BelegCuthalion
BelegCuthalion
Reactions
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Re: How to decrease resolution?
@Erg: There are two options here: a) Let the "game resolution", as you call it, do the zooming globally for the whole game, meaning to run the game at nominally 640x480 as it was created in… (View Post)2 -
Re: V2.3 is here! (BG:EE, BGII:EE, and Siege of Dragonspear)
it is available on mac if bought on steam or beamdog (or GoG?) – just not through apples app store. (View Post)5 -
Re: V2.3 is here! (BG:EE, BGII:EE, and Siege of Dragonspear)
disabling map zoom could come in two flavours: – stay with the new live maps, but don't animate the zoom, just switch to the map instantly. that may prevent lags etc. this may be easy to implement, b… (View Post)1 -
Re: v2.2 Update - Release Notes Attached (BG:EE, Siege of Dragonspear, and BGII:EE)
iOS, Mac and Android will come when prime bugs in PC are eliminated. 2.2 was a big step, maybe we'll have 2.3 yet. Then putting the bug fixes to the other platforms will take place, and then the tedi… (View Post)1 -
Re: v2.2 Update - Release Notes Attached (BG:EE, Siege of Dragonspear, and BGII:EE)
Th9s is going off topic, but have a look at the section xBR and there xbrz for "super advanced algorithms" as you call it here https://en.m.wikipedia.org/wiki/Image_scaling ... that's what … (View Post)1