ALIEN
ALIEN
Reactions
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Re: Player how-to: Getting mods to work on BGEE
@Aedan Yes, you need to include code for platform-specific area numbers and other things. Read BGT documentation (View Post)1 -
Re: modmerge: merge your Steam/GOG zip based DLC into something Weidu/NearInfinity/DLTCEP can use.
@ablackfox It's not yet ready and it will produce 5th version of the game files structure :/ (View Post)1 -
Re: [obsolete] Big World Setup (BWS): Mod Manager for Baldur's Gate / Enhanced Edition (Trilogy)
@Charriu Nothing at shsforums.net can be updated because download system is broken, ask @LiamEsler Big World Setup is not the same thing as "big world project" - it's managed by http://www.… (View Post)1 -
Re: So Siege of Dragonspear breaks most of mod compatibilities
@Aedan They do. (View Post)2 -
Re: Beta Patch 2.0 and mod compatibility
I've tested BG1:EE Patch 2.0 with: DARKHORIZONSBGEE DSOTSCBGEE DRIZZTSAGA BGQE SIRINESCALL The Stone of Askavar BG1AERIE THALAN CONVINIENTAMMUNITION BG1NPC BG1RE BG1UB MSFM and they were installed wi… (View Post)2