IF
    TimeGT(5)
    TimeLT(DUSK_END)
    AreaType(OUTDOOR)
THEN
    RESPONSE #100
        ReallyForceSpellDead(Myself,VAMPIRE_BAT_FORM_CHANGE)  // SPIN963.SPL (No such index)
END

IF
    Die()
THEN
    RESPONSE #100
        ReallyForceSpellDead(Myself,VAMPIRE_GAS_FORM_CHANGE)  // SPIN964.SPL (No such index)
END

IF
    TimeGT(5)
    TimeLT(DUSK_END)
    AreaType(OUTDOOR)
THEN
    RESPONSE #100
        ReallyForceSpellDead(Myself,VAMPIRE_BAT_FORM_CHANGE)  // SPIN963.SPL (No such index)
END

IF
    See([PC])
    Delay(12)
    Allegiance(Myself,ENEMY)
THEN
    RESPONSE #100
        ReallyForceSpellDead([PC],VAMPIRE_DOMINATION)  // SPIN883.SPL (Domination)
END

IF
    AttackedBy([GOODCUTOFF],DEFAULT)
    Allegiance(Myself,NEUTRAL)
THEN
    RESPONSE #100
        Enemy()
END

IF
    See(NearestEnemyOf(Myself))
THEN
    RESPONSE #100
        AttackReevaluate(NearestEnemyOf(Myself),30)
END

IF
    AttackedBy([ANYONE],DEFAULT)
THEN
    RESPONSE #100
        Attack(LastAttackerOf(Myself))
END

