Bubb
Bubb
Reactions
-
Re: [MOD] Bubb's Spell Menu (v5.1)
I've uploaded the initial v3 commit - you can download it here! The latest EEex master branch is required as of now, but I've designed the mod so that it should be possible to make a vanilla version … (View Post)10 -
Re: [MOD] EEex (v0.10.2-alpha)
@Ludwig_II: Interestingly enough, I started encountering random crashes as you were describing. I believe I've fixed the cause - try updating your EEex to the latest master version and see if the cra… (View Post)5 -
Re: [MOD] EEex (v0.10.2-alpha)
@swit: The unhardcoded mage book looks great! :) Here's the possible values for actionbar state: "Unique Config" refers to the button types that eventually get set from the state(s) on the … (View Post)8 -
Re: [MOD] EEex (v0.10.2-alpha)
@Ludwig_II: Thanks, it's an EEex_GetActorStat() call that's not being supplied a valid sprite id. I'll look into where the call is coming from and see if i can't get it straightened out. (View Post)2 -
Re: [MOD] EEex (v0.10.2-alpha)
@Ludwig_II: The errors spamming in your log are from a UI mod. The only way this could crash the game outright is if the UI mod uses EEex, and is attempting to call an EEex function after an error ha… (View Post)4