Arunsun
Arunsun
Reactions
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Re: [How do I] learn to mod the Infinity Engine?
Pretty much everything was said. I'll add my own pinch of salt and say "don't be greedy": Don't try and start with a huge mod. You probably have dozens of ideas of kits, quests, etc... in m… (View Post)1 -
Re: Haer'Dalis any good? What's your verdict?
If it were not for the unbreakable invisibility it would be a straight-off worse version of Improved invisibility on a higher spell slot. If I were to rework the spell I'd keep the idea of persistent… (View Post)1 -
Re: General mod Questions thread
Could one make a spell with different effects asking for a save for one type, but with different penalties? Like for instance, a spell that: Kill the creature if it fails a save vs death at -4. Disin… (View Post)1 -
Re: Fighter Cleric Usability Flag
Here's my take on the code. It should also include custom axes, as well as axes made by Beamdog, as these don't always use the ax prefix:COPY_EXISTING_REGEXP GLOB ~^.+\.itm$~ ~override~ PATCH_IF (SOU… (View Post)1 -
Re: Does anyone have the 2.5D tile set for the Baldur's Gate areas?
Typically characters are ~25 pixels large and 55 pixels high, while big maps are ~3000*4000. North West Baldur's Gate, for example is 52*67 tiles, i.e. 4288*3328 pixels . Due to the tile system (64*6… (View Post)1