Arunsun
Arunsun
Reactions
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Re: BG EE Keeper: Item effects as character effects
@Noloir I'm gonna give a fairly long answer if you're interested in understanding how it works, and a TL;DR below to just solve your problem :smiley: . So just open the spoilers and read everything i… (View Post)2 -
Re: BGT: Minsc doesn't initiate the leaving dialogue!
Yes, that's about it, this will put him back into your party. (View Post)1 -
Re: BGT: Minsc doesn't initiate the leaving dialogue!
Mmmh try CLUAConsole:SetGlobal("#GINPACK","GLOBAL",0) This probably got me to understand what happened. By any chance, was your familiar in your inventory when you finished Baldur… (View Post)1 -
Re: Familiar mods?
I was considering making a mod to change the familiar system, but I was wondering, the "Add Familiar" action, what exactly does it do? the creature that was flagged with the "add famil… (View Post)1 -
Re: General mod Questions thread
The solutions I can think of are pretty convoluted but yeah it should be possible. My solution would be this: Patch every mace by adding them a critical hit effect. This crit effect would cast a spel… (View Post)Post edited by Arunsun on1