Balquo
Balquo
Reactions
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Re: New bugs
Work is still ongoing with BGEE, but the majority of core team do have their attentions elsewhere. But by all means, please continue to post any bugs you find. (View Post)2 -
Re: Drizzt Do'Urden Randomization
I was wrong about one thing. Those areas are not just located to the SW of the map, but are actually all over the map. I'll probably reduce the chance of him appearing by a bit. In any case, I'll pro… (View Post)2 -
Re: Smuggling into Baldur's Gate City
The problem is that the majority of players (if not all?) use the world map to get to Baldur's Gate once they finished Candlekeep during chapter 6. So the whole smuggling into the city is rather poin… (View Post)3 -
Re: [GUI Mod] Archaic GUI for BG:EE
Great job! Looks amazing. Little quirks: * When in the Baldur's Gate menu and you select options the entire screen moves a tad to the left. * It's very easy to miss the tutorial and credits button. I… (View Post)Post edited by Balquo on1 -
Re: Alatos 'Ravenscar' Thuibuld Reaction to Murder & Rise of Sarevok
"'Ere there! Secure the door behind you, lest some passing spy put the eyes on us! What are you doing back in the "Gate"? Every night-walker in town be keeping a low-end profile, what … (View Post)5