Bubb
Bubb
Reactions
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Re: Icewind Dale 2: Enhanced Edition is almost here!
I've recently changed how the cursor / viewport is handled in IWD2EE - they now render at an effective max FPS of 200, (if your system can keep up). The game feels much smoother with these two input … (View Post)16 -
Re: [MOD] EEex (v0.10.2-alpha)
I've fixed this in master, thanks for reporting! To everyone wondering why this project hasn't moved in a while: I'm currently waiting on v2.6's release before I continue my work. Anything I do now i… (View Post)5 -
Re: Road to 2.6 | Is the Baldur's Gate II 2.6.2.0 Patch Ready to Release?
There appears to be some weird blue lines on the background of the Priest Scroll: After viewing the offending file in Near Infinity, (GUIPRB.MOS), it looks like the blue lines somehow got in the file… (View Post)5 -
Re: Road to 2.6 | Is the Baldur's Gate II 2.6.2.0 Patch Ready to Release?
@JuliusBorisov: Sorry, had to update those games to check. BG1+(disabling SoD dlc): Yes. BG1+SoD: Yes, (very subtle on this one, it's a single-pixel strip nearly a third down the page). BG2: Yes. IWD… (View Post)2 -
Re: General mod Questions thread
@Luke93: 1) When engine is summoning any creature, checks for existing-creatures that match: (EA <= 15 and EA != 3) and (GENDER = 6 or GENDER = 9) And holds them to the NORMAL limit. 2) When engin… (View Post)2