Balkoth
Balkoth
Reactions
-
Re: Scripted AI for boss battles?
Short answer: yes, but it's complicated. Like Shadooow said, the biggest problem coding problem is forced/quick movement like dashing/knocking away. Took me hours to get something that approximated a… (View Post)1 -
Re: Scripted AI for boss battles?
You might want to look at this module I made: https://neverwintervault.org/project/nwn1/module/siege-heavens The final boss in this module is also heavily scripted, with some minor scripting on some … (View Post)1