// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EEFIXPACK/SETUP-EEFIXPACK.TP2~ #0 #0 // Core Fixes: Alpha 3 ~EEFIXPACK/SETUP-EEFIXPACK.TP2~ #0 #2 // Game Text Update: Alpha 3 ~EET/EET.TP2~ #0 #0 // EET core (resource importation): v14.0 ~INFINITY_UI/INFINITY_UI.TP2~ #0 #0 // Install Infinity UI++ Core Component: v1.15 ~INFINITY_UI/INFINITY_UI.TP2~ #0 #1 // Add Transparent Tooltip Background: v1.15 ~INFINITY_UI/INFINITY_UI.TP2~ #0 #2 // Update several strings in Dialog.tlk: v1.15 ~BP_IN_BG/BP_IN_BG.TP2~ #0 #100 // add access to the Black Pits in BGEE/EET: 1.2.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v10.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v10.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v10.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #3 // Restored Items: v10.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v10.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v10.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v10.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v10.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v10.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v10.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v10.1 ~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v10.1 ~BGGO/BGGO.TP2~ #0 #0 // Baldurs Gate Graphical Overhaul Core: v3.5 ~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover ~HQ_SOUNDCLIPS_BG2EE/HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.3 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #100 // Restore BG1 Spellcasting Voices: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #110 // Restore BG1 Spellcasting Sounds: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #120 // Restore BG1 Weapon Sounds: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #130 // Restore BG1 Armor Sounds: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #170 // Restore Chunked Death Sound: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #180 // Tweak Sound Channel Volume Levels: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #189 // Enable Footsteps During Combat: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #190 // Mute Reputation Change Sounds: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #200 // Mute Tooltip Paper Sound: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #210 // Restore BG1 Ambient Sounds: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #230 // Restore & Tweak Soundsets: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #240 // More Existence Sounds: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #250 // Tweak Existence Sound Delay: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #265 // Restore NPC Voiceovers: v2.2 ~INFINITYSOUNDS/INFINITYSOUNDS.TP2~ #0 #270 // Additional NPC Voiceovers (by Salk): v2.2 ~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_230919 ~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #1 // Get the Hells Out - Quest Option with Extended BGII Content: Alpha_230919 ~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_230919 ~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v8 ~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v8 ~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v8 ~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v8 ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #10 // Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon: v11.5 ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v11.5 ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v11.5 ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v11.5 ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #20 // Imoen's chest moves with the campaign, too: v11.5 ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #25 // Imoen 4 Ever in SoD: Give Imoen PID during chapters 8 to 12: v11.5 ~IMOENROMANCE/SETUP-IMOENROMANCE.TP2~ #0 #0 // Imoen NPC Romance Mod for BG2:SoA TOB (4.1.2 Version!): 4.1.2 ~IMOENROMANCE/SETUP-IMOENROMANCE.TP2~ #0 #1 // Romance Option -> Allow Multiple Romance's: 4.1.2 ~ASCENSION/ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.1.0 ~ASCENSION/ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.1.0 ~CTB/SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 3.0 ~CTB/SETUP-CTB.TP2~ #0 #1 // Candlekeep Chores: 3.0 ~CTB/SETUP-CTB.TP2~ #0 #2 // Candlekeep Chores Fast Forward (for CtB v2.2 or later): 3.0 ~CTB/SETUP-CTB.TP2~ #0 #3 // Other Improvements: 3.0 ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk Near Beregost Temple: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: 30 ~BGQE/SETUP-BGQE.TP2~ #0 #17 // Improved Borda: 30 ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.3 ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.3 ~AC_QUEST/AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 6.4 ~AC_QUEST/AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 6.4 ~AC_QUEST/AC_QUEST.TP2~ #1 #2 // Jumper -> Original version: Ugh and Jumper are inside the cave.: 6.4 ~AC_QUEST/AC_QUEST.TP2~ #1 #4 // The Lost Son: 6.4 ~AC_QUEST/AC_QUEST.TP2~ #1 #5 // Of Wolves and Men -> Quest uses hut near Thalantyr in High Hedge.: 6.4 ~AC_QUEST/AC_QUEST.TP2~ #1 #7 // The Great Carlini: 6.4 ~AC_QUEST/AC_QUEST.TP2~ #1 #8 // A Home for the Gibberlings: 6.4 ~AC_QUEST/AC_QUEST.TP2~ #1 #9 // Fangirls: 6.4 ~AC_QUEST/AC_QUEST.TP2~ #1 #10 // The Serpents of Abbathor -> Original version: 6.4 ~AC_QUEST/AC_QUEST.TP2~ #1 #12 // A Halfling among the Eyeless: 6.4 ~SOTSC/SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: v9.2 ~BLACKHEARTS/SETUP-BLACKHEARTS.TP2~ #0 #1 // Install Blackhearts for "BGEE" or "EET including BGEE and BG2EE": v2.03 ~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.8 ~LORETAKERS/SETUP-LORETAKERS.TP2~ #0 #0 // Loretakers V 2.4: V 2.4 ~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28 ~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28 ~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28 ~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28 ~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28 ~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28 ~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28 ~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28 ~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28 ~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28 ~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28 ~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v28 ~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v28 ~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28 ~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28 ~UB/SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v28 ~UB/SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28 ~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28 ~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28 ~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28 ~ASSASSINATIONS/ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v19 ~EETGBTHFKP/EETGBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: 2.3 ~EETGBTHFKP/EETGBTHFKP.TP2~ #0 #1 // Improved Mae'Var: 2.3 ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: v7.5.1 ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: v11.13 ~OOZE/OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: v2.98 ~SOUTHERNEDGE/SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: v5.2.1 ~TANGLEDISLE/TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.5.3 ~BRIDGESBLOCK/BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: v2.01 ~THRONEOFTHEMADGOD/SETUP-THRONEOFTHEMADGOD.TP2~ #1 #0 // Throne of the Mad God V 1.8: V 1.8 ~ALABASTERSANDS/ALABASTERSANDS.TP2~ #0 #0 // Alabaster Sands: the new area of Athkatla -> Yes, but don't patch existing save games: v1.8.1 ~GODCALL/SETUP-GODCALL.TP2~ #1 #0 // Call Of The Lost Goddess V 2.5 ~GODCALL/SETUP-GODCALL.TP2~ #1 #50 // Install portraits for the major NPCs of the mod ~GODCALL/SETUP-GODCALL.TP2~ #1 #200 // Install AI voiceover for major NPCs of the mod (mostly in English) ~CRUCIBLE/CRUCIBLE.TP2~ #0 #1 // Install Crucible -> Fully Voiced NPCs using AI: v4.4.1 ~BACKBRYNNLAW/BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9 ~SELLSWORDS/SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v9.1 ~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 15 ~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1: v11 ~SKIECOST/SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v6.0 ~SKIECOST/SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v6.0 ~SKIECOST/SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v6.0 ~SKIECOST/SKIECOST.TP2~ #0 #3 // Skie: The Cost of One Girl's Soul - The Return of Eddard Silvershield (quest & a joinable NPC): v6.0 ~SKIECOST/SKIECOST.TP2~ #0 #4 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Eddard: v6.0 ~SKIECOST/SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v6.0 ~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18 ~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18 ~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v5.9 ~IEPBANTERS/IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.9 ~MAZZY/MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5 ~VALYGARFRIENDSHIP/VALYGARFRIENDSHIP.TP2~ #0 #0 // Valygar Corthala Friendship: v1.5 ~HAERDALIS_FRIENDSHIP/HAERDALIS_FRIENDSHIP.TP2~ #0 #0 // Haer'Dalis Friendship for BG2: ToB: v1.2 ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn Content: v30 ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal Content: v30 ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v30 ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.6.3 ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.6.3 ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.6.3 ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.6.3 ~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #40 // Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin): 4.6.3 ~THALAN/THALAN.TP2~ #0 #0 // Thalantyr Item Upgrade: v4.5.1 ~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v32 ~BG1NPC/BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v32 ~BG1NPC/BG1NPC.TP2~ #0 #90 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v32 ~BG1NPC/BG1NPC.TP2~ #0 #120 // The BG1 NPC Project: Bardic Reputation Adjustment: v32 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #0 // SoD to BG2:EE Item upgrade by Daeros_Trollkiller: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #2 // Remove "Corny Jokes" effect from Jester's Bracers (BG2EE, BGEET): v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #4 // Update names, appearances, icons, and lore values of existing dragonscale-based items to be consistent across Baldur's Gate 1, 2, and with new items introduced by this mod. ***These changes are cosmetic only***: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #5 // Update resist type for original Shadow Dragonscale Armor for consistency with new variants: Acid -> Magic Damage): v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #8 // Force all import-able SoD items to be available in their normal locations ****Requires starting a new game**** -> All importable items with randomized Voidhammer +3/Voidsword +3: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #9 // Change Cromwell's equipment to be more in-line with his forging skills: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #31 // Cosmetic Enhancements for Existing Items (does not affect function): v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #32 // Remove annoying item effects, ie: blur, shadowed, physical mirror, spell trap. (Does not affect spells): v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #33 // Remove pulse-glow visual efects from armor, helmets, and shields.: v2.0.5 ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #34 // Enhanced visual on-hit effects. (fire, cold, acid, electricity, magic - cosmetic only) -> IWD-Style on-hit visual effects.: v2.0.5 ~CONTINUOUS-NPCS/CONTINUOUS-NPCS.TP2~ #0 #702 // Add Kivan to SoD and BG2 -> No kit changes: v1.0 ~CONTINUOUS-NPCS/CONTINUOUS-NPCS.TP2~ #0 #710 // Removed Kivan's timed quest: v1.0 ~CONTINUOUS-NPCS/CONTINUOUS-NPCS.TP2~ #0 #720 // Slightly Boost Kivan's Ability Scores: v1.0 ~CONTINUOUS-NPCS/CONTINUOUS-NPCS.TP2~ #0 #900 // Add Xan to SoD and BG2: v1.0 ~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: v4beta10sd19 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #26 // Install Armor Overhaul: v5.0 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v5.0 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #27 // Add Ruby Ray Scrolls to Trademeet Store: v5.0 ~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #29 // Add Freedom Scrolls to Ribald's Store (Pre-Underdark): v5.0 ~ITEM_REV/ITEM_REV.TP2~ #0 #1030 // Store Revisions: v4beta10sd19 ~MSFM/MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.6 ~MSFM/MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.6 ~MSFM/MSFM.TP2~ #0 #8 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with increase of casting speed: v1.6 ~MSFM/MSFM.TP2~ #0 #13 // Add Wand Case: v1.6 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #60 // Two-Handed Axe Item Pack: v11 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #190 // Increase Spear Damage: v11 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #50 // Bard Class Update: Add IWD Bard Songs: v11 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #150 // Bard Class Update: Use IWD Spell Progression: v11 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #71 // Druid Class Update: Allow Elves to be Druids: v11 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v11 ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v11 ~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: v4beta10sd19 ~ITEM_REV/ITEM_REV.TP2~ #0 #17 // Weapon Changes: v4beta10sd19 ~ITEM_REV/ITEM_REV.TP2~ #0 #11 // Dual Wielding Changes for Light and Heavy Weapons: v4beta10sd19 ~ITEM_REV/ITEM_REV.TP2~ #0 #1080 // Enchantment Doesn't Affect Speed Factor of Weapons: v4beta10sd19 ~ITEM_REV/ITEM_REV.TP2~ #0 #1060 // Kensai Can Wear Bracers: v4beta10sd19 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #10 // Rebalanced Spell Schools: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #30 // High-Level Spells Penetrate Magic Resistance: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #36 // Level Drain Effects -> Add a Saving Throw Against Level Drain: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #40 // Revised Illusionary Clones: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #45 // Revised Invisibility and True Seeing: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #55 // Cure Spells Bypass Spell Deflection: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1609 // Make False Dawn Bypass Magic Resistance: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1707 // Make Sunray Bypass Magic Resistance: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2105 // Add 1-Round Blindness Effect to Color Spray: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2116 // Allow Targets of Sleep to Wake on Hit: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2212 // Move Mirror Image to 3rd Level: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2215 // Make Web Slow Instead of Hold: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2321 // Move Spell Thrust to 1st Level: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2352 // Increase Range of Icelance: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2514 // Give Lower Resistance an Area of Effect: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #25232 // Change Sunfire -> Change Sunfire into 'Scorcher Storm': 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2708 // Change Mantle into 'Iron Skin': 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 2.9.1 ~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2923 // Change Summon Planetar into Summon Noble Genie: 2.9.1 ~NPCKIT/NPCKIT.TP2~ #0 #30 // Improved Specialist Mage Descriptions: v5 ~NPCKIT/NPCKIT.TP2~ #0 #31 // Replace Berserker Kit with Battlerager for Dwarves: v5 ~NPCKIT/NPCKIT.TP2~ #0 #400 // Anomen Gains Helm Kit on Passing Knighthood Test: v5 ~NPCKIT/NPCKIT.TP2~ #0 #410 // Anomen Gains Berserker Kit on Failing Knighthood Test: v5 ~NPCKIT/NPCKIT.TP2~ #0 #420 // Prevent CN Anomen Gaining a Holy Symbol: v5 ~NPCKIT/NPCKIT.TP2~ #0 #900 // Add Red Wizard to Edwin's Kit Description: v5 ~NPCKIT/NPCKIT.TP2~ #0 #2100 // Change Korgan's Kit to Battlerager: v5 ~NPCKIT/NPCKIT.TP2~ #0 #2200 // Give Mazzy a Proper Truesword of Arvoreen Kit: v5 ~NPCKIT/NPCKIT.TP2~ #0 #2300 // Change Minsc's Title to Rashemaar Ranger: v5 ~NPCKIT/NPCKIT.TP2~ #0 #2800 // Give Sarevok a Proper Deathbringer Kit: v5 ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v19 ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v19 ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v19 ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v19 ~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92 ~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92 ~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92 ~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92 ~RR/SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.92 ~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92 ~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92 ~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92 ~RR/SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92 ~BARDICWONDERS/SETUP-BARDICWONDERS.TP2~ #0 #1008 // Bardic Wonders: Troubadour Kit ~BARDICWONDERS/SETUP-BARDICWONDERS.TP2~ #0 #2001 // Bardic Wonders: Items ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 4.6 ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #10 // Expanded Shamanic Dance for high level characters: 4.6 ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #0 // Core Revisions: 0.0 ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #2 // Multiclassing for Monks: 0.0 ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #3 // New Kits for Monks: 0.0 ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #1 // Expanded Races for Monks: 0.0 ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #4 // Item Restriction Patch: 0.0 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3015 // Re-introduce potions of extra-healing: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3540 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level): 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4050 // Decrease the rate at which reputation improves -> Reputation increases at about 2/3 the normal rate: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4146 // Skip the Candlekeep tutorial sections -> Skip Candlekeep altogether (warning: breaks the 4th wall!): 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4161 // Increase the price of a license to practise magic in Athkatla -> License costs 15,000 gp: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4171 // Increase the price asked by Gaelan Bayle -> Gaelan wants 60,000 gold pieces: 35.21 ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5000 // Ease-of-use party AI: 35.21 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #10 // Remove Helmet Animations: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #30 // Change Nalia's Avatar to Thief: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #181 // Unique Containers [Miloch] -> Unique icons only: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #190 // Use Character Colors Instead of Item Colors -> For all shields and helmets: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3151 // Remove Annoying Visual Effects from Equipped Items -> Remove all of the above: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1036 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> All of Cloakwood except the mines: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> Keep class restrictions: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1226 // Adjust Cromwell's Forging Time -> Eight hours: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1257 // Move NPCs to Convenient Locations: Alora, Eldoth, Quayle, Shar-Teel, Tiax, and Viconia: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce [Angel]: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2562 // Expand Usable Monk Equipment -> Allow Monks to Wear Helmets and Use Staves: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% learn spells: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound [Weimer]: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3080 // Increase Ammo Stack Size -> Unlimited ammo stacking: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3090 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Unlimited jewelry, gem, and miscellaneous item stacking: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3100 // Increase Potion Stacking -> Unlimited potion stacking: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3110 // Increase Scroll Stacking -> Unlimited scroll stacking: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3124 // Stop Haer'Dalis-Aerie Romance from Starting: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3276 // Recoverable Throwing Weapons [argent77] -> 75% chance to recover after a successful hit, vs. enemies only: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3290 // Personalize Automatic Save Names -> Use scheme: 000000000-Protagonist-Save-Name: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3310 // Start New Games with Party AI Turned Off: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4160 // Allow Yeslick to Use Axes: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4140 // Don't Auto-Assign Advanced AI Scripting to Party: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4211 // Adjust Nalia's Thief Level -> To Thief level 6: v18 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4230 // Increase Yoshimo's Trapsetting Ability: v18 ~TNT/TNT.TP2~ #0 #0 // Smarter familiars: v8.38 ~TNT/TNT.TP2~ #0 #1 // More resilient familiars: v8.38 ~TNT/TNT.TP2~ #0 #2 // Improved trap detection: instant detection: v8.38 ~TNT/TNT.TP2~ #0 #3 // Improved trap detection: increase trap sense range: v8.38 ~TNT/TNT.TP2~ #0 #70 // Improved strongholds: v8.38 ~TRAP_OVERHAUL/SETUP-TRAP_OVERHAUL.TP2~ #0 #110 // Trap Overhaul -> Monk Evasion, Fast Detection: 0.20 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #120 // Functional Weapon Tweaks: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #160 // All Potions Usable by Any Class: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #170 // Armored Spellcasting for Bards: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1000 // Set Spell Weapon APR to 2: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1010 // Add Backstab Immunity to the Ring of Danger Sense: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1020 // Proper Missile Deflection for the Gloves of Missile Snaring: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1030 // Improve Detonating Weapons: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1040 // Add Revised Barkskin to 'Skin of the Forest' Armor: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1052 // Change IR's Rod of Absorption -> ...Longer Protection: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1060 // Make the Gargoyle Cloak Apply Stoneskin Instead of an AC Bonus: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1065 // Let the Ring or Air Control Cast Gust of Wind: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1075 // Make the Martial Staff Grant +APR: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1080 // Improve Azlaer's Harp and Methild's Harp: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1093 // Nerf Edwin's Amulet -> Only +1 Bonus Slots AND Limited to 7th Level: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1100 // Metamagic Instead of MR for Cloak of the Weave: v1.5 ~SUBTLED_ITEM_TWEAKS/SUBTLED_ITEM_TWEAKS.TP2~ #0 #1114 // Change Rings of Wizardry -> Replace the Ring of Acuity with Evermemory: v1.5 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Not-So-Indestructible Rats: 2.5 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #14 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE): 2.5 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #21 // House Tweaks: Hoodless Thief Avatars: 2.5 ~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #58 // Mage Chess Changes (RECOMMENDED): v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #63 // Revise IWDEE Spells (RECOMMENDED): v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #62 // Revise Cause Harm / Wound Spells (RECOMMENDED): v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #82 // Overhaul Mage Physical Defense Spells -> Update ONLY (Improved) Mantle and Absolute Immunity: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #59 // Revise Insect Spells: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #69 // Revise Remove/Dispel Magic Cast Level -> Unaltered Inquisitor Dispel Magic Cast Level: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #97 // Spell Tweaks: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #96 // Successful Vorpal Hit Removes Death Ward: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #95 // Update Dispel on Hit Weapons: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7031 // Update Melf's Minute Meteor's Enchantment Level -> +3 Enchantment: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #2 // "Kuroisan", the Acid Kensai: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #1 // The Ritual: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #3 // "Red Badge" Poison-Based Encounter: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #4 // Gebhard Blucher's Lich in the Docks: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #5 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #19 // Mike Barnes' Improved Small Teeth Pass: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #871 // Improved Ilyich -> Lite Mode (RECOMMENDED): v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #8 // Improved Sahuagin City: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #9 // Improved Bodhi: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #66 // Improved Irenicus -> Lite Mode: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #11 // Improved Guarded Compound in the Temple District: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #12 // Improved Twisted Rune: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #13 // Gebhard Blucher's Improved Mae'Var: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #14 // Gebhard Blucher's Improved Demon Knights: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #15 // Kensai Ryu's Tougher Kangaxx and Guardians: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #78 // Gebhard Blucher's Random City Encounters: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #31 // Kensai Ryu's Random Wilderness Encounters: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #17 // Kensai Ryu's Improved Copper Coronet: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7 // Improved TorGal and De'Arnisse Keep: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #34 // Morpheus562's Tougher Windspear Hills Dungeon: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #35 // Morpheus562's Tougher Planar Prison: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #22 // Tougher Druid Grove: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #47 // Morpheus562's Tougher Planar Sphere: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #83 // Morpheus562's Tougher Umar Hills Dungeon: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #20 // Mike Barnes' Improved North Forest: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #21 // Mike Barnes' Marching Mountains: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #18 // SimDing0's Improved Oasis: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #29 // Morpheus562's Improved Drizzt (BGEE): v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #39 // Morpheus562's Improved Drizzt (BG2EE): v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #41 // Morpheus562's Improved Mutamin's Garden and Tougher Basilisks: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #43 // Morpheus562's Improved Gnoll Stronghold and Tougher Gnolls: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #45 // Morpheus562's Improved Party vs. Party Encounters: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #94 // Morpheus562's Tougher Ulcaster: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #42 // Morpheus562's Improved Durlag's Tower: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #88 // BGEE Chapter 2: Improved Nashkel Mines: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #89 // BGEE Chapter 3: Improved Bandit Camp: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #90 // BGEE Chapter 4: Improved Cloakwood Mines: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #91 // BGEE Chapter 5: Iron Throne Headquarters Boss Improvements: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #92 // BGEE Chapter 6: Improved Return to Candlekeep: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #93 // BGEE Chapter 7: Improved BGEE Finale: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #46 // Morpheus562's Improved Generic Enemies: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #48 // Improved Undead: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7001 // Improved Golems -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7003 // Gebhard Blucher's Improved Mind Flayers -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7005 // Smarter Dragons -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7007 // Improved Beholders -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7009 // Improved Vampires -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7011 // Morpheus562's Improved Rakshasa -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7013 // Morpheus562's Improved Celestials -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7015 // Improved Demons -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7017 // Morpheus562's Improved Genies -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7019 // Tougher Giants -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7021 // Morpheus562's Tougher Githyanki -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7023 // Morpheus562's Tougher Yuan-ti -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7029 // Morpheus562's Tougher Elementals -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7025 // Morpheus562's Improved Wolves -> Dread Wolves do NOT Need Fire or Acid to be Killed: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #7027 // Streamlined Trolls -> Default Tactics Remix HP values: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #101 // Smarter Mages -> NO extra spells: v5.0 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #103 // Smarter Divine Casters -> NO extra spells: v5.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #130 // Blade Kit Enhancements: v4.1 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #131 // Skald Kit Enhancements: v4.1 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #180 // Bard Songs Last 1 Turn: v4.1 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #170 // Update Archer to provide to hit and damage bonuses per the kit description: v4.1 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #300 // Update Weapon Fighting Styles: v4.1 ~SUBTLED_STAT_OVERHAULS/SUBTLED_STAT_OVERHAULS.TP2~ #0 #100 // Ability Score Overhaul: v1.8 ~SUBTLED_STAT_OVERHAULS/SUBTLED_STAT_OVERHAULS.TP2~ #0 #110 // Stat-based Bonus Spell Slots: v1.8 ~SUBTLED_STAT_OVERHAULS/SUBTLED_STAT_OVERHAULS.TP2~ #0 #151 // Hit Dice Overhaul -> Generous (above-average) hit points: v1.8 ~SUBTLED_STAT_OVERHAULS/SUBTLED_STAT_OVERHAULS.TP2~ #0 #160 // Saving Throw Overhaul: v1.8 ~SUBTLED_STAT_OVERHAULS/SUBTLED_STAT_OVERHAULS.TP2~ #0 #180 // Lower Dual-Class Requirements: v1.8 ~SUBTLED_STAT_OVERHAULS/SUBTLED_STAT_OVERHAULS.TP2~ #0 #252 // Magic Resistance Overhaul -> Reduce Magic Resistance: v1.8 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2002 // Total XP CAP -> Disabled: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2011 // Additional XP CAP for BG1 -> 161,000: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2022 // Additional XP CAP for SoD -> 500,000: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2031 // Additional XP CAP for SoA -> 2,950,000: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2051 // XP for killing creatures -> Decrease to 75%: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2061 // XP for quests -> Decrease to 75%: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2070 // Party XP for quests distributed individually: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3010 // PnP spell scroll caster levels: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3020 // Familiar death consequences -> Constitution loss & blocked summoning for 1 week: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12 ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12 ~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #302 // Change Imoen portraits -> BG2 Portrait: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #312 // Change Viconia portraits -> BG2 Portrait: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #322 // Change Jaheira portraits -> BG2 Portrait: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #332 // Change Minsc portraits -> BG2 Portrait: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #342 // Change Edwin portraits -> BG2 Portrait: 1.02 ~NPC_EE/NPC_EE.TP2~ #0 #2000 // NPC class/stat/kit choices: 6.5.5