AWizardDidIt
AWizardDidIt
Reactions
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Re: [Released] Black Hearts v2.0 (BG:EE & SOD)
Update! I'm putting the finishing touches on the pub scene I was working on last week. The dialogue ended up being a bit more extensive than I first intended and has two cutscene elements which made … (View Post)8 -
Re: [Released] Black Hearts v2.0 (BG:EE & SOD)
@Ulkesh There are selfish and aggressive options in dialogue and you can kill some npcs along the way if you feel like it and get some extra items for doing so, with the trade off being that they are… (View Post)3 -
Re: [Released] Black Hearts v2.0 (BG:EE & SOD)
Update! Earlier I mentioned that Illasera was going to have over 1000 lines of dialogue. Wow, seems like a lot, right? Maybe even too much. Well, a bunch of that is tied into two optional sequences w… (View Post)Post edited by AWizardDidIt on6 -
Re: [Released] Black Hearts v2.0 (BG:EE & SOD)
@Endarire Well, as soon as my mod's ready, you'll be able to grab a non-class restricted Orange Ioun Stone from an enemy nearish to the end of the questline :) (View Post)1 -
[Released] Black Hearts v2.0 (BG:EE & SOD)
Introduction Black Hearts is a Quest mod for Baldur’s Gate Enhanced Edition and Siege of Dragonspear. Black Hearts is my attempt to expand on the story of the Baldur's Gate games while providing more… (View Post)20