Bubb
Bubb
Reactions
-
Re: [MOD] Improved Heart of Fury Mode Version 4.2.0
@OlvynChuru: I think I need a hint on how to deal with the Cold Wights. My party literally gets killed in ~3 seconds if I try to fight them directly. The only cheesy way I've found is to spam Shield … (View Post)1 -
Re: One on one fight w. Ashatiel
As @kjeron has said, the check seems to be reversed by accident. Here's some pseudocode:// CheckMode bit0 = Use Luck instead of Con // CheckMode bit1 = Use 15 instead of Damage Taken roll_modifier = … (View Post)4 -
Re: General mod Questions thread
The engine is rigged to allow any kit with a KITIDS ending in 21 (hex) to hide in plain sight. I assume the other kits also have hardcodedness associated with their ids so I guess you can't add it to… (View Post)3 -
Re: General mod Questions thread
Just checked - it is indeed linked to Opcode #272. Move is constructed by Opcode #235 Looking closer at Damage, it actually isn't a standalone effect. It's a class that contains a single function: Sl… (View Post)2 -
Re: General mod Questions thread
@kjeron: Here's a description of what I was referring to, though I don't know how relevant it is: There's another level of "effects" that are designated as the type "CPersistantEffect&… (View Post)2