Ancarion
Ancarion
Reactions
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Re: The True Type Fonts (TTF) card discussion
Well, it would be nice to be able to use multiple types of fonts in-game: Dwarven runes, Elven script, etc. I'm not sure if that's the intent of this discussion, but it would definitely be a useful a… (View Post)4 -
Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
The associate commands are player shouts, which call the function bkRespondToHenchmanShout() located in the x0_inc_henai script. Almost (all?) the game's AI is scripted versus hardcoded. (View Post)2 -
Re: My thoughts of Nevewinter Nights EE
I've had NWN installed on every machine I've owned since 2004, and have spend endless hours building and playing the game, and I can't really argue with many of the points made by the OP. That's why … (View Post)6 -
Re: NWN1 vs NWN2 UI interface
With inventory Tetris, I feel more like I can open my bags and see the actual things I'm carrying. Without it, everything is just a homogeneous sea of little icons. I do like the moddability of nwn2'… (View Post)1 -
Re: Suggestions Thread: Art Assets (models, textures, images, sounds)
The ability to assign a material type to a placeable's pwk that overrides the underlying tile (View Post)2