahul Kanakias Trank-Quest: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #10 // Überarbeitet Höllenprüfung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #11 // Verbesserte Oase II -> Dialog- & Kampf-Verbesserung: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #13 // Sanik in Brynnlaw retten: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #14 // Einbruch beim Buchhändler: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #15 // Neues Schicksal für die Eicheln der Dryaden: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #16 // Die Tragödie des Besamen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #17 // Weitere Sklaverei-Verwicklungen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #18 // Solamnischen Ritter nach Hause schicken: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #19 // Nazariel, der Leichnam: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #20 // Verhandlung über Belohnungen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #2 #21 // Höllicher Diebstahl: v3.5 ~TIDINGS\SETUP-TIDINGS.TP2~ #5 #0 // Dark Tidings: 3.0 ~DEADGARDENS\DEADGARDENS.TP2~ #0 #0 // Dead Gardens: 1.2 ~DC\DC.TP2~ #2 #0 // Dungeon Crawl: v13.1 ~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #3 #0 // Eilistraees Lied -> Ja, aber flicke am bestehenden Spielstand nicht herum.: v7.5.1 ~GBTHFKP\GBTHFKP.TP2~ #1 #0 // Erweiterte Diebesgilde: v3.0.0 ~FISHINGFORTROUBLE\FISHINGFORTROUBLE.TP2~ #0 #0 // Fishing for Trouble by Yovaneth: v3.2.11 ~GONENUTS\GONENUTS.TP2~ #0 #0 // Gone Nuts: 1.2 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #0 #0 // Erweiterte Handlung um Lady Elgea: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #0 #1 // Erweiterte Anomenhandlung: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #0 #2 // Jerlias Erzladen: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #0 #3 // Elfisches heiliges Wasser im Lathander Tempel: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #0 #4 // Wellenklinge in Schatzkammer: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #0 #5 // Silberdolch in Irenicus Dungeon: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #0 #6 // Barden können in ihrer Feste (5 Kruegen) uebernachten: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #0 #7 // Ein Barde fuer die Bardenfestung: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #0 #8 // Silberschwert gegen Gedankenschinder und Lykanthropen: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #0 #9 // Ein Tunnel fuer Saradush: Beta_9 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #0 #10 // Tempel des Mask im Hafenviertel: Beta_9 ~IMPASYLUM\SETUP-IMPASYLUM.TP2~ #2 #0 // Improved Asylum Mod: v201 ~IMPASYLUM\SETUP-IMPASYLUM.TP2~ #2 #1 // Spellhold Lich: v201 ~INLOVEUNDEATH\INLOVEUNDEATH.TP2~ #0 #0 // The Dreadful Tales: In Love, Undeath - a new quest and companion for BG2EE -> Yes, but don't patch existing save games: v1.8.5 ~INLOVEUNDEATH\INLOVEUNDEATH.TP2~ #0 #2 // Xzele: Player-Initiated Dialogues: v1.8.5 ~INNERSHADE\SETUP-INNERSHADE.TP2~ #5 #0 // Farben der Unendlichkeit: Innershade -> Ja, aber flicke am bestehenden Spielstand nicht herum.: v11.16 ~ISNF\ISNF.TP2~ #3 #0 // Farben der Unendlichkeit: Ich Werde Niemals Vergessen: 6.5.6 ~JANQUEST\SETUP-JANQUEST.TP2~ #2 #0 // Jans erweiterte Quest ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #1 // Extended Law System: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #2 // Ramazith: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #3 // Jopi and his uncle Ragefast: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #4 // Yuxi - Ragefast's imp: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #5 // Husam's story line finished: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #6 // IMPROVED/RESTORED: Ducal Palace: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #7 // Gervisse & Voltine: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #8 // Seven Suns: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #9 // Krammoch Arkhstaff: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #10 // Iron Throne guard: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #13 // RESTORED: Nashkel Garrison soldier: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #14 // RESTORED: Velvet - Cockfight: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #16 // RESTORED: Caravan merchant: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #17 // RESTORED: Galtoth - the fence: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #18 // Phandalyn waits in Elfsong Tavern: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #20 // RESTORED: Warehouse Workers: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #21 // RESTORED: Townspeople dialogues: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #22 // RESTORED: Yago's guard in Low Lantern: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #23 // RESTORED: Ignatio Phleed - the invitation seller: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #24 // RESTORED: Shalasin: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #25 // RESTORED: Sir Artolas: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #26 // RESTORED: Pilar & Gheldehar: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #27 // RESTORED: Llindellyn - the archer: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #29 // RESTORED: Keelor & Nasha: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #30 // RESTORED: Marl - Tavern brawl at Feldepost's Inn: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #31 // RESTORED: Beregost guards: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #32 // RESTORED ITEM: Rythe's Last Arrow: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #33 // RESTORED ITEM: The Protector of the Unworthy: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #34 // IMPROVED/FIXED: Counting House: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #35 // Merchants' League investigations: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #36 // Aldeth & Seniyad: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #37 // Aldeth's Sellout: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #38 // Tenya and the fishermen: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #39 // Tenya's quest in Temple of Umberlee: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #40 // Nashkel: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #41 // Stationary soldiers in Nashkel: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #42 // Imoen at Winthrop's inn: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #43 // Priest of Oghma, Gond and Ilmater in Baldur's Gate: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #44 // Extended/Improved dialogues: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #45 // Caldo can be charmed: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #46 // Hulrik and his cows: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #47 // Improved Shop of Silence: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #48 // Ender Sai in Baldur's Gate: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #49 // Sorcerous Sundries: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #50 // RESTORED: Elfsong Tavern Movie: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #51 // Mini-Quest "The mystery of the silent ghostly voice": 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #52 // Unusual keg in Elfsong Tavern: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #53 // Black Alaric's Cave: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #54 // RESTORED: Cloakwood druid: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #55 // Extended meeting between Xzar and Niemain: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #101 // Backdoor to Gellana's temple: 1.0 ~JA#BGT_ADVPACK\SETUP-JA#BGT_ADVPACK.TP2~ #0 #102 // Backdoor to Waterqueen's House: 1.0 ~JIMOTHY\JIMOTHY.TP2~ #0 #0 // The Life and Heroism of Jimothy the Raccoon - A Quest Mod for BG2EE: v1.2 ~LUCY\LUCY.TP2~ #1 #0 // Lucy der Lindwurm: v5.0 ~LFGP\SETUP-LFGP.TP2~ #0 #0 // Lunia for Good Parties: V1.9 ~OOZE\OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: v3.1 ~PEACESPEAKER\SETUP-PEACESPEAKER.TP2~ #0 #0 // Peacespeaker, The Anti-Violence Sword: 2.3 ~PLANARSPHEREMOD\SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod, main component: v2.9 ~PLANARSPHEREMOD\SETUP-PLANARSPHEREMOD.TP2~ #0 #623 // Planar Sphere Store: v2.9 ~PLANARSPHEREMOD\SETUP-PLANARSPHEREMOD.TP2~ #0 #624 // Waukeen's Promenade Store: v2.9 ~PLANARSPHEREMOD\SETUP-PLANARSPHEREMOD.TP2~ #0 #625 // Planar Sphere Return v2: v2.9 ~POISONED_PATHWAYS\SETUP-POISONED_PATHWAYS.TP2~ #1 #0 // Poisoned pathways: v1.5 ~SARADAS_MAGIC_2\SARADAS_MAGIC_2.TP2~ #0 #1 // Saradas Magic NPC Mod for BGII -> Saradas has a mage sprite (optional): v2.0.0 ~SOTSC\SOTSC.TP2~ #5 #0 // Schatten der Schwertküste - Expansion Pack für BGEE: v10.6 ~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: v6.0 ~TOA\SETUP-TOA.TP2~ #0 #1 // Tales of Anegh (WeiDU): v2.6 ~TOA\SETUP-TOA.TP2~ #0 #4 // Entferne Nomoran aus folgendem Gebiet -> Amkethran (ToB): v2.6 ~TOA\SETUP-TOA.TP2~ #0 #10 // Creature Balancing: v2.6 ~TOA\SETUP-TOA.TP2~ #0 #20 // AREA Balancing: v2.6 ~TOA\SETUP-TOA.TP2~ #0 #30 // Dialog & Script Balancing: v2.6 ~TOA\SETUP-TOA.TP2~ #0 #40 // Stores Balancing: v2.6 ~TOA\SETUP-TOA.TP2~ #0 #50 // Item Balancing: v2.6 ~TOTDG\TOTDG.TP2~ #1 #0 // Farben der Unendlichkeit: Die Gaerten der Tiefe -> Ja, aber flicke am bestehenden Spielstand nicht herum.: 12.96 ~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.7 ~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #1 #0 // Teste Deinen Mut!: 1.6 ~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #1 #20 // Den Zauber "Raumkruemmung" in Geschaeften anbieten: 1.6 ~GORGON\SETUP-GORGON.TP2~ #0 #0 // Install The Gorgon's Eye: v4.8 ~GORGON\SETUP-GORGON.TP2~ #0 #1 // NPC Character Portraits -> Give portraits to all characters added from this mod: v4.8 ~GORGON\SETUP-GORGON.TP2~ #0 #4 // Add More Pickpocketable Items: v4.8 ~INKGALLERY\INKGALLERY.TP2~ #0 #0 // Athkatlan Grounds: The Ink Gallery: v1.4.1 ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #3 #0 // Die Verlockung des lieblichen Gesangs der Sirenen: v16.5.1 ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #3 #1 // Extended Lighthouse Area: v16.5.1 ~SLANDOR\SLANDOR.TP2~ #0 #0 // Der Minotaurus und Lilarcor: 2.1 ~TPOJ\SETUP-TPOJ.TP2~ #0 #0 // The Pursuit of Justice: 1.2 ~REUNION\REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v7 ~SELLSWORDS\SELLSWORDS.TP2~ #2 #0 // The Sellswords mod for Baldur's Gate II: v9.1 ~SNAKES\SNAKES.TP2~ #2 #0 // Die schlüpfrige Bedrohung (nur für BGII:TdB): v4.0.0 ~WHITEQUEEN\WHITEQUEEN.TP2~ #1 #0 // Colours of Infinity - Die Weiße Königin -> Ja, aber flicke am bestehenden Spielstand nicht herum.: v7.4.2 ~THRONEOFTHEMADGOD\SETUP-THRONEOFTHEMADGOD.TP2~ #0 #0 // Throne of the Mad God: 2.3 ~A7-TOTLM-BG2EE\A7-TOTLM-BG2EE.TP2~ #2 #0 // Die Herausforderungen des Meisters der Verlockung fuer Baldur's Gate: 4.4 ~A7-TOTLM-BG2EE\A7-TOTLM-BG2EE.TP2~ #2 #40 // Handel mit Hobart vor Beginn des Abenteuers erlauben: 4.4 ~TOD\TOD.TP2~ #5 #0 // Der Turm der Täuschung: v4.1.0 ~TOD\TOD.TP2~ #5 #1 // Verbesserter Wächter des Astralsplitters: v4.1.0 ~TOD\TOD.TP2~ #5 #2 // Begegnung mit Ustrain: v4.1.0 ~TOD\TOD.TP2~ #5 #3 // Beschleunigungsstatus von Kriegsklinge des Zwielichts reparieren.: v4.1.0 ~WHINHILL\WHINHILL.TP2~ #0 #0 // The Journey to the Whin Hill - a Baldur's Gate 2: EE quest -> Yes, but don't patch existing save games: v1.4 ~WHINHILL\WHINHILL.TP2~ #0 #2 // The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuvi: v1.4 ~WHINHILL\WHINHILL.TP2~ #0 #3 // The Journey to the Whin Hill: Player-Initiated Dialogues for the optional companion - Afu-Zuuvi: v1.4 ~FIGHT-THE-HEAVENS\FIGHT-THE-HEAVENS.TP2~ #0 #1 // Main Component: v1.2 ~EMAD\SETUP-EMAD.TP2~ #1 #0 // Ein nicht jugendfreies Abenteuer - ein IronModder4 Nicht-Beitrag: v12 ~EMAD\SETUP-EMAD.TP2~ #1 #1 // Das Versprechen eines Trolls: v12 ~EMAD\SETUP-EMAD.TP2~ #1 #2 // Der beste Freund eines Bhaalspross: v12 ~EMAD\SETUP-EMAD.TP2~ #1 #3 // Unter Ihrem Zauber: v12 ~EMAD\SETUP-EMAD.TP2~ #1 #5 // Character-Mischmasch: v12 ~DW_LANTHORN\DW_LANTHORN.TP2~ #3 #20 // Wiederhergestellte Rynn-Lanthorne-Quest -> Expanded Version (die Linsen können an vier weiteren Orten gefunden werden): Beta 4 ~THECALLING\THECALLING.TP2~ #0 #0 // The Calling: Mage - The Cursed Bracers: v6 ~THECALLING\THECALLING.TP2~ #0 #10 // The Calling: Fighter - Expanded Gnoll Fortress: v6 ~THECALLING\THECALLING.TP2~ #0 #60 // The Calling: Shaman - The Dream -> Use normal text: v6 ~THECALLING\THECALLING.TP2~ #0 #70 // The Calling: Monk - Restoring Saiai no Hito: v6 ~THECALLING\THECALLING.TP2~ #0 #80 // The Calling: Thief - The Bargain: v6 ~THECALLING\THECALLING.TP2~ #0 #50 // Make All Calling Quests Open to All Classes: v6 ~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v6 ~AJANTISBG1\SETUP-AJANTISBG1.TP2~ #2 #0 // Installiert Ajantis BG1 Erweiterungen: 21 ~AJANTISBG1\SETUP-AJANTISBG1.TP2~ #2 #30 // Ajantis SoD NPC: Crossmod Content: 21 ~ACBRE\ACBRE.TP2~ #0 #0 // Breagar: Inhalte: 12.2.1 ~ACBRE\ACBRE.TP2~ #0 #2 // Breagar: Crossmods und PID: 12.2.1 ~ACBRE\ACBRE.TP2~ #0 #13 // Zeit zwischen Breagars Gespraechen veraendern? (Default ist 30 Minuten Realzeit zwischen den Gespraechen.) -> 1 Stunde 30 Minuten Realzeit zwischen den Gespraechen: 12.2.1 ~AURA_BG1_2_EET\SETUP-AURA_BG1_2_EET.TP2~ #0 #2 // Aura NPC for Baldur's Gate: Enhanced Edition Trilogy ~AURA_BG1_2_EET\SETUP-AURA_BG1_2_EET.TP2~ #0 #3 // Choose a class for Aura: -> Artificer (Thief) ~AURA_BG1_2_EET\SETUP-AURA_BG1_2_EET.TP2~ #0 #7 // Aura NPC for Baldur's Gate 2: Enhanced Edition-NPC Portraits ~AURA_BG1_2_EET\SETUP-AURA_BG1_2_EET.TP2~ #0 #14 // Aura NPC for Baldur's Gate 2: Enhanced Edition-Import BG1 upgrades into BG2 ~BRISTLELICK\BRISTLELICK.TP2~ #0 #0 // Bristlelick—the gnoll companion for BGEE: v2.5.1 ~DRAKE\SETUP-DRAKE.TP2~ #0 #0 // Drake NPC for Baldur's Gate: Enhanced Edition ~DRAKE\SETUP-DRAKE.TP2~ #0 #1 // Choose a portrait for Drake: -> Default Portrait (The Artisan) ~DVARADIME\DVARADIME.TP2~ #0 #0 // Dvaradime - Baldur's Gate 2: EE NPC: v1.6 ~DVARADIME\DVARADIME.TP2~ #0 #1 // Dvaradime - Player-Initiated Dialogue: v1.6 ~DYNAHEIRBG2EE\DYNAHEIRBG2EE.TP2~ #0 #0 // Dynaheir for Baldur's Gate 2: EE: v1.4 ~DYNAHEIRBG2EE\DYNAHEIRBG2EE.TP2~ #0 #1 // Dynaheir for Baldur's Gate 2: EE - Player-Initiated Dialogues: v1.4 ~FHAUGY\FHAUGY.TP2~ #0 #0 // Fhaugy - Baldur's Gate 2: EE NPC: v1.03 ~FHAUGY\FHAUGY.TP2~ #0 #1 // Fhaugy: Player-Initiated Dialogues (PIDs): v1.03 ~FINCHNPC\FINCHNPC.TP2~ #3 #0 // Fink NPC: v6.0 ~FYALVARA\FYALVARA.TP2~ #0 #2 // Fyalvara - Baldur's Gate 2: EE NPC -> Make Fyalvara a dual-class totemic druid / fighter (may only level up as a fighter): v1.4 ~FYALVARA\FYALVARA.TP2~ #0 #3 // Fyalvara - install Player-Initiated Dialogues?: v1.4 ~HEPHERNAANBG2\HEPHERNAANBG2.TP2~ #0 #0 // The Return of Hephernaan - a Baldur's Gate 2: EE NPC mod: v4.1 ~HEPHERNAANBG2\HEPHERNAANBG2.TP2~ #0 #1 // Player-Initiated Dialogues for Hephernaan: v4.1 ~C#SOLAUFEIN\C#SOLAUFEIN.TP2~ #0 #0 // Solaufeins Rettung: Jasteys Solaufein NPC fuer BGII: 5.0 ~C#SOLAUFEIN\C#SOLAUFEIN.TP2~ #0 #1 // Solaufein in Ust Natha das Mod-Portrait geben: 5.0 ~C#SOLAUFEIN\C#SOLAUFEIN.TP2~ #0 #3 // Alternatives Portrait #2 von Chinasky: 5.0 ~C#SOLAUFEIN\C#SOLAUFEIN.TP2~ #0 #4 // Detektion fuer Drow HC: 5.0 ~JUNIPERANDTHESTONELEECH\JUNIPERANDTHESTONELEECH.TP2~ #0 #0 // The Dreadful Tales: Juniper and the Stone Leech - companion and a quest mod for BG2EE ToB: v1.8.6 ~JUNIPERANDTHESTONELEECH\JUNIPERANDTHESTONELEECH.TP2~ #0 #1 // The Dreadful Tales: Juniper and the Stone Leech - Player-Initiated Dialogues for Juniper: v1.8.6 ~KHALIDBG2\KHALIDBG2.TP2~ #0 #0 // Khalid for BG2EE: v1.08 ~KHALIDBG2\KHALIDBG2.TP2~ #0 #1 // Khalid for BG2EE: Player-Initiated Dialogues: v1.08 ~KIDO\SETUP-KIDO.TP2~ #0 #0 // Kido the Jester : v8.0 ~KVEL_BG1\SETUP-KVEL_BG1.TP2~ #0 #0 // Kvel NPC for Baldur's Gate: Enhanced Edition ~LHANND\LHANND.TP2~ #0 #0 // Lhannd - Baldur's Gate 2: EE NPC: v2.0 ~LHANND\LHANND.TP2~ #0 #1 // Lhannd: Player-Initiated Dialogues (PIDs): v2.0 ~LIVINGCLARA\LIVINGCLARA.TP2~ #1 #0 // Clara & Darkside Anomen: Version 1.4.6 ~PAINA\PAINA.TP2~ #0 #0 // Pai'Na NPC for BG2:EE ~QUAYLE\QUAYLE.TP2~ #0 #0 // Quayle NPC for Baldur's Gate 2: v7.6 ~QUAYLE\QUAYLE.TP2~ #0 #1 // Quayle NPC: Player-Initiated Dialogues: v7.6 ~SHARTEELBG2EE\SHARTEELBG2EE.TP2~ #0 #0 // Shar-Teel for Baldur's Gate 2: Enhanced Edition: v1.01 ~SHARTEELBG2EE\SHARTEELBG2EE.TP2~ #0 #1 // Shar-Teel for Baldur's Gate 2: Enhanced Edition - Player Initiated Dialogues (PIDs): v1.01 ~SHEENA\SETUP-SHEENA.TP2~ #0 #0 // Install A Half Dragon Tale: v3.1 ~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE ~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #8 // Choose an alternate class for Sirene? -> Undead Hunter ~NEH'TANIEL\NEH'TANIEL.TP2~ #0 #0 // Neh'taniel NPC Mod: v7.4 ~SKIECOST\SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v7.1.1 ~SKIECOST\SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v7.1.1 ~SKIECOST\SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v7.1.1 ~SKIECOST\SKIECOST.TP2~ #0 #3 // Skie: The Cost of One Girl's Soul - The Return of Eddard Silvershield (quest & a joinable NPC): v7.1.1 ~SKIECOST\SKIECOST.TP2~ #0 #4 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Eddard: v7.1.1 ~SKIECOST\SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v7.1.1 ~VALEN\SETUP-VALEN.TP2~ #3 #0 // Valen: v55 ~VARSHOON\VARSHOON.TP2~ #0 #0 // Varshoon - an illithid NPC for BG2: v8.2 ~VARSHOON\VARSHOON.TP2~ #0 #1 // New paperdoll for illithids (inventory illustration): v8.2 ~VERRBG2\VERRBG2.TP2~ #0 #0 // Verr'Sza – the rakshasa NPC for BG2EE: v2.3.1 ~WALAHNANBG2\WALAHNANBG2.TP2~ #0 #0 // Walahnan NPC for BG2EE: 1.00 ~WALAHNANBG2\WALAHNANBG2.TP2~ #0 #1 // Walahnan NPC for BG2EE: Player-Initiated Dialogues: 1.00 ~WALAHNAN\WALAHNAN.TP2~ #0 #0 // Walahnan NPC for BGEE: v2.01 ~WILLOWISP\WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: v3.6 ~WILLOWISP\WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: v3.6 ~WILLOWISP\WILLOWISP.TP2~ #0 #3 // Town Medium (Shaman) Kit: v3.6 ~WILLOWISP\WILLOWISP.TP2~ #0 #4 // New items for shamans and undead NPCs: v3.6 ~WILLOWISP\WILLOWISP.TP2~ #0 #5 // Optional: Drider, Dark Treant, Will-o'-wisp Enemies: v3.6 ~WILSONCHRONICLES\WILSONCHRONICLES.TP2~ #0 #0 // Wilson Chronicles - expansion for our favorite bear companion: v2.7 ~XAN\XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II: v19 ~FALDORNBG2\FALDORNBG2.TP2~ #0 #0 // Faldorn NPC for BG2EE: v1.5.1 ~FALDORNBG2\FALDORNBG2.TP2~ #0 #1 // Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs): v1.5.1 ~XZARANDMONTARON\XZARANDMONTARON.TP2~ #0 #0 // The Return of Xzar and Montaron: v1.7 ~XZARANDMONTARON\XZARANDMONTARON.TP2~ #0 #1 // The Return of Xzar and Montaron - Player-Initiated Dialoges: v1.7 ~AJANTISBG2\AJANTISBG2.TP2~ #0 #0 // Sir Ajantis NPC fuer BGII: 21 ~AJANTISBG2\AJANTISBG2.TP2~ #0 #1 // Installiere das spezielle BG(II):EE BAM fuer Ajantis' Familienschild: 21 ~AJANTISBG2\AJANTISBG2.TP2~ #0 #44 // Zeitabstaende zwischen den Freundschaftsdialogen und Lovetalks mit Ajantis: -> 1 Stunde und 30 Minuten Realzeit zwischen Dialogen.: 21 ~AJANTISBG2\AJANTISBG2.TP2~ #0 #5 // Wahl des Kits fuer Ajantis: Ritter: 21 ~YESLICKNPC\YESLICKNPC.TP2~ #0 #1 // Yeslick NPC for BGII: SoA & ToB -> Yeslick is a Fighter-Alaghor of Clangeddin (cleric kit): v5.0 ~YOSHIMOSREMORSE\YOSHIMOSREMORSE.TP2~ #0 #0 // Yoshimo's Remorse: v3.3 ~YOSHIMOSREMORSE\YOSHIMOSREMORSE.TP2~ #0 #2 // Yoshimo's Remorse: Fighter/Thief Dual-Class (Only if Yoshimo was never recruited before) -> Bounty Hunter 13 / Fighter: v3.3 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #0 // Water Gardens. New Athkatla's district & new quests: 15.5 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #6 // Brave Sir Garrick NPC in BG2 (SoA): 15.5 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #10 // Branwen NPC in BG2 (SoA): 15.5 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #11 // ToB-part for Shar-Teel or/and Yeslick, Garrick, Branwen, Skie, Eldoth: 15.5 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #20 // Coran & Safana Chronicles (SoA & ToB): 15.5 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #50 // Gnomes in the City: Quayle & Tiax (SoA & ToB): 15.5 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #55 // Expanded cirqus quest -> Expanded cirqus quest (Standard difficulty): 15.5 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #80 // Make Branwen a Priest of Tempus: 15.5 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #83 // Make Garrick a Skald: 15.5 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #85 // Make Safana a Swashbuckler: 15.5 ~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #87 // Inter Component Banter Pack: 15.5 ~KIVAN\SETUP-KIVAN.TP2~ #0 #100 // Kivan of Shilmista: v19 ~KIVAN\SETUP-KIVAN.TP2~ #0 #300 // Install Herd's Alternative Portrait for Kivan.: v19 ~AUTUMNS_TWILIGHT\AUTUMNS_TWILIGHT.TP2~ #3 #0 // Autumn's Twilight MOD: v1.5.3 ~AURORA\SETUP-AURORA.TP2~ #0 #0 // Aurora's Shoes and Boots: v5.3.1 (EE & EET) ~AURORA\SETUP-AURORA.TP2~ #0 #10 // Small portraits for NPCs -> Merchants and minor NPCs: v5.3.1 (EE & EET) ~AURORA\SETUP-AURORA.TP2~ #0 #420 // Realistic random treasures -> Both 1 and 2 (no treasures lost): v5.3.1 (EE & EET) ~AURORA\SETUP-AURORA.TP2~ #0 #500 // PnP Helmed and Battle Horrors: v5.3.1 (EE & EET) ~AURORA\SETUP-AURORA.TP2~ #0 #520 // Realistic Kobold Commandos: v5.3.1 (EE & EET) ~LICHDOM\LICHDOM.TP2~ #0 #0 // Lichdom for the Baldur's Gate, Enhanced Edition Games. ~LCA\LCA.TP2~ #0 #0 // Love Conquers All (LCA) ~RR\SETUP-RR.TP2~ #3 #7 // Zusaetzliche Ausruestung fuer Diebe und Barden: v4.92 ~RR\SETUP-RR.TP2~ #3 #8 // Aufruestbare Ausruestung: v4.92 ~RR\SETUP-RR.TP2~ #3 #11 // Begegnung mit den Auserwaehlten des Cyric: v4.92 ~RR\SETUP-RR.TP2~ #3 #12 // Verbesserungen bei den Schattendieben: v4.92 ~RR\SETUP-RR.TP2~ #3 #999 // BG2-style icons for RR content: v4.92 ~REFINEMENTS\SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities -> Install revised HLAs for all classes: beta 4.36 ~REFINEMENTS\SETUP-REFINEMENTS.TP2~ #0 #40 // Universal lesser mage robes: beta 4.36 ~DSR\DSR.TP2~ #4 #0 // Daemonen-Beschwoerungs-Ritual (WeiDu): v8.0.0 ~ALCHEMY\ALCHEMY.TP2~ #1 #0 // Jan Jansens Alchemie: v8.1.0 ~CD_PROJECT_JAVELIN\CD_PROJECT_JAVELIN.TP2~ #0 #1 // Project Javelin: Beta 1 ~G3CIP\G3CIP.TP2~ #0 #1 // G3 Community Item Pack -> Items can summon Cowled Wizards: v2 ~OFHEIRLOOMSANDCLASSES\OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new forgeable artifacts for different classes: v2.2 ~SIAMORPHESWEAPONRY\SIAMORPHESWEAPONRY.TP2~ #0 #0 // Athkatlan Grounds: Siamorphe's Weaponry - a new shop with levelling weapons: v1.0 ~D2-MIRA\D2-MIRA.TP2~ #0 #0 // The Big Metal Unit mod -> Standard Installation: 4.2 ~D2-MIRA\D2-MIRA.TP2~ #0 #2 // Choose revised or vanilla BG2 ammo -> Use revised Scorcher and Frag Grenade (default): 4.2 ~RUAD\RUAD.TP2~ #2 #0 // Ruad Ro'fhessa (SvA): v29.4.0 ~RUAD\RUAD.TP2~ #2 #10 // Ruad Ro'fhessa (TdB): v29.4.0 ~SETUP-DEATHSELL.TP2~ #0 #0 // Death Merchants ~JARNIP\JARNIP.TP2~ #0 #0 // Jarnip: A New Bonus Merchant for Baldur's Gate 2: v2.0.0 ~JARNIP\JARNIP.TP2~ #0 #1 // Jarnip in ToB: A New Merchant in Saradush: v2.0.0 ~VOLCANO\SETUP-VOLCANO.TP2~ #1 #0 // Improved Volcano! Pack: v2.5 ~RTTITEMPACK\RTTITEMPACK.TP2~ #3 #0 // Das RTT Gegenstaende Pack installieren? **Die Gegenstaende werden zu Ribalds speziellen Gegenstaenden (Abenteurer Markt, Waukeen's Promenade) nach der Zauberfeste hinzugefuegt.**: v1.4 ~AKGEAR\SETUP-AKGEAR.TP2~ #1 #1000 // "Akuns Ausrüstung" Mod: v1.4.12 ~K0_ISKP\SETUP-K0_ISKP.TP2~ #0 #1999 // all_items: v4.0.0 ~K0_ISKP\SETUP-K0_ISKP.TP2~ #0 #3102 // all_imports_random: v4.0.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v7.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #21 // Update Existing In-Game Items: v7.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v7.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #27 // Add Ruby Ray Scrolls to Trademeet Store: v7.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #29 // Add Freedom Scrolls to Ribald's Store (Pre-Underdark): v7.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #8 // Replace Boots of Speed (Paws of the Cheetah): v7.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #28 // Create Potions of Acid Resistance: v7.0 ~ITEMUPBG1\SETUP-ITEMUPBG1.TP2~ #0 #0 // Der Flaschengeist fuer BG1:Legenden der Schwertkueste, BG1:EE, BGT und EET: 1.0 ~ITEMUPBG2\SETUP-ITEMUPBG2.TP2~ #0 #0 // Der Flaschengeist fuer BG2: Thron des Bhaal, BG2:EE, BGT und EET: v1.2 ~ZS_CONSUMABLES\ZS_CONSUMABLES.TP2~ #0 #0 // Install consumables and spread them all through the world: 1.0.5 ~A7-WARESOFTHEPLANES\A7-WARESOFTHEPLANES.TP2~ #1 #0 // Waren der Ebenen: 2.6 ~A7-WARESOFTHEPLANES\A7-WARESOFTHEPLANES.TP2~ #1 #100 // Alle Waren identifizieren (nicht empfohlen): 2.6 ~A7-WARESOFTHEPLANES\A7-WARESOFTHEPLANES.TP2~ #1 #200 // Alternatives Haendlerportrait: 2.6 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #101 // Add Everburn Blade (Everburn Blade; two-handed sword): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #102 // Add Bloodthirst (Bloodthirst; dagger): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #103 // Add Crimson Mischief (Crimson Mischief; short sword): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #104 // Add Assassin's Touch (Assassin's Touch; dagger): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #105 // Add Ritual Dagger (Ritual Dagger; dagger): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #106 // Add Cold Snap (Cold Snap; dagger): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #107 // Add Spell Siphon (Arcane Absorption Dagger; cut content dagger): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #108 // Add Cruel Sting (Cruel Sting; long sword): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #109 // Add Judgment (Orphic Hammer; war hammer): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #110 // Add The Deathstalker Mantle (The Deathstalker Mantle; cloak): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #205 // Add Ring of Hardiness (Dark Souls - Ring of Steel Protection; ring): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #211 // Add Sage Ring (Dark Souls 3 - Sage Ring; ring): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #213 // Add Hawk Ring (Dark Souls 3 - Hawk Ring; ring): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #214 // Add Blade of Calling (Elden Ring; dagger): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #215 // Add Moonlit Slumber (Elden Ring - Sword of St. Trina, long sword): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #216 // Add Icicle (Elden Ring - Frozen Needle; rapier): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #217 // Add Stygian Fury (Elden Ring - Rivers of Blood; katana): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #220 // Add Harp Bow (Elden Ring - Harp Bow; shortbow/longbow): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #221 // Add Sseth's Revenge / Sseth's Fangs (Elden Ring - Serpent Bow / Serpent Arrows; shortbow / arrows): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #222 // Add Crimson of Life (Elden Ring - Crimson Amber Amulet; necklace): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #223 // Add Spellguard (Elden Ring - Spelldrake Amulet; necklace): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #224 // Add Periapt of Renewal (Elden Ring - Blessed Dew Amulet; necklace): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #227 // Add Bloody Sting (Elden Ring - Bloody Helice; estoc): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #228 // Add Storm's Monarch (Elden Ring - Dragon King's Cragblade; estoc): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #301 // Add Lawgiver (Lawgiver; bastard sword): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #302 // Add The Left Hand (The Left Hand; dagger): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #303 // Add Master Li's Way (Master Li's Way; katana): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #304 // Add Kukri of the Eclipse (Kukri of the Eclipse; dagger / kukri): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #307 // Add Blade of the Rashemi (Blade of the Rashemi; two-handed sword): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #308 // Add Shining Light of Lathander (Shining Light of Lathander; two-handed sword): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #309 // Add Goblinsplitter (Goblinsplitter; axe): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #311 // Add Mercykiller Blade (Mercykiller Blade; rapier): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #312 // Add Forgefire (Forgefire; warhammer): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #313 // Add Shining Light (Shining Light; dart / shuriken): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #314 // Add Arrows of the Vampire (Arrow of the Vampire; arrow): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #315 // Add Squire's Defense (Squire's Defense; studded leather armor): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #401 // Add Rod of Illusive Protections (rod): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #402 // Add Omniblade (universal sword): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #403 // Add Phantom's Blade (Phantom's Monomolecular Sword; ninja-to): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #501 // Add Needle (Game of Thrones - Needle; rapier): v1.0.2 ~ZS_ITEMPACK\ZS_ITEMPACK.TP2~ #0 #502 // Add Craven Edge (The Legend of Vox Machina - Craven Edge; two-handed sword): v1.0.2 ~UA\UA.TP2~ #0 #3 // Unique Artifacts - core -> Expanded: v7.16 ~UA\UA.TP2~ #0 #6 // Less magical items: v7.16 ~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #1 #0 // Klasse "Chaos Hexenmeister": 2.11 ~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #1 #30 // "Artefakte der Urtitanen" hinzufuegen: 2.11 ~WILDMAGE\WILDMAGE.TP2~ #1 #1 // Neue Zaubersprüche -> Haugthy pansy: v2.5 ~WILDMAGE\WILDMAGE.TP2~ #1 #2 // Rhialtos Gegenstände beibehalten: v2.5 ~WILDMAGE\WILDMAGE.TP2~ #1 #3 // Sprücheweber -> Originaler Avatar: v2.5 ~WILDMAGE\WILDMAGE.TP2~ #1 #5 // Allgemeine Zauberspruch Modifikationen: v2.5 ~ZS_SHADOWDANCEROVERHAUL\ZS_SHADOWDANCEROVERHAUL.TP2~ #0 #100 // Install the overhauled Shadowdancer kit: 1.3.0a ~ZS_SHADOWDANCEROVERHAUL\ZS_SHADOWDANCEROVERHAUL.TP2~ #0 #5000 // Make Spirit Form mirror Shadow Form's benefits: 1.3.0a ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #0 // Of Paths and Ways: Arcane Trickster (Thief Kit): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #1 // Of Paths and Ways: Divine Trickster (Thief Kit): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #2 // Of Paths and Ways: Wilderness' Trickster (Thief Kit): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #3 // Of Paths and Ways: Arcane Chef (Bard Kit): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #4 // Of Paths and Ways: Fleshshaper (Bard Kit): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #5 // Of Paths and Ways: Honey-Sipper (Paladin Kit): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #6 // Of Paths and Ways: Hallowed Reconnoitrer (Paladin Kit): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #7 // Of Paths and Ways: Magivore-Infected (Sorcerer Kit): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #8 // Of Paths and Ways: Rose Blade Monk (Monk Kit): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #9 // Of Paths and Ways: Night Challenger (Ranger Kit): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #10 // Of Paths and Ways: Decay Overseer (Druid Kit): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #11 // Of Paths and Ways: Lucky Tusks (Thief Kit - Half-Orc Exclusive): v1.9.2 ~OFPATHSANDWAYS\OFPATHSANDWAYS.TP2~ #0 #12 // Of Paths and Ways: 3-Foot-Tall Fury (Fighter Kit - Halfling Exclusive): v1.9.2 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #100 // Install Battle Master Kit: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #151 // Install Battlerager Kit -> Assign kit to Korgan: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #160 // Install Death Knight Kit: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #130 // Install Dragoon Kit: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #110 // Install Psi Warrior Kit: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #120 // Install Shield Breaker Kit: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #141 // Install Deathbringer Prestige Kit -> Assign kit to Sarevok: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #202 // Install Rashemaar Berserker Kit -> Do NOT assign kit to Minsc: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #210 // Install Champion of the Wild Kit: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #300 // Install Champion of the Silver Flame: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #310 // Install Templar Kit: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #320 // Install Reaver Kit: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #350 // Install Grey Knight Kit: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #1200 // Kaze no Kama: v5.10 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #600 // Archmage Prestige Kit: v5.10 ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #1001 // Bardic Wonders: Blade Overhaul ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #1002 // Bardic Wonders: Jester Overhaul ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #1003 // Bardic Wonders: Skald Overhaul ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #1004 // Bardic Wonders: Abettor of Mask Kit ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #1005 // Bardic Wonders: Dancer Kit ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #1006 // Bardic Wonders: Darkbloom Bard Kit ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #1007 // Bardic Wonders: Storm Drummer Kit ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #1008 // Bardic Wonders: Troubadour Kit ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #1009 // Bardic Wonders: Deathsinger Kit ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #1010 // Bardic Wonders: Strategist Kit ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #1011 // Bardic Wonders: Kapellmeister Kit ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #2001 // Bardic Wonders: Items ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #2007 // Bardic Wonders: High Level Abilities ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #2008 // Bardic Wonders: New Bard Spells ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #2010 // Bardic Wonders: 3e Alignment for Bards (any non-lawful) ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit) ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit) ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8101 // Artisan's Kitpack: Pale Master Spells -> 'Unholy' Necromancy Spells Only (Cause Wounds, Disease, Poison, etc.) ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8002 // Artisan's Kitpack: 3e-accurate Dragon Disciple -> Original Stat Bonuses ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10001 // Artisan's Kitpack: Monk Revisions ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1003 // Artisan's Kitpack: Berserker Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1005 // Artisan's Kitpack: Barbarian Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1010 // Artisan's Kitpack: Samurai Fighter Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2000 // Artisan's Kitpack: Ranger Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2010 // Artisan's Kitpack: Archer Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2011 // Artisan's Kitpack: Stalker Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2012 // Artisan's Kitpack: Beast Master Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2002 // Artisan's Kitpack: Dark Hunter Ranger Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2003 // Artisan's Kitpack: Arcane Archer (Ranger variant) ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3000 // Artisan's Kitpack: Paladin Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3010 // Artisan's Kitpack: Cavalier Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3003 // Artisan's Kitpack: Inquisitor Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3011 // Artisan's Kitpack: Undead Hunter Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3004 // Artisan's Kitpack: Blackguard Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3001 // Artisan's Kitpack: Divine Champion Paladin Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5300 // Artisan's Kitpack: Totemic Druid Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5100 // Artisan's Kitpack: Shapeshifter Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5200 // Artisan's Kitpack: Avenger Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5002 // Artisan's Kitpack: Hivemaster Druid Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7000 // Artisan's Kitpack: Thief Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7004 // Artisan's Kitpack: Assassin Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7007 // Artisan's Kitpack: Bounty Hunter Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7006 // Artisan's Kitpack: Swashbuckler Overhaul ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7001 // Artisan's Kitpack: Rogue Archer Thief Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit ~A7#IMPROVEDARCHER\A7#IMPROVEDARCHER.TP2~ #2 #20 // Paladin-Kit: Ritterschuetze: v4.4 ~A7#IMPROVEDARCHER\A7#IMPROVEDARCHER.TP2~ #2 #100 // Maechtige Boegen sowie +4 Pfeile und Bolzen dem Spiel hinzufuegen: v4.4 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #2 #0 // Verbesserter Schamanentanz: 4.6 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #2 #10 // Schamanentanz fuer hochstufige Schamanen erweitern: 4.6 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #2 #20 // Neuer Zauber "Shamanischer Pakt": 4.6 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #2 #30 // Verbesserten Schamanentanz auf alle Schamanenklassen anwenden: 4.6 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #2 #40 // Schamanische Gegenstaende: 4.6 ~HAMMERS\SETUP-HAMMERS.TP2~ #1 #0 // Wurfhaemmer: v6.1.2 ~HAMMERS\SETUP-HAMMERS.TP2~ #1 #50 // Zusaetzliche magische Gegenstaende: v6.1.2 ~MESPELLS\MESPELLS.TP2~ #0 #11012 // Improve Bless and (if in-game) Curse -> B: Change casting time of Bless and Curse to 1: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #11021 // Make it so that Command takes control of the target for 1 round instead of putting them to sleep: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #11061 // Improve Magical Stone: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #14131 // Increase the duration of Negative Plane Protection to 8 hours: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #14161 // Improve Cloak of Fear: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #15071 // Make it so Champion's Strength sets the target's Strength to 25 (but it still prevents the caster from casting any more spells for the duration): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #17041 // Make it so Nature's Beauty charms enemies rather than blinding or killing them: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #21111 // Turn Infravision into True Strike, which grants a large THAC0 bonus for a short duration: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #21161 // Revise Sleep (no Hit Dice limit, but lasts shorter and creatures will wake up when damaged): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #22201 // Revise Power Word, Sleep (no HP limit, but lasts shorter and the creature will wake up when damaged): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #21151 // Improve Shocking Grasp, Chill Touch and Ghoul Touch: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #21191 // Improve Larloch's Minor Drain and Vampiric Touch: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #22031 // Improve low-level spells that detect illusions: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #22211 // Improve spells that merely weaken enemies rather than disable them (e.g. Deafness, Ray of Enfeeblement, Contagion): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #24041 // Improve Ice Storm -> BG2-style improved Ice Storm: 2d10 damage per round for 4 rounds: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #25031 // Restore original BG1 Cone of Cold (the cone is larger the farther away the target is; the spell's maximum range increases based on caster level): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #26071 // Make it so Mislead's invisibility becomes partial invisibility when you attack or cast a spell, just like Improved Invisibility (regardless of whether the image is still alive): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #26111 // Make it so Protection from Magical Weapons only lasts 3 rounds but Absolute Immunity lasts 5 rounds: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #26151 // Improve Chain Lightning: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #27121 // Improve Delayed Blast Fireball (1d6 per level, up to 20d6): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #29111 // Make Meteor Swarm bombard the area randomly with small meteors rather than a single area of effect: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #29141 // Improve Energy Drain: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #29221 // Revise Comet and Dragon's Breath: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #26171 // Let Contingency and Chain Contingency be cast as a free action: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #14151 // Let Farsight be cast as a free action: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #23011 // Let Clairvoyance be cast indoors: 2.6.0 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #10 // Rebalanced Spell Schools: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #25 // Revised Arcane Opposition Schools -> BG2-style Opposition Schools, Low-Level Spells Allowed: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #30 // High-Level Spells Penetrate Magic Resistance: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #36 // Level Drain Effects -> Add a Saving Throw Against Level Drain: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #55 // Cure Spells Bypass Spell Deflection: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1707 // Make Sunray Bypass Magic Resistance: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2105 // Add 1-Round Blindness Effect to Color Spray: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2321 // Move Spell Thrust to 1st Level: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2352 // Increase Range of Icelance: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2514 // Give Lower Resistance an Area of Effect: 2.9.1 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 1.3.1 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 1.3.1 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #35 // Sorcerer: Revenant Disciple: 1.3.1 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #37 // Sorcerer: Amorphous Disciple: 1.3.1 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 1.3.1 ~FOUNDLING\FOUNDLING.TP2~ #0 #0 // Foundling: Between the Shades -> Yes, but don't patch the existing save games: v5.5.4 ~SEARCHGUILD\SEARCHGUILD.TP2~ #1 #0 // Detective Guild of Athkatla (by Scheele, Alisia, Austin & Arcanecoast Team): 1.5.3 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.6.4 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.6.4 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.6.4 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.6.4 ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 2.1.0 ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Rewards for High-Level Spellcasters (recommended): 2.1.0 ~SHADOWADEPT\SHADOWADEPT.TP2~ #0 #0 // Shadow Magic: Main Component ~SHADOWADEPT\SHADOWADEPT.TP2~ #0 #1 // Shadow Magic: Resource Costs -> Drain Constitution on Cast ~SHADOWADEPT\SHADOWADEPT.TP2~ #0 #5 // Shadow Magic: Shadow Monk monk kit ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #2002 // Bardic Wonders: Inspirations ~BARDICWONDERS\SETUP-BARDICWONDERS.TP2~ #0 #2011 // Bardic Wonders: Bard Casting Level Begins from 2nd level ~ARTISANS_WARLOCK\ARTISANS_WARLOCK.TP2~ #0 #0 // Warlock Kit ~SILVERREALMS\SETUP-SILVERREALMS.TP2~ #0 #0 // Silverrealms - deutsche Open Beta: pre-release v0.902 ~MISCELLANEOUS\MISCELLANEOUS.TP2~ #0 #100 // Miscellaneous Tweaks: v1.25 ~MISCELLANEOUS\MISCELLANEOUS.TP2~ #0 #600 // BG-style archery for SoA/ToB: v1.25 ~MISCELLANEOUS\MISCELLANEOUS.TP2~ #0 #1100 // Dragon Breath Fix: v1.25 ~MISCELLANEOUS\MISCELLANEOUS.TP2~ #0 #1000 // Random Stuff No-one Wants: v1.25 ~MISCELLANEOUS\MISCELLANEOUS.TP2~ #0 #1500 // Revenant Animation Fix: v1.25 ~TNT\TNT.TP2~ #0 #0 // Smarter familiars: v8.33 ~TNT\TNT.TP2~ #0 #1 // More resilient familiars: v8.33 ~TNT\TNT.TP2~ #0 #22 // No talking when hiding in shadows: v8.33 ~TNT\TNT.TP2~ #0 #27 // Throwing weapons damage type -> Both of the above options: v8.33 ~TNT\TNT.TP2~ #0 #29 // Sensible Cloak of Mirroring: v8.33 ~TNT\TNT.TP2~ #0 #30 // Effects of scrolls and potions do not stack with themselves: v8.33 ~TNT\TNT.TP2~ #0 #31 // Sensible wand of frost -> Single target: v8.33 ~TNT\TNT.TP2~ #0 #35 // Improved Shandalar's cloak: v8.33 ~TNT\TNT.TP2~ #0 #36 // Algernon's cloak: usable once per day: v8.33 ~TNT\TNT.TP2~ #0 #37 // Improved Equalizer: v8.33 ~TNT\TNT.TP2~ #0 #38 // Distinct quest items: v8.33 ~TNT\TNT.TP2~ #0 #42 // Spider form ignores web: v8.33 ~TNT\TNT.TP2~ #0 #45 // Cheesy Slayer: reputation -> reduced loss: v8.33 ~TNT\TNT.TP2~ #0 #46 // True True Sight: v8.33 ~TNT\TNT.TP2~ #0 #47 // Sensible Otiluke's Resilient Sphere: v8.33 ~TNT\TNT.TP2~ #0 #48 // Greater Command AoE: v8.33 ~TNT\TNT.TP2~ #0 #49 // Working Non-Detection: v8.33 ~TNT\TNT.TP2~ #0 #50 // Unstack Chaos Shield: v8.33 ~TNT\TNT.TP2~ #0 #53 // Sensible Blade spins: v8.33 ~TNT\TNT.TP2~ #0 #54 // PnP Protection from Evil: v8.33 ~TNT\TNT.TP2~ #0 #55 // Non-hostile Grease: v8.33 ~TNT\TNT.TP2~ #0 #58 // Close shop steal exploit -> Can't steal from fences: v8.33 ~TNT\TNT.TP2~ #0 #66 // Can't steal Carsomyr: v8.33 ~TNT\TNT.TP2~ #0 #67 // True True Grandmastery: v8.33 ~TNT\TNT.TP2~ #0 #70 // Improved strongholds: v8.33 ~TNT\TNT.TP2~ #0 #71 // Save Melicamp: v8.33 ~TNT\TNT.TP2~ #0 #78 // Add BG1 tomes stats bonuses to new BG2 characters -> Each stat gets +1: v8.33 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #10 // Wilson's strength doesn't stack indefinitely: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #20 // Vernus can be raised: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #30 // Fix Black Pits oversights: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #40 // Enchant Weapon works in contingencies: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #50 // Joinable NPCs don't have null kits: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #60 // NPCs don't go in inaccessible locations: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #70 // Close polymorph immunity loopholes: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #81 // Shapeshift corrections -> All transformations: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #90 // Wish Hardiness doesn't stack with itself: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #100 // Hold Person doesn't display multiple strings: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #120 // Dueling fireshields don't go infinite: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #130 // Standardize Wand of Missiles: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #140 // Inquisitor True Sight is consistent with other versions of the spell: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #150 // Temple cures work better: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #160 // Bala's Axe dispels reasonably well: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #170 // Celestials cast all of their spells at high levels: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #182 // Antimagic Ray and Spell Shield -> Spell Shield blocks one antimagic ray: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #190 // Death Ward protects against Aec'Letec's Death Gaze: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #210 // Vorpal weapons don't chunk: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #220 // Resurrection can heal the living: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #230 // Loosen restrictions on what clones can do: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #240 // Undead Hunters are better at Turn Undead: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #260 // Green Slime poison can be cured: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #280 // Allies against Bodhi are better prepared for vampires: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #290 // Noober's Game: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #300 // Slightly improved party AI: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #360 // Nature's Beauty blindness can be cured: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #370 // Fix Imoen's script in BGEE/SoD: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #380 // Prevent characters from acting uncontrollably when under Project Image: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #402 // Alternate targeting for Potions of Fire Breath -> Potions of Fire Breath use Breath Weapon targeting: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #421 // Less reputation loss for killing Phandalyn -> Always lose 3 rep: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #430 // Kondar works against more kinds of shapeshifters: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #463 // Variable drow MR (core component): 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #467 // Choose base drow MR (required) -> Medium (50): 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #472 // Choose MR progression rate (required) -> Slow (1 per level, up to level 30): 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #475 // Choose sunlight penalties (required) -> Dazzled (-2 to hit, -2 AC versus missiles): 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #490 // Liia knows how to cast her spells: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #500 // Allow clones of party members to use Advanced AI: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #520 // Warrior and rogue HLAs can't be removed by spell-breakers: 3.1 ~JTWEAKS\SETUP-JTWEAKS.TP2~ #0 #530 // Deactivate Spellhold picture monsters until their doors are opened: 3.1 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #3 // House Tweaks: Expanded Racial Bonuses ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #108 // House Tweaks: Backstab Tweaks -> Backstab from any direction + Backstab from out of stealth at -2 modifier when attacking from behind ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Revised Strength Bonuses ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #45 // House Tweaks: Revised Dexterity Bonuses ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #11 // House Tweaks: Rebalanced Constitution Bonuses -> Constitution Bonuses for All Classes Only ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #12 // House Tweaks: INT/WIS/CHA-based Bonus Spell Slots ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #17 // House Tweaks: Cloak of Dragomir only decreases stats in daylight ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #22 // House Tweaks: Race Text Patch ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #30 // House Tweaks: Frozen, Disintegrated and Petrified Creatures Drop Items when Shattered ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #31 // House Tweaks: Low-level Charm spells e.g. Charm Person (or Mammal) no longer turn targets hostile after expiring ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #35 // House Tweaks: Remove all 'Hide in Shadows' Voice Cues ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #36 // House Tweaks: Remove all 'Set Traps' Voice Cues ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #39 // House Tweaks: Ankheg and Dragonscale Armor Count as Medium Armor ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #40 // House Tweaks: Charisma Bonus to Turn Undead Levels ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #43 // House Tweaks: Set Traps in Enemy Range -> Set Traps in enemy range if invisible, does not break stealth ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #60 // Waffenanimation Verbesserungen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #70 // Icewind Dale Zaubergrafiken (Andyr)]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #110 // Symbol Verbesserungen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #130 // Spielpause bei allen Dialogen erzwingen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #140 // Fix Boo's Squeak: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #160 // Make Magic Shields Glow [plainab/grogerson]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #182 // Einzigartige Behaelter -> Einzigartige Symbole und Namen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3151 // Remove Annoying Visual Effects from Equipped Items -> Remove all of the above: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1010 // Mehr Interjektionen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1020 // Trefferpunkte-Ausloeser fuer die NSC-Verwundet-Dialoge veraendern: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1030 // Wildnisgebiete vor Kapitel 6 offenbaren: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1036 // Mantelwald Gebiete vor Beenden des Banditenlagers bereitstellen -> Alle Wildnisgebiete ausser der Mine: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1040 // Verbesserte Athkatlaner Stadtwache: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1050 // Langsamer Zerfall von Drow Gegenstaenden: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1070 // Verbesserte Multiplayer-Entlassen-Dialoge: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1100 // Stadtkarten beim Betreten des Gebietes enthuellen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1142 // Edelsteine und Traenke erfordern Identifizierung -> Just potions: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1180 // Weibliche Edwina: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1220 // Cromwell wertet Gegenstaende der Wachenden Festung auf: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1226 // Adjust Cromwell's Forging Time -> Eight hours: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1230 // Allow Cespenar to Use Cromwell Recipes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1257 // Move NPCs to Convenient Locations: Alora, Eldoth, Quayle, Shar-Teel, Tiax, and Viconia: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #1352 // Karoug Weapon Vulnerability Adjustments -> NPCs With Wolfsbane Charm Can Harm Karoug: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2040 // Universelle Keulen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2090 // Erfahrungspunktgrenze aendern -> Erfahrungspunktgrenze entfernen : v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2140 // Erweiterte Mehrklassenoptionen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2152 // Mehrere Schutzgegenstaende tragen -> Allow armor plus one protection item [Angel]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2170 // Zauber von Schriftrollen (und anderen Gegenstaenden) auf der Stufe des Charakters wirken: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2220 // Aendere magisch erschaffene Waffen zu Null Gewicht: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2240 // Regeltreue ETW0 Tabelle: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2250 // Regeltreue Hexenmeister Zauberfortschrittstabelle: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2260 // Magier Zauberfortschrittstabelle veraendern -> Regeltreue Tabelle (Blucher): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2270 // Barden Zauberfortschrittstabelle veraendern -> Regeltreue Tabelle (Blucher): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2280 // Kleriker Zauberfortschrittstabelle veraendern -> Regeltreue Tabelle (Blucher): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2290 // Druiden Zauber- und Stufenfortschrittstabelle veraendern -> Keine Stufentabelle Aenderungen, nur regeltreue Druiden Zaubertabelle (Blucher): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2300 // Dreifach-Klassen HLA Tabellen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2312 // Rettungswurf Abzuege fuer gewirkte Zauber von hochstufigen Wesen (BETA) -> Arkane und goettliche Magie: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2330 // Verzoegerung von magischen Fallen entfernen (Ardanis/GeN1e): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2360 // Remove Racial Restrictions for Single-Classes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2358 // Alter Multi-Class Restrictions -> Install options one and three (everyone can multi-class anything they can single-class): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2390 // Alter Paladin Spell Progression Table -> Paladins Use Icewind Dale-Heart of Winter Spell Tables [grogerson]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2400 // Alter Ranger Spell Progression Table -> Rangers Use Icewind Dale-Heart of Winter Spell Tables [grogerson]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2410 // Druids Use 3E Alignment Restrictions: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2500 // Exceptional Strength Weight Limit Changes [sarevok57]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2562 // Expand Usable Monk Equipment -> Allow Monks to Wear Helmets and Use Staves: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2590 // Thieves Can Backstab With More Weapons With "Use Any Item" or as Dual- and Multi-Classes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #2740 // Allow Shapeshifters to Wear Armor But Prevent Shapeshifting While Worn: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3000 // Hoehere TP beim Stufenaufstieg -> Maximum: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3030 // Einfaches erlernen von Zaubern -> 100% Zauber zu lernen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3050 // Erschoepfung von Genesungszaubern entfernen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3060 // 'Ihr muesst Eure Gruppe erst sammeln'-Sound entfernen (Weimer): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3121 // Happy Patch (Gruppen-NSCs beschweren sich nicht ueber den Ruf) -> NSCs koennen ueber den Ruf veraergert sein, aber gehen nie (Salk): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3123 // NSCs bekaempfen sich nicht: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3125 // Neutrale Charaktere machen glueckliche Bemerkungen bei durchschnittlichem Ruf: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3170 // Keine Drow-Spielfiguren fuer die Gruppe im Unterreich: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3200 // Verkaeufliche Gegenstaende (Icelus): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3205 // Stores Purchase All Item Types: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3280 // Give Every Class/Kit Four Weapon Slots: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3295 // Individuelle Namen fuer regelmaessige Speicherstaende -> Schema anwenden: 000000000-[Protagonist] Save-Name: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3330 // Gruppenmitglieder werden weniger wahrscheinlich unabänderlich sterben: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3340 // Erhoehe Laufgeschwindigkeit und/oder Zauberrate ausserhalb von Kaempfen [argent77] -> Erhoehe Laufgeschwindigkeit um 50 Prozent: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3351 // Erstelle regelmaessig Speicherstaende [argent77] -> Alle 30 Minuten (nur ein Speicherstand): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #3390 // Automatic Use of Ranger Tracking Skill: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #4000 // Reaktionswuerfe von anschlussfaehigen boesen NSCs anpassen: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #4050 // Aendere Jaheira zu Neutral Gut: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #4090 // Montaron zum Meuchelmoerder machen (Andyr): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #4100 // Aendere Korgan zu Neutral Boese: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #4110 // Kagain ein zulaessiges Konstitutionsergebnis von 19 geben: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #4120 // Give Coran a Legal Dexterity Score of 19: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #4220 // Delay Neera's Appearance in Beregost -> Delay until the Nashkel mines are cleared: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #3 #4230 // Increase Yoshimo's Trapsetting Ability: v18 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1050 // Cameo NPCs appearance: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2003 // Total XP CAP -> Custom value: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2012 // Additional XP CAP for BG1 -> 500,000: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2022 // Additional XP CAP for SoD -> 500,000: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2032 // Additional XP CAP for SoA -> 8,000,000: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2042 // XP for Traps, Spells and Lockpicking -> Vanilla friendly progressive: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2062 // XP for quests -> Decrease to 50%: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #3010 // PnP spell scroll caster levels: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #3021 // Familiar death consequences -> Constitution loss for 1 week: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4080 // Replace classic BG1 movies with BG:EE ones -> Replace movies: 1.12 ~ENCHANT\ENCHANT.TP2~ #0 #0 // Enchant the Missile Launchers ~BETTERSTATDRAIN\BETTERSTATDRAIN.TP2~ #0 #0 // Better Stat Drain: v1.0 ~BETTERSTATDRAIN\BETTERSTATDRAIN.TP2~ #0 #1 // Give XP for stat drain kills (vanilla items and spells only): v1.0 ~S9BGEENPCTWEAKS\S9BGEENPCTWEAKS.TP2~ #0 #44 // Make Faldorn an Avenger: 1.1 ~S9BGEENPCTWEAKS\S9BGEENPCTWEAKS.TP2~ #0 #45 // Make Garrick a Skald: 1.1 ~S9BGEENPCTWEAKS\S9BGEENPCTWEAKS.TP2~ #0 #48 // Make Kivan an Archer: 1.1 ~S9BGEENPCTWEAKS\S9BGEENPCTWEAKS.TP2~ #0 #49 // Make Safana a Swashbuckler: 1.1 ~S9BGEENPCTWEAKS\S9BGEENPCTWEAKS.TP2~ #0 #50 // Shar-Teel's Class -> Make Shar-Teel a Berserker: 1.1 ~S9BGEENPCTWEAKS\S9BGEENPCTWEAKS.TP2~ #0 #60 // Dual Class Friendly Stats for Branwen, Dynaheir, Safana and Xzar: 1.1 ~VICONIAREVAMPED\SETUP-VICONIAREVAMPED.TP2~ #0 #0 // Viconia Revamped -> Dual-class: Thief/Cleric: v7.4.1 ~VICONIAREVAMPED\SETUP-VICONIAREVAMPED.TP2~ #0 #54 // Portraits for Viconia -> Use recolored Baldur's Gate 2 portrait (partially blue clothing): v7.4.1 ~VICONIAREVAMPED\SETUP-VICONIAREVAMPED.TP2~ #0 #60 // Add special ability: Embrace of Shar: v7.4.1 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #2 // Enhanced Edition NSCs anpassen -> Alle NSCs bleiben passiv: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #311 // Verbuendete Caelar Argent im Endkampf in Avernus -> Schliesst sich als kontrollierbare Begleiterin an, wenn in der Gruppe kein freier Platz ist: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #400 // Portrait austauschen: Baeloth -> Alternative Version: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #410 // Portrait austauschen: Dorn -> BG2-Stil: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #420 // Portrait austauschen: Hexxat (BG2-Stil): v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #430 // Portrait austauschen: Neera -> BG2-Stil: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #440 // Portrait austauschen: Rasaad -> BG2-Stil: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #450 // Verbessertes Portrait: Wilson: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #513 // Klassenwechsel: Baeloth -> Chaos Hexenmeister: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #601 // Klassenwechsel: Glint -> Klasse selbst auswaehlen: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #621 // Klassenwechsel: Voghiln -> Klasse selbst auswaehlen: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #643 // Klassenwechsel: Corwin -> Pirscher: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #661 // Klassenwechsel: Hexxat -> Klasse selbst auswaehlen: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #681 // Klassenwechsel: Clara -> Klasse selbst auswaehlen: v5.3 ~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #2 #691 // Klassenwechsel: Caelar Argent -> Klasse selbst auswaehlen: v5.3 ~LIVINGCLARA\LIVINGCLARA.TP2~ #1 #1 // Optional BG2 Style Portrait for Clara: Version 1.4.6 ~SOME INDIVIDUALS\SOME INDIVIDUALS.TP2~ #0 #2 // Some Individuals: 1.0 ~EE_COSMETIC_ENHANCEMENTS\EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #0 // Item cosmetic enhancements: Includes new icons, projectiles, recoloring, and addition of pulse and solid glows: v1.0.2 ~EE_COSMETIC_ENHANCEMENTS\EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #12 // Cosmetic on-hit audio-visual effect enhancements (fire, cold, acid, electricity) -> IWD-style fire visual + BG-style sound. IWD-style cold visual + sound. BG style elec(recolored) visual + sound. IWD-style acid visual + sound.: v1.0.2 ~EE_COSMETIC_ENHANCEMENTS\EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #17 // IWD-style animations for Nishruu and Hakaeshar: v1.0.2 ~EE_COSMETIC_ENHANCEMENTS\EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #20 // IWD-style animations for metal golems (iron, adamantite): v1.0.2 ~EE_COSMETIC_ENHANCEMENTS\EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #22 // Improved slime-type monster animations: v1.0.2 ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #0 // Epic Locks ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #100 // Epic Traps ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #200 // Epic Trap Setting ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #300 // Epic Pickpocketing ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #400 // Epic Detect Illusions ~KLATU\SETUP-KLATU.TP2~ #1 #1020 // Geplante Wuensche: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #1050 // Angemessene XP Belohnungen für Verhüllte Magier: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2000 // Bessere Zauber-Progression für Magier: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2010 // Bessere Zauber-Progression für Hexenmeister: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2030 // Identifiziere alle Laden-Gegenstände: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2040 // Korrigiere Hasardeur-Zauber und -Gegenstände: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2050 // Wunsch daran hindern, den Zaubernden zu unterbrechen: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2060 // Einheitliche Gift Immunität: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2070 // Bewegungsfreiheit verhindert keine Hast oder Bewegungsraten-Boni: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2110 // Behandle alle angeborenen Fähigkeiten als nicht-magisch (nicht betroffen von wilder/toter Magie und Stille): 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2120 // Behandle alle psionischen Fähigkeiten als nicht-magisch (nicht betroffen von wilder/toter Magie und Stille): 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2130 // Behandle alle bardischen Fähigkeiten als nicht-magisch (nicht betroffen von wilder/toter Magie): 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2160 // Entferne Verzögerung von Verbesserter Hast: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2180 // Charisma hat einen stärkeren Einfluss auf Kaufpreise: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #2190 // Modal Buff AI Script: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #3010 // Xans romantische Musik stummschalten: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #3040 // Kivans BG2 Musik stummschalten: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #3070 // Chaosschild Icons von allen Gegenständen entfernen: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #3081 // Ändere Aussehen der Robe der Guten Erzmagier -> Umhang-Robe-Aussehen für Robe der Guten Erzmagier: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #3091 // Ändere Aussehen der Robe der Neutralen Erzmagier -> Umhang-Robe-Aussehen für Robe der Neutralen Erzmagier: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #3102 // Ändere Aussehen der Robe der Bösen Erzmagier -> Kapuzen-Robe-Aussehen für Robe der Bösen Erzmagier: 1.7.4 ~KLATU\SETUP-KLATU.TP2~ #1 #3112 // Ändere Aussehen von Vecnas Robe -> Kapuzen-Robe-Aussehen für Vecnas Robe: 1.7.4 ~STANDARD-AWESOME-MODPACK\SETUP-STANDARD-AWESOME-MODPACK.TP2~ #0 #10 // Install Magical Books Merchant in Baldur's Gate (Torvael's Tomes): v1.1.0 ~STANDARD-AWESOME-MODPACK\SETUP-STANDARD-AWESOME-MODPACK.TP2~ #0 #101 // Install Extra Spell Sequencers: v1.1.0 ~STANDARD-AWESOME-MODPACK\SETUP-STANDARD-AWESOME-MODPACK.TP2~ #0 #102 // Install More Cursed items: v1.1.0 ~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #150 // Category Portraits (Recommended) -> Random: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.02 ~PPE_RELOADED\PPE_RELOADED.TP2~ #0 #0 // Add missing Portraits to Mod Npcs: 1.0 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #0 // Add missing Portraits to Base Game Unique NPCs: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #1 // Add missing Portraits to Minor and Common NPCs: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #2 // Add missing Portraits to Monsters and other Special NPCs: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #501 // Add new portraits to NPCs from mod: Ascalon's Quest Pack: The Serpents of Abbathor Part 1 and other stories: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #502 // Add new portraits to NPCs from mod: Adalon's Blood: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #505 // Add new portraits to NPCs from mod: jastey's Sir Ajantis NPC for BGII modification: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #506 // Add new portraits to NPCs from mod: Almateria's Restoration Project: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #508 // Add new portraits to NPCs from mod: Ascension: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #509 // Add new portraits to NPCs from mod: Assassinations MOD for Baldur's Gate II: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #512 // Add new portraits to NPCs from mod: Aura NPC -> Add portraits for all NPCs including replacing the original mod NPCs portraits but not Aura's portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #514 // Add new portraits to NPCs from mod: Back to Brynnlaw MOD for Baldur's Gate II: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #515 // Add new portraits to NPCs from mod: Balduran's Seatower: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #517 // Add new portraits to NPCs from mod: BG1 Unfinished Business: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #518 // Add new portraits to NPCs from mod: BG2 Unfinished Business -> Add portraits for all NPCs including replacing the original mod NPCs portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #520 // Add new portraits to NPCs from mod: Baldur's Gate Mini Quests and Encounters Modification: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #522 // Add new portraits to NPCs from mod: Blackhearts -> Add portraits for all NPCs but do not replace the original mod NPCs portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #523 // Add new portraits to NPCs from mod: The Dreadful Tales: The Bloodied Stings of Barovia -> Add portraits for all NPCs including replacing the original mod NPCs portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #527 // Add new portraits to NPCs from mod: Call Of The Lost Goddess: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #530 // Add new portraits to NPCs from mod: Crucible: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #531 // Add new portraits to NPCs from mod: Dark Tidings: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #533 // Add new portraits to NPCs from mod: Drake NPC for BG:EE -> Add portraits for all NPCs but do not replace Drake's portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #534 // Add new portraits to NPCs from mod: Eilistraee's Song: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #535 // Add new portraits to NPCs from mod: Endless BG1 Mod: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #541 // Add new portraits to NPCs from mod: Hidden Adventures: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #542 // Add new portraits to NPCs from mod: Colours of Infinity: I Shall Never Forget: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #544 // Add new portraits to NPCs from mod: Improved Asylum: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #549 // Add new portraits to NPCs from mod: Jarl's Adventure Pack: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #550 // Add new portraits to NPCs from mod: Loretakers: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #552 // Add new portraits to NPCs from mod: The Reunion: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #553 // Add new portraits to NPCs from mod: Road to Discovery for SoD: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #554 // Add new portraits to NPCs from mod: Rogue Rebalancing -> Add portraits for all NPCs including replacing the original mod NPCs portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #559 // Add new portraits to NPCs from mod: The Sellswords MOD for Baldur's Gate II -> Add portraits for all NPCs but do not replace the original mod NPCs portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #560 // Add new portraits to NPCs from mod: Shades of the Sword Coast: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #562 // Add new portraits to NPCs from mod: SimDing0's Questpack: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #567 // Add new portraits to NPCs from mod: Sirene NPC for BG2:EE -> Add portraits for all NPCs including replacing the original mod NPCs portraits but not Sirene's portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #570 // Add new portraits to NPCs from mod: Skie: The Cost of One Girl's Soul -> Add portraits for all NPCs but do not replace Skie's portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #573 // Add new portraits to NPCs from mod: Solaufein's Rescue - jastey's Solaufein NPC mod for BGII -> Add portraits for all NPCs but do not replace Solaufein's portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #576 // Add new portraits to NPCs from mod: Athkatlan Grounds: The Tangled Oak Isle: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #577 // Add new portraits to NPCs from mod: The Calling: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #579 // Add new portraits to NPCs from mod: The Lure of the Sirine's Call: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #581 // Add new portraits to NPCs from mod: Colours of Infinity: The White Queen: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #582 // Add new portraits to NPCs from mod: Tower of Deception: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #591 // Add new portraits to NPCs from mod: Yoshimo's Remorse -> Add portraits for all NPCs but do not replace Yoshimo's portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #596 // Add new portraits to NPCs from mod: The Cowled Menace -> Add portraits for all NPCs including replacing the original mod NPCs portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #599 // Add new portraits to NPCs from mod: The Dreadful Tales: In Love, Undeath -> Add portraits for all NPCs but do not replace Xzele Melaenitt's portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #600 // Add new portraits to NPCs from mod: Dead Gardens: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #602 // Add new portraits to NPCs from mod: Colours of Infinity: Innershade -> Add portraits for all NPCs but do not replace the original mod NPCs portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #604 // Add new portraits to NPCs from mod: Athkatlan Grounds: The Ooze's Lounge -> Add portraits for all NPCs but do not replace the original mod NPCs portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #605 // Add new portraits to NPCs from mod: Colours of Infinity: Tales of the Deep Gardens -> Add portraits for all NPCs including replacing the original mod NPCs portraits: 1.2 ~HPS_PORTRAITS_PROJECT\HPS_PORTRAITS_PROJECT.TP2~ #0 #608 // Add new portraits to NPCs from mod: The Journey to the Whin Hill -> Add portraits for all NPCs but do not replace the original mod NPCs portraits: 1.2 ~RANDOMISER\RANDOMISER.TP2~ #0 #500 // Randomly replace the WIS tome normally found in TotSC with one of the 6 available types: 7 ~RANDOMISER\RANDOMISER.TP2~ #0 #510 // Randomly not randomise items: 7 ~RANDOMISER\RANDOMISER.TP2~ #0 #520 // Kangaxx further sealed away: 7 ~RANDOMISER\RANDOMISER.TP2~ #0 #530 // Randomise scrolls: 7 ~RANDOMISER\RANDOMISER.TP2~ #0 #540 // Randomise the heads of the Flail of Ages: 7 ~RANDOMISER\RANDOMISER.TP2~ #0 #560 // More Spell Shield scrolls: 7 ~RANDOMISER\RANDOMISER.TP2~ #0 #570 // Randomise the appearance of cursed items: 7 ~RANDOMISER\RANDOMISER.TP2~ #0 #1300 // Randomise items -> Mode 2: Randomise with WeiDU. No items are lost: 7 ~RANDOMISER\RANDOMISER.TP2~ #0 #9000 // Cespenar can forge SoA items: 7 ~RANDOMISER\RANDOMISER.TP2~ #0 #10200 // Remove Protection from Undead scrolls from stores -> All scrolls from 9 out of 10 stores: 7 ~RANDOMISER\RANDOMISER.TP2~ #0 #10210 // Duergar merchants: 7 ~RANDOMISER\RANDOMISER.TP2~ #0 #10300 // Prevent Watcher's Keep statues from disappearing: 7 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #0 // Nythrun's Level 1 NPCs: List party-joinable NPCs (required to install any NPC components): v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1 // Tweak weapon proficiencies for some classes (a la Ashes of Embers and aVENGER's Rogue Rebalancing): v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #3 // Joinable NPCs more closely match the player character's experience -> On initial joining only: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #55 // Dudleyfix for BG1 NPCs: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #60 // Fix BG1 NPC spells and innate abilities: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #100 // Update game references to NPC classes/kits: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #220 // Change Anomen's knighthood reward/penalty -> Wisdom +1 on passing; Wis -1 and Con +1 on failing: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1201 // Aerie: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1218 // Ajantis Ilvastarr: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1219 // Alora: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1202 // Anomen Delryn: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1221 // Coran: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1223 // Eldoth Kron: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1226 // Kagain: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1209 // Keldorn Firecam: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1213 // Nalia De'Arnise: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1214 // Valygar Corthala: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #1237 // Yeslick Orothiar: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #2250 // Deheriana: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #2350 // Finch: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #2985 // Sheena: v3 ~LEVEL1NPCS\LEVEL1NPCS.TP2~ #0 #3200 // Valen: v3 ~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #1 #0 // Crossmod Banter Pack for Shadows of Amn Content: v30 ~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #1 #1 // Crossmod Banter Pack for Throne of Bhaal Content: v30 ~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #1 #2 // Crossmod Romance Conflicts: v30 ~SPELL50\SPELL50.TP2~ #0 #10 // Set the Spell Level Cap to: -> 40: v8 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #100 // Die angeborene Infravision von Halbork Charakteren wieder herstellen: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #101 // Verhindern, dass skelettartige Untote von den hirn-absaugenden Angriffen der Gedankenschinder betroffen werden: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #110 // Magische Pfeile und Bolzen fuegen Bonusschaden in Hoehe ihres Verzauberungsgrades zu: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #125 // Die Tier-Empathie der Waldlaeufer verbessert sich mit der Erfahrungsstufe: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #180 // PnP Mephits: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #185 // PnP Fey creatures: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #186 // Revised Call Woodland Beings spell: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #200 // Zulassen, das Bresche die Steinhaut-Effekte, die von Gegenstaenden stammen, entfernt: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #201 // Sofortiges Ausfuehren von Kaempfer-Faehigkeiten: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #203 // Druidische Gestaltwandlung nicht unterbrechbar machen: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #204 // Verhindert, dass durch Ablenkung erzeugte Klone Bardenlieder singen: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #205 // Verhindert, dass durch Projeziertes Ebenbild und Abbild erzeugte Klone einsatzbereite Gegenstaende verwenden: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #211 // Make Death Ward protect against Vorpal Hits: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #212 // Mache Gesinnung-Erkennungszauber genauer: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #217 // Bardenlieder heben Unsichtbarkeit auf -> Alle Bardenlieder heben Unsichtbarkeit auf: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #270 // Unbiased quest rewards: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #323 // Dimensionstor-Animationen aus Icewind Dale verwenden -> IWD Animation fuer Zauber verwenden, BG2 Animation fuer andere Sachen behalten: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #301 // Aussehen von Valygars Ruestung aendern: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #315 // Distinctive creature soundsets: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #510 // Erweiterte Tempeldienste: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #3 #999 // BG2-style icons for aTweaks content: v4.53 ~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #1101 // Artisan's Kitpack: Give Khalid the Vanguard Kit ~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #2001 // Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc ~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #3102 // Artisan's Kitpack: Make Mazzy a Divine Champion ~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #5101 // Artisan's Kitpack: Give Cernd the Elementalist Kit ~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #5102 // Artisan's Kitpack: Red Wizard Mage Kit for Edwin ~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #7102 // Artisan's Kitpack: Make Imoen a -> Trickster ~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #21001 // Artisan's Kitpack: Give Jan the Arcane Trickster Kit ~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #9101 // Artisan's Kitpack: Give M'khiin the Warhorn Shaman Kit ~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #20002 // Artisan's Kitpack: Make Xan an Eldritch Knight ~ARTISANSKITPACK_TWEAK\ARTISANSKITPACK_TWEAK.TP2~ #0 #7203 // Artisan's Kitpack: Trickster - Mimic Mod Kit Abilities (install this after other kits!) ~ARTISANSKITPACK_TWEAK\ARTISANSKITPACK_TWEAK.TP2~ #0 #1020000 // Artisan's Kitpack: Dual-Classes Keep Kit Names in Character Record ~IWD_EET_END\SETUP-IWD_EET_END.TP2~ #3 #0 // IWD_EET_End: 1.0 ~EET_END\EET_END.TP2~ #6 #0 // EET end (letze Mod der Installationsreihenfolge) -> Standardinstallation