1varangian
1varangian
Reactions
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Re: Full party control
After playing single player again, I feel even more strongly about this now. You basically need a tank to survive combat, rogue to deal with locks and traps, someone with high lore to identify items,… (View Post)5 -
Re: Full party control
The multiplayer aspect of NWN captures the D&D spirit better than any other game. It's the single player part that doesn't work. And apparently single player is a huge deal in RPG's. The formula … (View Post)2 -
Re: Full party control
I don't think Full Party Control would go against the spirit of NWN. It doesn't take away anything. It only adds new possibilities for single player. NWN's single player without FPC is weak, and maki… (View Post)3 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
Maybe it could be added as an option then. Some servers could opt for 26 or 30 points for ability scores. That and the option of giving PCs average HP (rounded up) on level ups. (View Post)1 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
Is it possible to adjust the point buy system in character creation? Giving a different amount of points I mean. (View Post)3