ALIEN
ALIEN
Reactions
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Re: BG:EE original movies mod help
@PlaidFrog 1. What's you game version? If it's 2.5 then you can delete "C:\Users\kvmil\Documents\Baldur's Gate - Enhanced Edition\Baldur.ini". If not, update to 2.5 and delete ini file. 2. … (View Post)Post edited by ALIEN on1 -
Re: Project Infinity - mod manager for Baldur's Gate, Icewind Dale, Planescape Torment, and EET
I've noticed that it was approximately a year ago when I started the project. It's time for recap, Project Infinity Year One. What went right: - choosing Powershell as the technology for initial prot… (View Post)Post edited by ALIEN on5 -
Re: Project Infinity - mod manager for Baldur's Gate, Icewind Dale, Planescape Torment, and EET
@leeux 1. Yes, the README keyword must be present inside tp2, that's requirement. It would be easy to scan mod folder and find all readmes but not every mod readme has 'readme' and many mods include … (View Post)1 -
Re: Project Infinity - mod manager for Baldur's Gate, Icewind Dale, Planescape Torment, and EET
@leeux 1. The reason of the lack of README inside metadata was: avoid duplication of the weidu README. But now I see that the use-case might be for online readme. Updates regarding this topic are com… (View Post)Post edited by ALIEN on1 -
Re: Where does the WeiDU language come from?
He asking about source code, not the game assets. Company can release source code using the same matter as id Software and John Carmack did for every game series like Doom, Quake, Enemy Territory etc… (View Post)6