Asthner
Asthner
Reactions
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Re: Larger Parties, Garrisons! [Now with Drawings!]
I’ll give you the benefit of doubt and believe for a moment that you are actually sane. But mind, I’m one of those players who recruit Xzar only for safer passage to the Friendly Arm Inn and then dit… (View Post)3 -
Re: Larger Parties, Garrisons! [Now with Drawings!]
… and if you reallllly want to try and work at a game-engine level, check out the GemRB project. ;) http://www.gemrb.org/wiki/doku.php?id=start (View Post)6 -
Re: BG1NPC for BGEE Prerelease - UPDATE v21-PR_20150131
So it’s uninstalling the SCS component at fault then. It was more of a convenience thing anyway. :) Though it puzzles me why your fix didn’t make it into the unofficial SCS bugfixes. I didn’t expect … (View Post)Post edited by Asthner on1 -
Re: HELP! Mod Install Order
It’s been ages since I did a mega-mod install myself. I never tried doing it on BG1 alone, as one of the main features I wanted was the BG2 engine, so BG2 was absolutely required. That’s not longer t… (View Post)1 -
Re: Pathfinding glitches
@Avenger_teambg You ninja’d me while I was editing my post and adding that I’m not sure whether it’s introduced behaviour or legacy code. My party in BG1/BG2/BGT has only one melee fighter so there’s… (View Post)1