Bubb
Bubb
Reactions
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Re: Polymorph limitations
Note that when the resref is empty in Opcode #135, and it subsequently clears other Polymorph Effects, Param2 is used just like Param1 of Opcode #337. Which is to say that it will clear all Polymorph… (View Post)1 -
Re: [MOD] EEex (v0.10.2-alpha)
I need to work on documentation; things are getting kinda messy, as you can see. EEex_Lua and EEex_LuaTrigger should be back to directly running Lua code embedded in the argument string, as this is t… (View Post)2 -
Re: Non-detection spell: What does it do?
1) Yes. (because power level 0 + no spell). 2) Only Oracle & True Sight will dispel. (not a true "invisibility" spell + needs to be dispelled via school) 3) Only Oracle & True Sight… (View Post)10 -
Re: Non-detection spell: What does it do?
Technical answer: It makes the target creature immune to Opcodes #47 and #116. Practical answer: Makes the target immune to some forms of invisibility dispelling: Invisibility Purge Detect Invisibili… (View Post)9 -
Re: [MOD] Improved Heart of Fury Mode Version 4.2.0
While it uses a different way of keeping track of time, AttackOneRound() would be equivalent to AttackReevaluate() with a 100 tick reevaluation period. Correct, as always, @kjeron. (View Post)1