Aquadrizzt
Aquadrizzt
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Re: Releasing the source code of the IE games
While I would love to be able to play with the source code, I think it's important that we accept that the chances we ever get access to it are slim to none (especially now that I know that it's owne… (View Post)3 -
Re: [Tool] QDMULTI: A Library for Multiclass Kits
@AionZ, any bonuses in the provided kitclab will be granted on the level-up of the "base class" parameter. If you have a Cleric/Mage kit where you want bonuses on Cleric level-up, use "… (View Post)2 -
Re: SPLSTATE.ids and OpCode 326 help?
@Avenger_teambg , is it possible to use opcode 328 as part of an item equipment effect? For example, if I have spell state "Armored Caster", could I add a check to a piece of armor that wou… (View Post)Post edited by Aquadrizzt on1 -
Re: Are there so few PST mods because modding it is harder?
Having messed around a lot with modding Planescape, it is definitely harder to mod in any significant way than the other Enhanced Edition games. A lot of the game's internal logic is hard-coded or ot… (View Post)1 -
Re: Why each PC has three .cre files?
I'll do a more thorough check when I have a moment. (View Post)2