10thLich
10thLich
Reactions
-
Re: How do YOU use Level 1 NPCs?
@Astafas Read the readme ;) First few components are tweaks, the rest are components for each vanilla game NPC and various mod NPCs, with which (if you install them) you can change their stats, class… (View Post)2 -
Re: The cowled wizards!
@zur312 If you paid them off, you can't summon them. Unless you use the console. CLUAConsole:SetGlobal("BribedCowled","GLOBAL",0) should do the trick. 10th (View Post)2 -
Re: Sensible creature classifications.
Due to using the BG2 engine, there's another option if one wants to make a creature immune to turn undead. Effect # 297 Immune to Turn Undead By using this instead of another race, one would get the … (View Post)1 -
Re: The state of shapeshifting in BG:EE
It is. Locked in this case means you can't increase it with worn items only with spells. Test it yourself in an unmodded installation of BG2-ToB. Create a Shapeshifter, shift, and then equip the amul… (View Post)2 -
Re: tob and charname's adoption
@ those harping on the "there wasn't enough time for X" There are different planes of existance, the material planes (e.g. Greyhawk, Eberron or the Forgotten Realms), and several others (As… (View Post)1