AncientCowboy
AncientCowboy
Reactions
-
Re: A couple of BGEE/SOD character screen level progress bar tweaks
I've verified that these tweaks continue to work correctly in BGEE/SOD 2.2. However, over the last couple of weeks I've become dissatisfied with how changing the label to a button results in the text… (View Post)1 -
Re: [MOD} Several BGEE/SOD BG2EE/TOB Leveling Progress Bar tweaks
@mf2112 - @Mr2150 answered as well as I could. Most of the information is collected and formatted by the updateAttrTable function (near the beginning of ui.menu). It just takes a bit of chasing throu… (View Post)2 -
Re: [MOD} Several BGEE/SOD BG2EE/TOB Leveling Progress Bar tweaks
@Mr2150 - I've created 3 new functions that behave like getNextLevelXPDeltas but are specific to the three potential classes. Just add them to the end of LvlPgBar.lua (or whatever you named it :smile… (View Post)2 -
[MOD} Several BGEE/SOD BG2EE/TOB Leveling Progress Bar tweaks
I love playing multi-class characters, but I'm old and lazy. While I appreciate the progress bar label telling me how much class XP is needed to level up, I hate having to do the mental multiplicatio… (View Post)12 -
Re: Quick and dirty feedback buttons hack
I've verified this still works with BGEE/SOD 2.1. The menu definition begins around line 10232. (View Post)2