Aquadrizzt
Aquadrizzt
Reactions
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Re: Integrating mods in the main game
While I am absolutely flattered that you would include Tome and Blood in the same list as Ascension, I think that mods should be left as (optional) mods. The only exclusions I would make are for bug … (View Post)1 -
Re: Faiths and Powers: Gods of the Realms (Kitpack and divine caster/spell tweaks)
You need viader's Extended Animations, which is like IA except compatible with the Enhanced Editions. (View Post)2 -
Re: Barbarian and Monk dualing. Is this possible now?
Converting a monk over to a thief could actually work pretty well. In the EEs, you can specify which skills a class can use and put points into, and you could easily block the thieving ability and th… (View Post)2 -
Re: [MOD] -Scales of Balance- a post-hac tweak mod
@subtledoctor , in ToBEx and EE games, there is MGSRCREQ.2da that *claims* (I will beat the gnome illusionist hardcoding dead horse every opportunity I get) to allow you to specify available speciali… (View Post)1 -
Re: [MOD] -Scales of Balance- a post-hac tweak mod
@Sereverus , do you have a different set of mods installed in BG2EE than in BGEE? If so, the kit number assigned to your character is likely incorrect and thus the conversion fails, causing your char… (View Post)1