Arunsun
Arunsun
Reactions
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Re: How to restrict the use of item groups not specified by itemtype
There you go: COPY_EXISTING_REGEXP GLOB ~.*\.itm~ ~override~ PATCH_IF (SOURCE_SIZE > 0x71) BEGIN READ_BYTE 0x18 flag1 //reads the byte containing the magical flag PATCH_IF ((flag1 BAND 0b00100000)… (View Post)Post edited by Arunsun on2 -
Re: Was Michael Hoenig a fraud?
Music is all about interpretation and rearrangement. The same music sheet will sound very different based on who plays it but you would still recognize the song. Now, as to where the limit stands bet… (View Post)2 -
Re: General mod Questions thread
The best way is often to control+Q if necessary and then check through the record sheet, EEKeeper or NI if the creature properly has a saving throw penalty applied to them, with the right timing etc.… (View Post)1 -
Re: Editing .cre and re-assigning SOUND in EEKeeper and NearInfinity
You just need to select every line that says Sound: Something, right click, copy value on the creature from which you want to extract the soundset, and then go to the creature you want to modify, rig… (View Post)2 -
Re: Help converting animations from PST to BG2
Well, provided you have no other mod that edits animate.ids, you should safely be able to paste everything in the attached (compressed) folder to your override folder, and this time it should work...… (View Post)Post edited by Arunsun on1