// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EET/EET.TP2~ #0 #0 // EET core (resource importation): v14.0 ~EET/EET.TP2~ #0 #100 // Create desktop shortcut: v14.0 ~EEEX\EEEX.TP2~ #0 #0 // Quick Menu Core: v1.0.0 ~EEEX\EEEX.TP2~ #0 #1 // EEex: v1.0.0 ~EEEX\EEEX.TP2~ #0 #2 // Enable effect menu module: LShift-on-hover to view spells affecting creature: v1.0.0 ~EEEX\EEEX.TP2~ #0 #3 // Enable empty container module: Highlight empty containers in gray instead of cyan: v1.0.0 ~EEEX\EEEX.TP2~ #0 #4 // Enable hotkey module: Edit override/B3Hotkey.lua to create advanced spell hotkeys: v1.0.0 ~EEEX\EEEX.TP2~ #0 #5 // Enable scale module: Customizable UI scaling factor: v1.0.0 ~EEEX\EEEX.TP2~ #0 #6 // Enable time step module: Advance 1 game tick on keypress: v1.0.0 ~EEEX\EEEX.TP2~ #0 #7 // Enable timer module: Visual indicators for modal actions, contingencies, and spell/item cooldowns: v1.0.0 ~BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: v5.2 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #0 // Install Infinity UI++ Core Component: v1.15 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #1 // Add Transparent Tooltip Background: v1.15 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #2 // Update several strings in Dialog.tlk: v1.15 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #7 // Select Number of Quicksave Slots -> 5: v1.15 ~SUBRACE\SUBRACE.TP2~ #0 #100 // Subrace mod for Baldur's Gate Enhanced Edition (BG1, BG:SoD, BG2, EET) -> Change subrace colors (Hair and Skin): 0.3.3 ~SUBRACE\SUBRACE.TP2~ #0 #300 // Kitsune: 0.3.3 ~VECNA\SETUP-VECNA.TP2~ #0 #0 // Vecna Artifacts: v16 ~ZDBAE\SETUP-ZDBAE.TP2~ #0 #0 // Baeloth BG2: v0.20 ~AURA_BG1_2_EET\SETUP-AURA_BG1_2_EET.TP2~ #0 #2 // Aura NPC for Baldur's Gate: Enhanced Edition Trilogy ~AURA_BG1_2_EET\SETUP-AURA_BG1_2_EET.TP2~ #0 #6 // Choose a class for Aura: -> Artificer (Bard, EEex required) ~AURA_BG1_2_EET\SETUP-AURA_BG1_2_EET.TP2~ #0 #7 // Aura NPC for Baldur's Gate 2: Enhanced Edition-NPC Portraits ~AURA_BG1_2_EET\SETUP-AURA_BG1_2_EET.TP2~ #0 #12 // Choose an alternate portrait for Aura: -> Second BG1 Default (Lava Del'Vortel) ~AURA_BG1_2_EET\SETUP-AURA_BG1_2_EET.TP2~ #0 #14 // Aura NPC for Baldur's Gate 2: Enhanced Edition-Import BG1 upgrades into BG2 ~MESPELLS\MESPELLS.TP2~ #0 #11013 // Improve Bless and (if in-game) Curse -> A and B: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #11021 // Make it so that Command takes control of the target for 1 round instead of putting them to sleep: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #11053 // Improve Entangle -> A and B: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #11061 // Improve Magical Stone: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #12091 // Turn Know Alignment into Identify Creature, which reveals info about the target (e.g. HP, stats, resistances): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #14131 // Increase the duration of Negative Plane Protection to 8 hours: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #14161 // Improve Cloak of Fear: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #15031 // 3E-like Flame Strike and Fire Storm: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #14021 // Original BG1-style Monster Summoning and Animal Summoning spells: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #22201 // Revise Power Word, Sleep (no HP limit, but lasts shorter and the creature will wake up when damaged): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #21191 // Improve Larloch's Minor Drain and Vampiric Touch: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #22031 // Improve low-level spells that detect illusions: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #22211 // Improve spells that merely weaken enemies rather than disable them (e.g. Deafness, Ray of Enfeeblement, Contagion): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #24042 // Improve Ice Storm -> IWD-style improved Ice Storm: 6d10 damage all at once: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #24131 // Restore original BG1 Otiluke's Resilient Sphere (no saving throw): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #25151 // Make it so the spell Oracle lets you foresee what spells enemies are going to cast (like Spellcraft in 3rd-edition games): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #26071 // Make it so Mislead's invisibility becomes partial invisibility when you attack or cast a spell, just like Improved Invisibility (regardless of whether the image is still alive): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #29141 // Improve Energy Drain: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #26171 // Let Contingency and Chain Contingency be cast as a free action: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #14151 // Let Farsight be cast as a free action: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #980 // Let Rangers and Paladins gain spells quicker and up to 6th-level spells: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #990 // Let Rangers and Paladins cast spells at their full caster level: 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #1050 // Add the Detect Magic spell, which lets you view the magical effects on any creature by hovering the cursor over them and pressing Left Shift (this component removes the ability to do this unless a party member has Detect Magic active): 2.6.0 ~MESPELLS\MESPELLS.TP2~ #0 #1100 // Add 3E-like Metamagic abilities to the game: 2.6.0 ~MMS\SETUP-MMS.TP2~ #0 #0 // Shohy's Modern Military Store: v0.993 ~MSFM\MSFM.TP2~ #0 #1 // Add Wizard's Staff -> Add Wizard's Staff with 14 new color sets: v1.6 ~MSFM\MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.6 ~MSFM\MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.6 ~MSFM\MSFM.TP2~ #0 #7 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with immunity to time stop: v1.6 ~MSFM\MSFM.TP2~ #0 #10 // Add circlets: v1.6 ~MSFM\MSFM.TP2~ #0 #11 // Add Circlet of Revelation: v1.6 ~MSFM\MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.6 ~MSFM\MSFM.TP2~ #0 #13 // Add Wand Case: v1.6 ~MSFM\MSFM.TP2~ #0 #14 // Add a stone of teleportation: v1.6 ~MSFM\MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.6 ~MSFM\MSFM.TP2~ #0 #18 // Add Customizable Familiars: v1.6 ~MSFM\MSFM.TP2~ #0 #21 // Add Custom Names for Familiar (this option will override preset names) -> Add Three Names: v1.6 ~MSFM\MSFM.TP2~ #0 #22 // Add Familiars for NPC Mages: v1.6 ~MSFM\MSFM.TP2~ #0 #23 // Add Resized Skull Animation: v1.6 ~MSFM\MSFM.TP2~ #0 #24 // Add More scrolls of Find Familiar in shops: v1.6 ~A7-MAGICSTORE\A7-MAGICSTORE.TP2~ #0 #2 // Magic store of Vergadain -> Free of charge: 4.2 ~A7-MAGICSTORE\A7-MAGICSTORE.TP2~ #0 #36 // Tweak item charges of the Magic Store (default: 3x/day) -> Unlimited charges: 4.2 ~D2-WORKSHOPKITS\D2-WORKSHOPKITS.TP2~ #0 #10001 // The Workshop Kitpack -> Misc items only (no kits or Hunter Badges): 5.30 ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #0 // Epic Locks ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #100 // Epic Traps ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #200 // Epic Trap Setting ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #300 // Epic Pickpocketing ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #400 // Epic Detect Illusions ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #500 // Prevent multiple Potions of Perception or Master Thievery from stacking ~EPICTHIEVING\EPICTHIEVING.TP2~ #0 #600 // New Skill: Use Poison ~REMASTERED_SPELL_ICONS\REMASTERED_SPELL_ICONS.TP2~ #0 #0 // Install Remastered Spell Icons Core Component: v1.0 ~REMASTERED_SPELL_ICONS\REMASTERED_SPELL_ICONS.TP2~ #0 #1 // Use IWD:EE Colors (Green icons for summoning spells): v1.0 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #55 // Cure Spells Bypass Spell Deflection: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #62 // Cantrips -> Level One Cantrips: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1609 // Make False Dawn Bypass Magic Resistance: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1707 // Make Sunray Bypass Magic Resistance: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2105 // Add 1-Round Blindness Effect to Color Spray: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2321 // Move Spell Thrust to 1st Level: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2514 // Give Lower Resistance an Area of Effect: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 2.9.1 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 2.9.1 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #171 // Unique Icons [Lava] -> Replace all icons: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers [Miloch] -> Unique icons and names: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3151 // Remove Annoying Visual Effects from Equipped Items -> Remove all of the above: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #220 // Enhanced Overlays for Colorblind Players [Fouinto]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #240 // Outline White Spell Icons for Accessibility -> Add Black Outline: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #250 // Colorize NPC Names and Tooltips -> Normal brightness: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1036 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> All of Cloakwood except the mines: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> No restrictions: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina [Davide Carte, Wendy Yung, Weimer]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1225 // Adjust Cromwell's Forging Time -> Instant forging (original BG2 default): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1257 // Move NPCs to Convenient Locations: Ajantis, Alora, Eldoth, Quayle, Shar-Teel, Tiax, and Viconia: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1354 // Karoug Weapon Vulnerability Adjustments -> Options 2 AND 3: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1370 // Allow Monks to Change Damage Types with Hand Weapons: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2720 // Yoshimo to Imoen Experience Transfer [dark0dave]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor per PnP: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery [Weimer]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-nerfed table [Blucher]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-nerfed table [Blucher]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2293 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with un-nerfed druid spell table [Blucher]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2581 // Alter Wisdom-Based Divine Bonus Spell Table -> Use BG/BG2/IWD Table: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal [Ardanis/GeN1e]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps [Ardanis/GeN1e]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2380 // Remove Racial Restrictions for Kits: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2357 // Alter Multi-Class Restrictions -> Install options one and two (everyone can multi-class anything): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2550 // Alter Gnome Mage Kit/Multi-Class Options -> Keep gnome illusionist multi-class, enable all kits for single-class: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes [sarevok57]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce [Angel]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2562 // Expand Usable Monk Equipment -> Allow Monks to Wear Helmets and Use Staves: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2590 // Thieves Can Backstab With More Weapons With "Use Any Item" or as Dual- and Multi-Classes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2620 // Make Certain Creatures Immune to Backstab/Sneak Attack [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2650 // Make Grease ignitable [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2660 // Make Bears and Boars Continue Fighting after Reaching 0 Hit Points [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2750 // Force the AI to cast AoE spells on the ground [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2770 // Standardize buying/selling markups for all stores [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3012 // Maximum HP Creatures [the bigg] -> For party-joinable NPCs only: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3020 // Identify All Items: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound [Weimer]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount [Sabre]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3080 // Increase Ammo Stack Size -> Unlimited ammo stacking: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3090 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Unlimited jewelry, gem, and miscellaneous item stacking: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3100 // Increase Potion Stacking -> Unlimited potion stacking: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3110 // Increase Scroll Stacking -> Unlimited scroll stacking: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3120 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs are never angry about reputation: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3123 // NPCs Don't Fight: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3160 // Keep Drizzt's Loot, Disable Malchor Harpell [Weimer]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3176 // Accelerate/Decelerate Romances: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3183 // Romance Cheats [Sabre, Richardson, Weimer]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3190 // Rest Anywhere [japheth]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3191 // Disable Non-Hostile Rest Spawns: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3194 // Alter Hostile Rest Spawns -> Disable completely: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3210 // Minimum Stats Cheat: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3220 // Sensible Entrance Points: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3261 // Recoverable Ammunition [argent77] -> 50% chance to recover after a successful hit: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3271 // Recoverable Throwing Weapons [argent77] -> 50% chance to recover after a successful hit: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3290 // Personalize Automatic Save Names -> Use scheme: 000000000-Protagonist-Save-Name: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3300 // Death Cam: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3310 // Start New Games with Party AI Turned Off: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3345 // Increase Party Movement Speed and/or Casting Speed Outside of Combat [argent77] -> Movement speed by 150 percent and casting speed: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3354 // Create Interval Saves [argent77] -> Every 15 minutes (cycle through four saves): v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3380 // Sensible Regeneration When Traveling: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3390 // Automatic Use of Ranger Tracking Skill: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3411 // Explicit Cast Warnings -> Mage, priest, and innate spells only: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3493 // Better Shadows of Amn Start [dark0dave] -> Start at 500k XP plus all items: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3420 // More Sensible Cowled Wizards [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3430 // More Stoneskin Feedback [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3450 // More Sensible Fireshield [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3460 // More Sensible Blade Barrier [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3480 // More Sensible Morentherene [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3500 // Summoned Creatures Clear Fog of War: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3510 // Add Ribald's Special Stock to His Regular Store: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3531 // Always Import SoD Items -> Import all items except Voidsword +3: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4080 // Make Khalid a Fighter-Mage [Domi]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4090 // Make Montaron an Assassin [Andyr]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo Into Minsc's Pack: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4160 // Allow Yeslick to Use Axes: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4140 // Don't Auto-Assign Advanced AI Scripting to Party: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4180 // Removable NPC Items: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4200 // Make Rancor +1 a Bit More Reliable: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4213 // Adjust Nalia's Thief Level -> To Thief level 8: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4230 // Increase Yoshimo's Trapsetting Ability: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4240 // Make sure you are getting back what Yoshimo has "taken" from you [Luke (EEex)]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6000 // Disarm Class Feat for Rogues [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6010 // Knockdown Class Feat for Fighters and Monks [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6020 // Spellcaster Skill/Counterspell Class Talent [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6030 // Spontaneous Casting for Clerics [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6040 // Weapon Finesse Class Feat for Thieves [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6050 // Dual-Wield Class Feat for Rangers [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6060 // NWN-Style Armor vs. Dexterity [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6070 // Defensive Roll Class Feat for Thieves [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6080 // Divine Grace/Dark Blessing Feat for Paladins/Blackguards [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6090 // Good Aim Racial Feat for Halflings [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6100 // Cleave Class Feat for Fighters and Monks [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6110 // Sneak Attack Class Feat for Blackguards [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6120 // Fearless Racial Feat for Halflings [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6130 // Poison Save Class Feat for Assassins [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6140 // Planar Turning Class Feat for Clerics/Paladins [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6150 // Circle Kick Class Feat for Monks [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6160 // NWN-style Barbarian Rage [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6180 // Blind Fight Innate Feat for Berserkers [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6190 // Dirty Fighting Class Feat for Chaotic-Aligned Rogues [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6200 // Overwhelming/Devastating Critical Class Feat for Trueclass Fighters [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6210 // Self Concealment Class Feat for Monks [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6220 // Parry Mode Kit Feat for Blades and Swashbucklers [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6230 // Armored Caster Class Feat for Bards [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6240 // Trackless Step Class Feat for Rangers [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6250 // Nature Sense Class Feat for Druids [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6260 // Uncanny Dodge Class Feat for Barbarians and Rogues [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6270 // NWN-style Sneak Attack/Crippling Strike Class Feat for Thieves and Stalkers [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6280 // Evasion Class Feat for Monks and Rogues [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6290 // Spell Penetration Class Feat for Spellcasters [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6300 // Smite Evil/Good Class Feat for Paladins/Blackguards [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6310 // Woodland Stride Class Feat for Druids [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6320 // Bane of Enemies Class Feat for Rangers [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6330 // Cantrips Class Feat for Spellcasters [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6340 // Animal Companion Class Feat for Beastmasters [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6350 // Opportunist Class Feat for Chaotic-Aligned Rogues [Luke]: v18 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6360 // Quick To Master Racial Feat for Humans [Luke]: v18 ~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #15 // Install Enhanced Powergaming Scripts -> Accelerated Pre-Buffing Speed: v17.0 ~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #9 // Install Enhanced Scripts for Summoned Celestials: v17.0 ~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #10 // Install Enhanced Scripts for Simulacrum: v17.0 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #10 // Replace original Golem Manual: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #15 // Improve enemy spellcaster AI: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #30 // Fighter Stronghold golems may continue to serve you: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #45 // Identify all mod items: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.4 ~D2BAR\SETUP-D2BAR.TP2~ #0 #0 // Diablo2 Barbarian Kit: v1.3 ~D2BAR\SETUP-D2BAR.TP2~ #0 #1 // Extend the level restrictions of Howl and Taunt to LV32: v1.3 ~D2BAR\SETUP-D2BAR.TP2~ #0 #2 // Allow the Barbarian(D2) to use a Two-handed Sword with one hand. Strongly advised to be installed after all MODs that bring new weapons: v1.3 ~NPC_EE\NPC_EE.TP2~ #0 #1010 // Remove dual-class flag from Imoen (warning, see Readme): 6.5.5 ~NPC_EE\NPC_EE.TP2~ #0 #1020 // Remove dual-class flag from Nalia (warning, see Readme): 6.5.5 ~NPC_EE\NPC_EE.TP2~ #0 #1030 // Remove dual-class flag from Anomen (warning, see Readme): 6.5.5 ~NPC_EE\NPC_EE.TP2~ #0 #1200 // Remove dual-class flag from all other NPCs (warning, see Readme): 6.5.5