ALIEN
ALIEN
Reactions
-
Modding in 2021 and beyond
I decided to gather a few topics which I do consider important, helpful, and valuable for the modding community. Let's hope that it will bring attention to some of the projects. Anyway, here it is: B… (View Post)20 -
Global Conflict Scopes - establish conflicts between multiple mods from different authors
Hi, there is a discussion about the Global Mod Conflicts system: https://www.gibberlings3.net/forums/topic/32208-global-mod-conflicts-system-setting-external-conflicts-between-multiple-mods-from-vari… (View Post)1 -
Re: Longer Road working in BG2EE
The Longer Road 2.0.0 - combined release for vanilla and EE version http://www.shsforums.net/topic/60999-the-longer-road-200-combined-release-for-vanilla-and-ee-version/?p=610256 (View Post)3 -
Re: Project Infinity - mod manager for Baldur's Gate, Icewind Dale, Planescape Torment, and EET
@AntonII 1) Mod conflicts are coming, no ETA. 2) Noted but this would be post-1.0 feature. (View Post)1 -
Re: Project Infinity - mod manager for Baldur's Gate, Icewind Dale, Planescape Torment, and EET
## 0.6.1 * fixed initial game path setup * fixed removing all game path from Settings window * providing initial game path will also select associated game (View Post)1