Aquadrizzt
Aquadrizzt
Reactions
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Re: [MOD][BETA] Tome and Blood: More Options for Wizards and Sorcerers
Alright now that I have been accepted to grad school and have 7 weeks to kill... time to reexamine Tome and Blood and see where I can take it. It might be time for another Grand Overhaul™... I think … (View Post)1 -
Re: [MOD] EEex (v0.10.2-alpha)
I'm nearly certain that the Shape Change button showed up in some early demo of the Shaman. I remember that sheep from something. On another note, is there a way to control class/kit/whatever wise wh… (View Post)Post edited by Aquadrizzt on2 -
Re: [MOD] EEex (v0.10.2-alpha)
AHHHHHHHHHHHHHHHHHHH AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH 20 years 20 years Fantastic job man. (View Post)9 -
Re: [MOD][BETA] Tome and Blood: More Options for Wizards and Sorcerers
@Mantis37 , okay so the problem here is that ADD_SPELL is running out of slots for that level, presumably. The fact that HLAs are coded as 9th level spells means that there isn't much room to add new… (View Post)1 -
Re: [MOD][BETA] Tome and Blood: More Options for Wizards and Sorcerers
I mean, alternatively, first time you cast Find Familiar, you get a Familiar. Whenever you cast Find Familiar after that, it resummons your Familiar (even if it had previously "died" by bei… (View Post)1