AHF
AHF
Reactions
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Re: Should BG2:EE include the "Ascension" mod by David Gaider?
All of this is a red herring. A DLC version is no more challenging for the design team than making it the baseline for the game. A DLC version is available on a widespread basis. A DLC version gives … (View Post)2 -
Re: Wondering about the status of the AI issues re: ranged characters running up into melee range?
A script that has a character do only one thing (turn, bard song, search for traps) until manually instructed to do something else should be effective and easy to implement. More complex behavioral s… (View Post)1 -
Re: Should BG2:EE include the "Ascension" mod by David Gaider?
It is George Lucas done right, but it is clearly still a mod. (View Post)2 -
Re: Wondering about the status of the AI issues re: ranged characters running up into melee range?
This is a particularly annoying problem since it didn't exist in BG2 (meaning that with the same engine something must have changed for the worse). Two scripts I would love to see are: * Thief script… (View Post)1 -
Re: Wondering about the status of the AI issues re: ranged characters running up into melee range?
That is exactly the problem with the passive thief script. There are times in BG2 where you need to search for traps in the middle of an active fight as well so even if the character isn't invisible/… (View Post)3