Bubb
Bubb
Reactions
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Re: [MOD] EEex (v0.10.2-alpha)
@Ulb: I can't reproduce either of the crashes. Do you have any save games where you can reliably cause them to occur? In any case, please send the .dmp files my way. v0.5.2-alpha has been released. N… (View Post)7 -
Re: [MOD] EEex (v0.10.2-alpha)
@Raduziel: Yeah, should be doable. A daily reminder: I often get a handle on what I'm working on by typing it out. So, if I start to ramble here that's why. Now, let's talk about ignoring AC bonuses:… (View Post)4 -
Re: General mod Questions thread
@Raduziel: The projectile you are using for the spell doesn't target party members, you need to change it to something else. (View Post)1 -
Re: How does initiative work in BG, IWD and PT?
Looks like after each swing the given creature rolls for initiative. The natural roll range is [-3, 2] if I've recreated the rolling code correctly. (View Post)4 -
Re: How does initiative work in BG, IWD and PT?
Haste / Slow doesn't appear to affect initiative, but luck does. (View Post)3