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Witcher 2 models

zordren3742zordren3742 Member Posts: 45
So I have been learning blender and have substance painter as well. And I now have a good idea about just how much time and work go's into making game assets from scratch. how much? A LOT.....and I keep coming back to the reality of how much faster and easier it is to just take old content from a game and put it into this one. I have tested and I know it can be done.

why witcher 2 and not 3? Because witcher 3 uses PBR materials and you need a game engine that supports PBR to render them properly,NWNEE's engine will not.

Why witcher 2? the art style fits better with what nwnee is going for and it fits better with the old content better than realistic textures would. And the witcher 2 was a late gen non pbr game like nwnee, so the bit maps normal's and specular maps will port right over.

What I want to know is if this is something you guys would like to see happen. I know that I do not have the rights to use the content. There is that. but it will all be free, and I do not plan to take any creature or npc models.
Why? because they would not fit in with the old models, and they are a part of the witcher lore and not the forgotten realms and I think that is where they should stay.

Post edited by zordren3742 on


  • ProlericProleric Member Posts: 298
    My understanding is that CD Projekt Red are probably willing to permit this, as long as you ask first (see this thread, for example).

    Bear in mind that there is some nervousness in the NWN author community at the moment, so it would be positively helpful to be seen to respect copyright (all other considerations aside).

    You might also like to know that a fair amount of Witcher material has already been converted for NWN.

  • zordren3742zordren3742 Member Posts: 45
    edited May 15
    I have reached out and asked permission on the cd projekt red support and mercin momot's email from the link you posted. That topic was from 2013 so I don't know if things have changed or not I will wait and see.
    And for all those that are wondering, I do have a legal 12 month license to substance painter.

  • zordren3742zordren3742 Member Posts: 45
    Ok, great news, after a couple of days of clarification, I was sent this email.

    I am sorry that you had to wait.

    You are welcome to use these models for the custom mod as long as our content in your mod will be non-commercial, meaning you can’t charge users to view/use your work nor can you sell or license it to others in exchange for any kind of payment.

    Please, also follow CD PROJEKT RED Video Policy

    Good luck and have fun with your mod!

    Best regards,
    Paweł from Dragon Mountains

    CD PROJEKT RED Video Policy

    We encourage everyone to create videos using content from our games. We think it’s awesome you guys make all those fantastic walkthrough/playthrough/Let’s Play movies, clips showing how to unlock certain achievements and video reviews of our games. We love seeing them all out there and in fact love watching them ourselves, so please feel free to publish and stream them live them on YouTube, Twitch and other video sharing websites. Please remember that the use of our content in your videos has to be non-commercial, meaning you can’t charge users to view your work nor can you sell or license it to others in exchange for any kind of payment.

    You can, however, become a part of the YouTube and Twitch partner program and monetize your videos with content from our games by participating in it or in similar partnership programs used by other video sharing sites.

    Other than that, all we have to say is: create, have fun and be awesome!

  • zordren3742zordren3742 Member Posts: 45
    So it is a go! I will have a working model in game soon. now I have to go beat the witcher 2 from start to finish!

  • voidofopinionvoidofopinion Member, Moderator Posts: 498

    So it is a go! I will have a working model in game soon. now I have to go beat the witcher 2 from start to finish!

    It's a very short game.

    Almost Gears of War short.

    However, it has two distinct paths so the second have can be played twice for very different results.

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