Acifer
Acifer
Reactions
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Re: Problems with water-overlays in pvrz-files
That would be a huge help! Thank you. :) Would it be possible to "switch" primary with secondary tiles in a wed-file and export that image as png? So a tileset that looks like this... ...co… (View Post)2 -
Re: Problems with water-overlays in pvrz-files
@kiski: Thank you for your answers, I'm really glad to have you here! Some glitches between the tiles seem to come and go when zoomed in and out. So you're right, this could be a pvrz-related thing a… (View Post)Post edited by Acifer on2 -
Problems with water-overlays in pvrz-files
Currently I am converting my original TIS files to PvRZ files, but the water overlays are not converted correctly. I created the overlays for the „classic“ game, and the water looks good and fills in… (View Post)Post edited by Acifer on2 -
Re: Problems with water-overlays in pvrz-files
A first update: It's a lot of work. But it works! This is what I tried so far: - Load the legacy tis in NI, export it to png - open the png in a photo editor (I tried Photoshop, but ended up in Corel… (View Post)3 -
Re: Baldur's Gate Arms and Armour Emporium
I would like to help restore the memory of some people here a little bit: https://forums.beamdog.com/discussion/42303/about-using-and-modifying-other-peoples-works#latest (View Post)2