Bubb
Bubb
Reactions
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Re: [MOD] EEex (v0.10.2-alpha)
Fun with timer visualization: - Top bar (red) represents modal actions that are cyclic, (detect traps / illusions and turn undead, etc.). - Middle bar (yellow) represents spells that occur on interva… (View Post)13 -
Re: Luck: What it is and how it works
Those are all the scripting actions that use luck internally. The first two numbers are just the id represented in decimal and then hexadecimal, which is useful for modders. Any action that requires … (View Post)8 -
Re: Luck: What it is and how it works
@Alonso: Every unit of delay is 1/15th of a second. The worst roll you can get will have you waiting for 7/15ths of a second. @gorgonzola: Sure thing. Jaheira has had the worst roll forced, while Min… (View Post)8 -
Re: Luck: What it is and how it works
@Grond0: Well, from what I can tell it is in the game. In the gifs I put at the end I forced the roll's outcomes to their extremes, and you can see a slight delay in the first gif after giving the at… (View Post)5 -
Re: Luck: What it is and how it works
Ok, the bump of this thread made me double check if I found all of the luck applications. I found one more, and it is just kinda weird. Apparently, there is intentionally a random wait time between w… (View Post)10