Alonso
Alonso
Reactions
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Re: Anybody else uses end of round auto-pause?
Thank you for the clarification, @mashedtaters and @subtledoctor, but I already know that (although, admittedly, only since a few weeks ago). I try to avoid writing long posts because sometimes they … (View Post)1 -
Re: Why can enemies target invisible characters?
OK, get it. I guess letting the game cheat a little bit is better than allowing an engine limitation to totally break the game. (View Post)1 -
Re: Anybody else uses end of round auto-pause?
The key word in your post is should. What you say is exactly what I thought only a few days ago. However, after all these years we are finding out that the game manual is wrong. A round is not six se… (View Post)Post edited by Alonso on3 -
Re: Why can enemies target invisible characters?
Some additional experimentation reveals that you cannot cast neither spells nor abilities on an invisible character even when he is attacking an enemy. On the other hand, the AI seems to be able to c… (View Post)1 -
Re: Anybody else uses end of round auto-pause?
Which ones? The longest I've seen is 9, which, if I'm getting it right, means 9 tenths of a round. (View Post)2