Aquadrizzt
Aquadrizzt
Reactions
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Re: New versions of NearInfinity available
@Alonso, I can't say for certain, but technically Opcode 177 applies an EFF, not a SPL. As such, it might not follow the same logic as, say 326 (Apply Spell). (View Post)2 -
Re: Trap Detection/Recovery/Evasion
Excellent work as always @kjeron. You always find really cool things to implement. (View Post)2 -
Re: Infinity Engine Toolset / Open Source IE
Per @AndreaColombo , EA owns the source, while puts the chance that we ever see the source code at approximately 0%. As I said in one of the other threads on this topic, we have a relatively advanced… (View Post)2 -
Re: [MOD] EEex (v0.10.2-alpha)
@Bubb, mostly I'm wondering if it possible to customize user interfaces to different classes. For example, adding a shapeshift menu above the hotbar for druids, or a toggleable button for rage (or fi… (View Post)2 -
Re: Are there so few PST mods because modding it is harder?
I don't really feel like Planescape is *that* sacred, it's just that the intersection of those who know how to mod it, those who have the time, and those who are willing to expend the effort to work … (View Post)1