IF
       TimeGT(DAWN_START)
       TimeLT(DUSK_END)
       !AreaCheck("ar1404")  // Shadow Temple Land shadowed
       OR(3)
       !Global("WEATHER","LOCALS",3) // Rain
       !Global("WEATHER","LOCALS",4) // Snow
       !Global("WEATHER","LOCALS",5) // Fog
       //!AreaType(DUNGEON)
       //!AreaType(EXTENDEDNIGHT)
       //!AreaType(DREAMAREA) // Dont work
       OR(2)
       AreaType(OUTDOOR)
       AreaType(CITY)
THEN
    RESPONSE #100
        ReallyForceSpellRES("GelVa31",Myself) // Burn me to death
END